Compare commits

..

No commits in common. "master" and "10.00" have entirely different histories.

145 changed files with 6907 additions and 13553 deletions

14
.gitignore vendored
View File

@ -26,17 +26,3 @@
*.exe *.exe
*.out *.out
*.app *.app
**/*.zip
.idea
**/.vs
**/Release/
**/*.vcxproj
**/*.vcxproj.filters
**/*.vcxproj.user
**/*.VC.db
**/*.VC.VC.opendb
**/UpgradeLog*
/PlugYRun/PlugYRun.aps
PlugY/Debug/

View File

@ -1,286 +0,0 @@
diff --git a/PlugY/D2wrapper.cpp b/PlugY/D2wrapper.cpp
index d13608e..ffd02f2 100644
--- a/PlugY/D2wrapper.cpp
+++ b/PlugY/D2wrapper.cpp
@@ -291,6 +291,7 @@ void loadCustomLibraries()
log_msg("\n\n");
}
+/*
void loadLibrary(LPCSTR libName, int* libVersion, DWORD* libOffset, int shift, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113c)
{
*libOffset = (DWORD)LoadLibrary(libName);
@@ -386,6 +387,273 @@ void initD2modules()
log_msg("\n\n");
}
+*/
+
+IMAGE_NT_HEADERS* GetHeader(LPBYTE pBase) {
+ if (pBase == NULL)
+ return NULL;
+
+ IMAGE_DOS_HEADER* pDosHeader = (IMAGE_DOS_HEADER*)pBase;
+
+ if (IsBadReadPtr(pDosHeader, sizeof(IMAGE_DOS_HEADER)))
+ return NULL;
+
+ if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE)
+ return NULL;
+
+ IMAGE_NT_HEADERS* pHeader = (IMAGE_NT_HEADERS*)(pBase + pDosHeader->e_lfanew);
+ if (IsBadReadPtr(pHeader, sizeof(IMAGE_NT_HEADERS)))
+ return NULL;
+
+ if (pHeader->Signature != IMAGE_NT_SIGNATURE)
+ return NULL;
+
+ return pHeader;
+}
+
+void initD2modules()
+{
+ log_msg("***** Get D2 Modules address and version *****\n\n");
+
+ offset_D2Client = (DWORD)LoadLibrary("D2Client.dll");
+ offset_D2CMP = (DWORD)LoadLibrary("D2CMP.dll");
+ offset_D2Common = (DWORD)LoadLibrary("D2Common.dll");
+ offset_D2Game = (DWORD)LoadLibrary("D2Game.dll");
+ offset_D2gfx = (DWORD)LoadLibrary("D2gfx.dll");
+ offset_D2Lang = (DWORD)LoadLibrary("D2Lang.dll");
+ offset_D2Launch = (DWORD)LoadLibrary("D2Launch.dll");
+ offset_D2Net = (DWORD)LoadLibrary("D2Net.dll");
+ offset_D2Win = (DWORD)LoadLibrary("D2Win.dll");
+ offset_Fog = (DWORD)LoadLibrary("Fog.dll");
+ offset_Storm = (DWORD)LoadLibrary("Storm.dll");
+
+ int count_109b = 0;
+ int count_109d = 0;
+ int count_110f = 0;
+ int count_111 = 0;
+ int count_111b = 0;
+ int count_112a = 0;
+ int count_113c = 0;
+ int count_113d = 0;
+ int count_114a = 0;
+ int count_114b = 0;
+ int count_114c = 0;
+ int count_114d = 0;
+
+ IMAGE_NT_HEADERS* pHeader;
+
+ if (offset_D2Client != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Client);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C234D) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C16CD) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C1C1D) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045E6) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045EE) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045FA) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045F6) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045DE) count_113d++;
+ }
+
+ if (offset_D2CMP != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2CMP);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00010E61) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113d++;
+ }
+
+ if (offset_D2Common != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Common);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074D1D) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074E2D) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000856DD) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C94) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8D) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C97) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8F) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000047C7) count_113d++;
+ }
+
+ if (offset_D2Game != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Game);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C66AC) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C6D5C) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000EDC2C) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000036E6) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373D) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000374B) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373C) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003747) count_113d++;
+ }
+
+ if (offset_D2gfx != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2gfx);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054A5) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113d++;
+ }
+
+ if (offset_D2Lang != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Lang);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005148) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005138) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005048) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A6A) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5B) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A75) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A71) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5A) count_113d++;
+ }
+
+ if (offset_D2Launch != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Launch);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000172C3) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00017243) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00018DC7) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A87) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_113d++;
+ }
+
+ if (offset_D2Net != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Net);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C6E) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_113d++;
+ }
+
+ if (offset_D2Win != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_D2Win);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00012EC0) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000188E) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001887) count_113d++;
+ }
+
+ if (offset_Fog != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_Fog);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_113d++;
+ }
+
+ if (offset_Storm != NULL) {
+ pHeader = GetHeader((LPBYTE)offset_Storm);
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0003C3E0) count_113d++;
+ }
+
+ int minimum_match_dll = 7;
+
+ if (count_109b >= minimum_match_dll) version_Game = V109b;
+ if (count_109d >= minimum_match_dll) version_Game = V109d;
+ if (count_110f >= minimum_match_dll) version_Game = V110;
+ if (count_111 >= minimum_match_dll) version_Game = V111;
+ if (count_111b >= minimum_match_dll) version_Game = V111b;
+ if (count_112a >= minimum_match_dll) version_Game = V112;
+ if (count_113c >= minimum_match_dll) version_Game = V113c;
+ if (count_113d >= minimum_match_dll) version_Game = V113d;
+
+ //version_SmackW32 = version_Game;
+ version_D2Common = version_Game;
+ //version_ijl11 = version_Game;
+ //version_D2Gdi = version_Game;
+ version_D2Win = version_Game;
+ //version_D2sound = version_Game;
+ //version_D2MCPCLI = version_Game;
+ version_D2Launch = version_Game;
+ version_D2gfx = version_Game;
+ version_D2Client = version_Game;
+ version_D2Net = version_Game;
+ version_D2Lang = version_Game;
+ version_D2Game = version_Game;
+ version_D2CMP = version_Game;
+ //version_Bnclient = version;
+ version_Fog = version_Game;
+ version_Storm = version_Game;
+
+ log_msg("DLL match for version 1.09b :\t%d\n", count_109b);
+ log_msg("DLL match for version 1.09d :\t%d\n", count_109d);
+ log_msg("DLL match for version 1.10f :\t%d\n", count_110f);
+ log_msg("DLL match for version 1.11 :\t%d\n", count_111);
+ log_msg("DLL match for version 1.11b :\t%d\n", count_111b);
+ log_msg("DLL match for version 1.12a :\t%d\n", count_112a);
+ log_msg("DLL match for version 1.13c :\t%d\n", count_113c);
+ log_msg("\n");
+
+ offset_Game = (DWORD)GetModuleHandle("Game.exe");
+ if (offset_Game != NULL) {
+ version_Game = GetD2Version((HMODULE)offset_Game);
+ log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
+ if (version_Game >= V114a)
+ {
+ //version_SmackW32 = version_Game;
+ version_D2Common = version_Game;
+ //version_ijl11 = version_Game;
+ //version_D2Gdi = version_Game;
+ version_D2Win = version_Game;
+ //version_D2sound = version_Game;
+ //version_D2MCPCLI = version_Game;
+ version_D2Launch = version_Game;
+ version_D2gfx = version_Game;
+ version_D2Client = version_Game;
+ version_D2Net = version_Game;
+ version_D2Lang = version_Game;
+ version_D2Game = version_Game;
+ version_D2CMP = version_Game;
+ //version_Bnclient = version;
+ version_Fog = version_Game;
+ version_Storm = version_Game;
+ }
+ }
+
+ //if (offset_Game != NULL) {
+ // pHeader = GetHeader((LPBYTE)offset_Game);
+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00291342) count_114a++;
+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002854F2) count_114b++;
+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002850E2) count_114c++;
+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00282985) count_114d++;
+ //}
+
+ log_msg("Version game is:\t(%s)\n\n", GetVersionString(version_Game));
+
+ if (version_Game == UNKNOWN)
+ {
+ MessageBoxA(NULL, "This version of Diablo II is not supported by Plugy. Please upgrade or downgrade to a supported version.", "Plugy 14.03", MB_OK);
+ }
+}
+
//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////

View File

@ -1,7 +1,5 @@
/*====================================================================== /*======================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Declares the type for a STDCALL or FASTCALL function pointer Declares the type for a STDCALL or FASTCALL function pointer
called N with arguments list P, returning R, namedInDLL D and at @A called N with arguments list P, returning R, namedInDLL D and at @A
@ -21,7 +19,7 @@
//D2S(D2Common,11068, DWORD, D2InvAddItem, (Inventory* ptInventory, Unit* ptItem, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));//ONLY 1.11b result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll //D2S(D2Common,11068, DWORD, D2InvAddItem, (Inventory* ptInventory, Unit* ptItem, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));//ONLY 1.11b result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll
//D2S(D2Common,10250, DWORD, D2Common10250, (const char* file, DWORD line, Inventory* ptInventory, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));// result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll //D2S(D2Common,10250, DWORD, D2Common10250, (const char* file, DWORD line, Inventory* ptInventory, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));// result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll
////D2S(D2Common,10257, Unit*, D2GetItemFromBodyLoc, (Inventory* ptInventory, DWORD bodyloc)); ////D2S(D2Common,10257, Unit*, D2GetItemFromBodyLoc, (Inventory* ptInventory, DWORD bodyloc));
//D2S(D2Common,10273, DWORD, D2Common10273, (Inventory* ptInventory, void* unknown)); //D2S(D2Common,10273, DWORD, D2Common10273, (Inventory* ptInventory, void* unknow));
//D2S(D2Common,10535, Unit*, D2InventoryGetFirstItem, (Inventory* ptInventory));//ONLY 1.11b //D2S(D2Common,10535, Unit*, D2InventoryGetFirstItem, (Inventory* ptInventory));//ONLY 1.11b
//D2S(D2Common,11140, Unit*, D2UnitGetNextItem, (Unit* ptItem));//ONLY 1.11b //D2S(D2Common,11140, Unit*, D2UnitGetNextItem, (Unit* ptItem));//ONLY 1.11b
//D2S(D2Common,10748, Unit*, D2GetRealItem, (Unit* ptUnit));//ONLY 1.11b //D2S(D2Common,10748, Unit*, D2GetRealItem, (Unit* ptUnit));//ONLY 1.11b
@ -149,143 +147,143 @@
//F8(STD, D2Common,00000,00000,00000,00000,10001,00000,00000,00000,00000, DWORD, D2GetActIDFromLevel, (DWORD levelID)); //F7(STD, D2Common,00000,00000,00000,00000,10001,00000,00000, DWORD, D2GetActIDFromLevel, (DWORD levelID));
F8(STD, D2Common,00000,00000,00000,10188,11084,11109,10346,10907,21AED0, DWORD, D2Common11084, (Room* ptRoom, DWORD zero)); F7(STD, D2Common,00000,00000,00000,10188,11084,11109,10346, DWORD, D2Common11084, (Room* ptRoom, DWORD zero));
F8(STD, D2Common,10057,10057,10057,10332,11021,10511,10826,10691,21A1B0, DWORD, D2GetLevelID, (Room* ptRoom)); F7(STD, D2Common,10057,10057,10057,10332,11021,10511,10826, DWORD, D2GetLevelID, (Room* ptRoom));
F8(STD, D2Common,10138,10138,10138,10623,10491,11043,10654,10716,24E810, Room*, D2GetDropRoom, (Room* ptRoom, Position*, Position*, DWORD, DWORD, DWORD, DWORD)); F7(STD, D2Common,10138,10138,10138,10623,10491,11043,10654, Room*, D2GetDropRoom, (Room* ptRoom, Position*, Position*, DWORD, DWORD, DWORD, DWORD));
//F8(STD, D2Common,10149,10149,10149,00000,00000,00000,00000,00000,00000, Inventory*, D2GetInventory, (Unit* ptUnit)); //F7(STD, D2Common,10149,10149,10149,00000,00000,00000,00000, Inventory*, D2GetInventory, (Unit* ptUnit));
F8(STD, D2Common,10242,10242,10242,00000,00000,00000,00000,00000,00000, Unit*, D2Common10242, (Inventory* ptInventory, Unit* ptItem, DWORD bIsClient)); F7(STD, D2Common,10242,10242,10242,00000,00000,00000,00000, Unit*, D2Common10242, (Inventory* ptInventory, Unit* ptItem, DWORD bIsClient));
F8(STD, D2Common,10246,10246,10246,10855,10813,10289,10133,10402,23B950, Unit*, D2CanPutItemInInv, (Inventory* ptInventory, Unit* ptItem, DWORD p3, DWORD zero, Unit* ptUnit, const char* file, DWORD line)); F7(STD, D2Common,10246,10246,10246,10855,10813,10289,10133, Unit*, D2CanPutItemInInv, (Inventory* ptInventory, Unit* ptItem, DWORD p3, DWORD zero, Unit* ptUnit, const char* file, DWORD line));
F8(STD, D2Common,10243,10243,10243,10461,10827,10936,10646,10490,23AD90, Unit*, D2InvRemoveItem, (Inventory* ptInventory, Unit* ptItem)); F7(STD, D2Common,10243,10243,10243,10461,10827,10936,10646, Unit*, D2InvRemoveItem, (Inventory* ptInventory, Unit* ptItem));
F8(STD, D2Common,10249,10249,10249,10880,11068,10436,11107,10963,23BCC0, DWORD, D2InvAddItem, (Inventory* ptInventory, Unit* ptItem, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));//result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll F7(STD, D2Common,10249,10249,10249,10880,11068,10436,11107, DWORD, D2InvAddItem, (Inventory* ptInventory, Unit* ptItem, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));//result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll
F8(STD, D2Common,10250,10250,10250,00000,00000,00000,00000,00000,00000, DWORD, D2Common10250, (const char* file, DWORD line, Inventory* ptInventory, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));// result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll F7(STD, D2Common,10250,10250,10250,00000,00000,00000,00000, DWORD, D2Common10250, (const char* file, DWORD line, Inventory* ptInventory, DWORD posX, DWORD posY, DWORD vValueC, DWORD bIsClient, BYTE page));// result : boolean 0=echec ; vValueC = 0 for Game.dll, 1 for Clientdll
//F8(STD, D2Common,10257,10257,10257,00000,00000,00000,00000,00000,00000, Unit*, D2GetItemFromBodyLoc, (Inventory* ptInventory, DWORD bodyloc)); //F7(STD, D2Common,10257,10257,10257,00000,00000,00000,00000, Unit*, D2GetItemFromBodyLoc, (Inventory* ptInventory, DWORD bodyloc));
F8(STD, D2Common,10273,10273,10273,00000,00000,00000,00000,00000,00000, DWORD, D2Common10273, (Inventory* ptInventory, void* unknown)); F7(STD, D2Common,10273,10273,10273,00000,00000,00000,00000, DWORD, D2Common10273, (Inventory* ptInventory, void* unknow));
F8(STD, D2Common,10277,10277,10277,10402,10535,11151,10460,11040,23B2C0, Unit*, D2InventoryGetFirstItem, (Inventory* ptInventory)); F7(STD, D2Common,10277,10277,10277,10402,10535,11151,10460, Unit*, D2InventoryGetFirstItem, (Inventory* ptInventory));
F8(STD, D2Common,10304,10304,10304,10934,11140,10770,10464,10879,23DFA0, Unit*, D2UnitGetNextItem, (Unit* ptItem)); F7(STD, D2Common,10304,10304,10304,10934,11140,10770,10464, Unit*, D2UnitGetNextItem, (Unit* ptItem));
F8(STD, D2Common,10305,10305,10305,11095,10748,10852,11147,10897,23DFD0, Unit*, D2GetRealItem, (Unit* ptUnit)); F7(STD, D2Common,10305,10305,10305,11095,10748,10852,11147, Unit*, D2GetRealItem, (Unit* ptUnit));
//F8(STD, D2Common,10321,10321,10321,00000,00000,00000,00000,00000,00000, SkillData*, D2GetLeftSkill, (Unit* ptChar)); //F7(STD, D2Common,10321,10321,10321,00000,00000,00000,00000, SkillData*, D2GetLeftSkill, (Unit* ptChar));
//F8(STD, D2Common,10322,10322,10322,00000,00000,00000,00000,00000,00000, SkillData*, D2GetRightSkill, (Unit* ptChar)); //F7(STD, D2Common,10322,10322,10322,00000,00000,00000,00000, SkillData*, D2GetRightSkill, (Unit* ptChar));
F8(STD, D2Common,10326,10326,00000,00000,00000,00000,00000,00000,00000, DWORD, D2GetPosX, (Unit* ptUnit));//NOT IN 1.10 F7(STD, D2Common,10326,10326,00000,00000,00000,00000,00000, DWORD, D2GetPosX, (Unit* ptUnit));//NOT IN 1.10
//F8(STD, D2Common,10328,10328,10328,00000,00000,00000,00000,00000,00000, void, D2SetPosX, (Unit* ptUnit, DWORD pos)); //F7(STD, D2Common,10328,10328,10328,00000,00000,00000,00000, void, D2SetPosX, (Unit* ptUnit, DWORD pos));
F8(STD, D2Common,10329,10329,00000,00000,00000,00000,00000,00000,00000, DWORD, D2GetPosY, (Unit* ptUnit));//NOT IN 1.10 F7(STD, D2Common,10329,10329,00000,00000,00000,00000,00000, DWORD, D2GetPosY, (Unit* ptUnit));//NOT IN 1.10
//F8(STD, D2Common,10331,10331,10331,00000,00000,00000,00000,00000,00000, void, D2SetPosY, (Unit* ptUnit, DWORD pos)); //F7(STD, D2Common,10331,10331,10331,00000,00000,00000,00000, void, D2SetPosY, (Unit* ptUnit, DWORD pos));
F8(STD, D2Common,10332,10332,10332,11080,10056,10543,10141,11166,220870, void, D2GetPosition, (Unit* ptUnit, Position* pos)); F7(STD, D2Common,10332,10332,10332,11080,10056,10543,10141, void, D2GetPosition, (Unit* ptUnit, Position* pos));
F8(STD, D2Common,10339,10339,10339,10455,10864,10941,11060,11025,223460, DWORD, D2GetMaxGoldBank, (Unit* ptUnit)); F7(STD, D2Common,10339,10339,10339,10455,10864,10941,11060, DWORD, D2GetMaxGoldBank, (Unit* ptUnit));
F8(STD, D2Common,10342,10342,10342,10172,10933,10366,10331,10846,220BB0, Room*, D2GetRoom, (Unit* ptUnit)); F7(STD, D2Common,10342,10342,10342,10172,10933,10366,10331, Room*, D2GetRoom, (Unit* ptUnit));
//F8(STD, D2Common,10348,10348,10348,00000,00000,00000,00000,00000,00000, void, D2SetUnitMode, (Unit* ptUnit, DWORD mode)); //F7(STD, D2Common,10348,10348,10348,00000,00000,00000,00000, void, D2SetUnitMode, (Unit* ptUnit, DWORD mode));
//F8(STD, D2Common,10394,10394,10394,00000,00000,00000,00000,00000,00000, ObjectsBIN*,D2GetObjectsBIN, (Unit* ptObject)); //F7(STD, D2Common,10394,10394,10394,00000,00000,00000,00000, ObjectsBIN*,D2GetObjectsBIN, (Unit* ptObject));
F8(STD, D2Common,10420,10420,10420,10218,10079,11097,10356,10404,221F90, PlayerData*,D2InitPlayerData, (Unit* ptChar)); F7(STD, D2Common,10420,10420,10420,10218,10079,11097,10356, PlayerData*,D2InitPlayerData, (Unit* ptChar));
//F8(STD, D2Common,10421,10421,10421,10914,10329,00000,00000,00000,00000, DWORD, D2FreePlayerData, (DWORD game1C, Unit* ptChar)); //F7(STD, D2Common,10421,10421,10421,10914,10329,00000,00000, DWORD, D2FreePlayerData, (DWORD game1C, Unit* ptChar));
F8(STD, D2Common,10424,10424,10424,10562,10800,10860,10920,11103,2221A0, PlayerData*,D2GetPlayerData, (Unit* ptChar)); F7(STD, D2Common,10424,10424,10424,10562,10800,10860,10920, PlayerData*,D2GetPlayerData, (Unit* ptChar));
F8(STD, D2Common,10431,10431,10431,00000,00000,00000,00000,00000,00000, DWORD, D2GetDefence, (Unit* ptChar)); F7(STD, D2Common,10431,10431,10431,00000,00000,00000,00000, DWORD, D2GetDefence, (Unit* ptChar));
F8(STD, D2Common,10433,10433,10433,00000,00000,00000,00000,00000,00000, DWORD, D2GetChanceToBlock, (Unit* ptChar, DWORD isLODGame)); F7(STD, D2Common,10433,10433,10433,00000,00000,00000,00000, DWORD, D2GetChanceToBlock, (Unit* ptChar, DWORD isLODGame));
F8(STD, D2Common,10439,10439,10439,10343,11131,10729,10049,11159,222E70, DWORD, D2GetMaxGold, (Unit* ptUnit)); F7(STD, D2Common,10439,10439,10439,10343,11131,10729,10049, DWORD, D2GetMaxGold, (Unit* ptUnit));
F8(STD, D2Common,00000,00000,00000,10440,10572,10481,11090,10193,224690, DWORD, D2Common10572, (Unit* ptObject, DWORD value)); F7(STD, D2Common,00000,00000,00000,10440,10572,10481,11090, DWORD, D2Common10572, (Unit* ptObject, DWORD value));
//F8(STD, D2Common,10463,10463,10463,00000,00000,00000,00000,00000,00000, DWORD, D2SetStatWithNoTest, ( Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex)); //F7(STD, D2Common,10463,10463,10463,00000,00000,00000,00000, DWORD, D2SetStatWithNoTest, ( Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex));
//F8(STD, D2Common,10464,10464,10464,00000,00000,00000,00000,00000,00000, void, D2AddStat, (Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex)); //F7(STD, D2Common,10464,10464,10464,00000,00000,00000,00000, void, D2AddStat, (Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex));
//F8(STD, D2Common,10465,10465,10465,00000,00000,00000,00000,00000,00000, DWORD, D2SetStat, (Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex)); //F7(STD, D2Common,10465,10465,10465,00000,00000,00000,00000, DWORD, D2SetStat, (Stats* ptStats, DWORD statID, DWORD statValue, DWORD statIndex));
//F8(STD, D2Common,10466,10466,10466,00000,00000,00000,00000,00000,00000, int, D2GetStat, (Stats* ptStats, DWORD statID, DWORD statIndex)); //F7(STD, D2Common,10466,10466,10466,00000,00000,00000,00000, int, D2GetStat, (Stats* ptStats, DWORD statID, DWORD statIndex));
//F8(STD, D2Common,10470,10470,10470,00000,00000,00000,00000,00000,00000, Stats*, D2AllocNewStats, (DWORD nUnitId, DWORD flags, DWORD uk18, DWORD nUnitType, DWORD nItemNum)); //F7(STD, D2Common,10470,10470,10470,00000,00000,00000,00000, Stats*, D2AllocNewStats, (DWORD nUnitId, DWORD flags, DWORD uk18, DWORD nUnitType, DWORD nItemNum));
F8(STD, D2Common,00000,00000,00000,10471,11160,10866,10258,10040,2222C0, BYTE, D2GetObjectFlags, (Unit* ptObject)); F7(STD, D2Common,00000,00000,00000,10471,11160,10866,10258, BYTE, D2GetObjectFlags, (Unit* ptObject));
F8(STD, D2Common,00000,00000,00000,10572,11048,10150,10111,10033,222300, void, D2SetObjectFlags, (Unit* ptObject, BYTE flags)); F7(STD, D2Common,00000,00000,00000,10572,11048,10150,10111, void, D2SetObjectFlags, (Unit* ptObject, BYTE flags));
//F8(STD, D2Common,10471,10471,10471,00000,00000,00000,00000,00000,00000, DWORD, D2Common10471, (void*)); //F7(STD, D2Common,10471,10471,10471,00000,00000,00000,00000, DWORD, D2Common10471, (void*));
//F8(STD, D2Common,10472,10472,10472,00000,00000,00000,00000,00000,00000, DWORD, D2Common10472, (void*)); //F7(STD, D2Common,10472,10472,10472,00000,00000,00000,00000, DWORD, D2Common10472, (void*));
//F8(STD, D2Common,10475,10475,10475,00000,00000,00000,00000,00000,00000, void, D2UpdateDisabledStat, (Stats* ptCharStats, Stats* ptStats, DWORD one)); //F7(STD, D2Common,10475,10475,10475,00000,00000,00000,00000, void, D2UpdateDisabledStat, (Stats* ptCharStats, Stats* ptStats, DWORD one));
//F8(STD, D2Common,10481,10481,10481,00000,00000,00000,00000,00000,00000, void*, D2Common10481, (Unit* ptUnit, DWORD flags)); //F7(STD, D2Common,10481,10481,10481,00000,00000,00000,00000, void*, D2Common10481, (Unit* ptUnit, DWORD flags));
//F8(STD, D2Common,10484,10484,10484,00000,00000,00000,00000,00000,00000, Stats*, D2GetAffixStats, (Unit* ptItem, DWORD, DWORD)); //F7(STD, D2Common,10484,10484,10484,00000,00000,00000,00000, Stats*, D2GetAffixStats, (Unit* ptItem, DWORD, DWORD));
//F8(STD, D2Common,10485,10485,10485,00000,00000,00000,00000,00000,00000, void, D2FreeStats, (Stats* ptStats)); //F7(STD, D2Common,10485,10485,10485,00000,00000,00000,00000, void, D2FreeStats, (Stats* ptStats));
F8(STD, D2Common,10487,10487,10487,00000,00000,00000,00000,00000,00000, DWORD, D2isInState, (Unit* ptChar, DWORD isLODGame)); F7(STD, D2Common,10487,10487,10487,00000,00000,00000,00000, DWORD, D2isInState, (Unit* ptChar, DWORD isLODGame));
//F8(STD, D2Common,10517,10517,10517,00000,00000,00000,00000,00000,00000, void, D2SetPlayerStat, (Unit* ptChar, DWORD statID, int amount, DWORD index)); //F7(STD, D2Common,10517,10517,10517,00000,00000,00000,00000, void, D2SetPlayerStat, (Unit* ptChar, DWORD statID, int amount, DWORD index));
F8(STD, D2Common,10518,10518,10518,10109,10627,10762,10551,10645,2272B0, void, D2AddPlayerStat, (Unit* ptChar, DWORD statID, int amount, DWORD index));//ONLY 1.11b F7(STD, D2Common,10518,10518,10518,10109,10627,10762,10551, void, D2AddPlayerStat, (Unit* ptChar, DWORD statID, int amount, DWORD index));//ONLY 1.11b
F8(STD, D2Common,10519,10519,10519,11092,10061,10658,10973,10550,225480, int, D2GetPlayerStat, (Unit* ptChar, DWORD statID, DWORD index));//ONLY 1.11b F7(STD, D2Common,10519,10519,10519,11092,10061,10658,10973, int, D2GetPlayerStat, (Unit* ptChar, DWORD statID, DWORD index));//ONLY 1.11b
//F8(STD, D2Common,10520,10520,10520,00000,00000,00000,00000,00000,00000, int, D2GetPlayerStat20, (Unit* ptChar, DWORD statID, DWORD index)); //F7(STD, D2Common,10520,10520,10520,00000,00000,00000,00000, int, D2GetPlayerStat20, (Unit* ptChar, DWORD statID, DWORD index));
F8(STD, D2Common,10521,10521,10521,10733,10550,10494,10587,10216,2253B0, int, D2GetPlayerBaseStat, (Unit* ptChar, DWORD statID, DWORD index));//ONLY 1.11b F7(STD, D2Common,10521,10521,10521,10733,10550,10494,10587, int, D2GetPlayerBaseStat, (Unit* ptChar, DWORD statID, DWORD index));//ONLY 1.11b
//F8(STD, D2Common,10527,10527,10527,00000,00000,00000,00000,00000,00000, DWORD, D2Common10527, (Unit* ptUnit)); //F7(STD, D2Common,10527,10527,10527,00000,00000,00000,00000, DWORD, D2Common10527, (Unit* ptUnit));
F8(STD, D2Common,10539,10539,10539,00000,00000,00000,00000,00000,00000, DWORD, D2haveDefenceBonus, (Unit* ptChar)); F7(STD, D2Common,10539,10539,10539,00000,00000,00000,00000, DWORD, D2haveDefenceBonus, (Unit* ptChar));
F8(STD, D2Common,10540,10540,10540,00000,00000,00000,00000,00000,00000, DWORD, D2haveFireResBonus, (Unit* ptChar)); F7(STD, D2Common,10540,10540,10540,00000,00000,00000,00000, DWORD, D2haveFireResBonus, (Unit* ptChar));
F8(STD, D2Common,10541,10541,10541,00000,00000,00000,00000,00000,00000, DWORD, D2haveColdResBonus, (Unit* ptChar)); F7(STD, D2Common,10541,10541,10541,00000,00000,00000,00000, DWORD, D2haveColdResBonus, (Unit* ptChar));
F8(STD, D2Common,10542,10542,10542,00000,00000,00000,00000,00000,00000, DWORD, D2haveLightResBonus, (Unit* ptChar)); F7(STD, D2Common,10542,10542,10542,00000,00000,00000,00000, DWORD, D2haveLightResBonus, (Unit* ptChar));
F8(STD, D2Common,10543,10543,10543,00000,00000,00000,00000,00000,00000, DWORD, D2havePoisonResBonus, (Unit* ptChar)); F7(STD, D2Common,10543,10543,10543,00000,00000,00000,00000, DWORD, D2havePoisonResBonus, (Unit* ptChar));
F8(STD, D2Common,10546,10546,10546,00000,00000,00000,00000,00000,00000, DWORD, D2haveDefenceMalus, (Unit* ptChar)); F7(STD, D2Common,10546,10546,10546,00000,00000,00000,00000, DWORD, D2haveDefenceMalus, (Unit* ptChar));
F8(STD, D2Common,10547,10547,10547,00000,00000,00000,00000,00000,00000, DWORD, D2haveFireResMalus, (Unit* ptChar)); F7(STD, D2Common,10547,10547,10547,00000,00000,00000,00000, DWORD, D2haveFireResMalus, (Unit* ptChar));
F8(STD, D2Common,10548,10548,10548,00000,00000,00000,00000,00000,00000, DWORD, D2haveColdResMalus, (Unit* ptChar)); F7(STD, D2Common,10548,10548,10548,00000,00000,00000,00000, DWORD, D2haveColdResMalus, (Unit* ptChar));
F8(STD, D2Common,10549,10549,10549,00000,00000,00000,00000,00000,00000, DWORD, D2haveLightResMalus, (Unit* ptChar)); F7(STD, D2Common,10549,10549,10549,00000,00000,00000,00000, DWORD, D2haveLightResMalus, (Unit* ptChar));
F8(STD, D2Common,10550,10550,10550,00000,00000,00000,00000,00000,00000, DWORD, D2havePoisonResMalus, (Unit* ptChar)); F7(STD, D2Common,10550,10550,10550,00000,00000,00000,00000, DWORD, D2havePoisonResMalus, (Unit* ptChar));
//F8(STD, D2Common,10552,10552,10552,00000,00000,00000,00000,00000,00000, DWORD, D2Common10552, (Unit* ptUnit)); //F7(STD, D2Common,10552,10552,10552,00000,00000,00000,00000, DWORD, D2Common10552, (Unit* ptUnit));
//F8(STD, D2Common,10567,10567,10567,00000,00000,00000,00000,00000,00000, DWORD, D2CanBeBroken, (Unit* ptItem)); //F7(STD, D2Common,10567,10567,10567,00000,00000,00000,00000, DWORD, D2CanBeBroken, (Unit* ptItem));
//F8(STD, D2Common,10573,10573,10573,00000,00000,00000,00000,00000,00000, void, D2CopyStats, (Stats* ptDestStats, Stats* ptSrcStats)); //F7(STD, D2Common,10573,10573,10573,00000,00000,00000,00000, void, D2CopyStats, (Stats* ptDestStats, Stats* ptSrcStats));
//F8(STD, D2Common,10574,10574,10574,00000,00000,00000,00000,00000,00000, void*, D2SetEnabledStat, (Unit* ptItem, DWORD statId, DWORD disabled)); //F7(STD, D2Common,10574,10574,10574,00000,00000,00000,00000, void*, D2SetEnabledStat, (Unit* ptItem, DWORD statId, DWORD disabled));
//F8(STD, D2Common,10575,10575,10575,00000,00000,00000,00000,00000,00000, void, D2FreeBinFiles, ()); //F7(STD, D2Common,10575,10575,10575,00000,00000,00000,00000, void, D2FreeBinFiles, ());
//F8(STD, D2Common,10576,10576,10576,00000,00000,00000,00000,00000,00000, void, D2LoadBinFiles, (DWORD zero1, DWORD zero2, bool)); //F7(STD, D2Common,10576,10576,10576,00000,00000,00000,00000, void, D2LoadBinFiles, (DWORD zero1, DWORD zero2, bool));
//F8(STD, D2Common,00000,00000,00000,10651,10651,00000,00000,00000,00000, DWORD, D2CheckQuestState, (void* ptQuest, DWORD index, DWORD value)); //F7(STD, D2Common,00000,00000,00000,10651,10651,00000,00000, DWORD, D2CheckQuestState, (void* ptQuest, DWORD index, DWORD value));
F8(STD, D2Common,10578,10578,10578,10653,10496,10244,10849,10037,2122F0, void*, D2CompileTxtFile, (DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength)); F7(STD, D2Common,10578,10578,10578,10653,10496,10244,10849, void*, D2CompileTxtFile, (DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength));
F8(STD, D2Common,10600,10600,10600,10573,10262,10887,10695,10994,2335F0, ItemsBIN*, D2GetItemsBIN, (DWORD itemID)); F7(STD, D2Common,10600,10600,10600,10573,10262,10887,10695, ItemsBIN*, D2GetItemsBIN, (DWORD itemID));
//F8(STD, D2Common,10601,10601,10601,00000,00000,00000,00000,00000,00000, ItemsBIN*, D2GetByCodeItemStatsBIN, (DWORD code, DWORD* itemID)); //F7(STD, D2Common,10601,10601,10601,00000,00000,00000,00000, ItemsBIN*, D2GetByCodeItemStatsBIN, (DWORD code, DWORD* itemID));
//F8(STD, D2Common,10604,10604,10604,00000,00000,00000,00000,00000,00000, AffixBIN*, D2GetAffixBIN, (int affixID)); //F7(STD, D2Common,10604,10604,10604,00000,00000,00000,00000, AffixBIN*, D2GetAffixBIN, (int affixID));
F8(STD, D2Common,10616,10616,10616,10500,10523,10774,10806,10619,2372C0, GemsBIN*, D2GetGemsBIN, (DWORD gemID)); F7(STD, D2Common,10616,10616,10616,10500,10523,10774,10806, GemsBIN*, D2GetGemsBIN, (DWORD gemID));
F8(STD, D2Common,11232,11232,11232,10746,10258,10913,10783,10393,26A1B0, CubeMainBIN*,D2GetCubeMainBIN, (DWORD cubemainID)); F7(STD, D2Common,11232,11232,11232,10746,10258,10913,10783, CubeMainBIN*,D2GetCubeMainBIN, (DWORD cubemainID));
F8(STD, D2Common,11233,11233,11233,10639,11135,10390,10675,10235,26A200, int, D2GetNbCubeMainBIN, ()); F7(STD, D2Common,11233,11233,11233,10639,11135,10390,10675, int, D2GetNbCubeMainBIN, ());
//F8(STD, D2Common,10737,10737,10737,00000,00000,00000,00000,00000,00000, LevelsBIN*, D2GetLevelsBIN, (DWORD levelID)); //F7(STD, D2Common,10737,10737,10737,00000,00000,00000,00000, LevelsBIN*, D2GetLevelsBIN, (DWORD levelID));
F8(STD, D2Common,10628,10628,10628,00000,00000,00000,00000,00000,00000, DWORD, D2GetNextLevelXP, (DWORD classID, DWORD level)); F7(STD, D2Common,10628,10628,10628,00000,00000,00000,00000, DWORD, D2GetNextLevelXP, (DWORD classID, DWORD level));
F8(STD, D2Common,10629,10629,10629,00000,00000,00000,00000,00000,00000, DWORD, D2GetMaxLevel, (DWORD classID)); F7(STD, D2Common,10629,10629,10629,00000,00000,00000,00000, DWORD, D2GetMaxLevel, (DWORD classID));
F8(STD, D2Common,10655,10655,10655,10655,10309,10297,10218,10694,111D30, DifficultyLevelsBIN*, D2GetDifficultyLevelsBIN, (DWORD difficultyLevel)); F7(STD, D2Common,10655,10655,10655,10655,10309,10297,10218, DifficultyLevelsBIN*, D2GetDifficultyLevelsBIN, (DWORD difficultyLevel));
//F8(STD, D2Common,10659,10659,10659,00000,00000,00000,00000,00000,00000, TreasureClassBIN*, D2GetTreasureClassBIN, (WORD id, DWORD uk)); //F7(STD, D2Common,10659,10659,10659,00000,00000,00000,00000, TreasureClassBIN*, D2GetTreasureClassBIN, (WORD id, DWORD uk));
//F8(STD, D2Common,10668,10668,10668,10450,10953,00000,00000,00000,00000, SuperUniqueBIN*, D2GetSuperUniqueBIN, (WORD id)); //F7(STD, D2Common,10668,10668,10668,10450,10953,00000,00000, SuperUniqueBIN*, D2GetSuperUniqueBIN, (WORD id));
F8(STD, D2Common,10695,10695,10695,10927,10899,10276,10106,10911,227E70, DWORD, D2GetItemQuality, (Unit* ptItem)); F7(STD, D2Common,10695,10695,10695,10927,10899,10276,10106, DWORD, D2GetItemQuality, (Unit* ptItem));
F8(STD, D2Common,10707,10707,10707,10911,10303,10989,10202,10458,2280A0, DWORD, D2TestFlags, (Unit* ptUnit, DWORD flags, DWORD line, const char* file)); F7(STD, D2Common,10707,10707,10707,10911,10303,10989,10202, DWORD, D2TestFlags, (Unit* ptUnit, DWORD flags, DWORD line, const char* file));
//F8(STD, D2Common,10708,10708,10708,00000,00000,00000,00000,00000,00000, void, D2SetFlags, (Unit* ptUnit, DWORD flags, DWORD bitNewValue)); //F7(STD, D2Common,10708,10708,10708,00000,00000,00000,00000, void, D2SetFlags, (Unit* ptUnit, DWORD flags, DWORD bitNewValue));
//F8(STD, D2Common,10709,10709,10709,00000,00000,00000,00000,00000,00000, DWORD, D2GetFlags, (Unit* ptUnit)); //F7(STD, D2Common,10709,10709,10709,00000,00000,00000,00000, DWORD, D2GetFlags, (Unit* ptUnit));
//F8(STD, D2Common,10711,10711,10711,00000,00000,00000,00000,00000,00000, void, D2ItemSetFlags, (Unit* ptItem, DWORD flags, DWORD toSet));// toSet = 0 for set to 0 the selected flags else set to 1 //F7(STD, D2Common,10711,10711,10711,00000,00000,00000,00000, void, D2ItemSetFlags, (Unit* ptItem, DWORD flags, DWORD toSet));// toSet = 0 for set to 0 the selected flags else set to 1
F8(STD, D2Common,10717,10717,10717,10898,10100,10410,10086,10008,2281E0, DWORD, D2GetItemLevel, (Unit* ptItem)); F7(STD, D2Common,10717,10717,10717,10898,10100,10410,10086, DWORD, D2GetItemLevel, (Unit* ptItem));
F8(STD, D2Common,10719,10719,10719,10820,10505,10370,10020,10810,228250, BYTE, D2ItemGetPage, (Unit* ptUnit)); F7(STD, D2Common,10719,10719,10719,10820,10505,10370,10020, BYTE, D2ItemGetPage, (Unit* ptUnit));
F8(STD, D2Common,10720,10720,10720,10485,10608,10223,10012,11026,228280, void, D2ItemSetPage, (Unit* ptItem, BYTE page)); F7(STD, D2Common,10720,10720,10720,10485,10608,10223,10012, void, D2ItemSetPage, (Unit* ptItem, BYTE page));
F8(STD, D2Common,10731,10731,10731,11017,10890,10231,10744,10601,229BB0, DWORD, D2CheckItemType, (Unit* ptItem, DWORD itype)); F7(STD, D2Common,10731,10731,10731,11017,10890,10231,10744, DWORD, D2CheckItemType, (Unit* ptItem, DWORD itype));
F8(STD, D2Common,10732,10732,10732,10692,10685,10280,10620,10075,229DA0, int, D2GetUniqueID, (Unit* ptItem)); F7(STD, D2Common,10732,10732,10732,10692,10685,10280,10620, int, D2GetUniqueID, (Unit* ptItem));
F8(STD, D2Common,10734,10734,10734,00000,00000,00000,00000,00000,00000, void, D2SetAnim, (Unit* ptUnit, int anim)); F7(STD, D2Common,10734,10734,10734,00000,00000,00000,00000, void, D2SetAnim, (Unit* ptUnit, int anim));
//F8(STD, D2Common,10749,10749,10749,00000,00000,00000,00000,00000,00000, void, D2GetWidthHeight, (Unit* ptItem, BYTE* Width, BYTE* Height); //F7(STD, D2Common,10749,10749,10749,00000,00000,00000,00000, void, D2GetWidthHeight, (Unit* ptItem, BYTE* Width, BYTE* Height);
//F8(STD, D2Common,10751,10751,10751,00000,00000,00000,00000,00000,00000, DWORD, D2GetItemType, (Unit* ptUnit)); //F7(STD, D2Common,10751,10751,10751,00000,00000,00000,00000, DWORD, D2GetItemType, (Unit* ptUnit));
//F8(STD, D2Common,10757,10757,10757,00000,00000,00000,00000,00000,00000, DWORD, D2GetItemLevelReq, (Unit* ptChar, Unit* ptItem)); //F7(STD, D2Common,10757,10757,10757,00000,00000,00000,00000, DWORD, D2GetItemLevelReq, (Unit* ptChar, Unit* ptItem));
F8(STD, D2Common,10619,10619,10619,10687,10877,10321,11032,10981,239CB0, int*, D2GetNbRunesBIN, ());//return the point on th number F7(STD, D2Common,10619,10619,10619,10687,10877,10321,11032, int*, D2GetNbRunesBIN, ());//return the point on th number
F8(STD, D2Common,10620,10620,10620,10775,10296,10622,10006,10405,239D60, RunesBIN*, D2GetRunesBIN, (int runesID)); F7(STD, D2Common,10620,10620,10620,10775,10296,10622,10006, RunesBIN*, D2GetRunesBIN, (int runesID));
//F8(STD, D2Common,10792,10792,10792,00000,00000,00000,00000,00000,00000, DWORD, D2CanBeRare, (Unit* ptItem)); //F7(STD, D2Common,10792,10792,10792,00000,00000,00000,00000, DWORD, D2CanBeRare, (Unit* ptItem));
//F8(STD, D2Common,10810,10810,10810,00000,00000,00000,00000,00000,00000, BYTE, D2CheckHasInv, (Unit* ptItem)); //F7(STD, D2Common,10810,10810,10810,00000,00000,00000,00000, BYTE, D2CheckHasInv, (Unit* ptItem));
//F8(STD, D2Common,10813,10813,10813,00000,00000,00000,00000,00000,00000, DWORD, D2GetStaffMods, (Unit* ptItem)); //F7(STD, D2Common,10813,10813,10813,00000,00000,00000,00000, DWORD, D2GetStaffMods, (Unit* ptItem));
//F8(STD, D2Common,10816,10816,10816,10816,11085,00000,00000,00000,00000, DWORD, D2GetNbSocket, (Unit* ptItem)); //F7(STD, D2Common,10816,10816,10816,10816,11085,00000,00000, DWORD, D2GetNbSocket, (Unit* ptItem));
//F8(STD, D2Common,10840,10840,10840,00000,00000,00000,00000,00000,00000, DWORD, D2Common10840, (Unit* ptItem, Unit* ptChar)); //F7(STD, D2Common,10840,10840,10840,00000,00000,00000,00000, DWORD, D2Common10840, (Unit* ptItem, Unit* ptChar));
//F8(STD, D2Common,10855,10855,10855,00000,00000,00000,00000,00000,00000, void, D2AddAffix, (DWORD, DWORD, Unit* ptItem, AffixBIN* ptAffix, DWORD, DWORD)); //F7(STD, D2Common,10855,10855,10855,00000,00000,00000,00000, void, D2AddAffix, (DWORD, DWORD, Unit* ptItem, AffixBIN* ptAffix, DWORD, DWORD));
//F8(STD, D2Common,10872,10872,10872,00000,00000,00000,00000,00000,00000, DWORD, D2WarpPlayer, (Path* ptPath, Unit* ptChar, Room* ptRoom, DWORD x, DWORD y)); //F7(STD, D2Common,10872,10872,10872,00000,00000,00000,00000, DWORD, D2WarpPlayer, (Path* ptPath, Unit* ptChar, Room* ptRoom, DWORD x, DWORD y));
//F8(STD, D2Common,10875,10875,10875,00000,00000,00000,00000,00000,00000, WORD, D2GetItemVersion, (Unit* ptItem)); //F7(STD, D2Common,10875,10875,10875,00000,00000,00000,00000, WORD, D2GetItemVersion, (Unit* ptItem));
//F8(STD, D2Common,11163,11163,11163,10880,11068,10436,11107,10963,23BCC0, DWORD, D2isEtheral, (Unit* ptItem));//ONLY UNTIL 1.10 F7(STD, D2Common,11163,11163,11163,10880,11068,10436,11107, DWORD, D2isEtheral, (Unit* ptItem));//ONLY UNTIL 1.10
F8(STD, D2Common,10881,10881,10881,10956,11156,10218,10987,10665,2313E0, DWORD, D2SaveItem, (Unit* ptItem, saveBitField* data, DWORD startSize, DWORD p4, DWORD p5, DWORD p6)); F7(STD, D2Common,10881,10881,10881,10956,11156,10218,10987, DWORD, D2SaveItem, (Unit* ptItem, saveBitField* data, DWORD startSize, DWORD p4, DWORD p5, DWORD p6));
//F8(STD, D2Common,10916,10916,10916,00000,00000,00000,00000,00000,00000, void, DoNothing916, ()); //F7(STD, D2Common,10916,10916,10916,00000,00000,00000,00000, void, DoNothing916, ());
//F8(STD, D2Common,10940,10940,10940,10027,10105,10953,00000,00000,00000, void, D2Common10027, (Unit* ptChar, DWORD skillID)); //F7(STD, D2Common,10940,10940,10940,10027,10105,10953,00000, void, D2Common10027, (Unit* ptChar, DWORD skillID));
//F8(STD, D2Common,10950,10950,10950,00000,00000,00000,00000,00000,00000, SkillData*, D2GetSkillPointer, (Unit* ptChar, WORD SkillID)); //F7(STD, D2Common,10950,10950,10950,00000,00000,00000,00000, SkillData*, D2GetSkillPointer, (Unit* ptChar, WORD SkillID));
//F8(STD, D2Common,10952,10952,10952,10950,10256,10858,00000,00000,00000, SkillData*, D2IncSkillBaseLevel, (Unit* ptChar, DWORD skillID)); //F7(STD, D2Common,10952,10952,10952,10950,10256,10858,00000, SkillData*, D2IncSkillBaseLevel, (Unit* ptChar, DWORD skillID));
F8(STD, D2Common,10953,10953,10953,10099,10255,10210,10302,10335,247280, void, D2SetSkillBaseLevel,(Unit* ptChar, DWORD skillID, DWORD slvl, DWORD bRemove, char*, DWORD)); F7(STD, D2Common,10953,10953,10953,10099,10255,10210,10302, void, D2SetSkillBaseLevel,(Unit* ptChar, DWORD skillID, DWORD slvl, DWORD bRemove, char*, DWORD));
//F8(STD, D2Common,10963,10963,10963,00000,00000,00000,00000,00000,00000, DWORD, D2GetSkillID, (SkillData* ptSkill, const char* file, DWORD line)); //F7(STD, D2Common,10963,10963,10963,00000,00000,00000,00000, DWORD, D2GetSkillID, (SkillData* ptSkill, const char* file, DWORD line));
//F8(FAST, D2Common,10966,10966,10966,00000,00000,00000,00000,00000,00000, SkillsBIN*, D2GetSkillsBIN, (SkillData* ptSkill)); //F7(FAST, D2Common,10966,10966,10966,00000,00000,00000,00000, SkillsBIN*, D2GetSkillsBIN, (SkillData* ptSkill));
F8(STD, D2Common,10968,10968,10968,10700,10109,10904,10306,10007,2442A0, DWORD, D2GetSkillLevel, (Unit* ptChar, SkillData* ptSkill, DWORD includingBonus)); F7(STD, D2Common,10968,10968,10968,10700,10109,10904,10306, DWORD, D2GetSkillLevel, (Unit* ptChar, SkillData* ptSkill, DWORD includingBonus));
//F8(STD, D2Common,11023,11023,11023,00000,00000,00000,00000,00000,00000, DWORD, D2GetCriticalStrikeFromMasteries, (Unit* ptChar, Unit* ptItem, DWORD zero, DWORD two)); //F7(STD, D2Common,11023,11023,11023,00000,00000,00000,00000, DWORD, D2GetCriticalStrikeFromMasteries, (Unit* ptChar, Unit* ptItem, DWORD zero, DWORD two));
//F8(STD, D2Common,11007,11007,11007,00000,00000,00000,00000,00000,00000, bool, D2TestQuestState, (void* ptQuest, DWORD QuestID, DWORD QuestState)); //F7(STD, D2Common,11007,11007,11007,00000,00000,00000,00000, bool, D2TestQuestState, (void* ptQuest, DWORD QuestID, DWORD QuestState));
//F8(STD, D2Common,11041,11041,11041,00000,00000,00000,00000,00000,00000, int, D2GetPlayerSkillID, (DWORD playerID, DWORD skillNumber)); //F7(STD, D2Common,11041,11041,11041,00000,00000,00000,00000, int, D2GetPlayerSkillID, (DWORD playerID, DWORD skillNumber));
//F8(STD, D2Common,11042,11042,11042,00000,00000,00000,00000,00000,00000, int, D2GetNbSkillsPerPlayer, (DWORD playerID)); //F7(STD, D2Common,11042,11042,11042,00000,00000,00000,00000, int, D2GetNbSkillsPerPlayer, (DWORD playerID));
//F8(STD, D2Common,11269,11269,11269,00000,00000,00000,00000,00000,00000, DWORD, D2GetAllIndexFromStat, (Stats* ptStats, DWORD statID, D2Stat* allIndex, DWORD maxIndex)); //F7(STD, D2Common,11269,11269,11269,00000,00000,00000,00000, DWORD, D2GetAllIndexFromStat, (Stats* ptStats, DWORD statID, D2Stat* allIndex, DWORD maxIndex));
//F8(STD, D2Common,11270,11270,11270,00000,00000,00000,00000,00000,00000, DWORD, D2GetAllIndexFromStatID, (Unit* ptItem, DWORD statID, D2Stat* allIndex, DWORD)); //F7(STD, D2Common,11270,11270,11270,00000,00000,00000,00000, DWORD, D2GetAllIndexFromStatID, (Unit* ptItem, DWORD statID, D2Stat* allIndex, DWORD));
F8(STD, D2Common,11276,11276,11276,10254,10074,10111,10435,11081,246CA0, DWORD, D2GetSkillCost, (Unit* ptChar, int skpoints, DWORD skillID, DWORD curSkillLevel));//not 10447 F7(STD, D2Common,11276,11276,11276,10254,10074,10111,10435, DWORD, D2GetSkillCost, (Unit* ptChar, int skpoints, DWORD skillID, DWORD curSkillLevel));//not 10447
A8(FAST, D2Common,00000,00000,82C80, 15D0, 1800, 1220, 12D0, 17B0, 833E0, CharStatsBIN*, D2GetCharStatsBIN, (DWORD charID)); A7(FAST, D2Common,00000,00000,82C80, 15D0, 1800, 1220, 12D0, CharStatsBIN*, D2GetCharStatsBIN, (DWORD charID));
A8(FAST, D2Common,00000,00000,12410,5D7D0,1A100,116C0,1C020,5B0E0,268600, DWORD, D2CompileCubeInput, (CubeInput* cubeinput, char* s, DWORD p1, DWORD p2)); A7(FAST, D2Common,00000,00000,12410,5D7D0,1A100,116C0,1C020, DWORD, D2CompileCubeInput, (CubeInput* cubeinput, char* s, DWORD p1, DWORD p2));
//A8(FAST, D2Common,00000,00000,12910,5D210,19B40,11100,1BA60,5AB20,268A90, DWORD, D2CompileCubeOutput, (CubeOutput* cubeoutput, char* s, DWORD p1, DWORD p2)); A7(FAST, D2Common,00000,00000,12910,5D210,19B40,11100,1BA60, DWORD, D2CompileCubeOutput, (CubeOutput* cubeoutput, char* s, DWORD p1, DWORD p2));
A8(FAST, D2Common,00000,00000,2B1A0, 11F0, 1380, 1140, 1300, 1160,155C90, ItemTypesBIN*, D2GetItemTypesBIN, (DWORD itemTypesId)); A7(FAST, D2Common,00000,00000,2B1A0, 11F0, 1380, 1140, 1300, ItemTypesBIN*, D2GetItemTypesBIN, (DWORD itemTypesId));
//A8(FAST, D2Common,00000,00000,62FD0,00000,00000,00000,00000,00000,00000, void, D2EncodeValueCheckMax, (saveBitField* data, DWORD value, DWORD bitSize)); //A7(FAST, D2Common,00000,00000,62FD0,00000,00000,00000,00000, void, D2EncodeValueCheckMax, (saveBitField* data, DWORD value, DWORD bitSize));
A8(FAST, D2Common,00000,00000,642B0, 13F0, 12F0, 1540, 17A0, 17E0,5C4F0, ItemStatCostBIN*,D2GetItemStatCostBIN, (DWORD id)); A7(FAST, D2Common,00000,00000,642B0, 13F0, 12F0, 1540, 17A0, ItemStatCostBIN*,D2GetItemStatCostBIN, (DWORD id));
//A8(FAST, D2Common,00000,00000,764A0,00000,00000,00000,00000,00000,00000, void*, D2Common764A0, (Stats* ptStats, DWORD stat, ItemStatCostBIN* itemStatCost ,DWORD)); //A7(FAST, D2Common,00000,00000,764A0,00000,00000,00000,00000, void*, D2Common764A0, (Stats* ptStats, DWORD stat, ItemStatCostBIN* itemStatCost ,DWORD));
//A8(STD, D2Common,00000,00000,76E30,00000,00000,00000,00000,00000,00000, void, D2PreUpdateDisabledStat, (Stats* ptStats)); //A7(STD, D2Common,00000,00000,76E30,00000,00000,00000,00000, void, D2PreUpdateDisabledStat, (Stats* ptStats));
//A8(FAST, D2Common,00000,00000,76C10,00000,00000,00000,00000,00000,00000, void, D2ApplyStat,(Stats* ptCharStats, DWORD statId, DWORD value, Unit* ptItem)); //A7(FAST, D2Common,00000,00000,76C10,00000,00000,00000,00000, void, D2ApplyStat,(Stats* ptCharStats, DWORD statId, DWORD value, Unit* ptItem));
A8(FAST, D2Common,738A4,739B4,84268, 96E0, 98D0, 9900, 9900, B5E0,117079, void*, D2ReadFile,(DWORD mempool, char* filename, DWORD* size, const char*, DWORD)); A7(FAST, D2Common,738A4,739B4,84268, 96E0, 98D0, 9900, 9900, void*, D2ReadFile,(DWORD unused, char* filename, DWORD* size, const char*, DWORD));
//A8(FAST, D2Common,00000,00000, 94D0,00000,00000,00000,00000,00000,00000, void*, D2GetStringIDForTxtFile,(const char * string)); //A7(FAST, D2Common,00000,00000, 94D0,00000,00000,00000,00000, void*, D2GetStringIDForTxtFile,(const char * string));
A8(STD, D2Common,1F500,1F510,29FA0,71EB0,32AA0,7D2A0,59870,80C40,2552E0, void, D2LoadSuperuniques,(DWORD mempool));//FASCALL UNTIL 1.10 A7(STD, D2Common,1F500,1F510,29FA0,71EB0,32AA0,7D2A0,59870, void, D2LoadSuperuniques,(DWORD mempool));//FASCALL UNTIL 1.10
A8(STD, D2Common,00000,00000,00000,00000,00000,00000,81EA0,00000,00000, InventoryBIN*, D2GetInventoryBIN, ());
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//D2Client : 6FAA0000 //D2Client : 6FAA0000
@ -309,29 +307,26 @@ A8(STD, D2Common,00000,00000,00000,00000,00000,00000,81EA0,00000,00000, Invento
//E2F(D2Client,5BA90, void, D2ReloadGambleScreen, ());//1.11b //E2F(D2Client,5BA90, void, D2ReloadGambleScreen, ());//1.11b
//E2F(D2Client,1FEB0, void, D2OpenNPCMenu, (Unit* ptNPC));//1.11b by ESI //E2F(D2Client,1FEB0, void, D2OpenNPCMenu, (Unit* ptNPC));//1.11b by ESI
A8(FAST, D2Client, 1000, 1000, 1000,75D00,A9070,BEF70,2B420,A9480,788B0, void*, D2LoadImage, (const char* filename, DWORD filetype)); A7(FAST, D2Client, 1000, 1000, 1000,75D00,A9070,BEF70,2B420, void*, D2LoadImage, (const char* filename, DWORD filetype));
A8(FAST, D2Client, 1150, 1150, 1140,00000,00000,00000,00000,00000,78A00, void, D2FreeImage, (void* image));//6FAA1140 A7(FAST, D2Client, 1150, 1150, 1140,00000,00000,00000,00000, void, D2FreeImage, (void* image));//6FAA1140
A8(FAST, D2Client, D640, D630, DB50,73620,5E4E0,79670,147A0,B6890,787B0, void, D2SendMsgToAll,(BYTE* data));//1.11 and 1.11b by ESI !! A7(FAST, D2Client, D640, D630, DB50,73620,5E4E0,79670,147A0, void, D2SendMsgToAll,(BYTE* data));//1.11 and 1.11b by ESI !!
//A8(STD, D2Client,00000,00000,15A80,00000,00000,00000,00000,00000,00000, int, D2GetAvgChanceMonsterWillHitYou, ());//6FAB5A80 //A7(STD, D2Client,00000,00000,15A80,00000,00000,00000,00000, int, D2GetAvgChanceMonsterWillHitYou, ());//6FAB5A80
A8(STD, D2Client,00000,00000,15A80,00000,00000,00000,00000,00000,00000, DWORD, D2GetLastMonsterIDFight, ());//6FAB5A80 A7(STD, D2Client,00000,00000,15A80,00000,00000,00000,00000, DWORD, D2GetLastMonsterIDFight, ());//6FAB5A80
A8(STD, D2Client,29800,297F0,2FD60,828A0,89320,6B280,BCEA0,BF640,A7D00, void, D2PrintStatsPage, ()); A7(STD, D2Client,29800,297F0,2FD60,828A0,89320,6B280,BCEA0, void, D2PrintStatsPage, ());
//A8(FAST, D2Client,00000,00000,45990,00000,00000,00000,00000,00000,00000, Unit*, D245990, (Inventory*,DWORD idItem);//6FAE5990 //A7(FAST, D2Client,00000,00000,45990,00000,00000,00000,00000, Unit*, D245990, (Inventory*,DWORD idItem);//6FAE5990
A8(FAST, D2Client,4BB20,4BB20,521C0,B8CB0,21250,88EA0,54E10,2CE40,E4D80, DWORD, D2PrintStat,(Unit* ptItem, Stats* ptStats, DWORD statID, DWORD statIndex, DWORD statValue, LPWSTR lpText));//statID=EAX, lpText=ESI 1.11b A7(FAST, D2Client,4BB20,4BB20,521C0,B8CB0,21250,88EA0,54E10, DWORD, D2PrintStat,(Unit* ptItem, Stats* ptStats, DWORD statID, DWORD statIndex, DWORD statValue, LPWSTR lpText));//statID=EAX, lpText=ESI 1.11b
A8(FAST, D2Client,85A60,84DE0,80430,9EEB0,62070,8B7A0,BF5F0,18820,521C0, LPWSTR, D2SetColorPopup, (LPWSTR popupText, DWORD color));//1.11 and 1.11b BY EDI A7(FAST, D2Client,85A60,84DE0,80430,9EEB0,62070,8B7A0,BF5F0, LPWSTR, D2SetColorPopup, (LPWSTR popupText, DWORD color));//1.11 and 1.11b BY EDI
//A8(FAST, D2Client,00000,00000,869F0,00000,00000,00000,00000,00000,00000, Unit*, D2ClientGetObject, (DWORD itemNum, DWORD type));//6FB269F0 //A7(FAST, D2Client,00000,00000,869F0,00000,00000,00000,00000, Unit*, D2ClientGetObject, (DWORD itemNum, DWORD type));//6FB269F0
A8(FAST, D2Client,B4360,B36E0,B5820,3ACC0,54210,31FA0,88A70,26270,B9A00, DWORD, D2PlaySound, (DWORD id, DWORD, DWORD, DWORD, DWORD)); A7(FAST, D2Client,B4360,B36E0,B5820,3ACC0,54210,31FA0,88A70, DWORD, D2PlaySound, (DWORD id, DWORD, DWORD, DWORD, DWORD));
//A8(FAST, D2Client,B9970,B8CF0,BB0F0,00000,00000,00000,00000,00000,00000, void, D2FillRect,(DWORD x, DWORD y, DWORD Width, DWORD Height, DWORD color, DWORD transTbl)); //A7(FAST, D2Client,B9970,B8CF0,BB0F0,00000,00000,00000,00000, void, D2FillRect,(DWORD x, DWORD y, DWORD Width, DWORD Height, DWORD color, DWORD transTbl));
//A8(FAST, D2Client,00000,00000,00000,00000,571C0,18450,46150,790D0,00000, Unit*, D2GetCurrentNPC, ()); A7(FAST, D2Client,00000,00000,00000,00000,571C0,18450,46150, Unit*, D2GetCurrentNPC, ());
A8(FAST, D2Client,00000,00000,00000,73260,5DE40,791A0,143E0,B61F0,78350, void, D2SendToServerXX,(DWORD size, BYTE * data));//by EBX A7(FAST, D2Client,00000,00000,00000,73260,5DE40,791A0,143E0, void, D2SendToServerXX,(DWORD size, BYTE * data));//by EBX
A8(FAST, D2Client,88940,87CC0,83260,A1F30,65690,8EF00,C2790,1C190,55F20, void, D2TogglePage, (DWORD a, DWORD b, DWORD c)); A7(FAST, D2Client,88940,87CC0,83260,A1F30,65690,8EF00,C2790, void, D2TogglePage, (DWORD a, DWORD b, DWORD c));
A8(FAST, D2Client,00000,00000,00000,A6520,710C0,A6640,8CD00,90C10,89980, void, D2ClickOnStashButton, (DWORD x, DWORD y));//BY x=ESI y=EDI A7(FAST, D2Client,00000,00000,00000,A6520,710C0,A6640,8CD00, void, D2ClickOnStashButton, (DWORD x, DWORD y));//BY x=ESI y=EDI
A8(STD, D2Client,897B0,88B30,84110,9E3B0,621C0,8B8F0,BEAF0,18AA0,54600, void*, D2LoadBuySelBtn, ()); A7(STD, D2Client,897B0,88B30,84110,9E3B0,621C0,8B8F0,BEAF0, void*, D2LoadBuySelBtn, ());
//A8(FAST, D2Client,00000,00000,00000,8E480,5BA90,1CC00,4ABE0,7DC60,00000, void, D2ReloadGambleScreen, ()); A7(FAST, D2Client,00000,00000,00000,8E480,5BA90,1CC00,4ABE0, void, D2ReloadGambleScreen, ());
//A8(FAST, D2Client,00000,00000,00000,00000,1FEB0,5CDD0,00000,00000,00000, void, D2OpenNPCMenu, (Unit* ptNPC));//by ESI //A7(FAST, D2Client,00000,00000,00000,00000,1FEB0,5CDD0,00000, void, D2OpenNPCMenu, (Unit* ptNPC));//by ESI
A8(FAST, D2Client,00000,00000,00000,00000,00000,00000,00000,00000,520C0, void*, D2LoadResImage, (const char* filename));
A8(FAST, D2Client,00000,00000,00000,00000,00000,00000,00000,00000,96990, void*, D2FreeResImages, ());
A8(FAST, D2Client,00000,00000,00000,00000,00000,00000,00000,00000,5C850, void*, D2ReceivePacket, (DWORD a , DWORD b));
A8(STD, D2Client,87220,865A0,81B70,A35F0,669F0,90150,C39E0,1D3E0,56EE0, DWORD, D2PrintInterface, (void* unknown));
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//D2Game : 6FC30000 //D2Game : 6FC30000
@ -353,7 +348,7 @@ A8(STD, D2Client,87220,865A0,81B70,A35F0,669F0,90150,C39E0,1D3E0,56EE0, DWORD,
////E2F(D2Game,22C00, WORD, D2GetNewAffix, (Unit* ptItem, DWORD testIfSpawnable, DWORD mustSelectOne, DWORD addToItem, DWORD isPrefix, int affixID, WORD autoAffixGroupID));//6FC52C00 ////E2F(D2Game,22C00, WORD, D2GetNewAffix, (Unit* ptItem, DWORD testIfSpawnable, DWORD mustSelectOne, DWORD addToItem, DWORD isPrefix, int affixID, WORD autoAffixGroupID));//6FC52C00
////E2F(D2Game,23610, WORD, D2GetRareAffixName, (Unit* ptItem, DWORD wantPrefix));//6FC53610 ////E2F(D2Game,23610, WORD, D2GetRareAffixName, (Unit* ptItem, DWORD wantPrefix));//6FC53610
////E2F(D2Game,3AD10, DWORD, D2GetSuperUniqueMonsterID, (Game* ptGame, Unit* ptMonster));//6FC6AD10 ////E2F(D2Game,3AD10, DWORD, D2GetSuperUniqueMonsterID, (Game* ptGame, Unit* ptMonster));//6FC6AD10
//E2F(D2Game,EC7E0, DWORD, D2SpawnSuperUnique, (Game* ptGame, Room* ptRoom, DWORD zero1, DWORD x, DWORD y, DWORD minusOne, DWORD superuniqueID, DWORD zero2));//1.11b (wrong param) //E2F(D2Game,EC7E0, DWORD, D2SpawnMonster, (Game* ptGame, Room* ptRoom, DWORD zero1, DWORD x, DWORD y, DWORD minusOne, DWORD superuniqueID, DWORD zero2));//1.11b (wrong param)
//E2S(D2Game,235C0, void, D2Game235C0, (Game* ptGame, Room* ptRoom));//1.11/1.11b //E2S(D2Game,235C0, void, D2Game235C0, (Game* ptGame, Room* ptRoom));//1.11/1.11b
//E2F(D2Game,4C7B0, Unit*, D2GetSkillItem, (Unit* ptChar));//6FC7C7B0 //E2F(D2Game,4C7B0, Unit*, D2GetSkillItem, (Unit* ptChar));//6FC7C7B0
////E2F(D2Game,5A500, DWORD, D2SavePlayer, (Game* ptGame, Unit* ptChar, char* playername, DWORD zero));//6FC8A500 ////E2F(D2Game,5A500, DWORD, D2SavePlayer, (Game* ptGame, Unit* ptChar, char* playername, DWORD zero));//6FC8A500
@ -364,57 +359,53 @@ A8(STD, D2Client,87220,865A0,81B70,A35F0,669F0,90150,C39E0,1D3E0,56EE0, DWORD,
//E2F(D2Game,C09E0, Unit*, D2CreateUnit, (DWORD type, DWORD id, DWORD x, DWORD y, Game* ptGame, Room* ptRoom, DWORD uk1, DWORD uk2, DWORD uk3));//1.11b //E2F(D2Game,C09E0, Unit*, D2CreateUnit, (DWORD type, DWORD id, DWORD x, DWORD y, Game* ptGame, Room* ptRoom, DWORD uk1, DWORD uk2, DWORD uk3));//1.11b
//E2F(D2Game,34920, void, D2OpenPandPortal, (Game* ptGame, Unit* ptChar));//1.11b //E2F(D2Game,34920, void, D2OpenPandPortal, (Game* ptGame, Unit* ptChar));//1.11b
//E2F(D2Game,34910, void, D2OpenPandFinalPortal, (Game* ptGame, Unit* ptChar));//1.11b //E2F(D2Game,34910, void, D2OpenPandFinalPortal, (Game* ptGame, Unit* ptChar));//1.11b
//E2F(D2Game,85AA0, void, D2MephAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,85AA0, void, D2MephIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
//E2F(D2Game,D7BD0, void, D2DiabloAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,D7BD0, void, D2DiabloIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
//E2F(D2Game,2BC80, void, D2BaalAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,2BC80, void, D2BaalIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
//E2F(D2Game,D2D70, void, D2UberMephAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,D2D70, void, D2UberMephIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
//E2F(D2Game,7FE60, void, D2UberDiabloAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,7FE60, void, D2UberDiabloIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
//E2F(D2Game,2A300, void, D2UberBaalAI, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b //E2F(D2Game,2A300, void, D2UberBaalIA, (Game* ptGame, Unit* ptMonster, DWORD*));//1.11b
////E2F(D2Game,92420, void, D2ReloadGambleScreenGame, (Unit* ptNPC, Game* ptGame, Unit* ptChar, DWORD, DWORD one));//1.11b ////E2F(D2Game,92420, void, D2ReloadGambleScreenGame, (Unit* ptNPC, Game* ptGame, Unit* ptChar, DWORD, DWORD one));//1.11b
//E2S(D2Game,E66D0, void, D2SaveGame, (Game* ptGame));//1.11b //E2S(D2Game,E66D0, void, D2SaveGame, (Game* ptGame));//1.11b
F8(FAST, D2Game,10059,10059,10059,10039,10007,10037,10049,10002,135780, void, D2SetNbPlayers, (DWORD nbPlayers)); F7(FAST, D2Game,10059,10059,10059,10039,10007,10037,10049, void, D2SetNbPlayers, (DWORD nbPlayers));
//A8(FAST, D2Game,00000,00000,01DE0,00000,00000,00000,00000,00000,00000, void*, D2GetClientByClientID, (Game* ptGame, DWORD clientID));//6FC31DE0 //A7(FAST, D2Game,00000,00000,01DE0,00000,00000,00000,00000, void*, D2GetClientByClientID, (Game* ptGame, DWORD clientID));//6FC31DE0
A8(FAST, D2Game,00000,00000, 6C60,E3DA0,E8210,EB060,49930,E5070,12C550, void, D2AddClient, (DWORD clientID));//BY EAX A7(FAST, D2Game,00000,00000, 6C60,E3DA0,E8210,EB060,49930, void, D2AddClient, (DWORD clientID));//BY EAX
A8(STD, D2Game,00000,00000, 94E0,E0520,E49A0,A6360,2AAE0,BC700,12E860, Game*, D2GetGameByClientID, (DWORD clientID));//6FC394E0 A7(STD, D2Game,00000,00000, 94E0,E0520,E49A0,A6360,2AAE0, Game*, D2GetGameByClientID, (DWORD clientID));//6FC394E0
A8(FAST, D2Game,00000,00000, B0E0,DF250,E36D0,A5080,29820,BB510,12DED0, void, D2BroadcastFunction, (Game* ptGame, void* fct, void* param));//00DAB0E0 A7(FAST, D2Game,00000,00000, B0E0,DF250,E36D0,A5080,29820, void, D2BroadcastFunction, (Game* ptGame, void* fct, void* param));//00DAB0E0
A8(FAST, D2Game, C380, C650, C710,41420,A0D50,7D220,8A3E0,DB780,13B280, DWORD, D2SendPacket, (void* ptNetClient, LPVOID pData, DWORD size));//EAX=ptNetClient [ESP]=pData A7(FAST, D2Game, C380, C650, C710,41420,A0D50,7D220,8A3E0, DWORD, D2SendPacket, (void* ptNetClient, LPVOID pData, DWORD size));//EAX=ptNetClient [ESP]=pData
A8(FAST, D2Game, D650, D920, DB50,44D00,A3F20,802E0,8D5F0,DD4F0,13C4A0, void, D2SetSkillBaseLevelOnClient, (void* ptClient, Unit* ptChar, DWORD skillID, DWORD sLvl, DWORD bRemove));//by EAX,ESI,EBX A7(FAST, D2Game, D650, D920, DB50,44D00,A3F20,802E0,8D5F0, void, D2SetSkillBaseLevelOnClient, (void* ptClient, Unit* ptChar, DWORD skillID, DWORD sLvl, DWORD bRemove));//by EAX,ESI,EBX
//A8(FAST, D2Game,00000,00000,0E6F0,00000,00000,00000,00000,00000,00000, void, D2UpdateClientItem, (NetClient* ptNetClient, Unit* ptChar, Unit* ptItem,DWORD,DWORD,DWORD));//6FC3E6F0 //A7(FAST, D2Game,00000,00000,0E6F0,00000,00000,00000,00000, void, D2UpdateClientItem, (NetClient* ptNetClient, Unit* ptChar, Unit* ptItem,DWORD,DWORD,DWORD));//6FC3E6F0
//A8(FAST, D2Game,00000,00000,10FB0,00000,00000,00000,00000,00000,00000, DWORD, D2UpdateInventory, (Game* ptGame, Unit* ptChar, void* ptNetClient, Inventory* pInventory));//6FC40FB0 //A7(FAST, D2Game,00000,00000,10FB0,00000,00000,00000,00000, DWORD, D2UpdateInventory, (Game* ptGame, Unit* ptChar, void* ptNetClient, Inventory* pInventory));//6FC40FB0
//A8(FAST, D2Game,00000,00000,110E0,00000,00000,00000,00000,00000,00000, DWORD, D2UpdateItem, (Unit* ptChar, Unit* ptItem, Unit* ptSocketedItem, void* ptNetClient));//6FC410E0 //A7(FAST, D2Game,00000,00000,110E0,00000,00000,00000,00000, DWORD, D2UpdateItem, (Unit* ptChar, Unit* ptItem, Unit* ptSocketedItem, void* ptNetClient));//6FC410E0
A8(STD, D2Game,00000,00000,00000,27230,109F0,AE930,A22E0,15F40,16CF40, DWORD, D2LinkPortal, (Game* ptGame, Unit* ptObject, DWORD levelEndID, DWORD levelStartID)); A7(STD, D2Game,00000,00000,00000,27230,109F0,AE930,A22E0, DWORD, D2LinkPortal, (Game* ptGame, Unit* ptObject, DWORD levelEndID, DWORD levelStartID));
A8(FAST, D2Game,00000,00000,128F0,38D90,43E60,11FF0,D2070,B2F70,15CA40, DWORD, D2VerifIfNotCarry1, (Unit* ptItem, ItemsBIN* itemsData, Unit* ptFirstItem));// BY EBX=itemsData EAX=ptFirstItem [ESP]=ptItem A7(FAST, D2Game,00000,00000,128F0,38D90,43E60,11FF0,D2070, DWORD, D2VerifIfNotCarry1, (Unit* ptItem, ItemsBIN* itemsData, Unit* ptFirstItem));// BY EBX=itemsData EAX=ptFirstItem [ESP]=ptItem
//A8(FAST, D2Game,00000,00000,1ED80,00000,00000,00000,00000,00000,00000, Unit*, D2CreateItem, (Game* ptGame, ItemGenerationData* itemGenerationData, DWORD));//6FC4ED80 //A7(FAST, D2Game,00000,00000,1ED80,00000,00000,00000,00000, Unit*, D2CreateItem, (Game* ptGame, ItemGenerationData* itemGenerationData, DWORD));//6FC4ED80
A8(FAST, D2Game,00000,00000,22070, 1090, 1DF0, 11F0, 1280, 1340,63740, Room*, D2TestPositionInRoom, (Room* ptRoom, DWORD x, DWORD y)); A7(FAST, D2Game,00000,00000,22070, 1090, 1DF0, 11F0, 1280, Room*, D2TestPositionInRoom, (Room* ptRoom, DWORD x, DWORD y));
//A8(FAST, D2Game,00000,00000,22410,00000,00000,00000,00000,00000,00000, void, D2AddStaffModAffixes, (Unit* ptItem, ItemGenerationData* itemParam));//6FC52410 //A7(FAST, D2Game,00000,00000,22410,00000,00000,00000,00000, void, D2AddStaffModAffixes, (Unit* ptItem, ItemGenerationData* itemParam));//6FC52410
//A8(FAST, D2Game,00000,00000,22C00,00000,00000,00000,00000,00000,00000, WORD, D2GetNewAffix, (Unit* ptItem, DWORD testIfSpawnable, DWORD mustSelectOne, DWORD addToItem, DWORD isPrefix, int affixID, WORD autoAffixGroupID));//6FC52C00 //A7(FAST, D2Game,00000,00000,22C00,00000,00000,00000,00000, WORD, D2GetNewAffix, (Unit* ptItem, DWORD testIfSpawnable, DWORD mustSelectOne, DWORD addToItem, DWORD isPrefix, int affixID, WORD autoAffixGroupID));//6FC52C00
//A8(FAST, D2Game,00000,00000,23610,00000,00000,00000,00000,00000,00000, WORD, D2GetRareAffixName, (Unit* ptItem, DWORD wantPrefix));//6FC53610 //A7(FAST, D2Game,00000,00000,23610,00000,00000,00000,00000, WORD, D2GetRareAffixName, (Unit* ptItem, DWORD wantPrefix));//6FC53610
//A8(FAST, D2Game,00000,00000,3AD10,00000,00000,00000,00000,00000,00000, DWORD, D2GetSuperUniqueMonsterID, (Game* ptGame, Unit* ptMonster));//6FC6AD10 //A7(FAST, D2Game,00000,00000,3AD10,00000,00000,00000,00000, DWORD, D2GetSuperUniqueMonsterID, (Game* ptGame, Unit* ptMonster));//6FC6AD10
A8(FAST, D2Game,00000,00000,3F220,4ABE0,EC7E0,40B90,24950,CDE20,1A09E0, DWORD, D2SpawnSuperUnique, (Game* ptGame, Room* ptRoom, DWORD zero1, DWORD x, DWORD y, DWORD minusOne, DWORD superuniqueID, DWORD zero2));//wrong param A7(FAST, D2Game,00000,00000,3F220,4ABE0,EC7E0,40B90,24950, DWORD, D2SpawnMonster, (Game* ptGame, Room* ptRoom, DWORD zero1, DWORD x, DWORD y, DWORD minusOne, DWORD superuniqueID, DWORD zero2));//wrong param
A8(FAST, D2Game,00000,00000,00000,C80F0,EF870,EFB10,EF650,C8D70,1B2F20, Unit*, D2SpawnMonster, (DWORD id, DWORD mode, Game* ptGame, Room* ptRoom, DWORD x, DWORD y, DWORD one, DWORD zero)); A7(STD, D2Game,00000,00000,00000,D6D10,235C0, D410,200E0, void, D2Game235C0, (Game* ptGame, Room* ptRoom));
A8(STD, D2Game,00000,00000,00000,D6D10,235C0, D410,200E0,59980,142B40, void, D2Game235C0, (Game* ptGame, Room* ptRoom)); //A7(FAST, D2Game,00000,00000,4C7B0,00000,00000,00000,00000, Unit*, D2GetSkillItem, (Unit* ptChar));//6FC7C7B0
//A8(FAST, D2Game,00000,00000,4C7B0,00000,00000,00000,00000,00000,00000, Unit*, D2GetSkillItem, (Unit* ptChar));//6FC7C7B0 //A7(FAST, D2Game,00000,00000,5A500,00000,00000,00000,00000, DWORD, D2SavePlayer, (Game* ptGame, Unit* ptChar, char* playername, DWORD zero));//6FC8A500
//A8(FAST, D2Game,00000,00000,5A500,00000,00000,00000,00000,00000,00000, DWORD, D2SavePlayer, (Game* ptGame, Unit* ptChar, char* playername, DWORD zero));//6FC8A500 A7(FAST, D2Game,4F100,4F500,5B8A0,B9D70,25D50,44950,54810, DWORD, D2LoadInventory, (Game* ptGame, Unit* pChar, saveBitField* pdata, DWORD p2, DWORD maxSize, DWORD p4, DWORD *ptNbBytesRead));//6FC8B8A0
A8(FAST, D2Game,4F100,4F500,5B8A0,B9D70,25D50,44950,54810,3A4C0,1335E0, DWORD, D2LoadInventory, (Game* ptGame, Unit* pChar, saveBitField* pdata, DWORD p2, DWORD maxSize, DWORD p4, DWORD *ptNbBytesRead));//6FC8B8A0 A7(FAST, D2Game,7BAE0,7BFD0,8BB00,97620,BEF80,93650,E03A0, Unit*, D2GameGetObject, (Game* ptGame, DWORD type, DWORD itemNum));//6FCBBB00
A8(FAST, D2Game,7BAE0,7BFD0,8BB00,97620,BEF80,93650,E03A0,6DC40,152F60, Unit*, D2GameGetObject, (Game* ptGame, DWORD type, DWORD itemNum));//6FCBBB00 //A7(FAST, D2Game,00000,00000,9F320,501C0,F1C50,F1A50,F3220, Unit*, D2GetOwnerMonster, (Unit* ptMonster));
//A8(FAST, D2Game,00000,00000,9F320,501C0,F1C50,F1A50,F3220,00000,00000, Unit*, D2GetOwnerMonster, (Unit* ptMonster)); //A7(FAST, D2Game,00000,00000,E08D0,00000,00000,00000,00000, void, D2UpdateSkillDataAfterUnassignment, (Game* ptGame, Unit* ptChar, DWORD skillID));//6FD108D0
//A8(FAST, D2Game,00000,00000,E08D0,00000,00000,00000,00000,00000,00000, void, D2UpdateSkillDataAfterUnassignment, (Game* ptGame, Unit* ptChar, DWORD skillID));//6FD108D0 A7(FAST, D2Game,00000,00000,00000,99760,C09E0,94E70,E1D90, Unit*, D2CreateUnit, (DWORD type, DWORD id, DWORD x, DWORD y, Game* ptGame, Room* ptRoom, DWORD uk1, DWORD uk2, DWORD uk3));
A8(FAST, D2Game,00000,00000,00000,99760,C09E0,94E70,E1D90,6FE10,155230, Unit*, D2CreateUnit, (DWORD type, DWORD id, DWORD x, DWORD y, Game* ptGame, Room* ptRoom, DWORD uk1, DWORD uk2, DWORD uk3)); A7(FAST, D2Game,00000,00000,00000,9B480,34920,D1AA0,70180, void, D2OpenPandPortal, (Game* ptGame, Unit* ptChar));
A8(FAST, D2Game,00000,00000,00000,9B480,34920,D1AA0,70180,941E0,165A90, void, D2OpenPandPortal, (Game* ptGame, Unit* ptChar)); A7(FAST, D2Game,00000,00000,00000,9B470,34910,D1A90,70170, void, D2OpenPandFinalPortal, (Game* ptGame, Unit* ptChar));
A8(FAST, D2Game,00000,00000,00000,9B470,34910,D1A90,70170,941D0,165AA0, void, D2OpenPandFinalPortal, (Game* ptGame, Unit* ptChar)); A7(FAST, D2Game,00000,00000,00000,84730,85AA0,DBE90,A9610, void, D2MephIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,75980,D7BD0,CD0F0,85B60,4EAD0,1F78B0, void, D2MephAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); A7(FAST, D2Game,00000,00000,00000,75980,D7BD0,CD0F0,85B60, void, D2DiabloIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,84730,85AA0,DBE90,A9610,31920,1E9170, void, D2DiabloAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); A7(FAST, D2Game,00000,00000,00000,EAB20,2BC80,B3B90,B8610, void, D2BaalIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,EAB20,2BC80,B3B90,B8610,C8850,1FCFE0, void, D2BaalAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); A7(FAST, D2Game,00000,00000,00000,70320,D2D70,C2A90,7B4E0, void, D2UberMephIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,E92B0,2A300,B2210,B6C80,C6EC0,1FD200, void, D2UberBaalAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); A7(FAST, D2Game,00000,00000,00000,7F200,7FE60,D6250,A39D0, void, D2UberDiabloIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,70320,D2D70,C2A90,7B4E0,49480,1F81C0, void, D2UberMephAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); A7(FAST, D2Game,00000,00000,00000,E92B0,2A300,B2210,B6C80, void, D2UberBaalIA, (Game* ptGame, Unit* ptMonster, DWORD*));
A8(FAST, D2Game,00000,00000,00000,7F200,7FE60,D6250,A39D0,2C3F0,1E9DF0, void, D2UberDiabloAI, (Game* ptGame, Unit* ptMonster, AIParam* args)); //A7(FAST, D2Game,00000,00000,00000,00000,92420,00000,00000, void, D2ReloadGambleScreenGame, (Unit* ptNPC, Game* ptGame, Unit* ptChar, DWORD, DWORD one));
//A8(FAST, D2Game,00000,00000,00000,00000,92420,00000,00000,00000,179430, void, D2ReloadGambleScreenGame, (Unit* ptNPC, Game* ptGame, Unit* ptChar, DWORD, DWORD one)); A7(STD, D2Game,00000,00000, 89C0,E2390,E66D0,A8090,2C830, void, D2SaveGame, (Game* ptGame) );
A8(STD, D2Game,00000,00000, 89C0,E2390,E66D0,A8090,2C830,BE660,12CA10, void, D2SaveGame, (Game* ptGame) );
A8(FAST, D2Game,00000,00000,00000,EF580,F0F70,F0D70,F2540,F1800,1DEB60, void, D2MonsterMove, (Game* ptGame, Unit* ptMonster, Unit* target, DWORD two, DWORD x, DWORD y, DWORD one, DWORD zero) );
A8(FAST, D2Game,00000,00000,00000,FF1B0,F0DB0,F0BB0,F2380,F1430,1DEAD0, void, D2MonsterUseSkill, (Game* ptGame, Unit* ptMonster, DWORD arg, DWORD skill, Unit* target, DWORD x, DWORD y) );
A8(FAST, D2Game,00000,00000,00000,B9340,25450,44140,53F10,39810,132240, void, D2SaveSPChar, (Game* ptGame, Unit* ptChar, char* name, DWORD arg, DWORD secondPass) );
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -422,8 +413,8 @@ A8(FAST, D2Game,00000,00000,00000,B9340,25450,44140,53F10,39810,132240, void, D
//D2S(D2Net,10020, DWORD, D2SendToServer, (DWORD size, DWORD one, void* data));//ONLY 1.11b //D2S(D2Net,10020, DWORD, D2SendToServer, (DWORD size, DWORD one, void* data));//ONLY 1.11b
//D2S(D2Net,10018, DWORD, D2SendToClient, (DWORD zero, DWORD clientID, void* data, DWORD size));//ONLY 1.11b //D2S(D2Net,10018, DWORD, D2SendToClient, (DWORD zero, DWORD clientID, void* data, DWORD size));//ONLY 1.11b
F8(STD, D2Net, 10005,10005,10005,10035,10020,10036,10024,10015,12AE50, DWORD, D2SendToServer, (DWORD size, DWORD one, void* data));//(DWORD zero, void* data, DWORD size) for 1.10 and before F7(STD, D2Net, 10005,10005,10005,10035,10020,10036,10024, DWORD, D2SendToServer, (DWORD size, DWORD one, void* data));//(DWORD zero, void* data, DWORD size) for 1.10 and before
F8(STD, D2Net, 10006,10006,10006,10018,10018,10015,10002,10012,12B330, DWORD, D2SendToClient, (DWORD zero, DWORD clientID, void* data, DWORD size)); F7(STD, D2Net, 10006,10006,10006,10018,10018,10015,10002, DWORD, D2SendToClient, (DWORD zero, DWORD clientID, void* data, DWORD size));
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -444,29 +435,29 @@ F8(STD, D2Net, 10006,10006,10006,10018,10018,10015,10002,10012,12B330, DWORD,
////D2S(Fog,10127, DWORD, D2GetBitFieldSize, (saveBitField* data));//6FF536C0 ////D2S(Fog,10127, DWORD, D2GetBitFieldSize, (saveBitField* data));//6FF536C0
////D2S(Fog,10128, void, D2EncodeValue, (saveBitField* data, DWORD value, DWORD bitSize));//6FF536C0 ////D2S(Fog,10128, void, D2EncodeValue, (saveBitField* data, DWORD value, DWORD bitSize));//6FF536C0
////D2S(Fog,10130, DWORD, D2DecodeValue, (saveBitField* data,DWORD readingSize));//6FF53840 ////D2S(Fog,10130, DWORD, D2DecodeValue, (saveBitField* data,DWORD readingSize));//6FF53840
//D2S(Fog,10212, void, D2Fog10212, (DWORD unknown));//1.11b //D2S(Fog,10212, void, D2Fog10212, (DWORD unknow));//1.11b
////D2S(Fog,10217, int, D2GetIDFromLookUpTable, (void* table, char* string, bool));//6FF53840 ////D2S(Fog,10217, int, D2GetIDFromLookUpTable, (void* table, char* string, bool));//6FF53840
//D2S(Fog,10265, int, D2GetInstructionPointer, ());//ONLY 1.11/1.11b NOT 1.10 //D2S(Fog,10265, int, D2GetInstructionPointer, ());//ONLY 1.11/1.11b NOT 1.10
F8(STD, Fog, 10023,10023,10023,00000,00000,00000,00000,00000,00000, void, D2FogAssertOld, (const char* ptMessage, DWORD eip, DWORD line));//(STDCALL until 1.10) F7(STD, Fog, 10023,10023,10023,00000,00000,00000,00000, void, D2FogAssertOld, (const char* ptMessage, DWORD eip, DWORD line));//(STDCALL until 1.10)
F8(FAST, Fog, 00000,00000,00000,10024,10024,10024,10024,10024,8A60, void, D2FogAssert, (const char* ptMessage, DWORD eip, DWORD line)); F7(FAST, Fog, 00000,00000,00000,10024,10024,10024,10024, void, D2FogAssert, (const char* ptMessage, DWORD eip, DWORD line));
F8(FAST, Fog, 10042,10042,10042,10042,10042,10042,10042,10042,B380, void*, D2FogMemAlloc, (DWORD dwMemSize, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero)); F7(FAST, Fog, 10042,10042,10042,10042,10042,10042,10042, void*, D2FogMemAlloc, (DWORD dwMemSize, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero));
F8(FAST, Fog, 10043,10043,10043,10043,10043,10043,10043,10043,B3C0, void*, D2FogMemDeAlloc, (void* ptMemLoc, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero)); F7(FAST, Fog, 10043,10043,10043,10043,10043,10043,10043, void*, D2FogMemDeAlloc, (void* ptMemLoc, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero));
F8(FAST, Fog, 10045,10045,10045,10045,10045,10045,10045,10045,B430, void*, D2AllocMem, (DWORD,DWORD dwMemSize, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero)); F7(FAST, Fog, 10045,10045,10045,10045,10045,10045,10045, void*, D2AllocMem, (DWORD,DWORD dwMemSize, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero));
F8(FAST, Fog, 10046,10046,10046,10046,10046,10046,10046,10046,B480, void*, D2FreeMem, (DWORD,void* ptMemLoc, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero)); F7(FAST, Fog, 10046,10046,10046,10046,10046,10046,10046, void*, D2FreeMem, (DWORD,void* ptMemLoc, LPCSTR lpszErrFile, DWORD ErrLine, DWORD Zero));
F8(FAST, Fog, 10102,10102,10102,10102,10102,10102,10102,10102,68E0, DWORD, D2MPQOpenFile, (char* ptPath, void** buf)); F7(FAST, Fog, 10102,10102,10102,10102,10102,10102,10102, DWORD, D2MPQOpenFile, (char* ptPath, void** buf));
F8(FAST, Fog, 10103,10103,10103,10103,10103,10103,10103,10103,68F0, DWORD, D2MPQCloseFile, (void* mpqfile)); F7(FAST, Fog, 10103,10103,10103,10103,10103,10103,10103, DWORD, D2MPQCloseFile, (void* mpqfile));
F8(FAST, Fog, 10104,10104,10104,10104,10104,10104,10104,10104,6900, DWORD, D2MPQReadFile, (void* mpqfile, BYTE* buffer, DWORD nbToRead, DWORD* nbRead,DWORD,DWORD,DWORD)); F7(FAST, Fog, 10104,10104,10104,10104,10104,10104,10104, DWORD, D2MPQReadFile, (void* mpqfile, BYTE* buffer, DWORD nbToRead, DWORD* nbRead,DWORD,DWORD,DWORD));
F8(FAST, Fog, 10105,10105,10105,10105,10105,10105,10105,10105,6930, DWORD, D2MPQGetSizeFile, (void* mpqfile, DWORD* toReset)); F7(FAST, Fog, 10105,10105,10105,10105,10105,10105,10105, DWORD, D2MPQGetSizeFile, (void* mpqfile, DWORD* toReset));
F8(FAST, Fog, 10115,10115,10115,10115,10115,10115,10115,10115,7050, void, D2FogGetSavePath, (char* ptPath, DWORD maxsize)); F7(FAST, Fog, 10115,10115,10115,10115,10115,10115,10115, void, D2FogGetSavePath, (char* ptPath, DWORD maxsize));
F8(FAST, Fog, 10116,10116,10116,10116,10116,10116,10116,10116,6BA0, void, D2FogGetInstallPath, (char* ptPath, DWORD maxsize)); F7(FAST, Fog, 10116,10116,10116,10116,10116,10116,10116, void, D2FogGetInstallPath, (char* ptPath, DWORD maxsize));
//F8(STD, Fog, 10126,10126,10126,10126,10126,10126,10126,10126,00000, DWORD, D2InitBitField, (saveBitField* data, BYTE* buf, DWORD bufsize));//6FF536C0 //F7(STD, Fog, 10126,10126,10126,10126,10126,10126,10126, DWORD, D2InitBitField, (saveBitField* data, BYTE* buf, DWORD bufsize));//6FF536C0
//F8(STD, Fog, 10127,10127,10127,10127,10127,10127,10127,10127,00000, DWORD, D2GetBitFieldSize, (saveBitField* data));//6FF536C0 //F7(STD, Fog, 10127,10127,10127,10127,10127,10127,10127, DWORD, D2GetBitFieldSize, (saveBitField* data));//6FF536C0
//F8(STD, Fog, 10128,10128,10128,10128,10128,10128,10128,10128,00000, void, D2EncodeValue, (saveBitField* data, DWORD value, DWORD bitSize));//6FF536C0 //F7(STD, Fog, 10128,10128,10128,10128,10128,10128,10128, void, D2EncodeValue, (saveBitField* data, DWORD value, DWORD bitSize));//6FF536C0
//F8(STD, Fog, 10130,10130,10130,10130,10130,10130,10130,10130,00000, DWORD, D2DecodeValue, (saveBitField* data,DWORD readingSize));//6FF53840 //F7(STD, Fog, 10130,10130,10130,10130,10130,10130,10130, DWORD, D2DecodeValue, (saveBitField* data,DWORD readingSize));//6FF53840
F8(STD, Fog, 10212,10212,10212,10212,10212,10212,10212,10212,2BD0B0, void, D2Fog10212, (DWORD unknow)); F7(STD, Fog, 10212,10212,10212,10212,10212,10212,10212, void, D2Fog10212, (DWORD unknow));
//F8(STD, Fog, 10217,10217,10217,10217,10217,10217,10217,10217,00000, int, D2GetIDFromLookUpTable, (void* table, char* string, bool));//6FF53840 //F7(STD, Fog, 10217,10217,10217,10217,10217,10217,10217, int, D2GetIDFromLookUpTable, (void* table, char* string, bool));//6FF53840
F8(STD, Fog, 00000,00000,00000,10265,10265,10265,10265,10265,8090, int, D2GetInstructionPointer, ()); F7(STD, Fog, 00000,00000,00000,10265,10265,10265,10265, int, D2GetInstructionPointer, ());
//Fog10213 getIndexFromLookupTable (&table,code,bool) //Fog10213 getIndexFromLookupTable (&table,code,bool)
@ -485,19 +476,18 @@ F8(STD, Fog, 00000,00000,00000,10265,10265,10265,10265,10265,8090, int, D2GetI
////E2F(D2Lang,2CD0, DWORD, D2unicodenwidth, (char* ptChar, DWORD size));//6FC12CD0_unicodenwidth ////E2F(D2Lang,2CD0, DWORD, D2unicodenwidth, (char* ptChar, DWORD size));//6FC12CD0_unicodenwidth
////E2S(D2Lang,1670, DWORD, D2swprintf, (DWORD bufSize, LPWSTR buf, LPWSTR string, ...));//6FC11670_sprintf ////E2S(D2Lang,1670, DWORD, D2swprintf, (DWORD bufSize, LPWSTR buf, LPWSTR string, ...));//6FC11670_sprintf
//F8(FAST, D2Lang, 10003,10003,10003,00000,00000,00000,00000,10011,00000, LPWSTR, D2GetStringFromString, (const char* ptString));//6FC13BC0 //F7(FAST, D2Lang, 10003,10003,10003,00000,00000,00000,00000, LPWSTR, D2GetStringFromString, (const char* ptString));//6FC13BC0
F8(FAST, D2Lang, 10003,10003,10003,10002,10004,10010,10011,10011,124E20, LPWSTR, D2GetStringFromString, (const char* ptString));//6FC13BC0 LAutour F7(FAST, D2Lang, 10004,10004,10004,10005,10000,10005,10003, LPWSTR, D2GetStringFromIndex, (WORD dwIndexNum));
F8(FAST, D2Lang, 10004,10004,10004,10005,10000,10005,10003,10004,124A30, LPWSTR, D2GetStringFromIndex, (WORD dwIndexNum)); //F7(STD, D2Lang, 10006,10006,10006,00000,00000,00000,00000, void, D2GetStringLang, (LPSTR ptLang, DWORD Zero));//6FC13FB0
//F8(STD, D2Lang, 10006,10006,10006,00000,00000,00000,00000,00000,00000, void, D2GetStringLang, (LPSTR ptLang, DWORD Zero));//6FC13FB0 F7(STD, D2Lang, 10007,10007,10007,10009,10013,10002,10009, DWORD, D2GetLang, ());
F8(STD, D2Lang, 10007,10007,10007,10009,10013,10002,10009,10001,125150, DWORD, D2GetLang, ());//14b 00522A20 F7(STD, D2Lang, 10010,10010,10010,00000,00000,00000,00000, DWORD, D2PrintBigNumber, (LPWSTR ptBuf , DWORD number, DWORD size));//6FC14210
F8(STD, D2Lang, 10010,10010,10010,00000,00000,00000,00000,00000,00000, DWORD, D2PrintBigNumber, (LPWSTR ptBuf , DWORD number, DWORD size));//6FC14210 //F7(STD, D2Lang, 10013,10013,10013,00000,00000,00000,00000, DWORD, D2GetStringAndIndexFromString, (const char* ptString , LPWSTR result));//6FC13960
//F8(STD, D2Lang, 10013,10013,10013,00000,00000,00000,00000,10005,00000, DWORD, D2GetStringAndIndexFromString, (const char* ptString , LPWSTR result));//6FC13960 //A7(FAST, D2Lang, 00000,00000,029B0,00000,00000,00000,00000, DWORD, D2UnicodeWidth, (DWORD MemLoc, WORD Size));//6FC129B0
//A8(FAST, D2Lang, 00000,00000,029B0,00000,00000,00000,00000,00000,00000, DWORD, D2UnicodeWidth, (DWORD MemLoc, WORD Size));//6FC129B0 //A7(FAST, D2Lang, 00000,00000,02E60,00000,00000,00000,00000, LPWSTR, D2GetStrFromIndex , (void* ptFile, void* ptMemLoc, DWORD dwIndexNum));//6FC12E60
//A8(FAST, D2Lang, 00000,00000,02E60,00000,00000,00000,00000,00000,00000, LPWSTR, D2GetStrFromIndex , (void* ptFile, void* ptMemLoc, DWORD dwIndexNum));//6FC12E60 //A7(FAST, D2Lang, 00000,00000,03640,00000,00000,00000,00000, TblHeader*, D2LoadTblFile, (LPCSTR lpszFileName));//6FC13640
//A8(FAST, D2Lang, 00000,00000,03640,00000,00000,00000,00000,00000,00000, TblHeader*, D2LoadTblFile, (LPCSTR lpszFileName));//6FC13640 //A7(FAST, D2Lang, 00000,00000,03A90,00000,00000,00000,00000, WORD, D2GetStrAndIndexFromString, (void* ptFile, void* ptMemLoc, LPSTR String, LPWSTR RetString));//6FC13A90
//A8(FAST, D2Lang, 00000,00000,03A90,00000,00000,00000,00000,00000,00000, WORD, D2GetStrAndIndexFromString, (void* ptFile, void* ptMemLoc, LPSTR String, LPWSTR RetString));//6FC13A90 //A7(FAST, D2Lang, 00000,00000,02CD0,00000,00000,00000,00000, DWORD, D2unicodenwidth, (char* ptChar, DWORD size));//6FC12CD0_unicodenwidth
//A8(FAST, D2Lang, 00000,00000,02CD0,00000,00000,00000,00000,00000,00000, DWORD, D2unicodenwidth, (char* ptChar, DWORD size));//6FC12CD0_unicodenwidth //A7(STD, D2Lang, 00000,00000,01670,00000,00000,00000,00000, DWORD, D2swprintf, (DWORD bufSize, LPWSTR buf, LPWSTR string, ...));//6FC11670_sprintf
//A8(STD, D2Lang, 00000,00000,01670,00000,00000,00000,00000,00000,00000, DWORD, D2swprintf, (DWORD bufSize, LPWSTR buf, LPWSTR string, ...));//6FC11670_sprintf
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Storm : 6FFB0000 //Storm : 6FFB0000
@ -506,10 +496,10 @@ F8(STD, D2Lang, 10010,10010,10010,00000,00000,00000,00000,00000,00000, DWORD,
//D2S(Storm,503, void, D2Storm503, (DWORD, DWORD, DWORD)); //+1.11 //D2S(Storm,503, void, D2Storm503, (DWORD, DWORD, DWORD)); //+1.11
//D2S(Storm,511, void, D2FreeWinMessage, (sWinMessage* msg));//1.11/1.11b //D2S(Storm,511, void, D2FreeWinMessage, (sWinMessage* msg));//1.11/1.11b
//F8(STD, Storm, 253, 253, 253, 253, 253, 253, 000, 000,00000, void, D2StormMPQCloseFile, (void* mpqfile)); //F7(STD, Storm, 253, 253, 253, 253, 253, 253, 000, void, D2StormMPQCloseFile, (void* mpqfile));
F8(STD, Storm, 268, 268, 268, 268, 268, 268, 268, 268, 192F0, DWORD, D2StormMPQOpenFile, (DWORD zero, LPCSTR fileName, DWORD dwSearchScope, void** buffer)) F7(STD, Storm, 268, 268, 268, 268, 268, 268, 268, DWORD, D2StormMPQOpenFile, (DWORD zero, LPCSTR fileName, DWORD dwSearchScope, void** buffer))
F8(STD, Storm, 503, 503, 503, 503, 503, 503, 503, 503, 13750, void, D2Storm503, (DWORD, DWORD, DWORD)); F7(STD, Storm, 503, 503, 503, 503, 503, 503, 503, void, D2Storm503, (DWORD, DWORD, DWORD));
F8(STD, Storm, 511, 511, 511, 511, 511, 511, 511, 511, 20290, void, D2FreeWinMessage, (sWinMessage* msg)); F7(STD, Storm, 511, 511, 511, 511, 511, 511, 511, void, D2FreeWinMessage, (sWinMessage* msg));
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -521,12 +511,12 @@ F8(STD, Storm, 511, 511, 511, 511, 511, 511, 511, 511, 20290, void, D2
//D2S(D2gfx,10000, void, D2FillArea,(DWORD x1, DWORD y1, DWORD x2, DWORD y2, DWORD color, DWORD transTbl));//ONLY 1.11b //D2S(D2gfx,10000, void, D2FillArea,(DWORD x1, DWORD y1, DWORD x2, DWORD y2, DWORD color, DWORD transTbl));//ONLY 1.11b
//D2S(D2gfx,10044, void, D2PrintImage,(sDrawImageInfo* data, DWORD x, DWORD y, DWORD p4, DWORD p5, DWORD p6) );//ONLY 1.11b //D2S(D2gfx,10044, void, D2PrintImage,(sDrawImageInfo* data, DWORD x, DWORD y, DWORD p4, DWORD p5, DWORD p6) );//ONLY 1.11b
F8(STD, D2gfx, 10005,10005,10005,10000,10063,10043,10031,10012,F5160, DWORD, D2GetResolution,() ); F7(STD, D2gfx, 10005,10005,10005,10000,10063,10043,10031, DWORD, D2GetResolution,() );
//F8,STD, D2gfx, 10023,10023,10023,00000,00000,00000,00000,00000,00000, DWORD, D2CreateMainWindow,(DWORD,DWORD) ); //F7,STD, D2gfx, 10023,10023,10023,00000,00000,00000,00000, DWORD, D2CreateMainWindow,(DWORD,DWORD) );
//F8(STD, D2gfx, 10026,10026,10026,00000,00000,00000,00000,00000,00000, DWORD, D2ShowWindow,() ); //F7(STD, D2gfx, 10026,10026,10026,00000,00000,00000,00000, DWORD, D2ShowWindow,() );
//F8,STD, D2gfx, 10027,10027,10027,00000,00000,00000,00000,00000,00000, HWND, D2GetWindowHandle,() );//6FA749C0 //F7,STD, D2gfx, 10027,10027,10027,00000,00000,00000,00000, HWND, D2GetWindowHandle,() );//6FA749C0
F8(STD, D2gfx, 10055,10055,10055,10028,10000,10062,10014,10028,F6300, void, D2FillArea,(DWORD x1, DWORD y1, DWORD x2, DWORD y2, DWORD color, DWORD transTbl)); F7(STD, D2gfx, 10055,10055,10055,10028,10000,10062,10014, void, D2FillArea,(DWORD x1, DWORD y1, DWORD x2, DWORD y2, DWORD color, DWORD transTbl));
F8(STD, D2gfx, 10072,10072,10072,10047,10044,10024,10041,10042,F6480, void, D2PrintImage,(sDrawImageInfo* data, DWORD x, DWORD y, DWORD p4, DWORD p5, DWORD p6) ); F7(STD, D2gfx, 10072,10072,10072,10047,10044,10024,10041, void, D2PrintImage,(sDrawImageInfo* data, DWORD x, DWORD y, DWORD p4, DWORD p5, DWORD p6) );
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -540,42 +530,36 @@ F8(STD, D2gfx, 10072,10072,10072,10047,10044,10024,10041,10042,F6480, void, D2
//D2F(D2Win,10132, DWORD, D2PrintTextPopup,(LPWSTR s, DWORD x, DWORD y, DWORD uk, DWORD type, DWORD color) );//6F8AB080 //D2F(D2Win,10132, DWORD, D2PrintTextPopup,(LPWSTR s, DWORD x, DWORD y, DWORD uk, DWORD type, DWORD color) );//6F8AB080
//D2S(D2Win,10113, void*, D2CreateTextBox,(DWORD* data) );//ONLY 1.11b //D2S(D2Win,10113, void*, D2CreateTextBox,(DWORD* data) );//ONLY 1.11b
F8(FAST, D2Win, 10046,10046,10046,10061,10075,10015,10022,10051,FCFF0, void, D2PrintLineOnTextBox,(void* screen, char* s, DWORD color) ); F7(FAST, D2Win, 10046,10046,10046,10061,10075,10015,10022, void, D2PrintLineOnTextBox,(void* screen, char* s, DWORD color) );
F8(FAST, D2Win, 10117,10117,10117,10020,10064,10001,10150,10076,102320, void, D2PrintString,(LPWSTR s, DWORD x, DWORD y, DWORD color, DWORD bfalse) ); F7(FAST, D2Win, 10117,10117,10117,10020,10064,10001,10150, void, D2PrintString,(LPWSTR s, DWORD x, DWORD y, DWORD color, DWORD bfalse) );
F8(FAST, D2Win, 10121,10121,10121,10034,10128,10132,10028,10150,101820, DWORD, D2GetPixelLen,(LPWSTR s) ); F7(FAST, D2Win, 10121,10121,10121,10034,10128,10132,10028, DWORD, D2GetPixelLen,(LPWSTR s) );
F8(FAST, D2Win, 10127,10127,10127,10141,10170,10010,10184,10047,102EF0, DWORD, D2SetFont,(DWORD fontID) ); F7(FAST, D2Win, 10127,10127,10127,10141,10170,10010,10184, DWORD, D2SetFont,(DWORD fontID) );
F8(FAST, D2Win, 10129,10129,10129,10118,10039,10031,10085,10137,102280, void, D2PrintPopup,(LPWSTR s, DWORD x, DWORD y, DWORD color, DWORD center) ); F7(FAST, D2Win, 10129,10129,10129,10118,10039,10031,10085, void, D2PrintPopup,(LPWSTR s, DWORD x, DWORD y, DWORD color, DWORD center) );
F8(FAST, D2Win, 10131,10131,10131,00000,00000,00000,00000,00000,00000, void, D2GetPixelRect,(LPWSTR s, DWORD* x, DWORD* y) );//6F8AB260 F7(FAST, D2Win, 10131,10131,10131,00000,00000,00000,00000, void, D2GetPixelRect,(LPWSTR s, DWORD* x, DWORD* y) );//6F8AB260
F8(FAST, D2Win, 10132,10132,10132,00000,00000,00000,00000,00000,00000, DWORD, D2PrintTextPopup,(LPWSTR s, DWORD x, DWORD y, DWORD uk, DWORD type, DWORD color) );//6F8AB080 F7(FAST, D2Win, 10132,10132,10132,00000,00000,00000,00000, DWORD, D2PrintTextPopup,(LPWSTR s, DWORD x, DWORD y, DWORD uk, DWORD type, DWORD color) );//6F8AB080
F8(STD, D2Win, 10017,10017,10017,10147,10113,10098,10098,10164,F93C0, void*, D2CreateTextBox,(DWORD* data) ); F7(STD, D2Win, 10017,10017,10017,10147,10113,10098,10098, void*, D2CreateTextBox,(DWORD* data) );
// Add a call wrapper for the following:
// D2Win.0x6F8AA2A0 (#10121) // int __fastcall D2Win_10121_GetTextWidth(const Unicode* wszText)
F8(FAST, D2Win, 10121, 10121, 10121, 10121, 10121, 10121, 10121, 10121, AA2A0, DWORD, D2Win_GetTextWidth, (const wchar_t* wszText));
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//D2CMP : ????0000 //D2CMP : ????0000
//D2S(D2CMP,10014, DWORD, D2CMP10014, (void* image) );//ONLY 1.11 //D2S(D2CMP,10014, DWORD, D2CMP10014, (void* image) );//ONLY 1.11
F8(STD, D2CMP, 10032,10032,10032,10021,10014,10106,10065,10020,201A50, DWORD, D2CMP10014, (void* image) ); F7(STD, D2CMP, 10032,10032,10032,10021,10014,10106,10065, DWORD, D2CMP10014, (void* image) );
//ONLY UNTIL 1.10 : //ONLY UNTIL 1.10 :
A8(FAST, D2Client, BA00, B9F0, C080,00000,00000,00000,00000,00000,00000, DWORD, D2isLODGame, ());//6FAAC080 A7(FAST, D2Client, BA00, B9F0, C080,00000,00000,00000,00000, DWORD, D2isLODGame, ());//6FAAC080
A8(FAST, D2Client, 00000,00000, C090,00000,00000,00000,00000,00000,00000, BYTE, D2GetDifficultyLevel, ());//6FAAC090 1.09 should be BA10 (b) BA00 (d) A7(FAST, D2Client, 00000,00000, C090,00000,00000,00000,00000, BYTE, D2GetDifficultyLevel, ());//6FAAC090 1.09 should be BA10 (b) BA00 (d)
A8(STD, D2Client, B6670,B59F0,B7BC0,00000,00000,00000,00000,00000,00000, DWORD, D2GetMouseX, ());//6FB57BC0 A7(STD, D2Client, B6670,B59F0,B7BC0,00000,00000,00000,00000, DWORD, D2GetMouseX, ());//6FB57BC0
A8(STD, D2Client, B6680,B5A00,B7BD0,00000,00000,00000,00000,00000,00000, DWORD, D2GetMouseY, ());//6FB57BD0 A7(STD, D2Client, B6680,B5A00,B7BD0,00000,00000,00000,00000, DWORD, D2GetMouseY, ());//6FB57BD0
A8(STD, D2Client, 8DC40,8CFC0,883D0,00000,00000,00000,00000,00000,63DD0, Unit*, D2GetClientPlayer, ());//6FB283D0 A7(STD, D2Client, 8DC40,8CFC0,883D0,00000,00000,00000,00000, Unit*, D2GetClientPlayer, ());//6FB283D0
A8(FAST, D2Client, B920, B910, BF60,00000,00000,00000,00000,00000,4DA70, void, D2CleanStatMouseUp, ());//6FAABF60 A7(FAST, D2Client, B920, B910, BF60,00000,00000,00000,00000, void, D2CleanStatMouseUp, ());//6FAABF60
A8(FAST, D2Client, D210, D200, D990,00000,00000,00000,00000,00000,00000, void, D2SendToServer3, (BYTE type, WORD p));//6FAAD990 A7(FAST, D2Client, D210, D200, D990,00000,00000,00000,00000, void, D2SendToServer3, (BYTE type, WORD p));//6FAAD990
//A8(FAST, D2Client, 00000,00000, DA20,00000,00000,00000,00000,00000,00000, void, D2SendToServer5, (BYTE type, DWORD p));//6FAADA20 //A7(FAST, D2Client, 00000,00000, DA20,00000,00000,00000,00000, void, D2SendToServer5, (BYTE type, DWORD p));//6FAADA20
//A8(FAST, D2Client, 00000,00000, D9E0,00000,00000,00000,00000,00000,00000, void, D2SendToServer7, (BYTE type, WORD p1, WORD p2, WORD p3));//6FAAD9E0 //A7(FAST, D2Client, 00000,00000, D9E0,00000,00000,00000,00000, void, D2SendToServer7, (BYTE type, WORD p1, WORD p2, WORD p3));//6FAAD9E0
//A8(FAST, D2Client, 00000,00000, DA40,00000,00000,00000,00000,00000,00000, void, D2SendToServer9, (BYTE type, DWORD p1, DWORD p2));//6FAADA40 //A7(FAST, D2Client, 00000,00000, DA40,00000,00000,00000,00000, void, D2SendToServer9, (BYTE type, DWORD p1, DWORD p2));//6FAADA40
//A8(FAST, D2Client, 00000,00000, DA70,00000,00000,00000,00000,00000,00000, void, D2SendToServer13,(BYTE type, DWORD p1, DWORD p2, DWORD p3));//6FAADA70 //A7(FAST, D2Client, 00000,00000, DA70,00000,00000,00000,00000, void, D2SendToServer13,(BYTE type, DWORD p1, DWORD p2, DWORD p3));//6FAADA70
A8(FAST, D2Game, 7C2C0,7C7B0,8C2E0,00000,00000,00000,00000,00000,1531C0, NetClient*, D2GetClient, (Unit* ptUnit, char* lpszErrFile, DWORD ErrLine));//6FCBC2E0 A7(FAST, D2Game, 7C2C0,7C7B0,8C2E0,00000,00000,00000,00000, NetClient*, D2GetClient, (Unit* ptUnit, char* lpszErrFile, DWORD ErrLine));//6FCBC2E0
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////// VARIABLES //////// //////// VARIABLES ////////
@ -596,25 +580,23 @@ A8(FAST, D2Game, 7C2C0,7C7B0,8C2E0,00000,00000,00000,00000,00000,1531C0, NetClie
//E2C(D2Client,11B418,DWORD, MouseX);//0x320 = 800 //1.11b //E2C(D2Client,11B418,DWORD, MouseX);//0x320 = 800 //1.11b
//E2C(D2Client,11C1E0,Unit*, ptClientChar);//1.11b //E2C(D2Client,11C1E0,Unit*, ptClientChar);//1.11b
//C8(D2Common,000000,000000, 96A20, 9B74C, 9EE8C, 9B500, 99E1C,000000,000000, DataTables*,SgptDataTables); //03836A20 - 037A0000 //01EE6A20 //C7(D2Common,000000,000000, 96A20, 9B74C, 9EE8C, 9B500, 99E1C, DataTables*,SgptDataTables); //03836A20 - 037A0000 //01EE6A20
C8(D2Client, D50E8, D40E0, D40F0, F5C60, F4FC8, DC6E4, DBC4C, F7038,311470, DWORD, ResolutionY);//0x258 = 600 C7(D2Client, D50E8, D40E0, D40F0, F5C60, F4FC8, DC6E4, DBC4C, DWORD, ResolutionY);//0x258 = 600
C8(D2Client, D50EC, D40E4, D40F4, F5C5C, F4FC4, DC6E0, DBC48, F7034,31146C, DWORD, ResolutionX);//0x320 = 800 C7(D2Client, D50EC, D40E4, D40F4, F5C5C, F4FC4, DC6E0, DBC48, DWORD, ResolutionX);//0x320 = 800
C8(D2Client,125AD8,124958,11A74C,11BD28,11BEFC,11BD2C,11B9A4,11D358,3A285C, DWORD, NegWindowStartY);//0xFFFFFFC4 = -60 C7(D2Client,125AD8,124958,11A74C,11BD28,11BEFC,11BD2C,11B9A4, DWORD, NegWindowStartY);//0xFFFFFFC4 = -60
C8(D2Client,125AD4,124954,11A748,11BD24,11BEF8,11BD28,11B9A0,11D354,3A2858, DWORD, WindowStartX);//0x50 = 80 C7(D2Client,125AD4,124954,11A748,11BD24,11BEF8,11BD28,11B9A0, DWORD, WindowStartX);//0x50 = 80
//C8(D2Launch, 55818, 56088, 2CD5C,000000, 2CD5C,000000,000000,00000,000000, DWORD, GameTypeMode);//0x50 = 80 //6FA3CD5C-6FA10000 //C7(D2Launch, 55818, 56088, 2CD5C,000000, 2CD5C,000000,000000, DWORD, GameTypeMode);//0x50 = 80 //6FA3CD5C-6FA10000
C8(D2Game, F2A80, F2918,113FB8,111718,1115E0,1105E0,1107B8,1105E0,4842A8, NetClient*, ClientTable); C7(D2Game, F2A80, F2918,113FB8,111718,1115E0,1105E0,1107B8, NetClient*, ClientTable);
//C8(D2Client,000000,000000,000000,000000,104225,000000,000000,00000,000000, DWORD, CurrentNPCNum); //C7(D2Client,000000,000000,000000,000000,104225,000000,000000, DWORD, CurrentNPCNum);
C8(D2Client,000000,000000,000000, FB3F4,11A2F4,10330C,119854,1087B4,3A04F4, DWORD, IsLodGame); C7(D2Client,000000,000000,000000, FB3F4,11A2F4,10330C,119854, DWORD, IsLodGame);
C8(D2Client,000000,000000,10795C,11BFB8,11C2A8,11BFF4,000000,000000,000000, BYTE, DifficultyLevel); C7(D2Client,000000,000000,10795C,11BFB8,11C2A8,11BFF4,000000, BYTE, DifficultyLevel);
//C8(D2Client,000000,000000,10795C,11BFB8,11C2A8,11BFF4,000000,11D1D8,000000, BYTE, DifficultyLevel); C7(D2Client,000000,000000,000000,10A40C,11B414,101634,11B824, DWORD, MouseY);//0x258 = 600
C8(D2Client,000000,000000,000000,10A40C,11B414,101634,11B824,11C94C,3A6AAC, DWORD, MouseY);//0x258 = 600 C7(D2Client,000000,000000,000000,10A410,11B418,101638,11B828, DWORD, MouseX);//0x320 = 800
C8(D2Client,000000,000000,000000,10A410,11B418,101638,11B828,11C950,3A6AB0, DWORD, MouseX);//0x320 = 800 C7(D2Client,000000,000000,000000,11C4F0,11C1E0,11C3D0,11BBFC, Unit*, ptClientChar);
C8(D2Client,000000,000000,000000,11C4F0,11C1E0,11C3D0,11BBFC,11D050,3A6A70, Unit*, ptClientChar);
C8(D2Client,11E0F4,11CF54,112D04,11B9A8,11BB30,11BF48,11C028,11CAA4,3BB5E8, DWORD, InputCommandLen);
C8(D2Client,11CE50,11BCB0,111A58,11C590,11D590,11FC40,11EC80,11D650,3BB638, WCHAR, InputCommand);
C8(D2Client, DB918, DA828,000000,000000,000000,000000,000000,000000,000000, DWORD, NbStatDesc);
C8(D2Client, DAF98, D9EA8,000000,000000,000000,000000,000000,000000,000000, DWORD, StatDescTable); C7(D2Client, DB918, DA828,000000,000000,000000,000000,000000, DWORD, NbStatDesc);
C7(D2Client, DAF98, D9EA8,000000,000000,000000,000000,000000, DWORD, StatDescTable);
/* NEXT NOT TESTED IN 1.10 (1.09b fct) /* NEXT NOT TESTED IN 1.10 (1.09b fct)
D2_STD(D2Common10066, void, D2RemoveFromRoom, (DrlgRoom1* hRoom, DWORD untitype, DWORD unitID), 0x6FD7CFD0); D2_STD(D2Common10066, void, D2RemoveFromRoom, (DrlgRoom1* hRoom, DWORD untitype, DWORD unitID), 0x6FD7CFD0);

View File

@ -13,17 +13,6 @@
struct CBPlayerData; struct CBPlayerData;
struct CBItemData; struct CBItemData;
struct Unit; struct Unit;
struct SkillsBIN;
struct SkillData;
struct ObjectsBIN;
struct NetClient;
struct Game;
struct ActMap;
struct ActData;
struct Level;
struct RoomEx;
struct Room;
/*=================================================================*/ /*=================================================================*/
/* Skill Structure. */ /* Skill Structure. */
@ -67,7 +56,7 @@ struct Position
DWORD y; DWORD y;
}; };
/*struct Room//size=0x80 struct Room//size=0x80
{ {
//ptRoom +48 0 = spawn new units (monster, objects e.tc), 1 = don't spawn any new units //ptRoom +48 0 = spawn new units (monster, objects e.tc), 1 = don't spawn any new units
DWORD seed1; //+00 DWORD seed1; //+00
@ -87,107 +76,17 @@ struct Position
BYTE isGenerated2:1;//??? BYTE isGenerated2:1;//???
}; };
}; };
};*/
struct RoomEx //size=5C
{
DWORD __00[2]; //0x00
RoomEx** roomExNear; //0x08
DWORD __0C[5]; //0x0C
struct {
INT32 roomNumber; //0x00
void* __04; //0x04
PINT32 subNumber; //0x08
} *pType2Info; //0x20
RoomEx* ptNextRoomEx; //0x24
UINT32 roomFlags; //0x28
UINT32 roomsNearCount; //0x2C
Room* ptRoom; //0x30
INT32 posX; //0x34
INT32 posY; //0x38
INT32 sizeX; //0x3C
INT32 sizeY; //0x40
DWORD __44; //0x44
UINT32 presetType; //0x48
void* ptWarpTiles; //0x4C
DWORD __50[2]; //0x50
Level* ptLevel; //0x58
}; };
struct Room //size=0x80 struct ActMap//ptGame+BC size=0x60
{ {
Room** ptNearRooms; //0x00 DWORD isNotManaged;
DWORD __04[3]; //0x04 DWORD uk4;
RoomEx* ptRoomEx; //0x10 DWORD uk8;//size = 0x488
DWORD __14[3]; //0x14 Room* ptFirstRoom;
void* coll; //0x20
INT32 nbNearRooms; //0x24
DWORD __28[9]; //0x28
DWORD startX; //0x4C
DWORD startY; //0x50
DWORD sizeX; //0x54
DWORD sizeY; //0x58
DWORD __5C[6]; //0x5C
Unit* ptFirstUnit; //0x74
DWORD __78; //0x78
Room* ptNextRoom; //0x7C
};
struct Level //size=0x234
{
DWORD type; //+000
DWORD flags; //+004
DWORD __004_010[2]; //+008
RoomEx* ptFirstRoomEx; //+010
DWORD __014_01C[2]; //+014
INT32 posX; //+01C
INT32 posY; //+020
INT32 sizeX; //+024
INT32 sizeY; //+028
DWORD __0C2_1AC[96]; //+02C
Level* ptNextLevel; //+1AC
DWORD __1B0; //+1B0
ActData* ptActData; //+1B4
DWORD __1B8_1C0[2]; //+1B8
DWORD levelType; //+1C0
DWORD seed1; //+1C4
DWORD seed2; //+1C8
DWORD uk_1CC; //+1CC
UINT32 levelNo; //+1D0
DWORD __1D4_234[96]; //+1D4
};
struct ActData //size=0x488
{
DWORD seed1; //+000
DWORD seed2; //+004
DWORD nbRooms; //+008
DWORD __00C_0094[34]; //+00C
DWORD nTalRashaTombLevel; //094
DWORD __098; //+098
Game* ptGame; //+09C
DWORD __0A0_450[237]; //+0A0
BYTE difficulty; //+450
BYTE __451_46C[27]; //+451
ActMap* ptActMap; //+46C
DWORD __470_484[5]; //+470
DWORD nBossMummyTombLevel;//+484
};
struct ActMap //size=0x60
{
DWORD isNotManaged; //+00
DWORD __04; //+04
DWORD townLevel; //+08
DWORD seed; //+0C
Room* ptFirstRoom; //+10
DWORD actNumber; //+14
DWORD __18_48[12]; //+18
ActData* ptActData; //+48
DWORD __50_5C[4]; //+4C
void* ptMemoryPool; //+5C
}; };
struct NetClient;
//ptGame : 04E4007C //ptGame : 04E4007C
struct Game struct Game
{ //Offset from Code. { //Offset from Code.
@ -202,9 +101,7 @@ struct Game
WORD unknown2; //+78 WORD unknown2; //+78
BYTE uk4[0x0E]; //+7A BYTE uk4[0x0E]; //+7A
NetClient* ptClient; //+88 NetClient* ptClient; //+88
BYTE __8C[0x1C]; //+8C BYTE uk8C[0x30]; //+8C
DWORD gameFrame; //+A8
BYTE __AC[0x10]; //+AC
ActMap* mapAct[5]; //+BC ActMap* mapAct[5]; //+BC
BYTE ukD0[0x1024]; //+D0 BYTE ukD0[0x1024]; //+D0
DWORD* game10F4; //+10F4 DWORD* game10F4; //+10F4
@ -232,7 +129,7 @@ struct Path //(8 dword)
struct Inventory struct Inventory
{ //Offset from Code. Size: 30 to 40 { //Offset from Code. Size: 30 à 40
DWORD tag; //+00 = 0x01020304 DWORD tag; //+00 = 0x01020304
BYTE uk1[0x04]; //+04 =? 0 BYTE uk1[0x04]; //+04 =? 0
Unit* ptChar; //+08 Unit* ptChar; //+08
@ -300,49 +197,24 @@ struct Stats //sizeof(Stats)=0x64
DWORD unknow2; //+60 (=0) DWORD unknow2; //+60 (=0)
}; };
struct AIControl
{
DWORD specialState; // +00 SpecialState - stuff like terror, confusion goes here
void* aiFunction; // +04 fpAiFunction(); - the primary ai function to call (void * __fastcall)(pGame,pUnit,pAiTickArgs);
DWORD aiFlags; // +08 AiFlags
DWORD ownerGUID; // +0C OwnerGUID - the global unique identifier of the boss or minion owner
DWORD ownerType; // +10 eOwnerType - the unit type of the boss or minion owner
DWORD args[3]; // +14 dwArgs[3] - three dwords holding custom data used by ai func to store counters (etc)
void* cmdCurrent; // +20 pCmdCurrents
void* cmdLast; // +24 pCmdLast
Game* ptGame; // +28 pGame
DWORD ownerGUID2; // +2C OwnerGUID - the same as +008
DWORD ownerType2; // +30 eOwnerType - the same as +00C
void* minionList; // +34 pMinionList - list of all minions, for boss units (SetBoss in MonStats, Unique, SuperUnique etc)
DWORD trapNo; // +3C eTrapNo - used by shadows for summoning traps (so they stick to one type usually)
};
struct MonsterData // sizeof(MonsterData)=0x60 struct MonsterData // sizeof(MonsterData)=0x60
{ //Offset from Code. { //Offset from Code.
MonStatsBIN* ptMonStats; //+000 - pMonStats - record in monstats.txt BYTE uk[0x16]; //+00
BYTE components[0x10]; //+004 - Components[16] - bytes holding the component Ids for each component; Order: HD, TR, LG, RA, LA, RH, LH, SH, S1, S2, S3, S4, S5, S6, S7, S8 union {
WORD seed; //+014 - NameSeed WORD flags; //+16
union struct {
{ WORD fuk1:1;
BYTE flags; //+016 - TypeFlags WORD isSuperUnique:1;
struct WORD isChampion:1;
{ WORD isUnique:1;
BYTE isOther:1; // MONTYPE_OTHER(set for some champs, uniques) WORD fuk2:13;
BYTE isSuperUnique:1; // MONTYPE_SUPERUNIQUE
BYTE isChampion:1; // MONTYPE_CHAMPION
BYTE isUnique:1; // MONTYPE_UNIQUE
BYTE isMinion:1; // MONTYPE_MINION
BYTE isPossessed:1; // MONTYPE_POSSESSED
BYTE isGhostly:1; // MONTYPE_GHOSTLY
BYTE isMultishot:1; // MONTYPE_MULTISHOT
}; };
}; };
BYTE lastMode; //+017 - eLastMode BYTE uk1[0x0E]; //+18
DWORD duriel; //+018 - dwDuriel - set only for duriel WORD superUniqueID; //+26
BYTE monUModList[10]; //+01C - MonUModList[9] - nine bytes holding the Ids for each MonUMod assigned to the unit void* unknow1; //+28
DWORD superUniqueID; //+026 BYTE uk2[0x38]; //+28
AIControl* ptAiGeneral; //+02A
BYTE uk2[0x32]; //+02E
}; };
struct ObjectData struct ObjectData
@ -425,7 +297,7 @@ ITEMFLAG_RUNEWORD = 0x04000000
WORD prefix[3]; //+38 WORD prefix[3]; //+38
WORD suffix[3]; //+3E WORD suffix[3]; //+3E
BYTE equipLoc; //+44 BYTE equipLoc; //+44
/* location if equipped /* emplacement si équipé
* 00 = noequip/inBelt * 00 = noequip/inBelt
* 01 = head * 01 = head
* 02 = neck * 02 = neck
@ -473,14 +345,12 @@ struct NetClient
WORD isHardCoreGame:1; WORD isHardCoreGame:1;
}; };
}; };
BYTE uk2; //+0C BYTE uk2[0x170]; //+0C
char name[0x10]; //+0D
BYTE uk3[0x15F]; //+1D
BYTE* savefile; //+17C BYTE* savefile; //+17C
DWORD finalSize; //+180 DWORD finalSize; //+180
DWORD counter; //+184 DWORD counter; //+184
DWORD currentSize; //+188 DWORD currentSize; //+188
BYTE uk4[0x1C]; //+18C BYTE uk3[0x1C]; //+18C
Game* ptGame; //+1A8 Game* ptGame; //+1A8
//+1A8 is ptGame //+1A8 is ptGame
//+4A8 ptNextClient //+4A8 ptNextClient
@ -529,7 +399,7 @@ struct Unit
}; //+04 }; //+04
DWORD nUnitId; //+08 DWORD nUnitId; //+08
DWORD nItemNum; //+0C DWORD nItemNum; //+0C
DWORD mode; //+10 DWORD CurrentAnim; //+10
union{ union{
MonsterData* ptMonsterData; MonsterData* ptMonsterData;
ObjectData* ptObjectData; ObjectData* ptObjectData;
@ -577,7 +447,7 @@ struct Unit
BYTE uk10[0x0C]; //+D4 BYTE uk10[0x0C]; //+D4
Unit* ptFirstMonster; //+E0 Unit* ptFirstMonster; //+E0
Unit* Unit1; //+E4 Unit* Unit1; //+E4
Unit* ptNextUnitInRoom; //+E8 Unit* Unit2; //+E8
BYTE uk11[0x08]; //+EC BYTE uk11[0x08]; //+EC
union{ union{
CBPlayerData* ptCBPlayerData; CBPlayerData* ptCBPlayerData;

View File

@ -1,85 +0,0 @@
/*=================================================================
File created by Yohann NICOLAS.
Get Game version.
=================================================================*/
//#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include "VersionInfo.h"
#pragma comment(lib, "Version.Lib")
const char* VersionStrings[16] = { "1.00","1.07","1.08","1.09","1.09b","1.09d","1.10","1.11","1.11b","1.12","1.13c","1.13d","1.14a","1.14b","1.14c","1.14d" };
const char* GetVersionString(int version)
{
if (version < 0 || version >= sizeof(VersionStrings))
return "UNKNOWN";
return VersionStrings[version];
}
eGameVersion GetD2Version(LPCVOID pVersionResource)
{
if (!pVersionResource) return UNKNOWN;
UINT uLen;
VS_FIXEDFILEINFO* ptFixedFileInfo;
if (!VerQueryValue(pVersionResource, "\\", (LPVOID*)&ptFixedFileInfo, &uLen))
return UNKNOWN;
if (uLen == 0)
return UNKNOWN;
WORD major = HIWORD(ptFixedFileInfo->dwFileVersionMS);
WORD minor = LOWORD(ptFixedFileInfo->dwFileVersionMS);
WORD revision = HIWORD(ptFixedFileInfo->dwFileVersionLS);
WORD subrevision = LOWORD(ptFixedFileInfo->dwFileVersionLS);
if (major != 1)
return UNKNOWN;
if (minor == 0 && revision == 7 && subrevision == 0) return V107;
if (minor == 0 && revision == 8 && subrevision == 28) return V108;
if (minor == 0 && revision == 9 && subrevision == 19) return V109;
if (minor == 0 && revision == 9 && subrevision == 20) return V109b;
if (minor == 0 && revision == 9 && subrevision == 22) return V109d;
if (minor == 0 && revision == 10 && subrevision == 39) return V110;
if (minor == 0 && revision == 11 && subrevision == 45) return V111;
if (minor == 0 && revision == 11 && subrevision == 46) return V111b;
if (minor == 0 && revision == 12 && subrevision == 49) return V112;
if (minor == 0 && revision == 13 && subrevision == 60) return V113c;
if (minor == 0 && revision == 13 && subrevision == 64) return V113d;
if (minor == 14 && revision == 0 && subrevision == 64) return V114a;
if (minor == 14 && revision == 1 && subrevision == 68) return V114b;
if (minor == 14 && revision == 2 && subrevision == 70) return V114c;
if (minor == 14 && revision == 3 && subrevision == 71) return V114d;
return UNKNOWN;
}
eGameVersion GetD2Version(char* gameExe)
{
DWORD len = GetFileVersionInfoSize(gameExe, NULL);
if (len == 0)
return UNKNOWN;
BYTE* pVersionResource = new BYTE[len];
GetFileVersionInfo(gameExe, NULL, len, pVersionResource);
eGameVersion version = GetD2Version(pVersionResource);
delete pVersionResource;
return version;
}
eGameVersion GetD2Version(HMODULE hModule)
{
HRSRC hResInfo = FindResource(hModule, MAKEINTRESOURCE(VS_VERSION_INFO), RT_VERSION);
if (!hResInfo) return UNKNOWN;
HGLOBAL hResData = LoadResource(hModule, hResInfo);
if (!hResData) return UNKNOWN;
LPVOID pVersionResource = LockResource(hResData);
eGameVersion version = GetD2Version(pVersionResource);
FreeResource(hResData);
return version;
}
///////////////////////// END OF FILE ///////////////////////

View File

@ -1,36 +0,0 @@
/*=================================================================
File created by Yohann NICOLAS.
Get Game version.
=================================================================*/
#pragma once
#include <windows.h>
enum eGameVersion
{
UNKNOWN = -1,
V100 = 0,
V107,
V108,
V109,
V109b,
V109d,
V110,
V111,
V111b,
V112,
V113c,
V113d,
V114a,
V114b,
V114c,
V114d
};
const char* GetVersionString(int version);
eGameVersion GetD2Version(char* gamePath);
eGameVersion GetD2Version(HMODULE hModule);
///////////////////////// END OF FILE ///////////////////////

View File

@ -154,20 +154,9 @@ struct ObjectsBIN
}; };
struct ExperienceBIN//size=0x20
{
DWORD Amazon;
DWORD Sorceress;
DWORD Necromancer;
DWORD Paladin;
DWORD Barbarian;
DWORD Druid;
DWORD Assassin;
DWORD ExpRatio;
};
struct LevelsBIN//size=0x220 struct LevelsBIN//size=0x220
{ {
}; };
struct GemsBIN //size: 0xC0=192 (source : fct of dll) struct GemsBIN //size: 0xC0=192 (source : fct of dll)
@ -217,7 +206,7 @@ struct GemsBIN //size: 0xC0=192 (source : fct of dll)
DWORD shieldmod3max; //+BC DWORD shieldmod3max; //+BC
}; };
struct ItemsBIN //size: 0x1A8=424 (source : fct of dll) struct ItemsBIN //size: 0x1A8=424 (source : fct of dll) (nblines : 134 CA 8B) Gold:20B
{ {
char FlippyFile[0x20]; //+00 char FlippyFile[0x20]; //+00
char InvFile[0x20]; //+20 char InvFile[0x20]; //+20
@ -391,40 +380,33 @@ struct RunesBIN //size: 0x120=288 (1.10 ok)
struct CharStatsBIN //size= 0xC4=196 struct CharStatsBIN //size= 0xC4=196
{ {
WCHAR nameU[0x10]; //+00 WCHAR nameU[0x10];
char name[0x10]; //+20 char name[0x10];
BYTE baseSTR; //+30 BYTE baseSTR; //+20
BYTE baseDEX; //+31 BYTE baseDEX;
BYTE baseENE; //+32 BYTE baseENE;
BYTE baseVIT; //+33 BYTE baseVIT;
BYTE baseStamina; //+34 BYTE baseStamina;
BYTE hpadd; //+35 BYTE HPAdd;
BYTE percentStr; //+36 BYTE percentStr;
BYTE percentInt; //+37 BYTE percentDex;
BYTE percentDex; //+38 BYTE percentInt;
BYTE percentVit; //+39 BYTE percentVit;
BYTE manaRegen; //+3A WORD manaRegen;
BYTE __3B; //+3B DWORD toHitFactor;
DWORD toHitFactor; //+3C BYTE walkVelocity;//+30
BYTE walkVelocity; //+40 BYTE runVelocity;
BYTE runVelocity; //+41 BYTE runDrain;
BYTE runDrain; //+42 BYTE lifePerLevel;
BYTE lifePerLevel; //+43 BYTE staminaPerLevel;
BYTE staminaPerLevel; //+44 BYTE manaPerLevel;
BYTE manaPerLevel; //+45 BYTE lifePerVitality;
BYTE lifePerVitality; //+46 BYTE staminaPerVitality;
BYTE staminaPerVitality; //+47 BYTE manaPerMagic;
BYTE manaPerMagic; //+48 BYTE blockFactor;
BYTE blockFactor; //+49 WORD startSkill;
WORD __4A_startSkill; //+4A DWORD baseWClass;
DWORD baseWClass; //+4C DWORD unknown1[3];
BYTE StatPerLevel; //+50
BYTE __51; //+51
WORD StrAllSkills; //+52
WORD StrSkillTab1; //+54
WORD StrSkillTab2; //+56
WORD StrSkillTab3; //+58
WORD StrClassOnly; //+5A
DWORD item1; DWORD item1;
BYTE item1Loc; BYTE item1Loc;
BYTE item1Count; BYTE item1Count;
@ -571,28 +553,19 @@ struct UniqueItemsBIN //size=0x14C (332)
struct { struct {
BYTE ukf:2; BYTE ukf:2;
BYTE carry1:1; BYTE carry1:1;
BYTE ladder:1;
}; };
}; };
BYTE uk3[0x11F]; //+2D BYTE uk3[0x11F]; //+2D
}; };
struct SetsBIN //size=0x128 (source : fct of dll)
{
WORD setNum; //+00
WORD setNameIndex; //+02
BYTE uk3[0x124]; //+04
};
struct SetItemsBIN //size=0x1B8 (source : fct of dll) struct SetItemsBIN //size=0x1B8 (source : fct of dll)
{ {
WORD setNum; //+00 WORD setId; //+00
char index[0x20]; //+02 char index[0x20]; //+02
BYTE uk1; //+04 BYTE uk1; //+04
WORD setNameId; //+24 WORD setNameId; //+24
BYTE uk2[0x6]; //+26 BYTE uk2[0x192]; //+26
WORD setId; //+2C
BYTE uk3[0x18A]; //+2E
}; };
@ -922,10 +895,7 @@ struct MonStatsBIN //size=0x1A8 (424)
{ {
BYTE uk1[0x6]; //+00 BYTE uk1[0x6]; //+00
WORD monsterNameID; //+06 WORD monsterNameID; //+06
BYTE uk2[0x168]; //+08 BYTE uk2[0x1A0]; //+08
WORD skill[8]; //+170
BYTE skillArg[8]; //+180
BYTE uk3[0x20]; //+188
}; //+1A8 }; //+1A8
struct ItemTypesBIN //size=0xE4 (228) (source : fct of dll) struct ItemTypesBIN //size=0xE4 (228) (source : fct of dll)
@ -1209,10 +1179,7 @@ struct DataTables//01EE6A20 * 01FDA2D0 //second comments=1.11
BYTE uk8[0x18]; //+BE0 BYTE uk8[0x18]; //+BE0
ItemTypesBIN* itemTypes; //+BF8 ItemTypesBIN* itemTypes; //+BF8
DWORD nbItemTypes; //+BFC DWORD nbItemTypes; //+BFC
BYTE uk9[0x0C]; //+C00 BYTE uk9[0x18]; //+C00
SetsBIN* sets; //+C0C //1.11 and 1.10
DWORD nbSets; //+C10 //1.11 and 1.10
BYTE uk9b[0x4]; //+C14
SetItemsBIN* setItems; //+C18 //1.11 and 1.10 SetItemsBIN* setItems; //+C18 //1.11 and 1.10
DWORD nbSetItems; //+C1C //1.11 and 1.10 DWORD nbSetItems; //+C1C //1.11 and 1.10
BYTE uk10[0x4]; //+C20 BYTE uk10[0x4]; //+C20

View File

@ -15,9 +15,9 @@ struct Room;
#pragma pack(1) #pragma pack(1)
struct sWinMessage struct sWinMessage
{ {
DWORD msg; void* msg;
DWORD type; DWORD type;
DWORD key; DWORD uk1;
WORD x; WORD x;
WORD y; WORD y;
DWORD uk3; DWORD uk3;
@ -95,17 +95,6 @@ struct ItemGenerationData //size=0x84
}; };
}; };
struct AIParam {
void* control; //+0x00
void* u_0x04; //+0x04
Unit* target; //+0x08
void* u_0x0C; //+0x0C
void* u_0x10; //+0x10
DWORD distanceToTarget; //+0x14
BOOL engagedInCombat; //+0x18
MonStatsBIN* ptMonStatsBIN; //+0x1C
void* ptMonStats2BIN; //+0x20
};
/*=================================================================*/ /*=================================================================*/
/* Data Structure to Update Client */ /* Data Structure to Update Client */

View File

@ -18,29 +18,29 @@ enum D2TypeSize { D2TS_UNITSIZE = 0x011C };
enum D2DifficultyModes { D2DM_NORMAL, D2DM_NIGHTMARE, D2DM_HELL }; enum D2DifficultyModes { D2DM_NORMAL, D2DM_NIGHTMARE, D2DM_HELL };
enum D2PlayerClass { D2PC_AMAZON, D2PC_SORCERESS, D2PC_NECROMANCER, D2PC_PALADIN, D2PC_BARBARIAN, D2PC_DRUID, D2PC_ASSASSIN }; enum D2PlayerClass { D2PC_AMAZON, D2PC_SORCERESS, D2PC_NECROMANCER, D2PC_PALADIN, D2PC_BARBARIAN, D2PC_DRUID, D2PC_ASSASSIN };
// add the prefix "ÿc" before the number directly in the text.
enum D2Color enum D2Color
{ {
BLACK=6,
// BLACK_BIS=14,
DARK_GRAY=5,
GRAY=16,
LIGHT_GRAY=15,
// WHITE_BIS=13,
WHITE=0, WHITE=0,
BRIGHT_WHITE=18, RED=1,
GOLD=4,
DARK_YELLOW=7,
YELLOW=9,
ORANGE=8,
DARKEST_GREEN=10,
DARK_GREEN=12,
GREEN=2, GREEN=2,
BLUE=3, BLUE=3,
PURPLE=11, GOLD=4,
RED=1, DARK_GRAY=5,
CRYSTAL_RED=19, // INVISIBLE=6,
// VERY_WIERD=17, DARK_YELLOW=7,
ORANGE=8,
YELLOW=9,
DARKEST_GREEN=0xA,
PURPLE=0xB,
DARK_GREEN=0xC,
// WHITE_BIS=0xD,
// INVISIBLE2=0xE,
LIGHT_GRAY=0xF,
GRAY=0x10,
// VERY_WIERD=0x11,
BRIGHT_WHITE=0x12,
CRYSTAL_RED=0x13,
// WIERD_YELLOW=0x14
}; };
enum D2Lang enum D2Lang
@ -824,30 +824,6 @@ enum D2UnitType
UNIT_ROOMTILE UNIT_ROOMTILE
}; };
enum D2UnitMode
{
UNIT_MODE_DEATH = 0,
UNIT_MODE_NEUTRAL,
UNIT_MODE_WALK,
UNIT_MODE_RUN,
UNIT_MODE_GET_HIT,
UNIT_MODE_TOWN_NEUTRAL,
UNIT_MODE_TOWN_WALK,
UNIT_MODE_ATTACK1,
UNIT_MODE_ATTACK2,
UNIT_MODE_BLOCK,
UNIT_MODE_CAST,
UNIT_MODE_THROW,
UNIT_MODE_KICK,
UNIT_MODE_SKILL1,
UNIT_MODE_SKILL2,
UNIT_MODE_SKILL3,
UNIT_MODE_SKILL4,
UNIT_MODE_DEAD,
UNIT_MODE_SEQUENCE,
UNIT_MODE_KNOCK_BACK
};
enum D2BodyLoc enum D2BodyLoc
{ {
LOC_HEAD =1, LOC_HEAD =1,

View File

@ -11,7 +11,6 @@ enum UpdateClientConst
{ {
UC_SELECT_STASH=0x18, UC_SELECT_STASH=0x18,
UC_SHARED_GOLD, UC_SHARED_GOLD,
UC_PAGE_NAME,
UC_ADD_STAT, UC_ADD_STAT,
UC_ADD_SYNERGY, UC_ADD_SYNERGY,
UC_TEST1, UC_TEST1,
@ -41,28 +40,15 @@ enum UpdateServerConst
US_SELECT_PREVIOUS_INDEX2, US_SELECT_PREVIOUS_INDEX2,
US_SELECT_NEXT_INDEX2, US_SELECT_NEXT_INDEX2,
US_WORLDEVENT, US_WORLDEVENT,
US_SAVE, US_STARTSAVE,
US_MAXGOLD, US_MAXGOLD,
US_PUTGOLD, US_PUTGOLD,
US_TAKEGOLD, US_TAKEGOLD,
US_RENAME,
US_PAGENAME, //For CB
US_SET_INDEX, US_TEST1,
US_SET_MAIN_INDEX, US_TEST2,
US_RESET_INDEX, US_TEST3
US_INSERT_PAGE,
US_DELETE_PAGE,
US_SWAP3,
US_SWAP2,
US_SWAP1,
US_SWAP0,
US_SWAP0_TOGGLE,
US_TOGGLE1,
US_TOGGLE2,
US_TOGGLE3,
US_TEST1, //For CB
US_TEST2, //For CB
US_TEST3 //For CB
}; };
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,887 +0,0 @@
diff --git a/PlugY/InfinityStash.cpp b/PlugY/InfinityStash.cpp
index 22e9c35..ea09d36 100644
--- a/PlugY/InfinityStash.cpp
+++ b/PlugY/InfinityStash.cpp
@@ -26,6 +26,7 @@ bool active_sharedStash = false;
bool separateHardSoftStash = false;
bool active_sharedGold=false;
char* sharedStashFilename = NULL;
+DWORD saveFileStackSize = 0x2000;
typedef int (*TchangeToSelectedStash)(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient);
@@ -422,7 +423,7 @@ void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DW
while(ptStash)
{
- if (*curSize + 0x2000 > *maxSize)
+ if (*curSize + saveFileStackSize > *maxSize)
{
BYTE* oldData = *data;
*maxSize *= 2;
diff --git a/PlugY/Interface_Skills.cpp b/PlugY/Interface_Skills.cpp
index 90178f7..8a07c2a 100644
--- a/PlugY/Interface_Skills.cpp
+++ b/PlugY/Interface_Skills.cpp
@@ -49,9 +49,10 @@ Unit* STDCALL skillsPageMouseDown(sWinMessage* msg)
if (active_SkillsPoints && !onRealm && D2isLODGame() && isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY()))
{
log_msg("push down left button unassign skill\n");
- btnSkillIsDown = 1;
+ //btnSkillIsDown = 1;
D2PlaySound(4,0,0,0,0);
freeMessage(msg);
+ updateServer(US_UNASSIGN_SKILLS);
return NULL;
}
return ptChar;
@@ -233,6 +234,7 @@ void Install_InterfaceSkills()
//6FAE1112 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
//004ABC1A |> C746 18 00000000 MOV DWORD PTR DS:[ESI+18],0
+ /* Conflicts with D2ExpRes
// Manage mouse up
mem_seek R8(D2Client, 7BC40, 7BC40, 78466, 17558, 8C078, 80248, 795F8, 30AA8, ABC96);
MEMJ_REF4( D2FreeWinMessage, caller_skillsPageMouseUp);//0xFFF93B0A
@@ -243,6 +245,7 @@ void Install_InterfaceSkills()
//6FB295F7 .^E9 8828F9FF JMP <JMP.&Storm.#511>
//6FAE0AA7 .^E9 E0B2FDFF JMP <JMP.&Storm.#511>
//004ABC95 |. E8 F645F7FF CALL Game.00420290
+ */
log_msg("\n");
diff --git a/PlugY/Interface_Stats.cpp b/PlugY/Interface_Stats.cpp
index 85e6029..1d3a4cf 100644
--- a/PlugY/Interface_Stats.cpp
+++ b/PlugY/Interface_Stats.cpp
@@ -13,6 +13,7 @@
#include "common.h"
#include <stdio.h>
+/*
static struct
{
union{
@@ -35,6 +36,7 @@ static struct
#define getYNextPageBtn() RY(D2GetResolution()?0x40:0x70)
#define getHNextPageBtn() 32
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
+*/
@@ -49,7 +51,7 @@ void STDCALL printStatsPageBtns()
sDrawImageInfo data;
ZeroMemory(&data,sizeof(data));
- if (printBackgroundOnMainPage && D2GetResolution())
+ if (printBackgroundOnMainPage)
{
setImage(&data, statsBackgroundImages);
setFrame(&data, 1);
@@ -57,16 +59,14 @@ void STDCALL printStatsPageBtns()
}
setImage(&data, D2LoadBuySelBtn());
- if (D2GetResolution())
- {
- setFrame(&data, 12 + isDownBtn.previousPage);
- D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
- }
+ setFrame(&data, 12 + isDownBtn.previousPage);
+ D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
+
setFrame(&data, 14 + isDownBtn.nextPage);
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
D2SetFont(1);
- if (D2GetResolution() && isOnPreviousPageBtn(mx,my)) //print popup "previous page"
+ if (isOnPreviousPageBtn(mx,my)) //print popup "previous page"
{
lpText = getLocalString(STR_PREVIOUS_PAGE);
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
@@ -84,6 +84,12 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
+ if (statsLeftDown(msg)) {
+ freeMessage(msg);
+ return NULL;
+ }
+
+ /*
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
{
log_msg("push down left button previous page\n");
@@ -100,6 +106,7 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
freeMessage(msg);
return NULL;
}
+ */
return ptChar;
}
@@ -110,6 +117,13 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
+ if (statsLeftUp(msg)) {
+ isDownBtn.all=0;
+ freeMessage(msg);
+ return NULL;
+ }
+
+ /*
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
{
log_msg("push up left button previous page\n");
@@ -134,6 +148,7 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
return NULL;
}
}
+ */
isDownBtn.all=0;
return ptChar;
diff --git a/PlugY/LocalizedStrings.cpp b/PlugY/LocalizedStrings.cpp
index 70595ee..3c76d87 100644
--- a/PlugY/LocalizedStrings.cpp
+++ b/PlugY/LocalizedStrings.cpp
@@ -51,7 +51,7 @@ LPCWSTR getLocalTypeString(DWORD code)
{
if (sLocalizedTypeStrings[i].code == code)
{
- log_msg("Code=%08X\n", code);
+ //log_msg("Code=%08X\n", code);
if (sLocalizedTypeStrings[i].itemStr)
return StripGender(D2GetStringFromString(sLocalizedTypeStrings[i].itemStr));
LPWSTR text = StripGender(sLocalizedTypeStrings[i].typeLocalizedString);
@@ -300,6 +300,8 @@ void loadLocalizedStrings(int language)
LOAD(STR_SHARED_GOLD_QUANTITY);
LOAD(STR_PREVIOUS_PAGE);
LOAD(STR_NEXT_PAGE);
+ LOAD(STR_PREVIOUS_RUNE);
+ LOAD(STR_NEXT_RUNE);
LOAD(STR_ITEM_LEVEL);
LOAD(STR_PAGE_TYPE_CHANGE);
diff --git a/PlugY/LocalizedStrings.h b/PlugY/LocalizedStrings.h
index 9fb08e7..0e7b83d 100644
--- a/PlugY/LocalizedStrings.h
+++ b/PlugY/LocalizedStrings.h
@@ -37,6 +37,8 @@ enum eStringList
STR_SHARED_GOLD_QUANTITY,
STR_PREVIOUS_PAGE,
STR_NEXT_PAGE,
+ STR_PREVIOUS_RUNE,
+ STR_NEXT_RUNE,
STR_ITEM_LEVEL,
STR_PAGE_TYPE_CHANGE,
//
diff --git a/PlugY/NewInterface_CubeListing.cpp b/PlugY/NewInterface_CubeListing.cpp
index 1c54331..d50c8bc 100644
--- a/PlugY/NewInterface_CubeListing.cpp
+++ b/PlugY/NewInterface_CubeListing.cpp
@@ -233,12 +233,6 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
printInputItem(&curForm->input6, buf, len, &realNbInputs);
printInputItem(&curForm->input7, buf, len, &realNbInputs);
- if (realNbInputs != curForm->numinputs)
- {
- PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
- return 1;
- }
-
PRINT(BUF,L" => ");
int realNbOutputs=0;
@@ -269,6 +263,9 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
// if (curForm->version == 100)
// sprintf(BUF, " [expansion only]");
+ if (realNbInputs != curForm->numinputs)
+ PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
+
return 1;
}
#undef BUF
diff --git a/PlugY/NewInterface_Runewords.cpp b/PlugY/NewInterface_Runewords.cpp
index 99d1f38..13efd9f 100644
--- a/PlugY/NewInterface_Runewords.cpp
+++ b/PlugY/NewInterface_Runewords.cpp
@@ -12,6 +12,7 @@
#include "common.h"
#include <stdio.h>
+/*
#define NB_RUNES_PER_PAGE 25
#define getXCloseBtn() 360
@@ -53,6 +54,7 @@ static struct
};
};
} isDownBtn;
+*/
void printRuneword(RunesBIN* runesData, DWORD pos)
@@ -64,7 +66,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
D2SetFont(6);
DWORD nbPixel = D2GetPixelLen(lpText);
DWORD x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
- D2PrintString(lpText, x1, 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
+ D2PrintString(lpText, posXRunesList + RX(x1), posYRunesList + 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
typesList[0]=L'\0';
DWORD numItype=0;
@@ -80,7 +82,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
}
nbPixel = D2GetPixelLen(typesList);
x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
- D2PrintString(typesList, x1, 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
+ D2PrintString(typesList, posXRunesList + RX(x1), posYRunesList + 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
runesList[0]=L'\0';
DWORD numRune=0;
@@ -115,7 +117,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
}
// x1 = (nbPixel < 145) ? 155 : 300-nbPixel;
- D2PrintString(runesList, x1, y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
+ D2PrintString(runesList, posXRunesList + RX(x1), posYRunesList + y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
}
@@ -123,48 +125,58 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
//6FB21FAA
void STDCALL printRunewordsPage()
{
- if (!D2isLODGame() || !D2GetResolution()) return D2PrintStatsPage();
+ if (!D2isLODGame()) return D2PrintStatsPage();
LPWSTR lpText;
- bDontPrintBorder = true;
+ bDontPrintBorder = D2GetResolution()? true : false;
//Init data for print image
sDrawImageInfo data;
ZeroMemory(&data,sizeof(data));
//print background
-/* setImage(&data, newStatsInterfaceImages);
+ fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
+ setImage(&data, newStatsInterfaceImages);
setFrame(&data, 0);
- D2PrintImage(&data, 0, 256, -1, 5, 0);
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
setFrame(&data, 1);
- D2PrintImage(&data, 256,256, -1, 5, 0);
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
setFrame(&data, 2);
- D2PrintImage(&data, 0, 512, -1, 5, 0);
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
setFrame(&data, 3);
- D2PrintImage(&data, 256,512, -1, 5, 0);
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
setFrame(&data, 4);
- D2PrintImage(&data, 0, 552, -1, 5, 0);
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
setFrame(&data, 5);
- D2PrintImage(&data, 256,552, -1, 5, 0);
-*/
- fillRect(0,0,400,552,0,5);
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
+
+ if (printBackgroundOnMainPage)
+ {
+ setImage(&data, statsBackgroundImages);
+ setFrame(&data, 1);
+ D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
+ D2PrintImage(&data, getXPrevRunesBtn()-7, getYPrevRunesBtn()+8, -1, 5, 0);
+ }
//print button close
setImage(&data, D2LoadBuySelBtn());
setFrame(&data, 10 + isDownBtn.close);
D2PrintImage(&data, getXCloseBtn(), getYCloseBtn(), -1, 5, 0);
+ //print previous page button
+ setFrame(&data, 12 + isDownBtn.previousPage);
+ D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
+
//print next page button
- setFrame(&data, isDownBtn.nextPage);
+ setFrame(&data, 14 + isDownBtn.nextPage);
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
//print previous runes button
- setImage(&data, stashBtnsImages);
- setFrame(&data, isDownBtn.prevRunes);
+ setFrame(&data, 12 + isDownBtn.prevRunes);
D2PrintImage(&data, getXPrevRunesBtn(), getYPrevRunesBtn(), -1, 5, 0);
//print previous runes button
- setFrame(&data, 2 + isDownBtn.nextRunes);
+ setFrame(&data, 14 + isDownBtn.nextRunes);
D2PrintImage(&data, getXNextRunesBtn(), getYNextRunesBtn(), -1, 5, 0);
D2SetFont(6);
@@ -181,11 +193,11 @@ void STDCALL printRunewordsPage()
{
if (!runesData->Complete || runesData->Server) continue;
nbRunesCompleted++;
- if ( (curRunesPage * NB_RUNES_PER_PAGE < nbRunesCompleted) &&
- (nbRunesCompleted <= (curRunesPage+1) * NB_RUNES_PER_PAGE) )
+ if ( (curRunesPage * runesPerPage < nbRunesCompleted) &&
+ (nbRunesCompleted <= (curRunesPage+1) * runesPerPage) )
printRuneword(runesData, curNbRunes++);
}
- maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / NB_RUNES_PER_PAGE : 0;
+ maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / runesPerPage : 0;
//////////////////// POPUP PRINTING ////////////////////
@@ -197,11 +209,26 @@ void STDCALL printRunewordsPage()
{
D2PrintPopup(D2GetStringFromIndex(0x1030), getXCloseBtn()+getLCloseBtn()/2, getYCloseBtn()-getHCloseBtn(), WHITE, 1);
}
+ else if (isOnPreviousPageBtn(x,y)) //print popup "previous page"
+ {
+ lpText = getLocalString(STR_PREVIOUS_PAGE);
+ D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
+ }
else if (isOnNextPageBtn(x,y)) // print popup "next page"
{
lpText = getLocalString(STR_NEXT_PAGE);
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
}
+ else if (isOnPrevRunesBtn(x,y)) // print popup "previous rune"
+ {
+ lpText = getLocalString(STR_PREVIOUS_RUNE);
+ D2PrintPopup(lpText, getXPrevRunesBtn()+getLPrevRunesBtn()/2, getYPrevRunesBtn()-getHPrevRunesBtn(), WHITE, 1);
+ }
+ else if (isOnNextRunesBtn(x,y)) // print popup "next rune"
+ {
+ lpText = getLocalString(STR_NEXT_RUNE);
+ D2PrintPopup(lpText, getXNextRunesBtn()+getLNextRunesBtn()/2, getYNextRunesBtn()-getHNextRunesBtn(), WHITE, 1);
+ }
}
//////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/PlugY/NewInterface_Stats.cpp b/PlugY/NewInterface_Stats.cpp
index 10fa32d..d73c5da 100644
--- a/PlugY/NewInterface_Stats.cpp
+++ b/PlugY/NewInterface_Stats.cpp
@@ -13,6 +13,7 @@
#include <stdio.h>
+/*
#define getXCloseBtn() 360
#define getLCloseBtn() 32
#define getYCloseBtn() (ResolutionY - 60)
@@ -92,6 +93,7 @@ void** ptD2AssignStatsPointsBtnImages = (void**)0x6FBB5BB4;
+/*
static struct
{
union{
@@ -111,6 +113,7 @@ static struct
};
};
} isDownBtn;
+*/
void print2Lines(WORD id, LPWSTR lpText, DWORD x, DWORD l, DWORD y)
diff --git a/PlugY/NewInterface_StatsPageTwo.cpp b/PlugY/NewInterface_StatsPageTwo.cpp
index dfdc8a1..6215dd6 100644
--- a/PlugY/NewInterface_StatsPageTwo.cpp
+++ b/PlugY/NewInterface_StatsPageTwo.cpp
@@ -12,6 +12,7 @@
#include "common.h"
#include <stdio.h>
+/*
#define getXCloseBtn() RX(0x110)
#define getLCloseBtn() 32
#define getYCloseBtn() RY(0x40)
@@ -29,11 +30,13 @@
#define getYNextPageBtn() RY(0x40)
#define getHNextPageBtn() 32
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
+*/
const char * STATS_INTERFACE_FILENAME = "PlugY\\statsinterface.txt";
#define BUFSIZE 0x400
+/*
static struct
{
union{
@@ -45,6 +48,7 @@ static struct
};
};
} isDownBtn;
+*/
struct statsInterfaceBIN
@@ -337,8 +341,7 @@ void STDCALL printNewStatsPageTwo(int currentPage)
WCHAR text[BUFSIZE];
LPWSTR lpText;
- bDontPrintBorder = false;
-
+ bDontPrintBorder = D2GetResolution()? true : false;
Unit* ptChar = D2GetClientPlayer();
d2_assert(!ptChar, "Printing stats page : no character selected",__FILE__,__LINE__);
@@ -349,16 +352,20 @@ void STDCALL printNewStatsPageTwo(int currentPage)
ZeroMemory(&data,sizeof(data));
//print background
- fillRect(RX(0),RY(480),320,432,0,5);//552
+ fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
setImage(&data, newStatsInterfaceImages);
setFrame(&data, 0);
- D2PrintImage(&data, RX(0), RY(224), -1, 5, 0);
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
setFrame(&data, 1);
- D2PrintImage(&data, RX(256),RY(224), -1, 5, 0);//256
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
setFrame(&data, 2);
- D2PrintImage(&data, RX(0), RY(48), -1, 5, 0);//432
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
setFrame(&data, 3);
- D2PrintImage(&data, RX(256),RY(48), -1, 5, 0);
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
+ setFrame(&data, 4);
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
+ setFrame(&data, 5);
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
D2SetFont(1);
for (int i=0; i<nbStatsInterface; i++)
@@ -392,10 +399,12 @@ void STDCALL printNewStatsPageTwo(int currentPage)
D2PrintString(text, x, y, WHITE, 0);
*/
- //print background previous/next page buttons
- setImage(&data, statsBackgroundImages);
- setFrame(&data, D2GetResolution()?1:0);
- D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
+ if (printBackgroundOnMainPage) {
+ //print background previous/next page buttons
+ setImage(&data, statsBackgroundImages);
+ setFrame(&data, 1);
+ D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
+ }
//print button close
setImage(&data, D2LoadBuySelBtn());
diff --git a/PlugY/NewInterfaces.cpp b/PlugY/NewInterfaces.cpp
index 2bcb2f1..91003fb 100644
--- a/PlugY/NewInterfaces.cpp
+++ b/PlugY/NewInterfaces.cpp
@@ -22,11 +22,39 @@ bool active_newInterfaces=false;
bool selectMainPageOnOpenning=true;
bool printBackgroundOnMainPage=true;
+int posXNextPageBtn = -1;
+int posYNextPageBtn = -1;
+int posXPrevPageBtn = -1;
+int posYPrevPageBtn = -1;
+int posXClosePageBtn = -1;
+int posYClosePageBtn = -1;
+int posXNextRuneBtn = -1;
+int posYNextRuneBtn = -1;
+int posXPrevRuneBtn = -1;
+int posYPrevRuneBtn = -1;
+int posXRunesList = -1;
+int posYRunesList = -1;
+int runesPerPage = -1;
+
+DWORD getXNextPageBtn() {return RX(posXNextPageBtn);}
+DWORD getYNextPageBtn() {return RY(posYNextPageBtn);}
+DWORD getXPreviousPageBtn() {return RX(posXPrevPageBtn);}
+DWORD getYPreviousPageBtn() {return RY(posYPrevPageBtn);}
+DWORD getXCloseBtn() {return RX(posXClosePageBtn);}
+DWORD getYCloseBtn() {return RY(posYClosePageBtn);}
+DWORD getXNextRunesBtn() {return RX(posXNextRuneBtn);}
+DWORD getYNextRunesBtn() {return RY(posYNextRuneBtn);}
+DWORD getXPrevRunesBtn() {return RX(posXPrevRuneBtn);}
+DWORD getYPrevRunesBtn() {return RY(posYPrevRuneBtn);}
+
DWORD bDontPrintBorder=false;
int selectedPage=0;
int lastPage=0;
int extraHiddenPage=0;
+int curRunesPage=0;
+int maxRunesPage=0xFFFF;
+BtnState isDownBtn={0};
void GoNextStatPage()
{
@@ -44,8 +72,12 @@ void GoPreviousStatPage()
void GoStatPage(int page)
{
- if ( (page >= 0) && (page <= lastPage + (D2GetResolution()? extraHiddenPage : 0)) )
+ if ( (page >= 0) && (page <= (lastPage + extraHiddenPage)) )
selectedPage = page;
+ else if (page < 0)
+ selectedPage = lastPage + extraHiddenPage;
+ else
+ selectedPage = 0;
}
int GetCurrentPage()
@@ -83,6 +115,16 @@ DWORD STDCALL mouseCustomPageLeftDown(sWinMessage* msg)
DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
{
if(onRealm) return -1;
+
+ if (selectedPage == 0) return -1;
+ if (!isOnStatsPage(msg->x,msg->y)) return 1;
+ statsLeftUp(msg);
+ D2CleanStatMouseUp();
+ freeMessage(msg);
+ isDownBtn.all=0;
+ return 0;
+
+ /*
if ( (selectedPage > 0) && (selectedPage <= lastPage) )
return mouseNewStatsPageTwoLeftUp(msg);
else if (selectedPage == lastPage+1)
@@ -91,6 +133,87 @@ DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
return mouseNewStatsPageLeftUp(msg);
else
return -1;
+ */
+}
+
+DWORD STDCALL statsLeftDown(sWinMessage* msg)
+{
+ if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
+ {
+ log_msg("push down left button close\n");
+ isDownBtn.close = 1;
+ D2PlaySound(4,0,0,0,0);
+ return 1;
+ }
+ else if (isOnPreviousPageBtn(msg->x,msg->y))
+ {
+ log_msg("push down left button previous page\n");
+ isDownBtn.previousPage = 1;
+ D2PlaySound(4,0,0,0,0);
+ return 1;
+ }
+ else if (isOnNextPageBtn(msg->x,msg->y))
+ {
+ log_msg("push down left button next page\n");
+ isDownBtn.nextPage = 1;
+ D2PlaySound(4,0,0,0,0);
+ return 1;
+ }
+ else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
+ {
+ log_msg("push down left button prev runes\n");
+ isDownBtn.prevRunes = 1;
+ D2PlaySound(4,0,0,0,0);
+ return 1;
+ }
+ else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
+ {
+ log_msg("push down left button next runes\n");
+ isDownBtn.nextRunes = 1;
+ D2PlaySound(4,0,0,0,0);
+ return 1;
+ }
+ return 0;
+}
+
+DWORD STDCALL statsLeftUp(sWinMessage* msg)
+{
+ if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
+ {
+ log_msg("push up left button close\n");
+ if (isDownBtn.close)
+ D2TogglePage(2,1,0);
+ return 1;
+ }
+ else if (isOnPreviousPageBtn(msg->x,msg->y))
+ {
+ log_msg("push up left button previous page\n");
+ if (isDownBtn.previousPage)
+ GoStatPage(selectedPage-1);
+ return 1;
+ }
+ else if (isOnNextPageBtn(msg->x,msg->y))
+ {
+ log_msg("push up left button next page\n");
+ if (isDownBtn.nextPage)
+ GoStatPage(selectedPage+1);
+ return 1;
+ }
+ else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
+ {
+ log_msg("push up left button prev runes\n");
+ if (isDownBtn.prevRunes && curRunesPage)
+ curRunesPage--;
+ return 1;
+ }
+ else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
+ {
+ log_msg("push up left button next runes\n");
+ if (isDownBtn.nextRunes && (curRunesPage < maxRunesPage))
+ curRunesPage++;
+ return 1;
+ }
+ return 0;
}
FCT_ASM ( caller_DontPrintBorder_114 )
@@ -474,6 +597,7 @@ void Install_NewInterfaces()
//00498636 |. 6A 48 PUSH 48
//00498638 |. 8D45 B8 LEA EAX,DWORD PTR SS:[EBP-48]
+ /* Conflicts with D2ExpRes
// Manage mouse down (Play sound)
mem_seek R8(D2Client, 2A9DC, 2A9CC, 312A5, 82736, 891B6, 6B116, BCD36, BF4D6, A7731);
memt_byte( 0x8D, 0xE8 ); // CALL
@@ -486,6 +610,7 @@ void Install_NewInterfaces()
//6FB6CD36 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB6F4D6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//004A7731 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
+ */
// Manage mouse up
mem_seek R8(D2Client, 2ABBB, 2ABAB, 3148D, 836D9, 8A159, 6C0B9, BDCB9, C0459, A78DA);
diff --git a/PlugY/Parameters.cpp b/PlugY/Parameters.cpp
index b4dc915..392c112 100644
--- a/PlugY/Parameters.cpp
+++ b/PlugY/Parameters.cpp
@@ -58,6 +58,7 @@ const char* S_dllFilenames2 = "DllToLoad2";
const char* S_active_Commands = "ActiveCommands";
const char* S_active_CheckMemory = "ActiveCheckMemory";
const char* S_active_othersFeatures = "ActiveAllOthersFeatures";
+const char* S_saveFileStackSize = "SaveFileStackSize";
const char* S_WINDOWED = "WINDOWED";
const char* S_ActiveWindowed = "ActiveWindowed";
@@ -214,6 +215,19 @@ const char* S_INTERFACE = "INTERFACE";
const char* S_active_newInterfaces = "ActiveNewStatsInterface";
const char* S_selectMainPageOnOpenning = "SelectMainPageOnOpenning";
const char* S_printBackgroundOnMainPage = "PrintButtonsBackgroundOnMainStatsPage";
+const char* S_posXNextPageBtn = "PosXNextPageBtn";
+const char* S_posYNextPageBtn = "PosYNextPageBtn";
+const char* S_posXPrevPageBtn = "PosXPrevPageBtn";
+const char* S_posYPrevPageBtn = "PosYPrevPageBtn";
+const char* S_posXClosePageBtn = "PosXClosePageBtn";
+const char* S_posYClosePageBtn = "PosYClosePageBtn";
+const char* S_posXNextRuneBtn = "PosXNextRuneBtn";
+const char* S_posYNextRuneBtn = "PosYNextRuneBtn";
+const char* S_posXPrevRuneBtn = "PosXPrevRuneBtn";
+const char* S_posYPrevRuneBtn = "PosYPrevRuneBtn";
+const char* S_posXRunesList = "PosXRunesList";
+const char* S_posYRunesList = "PosYRunesList";
+const char* S_runesPerPage = "RunesPerPage";
const char* S_EXTRA = "EXTRA";
const char* S_active_RunLODs = "ActiveLaunchAnyNumberOfLOD";
@@ -316,6 +330,10 @@ void init_General(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDefaultFi
active_othersFeatures = atoi(buffer) != 0;
log_msg("active_othersFeatures\t\t= %u\n", active_othersFeatures);
+ GET_PRIVATE_PROFILE_STRING(S_GENERAL, S_saveFileStackSize, "8192");
+ saveFileStackSize = atoi(buffer);
+ log_msg("SaveFileStackSize\t\t\t= %u\n", saveFileStackSize);
+
log_msg("\n");
}
@@ -1032,6 +1050,52 @@ void init_NewInterfaces(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDef
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_printBackgroundOnMainPage, "1");
printBackgroundOnMainPage = atoi(buffer) != 0;
log_msg("printBackgroundOnMainPage\t= %u\n", printBackgroundOnMainPage);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextPageBtn, "161");
+ posXNextPageBtn = atoi(buffer);
+ log_msg("posXNextPageBtn\t= %d\n", posXNextPageBtn);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextPageBtn, "64");
+ posYNextPageBtn = atoi(buffer);
+ log_msg("posYNextPageBtn\t= %d\n", posYNextPageBtn);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevPageBtn, "119");
+ posXPrevPageBtn = atoi(buffer);
+ log_msg("posXPrevPageBtn\t= %d\n", posXPrevPageBtn);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevPageBtn, "64");
+ posYPrevPageBtn = atoi(buffer);
+ log_msg("posYPrevPageBtn\t= %d\n", posYPrevPageBtn);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXClosePageBtn, "360");
+ posXClosePageBtn = atoi(buffer);
+ log_msg("posXClosePageBtn\t= %d\n", posXClosePageBtn);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYClosePageBtn, "64");
+ posYClosePageBtn = atoi(buffer);
+ log_msg("posYClosePageBtn\t= %d\n", posYClosePageBtn);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextRuneBtn, "302");
+ posXNextRuneBtn = atoi(buffer);
+ log_msg("posXNextRuneBtn\t= %d\n", posXNextRuneBtn);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextRuneBtn, "64");
+ posYNextRuneBtn = atoi(buffer);
+ log_msg("posYNextRuneBtn\t= %d\n", posYNextRuneBtn);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevRuneBtn, "260");
+ posXPrevRuneBtn = atoi(buffer);
+ log_msg("posXPrevRuneBtn\t= %d\n", posXPrevRuneBtn);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevRuneBtn, "64");
+ posYPrevRuneBtn = atoi(buffer);
+ log_msg("posYPrevRuneBtn\t= %d\n", posYPrevRuneBtn);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXRunesList, "50");
+ posXRunesList = atoi(buffer);
+ log_msg("posXRunesList\t= %d\n", posXRunesList);
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYRunesList, "45");
+ posYRunesList = atoi(buffer);
+ log_msg("posYRunesList\t= %d\n", posYRunesList);
+
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_runesPerPage, "30");
+ runesPerPage = atoi(buffer);
+ log_msg("runesPerPage\t= %d\n", runesPerPage);
}
log_msg("\n");
}
diff --git a/PlugY/infinityStash.h b/PlugY/infinityStash.h
index 0ca6b4d..123705d 100644
--- a/PlugY/infinityStash.h
+++ b/PlugY/infinityStash.h
@@ -18,6 +18,7 @@ extern bool active_sharedStash;
extern bool active_sharedGold;
extern bool separateHardSoftStash;
extern char* sharedStashFilename;
+extern DWORD saveFileStackSize;
extern bool displaySharedSetItemNameInGreen;
extern int posXPreviousBtn;
diff --git a/PlugY/newInterfaces.h b/PlugY/newInterfaces.h
index de51f26..c4c4ff3 100644
--- a/PlugY/newInterfaces.h
+++ b/PlugY/newInterfaces.h
@@ -9,20 +9,94 @@
#include "common.h"
#define MILIEU(X,L,N) (X + ((N<L)? (L-N)/2 : 0))
-#define isOnStatsPage(x,y) ((x<400) && (y<553))
+#define isOnStatsPage(x,y) (x<RX(512))
extern DWORD bDontPrintBorder;
+extern int selectedPage;
extern int extraHiddenPage;
+extern int curRunesPage;
+extern int maxRunesPage;
void GoNextStatPage();
void GoPreviousStatPage();
void GoStatPage(int page);
int GetCurrentPage();
+struct BtnState
+{
+ union{
+ DWORD all;
+ struct{
+ DWORD AssSTR:1;
+ DWORD AssDEX:1;
+ DWORD AssVIT:1;
+ DWORD AssENE:1;
+ DWORD UnaSTR:1;
+ DWORD UnaDEX:1;
+ DWORD UnaVIT:1;
+ DWORD UnaENE:1;
+ DWORD close:1;
+ DWORD previousPage:1;
+ DWORD nextPage:1;
+ DWORD prevRunes:1;
+ DWORD nextRunes:1;
+ };
+ };
+};
+extern BtnState isDownBtn;
+
extern bool active_newInterfaces;
extern bool selectMainPageOnOpenning;
extern bool printBackgroundOnMainPage;
+extern int posXNextPageBtn;
+extern int posYNextPageBtn;
+extern int posXPrevPageBtn;
+extern int posYPrevPageBtn;
+extern int posXClosePageBtn;
+extern int posYClosePageBtn;
+extern int posXNextRuneBtn;
+extern int posYNextRuneBtn;
+extern int posXPrevRuneBtn;
+extern int posYPrevRuneBtn;
+extern int posXRunesList;
+extern int posYRunesList;
+extern int runesPerPage;
+
+DWORD getXNextPageBtn();
+DWORD getYNextPageBtn();
+DWORD getXPreviousPageBtn();
+DWORD getYPreviousPageBtn();
+DWORD getXCloseBtn();
+DWORD getYCloseBtn();
+DWORD getXNextRunesBtn();
+DWORD getYNextRunesBtn();
+DWORD getXPrevRunesBtn();
+DWORD getYPrevRunesBtn();
+
+#define getLCloseBtn() 32
+#define getHCloseBtn() 32
+#define isOnCloseBtn(x,y) isOnRect(x, y, getXCloseBtn(), getYCloseBtn(), getLCloseBtn(), getHCloseBtn())
+
+#define getLPreviousPageBtn() 32
+#define getHPreviousPageBtn() 32
+#define isOnPreviousPageBtn(x,y) isOnRect(x, y, getXPreviousPageBtn(), getYPreviousPageBtn(), getLPreviousPageBtn(), getHPreviousPageBtn())
+
+#define getLNextPageBtn() 32
+#define getHNextPageBtn() 32
+#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
+
+#define getLPrevRunesBtn() 32
+#define getHPrevRunesBtn() 32
+#define isOnPrevRunesBtn(x,y) isOnRect(x, y, getXPrevRunesBtn(), getYPrevRunesBtn(), getLPrevRunesBtn(), getHPrevRunesBtn())
+
+#define getLNextRunesBtn() 32
+#define getHNextRunesBtn() 32
+#define isOnNextRunesBtn(x,y) isOnRect(x, y, getXNextRunesBtn(), getYNextRunesBtn(), getLNextRunesBtn(), getHNextRunesBtn())
+
+DWORD STDCALL statsLeftDown(sWinMessage* msg);
+DWORD STDCALL statsLeftUp(sWinMessage* msg);
+
void Install_NewInterfaces();
/*================================= END OF FILE =================================*/
\ No newline at end of file
diff --git a/PlugY/parameters.h b/PlugY/parameters.h
index d426c99..1cf884c 100644
--- a/PlugY/parameters.h
+++ b/PlugY/parameters.h
@@ -6,7 +6,7 @@
=================================================================*/
#pragma once
-#define PLUGY_VERSION "14.03"
+#define PLUGY_VERSION "14.03 HD"
enum TargetMod
{

View File

@ -631,8 +631,8 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found. the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.> {one line to give the program's name and a brief idea of what it does.}
Copyright (C) <year> <name of author> Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -652,7 +652,7 @@ Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode: notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author> {project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details. under certain conditions; type `show c' for details.

View File

@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcproj", "{EB63DF4E-A019-4522-A140-9E8C7350B331}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.ActiveCfg = Debug|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.Build.0 = Debug|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.ActiveCfg = Release|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,14 +1,14 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Use a more big stash Use a more big stash
=================================================================*/ =================================================================*/
#include "plugYFiles.h" // Install_PlugYFiles()
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "plugYFiles.h" // Install_PlugYFiles()
bool active_bigStash = false; bool active_bigStash = false;
bool active_bigStash_tested = false; bool active_bigStash_tested = false;
@ -45,26 +45,15 @@ InventoryBIN* STDCALL modifStashGrid(InventoryBIN* ptInventoryBin)
return ptInventoryBin; return ptInventoryBin;
} }
FCT_ASM ( caller_modifStashGrid ) FCT_ASM ( caller_modifStashGrid )
PUSH DWORD PTR SS:[ESP+0x14] POP ESI
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
CALL D2CompileTxtFile CALL D2CompileTxtFile
PUSH EAX PUSH EAX
CALL modifStashGrid CALL modifStashGrid
RETN 0x14 JMP ESI
}} }}
//FCT_ASM ( caller_modifStashGrid )
// POP ESI
// CALL D2CompileTxtFile
// PUSH EAX
// CALL modifStashGrid
// JMP ESI
//}}
FCT_ASM ( caller_changeTradeStash ) FCT_ASM ( caller_changeTradeStash )
CMP onRealm,0 CMP onRealm,0
JNZ normalTradeStash JNZ normalTradeStash
@ -89,18 +78,16 @@ void Install_BigStash()
log_msg("Patch D2Common & D2Client for make 10x10 squares in the stash. (BigStash)\n"); log_msg("Patch D2Common & D2Client for make 10x10 squares in the stash. (BigStash)\n");
// modification of stash grid // modification of stash grid
mem_seek R8(D2Common, C9F3, CA03, 14ED3, 5FCB5, 2A505, 1BDB5, 82CA5, 6CC25, 25C0F8); mem_seek R7(D2Common, C9F3, CA03, 14ED3, 5FCB5, 2A505, 1BDB5, 82CA5);
MEMC_REF4( D2CompileTxtFile, caller_modifStashGrid); MEMC_REF4( D2CompileTxtFile, caller_modifStashGrid);
//01B64ED2 |. E8 99AEFFFF CALL D2Common.#10578 //01B64ED2 |. E8 99AEFFFF CALL D2Common.#10578
//6FDAFCB4 |. E8 A7C3FCFF CALL D2Common.#10653 //6FDAFCB4 |. E8 A7C3FCFF CALL D2Common.#10653
//6FD7A504 |. E8 5743FEFF CALL D2Common.#10496 ; \#10496 //6FD7A504 |. E8 5743FEFF CALL D2Common.#10496 ; \#10496
//6FD6BDB4 |. E8 97600200 CALL D2Common.#10244 ; \#10244 //6FD6BDB4 |. E8 97600200 CALL D2Common.#10244 ; \#10244
//6FDD2CA4 |. E8 97C2FDFF CALL D2Common.#10849 ; \#10849 //6FDD2CA4 |. E8 97C2FDFF CALL D2Common.#10849 ; \#10849
//6FDBCC24 |. E8 B7FEF9FF CALL D2Common.#10037 ; \#10037
//0065C0F7 |. E8 F461FBFF CALL Game.006122F0 ; \Game.006122F0
// modification of stash background // modification of stash background
mem_seek R8(D2Client, 45B1C, 45B1C, 4C61C, A643C, 749BC, A9D7C, 8CC1C, 943FC, 89EB5); mem_seek R7(D2Client, 45B1C, 45B1C, 4C61C, A643C, 749BC, A9D7C, 8CC1C);
memt_byte( 0x68, 0xE8 ); // CALL caller_changeTradeStash memt_byte( 0x68, 0xE8 ); // CALL caller_changeTradeStash
MEMT_REF4( 0x00000104, caller_changeTradeStash); MEMT_REF4( 0x00000104, caller_changeTradeStash);
//6FAEC61C |. 68 04010000 PUSH 104 //6FAEC61C |. 68 04010000 PUSH 104
@ -108,8 +95,6 @@ void Install_BigStash()
//6FB249BC |. 68 04010000 PUSH 104 //6FB249BC |. 68 04010000 PUSH 104
//6FB59D7C |. 68 04010000 PUSH 104 //6FB59D7C |. 68 04010000 PUSH 104
//6FB3CC1C |. 68 04010000 PUSH 104 //6FB3CC1C |. 68 04010000 PUSH 104
//6FB443FC |. 68 04010000 PUSH 104
//00489EB5 |. 68 04010000 PUSH 104 ; |Arg2 = 00000104
log_msg("\n"); log_msg("\n");

View File

@ -6,6 +6,8 @@
=================================================================*/ =================================================================*/
/* /*
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include <stdio.h> #include <stdio.h>
#define BUFFER_SIZE 0x4000 #define BUFFER_SIZE 0x4000

View File

@ -1,22 +1,19 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Updating server. Updating server.
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" #include "updateServer.h"
#include "updateClient.h" #include "updateClient.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "newInterfaces.h" #include "newInterfaces.h"
#include "newInterface_CubeListing.h" #include "newInterface_CubeListing.h"
#include "extraOptions.h" #include "extraOptions.h"
#include "windowed.h"
#include "common.h"
#include "savePlayerData.h"
#include <stdio.h>
bool active_Commands=true; bool active_Commands=true;
@ -25,42 +22,21 @@ bool active_savegame=false;
#define MAX_CMD_SIZE 200 #define MAX_CMD_SIZE 200
const char * CMD_PLAYERS="players set to"; const char * CMD_RENAME="/rename";
const char * CMD_LISTCUBEFORMULA="/listcube";
const char * CMD_SAVE="/save";
const char * CMD_SELECTPAGE="/page"; const char * CMD_SELECTPAGE="/page";
const char * CMD_LOCK_MOUSE = "/lockmouse"; const char * CMD_RELOAD="/reload";
const char * CMD_LOCK_MOUSE2 = "/lock";
const char * CMD_UNLOCK_MOUSE = "/unlockmouse";
const char * CMD_UNLOCK_MOUSE2 = "/unlock";
const char * CMD_RENAME_CHAR="/renamechar"; const char * CMD_STARTSAVE="/save";
const char * CMD_RENAME_PAGE = "/renamepage"; const char * CMD_MAXGOLD="/maxgold";
const char * CMD_SHORT_RENAME_PAGE = "/rp";
const char * CMD_SET_INDEX = "/setindex";
const char * CMD_SET_MAIN_INDEX = "/setmainindex";
const char * CMD_RESET_INDEX = "/resetindex";
const char * CMD_INSERT_PAGE = "/insertpage";
const char * CMD_SHORT_INSERT_PAGE = "/ip";
const char * CMD_DELETE_PAGE = "/deletepage";
const char * CMD_SHORT_DELETE_PAGE = "/dp";
const char * CMD_SWAP_PAGE = "/swappage";
const char * CMD_SHORT_SWAP_PAGE = "/sp";
const char * CMD_TOGGLE_PAGE = "/togglepage";
const char * CMD_SHORT_TOGGLE_PAGE = "/tp";
const char * CMD_DISPLAY_MANA_LIFE = "/dml"; const char * CMD_DISPLAY_MANA_LIFE = "/dml";
const char * CMD_DISPLAY_LIFE_MANA = "/dlm"; const char * CMD_DISPLAY_LIFE_MANA = "/dlm";
const char * CMD_DISPLAY_LIFE = "/dl"; const char * CMD_DISPLAY_LIFE = "/dl";
const char * CMD_DISPLAY_MANA = "/dm"; const char * CMD_DISPLAY_MANA = "/dm";
const char * CMD_LISTCUBEFORMULA="/listcube";
//const char * CMD_RELOAD="/reload";
//const char * CMD_MAXGOLD="/maxgold";
/* /*
$+21C8 02020648 |. 6A 01 PUSH 1 $+21C8 02020648 |. 6A 01 PUSH 1
$+21CA 0202064A |. 52 PUSH EDX $+21CA 0202064A |. 52 PUSH EDX
@ -70,139 +46,29 @@ $+21CD 0202064D |. 8BC3 MOV EAX,EBX
$+21CF 0202064F |. E8 2CDEFFFF CALL D2Game.0201E480 $+21CF 0202064F |. E8 2CDEFFFF CALL D2Game.0201E480
*/ */
/*
struct D2NPCRecordStrc
{
DWORD value;
};
struct D2NPCDataStrc
{
DWORD value;
};
D2NPCRecordStrc* __fastcall STORES_GetRecord(Game* pGame, int nNPC, int* pIndex)
{
if (pGame == NULL)
return NULL;
if (pIndex != NULL)
*pIndex = 0;
D2NPCDataStrc* pControl = pGame->pVendorControl;
if (pControl == NULL)
return NULL;
D2NPCRecordStrc* pList = pControl->pVendors;
if (pList == NULL)
return NULL;
const int nCount = INLINE_GetCustomTXT()->nNPCCount;
for (int i = 0; i < nCount; i++)
{
if (pList->nNPC == nNPC)
{
if (pIndex != NULL)
*pIndex = i;
return pList;
}
pList++;
}
return NULL;
}
Inventory* __fastcall STORES_GetGambleInventory(Game* pGame, Unit* pPlayer, Unit* pNPC)
{
if (pGame == NULL || pPlayer == NULL || pNPC == NULL)
return NULL;
D2NPCRecordStrc* pRecord = STORES_GetRecord(pGame, pNPC->nUnitIndex, NULL);
if (pRecord == NULL || !pRecord->bGambleInit)
return NULL;
D2NPCGambleStrc* pGamble = pRecord->pGamble;
int nGUID = pPlayer->dwGUID;
while (pGamble != NULL)
{
if (pGamble->dwGUID == nGUID)
return pGamble->pInventory;
pGamble = pGamble->pNext;
}
return NULL;
}
void __fastcall STORES_UpdateInventoryItems(D2UnitStrc* pNPC, D2InventoryStrc* pInventory, BOOL bPlayDropSounds = FALSE)
{
D2UnitStrc* pItem = pInventory->pFirstItem;
while (pItem != NULL)
{
if (pItem->nUnitType == UNIT_ITEM)
{
pItem->fUnitFlagsEx |= UNITFLAG_SHOPITEM;
if (ITEMS_CheckSocketable(pItem))
ITEMS_SetFlag(pItem, ITEMFLAG_NEWITEM, TRUE);
ITEMS_UpdateTrade(pNPC->pInventory, pItem); //D2Common.#10283
if (bPlayDropSounds)
{
FileItemTable* pRecord = INLINE_GetItemRecord(pItem->nUnitIndex);
if (pRecord != NULL)
D2PlaySound(pRecord->nDropSound, pInventory->pOwner, 0, 0, 0);
}
}
pItem = pItem->pItemData->pNext;
}
}
void gambleReload(Unit* ptChar) void gambleReload(Unit* ptChar)
{
D2UnitStrc* pNPC = UNITS_GetServer(pGame, UNIT_MONSTER, pPacket->dwInteractGUID);
if (pNPC != NULL)
{
if (pNPC->dwGUID == pPlayer->dwInteractGUID)
{
D2NPCRecord* pNPCRecord = NPC_GetRecord(pGame, pNPC->nUnitIndex);
if (pNPCRecord->bGambleInit)
{
D2FillTradeOrGamble(pGame, pNPC, pPlayer, TRUE); //D2Game.0x6FCCAE20
D2InventoryStrc* pInv = STORES_GetGambleInventory(pGame, pPlayer, pNPC);
STORES_UpdateInventoryItems(pNPC, pInv, TRUE);
D2RefreshUnitInventory(pNPC, TRUE); //D2Common.#10357
}
}
}
}
*/
/*void gambleReload(Unit* ptChar)
{ {
Unit* ptNPC = D2GetCurrentNPC(); Unit* ptNPC = D2GetCurrentNPC();
if (ptNPC) if (ptNPC)
{ {
D2TogglePage(0xC,1,0); D2TogglePage(0xC,1,0);
//Game* ptGame = ptChar->ptGame; __asm {
//DWORD caller = offset_D2Game + 0x74900; NOP
//__asm { NOP
// PUSH 0 NOP
// PUSH 6 NOP
// PUSH 2 NOP
// PUSH ptGame NOP
// MOV ECX, ptChar NOP
// CALL caller NOP
//} NOP
//0330CD70 . 837C24 08 0D CMP DWORD PTR SS:[ESP+8],0D NOP
D2OpenNPCMenu(ptNPC); }
// D2OpenNPCMenu(ptNPC);
D2ReloadGambleScreen(); D2ReloadGambleScreen();
} }
} }
//6FACFFD4 |. E8 77F90000 CALL D2Client.6FADF950 //6FACFFD4 |. E8 77F90000 CALL D2Client.6FADF950
*/
void savePlayers(Unit* ptChar) void savePlayers(Unit* ptChar)
{ {
@ -270,150 +136,42 @@ void updateSharedGold(DWORD goldAmount)
PCPY->sharedGold = goldAmount; PCPY->sharedGold = goldAmount;
} }
bool renamePage(Unit* ptChar, char* newName)
{
Stash* ptStash = PCPY->currentStash;
if (!ptStash)
return 0;
log_msg("Rename current page on Client : '%s' -> '%s'\n", ptStash->name, newName);
int len = strlen(newName);
// trim text
while (newName[0] == ' ')
{
newName++;
len--;
}
while (len > 0 && newName[len-1] == ' ')
{
newName[len-1] = NULL;
len--;
}
// Fix max length
if (len > 20)
{
newName[20] = NULL;
len = 20;
}
// Check if new name is default name
char defautText[50];
wcstombs(defautText, getDefaultStashName(ptChar), 50);
if (!strcmp(newName, defautText))
{
newName[0] = NULL;
len = 0;
}
// Check if the name change
if (newName[0] == NULL && (ptStash->name == NULL || ptStash->name[0] == NULL))
return 0;
if (ptStash->name && !strcmp(newName, ptStash->name))
return 0;
// Rename the page
log_msg("Rename current page valid : '%s' (%s)\n", newName, defautText);
renameCurrentStash(ptChar, newName);
for (int i = 0; i <= len; i++)
updateServer(US_PAGENAME + (newName[i] << 8));
return 0;
}
bool renameCharacter(Unit* ptChar, char* newName)
{
int len = strlen(newName);
if (len < 2 || len > 15)
return 0;
for (int i = 0; i < len; i++)
{
char c = newName[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c == '_')))
return 1;
}
log_msg("Rename Character : %s -> %s\n", PCPlayerData->name, newName);
// Move current save file
backupSaveFiles(PCPlayerData->name, -1);
{
char szCurrentFile[MAX_PATH];
char szNewFile[MAX_PATH];
//Get temporary savefile name.
D2FogGetSavePath(szCurrentFile, MAX_PATH);
D2FogGetSavePath(szNewFile, MAX_PATH);
strcat(szCurrentFile, PCPlayerData->name);
strcat(szNewFile, newName);
strcat(szCurrentFile, ".");
strcat(szNewFile, ".");
int curLen = strlen(szCurrentFile);
int newLen = strlen(szNewFile);
strcpy(&szCurrentFile[curLen], "d2s");
strcpy(&szNewFile[newLen], "d2s");
if (!MoveFile(szCurrentFile, szNewFile))
return 0;
strcpy(&szCurrentFile[curLen], "d2x");
strcpy(&szNewFile[newLen], "d2x");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "key");
strcpy(&szNewFile[newLen], "key");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "ma0");
strcpy(&szNewFile[newLen], "ma0");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "ma1");
strcpy(&szNewFile[newLen], "ma1");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "ma2");
strcpy(&szNewFile[newLen], "ma2");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "ma3");
strcpy(&szNewFile[newLen], "ma3");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "ma4");
strcpy(&szNewFile[newLen], "ma4");
MoveFile(szCurrentFile, szNewFile);
strcpy(&szCurrentFile[curLen], "map");
strcpy(&szNewFile[newLen], "map");
MoveFile(szCurrentFile, szNewFile);
}
// Update server
for (int i = 0; i <= len; i++)
updateServer(US_RENAME + (newName[i] << 8));
// Update client
log_msg("Rename on Client : %s -> %s\n", PCPlayerData->name, newName);
strcpy(PCPlayerData->name, newName);
updateServer(US_SAVE);
return 0;
}
/****************************************************************************************************/ /****************************************************************************************************/
int STDCALL commands (char* ptText) int STDCALL commands (char* ptText)
{ {
log_msg("Command : %s\n", ptText);
Unit* ptChar = D2GetClientPlayer(); Unit* ptChar = D2GetClientPlayer();
char command[MAX_CMD_SIZE]; char command[MAX_CMD_SIZE];
ZeroMemory(command,MAX_CMD_SIZE); ZeroMemory(command,MAX_CMD_SIZE);
strncpy(command,ptText,MAX_CMD_SIZE-1); strncpy(command,ptText,MAX_CMD_SIZE-1);
_strlwr(command); strlwr(command);
if (!strncmp(command, CMD_PLAYERS, strlen(CMD_PLAYERS))) if (!strncmp(command,CMD_RENAME,strlen(CMD_RENAME)))
{ {
int nb = atoi(&command[strlen(CMD_PLAYERS)]); if (!active_multiPageStash) return 1;
if (nb > 0 && nb <= 64) char* param = &command[strlen(CMD_RENAME)];
nbPlayersCommand = nb; DWORD len = strlen(param);
return 1; if (len && (param[0] != ' ')) return 1;
Stash* ptStash = PCPY->currentStash;
if (!ptStash) return 0;
if (len>1)
{
D2FogMemDeAlloc(ptStash->name,__FILE__,__LINE__,0);
ptStash->name = (char *)malloc(len);//D2FogMemAlloc(len,__FILE__,__LINE__,0);
strcpy(ptStash->name,&param[1]);
} else {
D2FogMemDeAlloc(ptStash->name,__FILE__,__LINE__,0);
ptStash->name = NULL;
}
return 0;
} }
if (!strcmp(command, CMD_SAVE)) if (!strcmp(command,CMD_LISTCUBEFORMULA))
{ {
if (onRealm) return 1; if (!active_listAllCubeFormula) return 1;
updateServer(US_SAVE); listAllCubeFormula();
return 0; return 0;
} }
@ -424,149 +182,24 @@ int STDCALL commands (char* ptText)
return 0; return 0;
} }
if (!strcmp(command, CMD_LOCK_MOUSE) || !strcmp(command, CMD_LOCK_MOUSE2)) if (!strcmp(command,CMD_RELOAD))
{ {
if (onRealm) return 1; if (onRealm) return 1;
lockMouseCursor(); gambleReload(ptChar);
return 0; return 0;
} }
if (!strcmp(command, CMD_UNLOCK_MOUSE) || !strcmp(command, CMD_UNLOCK_MOUSE2)) if (!strcmp(command,CMD_STARTSAVE))
{ {
if (onRealm) return 1; if (onRealm) return 1;
unlockMouseCursor(); updateServer(US_STARTSAVE);
return 0; return 0;
} }
if (!strncmp(command, CMD_RENAME_CHAR, strlen(CMD_RENAME_CHAR))) if (!strcmp(command,CMD_MAXGOLD))
{ {
char* param = &ptText[strlen(CMD_RENAME_CHAR)]; if (onRealm) return 1;
if (param[0] != ' ') updateServer(US_MAXGOLD);
return 1;
param++;
return renameCharacter(ptChar, param);
}
if (!strncmp(command, CMD_RENAME_PAGE, strlen(CMD_RENAME_PAGE)))
{
if (!active_multiPageStash) return 1;
char* param = &ptText[strlen(CMD_RENAME_PAGE)];
return renamePage(ptChar, param);
}
if (!strncmp(command, CMD_SHORT_RENAME_PAGE, strlen(CMD_SHORT_RENAME_PAGE)))
{
if (!active_multiPageStash) return 1;
char* param = &ptText[strlen(CMD_SHORT_RENAME_PAGE)];
return renamePage(ptChar, param);
}
if (!strcmp(command, CMD_SET_INDEX))
{
if (!active_multiPageStash) return 1;
updateServer(US_SET_INDEX);
return 0;
}
if (!strcmp(command, CMD_SET_MAIN_INDEX))
{
if (!active_multiPageStash) return 1;
updateServer(US_SET_MAIN_INDEX);
return 0;
}
if (!strcmp(command, CMD_RESET_INDEX))
{
if (!active_multiPageStash) return 1;
updateServer(US_RESET_INDEX);
return 0;
}
if (!strcmp(command, CMD_INSERT_PAGE))
{
if (!active_multiPageStash) return 1;
insertStash(ptChar);
updateServer(US_INSERT_PAGE);
return 0;
}
if (!strcmp(command, CMD_SHORT_INSERT_PAGE))
{
if (!active_multiPageStash) return 1;
insertStash(ptChar);
updateServer(US_INSERT_PAGE);
return 0;
}
if (!strcmp(command, CMD_DELETE_PAGE))
{
if (!active_multiPageStash) return 1;
if (deleteStash(ptChar, true))
updateServer(US_DELETE_PAGE);
return 0;
}
if (!strcmp(command, CMD_SHORT_DELETE_PAGE))
{
if (!active_multiPageStash) return 1;
if (deleteStash(ptChar, true))
updateServer(US_DELETE_PAGE);
return 0;
}
if (!strncmp(command, CMD_SWAP_PAGE, strlen(CMD_SWAP_PAGE)))
{
if (!active_multiPageStash) return 1;
int page = atoi(&command[strlen(CMD_SWAP_PAGE)]) - 1;
if (page < 0 && PCPY->currentStash->nextStash)
page = PCPY->currentStash->nextStash->id;
if (page < 0)
return 1;
updateServer(US_SWAP3 + ((page & 0xFF000000) >> 16));
updateServer(US_SWAP2 + ((page & 0xFF0000) >> 8));
updateServer(US_SWAP1 + (page & 0xFF00));
updateServer(US_SWAP0 + ((page & 0xFF) << 8));
return 0;
}
if (!strncmp(command, CMD_SHORT_SWAP_PAGE, strlen(CMD_SHORT_SWAP_PAGE)))
{
if (!active_multiPageStash) return 1;
int page = atoi(&command[strlen(CMD_SHORT_SWAP_PAGE)]) - 1;
if (page < 0 && PCPY->currentStash->nextStash)
page = PCPY->currentStash->nextStash->id;
if (page < 0)
return 1;
updateServer(US_SWAP3 + ((page & 0xFF000000) >> 16));
updateServer(US_SWAP2 + ((page & 0xFF0000) >> 8));
updateServer(US_SWAP1 + (page & 0xFF00));
updateServer(US_SWAP0 + ((page & 0xFF) << 8));
return 0;
}
if (!strncmp(command, CMD_TOGGLE_PAGE, strlen(CMD_TOGGLE_PAGE)))
{
if (!active_sharedStash) return 1;
int page = atoi(&command[strlen(CMD_TOGGLE_PAGE)]) - 1;
if (page < 0)
return 1;
updateServer(US_SWAP3 + ((page & 0xFF000000) >> 16));
updateServer(US_SWAP2 + ((page & 0xFF0000) >> 8));
updateServer(US_SWAP1 + (page & 0xFF00));
updateServer(US_SWAP0_TOGGLE + ((page & 0xFF) << 8));
return 0;
}
if (!strncmp(command, CMD_SHORT_TOGGLE_PAGE, strlen(CMD_SHORT_TOGGLE_PAGE)))
{
if (!active_sharedStash) return 1;
int page = atoi(&command[strlen(CMD_SHORT_TOGGLE_PAGE)]) - 1;
if (page < 0)
return 1;
updateServer(US_SWAP3 + ((page & 0xFF000000) >> 16));
updateServer(US_SWAP2 + ((page & 0xFF0000) >> 8));
updateServer(US_SWAP1 + (page & 0xFF00));
updateServer(US_SWAP0_TOGGLE + ((page & 0xFF) << 8));
return 0; return 0;
} }
@ -588,66 +221,6 @@ int STDCALL commands (char* ptText)
return 0; return 0;
} }
if (!strcmp(command, CMD_LISTCUBEFORMULA))
{
if (!active_listAllCubeFormula) return 1;
listAllCubeFormula();
return 0;
}
//if (!strcmp(command,CMD_RELOAD))
//{
// if (onRealm) return 1;
// gambleReload(ptChar);
// return 0;
//}
//if (!strcmp(command,CMD_MAXGOLD))
//{
// if (onRealm) return 1;
// updateServer(US_MAXGOLD);
// return 0;
//}
//if (!strcmp(command,"t"))
//{
// //test();
// FILE* file = fopen("D:\\tmp.txt", "wb+");
// for (int i = 0; i<= 0xFFFF; i++)
// {
// fwprintf( file, L"== %04X ===================================\n%s\n", i, D2GetStringFromIndex(i) );
// }
// fclose(file);
// return 0;
//}
if (!strcmp(command,"aa"))
{
#pragma pack(1)
struct {
BYTE displayType;//0x15 main msg; 0x14: char popup
BYTE un;
BYTE zero;
char string[0xFF];
char null;
char u1[0x100];
char u2[0x100];
char u3[0x100];
} data;
#pragma pack()
//D2SetNbPlayers(nbPlayersCommand);
memset(&data,0,sizeof(data));
data.displayType=0x15;
data.un=1;
data.zero=0;//*(BYTE*)(offset_D2Client+0x112CFC); in 1.10
data.null=NULL;
sprintf(data.string, "players %u", nbPlayersCommand);
D2SendMsgToAll((BYTE*)&data);
return 0;
}
return 1; return 1;
} }
@ -675,19 +248,6 @@ MANAGESOUNDCHAOSDEBUG:
RETN 8 RETN 8
}} }}
FCT_ASM ( caller_Commands_113d )
TEST EAX,EAX
JE MANAGESOUNDCHAOSDEBUG
PUSH EDI
CALL commands
TEST EAX,EAX
JNZ MANAGESOUNDCHAOSDEBUG
ADD DWORD PTR SS:[ESP],7
MANAGESOUNDCHAOSDEBUG:
RETN 8
}}
void Install_Commands() void Install_Commands()
{ {
static int isInstalled = false; static int isInstalled = false;
@ -701,9 +261,9 @@ void Install_Commands()
active_savegame = version_D2Common >= V111; active_savegame = version_D2Common >= V111;
// Run custom commmand // Run custom commmand
mem_seek R8(D2Client, 2C120, 2C110, 32BDD, C1EE6, 91C16, 86926, 70AE6, B1FD6, 7C548); mem_seek R7(D2Client, 2C120, 2C110, 32BDD, C1EE6, 91C16, 86926, 70AE6);
memt_byte( 0x83, 0xE8 ); // CALL memt_byte( 0x83, 0xE8 ); // CALL
MEMT_REF4( 0xC08508C4 , version_D2Client >= V113d ? caller_Commands_113d : version_D2Client >= V111 ? caller_Commands_111 : caller_Commands); MEMT_REF4( 0xC08508C4 , version_D2Client >= V111 ? caller_Commands_111 : caller_Commands);
//6FB71EE6 . 83C4 08 ADD ESP,8 //6FB71EE6 . 83C4 08 ADD ESP,8
//6FB71EE7 . 85C0 TEST EAX,EAX //6FB71EE7 . 85C0 TEST EAX,EAX
//6FB41C16 |. 83C4 08 ADD ESP,8 //6FB41C16 |. 83C4 08 ADD ESP,8
@ -714,10 +274,6 @@ void Install_Commands()
//6FB20AE9 |. 85C0 TEST EAX,EAX //6FB20AE9 |. 85C0 TEST EAX,EAX
//6FB20AE6 |. 83C4 08 ADD ESP,8 //6FB20AE6 |. 83C4 08 ADD ESP,8
//6FB20AE9 |. 85C0 TEST EAX,EAX //6FB20AE9 |. 85C0 TEST EAX,EAX
//6FB61FD6 |. 83C4 08 ADD ESP,8
//6FB61FD9 |. 85C0 TEST EAX,EAX
//0047C548 |. 83C4 08 ADD ESP,8
//0047C54B |. 85C0 TEST EAX,EAX
log_msg("\n"); log_msg("\n");

View File

@ -6,6 +6,10 @@
=================================================================*/ =================================================================*/
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
s_shifting shifting;
bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h) bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h)
{return (x>=x0) && (x<x0+l) && (y>y0-h) && (y<=y0);} {return (x>=x0) && (x<x0+l) && (y>y0-h) && (y<=y0);}
@ -18,4 +22,468 @@ void freeMessage(sWinMessage* msg)
D2FreeWinMessage(msg); D2FreeWinMessage(msg);
} }
LPWSTR getString(LPWSTR eng, LPWSTR esp, LPWSTR deu, LPWSTR fra, LPWSTR por, LPWSTR ita, LPWSTR jpn, LPWSTR kor, LPWSTR sin, LPWSTR chi, LPWSTR pol, LPWSTR rus)
{
switch(D2GetLang())
{
case LNG_ENG: return eng;
case LNG_ESP: return esp;
case LNG_DEU: return deu;
case LNG_FRA: return fra;
case LNG_POR: return por;
case LNG_ITA: return ita;
case LNG_JPN: return jpn;
case LNG_KOR: return kor;
case LNG_SIN: return sin;
case LNG_CHI: return chi;
case LNG_POL: return pol;
case LNG_RUS: return rus;
case LNG_DEF:
default: return eng;
}
}
#define LANGUAGE(I,ENG,FRA,DEU,ITA,ESP,POL/*,CHI*/) case I : return getString(L##ENG,L##ESP,L##DEU,L##FRA,L##ENG,L##ITA,L##ENG,L##ENG,L##ENG,L##ENG,L##POL,L##ENG)
LPWSTR getTranslatedString(int stringID)
{
switch(stringID)
{
/* LANGUAGE2( STR_STATS_UNASSIGN_WITH_LIMIT,
"+Alt: ;,+Shift: %d \x70B9\x6570",//"+Alt: Unassign, +Shift: by %d points",
// "+Alt: \x91CD\x5206\x914D;,+Shift: %d \x70B9\x6570",//"+Alt: Unassign, +Shift: by %d points",
"+Alt: Désallocation, +Shift: par %d points,",
"+Alt: Zurücksetzen, +Shift: um %d Punkte",
"+Alt: Rimuovi, +Shift: Assegna %d punti",
"+Alt: Quita, +Shift: por %d puntos",
"+Alt: \37325\20998\37197;,+Shift:%d \28857\25968");
*/
LANGUAGE( STR_STATS_UNASSIGN_WITH_LIMIT,
"+Alt: Unassign, +Shift: by %d points",
"+Alt: Désallocation, +Shift: par %d points",
"+Alt: Zurücksetzen, +Shift: um %d Punkte",
"+Alt: Rimuovi, +Shift: Assegna %d punti",
"+Alt: Quita, +Shift: por %d puntos",
"+Alt: Odejmij, +Shift: %d punktów");
// "+Alt: ????, +Shift: %d ??");
LANGUAGE( STR_STATS_UNASSIGN_WITHOUT_LIMIT,
"+Alt: Unassign, +Shift: all remaining points",
"+Alt: Désallocation, +Shift: Tous les points restants",
"+Alt: Zurücksetzen, +Shift: Alle verbleibenden Punkte",
"+Alt: Rimuovi, +Shift: Assegna tutti i punti rimanenti",
"+Alt: Quita, +Shift: Todos los puntos restantes",
"+Alt: Odejmij, +Shift: wszystkie pozostale punkty");
// "+Alt: ????, +Shift: ???");
LANGUAGE( STR_STATS_BASE_MIN,
"Base: %d (Min: %d)",
"Base: %d (Min: %d)",
"Basiswert: %d (Min: %d)",
"Base: %d (Min: %d)",
"Base: %d (Min: %d)",
"Bazowo: %d (Minimum: %d)");
// "??: %d(??: %d)");
LANGUAGE( STR_SKILLS_UNASSIGN,
"Un-allocate all skills points",
"Désalloue tous les points d'aptitudes",
"Alle Fertigkeitspunkte zurücksetzen",
"Rimuovi tutte le abilità",
"Quita todos los puntos de habilidades",
"Rozdaj od nowa wszystkie punkty umiejetnosci");
// "????????");
LANGUAGE( STR_STASH_PREVIOUS_PAGE,
"Previous Page (+shift: First Page)",
"Page précédente (+shift: Première page)",
"Vorherige Seite (+shift: Erste Seite)",
"Pagina Precedente (+shift: Prima Pagina)",
"Pagina anterior (+shift: Primera Pagina)",
"Poprzednia Strona (+shift: Pierwsza Strona)");
// "??? (+shift: ??)");
LANGUAGE( STR_STASH_NEXT_PAGE,
"Next Page (+shift: Last not empty Page)",
"Page suivante (+shift: Dernière page non vide)",
"Nächste Seite (+shift: Letzte nicht leere Seite )",
"Pagina Successiva (+shift: Ultima Pagina non vuota)",
"Pagina Siguiente (+shift: Ultima pagina non vacia)",
"Nastepna Strona (+shift: Ostatnia nie pusta Strona)");
// "??? (+shift: ?????");
LANGUAGE( STR_TOGGLE_TO_PERSONAL,
"Toggle to Personal Stash",
"Voir coffre personnel",
"Wechselt zum persönlichen Goldschatz",
"Vai all'Inventario Personale",
"Ver el cofre personal",
"Przejdz do Skrzyni Osobistej");
// "????????");
LANGUAGE( STR_TOGGLE_TO_SHARED,
"Toggle to Shared Stash",
"Voir coffre partagé",
"Wechselt zum gemeinsamen Goldschatz",
"Vai all'Inventario Condiviso",
"Ver el cofre compartido",
"Przejdz do Skrzyni Wspólnej");
// "????????");
LANGUAGE( STR_STASH_PREVIOUS_INDEX,
"Previous Index : by %d Pages (+Shift: %d)",
"Index précédent : par %d pages (+shift: %d)",
"Vorheriger Index: in %d Seiten (+shift: %d)",
"Schermata Precedente : Indietro di %d Pagine (+Shift: %d)",
"Indice anterior : por %d paginas (+shift: %d)",
"Poprzednia Strona : po %d Stron (+Shift: %d)");
// "???? : %d ? (+Shift:%d)");
LANGUAGE( STR_STASH_NEXT_INDEX,
"Next Index : by %d Pages (+shift: %d)",
"Index suivant : par %d pages (+shift: %d)",
"Nächster Index: in %d Seiten (+shift: %d)",
"Schermata Successiva : Avanti di %d Pagine (+shift: %d)",
"Indice siguiente : por %d paginas (+shift: %d)",
"Nastepna Strona : po %d Stron (+shift: %d)");
// "???? : %d ? (+shift:%d)");
LANGUAGE( STR_PUT_GOLD,
"Put Gold",
"Poser de l'Or",
"Gib Gold",
"Immetti Oro",
"Poner oro",
"Zdeponuj Zloto");
// "????");
LANGUAGE( STR_TAKE_GOLD,
"Take Gold",
"Prendre de l'Or",
"Nehme Gold",
"Ritira Oro",
"Tomar oro",
"Wyplac zloto");
// "????");
LANGUAGE( STR_PERSONAL_PAGE_NUMBER,
"Personal Page n°%u",
"Page perso n°%u",
"Persönliche Seite n°%u",
"Pagina Personale n°%u",
"Pagina personal n°%u",
"Strona Osobista n°%u");
// "????? n°%u");
LANGUAGE( STR_SHARED_PAGE_NUMBER,
"Shared Page n°%u",
"Page partagée n°%u",
"Gemeinsame Seite n°%u",
"Pagina Condivisa n°%u",
"Pagina personal n°%u",
"Strona Wspólna n°%u");
// "????? n°%u");
LANGUAGE( STR_NO_SELECTED_PAGE,
"No selected page",
"Aucune page sélectionnée",
"Keine ausgewählte Seite",
"Nessuna pagina selezionata",
"Ninguna pagina seleccionada",
"Nie zaznaczono strony");
// "????");
LANGUAGE( STR_SHARED_GOLD_QUANTITY,
"Shared Gold : %u",
"Or partagé : %u",
"Gemeinsamen Gold : %u",
"Oro Condiviso : %u",
"Oro compartido : %u",
"Wspólne Zloto : %u");
// "????: %u");
LANGUAGE( STR_PREVIOUS_PAGE,
"Previous Page",
"Page précédente",
"Vorherige Seite",
"Pagina Precedente",
"Pagina anterior",
"Poprzednia Strona");
// "???");
LANGUAGE( STR_NEXT_PAGE,
"Next Page",
"Page suivante",
"Nächste Seite",
"Pagina Successiva",
"Pagina siguiente",
"Nastepna Strona");
// "???");
default : return L"";
}
}
/*=================================================================*/
const char* SNONE="";
const char* c_shie[3]={"Shield (Not Class Specific)",SNONE,SNONE};
const char* c_tors[3]={"Body Armor",SNONE,SNONE};
const char* c_gold[3]={"Gold",SNONE,SNONE};
const char* c_bowq[3]={"Arrow",SNONE,SNONE};
const char* c_xboq[3]={"Bolt",SNONE,SNONE};
const char* c_play[3]={"Ear",SNONE,SNONE};
const char* c_herb[3]={"Herb",SNONE,SNONE};
const char* c_poti[3]={"Potion",SNONE,SNONE};
const char* c_ring[3]={"Ring",SNONE,SNONE};
const char* c_elix[3]={"Elixir",SNONE,SNONE};
const char* c_amul[3]={"Amulet",SNONE,SNONE};
const char* c_char[3]={"Charm",SNONE,SNONE};
const char* c_boot[3]={"Boot",SNONE,SNONE};
const char* c_glov[3]={"Glove",SNONE,SNONE};
const char* c_book[3]={"Book",SNONE,SNONE};
const char* c_belt[3]={"Belt",SNONE,SNONE};
const char* c_gem[3]={"Gem",SNONE,SNONE};
const char* c_torc[3]={"Torch",SNONE,SNONE};
const char* c_scro[3]={"Scroll",SNONE,SNONE};
const char* c_scep[3]={"Scepter",SNONE,SNONE};
const char* c_wand[3]={"Wand",SNONE,SNONE};
const char* c_staf[3]={"Staff",SNONE,SNONE};
const char* c_bow[3]={"Bow",SNONE,SNONE};
const char* c_axe[3]={"Axe",SNONE,SNONE};
const char* c_club[3]={"Club",SNONE,SNONE};
const char* c_swor[3]={"Sword",SNONE,SNONE};
const char* c_hamm[3]={"Hammer",SNONE,SNONE};
const char* c_knif[3]={"Knife",SNONE,SNONE};
const char* c_spea[3]={"Spear",SNONE,SNONE};
const char* c_pole[3]={"Polearm",SNONE,SNONE};
const char* c_xbow[3]={"Crossbow",SNONE,SNONE};
const char* c_mace[3]={"Mace",SNONE,SNONE};
const char* c_helm[3]={"Helm",SNONE,SNONE};
const char* c_tpot[3]={"Missile Potion",SNONE,SNONE};
const char* c_ques[3]={"Quest Item",SNONE,SNONE};
const char* c_body[3]={"Body Part",SNONE,SNONE};
const char* c_key[3]={"Key",SNONE,SNONE};
const char* c_tkni[3]={"Throwing Knife",SNONE,SNONE};
const char* c_taxe[3]={"Throwing Axe",SNONE,SNONE};
const char* c_jave[3]={"Javelin",SNONE,SNONE};
const char* c_weap[3]={"Weapon",SNONE,SNONE};
const char* c_mele[3]={"Melee Weapon",SNONE,SNONE};
const char* c_miss[3]={"Missile Weapon",SNONE,SNONE};
const char* c_thro[3]={"Throwing Weapon",SNONE,SNONE};
const char* c_comb[3]={"Combo Weapon",SNONE,SNONE};
const char* c_armo[3]={"Armor",SNONE,SNONE};
const char* c_shld[3]={"Any Shield",SNONE,SNONE};
const char* c_misc[3]={"Miscellaneous",SNONE,SNONE};
const char* c_sock[3]={"Socket Filler",SNONE,SNONE};
const char* c_seco[3]={"Second Hand Item",SNONE,SNONE};
const char* c_rod[3]={"Staves And Rods",SNONE,SNONE};
const char* c_misl[3]={"Missile",SNONE,SNONE};
const char* c_blun[3]={"Blunt",SNONE,SNONE};
const char* c_jewl[3]={"Jewel",SNONE,SNONE};
const char* c_clas[3]={"Class Specific",SNONE,SNONE};
const char* c_amaz[3]={"Amazon Item",SNONE,SNONE};
const char* c_barb[3]={"Barbarian Item",SNONE,SNONE};
const char* c_necr[3]={"Necromancer Item",SNONE,SNONE};
const char* c_pala[3]={"Paladin Item",SNONE,SNONE};
const char* c_sorc[3]={"Sorceress Item",SNONE,SNONE};
const char* c_assn[3]={"Assassin Item",SNONE,SNONE};
const char* c_drui[3]={"Druid Item",SNONE,SNONE};
const char* c_h2h[3]={"Claw",SNONE,SNONE};
const char* c_orb[3]={"Orb",SNONE,SNONE};
const char* c_head[3]={"Voodoo Heads",SNONE,SNONE};
const char* c_ashd[3]={"Paladin Shield",SNONE,SNONE};
const char* c_phlm[3]={"Barbarian Helm",SNONE,SNONE};
const char* c_pelt[3]={"Druid Helm",SNONE,SNONE};
const char* c_cloa[3]={"Cloak",SNONE,SNONE};
const char* c_rune[3]={"Rune",SNONE,SNONE};
const char* c_circ[3]={"Circlet",SNONE,SNONE};
const char* c_hpot[3]={"Healing Potion",SNONE,SNONE};
const char* c_mpot[3]={"Mana Potion",SNONE,SNONE};
const char* c_rpot[3]={"Rejuvenation potion",SNONE,SNONE};
const char* c_spot[3]={"Stamina Potion",SNONE,SNONE};
const char* c_apot[3]={"Antidote Potion",SNONE,SNONE};
const char* c_wpot[3]={"Thawing Potion",SNONE,SNONE};
const char* c_scha[3]={"Small Charm",SNONE,SNONE};
const char* c_mcha[3]={"Large Charm",SNONE,SNONE};
const char* c_lcha[3]={"Grand Charm",SNONE,SNONE};
const char* c_abow[3]={"Amazon Bow",SNONE,SNONE};
const char* c_aspe[3]={"Amazon Spear",SNONE,SNONE};
const char* c_ajav[3]={"Amazon Javelin",SNONE,SNONE};
const char* c_h2h2[3]={"Assassin Claw",SNONE,SNONE};
const char* c_mboq[3]={"Magic Arrow",SNONE,SNONE};
const char* c_mxbq[3]={"Magic Bolt",SNONE,SNONE};
const char* c_gem0[3]={"Chipped Gem",SNONE,SNONE};
const char* c_gem1[3]={"Flawed Gem",SNONE,SNONE};
const char* c_gem2[3]={"Normal Gem",SNONE,SNONE};
const char* c_gem3[3]={"Flawless Gem",SNONE,SNONE};
const char* c_gem4[3]={"Perfect Gem",SNONE,SNONE};
const char* c_gema[3]={"Amethyst",SNONE,SNONE};
const char* c_gemd[3]={"Diamond",SNONE,SNONE};
const char* c_geme[3]={"Emerald",SNONE,SNONE};
const char* c_gemr[3]={"Ruby",SNONE,SNONE};
const char* c_gems[3]={"Sapphire",SNONE,SNONE};
const char* c_gemt[3]={"Topaz",SNONE,SNONE};
const char* c_gemz[3]={"Skull",SNONE,SNONE};
const char* getTypeString (DWORD code)
{
DWORD lang = 0;//D2GetLang();
if ((lang == LNG_FRA) || (lang == LNG_DEU)) lang--;
else lang = 0;
switch (code)
{
case BIN('s','h','i','e') : return c_shie[0];
case BIN('t','o','r','s') : return c_tors[0];
case BIN('g','o','l','d') : return c_gold[0];
case BIN('b','o','w','q') : return c_bowq[0];
case BIN('x','b','o','q') : return c_xboq[0];
case BIN('p','l','a','y') : return c_play[0];
case BIN('h','e','r','b') : return c_herb[0];
case BIN('p','o','t','i') : return c_poti[0];
case BIN('r','i','n','g') : return c_ring[0];
case BIN('e','l','i','x') : return c_elix[0];
case BIN('a','m','u','l') : return c_amul[0];
case BIN('c','h','a','r') : return c_char[0];
case BIN('b','o','o','t') : return c_boot[0];
case BIN('g','l','o','v') : return c_glov[0];
case BIN('b','o','o','k') : return c_book[0];
case BIN('b','e','l','t') : return c_belt[0];
case BIN('g','e','m',' ') : return c_gem[0];
case BIN('t','o','r','c') : return c_torc[0];
case BIN('s','c','r','o') : return c_scro[0];
case BIN('s','c','e','p') : return c_scep[0];
case BIN('w','a','n','d') : return c_wand[0];
case BIN('s','t','a','f') : return c_staf[0];
case BIN('b','o','w',' ') : return c_bow[0];
case BIN('a','x','e',' ') : return c_axe[0];
case BIN('c','l','u','b') : return c_club[0];
case BIN('s','w','o','r') : return c_swor[0];
case BIN('h','a','m','m') : return c_hamm[0];
case BIN('k','n','i','f') : return c_knif[0];
case BIN('s','p','e','a') : return c_spea[0];
case BIN('p','o','l','e') : return c_pole[0];
case BIN('x','b','o','w') : return c_xbow[0];
case BIN('m','a','c','e') : return c_mace[0];
case BIN('h','e','l','m') : return c_helm[0];
case BIN('t','p','o','t') : return c_tpot[0];
case BIN('q','u','e','s') : return c_ques[0];
case BIN('b','o','d','y') : return c_body[0];
case BIN('k','e','y',' ') : return c_key[0];
case BIN('t','k','n','i') : return c_tkni[0];
case BIN('t','a','x','e') : return c_taxe[0];
case BIN('j','a','v','e') : return c_jave[0];
case BIN('w','e','a','p') : return c_weap[0];
case BIN('m','e','l','e') : return c_mele[0];
case BIN('m','i','s','s') : return c_miss[0];
case BIN('t','h','r','o') : return c_thro[0];
case BIN('c','o','m','b') : return c_comb[0];
case BIN('a','r','m','o') : return c_armo[0];
case BIN('s','h','l','d') : return c_shld[0];
case BIN('m','i','s','c') : return c_misc[0];
case BIN('s','o','c','k') : return c_sock[0];
case BIN('s','e','c','o') : return c_seco[0];
case BIN('r','o','d',' ') : return c_rod[0];
case BIN('m','i','s','l') : return c_misl[0];
case BIN('b','l','u','n') : return c_blun[0];
case BIN('j','e','w','l') : return c_jewl[0];
case BIN('c','l','a','s') : return c_clas[0];
case BIN('a','m','a','z') : return c_amaz[0];
case BIN('b','a','r','b') : return c_barb[0];
case BIN('n','e','c','r') : return c_necr[0];
case BIN('p','a','l','a') : return c_pala[0];
case BIN('s','o','r','c') : return c_sorc[0];
case BIN('a','s','s','n') : return c_assn[0];
case BIN('d','r','u','i') : return c_drui[0];
case BIN('h','2','h',' ') : return c_h2h[0];
case BIN('h','2','h','2') : return c_h2h2[0];
case BIN('o','r','b',' ') : return c_orb[0];
case BIN('h','e','a','d') : return c_head[0];
case BIN('a','s','h','d') : return c_ashd[0];
case BIN('p','h','l','m') : return c_phlm[0];
case BIN('p','e','l','t') : return c_pelt[0];
case BIN('c','l','o','a') : return c_cloa[0];
case BIN('r','u','n','e') : return c_rune[0];
case BIN('c','i','r','c') : return c_circ[0];
case BIN('h','p','o','t') : return c_hpot[0];
case BIN('m','p','o','t') : return c_mpot[0];
case BIN('r','p','o','t') : return c_rpot[0];
case BIN('s','p','o','t') : return c_spot[0];
case BIN('a','p','o','t') : return c_apot[0];
case BIN('w','p','o','t') : return c_wpot[0];
case BIN('s','c','h','a') : return c_scha[0];
case BIN('m','c','h','a') : return c_mcha[0];
case BIN('l','c','h','a') : return c_lcha[0];
case BIN('a','b','o','w') : return c_abow[0];
case BIN('a','s','p','e') : return c_aspe[0];
case BIN('a','j','a','v') : return c_ajav[0];
case BIN('m','b','o','q') : return c_mboq[0];
case BIN('m','x','b','q') : return c_mxbq[0];
case BIN('g','e','m','0') : return c_gem0[0];
case BIN('g','e','m','1') : return c_gem1[0];
case BIN('g','e','m','2') : return c_gem2[0];
case BIN('g','e','m','3') : return c_gem3[0];
case BIN('g','e','m','4') : return c_gem4[0];
case BIN('g','e','m','a') : return c_gema[0];
case BIN('g','e','m','d') : return c_gemd[0];
case BIN('g','e','m','e') : return c_geme[0];
case BIN('g','e','m','r') : return c_gemr[0];
case BIN('g','e','m','s') : return c_gems[0];
case BIN('g','e','m','t') : return c_gemt[0];
case BIN('g','e','m','z') : return c_gemz[0];
default: return NULL;
}
}
char* getTypeAString (WORD id, char* lpText, DWORD size)
{
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(id);
if (!itemTypeData)
{
strncpy(lpText, "Bad Type", size);
return lpText;
}
const char* string = getTypeString(itemTypeData->code);
if (!string)
{
struct {
DWORD code;
BYTE zero;
} code;
code.code = itemTypeData->code;
code.zero = 0;
strncpy(lpText, (char*)&code, size);
} else
strncpy(lpText, string, size);
return lpText;
}
LPWSTR getTypeUString (WORD id, LPWSTR lpText, DWORD size)
{
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(id);
if (!itemTypeData)
{
mbstowcs(lpText, "Bad Type", size);
return lpText;
}
const char* string = getTypeString(itemTypeData->code);
if (!string)
{
struct {
DWORD code;
BYTE zero;
} code;
code.code = itemTypeData->code;
code.zero = 0;
mbstowcs(lpText, (char*)&code, size);
} else
mbstowcs(lpText, string, size);
return lpText;
}
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

489
PlugY/CommonUTF8.cpp Normal file
View File

@ -0,0 +1,489 @@
/*=================================================================
File created by Yohann NICOLAS.
Common functions.
=================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
s_shifting shifting;
bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h)
{return (x>=x0) && (x<x0+l) && (y>y0-h) && (y<=y0);}
void freeMessage(sWinMessage* msg)
{
msg->managed=1;
msg->unmanaged=0;
D2FreeWinMessage(msg);
}
LPWSTR getString(LPWSTR eng, LPWSTR esp, LPWSTR deu, LPWSTR fra, LPWSTR por, LPWSTR ita, LPWSTR jpn, LPWSTR kor, LPWSTR sin, LPWSTR chi, LPWSTR pol, LPWSTR rus)
{
switch(D2GetLang())
{
case LNG_ENG: return eng;
case LNG_ESP: return esp;
case LNG_DEU: return deu;
case LNG_FRA: return fra;
case LNG_POR: return por;
case LNG_ITA: return ita;
case LNG_JPN: return jpn;
case LNG_KOR: return kor;
case LNG_SIN: return sin;
case LNG_CHI: return chi;
case LNG_POL: return pol;
case LNG_RUS: return rus;
case LNG_DEF:
default: return eng;
}
}
#define LANGUAGE(I,ENG,FRA,DEU,ITA,ESP,POL,CHI) case I : return getString(L##ENG,L##ESP,L##DEU,L##FRA,L##ENG,L##ITA,L##ENG,L##ENG,L##ENG,L##ENG,L##POL,L##ENG)
LPWSTR getTranslatedString(int stringID)
{
switch(stringID)
{
/* LANGUAGE2( STR_STATS_UNASSIGN_WITH_LIMIT,
"+Alt: ;,+Shift: %d \x70B9\x6570",//"+Alt: Unassign, +Shift: by %d points",
// "+Alt: \x91CD\x5206\x914D;,+Shift: %d \x70B9\x6570",//"+Alt: Unassign, +Shift: by %d points",
"+Alt: Désallocation, +Shift: par %d points,",
"+Alt: Zurücksetzen, +Shift: um %d Punkte",
"+Alt: Rimuovi, +Shift: Assegna %d punti",
"+Alt: Quita, +Shift: por %d puntos",
"+Alt: \37325\20998\37197;,+Shift:%d \28857\25968");
*/
LANGUAGE( STR_STATS_UNASSIGN_WITH_LIMIT,
"+Alt: Unassign, +Shift: by %d points",
"+Alt: Désallocation, +Shift: par %d points",
"+Alt: Zurücksetzen, +Shift: um %d Punkte",
"+Alt: Rimuovi, +Shift: Assegna %d punti",
"+Alt: Quita, +Shift: por %d puntos",
"+Alt: Odejmij, +Shift: %d punktów");
// "+Alt: 取消加点, +Shift: %d 点数");
LANGUAGE( STR_STATS_UNASSIGN_WITHOUT_LIMIT,
"+Alt: Unassign, +Shift: all remaining points",
"+Alt: Désallocation, +Shift: Tous les points restants",
"+Alt: Zurücksetzen, +Shift: Alle verbleibenden Punkte",
"+Alt: Rimuovi, +Shift: Assegna tutti i punti rimanenti",
"+Alt: Quita, +Shift: Todos los puntos restantes",
"+Alt: Odejmij, +Shift: wszystkie pozostale punkty");
// "+Alt: 取消加点, +Shift: 所有剩");
LANGUAGE( STR_STATS_BASE_MIN,
"Base: %d (Min: %d)",
"Base: %d (Min: %d)",
"Basiswert: %d (Min: %d)",
"Base: %d (Min: %d)",
"Base: %d (Min: %d)",
"Bazowo: %d (Minimum: %d)");
// "基础: %d(最小: %d)");
LANGUAGE( STR_SKILLS_UNASSIGN,
"Un-allocate all skills points",
"Désalloue tous les points d'aptitudes",
"Alle Fertigkeitspunkte zurücksetzen",
"Rimuovi tutte le abilità",
"Quita todos los puntos de habilidades",
"Rozdaj od nowa wszystkie punkty umiejetnosci");
// "取消所有技能加点");
LANGUAGE( STR_STASH_PREVIOUS_PAGE,
"Previous Page (+shift: First Page)",
"Page précédente (+shift: Première page)",
"Vorherige Seite (+shift: Erste Seite)",
"Pagina Precedente (+shift: Prima Pagina)",
"Pagina anterior (+shift: Primera Pagina)",
"Poprzednia Strona (+shift: Pierwsza Strona)");
// "上一页 (+shift: 首页)");
LANGUAGE( STR_STASH_NEXT_PAGE,
"Next Page (+shift: Last not empty Page)",
"Page suivante (+shift: Dernière page non vide)",
"Nächste Seite (+shift: Letzte nicht leere Seite )",
"Pagina Successiva (+shift: Ultima Pagina non vuota)",
"Pagina Siguiente (+shift: Ultima pagina non vacia)",
"Nastepna Strona (+shift: Ostatnia nie pusta Strona)");
// "下一页 (+shift: 最后非空页");
LANGUAGE( STR_TOGGLE_TO_PERSONAL,
"Toggle to Personal Stash",
"Voir coffre personnel",
"Wechselt zum persönlichen Goldschatz",
"Vai all'Inventario Personale",
"Ver el cofre personal",
"Przejdz do Skrzyni Osobistej");
// "切换到个人储物箱");
LANGUAGE( STR_TOGGLE_TO_SHARED,
"Toggle to Shared Stash",
"Voir coffre partagé",
"Wechselt zum gemeinsamen Goldschatz",
"Vai all'Inventario Condiviso",
"Ver el cofre compartido",
"Przejdz do Skrzyni Wspólnej");
// "切换到共享储物箱");
LANGUAGE( STR_STASH_PREVIOUS_INDEX,
"Previous Index : by %d Pages (+Shift: %d)",
"Index précédent : par %d pages (+shift: %d)",
"Vorheriger Index: in %d Seiten (+shift: %d)",
"Schermata Precedente : Indietro di %d Pagine (+Shift: %d)",
"Indice anterior : por %d paginas (+shift: %d)",
"Poprzednia Strona : po %d Stron (+Shift: %d)");
// "向前索引 : %d 页 (+Shift:%d)");
LANGUAGE( STR_STASH_NEXT_INDEX,
"Next Index : by %d Pages (+shift: %d)",
"Index suivant : par %d pages (+shift: %d)",
"Nächster Index: in %d Seiten (+shift: %d)",
"Schermata Successiva : Avanti di %d Pagine (+shift: %d)",
"Indice siguiente : por %d paginas (+shift: %d)",
"Nastepna Strona : po %d Stron (+shift: %d)");
// "向后索引 : %d 页 (+shift:%d)");
LANGUAGE( STR_PUT_GOLD,
"Put Gold",
"Poser de l'Or",
"Gib Gold",
"Immetti Oro",
"Poner oro",
"Zdeponuj Zloto");
// "放入金币");
LANGUAGE( STR_TAKE_GOLD,
"Take Gold",
"Prendre de l'Or",
"Nehme Gold",
"Ritira Oro",
"Tomar oro",
"Wyplac zloto");
// "取出金币");
LANGUAGE( STR_PERSONAL_PAGE_NUMBER,
"Personal Page n°%u",
"Page perso n°%u",
"Persönliche Seite n°%u",
"Pagina Personale n°%u",
"Pagina personal n°%u",
"Strona Osobista n°%u");
// "个人储物箱 n°%u");
LANGUAGE( STR_SHARED_PAGE_NUMBER,
"Shared Page n°%u",
"Page partagée n°%u",
"Gemeinsame Seite n°%u",
"Pagina Condivisa n°%u",
"Pagina personal n°%u",
"Strona Wspólna n°%u");
// "共享储物箱 n°%u");
LANGUAGE( STR_NO_SELECTED_PAGE,
"No selected page",
"Aucune page sélectionnée",
"Keine ausgewählte Seite",
"Nessuna pagina selezionata",
"Ninguna pagina seleccionada",
"Nie zaznaczono strony");
// "未使用页");
LANGUAGE( STR_SHARED_GOLD_QUANTITY,
"Shared Gold : %u",
"Or partagé : %u",
"Gemeinsamen Gold : %u",
"Oro Condiviso : %u",
"Oro compartido : %u",
"Wspólne Zloto : %u");
// "共享金币: %u");
LANGUAGE( STR_PREVIOUS_PAGE,
"Previous Page",
"Page précédente",
"Vorherige Seite",
"Pagina Precedente",
"Pagina anterior",
"Poprzednia Strona");
// "上一页");
LANGUAGE( STR_NEXT_PAGE,
"Next Page",
"Page suivante",
"Nächste Seite",
"Pagina Successiva",
"Pagina siguiente",
"Nastepna Strona");
// "下一页");
default : return L"";
}
}
/*=================================================================*/
const char* SNONE="";
const char* c_shie[3]={"Shield (Not Class Specific)",SNONE,SNONE};
const char* c_tors[3]={"Body Armor",SNONE,SNONE};
const char* c_gold[3]={"Gold",SNONE,SNONE};
const char* c_bowq[3]={"Arrow",SNONE,SNONE};
const char* c_xboq[3]={"Bolt",SNONE,SNONE};
const char* c_play[3]={"Ear",SNONE,SNONE};
const char* c_herb[3]={"Herb",SNONE,SNONE};
const char* c_poti[3]={"Potion",SNONE,SNONE};
const char* c_ring[3]={"Ring",SNONE,SNONE};
const char* c_elix[3]={"Elixir",SNONE,SNONE};
const char* c_amul[3]={"Amulet",SNONE,SNONE};
const char* c_char[3]={"Charm",SNONE,SNONE};
const char* c_boot[3]={"Boot",SNONE,SNONE};
const char* c_glov[3]={"Glove",SNONE,SNONE};
const char* c_book[3]={"Book",SNONE,SNONE};
const char* c_belt[3]={"Belt",SNONE,SNONE};
const char* c_gem[3]={"Gem",SNONE,SNONE};
const char* c_torc[3]={"Torch",SNONE,SNONE};
const char* c_scro[3]={"Scroll",SNONE,SNONE};
const char* c_scep[3]={"Scepter",SNONE,SNONE};
const char* c_wand[3]={"Wand",SNONE,SNONE};
const char* c_staf[3]={"Staff",SNONE,SNONE};
const char* c_bow[3]={"Bow",SNONE,SNONE};
const char* c_axe[3]={"Axe",SNONE,SNONE};
const char* c_club[3]={"Club",SNONE,SNONE};
const char* c_swor[3]={"Sword",SNONE,SNONE};
const char* c_hamm[3]={"Hammer",SNONE,SNONE};
const char* c_knif[3]={"Knife",SNONE,SNONE};
const char* c_spea[3]={"Spear",SNONE,SNONE};
const char* c_pole[3]={"Polearm",SNONE,SNONE};
const char* c_xbow[3]={"Crossbow",SNONE,SNONE};
const char* c_mace[3]={"Mace",SNONE,SNONE};
const char* c_helm[3]={"Helm",SNONE,SNONE};
const char* c_tpot[3]={"Missile Potion",SNONE,SNONE};
const char* c_ques[3]={"Quest Item",SNONE,SNONE};
const char* c_body[3]={"Body Part",SNONE,SNONE};
const char* c_key[3]={"Key",SNONE,SNONE};
const char* c_tkni[3]={"Throwing Knife",SNONE,SNONE};
const char* c_taxe[3]={"Throwing Axe",SNONE,SNONE};
const char* c_jave[3]={"Javelin",SNONE,SNONE};
const char* c_weap[3]={"Weapon",SNONE,SNONE};
const char* c_mele[3]={"Melee Weapon",SNONE,SNONE};
const char* c_miss[3]={"Missile Weapon",SNONE,SNONE};
const char* c_thro[3]={"Throwing Weapon",SNONE,SNONE};
const char* c_comb[3]={"Combo Weapon",SNONE,SNONE};
const char* c_armo[3]={"Armor",SNONE,SNONE};
const char* c_shld[3]={"Any Shield",SNONE,SNONE};
const char* c_misc[3]={"Miscellaneous",SNONE,SNONE};
const char* c_sock[3]={"Socket Filler",SNONE,SNONE};
const char* c_seco[3]={"Second Hand Item",SNONE,SNONE};
const char* c_rod[3]={"Staves And Rods",SNONE,SNONE};
const char* c_misl[3]={"Missile",SNONE,SNONE};
const char* c_blun[3]={"Blunt",SNONE,SNONE};
const char* c_jewl[3]={"Jewel",SNONE,SNONE};
const char* c_clas[3]={"Class Specific",SNONE,SNONE};
const char* c_amaz[3]={"Amazon Item",SNONE,SNONE};
const char* c_barb[3]={"Barbarian Item",SNONE,SNONE};
const char* c_necr[3]={"Necromancer Item",SNONE,SNONE};
const char* c_pala[3]={"Paladin Item",SNONE,SNONE};
const char* c_sorc[3]={"Sorceress Item",SNONE,SNONE};
const char* c_assn[3]={"Assassin Item",SNONE,SNONE};
const char* c_drui[3]={"Druid Item",SNONE,SNONE};
const char* c_h2h[3]={"Claw",SNONE,SNONE};
const char* c_orb[3]={"Orb",SNONE,SNONE};
const char* c_head[3]={"Voodoo Heads",SNONE,SNONE};
const char* c_ashd[3]={"Paladin Shield",SNONE,SNONE};
const char* c_phlm[3]={"Barbarian Helm",SNONE,SNONE};
const char* c_pelt[3]={"Druid Helm",SNONE,SNONE};
const char* c_cloa[3]={"Cloak",SNONE,SNONE};
const char* c_rune[3]={"Rune",SNONE,SNONE};
const char* c_circ[3]={"Circlet",SNONE,SNONE};
const char* c_hpot[3]={"Healing Potion",SNONE,SNONE};
const char* c_mpot[3]={"Mana Potion",SNONE,SNONE};
const char* c_rpot[3]={"Rejuvenation potion",SNONE,SNONE};
const char* c_spot[3]={"Stamina Potion",SNONE,SNONE};
const char* c_apot[3]={"Antidote Potion",SNONE,SNONE};
const char* c_wpot[3]={"Thawing Potion",SNONE,SNONE};
const char* c_scha[3]={"Small Charm",SNONE,SNONE};
const char* c_mcha[3]={"Large Charm",SNONE,SNONE};
const char* c_lcha[3]={"Grand Charm",SNONE,SNONE};
const char* c_abow[3]={"Amazon Bow",SNONE,SNONE};
const char* c_aspe[3]={"Amazon Spear",SNONE,SNONE};
const char* c_ajav[3]={"Amazon Javelin",SNONE,SNONE};
const char* c_h2h2[3]={"Assassin Claw",SNONE,SNONE};
const char* c_mboq[3]={"Magic Arrow",SNONE,SNONE};
const char* c_mxbq[3]={"Magic Bolt",SNONE,SNONE};
const char* c_gem0[3]={"Chipped Gem",SNONE,SNONE};
const char* c_gem1[3]={"Flawed Gem",SNONE,SNONE};
const char* c_gem2[3]={"Normal Gem",SNONE,SNONE};
const char* c_gem3[3]={"Flawless Gem",SNONE,SNONE};
const char* c_gem4[3]={"Perfect Gem",SNONE,SNONE};
const char* c_gema[3]={"Amethyst",SNONE,SNONE};
const char* c_gemd[3]={"Diamond",SNONE,SNONE};
const char* c_geme[3]={"Emerald",SNONE,SNONE};
const char* c_gemr[3]={"Ruby",SNONE,SNONE};
const char* c_gems[3]={"Sapphire",SNONE,SNONE};
const char* c_gemt[3]={"Topaz",SNONE,SNONE};
const char* c_gemz[3]={"Skull",SNONE,SNONE};
const char* getTypeString (DWORD code)
{
DWORD lang = 0;//D2GetLang();
if ((lang == LNG_FRA) || (lang == LNG_DEU)) lang--;
else lang = 0;
switch (code)
{
case BIN('s','h','i','e') : return c_shie[0];
case BIN('t','o','r','s') : return c_tors[0];
case BIN('g','o','l','d') : return c_gold[0];
case BIN('b','o','w','q') : return c_bowq[0];
case BIN('x','b','o','q') : return c_xboq[0];
case BIN('p','l','a','y') : return c_play[0];
case BIN('h','e','r','b') : return c_herb[0];
case BIN('p','o','t','i') : return c_poti[0];
case BIN('r','i','n','g') : return c_ring[0];
case BIN('e','l','i','x') : return c_elix[0];
case BIN('a','m','u','l') : return c_amul[0];
case BIN('c','h','a','r') : return c_char[0];
case BIN('b','o','o','t') : return c_boot[0];
case BIN('g','l','o','v') : return c_glov[0];
case BIN('b','o','o','k') : return c_book[0];
case BIN('b','e','l','t') : return c_belt[0];
case BIN('g','e','m',' ') : return c_gem[0];
case BIN('t','o','r','c') : return c_torc[0];
case BIN('s','c','r','o') : return c_scro[0];
case BIN('s','c','e','p') : return c_scep[0];
case BIN('w','a','n','d') : return c_wand[0];
case BIN('s','t','a','f') : return c_staf[0];
case BIN('b','o','w',' ') : return c_bow[0];
case BIN('a','x','e',' ') : return c_axe[0];
case BIN('c','l','u','b') : return c_club[0];
case BIN('s','w','o','r') : return c_swor[0];
case BIN('h','a','m','m') : return c_hamm[0];
case BIN('k','n','i','f') : return c_knif[0];
case BIN('s','p','e','a') : return c_spea[0];
case BIN('p','o','l','e') : return c_pole[0];
case BIN('x','b','o','w') : return c_xbow[0];
case BIN('m','a','c','e') : return c_mace[0];
case BIN('h','e','l','m') : return c_helm[0];
case BIN('t','p','o','t') : return c_tpot[0];
case BIN('q','u','e','s') : return c_ques[0];
case BIN('b','o','d','y') : return c_body[0];
case BIN('k','e','y',' ') : return c_key[0];
case BIN('t','k','n','i') : return c_tkni[0];
case BIN('t','a','x','e') : return c_taxe[0];
case BIN('j','a','v','e') : return c_jave[0];
case BIN('w','e','a','p') : return c_weap[0];
case BIN('m','e','l','e') : return c_mele[0];
case BIN('m','i','s','s') : return c_miss[0];
case BIN('t','h','r','o') : return c_thro[0];
case BIN('c','o','m','b') : return c_comb[0];
case BIN('a','r','m','o') : return c_armo[0];
case BIN('s','h','l','d') : return c_shld[0];
case BIN('m','i','s','c') : return c_misc[0];
case BIN('s','o','c','k') : return c_sock[0];
case BIN('s','e','c','o') : return c_seco[0];
case BIN('r','o','d',' ') : return c_rod[0];
case BIN('m','i','s','l') : return c_misl[0];
case BIN('b','l','u','n') : return c_blun[0];
case BIN('j','e','w','l') : return c_jewl[0];
case BIN('c','l','a','s') : return c_clas[0];
case BIN('a','m','a','z') : return c_amaz[0];
case BIN('b','a','r','b') : return c_barb[0];
case BIN('n','e','c','r') : return c_necr[0];
case BIN('p','a','l','a') : return c_pala[0];
case BIN('s','o','r','c') : return c_sorc[0];
case BIN('a','s','s','n') : return c_assn[0];
case BIN('d','r','u','i') : return c_drui[0];
case BIN('h','2','h',' ') : return c_h2h[0];
case BIN('h','2','h','2') : return c_h2h2[0];
case BIN('o','r','b',' ') : return c_orb[0];
case BIN('h','e','a','d') : return c_head[0];
case BIN('a','s','h','d') : return c_ashd[0];
case BIN('p','h','l','m') : return c_phlm[0];
case BIN('p','e','l','t') : return c_pelt[0];
case BIN('c','l','o','a') : return c_cloa[0];
case BIN('r','u','n','e') : return c_rune[0];
case BIN('c','i','r','c') : return c_circ[0];
case BIN('h','p','o','t') : return c_hpot[0];
case BIN('m','p','o','t') : return c_mpot[0];
case BIN('r','p','o','t') : return c_rpot[0];
case BIN('s','p','o','t') : return c_spot[0];
case BIN('a','p','o','t') : return c_apot[0];
case BIN('w','p','o','t') : return c_wpot[0];
case BIN('s','c','h','a') : return c_scha[0];
case BIN('m','c','h','a') : return c_mcha[0];
case BIN('l','c','h','a') : return c_lcha[0];
case BIN('a','b','o','w') : return c_abow[0];
case BIN('a','s','p','e') : return c_aspe[0];
case BIN('a','j','a','v') : return c_ajav[0];
case BIN('m','b','o','q') : return c_mboq[0];
case BIN('m','x','b','q') : return c_mxbq[0];
case BIN('g','e','m','0') : return c_gem0[0];
case BIN('g','e','m','1') : return c_gem1[0];
case BIN('g','e','m','2') : return c_gem2[0];
case BIN('g','e','m','3') : return c_gem3[0];
case BIN('g','e','m','4') : return c_gem4[0];
case BIN('g','e','m','a') : return c_gema[0];
case BIN('g','e','m','d') : return c_gemd[0];
case BIN('g','e','m','e') : return c_geme[0];
case BIN('g','e','m','r') : return c_gemr[0];
case BIN('g','e','m','s') : return c_gems[0];
case BIN('g','e','m','t') : return c_gemt[0];
case BIN('g','e','m','z') : return c_gemz[0];
default: return NULL;
}
}
char* getTypeAString (WORD id, char* lpText, DWORD size)
{
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(id);
if (!itemTypeData)
{
strncpy(lpText, "Bad Type", size);
return lpText;
}
const char* string = getTypeString(itemTypeData->code);
if (!string)
{
struct {
DWORD code;
BYTE zero;
} code;
code.code = itemTypeData->code;
code.zero = 0;
strncpy(lpText, (char*)&code, size);
} else
strncpy(lpText, string, size);
return lpText;
}
LPWSTR getTypeUString (WORD id, LPWSTR lpText, DWORD size)
{
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(id);
if (!itemTypeData)
{
mbstowcs(lpText, "Bad Type", size);
return lpText;
}
const char* string = getTypeString(itemTypeData->code);
if (!string)
{
struct {
DWORD code;
BYTE zero;
} code;
code.code = itemTypeData->code;
code.zero = 0;
mbstowcs(lpText, (char*)&code, size);
} else
mbstowcs(lpText, string, size);
return lpText;
}
/*================================= END OF FILE =================================*/

View File

@ -5,8 +5,9 @@
=================================================================*/ =================================================================*/
#include "customLibraries.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "customLibraries.h"
TCustomDll* customDlls=NULL; TCustomDll* customDlls=NULL;

View File

@ -1,7 +1,5 @@
/*================================================ /*================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
This file implements some common and useful This file implements some common and useful
function related to some Diablo II mechanisms. function related to some Diablo II mechanisms.
@ -9,17 +7,18 @@
================================================*/ ================================================*/
#include "common.h" #include "common.h"
#include "d2functions.h"
#include "error.h"
s_shifting shifting;
#define D2S(F, I, R, N, P) T##N N; #define D2S(F, I, R, N, P) T##N N;
#define D2F(F, I, R, N, P) T##N N; #define D2F(F, I, R, N, P) T##N N;
#define E2S(F, A, R, N, P) T##N N; #define E2S(F, A, R, N, P) T##N N;
#define E2F(F, A, R, N, P) T##N N; #define E2F(F, A, R, N, P) T##N N;
#define E2C(F, A, T, N) T* pt##N; #define E2C(F, A, T, N) T* pt##N;
#define F8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) T##N N; #define F7(X, Z, A,B,C,D,E,F,G, R, N, P) T##N N;
#define A8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) T##N N; #define A7(X, Z, A,B,C,D,E,F,G, R, N, P) T##N N;
#define C8(Z, A,B,C,D,E,F,G,H,I, T, N) T* pt##N; #define C7(Z, A,B,C,D,E,F,G, T, N) T* pt##N;
#include "../Commons/D2Funcs.h" #include "../Commons/D2Funcs.h"
DataTables* SgptDataTables; DataTables* SgptDataTables;
@ -35,9 +34,9 @@ DataTables* SgptDataTables;
////E2F(D2Client,0, void, D2SendToServer13,(BYTE type, DWORD p1, DWORD p2, DWORD p3));//6FAADA70 ////E2F(D2Client,0, void, D2SendToServer13,(BYTE type, DWORD p1, DWORD p2, DWORD p3));//6FAADA70
//E2F(D2Game,0, NetClient*, D2GetClient, (Unit* ptUnit, char* lpszErrFile, DWORD ErrLine));//6FCBC2E0 //E2F(D2Game,0, NetClient*, D2GetClient, (Unit* ptUnit, char* lpszErrFile, DWORD ErrLine));//6FCBC2E0
//E2F(D2Client,0, void, D2CleanStatMouseUp, ());//6FAABF60 //E2F(D2Client,0, void, D2CleanStatMouseUp, ());//6FAABF60
#undef F8 #undef F7
#undef A8 #undef A7
#undef C8 #undef C7
#undef D2S #undef D2S
#undef D2F #undef D2F
#undef E2S #undef E2S
@ -59,10 +58,9 @@ TD2SetSkillBaseLevel V2SetSkillBaseLevel;
TD2SetSkillBaseLevelOnClient V2SetSkillBaseLevelOnClient; TD2SetSkillBaseLevelOnClient V2SetSkillBaseLevelOnClient;
TD2PrintStat V2PrintStat; TD2PrintStat V2PrintStat;
TD2CompileCubeInput V2CompileCubeInput; TD2CompileCubeInput V2CompileCubeInput;
//TD2CompileCubeOutput V2CompileCubeOutput; TD2CompileCubeOutput V2CompileCubeOutput;
TD2BroadcastFunction V2BroadcastFunction; TD2BroadcastFunction V2BroadcastFunction;
TD2GetGameByClientID V2GetGameByClientID; TD2GetGameByClientID V2GetGameByClientID;
TD2SpawnSuperUnique V2SpawnSuperUnique;
TD2SpawnMonster V2SpawnMonster; TD2SpawnMonster V2SpawnMonster;
TD2VerifIfNotCarry1 V2VerifIfNotCarry1; TD2VerifIfNotCarry1 V2VerifIfNotCarry1;
TD2GameGetObject V2GameGetObject; TD2GameGetObject V2GameGetObject;
@ -82,10 +80,6 @@ TD2GetItemStatCostBIN V2GetItemStatCostBIN;
TD2SendPacket V2SendPacket; TD2SendPacket V2SendPacket;
TD2LoadInventory V2LoadInventory; TD2LoadInventory V2LoadInventory;
TD2SaveGame V2SaveGame; TD2SaveGame V2SaveGame;
TD2MonsterUseSkill V2MonsterUseSkill;
TD2LinkPortal V2LinkPortal;
TD2Game235C0 V2Game235C0;
TD2ReadFile V2ReadFile;
//DWORD* ptNbStatDesc //DWORD* ptNbStatDesc
//DWORD* ptStatDescTable; //DWORD* ptStatDescTable;
@ -234,7 +228,7 @@ __declspec(naked) void* STDCALL compileTxtFile_9(DWORD unused, const char* filen
PUSH EDX PUSH EDX
MOV ECX,DWORD PTR SS:[ESP+0x230] MOV ECX,DWORD PTR SS:[ESP+0x230]
LEA EDX,DWORD PTR SS:[ESP+0x28] LEA EDX,DWORD PTR SS:[ESP+0x28]
CALL V2ReadFile CALL D2ReadFile
TEST EAX,EAX TEST EAX,EAX
JNZ continue_compileTxtFile JNZ continue_compileTxtFile
PUSH 0 PUSH 0
@ -273,7 +267,7 @@ __declspec(naked) void* STDCALL compileTxtFile_10(DWORD unused, const char* file
PUSH EDX PUSH EDX
MOV ECX,DWORD PTR SS:[ESP+0x230] MOV ECX,DWORD PTR SS:[ESP+0x230]
LEA EDX,DWORD PTR SS:[ESP+0x28] LEA EDX,DWORD PTR SS:[ESP+0x28]
CALL V2ReadFile CALL D2ReadFile
TEST EAX,EAX TEST EAX,EAX
JNZ continue_compileTxtFile JNZ continue_compileTxtFile
PUSH 0 PUSH 0
@ -288,109 +282,6 @@ continue_compileTxtFile:
JMP ECX JMP ECX
}} }}
DWORD compileTxtFile114_1;
DWORD compileTxtFile114_2;
DWORD compileTxtFile114_3;
DWORD compileTxtFile114_5;
DWORD compileTxtFile114_6;
DWORD compileTxtFile114_7;
__declspec(naked) void* STDCALL compileTxtFile_114(DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength)
{_asm{
PUSH EBP
MOV EBP,ESP
SUB ESP,0x11C
PUSH EBX
PUSH ESI
PUSH EDI
MOV EAX,DWORD PTR SS:[EBP+0x10]
MOV ECX,DWORD PTR SS:[EBP+0x14]
PUSH EBX
PUSH ESI
MOV ESI,DWORD PTR SS:[EBP+0x8]
PUSH EDI
MOV EDI,DWORD PTR SS:[EBP+0xC]
MOV DWORD PTR SS:[EBP-0x11C],ESI
MOV DWORD PTR SS:[EBP-0x10C],EDI
MOV DWORD PTR SS:[EBP-0x110],EAX
MOV DWORD PTR SS:[EBP-0x118],ECX
MOV DWORD PTR SS:[EBP-0x108],0
PUSH __LINE__
PUSH S_compileTxtFile
LEA EAX,DWORD PTR SS:[EBP-0x108]
PUSH EAX
MOV ECX,unused
MOV EDX,filename
CALL V2ReadFile
TEST EAX,EAX
JNZ continue_compileTxtFile
PUSH __LINE__
CALL D2GetInstructionPointer
PUSH EAX
PUSH S_errorReadTxtFile
CALL D2FogAssert
ADD ESP,0xC
PUSH -1
CALL exit
continue_compileTxtFile:
// EAX : file
// ECX : -
// EDX : -
// EBX : -
// MOV ESI,DWORD PTR SS:[EBP+8]
// MOV EDI,DWORD PTR SS:[EBP+C]
MOV ESI,DWORD PTR SS:[EBP+0xC]
MOV ECX,DWORD PTR SS:[EBP-0x108]
PUSH ECX ; /Arg2
PUSH EAX ; |Arg1
CALL compileTxtFile114_1 ; \Game.006BD640
MOV EDI,EAX
PUSH EDI ; /Arg1
CALL compileTxtFile114_2 ; \Game.006BCDE0
MOV EBX,EAX
MOV ESI,EBX
IMUL ESI,DWORD PTR SS:[EBP+0x18]
PUSH 0 ; /Arg3 = 00000000
PUSH 0x904 ; |Arg2 = 00000904
PUSH compileTxtFile114_3 ; |Arg1 = 006E6370 ASCII ".\DATATBLS\DataTbls.cpp"
MOV EDX,ESI ; |
XOR ECX,ECX ; |
CALL D2AllocMem ; \Game.0040B430
PUSH ESI
PUSH 0
PUSH EAX
MOV DWORD PTR SS:[EBP-0x10C],EAX
CALL compileTxtFile114_5
MOV EDX,DWORD PTR SS:[EBP+0x18]
MOV EAX,DWORD PTR SS:[EBP-0x10C]
MOV ECX,DWORD PTR SS:[EBP-0x110]
ADD ESP,0xC
PUSH EDX
PUSH EBX
PUSH EAX
PUSH ECX
PUSH EDI
CALL compileTxtFile114_6
PUSH EDI ; /Arg1
CALL compileTxtFile114_7 ; \Game.006BCDA0
MOV EAX, DWORD PTR SS:[EBP-0x10C]
MOV ECX,DWORD PTR SS:[EBP-0x118]
TEST ECX,ECX
JE fin
MOV DWORD PTR DS:[ECX],EBX
fin:
POP EDI
POP ESI
POP EBX
MOV ESP,EBP
POP EBP
RETN 0x14
}}
__declspec(naked) void* STDCALL compileTxtFile_111(DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength) __declspec(naked) void* STDCALL compileTxtFile_111(DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength)
{_asm{ {_asm{
SUB ESP,0x20C SUB ESP,0x20C
@ -412,7 +303,7 @@ __declspec(naked) void* STDCALL compileTxtFile_111(DWORD unused, const char* fil
PUSH EDX PUSH EDX
PUSH EAX PUSH EAX
LEA EAX,DWORD PTR SS:[ESP+0x20] LEA EAX,DWORD PTR SS:[ESP+0x20]
CALL V2ReadFile CALL D2ReadFile
TEST EAX,EAX TEST EAX,EAX
JNZ continue_compileTxtFile JNZ continue_compileTxtFile
PUSH __LINE__ PUSH __LINE__
@ -544,22 +435,6 @@ FCT_ASM ( D2GetItemStatCostBIN_111 )
JMP V2GetItemStatCostBIN JMP V2GetItemStatCostBIN
}} }}
FCT_ASM( D2SendToServer3_114 )
PUSH EDI
PUSH EBX
PUSH ECX
MOV BYTE PTR SS:[ESP],CL
MOV WORD PTR SS:[ESP+1],DX
MOV EDI,3
LEA EDX,DWORD PTR SS:[ESP]
PUSH EDX
CALL D2SendToServerXX
POP ECX
POP EBX
POP EDI
RETN
}}
FCT_ASM ( D2SendToServer3_111 ) FCT_ASM ( D2SendToServer3_111 )
PUSH EBX PUSH EBX
PUSH ECX PUSH ECX
@ -574,19 +449,6 @@ FCT_ASM ( D2SendToServer3_111 )
RETN RETN
}} }}
FCT_ASM ( D2PrintStat_114 )
PUSH ESI
MOV ESI,DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x10]
PUSH DWORD PTR SS:[ESP+0x10]
PUSH DWORD PTR SS:[ESP+0x10]
PUSH EDX
PUSH ECX
CALL V2PrintStat
POP ESI
RETN 0x10
}}
FCT_ASM ( D2PrintStat_111 ) FCT_ASM ( D2PrintStat_111 )
PUSH ESI PUSH ESI
MOV ESI,DWORD PTR SS:[ESP+0x14] MOV ESI,DWORD PTR SS:[ESP+0x14]
@ -600,16 +462,6 @@ FCT_ASM ( D2PrintStat_111 )
RETN 0x10 RETN 0x10
}} }}
FCT_ASM ( D2SendPacket_114 )
PUSH EDI
PUSH DWORD PTR SS:[ESP+8]
PUSH EDX
MOV EDI,ECX
CALL V2SendPacket
POP EDI
RETN 4
}}
FCT_ASM ( D2SendPacket_111 ) FCT_ASM ( D2SendPacket_111 )
POP EAX POP EAX
PUSH EDX PUSH EDX
@ -633,22 +485,15 @@ FCT_ASM ( D2CompileCubeInput_111 )
RETN 8 RETN 8
}} }}
FCT_ASM ( D2CompileCubeInput_114 ) FCT_ASM ( D2CompileCubeOutput_111 )
PUSH ECX PUSH EBX
MOV EAX,EDX MOV EBX,ECX
CALL V2CompileCubeInput PUSH EDX
CALL V2CompileCubeOutput
POP EBX
RETN 8 RETN 8
}} }}
//FCT_ASM ( D2CompileCubeOutput_111 )
// PUSH EBX
// MOV EBX,ECX
// PUSH EDX
// CALL V2CompileCubeOutput
// POP EBX
// RETN 8
//}}
FCT_ASM ( D2BroadcastFunction_111 ) FCT_ASM ( D2BroadcastFunction_111 )
PUSH EDI PUSH EDI
PUSH EBX PUSH EBX
@ -661,7 +506,7 @@ FCT_ASM ( D2BroadcastFunction_111 )
RETN 4 RETN 4
}} }}
FCT_ASM ( D2SpawnSuperUnique_111 ) FCT_ASM ( D2SpawnMonster_111 )
PUSH DWORD PTR SS:[ESP+0x18] PUSH DWORD PTR SS:[ESP+0x18]
PUSH DWORD PTR SS:[ESP+0x14] PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14] PUSH DWORD PTR SS:[ESP+0x14]
@ -669,11 +514,11 @@ FCT_ASM ( D2SpawnSuperUnique_111 )
PUSH ECX PUSH ECX
MOV ECX,DWORD PTR SS:[ESP+0x18] MOV ECX,DWORD PTR SS:[ESP+0x18]
MOV EAX,DWORD PTR SS:[ESP+0x28] MOV EAX,DWORD PTR SS:[ESP+0x28]
CALL V2SpawnSuperUnique CALL V2SpawnMonster
RETN 0x18 RETN 0x18
}} }}
FCT_ASM ( D2SpawnSuperUnique_111b ) FCT_ASM ( D2SpawnMonster_111b )
PUSH DWORD PTR SS:[ESP+0x10] PUSH DWORD PTR SS:[ESP+0x10]
PUSH DWORD PTR SS:[ESP+0x10] PUSH DWORD PTR SS:[ESP+0x10]
PUSH DWORD PTR SS:[ESP+0x10] PUSH DWORD PTR SS:[ESP+0x10]
@ -682,37 +527,6 @@ FCT_ASM ( D2SpawnSuperUnique_111b )
MOV EAX,DWORD PTR SS:[ESP+0x18] MOV EAX,DWORD PTR SS:[ESP+0x18]
MOV EDX,DWORD PTR SS:[ESP+0x2C] MOV EDX,DWORD PTR SS:[ESP+0x2C]
MOV ECX,DWORD PTR SS:[ESP+0x28]//superuniqueID MOV ECX,DWORD PTR SS:[ESP+0x28]//superuniqueID
CALL V2SpawnSuperUnique
RETN 0x18
}}
FCT_ASM( D2SpawnSuperUnique_114 )
PUSH EBX
PUSH EDI
MOV EBX, DWORD PTR SS:[ESP+0x1C]
MOV EDI, ECX
PUSH DWORD PTR SS:[ESP+0x20]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH EDX
CALL V2SpawnSuperUnique
POP EDI
POP EBX
RETN 0x18
}}
FCT_ASM ( D2SpawnMonster_114 )
PUSH DWORD PTR SS:[ESP+0x18]
PUSH DWORD PTR SS:[ESP+0x18]
PUSH EDX
PUSH ECX
PUSH DWORD PTR SS:[ESP+0x20]
PUSH DWORD PTR SS:[ESP+0x20]
MOV EDX,DWORD PTR SS:[ESP+0x20]
MOV ECX,DWORD PTR SS:[ESP+0x1C]
CALL V2SpawnMonster CALL V2SpawnMonster
RETN 0x18 RETN 0x18
}} }}
@ -779,63 +593,6 @@ FCT_ASM ( D2SaveGame_1XX )
JMP V2SaveGame JMP V2SaveGame
}} }}
FCT_ASM ( D2MonsterUseSkill_111 )
PUSH EBX
PUSH EDX
MOV EBX,ECX
MOV ECX,EDX
MOV EAX,DWORD PTR SS:[ESP+0xC]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
PUSH DWORD PTR SS:[ESP+0x1C]
CALL V2MonsterUseSkill
// Game sets monsters AiControl args[0] to 0 after this call
POP EDX
MOV EDX,DWORD PTR DS:[EDX+0x14]
MOV EDX,DWORD PTR DS:[EDX+0x28]
MOV DWORD PTR DS:[EDX+0x14],0
POP EBX
RETN 0x14
}}
FCT_ASM( D2LinkPortal_114 )
PUSH ECX
MOV ECX,DWORD PTR SS:[ESP+0x8]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
CALL V2LinkPortal
POP ECX
RETN 0x10
}}
FCT_ASM( D2Game235C0_114 )
POP EAX
POP ECX
POP EDX
PUSH EAX
JMP V2Game235C0
}}
FCT_ASM( D2ReadFile_111 )
MOV EAX,EDX
PUSH DWORD PTR SS:[ESP+4]
PUSH ECX
CALL V2ReadFile
RETN 0xC
}}
/*FCT_ASM( D2SaveSPGame_111 )
PUSH DWORD PTR SS:[ESP+0x8]
PUSH DWORD PTR SS:[ESP+0x8]
PUSH EDX
PUSH ECX
CALL V2SaveSPGame
RETN 8
}}*/
#define SETFCTADDR(F, I, N) setFctAddr((DWORD*)&N, (HMODULE)offset_##F, (LPCSTR)I) #define SETFCTADDR(F, I, N) setFctAddr((DWORD*)&N, (HMODULE)offset_##F, (LPCSTR)I)
void setFctAddr(DWORD* addr, HMODULE module, LPCSTR index) void setFctAddr(DWORD* addr, HMODULE module, LPCSTR index)
{ {
@ -850,7 +607,7 @@ void setFctAddr(DWORD* addr, HMODULE module, LPCSTR index)
*addr = NULL; *addr = NULL;
} }
void initD2functions() bool initD2functions()
{ {
// #define D2S(F, I, R, N, P) N = (F##I)GetProcAddress((HMODULE)offset_##F, (LPCSTR)I); // #define D2S(F, I, R, N, P) N = (F##I)GetProcAddress((HMODULE)offset_##F, (LPCSTR)I);
// #define D2F(F, I, R, N, P) N = (F##I)GetProcAddress((HMODULE)offset_##F, (LPCSTR)I); // #define D2F(F, I, R, N, P) N = (F##I)GetProcAddress((HMODULE)offset_##F, (LPCSTR)I);
@ -859,38 +616,33 @@ void initD2functions()
#define E2S(F, A, R, N, P) N = (T##N)(offset_##F + 0x##A); #define E2S(F, A, R, N, P) N = (T##N)(offset_##F + 0x##A);
#define E2F(F, A, R, N, P) N = (T##N)(offset_##F + 0x##A); #define E2F(F, A, R, N, P) N = (T##N)(offset_##F + 0x##A);
#define E2C(F, A, T, N) pt##N = (T*)(offset_##F + 0x##A); #define E2C(F, A, T, N) pt##N = (T*)(offset_##F + 0x##A);
#define F8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) if (version_##Z > V113d) { N = (T##N)R8(Z,A,B,C,D,E,F,G,H,I); } else setFctAddr((DWORD*)&N, (HMODULE)offset_##Z, (LPCSTR)(version_##Z == V113d? H : (version_##Z == V113c? G : (version_##Z == V112? F : (version_##Z == V111b? E : (version_##Z == V111? D : (version_##Z == V110? C : (version_##Z == V109d? B : A)))))))); #define F7(X, Z, A,B,C,D,E,F,G, R, N, P) setFctAddr((DWORD*)&N, (HMODULE)offset_##Z, (LPCSTR)((version_##Z == V113? G : (version_##Z == V112? F : version_##Z == V111b? E : (version_##Z == V111? D : (version_##Z == V110? C : (version_##Z == V109d? B : A)))))));
#define A8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) N = (T##N)R8(Z,A,B,C,D,E,F,G,H,I); #define A7(X, Z, A,B,C,D,E,F,G, R, N, P) N = (T##N)R7(Z,A,B,C,D,E,F,G);
#define C8(Z, A,B,C,D,E,F,G,H,I, T, N) pt##N = (T*)R8(Z,A,B,C,D,E,F,G,H,I); #define C7(Z, A,B,C,D,E,F,G, T, N) pt##N = (T*)R7(Z,A,B,C,D,E,F,G);
#include "../Commons/D2Funcs.h" #include "../Commons/D2Funcs.h"
SgptDataTables = *(DataTables**) R8(D2Common, 0000, 0000, 96A20, 9B74C, 9EE8C, 9B500, 99E1C, A33F0, 344304); SgptDataTables = *(DataTables**) R7(D2Common, 0000, 0000, 96A20, 9B74C, 9EE8C, 9B500, 99E1C);
if (version_D2Common < V110) if (version_D2Common < V110)
{ {
D2S(D2Common,10581, CharStatsBIN*, D2Common10581, (DWORD charID));//ONLY in 1.09 D2S(D2Common,10581, CharStatsBIN*, D2Common10581, (DWORD charID));//ONLY in 1.09
D2S(D2Common,10598, ItemStatCostBIN*, D2Common10598, (DWORD itemStatCostID));//ONLY in 1.09 D2S(D2Common,10598, ItemStatCostBIN*, D2Common10598, (DWORD itemStatCostID));//ONLY in 1.09
D2S(D2Common,10673, ItemTypesBIN*, D2Common10673, (DWORD itemTypesID));//ONLY in 1.09 D2S(D2Common,10673, ItemTypesBIN*, D2Common10673, (DWORD itemTypesID));//ONLY in 1.09
} }
#undef F8 #undef F7
#undef A8 #undef A7
#undef C8 #undef C7
#undef D2S #undef D2S
#undef D2F #undef D2F
#undef E2S #undef E2S
#undef E2F #undef E2F
#undef E2C #undef E2C
//////////////// MISC FCT //////////////// //////////////// MISC FCT ////////////////
//setImage = version_D2Common >= V111 ? setImage_111 : setImage_1XX; //setImage = version_D2Common >= V111 ? setImage_111 : setImage_1XX;
//setFrame = version_D2Common >= V111 ? setFrame_111 : setFrame_1XX; //setFrame = version_D2Common >= V111 ? setFrame_111 : setFrame_1XX;
getDescStrPos = version_D2Common >= V110 ? getDescStrPos_10 : getDescStrPos_9; getDescStrPos = version_D2Common >= V110 ? getDescStrPos_10 : getDescStrPos_9;
compileTxtFile114_1 = offset_D2Client + 0x002BD640; compileTxtFile = version_D2Common >= V111 ? compileTxtFile_111 : version_D2Common == V110 ? compileTxtFile_10 : compileTxtFile_9;
compileTxtFile114_2 = offset_D2Client + 0x002BCDE0;
compileTxtFile114_3 = offset_D2Client + 0x002E6370;
compileTxtFile114_5 = offset_D2Client + 0x00281EF0;
compileTxtFile114_6 = offset_D2Client + 0x002BD780;
compileTxtFile114_7 = offset_D2Client + 0x002BCDA0;
compileTxtFile = version_D2Common >= V114a ? compileTxtFile_114 : version_D2Common >= V111 ? compileTxtFile_111 : version_D2Common == V110 ? compileTxtFile_10 : compileTxtFile_9;
//////////////// SELECT RIGHT ADDR FUNCTION //////////////// //////////////// SELECT RIGHT ADDR FUNCTION ////////////////
@ -1084,7 +836,7 @@ void initD2functions()
//V3(D2LoadSuperuniques, TD2LoadSuperuniques, D2Common, 1F500, 1F510, 29FA0, 71EB0); //V3(D2LoadSuperuniques, TD2LoadSuperuniques, D2Common, 1F500, 1F510, 29FA0, 71EB0);
//V3(D2GetItemStatCostBIN,TD2GetItemStatCostBIN, D2Common, 000, 000, 642B0, 13F0); //V3(D2GetItemStatCostBIN,TD2GetItemStatCostBIN, D2Common, 000, 000, 642B0, 13F0);
//V3(D2GetItemTypesBIN, TD2GetItemTypesBIN, D2Common, 000, 000, 2B1A0, 11F0); //V3(D2GetItemTypesBIN, TD2GetItemTypesBIN, D2Common, 000, 000, 2B1A0, 11F0);
//V3(D2SpawnSuperUnique, TD2SpawnSuperUnique, D2Game, 000, 000, 3F220, 4ABE0); //V3(D2SpawnMonster, TD2SpawnMonster, D2Game, 000, 000, 3F220, 4ABE0);
//V3(D2ReloadGambleScreen,TD2ReloadGambleScreen, D2Game, 000, 000, 000, 8E480); //V3(D2ReloadGambleScreen,TD2ReloadGambleScreen, D2Game, 000, 000, 000, 8E480);
//V3(D2SaveGame, TD2SaveGame, D2Game, 000, 000, 89C0, E2390); //V3(D2SaveGame, TD2SaveGame, D2Game, 000, 000, 89C0, E2390);
//V3(D2ClickOnStashButton,TD2ClickOnStashButton, D2Client, 000, 000, 000, A6520); //V3(D2ClickOnStashButton,TD2ClickOnStashButton, D2Client, 000, 000, 000, A6520);
@ -1093,12 +845,12 @@ void initD2functions()
//V3(D2Game235C0, TD2Game235C0, D2Game, 000, 000, 000, D6D10); //V3(D2Game235C0, TD2Game235C0, D2Game, 000, 000, 000, D6D10);
//V3(D2OpenPandPortal, TD2OpenPandPortal, D2Game, 000, 000, 000, 9B480); //V3(D2OpenPandPortal, TD2OpenPandPortal, D2Game, 000, 000, 000, 9B480);
//V3(D2OpenPandFinalPortal,TD2OpenPandFinalPortal,D2Game, 000, 000, 000, 9B470); //V3(D2OpenPandFinalPortal,TD2OpenPandFinalPortal,D2Game, 000, 000, 000, 9B470);
//V3(D2MephAI, TD2MephAI, D2Game, 000, 000, 000, 84730); //V3(D2MephIA, TD2MephIA, D2Game, 000, 000, 000, 84730);
//V3(D2DiabloAI, TD2DiabloAI, D2Game, 000, 000, 000, 75980); //V3(D2DiabloIA, TD2DiabloIA, D2Game, 000, 000, 000, 75980);
//V3(D2BaalAI, TD2BaalAI, D2Game, 000, 000, 000, EAB20); //V3(D2BaalIA, TD2BaalIA, D2Game, 000, 000, 000, EAB20);
//V3(D2UberMephAI, TD2UberMephAI, D2Game, 000, 000, 000, 70320); //V3(D2UberMephIA, TD2UberMephIA, D2Game, 000, 000, 000, 70320);
//V3(D2UberDiabloAI, TD2UberDiabloAI, D2Game, 000, 000, 000, 7F200); //V3(D2UberDiabloIA, TD2UberDiabloIA, D2Game, 000, 000, 000, 7F200);
//V3(D2UberBaalAI, TD2UberBaalAI, D2Game, 000, 000, 000, E92B0); //V3(D2UberBaalIA, TD2UberBaalIA, D2Game, 000, 000, 000, E92B0);
//#undef V3 //#undef V3
@ -1120,41 +872,19 @@ void initD2functions()
V2SendPacket = D2SendPacket; V2SendPacket = D2SendPacket;
V2LoadInventory = D2LoadInventory; V2LoadInventory = D2LoadInventory;
V2CompileCubeInput = D2CompileCubeInput; V2CompileCubeInput = D2CompileCubeInput;
//V2CompileCubeOutput = D2CompileCubeOutput; V2CompileCubeOutput = D2CompileCubeOutput;
V2BroadcastFunction = D2BroadcastFunction; V2BroadcastFunction = D2BroadcastFunction;
V2GetGameByClientID = D2GetGameByClientID; V2GetGameByClientID = D2GetGameByClientID;
V2SpawnSuperUnique = D2SpawnSuperUnique;
V2SpawnMonster = D2SpawnMonster; V2SpawnMonster = D2SpawnMonster;
V2VerifIfNotCarry1 = D2VerifIfNotCarry1; V2VerifIfNotCarry1 = D2VerifIfNotCarry1;
V2GameGetObject = D2GameGetObject; V2GameGetObject = D2GameGetObject;
V2TestPositionInRoom = D2TestPositionInRoom; V2TestPositionInRoom = D2TestPositionInRoom;
V2GetItemTypesBIN = D2GetItemTypesBIN; V2GetItemTypesBIN = D2GetItemTypesBIN;
V2SaveGame = D2SaveGame; V2SaveGame = D2SaveGame;
V2MonsterUseSkill = D2MonsterUseSkill;
V2LinkPortal = D2LinkPortal;
V2Game235C0 = D2Game235C0;
V2ReadFile = D2ReadFile;
//V2OpenNPCMenu = D2OpenNPCMenu; //V2OpenNPCMenu = D2OpenNPCMenu;
//////////////// REDIRECT ON CUSTOM FUNCTIONS //////////////// //////////////// REDIRECT ON CUSTOM FUNCTIONS ////////////////
if (version_D2Client == V114d) if ( version_D2Client >= V111 )
{
D2SendToServer3 = (TD2SendToServer3) D2SendToServer3_114;
D2PrintStat = (TD2PrintStat)D2PrintStat_114;
D2SendPacket = (TD2SendPacket) D2SendPacket_114;
D2CompileCubeInput = (TD2CompileCubeInput) D2CompileCubeInput_114;
D2SpawnSuperUnique = (TD2SpawnSuperUnique) D2SpawnSuperUnique_114;
D2VerifIfNotCarry1 = (TD2VerifIfNotCarry1)D2VerifIfNotCarry1_111;
D2isLODGame = D2isLODGame_111;
D2GetMouseX = D2GetMouseX_111;
D2GetMouseY = D2GetMouseY_111;
D2SpawnMonster = (TD2SpawnMonster)D2SpawnMonster_114;
D2LinkPortal = (TD2LinkPortal)D2LinkPortal_114;
D2Game235C0 = (TD2Game235C0) D2Game235C0_114;
D2GetGameByClientID = (TD2GetGameByClientID) D2GetGameByClientID_1XX;
D2SaveGame = (TD2SaveGame) D2SaveGame_1XX;
}
else if ( version_D2Client >= V111 )
{ {
D2SendMsgToAll = (TD2SendMsgToAll) D2SendMsgToAll_111; D2SendMsgToAll = (TD2SendMsgToAll) D2SendMsgToAll_111;
D2SetColorPopup = (TD2SetColorPopup) D2SetColorPopup_111; D2SetColorPopup = (TD2SetColorPopup) D2SetColorPopup_111;
@ -1170,9 +900,9 @@ void initD2functions()
D2SendPacket = (TD2SendPacket) D2SendPacket_111; D2SendPacket = (TD2SendPacket) D2SendPacket_111;
D2LoadInventory = (TD2LoadInventory) D2LoadInventory_111; D2LoadInventory = (TD2LoadInventory) D2LoadInventory_111;
D2CompileCubeInput = (TD2CompileCubeInput) D2CompileCubeInput_111; D2CompileCubeInput = (TD2CompileCubeInput) D2CompileCubeInput_111;
//D2CompileCubeOutput = (TD2CompileCubeOutput) D2CompileCubeOutput_111; D2CompileCubeOutput = (TD2CompileCubeOutput) D2CompileCubeOutput_111;
D2BroadcastFunction = (TD2BroadcastFunction) D2BroadcastFunction_111; D2BroadcastFunction = (TD2BroadcastFunction) D2BroadcastFunction_111;
D2SpawnSuperUnique = version_D2Game >= V111b ? (TD2SpawnSuperUnique)D2SpawnSuperUnique_111b : (TD2SpawnSuperUnique)D2SpawnSuperUnique_111; D2SpawnMonster = version_D2Game >= V111b ? (TD2SpawnMonster)D2SpawnMonster_111b : (TD2SpawnMonster)D2SpawnMonster_111;
D2VerifIfNotCarry1 = (TD2VerifIfNotCarry1) D2VerifIfNotCarry1_111; D2VerifIfNotCarry1 = (TD2VerifIfNotCarry1) D2VerifIfNotCarry1_111;
D2GameGetObject = (TD2GameGetObject) D2GameGetObject_111; D2GameGetObject = (TD2GameGetObject) D2GameGetObject_111;
D2GetItemTypesBIN = (TD2GetItemTypesBIN) D2GetItemTypesBIN_111; D2GetItemTypesBIN = (TD2GetItemTypesBIN) D2GetItemTypesBIN_111;
@ -1185,12 +915,10 @@ void initD2functions()
D2GetClientPlayer = D2GetClientPlayer_111; D2GetClientPlayer = D2GetClientPlayer_111;
D2GetRealItem = D2GetRealItem_111; D2GetRealItem = D2GetRealItem_111;
D2CleanStatMouseUp = D2CleanStatMouseUp_111; D2CleanStatMouseUp = D2CleanStatMouseUp_111;
D2MonsterUseSkill = (TD2MonsterUseSkill)D2MonsterUseSkill_111; StatMouse1 = (DWORD*)R7(D2Client, 0000, 0000, 0000, 11C004, 11C2F4, 11C040, 11C3DC);
D2ReadFile = (TD2ReadFile)D2ReadFile_111; StatMouse2 = (DWORD*)R7(D2Client, 0000, 0000, 0000, 11C008, 11C2F8, 11C044, 11C3E0);
StatMouse1 = (DWORD*)R8(D2Client, 0000, 0000, 0000, 11C004, 11C2F4, 11C040, 11C3DC, 11D224, 3A0650); StatMouse3 = (DWORD*)R7(D2Client, 0000, 0000, 0000, 11C020, 11C310, 11C05C, 11C3F8);
StatMouse2 = (DWORD*)R8(D2Client, 0000, 0000, 0000, 11C008, 11C2F8, 11C044, 11C3E0, 11D228, 3A0654); StatMouse4 = (DWORD*)R7(D2Client, 0000, 0000, 0000, 11C024, 11C314, 11C060, 11C3FC);
StatMouse3 = (DWORD*)R8(D2Client, 0000, 0000, 0000, 11C020, 11C310, 11C05C, 11C3F8, 11D240, 3A0658);
StatMouse4 = (DWORD*)R8(D2Client, 0000, 0000, 0000, 11C024, 11C314, 11C060, 11C3FC, 11D244, 3A065C);
} else { } else {
D2SendToServer = (TD2SendToServer) D2SendToServer_1XX; D2SendToServer = (TD2SendToServer) D2SendToServer_1XX;
D2GetGameByClientID = (TD2GetGameByClientID) D2GetGameByClientID_1XX; D2GetGameByClientID = (TD2GetGameByClientID) D2GetGameByClientID_1XX;
@ -1220,14 +948,15 @@ void initD2functions()
//////////////// STRUCTURE MANAGEMENT //////////////// //////////////// STRUCTURE MANAGEMENT ////////////////
// shifting.ptPYPlayerData = V7(D2Common,118,118,F4,F4,F4,F4,F4); // shifting.ptPYPlayerData = V7(D2Common,118,118,F4,F4,F4,F4,F4);
shifting.ptPYPlayerData = *(DWORD*)((DWORD)D2InitPlayerData + V8(D2Common,5D,5D,5D,49,49,49,49,49,48)); shifting.ptPYPlayerData = *(DWORD*)((DWORD)D2InitPlayerData + V7(D2Common,5D,5D,5D,49,49,49,49));
shifting.ptSpecificData = V8(D2Common,70,70,14,14,14,14,14,14,14); shifting.ptSpecificData = V7(D2Common,70,70,14,14,14,14,14);
shifting.ptGame = V8(D2Common,A4,A4,80,80,80,80,80,80,80); shifting.ptGame = V7(D2Common,A4,A4,80,80,80,80,80);
shifting.ptClientGame = V8(D2Common,170,194,1A8,1A8,1A8,1A8,1A8,1A8,1A8); shifting.ptClientGame = V7(D2Common,170,194,1A8,1A8,1A8,1A8,1A8);
shifting.ptInventory = V8(D2Common,84,84,60,60,60,60,60,60,60); shifting.ptInventory = V7(D2Common,84,84,60,60,60,60,60);
shifting.ptSkills = V8(D2Common,CC,CC,A8,A8,A8,A8,A8,A8,A8); shifting.ptSkills = V7(D2Common,CC,CC,A8,A8,A8,A8,A8);
shifting.ptImage = V8(D2Common,04,04,04,08,08,3C,34,34,34); shifting.ptImage = V7(D2Common,04,04,04,08,08,3C,34);
shifting.ptFrame = V8(D2Common,08,08,08,44,44,40,00,00,00); shifting.ptFrame = V7(D2Common,08,08,08,44,44,40,00);
return true;
} }
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,7 +1,5 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d and DoNotCloseNihlathakPortal by haxifix.
@file D2wrapper.cpp @file D2wrapper.cpp
@brief Main Diablo II extra DLL handler. @brief Main Diablo II extra DLL handler.
@ -10,7 +8,13 @@
=================================================================*/ =================================================================*/
#include "plugYFiles.h" // Install_PlugYFiles() // Core Class Headers
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "customLibraries.h"
/* Beginning of Custom Header */
#include "globalVariable.h" // Install_VariableOnRealm() #include "globalVariable.h" // Install_VariableOnRealm()
#include "commands.h" // Install_Commands() #include "commands.h" // Install_Commands()
#include "othersFeatures.h" // Install_ChangeResolution() #include "othersFeatures.h" // Install_ChangeResolution()
@ -27,84 +31,105 @@
#include "uberQuest.h" // Install_UberQuest() #include "uberQuest.h" // Install_UberQuest()
#include "extraOptions.h" // Install_AlwaysRegenMapInSP() #include "extraOptions.h" // Install_AlwaysRegenMapInSP()
#include "language.h" // Install_LanguageManagement() #include "language.h" // Install_LanguageManagement()
#include "windowed.h" // installed with Install_PrintPlugYVersion()
#include "savePlayerData.h" // Install_SavePlayerData()
#include "customLibraries.h"
#include "common.h"
int version_Game = UNKNOWN; int version_SmackW32=V113;
//int version_binkw32 = UNKNOWN; int version_D2Common=V113;
//int version_Bnclient = UNKNOWN; int version_ijl11=V113;
int version_D2Client = UNKNOWN; int version_D2Gdi=V113;
int version_D2CMP = UNKNOWN; int version_D2Win=V113;
int version_D2Common = UNKNOWN; int version_D2sound=V113;
//int version_D2DDraw = UNKNOWN; int version_D2MCPCLI=V113;
//int version_D2Direct3D = UNKNOWN; int version_D2Launch=V113;
int version_D2Game = UNKNOWN; int version_D2gfx=V113;
//int version_D2Gdi = UNKNOWN; int version_D2Client=V113;
int version_D2gfx = UNKNOWN; int version_D2Net=V113;
//int version_D2Glide = UNKNOWN; int version_D2Lang=V113;
int version_D2Lang = UNKNOWN; int version_D2Game=V113;
int version_D2Launch = UNKNOWN; int version_D2CMP=V113;
//int version_D2MCPClient = UNKNOWN; int version_Bnclient=V113;
//int version_D2Multi = UNKNOWN; int version_Fog=V113;
int version_D2Net = UNKNOWN; int version_Storm=V113;
//int version_D2sound = UNKNOWN;
int version_D2Win = UNKNOWN;
int version_Fog = UNKNOWN;
//int version_ijl11 = UNKNOWN;
//int version_SmackW32 = UNKNOWN;
int version_Storm = UNKNOWN;
DWORD offset_Game = NULL;
//DWORD offset_binkw32 = NULL; DWORD offset_SmackW32=NULL;
//DWORD offset_Bnclient = NULL;
DWORD offset_D2Client = NULL;
DWORD offset_D2CMP = NULL;
DWORD offset_D2Common=NULL; DWORD offset_D2Common=NULL;
//DWORD offset_D2DDraw = NULL; DWORD offset_ijl11=NULL;
//DWORD offset_D2Direct3D = NULL; DWORD offset_D2Gdi=NULL;
DWORD offset_D2Game = NULL;
//DWORD offset_D2Gdi = NULL;
DWORD offset_D2gfx = NULL;
//DWORD offset_D2Glide = NULL;
DWORD offset_D2Lang = NULL;
DWORD offset_D2Launch = NULL;
//DWORD offset_D2MCPClient = NULL;
//DWORD offset_D2Multi = NULL;
DWORD offset_D2Net = NULL;
//DWORD offset_D2sound = NULL;
DWORD offset_D2Win=NULL; DWORD offset_D2Win=NULL;
DWORD offset_D2sound=NULL;
DWORD offset_D2Multi=NULL;
DWORD offset_D2MCPCLI=NULL;
DWORD offset_D2Launch=NULL;
DWORD offset_D2gfx=NULL;
DWORD offset_D2Game=NULL;
DWORD offset_D2Client=NULL;
DWORD offset_D2Net=NULL;
DWORD offset_D2Lang=NULL;
DWORD offset_D2CMP=NULL;
DWORD offset_Bnclient=NULL;
DWORD offset_Fog=NULL; DWORD offset_Fog=NULL;
//DWORD offset_ijl11 = NULL;
//DWORD offset_SmackW32 = NULL;
DWORD offset_Storm=NULL; DWORD offset_Storm=NULL;
// manque : Game.exe D2DDraw.dll D2Direct3D.dll D2Glide.dll
const char* S_Game = "Game.exe"; const char* S_SmackW32 = "SmackW32.dll";
//const char* S_binkw32 = "binkw32.dll";
//const char* S_Bnclient = "Bnclient.dll";
const char* S_D2Client = "D2Client.dll";
const char* S_D2CMP = "D2CMP.dll";
const char* S_D2Common = "D2Common.dll"; const char* S_D2Common = "D2Common.dll";
//const char* S_D2DDraw = "D2DDraw.dll"; const char* S_ijl11 = "ijl11.dll";
//const char* S_D2Direct3D = "D2Direct3D.dll"; const char* S_D2Gdi = "D2Gdi.dll";
const char* S_D2Game = "D2Game.dll";
//const char* S_D2Gdi = "D2Gdi.dll";
const char* S_D2gfx = "D2gfx.dll";
//const char* S_D2Glide = "D2Glide.dll";
const char* S_D2Lang = "D2Lang.dll";
const char* S_D2Launch = "D2Launch.dll";
//const char* S_D2MCPClient = "D2MCPClient.dll";
//const char* S_D2Multi = "D2Multi.dll";
const char* S_D2Net = "D2Net.dll";
//const char* S_D2sound = "D2sound.dll";
const char* S_D2Win = "D2Win.dll"; const char* S_D2Win = "D2Win.dll";
const char* S_D2sound = "D2sound.dll";
const char* S_D2Multi = "D2Multi.dll";
const char* S_D2MCPCLI = "D2MCPClient.dll";
const char* S_D2Launch = "D2Launch.dll";
const char* S_D2gfx = "D2gfx.dll";
const char* S_D2Game = "D2Game.dll";
const char* S_D2Client = "D2Client.dll";
const char* S_D2Net = "D2Net.dll";
const char* S_D2Lang = "D2Lang.dll";
const char* S_D2CMP = "D2CMP.dll";
const char* S_Bnclient = "Bnclient.dll";
const char* S_Fog = "Fog.dll"; const char* S_Fog = "Fog.dll";
//const char* S_ijl11 = "ijl11.dll";
//const char* S_SmackW32 = "SmackW32.dll";
const char* S_Storm = "Storm.dll"; const char* S_Storm = "Storm.dll";
const char* S_CloneBattles ="CloneBattles.dll";
const char* S_DarkAlliance ="DarkAlliance.dll";
DWORD loadLibrary( const char* libraryName)
{
DWORD offset;
/* char currentpath[MAX_PATH];
if (!strcmp(libraryName,"D2Common.dll") || !strcmp(libraryName,"D2Game.dll") || !strcmp(libraryName,"D2Client.dll"))
{
GetCurrentDirectory(MAX_PATH,currentpath);
strncat(currentpath,"\\",MAX_PATH);
strncat(currentpath,libraryName,MAX_PATH);
log_msg("Load = %s : ",currentpath);
offset = (DWORD)LoadLibrary(currentpath);
log_msg("offset = %08X\n",offset);
if (offset)
{
log_msg("%s loaded successfully at: %08X\n", libraryName, offset);
return offset;
}
}*/
offset = (DWORD)LoadLibrary(libraryName);
if (!offset)
{
log_msg("Failed to load library : %s\n", libraryName);
exit(-1);
}
log_msg("%s loaded successfully at: %08X\n", libraryName, offset);
return offset;
}
void freeLibrary( DWORD library )
{
if (library)
FreeLibrary((HINSTANCE__ *)library);
}
// Change the protection scheme of a loaded // Change the protection scheme of a loaded
// DLL called libraryName in memory space at address addr+size to allow us to customize it. // DLL called libraryName in memory space at address addr+size to allow us to customize it.
void hookLibrary(const char* libraryName, DWORD addr) void hookLibrary(const char* libraryName, DWORD addr)
@ -133,40 +158,55 @@ void unhookLibrary(const char* libraryName, DWORD addr)
log_msg("%s successfully unhooked. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode); log_msg("%s successfully unhooked. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode);
} }
void freeLibrary( DWORD library )
void loadD2Libraries ()
{ {
if (library && library != offset_Game) log_msg("***** Load D2 Libraries *****\n");
FreeLibrary((HMODULE)library);
offset_SmackW32 = loadLibrary( S_SmackW32); //0xD000 0x03B90000 Already Loaded -
offset_D2Common = loadLibrary( S_D2Common); //0x8D000 0x037A0000 0x7C000
offset_ijl11 = loadLibrary( S_ijl11); //0x24000 0x60000000 Already Loaded -
offset_D2Gdi = loadLibrary( S_D2Gdi); //0x7000 0x6F830000 Already Loaded -
offset_D2Win = loadLibrary( S_D2Win); //0x19000 0x6F8A0000 Already Loaded 0x1C000
offset_D2sound = loadLibrary( S_D2sound); //0xC000 0x6F980000 Already Loaded 0xD000
// offset_D2Multi = loadLibrary( S_D2Multi); //0x1000 0x6F9A0000 ?
// offset_D2MCPCLI = loadLibrary( S_D2MCPCLI); //0x6000 0x6F9F0000 Already Loaded -
offset_D2Launch = loadLibrary( S_D2Launch); //0x20000 0x6FA10000 Already Loaded 0x1E000
offset_D2gfx = loadLibrary( S_D2gfx); //0xB000 0x6FA70000 Already Loaded -
offset_D2Game = loadLibrary( S_D2Game); //0xF6000 0x6FC30000 0xCF000
offset_D2Client = loadLibrary( S_D2Client); //0xCC000 0x6FAA0000 0xCA000
offset_D2Net = loadLibrary( S_D2Net); //0x6000 0x6FC00000 Already Loaded -
offset_D2Lang = loadLibrary( S_D2Lang); //0x0A000 0x6FC10000 Already Loaded -
offset_D2CMP = loadLibrary( S_D2CMP); //0x18000 0x6FDF0000 Already Loaded 0x19000
offset_Bnclient = loadLibrary( S_Bnclient); //0x15000 0x6FF00000 Already Loaded -
offset_Fog = loadLibrary( S_Fog); //0x20000 0x6FF50000 Already Loaded 0x1F000
offset_Storm = loadLibrary( S_Storm); //0x30000 0x6FFB0000 Already Loaded -
log_msg("\n\n");
} }
void freeD2Libraries() void freeD2Libraries()
{ {
if (version_Game >= V114a)
return;
log_msg("***** Free Libraries *****\n"); log_msg("***** Free Libraries *****\n");
// freeLibrary( offset_binkw32 ); freeLibrary( offset_SmackW32 );
// freeLibrary( offset_Bnclient );
freeLibrary( offset_D2Client );
freeLibrary( offset_D2CMP );
freeLibrary( offset_D2Common ); freeLibrary( offset_D2Common );
// freeLibrary( offset_D2DDraw ); freeLibrary( offset_ijl11 );
// freeLibrary( offset_D2Direct3D ); freeLibrary( offset_D2Gdi );
freeLibrary( offset_D2Game );
// freeLibrary( offset_D2Gdi );
freeLibrary( offset_D2gfx );
// freeLibrary( offset_D2Glide );
freeLibrary( offset_D2Lang );
freeLibrary( offset_D2Launch );
// freeLibrary( offset_D2MCPClient );
// freeLibrary( offset_D2Multi );
freeLibrary( offset_D2Net );
// freeLibrary( offset_D2sound );
freeLibrary( offset_D2Win ); freeLibrary( offset_D2Win );
freeLibrary( offset_D2sound );
// freeLibrary( offset_D2Multi );
// freeLibrary( offset_D2MCPCLI );
freeLibrary( offset_D2Launch );
freeLibrary( offset_D2gfx );
freeLibrary( offset_D2Game );
freeLibrary( offset_D2Client );
freeLibrary( offset_D2Net );
freeLibrary( offset_D2Lang );
freeLibrary( offset_D2CMP );
freeLibrary( offset_Bnclient );
freeLibrary( offset_Fog ); freeLibrary( offset_Fog );
// freeLibrary( offset_ijl11 );
// freeLibrary( offset_SmackW32 );
freeLibrary( offset_Storm ); freeLibrary( offset_Storm );
log_msg("\n\n"); log_msg("\n\n");
@ -176,22 +216,16 @@ void hookLibraries()
{ {
log_msg("***** Unprotect Libraries *****\n"); log_msg("***** Unprotect Libraries *****\n");
if (version_Game >= V114a)
hookLibrary(S_Game, offset_Game);
else
{
hookLibrary(S_D2Client, offset_D2Client);
// hookLibrary(S_D2CMP, offset_D2CMP);
hookLibrary(S_D2Common, offset_D2Common); hookLibrary(S_D2Common, offset_D2Common);
hookLibrary(S_D2Game, offset_D2Game); hookLibrary(S_D2Client, offset_D2Client);
hookLibrary(S_D2gfx, offset_D2gfx);
hookLibrary(S_D2Lang, offset_D2Lang); hookLibrary(S_D2Lang, offset_D2Lang);
hookLibrary(S_D2Launch, offset_D2Launch); hookLibrary(S_D2Game, offset_D2Game);
// hookLibrary(S_D2Net, offset_D2Net);
// hookLibrary(S_D2Win, offset_D2Win);
hookLibrary(S_Fog, offset_Fog); hookLibrary(S_Fog, offset_Fog);
hookLibrary(S_Storm, offset_Storm); hookLibrary(S_Storm, offset_Storm);
} // hookLibrary(S_D2Win, offset_D2Win);
hookLibrary(S_D2Launch, offset_D2Launch);
hookLibrary(S_D2gfx, offset_D2gfx);
// hookLibrary(S_D2Gdi, offset_D2Gdi);
log_msg("\n\n"); log_msg("\n\n");
} }
@ -200,31 +234,22 @@ void unhookLibraries()
{ {
log_msg("***** Reprotect Libraries *****\n"); log_msg("***** Reprotect Libraries *****\n");
if (version_Game >= V114a)
unhookLibrary(S_Game, offset_Game);
else
{
unhookLibrary(S_D2Client, offset_D2Client);
// unhookLibrary(S_D2CMP, offset_D2CMP);
unhookLibrary(S_D2Common, offset_D2Common); unhookLibrary(S_D2Common, offset_D2Common);
unhookLibrary(S_D2Game, offset_D2Game); unhookLibrary(S_D2Client, offset_D2Client);
unhookLibrary(S_D2gfx, offset_D2gfx);
unhookLibrary(S_D2Lang, offset_D2Lang); unhookLibrary(S_D2Lang, offset_D2Lang);
unhookLibrary(S_D2Launch, offset_D2Launch); unhookLibrary(S_D2Game, offset_D2Game);
// unhookLibrary(S_D2Net, offset_D2Net);
// unhookLibrary(S_D2Win, offset_D2Win);
unhookLibrary(S_Fog, offset_Fog); unhookLibrary(S_Fog, offset_Fog);
unhookLibrary(S_Storm, offset_Storm); unhookLibrary(S_Storm, offset_Storm);
} // unhookLibrary(S_D2Win, offset_D2Win);
unhookLibrary(S_D2Launch, offset_D2Launch);
unhookLibrary(S_D2gfx, offset_D2gfx);
// unhookLibrary(S_D2Gdi, offset_D2Gdi);
log_msg("\n\n"); log_msg("\n\n");
} }
void freeCustomLibraries() void freeCustomLibraries()
{ {
if (!customDlls)
return;
log_msg("***** Free custom libraries *****\n"); log_msg("***** Free custom libraries *****\n");
TCustomDll* dll=customDlls; TCustomDll* dll=customDlls;
@ -234,7 +259,7 @@ void freeCustomLibraries()
dll->release(); dll->release();
freeLibrary(dll->offset); freeLibrary(dll->offset);
nextDll = dll->nextDll; nextDll = dll->nextDll;
delete(dll); D2FogMemDeAlloc(dll,__FILE__,__LINE__,0);
dll = nextDll; dll = nextDll;
} }
} }
@ -266,22 +291,20 @@ void loadCustomLibraries()
log_msg("No custom libraries to load.\n"); log_msg("No custom libraries to load.\n");
else else
{ {
log_msg("Load custom libraries :\n");
while (curString) while (curString)
{ {
if (curString[0]) if (curString[0])
{ {
log_msg("Load custom library : %s\n", curString); offset_currentDll = loadLibrary(curString);
offset_currentDll = (DWORD)LoadLibrary(curString); if (offset_currentDll)
if (!offset_currentDll)
{ {
log_msg("Load library %s failed !\n", curString);
exit(0);
}
nextDll = customDlls; nextDll = customDlls;
customDlls = new(TCustomDll); customDlls = new(TCustomDll);
customDlls->nextDll = nextDll; customDlls->nextDll = nextDll;
customDlls->initialize(offset_currentDll); customDlls->initialize(offset_currentDll);
} }
}
curString=strtok(NULL,"|"); curString=strtok(NULL,"|");
} }
} }
@ -291,401 +314,140 @@ void loadCustomLibraries()
log_msg("\n\n"); log_msg("\n\n");
} }
/* /*
void loadLibrary(LPCSTR libName, int* libVersion, DWORD* libOffset, int shift, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113c) void getVersion(DWORD addr, DWORD addr111, int* ver, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111a, DWORD v111b, DWORD v112, DWORD v113, const char * filename)
{ {
*libOffset = (DWORD)LoadLibrary(libName); log_msg("version of %s\t",filename);
if (*libOffset == NULL)
{
log_msg("Failed to load library : %s\n", libName);
exit(-1);
}
log_msg("%s loaded at:\t%08X (", libName, *libOffset);
DWORD addr = *(DWORD*)(*libOffset + shift); if (addr==v109b) {
if (version_Game != UNKNOWN && (version_Game <= V108 || version_Game >= V113d)) *ver = V109b;
*libVersion = version_Game; log_msg("1.09b\n");
else if (addr==v109b) } else if (addr==v109d) {
*libVersion = V109b; *ver = V109d;
else if (addr==v109d) log_msg("1.09d\n");
*libVersion = V109d; } else if (addr==v110) {
else if (addr==v110) *ver = V110;
*libVersion = V110; log_msg("1.10\n");
else if (addr==v111) } else if ((addr==v111) && (addr111==v111a)) {
*libVersion = V111; *ver = V111;
else if (addr==v111b) log_msg("1.11\n");
*libVersion = V111b; } else if ((addr==v111) && (addr111==v111b)) {
else if (addr==v112) *ver = V111b;
*libVersion = V112; log_msg("1.11b\n");
else if (addr==v113c) } else if (addr==v112) {
*libVersion = V113c; *ver = V112;
else { log_msg("1.12\n");
*libVersion = version_Game != UNKNOWN ? version_Game : V113d; } else if (addr==v113) {
log_msg("unknown, try with "); *ver = V113;
log_msg("1.13\n");
} else {
*ver = V113;
log_msg("unknow, try with 1.13\n");
} }
log_msg("%s)\n", GetVersionString(*libVersion));
} }
#define GET_VERSION(F,X,Y,A,B,C,D,E,G,H,I) getVersion(*(DWORD*)(offset_##F + 0x##X), *(DWORD*)(offset_##F + 0x##Y), &version_##F, 0x##A, 0x##B, 0x##C, 0x##D, 0x##E, 0x##G, 0x##H, 0x##I, S_##F)
bool initD2version()
{
log_msg("***** Get dll versions *****\n");
#define GET_VERSION(F,S,A,B,C,D,E,G,H) loadLibrary(S_##F, &version_##F, &offset_##F, 0x##S, 0x##A, 0x##B, 0x##C, 0x##D, 0x##E, 0x##G, 0x##H)
void initD2modules()
{
log_msg("***** Get D2 Modules address and version *****\n");
offset_Game = (DWORD)GetModuleHandle(NULL);
version_Game = GetD2Version((HMODULE)offset_Game);
log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
if (version_Game >= V114a) //GET_VERSION(SmackW32
{ GET_VERSION(D2Common, 80, 108, B03A26A0, 9E3DE7CC, 0355C185, 8402CA7A, 42E6C2E5, 43028BA5, E58C71DA, 00000000);
// offset_Bnclient = offset_Game; version_Bnclient = version_Game; //GET_VERSION(ijl11
offset_D2Client = offset_Game; version_D2Client = version_Game; GET_VERSION(D2Gdi, 80, 108, 90CFD95A, 86CE337B, A8CCC67B, 06059D7D, 42E6C248, 43028B2F, 5D6490A2, 00000000);
offset_D2CMP = offset_Game; version_D2CMP = version_Game; GET_VERSION(D2Win, 80, 108, B595A0CD, 1995DAD2, A8F5E2FD, B6DAB75A, 42E6C266, 43028B44, 6AA01FF5, 00000000);
offset_D2Common = offset_Game; version_D2Common = version_Game; //GET_VERSION(D2sound
// offset_D2DDraw = offset_Game; version_D2DDraw = version_Game; //GET_VERSION(D2MCPCLI
// offset_D2Direct3D = offset_Game; version_D2Direct3D = version_Game; GET_VERSION(D2Launch, 80, 100, A66532FF, 66678CC5, 686223E5, 80B0E2C6, 42E6C275, 43028B50, 205A4C0F, 00000000);
offset_D2Game = offset_Game; version_D2Game = version_Game; GET_VERSION(D2gfx, 80, 110, 00949FA8, 018866A8, 401526B2, 575C8A5E, 42E6C22A, 43028B19, ACBE1B9E, 00000000);
// offset_D2Gdi = offset_Game; version_D2Gdi = version_Game; GET_VERSION(D2Client, 80, 108, 03522F39, 6730B639, C9817825, 37EC6E13, 42E6C43F, 43028CA5, 61A3B3D5, 00000000);
offset_D2gfx = offset_Game; version_D2gfx = version_Game; GET_VERSION(D2Net, 80, 0F0, E60F4DEA, 940E178B, 890FCC0B, C293A9D5, 42E6C20D, 43028B05, 19FA9F76, 00000000);
// offset_D2Glide = offset_Game; version_D2Glide = version_Game; GET_VERSION(D2Lang, 80, 0F8, 111DCCB7, 13978953, DF917353, B91BAEA2, 42E6C213, 43028B09, B7B3978E, 00000000);
offset_D2Lang = offset_Game; version_D2Lang = version_Game; GET_VERSION(D2Game, 80, 108, B0805792, 8BB2C392, 92FA18E6, 00B6F7B7, 42E6C375, 43028C0D, BD8DD8E5, 00000000);
offset_D2Launch = offset_Game; version_D2Launch = version_Game; GET_VERSION(D2CMP, 80, 0F8, BA755486, 9A77DFEE, 38F44382, 4059B13F, 42E6C203, 43028AFE, 33A9427B, 00000000);
// offset_D2MCPClient = offset_Game; version_D2MCPClient = version_Game; //GET_VERSION(Bnclient
// offset_D2Multi = offset_Game; version_D2Multi = version_Game; GET_VERSION(Fog, 80, 100, 6F16123B, 75990846, 7E7ED3C7, D333B997, 42E6C1F0, 43028AF2, D3BD4F1B, 00000000);
offset_D2Net = offset_Game; version_D2Net = version_Game; GET_VERSION(Storm, E0, 110, 3B4B41D8, 3B8AB1CE, 00004550, 9C2BECC4, 42E6C1CA, 43028AD9, E4FA2944, 00000000);
// offset_D2sound = offset_Game; version_D2sound = version_Game;
offset_D2Win = offset_Game; version_D2Win = version_Game;
offset_Fog = offset_Game; version_Fog = version_Game;
offset_Storm = offset_Game; version_Storm = version_Game;
}
else
{
// GET_VERSION(Bnclient //0x15000 0x6FF00000 Already Loaded -
GET_VERSION(D2Client, 17F, 00000000, 14500000, 12500000, 0D814800, 0D812800, 0DA01000, 0DA03000); //0xCC000 0x6FAA0000 0xCA000
GET_VERSION(D2CMP, 1359, 3C686FE0, 38686FE0, 8BF78B56, 4C880424, 07C71824, CCCCCCCC, C7000005); //0x18000 0x6FDF0000 Already Loaded 0x19000
GET_VERSION(D2Common, 10CA, A1E86FDC, B1E86FDC, 72D03B42, F883057E, 16746AC6, 00FE81C3, 74FE85DB); //0x8D000 0x037A0000 0x7C000
// GET_VERSION(D2DDraw 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
// GET_VERSION(D2Direct3D 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
// GET_VERSION(D2Game, 1010, D22A78A1, D22910A1, D43FB0A1, 03E8506F, 53E8506F, 89E8506F, 63E8506F); //0xF6000 0x6FC30000 0xCF000
GET_VERSION(D2Game, 1092, 18968BF1, 38968BF1, 28968BF1, F6335608, C690C5B9, 895FD713, 56535700); //0xF6000 0x6FC30000 0xCF000
// GET_VERSION(D2Gdi, 105, B4000000, 0B210E00, E4000000, 48000401, 2F000401, 00000000, B7000401); //0x7000 0x6F830000 Already Loaded -
GET_VERSION(D2gfx, 10D, EB000000, 006FA700, 00000010, 2A000401, 19000401, 0B210E00, 00000000); //0xB000 0x6FA70000 Already Loaded -
// GET_VERSION(D2Glide 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
GET_VERSION(D2Lang, 126D, FC45048B, F445048B, 02C18313, C4830000, 00C6E045, 8B48408B, 0C75FF0C); //0x0A000 0x6FC10000 Already Loaded -
GET_VERSION(D2Launch, 109A, 81E8526F, 01E8526F, 85E8526F, 247C8B00, 00FC6583, 15FF0424, E850E045); //0x20000 0x6FA10000 Already Loaded 0x1E000
// GET_VERSION(D2MCPClient 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x6000 0x6F9F0000 Already Loaded -
// GET_VERSION(D2Multi 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x1000 0x6F9A0000 ?
GET_VERSION(D2Net, 16E1, 78B8A73C, 68B8A73C, 10244C8B, 5349E808, 5EA9E808, 105D8B72, 53B9E808); //0x6000 0x6FC00000 Already Loaded -
// GET_VERSION(D2sound 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0xC000 0x6F980000 Already Loaded 0xD000
GET_VERSION(D2Win, 1699, 88686F8C, 84686F8C, D094686F, F0030000, 001435E8, 8B088F44, 0013F5E8); //0x19000 0x6F8A0000 Already Loaded 0x1C000
GET_VERSION(Fog, 102, D0000006, 10000001, 00000006, 000042E6, 00004302, 0000483C, 00004B95); //0x20000 0x6FF50000 Already Loaded 0x1F000
GET_VERSION(Storm, 1190, 19E85082, 59E85082, 13C103F6, 0474F685, 8B000321, 3B1074C9, 0D896404); //0x30000 0x6FFB0000 Already Loaded -
if (version_Game == UNKNOWN)
version_Game = version_D2gfx;
}
// GET_VERSION(binkw32 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
// GET_VERSION(ijl11 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x24000 0x60000000 Already Loaded -
// GET_VERSION(SmackW32 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0xD000 0x03B90000 Already Loaded -
log_msg("\n\n"); log_msg("\n\n");
return true;
} }
*/ */
IMAGE_NT_HEADERS* GetHeader(LPBYTE pBase) { void getVersion(DWORD addr, int* ver, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113, const char * filename)
if (pBase == NULL)
return NULL;
IMAGE_DOS_HEADER* pDosHeader = (IMAGE_DOS_HEADER*)pBase;
if (IsBadReadPtr(pDosHeader, sizeof(IMAGE_DOS_HEADER)))
return NULL;
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE)
return NULL;
IMAGE_NT_HEADERS* pHeader = (IMAGE_NT_HEADERS*)(pBase + pDosHeader->e_lfanew);
if (IsBadReadPtr(pHeader, sizeof(IMAGE_NT_HEADERS)))
return NULL;
if (pHeader->Signature != IMAGE_NT_SIGNATURE)
return NULL;
return pHeader;
}
void initD2modules()
{ {
log_msg("***** Get D2 Modules address and version *****\n\n"); log_msg("version of %s\t",filename);
offset_D2Client = (DWORD)LoadLibrary("D2Client.dll"); if (addr==v109b) {
offset_D2CMP = (DWORD)LoadLibrary("D2CMP.dll"); *ver = V109b;
offset_D2Common = (DWORD)LoadLibrary("D2Common.dll"); log_msg("1.09b\n");
offset_D2Game = (DWORD)LoadLibrary("D2Game.dll"); } else if (addr==v109d) {
offset_D2gfx = (DWORD)LoadLibrary("D2gfx.dll"); *ver = V109d;
offset_D2Lang = (DWORD)LoadLibrary("D2Lang.dll"); log_msg("1.09d\n");
offset_D2Launch = (DWORD)LoadLibrary("D2Launch.dll"); } else if (addr==v110) {
offset_D2Net = (DWORD)LoadLibrary("D2Net.dll"); *ver = V110;
offset_D2Win = (DWORD)LoadLibrary("D2Win.dll"); log_msg("1.10\n");
offset_Fog = (DWORD)LoadLibrary("Fog.dll"); } else if (addr==v111) {
offset_Storm = (DWORD)LoadLibrary("Storm.dll"); *ver = V111;
log_msg("1.11\n");
int count_109b = 0; } else if (addr==v111b) {
int count_109d = 0; *ver = V111b;
int count_110f = 0; log_msg("1.11b\n");
int count_111 = 0; } else if (addr==v112) {
int count_111b = 0; *ver = V112;
int count_112a = 0; log_msg("1.12\n");
int count_113c = 0; } else if (addr==v113) {
int count_113d = 0; *ver = V113;
int count_114a = 0; log_msg("1.13\n");
int count_114b = 0; } else {
int count_114c = 0; *ver = V113;
int count_114d = 0; log_msg("unknow, try with 1.13\n");
IMAGE_NT_HEADERS* pHeader;
if (offset_D2Client != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Client);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C234D) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C16CD) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C1C1D) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045E6) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045EE) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045FA) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045F6) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045DE) count_113d++;
} }
if (offset_D2CMP != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2CMP);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00010E61) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113d++;
} }
#define GET_VERSION(F,X,A,B,C,D,E,G,H) getVersion(*(DWORD*)(offset_##F + 0x##X), &version_##F, 0x##A, 0x##B, 0x##C, 0x##D, 0x##E, 0x##G, 0x##H, S_##F)
if (offset_D2Common != NULL) { bool initD2version()
pHeader = GetHeader((LPBYTE)offset_D2Common);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074D1D) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074E2D) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000856DD) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C94) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8D) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C97) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8F) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000047C7) count_113d++;
}
if (offset_D2Game != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Game);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C66AC) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C6D5C) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000EDC2C) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000036E6) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373D) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000374B) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373C) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003747) count_113d++;
}
if (offset_D2gfx != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2gfx);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054A5) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113d++;
}
if (offset_D2Lang != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Lang);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005148) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005138) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005048) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A6A) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5B) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A75) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A71) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5A) count_113d++;
}
if (offset_D2Launch != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Launch);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000172C3) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00017243) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00018DC7) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A87) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_113d++;
}
if (offset_D2Net != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Net);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C6E) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_113d++;
}
if (offset_D2Win != NULL) {
pHeader = GetHeader((LPBYTE)offset_D2Win);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00012EC0) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000188E) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001887) count_113d++;
}
if (offset_Fog != NULL) {
pHeader = GetHeader((LPBYTE)offset_Fog);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_113d++;
}
if (offset_Storm != NULL) {
pHeader = GetHeader((LPBYTE)offset_Storm);
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0003C3E0) count_113d++;
}
int minimum_match_dll = 7;
if (count_109b >= minimum_match_dll) version_Game = V109b;
if (count_109d >= minimum_match_dll) version_Game = V109d;
if (count_110f >= minimum_match_dll) version_Game = V110;
if (count_111 >= minimum_match_dll) version_Game = V111;
if (count_111b >= minimum_match_dll) version_Game = V111b;
if (count_112a >= minimum_match_dll) version_Game = V112;
if (count_113c >= minimum_match_dll) version_Game = V113c;
if (count_113d >= minimum_match_dll) version_Game = V113d;
//version_SmackW32 = version_Game;
version_D2Common = version_Game;
//version_ijl11 = version_Game;
//version_D2Gdi = version_Game;
version_D2Win = version_Game;
//version_D2sound = version_Game;
//version_D2MCPCLI = version_Game;
version_D2Launch = version_Game;
version_D2gfx = version_Game;
version_D2Client = version_Game;
version_D2Net = version_Game;
version_D2Lang = version_Game;
version_D2Game = version_Game;
version_D2CMP = version_Game;
//version_Bnclient = version;
version_Fog = version_Game;
version_Storm = version_Game;
log_msg("DLL match for version 1.09b :\t%d\n", count_109b);
log_msg("DLL match for version 1.09d :\t%d\n", count_109d);
log_msg("DLL match for version 1.10f :\t%d\n", count_110f);
log_msg("DLL match for version 1.11 :\t%d\n", count_111);
log_msg("DLL match for version 1.11b :\t%d\n", count_111b);
log_msg("DLL match for version 1.12a :\t%d\n", count_112a);
log_msg("DLL match for version 1.13c :\t%d\n", count_113c);
log_msg("\n");
offset_Game = (DWORD)GetModuleHandle("Game.exe");
if (offset_Game != NULL) {
version_Game = GetD2Version((HMODULE)offset_Game);
log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
if (version_Game >= V114a)
{ {
//version_SmackW32 = version_Game; log_msg("***** Get dll versions *****\n");
version_D2Common = version_Game;
//version_ijl11 = version_Game;
//version_D2Gdi = version_Game;
version_D2Win = version_Game;
//version_D2sound = version_Game;
//version_D2MCPCLI = version_Game;
version_D2Launch = version_Game;
version_D2gfx = version_Game;
version_D2Client = version_Game;
version_D2Net = version_Game;
version_D2Lang = version_Game;
version_D2Game = version_Game;
version_D2CMP = version_Game;
//version_Bnclient = version;
version_Fog = version_Game;
version_Storm = version_Game;
}
}
//if (offset_Game != NULL) { //GET_VERSION(SmackW32
// pHeader = GetHeader((LPBYTE)offset_Game); GET_VERSION(D2Common, 10CA, A1E86FDC, B1E86FDC, 72D03B42, F883057E, 16746AC6, 00FE81C3, 74FE85DB);
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00291342) count_114a++; //GET_VERSION(ijl11
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002854F2) count_114b++; GET_VERSION(D2Gdi, 105, B4000000, 0B210E00, E4000000, 48000401, 2F000401, 00000000, B7000401);
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002850E2) count_114c++; GET_VERSION(D2Win, 1699, 88686F8C, 84686F8C, D094686F, F0030000, 001435E8, 8B088F44, 0013F5E8);
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00282985) count_114d++; //GET_VERSION(D2sound
//} //GET_VERSION(D2MCPCLI
GET_VERSION(D2Launch, 109A, 81E8526F, 01E8526F, 85E8526F, 247C8B00, 00FC6583, 15FF0424, E850E045);
GET_VERSION(D2gfx, 10D, EB000000, 006FA700, 00000010, 2A000401, 19000401, 0B210E00, 00000000);
GET_VERSION(D2Client, 17F, 00000000, 14500000, 12500000, 0D814800, 0D812800, 0DA01000, 0DA03000);
GET_VERSION(D2Net, 16E1, 78B8A73C, 68B8A73C, 10244C8B, 5349E808, 5EA9E808, 105D8B72, 53B9E808);
GET_VERSION(D2Lang, 126D, FC45048B, F445048B, 02C18313, C4830000, 00C6E045, 8B48408B, 0C75FF0C);
// GET_VERSION(D2Game, 1010, D22A78A1, D22910A1, D43FB0A1, 03E8506F, 53E8506F, 89E8506F, 63E8506F);
GET_VERSION(D2Game, 1092, 18968BF1, 38968BF1, 28968BF1, F6335608, C690C5B9, 895FD713, 56535700);
GET_VERSION(D2CMP, 1359, 3C686FE0, 38686FE0, 8BF78B56, 4C880424, 07C71824, CCCCCCCC, C7000005);
//GET_VERSION(Bnclient
GET_VERSION(Fog, 102, D0000006, 10000001, 00000006, 000042E6, 00004302, 0000483C, 00004B95);
GET_VERSION(Storm, 1190, 19E85082, 59E85082, 13C103F6, 0474F685, 8B000321, 3B1074C9, 0D896404);
log_msg("Version game is:\t(%s)\n\n", GetVersionString(version_Game)); log_msg("\n\n");
if (version_Game == UNKNOWN)
{
MessageBoxA(NULL, "This version of Diablo II is not supported by Plugy. Please upgrade or downgrade to a supported version.", "Plugy 14.03", MB_OK);
}
}
//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////
extern "C" __declspec(dllexport) bool __stdcall Release()
{
log_msg("\n***** FREE LIBRARIES *****\n\n" );
freeCustomLibraries();
freeD2Libraries();
log_msg("***** END DIABLO II *****\n" );
log_close();
return true; return true;
} }
//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////
extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName) extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
{ {
if (IniName) log_msg("* PlugY is called from D2mod.dll\n\n"); if (IniName) log_msg("* PlugY is called from D2mod.dll\n\n");
else log_msg("* PlugY is called from D2gfx.dll\n\n");
static int isInstalled = false; static int isInstalled = false;
if (isInstalled) return NULL; if (isInstalled) return NULL;
isInstalled=true; isInstalled=true;
initD2modules(); loadD2Libraries();
if (version_Game < V109 || version_Game > V113d && version_Game != V114d) if (!initD2version()) return NULL;
{
log_box("PlugY isn't compatible with this version : %s", GetVersionString(version_Game));
Release();
exit(0);
}
initD2functions(); if (!initD2functions()) return NULL;
loadParameters(); loadParameters();
@ -697,7 +459,6 @@ extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
log_msg("***** INSTALL FUNCTIONS *****\n"); log_msg("***** INSTALL FUNCTIONS *****\n");
Install_PlugYFiles();
Install_VariableOnRealm(); Install_VariableOnRealm();
if (active_Commands) if (active_Commands)
@ -709,7 +470,7 @@ extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
if (active_VersionTextChange) if (active_VersionTextChange)
Install_VersionChange(); Install_VersionChange();
if (active_PrintPlugYVersion || active_Windowed) if (active_PrintPlugYVersion)
Install_PrintPlugYVersion(); Install_PrintPlugYVersion();
if (active_StatsPoints) if (active_StatsPoints)
@ -723,9 +484,6 @@ extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
if (active_changingSavePath) if (active_changingSavePath)
Install_ChangingSavePath(); Install_ChangingSavePath();
if (active_AutoBackup)
Install_SavePlayerData();
if (active_StatsShiftClickLimit) if (active_StatsShiftClickLimit)
Install_StatsLimitShiftClick(); Install_StatsLimitShiftClick();
@ -777,30 +535,28 @@ extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
if (active_EnabledCowPortalWhenCowKingWasKill) if (active_EnabledCowPortalWhenCowKingWasKill)
Install_EnabledCowPortalWhenCowKingWasKill(); Install_EnabledCowPortalWhenCowKingWasKill();
if (active_DoNotCloseNihlathakPortal)
Install_DoNotCloseNihlathakPortal();
if (active_MoveCainNearHarrogathWaypoint)
Install_MoveCainNearHarrogathWaypoint();
if (active_RemoveExperienceDiminushingReturn)
Install_RemoveExperienceDiminushingReturn();
log_msg("\nDLL patched sucessfully.\n\n\n"); log_msg("\nDLL patched sucessfully.\n\n\n");
unhookLibraries(); unhookLibraries();
initCustomLibraries(); initCustomLibraries();
//loadLocalizedStrings(D2GetLang());
log_msg("***** ENTERING DIABLO II *****\n\n" ); log_msg("***** ENTERING DIABLO II *****\n\n" );
active_logFile--; active_logFile = active_logFile - 1;
if (active_logFile < 1)
log_close();
return NULL; return NULL;
} }
extern "C" __declspec(dllexport) bool __stdcall Release()
{
log_msg("\n***** ENDING DIABLO II *****\n\n" );
freeCustomLibraries();
freeD2Libraries();
return true;
}
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -5,19 +5,19 @@
=================================================================*/ =================================================================*/
#include "parameters.h"
#include "error.h"
#include <windows.h>
#include <stdio.h> // fopen() fclose() fprintf() vfprintf() #include <stdio.h> // fopen() fclose() fprintf() vfprintf()
#include <stdarg.h> // ... #include <stdarg.h> // ...
#include <string.h> // strlen() strcat() #include <string.h> // strlen() strcat()
#include <direct.h> // _getcwd() #include <direct.h> // _getcwd()
int active_logFile = 1; #include "error.h"
#include "d2functions.h" // Fog_assert()
DWORD active_logFile = 1;
static char log_file[MAX_PATH] = ""; static char log_file[MAX_PATH] = "";
static bool log_init = false; static bool log_init = false;
static FILE* fLogFile = NULL;
void log_initfile() void log_initfile()
{ {
@ -26,14 +26,15 @@ void log_initfile()
_getcwd( log_file, MAX_PATH ); _getcwd( log_file, MAX_PATH );
if( log_file[strlen(log_file)] != '\\') if( log_file[strlen(log_file)] != '\\')
strcat(log_file, "\\"); strcat(log_file, "\\");
strcat(log_file, "PlugY.log"); strcat(log_file, LOG_FILE);
fLogFile = fopen( log_file, "w" ); FILE* lLog = fopen( log_file, "w" );
if( fLogFile == NULL )
return;
if( lLog != NULL )
{
fclose(lLog);
log_init = true; log_init = true;
}
log_msg("<----------------------------------------------->\n" log_msg("<----------------------------------------------->\n"
"\n" "\n"
@ -45,15 +46,6 @@ void log_initfile()
,PLUGY_VERSION); ,PLUGY_VERSION);
} }
void log_close()
{
if (fLogFile)
{
fclose(fLogFile);
fLogFile = NULL;
}
}
void log_box( const char* pFormat, ... ) void log_box( const char* pFormat, ... )
{ {
char buffer[300]; char buffer[300];
@ -69,8 +61,7 @@ void log_box( const char* pFormat, ... )
void log_msg( const char* pFormat, ... ) void log_msg( const char* pFormat, ... )
{ {
if (!active_logFile) if (!active_logFile) return;
return;
if( !log_init ) if( !log_init )
log_initfile(); log_initfile();
@ -80,13 +71,12 @@ void log_msg( const char* pFormat, ... )
va_list lArgs; va_list lArgs;
va_start( lArgs, pFormat ); va_start( lArgs, pFormat );
if ( fLogFile == NULL ) FILE *lDebug = fopen( log_file, "a" );
fLogFile = fopen( log_file, "a" );
if( fLogFile != NULL ) if( lDebug != NULL )
{ {
vfprintf( fLogFile, pFormat, lArgs ); vfprintf( lDebug, pFormat, lArgs );
fflush(fLogFile); fclose( lDebug );
} }
else else
log_init = false; log_init = false;

View File

@ -5,19 +5,19 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "extendedSaveFile.h" #include "extendedSaveFile.h"
#include "error.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "customLibraries.h" #include "customLibraries.h"
#include "extraOptions.h"
#include "common.h"
#include <stdio.h>
#define BUFFER_SIZE 0x4000 #define BUFFER_SIZE 0x4000
#define FILE_VERSION 0x3130 //"01" #define FILE_VERSION 0x3130 //"01"
#define FILE_EXTENDED 0x4D545343 //"CSTM" #define FILE_EXTENDED 0x4D545343 //"CSTM"
BYTE * readExtendedSaveFile(char* name, DWORD* size) BYTE * readExtendedSaveFile(char* name, DWORD* size)//WORKS
{ {
char filename[512]; char filename[512];
BYTE* data; BYTE* data;
@ -45,7 +45,7 @@ BYTE * readExtendedSaveFile(char* name, DWORD* size)
*size = 14; *size = 14;
*((DWORD*)&data[0]) = FILE_EXTENDED; //"CSTM" *((DWORD*)&data[0]) = FILE_EXTENDED; //"CSTM"
*((WORD *)&data[4]) = FILE_VERSION; *((WORD *)&data[4]) = FILE_VERSION;
*((DWORD*)&data[6]) = (BYTE)(nbPlayersCommandByDefault == 0 ? 0 : nbPlayersCommandByDefault - 1); *((DWORD*)&data[6]) = 0;// not used
*((DWORD*)&data[10]) = 0;// number of stash *((DWORD*)&data[10]) = 0;// number of stash
TCustomDll* currentDll = customDlls; TCustomDll* currentDll = customDlls;
@ -59,7 +59,9 @@ BYTE * readExtendedSaveFile(char* name, DWORD* size)
} }
int loadExtendedSaveFile(Unit* ptChar, BYTE data[], DWORD maxSize)
int loadExtendedSaveFile(Unit* ptChar, BYTE data[], DWORD maxSize)//WORKS
{ {
if (!ptChar || !PCPY || !data) return 0; if (!ptChar || !PCPY || !data) return 0;
@ -80,9 +82,7 @@ int loadExtendedSaveFile(Unit* ptChar, BYTE data[], DWORD maxSize)
return 9; return 9;
} }
curSize += 2; curSize += 2;
nbPlayersCommand = (*(BYTE*)&data[curSize]) + 1; curSize += 4;
curSize += 1;
curSize += 3;
int ret = loadStashList(ptChar, data, maxSize, &curSize, false); int ret = loadStashList(ptChar, data, maxSize, &curSize, false);
@ -93,12 +93,12 @@ int loadExtendedSaveFile(Unit* ptChar, BYTE data[], DWORD maxSize)
currentDll=currentDll->nextDll; currentDll=currentDll->nextDll;
} }
PCPY->selfStashIsOpened = true; PCPY->selfStashIsOpened = true;
return ret; return ret;
} }
void writeExtendedSaveFile(char* name, BYTE* data, DWORD size) void writeExtendedSaveFile(char* name, BYTE* data, DWORD size)
{ {
char szTempName[MAX_PATH]; char szTempName[MAX_PATH];
@ -127,6 +127,22 @@ void writeExtendedSaveFile(char* name, BYTE* data, DWORD size)
log_box("Could not create the extended save file."); log_box("Could not create the extended save file.");
} }
void backupExtendedSaveFile(char* name)
{
char szBackupName[MAX_PATH];
char szSaveName[MAX_PATH];
D2FogGetSavePath(szSaveName, MAX_PATH);
strcat(szSaveName, name);
strcat(szSaveName, ".d2x");
D2FogGetSavePath(szBackupName, MAX_PATH);
strcat(szBackupName, name);
strcat(szBackupName, ".d2x.backup");
CopyFile(szSaveName, szBackupName, true);
}
void saveExtendedSaveFile(Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize) void saveExtendedSaveFile(Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize)
{ {
@ -134,7 +150,7 @@ void saveExtendedSaveFile(Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curS
*curSize += 4; *curSize += 4;
*(WORD *)(*data + *curSize) = FILE_VERSION; *(WORD *)(*data + *curSize) = FILE_VERSION;
*curSize += 2; *curSize += 2;
*(DWORD *)(*data + *curSize) = (BYTE)(nbPlayersCommand == 0 ? 0 : nbPlayersCommand - 1); *(DWORD *)(*data + *curSize) = 0;
*curSize += 4; *curSize += 4;
saveStashList(ptChar, PCPY->selfStash, data, maxSize, curSize); saveStashList(ptChar, PCPY->selfStash, data, maxSize, curSize);

View File

@ -1,29 +1,24 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d and DoNotCloseNihlathakPortal by haxifix.
More little options. More little options.
=================================================================*/ =================================================================*/
#include "common.h" #include "common.h"
#include "infinityStash.h" #include "error.h"
#include "d2functions.h"
#include <stdio.h> #include <stdio.h>
bool active_DisplayItemLevel = false; int active_RunLODs = false;
DWORD nbPlayersCommandByDefault = 0; int active_alwaysRegenMapInSP = false;
DWORD nbPlayersCommand = 0; DWORD nbPlayersCommandByDefault = 1;
bool active_alwaysRegenMapInSP = false; int active_DisplayItemLevel = false;
bool active_RunLODs = false; int active_AlwaysDisplayLifeMana = false;
int active_AlwaysDisplayLifeMana = 0; int active_EnabledTXTFilesWithMSExcel = false;
bool active_EnabledTXTFilesWithMSExcel = false; int active_DisplayBaseStatsValue = false;
bool active_DisplayBaseStatsValue = false; int active_LadderRunewords = false;
bool active_LadderRunewords = false; int active_EnabledCowPortalWhenCowKingWasKill = false;
bool active_EnabledCowPortalWhenCowKingWasKill = false;
bool active_DoNotCloseNihlathakPortal = false;
bool active_MoveCainNearHarrogathWaypoint = false;
bool active_RemoveExperienceDiminushingReturn = false;
/****************************************************************************************************/ /****************************************************************************************************/
@ -31,25 +26,11 @@ void STDCALL displayItemlevel(LPWSTR popup, Unit* ptItem)
{ {
if (onRealm && (selectModParam==MOD_NO)) return; if (onRealm && (selectModParam==MOD_NO)) return;
WCHAR text[0x50]; WCHAR text[0x50];
_snwprintf(text, 50, L"%s: %u\n", getLocalString(STR_ITEM_LEVEL), D2GetItemLevel(ptItem)); swprintf(text, L"Item Level: %u\n", D2GetItemLevel(ptItem));
D2SetColorPopup(text,WHITE); D2SetColorPopup(text,WHITE);
wcscat(popup,text); wcscat(popup,text);
} }
FCT_ASM ( caller_displayItemlevel_114 )
PUSH ECX
PUSH EAX
PUSH ECX
LEA EAX,DWORD PTR SS:[EBP-0x2434]
PUSH EAX
CALL displayItemlevel
POP EAX
POP ECX
POP EDX
PUSH 0x100
JMP EDX
}}
FCT_ASM ( caller_displayItemlevel_113 ) FCT_ASM ( caller_displayItemlevel_113 )
PUSH ECX PUSH ECX
PUSH EAX PUSH EAX
@ -78,19 +59,6 @@ FCT_ASM ( caller_displayItemlevel_111 )
JMP EAX JMP EAX
}} }}
FCT_ASM ( caller_displayItemlevelSet_114 )
PUSH ECX
PUSH EDX
PUSH ECX
LEA EAX,DWORD PTR SS:[EBP-0x2138]
PUSH EAX
CALL displayItemlevel
POP EDX
POP ECX
POP EAX
PUSH 0x100
JMP EAX
}}
FCT_ASM ( caller_displayItemlevelSet_111 ) FCT_ASM ( caller_displayItemlevelSet_111 )
PUSH ECX PUSH ECX
PUSH EDX PUSH EDX
@ -168,31 +136,27 @@ void Install_DisplayItemLevel()
static int isInstalled = false; static int isInstalled = false;
if (isInstalled) return; if (isInstalled) return;
log_msg("Patch D2Client to display item popup. (DisplayPopup)\n"); log_msg("Patch D2Client for display item popup. (DisplayPopup)\n");
// print the text in the final buffer // print the text in the final buffer
mem_seek R8(D2Client, 3D47C, 3D47C, 438A1, ADD0A, 789DA, AE0AA, 941C0, 98590, 8E983); mem_seek R7(D2Client, 3D47C, 3D47C, 438A1, ADD0A, 789DA, AE0AA, 941C0);
memt_byte( 0x68 , 0xE8); memt_byte( 0x68 , 0xE8);
MEMT_REF4( 0x100, version_D2Client >= V114d ? caller_displayItemlevel_114 : version_D2Client >= V113c ? caller_displayItemlevel_113 : version_D2Client >= V111 ? caller_displayItemlevel_111 : version_D2Client == V110 ? caller_displayItemlevel : caller_displayItemlevel_9); MEMT_REF4( 0x100, version_D2Client >= V113 ? caller_displayItemlevel_113 : version_D2Client >= V111 ? caller_displayItemlevel_111 : version_D2Client == V110 ? caller_displayItemlevel : caller_displayItemlevel_9);
//6FAE38A1 . 68 00010000 PUSH 100 //6FAE38A1 . 68 00010000 PUSH 100
//6FB5DD0A |. 68 00010000 PUSH 100 //6FB5DD0A |. 68 00010000 PUSH 100
//6FB289DA |. 68 00010000 PUSH 100 //6FB289DA |. 68 00010000 PUSH 100
//6FB5E0AA |. 68 00010000 PUSH 100 //6FB5E0AA |. 68 00010000 PUSH 100
//6FB441C0 |. 68 00010000 PUSH 100 //6FB441C0 |. 68 00010000 PUSH 100
//6FB48590 |. 68 00010000 PUSH 100
//0048E983 |. 68 00010000 PUSH 100 ; /Arg1 = 00000100
// print the text in the final buffer (for set items) // print the text in the final buffer (for set items)
mem_seek R8(D2Client, 3C452, 3C452, 427BE, AC773, 77773, ACEB3, 92FE3, 973B3, 8D774); mem_seek R7(D2Client, 3C452, 3C452, 427BE, AC773, 77773, ACEB3, 92FE3);
memt_byte( 0x68 , 0xE8); memt_byte( 0x68 , 0xE8);
MEMT_REF4( 0x100, version_D2Client >= V114d ? caller_displayItemlevelSet_114 : version_D2Client >= V111 ? caller_displayItemlevelSet_111 : version_D2Client == V110 ? caller_displayItemlevelSet : caller_displayItemlevelSet_9); MEMT_REF4( 0x100, version_D2Client >= V111 ? caller_displayItemlevelSet_111 : version_D2Client == V110 ? caller_displayItemlevelSet : caller_displayItemlevelSet_9);
//6FAE27BE . 68 00010000 PUSH 100 //6FAE27BE . 68 00010000 PUSH 100
//6FB5C773 |. 68 00010000 PUSH 100 //6FB5C773 |. 68 00010000 PUSH 100
//6FB27773 |. 68 00010000 PUSH 100 //6FB27773 |. 68 00010000 PUSH 100
//6FB5CEB3 |. 68 00010000 PUSH 100 //6FB5CEB3 |. 68 00010000 PUSH 100
//6FB42FE3 |. 68 00010000 PUSH 100 //6FB42FE3 |. 68 00010000 PUSH 100
//6FB473B3 |. 68 00010000 PUSH 100
//0048D774 |. 68 00010000 PUSH 100 ; /Arg1 = 00000100
log_msg("\n"); log_msg("\n");
@ -205,9 +169,6 @@ char* msgNBPlayersString = "players %u";
DWORD* infoEnabledSendPlayersCommand; DWORD* infoEnabledSendPlayersCommand;
void SendPlayersCommand() void SendPlayersCommand()
{ {
if (!needToInit || onRealm) return;
needToInit = false;
#pragma pack(1) #pragma pack(1)
struct { struct {
BYTE displayType;//0x15 main msg; 0x14: char popup BYTE displayType;//0x15 main msg; 0x14: char popup
@ -215,43 +176,29 @@ void SendPlayersCommand()
BYTE zero; BYTE zero;
char string[0xFF]; char string[0xFF];
char null; char null;
char targetName[0x10];
char null2;
} data; } data;
#pragma pack() #pragma pack()
if (!needToInit || onRealm) return;
needToInit=0;
DWORD info = *infoEnabledSendPlayersCommand; DWORD info = *infoEnabledSendPlayersCommand;
if ((info != 0) && (info != 1) && (info != 6) && (info != 8)) return; if ((info != 0) && (info != 1) && (info != 6) && (info != 8)) return;
if (!active_multiPageStash) D2SetNbPlayers(nbPlayersCommandByDefault);
nbPlayersCommand = nbPlayersCommandByDefault;
//if (nbPlayersCommand < 2)
// return;
log_msg("SendPlayersCommand %u\n", nbPlayersCommand);
D2SetNbPlayers(nbPlayersCommand);
memset(&data,0,sizeof(data)); memset(&data,0,sizeof(data));
data.displayType=0x15; data.displayType=0x15;
data.un=1; data.un=1;
data.zero=0;//*(BYTE*)(offset_D2Client+0x112CFC); in 1.10 data.zero=0;//*(BYTE*)(offset_D2Client+0x112CFC); in 1.10
sprintf(data.string, msgNBPlayersString, nbPlayersCommand);
data.null=NULL; data.null=NULL;
sprintf(data.string, msgNBPlayersString, nbPlayersCommandByDefault);
D2SendMsgToAll((BYTE*)&data); D2SendMsgToAll((BYTE*)&data);
} }
//FCT_ASM ( caller_SendPlayersCommand_old )
// CALL SendPlayersCommand
// JMP D2GetResolution
//}}
FCT_ASM ( caller_SendPlayersCommand ) FCT_ASM ( caller_SendPlayersCommand )
PUSH ECX
CALL SendPlayersCommand CALL SendPlayersCommand
POP ECX JMP D2GetResolution
JMP D2PrintInterface
}} }}
void Install_SendPlayersCommand() void Install_SendPlayersCommand()
@ -261,13 +208,13 @@ void Install_SendPlayersCommand()
log_msg("Patch D2Client for init default nb /players. (SendPlayersCommand)\n"); log_msg("Patch D2Client for init default nb /players. (SendPlayersCommand)\n");
infoEnabledSendPlayersCommand = (DWORD*)R8(D2Client, 111D60, 110BC0, 107960, 11BFBC, 11C2AC, 11BFF8, 11C394, 11D1DC, 3A0610); infoEnabledSendPlayersCommand = (DWORD*)R7(D2Client, 111D60, 110BC0, 107960, 11BFBC, 11C2AC, 11BFF8, 11C394);
if ( version_D2Client >= V110 ) if ( version_D2Client >= V110 )
msgNBPlayersString = (char*)R8(D2Client, 0000, 0000, D8448, D06A8, D4748, D4680, D4E00, D470C, 2D7374); msgNBPlayersString = (char*)R7(D2Client, 0000, 0000, D8448, D06A8, D4748, D4680, D4E00);
// Set nb Player to default // Set nb Player to default
// mem_seek R8(D2Client, 8723B, 865BB, 81B8B, A3602, 66A02, 90162, C39F2, 1D3F2, 56EF9);//6FB1C7B7-6FAA0000 mem_seek R7(D2Client, 8723B, 865BB, 81B8B, A3602, 66A02, 90162, C39F2);//6FB1C7B7-6FAA0000
// MEMJ_REF4( D2GetResolution, caller_SendPlayersCommand_old); MEMJ_REF4( D2GetResolution , caller_SendPlayersCommand);
//6FB2723A |. E8 7D8E0300 CALL <JMP.&D2gfx.#10005> //6FB2723A |. E8 7D8E0300 CALL <JMP.&D2gfx.#10005>
//6FB265BA |. E8 7D8E0300 CALL <JMP.&D2gfx.#10005> //6FB265BA |. E8 7D8E0300 CALL <JMP.&D2gfx.#10005>
//6FB21B8A . E8 4F9C0400 CALL <JMP.&D2gfx.#10005> //6FB21B8A . E8 4F9C0400 CALL <JMP.&D2gfx.#10005>
@ -275,21 +222,6 @@ void Install_SendPlayersCommand()
//6FB16A01 |. E8 AA65FAFF CALL <JMP.&D2gfx.#10063> //6FB16A01 |. E8 AA65FAFF CALL <JMP.&D2gfx.#10063>
//6FB40161 |. E8 1ECFF7FF CALL <JMP.&D2gfx.#10043> //6FB40161 |. E8 1ECFF7FF CALL <JMP.&D2gfx.#10043>
//6FB739F1 |. E8 B896F4FF CALL <JMP.&D2gfx.#10031> //6FB739F1 |. E8 B896F4FF CALL <JMP.&D2gfx.#10031>
//6FACD3F1 |. E8 EAFBFEFF CALL <JMP.&D2gfx.#10012>
//00456EF8 |. E8 63E20900 CALL Game.004F5160
// Set nb Player to default
mem_seek R8(D2Client, 90BA, 90AA, 97DA, 88E4C, 32C8C, 7CB5C, 4437C, 453CC, 4CB04);//6FB1C7B7-6FAA0000
MEMC_REF4( D2PrintInterface, caller_SendPlayersCommand);
//6FAA90B9 . E8 62E10700 CALL D2Client.6FB27220
//6FAA90A9 . E8 F2D40700 CALL D2Client.6FB265A0
//6FAA97D9 . E8 92830700 CALL D2Client.6FB21B70
//6FB38E4B . E8 A0A70100 CALL D2Client.6FB535F0
//6FAE2C8B . E8 603D0300 CALL D2Client.6FB169F0
//6FB2CB5B . E8 F0350100 CALL D2Client.6FB40150
//6FAF437B . E8 60F60700 CALL D2Client.6FB739E0
//6FAF53CB . E8 1080FDFF CALL D2Client.6FACD3E0
//0044CB03 |. E8 D8A30000 CALL Game.00456EE0
log_msg("\n"); log_msg("\n");
@ -307,15 +239,13 @@ void Install_AlwaysRegenMapInSP()
log_msg("Patch D2Game for always regenerate maps in Single player. (AlwaysRegenMapInSP)\n"); log_msg("Patch D2Game for always regenerate maps in Single player. (AlwaysRegenMapInSP)\n");
// Always regenerate maps in Single player // Always regenerate maps in Single player
mem_seek R8(D2Game, 517ED, 51BFA, 5DE88, 6235D, 2966D, 1E1FE, ED3BE, 26D7E, 16A20F); mem_seek R7(D2Game, 517ED, 51BFA, 5DE88, 6235D, 2966D, 1E1FE, ED3BE);
memt_byte( 0x74 , 0xEB); // JMP SHORT D2Game.01FE2368 memt_byte( 0x74 , 0xEB); // JMP SHORT D2Game.01FE2368
//6FC8DE88 |. 74 09 JE SHORT D2Game.6FC8DE93 //6FC8DE88 |. 74 09 JE SHORT D2Game.6FC8DE93
//01FE235D |. 74 09 JE SHORT D2Game.01FE2368 //01FE235D |. 74 09 JE SHORT D2Game.01FE2368
//01F9966D |. 74 09 JE SHORT D2Game.01F99678 //01F9966D |. 74 09 JE SHORT D2Game.01F99678
//6FC3E1FE |. 74 09 JE SHORT D2Game.6FC3E209 //6FC3E1FE |. 74 09 JE SHORT D2Game.6FC3E209
//6FD0D3BE |. 74 09 JE SHORT D2Game.6FD0D3C9 //6FD0D3BE |. 74 09 JE SHORT D2Game.6FD0D3C9
//6FC46D7E |. 74 09 JE SHORT D2Game.6FC46D89
//0056A20F |. 74 09 JE SHORT Game.0056A21A
log_msg("\n"); log_msg("\n");
@ -332,13 +262,11 @@ void Install_RunLODs()
log_msg("Patch D2gfx for launch any number of Diablo II game in the same computer. (RunLODs)\n"); log_msg("Patch D2gfx for launch any number of Diablo II game in the same computer. (RunLODs)\n");
// execute if it's our packet else continue // execute if it's our packet else continue
mem_seek R8(D2gfx, 447C, 447C, 446A, 84CF, 84AF, 894F, 85BF, B6B0, F562B); mem_seek R7(D2gfx, 447C, 447C, 446A, 84CF, 84AF, 894F, 85BF);
memt_byte( 0x74, 0xEB ); // JMP SHORT D2gfx.6FA884F6 memt_byte( 0x74, 0xEB ); // JMP SHORT D2gfx.6FA884F6
//6FA884AF |. 74 45 JE SHORT D2gfx.6FA884F6 //6FA884AF |. 74 45 JE SHORT D2gfx.6FA884F6
//6FA8894F |. 74 45 JE SHORT D2gfx.6FA88996 //6FA8894F |. 74 45 JE SHORT D2gfx.6FA88996
//6FA885BF |. 74 45 JE SHORT D2gfx.6FA88606 //6FA885BF |. 74 45 JE SHORT D2gfx.6FA88606
//6FA8B6B0 |. 74 45 JE SHORT D2gfx.6FA8B6F7
//004F562B |. 74 45 JE SHORT Game.004F5672
log_msg("\n"); log_msg("\n");
@ -347,20 +275,6 @@ void Install_RunLODs()
/****************************************************************************************************/ /****************************************************************************************************/
FCT_ASM (caller_AlwaysDisplayLife_114)
JNZ displayLife
CMP onRealm,0
JNZ normalDisplayLife
CMP active_AlwaysDisplayLifeMana,0
JE normalDisplayLife
displayLife:
POP EAX
ADD EAX,0x24
JMP EAX
normalDisplayLife:
LEA EAX,DWORD PTR DS:[ESI-0x1E]
RETN
}}
FCT_ASM (caller_AlwaysDisplayLife_113) FCT_ASM (caller_AlwaysDisplayLife_113)
POP EAX POP EAX
@ -406,19 +320,7 @@ normalDisplayLife:
RETN RETN
}} }}
FCT_ASM (caller_AlwaysDisplayMana_114)
CMP onRealm,0
JNZ normalDisplayMana
CMP active_AlwaysDisplayLifeMana,0
JE normalDisplayMana
POP EAX
ADD EAX,0x23
JMP EAX
normalDisplayMana:
LEA EDI,DWORD PTR DS:[ECX-0x6F]
CMP ESI,EDI
RETN
}}
FCT_ASM (caller_AlwaysDisplayMana_113) FCT_ASM (caller_AlwaysDisplayMana_113)
MOV EAX,DWORD PTR DS:[ptResolutionY] MOV EAX,DWORD PTR DS:[ptResolutionY]
@ -479,25 +381,22 @@ void Install_AlwaysDisplayLifeMana()
log_msg("Patch D2Client for always display life and mana. (ALwaysPrintLifeMana)\n"); log_msg("Patch D2Client for always display life and mana. (ALwaysPrintLifeMana)\n");
if ( version_D2Client >= V113c ) if ( version_D2Client >= V113 )
{ {
mem_seek R8(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 2764A, 6D6FA, 98183); mem_seek R7(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 2764A);
if (version_D2Client < V114d) memt_byte( 0x0F , 0x90); memt_byte( 0x0F , 0x90);
memt_byte( version_D2Client >= V114d ? 0x75 : 0x8C , 0xE8); memt_byte( 0x8C , 0xE8);
MEMT_REF4( version_D2Client >= V114d ? 0xE2468D27 : 0x000000BC, version_D2Client >= V114d ? caller_AlwaysDisplayLife_114 : caller_AlwaysDisplayLife_113); MEMT_REF4( 0x000000BC, caller_AlwaysDisplayLife_113);
//6FAD764A |. 0F8C BC000000 JL D2Client.6FAD770C //6FAD764A |. 0F8C BC000000 JL D2Client.6FAD770C
//6FAD7650 |. 83FA 6E CMP EDX,6E //6FAD7650 |. 83FA 6E CMP EDX,6E
//6FAD7653 |. 0F8F B3000000 JG D2Client.6FAD770C //6FAD7653 |. 0F8F B3000000 JG D2Client.6FAD770C
//6FAD7659 |. A1 4CBCB86F MOV EAX,DWORD PTR DS:[6FB8BC4C] //6FAD7659 |. A1 4CBCB86F MOV EAX,DWORD PTR DS:[6FB8BC4C]
//6FAD7667 |. 0F8C A4000000 JL D2Client.6FAD7711 //6FAD7667 |. 0F8C A4000000 JL D2Client.6FAD7711
//6FB1D717 |. 0F8C A4000000 JL D2Client.6FB1D7C1
//6FB1D6FA |. 0F8C BC000000 JL D2Client.6FB1D7BC
//00498183 |. 75 27 JNZ SHORT Game.004981AC
//00498185 |. 8D46 E2 LEA EAX,DWORD PTR DS:[ESI-1E]
} else { } else {
// Always display life. // Always display life.
mem_seek R8(D2Client, 58B32, 58B32, 5F102, 2D713, B5DF3, 81733, 0000, 0000, 0000); mem_seek R7(D2Client, 58B32, 58B32, 5F102, 2D713, B5DF3, 81733, 0000);
memt_byte( 0xA1 , 0xE8); memt_byte( 0xA1 , 0xE8);
MEMT_REF4( ptResolutionY , version_D2Client >= V111 ? caller_AlwaysDisplayLife_111 : caller_AlwaysDisplayLife); MEMT_REF4( ptResolutionY , version_D2Client >= V111 ? caller_AlwaysDisplayLife_111 : caller_AlwaysDisplayLife);
//6FADD713 |. A1 605CBA6F MOV EAX,DWORD PTR DS:[6FBA5C60] //6FADD713 |. A1 605CBA6F MOV EAX,DWORD PTR DS:[6FBA5C60]
@ -507,15 +406,15 @@ void Install_AlwaysDisplayLifeMana()
// Always display mana. // Always display mana.
if ( version_D2Client >= V113c ) if ( version_D2Client >= V113 )
{ {
//mem_seek R7(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 27711); //mem_seek R7(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 27711);
//memt_byte( 0x8B , 0x90); //memt_byte( 0x8B , 0x90);
//memt_byte( 0x0D , 0xE8); //memt_byte( 0x0D , 0xE8);
//MEMT_REF4( offset_D2Client + 0x11C4B4 , caller_AlwaysDisplayMana_113); //MEMT_REF4( offset_D2Client + 0x11C4B4 , caller_AlwaysDisplayMana_113);
mem_seek R8(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 2770C, 6D7BC, 9825D); mem_seek R7(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 2770C);
memt_byte( version_D2Client >= V114d ? 0x8D : 0xA1 , 0xE8); memt_byte( 0xA1 , 0xE8);
MEMT_REF4( version_D2Client >= V114d ? 0xF73B9179 : (DWORD)ptResolutionY , version_D2Client >= V114d ? caller_AlwaysDisplayMana_114 : caller_AlwaysDisplayMana_113); MEMT_REF4( ptResolutionY , caller_AlwaysDisplayMana_113);
//6FAD770C |> A1 4CBCB86F MOV EAX,DWORD PTR DS:[6FB8BC4C] //6FAD770C |> A1 4CBCB86F MOV EAX,DWORD PTR DS:[6FB8BC4C]
//6FAD7711 |> 8B0D B4C4BC6F MOV ECX,DWORD PTR DS:[6FBCC4B4] //6FAD7711 |> 8B0D B4C4BC6F MOV ECX,DWORD PTR DS:[6FBCC4B4]
@ -527,13 +426,10 @@ void Install_AlwaysDisplayLifeMana()
//6FAD77CA |. 5B POP EBX //6FAD77CA |. 5B POP EBX
//6FAD77CB |. 81C4 28030000 ADD ESP,328 //6FAD77CB |. 81C4 28030000 ADD ESP,328
//6FAD77D1 \. C3 RETN //6FAD77D1 \. C3 RETN
//6FB1D7BC |> A1 3870BA6F MOV EAX,DWORD PTR DS:[6FB8BC4C]
//0049825D |. 8D79 91 LEA EDI,DWORD PTR DS:[ECX-6F]
//00498260 |. 3BF7 CMP ESI,EDI
} }
else if ( version_D2Client >= V110 ) else if ( version_D2Client >= V110 )
{ {
mem_seek R8(D2Client, 0000, 0000, 5F1E6, 2D7FB, B5EDB, 8181B, 0000, 0000, 0000); mem_seek R7(D2Client, 0000, 0000, 5F1E6, 2D7FB, B5EDB, 8181B, 0000);
memt_byte( 0x5F , 0xE8); memt_byte( 0x5F , 0xE8);
MEMT_REF4( 0x815B5D5E , caller_AlwaysDisplayMana); MEMT_REF4( 0x815B5D5E , caller_AlwaysDisplayMana);
memt_byte( 0xC4 , 0x90); // NOP memt_byte( 0xC4 , 0x90); // NOP
@ -558,7 +454,7 @@ void Install_AlwaysDisplayLifeMana()
//6FB3181F |. 81C4 5C020000 ADD ESP,25C //6FB3181F |. 81C4 5C020000 ADD ESP,25C
//6FB31825 |. C3 RETN //6FB31825 |. C3 RETN
} else { } else {
mem_seek R8(D2Client, 58C09, 58C09, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 58C09, 58C09, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0xE9 , 0xE8); memt_byte( 0xE9 , 0xE8);
MEMT_REF4( 0x000000C2 , caller_AlwaysDisplayMana_9); MEMT_REF4( 0x000000C2 , caller_AlwaysDisplayMana_9);
//6FAF8C09 . E9 C2000000 JMP D2Client.6FAF8CD0 //6FAF8C09 . E9 C2000000 JMP D2Client.6FAF8CD0
@ -581,7 +477,7 @@ void Install_EnabledTXTFilesWithMSExcel()
log_msg("Patch D2Client for enabled the opening of files already opened by MS Excel. (EnabledTXTFilesWithMSExcel)\n"); log_msg("Patch D2Client for enabled the opening of files already opened by MS Excel. (EnabledTXTFilesWithMSExcel)\n");
mem_seek( (DWORD)D2StormMPQOpenFile + (version_Storm >= V114d ? 0xB4 : version_Storm >= V111 ? 0x12A : 0xFF) ); mem_seek( (DWORD)D2StormMPQOpenFile + (version_Storm >= V111 ? 0x12A : 0xFF) );
memt_byte( 0x01 , 0x03); //; |ShareMode = FILE_SHARE_READ|FILE_SHARE_WRITE memt_byte( 0x01 , 0x03); //; |ShareMode = FILE_SHARE_READ|FILE_SHARE_WRITE
//6FC1C969 |. 6A 01 PUSH 1 ; |ShareMode = FILE_SHARE_READ //6FC1C969 |. 6A 01 PUSH 1 ; |ShareMode = FILE_SHARE_READ
@ -616,7 +512,7 @@ void STDCALL printDisplayBaseStatsValue(WORD statID, sDrawImageInfo* data, DWORD
if (isOnRect(D2GetMouseX(),D2GetMouseY(),x+5,y+5,32,32)) if (isOnRect(D2GetMouseX(),D2GetMouseY(),x+5,y+5,32,32))
{ {
WCHAR text[100]; WCHAR text[100];
_snwprintf(text, 100, getLocalString(STR_STATS_BASE_MIN), statValue, minValue); swprintf(text, getTranslatedString(STR_STATS_BASE_MIN), statValue, minValue);
D2SetFont(1); D2SetFont(1);
D2PrintPopup(text, x+18, y-32, WHITE, 1); D2PrintPopup(text, x+18, y-32, WHITE, 1);
} }
@ -643,28 +539,23 @@ void Install_DisplayBaseStatsValue()
log_msg("Patch D2Client for display base stats value. (DisplayBaseStatsValue)\n"); log_msg("Patch D2Client for display base stats value. (DisplayBaseStatsValue)\n");
// Always print stat button images. // Always print stat button images.
mem_seek R8(D2Client, 29B12, 29B02, 30073, 82BBA, 8963A, 6B59A, BD1B5, BF955, A7FFB); mem_seek R7(D2Client, 29B12, 29B02, 30073, 82BBA, 8963A, 6B59A, BD1B5);
memt_byte( 0x8B, 0xEB ); // JMP SHORT D2Client.6FAD0088 memt_byte( 0x8B, 0xEB ); // JMP SHORT D2Client.6FAD0088
memt_byte( version_D2Client == V114d ? 0x4D : 0x4C, V8(D2Client, 12, 12, 13, 13, 13, 13, 13, 13, 12) ); memt_byte( 0x4C, V7(D2Client, 12, 12, 13, 13, 13, 13, 13) );
memt_byte( version_D2Client == V114d ? 0xF8 : 0x24, 0x90 ); // NOP memt_byte( 0x24, 0x90 ); // NOP
if (version_D2Client < V114d) memt_byte( V8(D2Client, 20, 20, 14, 1C, 1C, 1C, 1C, 1C, 53), 0x90 ); // NOP (V109d:0x20 , V110:0x14 memt_byte( V7(D2Client, 20, 20, 14, 1C, 1C, 1C, 1C), 0x90 ); // NOP (V109d:0x20 , V110:0x14
//6FAD0073 8B4C24 14 MOV ECX,DWORD PTR SS:[ESP+14] //6FAD0073 8B4C24 14 MOV ECX,DWORD PTR SS:[ESP+14]
//6FB32BBA > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB32BBA > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB3963A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB3963A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB1B59A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB1B59A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB6D1B5 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB6D1B5 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB6F955 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//004A7FFB > 8B4D F8 MOV ECX,DWORD PTR SS:[EBP-8]
//004A7FFE . 53 PUSH EBX ; /Arg3
mem_seek R8(D2Client, 29B9D, 29B8D, 300FD, 82C54, 896D4, 6B637, BD23E, BF9DE, A808C); mem_seek R7(D2Client, 29B9D, 29B8D, 300FD, 82C54, 896D4, 6B637, BD23E);
MEMJ_REF4( D2PrintImage, caller_displayBaseStatsValue); MEMJ_REF4( D2PrintImage, caller_displayBaseStatsValue);
//6FB32C53 . E8 82A3F8FF CALL <JMP.&D2gfx.#10047> //6FB32C53 . E8 82A3F8FF CALL <JMP.&D2gfx.#10047>
//6FB396D3 . E8 D238F8FF CALL <JMP.&D2gfx.#10044> //6FB396D3 . E8 D238F8FF CALL <JMP.&D2gfx.#10044>
//6FB1B636 . E8 431AFAFF CALL <JMP.&D2gfx.#10024> //6FB1B636 . E8 431AFAFF CALL <JMP.&D2gfx.#10024>
//6FB6D23D |. E8 54FEF4FF |CALL <JMP.&D2gfx.#10041> //6FB6D23D |. E8 54FEF4FF |CALL <JMP.&D2gfx.#10041>
//6FB6F9DD |. E8 54FEF4FF |CALL <JMP.&D2gfx.#10042>
//004A808B . E8 F0E30400 CALL Game.004F6480 ; \Game.004F6480
log_msg("\n"); log_msg("\n");
@ -692,15 +583,13 @@ void Install_LadderRunewords()
log_msg("Patch D2Common for enabled the ladder only runewords. (LadderRunewords)\n"); log_msg("Patch D2Common for enabled the ladder only runewords. (LadderRunewords)\n");
mem_seek R8(D2Common, 0000, 0000, 1E965, 61762, 43A72, 5D492, 724B2, 63782, 239C40); mem_seek R7(D2Common, 0000, 0000, 1E965, 61762, 43A72, 5D492, 724B2);
MEMC_REF4( D2CompileTxtFile, compileRunesTxt); MEMC_REF4( D2CompileTxtFile, compileRunesTxt);
//01B6E964 |. E8 0714FFFF CALL D2Common.#10578 ; \#10578 //01B6E964 |. E8 0714FFFF CALL D2Common.#10578 ; \#10578
//6FDB1761 |. E8 FAA8FCFF CALL D2Common.#10653 ; \#10653 //6FDB1761 |. E8 FAA8FCFF CALL D2Common.#10653 ; \#10653
//6FD93A71 |. E8 EAADFCFF CALL D2Common.#10496 ; \#10496 //6FD93A71 |. E8 EAADFCFF CALL D2Common.#10496 ; \#10496
//6FDAD491 |. E8 BA49FEFF CALL D2Common.#10244 ; \#10244 //6FDAD491 |. E8 BA49FEFF CALL D2Common.#10244 ; \#10244
//6FDC24B1 |. E8 8ACAFEFF CALL D2Common.#10849 ; \#10849 //6FDC24B1 |. E8 8ACAFEFF CALL D2Common.#10849 ; \#10849
//6FDB3781 |. E8 5A93FAFF CALL D2Common.#10037 ; \#10037
//00639C3F |. E8 AC86FDFF CALL Game.006122F0 ; \Game.006122F0
log_msg("\n"); log_msg("\n");
@ -718,7 +607,7 @@ void Install_EnabledCowPortalWhenCowKingWasKill()
log_msg("Patch D2Game for enabled the opening of Cow Portal when player have already kill the cow king in that difficulty. (EnabledCowPortalWhenCowKingWasKill)\n"); log_msg("Patch D2Game for enabled the opening of Cow Portal when player have already kill the cow king in that difficulty. (EnabledCowPortalWhenCowKingWasKill)\n");
mem_seek R8(D2Game, 5DFF7, 5E457, 6C5E7 , B1278, 5DB68, 75C68, 67508, EBE8, 194179); mem_seek R7(D2Game, 5DFF7, 5E457, 6C5E7 , B1278, 5DB68, 75C68, 67508);
memt_byte( 0x85 , 0x33); // XOR EAX,EAX memt_byte( 0x85 , 0x33); // XOR EAX,EAX
//6FC8DFF7 . 85C0 TEST EAX,EAX //6FC8DFF7 . 85C0 TEST EAX,EAX
//6FC8E457 . 85C0 TEST EAX,EAX //6FC8E457 . 85C0 TEST EAX,EAX
@ -727,234 +616,6 @@ void Install_EnabledCowPortalWhenCowKingWasKill()
//01FEDB68 |. 85C0 TEST EAX,EAX //01FEDB68 |. 85C0 TEST EAX,EAX
//6FC95C68 |. 85C0 TEST EAX,EAX //6FC95C68 |. 85C0 TEST EAX,EAX
//6FC87508 |. 85C0 TEST EAX,EAX //6FC87508 |. 85C0 TEST EAX,EAX
//6FC2EBE8 |. 85C0 TEST EAX,EAX
//00594179 |. 85C0 TEST EAX,EAX
log_msg("\n");
isInstalled = true;
}
/****************************************************************************************************/
void Install_DoNotCloseNihlathakPortal()
{
static int isInstalled = false;
if (isInstalled) return;
log_msg("Patch D2Game to not close Nihlathak's portal. (DoNotCloseNihlathakPortal)\n");
mem_seek R8(D2Game, 76B19, 77019, 86679 , 107C7, 51987, 26B67, 5AE67, 1FF27, 18B9D7);
memt_byte(0x0F, 0x90);
memt_byte(0x85, 0x90);
memt_dword( version_D2Game >= V114d ? 0x000000C5 : version_D2Game >= V111 ? 0x000000BF : 0x000000C1, 0x90909090);
//6FCA6B19 . 0F85 C1000000 JNZ D2Game.6FCA6BE0
//6FCA7019 . 0F85 C1000000 JNZ D2Game.6FCA70E0
//6FCB6679 . 0F85 C1000000 JNZ D2Game.6FCB6740
//6FC307C7 . 0F85 BF000000 JNZ D2Game.6FC3088C
//6FC71987 . 0F85 BF000000 JNZ D2Game.6FC71A4C
//6FC46B67 . 0F85 BF000000 JNZ D2Game.6FC46C2C
//6FC7AE67 . 0F85 BF000000 JNZ D2Game.6FC7AF2C
//6FC3FF27 . 0F85 BF000000 JNZ D2Game.6FC3FFEC
//0058B9D7 |. 0F85 C5000000 JNZ Game.0058BAA2
log_msg("\n");
isInstalled = true;
}
/****************************************************************************************************/
/* townWest.ds1:
129A6 : 4D->76
129AA : 56->3A
12ACA : 05->04
+4 : 4D->76
+4 : 56->3A
+4 : 4E->76
+4 : 58->3A
+4 : 01->01
+4 : 4C->7B
+4 : 57->50
+4 : 02->02
+4 : 4D->7B
+4 : 5D->41
+4 : 01->01
+4 : 49->7D
+4 : 5C->3E
+4 : 02->02
+4 : 4F->
+4 : 5B->
+4 : 02->
*/
/*char* FASTCALL usePlugYTownWest(char* filename)
{
if (onRealm)
return filename;
if (!strcmp(filename, "DATA\\GLOBAL\\TILES\\Expansion\\Town\\townWest.ds1"))
return "PlugY\\townWest.ds1";
return filename;
}
FCT_ASM ( caller_usePlugYTownWest )
LEA EAX,DWORD PTR SS:[EBP-0x40]
MOV ECX,EAX
CALL usePlugYTownWest
MOV ECX,EAX
RETN
}}
FCT_ASM ( caller_usePlugYTownWest_113d )
LEA EAX,DWORD PTR SS:[ESP+0x14]
MOV ECX,EAX
CALL usePlugYTownWest
MOV EDX,ESI
RETN
}}*/
/****************************************************************************************************/
void* FASTCALL updateHarrogath(DWORD unused, char* filename, DWORD* size, const char* __CallFile, DWORD __CallLine)
{
if (onRealm)
return D2ReadFile(unused, filename, size, __CallFile, __CallLine);
if (strcmp(filename, "DATA\\GLOBAL\\TILES\\Expansion\\Town\\townWest.ds1"))
return D2ReadFile(unused, filename, size, __CallFile, __CallLine);
DWORD fileSize = 0;
if (size == NULL)
size = &fileSize;
char* data = (char*)D2ReadFile(unused, filename, size, __FILE__, __LINE__);
if (*size > 400 &&
*(DWORD*)(data + *size - 0x16C) == 0x0000004D &&
*(DWORD*)(data + *size - 0x168) == 0x00000056 &&
*(DWORD*)(data + *size - 0x48) == 0x00000005 &&
*(DWORD*)(data + *size - 0x44) == 0x0000004D &&
*(DWORD*)(data + *size - 0x40) == 0x00000056 &&
*(DWORD*)(data + *size - 0x3C) == 0x0000004E &&
*(DWORD*)(data + *size - 0x38) == 0x00000058 &&
*(DWORD*)(data + *size - 0x34) == 0x00000001 &&
*(DWORD*)(data + *size - 0x30) == 0x0000004C &&
*(DWORD*)(data + *size - 0x2C) == 0x00000057 &&
*(DWORD*)(data + *size - 0x28) == 0x00000002 &&
*(DWORD*)(data + *size - 0x24) == 0x0000004D &&
*(DWORD*)(data + *size - 0x20) == 0x0000005D &&
*(DWORD*)(data + *size - 0x1C) == 0x00000001 &&
*(DWORD*)(data + *size - 0x18) == 0x00000049 &&
*(DWORD*)(data + *size - 0x14) == 0x0000005C &&
*(DWORD*)(data + *size - 0x10) == 0x00000002 &&
*(DWORD*)(data + *size - 0x0C) == 0x0000004F &&
*(DWORD*)(data + *size - 0x08) == 0x0000005B &&
*(DWORD*)(data + *size - 0x04) == 0x00000002)
{
log_msg("update TownWest to Move Cain near Harrogath waypoint\n");
*(DWORD*)(data + *size - 0x16C) = 0x00000076;
*(DWORD*)(data + *size - 0x168) = 0x0000003A;
*(DWORD*)(data + *size - 0x48) = 0x00000004;
*(DWORD*)(data + *size - 0x44) = 0x00000076;
*(DWORD*)(data + *size - 0x40) = 0x0000003A;
*(DWORD*)(data + *size - 0x3C) = 0x00000076;
*(DWORD*)(data + *size - 0x38) = 0x0000003A;
*(DWORD*)(data + *size - 0x34) = 0x00000001;
*(DWORD*)(data + *size - 0x30) = 0x0000007B;
*(DWORD*)(data + *size - 0x2C) = 0x00000050;
*(DWORD*)(data + *size - 0x28) = 0x00000002;
*(DWORD*)(data + *size - 0x24) = 0x0000007B;
*(DWORD*)(data + *size - 0x20) = 0x00000041;
*(DWORD*)(data + *size - 0x1C) = 0x00000001;
*(DWORD*)(data + *size - 0x18) = 0x0000007D;
*(DWORD*)(data + *size - 0x14) = 0x0000003E;
*(DWORD*)(data + *size - 0x10) = 0x00000002;
*(DWORD*)(data + *size - 0x0C) = 0x00000000;
*(DWORD*)(data + *size - 0x08) = 0x00000000;
*(DWORD*)(data + *size - 0x04) = 0x00000000;
}
else
log_msg("ERROR : Failed to update TownWest to Move Cain near Harrogath waypoint\n");
return data;
}
FCT_ASM ( caller_updateHarrogath )
MOV ECX,DWORD PTR SS:[ESP+4]
PUSH 0
PUSH 0
PUSH DWORD PTR SS:[ESP+0x10]
MOV EDX,EAX
CALL updateHarrogath
RETN 8
}}
void Install_MoveCainNearHarrogathWaypoint()
{
static int isInstalled = false;
if (isInstalled) return;
log_msg("Patch D2Common to move Deckard Cain near Waypoint in Harrogath. (MoveCainNearHarrogathWaypoint)\n");
mem_seek R8(D2Common, 3653E, 3654E, 45A2E , 82233, 39593, 222A3, B573, 54033, 265972);
MEMC_REF4( V2ReadFile, version_D2Common >= V111 && version_D2Common <= V113d? (TD2ReadFile)caller_updateHarrogath : updateHarrogath);
//6FD7653D |. E8 62D30300 CALL D2Common.6FDB38A4
//6FD7654D |. E8 62D40300 CALL D2Common.6FDB39B4
//6FD85A2D |. E8 36E80300 CALL D2Common.6FDC4268
//6FDD2232 . E8 A974F8FF CALL D2Common.6FD596E0
//6FD89592 . E8 3903FDFF CALL D2Common.6FD598D0
//6FD722A2 . E8 5976FEFF CALL D2Common.6FD59900
//6FD5B572 . E8 89E3FFFF CALL D2Common.6FD59900
//6FDA4032 . E8 A975FBFF CALL D2Common.6FD5B5E0
//00665971 |. E8 0317EBFF CALL Game.00517079
/*
mem_seek R8(D2Common, 0000, 0000, 0000 , 0000, 0000, 734AA, 6C75A, 308FA, 21E4F7);
memt_byte( 0x8D, 0xE8);
MEMT_REF4( version_D2Common >= V114d ? 0xC88BC045 : 0x8B102444, version_D2Common >= V114d ? caller_usePlugYTownWest : caller_usePlugYTownWest_113d);
if (version_D2Common < V114d) memt_byte( 0xD6, 0x90);
//6FDC34AA |. 8D4424 10 LEA EAX,DWORD PTR SS:[ESP+10]
//6FDC34AE |. 8BD6 MOV EDX,ESI
//6FDBC75A |. 8D4424 10 LEA EAX,DWORD PTR SS:[ESP+10]
//6FDBC75E |. 8BD6 MOV EDX,ESI
//6FD808FA |. 8D4424 10 LEA EAX,DWORD PTR SS:[ESP+10]
//6FD808FE |. 8BD6 MOV EDX,ESI
//0061E4F7 |. 8D45 C0 LEA EAX,DWORD PTR SS:[EBP-40]
//0061E4FA |. 8BC8 MOV ECX,EAX
*/
log_msg("\n");
isInstalled = true;
}
ExperienceBIN* STDCALL modifExperienceBin(ExperienceBIN* ptExperienceBIN)
{
for (int i=71; i<101; i++)
ptExperienceBIN[i].ExpRatio = 1024;
return ptExperienceBIN;
}
FCT_ASM ( caller_modifExperienceBin )
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
PUSH DWORD PTR SS:[ESP+0x14]
CALL D2CompileTxtFile
PUSH EAX
CALL modifExperienceBin
RETN 0x14
}}
void Install_RemoveExperienceDiminushingReturn()
{
static int isInstalled = false;
if (isInstalled) return;
log_msg("Patch D2Common to remove experience diminushing return. (RemoveExperienceDiminushingReturn)\n");
// modification of experienceBIN
mem_seek R8(D2Common, 00000, 00000, 00000, 00000, 00000, 00000, 00000, 00000, 213E42);
MEMC_REF4( D2CompileTxtFile, caller_modifExperienceBin);
//00613E41 |. E8 AAE4FFFF CALL Game.006122F0 ; \Game.006122F0
log_msg("\n"); log_msg("\n");

View File

@ -1,29 +1,25 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Updating server. Updating server.
=================================================================*/ =================================================================*/
#include "bigStash.h" // active_bigStash_tested
#include "uberQuest.h" //active_UberQuest + resetQuestState()
#include "infinityStash.h" //active_UberQuest + resetQuestState()
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "bigStash.h"
#include <stdio.h> #include <stdio.h>
#include "uberQuest.h"
#include "worldEvent.h"
bool onRealm=false; bool onRealm=false;
bool needToInit=false; bool needToInit=false;
int previouslyOnRealm = -1; int previouslyOnRealm = -1;
// mode 0:SinglePlayer - 1:TCPIP - 2:Battlenet void STDCALL BtnPress()
void STDCALL BtnPress(int mode)
{ {
needToInit = true; needToInit = 1;
loadLocalizedStrings(D2GetLang());
// if (active_WorldEvent) // if (active_WorldEvent)
// initWorldEventVariables(); // initWorldEventVariables();
if (active_UberQuest) if (active_UberQuest)
@ -33,28 +29,11 @@ void STDCALL BtnPress(int mode)
previouslyOnRealm = onRealm; previouslyOnRealm = onRealm;
} }
FCT_ASM ( caller_BnetBtnPress114 )
CMP active_DisableBattleNet,1
JE disableBattleNet
MOV onRealm,1
PUSH EAX
PUSH 2
CALL BtnPress
POP EAX
SUB ESP,0x3FC//400
JMP DWORD PTR SS:[ESP+0x3FC]
disableBattleNet:
POP EAX
POP EAX
RETN
}}
FCT_ASM ( caller_BnetBtnPress ) FCT_ASM ( caller_BnetBtnPress )
CMP active_DisableBattleNet,1 CMP active_DisableBattleNet,1
JE disableBattleNet JE disableBattleNet
MOV onRealm,1 MOV onRealm,1
PUSH EAX PUSH EAX
PUSH 2
CALL BtnPress CALL BtnPress
POP EAX POP EAX
SUB ESP,0x3FC//400 SUB ESP,0x3FC//400
@ -72,18 +51,8 @@ FCT_ASM ( caller_MultiPlayerBtnPress )
}} }}
*/ */
FCT_ASM ( caller_TCPIPBtnPress114 )
MOV onRealm,0
PUSH 1
CALL BtnPress
MOV ECX,DWORD PTR SS:[ESP]
ADD ECX,0xB9B0
JMP ECX
}}
FCT_ASM ( caller_TCPIPBtnPress111 ) FCT_ASM ( caller_TCPIPBtnPress111 )
MOV onRealm,0 MOV onRealm,0
PUSH 1
CALL BtnPress CALL BtnPress
MOV ESI,0x40 MOV ESI,0x40
RETN RETN
@ -91,7 +60,6 @@ FCT_ASM ( caller_TCPIPBtnPress111 )
FCT_ASM ( caller_TCPIPBtnPress ) FCT_ASM ( caller_TCPIPBtnPress )
MOV onRealm,0 MOV onRealm,0
PUSH 1
CALL BtnPress CALL BtnPress
MOV EBP,1 MOV EBP,1
RETN RETN
@ -99,7 +67,6 @@ FCT_ASM ( caller_TCPIPBtnPress )
FCT_ASM ( caller_SinglePlayerBtnPress ) FCT_ASM ( caller_SinglePlayerBtnPress )
MOV onRealm,0 MOV onRealm,0
PUSH 0
CALL BtnPress CALL BtnPress
MOV EDX,0x400 MOV EDX,0x400
RETN RETN
@ -134,12 +101,11 @@ void Install_VariableOnRealm()
log_msg("Patch D2Launch for set not on realm variable. (VariableonRealm)\n"); log_msg("Patch D2Launch for set not on realm variable. (VariableonRealm)\n");
// click on Battle.net button // click on Battle.net button
mem_seek R8(D2Launch, 8195, 81A5, 9915, 129E5, 18AA5, 17D15, 19295, 11C65, 3533B); mem_seek R7(D2Launch, 8195, 81A5, 9915, 129E5, 18AA5, 17D15, 19295);
memt_byte( 0x81, 0xE8 ); // CALL memt_byte( 0x81, 0xE8 ); // CALL
MEMT_REF4( 0x000400EC, version_D2Launch == V114d ? caller_BnetBtnPress114 : caller_BnetBtnPress); MEMT_REF4( 0x000400EC, caller_BnetBtnPress);
memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP
//6FA529E5 . 81EC 00040000 SUB ESP,400 //6FA529E5 . 81EC 00040000 SUB ESP,400
//0043533B |. 81EC 00040000 SUB ESP,400
// click on Multiplayer button // click on Multiplayer button
// mem_seek R7(D2Launch, D5EC, D5CC, EFFC, 0000, 0000, 0000, 0000); // mem_seek R7(D2Launch, D5EC, D5CC, EFFC, 0000, 0000, 0000, 0000);
@ -148,16 +114,11 @@ void Install_VariableOnRealm()
//6FA1EFFC . B8 01000000 MOV EAX,1 //6FA1EFFC . B8 01000000 MOV EAX,1
// click on TCP/IP button // click on TCP/IP button
mem_seek R8(D2Launch, 87B9, 87C9, 9F99, 11329, 17409, 16659, 17B8E, 1053E, 2FFEC); mem_seek R7(D2Launch, 87B9, 87C9, 9F99, 11329, 17409, 16659, 17B8E);
if (version_D2Launch <= V110) if (version_D2Launch == V109b || version_D2Launch == V109d || version_D2Launch == V110)
{ {
memt_byte( 0xBD, 0xE8 ); // CALL memt_byte( 0xBD, 0xE8 ); // CALL
MEMT_REF4( 0x00000001, caller_TCPIPBtnPress); MEMT_REF4( 0x00000001, caller_TCPIPBtnPress);
}
else if (version_D2Launch >= V114d)
{
MEMT_REF4( 0x0000B9B0, caller_TCPIPBtnPress114);
//0042FFEB . E8 B0B90000 CALL Game.0043B9A0
} else { } else {
memt_byte( 0xBE, 0xE8 ); // CALL memt_byte( 0xBE, 0xE8 ); // CALL
MEMT_REF4( 0x00000040, caller_TCPIPBtnPress111); MEMT_REF4( 0x00000040, caller_TCPIPBtnPress111);
@ -165,17 +126,16 @@ void Install_VariableOnRealm()
} }
// click on SinglePlayer button // click on SinglePlayer button
mem_seek R8(D2Launch, D1F6, D1E6, EC16, B726, 117E6, 10A56, 11F36, A906, 30BC9); mem_seek R7(D2Launch, D1F6, D1E6, EC16, B726, 117E6, 10A56, 11F36);
memt_byte( 0xBA, 0xE8 ); // CALL memt_byte( 0xBA, 0xE8 ); // CALL
MEMT_REF4( 0x00000400, caller_SinglePlayerBtnPress); MEMT_REF4( 0x00000400, caller_SinglePlayerBtnPress);
//6FA4B726 . BA 00040000 MOV EDX,400 //6FA4B726 . BA 00040000 MOV EDX,400
//00430BC9 |. BA 00040000 MOV EDX,400
if (version_D2Game == V110) if (version_D2Game == V110)
{ {
log_msg("\nPatch D2Game for fixing ptClient removing bug. (VariableonRealm)\n"); log_msg("\nPatch D2Game for fixing ptClient removing bug. (VariableonRealm)\n");
//Bug crash ptClient search fix (for Megalixir Mod). //Bug crash ptClient search fix (for Megalixir Mod).
mem_seek R8(D2Game, 0000, 0000, 2B97, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Game, 0000, 0000, 2B97, 0000, 0000, 0000, 0000);
memt_byte( 0x39 ,0xE8); memt_byte( 0x39 ,0xE8);
MEMT_REF4( 0x8B0C7429 , caller_fixClientRemovingBug); MEMT_REF4( 0x8B0C7429 , caller_fixClientRemovingBug);
memt_byte( 0xC1 ,0x90); memt_byte( 0xC1 ,0x90);

View File

@ -12,9 +12,11 @@
******************************************************************************/ ******************************************************************************/
#include "INIfile.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
#include "INIfile.h"
#include "d2functions.h"
#include "error.h"
/* /*
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/sysinfo/base/getprivateprofilestring.asp http://msdn.microsoft.com/library/default.asp?url=/library/en-us/sysinfo/base/getprivateprofilestring.asp
@ -22,10 +24,12 @@ http://msdn.microsoft.com/library/default.asp?url=/library/en-us/sysinfo/base/ge
/*****************************************************************************/ /*****************************************************************************/
// Utils // First a few support routines
LPSTR strstri(LPSTR text, LPSTR string) static char *strstri(char *text, char *string)
{ {
char *found = NULL;
if(text && string) if(text && string)
{ {
int len = strlen(string); int len = strlen(string);
@ -33,9 +37,9 @@ LPSTR strstri(LPSTR text, LPSTR string)
{ {
while(*text) while(*text)
{ {
if(_strnicmp(string, text, len) == 0) if(strnicmp(string, text, len) == 0)
{ {
return text; found = text;
break; break;
} }
@ -43,32 +47,12 @@ LPSTR strstri(LPSTR text, LPSTR string)
} }
} }
} }
return NULL;
return found;
} }
LPCWSTR strstri(LPCWSTR text, LPCWSTR string)
{
if (text && string)
{
int len = wcslen(string);
if (len)
{
while (*text)
{
if (_wcsnicmp(string, text, len) == 0)
{
return text;
break;
}
text++; static BOOL chrcmp(char c, char *string)
}
}
}
return NULL;
}
BOOL chrcmp(char c, char *string)
{ {
for(unsigned int i=0; i<strlen(string); i++) for(unsigned int i=0; i<strlen(string); i++)
{ {
@ -80,7 +64,7 @@ BOOL chrcmp(char c, char *string)
} }
BOOL FileExists(char *name) static BOOL FileExists(char *name)
{ {
DWORD attr = GetFileAttributes(name); DWORD attr = GetFileAttributes(name);
return ( (attr != (DWORD)-1) && !(attr & FILE_ATTRIBUTE_DIRECTORY) ); return ( (attr != (DWORD)-1) && !(attr & FILE_ATTRIBUTE_DIRECTORY) );
@ -88,14 +72,14 @@ BOOL FileExists(char *name)
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/
INIFile::INIFile() INIFile::INIFile()
{ {
m_readWrite = 0; m_readWrite = 0;
m_file = NULL; m_file = NULL;
m_cacheWritePos = 0;
m_cache = NULL; m_cache = NULL;
m_cacheWritePos = 0;
m_sectionStart = NULL; m_sectionStart = NULL;
m_sectionEnd = NULL; m_sectionEnd = NULL;
@ -114,11 +98,14 @@ INIFile::~INIFile()
} }
BOOL INIFile::InitReadWrite(const char *path, int readWrite, DWORD writeCacheSize) /*****************************************************************************/
{
if (!path)
return false;
BOOL INIFile::InitReadWrite(char *path, int readWrite, DWORD writeCacheSize)
{
if(path)
{
m_readWrite = readWrite; m_readWrite = readWrite;
m_cacheWritePos = 0; m_cacheWritePos = 0;
m_sectionStart = NULL; m_sectionStart = NULL;
@ -214,6 +201,7 @@ BOOL INIFile::InitReadWrite(const char *path, int readWrite, DWORD writeCacheSiz
if(m_cache) if(m_cache)
return TRUE; return TRUE;
} }
}
return FALSE; return FALSE;
} }
@ -280,13 +268,19 @@ BOOL INIFile::close()
} }
/*****************************************************************************/
static char delimiterEnd[] = "\r\n\0";
int INIFile::GetPrivateProfileString(const char *section, const char *key, const char *def, char *dest, DWORD size) int INIFile::GetPrivateProfileString(const char *section, const char *key, const char *def, char *dest, DWORD size)
{ {
DWORD copied = 0; DWORD copied = 0;
if((m_cache) && (section && key && dest && size)) if((m_cache) && (section && key && dest && size))
{ {
if(_stricmp(section, m_currentSection) != 0) if(stricmp(section, m_currentSection) != 0)
{ {
strncpy(m_currentSection, section, MAX_SECTIONNAME_LENGTH); strncpy(m_currentSection, section, MAX_SECTIONNAME_LENGTH);
@ -325,7 +319,7 @@ int INIFile::GetPrivateProfileString(const char *section, const char *key, const
{ {
s += strlen(keyString); s += strlen(keyString);
while(*s && copied < size && *s != '\n' && *s != '\r' && *s != NULL) while(*s && (copied < size) && (chrcmp(*s, delimiterEnd) == FALSE))
{ {
*dest++ = *s++; *dest++ = *s++;
copied++; copied++;
@ -339,10 +333,7 @@ int INIFile::GetPrivateProfileString(const char *section, const char *key, const
} }
if(!copied && def) if(!copied && def)
{
strncpy(dest, def, size); strncpy(dest, def, size);
return strlen(dest);
}
return copied; // Do not include the terminating null character return copied; // Do not include the terminating null character
} }
@ -352,7 +343,7 @@ BOOL INIFile::WritePrivateProfileString(char *section, char *key, char *string)
{ {
if(!section || !key || !string) return false; if(!section || !key || !string) return false;
if(_stricmp(section, m_currentSection) != 0) if(stricmp(section, m_currentSection) != 0)
{ {
if(m_cacheWritePos == 0) if(m_cacheWritePos == 0)
m_cacheWritePos += sprintf((m_cache + m_cacheWritePos), "[%s]\r\n", section); m_cacheWritePos += sprintf((m_cache + m_cacheWritePos), "[%s]\r\n", section);
@ -365,262 +356,4 @@ BOOL INIFile::WritePrivateProfileString(char *section, char *key, char *string)
return true; return true;
} }
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
INIFileW::INIFileW()
{
m_readWrite = 0;
m_file = NULL;
m_cacheWritePos = 0;
m_cache = NULL;
m_sectionStart = NULL;
m_sectionEnd = NULL;
ZeroMemory((void *)m_path, sizeof(m_path));
ZeroMemory((void *)m_currentSection, sizeof(m_currentSection));
}
INIFileW::~INIFileW()
{
if (m_file)
CloseHandle(m_file);
if (m_cache)
delete[] m_cache;
}
BOOL INIFileW::InitReadWrite(const char *path, int readWrite, DWORD writeCacheSize)
{
if (!path)
return false;
m_readWrite = readWrite;
m_cacheWritePos = 0;
m_sectionStart = NULL;
m_sectionEnd = NULL;
ZeroMemory((void *)m_path, sizeof(m_path));
ZeroMemory((void *)m_currentSection, sizeof(m_currentSection));
strncpy(m_path, path, sizeof(m_path));
if (m_file)
{
CloseHandle(m_file);
m_file = NULL;
}
if (m_cache)
{
delete[] m_cache;
m_cache = NULL;
}
// If read, the open file and cache content in memory
if (m_readWrite == INIFILE_MPQREAD)
{
void* refFile;
if (D2MPQOpenFile(m_path, &refFile))
{
DWORD fileSize = D2MPQGetSizeFile(refFile, NULL);
m_cache = new WCHAR[fileSize + 1];
if (m_cache)
{
DWORD read;
if (D2MPQReadFile(refFile, (BYTE*)m_cache, fileSize, &read, NULL, NULL, NULL) == 0)
{
delete[] m_cache;
m_cache = NULL;
}
else
m_cache[fileSize] = 0;
}
D2MPQCloseFile(refFile);
if (m_cache)
return TRUE;
}
}
// if((m_readWrite == INIFILE_MPQREAD) || (m_readWrite == INIFILE_READ))
if (m_readWrite == INIFILE_READ)
{
if (FileExists(m_path))
{
m_file = CreateFile(m_path,
GENERIC_READ,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (m_file != INVALID_HANDLE_VALUE)
{
DWORD fileSize = GetFileSize(m_file, NULL);
m_cache = new WCHAR[fileSize + 1];
if (m_cache)
{
DWORD read;
if (ReadFile(m_file, m_cache, fileSize, &read, NULL) == 0)
{
delete[] m_cache;
m_cache = NULL;
}
else
m_cache[fileSize] = 0;
}
CloseHandle(m_file);
m_file = NULL;
if (m_cache)
return TRUE;
}
}
// If write, then create write cache memory buffer
if (m_readWrite == INIFILE_WRITE)
{
m_cache = new WCHAR[writeCacheSize];
if (m_cache)
return TRUE;
}
}
return FALSE;
}
BOOL INIFileW::close()
{
BOOL success = FALSE;
// If read, then kill the memory cached settings
if (m_readWrite == INIFILE_READ)
{
// Just to be sure, close the settings file again if it's still open for some reason
if (m_file)
{
CloseHandle(m_file);
m_file = NULL;
}
if (m_cache)
{
delete[] m_cache;
m_cache = NULL;
success = TRUE;
}
// Just to be sure, reset section position markers
m_sectionStart = NULL;
m_sectionEnd = NULL;
}
// If write, then commit (write) cached settings file to disk
if (m_readWrite == INIFILE_WRITE)
{
if (m_path && m_cache)
{
m_file = CreateFile(m_path,
GENERIC_WRITE,
0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (m_file != INVALID_HANDLE_VALUE)
{
DWORD written;
WriteFile(m_file, m_cache, m_cacheWritePos, &written, NULL);
CloseHandle(m_file);
m_file = NULL;
if (written == m_cacheWritePos)
success = TRUE;
}
delete[] m_cache;
m_cache = NULL;
}
}
return success;
}
int INIFileW::GetPrivateProfileString(LPCWSTR section, LPCWSTR key, LPCWSTR def, LPWSTR dest, DWORD size)
{
DWORD copied = 0;
if ((m_cache) && (section && key && dest && size))
{
if (_wcsicmp(section, m_currentSection) != 0)
{
wcsncpy(m_currentSection, section, MAX_SECTIONNAME_LENGTH);
WCHAR headerString[MAX_SECTIONNAME_LENGTH];
ZeroMemory((void *)headerString, sizeof(headerString));
// _snprintf(headerString, MAX_SECTIONNAME_LENGTH, "[%s]\r\n", section);
_snwprintf(headerString, MAX_SECTIONNAME_LENGTH, L"[%s]", section);
// Locate section start in buffer
m_sectionStart = strstri(m_cache, headerString);
// We found the start section
if (m_sectionStart)
{
// Keys start after the "[" + section + "]" header
m_sectionStart += wcslen(section) + 2;
// Locate section end in buffer
m_sectionEnd = wcsstr(m_sectionStart, L"\r\n[");
// If no next section is found, then use end of buffer
if (m_sectionEnd == NULL)
m_sectionEnd = m_cache + wcslen(m_cache);
}
}
if (m_sectionStart && m_sectionEnd)
{
WCHAR keyString[MAX_KEYNAME_LENGTH];
ZeroMemory((void *)keyString, sizeof(keyString));
_snwprintf(keyString, MAX_KEYNAME_LENGTH, L"\r\n%s=", key);
if (LPCWSTR s = strstri(m_sectionStart, keyString))
{
if (s < m_sectionEnd)
{
s += wcslen(keyString);
while (*s && copied < size && *s != '\n' && *s != '\r' && *s != NULL)
{
*dest++ = *s++;
copied++;
}
*dest = 0;
copied++;
}
}
}
}
if (!copied && def)
{
wcsncpy(dest, def, size);
return wcslen(dest);
}
return copied; // Do not include the terminating null character
}
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -11,7 +11,9 @@
©1999-2004 Ultrafunk (www.ultrafunk.com) - info@ultrafunk.com ©1999-2004 Ultrafunk (www.ultrafunk.com) - info@ultrafunk.com
******************************************************************************/ ******************************************************************************/
#pragma once
#ifndef _INIFILE_H
#define _INIFILE_H
#include <windows.h> #include <windows.h>
@ -22,48 +24,31 @@
#define MAX_SECTIONNAME_LENGTH 128 #define MAX_SECTIONNAME_LENGTH 128
#define MAX_KEYNAME_LENGTH 128 #define MAX_KEYNAME_LENGTH 128
/*****************************************************************************/
class INIFile class INIFile
{ {
public: public:
INIFile(); INIFile();
~INIFile(); ~INIFile();
BOOL InitReadWrite(const char *path, int readWrite, DWORD writeCacheSize); BOOL InitReadWrite(char *path, int readWrite, DWORD writeCacheSize);
BOOL close(); BOOL close();
int GetPrivateProfileString(const char *section, const char *key, const char *def, char *dest, DWORD size); int GetPrivateProfileString(const char *section, const char *key, const char *def, char *dest, DWORD size);
BOOL WritePrivateProfileString(char *section, char *key, char *string); BOOL WritePrivateProfileString(char *section, char *key, char *string);
private: private:
char m_currentSection[MAX_SECTIONNAME_LENGTH]; int m_readWrite;
char m_path[_MAX_PATH];
HANDLE m_file;
char *m_cache; char *m_cache;
DWORD m_cacheWritePos;
char *m_sectionStart; char *m_sectionStart;
char *m_sectionEnd; char *m_sectionEnd;
int m_readWrite; char m_currentSection[MAX_SECTIONNAME_LENGTH];
char m_path[_MAX_PATH];
HANDLE m_file;
DWORD m_cacheWritePos;
}; };
class INIFileW
{
public:
INIFileW();
~INIFileW();
BOOL InitReadWrite(const char *path, int readWrite, DWORD writeCacheSize); #endif // _INIFILE_H
BOOL close();
int GetPrivateProfileString(LPCWSTR section, LPCWSTR key, LPCWSTR def, LPWSTR dest, DWORD size);
int GetPrivateProfileStringList(LPCWSTR section, LPCWSTR key, DWORD** codes, LPWSTR** values);
//BOOL WritePrivateProfileString(char *section, char *key, char *string);
LPWSTR m_cache;
private:
WCHAR m_currentSection[MAX_SECTIONNAME_LENGTH];
LPCWSTR m_sectionStart;
LPCWSTR m_sectionEnd;
int m_readWrite;
char m_path[_MAX_PATH];
HANDLE m_file;
DWORD m_cacheWritePos;
};
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,16 +1,17 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Gestion of the infinity and shared Stash. Gestion of the infinity and shared Stash.
=================================================================*/ =================================================================*/
#include "common.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "error.h"
#include "d2functions.h"
#include "updateClient.h" #include "updateClient.h"
#include "interface_Stash.h" #include "interface_Stash.h"
#include "common.h"
#define STASH_TAG 0x5453 //"ST" #define STASH_TAG 0x5453 //"ST"
#define JM_TAG 0x4D4A //"JM" #define JM_TAG 0x4D4A //"JM"
@ -20,15 +21,12 @@ DWORD maxSharedPages = -1;
DWORD nbPagesPerIndex = 10; DWORD nbPagesPerIndex = 10;
DWORD nbPagesPerIndex2 = 100; DWORD nbPagesPerIndex2 = 100;
bool active_multiPageStash = false; bool active_multiPageStash = false;
bool autoRenameStashPage = false;
int active_SharedStashInMultiPlayer = 0;//0: disabled, 1:shared in SP, 2: shared in SP & TCP/IP
bool active_sharedStash = false; bool active_sharedStash = false;
bool separateHardSoftStash = false; bool separateHardSoftStash = false;
bool active_sharedGold=false; bool active_sharedGold=false;
char* sharedStashFilename = NULL; char* sharedStashFilename = NULL;
DWORD saveFileStackSize = 0x2000;
typedef int (*TchangeToSelectedStash)(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient); typedef int (*TchangeToSelectedStash)(Unit* ptChar, Stash* newStash, DWORD bIsClient);
Unit* firstClassicStashItem(Unit* ptChar) Unit* firstClassicStashItem(Unit* ptChar)
{ {
@ -42,14 +40,13 @@ Unit* firstClassicStashItem(Unit* ptChar)
return NULL; return NULL;
} }
DWORD endStashList(Unit* ptChar, Stash* ptStash) DWORD endStashList(Unit* ptChar, Stash* ptStash)//WORKS
{ {
Stash* stash = ptStash; Stash* stash = ptStash;
while (stash) while (stash)
{ {
if (stash->ptListItem || ((stash == PCPY->currentStash) && firstClassicStashItem(ptChar))) return 0; if (stash->ptListItem || ((stash == PCPY->currentStash) && firstClassicStashItem(ptChar))) return 0;
if (stash->name != NULL && stash->name[0]) return 0;
stash = stash->nextStash; stash = stash->nextStash;
} }
return 1; return 1;
@ -67,64 +64,59 @@ DWORD endStashList(Unit* ptChar, Stash* ptStash)
//} //}
Stash* getLastStash(Stash* ptStash) Stash* getLastStash(Stash* ptStash)//WORKS
{ {
if (!ptStash) Stash* stash = ptStash;
return NULL;
while (ptStash->nextStash) if (!stash) return NULL;
ptStash = ptStash->nextStash; while (stash->nextStash)
return ptStash; stash = stash->nextStash;
return stash;
} }
Stash* newStash(DWORD id) Stash* newStash(DWORD id)
{ {
d2_assert( id == 0xFFFFFFFF , "Too much stash", __FILE__, __LINE__); d2_assert( id == 0xFFFFFFFF , "trop de stash", __FILE__, __LINE__);
Stash* stash = (Stash*)malloc(sizeof(Stash));//D2AllocMem(memPool, sizeof(Stash),__FILE__,__LINE__,0); Stash* stash = (Stash*)malloc(sizeof(Stash));//D2AllocMem(memPool, sizeof(Stash),__FILE__,__LINE__,0);
d2_assert(!stash , "Error on stash allocation.", __FILE__, __LINE__); d2_assert(!stash , "pb de génération de stash", __FILE__, __LINE__);
ZeroMemory(stash, sizeof(Stash)); ZeroMemory(stash, sizeof(Stash));
stash->id = id; stash->id = id;
return stash; return stash;
} }
Stash* addStash(Unit* ptChar, bool isShared, bool autoSetIndex, Stash* previous) Stash* addStash(Unit* ptChar, bool isShared)
{ {
previous = getLastStash(previous ? previous : isShared ? PCPY->sharedStash : PCPY->selfStash); Stash* previous;
if (previous) Stash* stash;
isShared = previous->isShared; // DWORD memPool = PCGame ? PCGame->memoryPool :0;
if (isShared)
{
previous = getLastStash(PCPY->sharedStash);
stash = newStash(PCPY->nbSharedPages++);
} else {
previous = getLastStash(PCPY->selfStash);
stash = newStash(PCPY->nbSelfPages++);
}
Stash* stash = newStash(isShared ? PCPY->nbSharedPages++ : PCPY->nbSelfPages++);
stash->isShared = isShared; stash->isShared = isShared;
stash->previousStash = previous; stash->previousStash = previous;
if (previous) if (previous)
{
previous->nextStash = stash; previous->nextStash = stash;
if (autoSetIndex)
{
stash->isIndex = ((stash->id + 1) % nbPagesPerIndex) == 0;
stash->isMainIndex = ((stash->id + 1) % nbPagesPerIndex2) == 0;
}
}
else if (isShared) else if (isShared)
{
PCPY->sharedStash = stash; PCPY->sharedStash = stash;
stash->isIndex = 1;
stash->isMainIndex = 1;
}
else else
{
PCPY->selfStash = stash; PCPY->selfStash = stash;
stash->isIndex = 1;
stash->isMainIndex = 1;
}
log_msg("AddStash: stash->id=%d\tstash->isShared=%d\tnbSelf=%d\tnbShared=%d\n", stash->id, stash->isShared, PCPY->nbSelfPages, PCPY->nbSharedPages); log_msg("AddStash: stash->id=%d\tstash->isShared=%d\tstash->previous=%08X\tnbSelf=%d\tnbShared=%d\n",
stash->id,stash->isShared,stash->previousStash,PCPY->nbSelfPages,PCPY->nbSharedPages);
return stash; return stash;
} }
Stash* getStash(Unit* ptChar, DWORD isShared, DWORD id) Stash* getStash(Unit* ptChar, DWORD isShared, DWORD id)//WORKS
{ {
Stash* ptStash = isShared ? PCPY->sharedStash : PCPY->selfStash; Stash* ptStash = isShared ? PCPY->sharedStash : PCPY->selfStash;
@ -138,15 +130,15 @@ Stash* getStash(Unit* ptChar, DWORD isShared, DWORD id)
} }
int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient) int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bIsClient)
{ {
if (!newStash) return 0; if (!newStash) return 0;
log_msg("changeToSelectedStash ID:%d\tshared:%d\tclient:%d\n",newStash->id,newStash->id,bIsClient);
Stash* currentStash = PCPY->currentStash; Stash* currentStash = PCPY->currentStash;
if (currentStash == newStash) return 0; if (currentStash == newStash) return 0;
log_msg("changeToSelectedStash ID:%d\tshared:%d\tonlyItems:%d\tclient:%d\n", newStash->id, newStash->isShared, bOnlyItems, bIsClient);
d2_assert( currentStash && currentStash->ptListItem, "ERROR : currentStash isn't empty (ptListItem != NULL)",__FILE__,__LINE__); d2_assert( currentStash && currentStash->ptListItem, "ERROR : currentStash isn't empty (ptListItem != NULL)",__FILE__,__LINE__);
// collect items to remove // collect items to remove
@ -161,7 +153,7 @@ int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWO
{ {
D2SetAnim(D2GetRealItem(ptItem),-1); D2SetAnim(D2GetRealItem(ptItem),-1);
if (ptPrevItem) { if (ptPrevItem) {
ptPrevItem->mode = (DWORD)ptNextItem;//is ptPrevItem->nextNode = ptNextItem; ptPrevItem->CurrentAnim = (DWORD)ptNextItem;//is ptPrevItem->nextNode = ptNextItem;
} else { } else {
ptInventory->currentUsedSocket = (DWORD)ptNextItem;//is ptInventory->ptListItem = ptNextItem; ptInventory->currentUsedSocket = (DWORD)ptNextItem;//is ptInventory->ptListItem = ptNextItem;
} }
@ -175,7 +167,7 @@ int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWO
if (currentStash) if (currentStash)
{ {
// ptItem = setNextItem(ptItem, PCPY->currentStash->ptListItem); // ptItem = setNextItem(ptItem, PCPY->currentStash->ptListItem);
ptItem->mode = (DWORD)currentStash->ptListItem;//is ptItem->nextNode = ptListItem ptItem->CurrentAnim = (DWORD)currentStash->ptListItem;//is ptItem->nextNode = ptListItem
currentStash->ptListItem = ptItem; currentStash->ptListItem = ptItem;
}; };
} else ptPrevItem = ptItem; } else ptPrevItem = ptItem;
@ -183,6 +175,7 @@ int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWO
} }
// add items of new stash // add items of new stash
PCPY->currentStash = newStash;
ptItem = newStash->ptListItem; ptItem = newStash->ptListItem;
while (ptItem) while (ptItem)
{ {
@ -190,24 +183,20 @@ int changeToSelectedStash_9(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWO
D2Common10242(PCInventory, D2GetRealItem(ptItem), 1); D2Common10242(PCInventory, D2GetRealItem(ptItem), 1);
ptItem = D2UnitGetNextItem(ptItem); ptItem = D2UnitGetNextItem(ptItem);
} }
if (bOnlyItems) newStash->ptListItem = NULL;
newStash->ptListItem = PCPY->currentStash->ptListItem;
else
PCPY->currentStash = newStash;
PCPY->currentStash->ptListItem = NULL;
return 1; return 1;
} }
int changeToSelectedStash_10(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient) int changeToSelectedStash_10(Unit* ptChar, Stash* newStash, DWORD bIsClient)
{ {
if (!newStash) return 0; if (!newStash) return 0;
log_msg("changeToSelectedStash ID:%d\tshared:%d\tclient:%d\n",newStash->id,newStash->id,bIsClient);
Stash* currentStash = PCPY->currentStash; Stash* currentStash = PCPY->currentStash;
if (currentStash == newStash) return 0; if (currentStash == newStash) return 0;
log_msg("changeToSelectedStash ID:%d\tshared:%d\tonlyItems:%d\tclient:%d\n",newStash->id,newStash->isShared, bOnlyItems,bIsClient);
d2_assert( currentStash && currentStash->ptListItem, "ERROR : currentStash isn't empty (ptListItem != NULL)",__FILE__,__LINE__); d2_assert( currentStash && currentStash->ptListItem, "ERROR : currentStash isn't empty (ptListItem != NULL)",__FILE__,__LINE__);
// Remove items from current page // Remove items from current page
@ -231,17 +220,14 @@ int changeToSelectedStash_10(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DW
} }
// add items of new stash // add items of new stash
PCPY->currentStash = newStash;
ptItem = newStash->ptListItem; ptItem = newStash->ptListItem;
while (ptItem) while (ptItem)
{ {
D2InvAddItem(PCInventory, ptItem, ptItem->path->x, ptItem->path->y, 0xC, bIsClient, 4); D2InvAddItem(PCInventory, ptItem, ptItem->path->x, ptItem->path->y, 0xC, bIsClient, 4);
ptItem = D2UnitGetNextItem(ptItem); ptItem = D2UnitGetNextItem(ptItem);
} }
if (bOnlyItems) newStash->ptListItem = NULL;
newStash->ptListItem = PCPY->currentStash->ptListItem;
else
PCPY->currentStash = newStash;
PCPY->currentStash->ptListItem = NULL;
return 1; return 1;
} }
@ -264,24 +250,14 @@ DWORD loadStash(Unit* ptChar, Stash* ptStash, BYTE data[], DWORD startSize, DWOR
} }
curSize += 2; curSize += 2;
// Read flags.
int len = strlen((char*)&data[curSize]);
if (*(WORD*)&data[curSize + len + 1] != JM_TAG)
{
ptStash->flags = *(DWORD *)&data[curSize];
curSize += 4;
}
// Read Name
// if (strlen((char *)&data[curSize]) > 0xF) // if (strlen((char *)&data[curSize]) > 0xF)
// *(char *)&data[curSize+0xF] = NULL; // *(char *)&data[curSize+0xF] = NULL;
if (strlen((char *)&data[curSize])) if (strlen((char *)&data[curSize]))
ptStash->name = (char*)malloc(strlen((char *)&data[curSize]) + 1);//D2AllocMem(PCGame->memoryPool, strlen((char *)&data[curSize]),__FILE__,__LINE__,0); ptStash->name = (char*)malloc(strlen((char *)&data[curSize]));//D2AllocMem(PCGame->memoryPool, strlen((char *)&data[curSize]),__FILE__,__LINE__,0);
if (ptStash->name) if (ptStash->name)
strcpy(ptStash->name, (char *)&data[curSize]); strcpy(ptStash->name, (char *)&data[curSize]);
curSize += strlen((char *)&data[curSize]) + 1; curSize += strlen((char *)&data[curSize]) + 1;
// Read inventory.
DWORD ret = D2LoadInventory(PCGame, ptChar, (saveBitField*)&data[curSize], 0x60, maxSize-curSize, 0, &nbBytesRead); DWORD ret = D2LoadInventory(PCGame, ptChar, (saveBitField*)&data[curSize], 0x60, maxSize-curSize, 0, &nbBytesRead);
if (ret) log_msg("loadStash -> D2LoadInventory failed\n"); if (ret) log_msg("loadStash -> D2LoadInventory failed\n");
log_msg("Stash loaded (%d : %s)\n", ptStash->id ,ptStash->name); log_msg("Stash loaded (%d : %s)\n", ptStash->id ,ptStash->name);
@ -290,73 +266,35 @@ DWORD loadStash(Unit* ptChar, Stash* ptStash, BYTE data[], DWORD startSize, DWOR
return ret; return ret;
} }
void autoSetIndex(Stash* firstStash) DWORD loadStashList(Unit* ptChar, BYTE data[], DWORD maxSize, DWORD* curSize, bool isShared)//WORKS
{
if (!firstStash)
return;
log_msg("autoSetIndex\n");
Stash* stash = firstStash;
while (stash)
{
if (stash->isIndex || stash->isMainIndex)
return;
stash = stash->nextStash;
}
stash = firstStash;
stash->isIndex = 1;
stash->isMainIndex = 1;
stash = stash->nextStash;
while (stash)
{
stash->isIndex = ((stash->id + 1) % nbPagesPerIndex) == 0;
stash->isMainIndex = ((stash->id + 1) % nbPagesPerIndex2) == 0;
stash = stash->nextStash;
}
}
DWORD loadStashList(Unit* ptChar, BYTE* data, DWORD maxSize, DWORD* curSize, bool isShared)
{ {
DWORD curStash = 0; DWORD curStash = 0;
Stash* newStash = NULL; Stash* newStash;
DWORD nbStash = *(DWORD*)&data[*curSize]; DWORD nbStash = *(DWORD*)&data[*curSize];
*curSize += 4; *curSize += 4;
log_msg("loadStashList nbStash=%d\n", nbStash);
while (curStash < nbStash) while (curStash < nbStash)
{ {
newStash = addStash(ptChar, isShared, false, newStash); newStash = addStash(ptChar, isShared);
changeToSelectedStash(ptChar, newStash, 0, false); changeToSelectedStash(ptChar, newStash, false);
DWORD ret = loadStash(ptChar, newStash, data, *curSize, 10000000, curSize); DWORD ret = loadStash(ptChar, newStash, data, *curSize, 10000000, curSize);
if (ret) return ret; if (ret) return ret;
curStash++; curStash++;
} }
if (!isShared) if (!isShared && !PCPY->selfStash)
{ {
if (PCPY->selfStash) newStash = addStash(ptChar, isShared);
autoSetIndex(PCPY->selfStash);
else
{
newStash = addStash(ptChar, isShared, true, newStash);
PCPY->currentStash = newStash; PCPY->currentStash = newStash;
} }
}
if (isShared) if (isShared && !PCPY->sharedStash)
{ {
if (PCPY->sharedStash) newStash = addStash(ptChar, isShared);
autoSetIndex(PCPY->sharedStash);
else
{
newStash = addStash(ptChar, isShared, true, newStash);
if (!PCPY->currentStash) if (!PCPY->currentStash)
PCPY->currentStash = newStash; PCPY->currentStash = newStash;
} }
}
changeToSelectedStash(ptChar, isShared?PCPY->sharedStash:PCPY->selfStash, 0, false);
return 0; return 0;
} }
@ -372,14 +310,11 @@ void saveStash(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DWORD*
//write "ST" //write "ST"
SETDATA(WORD, STASH_TAG); SETDATA(WORD, STASH_TAG);
//Write flags.
SETDATA(DWORD, ptStash->flags);
//save name //save name
if (ptStash->name) if (ptStash->name)
{ {
int size = strlen(ptStash->name); int size = strlen(ptStash->name);
if (size > 20) size = 20; if (size > 15) size = 15;
strncpy((char*)DATA, ptStash->name, size); strncpy((char*)DATA, ptStash->name, size);
*curSize += size; *curSize += size;
} }
@ -423,7 +358,7 @@ void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DW
while(ptStash) while(ptStash)
{ {
if (*curSize + saveFileStackSize > *maxSize) if (*curSize + 0x2000 > *maxSize)
{ {
BYTE* oldData = *data; BYTE* oldData = *data;
*maxSize *= 2; *maxSize *= 2;
@ -440,37 +375,28 @@ void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DW
} }
/////// client /////// client
void updateSelectedStashClient(Unit* ptChar) void updateSelectedStashClient(Unit* ptChar)//WORKS
{ {
Stash* newStash = PCPY->currentStash; Stash* newStash = PCPY->currentStash;
if (!newStash)
return;
updateClient(ptChar, UC_SELECT_STASH, newStash->id, newStash->flags, PCPY->flags); updateClient(ptChar, UC_SELECT_STASH, newStash->id, newStash->flags, PCPY->flags);
updateClient(ptChar, UC_PAGE_NAME, newStash->name);
} }
void setSelectedStashClient(DWORD stashId, DWORD stashFlags, DWORD flags, bool bOnlyItems) void setSelectedStashClient(DWORD stashId, DWORD stashFlags, DWORD flags)//WORKS
{ {
log_msg("setSelectedStashClient ID:%d, stashFlags:%d, flags:%08X\n", stashId, stashFlags, flags); log_msg("setSelectedStashClient ID:%d, isShared:%d, flags:%08X\n", stashId, stashFlags&1, flags);
Unit* ptChar = D2GetClientPlayer(); Unit* ptChar = D2GetClientPlayer();
Stash* newStash = getStash(ptChar, (stashFlags & 1) == 1, stashId); Stash* newStash = getStash(ptChar, stashFlags&1, stashId);
if (!newStash) do if (!newStash) do
newStash = addStash(ptChar, (stashFlags & 1) == 1, false, newStash); newStash = addStash(ptChar, stashFlags&1);
while (newStash->id < stashId); while (newStash->id < stashId);
newStash->flags = stashFlags; changeToSelectedStash(ptChar, newStash, 1);
changeToSelectedStash(ptChar, newStash, bOnlyItems, 1);
PCPY->flags = flags; PCPY->flags = flags;
} }
void selectStash(Unit* ptChar, Stash* newStash, bool forceUpdate) void selectStash(Unit* ptChar, Stash* newStash)//WORKS
{ {
if (!newStash) changeToSelectedStash(ptChar, newStash, 0);
return;
if (!forceUpdate && newStash == PCPY->currentStash)
return;
log_msg("selectStash ID:%d\tshared:%d\tforceUpdate:%d\n", newStash->id, newStash->isShared, forceUpdate);
changeToSelectedStash(ptChar, newStash, 0, 0);
updateSelectedStashClient(ptChar); updateSelectedStashClient(ptChar);
} }
@ -497,121 +423,6 @@ void toggleToSharedStash(Unit* ptChar)
} }
} }
void swapStash(Unit* ptChar, Stash* curStash, Stash* swpStash)
{
log_msg("swapStash ID:%d\tshared:%d\tonlyItems:%d\tclient:%d\n", swpStash->id, swpStash->isShared, 1, 0);
if (!ptChar || !curStash || !swpStash || curStash == swpStash)
return;
changeToSelectedStash(ptChar, swpStash, 1, 0);
updateClient(ptChar, UC_SELECT_STASH, swpStash->id, swpStash->flags | 8, PCPY->flags);
}
void toggleStash(Unit* ptChar, DWORD page)
{
log_msg("toggle stash page = %u\n", page);
Stash* curStash = PCPY->currentStash;
Stash* swpStash = curStash->isShared ? PCPY->selfStash : PCPY->sharedStash;
swapStash(ptChar, curStash, swpStash);
}
void swapStash(Unit* ptChar, DWORD page, bool toggle)
{
log_msg("swap stash page = %u, toggle=%u\n", page, toggle);
Stash* curStash = PCPY->currentStash;
Stash* swpStash = curStash->isShared == toggle ? PCPY->selfStash : PCPY->sharedStash;
if (!swpStash)
swpStash = addStash(ptChar, !curStash->isShared, true, swpStash);
for (DWORD i = 0; i < page; i++)
{
log_msg("swap stash : %i\n", i);
if (swpStash->nextStash == NULL)
addStash(ptChar, swpStash->isShared, false, swpStash);
swpStash = swpStash->nextStash;
}
swapStash(ptChar, curStash, swpStash);
}
void insertStash(Unit* ptChar)
{
Stash* curStash = PCPY->currentStash;
Stash* stash = addStash(ptChar, curStash->isShared, false, curStash);
while (stash->previousStash != curStash)
{
stash->flags = stash->previousStash->flags;
stash->name = stash->previousStash->name;
stash->ptListItem = stash->previousStash->ptListItem;
stash = stash->previousStash;
}
stash->isIndex = 0;
stash->isMainIndex = 0;
stash->name = NULL;
stash->ptListItem = NULL;
}
bool deleteStash(Unit* ptChar, bool isClient)
{
if (firstClassicStashItem(ptChar) != NULL)
return false;
//if (D2InventoryGetFirstItem())
Stash* stash = PCPY->currentStash;
if (stash->nextStash == NULL)
{
stash->isIndex = 0;
stash->isMainIndex = 0;
stash->name = NULL;
return true;
}
stash->flags = stash->nextStash->flags;
stash->name = stash->nextStash->name;
if (stash->nextStash->ptListItem != NULL)
{
log_msg("deleteStash ID:%d\tshared:%d\tonlyItems:%d\tclient:%d\n", stash->id, stash->isShared, 1, isClient);
changeToSelectedStash(ptChar, stash->nextStash, 1, isClient);
}
stash = stash->nextStash;
while (stash->nextStash)
{
stash->flags = stash->nextStash->flags;
stash->name = stash->nextStash->name;
stash->ptListItem = stash->nextStash->ptListItem;
stash = stash->nextStash;
}
stash->isIndex = 0;
stash->isMainIndex = 0;
stash->name = NULL;
stash->ptListItem = NULL;
return true;
}
void renameCurrentStash(Unit* ptChar, char* name)
{
log_msg("renameCurrentStash : '%s'\n", name);
Stash* stash = PCPY->currentStash;
int len = 0;
if (name != NULL)
len = strlen(name);
if (stash->name)
D2FogMemDeAlloc(stash->name, __FILE__, __LINE__, 0);
if (len > 0)
{
stash->name = (char *)malloc(len + 1);//D2FogMemAlloc(len,__FILE__,__LINE__,0);
strcpy(stash->name, name);
}
else
stash->name = NULL;
}
void setCurrentStashIndex(Unit* ptChar, int index)
{
if (!PCPY->currentStash)
return;
PCPY->currentStash->isIndex = index >= 1;
PCPY->currentStash->isMainIndex = index == 2;
updateSelectedStashClient(ptChar);
}
void selectPreviousStash(Unit* ptChar) void selectPreviousStash(Unit* ptChar)
{ {
@ -634,7 +445,7 @@ void selectNextStash(Unit* ptChar)
if (!selStash->isShared && (selStash->id >= maxSelfPages)) return; if (!selStash->isShared && (selStash->id >= maxSelfPages)) return;
if (selStash->isShared && (selStash->id >= maxSharedPages)) return; if (selStash->isShared && (selStash->id >= maxSharedPages)) return;
selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash, true, selStash); selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash);
if (selStash && (selStash != PCPY->currentStash)) if (selStash && (selStash != PCPY->currentStash))
selectStash(ptChar, selStash); selectStash(ptChar, selStash);
@ -661,15 +472,8 @@ void selectPreviousIndexStash(Unit* ptChar)
{ {
selectPreviousStash(ptChar); selectPreviousStash(ptChar);
Stash* selStash = PCPY->currentStash; Stash* selStash = PCPY->currentStash;
while (selStash && !selStash->isIndex)
selStash = selStash->previousStash;
if (selStash == NULL)
{
selStash = PCPY->currentStash;
while (selStash->previousStash && ((selStash->id+1) % nbPagesPerIndex != 0)) while (selStash->previousStash && ((selStash->id+1) % nbPagesPerIndex != 0))
selStash = selStash->previousStash; selStash = selStash->previousStash;
}
if (selStash && (selStash != PCPY->currentStash)) if (selStash && (selStash != PCPY->currentStash))
selectStash(ptChar, selStash); selectStash(ptChar, selStash);
@ -679,15 +483,8 @@ void selectPreviousIndex2Stash(Unit* ptChar)
{ {
selectPreviousStash(ptChar); selectPreviousStash(ptChar);
Stash* selStash = PCPY->currentStash; Stash* selStash = PCPY->currentStash;
while (selStash && !selStash->isMainIndex)
selStash = selStash->previousStash;
if (selStash == NULL)
{
selStash = PCPY->currentStash;
while (selStash->previousStash && ((selStash->id+1) % nbPagesPerIndex2 != 0)) while (selStash->previousStash && ((selStash->id+1) % nbPagesPerIndex2 != 0))
selStash = selStash->previousStash; selStash = selStash->previousStash;
}
if (selStash && (selStash != PCPY->currentStash)) if (selStash && (selStash != PCPY->currentStash))
selectStash(ptChar, selStash); selectStash(ptChar, selStash);
@ -697,18 +494,11 @@ void selectNextIndexStash(Unit* ptChar)
{ {
selectNextStash(ptChar); selectNextStash(ptChar);
Stash* selStash = PCPY->currentStash; Stash* selStash = PCPY->currentStash;
while (selStash && !selStash->isIndex)
selStash = selStash->nextStash;
if (selStash == NULL)
{
selStash = PCPY->currentStash;
while ((selStash->id+1) % nbPagesPerIndex != 0) while ((selStash->id+1) % nbPagesPerIndex != 0)
{ {
if (!selStash->isShared && (selStash->id >= maxSelfPages)) break; if (!selStash->isShared && (selStash->id >= maxSelfPages)) break;
if (selStash->isShared && (selStash->id >= maxSharedPages)) break; if (selStash->isShared && (selStash->id >= maxSharedPages)) break;
selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash, true, selStash); selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash);;
}
} }
if (selStash && (selStash != PCPY->currentStash)) if (selStash && (selStash != PCPY->currentStash))
selectStash(ptChar, selStash); selectStash(ptChar, selStash);
@ -718,142 +508,16 @@ void selectNextIndex2Stash(Unit* ptChar)
{ {
selectNextStash(ptChar); selectNextStash(ptChar);
Stash* selStash = PCPY->currentStash; Stash* selStash = PCPY->currentStash;
while (selStash && !selStash->isMainIndex)
selStash = selStash->nextStash;
if (selStash == NULL)
{
selStash = PCPY->currentStash;
while ((selStash->id+1) % nbPagesPerIndex2 != 0) while ((selStash->id+1) % nbPagesPerIndex2 != 0)
{ {
if (!selStash->isShared && (selStash->id >= maxSelfPages)) break; if (!selStash->isShared && (selStash->id >= maxSelfPages)) break;
if (selStash->isShared && (selStash->id >= maxSharedPages)) break; if (selStash->isShared && (selStash->id >= maxSharedPages)) break;
selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash, true, selStash); selStash = selStash->nextStash ? selStash->nextStash : addStash(ptChar, PCPY->showSharedStash);;
}
} }
if (selStash && (selStash != PCPY->currentStash)) if (selStash && (selStash != PCPY->currentStash))
selectStash(ptChar, selStash); selectStash(ptChar, selStash);
} }
WCHAR* getDefaultStashName(Unit* ptChar)
{
if (!autoRenameStashPage)
return getLocalString( PCPY->currentStash->isShared ? STR_SHARED_PAGE_NUMBER : STR_PERSONAL_PAGE_NUMBER);
int onlyOneUnique = -1;
int uniqueNameIndex = -1;
int onlyOneSet = -1;
int setNameIndex = -1;
int onlyOneMisc = -1;
int miscNameIndex = -1;
Unit* ptItem = D2InventoryGetFirstItem(PCInventory);
int nb = 0;
while (ptItem)
{
if (D2ItemGetPage(ptItem) == 4)
{
if (onlyOneUnique != 0)
{
if (ptItem->ptItemData->quality != ITEMQUALITY_UNIQUE)
{
onlyOneUnique = 0;
uniqueNameIndex = -1;
}
else
{
int uniqueId = D2GetUniqueID(ptItem);
UniqueItemsBIN* uniqueBIN = SgptDataTables->uniqueItems + uniqueId;
if (onlyOneUnique < 0)
{
onlyOneUnique = 1;
uniqueNameIndex = uniqueBIN->uniqueNameId;
}
else if (setNameIndex != uniqueBIN->uniqueNameId)
{
onlyOneUnique = 0;
uniqueNameIndex = -1;
}
}
}
if (onlyOneSet != 0)
{
if (ptItem->ptItemData->quality != ITEMQUALITY_SET)
{
onlyOneSet = 0;
setNameIndex = -1;
}
else
{
int uniqueID = ptItem->ptItemData->uniqueID;
SetItemsBIN* itemBIN = &SgptDataTables->setItems[uniqueID];
SetsBIN* setBIN = &SgptDataTables->sets[itemBIN->setId];
if (onlyOneSet < 0)
{
onlyOneSet = 1;
setNameIndex = setBIN->setNameIndex;
}
else if (setNameIndex != setBIN->setNameIndex)
{
onlyOneSet = 0;
setNameIndex = -1;
}
}
}
if (onlyOneMisc != 0)
{
if (ptItem->ptItemData->quality != ITEMQUALITY_NORMAL)
{
onlyOneMisc = 0;
miscNameIndex = -1;
}
else
{
ItemsBIN* ptItemsBin = D2GetItemsBIN(ptItem->nTxtFileNo);
if (onlyOneMisc < 0)
{
onlyOneMisc = 1;
miscNameIndex = ptItemsBin->NameStr;
}
else if (miscNameIndex != ptItemsBin->NameStr)
{
onlyOneMisc = 0;
miscNameIndex = -1;
}
}
}
}
ptItem = D2UnitGetNextItem(ptItem);
}
if (onlyOneUnique == 1 && uniqueNameIndex >= 0)
return StripGender(D2GetStringFromIndex(uniqueNameIndex));
if (onlyOneSet == 1 && setNameIndex >= 0)
return StripGender(D2GetStringFromIndex(setNameIndex));
if (onlyOneMisc == 1 && miscNameIndex >= 0)
return StripGender(D2GetStringFromIndex(miscNameIndex));
return getLocalString( PCPY->currentStash->isShared ? STR_SHARED_PAGE_NUMBER : STR_PERSONAL_PAGE_NUMBER);
}
void getCurrentStashName(WCHAR* buffer, DWORD maxSize, Unit* ptChar)
{
if (PCPY->currentStash->name && PCPY->currentStash->name[0])
{
mbstowcs(buffer, PCPY->currentStash->name, maxSize - 1);
}
else
{
wcsncpy(buffer, getDefaultStashName(ptChar), maxSize - 1);;
}
buffer[20] = NULL;
}
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
Stash* curStash2; Stash* curStash2;
DWORD currentSawStash2; DWORD currentSawStash2;
@ -919,7 +583,7 @@ DWORD STDCALL carry1Limit(Unit* ptChar, Unit* ptItemParam, DWORD itemNum, BYTE p
{ {
if (!ptChar) return 0; if (!ptChar) return 0;
Unit* ptItem = ptItemParam ? ptItemParam : D2GameGetObject(PCGame, UNIT_ITEM, itemNum); Unit* ptItem = ptItemParam ? ptItemParam : D2GameGetObject(PCGame, UNIT_ITEM, itemNum);
if ((page != 4) && (D2GetItemQuality(ptItem) == ITEMQUALITY_UNIQUE) && ptChar) if ((page != 4) && (D2GetItemQuality(ptItem) == 7) && ptChar)
{ {
int uniqueID = D2GetUniqueID(ptItem); int uniqueID = D2GetUniqueID(ptItem);
if ((uniqueID>=0) && (uniqueID < (int)SgptDataTables->nbUniqueItems)) if ((uniqueID>=0) && (uniqueID < (int)SgptDataTables->nbUniqueItems))
@ -937,26 +601,6 @@ DWORD STDCALL carry1Limit(Unit* ptChar, Unit* ptItemParam, DWORD itemNum, BYTE p
return 0; return 0;
} }
FCT_ASM ( caller_carry1Limit_114 )
PUSH DWORD PTR SS:[ESP+0x08]//page
PUSH 0//EDI
PUSH DWORD PTR SS:[ESP+0x0C]
PUSH ESI//ptChar
CALL carry1Limit
TEST EAX,EAX
JNZ end_carry1Limit
JMP D2ItemSetPage
end_carry1Limit:
ADD ESP,0xC
XOR EAX,EAX
POP EDI
POP EBX
POP ESI
MOV ESP,EBP
POP EBP
RETN 8
}}
FCT_ASM ( caller_carry1Limit_111 ) FCT_ASM ( caller_carry1Limit_111 )
PUSH DWORD PTR SS:[ESP+0x08]//page PUSH DWORD PTR SS:[ESP+0x08]//page
PUSH 0//EDI PUSH 0//EDI
@ -996,26 +640,6 @@ end_carry1Limit:
RETN 8 RETN 8
}} }}
FCT_ASM ( caller_carry1LimitSwap_114 )
PUSH EAX
PUSH DWORD PTR SS:[ESP+0x20]
PUSH 0
PUSH EDI//ptChar
CALL carry1Limit
TEST EAX,EAX
JNZ end_carry1Limit
JMP D2ItemGetPage
end_carry1Limit:
ADD ESP,8
XOR EAX,EAX
POP EBX
POP EDI
POP ESI
MOV ESP, EBP
POP EBP
RETN 8
}}
FCT_ASM ( caller_carry1LimitSwap_112 ) FCT_ASM ( caller_carry1LimitSwap_112 )
PUSH EAX PUSH EAX
PUSH DWORD PTR SS:[ESP+0x1C] PUSH DWORD PTR SS:[ESP+0x1C]
@ -1093,20 +717,6 @@ END_carry1LimitWhenDrop:
RETN RETN
}}*/ }}*/
FCT_ASM ( caller_carry1LimitWhenDrop_114 )
PUSH 0
PUSH 0
PUSH DWORD PTR SS:[ESP+0x10] //ptItem
PUSH EBX //ptChar
CALL carry1Limit
TEST EAX,EAX
JNZ end_carry1Limit
JMP D2CanPutItemInInv
end_carry1Limit:
XOR EAX,EAX
RETN 0x1C
}}
FCT_ASM ( caller_carry1LimitWhenDrop_111 ) FCT_ASM ( caller_carry1LimitWhenDrop_111 )
PUSH 0 PUSH 0
PUSH 0 PUSH 0
@ -1152,20 +762,6 @@ END_carry1LimitWhenDrop:
RETN RETN
}} }}
FCT_ASM ( caller_carry1OutOfStash_114 )
PUSH ESI
CALL D2ItemGetPage
CMP AL,4
JNZ continue_carry1OutOfStash
//SUB DWORD PTR SS:[ESP],0xC
ADD DWORD PTR SS:[ESP],0x17D
RETN
continue_carry1OutOfStash:
MOV EDI,DWORD PTR SS:[EBP-4]
TEST EDI,EDI
RETN
}}
FCT_ASM ( caller_carry1OutOfStash_111 ) FCT_ASM ( caller_carry1OutOfStash_111 )
PUSH EDI PUSH EDI
CALL D2ItemGetPage CALL D2ItemGetPage
@ -1208,51 +804,45 @@ void Install_MultiPageStash()
log_msg("Patch D2Game for carry1 unique item. (MultiPageStash)\n"); log_msg("Patch D2Game for carry1 unique item. (MultiPageStash)\n");
// Cannot put 2 items carry1 in inventory // Cannot put 2 items carry1 in inventory
mem_seek R8(D2Game, 0000, 0000, 55050, 57CA3, 2FE63, 99B03, CF1E3, 6B013, 14AC7F); mem_seek R7(D2Game, 0000, 0000, 55050, 57CA3, 2FE63, 99B03, CF1E3);
MEMJ_REF4( D2ItemSetPage , version_D2Game >= V114d ? caller_carry1Limit_114 : version_D2Game >= V111 ? caller_carry1Limit_111 : caller_carry1Limit); MEMJ_REF4( D2ItemSetPage , version_D2Game >= V111 ? caller_carry1Limit_111 : caller_carry1Limit);
//6FC8504F . E8 94670900 CALL <JMP.&D2Common.#10720> //6FC8504F . E8 94670900 CALL <JMP.&D2Common.#10720>
//01FD7CA2 . E8 6329FBFF CALL <JMP.&D2Common.#10485> //01FD7CA2 . E8 6329FBFF CALL <JMP.&D2Common.#10485>
//01F9FE62 . E8 47A8FDFF CALL <JMP.&D2Common.#10608> //01F9FE62 . E8 47A8FDFF CALL <JMP.&D2Common.#10608>
//6FCB9B02 . E8 9709F7FF CALL <JMP.&D2Common.#10223> //6FCB9B02 . E8 9709F7FF CALL <JMP.&D2Common.#10223>
//6FCEF1E2 . E8 47B7F3FF CALL <JMP.&D2Common.#10012> //6FCEF1E2 . E8 47B7F3FF CALL <JMP.&D2Common.#10012>
//6FC8B012 . E8 13F7F9FF CALL <JMP.&D2Common.#11026>
//0054AC7E |. E8 FDD50D00 CALL Game.00628280 ; \Game.00628280
// Cannot put 2 items carry1 in inventory by swapping // Cannot put 2 items carry1 in inventory by swapping
mem_seek R8(D2Game, 0000, 0000, 558D9, 58968, 310E8, 9B6E8, D10C8, 6BC78, 14B179); mem_seek R7(D2Game, 0000, 0000, 558D9, 58968, 310E8, 9B6E8, D10C8);
MEMJ_REF4( D2ItemGetPage , version_D2Game >= V114d ? caller_carry1LimitSwap_114 : version_D2Game >= V112 ? caller_carry1LimitSwap_112 : version_D2Game >= V111 ? caller_carry1LimitSwap_111 : caller_carry1LimitSwap); MEMJ_REF4( D2ItemGetPage , version_D2Game >= V112 ? caller_carry1LimitSwap_112 : version_D2Game >= V111 ? caller_carry1LimitSwap_111 : caller_carry1LimitSwap);
//6FC858D8 . E8 175F0900 CALL <JMP.&D2Common.#10719> //6FC858D8 . E8 175F0900 CALL <JMP.&D2Common.#10719>
//01FD8967 . E8 8E1DFBFF CALL <JMP.&D2Common.#10820> //01FD8967 . E8 8E1DFBFF CALL <JMP.&D2Common.#10820>
//01FA10E7 . E8 9A96FDFF CALL <JMP.&D2Common.#10505> //01FA10E7 . E8 9A96FDFF CALL <JMP.&D2Common.#10505>
//6FCBB6E7 . E8 CAEDF6FF CALL <JMP.&D2Common.#10370> //6FCBB6E7 . E8 CAEDF6FF CALL <JMP.&D2Common.#10370>
//6FCF10C7 . E8 F895F3FF CALL <JMP.&D2Common.#10020> //6FCF10C7 . E8 F895F3FF CALL <JMP.&D2Common.#10020>
//6FC8BC77 . E8 22E9F9FF CALL <JMP.&D2Common.#10810>
//0054B178 |. E8 D3D00D00 CALL Game.00628250 ; \Game.00628250
if ( version_D2Game >= V111 ) if ( version_D2Game >= V111 )
{ {
// Cannot put 2 items carry1 in inventory when drop cube // Cannot put 2 items carry1 in inventory when drop cube
mem_seek R8(D2Game, 0000, 0000, 0000, 3D935, 49FD5, 17AD5, D7B75, B7B15, 163A89); mem_seek R7(D2Game, 0000, 0000, 0000, 3D935, 49FD5, 17AD5, D7B75);
MEMJ_REF4( D2CanPutItemInInv , version_D2Game >= V114d ? caller_carry1LimitWhenDrop_114 : caller_carry1LimitWhenDrop_111); MEMJ_REF4( D2CanPutItemInInv , caller_carry1LimitWhenDrop_111);
//01FBD934 |. E8 5BD3FCFF |CALL <JMP.&D2Common.#10855> //01FBD934 |. E8 5BD3FCFF |CALL <JMP.&D2Common.#10855>
//01FB9FD4 |. E8 3912FCFF |CALL <JMP.&D2Common.#10813> //01FB9FD4 |. E8 3912FCFF |CALL <JMP.&D2Common.#10813>
//6FC37AD4 |. E8 0535FFFF |CALL <JMP.&D2Common.#10289> //6FC37AD4 |. E8 0535FFFF |CALL <JMP.&D2Common.#10289>
//6FCF7B74 |. E8 232FF3FF |CALL <JMP.&D2Common.#10133> //6FCF7B74 |. E8 232FF3FF |CALL <JMP.&D2Common.#10133>
//6FCD7B14 |. E8 7D32F5FF |CALL <JMP.&D2Common.#10402>
//00563A88 . E8 C37E0D00 CALL Game.0063B950 ; \Game.0063B950
} else { } else {
// Cannot put 2 items carry1 in inventory when drop cube // Cannot put 2 items carry1 in inventory when drop cube
mem_seek R8(D2Game, 0000, 0000, 14341, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Game, 0000, 0000, 14341, 0000, 0000, 0000, 0000);
memt_byte( 0xBA ,0xE8); memt_byte( 0xBA ,0xE8);
MEMT_REF4( 0x00000806 , caller_carry1LimitWhenDrop); MEMT_REF4( 0x00000806 , caller_carry1LimitWhenDrop);
//6FC44341 |. BA 06080000 |MOV EDX,806 //6FC44341 |. BA 06080000 |MOV EDX,806
} }
// Verif only carry1 out of stash page when pick up an item // Verif only carry1 out of stash page when pick up an item
mem_seek R8(D2Game, 0000, 0000, 1299E, 38E3B, 43F0B, 1209B, D211B, B301B, 15CADD); mem_seek R7(D2Game, 0000, 0000, 1299E, 38E3B, 43F0B, 1209B, D211B);
memt_byte( 0x8B ,0xE8); memt_byte( 0x8B ,0xE8);
MEMT_REF4( version_D2Game >= V114d ? 0xFF85FC7D : version_D2Game >= V111 ? 0x850C2474 : 0x85102444 , version_D2Game >= V114d ? caller_carry1OutOfStash_114 : version_D2Game >= V111 ? caller_carry1OutOfStash_111 : caller_carry1OutOfStash); MEMT_REF4( version_D2Game >= V111 ? 0x850C2474 : 0x85102444 , version_D2Game >= V111 ? caller_carry1OutOfStash_111 : caller_carry1OutOfStash);
if (version_D2Game < V114d) memt_byte( version_D2Game >= V111 ? 0xF6 : 0xC0 ,0x90); memt_byte( version_D2Game >= V111 ? 0xF6 : 0xC0 ,0x90);
//6FC4299E |. 8B4424 10 |MOV EAX,DWORD PTR SS:[ESP+10] //6FC4299E |. 8B4424 10 |MOV EAX,DWORD PTR SS:[ESP+10]
//6FC429A2 |. 85C0 |TEST EAX,EAX //6FC429A2 |. 85C0 |TEST EAX,EAX
//01FB8E3B |. 8B7424 0C |MOV ESI,DWORD PTR SS:[ESP+C] //01FB8E3B |. 8B7424 0C |MOV ESI,DWORD PTR SS:[ESP+C]
@ -1263,10 +853,6 @@ void Install_MultiPageStash()
//6FC3209F |. 85F6 |TEST ESI,ESI //6FC3209F |. 85F6 |TEST ESI,ESI
//6FCF211B |. 8B7424 0C |MOV ESI,DWORD PTR SS:[ESP+C] //6FCF211B |. 8B7424 0C |MOV ESI,DWORD PTR SS:[ESP+C]
//6FCF211F |. 85F6 |TEST ESI,ESI //6FCF211F |. 85F6 |TEST ESI,ESI
//6FCD301B |. 8B7424 0C |MOV ESI,DWORD PTR SS:[ESP+C]
//6FCD301F |. 85F6 |TEST ESI,ESI
//0055CADD |> 8B7D FC |MOV EDI,DWORD PTR SS:[EBP-4]
//0055CAE0 |. 85FF |TEST EDI,EDI
log_msg("\n"); log_msg("\n");
} }

View File

@ -1,22 +1,22 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Interface functions Interface functions
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" // Install_UpdateServer() #include "updateServer.h" // Install_UpdateServer()
#include "plugYFiles.h" // Install_PlugYImagesFiles() #include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "skillsPoints.h" #include "skillsPoints.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
int posXUnassignSkillBtn=-1; int posXUnassignSkillBtn=-1;
int posYUnassignSkillBtn=-1; int posYUnassignSkillBtn=-1;
DWORD btnSkillIsDown=0; DWORD btnSkillIsDown;
DWORD getXSkillBtn() {return RX(posXUnassignSkillBtn<0? 0x243 : posXUnassignSkillBtn);} DWORD getXSkillBtn() {return RX(posXUnassignSkillBtn<0? 0x243 : posXUnassignSkillBtn);}
#define getLSkillBtn() 32 #define getLSkillBtn() 32
DWORD getYSkillBtn() {return RY(posYUnassignSkillBtn<0 ? 0x1B1 : posYUnassignSkillBtn);} DWORD getYSkillBtn() {return RY(posYUnassignSkillBtn<0 ? 0x1B1 : posYUnassignSkillBtn);}
@ -36,7 +36,7 @@ void STDCALL printSkillsPageBtns()
if ( isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY())) if ( isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY()))
{ {
LPWSTR popupText = getLocalString(STR_SKILLS_UNASSIGN); LPWSTR popupText = getTranslatedString(STR_SKILLS_UNASSIGN);
D2PrintPopup(popupText, getXSkillBtn()+getLSkillBtn()/2, getYSkillBtn()-getHSkillBtn(), 0, 1); D2PrintPopup(popupText, getXSkillBtn()+getLSkillBtn()/2, getYSkillBtn()-getHSkillBtn(), 0, 1);
} }
} }
@ -49,10 +49,9 @@ Unit* STDCALL skillsPageMouseDown(sWinMessage* msg)
if ( active_SkillsPoints && !onRealm && D2isLODGame() && isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY())) if ( active_SkillsPoints && !onRealm && D2isLODGame() && isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY()))
{ {
log_msg("push down left button unassign skill\n"); log_msg("push down left button unassign skill\n");
//btnSkillIsDown = 1; btnSkillIsDown = 1;
D2PlaySound(4,0,0,0,0); D2PlaySound(4,0,0,0,0);
freeMessage(msg); freeMessage(msg);
updateServer(US_UNASSIGN_SKILLS);
return NULL; return NULL;
} }
return ptChar; return ptChar;
@ -90,17 +89,6 @@ FCT_ASM ( caller_printSkillsPageBtns )
RETN RETN
}} }}
FCT_ASM ( caller_DontPrintSkillPointsRemaining_114 )
MOV AL,BYTE PTR DS:[onRealm]
TEST AL,AL
JNZ dontPrint
ADD DWORD PTR SS:[ESP],0x97
RETN
dontPrint:
MOV ECX,0x1083
RETN
}}
FCT_ASM ( caller_DontPrintSkillPointsRemaining_111 ) FCT_ASM ( caller_DontPrintSkillPointsRemaining_111 )
MOV AL,BYTE PTR DS:[onRealm] MOV AL,BYTE PTR DS:[onRealm]
TEST AL,AL TEST AL,AL
@ -123,12 +111,6 @@ dontPrint:
RETN RETN
}} }}
FCT_ASM ( caller_skillsPageMouseDown_114 )
PUSH ESI
CALL skillsPageMouseDown
RETN
}}
FCT_ASM ( caller_skillsPageMouseDown_111 ) FCT_ASM ( caller_skillsPageMouseDown_111 )
PUSH EBP PUSH EBP
CALL skillsPageMouseDown CALL skillsPageMouseDown
@ -158,7 +140,7 @@ void Install_InterfaceSkills()
log_msg("Patch D2Client for skills interface. (InterfaceSkills)\n"); log_msg("Patch D2Client for skills interface. (InterfaceSkills)\n");
// Print new buttons images // Print new buttons images
mem_seek R8(D2Client, 7AC20, 7AC20, 77073, 16190, 8A9C0, 7F320, 77F20, 2F380, AB7A5); mem_seek R7(D2Client, 7AC20, 7AC20, 77073, 16190, 8A9C0, 7F320, 77F20);
memt_byte( 0x5F, 0xE9 ); // JMP caller_printBtns memt_byte( 0x5F, 0xE9 ); // JMP caller_printBtns
if ( version_D2Client >= V111 ) { if ( version_D2Client >= V111 ) {
MEMT_REF4( 0xCCC35B5E, caller_printSkillsPageBtns_111); MEMT_REF4( 0xCCC35B5E, caller_printSkillsPageBtns_111);
@ -182,16 +164,6 @@ void Install_InterfaceSkills()
//6FB27F22 |. 5B POP EBX //6FB27F22 |. 5B POP EBX
//6FB27F23 \. C3 RETN //6FB27F23 \. C3 RETN
//6FB27F24 CC INT3 //6FB27F24 CC INT3
//6FADF380 |> 5F POP EDI
//6FADF381 |. 5E POP ESI
//6FADF382 |. 5B POP EBX
//6FADF383 \. C3 RETN
//6FADF384 CC INT3
//004AB7A5 |> 5F POP EDI
//004AB7A6 |. 5E POP ESI
//004AB7A7 |. 5B POP EBX
//004AB7A8 \. C3 RETN
//004AB7A9 CC INT3
} else { } else {
MEMT_REF4( 0x835B5D5E, caller_printSkillsPageBtns); MEMT_REF4( 0x835B5D5E, caller_printSkillsPageBtns);
memt_byte( 0xC4, 0x90 ); // NOP memt_byte( 0xC4, 0x90 ); // NOP
@ -208,44 +180,36 @@ void Install_InterfaceSkills()
if (posXUnassignSkillBtn==-1 && posYUnassignSkillBtn==-1) if (posXUnassignSkillBtn==-1 && posYUnassignSkillBtn==-1)
{ {
// Don't print "Skill Points Remaining" // Don't print "Skill Points Remaining"
mem_seek R8(D2Client, 7AC30, 7AC30, 77080, 16294, 8AC74, 7ECF4, 78334, 2F7E4, AACE0); mem_seek R7(D2Client, 7AC30, 7AC30, 77080, 16294, 8AC74, 7ECF4, 78334);
memt_byte( 0xB9, 0xE8 ); memt_byte( 0xB9, 0xE8 );
MEMT_REF4( 0x00001083, version_D2Client >= V114d ? caller_DontPrintSkillPointsRemaining_114 : version_D2Client >= V111 ? caller_DontPrintSkillPointsRemaining_111 : caller_DontPrintSkillPointsRemaining); MEMT_REF4( 0x00001083, version_D2Client >= V111 ? caller_DontPrintSkillPointsRemaining_111 : caller_DontPrintSkillPointsRemaining);
//6FB17080 /$ B9 83100000 MOV ECX,1083 //6FB17080 /$ B9 83100000 MOV ECX,1083
//6FAC6294 |. B9 83100000 MOV ECX,1083 //6FAC6294 |. B9 83100000 MOV ECX,1083
//6FB3AC74 |. B9 83100000 MOV ECX,1083 //6FB3AC74 |. B9 83100000 MOV ECX,1083
//6FB2ECF4 |. B9 83100000 MOV ECX,1083 //6FB2ECF4 |. B9 83100000 MOV ECX,1083
//6FB28334 |. B9 83100000 MOV ECX,1083 //6FB28334 |. B9 83100000 MOV ECX,1083
//6FADF7E4 |. B9 83100000 MOV ECX,1083
//004AACE0 /$ B9 83100000 MOV ECX,1083
} }
// Manage mouse down (Play sound) // Manage mouse down (Play sound)
mem_seek R8(D2Client, 7BBD1, 7BBD1, 780E4, 17BC2, 8C6E2, 808B2, 79C62, 31112, ABC1A); mem_seek R7(D2Client, 7BBD1, 7BBD1, 780E4, 17BC2, 8C6E2, 808B2, 79C62);
memt_byte( 0xC7, 0xE8 ); // CALL caller_skillsPageMouseDown memt_byte( 0xC7, 0xE8 ); // CALL caller_skillsPageMouseDown
MEMT_REF4( version_D2Client >= V114d ? 0x00001846 : version_D2Client >= V111 ? 0x00001845 : 0x00001843, version_D2Client == V114d ? caller_skillsPageMouseDown_114 : version_D2Client >= V111 ? caller_skillsPageMouseDown_111 : caller_skillsPageMouseDown); MEMT_REF4( version_D2Client >= V111 ? 0x00001845 : 0x00001843, version_D2Client >= V111 ? caller_skillsPageMouseDown_111 : caller_skillsPageMouseDown);
memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP
memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP
//6FB180E4 > C743 18 00000000 MOV DWORD PTR DS:[EBX+18],0 //6FB180E4 > C743 18 00000000 MOV DWORD PTR DS:[EBX+18],0
//6FAC7BC2 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0 //6FAC7BC2 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
//6FB3C6E2 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0 //6FB3C6E2 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
//6FB308B2 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0 //6FB308B2 > C745 18 000000>MOV DWORD PTR SS:[EBP+18],0
//6FB29C62 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0 //6FB29C62 > C745 18 000000>MOV DWORD PTR SS:[EBP+18],0
//6FAE1112 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
//004ABC1A |> C746 18 00000000 MOV DWORD PTR DS:[ESI+18],0
/* Conflicts with D2ExpRes
// Manage mouse up // Manage mouse up
mem_seek R8(D2Client, 7BC40, 7BC40, 78466, 17558, 8C078, 80248, 795F8, 30AA8, ABC96); mem_seek R7(D2Client, 7BC40, 7BC40, 78466, 17558, 8C078, 80248, 795F8);
MEMJ_REF4( D2FreeWinMessage, caller_skillsPageMouseUp);//0xFFF93B0A MEMJ_REF4( D2FreeWinMessage, caller_skillsPageMouseUp);//0xFFF93B0A
//6FB18465 . E8 C07D0400 CALL <JMP.&Storm.#511> //6FB18465 . E8 C07D0400 CALL <JMP.&Storm.#511>
//6FAC7557 .^E9 4248FFFF JMP <JMP.&Storm.#511> //6FAC7557 .^E9 4248FFFF JMP <JMP.&Storm.#511>
//6FB3C077 .^E9 16FDF7FF JMP <JMP.&Storm.#511> //6FB3C077 .^E9 16FDF7FF JMP <JMP.&Storm.#511>
//6FB30247 .^E9 2CBCF8FF JMP <JMP.&Storm.#511> //6FB30247 .^E9 2CBCF8FF JMP <JMP.&Storm.#511>
//6FB295F7 .^E9 8828F9FF JMP <JMP.&Storm.#511> //6FB295F7 .^E9 8828F9FF JMP <JMP.&Storm.#511>
//6FAE0AA7 .^E9 E0B2FDFF JMP <JMP.&Storm.#511>
//004ABC95 |. E8 F645F7FF CALL Game.00420290
*/
log_msg("\n"); log_msg("\n");

File diff suppressed because it is too large Load Diff

View File

@ -1,19 +1,18 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Interface functions Interface functions
=================================================================*/ =================================================================*/
#include "statsPoints.h"
#include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "newInterfaces.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "statsPoints.h"
#include "newInterfaces.h"
#include <stdio.h> #include <stdio.h>
/*
static struct static struct
{ {
union{ union{
@ -36,7 +35,6 @@ static struct
#define getYNextPageBtn() RY(D2GetResolution()?0x40:0x70) #define getYNextPageBtn() RY(D2GetResolution()?0x40:0x70)
#define getHNextPageBtn() 32 #define getHNextPageBtn() 32
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn()) #define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
*/
@ -51,7 +49,7 @@ void STDCALL printStatsPageBtns()
sDrawImageInfo data; sDrawImageInfo data;
ZeroMemory(&data,sizeof(data)); ZeroMemory(&data,sizeof(data));
if (printBackgroundOnMainPage) if (printBackgroundOnMainPage && D2GetResolution())
{ {
setImage(&data, statsBackgroundImages); setImage(&data, statsBackgroundImages);
setFrame(&data, 1); setFrame(&data, 1);
@ -59,21 +57,23 @@ void STDCALL printStatsPageBtns()
} }
setImage(&data, D2LoadBuySelBtn()); setImage(&data, D2LoadBuySelBtn());
if (D2GetResolution())
{
setFrame(&data, 12 + isDownBtn.previousPage); setFrame(&data, 12 + isDownBtn.previousPage);
D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0); D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
}
setFrame(&data, 14 + isDownBtn.nextPage); setFrame(&data, 14 + isDownBtn.nextPage);
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0); D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
D2SetFont(1); D2SetFont(1);
if (isOnPreviousPageBtn(mx,my)) //print popup "previous page" if (D2GetResolution() && isOnPreviousPageBtn(mx,my)) //print popup "previous page"
{ {
lpText = getLocalString(STR_PREVIOUS_PAGE); lpText = getTranslatedString(STR_PREVIOUS_PAGE);
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
} }
else if ( isOnNextPageBtn(mx,my)) else if ( isOnNextPageBtn(mx,my))
{ {
lpText = getLocalString(STR_NEXT_PAGE); lpText = getTranslatedString(STR_NEXT_PAGE);
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
} }
} }
@ -84,12 +84,6 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
if (!active_newInterfaces || !D2isLODGame() ) return ptChar; if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
if (statsLeftDown(msg)) {
freeMessage(msg);
return NULL;
}
/*
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y)) if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
{ {
log_msg("push down left button previous page\n"); log_msg("push down left button previous page\n");
@ -106,7 +100,6 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
freeMessage(msg); freeMessage(msg);
return NULL; return NULL;
} }
*/
return ptChar; return ptChar;
} }
@ -117,13 +110,6 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
if (!active_newInterfaces || !D2isLODGame() ) return ptChar; if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
if (statsLeftUp(msg)) {
isDownBtn.all=0;
freeMessage(msg);
return NULL;
}
/*
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y)) if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
{ {
log_msg("push up left button previous page\n"); log_msg("push up left button previous page\n");
@ -148,22 +134,11 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
return NULL; return NULL;
} }
} }
*/
isDownBtn.all=0; isDownBtn.all=0;
return ptChar; return ptChar;
} }
FCT_ASM ( caller_printStatsPageBtns_114 )
CALL printStatsPageBtns
POP EDI
POP ESI
POP EBX
MOV ESP,EBP
POP EBP
RETN
}}
FCT_ASM ( caller_printStatsPageBtns_111 ) FCT_ASM ( caller_printStatsPageBtns_111 )
CALL printStatsPageBtns CALL printStatsPageBtns
POP EDI POP EDI
@ -196,20 +171,6 @@ FCT_ASM ( caller_printStatsPageBtns_9 )
}} }}
FCT_ASM ( caller_statsPageMouseDown_114 )
PUSH DWORD PTR SS:[ESP+0x18]
CALL statsPageMouseDown
TEST EAX,EAX
JE fin_statsPageMouseDown
JMP D2GetClientPlayer
fin_statsPageMouseDown:
ADD ESP,4
POP EDI
POP ESI
POP EBX
POP EBP
RETN 4
}}
FCT_ASM ( caller_statsPageMouseDown_111 ) FCT_ASM ( caller_statsPageMouseDown_111 )
PUSH DWORD PTR SS:[ESP+0x20] PUSH DWORD PTR SS:[ESP+0x20]
@ -241,22 +202,6 @@ fin_statsPageMouseDown:
RETN 4 RETN 4
}} }}
FCT_ASM ( caller_statsPageMouseUp_114 )
PUSH DWORD PTR SS:[EBP+0x8]
CALL statsPageMouseUp
TEST EAX,EAX
JE fin_statsPageMouseUp
JMP D2GetClientPlayer
fin_statsPageMouseUp:
ADD ESP,4
POP EDI
POP ESI
POP EBX
MOV ESP, EBP
POP EBP
RETN 4
}}
FCT_ASM ( caller_statsPageMouseUp ) FCT_ASM ( caller_statsPageMouseUp )
PUSH EBP PUSH EBP
CALL statsPageMouseUp CALL statsPageMouseUp
@ -300,9 +245,9 @@ void Install_InterfaceStats()
log_msg("Patch D2Client for stats interface. (InterfaceStats)\n"); log_msg("Patch D2Client for stats interface. (InterfaceStats)\n");
// Print new buttons images // Print new buttons images
mem_seek R8(D2Client, 2A7BE, 2A7AE, 30F86, 83636, 8A0B6, 6C016, BDC16, C03B6, A8949); mem_seek R7(D2Client, 2A7BE, 2A7AE, 30F86, 83636, 8A0B6, 6C016, BDC16);
memt_byte( 0x5F, 0xE9 ); // JMP memt_byte( 0x5F, 0xE9 ); // JMP
MEMT_REF4( version_D2Client >= V114d ? 0xE58B5B5E : 0x815B5D5E, version_D2Client >= V114d ? caller_printStatsPageBtns_114 : version_D2Client >= V111 ? caller_printStatsPageBtns_111: version_D2Client == V110 ? caller_printStatsPageBtns : caller_printStatsPageBtns_9); MEMT_REF4( 0x815B5D5E, version_D2Client >= V111 ? caller_printStatsPageBtns_111: version_D2Client == V110 ? caller_printStatsPageBtns : caller_printStatsPageBtns_9);
//6FAD0F86 . 5F POP EDI //6FAD0F86 . 5F POP EDI
//6FAD0F87 . 5E POP ESI //6FAD0F87 . 5E POP ESI
//6FAD0F88 . 5D POP EBP //6FAD0F88 . 5D POP EBP
@ -333,58 +278,34 @@ void Install_InterfaceStats()
//6FB6DC19 |. 5B POP EBX //6FB6DC19 |. 5B POP EBX
//6FB6DC1A |. 81C4 70030000 ADD ESP,370 //6FB6DC1A |. 81C4 70030000 ADD ESP,370
//6FB6DC20 \. C3 RETN //6FB6DC20 \. C3 RETN
//6FB703B6 |. 5F POP EDI
//6FB703B7 |. 5E POP ESI
//6FB703B8 |. 5D POP EBP
//6FB703B9 |. 5B POP EBX
//6FB703BA |. 81C4 70030000 ADD ESP,370
//6FB703C0 \. C3 RETN
//004A8949 . 5F POP EDI
//004A894A . 5E POP ESI
//004A894B . 5B POP EBX
//004A894C . 8BE5 MOV ESP,EBP
if ( version_D2Client >= V114d ) if ( version_D2Client >= V111 )
{ {
// Manage mouse down (Play sound) // Manage mouse down (Play sound)
mem_seek R8(D2Client, 2AA6D, 2AA5D, 3133D, 827C8, 89248, 6B1A8, BCDC8, BF568, A77D4); mem_seek R7(D2Client, 2AA6D, 2AA5D, 3133D, 827C8, 89248, 6B1A8, BCDC8);
MEMC_REF4( D2GetClientPlayer, caller_statsPageMouseDown_114);
//004A77D3 . E8 F8C5FBFF CALL Game.00463DD0
// Manage mouse up
mem_seek R8(D2Client, 2AC43, 2AC33, 3151A, 83853, 8A2D3, 6C233, BDE33, C05D3, A7963);
MEMC_REF4( D2GetClientPlayer, caller_statsPageMouseUp_114);
//004A7962 |. E8 69C4FBFF CALL Game.00463DD0
}
else if ( version_D2Client >= V111 )
{
// Manage mouse down (Play sound)
mem_seek R8(D2Client, 2AA6D, 2AA5D, 3133D, 827C8, 89248, 6B1A8, BCDC8, BF568, A77D4);
memt_byte( 0xA1, 0xE8 ); memt_byte( 0xA1, 0xE8 );
MEMT_REF4( ptptClientChar, caller_statsPageMouseDown); MEMT_REF4( ptptClientChar, caller_statsPageMouseDown);
//6FB327C8 . A1 F0C4BC6F MOV EAX,DWORD PTR DS:[6FBCC4F0] //6FB327C8 . A1 F0C4BC6F MOV EAX,DWORD PTR DS:[6FBCC4F0]
//6FB39248 . A1 E0C1BC6F MOV EAX,DWORD PTR DS:[6FBCC1E0] //6FB39248 . A1 E0C1BC6F MOV EAX,DWORD PTR DS:[6FBCC1E0]
//6FB1B1A8 . A1 D0C3BC6F MOV EAX,DWORD PTR DS:[6FBCC3D0] //6FB1B1A8 . A1 D0C3BC6F MOV EAX,DWORD PTR DS:[6FBCC3D0]
//6FB6CDC8 . A1 FCBBBC6F MOV EAX,DWORD PTR DS:[6FBCBBFC] //6FB6CDC8 . A1 FCBBBC6F MOV EAX,DWORD PTR DS:[6FBCBBFC]
//6FB6F568 . A1 50D0BC6F MOV EAX,DWORD PTR DS:[6FBCD050]
// Manage mouse up // Manage mouse up
mem_seek R8(D2Client, 2AC43, 2AC33, 3151A, 83853, 8A2D3, 6C233, BDE33, C05D3, A7963); mem_seek R7(D2Client, 2AC43, 2AC33, 3151A, 83853, 8A2D3, 6C233, BDE33);
memt_byte( 0xA1, 0xE8 ); memt_byte( 0xA1, 0xE8 );
MEMT_REF4( ptptClientChar, caller_statsPageMouseUp); MEMT_REF4( ptptClientChar, caller_statsPageMouseUp);
//6FB33853 . A1 F0C4BC6F MOV EAX,DWORD PTR DS:[6FBCC4F0] //6FB33853 . A1 F0C4BC6F MOV EAX,DWORD PTR DS:[6FBCC4F0]
//6FB3A2D3 . A1 E0C1BC6F MOV EAX,DWORD PTR DS:[6FBCC1E0] //6FB3A2D3 . A1 E0C1BC6F MOV EAX,DWORD PTR DS:[6FBCC1E0]
//6FB1C233 . A1 D0C3BC6F MOV EAX,DWORD PTR DS:[6FBCC3D0] //6FB1C233 . A1 D0C3BC6F MOV EAX,DWORD PTR DS:[6FBCC3D0]
//6FB6DE33 . A1 FCBBBC6F MOV EAX,DWORD PTR DS:[6FBCBBFC] //6FB6DE33 . A1 FCBBBC6F MOV EAX,DWORD PTR DS:[6FBCBBFC]
//6FB705D3 . A1 50D0BC6F MOV EAX,DWORD PTR DS:[6FBCD050]
} else { } else {
// Manage mouse down (Play sound) // Manage mouse down (Play sound)
mem_seek R8(D2Client, 2AA6D, 2AA5D, 3133D, 827C8, 89248, 6B1A8, BCDC8, BF568, A77D4); mem_seek R7(D2Client, 2AA6D, 2AA5D, 3133D, 827C8, 89248, 6B1A8, 0000);
MEMC_REF4( D2GetClientPlayer, caller_statsPageMouseDown); MEMC_REF4( D2GetClientPlayer, caller_statsPageMouseDown);
//6FAD133C . E8 8F700500 CALL D2Client.6FB283D0 //6FAD133C . E8 8F700500 CALL D2Client.6FB283D0
// Manage mouse up // Manage mouse up
mem_seek R8(D2Client, 2AC43, 2AC33, 3151A, 83853, 8A2D3, 6C233, BDE33, C05D3, A7963); mem_seek R7(D2Client, 2AC43, 2AC33, 3151A, 83853, 8A2D3, 6C233, 0000);
MEMC_REF4( D2GetClientPlayer, version_D2Client == V110 ? caller_statsPageMouseUp : caller_statsPageMouseUp_9);//0x00056EB2 MEMC_REF4( D2GetClientPlayer, version_D2Client == V110 ? caller_statsPageMouseUp : caller_statsPageMouseUp_9);//0x00056EB2
//6FAD1519 . E8 B26E0500 CALL D2Client.6FB283D0 //6FAD1519 . E8 B26E0500 CALL D2Client.6FB283D0
} }

View File

@ -1,17 +1,18 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.14d by haxifix.
Language management. Language management.
=================================================================*/ =================================================================*/
#include "language.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "language.h"
#include <stdio.h> #include <stdio.h>
bool active_ChangeLanguage = false; bool active_ChangeLanguage = true;
DWORD selectedLanguage = LNG_ENG; DWORD selectedLanguage = LNG_ENG;
bool active_LanguageManagement = false; bool active_LanguageManagement = false;
@ -22,15 +23,10 @@ DWORD* ptCurrentLanguage;
DWORD STDCALL languageManagement () DWORD STDCALL languageManagement ()
{ {
if (active_ChangeLanguage) if (active_ChangeLanguage) *ptCurrentLanguage = selectedLanguage;
*ptCurrentLanguage = selectedLanguage;
if (active_LanguageManagement) if (active_LanguageManagement)
{ if ((*ptCurrentLanguage > LNG_RUS) || !((1 << *ptCurrentLanguage) & availableLanguages.all))
if ((*ptCurrentLanguage >= LNG_DEF) || !((1 << *ptCurrentLanguage) & availableLanguages.all))
*ptCurrentLanguage = defaultLanguage; *ptCurrentLanguage = defaultLanguage;
}
return *ptCurrentLanguage; return *ptCurrentLanguage;
} }
@ -42,21 +38,20 @@ void Install_LanguageManagement()
log_msg("Patch D2Lang for language management. (LanguageManagement)\n"); log_msg("Patch D2Lang for language management. (LanguageManagement)\n");
ptCurrentLanguage = *(DWORD**)((DWORD)D2GetLang + (version_D2Lang == V114d ? 0x4D : version_D2Lang >= V111 ? 0x51: 0x5C)); ptCurrentLanguage = *(DWORD**)((DWORD)D2GetLang + (version_D2Lang >= V111 ? 0x51: 0x5C));
languageManagement();
// Language management // Language management
mem_seek( (DWORD)D2GetLang + (version_D2Lang == V114d ? 0x4C : version_D2Lang >= V111 ? 0x3E : 0x49));//6FC13E39-6FC10000 mem_seek( (DWORD)D2GetLang + (version_D2Lang >= V111 ? 0x3E : 0x49));//6FC13E39-6FC10000
memt_byte( 0xA1 , 0xE8); memt_byte( 0xA1 , 0xE8);
MEMT_REF4( ptCurrentLanguage, languageManagement); MEMT_REF4( ptCurrentLanguage, languageManagement);
//6FC13E39 |. A1 EC0CC26F MOV EAX,DWORD PTR DS:[6FC20CEC] //6FC13E39 |. A1 EC0CC26F MOV EAX,DWORD PTR DS:[6FC20CEC]
//003D91FE |. A1 1C0A3E00 MOV EAX,DWORD PTR DS:[3E0A1C] //003D91FE |. A1 1C0A3E00 MOV EAX,DWORD PTR DS:[3E0A1C]
//003DA0AE |. A1 1C0A3E00 MOV EAX,DWORD PTR DS:[3E0A1C] //003DA0AE |. A1 1C0A3E00 MOV EAX,DWORD PTR DS:[3E0A1C]
//0052519C |> A1 EC298800 MOV EAX,DWORD PTR DS:[8829EC]
log_msg("\n"); log_msg("\n");
isInstalled = true; isInstalled = true;
} }
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,16 +1,16 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Load Player Custom Data. Load Player Custom Data.
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "extendedSaveFile.h" #include "extendedSaveFile.h"
#include "sharedSaveFile.h" #include "sharedSaveFile.h"
#include "common.h"
/************************************ LOADING ***********************************/ /************************************ LOADING ***********************************/
@ -21,8 +21,6 @@ DWORD STDCALL LoadSPCustomData(Unit* ptChar)
BYTE* data; BYTE* data;
log_msg("--- Start LoadSPCustomData ---\n"); log_msg("--- Start LoadSPCustomData ---\n");
active_sharedStash = active_SharedStashInMultiPlayer > 0;
log_msg("active_sharedStash = %d : %d\n\n", active_sharedStash);
if (!ptChar) if (!ptChar)
{log_msg("LoadSPCustomData : ptChar == NULL\n");return 0x1B;}//Unknow failure {log_msg("LoadSPCustomData : ptChar == NULL\n");return 0x1B;}//Unknow failure
@ -40,7 +38,7 @@ DWORD STDCALL LoadSPCustomData(Unit* ptChar)
data = readExtendedSaveFile(PCPlayerData->name, &size); data = readExtendedSaveFile(PCPlayerData->name, &size);
ret = loadExtendedSaveFile(ptChar, data, size); ret = loadExtendedSaveFile(ptChar, data, size);
D2FogMemDeAlloc(data,__FILE__,__LINE__,0); D2FogMemDeAlloc(data,__FILE__,__LINE__,0);
if (!ret && active_sharedStash) if (!ret)
{ {
data = readSharedSaveFile(PCPlayerData->name, &size); data = readSharedSaveFile(PCPlayerData->name, &size);
ret = loadSharedSaveFile(ptChar, data, size); ret = loadSharedSaveFile(ptChar, data, size);
@ -54,20 +52,6 @@ DWORD STDCALL LoadSPCustomData(Unit* ptChar)
return ret; return ret;
} }
FCT_ASM (caller_LoadSPPlayerCustomData_114 )
MOV EDI,EAX
TEST EDI,EDI
JNZ JMP_LoadSPPlayerCustomData
PUSH DWORD PTR SS:[ESP+0x1C]
CALL LoadSPCustomData
MOV EDI,EAX
TEST EDI,EDI
JNZ JMP_LoadSPPlayerCustomData
RETN
JMP_LoadSPPlayerCustomData:
ADD DWORD PTR SS:[ESP],0x14
RETN
}}
FCT_ASM (caller_LoadSPPlayerCustomData ) FCT_ASM (caller_LoadSPPlayerCustomData )
MOV ESI,EAX MOV ESI,EAX
@ -109,12 +93,12 @@ return value :
13:Unable to enter game, a normal character cannot join a game create an harcore character. 13:Unable to enter game, a normal character cannot join a game create an harcore character.
14:Unable to enter game, an harcore character cannot join a game create by a normal character. 14:Unable to enter game, an harcore character cannot join a game create by a normal character.
15:A dead character cannot join or create any game 15:A dead character cannot join or create any game
16:unknown failure 16:unknow failure
17:Unable to enter game. A D2 Character cannot join an expansion character 17:Unable to enter game. A D2 Character cannot join an expansion character
18:Expansion cannot join D2 18:Expansion cannot join D2
19:Failures to join game 19:Failures to join game
1A:Unable to enter game 1A:Unable to enter game
1B:unknown failure 1B:unknow failure
*/ */
enum { enum {
TS_SAVE_PERSONAL=0, TS_SAVE_PERSONAL=0,
@ -189,31 +173,31 @@ void sendData(BYTE* data, DWORD size, bool isShared)
log_msg("\n"); log_msg("\n");
} }
static DWORD sizeExtended;
static BYTE* dataExtended;
static DWORD sizeShared;
static BYTE* dataShared;
void FASTCALL SendSaveFiles (char* ptPath, DWORD maxsize, char* name) void FASTCALL SendSaveFiles (char* ptPath, DWORD maxsize, char* name)
{ {
// DWORD size;
// BYTE* data;
D2FogGetSavePath(ptPath,maxsize); D2FogGetSavePath(ptPath,maxsize);
log_msg("\n--- Start SendSaveFiles ---\n"); log_msg("\n--- Start SendSaveFiles ---\n");
active_sharedStash = active_SharedStashInMultiPlayer == 2;
log_msg("active_sharedStash = %d : %d\n\n", active_sharedStash);
// Send Extended Save File // Send Extended Save File
log_msg("Send Extended Save File\n"); log_msg("Send Extended Save File\n");
DWORD sizeExtended = 0; dataExtended = readExtendedSaveFile(name, &sizeExtended);
BYTE* dataExtended = readExtendedSaveFile(name, &sizeExtended);
sendData(dataExtended, sizeExtended, false); sendData(dataExtended, sizeExtended, false);
D2FogMemDeAlloc(dataExtended,__FILE__,__LINE__,0); D2FogMemDeAlloc(dataExtended,__FILE__,__LINE__,0);
// Send Shared Save File // Send Shared Save File
//if (active_sharedStash)
{
log_msg("Send Shared Save File\n"); log_msg("Send Shared Save File\n");
DWORD sizeShared = 0; dataShared = readSharedSaveFile(name, &sizeShared);
BYTE* dataShared = readSharedSaveFile(name, &sizeShared);
sendData(dataShared, sizeShared, true); sendData(dataShared, sizeShared, true);
D2FogMemDeAlloc(dataShared,__FILE__,__LINE__,0); D2FogMemDeAlloc(dataShared,__FILE__,__LINE__,0);
}
// Ending load // Ending load
log_msg("End SendSaveFiles.\n\n"); log_msg("End SendSaveFiles.\n\n");
@ -226,8 +210,6 @@ DWORD STDCALL ReceiveSaveFiles (DWORD clientID, t_rcvMsg* msg)
if( (msg->packID != customPackID) || !msg->isCustom) return msg->packID; if( (msg->packID != customPackID) || !msg->isCustom) return msg->packID;
log_msg("Loading Receive Packet: clientID=%d\t type=%X\t finalSize=%X\t packSize=%02X\t data=%08X\n", clientID, msg->type, msg->finalSize, msg->packSize, msg->data); log_msg("Loading Receive Packet: clientID=%d\t type=%X\t finalSize=%X\t packSize=%02X\t data=%08X\n", clientID, msg->type, msg->finalSize, msg->packSize, msg->data);
active_sharedStash = active_SharedStashInMultiPlayer == 2;
log_msg("active_sharedStash = %d : %d\n\n", active_sharedStash);
bool isShared; bool isShared;
@ -316,8 +298,6 @@ int STDCALL ReceiveSaveFiles_9(DWORD clientID, SOCKET s, char *buf, int len, int
DWORD STDCALL LoadMPCustomData(Unit* ptChar) DWORD STDCALL LoadMPCustomData(Unit* ptChar)
{ {
log_msg("Start LoadMPCustomData\n"); log_msg("Start LoadMPCustomData\n");
active_sharedStash = active_SharedStashInMultiPlayer == 2;
log_msg("active_sharedStash = %d : %d\n\n", active_sharedStash);
if (!ptChar) return NULL; if (!ptChar) return NULL;
if (!ptChar) if (!ptChar)
@ -358,7 +338,7 @@ DWORD STDCALL LoadMPCustomData(Unit* ptChar)
log_msg("is LOD Game\n"); log_msg("is LOD Game\n");
if (!ret) if (!ret)
ret = loadExtendedSaveFile(ptChar, curSF->dataExtended, curSF->sizeExtended); ret = loadExtendedSaveFile(ptChar, curSF->dataExtended, curSF->sizeExtended);
if (!ret && active_sharedStash) if (!ret)
ret = loadSharedSaveFile(ptChar, curSF->dataShared, curSF->sizeShared); ret = loadSharedSaveFile(ptChar, curSF->dataShared, curSF->sizeShared);
} else { } else {
log_msg("is not LOD Game\n"); log_msg("is not LOD Game\n");
@ -371,20 +351,6 @@ DWORD STDCALL LoadMPCustomData(Unit* ptChar)
return ret; return ret;
} }
FCT_ASM ( caller_LoadMPPlayerCustomData_114 )
PUSH DWORD PTR SS:[EDI]
CALL LoadMPCustomData
TEST EAX,EAX
JNZ JMP_LoadMPlayerCustomData
CMP DWORD PTR DS:[EDI],0
JNZ Continue_LoadMP
ADD DWORD PTR SS:[ESP],0x1D
Continue_LoadMP:
RETN
JMP_LoadMPlayerCustomData:
SUB DWORD PTR SS:[ESP],0x10
RETN
}}
FCT_ASM ( caller_LoadMPPlayerCustomData_111 ) FCT_ASM ( caller_LoadMPPlayerCustomData_111 )
@ -448,18 +414,6 @@ FCT_ASM ( caller_SendSaveFiles )
JMP SendSaveFiles JMP SendSaveFiles
}} }}
FCT_ASM ( caller_ReceiveSaveFiles_114 )
PUSH ECX
PUSH EDX
LEA EBX,DWORD PTR DS:[ESI+4]
PUSH EBX //Message
MOV EBX,DWORD PTR SS:[ESI]
PUSH EBX //ID client
CALL ReceiveSaveFiles
POP EDX
POP ECX
RETN
}}
FCT_ASM ( caller_ReceiveSaveFiles_111 ) FCT_ASM ( caller_ReceiveSaveFiles_111 )
@ -517,15 +471,15 @@ go_to_default:
void Install_LoadPlayerData() void Install_LoadPlayerData()
{ {
static int isInstalled = false; static int isInstalled = false;
if (isInstalled) return; if (isInstalled || !active_PlayerCustomData) return;
log_msg("Patch D2Game & D2Client for load Player's custom data. (LoadPlayerData)\n"); log_msg("Patch D2Game & D2Client for load Player's custom data. (LoadPlayerData)\n");
// Load SP player custom data. // Load SP player custom data.
mem_seek R8(D2Game, 5046F, 5086F, 5CB0F, BB8ED, 278CD, 465BD, 5638D, 3BCCD, 13447A); mem_seek R7(D2Game, 5046F, 5086F, 5CB0F, BB8ED, 278CD, 465BD, 5638D);
memt_byte( 0x8B, 0xE8); // CALL caller_LoadSPPlayerCustomData memt_byte( 0x8B, 0xE8); // CALL caller_LoadSPPlayerCustomData
MEMT_REF4( version_D2Game >= V114d ? 0x75FF85F8 : 0x75F685F0 , version_D2Game >= V114d ? caller_LoadSPPlayerCustomData_114 : caller_LoadSPPlayerCustomData); MEMT_REF4( 0x75F685F0 , caller_LoadSPPlayerCustomData);
memt_byte( version_D2Game >= V114d ? 0x13 : 0x16, 0x90); // NOP memt_byte( 0x16, 0x90); // NOP
//6FC8CB0F 8BF0 MOV ESI,EAX //6FC8CB0F 8BF0 MOV ESI,EAX
//6FC8CB11 85F6 TEST ESI,ESI //6FC8CB11 85F6 TEST ESI,ESI
//6FC8CB13 75 16 JNZ SHORT D2Game.6FC8CB2B //6FC8CB13 75 16 JNZ SHORT D2Game.6FC8CB2B
@ -541,17 +495,11 @@ void Install_LoadPlayerData()
//6FC7638D |> 8BF0 MOV ESI,EAX //6FC7638D |> 8BF0 MOV ESI,EAX
//6FC7638F |. 85F6 TEST ESI,ESI //6FC7638F |. 85F6 TEST ESI,ESI
//6FC76391 |. 75 16 JNZ SHORT D2Game.6FC763A9 //6FC76391 |. 75 16 JNZ SHORT D2Game.6FC763A9
//6FC5BCCD |> 8BF0 MOV ESI,EAX
//6FC5BCCF |. 85F6 TEST ESI,ESI
//6FC5BCD1 |. 75 16 JNZ SHORT D2Game.6FC5BCE9
//0053447A |. 8BF8 MOV EDI,EAX
//0053447C |. 85FF TEST EDI,EDI
//0053447E |. 75 13 JNZ SHORT Game.00534493
// Load MP player custom data. // Load MP player custom data.
mem_seek R8(D2Game, 50790, 50B90, 5CC66, BB777, 27757, 46447, 56217, 3BB57, 134572); mem_seek R7(D2Game, 50790, 50B90, 5CC66, BB777, 27757, 46447, 56217);
memt_byte( 0x83, 0xE8); memt_byte( 0x83, 0xE8);
MEMT_REF4( version_D2Game >= V114d ? 0x1D74003F : version_D2Game >= V111 ? 0x2174003B : version_D2Game == V110 ? 0x4674003F : 0x1D74003F, version_D2Game >= V114d ? caller_LoadMPPlayerCustomData_114 : version_D2Game >= V111 ? caller_LoadMPPlayerCustomData_111 : version_D2Game == V110 ? caller_LoadMPPlayerCustomData: caller_LoadMPPlayerCustomData_9); MEMT_REF4( version_D2Game >= V111 ? 0x2174003B : version_D2Game == V110 ? 0x4674003F : 0x1D74003F, version_D2Game >= V111 ? caller_LoadMPPlayerCustomData_111 : version_D2Game == V110 ? caller_LoadMPPlayerCustomData: caller_LoadMPPlayerCustomData_9);
//6FC8CC66 . 833F 00 CMP DWORD PTR DS:[EDI],0 //6FC8CC66 . 833F 00 CMP DWORD PTR DS:[EDI],0
//6FC8CC69 . 74 46 JE SHORT D2Game.6FC8CCB1 //6FC8CC69 . 74 46 JE SHORT D2Game.6FC8CCB1
//0203B777 |> 833B 00 CMP DWORD PTR DS:[EBX],0 //0203B777 |> 833B 00 CMP DWORD PTR DS:[EBX],0
@ -562,28 +510,22 @@ void Install_LoadPlayerData()
//6FC6644A |. 74 21 JE SHORT D2Game.6FC6646D //6FC6644A |. 74 21 JE SHORT D2Game.6FC6646D
//6FC76217 |> 833B 00 CMP DWORD PTR DS:[EBX],0 //6FC76217 |> 833B 00 CMP DWORD PTR DS:[EBX],0
//6FC7621A |. 74 21 JE SHORT D2Game.6FC7623D //6FC7621A |. 74 21 JE SHORT D2Game.6FC7623D
//6FC5BB57 |> 833B 00 CMP DWORD PTR DS:[EBX],0
//6FC5BB5A |. 74 21 JE SHORT D2Game.6FC5BB7D
//00534572 |> 833F 00 CMP DWORD PTR DS:[EDI],0
//00534575 |. 74 1D JE SHORT Game.00534594
// Send save files to Server. // Send save files to Server.
mem_seek R8(D2Client, CF42, CF32, D5A2, 733FC, 5DFDC, 7933C, 1457C, B638C, 7807E); mem_seek R7(D2Client, CF42, CF32, D5A2, 733FC, 5DFDC, 7933C, 1457C);
MEMJ_REF4( D2FogGetSavePath, version_D2Game >= V111 ? caller_SendSaveFiles_111 : caller_SendSaveFiles); MEMJ_REF4( D2FogGetSavePath, version_D2Game >= V111 ? caller_SendSaveFiles_111 : caller_SendSaveFiles);
//6FAAD5A1 |. E8 88D10B00 CALL <JMP.&Fog.#10115> //6FAAD5A1 |. E8 88D10B00 CALL <JMP.&Fog.#10115>
//6FB233FB |. E8 CA8AF9FF CALL <JMP.&Fog.#10115> //6FB233FB |. E8 CA8AF9FF CALL <JMP.&Fog.#10115>
//6FB0DFDB |. E8 C6DEFAFF CALL <JMP.&Fog.#10115> //6FB0DFDB |. E8 C6DEFAFF CALL <JMP.&Fog.#10115>
//6FB2933B |. E8 6A2CF9FF CALL <JMP.&Fog.#10115> //6FB2933B |. E8 6A2CF9FF CALL <JMP.&Fog.#10115>
//6FAC457B |. E8 187AFFFF CALL <JMP.&Fog.#10115> //6FAC457B |. E8 187AFFFF CALL <JMP.&Fog.#10115>
//6FB6638B |. E8 2E5BF5FF CALL <JMP.&Fog.#10115>
//0047807D |. E8 CEEFF8FF CALL Game.00407050
// Receive save files from client. // Receive save files from client.
mem_seek R8(D2Game, 183A, 183A, 191A, 376E9, 703D9, 624D9, CAF39, D53E9, 13F114); mem_seek R7(D2Game, 183A, 183A, 191A, 376E9, 703D9, 624D9, CAF39);
memt_byte( 0x8B ,0xE8); memt_byte( 0x8B ,0xE8);
if ( version_D2Game >= V111 ) { if ( version_D2Game >= V111 ) {
MEMT_REF4( version_D2Game >= V114d ? 0x46B60F1E : 0xB60F005D, version_D2Game >= V114d ? caller_ReceiveSaveFiles_114 : caller_ReceiveSaveFiles_111); MEMT_REF4( 0xB60F005D, caller_ReceiveSaveFiles_111);
if (version_D2Game < V114a) memt_byte( 0x45 ,0x90); memt_byte( 0x45 ,0x90);
memt_byte( 0x04 ,0x90); memt_byte( 0x04 ,0x90);
//01FB76E9 |. 8B5D 00 MOV EBX,DWORD PTR SS:[EBP] //01FB76E9 |. 8B5D 00 MOV EBX,DWORD PTR SS:[EBP]
//01FB76EC |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4] //01FB76EC |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4]
@ -593,10 +535,6 @@ void Install_LoadPlayerData()
//6FC824DC |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4] //6FC824DC |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4]
//6FCEAF39 |. 8B5D 00 MOV EBX,DWORD PTR SS:[EBP] //6FCEAF39 |. 8B5D 00 MOV EBX,DWORD PTR SS:[EBP]
//6FCEAF3C |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4] //6FCEAF3C |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4]
//6FCF53E9 |. 8B5D 00 MOV EBX,DWORD PTR SS:[EBP]
//6FCF53EC |. 0FB645 04 MOVZX EAX,BYTE PTR SS:[EBP+4]
//0053F114 |. 8B1E MOV EBX,DWORD PTR DS:[ESI]
//0053F116 |. 0FB646 04 MOVZX EAX,BYTE PTR DS:[ESI+4]
} else { } else {
MEMT_REF4( 0x04468A3E, caller_ReceiveSaveFiles); MEMT_REF4( 0x04468A3E, caller_ReceiveSaveFiles);
//6FC3191A |. 8B3E MOV EDI,DWORD PTR DS:[ESI] //6FC3191A |. 8B3E MOV EDI,DWORD PTR DS:[ESI]
@ -605,7 +543,7 @@ void Install_LoadPlayerData()
if ( version_Fog <= V109d ) if ( version_Fog <= V109d )
{ {
mem_seek R8(Fog, 47DE, 45AE, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(Fog, 47DE, 45AE, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0x8B ,0xE8); memt_byte( 0x8B ,0xE8);
MEMT_REF4( 0x891C2444, version_Fog == V109b? caller_BugFix109b : caller_BugFix109d); MEMT_REF4( 0x891C2444, version_Fog == V109b? caller_BugFix109b : caller_BugFix109d);
memt_byte( 0x44 ,0x90); memt_byte( 0x44 ,0x90);

View File

@ -1,371 +0,0 @@
/*=================================================================
File created by Yohann NICOLAS.
Localized strings functions.
=================================================================*/
#include "INIfile.h"
#include "LocalizedStrings.h"
#include "common.h"
#include <stdio.h>
const char* LOCALIZED_STRINGS_FILENAME = "PlugY\\LocalizedStrings.ini";
LPWSTR StripGender(LPWSTR text)
{
if (text[0] == L' ')
text++;
if (text[0] != L'[')
return text;
text++;
while (text[0] != L']' && text[0] != NULL)
text++;
text++;
return text;
}
LPCWSTR StripGender(LPCWSTR text) { return StripGender((LPWSTR)text); }
///////////////////////////////////////// Get Local Strings /////////////////////////////////////////
struct LocalizedTypeString
{
DWORD code;
LPSTR itemStr;
LPWSTR typeLocalizedString;
} *sLocalizedTypeStrings;
LPWSTR sLocalizedStrings[100];
int nbLocalizedTypeString = 0;
LPWSTR getLocalString(int stringId)
{
if (stringId < 0 || stringId >= 100)
return L"";
return sLocalizedStrings[stringId];
}
LPCWSTR getLocalTypeString(DWORD code)
{
for (int i = 0; i < nbLocalizedTypeString; i++)
{
if (sLocalizedTypeStrings[i].code == code)
{
//log_msg("Code=%08X\n", code);
if (sLocalizedTypeStrings[i].itemStr)
return StripGender(D2GetStringFromString(sLocalizedTypeStrings[i].itemStr));
LPWSTR text = StripGender(sLocalizedTypeStrings[i].typeLocalizedString);
if (!text || !text[0])
break;
return text;
}
}
char itemIdx[5];
itemIdx[0] = (code) & 0xFF;
itemIdx[1] = (code >> 8) & 0xFF;
itemIdx[2] = (code >> 16) & 0xFF;
itemIdx[3] = (code >> 24) & 0xFF;
itemIdx[4] = 0;
LPWSTR typeName = StripGender(D2GetStringFromString(itemIdx));
if (wcsstr(typeName, L"-not xlated call ken") == NULL)
return typeName;
static WCHAR itemIdxW[5];
itemIdxW[0] = (code) & 0xFF;
itemIdxW[1] = (code >> 8) & 0xFF;
itemIdxW[2] = (code >> 16) & 0xFF;
itemIdxW[3] = (code >> 24) & 0xFF;
itemIdxW[4] = 0;
return itemIdxW;
}
///////////////////////////////////////// Load Strings /////////////////////////////////////////
#define LOAD(I) loadLocalString(iniFile, I, L#I, key)
#define BUFSIZE 0x400
void loadLocalString(INIFileW *iniFile, int id, LPCWSTR section, LPCWSTR key)
{
WCHAR buffer[BUFSIZE];
iniFile->GetPrivateProfileString(section, key, NULL, buffer, BUFSIZE);
int len = wcslen(buffer);
if (len == 0)
iniFile->GetPrivateProfileString(section, L"ENG", section, buffer, BUFSIZE);
len = wcslen(buffer);
if (len == 0)
{
len = wcslen(section);
sLocalizedStrings[id] = new WCHAR[len + 1];
wcsncpy(sLocalizedStrings[id], section, len);
sLocalizedStrings[id][len] = NULL;
return;
}
int j = 0;
int i = 0;
if (buffer[0] == L'"' && buffer[len-1] == L'"')
{
buffer[len-1] = NULL;
i++;
len -= 2;
}
sLocalizedStrings[id] = new WCHAR[len + 1];
for (; i<len; i++)
{
if (buffer[i] == L'\\' && buffer[i+1] == L'n')
{
sLocalizedStrings[id][j++] = L'\n';
i++;
}
else
sLocalizedStrings[id][j++] = buffer[i];
}
sLocalizedStrings[id][j] = NULL;
}
int GetPrivateProfileStringList(LPCWCHAR m_cache, LPCWSTR section, LPCWSTR key)
{
WCHAR sectionString[MAX_SECTIONNAME_LENGTH];
_snwprintf(sectionString, MAX_SECTIONNAME_LENGTH, L"\n[%s", section);
WCHAR keyString[MAX_KEYNAME_LENGTH];
_snwprintf(keyString, MAX_KEYNAME_LENGTH, L"\n%s=", key);
int keyLen = wcslen(keyString);
WCHAR defKeyString[MAX_KEYNAME_LENGTH];
_snwprintf(defKeyString, MAX_KEYNAME_LENGTH, L"\n%s=", L"ENG");
int defKeyLen = wcslen(defKeyString);
WCHAR itemKeyString[MAX_KEYNAME_LENGTH];
_snwprintf(itemKeyString, MAX_KEYNAME_LENGTH, L"\n%s=", L"ITEM");
int itemKeyLen = wcslen(itemKeyString);
// Get nb TYPE sections.
LPCWSTR end;
int nb = 0;
LPCWSTR cur = m_cache;
while ((cur = wcsstr(cur, sectionString)))
{
cur = wcsstr(cur, L"]") + 1;
if (cur == NULL)
continue;
nb++;
}
// Allocation
sLocalizedTypeStrings = new LocalizedTypeString[nb];
// Search next section.
cur = m_cache;
LPCWSTR nextHeader = wcsstr(cur, sectionString);
// Treat next section
int i = 0;
while (nextHeader && i < nb)
{
cur = nextHeader + wcslen(sectionString);
end = wcsstr(cur, L"]");
if (end == NULL)
break;
nextHeader = wcsstr(end, sectionString);
if (cur == end) { cur++; continue; }
// Fill code
sLocalizedTypeStrings[i].code = (*cur & 0xFF); cur++;
if (cur != end) { sLocalizedTypeStrings[i].code |= (*cur & 0xFF) << 8; cur++; } else sLocalizedTypeStrings[i].code |= ' ' << 8;
if (cur != end) { sLocalizedTypeStrings[i].code |= (*cur & 0xFF) << 16; cur++; } else sLocalizedTypeStrings[i].code |= ' ' << 16;
if (cur != end) { sLocalizedTypeStrings[i].code |= (*cur & 0xFF) << 24; cur++; } else sLocalizedTypeStrings[i].code |= ' ' << 24;
sLocalizedTypeStrings[i].itemStr = NULL;
// Search item key
cur = wcsstr(end + 1, itemKeyString);
if (!(cur == NULL || (nextHeader && cur > nextHeader) || cur[itemKeyLen] == '\r' || cur[itemKeyLen] == '\n' || cur[itemKeyLen] == NULL))// Found
{
cur += itemKeyLen;
end = cur;
while (end[0] != '\r' && end[0] != '\n' && end[0] != NULL)
end++;
sLocalizedTypeStrings[i].itemStr = new char[end - cur + 1];
for (int j = 0; j < end - cur; j++)
sLocalizedTypeStrings[i].itemStr[j] = (char)cur[j];
sLocalizedTypeStrings[i].itemStr[end - cur] = NULL;
i++;
continue;
}
// Search lng key
cur = wcsstr(end + 1, keyString);
if (cur == NULL || (nextHeader && cur > nextHeader) || cur[keyLen] == '\r' || cur[keyLen] == '\n' || cur[keyLen] == NULL)// Not found
{
// Search def key
cur = wcsstr(end + 1, defKeyString);
if (cur == NULL || (nextHeader && cur > nextHeader) || cur[defKeyLen] == '\r' || cur[defKeyLen] == '\n' || cur[defKeyLen] == NULL)// Not found
{
sLocalizedTypeStrings[i].typeLocalizedString = new WCHAR[1];
sLocalizedTypeStrings[i].typeLocalizedString[0] = NULL;
i++;
continue;
}
cur += defKeyLen;
}
else
cur += keyLen;
// Search end value.
end = cur;
while (end[0] && end[0] != '\r' && end[0] != '\n')
end++;
// Strip ""
if (cur[0] == '"' && (end - 1)[0] == '"') { cur++; end--; }
// Strip Gender
if (cur[0] == '[')
{
LPCWSTR tmp = cur;
while (tmp[0] && tmp[0] != ']' && tmp[0] != '\r' && tmp[0] != '\n')
tmp++;
if (tmp[0] == ']')
{
cur = tmp + 1;
end = cur;
while (end[0] && end[0] != '[' && end[0] != '\r' && end[0] != '\n' && end[0] != '"')
end++;
}
}
// Fill value
sLocalizedTypeStrings[i].typeLocalizedString = new WCHAR[end - cur + 1];
_snwprintf(sLocalizedTypeStrings[i].typeLocalizedString, end - cur, cur);
sLocalizedTypeStrings[i].typeLocalizedString[end - cur] = NULL;
i++;
}
return nb;
}
void loadLocalizedStrings(int language)
{
if (sLocalizedTypeStrings)
return;
INIFileW *iniFile = new INIFileW;
log_msg("***** Load localized Strings *****\n");
if (iniFile->InitReadWrite(LOCALIZED_STRINGS_FILENAME, INIFILE_MPQREAD, 0))//C:\\Jeux\\Blizzard\\D2\\-
log_msg("File %s loaded from MPQ.\n\n", LOCALIZED_STRINGS_FILENAME);
else if (iniFile->InitReadWrite(LOCALIZED_STRINGS_FILENAME, INIFILE_READ, 0))//C:\\Jeux\\Blizzard\\D2\\-
log_msg("File %s loaded from PlugY folder.\n\n", LOCALIZED_STRINGS_FILENAME);
else
{
log_msg("Failed to load %s.\n\n", LOCALIZED_STRINGS_FILENAME);
return;
}
LPCWSTR key;
switch (language)
{
case LNG_ENG: key = L"ENG"; break;
case LNG_ESP: key = L"ESP"; break;
case LNG_DEU: key = L"DEU"; break;
case LNG_FRA: key = L"FRA"; break;
case LNG_POR: key = L"POR"; break;
case LNG_ITA: key = L"ITA"; break;
case LNG_JPN: key = L"JPN"; break;
case LNG_KOR: key = L"KOR"; break;
case LNG_SIN: key = L"SIN"; break;
case LNG_CHI: key = L"CHI"; break;
case LNG_POL: key = L"POL"; break;
case LNG_RUS: key = L"RUS"; break;
case LNG_DEF: key = L"ENG"; break;
default: key = L"ENG";
}
// Load localized type string
nbLocalizedTypeString = GetPrivateProfileStringList(iniFile->m_cache, L"TYPE_", key);
// PlugY localized string
LOAD(STR_STATS_UNASSIGN_WITH_LIMIT);
LOAD(STR_STATS_UNASSIGN_WITHOUT_LIMIT);
LOAD(STR_STATS_BASE_MIN);
LOAD(STR_SKILLS_UNASSIGN);
LOAD(STR_STASH_PREVIOUS_PAGE);
LOAD(STR_STASH_NEXT_PAGE);
LOAD(STR_TOGGLE_TO_PERSONAL);
LOAD(STR_TOGGLE_TO_SHARED);
LOAD(STR_TOGGLE_MULTI_DISABLED);
LOAD(STR_STASH_PREVIOUS_INDEX);
LOAD(STR_STASH_NEXT_INDEX);
LOAD(STR_PUT_GOLD);
LOAD(STR_TAKE_GOLD);
LOAD(STR_PERSONAL_PAGE_NUMBER);
LOAD(STR_SHARED_PAGE_NUMBER);
LOAD(STR_NO_SELECTED_PAGE);
LOAD(STR_SHARED_GOLD_QUANTITY);
LOAD(STR_PREVIOUS_PAGE);
LOAD(STR_NEXT_PAGE);
LOAD(STR_PREVIOUS_RUNE);
LOAD(STR_NEXT_RUNE);
LOAD(STR_ITEM_LEVEL);
LOAD(STR_PAGE_TYPE_CHANGE);
// Cube receipt :
LOAD(STR_COW_PORTAL);
LOAD(STR_PANDEMONIUM_PORTAL);
LOAD(STR_PANDEMONIUM_FINAL_PORTAL);
LOAD(STR_FULL);
LOAD(STR_REPAIR);
LOAD(STR_AND);
LOAD(STR_RECHARGE);
LOAD(STR_DESTROY_FILLERS);
LOAD(STR_REMOVE_FILLERS);
LOAD(STR_REGENERATE);
LOAD(STR_UPGRADE_TO_EXCEPTIONAL);
LOAD(STR_UPGRADE_TO_ELITE);
LOAD(STR_ETHERAL);
LOAD(STR_NOT_ETHERAL);
LOAD(STR_NOT_RUNEWORD);
LOAD(STR_BASIC);
LOAD(STR_EXCEPTIONAL);
LOAD(STR_ELITE);
LOAD(STR_CRACKED);
LOAD(STR_NORMAL);
LOAD(STR_SUPERIOR);
LOAD(STR_MAGIC);
LOAD(STR_SET);
LOAD(STR_RARE);
LOAD(STR_UNIQUE);
LOAD(STR_CRAFTED);
LOAD(STR_TEMPERED);
LOAD(STR_ITEM);
LOAD(STR_ITEM_SAME_TYPE);
LOAD(STR_INCLUDE_UPGRADED);
LOAD(STR_WITHOUT_SOCKET);
LOAD(STR_WITH_SOCKETS);
LOAD(STR_WITH_N_SOCKETS);
LOAD(STR_ONLY_N_H);
LOAD(STR_ONLY_HELL);
LOAD(STR_ONLY_CLASS);
// Breakpoints :
LOAD(STR_MERCENARIES);
LOAD(STR_MERC_ACT_1);
LOAD(STR_MERC_ACT_2);
LOAD(STR_MERC_ACT_3);
LOAD(STR_MERC_ACT_5);
LOAD(STR_BREAKPOINT);
LOAD(STR_BREAKPOINTS);
LOAD(STR_BLOCK_FRAMES);
LOAD(STR_CASTING_FRAMES);
LOAD(STR_HIT_RECOVERY_FRAMES);
LOAD(STR_1H_SWINGING_WEAPON);
LOAD(STR_OTHER_WEAPONS);
LOAD(STR_HUMAN_FORM);
LOAD(STR_BEAR_FORM);
LOAD(STR_WOLF_FORM);
LOAD(STR_VAMPIRE_FORM);
LOAD(STR_SPEARS_AND_STAVES);
LOAD(STR_LIGHTNING_CHAIN_LIGHTNING);
LOAD(STR_OTHER_SPELLS);
iniFile->close();
delete iniFile;
}
/*================================= END OF FILE =================================*/

View File

@ -1,103 +0,0 @@
/*==============================================
File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
this file implements some common and useful
function related to some Diablo II mechanisms.
/*============================================*/
#pragma once
#include <windows.h>
void loadLocalizedStrings(int language);
LPWSTR getLocalString(int stringId);
LPCWSTR getLocalTypeString(DWORD code);
LPWSTR StripGender(LPWSTR text);
LPCWSTR StripGender(LPCWSTR text);
enum eStringList
{
STR_STATS_UNASSIGN_WITH_LIMIT = 0,
STR_STATS_UNASSIGN_WITHOUT_LIMIT,
STR_STATS_BASE_MIN,
STR_SKILLS_UNASSIGN,
STR_STASH_PREVIOUS_PAGE,
STR_STASH_NEXT_PAGE,
STR_TOGGLE_TO_PERSONAL,
STR_TOGGLE_TO_SHARED,
STR_TOGGLE_MULTI_DISABLED,
STR_STASH_PREVIOUS_INDEX,
STR_STASH_NEXT_INDEX,
STR_PUT_GOLD,
STR_TAKE_GOLD,
STR_PERSONAL_PAGE_NUMBER,
STR_SHARED_PAGE_NUMBER,
STR_NO_SELECTED_PAGE,
STR_SHARED_GOLD_QUANTITY,
STR_PREVIOUS_PAGE,
STR_NEXT_PAGE,
STR_PREVIOUS_RUNE,
STR_NEXT_RUNE,
STR_ITEM_LEVEL,
STR_PAGE_TYPE_CHANGE,
//
STR_COW_PORTAL,
STR_PANDEMONIUM_PORTAL,
STR_PANDEMONIUM_FINAL_PORTAL,
STR_FULL,
STR_REPAIR,
STR_AND,
STR_RECHARGE,
STR_DESTROY_FILLERS,
STR_REMOVE_FILLERS,
STR_REGENERATE,
STR_UPGRADE_TO_EXCEPTIONAL,
STR_UPGRADE_TO_ELITE,
STR_ETHERAL,
STR_NOT_ETHERAL,
STR_NOT_RUNEWORD,
STR_BASIC,
STR_EXCEPTIONAL,
STR_ELITE,
STR_CRACKED,
STR_NORMAL,
STR_SUPERIOR,
STR_MAGIC,
STR_SET,
STR_RARE,
STR_UNIQUE,
STR_CRAFTED,
STR_TEMPERED,
STR_ITEM,
STR_ITEM_SAME_TYPE,
STR_INCLUDE_UPGRADED,
STR_WITHOUT_SOCKET,
STR_WITH_SOCKETS,
STR_WITH_N_SOCKETS,
STR_ONLY_N_H,
STR_ONLY_HELL,
STR_ONLY_CLASS,
STR_MERCENARIES,
STR_MERC_ACT_1,
STR_MERC_ACT_2,
STR_MERC_ACT_3,
STR_MERC_ACT_5,
STR_BREAKPOINT,
STR_BREAKPOINTS,
STR_BLOCK_FRAMES,
STR_CASTING_FRAMES,
STR_HIT_RECOVERY_FRAMES,
STR_1H_SWINGING_WEAPON,
STR_OTHER_WEAPONS,
STR_HUMAN_FORM,
STR_BEAR_FORM,
STR_WOLF_FORM,
STR_VAMPIRE_FORM,
STR_SPEARS_AND_STAVES,
STR_LIGHTNING_CHAIN_LIGHTNING,
STR_OTHER_SPELLS
};
/*================================= END OF FILE =================================*/

View File

@ -1,15 +1,13 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Print PlugY version on screen. Add "plugY v1.00" on screen.
=================================================================*/ =================================================================*/
#include "extraOptions.h"
#include "windowed.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include <stdio.h> #include <stdio.h>
char* versionText = ""; char* versionText = "";
@ -21,10 +19,6 @@ BYTE colorOfPlugYVersion = 4;
DWORD newTextBoxData[]={4,0x237,0x243,0xC8,0x14,0,0,0,0,0,0,2};//type,x,y,l,h,?,?,?,?,?,?,?(0,257,C8,28) DWORD newTextBoxData[]={4,0x237,0x243,0xC8,0x14,0,0,0,0,0,0,2};//type,x,y,l,h,?,?,?,?,?,?,?(0,257,C8,28)
void STDCALL printPlugYVersion(void** childrens, DWORD* sgnNumChildren) void STDCALL printPlugYVersion(void** childrens, DWORD* sgnNumChildren)
{
if (active_Windowed)
SetWindowedOptions();
if (active_PrintPlugYVersion)
{ {
char buf[20]; char buf[20];
void* textbox = D2CreateTextBox(newTextBoxData); void* textbox = D2CreateTextBox(newTextBoxData);
@ -33,17 +27,6 @@ void STDCALL printPlugYVersion(void** childrens, DWORD* sgnNumChildren)
sprintf(buf, "PlugY %s", PLUGY_VERSION); sprintf(buf, "PlugY %s", PLUGY_VERSION);
D2PrintLineOnTextBox(textbox, buf, colorOfPlugYVersion); D2PrintLineOnTextBox(textbox, buf, colorOfPlugYVersion);
} }
}
void** childrens;
DWORD* sgnNumChildren;
FCT_ASM ( caller_printPlugYVersion114 )
PUSH sgnNumChildren
PUSH childrens
CALL printPlugYVersion
MOV ECX,0x115
RETN
}}
FCT_ASM ( caller_printPlugYVersion ) FCT_ASM ( caller_printPlugYVersion )
POP ESI POP ESI
@ -63,17 +46,7 @@ void Install_PrintPlugYVersion()
log_msg("Patch D2Launch to print PlugY version. (PrintPlugYVersion)\n"); log_msg("Patch D2Launch to print PlugY version. (PrintPlugYVersion)\n");
// Print PlugY version. // Print PlugY version.
mem_seek R8(D2Launch, 7F5D, 7F7D, 9639, 117C7, 178A7, 16AF7, 18061, 10A11, 33798); mem_seek R7(D2Launch, 7F5D, 7F7D, 9639, 117C7, 178A7, 16AF7, 18061);
if (version_D2Launch == V114d)
{
memt_byte(0xB9, 0xE8);
MEMT_REF4(0x00000115, caller_printPlugYVersion114);
childrens = (void**)(offset_Game + 0x379350);
sgnNumChildren = (DWORD*)(offset_Game + 0x379944);
//00433798 |. B9 15010000 MOV ECX,115
}
else
{
MEMJ_REF4( D2CreateTextBox, caller_printPlugYVersion); MEMJ_REF4( D2CreateTextBox, caller_printPlugYVersion);
//6FA19638 |. E8 1BED0000 CALL <JMP.&D2Win.#10017> //6FA19638 |. E8 1BED0000 CALL <JMP.&D2Win.#10017>
//6FA517C6 |. E8 6F81FFFF CALL <JMP.&D2Win.#10147> //6FA517C6 |. E8 6F81FFFF CALL <JMP.&D2Win.#10147>
@ -81,8 +54,7 @@ void Install_PrintPlugYVersion()
//6FA56B1F |. E8 1A2EFFFF CALL <JMP.&D2Win.#10098> //6FA56B1F |. E8 1A2EFFFF CALL <JMP.&D2Win.#10098>
//6FA56AF6 |. E8 432EFFFF CALL <JMP.&D2Win.#10098> //6FA56AF6 |. E8 432EFFFF CALL <JMP.&D2Win.#10098>
//6FA58060 |. E8 ED18FFFF CALL <JMP.&D2Win.#10098> //6FA58060 |. E8 ED18FFFF CALL <JMP.&D2Win.#10098>
//6FA50A10 |. E8 218FFFFF CALL <JMP.&D2Win.#10164>
}
log_msg("\n"); log_msg("\n");
@ -96,14 +68,6 @@ void FASTCALL versionChange(void* screen, char* text, DWORD color)
D2PrintLineOnTextBox(screen,versionText,modVersionColor); D2PrintLineOnTextBox(screen,versionText,modVersionColor);
} }
FCT_ASM ( caller_VersionChange_114 )
MOV CL, BYTE PTR DS:[modVersionColor]
MOV BYTE PTR SS:[ESP+4], CL
MOV EDX,versionText
MOV ECX,ESI
RETN
}}
FCT_ASM ( caller_VersionChange_10 ) FCT_ASM ( caller_VersionChange_10 )
MOV CL, BYTE PTR DS:[modVersionColor] MOV CL, BYTE PTR DS:[modVersionColor]
MOV BYTE PTR SS:[ESP+4], CL MOV BYTE PTR SS:[ESP+4], CL
@ -125,17 +89,9 @@ void Install_VersionChange()// BUG WITH 2MOD if D2Mod started before PlugY ????
// Print LoD/Mod version. // Print LoD/Mod version.
if (version_D2Launch >= V114d) if (version_D2Launch >= V110)
{ {
mem_seek R8(D2Launch, 00000, 00000, 9723, 1189B, 1797B, 16BCB, 18134, 10AE4, 337EA);//6FA19721-6FA10000 mem_seek R7(D2Launch, 00000, 00000, 9723, 1189B, 1797B, 16BCB, 18134);//6FA19721-6FA10000
memt_byte(0x8D, 0xE8); // CALL
MEMT_REF4(0xCE8BC055, caller_VersionChange_114);
//004337EA |. 8D55 C0 LEA EDX,DWORD PTR SS:[EBP-40] ; |
//004337ED |. 8BCE MOV ECX,ESI ; |
}
else if (version_D2Launch >= V110)
{
mem_seek R8(D2Launch, 00000, 00000, 9723, 1189B, 1797B, 16BCB, 18134, 10AE4, 337EA);//6FA19721-6FA10000
memt_byte( 0x8D, 0xE8 ); // CALL memt_byte( 0x8D, 0xE8 ); // CALL
MEMT_REF4( 0x8B102454 , caller_VersionChange_10); MEMT_REF4( 0x8B102454 , caller_VersionChange_10);
memt_byte( 0xCF, 0x90 ); // NOP memt_byte( 0xCF, 0x90 ); // NOP
@ -149,17 +105,14 @@ void Install_VersionChange()// BUG WITH 2MOD if D2Mod started before PlugY ????
//6FA56BCF |. 8BCF MOV ECX,EDI //6FA56BCF |. 8BCF MOV ECX,EDI
//6FA58134 |. 8D5424 10 LEA EDX,DWORD PTR SS:[ESP+10] //6FA58134 |. 8D5424 10 LEA EDX,DWORD PTR SS:[ESP+10]
//6FA58138 |. 8BCF MOV ECX,EDI //6FA58138 |. 8BCF MOV ECX,EDI
//6FA50AE4 |. 8D5424 10 LEA EDX,DWORD PTR SS:[ESP+10]
//6FA50AE8 |. 8BCF MOV ECX,EDI
} else { } else {
mem_seek R8(D2Launch, 801B, 803B, 972A, 118A2, 17982, 16BD2, 1813B, 10AEB, 00000); mem_seek R7(D2Launch, 801B, 803B, 972A, 118A2, 17982, 16BD2, 1813B);
MEMJ_REF4( D2PrintLineOnTextBox, versionChange); MEMJ_REF4( D2PrintLineOnTextBox, versionChange);
//6FA19729 |. E8 88EB0000 CALL <JMP.&D2Win.#10046> //6FA19729 |. E8 88EB0000 CALL <JMP.&D2Win.#10046>
//6FA518A1 |. E8 267FFFFF CALL <JMP.&D2Win.#10061> //6FA518A1 |. E8 267FFFFF CALL <JMP.&D2Win.#10061>
//6FA57981 |. E8 781EFFFF CALL <JMP.&D2Win.#10075> //6FA57981 |. E8 781EFFFF CALL <JMP.&D2Win.#10075>
//6FA56BD1 |. E8 EA2CFFFF CALL <JMP.&D2Win.#10015> //6FA56BD1 |. E8 EA2CFFFF CALL <JMP.&D2Win.#10015>
//6FA5813A |. E8 8F17FFFF CALL <JMP.&D2Win.#10022> //6FA5813A |. E8 8F17FFFF CALL <JMP.&D2Win.#10022>
//6FA50AEA |. E8 DF8CFFFF CALL <JMP.&D2Win.#10051>
} }
log_msg("\n"); log_msg("\n");

View File

@ -5,14 +5,16 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h" #include "error.h"
#include "parameters.h"
#include "modifMemory.h" #include "modifMemory.h"
#include "d2functions.h"
const char* MSG_ERROR_READ_MEMORY = "Error : Read access missing to patch memory at %08X.\n\nAn option in PlugY.ini is incompatible with another mod."; const char* MSG_ERROR_READ_MEMORY = "Error : Read access missing to patch memory at %08X.\nPlease install a clean version of Lord of Destruction\n\n"
const char* MSG_CRITICAL_WRITE_MEMORY = "Error.\nWrite access missing to patch memory at %08X.\n\nAn option in PlugY.ini is incompatible with another mod."; "You can avoid this error message by setting ActiveCkeckMemory=0 in PlugY.ini\n(WARNING: Be careful when you use it, it shouldn't be used by common user)";
const char* ERROR_TESTING1 = "Error : BYTE %02X wanted but %02X found to change memory at %08X.\n\nAn option in PlugY.ini is incompatible with another mod."; const char* MSG_CRITICAL_WRITE_MEMORY = "Error.\nWrite access missing to patch memory at %08X.\n\nPlease install a clean version of Lord of Destruction\n";
const char* ERROR_TESTING4 = "Error : DWORD %08X wanted but %08X found to change memory at %08X.\n\nAn option in PlugY.ini is incompatible with another mod."; const char* ERROR_TESTING1 = "Error : BYTE %02X wanted but %02X found to change memory at %08X\n\n";
const char* ERROR_TESTING4 = "Error : DWORD %08X wanted but %08X found to change memory at %08X\n\n";
void* currentMemoryPos = 0; void* currentMemoryPos = 0;
@ -101,14 +103,12 @@ bool testIfAlreadySet(DWORD current, DWORD wanted)
void testMemory4(DWORD old, DWORD found) void testMemory4(DWORD old, DWORD found)
{ {
if (old != found) if (old != found)
{
if (active_CheckMemory) if (active_CheckMemory)
{ {
log_box(ERROR_TESTING4, old, found, currentMemoryPos); log_box(ERROR_TESTING4, old, found, currentMemoryPos);
exit(1); exit(1);
} else log_msg(ERROR_TESTING4, old, found, currentMemoryPos); } else log_msg(ERROR_TESTING4, old, found, currentMemoryPos);
} }
}
void memt_dword(DWORD old, DWORD val) void memt_dword(DWORD old, DWORD val)
{ {

View File

@ -5,267 +5,246 @@
=================================================================*/ =================================================================*/
#include "updateClient.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateClient.h"
#include <stdio.h> #include <stdio.h>
#include <direct.h> // _getcwd() #include <direct.h> // _getcwd()
const char* CUBEFORMULA_FILE = "cube.txt"; const char* CUBEFORMULA_FILE = "cube.txt";
const LPCWSTR STRING_ERROR = L"***Error***"; const char * STRING_ERROR="***Error***";
bool InNoSocket;
#define BUF (&buf[strlen(buf)])
#define BUF (&buf[*len])
#define PRINT *len += swprintf
/* /*
6FC9275F |. E8 ECCCFFFF |CALL D2Game.6FC8F450 ; \D2Game.6FC8F450 6FC9275F |. E8 ECCCFFFF |CALL D2Game.6FC8F450 ; \D2Game.6FC8F450
*/ */
void printOutputItem(CubeOutput* output, LPWSTR buf, LPINT len, LPINT nbOutputs) void printOutput(CubeOutput* output, char* buf, BYTE* nbOutputs)
{ {
if (output->outputType == 0) if (!output->outputType)
return; return;
if (*nbOutputs > 0) if (*nbOutputs)
PRINT(BUF, L" + "); sprintf(BUF," + ");
*nbOutputs += 1; *nbOutputs += 1;
if (output->outputType == 1) { if (output->outputType == 1) {
PRINT(BUF, getLocalString(STR_COW_PORTAL)); sprintf(BUF,"Cow Portal");
return; return;
} else if (output->outputType == 2) { } else if (output->outputType == 2) {
PRINT(BUF, getLocalString(STR_PANDEMONIUM_PORTAL)); sprintf(BUF,"Pandemonium Portal");
return; return;
} else if (output->outputType == 3) { } else if (output->outputType == 3) {
PRINT(BUF, getLocalString(STR_PANDEMONIUM_FINAL_PORTAL)); sprintf(BUF,"Pandemonium Final Portal");
return; return;
} }
if ((output->quantityOrNbSockets>1) && !output->haveSockets) if ((output->quantityOrNbSockets>1) && !output->haveSockets)
{ sprintf(BUF,"%u ", output->quantityOrNbSockets);
if (output->quantityOrNbSockets == 255)
PRINT(BUF, L"%s ", getLocalString(STR_FULL));
else
PRINT(BUF, L"%u ", output->quantityOrNbSockets);
}
if (output->repair) if (output->repair)
PRINT(BUF, L"%s ", getLocalString(STR_REPAIR)); sprintf(BUF,"repair ");
if (output->repair && output->recharge)
PRINT(BUF, L"%s ", getLocalString(STR_AND));
if (output->recharge) if (output->recharge)
PRINT(BUF, L"%s ", getLocalString(STR_RECHARGE)); sprintf(BUF,"recharge ");
if (output->destroysFillers)
PRINT(BUF, L"%s ", getLocalString(STR_DESTROY_FILLERS));
if (output->removeFillers)
PRINT(BUF, L"%s ", getLocalString(STR_REMOVE_FILLERS));
if (output->regeneratesUnique)
PRINT(BUF, L"%s ", getLocalString(STR_REGENERATE));
if (output->upgradeToExceptional)
PRINT(BUF, L"%s ", getLocalString(STR_UPGRADE_TO_EXCEPTIONAL));
if (output->upgradeToElite)
PRINT(BUF, L"%s ", getLocalString(STR_UPGRADE_TO_ELITE));
if (output->isEthereal) if (output->isEthereal)
PRINT(BUF, L"%s ", getLocalString(STR_ETHERAL)); sprintf(BUF,"ethereal ");
if (output->destroysFillers)
sprintf(BUF,"destroys Fillers ");
if (output->removeFillers)
sprintf(BUF,"remove Fillers ");
if (output->regeneratesUnique)
sprintf(BUF,"regenerate ");
if (output->upgradeToExceptional)
sprintf(BUF,"exceptional ");
if (output->upgradeToElite)
sprintf(BUF,"elite ");
if (output->isSpecificItem) { if (output->isSpecificItem) {
if (output->quality == ITEMQUALITY_UNIQUE) if (output->quality == ITEMQUALITY_UNIQUE)
{ {
UniqueItemsBIN* uniqueItems = SgptDataTables->uniqueItems + output->specificID-1; UniqueItemsBIN* uniqueItems = SgptDataTables->uniqueItems + output->specificID-1;
PRINT(BUF, D2GetStringFromIndex(uniqueItems->uniqueNameId)); LPWSTR string = D2GetStringFromIndex(uniqueItems->uniqueNameId);
wcstombs(BUF, string, wcslen(string)+1);
} else if (output->quality == ITEMQUALITY_SET) { } else if (output->quality == ITEMQUALITY_SET) {
SetItemsBIN* setItems = SgptDataTables->setItems + output->specificID-1; SetItemsBIN* setItems = SgptDataTables->setItems + output->specificID-1;
PRINT(BUF, D2GetStringFromIndex(setItems->setNameId)); LPWSTR string = D2GetStringFromIndex(setItems->setNameId);
wcstombs(BUF, string, wcslen(string)+1);
} else { } else {
PRINT(BUF,STRING_ERROR);return; sprintf(BUF,STRING_ERROR);return;
} }
} else { } else {
switch (output->quality) switch (output->quality)
{ {
case 1:PRINT(BUF, L"%s ", getLocalString(STR_CRACKED));break; case 1:sprintf(BUF,"Cracked ");break;
case 2:PRINT(BUF, L"%s ", getLocalString(STR_NORMAL));break; case 2:sprintf(BUF,"Normal ");break;
case 3:PRINT(BUF, L"%s ", getLocalString(STR_SUPERIOR));break; case 3:sprintf(BUF,"Superior ");break;
case 4:PRINT(BUF, L"%s ", getLocalString(STR_MAGIC));break; case 4:sprintf(BUF,"Magic ");break;
case 5:PRINT(BUF, L"%s ", getLocalString(STR_SET));break; case 5:sprintf(BUF,"Set ");break;
case 6:PRINT(BUF, L"%s ", getLocalString(STR_RARE));break; case 6:sprintf(BUF,"Rare ");break;
case 7:PRINT(BUF, L"%s ", getLocalString(STR_UNIQUE));break; case 7:sprintf(BUF,"Unique ");break;
case 8:PRINT(BUF, L"%s ", getLocalString(STR_CRAFTED));break; case 8:sprintf(BUF,"Crafted ");break;
case 9:PRINT(BUF, L"%s ", getLocalString(STR_TEMPERED));break; case 9:sprintf(BUF,"Tempered ");break;
} }
ItemsBIN* items;LPWSTR string;
switch (output->outputType) switch (output->outputType)
{ {
case 0xFC: case 0xFC:
{ items = D2GetItemsBIN(output->ID);
ItemsBIN* items = D2GetItemsBIN(output->ID); string = D2GetStringFromIndex(items->NameStr);
PRINT(BUF, StripGender(D2GetStringFromIndex(items->NameStr))); wcstombs(BUF, string, wcslen(string)+1);
break; break;
}
case 0xFD: case 0xFD:
{ getTypeAString(output->ID,BUF,50);
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(output->ID); // WCHAR string[50];
if (!itemTypeData) // getTypeString(input->ID,string,50);
PRINT(BUF, L"Unknow Item Type"); // wcstombs(BUF, string, wcslen(string)+1);
else
PRINT(BUF, getLocalTypeString(itemTypeData->code));
break; break;
} case 0xFE: sprintf(BUF,"Item");break;
case 0xFE: PRINT(BUF, L"%s", getLocalString(STR_ITEM)); break; case 0xFF: sprintf(BUF,"Item of the same type");break;
case 0xFF: PRINT(BUF, L"%s", getLocalString(STR_ITEM_SAME_TYPE)); break; default: sprintf(BUF,STRING_ERROR);return;
default: PRINT(BUF, L"%s ", STRING_ERROR); return;
} }
} }
if (output->haveSockets == 1 || InNoSocket) if ((output->quantityOrNbSockets>1) && (output->haveSockets==1))
{ sprintf(BUF," with %u sockets", output->quantityOrNbSockets);
PRINT(BUF, L" ");
if (output->quantityOrNbSockets >= 1)
PRINT(BUF, getLocalString(STR_WITH_N_SOCKETS), output->quantityOrNbSockets);
// else if (output->quantityOrNbSockets == 1)
// PRINT(BUF, getLocalString(STR_WITH_ONE_SOCKET));
else
PRINT(BUF, getLocalString(STR_WITH_SOCKETS));
}
} }
void printInputItem(CubeInput* input, LPWSTR buf, LPINT len, LPINT nbInputs)//maxsize) void printInput(CubeInput* input, char* buf, BYTE* nbInputs)//maxsize)
{ {
if (!input->byItemID && !input->byItemTypeID) if (!input->byItemID && !input->byItemTypeID)
return; return;
if (*nbInputs) if (*nbInputs)
PRINT(BUF, L" + "); sprintf(BUF," + ");
BYTE nb = input->quantity > 0 ? input->quantity : 1; BYTE nb = input->quantity > 0 ? input->quantity : 1;
*nbInputs += nb; *nbInputs += nb;
if (nb>1) if (nb>1)
PRINT(BUF, L"%u ", nb); sprintf(BUF,"%u ", nb);
if (input->isEthereal) if (input->isEthereal)
PRINT(BUF, L"%s ", getLocalString(STR_ETHERAL)); sprintf(BUF,"ethereal ");
if (input->isNotEthereal) if (input->isNotEthereal)
PRINT(BUF, L"%s ", getLocalString(STR_NOT_ETHERAL)); sprintf(BUF,"not ethereal ");
if (input->isNotRuneword) if (input->isNotRuneword)
PRINT(BUF, L"%s ", getLocalString(STR_NOT_RUNEWORD)); sprintf(BUF,"not runeword ");
if (input->isBasic) if (input->isBasic)
PRINT(BUF, L"%s ", getLocalString(STR_BASIC)); sprintf(BUF,"basic ");
if (input->isExceptional) if (input->isExceptional)
PRINT(BUF, L"%s ", getLocalString(STR_EXCEPTIONAL)); sprintf(BUF,"exceptional ");
if (input->isElite) if (input->isElite)
PRINT(BUF, L"%s ", getLocalString(STR_ELITE)); sprintf(BUF,"elite ");
if (input->isSpecificItem) { if (input->isSpecificItem) {
if (input->quality == ITEMQUALITY_UNIQUE) if (input->quality == ITEMQUALITY_UNIQUE)
{ {
UniqueItemsBIN* uniqueItems = SgptDataTables->uniqueItems + input->specificID-1; UniqueItemsBIN* uniqueItems = SgptDataTables->uniqueItems + input->specificID-1;
PRINT(BUF, StripGender(D2GetStringFromIndex(uniqueItems->uniqueNameId))); LPWSTR string = D2GetStringFromIndex(uniqueItems->uniqueNameId);
} wcstombs(BUF, string, wcslen(string)+1);
else if (input->quality == ITEMQUALITY_SET) { } else if (input->quality == ITEMQUALITY_SET) {
SetItemsBIN* setItems = SgptDataTables->setItems + input->specificID-1; SetItemsBIN* setItems = SgptDataTables->setItems + input->specificID-1;
PRINT(BUF, StripGender(D2GetStringFromIndex(setItems->setNameId))); LPWSTR string = D2GetStringFromIndex(setItems->setNameId);
wcstombs(BUF, string, wcslen(string)+1);
} else {
sprintf(BUF,STRING_ERROR);return;
} }
else { } else {
PRINT(BUF, L"%s ", STRING_ERROR); return;
}
}
else {
switch (input->quality) switch (input->quality)
{ {
case 1:PRINT(BUF, L"%s ", getLocalString(STR_CRACKED)); break; case 1:sprintf(BUF,"Cracked ");break;
case 2:PRINT(BUF, L"%s ", getLocalString(STR_NORMAL)); break; case 2:sprintf(BUF,"Normal ");break;
case 3:PRINT(BUF, L"%s ", getLocalString(STR_SUPERIOR)); break; case 3:sprintf(BUF,"Superior ");break;
case 4:PRINT(BUF, L"%s ", getLocalString(STR_MAGIC)); break; case 4:sprintf(BUF,"Magic ");break;
case 5:PRINT(BUF, L"%s ", getLocalString(STR_SET)); break; case 5:sprintf(BUF,"Set ");break;
case 6:PRINT(BUF, L"%s ", getLocalString(STR_RARE)); break; case 6:sprintf(BUF,"Rare ");break;
case 7:PRINT(BUF, L"%s ", getLocalString(STR_UNIQUE)); break; case 7:sprintf(BUF,"Unique ");break;
case 8:PRINT(BUF, L"%s ", getLocalString(STR_CRAFTED)); break; case 8:sprintf(BUF,"Crafted ");break;
case 9:PRINT(BUF, L"%s ", getLocalString(STR_TEMPERED)); break; case 9:sprintf(BUF,"Tempered ");break;
} }
if (input->byItemTypeID) { if (input->byItemTypeID) {
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(input->ID); getTypeAString(input->ID,BUF,50);
if (!itemTypeData) } else if (input->ID == 0xFFFF) {
PRINT(BUF, L"Unknow Item Type"); sprintf(BUF,"Item");
else } else {
PRINT(BUF, getLocalTypeString(itemTypeData->code));
}
else if (input->ID == 0xFFFF) {
PRINT(BUF, getLocalString(STR_ITEM));
}
else {
ItemsBIN* items = D2GetItemsBIN(input->ID); ItemsBIN* items = D2GetItemsBIN(input->ID);
PRINT(BUF, StripGender(D2GetStringFromIndex(items->NameStr))); LPWSTR string = D2GetStringFromIndex(items->NameStr);
wcstombs(BUF, string, wcslen(string)+1);
} }
} }
if (input->includeUpgradedVersions && !input->isElite) if (input->includeUpgradedVersions && !input->isElite)
PRINT(BUF, L" %s", getLocalString(STR_INCLUDE_UPGRADED)); sprintf(BUF,"(or upgraded) ");
if (input->haveNoSocket) if (input->haveNoSocket)
{ sprintf(BUF," with no socket");
PRINT(BUF, L" %s", getLocalString(STR_WITHOUT_SOCKET));
InNoSocket = true;
}
if (input->haveSockets) if (input->haveSockets)
PRINT(BUF, L" %s", getLocalString(STR_WITH_SOCKETS)); sprintf(BUF," with sockets");
} }
DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize) DWORD print(CubeMainBIN* curForm, char* buf, DWORD)//maxsize)
{ {
if (!buf || !curForm || !curForm->enabled) return 0; if (!buf || !curForm || !curForm->enabled) return 0;
InNoSocket = false; BYTE realNbInputs=0;
int realNbInputs=0; printInput(&curForm->input1, buf, &realNbInputs);
printInput(&curForm->input2, buf, &realNbInputs);
printInput(&curForm->input3, buf, &realNbInputs);
printInput(&curForm->input4, buf, &realNbInputs);
printInput(&curForm->input5, buf, &realNbInputs);
printInput(&curForm->input6, buf, &realNbInputs);
printInput(&curForm->input7, buf, &realNbInputs);
printInputItem(&curForm->input1, buf, len, &realNbInputs);
printInputItem(&curForm->input2, buf, len, &realNbInputs);
printInputItem(&curForm->input3, buf, len, &realNbInputs);
printInputItem(&curForm->input4, buf, len, &realNbInputs);
printInputItem(&curForm->input5, buf, len, &realNbInputs);
printInputItem(&curForm->input6, buf, len, &realNbInputs);
printInputItem(&curForm->input7, buf, len, &realNbInputs);
PRINT(BUF,L" => "); if (realNbInputs != curForm->numinputs)
int realNbOutputs=0; {
sprintf(BUF," *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
return 1;
}
printOutputItem(&curForm->output1, buf, len, &realNbOutputs); sprintf(BUF," => ");
printOutputItem(&curForm->output2, buf, len, &realNbOutputs); BYTE realNbOutputs=0;
printOutputItem(&curForm->output3, buf, len, &realNbOutputs); printOutput(&curForm->output1, buf, &realNbOutputs);
printOutput(&curForm->output2, buf, &realNbOutputs);
printOutput(&curForm->output3, buf, &realNbOutputs);
// if (curForm->ladder) // if (curForm->ladder)
// sprintf(BUF," [ladder only]"); // sprintf(BUF," [ladder only]");
if (curForm->minDiff == 1) if (curForm->minDiff == 1)
PRINT(BUF, L" %s", getLocalString(STR_ONLY_N_H)); sprintf(BUF," [Nightmare and Hell only]");
else if (curForm->minDiff == 2) else if (curForm->minDiff == 2)
PRINT(BUF, L" %s", getLocalString(STR_ONLY_HELL)); sprintf(BUF," [Hell only]");
if (curForm->playerClass != 0xFF) if (curForm->playerClass != 0xFF)
{ {
CharStatsBIN* charStats = D2GetCharStatsBIN(curForm->playerClass); CharStatsBIN* charStats = D2GetCharStatsBIN(curForm->playerClass);
PRINT(BUF, L" ("); sprintf(BUF, " [%s only]", charStats->name);
PRINT(BUF, getLocalString(STR_ONLY_CLASS), charStats->name);
PRINT(BUF, L")");
} }
if ((curForm->op>0) && (curForm->op!=28)) if ((curForm->op>0) && (curForm->op!=28))
PRINT(BUF, L" [op%d(%d,%d)]", curForm->op, curForm->param, curForm->value); sprintf(BUF, " [op%d(%d,%d)]", curForm->op, curForm->param, curForm->value);
// if (curForm->version == 100) // if (curForm->version == 100)
// sprintf(BUF, " [expansion only]"); // sprintf(BUF, " [expansion only]");
if (realNbInputs != curForm->numinputs)
PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
return 1; return 1;
} }
#undef BUF #undef BUF
@ -274,51 +253,54 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
void listAllCubeFormula() void listAllCubeFormula()
{ {
log_msg("\n\n********** Print all cube formula **********\n");
char filename[MAX_PATH]; char filename[MAX_PATH];
D2FogGetSavePath(filename, MAX_PATH); _getcwd( filename, MAX_PATH );
if( filename[strlen(filename)] != '\\')
strcat(filename, "\\");
strcat(filename, CUBEFORMULA_FILE); strcat(filename, CUBEFORMULA_FILE);
FILE* file = fopen(filename, "w"); FILE* file = fopen(filename, "w");
if (!file)
{
log_msg("Failed to open save file.\n");
return;
}
int nbLines = D2GetNbCubeMainBIN(); if (!file) return;
log_msg("\n\n********** Print all cube formula **********\n");//SgptDataTables->nbCubemain\n"
int nbLines = D2GetNbCubeMainBIN();//SgptDataTables->nbCubemain
log_msg("nbLines : %d\n",nbLines); log_msg("nbLines : %d\n",nbLines);
WCHAR buf[512]; char buf[300];
// Print BOM UTF-16
//buf[0] = 0xFEFF;
//buf[1] = NULL;
//write(buf, 2, 2, file);
// Print BOM UTF-8
//printf(file, "");
int len = 0;
int nbCubeReceipt = 0;
int line = 0;
for (int i=0; i<nbLines; i++) for (int i=0; i<nbLines; i++)
{ {
DWORD res = 1; buf[0]=NULL;
len = 0; DWORD res = print(D2GetCubeMainBIN(i), buf, 300);//SgptDataTables->cubemain + i;
buf[len] = NULL; if (res) fprintf(file,"%4u: %s\n",i,buf);
res = print(D2GetCubeMainBIN(i), buf, &len, 512); if (res) fflush(file);
//wcstombs(bufa, buf, 1024);
if (res)
{
nbCubeReceipt++;
fwprintf(file, L"%3u: %s\n", ++line, buf);
}
} }
fclose(file); fclose(file);
log_msg("\n********** Printing over **********\n\n"); log_msg("\n********** Printing over **********\n\n");
/* _getcwd( filename, MAX_PATH );
if( filename[strlen(filename)] != '\\')
strcat(filename, "\\");
strcat(filename, "tmp.txt");
file = fopen(filename, "w");
ItemStatCostBIN* itemStatCost;
LPWSTR lpText;
for (i=0;i<=STATS_ITEM_CHARGED_SKILL_MOD;i++)
{
buf[0]='\0';
itemStatCost = D2GetItemStatCostBIN(i);
lpText = D2GetStringFromIndex(itemStatCost->descstrpos);
wcstombs(&buf[0],lpText,100);
strcat(buf,"\t - \t");
lpText = D2GetStringFromIndex(itemStatCost->descstrneg);
wcstombs(&buf[strlen(buf)],lpText,100);
fprintf(file,"%03d %03X \t- %s\n",i,i,buf);
}
fclose(file);*/
} }
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -5,14 +5,15 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" // Install_UpdateServer() #include "updateServer.h" // Install_UpdateServer()
#include "plugYFiles.h" // Install_PlugYImagesFiles() #include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "statsPoints.h" #include "statsPoints.h"
#include "newInterfaces.h" #include "newInterfaces.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
/*
#define NB_RUNES_PER_PAGE 25 #define NB_RUNES_PER_PAGE 25
#define getXCloseBtn() 360 #define getXCloseBtn() 360
@ -54,7 +55,6 @@ static struct
}; };
}; };
} isDownBtn; } isDownBtn;
*/
void printRuneword(RunesBIN* runesData, DWORD pos) void printRuneword(RunesBIN* runesData, DWORD pos)
@ -66,7 +66,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
D2SetFont(6); D2SetFont(6);
DWORD nbPixel = D2GetPixelLen(lpText); DWORD nbPixel = D2GetPixelLen(lpText);
DWORD x1 = (nbPixel >= 195) ? 0 : 195-nbPixel; DWORD x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
D2PrintString(lpText, posXRunesList + RX(x1), posYRunesList + 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel) D2PrintString(lpText, x1, 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
typesList[0]=L'\0'; typesList[0]=L'\0';
DWORD numItype=0; DWORD numItype=0;
@ -74,15 +74,14 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
{ {
WORD type = runesData->Itypes[numItype]; WORD type = runesData->Itypes[numItype];
if (!type) break; if (!type) break;
ItemTypesBIN* itemTypeData = D2GetItemTypesBIN(type); getTypeUString(type,temp,50);
LPCWSTR typeName = getLocalTypeString(itemTypeData->code);
if (numItype) wcscat(typesList,L"/"); if (numItype) wcscat(typesList,L"/");
wcscat(typesList, typeName); wcscat(typesList,temp);
numItype++; numItype++;
} }
nbPixel = D2GetPixelLen(typesList); nbPixel = D2GetPixelLen(typesList);
x1 = (nbPixel >= 195) ? 0 : 195-nbPixel; x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
D2PrintString(typesList, posXRunesList + RX(x1), posYRunesList + 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel) D2PrintString(typesList, x1, 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
runesList[0]=L'\0'; runesList[0]=L'\0';
DWORD numRune=0; DWORD numRune=0;
@ -117,7 +116,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
} }
// x1 = (nbPixel < 145) ? 155 : 300-nbPixel; // x1 = (nbPixel < 145) ? 155 : 300-nbPixel;
D2PrintString(runesList, posXRunesList + RX(x1), posYRunesList + y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel) D2PrintString(runesList, x1, y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
} }
@ -125,58 +124,48 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
//6FB21FAA //6FB21FAA
void STDCALL printRunewordsPage() void STDCALL printRunewordsPage()
{ {
if (!D2isLODGame()) return D2PrintStatsPage(); if (!D2isLODGame() || !D2GetResolution()) return D2PrintStatsPage();
LPWSTR lpText; LPWSTR lpText;
bDontPrintBorder = D2GetResolution()? true : false; bDontPrintBorder = true;
//Init data for print image //Init data for print image
sDrawImageInfo data; sDrawImageInfo data;
ZeroMemory(&data,sizeof(data)); ZeroMemory(&data,sizeof(data));
//print background //print background
fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5); /* setImage(&data, newStatsInterfaceImages);
setImage(&data, newStatsInterfaceImages);
setFrame(&data, 0); setFrame(&data, 0);
D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0); D2PrintImage(&data, 0, 256, -1, 5, 0);
setFrame(&data, 1); setFrame(&data, 1);
D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0); D2PrintImage(&data, 256,256, -1, 5, 0);
setFrame(&data, 2); setFrame(&data, 2);
D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0); D2PrintImage(&data, 0, 512, -1, 5, 0);
setFrame(&data, 3); setFrame(&data, 3);
D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0); D2PrintImage(&data, 256,512, -1, 5, 0);
setFrame(&data, 4); setFrame(&data, 4);
D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0); D2PrintImage(&data, 0, 552, -1, 5, 0);
setFrame(&data, 5); setFrame(&data, 5);
D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0); D2PrintImage(&data, 256,552, -1, 5, 0);
*/
if (printBackgroundOnMainPage) fillRect(0,0,400,552,0,5);
{
setImage(&data, statsBackgroundImages);
setFrame(&data, 1);
D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
D2PrintImage(&data, getXPrevRunesBtn()-7, getYPrevRunesBtn()+8, -1, 5, 0);
}
//print button close //print button close
setImage(&data, D2LoadBuySelBtn()); setImage(&data, D2LoadBuySelBtn());
setFrame(&data, 10 + isDownBtn.close); setFrame(&data, 10 + isDownBtn.close);
D2PrintImage(&data, getXCloseBtn(), getYCloseBtn(), -1, 5, 0); D2PrintImage(&data, getXCloseBtn(), getYCloseBtn(), -1, 5, 0);
//print previous page button
setFrame(&data, 12 + isDownBtn.previousPage);
D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
//print next page button //print next page button
setFrame(&data, 14 + isDownBtn.nextPage); setFrame(&data, isDownBtn.nextPage);
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0); D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
//print previous runes button //print previous runes button
setFrame(&data, 12 + isDownBtn.prevRunes); setImage(&data, stashBtnsImages);
setFrame(&data, isDownBtn.prevRunes);
D2PrintImage(&data, getXPrevRunesBtn(), getYPrevRunesBtn(), -1, 5, 0); D2PrintImage(&data, getXPrevRunesBtn(), getYPrevRunesBtn(), -1, 5, 0);
//print previous runes button //print previous runes button
setFrame(&data, 14 + isDownBtn.nextRunes); setFrame(&data, 2 + isDownBtn.nextRunes);
D2PrintImage(&data, getXNextRunesBtn(), getYNextRunesBtn(), -1, 5, 0); D2PrintImage(&data, getXNextRunesBtn(), getYNextRunesBtn(), -1, 5, 0);
D2SetFont(6); D2SetFont(6);
@ -193,11 +182,11 @@ void STDCALL printRunewordsPage()
{ {
if (!runesData->Complete || runesData->Server) continue; if (!runesData->Complete || runesData->Server) continue;
nbRunesCompleted++; nbRunesCompleted++;
if ( (curRunesPage * runesPerPage < nbRunesCompleted) && if ( (curRunesPage * NB_RUNES_PER_PAGE < nbRunesCompleted) &&
(nbRunesCompleted <= (curRunesPage+1) * runesPerPage) ) (nbRunesCompleted <= (curRunesPage+1) * NB_RUNES_PER_PAGE) )
printRuneword(runesData, curNbRunes++); printRuneword(runesData, curNbRunes++);
} }
maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / runesPerPage : 0; maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / NB_RUNES_PER_PAGE : 0;
//////////////////// POPUP PRINTING //////////////////// //////////////////// POPUP PRINTING ////////////////////
@ -209,26 +198,11 @@ void STDCALL printRunewordsPage()
{ {
D2PrintPopup(D2GetStringFromIndex(0x1030), getXCloseBtn()+getLCloseBtn()/2, getYCloseBtn()-getHCloseBtn(), WHITE, 1); D2PrintPopup(D2GetStringFromIndex(0x1030), getXCloseBtn()+getLCloseBtn()/2, getYCloseBtn()-getHCloseBtn(), WHITE, 1);
} }
else if (isOnPreviousPageBtn(x,y)) //print popup "previous page"
{
lpText = getLocalString(STR_PREVIOUS_PAGE);
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
}
else if (isOnNextPageBtn(x,y)) // print popup "next page" else if (isOnNextPageBtn(x,y)) // print popup "next page"
{ {
lpText = getLocalString(STR_NEXT_PAGE); lpText = getTranslatedString(STR_NEXT_PAGE);
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
} }
else if (isOnPrevRunesBtn(x,y)) // print popup "previous rune"
{
lpText = getLocalString(STR_PREVIOUS_RUNE);
D2PrintPopup(lpText, getXPrevRunesBtn()+getLPrevRunesBtn()/2, getYPrevRunesBtn()-getHPrevRunesBtn(), WHITE, 1);
}
else if (isOnNextRunesBtn(x,y)) // print popup "next rune"
{
lpText = getLocalString(STR_NEXT_RUNE);
D2PrintPopup(lpText, getXNextRunesBtn()+getLNextRunesBtn()/2, getYNextRunesBtn()-getHNextRunesBtn(), WHITE, 1);
}
} }
////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////
@ -237,30 +211,27 @@ DWORD STDCALL mouseRunewordsPageLeftDown(sWinMessage* msg)
{ {
if (!D2isLODGame() || !D2GetResolution()) return -1; if (!D2isLODGame() || !D2GetResolution()) return -1;
DWORD x = D2GetMouseX(); if (!isOnStatsPage(msg->x,msg->y)) return 1;
DWORD y = D2GetMouseY();
if (!isOnStatsPage(x,y))
return 1;
if (isOnCloseBtn(x,y)) if (isOnCloseBtn(msg->x,msg->y))
{ {
log_msg("push down left button close\n"); log_msg("push down left button close\n");
isDownBtn.close = 1; isDownBtn.close = 1;
D2PlaySound(4,0,0,0,0); D2PlaySound(4,0,0,0,0);
} }
else if (isOnNextPageBtn(x,y)) else if (isOnNextPageBtn(msg->x,msg->y))
{ {
log_msg("push down left button next page\n"); log_msg("push down left button next page\n");
isDownBtn.nextPage = 1; isDownBtn.nextPage = 1;
D2PlaySound(4,0,0,0,0); D2PlaySound(4,0,0,0,0);
} }
else if (isOnPrevRunesBtn(x,y)) else if (isOnPrevRunesBtn(msg->x,msg->y))
{ {
log_msg("push down left button prev page\n"); log_msg("push down left button prev page\n");
isDownBtn.prevRunes = 1; isDownBtn.prevRunes = 1;
D2PlaySound(4,0,0,0,0); D2PlaySound(4,0,0,0,0);
} }
else if (isOnNextRunesBtn(x,y)) else if (isOnNextRunesBtn(msg->x,msg->y))
{ {
log_msg("push down left button next runes\n"); log_msg("push down left button next runes\n");
isDownBtn.nextRunes = 1; isDownBtn.nextRunes = 1;
@ -276,30 +247,24 @@ DWORD STDCALL mouseRunewordsPageLeftUp(sWinMessage* msg)
{ {
if (!D2isLODGame() || !D2GetResolution()) return -1; if (!D2isLODGame() || !D2GetResolution()) return -1;
DWORD x = D2GetMouseX(); if (!isOnStatsPage(msg->x,msg->y)) return 1;
DWORD y = D2GetMouseY();
if (!isOnStatsPage(x,y))
return 1;
if (isOnCloseBtn(x,y)) if (isOnCloseBtn(msg->x,msg->y))
{ {
log_msg("push up left button close\n"); log_msg("push up left button close\n");
if (isDownBtn.close) if (isDownBtn.close)
D2TogglePage(2,1,0); D2TogglePage(2,1,0);
} }
else if (isOnNextPageBtn(x,y)) else if (isOnNextPageBtn(msg->x,msg->y))
{ {
log_msg("push up left button next page\n"); log_msg("push up left button next page\n");
if (isDownBtn.nextPage) if (isDownBtn.nextPage)
{ {
if (extraHiddenPage>1)
GoStatPage(GetCurrentPage()+1); GoStatPage(GetCurrentPage()+1);
else
GoStatPage(0);
log_msg("next page press\n"); log_msg("next page press\n");
} }
} }
else if (isOnPrevRunesBtn(x,y)) else if (isOnPrevRunesBtn(msg->x,msg->y))
{ {
log_msg("push up left button prev runes\n"); log_msg("push up left button prev runes\n");
if (isDownBtn.prevRunes) if (isDownBtn.prevRunes)
@ -307,7 +272,7 @@ DWORD STDCALL mouseRunewordsPageLeftUp(sWinMessage* msg)
if (curRunesPage) curRunesPage--; if (curRunesPage) curRunesPage--;
} }
} }
else if (isOnNextRunesBtn(x,y)) else if (isOnNextRunesBtn(msg->x,msg->y))
{ {
log_msg("push up left button next runes\n"); log_msg("push up left button next runes\n");
if (isDownBtn.nextRunes) if (isDownBtn.nextRunes)

View File

@ -5,15 +5,16 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" // Install_UpdateServer() #include "updateServer.h" // Install_UpdateServer()
#include "plugYFiles.h" // Install_PlugYImagesFiles() #include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "statsPoints.h" #include "statsPoints.h"
#include "newInterfaces.h" #include "newInterfaces.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
/*
#define getXCloseBtn() 360 #define getXCloseBtn() 360
#define getLCloseBtn() 32 #define getLCloseBtn() 32
#define getYCloseBtn() (ResolutionY - 60) #define getYCloseBtn() (ResolutionY - 60)
@ -93,7 +94,6 @@ void** ptD2AssignStatsPointsBtnImages = (void**)0x6FBB5BB4;
/*
static struct static struct
{ {
union{ union{
@ -113,7 +113,6 @@ static struct
}; };
}; };
} isDownBtn; } isDownBtn;
*/
void print2Lines(WORD id, LPWSTR lpText, DWORD x, DWORD l, DWORD y) void print2Lines(WORD id, LPWSTR lpText, DWORD x, DWORD l, DWORD y)
@ -350,7 +349,7 @@ if (version_D2Client <= V110)
//print Hit Point //print Hit Point
curValue = D2GetPlayerStat(ptChar, STATS_HP, 0) / 256; curValue = D2GetPlayerStat(ptChar, STATS_HP, 0) / 256;
if ((ptChar->mode != UNIT_MODE_DEAD) && !curValue) curValue=UNIT_MODE_NEUTRAL; if ((ptChar->CurrentAnim != 0x11) && !curValue) curValue=1;
swprintf(text,L"%ld",curValue); swprintf(text,L"%ld",curValue);
@ -574,12 +573,12 @@ if (version_D2Client <= V110)
} }
else if (isOnPreviousPageBtn(x,y)) //print popup "previous page" else if (isOnPreviousPageBtn(x,y)) //print popup "previous page"
{ {
lpText = getLocalString(STR_PREVIOUS_PAGE); lpText = getTranslatedString(STR_PREVIOUS_PAGE);
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
} }
else if (isOnNextPageBtn(x,y)) //print popup "next page" else if (isOnNextPageBtn(x,y)) //print popup "next page"
{ {
lpText = getLocalString(STR_NEXT_PAGE); lpText = getTranslatedString(STR_NEXT_PAGE);
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
} }
else if (isOnRect(x, y, 0xAD, 0x137, 0x15, 0x13)) else if (isOnRect(x, y, 0xAD, 0x137, 0x15, 0x13))

View File

@ -5,14 +5,15 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" #include "updateServer.h"
#include "plugYFiles.h" #include "plugYFiles.h"
#include "statsPoints.h" #include "statsPoints.h"
#include "newInterfaces.h" #include "newInterfaces.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
/*
#define getXCloseBtn() RX(0x110) #define getXCloseBtn() RX(0x110)
#define getLCloseBtn() 32 #define getLCloseBtn() 32
#define getYCloseBtn() RY(0x40) #define getYCloseBtn() RY(0x40)
@ -30,13 +31,10 @@
#define getYNextPageBtn() RY(0x40) #define getYNextPageBtn() RY(0x40)
#define getHNextPageBtn() 32 #define getHNextPageBtn() 32
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn()) #define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
*/
const char * STATS_INTERFACE_FILENAME = "PlugY\\statsinterface.txt";
#define BUFSIZE 0x400 #define BUFSIZE 0x80
/*
static struct static struct
{ {
union{ union{
@ -48,7 +46,6 @@ static struct
}; };
}; };
} isDownBtn; } isDownBtn;
*/
struct statsInterfaceBIN struct statsInterfaceBIN
@ -63,8 +60,8 @@ struct statsInterfaceBIN
}; };
extern int lastPage; extern int lastPage;
int nbStatsInterface = 0; int nbStatsInterface;
statsInterfaceBIN* statsInterface = NULL; statsInterfaceBIN* statsInterface;
void loadStatsInterfaceDesc(DWORD mempool) void loadStatsInterfaceDesc(DWORD mempool)
{ {
@ -80,50 +77,12 @@ void loadStatsInterfaceDesc(DWORD mempool)
// ADD_LOOKUP_WORD(10, "stat", lookupItemStatCost); // ADD_LOOKUP_WORD(10, "stat", lookupItemStatCost);
ADD_WORD_FIELD(12, "statID"); ADD_WORD_FIELD(12, "statID");
ADD_TERM_FIELD(); ADD_TERM_FIELD();
BUILD_BIN(statsInterfaceBIN, statsInterface, nbStatsInterface, STATS_INTERFACE_FILENAME); BUILD_BIN(statsInterfaceBIN, statsInterface, nbStatsInterface, "PlugY\\statsinterface.txt");
//statsInterface = (statsInterfaceBIN*)compileTxtFile(mempool, STATS_INTERFACE_FILENAME, TableDesc, (DWORD*)&nbStatsInterface, sizeof(statsInterfaceBIN));
/*
int nbSize=0;
char* data = (char*)D2ReadFile(mempool, STATS_INTERFACE_FILENAME, (DWORD*)&nbSize, __FILE__, __LINE__);
if (!data || nbSize <= 0)
{
D2FogAssert("statsinterface.txt missing", D2GetInstructionPointer(), __LINE__);
exit(1);
}
//statsInterface = (statsInterfaceBIN*)compileTxtFile(mempool, STATS_INTERFACE_FILENAME, TableDesc, (DWORD*)&nbStatsInterface, sizeof(statsInterfaceBIN));
//statsInterface = (statsInterfaceBIN*)compileTxtFile((DWORD)nbSize, data, TableDesc, (DWORD*)&nbStatsInterface, sizeof(statsInterfaceBIN));
*/
/*
nbStatsInterface = 0;
for (int i = 0; i<nbSize;i++)
if (data[i] == '\n') nbStatsInterface++;
if (data[nbSize - 1] != '\n') nbStatsInterface++;
nbStatsInterface--;
statsInterface = (statsInterfaceBIN*)D2FogMemAlloc(nbStatsInterface * sizeof(statsInterfaceBIN),__FILE__,__LINE__,0);
strtok(data,"\n");
for (i=0; i<nbStatsInterface; i++)
{
strtok(NULL,"\t");
statsInterface[i].enabled = atoi(strtok(NULL,"\t"));
statsInterface[i].page = atoi(strtok(NULL,"\t"));
statsInterface[i].x = atoi(strtok(NULL,"\t"));
statsInterface[i].y = atoi(strtok(NULL,"\t"));
statsInterface[i].color = atoi(strtok(NULL,"\t"));
statsInterface[i].font = atoi(strtok(NULL,"\t"));
statsInterface[i].statsID = atoi(strtok(NULL,"\t"));
strtok(NULL,"\n");
log_msg("stats : %d, %d, %d, %d, %d, %d, %d\n", statsInterface[i].enabled, statsInterface[i].page, statsInterface[i].x, statsInterface[i].y, statsInterface[i].color, statsInterface[i].font, statsInterface[i].statsID);
}
*/
lastPage = 0; lastPage = 0;
for (i=0; i<nbStatsInterface; i++) for (i=0; i<nbStatsInterface; i++)
if (statsInterface[i].page > lastPage) if (statsInterface[i].page > lastPage)
lastPage = statsInterface[i].page; lastPage = statsInterface[i].page;
log_msg("loadStatsInterfaceDesc - fin\n");
} }
void freeStatsInterfaceDesc() void freeStatsInterfaceDesc()
@ -138,164 +97,10 @@ void freeStatsInterfaceDesc()
} }
} }
void printCharacterBreakpoints(Unit* ptChar, DWORD x, DWORD y, DWORD color, LPWSTR lpText)
{
CharStatsBIN* charStatsBIN = D2GetCharStatsBIN(ptChar->nPlayerClass);
swprintf(lpText, L"%s : %s", getLocalString(STR_BREAKPOINTS), charStatsBIN->nameU);
D2PrintString(lpText, x, y, color, 0); y+=33;
D2SetFont(6);
LPWSTR sBreakpoint = getLocalString(STR_BREAKPOINT);
LPWSTR sBlockFrames = getLocalString(STR_BLOCK_FRAMES);
LPWSTR sCastingFrames = getLocalString(STR_CASTING_FRAMES);
LPWSTR sHitRecoveryFrames = getLocalString(STR_HIT_RECOVERY_FRAMES);
LPWSTR s1HSwingingWeapon = getLocalString(STR_1H_SWINGING_WEAPON);
LPWSTR sOtherWeapon = getLocalString(STR_OTHER_WEAPONS);
LPWSTR sHumanForm = getLocalString(STR_HUMAN_FORM);
LPWSTR sBearForm = getLocalString(STR_BEAR_FORM);
LPWSTR sWolfForm = getLocalString(STR_WOLF_FORM);
LPWSTR sVampireForm = getLocalString(STR_VAMPIRE_FORM);
LPWSTR sHolyShield = D2GetStringFromIndex(0x12EC);
LPWSTR sSpearsAndStaves= getLocalString(STR_SPEARS_AND_STAVES);
LPWSTR sLightningAndChainLightnings = getLocalString(STR_LIGHTNING_CHAIN_LIGHTNING);
switch (ptChar->nPlayerClass)
{
case D2PC_AMAZON:
swprintf(lpText, L"%s:%s\n%s - %s: %d", sBreakpoint, L"4 6 11 15 23 29 40 56 80 120 200 480", sBlockFrames, s1HSwingingWeapon, 17);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"13 32 86 600", sBlockFrames, sOtherWeapon, 5);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"7 14 22 32 48 68 99 152", sCastingFrames, 19);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"6 13 20 32 52 86 174 600", sHitRecoveryFrames, 11);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_ASSASSIN:
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"13 32 86 600", sBlockFrames, 5);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"8 16 27 42 65 102 174", sCastingFrames, 16);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"7 15 27 48 86 200", sHitRecoveryFrames, 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_BARBARIAN:
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"9 20 42 86 280", sBlockFrames, 7);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"9 20 37 63 105 200", sCastingFrames, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"7 15 27 48 86 200", sHitRecoveryFrames, 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_DRUID:
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"6 13 20 32 52 86 174 600", sBlockFrames, sHumanForm, 11);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 10 16 27 40 65 109 223", sBlockFrames, sBearForm, 12);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"7 15 27 48 86 200", sBlockFrames, sWolfForm, 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"4 10 19 30 46 68 99 163", sCastingFrames, sHumanForm, 18);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"7 15 26 40 63 99 163", sCastingFrames, sBearForm, 16);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"6 14 26 40 60 95 157", sCastingFrames, sWolfForm, 16);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"3 7 13 19 29 42 63 99 174 456", sHitRecoveryFrames, s1HSwingingWeapon, 14);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 10 16 26 39 56 86 152 377", sHitRecoveryFrames, sOtherWeapon, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 10 16 24 37 54 86 152 360", sHitRecoveryFrames, sBearForm, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"9 20 42 86 280", sHitRecoveryFrames, sWolfForm, 7);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_NECROMANCER:
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"6 13 20 32 52 86 174 600", sBlockFrames, 11);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"9 18 30 48 75 125", sCastingFrames, sHumanForm, 15);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"6 11 18 24 35 48 65 86 120 180", sCastingFrames, sVampireForm, 23);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 10 16 26 39 56 86 152 377", sHitRecoveryFrames, sHumanForm, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"2 6 10 16 24 34 48 72 117", sHitRecoveryFrames, sVampireForm, 15);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_PALADIN:
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"13 32 86 600", sBlockFrames, 5);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"86", sBlockFrames, sHolyShield, 2);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"9 18 30 48 75 125", sCastingFrames, 15);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"3 7 13 20 32 48 75 129 280", sHitRecoveryFrames, sSpearsAndStaves, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"7 15 27 48 86 200", sHitRecoveryFrames, sOtherWeapon, 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
case D2PC_SORCERESS:
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"7 15 27 48 86 200", sBlockFrames, 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"9 20 37 63 105 200", sCastingFrames, 13);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"7 15 23 35 52 78 117 194", sCastingFrames, sLightningAndChainLightnings, 19);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s: %d", sBreakpoint, L"5 9 14 20 30 42 60 86 142 280", sHitRecoveryFrames, 15);
D2PrintString(lpText, x, y, color, 0); y+=29;
break;
}
}
void printMercBreakpoints(Unit* ptChar, DWORD x, DWORD y, DWORD color, LPWSTR lpText)
{
LPWSTR sBreakpoint = getLocalString(STR_BREAKPOINT);
LPWSTR sCastingFrames = getLocalString(STR_CASTING_FRAMES);
LPWSTR sHitRecoveryFrames = getLocalString(STR_HIT_RECOVERY_FRAMES);
swprintf(lpText, L"%s : %s", getLocalString(STR_BREAKPOINTS), getLocalString(STR_MERCENARIES));
D2PrintString(lpText, x, y, color, 0); y+=33;
D2SetFont(6);
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"8 15 26 39 58 86 138", sCastingFrames, getLocalString(STR_MERC_ACT_3), 17);
D2PrintString(lpText, x, y, color, 0); y+=29;
y+=13;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"6 13 20 32 52 86 174 600", sHitRecoveryFrames, getLocalString(STR_MERC_ACT_1), 11);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 9 14 20 30 42 60 86 142 280", sHitRecoveryFrames, getLocalString(STR_MERC_ACT_2), 15);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"5 8 13 18 24 32 46 63 86 133 232 600", sHitRecoveryFrames, getLocalString(STR_MERC_ACT_3), 17);
D2PrintString(lpText, x, y, color, 0); y+=29;
swprintf(lpText, L"%s : %s\n%s - %s: %d", sBreakpoint, L"7 15 27 48 86 200", sHitRecoveryFrames, getLocalString(STR_MERC_ACT_5), 9);
D2PrintString(lpText, x, y, color, 0); y+=29;
}
void printStat(Unit* ptChar, DWORD statID, DWORD x, DWORD y, DWORD color, LPWSTR lpText) void printStat(Unit* ptChar, DWORD statID, DWORD x, DWORD y, DWORD color, LPWSTR lpText)
{ {
LPWSTR text; LPWSTR text;
log_msg("printStat : %d\n", statID);
switch (statID) switch (statID)
{ {
case STATS_FIRERESIST: case STATS_FIRERESIST:
@ -303,15 +108,9 @@ void printStat(Unit* ptChar, DWORD statID, DWORD x, DWORD y, DWORD color, LPWSTR
case STATS_LIGHTRESIST: case STATS_LIGHTRESIST:
case STATS_POISONRESIST: case STATS_POISONRESIST:
text = D2GetStringFromIndex(getDescStrPos(statID)); text = D2GetStringFromIndex(getDescStrPos(statID));
if (wcslen(text) > BUFSIZE) return; if (wcslen(text) > 50) return;
swprintf(lpText, L"%s +%i%%", text, D2GetPlayerStat(ptChar,statID,0)); swprintf(lpText, L"%s +%i%%", text, D2GetPlayerStat(ptChar,statID,0));
break; break;
case 10000:
printCharacterBreakpoints(ptChar, x, y, color, lpText);
return;
case 10001:
printMercBreakpoints(ptChar, x, y, color, lpText);
return;
default: default:
D2PrintStat(ptChar, NULL, statID, 0, D2GetPlayerStat(ptChar,statID,0), lpText);//param2=ptChar->ptStats->ptItemStats D2PrintStat(ptChar, NULL, statID, 0, D2GetPlayerStat(ptChar,statID,0), lpText);//param2=ptChar->ptStats->ptItemStats
} }
@ -341,7 +140,8 @@ void STDCALL printNewStatsPageTwo(int currentPage)
WCHAR text[BUFSIZE]; WCHAR text[BUFSIZE];
LPWSTR lpText; LPWSTR lpText;
bDontPrintBorder = D2GetResolution()? true : false; bDontPrintBorder = false;
Unit* ptChar = D2GetClientPlayer(); Unit* ptChar = D2GetClientPlayer();
d2_assert(!ptChar, "Printing stats page : no character selected",__FILE__,__LINE__); d2_assert(!ptChar, "Printing stats page : no character selected",__FILE__,__LINE__);
@ -352,20 +152,16 @@ void STDCALL printNewStatsPageTwo(int currentPage)
ZeroMemory(&data,sizeof(data)); ZeroMemory(&data,sizeof(data));
//print background //print background
fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5); fillRect(RX(0),RY(480),320,432,0,5);//552
setImage(&data, newStatsInterfaceImages); setImage(&data, newStatsInterfaceImages);
setFrame(&data, 0); setFrame(&data, 0);
D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0); D2PrintImage(&data, RX(0), RY(224), -1, 5, 0);
setFrame(&data, 1); setFrame(&data, 1);
D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0); D2PrintImage(&data, RX(256),RY(224), -1, 5, 0);//256
setFrame(&data, 2); setFrame(&data, 2);
D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0); D2PrintImage(&data, RX(0), RY(48), -1, 5, 0);//432
setFrame(&data, 3); setFrame(&data, 3);
D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0); D2PrintImage(&data, RX(256),RY(48), -1, 5, 0);
setFrame(&data, 4);
D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
setFrame(&data, 5);
D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
D2SetFont(1); D2SetFont(1);
for (int i=0; i<nbStatsInterface; i++) for (int i=0; i<nbStatsInterface; i++)
@ -399,12 +195,10 @@ void STDCALL printNewStatsPageTwo(int currentPage)
D2PrintString(text, x, y, WHITE, 0); D2PrintString(text, x, y, WHITE, 0);
*/ */
if (printBackgroundOnMainPage) {
//print background previous/next page buttons //print background previous/next page buttons
setImage(&data, statsBackgroundImages); setImage(&data, statsBackgroundImages);
setFrame(&data, 1); setFrame(&data, D2GetResolution()?1:0);
D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0); D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
}
//print button close //print button close
setImage(&data, D2LoadBuySelBtn()); setImage(&data, D2LoadBuySelBtn());
@ -419,6 +213,7 @@ void STDCALL printNewStatsPageTwo(int currentPage)
setFrame(&data, 14 + isDownBtn.nextPage); setFrame(&data, 14 + isDownBtn.nextPage);
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0); D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
//////////////////// POPUP PRINTING //////////////////// //////////////////// POPUP PRINTING ////////////////////
//set MouseX & MouseY //set MouseX & MouseY
DWORD mx = D2GetMouseX(); DWORD mx = D2GetMouseX();
@ -432,12 +227,12 @@ void STDCALL printNewStatsPageTwo(int currentPage)
} }
else if (isOnPreviousPageBtn(mx,my)) //print popup "previous page" else if (isOnPreviousPageBtn(mx,my)) //print popup "previous page"
{ {
lpText = getLocalString(STR_PREVIOUS_PAGE); lpText = getTranslatedString(STR_PREVIOUS_PAGE);
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
} }
else if (isOnNextPageBtn(mx,my)) //print popup "next page" else if (isOnNextPageBtn(mx,my)) //print popup "next page"
{ {
lpText = getLocalString(STR_NEXT_PAGE); lpText = getTranslatedString(STR_NEXT_PAGE);
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1); D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
} }
} }

View File

@ -1,60 +1,32 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Interface functions Interface functions
=================================================================*/ =================================================================*/
#include "plugYFiles.h" // Install_PlugYImagesFiles() #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "globalVariable.h" #include "globalVariable.h"
#include "updateServer.h" // Install_UpdateServer() #include "updateServer.h" // Install_UpdateServer()
#include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "interface_Stats.h"// Install_InterfaceStats() #include "interface_Stats.h"// Install_InterfaceStats()
#include "newInterfaces.h" #include "newInterfaces.h"
#include "newInterface_Stats.h" #include "newInterface_Stats.h"
#include "newInterface_StatsPageTwo.h" #include "newInterface_StatsPageTwo.h"
#include "newInterface_Runewords.h" #include "newInterface_Runewords.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
bool active_newInterfaces=false; bool active_newInterfaces=false;
bool selectMainPageOnOpenning=true; bool selectMainPageOnOpenning=true;
bool printBackgroundOnMainPage=true; bool printBackgroundOnMainPage=true;
int posXNextPageBtn = -1;
int posYNextPageBtn = -1;
int posXPrevPageBtn = -1;
int posYPrevPageBtn = -1;
int posXClosePageBtn = -1;
int posYClosePageBtn = -1;
int posXNextRuneBtn = -1;
int posYNextRuneBtn = -1;
int posXPrevRuneBtn = -1;
int posYPrevRuneBtn = -1;
int posXRunesList = -1;
int posYRunesList = -1;
int runesPerPage = -1;
DWORD getXNextPageBtn() {return RX(posXNextPageBtn);}
DWORD getYNextPageBtn() {return RY(posYNextPageBtn);}
DWORD getXPreviousPageBtn() {return RX(posXPrevPageBtn);}
DWORD getYPreviousPageBtn() {return RY(posYPrevPageBtn);}
DWORD getXCloseBtn() {return RX(posXClosePageBtn);}
DWORD getYCloseBtn() {return RY(posYClosePageBtn);}
DWORD getXNextRunesBtn() {return RX(posXNextRuneBtn);}
DWORD getYNextRunesBtn() {return RY(posYNextRuneBtn);}
DWORD getXPrevRunesBtn() {return RX(posXPrevRuneBtn);}
DWORD getYPrevRunesBtn() {return RY(posYPrevRuneBtn);}
DWORD bDontPrintBorder=false; DWORD bDontPrintBorder=false;
int selectedPage=0; int selectedPage=0;
int lastPage=0; int lastPage=0;
int extraHiddenPage=0; int extraHiddenPage=0;
int curRunesPage=0;
int maxRunesPage=0xFFFF;
BtnState isDownBtn={0};
void GoNextStatPage() void GoNextStatPage()
{ {
@ -72,12 +44,8 @@ void GoPreviousStatPage()
void GoStatPage(int page) void GoStatPage(int page)
{ {
if ( (page >= 0) && (page <= (lastPage + extraHiddenPage)) ) if ( (page >= 0) && (page <= lastPage + (D2GetResolution()? extraHiddenPage : 0)) )
selectedPage = page; selectedPage = page;
else if (page < 0)
selectedPage = lastPage + extraHiddenPage;
else
selectedPage = 0;
} }
int GetCurrentPage() int GetCurrentPage()
@ -115,16 +83,6 @@ DWORD STDCALL mouseCustomPageLeftDown(sWinMessage* msg)
DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg) DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
{ {
if(onRealm) return -1; if(onRealm) return -1;
if (selectedPage == 0) return -1;
if (!isOnStatsPage(msg->x,msg->y)) return 1;
statsLeftUp(msg);
D2CleanStatMouseUp();
freeMessage(msg);
isDownBtn.all=0;
return 0;
/*
if ( (selectedPage > 0) && (selectedPage <= lastPage) ) if ( (selectedPage > 0) && (selectedPage <= lastPage) )
return mouseNewStatsPageTwoLeftUp(msg); return mouseNewStatsPageTwoLeftUp(msg);
else if (selectedPage == lastPage+1) else if (selectedPage == lastPage+1)
@ -133,103 +91,8 @@ DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
return mouseNewStatsPageLeftUp(msg); return mouseNewStatsPageLeftUp(msg);
else else
return -1; return -1;
*/
} }
DWORD STDCALL statsLeftDown(sWinMessage* msg)
{
if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
{
log_msg("push down left button close\n");
isDownBtn.close = 1;
D2PlaySound(4,0,0,0,0);
return 1;
}
else if (isOnPreviousPageBtn(msg->x,msg->y))
{
log_msg("push down left button previous page\n");
isDownBtn.previousPage = 1;
D2PlaySound(4,0,0,0,0);
return 1;
}
else if (isOnNextPageBtn(msg->x,msg->y))
{
log_msg("push down left button next page\n");
isDownBtn.nextPage = 1;
D2PlaySound(4,0,0,0,0);
return 1;
}
else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
{
log_msg("push down left button prev runes\n");
isDownBtn.prevRunes = 1;
D2PlaySound(4,0,0,0,0);
return 1;
}
else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
{
log_msg("push down left button next runes\n");
isDownBtn.nextRunes = 1;
D2PlaySound(4,0,0,0,0);
return 1;
}
return 0;
}
DWORD STDCALL statsLeftUp(sWinMessage* msg)
{
if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
{
log_msg("push up left button close\n");
if (isDownBtn.close)
D2TogglePage(2,1,0);
return 1;
}
else if (isOnPreviousPageBtn(msg->x,msg->y))
{
log_msg("push up left button previous page\n");
if (isDownBtn.previousPage)
GoStatPage(selectedPage-1);
return 1;
}
else if (isOnNextPageBtn(msg->x,msg->y))
{
log_msg("push up left button next page\n");
if (isDownBtn.nextPage)
GoStatPage(selectedPage+1);
return 1;
}
else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
{
log_msg("push up left button prev runes\n");
if (isDownBtn.prevRunes && curRunesPage)
curRunesPage--;
return 1;
}
else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
{
log_msg("push up left button next runes\n");
if (isDownBtn.nextRunes && (curRunesPage < maxRunesPage))
curRunesPage++;
return 1;
}
return 0;
}
FCT_ASM ( caller_DontPrintBorder_114 )
MOV ECX,bDontPrintBorder
TEST ECX,ECX
JE printBorder
MOV bDontPrintBorder,0
ADD DWORD PTR SS:[ESP],0xC1
RETN
printBorder:
POP ECX
PUSH 0x48
LEA EAX,DWORD PTR SS:[EBP-0x48]
JMP ECX
}}
FCT_ASM ( caller_DontPrintBorder_111 ) FCT_ASM ( caller_DontPrintBorder_111 )
MOV ECX,bDontPrintBorder MOV ECX,bDontPrintBorder
TEST ECX,ECX TEST ECX,ECX
@ -254,30 +117,6 @@ printBorder:
RETN RETN
}} }}
FCT_ASM ( caller_mouseCustomPageLeftDown_114 )
PUSH EAX
PUSH ESI
CALL mouseCustomPageLeftDown
TEST EAX,EAX
POP EAX
JE end_mouseNewPageLDown
JG continue_mouseNewPageLDown
LEA ECX,DWORD PTR DS:[EAX+0x80]
RETN
continue_mouseNewPageLDown:
POP EAX
ADD EAX,0x172
PUSH EDI
JMP EAX
RETN
end_mouseNewPageLDown:
ADD ESP,4
POP ESI
POP EBX
POP EBP
RETN 4
}}
FCT_ASM ( caller_mouseCustomPageLeftDown_111 ) FCT_ASM ( caller_mouseCustomPageLeftDown_111 )
PUSH EAX PUSH EAX
@ -347,27 +186,7 @@ end_mouseNewPageLDown:
RETN 4 RETN 4
}} }}
FCT_ASM ( caller_mouseCustomPageLeftUp_114 )
PUSH EBP
CALL mouseCustomPageLeftUp
TEST EAX,EAX
JE end_mouseNewPageLUp
JG continue_mouseNewPageLUp
MOV EAX,DWORD PTR DS:[ptWindowStartX]
MOV EAX,DWORD PTR DS:[EAX]
RETN
continue_mouseNewPageLUp:
ADD DWORD PTR SS:[ESP],0x17D
RETN
end_mouseNewPageLUp:
ADD ESP,4
POP EDI
POP ESI
POP EBX
MOV ESP,EBP
POP EBP
RETN 4
}}
FCT_ASM ( caller_mouseCustomPageLeftUp_111 ) FCT_ASM ( caller_mouseCustomPageLeftUp_111 )
PUSH EBP PUSH EBP
@ -439,18 +258,7 @@ end_mouseNewPageLUp:
FCT_ASM ( caller_resetSelected_114 )
CMP ECX,2
JNZ NO_RESET
MOV selectedPage, 0
NO_RESET:
POP EAX
PUSH EBX
PUSH ESI
PUSH EDI
MOV EDI,ECX
JMP EAX
}}
FCT_ASM ( caller_resetSelectedPageByToolBar ) FCT_ASM ( caller_resetSelectedPageByToolBar )
@ -499,22 +307,12 @@ void Install_NewInterfaces()
if (selectMainPageOnOpenning) if (selectMainPageOnOpenning)
{ {
if ( version_D2Client >= V114a ) if ( version_D2Client >= V111 )
{
mem_seek R8(D2Client, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 55F24);
memt_byte( 0x53, 0xE8 ); // CALL caller_resetSelectedPage
MEMT_REF4( 0xF98B5756, caller_resetSelected_114);
//00455F24 |. 53 PUSH EBX
//00455F25 |. 56 PUSH ESI
//00455F26 |. 57 PUSH EDI
//00455F27 |. 8BF9 MOV EDI,ECX
}
else if ( version_D2Client >= V111 )
{ {
//Reset selectedPage variable on opening stats page //Reset selectedPage variable on opening stats page
mem_seek R8(D2Client, 0000, 0000, 0000, 4B79E, 8F73E, 55E0E, 65F5E, C41FE, 7EC5C); mem_seek R7(D2Client, 0000, 0000, 0000, 4B79E, 8F73E, 55E0E, 65F5E);
memt_byte( version_D2Client == V114d ? 0xB9 : 0x83, 0xE8 ); // CALL caller_resetSelectedPage memt_byte( 0x83, 0xE8 ); // CALL caller_resetSelectedPage
MEMT_REF4( version_D2Client == V114d ? 0x00000002 : 0x1F7426F8, caller_resetSelectedPageByToolBar); MEMT_REF4( 0x1F7426F8, caller_resetSelectedPageByToolBar);
//6FAFB79E > 83F8 26 CMP EAX,26 //6FAFB79E > 83F8 26 CMP EAX,26
//6FAFB7A1 . 74 1F JE SHORT D2Client.6FAFB7C2 //6FAFB7A1 . 74 1F JE SHORT D2Client.6FAFB7C2
//6FB3F73E > 83F8 26 CMP EAX,26 //6FB3F73E > 83F8 26 CMP EAX,26
@ -523,13 +321,8 @@ void Install_NewInterfaces()
//6FB05E11 . 74 1F JE SHORT D2Client.6FB05E32 //6FB05E11 . 74 1F JE SHORT D2Client.6FB05E32
//6FB15F5E > 83F8 26 CMP EAX,26 //6FB15F5E > 83F8 26 CMP EAX,26
//6FB15F61 . 74 1F JE SHORT D2Client.6FB15F82 //6FB15F61 . 74 1F JE SHORT D2Client.6FB15F82
//6FB741FE > 83F8 26 CMP EAX,26
//6FB74201 . 74 1F JE SHORT D2Client.6FB05E32
//6FB741FE > 83F8 26 CMP EAX,26
//6FB74201 . 74 1F JE SHORT D2Client.6FB74222
//0047EC5C > B9 02000000 MOV ECX,2
mem_seek R8(D2Client, 0000, 0000, 0000, 1E55A, 6A8FA, A31DA, 3C5EA, 3E39A, 0000); mem_seek R7(D2Client, 0000, 0000, 0000, 1E55A, 6A8FA, A31DA, 3C5EA);
memt_byte( 0x55, 0xE8 ); // CALL caller_resetSelectedPage memt_byte( 0x55, 0xE8 ); // CALL caller_resetSelectedPage
MEMT_REF4( 0xD53BED33, caller_resetSelectedPageByKey); MEMT_REF4( 0xD53BED33, caller_resetSelectedPageByKey);
//6FACE55A . 55 PUSH EBP //6FACE55A . 55 PUSH EBP
@ -544,9 +337,7 @@ void Install_NewInterfaces()
//6FAEC5EA . 55 PUSH EBP //6FAEC5EA . 55 PUSH EBP
//6FAEC5EB . 33ED XOR EBP,EBP //6FAEC5EB . 33ED XOR EBP,EBP
//6FAEC5ED . 3BD5 CMP EDX,EBP //6FAEC5ED . 3BD5 CMP EDX,EBP
//6FAEE39A . 55 PUSH EBP
//6FAEE39B . 33ED XOR EBP,EBP
//6FAEE39D . 3BD5 CMP EDX,EBP
//For Toggle fct : (not used for open the stat page) //For Toggle fct : (not used for open the stat page)
// mem_seek R7(D2Client, 88B58, 87ED8, 83478, A1FBE, 6571E, 8EF8E, 0000);//((DWORD)D2TogglePage+0x218); // mem_seek R7(D2Client, 88B58, 87ED8, 83478, A1FBE, 6571E, 8EF8E, 0000);//((DWORD)D2TogglePage+0x218);
@ -564,7 +355,7 @@ void Install_NewInterfaces()
//6FB3EF92 |. 3928 CMP DWORD PTR DS:[EAX],EBP //6FB3EF92 |. 3928 CMP DWORD PTR DS:[EAX],EBP
} else { } else {
//Reset selectedPage variable on opening stats page //Reset selectedPage variable on opening stats page
mem_seek R8(D2Client, 88B58, 87ED8, 83478, A1FBE, 6571E, 8EF8E, 0000, 0000, 0000);//((DWORD)D2TogglePage+0x218); mem_seek R7(D2Client, 88B58, 87ED8, 83478, A1FBE, 6571E, 8EF8E, 0000);//((DWORD)D2TogglePage+0x218);
memt_byte( 0x85, 0xE8 ); // CALL caller_resetSelectedPage memt_byte( 0x85, 0xE8 ); // CALL caller_resetSelectedPage
MEMT_REF4( 0xC2940FC0, caller_resetSelectedPage); MEMT_REF4( 0xC2940FC0, caller_resetSelectedPage);
//6FB23478 |. 85C0 TEST EAX,EAX //6FB23478 |. 85C0 TEST EAX,EAX
@ -574,55 +365,45 @@ void Install_NewInterfaces()
} }
// Print custom page // Print custom page
mem_seek R8(D2Client, 87697, 86A17, 81FAB, A3759, 66B59, 902B9, C3B49, 1D549, 57052); mem_seek R7(D2Client, 87697, 86A17, 81FAB, A3759, 66B59, 902B9, C3B49);
MEMC_REF4( D2PrintStatsPage, printCustomPage); MEMC_REF4( D2PrintStatsPage, printCustomPage);
//6FB21FAA . E8 B1DDFAFF CALL D2Client.6FACFD60 //6FB21FAA . E8 B1DDFAFF CALL D2Client.6FACFD60
//6FB53758 . E8 43F1FDFF CALL D2Client.6FB328A0 //6FB53758 . E8 43F1FDFF CALL D2Client.6FB328A0
//6FB16B58 |. E8 C3270200 CALL D2Client.6FB39320 //6FB16B58 |. E8 C3270200 CALL D2Client.6FB39320
//6FB402B8 |. E8 C3AFFDFF CALL D2Client.6FB1B280 //6FB402B8 |. E8 C3AFFDFF CALL D2Client.6FB1B280
//6FB73B48 |. E8 5393FFFF CALL D2Client.6FB6CEA0 //6FB73B48 |. E8 5393FFFF CALL D2Client.6FB6CEA0
//6FACD548 |. E8 F3200A00 CALL D2Client.6FB1B280
//00457051 |. E8 AA0C0500 CALL Game.004A7D00
// Don't print Border // Don't print Border
mem_seek R8(D2Client, 58EF6, 58EF6, 5F4C6, 2D366, B5A46, 82166, 271C6, 6D2B6, 98636); mem_seek R7(D2Client, 58EF6, 58EF6, 5F4C6, 2D366, B5A46, 82166, 271C6);
memt_byte( version_D2Client >= V114d ? 0x6A : 0xB9, 0xE8 ); // CALL caller_DontPrintBorder memt_byte( 0xB9, 0xE8 ); // CALL caller_DontPrintBorder
MEMT_REF4( version_D2Client >= V114d ? 0xB8458D48 : 0x00000012, version_D2Client >= V114d ? caller_DontPrintBorder_114 : version_D2Client >= V111 ? caller_DontPrintBorder_111 : caller_DontPrintBorder); MEMT_REF4( 0x00000012, version_D2Client >= V111 ? caller_DontPrintBorder_111 : caller_DontPrintBorder);
//6FAFF4C6 > B9 12000000 MOV ECX,12 //6FAFF4C6 > B9 12000000 MOV ECX,12
//6FADD366 |. B9 12000000 MOV ECX,12 //6FADD366 |. B9 12000000 MOV ECX,12
//6FB65A46 |. B9 12000000 MOV ECX,12 //6FB65A46 |. B9 12000000 MOV ECX,12
//6FB32166 |. B9 12000000 MOV ECX,12 //6FB32166 |. B9 12000000 MOV ECX,12
//6FAD71C6 |. B9 12000000 MOV ECX,12 //6FAD71C6 |. B9 12000000 MOV ECX,12
//6FB1D2B6 |. B9 12000000 MOV ECX,12
//00498636 |. 6A 48 PUSH 48
//00498638 |. 8D45 B8 LEA EAX,DWORD PTR SS:[EBP-48]
/* Conflicts with D2ExpRes
// Manage mouse down (Play sound) // Manage mouse down (Play sound)
mem_seek R8(D2Client, 2A9DC, 2A9CC, 312A5, 82736, 891B6, 6B116, BCD36, BF4D6, A7731); mem_seek R7(D2Client, 2A9DC, 2A9CC, 312A5, 82736, 891B6, 6B116, BCD36);
memt_byte( 0x8D, 0xE8 ); // CALL memt_byte( 0x8D, 0xE8 ); // CALL
MEMT_REF4( 0x00008088, version_D2Client == V114d ? caller_mouseCustomPageLeftDown_114 : version_D2Client >= V111 ? caller_mouseCustomPageLeftDown_111 : version_D2Client == V110 ? caller_mouseCustomPageLeftDown : caller_mouseCustomPageLeftDown_9); MEMT_REF4( 0x00008088, version_D2Client >= V111 ? caller_mouseCustomPageLeftDown_111 : version_D2Client == V110 ? caller_mouseCustomPageLeftDown : caller_mouseCustomPageLeftDown_9);
memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP
//6FAD12A5 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80] //6FAD12A5 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB32736 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80] //6FB32736 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB391B6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80] //6FB391B6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB1B116 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80] //6FB1B116 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB6CD36 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80] //6FB6CD36 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//6FB6F4D6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
//004A7731 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
*/
// Manage mouse up // Manage mouse up
mem_seek R8(D2Client, 2ABBB, 2ABAB, 3148D, 836D9, 8A159, 6C0B9, BDCB9, C0459, A78DA); mem_seek R7(D2Client, 2ABBB, 2ABAB, 3148D, 836D9, 8A159, 6C0B9, BDCB9);
memt_byte( 0xA1, 0xE8 ); // CALL caller_mouseCustomPageLeftUp memt_byte( 0xA1, 0xE8 ); // CALL caller_mouseCustomPageLeftUp
MEMT_REF4( ptWindowStartX, version_D2Client >= V114d ? caller_mouseCustomPageLeftUp_114 : version_D2Client >= V111 ? caller_mouseCustomPageLeftUp_111 : version_D2Client == V110 ? caller_mouseCustomPageLeftUp : caller_mouseCustomPageLeftUp_9); MEMT_REF4( ptWindowStartX, version_D2Client >= V111 ? caller_mouseCustomPageLeftUp_111 : version_D2Client == V110 ? caller_mouseCustomPageLeftUp : caller_mouseCustomPageLeftUp_9);
//6FAD148D . A1 48A7BB6F MOV EAX,DWORD PTR DS:[6FBBA748] //6FAD148D . A1 48A7BB6F MOV EAX,DWORD PTR DS:[6FBBA748]
//6FB336D9 . A1 24BDBC6F MOV EAX,DWORD PTR DS:[6FBCBD24] //6FB336D9 . A1 24BDBC6F MOV EAX,DWORD PTR DS:[6FBCBD24]
//6FB3A159 . A1 F8BEBC6F MOV EAX,DWORD PTR DS:[6FBCBEF8] //6FB3A159 . A1 F8BEBC6F MOV EAX,DWORD PTR DS:[6FBCBEF8]
//6FB1C0B9 . A1 28BDBC6F MOV EAX,DWORD PTR DS:[6FBCBD28] //6FB1C0B9 . A1 28BDBC6F MOV EAX,DWORD PTR DS:[6FBCBD28]
//6FB6DCB9 . A1 A0B9BC6F MOV EAX,DWORD PTR DS:[6FBCB9A0] //6FB6DCB9 . A1 A0B9BC6F MOV EAX,DWORD PTR DS:[6FBCB9A0]
//6FB70459 . A1 54D3BC6F MOV EAX,DWORD PTR DS:[6FBCD354]
//004A78DA |. A1 58287A00 MOV EAX,DWORD PTR DS:[7A2858]
// open page : 6FB23515 |> 892CB5 A8A6BB6>MOV DWORD PTR DS:[ESI*4+6FBBA6A8],EBP // open page : 6FB23515 |> 892CB5 A8A6BB6>MOV DWORD PTR DS:[ESI*4+6FBBA6A8],EBP
//6FB2347D |. 8914B5 A8A6BB6F MOV DWORD PTR DS:[ESI*4+6FBBA6A8],EDX //6FB2347D |. 8914B5 A8A6BB6F MOV DWORD PTR DS:[ESI*4+6FBBA6A8],EDX

View File

@ -6,9 +6,12 @@
=================================================================*/ =================================================================*/
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
bool active_othersFeatures = false; bool active_othersFeatures = false;
/* /*
// Remove protect on the save file .d2s // Remove protect on the save file .d2s
mem_seek( offset_D2Game + 0x77080);//6FC8DD5E-6FAA0000 mem_seek( offset_D2Game + 0x77080);//6FC8DD5E-6FAA0000
@ -110,6 +113,8 @@ void Install_Test2()
isInstalled = true; isInstalled = true;
}*/ }*/
/////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////
void Install_OthersFeatures() void Install_OthersFeatures()
{ {
static int isInstalled = false; static int isInstalled = false;
@ -117,7 +122,6 @@ void Install_OthersFeatures()
log_msg("Patch. (OthersFeatures)\n"); log_msg("Patch. (OthersFeatures)\n");
// Install_RemoveExperienceDiminushingReturn();
// Install_ChangeResolution(); // Install_ChangeResolution();
// Install_Test(); // Install_Test();

File diff suppressed because it is too large Load Diff

View File

@ -1,22 +1,20 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Adding custom data. Adding custom data.
Save and load infinity & shared Stash Save and load infinity & shared Stash
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "updateClient.h" #include "updateClient.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "savePlayerData.h" //Install_SavePlayerData() #include "savePlayerData.h" //Install_SavePlayerData()
#include "loadPlayerData.h" //Install_LoadPlayerData() #include "loadPlayerData.h" //Install_LoadPlayerData()
#include "common.h"
bool active_PlayerCustomData = false;
bool openSharedStashOnLoading = false;
bool active_PlayerCustomData = true;
/*********************************** UPDATING ***********************************/ /*********************************** UPDATING ***********************************/
@ -29,9 +27,7 @@ Stash* getStashFromItem(Unit* ptChar, Unit* ptItem)
{ {
if (curStash == PCPY->currentStash) if (curStash == PCPY->currentStash)
curItem = D2InventoryGetFirstItem(PCInventory); curItem = D2InventoryGetFirstItem(PCInventory);
else else curItem = curStash->ptListItem;
curItem = curStash->ptListItem;
while (curItem) while (curItem)
{ {
if (D2GetRealItem(curItem) == ptItem) return curStash; if (D2GetRealItem(curItem) == ptItem) return curStash;
@ -63,33 +59,22 @@ Unit* FASTCALL updateItem(Game* ptGame, DWORD type, DWORD itemNum, Unit* ptChar)
if (ptGame->isLODGame && (D2ItemGetPage(ptItem) == 4)) if (ptGame->isLODGame && (D2ItemGetPage(ptItem) == 4))
{ {
Stash* ptStash = getStashFromItem(ptChar, ptItem); Stash* ptStash = getStashFromItem(ptChar, ptItem);
//log_msg("- updateItem PCPY->currentStash->id : %d // ptStash->id : %d\n", PCPY->currentStash?PCPY->currentStash->id:-1, ptStash?ptStash->id:-1);
if (!ptStash) return NULL; if (!ptStash) return NULL;
selectStash(ptChar, ptStash, ptStash->id == 0); selectStash(ptChar, ptStash);
} }
return ptItem; return ptItem;
} }
void FASTCALL updateItem_111(Unit* ptItem, Unit* ptChar)
{
if (PCGame->isLODGame && (D2ItemGetPage(ptItem) == 4))
{
Stash* ptStash = getStashFromItem(ptChar, ptItem);
if (ptStash)
selectStash(ptChar, ptStash, ptStash->id == 0);
}
}
void STDCALL updateClientPlayerOnLoading(Unit* ptChar) void STDCALL updateClientPlayerOnLoading(Unit* ptChar)
{ {
log_msg("--- Start updateClientPlayerOnLoading ---\n"); log_msg("--- Start updateClientPlayerOnLoading ---\n");
if (PCGame->isLODGame) if (PCGame->isLODGame)
{ {
PCPY->showSharedStash = openSharedStashOnLoading && active_sharedStash; selectStash(ptChar, PCPY->selfStash);
selectStash(ptChar, PCPY->showSharedStash ? PCPY->sharedStash : PCPY->selfStash, true); log_msg("End update client on loading.\n\n");
} }
updateClient(ptChar, UC_SHARED_GOLD, PCPY->sharedGold, 0, 0); updateClient(ptChar, UC_SHARED_GOLD, PCPY->sharedGold, 0, 0);
log_msg("End update client on loading.\n\n");
} }
/**************************** INIT CUSTOM DATA ****************************/ /**************************** INIT CUSTOM DATA ****************************/
@ -174,12 +159,15 @@ Unit* STDCALL getNextItemToFree(Unit* ptChar, Unit* ptItem)
/************************ INSTALL PLAYER CUSTOM DATA ****************************/ /************************ INSTALL PLAYER CUSTOM DATA ****************************/
FCT_ASM ( caller_updateItem_114 ) void FASTCALL updateItem_111(Unit* ptItem, Unit* ptChar)
PUSH EDI {
PUSH DWORD PTR SS:[ESP+0x8] if (PCGame->isLODGame && (D2ItemGetPage(ptItem) == 4))
CALL updateItem {
RETN 4 Stash* ptStash = getStashFromItem(ptChar, ptItem);
}} if (ptStash)
selectStash(ptChar, ptStash);
}
}
FCT_ASM ( caller_updateItem_111 ) FCT_ASM ( caller_updateItem_111 )
MOV ECX,ESI MOV ECX,ESI
@ -214,16 +202,6 @@ FCT_ASM ( caller_updateItem_9 )
RETN 4 RETN 4
}} }}
FCT_ASM ( caller_updateClientPlayerOnLoading_114 )
PUSH DWORD PTR SS:[ESP+0x14]
CALL updateClientPlayerOnLoading
POP ECX
POP EDI
POP ESI
XOR EAX,EAX
POP EBX
JMP ECX
}}
FCT_ASM ( caller_updateClientPlayerOnLoading ) FCT_ASM ( caller_updateClientPlayerOnLoading )
PUSH DWORD PTR SS:[ESP+0x14] PUSH DWORD PTR SS:[ESP+0x14]
@ -236,13 +214,6 @@ FCT_ASM ( caller_updateClientPlayerOnLoading )
JMP ECX JMP ECX
}} }}
FCT_ASM ( callerServer_getNextItemToFree_114 )
PUSH DWORD PTR SS:[ESP+4]
PUSH DWORD PTR SS:[EBP-8]
CALL getNextItemToFree
RETN 4
}}
FCT_ASM ( callerServer_getNextItemToFree_111 ) FCT_ASM ( callerServer_getNextItemToFree_111 )
PUSH DWORD PTR SS:[ESP+4] PUSH DWORD PTR SS:[ESP+4]
PUSH DWORD PTR SS:[ESP+0x30] PUSH DWORD PTR SS:[ESP+0x30]
@ -264,12 +235,6 @@ FCT_ASM ( callerServer_getNextItemToFree_9 )
RETN 4 RETN 4
}} }}
FCT_ASM ( callerClient_getNextItemToFree_114 )
PUSH DWORD PTR SS:[ESP+4]
PUSH DWORD PTR SS:[EBP-4]
CALL getNextItemToFree
RETN 4
}}
FCT_ASM ( callerClient_getNextItemToFree_111 ) FCT_ASM ( callerClient_getNextItemToFree_111 )
PUSH DWORD PTR SS:[ESP+4] PUSH DWORD PTR SS:[ESP+4]
@ -296,7 +261,7 @@ FCT_ASM ( callerClient_getNextItemToFree_9 )
void Install_PlayerCustomData() void Install_PlayerCustomData()
{ {
static int isInstalled = false; static int isInstalled = false;
if (isInstalled) return; if (isInstalled || !active_PlayerCustomData) return;
Install_SavePlayerData(); Install_SavePlayerData();
Install_LoadPlayerData(); Install_LoadPlayerData();
@ -305,20 +270,18 @@ void Install_PlayerCustomData()
log_msg("Patch D2Game & D2Client & D2Common for Player's custom data. (PlayerCustomData)\n"); log_msg("Patch D2Game & D2Client & D2Common for Player's custom data. (PlayerCustomData)\n");
// Initialize custom data. // Initialize custom data.
mem_seek(version_D2Client == V114d ? offset_D2Common + 0x221FDD : version_D2Client == V113d ? offset_D2Common + 0x170DE : version_D2Client == V113c ? offset_D2Common + 0x309BE : version_D2Client == V112 ? offset_D2Common + 0x585EE : version_D2Client == V111b ? offset_D2Common + 0x5BFCE : version_D2Common == V111 ? offset_D2Common + 0x4ED5E :(DWORD)D2InitPlayerData + 0x62 ); mem_seek( version_D2Client == V113 ? offset_D2Common + 0x309BE : version_D2Client == V112 ? offset_D2Common + 0x585EE : version_D2Client == V111b ? offset_D2Common + 0x5BFCE : version_D2Common == V111 ? offset_D2Common + 0x4ED5E :(DWORD)D2InitPlayerData + 0x62 );
MEMJ_REF4( D2AllocMem, init_PlayerCustomData); MEMJ_REF4( D2AllocMem, init_PlayerCustomData);
//01BD0381 |. E8 C03F0000 CALL <JMP.&Fog.#10045> //01BD0381 |. E8 C03F0000 CALL <JMP.&Fog.#10045>
//6FD9ED5D |. E8 94A4FBFF CALL <JMP.&Fog.#10045> //6FD9ED5D |. E8 94A4FBFF CALL <JMP.&Fog.#10045>
//6FDABFCD |. E8 34D2FAFF CALL <JMP.&Fog.#10045> //6FDABFCD |. E8 34D2FAFF CALL <JMP.&Fog.#10045>
//6FDA85ED |. E8 240CFBFF CALL <JMP.&Fog.#10045> //6FDA85ED |. E8 240CFBFF CALL <JMP.&Fog.#10045>
//6FD809BD |. E8 6088FDFF CALL <JMP.&Fog.#10045> //6FD809BD |. E8 6088FDFF CALL <JMP.&Fog.#10045>
//6FD670DD |. E8 0C3EFFFF CALL <JMP.&Fog.#10045>
//00621FDC |. E8 4F94DEFF CALL Game.0040B430 ; \Game.0040B430
if ( version_D2Game >= V111 && version_D2Game <= V113d) if ( version_D2Game >= V111 )
{ {
// update item // update item
mem_seek R8(D2Game, 10933, 10C03, 1100D, 8BC71, C3C51, 5F2A1, 9BB91, 75C81, 0000); mem_seek R7(D2Game, 10933, 10C03, 1100D, 8BC71, C3C51, 5F2A1, 9BB91);
memt_byte( 0x8B ,0xE8); // CALL memt_byte( 0x8B ,0xE8); // CALL
MEMT_REF4( 0x52182454, caller_updateItem_111); MEMT_REF4( 0x52182454, caller_updateItem_111);
//0200BC71 |> 8B5424 18 |MOV EDX,DWORD PTR SS:[ESP+18] //0200BC71 |> 8B5424 18 |MOV EDX,DWORD PTR SS:[ESP+18]
@ -329,10 +292,8 @@ void Install_PlayerCustomData()
//6FC7F2A5 |. 52 |PUSH EDX ; /Arg1 //6FC7F2A5 |. 52 |PUSH EDX ; /Arg1
//6FCBBB91 |> 8B5424 18 |MOV EDX,DWORD PTR SS:[ESP+18] //6FCBBB91 |> 8B5424 18 |MOV EDX,DWORD PTR SS:[ESP+18]
//6FCBBB95 |. 52 |PUSH EDX //6FCBBB95 |. 52 |PUSH EDX
//6FC95C81 |> 8B5424 18 |MOV EDX,DWORD PTR SS:[ESP+18]
//6FC95C85 |. 52 |PUSH EDX
mem_seek R8(D2Game, 1097B, 10C4B, 11058, 8BCD1, C3CB1, 5F301, 9BBF1, 75CE1, 0000); mem_seek R7(D2Game, 1097B, 10C4B, 11058, 8BCD1, C3CB1, 5F301, 9BBF1);
memt_byte( 0x8B ,0xE8); // CALL memt_byte( 0x8B ,0xE8); // CALL
MEMT_REF4( 0x52182454, caller_updateItemB_111); MEMT_REF4( 0x52182454, caller_updateItemB_111);
//0200BCD1 |> 8B5424 18 ||MOV EDX,DWORD PTR SS:[ESP+18] //0200BCD1 |> 8B5424 18 ||MOV EDX,DWORD PTR SS:[ESP+18]
@ -343,25 +304,21 @@ void Install_PlayerCustomData()
//6FC7F305 |. 52 ||PUSH EDX ; /Arg1 //6FC7F305 |. 52 ||PUSH EDX ; /Arg1
//6FCBBBF1 |> 8B5424 18 ||MOV EDX,DWORD PTR SS:[ESP+18] //6FCBBBF1 |> 8B5424 18 ||MOV EDX,DWORD PTR SS:[ESP+18]
//6FCBBBF5 |. 52 ||PUSH EDX //6FCBBBF5 |. 52 ||PUSH EDX
//6FC95CE1 |> 8B5424 18 ||MOV EDX,DWORD PTR SS:[ESP+18]
//6FC95CE5 |. 52 ||PUSH EDX
} else { } else {
// update item // update item
mem_seek R8(D2Game, 10933, 10C03, 1100D, 8BC71, C3C51, 5F2A1, 0000, 0000, 1978F3); mem_seek R7(D2Game, 10933, 10C03, 1100D, 8BC71, C3C51, 5F2A1, 0000);
MEMC_REF4( D2GameGetObject, version_D2Game >= V114a ? caller_updateItem_114 : version_D2Game >= V110 ? caller_updateItem : caller_updateItem_9); MEMC_REF4( D2GameGetObject, version_D2Game == V110?caller_updateItem: caller_updateItem_9);
//6FC4100C |. E8 EFAA0700 |CALL D2Game.6FCBBB00 //6FC4100C |. E8 EFAA0700 |CALL D2Game.6FCBBB00
//005978F2 |. E8 69B6FBFF |CALL Game.00552F60 ; \Game.00552F60 mem_seek R7(D2Game, 1097B, 10C4B, 11058, 8BCD1, C3CB1, 5F301, 0000);
mem_seek R8(D2Game, 1097B, 10C4B, 11058, 8BCD1, C3CB1, 5F301, 0000, 0000, 197943); MEMC_REF4( D2GameGetObject, version_D2Game == V110?caller_updateItem: caller_updateItem_9);
MEMC_REF4( D2GameGetObject, version_D2Game >= V114a ? caller_updateItem_114 : version_D2Game >= V110 ? caller_updateItem : caller_updateItem_9);
//6FC41057 |. E8 A4AA0700 ||CALL D2Game.6FCBBB00 //6FC41057 |. E8 A4AA0700 ||CALL D2Game.6FCBBB00
//00597942 |. E8 19B6FBFF |CALL Game.00552F60 ; \Game.00552F60 //005978F2 |. E8 69B6FBFF |CALL Game.00552F60 ; \Game.00552F60
} }
// Update client on loading // Update client on loading
mem_seek R8(D2Game, 23EB, 2426, 25D4, 53482, C6A32, ED502, 4BF12, E7548, 139A20);//6FC325D4-6FC30000 mem_seek R7(D2Game, 23EB, 2426, 25D4, 53482, C6A32, ED502, 4BF12);//6FC325D4-6FC30000
memt_byte( 0x5F ,0xE8); // CALL memt_byte( 0x5F ,0xE8); // CALL
MEMT_REF4( version_D2Game >= V114d ? 0x5BC0335E : 0xC0335D5E , version_D2Game >= V114d ? caller_updateClientPlayerOnLoading_114 : caller_updateClientPlayerOnLoading); MEMT_REF4( 0xC0335D5E , caller_updateClientPlayerOnLoading);
//6FC325D4 |> 5F POP EDI //6FC325D4 |> 5F POP EDI
//6FC325D5 |. 5E POP ESI //6FC325D5 |. 5E POP ESI
//6FC325D6 |. 5D POP EBP //6FC325D6 |. 5D POP EBP
@ -382,73 +339,57 @@ void Install_PlayerCustomData()
//6FC6BF13 |. 5E POP ESI //6FC6BF13 |. 5E POP ESI
//6FC6BF14 |. 5D POP EBP //6FC6BF14 |. 5D POP EBP
//6FC6BF15 |. 33C0 XOR EAX,EAX //6FC6BF15 |. 33C0 XOR EAX,EAX
//6FD07548 |> 5F POP EDI
//6FD07549 |. 5E POP ESI
//6FD0754A |. 5D POP EBP
//6FD0754B |. 33C0 XOR EAX,EAX
//00539A20 |> 5F POP EDI
//00539A21 |. 5E POP ESI
//00539A22 |. 33C0 XOR EAX,EAX
//00539A24 |. 5B POP EBX
// Free custom data. // Free custom data.
mem_seek R8(D2Common, 7055C, 7065C, 80483, 4F82D, 5C9CD, 5856D, 3093D, 1705D, 2220DD); mem_seek R7(D2Common, 7055C, 7065C, 80483, 4F82D, 5C9CD, 5856D, 3093D);
MEMJ_REF4( D2FreeMem, free_PlayerCustomData); MEMJ_REF4( D2FreeMem, free_PlayerCustomData);
//01BD0482 |. E8 C53E0000 CALL <JMP.&Fog.#10046> //01BD0482 |. E8 C53E0000 CALL <JMP.&Fog.#10046>
//6FD9F82C |. E8 E399FBFF CALL <JMP.&Fog.#10046> //6FD9F82C |. E8 E399FBFF CALL <JMP.&Fog.#10046>
//6FDAC9CC |. E8 3BC8FAFF CALL <JMP.&Fog.#10046> //6FDAC9CC |. E8 3BC8FAFF CALL <JMP.&Fog.#10046>
//6FDA856C |. E8 E70CFBFF CALL <JMP.&Fog.#10046> //6FDA856C |. E8 E70CFBFF CALL <JMP.&Fog.#10046>
//6FD8093C |. E8 E788FDFF CALL <JMP.&Fog.#10046> //6FD8093C |. E8 E788FDFF CALL <JMP.&Fog.#10046>
//6FD6705C |. E8 CF3EFFFF CALL <JMP.&Fog.#10046>
//006220DC |. E8 9F93DEFF CALL Game.0040B480 ; \Game.0040B480
// Free item in Stash (Server-side) // Free item in Stash (Server-side)
mem_seek R8(D2Game, 7D12B, 7D62B, 8D5A4, 99112, BFDB2, 94242, E1162, 6F7C2, 155B34); mem_seek R7(D2Game, 7D12B, 7D62B, 8D5A4, 99112, BFDB2, 94242, E1162);
MEMJ_REF4( D2UnitGetNextItem, version_D2Game >= V114a ? callerServer_getNextItemToFree_114 : version_D2Game >= V111 ? callerServer_getNextItemToFree_111 : version_D2Game == V110 ? callerServer_getNextItemToFree : callerServer_getNextItemToFree_9);//0x0005E204 MEMJ_REF4( D2UnitGetNextItem, version_D2Game >= V111 ? callerServer_getNextItemToFree_111 : version_D2Game == V110 ? callerServer_getNextItemToFree : callerServer_getNextItemToFree_9);//0x0005E204
//6FCBD5A3 . E8 04E20500 CALL <JMP.&D2Common.#10304> //6FCBD5A3 . E8 04E20500 CALL <JMP.&D2Common.#10304>
//02019111 |. E8 5016F7FF |CALL <JMP.&D2Common.#10934> //02019111 |. E8 5016F7FF |CALL <JMP.&D2Common.#10934>
//0202FDB1 |. E8 30AAF4FF |CALL <JMP.&D2Common.#11140> //0202FDB1 |. E8 30AAF4FF |CALL <JMP.&D2Common.#11140>
//6FCB4241 |. E8 8862F7FF |CALL <JMP.&D2Common.#10770> //6FCB4241 |. E8 8862F7FF |CALL <JMP.&D2Common.#10770>
//6FD01161 |. E8 6693F2FF |CALL <JMP.&D2Common.#10464> //6FD01161 |. E8 6693F2FF |CALL <JMP.&D2Common.#10464>
//6FC8F7C1 |. E8 44AEF9FF |CALL <JMP.&D2Common.#10879>
//00555B33 |. E8 68840E00 |CALL Game.0063DFA0 ; \Game.0063DFA0
// Free item in Stash (Client-side) // Free item in Stash (Client-side)
mem_seek R8(D2Client, 8EF8F, 8E30F, 89B32, 26404, 4C264, 1F2D4, A5C94, 621E4, 66D02);//6FB29B31-6FAA0000 mem_seek R7(D2Client, 8EF8F, 8E30F, 89B32, 26404, 4C264, 1F2D4, A5C94);//6FB29B31-6FAA0000
MEMJ_REF4( D2UnitGetNextItem, version_D2Game >= V114d ? callerClient_getNextItemToFree_114 : version_D2Game >= V111 ? callerClient_getNextItemToFree_111 : version_D2Game == V110 ? callerClient_getNextItemToFree : callerClient_getNextItemToFree_9);//0x00040F34 MEMJ_REF4( D2UnitGetNextItem, version_D2Game >= V111 ? callerClient_getNextItemToFree_111 : version_D2Game == V110 ? callerClient_getNextItemToFree : callerClient_getNextItemToFree_9);//0x00040F34
//6FB29B31 E8 340F0400 CALL <JMP.&D2Common.#10304> //6FB29B31 E8 340F0400 CALL <JMP.&D2Common.#10304>
//6FAD6403 |. E8 925DFEFF |CALL <JMP.&D2Common.#10934> //6FAD6403 |. E8 925DFEFF |CALL <JMP.&D2Common.#10934>
//6FAFC263 |. E8 38FFFBFF |CALL <JMP.&D2Common.#11140> //6FAFC263 |. E8 38FFFBFF |CALL <JMP.&D2Common.#11140>
//6FACF2D3 |. E8 4CD1FEFF |CALL <JMP.&D2Common.#10770> //6FACF2D3 |. E8 4CD1FEFF |CALL <JMP.&D2Common.#10770>
//6FB55C93 |. E8 D068F6FF |CALL <JMP.&D2Common.#10464> //6FB55C93 |. E8 D068F6FF |CALL <JMP.&D2Common.#10464>
//6FB121E3 |. E8 7AA1FAFF |CALL <JMP.&D2Common.#10879>
//00466D01 E8 9A721D00 |CALL Game.0063DFA0
if ( version_D2Common >= V110 ) if ( version_D2Common >= V110 )
{ {
// Test if it's already removed from inventory // Test if it's already removed from inventory
mem_seek R8(D2Common, 0000, 0000, 4E689, 26E33, 42133, 6AE93, 21B23, 3B393, 23ADB5); mem_seek R7(D2Common, 0000, 0000, 4E689, 26E33, 42133, 6AE93, 21B23);
memt_byte( version_D2Common == V114d ? 0x0E : 0x0D , 0x07); memt_byte( 0x0D , 0x07);
//01D2E688 75 0D JNZ SHORT D2Common.01D2E697 //01D2E688 75 0D JNZ SHORT D2Common.01D2E697
//6FD76E32 |. 74 0D JE SHORT D2Common.6FD76E41 //6FD76E32 |. 74 0D JE SHORT D2Common.6FD76E41
//6FD92132 |. 74 0D JE SHORT D2Common.6FD92141 //6FD92132 |. 74 0D JE SHORT D2Common.6FD92141
//6FDBAE92 |. 74 0D JE SHORT D2Common.6FDBAEA1 //6FDBAE92 |. 74 0D JE SHORT D2Common.6FDBAEA1
//6FD71B22 |. 74 0D JE SHORT D2Common.6FD71B31 //6FD71B22 |. 74 0D JE SHORT D2Common.6FD71B31
//6FD8B392 |. 74 0D JE SHORT D2Common.6FD8B3A1
//0063ADB4 |. 74 0E JE SHORT Game.0063ADC4
} else { } else {
mem_seek R8(D2Game, 7D176, 7D676, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Game, 7D176, 7D676, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0x74 , 0x90);//MOV EAX,EDI memt_byte( 0x74 , 0x90);//MOV EAX,EDI
memt_byte( 0x35 , 0x90);//NOP memt_byte( 0x35 , 0x90);//NOP
//6FCAD176 |. 74 35 |JE SHORT D2Game.6FCAD1AD //6FCAD176 |. 74 35 |JE SHORT D2Game.6FCAD1AD
mem_seek R8(D2Client, 8F0CA, 8E44A, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 8F0CA, 8E44A, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0x0F , 0x90);//MOV EAX,EDI memt_byte( 0x0F , 0x90);//MOV EAX,EDI
memt_byte( 0x84 , 0x90);//NOP memt_byte( 0x84 , 0x90);//NOP
memt_dword( 0x000000BF , 0x90909090);//NOP memt_dword( 0x000000BF , 0x90909090);//NOP
//6FB2F0CA |. 0F84 BF000000 |JE D2Client.6FB2F18F //6FB2F0CA |. 0F84 BF000000 |JE D2Client.6FB2F18F
mem_seek R8(D2Client, 8F13C, 8E4BC, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 8F13C, 8E4BC, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0x74 , 0x90);//MOV EAX,EDI memt_byte( 0x74 , 0x90);//MOV EAX,EDI
memt_byte( 0x6F , 0x90);//NOP memt_byte( 0x6F , 0x90);//NOP
//6FB2F13C |. 74 6F |JE SHORT D2Client.6FB2F1AD //6FB2F13C |. 74 6F |JE SHORT D2Client.6FB2F1AD

Binary file not shown.

View File

@ -5,23 +5,18 @@
=================================================================*/ =================================================================*/
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h> #include <windows.h>
BOOL APIENTRY DllMain( HMODULE hModule, BOOL WINAPI DllMain(HANDLE /*hModule*/, DWORD dwReason, LPVOID /*lpReserved*/)
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{ {
switch (ul_reason_for_call) switch(dwReason)
{ {
case DLL_PROCESS_ATTACH: case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH: break;
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH: case DLL_PROCESS_DETACH:
break; break;
} }
return TRUE; return true;
} }
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

Binary file not shown.

View File

@ -1,9 +1,6 @@
 Microsoft Visual Studio Solution File, Format Version 9.00
Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 2005
# Visual Studio Version 17 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcproj", "{F5E47DA0-4D85-41E4-954D-29237DF8AFCB}"
VisualStudioVersion = 17.2.32505.173
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcxproj", "{EB63DF4E-A019-4522-A140-9E8C7350B331}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +8,12 @@ Global
Release|Win32 = Release|Win32 Release|Win32 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.ActiveCfg = Debug|Win32 {F5E47DA0-4D85-41E4-954D-29237DF8AFCB}.Debug|Win32.ActiveCfg = Debug|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.Build.0 = Debug|Win32 {F5E47DA0-4D85-41E4-954D-29237DF8AFCB}.Debug|Win32.Build.0 = Debug|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.ActiveCfg = Release|Win32 {F5E47DA0-4D85-41E4-954D-29237DF8AFCB}.Release|Win32.ActiveCfg = Release|Win32
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.Build.0 = Release|Win32 {F5E47DA0-4D85-41E4-954D-29237DF8AFCB}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {83A1632A-5376-46CE-89D9-F2D4E74FFE31}
EndGlobalSection
EndGlobal EndGlobal

Binary file not shown.

View File

@ -1,12 +1,11 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9,00" Version="8,00"
Name="PlugY" Name="PlugY"
ProjectGUID="{EB63DF4E-A019-4522-A140-9E8C7350B331}" ProjectGUID="{F5E47DA0-4D85-41E4-954D-29237DF8AFCB}"
RootNamespace="PlugY" RootNamespace="PlugY"
Keyword="Win32Proj" Keyword="ExtStoredProcProj"
TargetFrameworkVersion="196613"
> >
<Platforms> <Platforms>
<Platform <Platform
@ -18,9 +17,10 @@
<Configurations> <Configurations>
<Configuration <Configuration
Name="Debug|Win32" Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)" OutputDirectory="Debug"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="Debug"
ConfigurationType="2" ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
CharacterSet="2" CharacterSet="2"
> >
<Tool <Tool
@ -37,16 +37,19 @@
/> />
<Tool <Tool
Name="VCMIDLTool" Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="false"
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_USRDLL;PLUGY_EXPORTS" PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_USRDLL"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4" DebugInformationFormat="4"
/> />
<Tool <Tool
@ -54,12 +57,15 @@
/> />
<Tool <Tool
Name="VCResourceCompilerTool" Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/> />
<Tool <Tool
Name="VCPreLinkEventTool" Name="VCPreLinkEventTool"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="opends60.lib"
LinkIncremental="2" LinkIncremental="2"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
@ -83,17 +89,21 @@
<Tool <Tool
Name="VCAppVerifierTool" Name="VCAppVerifierTool"
/> />
<Tool
Name="VCWebDeploymentTool"
/>
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="Release|Win32" Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)" OutputDirectory="Release"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="Release"
ConfigurationType="2" ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
CharacterSet="2" CharacterSet="2"
WholeProgramOptimization="1"
> >
<Tool <Tool
Name="VCPreBuildEventTool" Name="VCPreBuildEventTool"
@ -109,31 +119,41 @@
/> />
<Tool <Tool
Name="VCMIDLTool" Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="false"
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="2" Optimization="2"
EnableIntrinsicFunctions="true" InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_USRDLL;PLUGY_EXPORTS" OmitFramePointers="true"
RuntimeLibrary="2" PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_USRDLL;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_DEPRECATE;_CRT_ NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T"
StringPooling="false"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true" EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="3" Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/> />
<Tool <Tool
Name="VCManagedResourceCompilerTool" Name="VCManagedResourceCompilerTool"
/> />
<Tool <Tool
Name="VCResourceCompilerTool" Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/> />
<Tool <Tool
Name="VCPreLinkEventTool" Name="VCPreLinkEventTool"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="opends60.lib"
LinkIncremental="1" LinkIncremental="1"
GenerateDebugInformation="true" GenerateDebugInformation="false"
SubSystem="2" SubSystem="2"
OptimizeReferences="2" OptimizeReferences="2"
EnableCOMDATFolding="2" EnableCOMDATFolding="2"
@ -157,9 +177,12 @@
<Tool <Tool
Name="VCAppVerifierTool" Name="VCAppVerifierTool"
/> />
<Tool
Name="VCWebDeploymentTool"
/>
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;..\PlugYInstaller\PlugY.dll&quot;" CommandLine="copy $(TargetPath) &quot;..\PlugYInstaller\PlugY.dll&quot;&#x0D;&#x0A;copy $(TargetPath) &quot;D:\Jeux\Blizzard\Diablo II\PlugY.dll&quot;&#x0D;&#x0A;copy $(TargetPath) &quot;D:\www\PlugY.dll&quot;&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>
@ -167,374 +190,344 @@
</References> </References>
<Files> <Files>
<Filter <Filter
Name="Fichiers sources" Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" Filter="cpp;c;cxx;rc;def;odl;idl;hpj;bat;asm"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
> >
<File <File
RelativePath=".\BigStash.cpp" RelativePath="BigStash.cpp"
> >
</File> </File>
<File <File
RelativePath=".\ClientSaveFile.cpp" RelativePath="ClientSaveFile.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Commands.cpp" RelativePath="Commands.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Common.cpp" RelativePath="Common.cpp"
> >
</File> </File>
<File <File
RelativePath=".\CustomLibraries.cpp" RelativePath="CustomLibraries.cpp"
> >
</File> </File>
<File <File
RelativePath=".\D2functions.cpp" RelativePath="D2functions.cpp"
> >
</File> </File>
<File <File
RelativePath=".\D2wrapper.cpp" RelativePath="D2wrapper.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Error.cpp" RelativePath="Error.cpp"
> >
</File> </File>
<File <File
RelativePath=".\ExtendedSaveFile.cpp" RelativePath="ExtendedSaveFile.cpp"
> >
</File> </File>
<File <File
RelativePath=".\ExtraOptions.cpp" RelativePath="ExtraOptions.cpp"
> >
</File> </File>
<File <File
RelativePath=".\GlobalVariable.cpp" RelativePath="GlobalVariable.cpp"
> >
</File> </File>
<File <File
RelativePath=".\InfinityStash.cpp" RelativePath="InfinityStash.cpp"
> >
</File> </File>
<File <File
RelativePath=".\INIfile.cpp" RelativePath="INIfile.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Interface_Skills.cpp" RelativePath="Interface_Skills.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Interface_Stash.cpp" RelativePath="Interface_Stash.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Interface_Stats.cpp" RelativePath="Interface_Stats.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Language.cpp" RelativePath="Language.cpp"
> >
</File> </File>
<File <File
RelativePath=".\LoadPlayerData.cpp" RelativePath="LoadPlayerData.cpp"
> >
</File> </File>
<File <File
RelativePath=".\LocalizedStrings.cpp" RelativePath="MainScreen.cpp"
> >
</File> </File>
<File <File
RelativePath=".\MainScreen.cpp" RelativePath="ModifMemory.cpp"
> >
</File> </File>
<File <File
RelativePath=".\ModifMemory.cpp" RelativePath="NewInterface_CubeListing.cpp"
> >
</File> </File>
<File <File
RelativePath=".\NewInterface_CubeListing.cpp" RelativePath="NewInterface_Runewords.cpp"
> >
</File> </File>
<File <File
RelativePath=".\NewInterface_Runewords.cpp" RelativePath="NewInterface_Stats.cpp"
> >
</File> </File>
<File <File
RelativePath=".\NewInterface_Stats.cpp" RelativePath="NewInterface_StatsPageTwo.cpp"
> >
</File> </File>
<File <File
RelativePath=".\NewInterface_StatsPageTwo.cpp" RelativePath="NewInterfaces.cpp"
> >
</File> </File>
<File <File
RelativePath=".\NewInterfaces.cpp" RelativePath="OthersFeatures.cpp"
> >
</File> </File>
<File <File
RelativePath=".\OthersFeatures.cpp" RelativePath="Parameters.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Parameters.cpp" RelativePath="PlayerCustomData.cpp"
> >
</File> </File>
<File <File
RelativePath=".\PlayerCustomData.cpp" RelativePath="PlugY.cpp"
> >
</File> </File>
<File <File
RelativePath=".\PlugY.cpp" RelativePath="PlugY.rc"
> >
</File> </File>
<File <File
RelativePath=".\PlugYFiles.cpp" RelativePath="PlugYFiles.cpp"
> >
</File> </File>
<File <File
RelativePath=".\SavePath.cpp" RelativePath="SavePath.cpp"
> >
</File> </File>
<File <File
RelativePath=".\SavePlayerData.cpp" RelativePath="SavePlayerData.cpp"
> >
</File> </File>
<File <File
RelativePath=".\SharedSaveFile.cpp" RelativePath="SharedSaveFile.cpp"
> >
</File> </File>
<File <File
RelativePath=".\SkillPerLevelUp.cpp" RelativePath="SkillPerLevelUp.cpp"
> >
</File> </File>
<File <File
RelativePath=".\SkillsPoints.cpp" RelativePath="SkillsPoints.cpp"
> >
</File> </File>
<File <File
RelativePath=".\StatPerLevelUp.cpp" RelativePath="StatPerLevelUp.cpp"
> >
</File> </File>
<File <File
RelativePath=".\StatsPoints.cpp" RelativePath="StatsPoints.cpp"
> >
</File> </File>
<File <File
RelativePath=".\UberQuest.cpp" RelativePath="UberQuest.cpp"
> >
</File> </File>
<File <File
RelativePath=".\UpdateClient.cpp" RelativePath="UpdateClient.cpp"
> >
</File> </File>
<File <File
RelativePath=".\UpdateServer.cpp" RelativePath="UpdateServer.cpp"
> >
</File> </File>
<File <File
RelativePath=".\Windowed.cpp" RelativePath="WorldEvent.cpp"
>
</File>
<File
RelativePath=".\WorldEvent.cpp"
>
</File>
<Filter
Name="Commons"
>
<File
RelativePath="..\Commons\VersionInfo.cpp"
> >
</File> </File>
</Filter> </Filter>
</Filter>
<Filter <Filter
Name="Fichiers d&apos;en-tête" Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd" Filter="h;hpp;hxx;hm;inl;inc"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
> >
<File <File
RelativePath=".\bigStash.h" RelativePath="bigStash.h"
> >
</File> </File>
<File <File
RelativePath=".\clientSaveFile.h" RelativePath="clientSaveFile.h"
> >
</File> </File>
<File <File
RelativePath=".\commands.h" RelativePath="commands.h"
> >
</File> </File>
<File <File
RelativePath=".\common.h" RelativePath="common.h"
> >
</File> </File>
<File <File
RelativePath=".\customData.h" RelativePath="customData.h"
> >
</File> </File>
<File <File
RelativePath=".\customLibraries.h" RelativePath="customLibraries.h"
> >
</File> </File>
<File <File
RelativePath=".\d2functions.h" RelativePath="d2functions.h"
> >
</File> </File>
<File <File
RelativePath=".\d2wrapper.h" RelativePath="error.h"
> >
</File> </File>
<File <File
RelativePath=".\error.h" RelativePath="extendedSaveFile.h"
> >
</File> </File>
<File <File
RelativePath=".\extendedSaveFile.h" RelativePath="extraOptions.h"
> >
</File> </File>
<File <File
RelativePath=".\extraOptions.h" RelativePath="globalVariable.h"
> >
</File> </File>
<File <File
RelativePath=".\globalVariable.h" RelativePath="infinityStash.h"
> >
</File> </File>
<File <File
RelativePath=".\infinityStash.h" RelativePath="INIfile.h"
> >
</File> </File>
<File <File
RelativePath=".\INIfile.h" RelativePath="interface_Skills.h"
> >
</File> </File>
<File <File
RelativePath=".\interface_Skills.h" RelativePath="interface_Stash.h"
> >
</File> </File>
<File <File
RelativePath=".\interface_Stash.h" RelativePath="interface_Stats.h"
> >
</File> </File>
<File <File
RelativePath=".\interface_Stats.h" RelativePath="language.h"
> >
</File> </File>
<File <File
RelativePath=".\language.h" RelativePath="loadPlayerData.h"
> >
</File> </File>
<File <File
RelativePath=".\loadPlayerData.h" RelativePath="mainScreen.h"
> >
</File> </File>
<File <File
RelativePath=".\LocalizedStrings.h" RelativePath="modifMemory.h"
> >
</File> </File>
<File <File
RelativePath=".\mainScreen.h" RelativePath="newInterface_CubeListing.h"
> >
</File> </File>
<File <File
RelativePath=".\modifMemory.h" RelativePath="newInterface_Runewords.h"
> >
</File> </File>
<File <File
RelativePath=".\newInterface_CubeListing.h" RelativePath="newInterface_Stats.h"
> >
</File> </File>
<File <File
RelativePath=".\newInterface_Runewords.h" RelativePath="newInterface_StatsPageTwo.h"
> >
</File> </File>
<File <File
RelativePath=".\newInterface_Stats.h" RelativePath="newInterfaces.h"
> >
</File> </File>
<File <File
RelativePath=".\newInterface_StatsPageTwo.h" RelativePath="othersFeatures.h"
> >
</File> </File>
<File <File
RelativePath=".\newInterfaces.h" RelativePath="parameters.h"
> >
</File> </File>
<File <File
RelativePath=".\othersFeatures.h" RelativePath="playerCustomData.h"
> >
</File> </File>
<File <File
RelativePath=".\parameters.h" RelativePath="plugYFiles.h"
> >
</File> </File>
<File <File
RelativePath=".\playerCustomData.h" RelativePath="resource.h"
> >
</File> </File>
<File <File
RelativePath=".\plugYFiles.h" RelativePath="savePath.h"
> >
</File> </File>
<File <File
RelativePath=".\resource.h" RelativePath="savePlayerData.h"
> >
</File> </File>
<File <File
RelativePath=".\savePath.h" RelativePath="sharedSaveFile.h"
> >
</File> </File>
<File <File
RelativePath=".\savePlayerData.h" RelativePath="skillPerLevelUp.h"
> >
</File> </File>
<File <File
RelativePath=".\sharedSaveFile.h" RelativePath="skillsPoints.h"
> >
</File> </File>
<File <File
RelativePath=".\skillPerLevelUp.h" RelativePath="statPerLevelUp.h"
> >
</File> </File>
<File <File
RelativePath=".\skillsPoints.h" RelativePath="statsPoints.h"
> >
</File> </File>
<File <File
RelativePath=".\statPerLevelUp.h" RelativePath="uberQuest.h"
> >
</File> </File>
<File <File
RelativePath=".\statsPoints.h" RelativePath="updateClient.h"
> >
</File> </File>
<File <File
RelativePath=".\targetver.h" RelativePath="updateServer.h"
> >
</File> </File>
<File <File
RelativePath=".\uberQuest.h" RelativePath="worldEvent.h"
>
</File>
<File
RelativePath=".\updateClient.h"
>
</File>
<File
RelativePath=".\updateServer.h"
>
</File>
<File
RelativePath=".\windowed.h"
>
</File>
<File
RelativePath=".\worldEvent.h"
> >
</File> </File>
<Filter <Filter
@ -568,21 +561,12 @@
RelativePath="..\Commons\updatingConst.h" RelativePath="..\Commons\updatingConst.h"
> >
</File> </File>
<File
RelativePath="..\Commons\VersionInfo.h"
>
</File>
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
Name="Fichiers de ressources" Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
> >
<File
RelativePath=".\PlugY.rc"
>
</File>
</Filter> </Filter>
</Files> </Files>
<Globals> <Globals>

View File

@ -0,0 +1,65 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="8,00"
ShowAllFiles="false"
>
<Configurations>
<Configuration
Name="Debug|Win32"
>
<DebugSettings
Command=""
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ATHLON64"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
>
<DebugSettings
Command=""
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ATHLON64"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>

View File

@ -1,15 +1,15 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Adding custom data. Adding custom data.
Save and load infinity & shared Stash Save and load infinity & shared Stash
=================================================================*/ =================================================================*/
#include "plugYFiles.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#include "plugYFiles.h"
#include <stdio.h> #include <stdio.h>
//#include "newInterfaces.h" //#include "newInterfaces.h"
@ -30,14 +30,12 @@ DWORD STDCALL isModFile (char* filename)
{ {
if (strstr(filename, modDataDirectory) ) if (strstr(filename, modDataDirectory) )
{ {
log_msg("Load custom file : %s\n", filename);
if ((GetFileAttributesA(filename) & 0x10) == 0)
return true;
char fileTemp[0x104]; char fileTemp[0x104];
log_msg("Load custom file : %s", filename);
strcpy(fileTemp,filename); strcpy(fileTemp,filename);
D2FogGetInstallPath(filename,0x104-strlen(filename)); D2FogGetInstallPath(filename,0x104-strlen(filename));
strcat(filename,fileTemp); strcat(filename,fileTemp);
log_msg("Load custom file full path : %s\n", filename); log_msg("-> %s\n", filename);
if ((GetFileAttributesA(filename) & 0x10) == 0) if ((GetFileAttributesA(filename) & 0x10) == 0)
return true; return true;
} }
@ -45,17 +43,6 @@ DWORD STDCALL isModFile (char* filename)
} }
DWORD STDCALL isModFile_114 (char* filename)
{
if (strstr(filename, modDataDirectory) )
{
log_msg("Load custom file : %s\n", filename);
if ((GetFileAttributesA(filename) & 0x10) == 0)
return true;
}
return false;
}
FCT_ASM ( caller_isModFile ) FCT_ASM ( caller_isModFile )
TEST ESI,ESI TEST ESI,ESI
JNZ ISNOTMODDATA JNZ ISNOTMODDATA
@ -92,39 +79,6 @@ FCT_ASM ( caller_isModFile_111 )
ISNOTMODDATA: ISNOTMODDATA:
JMP DWORD PTR CS:[LeaveCriticalSection] JMP DWORD PTR CS:[LeaveCriticalSection]
}} }}
/*
FCT_ASM ( caller_isModFile_114 )
TEST ESI,ESI
JNZ ISNOTMODDATA
MOV ESI, DWORD PTR SS:[ESP+0x130]
PUSH ESI
CALL isModFile
TEST EAX,EAX
JE ISNOTMODDATA
MOV BL, BYTE PTR SS:[ESP+0x134]
POP EAX
POP EAX
MOV EAX,D2StormMPQOpenFile
ADD EAX,0x93
MOV EBP,GetFileAttributesA
JMP EAX
ISNOTMODDATA:
JMP DWORD PTR CS:[LeaveCriticalSection]
}}
*/
FCT_ASM( caller_isModFile_114 )
PUSH EDX
PUSH EBX
CALL isModFile_114
POP EDX
TEST EAX,EAX
JE ISNOTMODDATA
MOV EDX,1 // Active -direct command
ISNOTMODDATA:
LEA EAX,DWORD PTR SS:[EBP-0x108]
RETN
}}
void Install_PlugYFiles() void Install_PlugYFiles()
{ {
@ -134,25 +88,16 @@ void Install_PlugYFiles()
log_msg("Patch Storm to found custom file. (PlugYFiles)\n"); log_msg("Patch Storm to found custom file. (PlugYFiles)\n");
// Try in Diablo II\PlugY\ if file not found // Try in Diablo II\PlugY\ if file not found
mem_seek R8(Storm, 192C6, 19296, 18677, 2CC69, 14259, 121E9, 28D89, 2DA79, 19369);//( (DWORD)D2Storm268 + V7(Storm, 01A8, 01A8, 01AB, 0429, 0429, 0429, 0000) ); mem_seek R7(Storm, 192C6, 19296, 18677, 2CC69, 14259, 121E9, 28D89);//( (DWORD)D2Storm268 + V7(Storm, 01A8, 01A8, 01AB, 0429, 0429, 0429, 0000) );
if ( version_Storm >= V114a )
{
memt_byte( 0x8D ,0x90); // NOP
memt_byte( 0x85 ,0xE8); // CALL
MEMT_REF4(0xFFFFFEF8, caller_isModFile_114);
//00419369 |. 8D85 F8FEFFFF LEA EAX,DWORD PTR SS:[EBP-108]
} else {
memt_byte( 0xFF ,0x90); // NOP memt_byte( 0xFF ,0x90); // NOP
memt_byte( 0x15 ,0xE8); // CALL memt_byte( 0x15 ,0xE8); // CALL
MEMD_REF4( LeaveCriticalSection, version_Storm >= V114a ? caller_isModFile_114 : version_Storm >= V111 ? caller_isModFile_111 : caller_isModFile); MEMD_REF4( LeaveCriticalSection, version_Storm >= V111 ? caller_isModFile_111 : caller_isModFile);
//6FFC8677 |. FF15 F411FE6F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection //6FFC8677 |. FF15 F411FE6F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//6FC1CC69 |. FF15 3832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection //6FC1CC69 |. FF15 3832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//6FC04259 |. FF15 3832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection //6FC04259 |. FF15 3832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//6FC021E9 |. FF15 4432C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection //6FC021E9 |. FF15 4432C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//6FC18D89 |. FF15 5832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection //6FC18D89 |. FF15 5832C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//6FC1DA79 |. FF15 3C32C36F CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
//0041BC81 |. FF15 14C26C00 CALL DWORD PTR DS:[<&KERNEL32.LeaveCriti>; \LeaveCriticalSection
}
log_msg("\n" ); log_msg("\n" );
@ -191,37 +136,24 @@ void STDCALL loadCustomImages()
if ( active_newInterfaces ) loadImagesFile(&statsBackgroundImages, "StatsBackground"); if ( active_newInterfaces ) loadImagesFile(&statsBackgroundImages, "StatsBackground");
} }
#define FREE_IMAGE_FILE(I) if(I) {D2FreeImage(I);I=NULL;} #define freeImagesFile(I) if(I) {D2FreeImage(I);I=NULL;}
void STDCALL freeCustomImages() void STDCALL freeCustomImages()
{ {
FREE_IMAGE_FILE(unassignSkillsBtnImages); freeImagesFile(unassignSkillsBtnImages);
FREE_IMAGE_FILE(unassignStatsBtnImages); freeImagesFile(unassignStatsBtnImages);
FREE_IMAGE_FILE(stashBtnsImages); freeImagesFile(stashBtnsImages);
FREE_IMAGE_FILE(sharedGoldBtnsImages); freeImagesFile(sharedGoldBtnsImages);
FREE_IMAGE_FILE(newStatsInterfaceImages); freeImagesFile(newStatsInterfaceImages);
FREE_IMAGE_FILE(statsBackgroundImages); freeImagesFile(statsBackgroundImages);
} }
FCT_ASM ( caller_loadCustomImages_114 )
PUSH ECX
CALL loadCustomImages
POP ECX
JMP D2LoadResImage
}}
FCT_ASM ( caller_loadCustomImages ) FCT_ASM ( caller_loadCustomImages )
CALL loadCustomImages CALL loadCustomImages
MOV ECX,0x0C MOV ECX,0x0C
RETN RETN
}} }}
FCT_ASM ( caller_freeCustomImages_114 )
CALL freeCustomImages
CALL D2FreeResImages
RETN
}}
FCT_ASM ( caller_freeCustomImages ) FCT_ASM ( caller_freeCustomImages )
CALL freeCustomImages CALL freeCustomImages
MOV ECX,0x0C MOV ECX,0x0C
@ -238,12 +170,7 @@ void Install_PlugYImagesFiles()
log_msg("Patch D2Client to load/free custom images. (PlugYImagesFiles)\n"); log_msg("Patch D2Client to load/free custom images. (PlugYImagesFiles)\n");
// Load custom images // Load custom images
mem_seek R8(D2Client, 57E21, 57E21, 5E4B1, 2E101, B67E1, 82761, 27EAE, 6E0BE, 9692F); mem_seek R7(D2Client, 57E21, 57E21, 5E4B1, 2E101, B67E1, 82761, 27EAE);
if (version_D2Client == V114d)
{
MEMC_REF4( D2LoadResImage , caller_loadCustomImages_114);
//0049692E |. E8 8DB7FBFF CALL Game.004520C0
} else {
memt_byte( 0xB9 ,0xE8); memt_byte( 0xB9 ,0xE8);
MEMT_REF4( 0x0000000C , caller_loadCustomImages); MEMT_REF4( 0x0000000C , caller_loadCustomImages);
//6FAFE4B1 |. B9 0C000000 MOV ECX,0C //6FAFE4B1 |. B9 0C000000 MOV ECX,0C
@ -251,16 +178,9 @@ void Install_PlugYImagesFiles()
//6FB667E1 |. B9 0C000000 MOV ECX,0C //6FB667E1 |. B9 0C000000 MOV ECX,0C
//6FB32761 |. B9 0C000000 MOV ECX,0C //6FB32761 |. B9 0C000000 MOV ECX,0C
//6FAD7EAE |. B9 0C000000 MOV ECX,0C //6FAD7EAE |. B9 0C000000 MOV ECX,0C
//6FB1E0BE |. B9 0C000000 MOV ECX,0C
}
// Free custom images // Free custom images
mem_seek R8(D2Client, 57FA9, 57FA9, 5E639, 2D12D, B580D, 8158D, 26F8D, 6D07D, 56DED); mem_seek R7(D2Client, 57FA9, 57FA9, 5E639, 2D12D, B580D, 8158D, 26F8D);
if (version_D2Client == V114d)
{
MEMC_REF4( D2FreeResImages , caller_freeCustomImages_114);
//00456DEC . E8 9FFB0300 CALL Game.00496990
} else {
memt_byte( 0xB9 ,0xE8); memt_byte( 0xB9 ,0xE8);
MEMT_REF4( 0x0000000C , caller_freeCustomImages); MEMT_REF4( 0x0000000C , caller_freeCustomImages);
//6FAFE639 |> B9 0C000000 MOV ECX,0C //6FAFE639 |> B9 0C000000 MOV ECX,0C
@ -268,8 +188,6 @@ void Install_PlugYImagesFiles()
//6FB6580D |> B9 0C000000 MOV ECX,0C //6FB6580D |> B9 0C000000 MOV ECX,0C
//6FB3158D |> B9 0C000000 MOV ECX,0C //6FB3158D |> B9 0C000000 MOV ECX,0C
//6FAD6F8D |> B9 0C000000 MOV ECX,0C //6FAD6F8D |> B9 0C000000 MOV ECX,0C
//6FB1D07D |> B9 0C000000 MOV ECX,0C
}
log_msg("\n" ); log_msg("\n" );
@ -278,36 +196,12 @@ void Install_PlugYImagesFiles()
/****************************************************************************************************/ /****************************************************************************************************/
/*char* STDCALL isModCompileFile (char* filename)
{
if (strstr(filename, modDataDirectory) )
return ".";
return NULL;
}
char * fff = "%s";
FCT_ASM( caller_compileExcel_114 )
PUSH ECX
PUSH EDX
PUSH EDX
CALL isModCompileFile
POP EDX
POP ECX
TEST EAX,EAX
JE ISNOTMODDATA
POP EAX
MOV DWORD PTR SS:[ESP],EDX
PUSH fff
ADD EAX,5
PUSH EAX
ISNOTMODDATA:
LEA EAX,DWORD PTR SS:[EBP-0x108]
RETN
}}*/
void loadStatsInterfaceDesc(DWORD mempool); void loadStatsInterfaceDesc(DWORD mempool);
void freeStatsInterfaceDesc(); void freeStatsInterfaceDesc();
void FASTCALL loadTxtFiles(DWORD mempool) void FASTCALL loadTxtFiles(DWORD mempool)
{ {
loadStatsInterfaceDesc(mempool); loadStatsInterfaceDesc(mempool);
@ -336,6 +230,7 @@ FCT_ASM ( caller_freeTxtFiles )
JMP D2Fog10212 JMP D2Fog10212
}} }}
void Install_PlugYTxtFiles() void Install_PlugYTxtFiles()
{ {
static int isInstalled = false; static int isInstalled = false;
@ -348,8 +243,8 @@ void Install_PlugYTxtFiles()
// lookupItemStatCost = (void*)R7(D2Common, A1D70, A1D70, AA1D8, 0000, 0000, 0000, 0000); // lookupItemStatCost = (void*)R7(D2Common, A1D70, A1D70, AA1D8, 0000, 0000, 0000, 0000);
// Load custom txt files // Load custom txt files
mem_seek R8(D2Common, 7F4B, 7F4B, 2F7D7, 76854, 37444, 81C44, 5D6E4, 855E4, 25A560); mem_seek R7(D2Common, 7F4B, 7F4B, 2F7D7, 76854, 37444, 81C44, 5D6E4);
MEMC_REF4( D2LoadSuperuniques, version_D2Common >= V111 && version_D2Common < V114a ? caller_loadTxtFiles_111 : caller_loadTxtFiles ); MEMC_REF4( D2LoadSuperuniques, version_D2Common >= V111 ? caller_loadTxtFiles_111 : caller_loadTxtFiles );
//6FD47F4A |. E8 B1750100 CALL D2Common.6FD5F500 //6FD47F4A |. E8 B1750100 CALL D2Common.6FD5F500
//6FD47F4A |. E8 C1750100 CALL D2Common.6FD5F510 //6FD47F4A |. E8 C1750100 CALL D2Common.6FD5F510
//01B6F7D6 |. E8 C5A7FFFF CALL D2Common.01B69FA0 //01B6F7D6 |. E8 C5A7FFFF CALL D2Common.01B69FA0
@ -357,11 +252,9 @@ void Install_PlugYTxtFiles()
//6FD87443 |. E8 58B6FFFF CALL D2Common.6FD82AA0 ; \D2Common.6FD82AA0 //6FD87443 |. E8 58B6FFFF CALL D2Common.6FD82AA0 ; \D2Common.6FD82AA0
//6FDD1C43 |. E8 58B6FFFF CALL D2Common.6FDCD2A0 ; \D2Common.6FDCD2A0 //6FDD1C43 |. E8 58B6FFFF CALL D2Common.6FDCD2A0 ; \D2Common.6FDCD2A0
//6FDAD6E3 |. E8 88C1FFFF CALL D2Common.6FDA9870 ; \D2Common.6FDA9870 //6FDAD6E3 |. E8 88C1FFFF CALL D2Common.6FDA9870 ; \D2Common.6FDA9870
//6FDD55E3 |. E8 58B6FFFF CALL D2Common.6FDD0C40 ; \D2Common.6FDD0C40
//0065A55F |. E8 7CADFFFF CALL Game.006552E0
// Free custom txt files // Free custom txt files
mem_seek R8(D2Common, 79EC, 79EC, 10186, 332B3, 15AB3, 44E13, 5E8B3, FAA3, 25A1C8); mem_seek R7(D2Common, 79EC, 79EC, 10186, 332B3, 15AB3, 44E13, 5E8B3);
MEMJ_REF4( D2Fog10212, caller_freeTxtFiles ); MEMJ_REF4( D2Fog10212, caller_freeTxtFiles );
//6FD479EB . E8 C8C00600 CALL <JMP.&Fog.#10212> //6FD479EB . E8 C8C00600 CALL <JMP.&Fog.#10212>
//6FD479EB . E8 C8C00600 CALL <JMP.&Fog.#10212> //6FD479EB . E8 C8C00600 CALL <JMP.&Fog.#10212>
@ -370,17 +263,6 @@ void Install_PlugYTxtFiles()
//6FD65AB2 |. E8 B537FFFF CALL <JMP.&Fog.#10212> //6FD65AB2 |. E8 B537FFFF CALL <JMP.&Fog.#10212>
//6FD94E12 |. E8 1744FCFF CALL <JMP.&Fog.#10212> //6FD94E12 |. E8 1744FCFF CALL <JMP.&Fog.#10212>
//6FDAE8B2 |. E8 8FA9FAFF CALL <JMP.&Fog.#10212> //6FDAE8B2 |. E8 8FA9FAFF CALL <JMP.&Fog.#10212>
//6FD5FAA2 |. E8 5FB4FFFF CALL <JMP.&Fog.#10212>
//0065A1C7 . E8 E42E0600 CALL Game.006BD0B0 ; \Game.006BD0B0
/*if ( version_D2Client >= V114a )
{
mem_seek R8(Storm, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 0000, 2122A2);
memt_byte( 0x8D ,0x90); // NOP
memt_byte( 0x85 ,0xE8); // CALL
MEMT_REF4(0xFFFFFEF8, caller_compileExcel_114);
//006122A2 |. 8D85 F8FEFFFF LEA EAX,DWORD PTR SS:[EBP-108] ; |
}*/
log_msg("\n" ); log_msg("\n" );

52
PlugY/Progress.txt Normal file
View File

@ -0,0 +1,52 @@
Parameters.h et PlugY.rc => version changing
A faire :
A tester :
UPDATED :
DONE D2funcs.h
DONE BigStash.cpp
DONE ClientSaveFile.cpp
DONE Commands.cpp
DONE Common.cpp
DONE CustomLibraries.cpp
DONE D2functions.cpp
DONE D2wrapper.cpp
DONE Error.cpp
DONE ExtendedSaveFile.cpp
DONE ExtraOptions.cpp
DONE GlobalVariable.cpp
DONE InfinityStash.cpp
DONE INIfile.cpp
DONE Interface_Skills.cpp
DONE Interface_Stash.cpp
DONE Interface_Stats.cpp
DONE Language.cpp
DONE LoadPlayerData.cpp
DONE MainScreen.cpp
DONE ModifMemory.cpp
DONE NewInterface_CubeListing.cpp
DONE NewInterface_Runewords.cpp
DONE NewInterface_Stats.cpp
DONE NewInterface_StatsPageTwo.cpp
DONE NewInterfaces.cpp
DONE OthersFeatures.cpp
DONE Parameters.cpp
DONE PlayerCustomData.cpp
DONE PlugY.cpp
DONE PlugY.rc
DONE PlugYFiles.cpp
DONE SavePath.cpp
DONE SavePlayerData.cpp
DONE SharedSaveFile.cpp
DONE SkillPerLevelUp.cpp
DONE SkillsPoints.cpp
DONE StatPerLevelUp.cpp
DONE StatsPoints.cpp
DONE UberQuest.cpp
DONE UpdateClient.cpp
DONE UpdateServer.cpp
DONE WorldEvent.cpp

View File

@ -1,7 +1,5 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Changing the current save path. Changing the current save path.
@ -9,6 +7,8 @@
#include "savePath.h" #include "savePath.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
char* savePath = NULL; char* savePath = NULL;
bool active_changingSavePath = false; bool active_changingSavePath = false;
@ -50,50 +50,6 @@ END_CHANGESP:
RETN RETN
}} }}
FCT_ASM( changeSavePath_114 )
PUSH EAX
PUSH EDI
PUSH EDX
PUSH ESI
MOV ESI, EBX
MOV EDI,DWORD PTR DS:[savePath]
XOR AL,AL
CLD
OR ECX,0xFFFFFFFF
REPNE SCAS BYTE PTR ES:[EDI]
NOT ECX
SUB EDI,ECX
XCHG EDI,ESI
CMP BYTE PTR [ESI+1],':'
JE END_CHANGESP
//RELATIVE_PATH:
MOV EDX,ECX
OR ECX,0xFFFFFFFF
REPNE SCAS BYTE PTR ES:[EDI]
DEC EDI
CMP BYTE PTR [EDI-1],'\\'
JE NEXT
MOV BYTE PTR [EDI],'\\'
INC EDI
NEXT:
MOV ECX,EDX
END_CHANGESP:
REP MOVS BYTE PTR ES:[EDI],BYTE PTR DS:[ESI]
POP ESI
POP EDX
POP EDI
POP EAX
PUSH EBX
CALL DWORD PTR[GetFileAttributesA]
CMP EAX,-1
JE DONOT_JMP
ADD DWORD PTR SS:[ESP],0x5
RETN
DONOT_JMP:
ADD DWORD PTR SS:[ESP],0x1D
RETN
}}
FCT_ASM( changeSavePath_111 ) FCT_ASM( changeSavePath_111 )
PUSH EAX PUSH EAX
PUSH EDI PUSH EDI
@ -133,7 +89,6 @@ DONOT_JMP:
RETN RETN
}} }}
FCT_ASM ( forCreateSavePath ) FCT_ASM ( forCreateSavePath )
PUSH EDI PUSH EDI
MOV EDI,DWORD PTR DS:[savePath] MOV EDI,DWORD PTR DS:[savePath]
@ -157,6 +112,7 @@ END_CREATESP:
}} }}
void Install_ChangingSavePath() void Install_ChangingSavePath()
{ {
static int isInstalled = false; static int isInstalled = false;
@ -166,10 +122,10 @@ void Install_ChangingSavePath()
if (version_Fog >= V111) if (version_Fog >= V111)
{ {
// Call funtion to manage subfolder // Appel de notre fct d'ajout d'un sous-répertoire
mem_seek R8(Fog, 000, 000, 000, 185F6, 1C106, 1F086, 17F86, 1E146, 71A6); mem_seek R7(Fog, 000, 000, 000, 185F6, 1C106, 1F086, 17F86);
memt_byte( 0x83 ,0xE8); // CALL changeSavePath memt_byte( 0x83 ,0xE8); // CALL changeSavePath
MEMT_REF4( 0x0575FFF8, version_Fog == V114d ? changeSavePath_114 : changeSavePath_111); MEMT_REF4( 0x0575FFF8, changeSavePath_111);
//6FF685F6 . 83F8 FF CMP EAX,-1 //6FF685F6 . 83F8 FF CMP EAX,-1
//6FF685F9 . 75 05 JNZ SHORT fog.6FF68600 //6FF685F9 . 75 05 JNZ SHORT fog.6FF68600
//6FF6C106 . 83F8 FF CMP EAX,-1 //6FF6C106 . 83F8 FF CMP EAX,-1
@ -178,29 +134,21 @@ void Install_ChangingSavePath()
//6FF6F089 . 75 05 JNZ SHORT Fog.6FF6F090 //6FF6F089 . 75 05 JNZ SHORT Fog.6FF6F090
//6FF67F86 . 83F8 FF CMP EAX,-1 //6FF67F86 . 83F8 FF CMP EAX,-1
//6FF67F89 . 75 05 JNZ SHORT Fog.6FF67F90 //6FF67F89 . 75 05 JNZ SHORT Fog.6FF67F90
//6FF6E146 . 83F8 FF CMP EAX,-1
//6FF6E149 . 75 05 JNZ SHORT Fog.6FF50F64
//004071A6 |. 83F8 FF CMP EAX,-1
//004071A9 |. 75 05 JNZ SHORT Game.004071B0
// Create the right save path // Pour créer le bon chemin de sauvegarde
if (version_Fog < V114a) mem_seek R7(Fog, 000, 000, 000, 18616, 1C126, 1F0A6, 17FA6);
{
mem_seek R8(Fog, 000, 000, 000, 18616, 1C126, 1F0A6, 17FA6, 1E166, 71CA);
MEMJ_REF4( D2Storm503, forCreateSavePath); MEMJ_REF4( D2Storm503, forCreateSavePath);
//6FF68615 . E8 A246FFFF CALL <JMP.&Storm.#503> //6FF68615 . E8 A246FFFF CALL <JMP.&Storm.#503>
//6FF6C125 . E8 C20BFFFF CALL <JMP.&Storm.#503> //6FF6C125 . E8 C20BFFFF CALL <JMP.&Storm.#503>
//6FF6F0A5 . E8 34DDFEFF CALL <JMP.&Storm.#503> //6FF6F0A5 . E8 34DDFEFF CALL <JMP.&Storm.#503>
//6FF67FA5 . E8 504EFFFF CALL <JMP.&Storm.#503> //6FF67FA5 . E8 504EFFFF CALL <JMP.&Storm.#503>
//6FF6E165 . E8 6AEBFEFF CALL <JMP.&Storm.#503>
//004071C9 |. E8 82C50000 CALL Game.00413750 ; \Game.00413750
}
// Remove registry update // Remove registry update
mem_seek R8(Fog, 000, 000, 000, 1861A, 1C12A, 1F0AA, 17FAA, 1E16A, 71E9); mem_seek R7(Fog, 000, 000, 000, 1861A, 1C12A, 1F0AA, 17FAA);
memt_byte( version_Fog == V114d ? 0x53 : 0x56 ,0xEB); // JMP SHORT fog.6FF6862C memt_byte( 0x56 ,0xEB); // JMP SHORT fog.6FF6862C
memt_byte( 0x6A ,0x10); // memt_byte( 0x6A ,0x10); //
memt_byte( version_Fog == V114d ? 0x01 : 0x00 ,0x90); // NOP memt_byte( 0x00 ,0x90); // NOP
//6FF6861A . 56 PUSH ESI //6FF6861A . 56 PUSH ESI
//6FF6861B . 6A 00 PUSH 0 //6FF6861B . 6A 00 PUSH 0
//6FF6861D . 68 7C7BF76F PUSH fog.6FF77B7C ; ASCII "Save Path" //6FF6861D . 68 7C7BF76F PUSH fog.6FF77B7C ; ASCII "Save Path"
@ -218,12 +166,10 @@ void Install_ChangingSavePath()
//6FF6F0B7 . E8 58DDFEFF CALL <JMP.&Storm.#425> //6FF6F0B7 . E8 58DDFEFF CALL <JMP.&Storm.#425>
//6FF67FAA . 56 PUSH ESI //6FF67FAA . 56 PUSH ESI
//6FF67FAB . 6A 00 PUSH 0 //6FF67FAB . 6A 00 PUSH 0
//6FF6E16A . 56 PUSH ESI
//6FF6E16B . 6A 00 PUSH 0
//004071E9 |> 53 PUSH EBX ; /Arg4
//004071EA |. 6A 01 PUSH 1 ; |Arg3 = 00000001
} else { } else {
// Call funtion to manage subfolder
// Appel de notre fct d'ajout d'un sous-répertoire
mem_seek( (DWORD)D2FogGetSavePath + 0x28);//6FF61928-6FF50000 mem_seek( (DWORD)D2FogGetSavePath + 0x28);//6FF61928-6FF50000
memt_byte( 0x56 ,0x90); // NOP memt_byte( 0x56 ,0x90); // NOP
memt_byte( 0xFF ,0xE8); // CALL changeSavePath memt_byte( 0xFF ,0xE8); // CALL changeSavePath
@ -232,7 +178,7 @@ void Install_ChangingSavePath()
//6FF61929 FFD5 CALL EBP //6FF61929 FFD5 CALL EBP
//6FF6192B 83F8 FF CMP EAX,-1 //6FF6192B 83F8 FF CMP EAX,-1
// Create the right save path // Pour créer le bon chemin de sauvegarde
mem_seek( (DWORD)D2FogGetSavePath + 0xBD);//6FF619BC mem_seek( (DWORD)D2FogGetSavePath + 0xBD);//6FF619BC
MEMJ_REF4( D2Storm503, forCreateSavePath); MEMJ_REF4( D2Storm503, forCreateSavePath);
//6FF619BC . E8 5D2A0000 CALL <JMP.&Storm.#503> //6FF619BC . E8 5D2A0000 CALL <JMP.&Storm.#503>

View File

@ -1,158 +1,17 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Save Player Custom Data. Save Player Custom Data.
=================================================================*/ =================================================================*/
#include <time.h> #include "common.h"
#include <stdio.h> #include "error.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "extendedSaveFile.h" #include "extendedSaveFile.h"
#include "sharedSaveFile.h" #include "sharedSaveFile.h"
#include "common.h"
bool active_AutoBackup = false;
int maxBackupPerCharacter = 20;
/*backup
Save SP :
00530441 |. E8 CAC5FFFF CALL Game.0052CA10
0052CA5A |. E8 A1590000 |CALL Game.00532400 ; \Game.00532400
005324EB |. E8 50FDFFFF CALL Game.00532240 ; \Game.00532240
00532275 |. E8 B6C95256 CALL PlugY.caller_SaveSPPlayerCustomData
00530503 |. E8 98980000 |CALL Game.00539DA0
00539E03 . E8 F82AFFFF CALL Game.0052C900
0052C93B |. E8 C05A0000 CALL Game.00532400 ; \Game.00532400
005324EB |. E8 50FDFFFF CALL Game.00532240 ; \Game.00532240
00532275 |. E8 B6C95256 CALL PlugY.caller_SaveSPPlayerCustomData
Save MP :
00530441 |. E8 CAC5FFFF CALL Game.0052CA10
0052CA5A |. E8 A1590000 |CALL Game.00532400 ; \Game.00532400
005324FD |. E8 3EFEFFFF CALL Game.00532340 ; \Game.00532340
00532399 |. E8 62D15256 CALL PlugY.caller_SendSaveFilesToSave_11>
00530503 |. E8 98980000 |CALL Game.00539DA0
00539E03 . E8 F82AFFFF CALL Game.0052C900
0052C93B |. E8 C05A0000 CALL Game.00532400 ; \Game.00532400
005324FD |. E8 3EFEFFFF CALL Game.00532340 ; \Game.00532340
*/
void backupSaveFiles(char* name, int isHardCoreGame)
{
if (!active_AutoBackup)
return;
char savePath[MAX_PATH];
char backupPath[MAX_PATH];
char szSaveName[MAX_PATH];
char szBackupName[MAX_PATH];
D2FogGetSavePath(savePath, MAX_PATH);
// backupfiles
time_t t = time(NULL);
struct tm* tm = localtime(&t);
sprintf(backupPath, "%sbackup", savePath);
CreateDirectory(backupPath, NULL);
sprintf(backupPath, "%sbackup\\%s_%04d%02d%02d_%02d%02d%02d\\", savePath, name, tm->tm_year + 1900, tm->tm_mon + 1, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
CreateDirectory(backupPath, NULL);
log_msg("backup directory:%s isHardcore:%d\n", backupPath, isHardCoreGame);
sprintf(szSaveName, "%s%s.d2s", savePath, name);
sprintf(szBackupName, "%s%s.d2s", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.d2x", savePath, name);
sprintf(szBackupName, "%s%s.d2x", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.ma0", savePath, name);
sprintf(szBackupName, "%s%s.ma0", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.ma1", savePath, name);
sprintf(szBackupName, "%s%s.ma1", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.ma2", savePath, name);
sprintf(szBackupName, "%s%s.ma2", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.ma3", savePath, name);
sprintf(szBackupName, "%s%s.ma3", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
sprintf(szSaveName, "%s%s.map", savePath, name);
sprintf(szBackupName, "%s%s.map", backupPath, name);
CopyFile(szSaveName, szBackupName, true);
if (separateHardSoftStash && isHardCoreGame != 0)
{
sprintf(szSaveName, "%s%s%s.sss", savePath, "_LOD_HC_", sharedStashFilename);
sprintf(szBackupName, "%s%s%s.sss", backupPath, "_LOD_HC_", sharedStashFilename);
CopyFile(szSaveName, szBackupName, true);
}
if (!separateHardSoftStash || isHardCoreGame != 1)
{
sprintf(szSaveName, "%s%s%s.sss", savePath, separateHardSoftStash && isHardCoreGame != 0? "_LOD_HC_" : "_LOD_", sharedStashFilename);
sprintf(szBackupName, "%s%s%s.sss", backupPath, separateHardSoftStash && isHardCoreGame != 0? "_LOD_HC_" : "_LOD_", sharedStashFilename);
CopyFile(szSaveName, szBackupName, true);
}
// delete older backup
if (maxBackupPerCharacter > 0)
{
sprintf(szBackupName, "%sbackup\\%s_*", savePath, name);
WIN32_FIND_DATA FindFileData;
HANDLE hFind = FindFirstFile(szBackupName, &FindFileData);
if (hFind)
{
// Count nb backup folders
int nbFolders = (FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
while(FindNextFile(hFind, &FindFileData))
nbFolders += (FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
// delete nbFolders - maxfolder
log_msg("Backup nbFolders: %d\n", nbFolders);
nbFolders -= maxBackupPerCharacter;
if (nbFolders > 0)
{
hFind = FindFirstFile(szBackupName, &FindFileData);
do
{
if ((FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY)
{
sprintf(backupPath, "%sbackup\\%s\\", savePath, FindFileData.cFileName);
log_msg("Delete backup : %s\n", backupPath);
sprintf(szBackupName, "%s%s.d2s", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.d2x", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.ma0", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.ma1", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.ma2", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.ma3", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s%s.map", backupPath, name);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s_LOD_%s.sss", backupPath, sharedStashFilename);
DeleteFile(szBackupName);
sprintf(szBackupName, "%s_LOD_HC_%s.sss", backupPath, sharedStashFilename);
DeleteFile(szBackupName);
RemoveDirectory(backupPath);
nbFolders--;
}
FindNextFile(hFind, &FindFileData);
}
while (nbFolders > 0);
}
}
}
}
void STDCALL SaveSPPlayerCustomData(Unit* ptChar) void STDCALL SaveSPPlayerCustomData(Unit* ptChar)
{ {
@ -160,11 +19,6 @@ void STDCALL SaveSPPlayerCustomData(Unit* ptChar)
log_msg("\n--- Start SaveSPPlayerCustomData ---\n"); log_msg("\n--- Start SaveSPPlayerCustomData ---\n");
NetClient* ptClient = D2GetClient(ptChar,__FILE__,__LINE__);
backupSaveFiles(PCPlayerData->name, ptClient->isHardCoreGame);
if (active_PlayerCustomData)
{
if (PCPY->selfStashIsOpened) if (PCPY->selfStashIsOpened)
{ {
DWORD curSizeExt = 0; DWORD curSizeExt = 0;
@ -184,45 +38,21 @@ void STDCALL SaveSPPlayerCustomData(Unit* ptChar)
d2_assert(!dataShr, "Error : Memory allocation Shared SaveFile", __FILE__, __LINE__); d2_assert(!dataShr, "Error : Memory allocation Shared SaveFile", __FILE__, __LINE__);
saveSharedSaveFile(ptChar, &dataShr, &maxSizeShr, &curSizeShr); saveSharedSaveFile(ptChar, &dataShr, &maxSizeShr, &curSizeShr);
NetClient* ptClient = D2GetClient(ptChar,__FILE__,__LINE__);
writeSharedSaveFile(PCPlayerData->name, dataShr, curSizeShr, ptClient->isHardCoreGame ); writeSharedSaveFile(PCPlayerData->name, dataShr, curSizeShr, ptClient->isHardCoreGame );
D2FreeMem(PCGame->memoryPool, dataShr,__FILE__,__LINE__,0); D2FreeMem(PCGame->memoryPool, dataShr,__FILE__,__LINE__,0);
} }
}
log_msg("End saving.\n\n"); log_msg("End saving.\n\n");
} }
FCT_ASM ( caller_SaveSPPlayerCustomData_114 )
MOV EAX,DWORD PTR SS:[ESP+8]
TEST EAX,EAX
JE next
PUSH ECX
PUSH EDX
PUSH EDX
CALL SaveSPPlayerCustomData
POP EDX
POP ECX
next:
JMP D2SaveSPChar
}}
FCT_ASM ( caller_SaveSPPlayerCustomData_111 ) FCT_ASM ( caller_SaveSPPlayerCustomData_111 )
MOV EAX,DWORD PTR SS:[ESP+0x14]
TEST EAX,EAX
JE next
PUSH DWORD PTR SS:[ESP+0x8]
CALL SaveSPPlayerCustomData
next:
JMP D2SaveSPChar
}}
/*FCT_ASM ( caller_SaveSPPlayerCustomData_111 )
CALL D2FogGetSavePath CALL D2FogGetSavePath
PUSH DWORD PTR SS:[ESP+0x2608] PUSH DWORD PTR SS:[ESP+0x2608]
CALL SaveSPPlayerCustomData CALL SaveSPPlayerCustomData
RETN RETN
}}*/ }}
FCT_ASM ( caller_SaveSPPlayerCustomData ) FCT_ASM ( caller_SaveSPPlayerCustomData )
CALL D2FogGetSavePath CALL D2FogGetSavePath
@ -357,7 +187,7 @@ void STDCALL SendSaveFilesToSave( Unit* ptChar )
dataToSend->sizeShared = curSizeShr; dataToSend->sizeShared = curSizeShr;
dataToSend->curShared = 0; dataToSend->curShared = 0;
dataToSend->dataShared = dataShr; dataToSend->dataShared = dataShr;
log_msg("SendSaveFilesToSave : clientID=%d\t init=%d\t sizeExtended=%d\t curExtended=%d\t dataExtended=%d\t sizeShared=%d\t curShared=%d\t dataShared=%08X\n", log_msg("clientID=%d\t init=%d\t sizeExtended=%X\t curExtended=%X\t dataExtended=%X\t sizeShared=%X\t curShared=%X\t dataShared=%08X\n",
dataToSend->clientID, dataToSend->init, dataToSend->sizeExtended, dataToSend->curExtended, dataToSend->dataExtended, dataToSend->sizeShared, dataToSend->curShared, dataToSend->dataShared); dataToSend->clientID, dataToSend->init, dataToSend->sizeExtended, dataToSend->curExtended, dataToSend->dataExtended, dataToSend->sizeShared, dataToSend->curShared, dataToSend->dataShared);
/* NetClient* ptClient = D2GetClient(ptChar,__FILE__,__LINE__); /* NetClient* ptClient = D2GetClient(ptChar,__FILE__,__LINE__);
@ -372,19 +202,19 @@ void STDCALL SendSaveFilesToSave( Unit* ptChar )
D2FreeMem(PCGame->memoryPool, dataShr,__FILE__,__LINE__,0); D2FreeMem(PCGame->memoryPool, dataShr,__FILE__,__LINE__,0);
} }
*/ */
log_msg("SendSaveFilesToSave : End\n\n"); log_msg("End SendSaveFilesToSave.\n\n");
} }
DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient) DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient)
{ {
log_msg("ManageNextPacketToSend\n"); log_msg("ManageNextPacketToSend: ");
s_dataToSend* dataToSend = ptDataToSend; s_dataToSend* dataToSend = ptDataToSend;
while (dataToSend && (dataToSend->clientID != ptClient->clientID)) while (dataToSend && (dataToSend->clientID != ptClient->clientID))
dataToSend = dataToSend->next; dataToSend = dataToSend->next;
if (!dataToSend) return 1; if (!dataToSend) return 1;
log_msg("ManageNextPacketToSend : clientID=%d\t init=%d\t sizeExtended=%d\t curExtended=%d\t dataExtended=%08X\t sizeShared=%d\t curShared=%d\t dataShared=%08X\n", log_msg("clientID=%d\t init=%d\t sizeExtended=%X\t curExtended=%X\t dataExtended=%X\t sizeShared=%X\t curShared=%X\t dataShared=%08X\n",
dataToSend->clientID, dataToSend->init, dataToSend->sizeExtended, dataToSend->curExtended, dataToSend->dataExtended, dataToSend->sizeShared, dataToSend->curShared, dataToSend->dataShared); dataToSend->clientID, dataToSend->init, dataToSend->sizeExtended, dataToSend->curExtended, dataToSend->dataExtended, dataToSend->sizeShared, dataToSend->curShared, dataToSend->dataShared);
if (dataToSend->sizeExtended && dataToSend->dataExtended && (dataToSend->curExtended < dataToSend->sizeExtended)) if (dataToSend->sizeExtended && dataToSend->dataExtended && (dataToSend->curExtended < dataToSend->sizeExtended))
@ -398,7 +228,7 @@ DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient)
msg->isCustom = true; msg->isCustom = true;
msg->packSize = remainingData > 0xFE ? 0xFF : (BYTE)remainingData + 1; msg->packSize = remainingData > 0xFE ? 0xFF : (BYTE)remainingData + 1;
CopyMemory(msg->data, &dataToSend->dataExtended[dataToSend->curExtended], msg->packSize); CopyMemory(msg->data, &dataToSend->dataExtended[dataToSend->curExtended], msg->packSize);
log_msg("ManageNextPacketToSend : type=%d\t init=%d\t finalSize=%d\t packSize=%d\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data); log_msg("Saving Send Packet: type=%X\t init=%d\t finalSize=%X\t packSize=%02X\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data);
D2SendToClient(0, dataToSend->clientID, msg, msg->packSize+7); D2SendToClient(0, dataToSend->clientID, msg, msg->packSize+7);
dataToSend->init = false; dataToSend->init = false;
dataToSend->curExtended += msg->packSize - 1; dataToSend->curExtended += msg->packSize - 1;
@ -410,7 +240,7 @@ DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient)
D2FreeMem(PClientGame->memoryPool, dataToSend->dataExtended,__FILE__,__LINE__,0); D2FreeMem(PClientGame->memoryPool, dataToSend->dataExtended,__FILE__,__LINE__,0);
dataToSend->dataExtended = NULL; dataToSend->dataExtended = NULL;
} }
log_msg("ManageNextPacketToSend : End\n"); log_msg("End Send Packet\n");
return 0;//ManageNextPacketToSend(ptClient);//return 0; return 0;//ManageNextPacketToSend(ptClient);//return 0;
} }
@ -425,7 +255,7 @@ DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient)
msg->isCustom = true; msg->isCustom = true;
msg->packSize = remainingData > 0xFE ? 0xFF : (BYTE)remainingData + 1; msg->packSize = remainingData > 0xFE ? 0xFF : (BYTE)remainingData + 1;
CopyMemory(msg->data, &dataToSend->dataShared[dataToSend->curShared], msg->packSize); CopyMemory(msg->data, &dataToSend->dataShared[dataToSend->curShared], msg->packSize);
log_msg("ManageNextPacketToSend : type=%d\t init=%d\t finalSize=%d\t packSize=%d\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data); log_msg("Saving Send Packet: type=%X\t init=%d\t finalSize=%X\t packSize=%02X\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data);
D2SendToClient(0, dataToSend->clientID, msg, msg->packSize+7); D2SendToClient(0, dataToSend->clientID, msg, msg->packSize+7);
dataToSend->init = false; dataToSend->init = false;
dataToSend->curShared += msg->packSize - 1; dataToSend->curShared += msg->packSize - 1;
@ -437,11 +267,11 @@ DWORD STDCALL ManageNextPacketToSend(NetClient* ptClient)
D2FreeMem(PClientGame->memoryPool, dataToSend->dataShared,__FILE__,__LINE__,0); D2FreeMem(PClientGame->memoryPool, dataToSend->dataShared,__FILE__,__LINE__,0);
dataToSend->dataShared = NULL; dataToSend->dataShared = NULL;
} }
log_msg("ManageNextPacketToSend : End\n"); log_msg("End Send Packet\n");
return 0;//ManageNextPacketToSend(ptClient);//return 0; return 0;//ManageNextPacketToSend(ptClient);//return 0;
} }
log_msg("ManageNextPacketToSend : End\n"); log_msg("End Send Packet\n");
return 1; return 1;
} }
@ -450,7 +280,7 @@ DWORD STDCALL ReceiveSaveFilesToSave(t_rcvMsg* msg)
{ {
if( (msg->packID != customPackID) || !msg->isCustom) return 0; if( (msg->packID != customPackID) || !msg->isCustom) return 0;
log_msg("ReceiveSaveFilesToSave : Receive Packet - type=%d\t init=%d\t finalSize=%d\t packSize=%d\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data); log_msg("Saving Receive Packet: type=%X\t init=%d\t finalSize=%X\t packSize=%02X\t data=%08X\n", msg->type, msg->init, msg->finalSize, msg->packSize, msg->data);
bool isShared; bool isShared;
@ -465,10 +295,10 @@ DWORD STDCALL ReceiveSaveFilesToSave(t_rcvMsg* msg)
{ {
D2FogMemDeAlloc(receivedSaveFiles.dataExtended,__FILE__,__LINE__,0); D2FogMemDeAlloc(receivedSaveFiles.dataExtended,__FILE__,__LINE__,0);
D2FogMemDeAlloc(receivedSaveFiles.dataShared,__FILE__,__LINE__,0); D2FogMemDeAlloc(receivedSaveFiles.dataShared,__FILE__,__LINE__,0);
ZeroMemory(&receivedSaveFiles, sizeof(receivedSaveFiles)); ZeroMemory(&receivedSaveFiles, sizeof(receivedSaveFiles));//TODO
} }
log_msg("ReceiveSaveFilesToSave : sizeExtended=%d\t curExtended=%d\t dataExtended=%08X\t sizeShared=%d\t curShared=%d\t dataShared=%08X\n", receivedSaveFiles.sizeExtended, receivedSaveFiles.curExtended, receivedSaveFiles.dataExtended, receivedSaveFiles.sizeShared, receivedSaveFiles.curShared, receivedSaveFiles.dataShared); log_msg("receivedSaveFiles: sizeExtended=%d\t curExtended=%d\t dataExtended=%08X\t sizeShared=%d\t curShared=%d\t dataShared=%08X\n", receivedSaveFiles.sizeExtended, receivedSaveFiles.curExtended, receivedSaveFiles.dataExtended, receivedSaveFiles.sizeShared, receivedSaveFiles.curShared, receivedSaveFiles.dataShared);
DWORD size = msg->packSize - 1; DWORD size = msg->packSize - 1;
if (isShared) if (isShared)
@ -495,44 +325,38 @@ DWORD STDCALL ReceiveSaveFilesToSave(t_rcvMsg* msg)
CopyMemory(&receivedSaveFiles.dataExtended[receivedSaveFiles.curExtended], msg->data, size); CopyMemory(&receivedSaveFiles.dataExtended[receivedSaveFiles.curExtended], msg->data, size);
receivedSaveFiles.curExtended += size; receivedSaveFiles.curExtended += size;
} }
log_msg("ReceiveSaveFilesToSave : End\n"); log_msg("End Save Receive Packet\n");
return 1; return 1;
} }
void STDCALL SaveMPPlayerCustomData(BYTE* dataD2Savefile ) void STDCALL SaveMPPlayerCustomData(BYTE* dataD2Savefile )
{ {
log_msg("SaveMPPlayerCustomData - Start.\n"); log_msg("Start SaveMPPlayerCustomData.\n");
Unit* ptChar = D2GetClientPlayer(); Unit* ptChar = D2GetClientPlayer();
backupSaveFiles(PCPlayerData->name, (dataD2Savefile[0x24] & 4) == 4); if( receivedSaveFiles.sizeExtended && (receivedSaveFiles.sizeExtended == receivedSaveFiles.curExtended) && receivedSaveFiles.sizeShared && (receivedSaveFiles.sizeShared == receivedSaveFiles.curShared) )
if (active_PlayerCustomData)
{ {
if( receivedSaveFiles.sizeExtended && (receivedSaveFiles.sizeExtended == receivedSaveFiles.curExtended) && (!active_sharedStash || receivedSaveFiles.sizeShared && (receivedSaveFiles.sizeShared == receivedSaveFiles.curShared)) ) log_msg("Saving can start\n");
{
log_msg("SaveMPPlayerCustomData - Saving can start\n");
if (ptChar) if (ptChar)
{ {
writeExtendedSaveFile(PCPlayerData->name, receivedSaveFiles.dataExtended, receivedSaveFiles.sizeExtended); writeExtendedSaveFile(PCPlayerData->name, receivedSaveFiles.dataExtended, receivedSaveFiles.sizeExtended);
D2FogMemDeAlloc(receivedSaveFiles.dataExtended,__FILE__,__LINE__,0); D2FogMemDeAlloc(receivedSaveFiles.dataExtended,__FILE__,__LINE__,0);
if (active_sharedStash) if (active_sharedStash)
{
writeSharedSaveFile(PCPlayerData->name, receivedSaveFiles.dataShared, receivedSaveFiles.sizeShared, (dataD2Savefile[0x24] & 4) == 4);//6FBAB9A4-6FAA0000 writeSharedSaveFile(PCPlayerData->name, receivedSaveFiles.dataShared, receivedSaveFiles.sizeShared, (dataD2Savefile[0x24] & 4) == 4);//6FBAB9A4-6FAA0000
D2FogMemDeAlloc(receivedSaveFiles.dataShared,__FILE__,__LINE__,0); D2FogMemDeAlloc(receivedSaveFiles.dataShared,__FILE__,__LINE__,0);
}
ZeroMemory(&receivedSaveFiles,sizeof(receivedSaveFiles)); ZeroMemory(&receivedSaveFiles,sizeof(receivedSaveFiles));
} }
log_msg("SaveMPPlayerCustomData - Receive Savefiles completed\n\n"); log_msg("Receive Savefiles completed\n\n");
} else { } else {
if (ptChar) if (ptChar)
{ {
log_box("Connection error : save with client data."); log_box("Connection error : back up current save file then save with client data.");
backupSharedSaveFile();
backupExtendedSaveFile(PCPlayerData->name);
SaveSPPlayerCustomData(ptChar); SaveSPPlayerCustomData(ptChar);
} }
} }
} log_msg("--- End SaveMPPlayerCustomData. ---\n\n");
log_msg("--- SaveMPPlayerCustomData End ---\n\n");
} }
@ -603,12 +427,7 @@ end_caller_ManageNextPacketToSend_9d:
RETN RETN
}} }}
FCT_ASM( caller_SendSaveFilesToSave_114 )
PUSH DWORD PTR SS:[ESP+0x4]
CALL SendSaveFilesToSave
MOV EDI,DWORD PTR SS:[EBP-0x2008]
RETN
}}
FCT_ASM( caller_SendSaveFilesToSave_111 ) FCT_ASM( caller_SendSaveFilesToSave_111 )
PUSH DWORD PTR SS:[ESP+0x2014] PUSH DWORD PTR SS:[ESP+0x2014]
@ -634,21 +453,6 @@ FCT_ASM( caller_SendSaveFilesToSave_9 )
RETN RETN
}} }}
FCT_ASM ( caller_ReceivedSaveFilesToSave_114 )
CMP EDX,-1
JE continue_rcvFct
PUSH ECX
PUSH EDX
PUSH ECX
CALL ReceiveSaveFilesToSave
POP EDX
POP ECX
TEST EAX,EAX
JE continue_rcvFct
RETN
continue_rcvFct:
JMP D2ReceivePacket
}}
FCT_ASM ( caller_ReceivedSaveFilesToSave_111 ) FCT_ASM ( caller_ReceivedSaveFilesToSave_111 )
LEA EAX,DWORD PTR SS:[ESP+0x10] LEA EAX,DWORD PTR SS:[ESP+0x10]
@ -695,6 +499,8 @@ FCT_ASM ( caller_SaveMPPlayerCustomData_111 )
RETN RETN
}} }}
FCT_ASM ( caller_SaveMPPlayerCustomData ) FCT_ASM ( caller_SaveMPPlayerCustomData )
PUSH ECX PUSH ECX
PUSH ECX PUSH ECX
@ -706,45 +512,28 @@ FCT_ASM ( caller_SaveMPPlayerCustomData )
}} }}
void Install_SavePlayerData() void Install_SavePlayerData()
{ {
static int isInstalled = false; static int isInstalled = false;
if (isInstalled) return; if (isInstalled || !active_PlayerCustomData) return;
log_msg("Patch D2Game & D2Client for save Player's custom data. (SavePlayerData)\n"); log_msg("Patch D2Game & D2Client for save Player's custom data. (SavePlayerData)\n");
//Save single player custom data. //Save single player custom data.
if (version_D2Game >= V111) mem_seek R7(D2Game, 4DF04, 4E304, 5A624, B9365, 25475, 44165, 53F35);
{ MEMJ_REF4( D2FogGetSavePath, version_D2Game >= V111 ? caller_SaveSPPlayerCustomData_111 : version_D2Game != V109b ? caller_SaveSPPlayerCustomData : caller_SaveSPPlayerCustomData_9);
mem_seek R8(D2Game, 0000, 0000, 0000, B9801, 25911, 44601, 543D1, 39CD1, 1324EC);
MEMC_REF4( D2SaveSPChar, version_D2Game >= V114a ? caller_SaveSPPlayerCustomData_114 : version_D2Game >= V111 ? caller_SaveSPPlayerCustomData_111 : version_D2Game != V109b ? caller_SaveSPPlayerCustomData : caller_SaveSPPlayerCustomData_9);
//6FCD9800 |. E8 3BFBFFFF CALL D2Game.6FCD9340
//6FC45910 |. E8 3BFBFFFF CALL D2Game.6FC45450
//6FC64600 |. E8 3BFBFFFF CALL D2Game.6FC64140
//6FC743D0 |. E8 3BFBFFFF CALL D2Game.6FC73F10
//6FC59CD0 |. E8 3BFBFFFF CALL D2Game.6FC59810
//005324EB |. E8 50FDFFFF CALL Game.00532240 ; \Game.00532240
}
else
{
mem_seek R8(D2Game, 4DF04, 4E304, 5A624, B9365, 25475, 44165, 53F35, 39835, 132276);
MEMJ_REF4( D2FogGetSavePath, /*version_D2Game >= V114a ? caller_SaveSPPlayerCustomData : version_D2Game >= V111 ? caller_SaveSPPlayerCustomData_111 :*/ version_D2Game != V109b ? caller_SaveSPPlayerCustomData : caller_SaveSPPlayerCustomData_9);
//6FC8A623 E8 3E210900 CALL <JMP.&Fog.#10115> //6FC8A623 E8 3E210900 CALL <JMP.&Fog.#10115>
//02039364 |. E8 3B0FF5FF CALL <JMP.&Fog.#10115> //02039364 |. E8 3B0FF5FF CALL <JMP.&Fog.#10115>
//01F95474 |. E8 C34EFEFF CALL <JMP.&Fog.#10115> //01F95474 |. E8 C34EFEFF CALL <JMP.&Fog.#10115>
//6FC64164 |. E8 EB61FCFF CALL <JMP.&Fog.#10115> //6FC64164 |. E8 EB61FCFF CALL <JMP.&Fog.#10115>
//6FC73F34 |. E8 DD63FBFF CALL <JMP.&Fog.#10115> //6FC73F34 |. E8 DD63FBFF CALL <JMP.&Fog.#10115>
//6FC59834 |. E8 FB0AFDFF CALL <JMP.&Fog.#10115>
//00532275 |. E8 D64DEDFF CALL Game.00407050
}
if (active_PlayerCustomData)
{
//Send SaveFiles //Send SaveFiles
mem_seek R8(D2Game, 4DFFA, 4E3FA, 5A720, B92DB, 253EB, 440DB, 53EAB, 397AB, 132398); mem_seek R7(D2Game, 4DFFA, 4E3FA, 5A720, B92DB, 253EB, 440DB, 53EAB);
memt_byte( 0x8B ,0x90); // NOP memt_byte( 0x8B ,0x90); // NOP
memt_byte( version_D2Game >= V114d ? 0xBD : version_D2Game >= V111 ? 0x44 : version_D2Game != V109b ? 0x7C : 0x74, 0xE8); // CALL memt_byte( version_D2Game >= V111 ? 0x44 : version_D2Game != V109b ? 0x7C : 0x74 ,0xE8); // CALL
MEMT_REF4( version_D2Game >= V114d ? 0xFFFFDFF8 : version_D2Game >= V111 ? 0xC0850424 : version_D2Game != V109b ? 0xFF851024 : 0xF6851024, version_D2Game >= V114d ? caller_SendSaveFilesToSave_114 : version_D2Game >= V111 ? caller_SendSaveFilesToSave_111 : version_D2Game != V109b ? caller_SendSaveFilesToSave : caller_SendSaveFilesToSave_9); MEMT_REF4( version_D2Game >= V111 ? 0xC0850424 : version_D2Game != V109b ? 0xFF851024 : 0xF6851024, version_D2Game >= V111 ? caller_SendSaveFilesToSave_111 : version_D2Game != V109b ? caller_SendSaveFilesToSave : caller_SendSaveFilesToSave_9);
//6FC8A720 |. 8B7C24 10 MOV EDI,DWORD PTR SS:[ESP+10] //6FC8A720 |. 8B7C24 10 MOV EDI,DWORD PTR SS:[ESP+10]
//6FC8A724 |. 85FF TEST EDI,EDI //6FC8A724 |. 85FF TEST EDI,EDI
//020392DB |. 8B4424 04 MOV EAX,DWORD PTR SS:[ESP+4] //020392DB |. 8B4424 04 MOV EAX,DWORD PTR SS:[ESP+4]
@ -755,11 +544,8 @@ void Install_SavePlayerData()
//6FC640DF |. 85C0 TEST EAX,EAX //6FC640DF |. 85C0 TEST EAX,EAX
//6FC73EAB |. 8B4424 04 MOV EAX,DWORD PTR SS:[ESP+4] //6FC73EAB |. 8B4424 04 MOV EAX,DWORD PTR SS:[ESP+4]
//6FC73EAF |. 85C0 TEST EAX,EAX //6FC73EAF |. 85C0 TEST EAX,EAX
//6FC597AB |. 8B4424 04 MOV EAX,DWORD PTR SS:[ESP+4]
//6FC597AF |. 85C0 TEST EAX,EAX
//00532398 |. 8BBD F8DFFFFF MOV EDI,DWORD PTR SS:[EBP-2008]
mem_seek R8(D2Game, 7993, 7A13, 7BBB, E2943, E6D83, A89D3, 2D173, BEDD3, 12E13E); mem_seek R7(D2Game, 7993, 7A13, 7BBB, E2943, E6D83, A89D3, 2D173);
memt_byte( 0x8B ,0x90); // NOP memt_byte( 0x8B ,0x90); // NOP
memt_byte( version_D2Game >= V110 ? 0x8E : 0x86 ,0xE8); // CALL memt_byte( version_D2Game >= V110 ? 0x8E : 0x86 ,0xE8); // CALL
MEMT_REF4( version_D2Game >= V110 ? 0x0000017C : version_D2Game == V109d ? 0x0000174 : 0x00000150, version_D2Game >= V110 ? caller_ManageNextPacketToSend : version_D2Game == V109d ? caller_ManageNextPacketToSend_9d : caller_ManageNextPacketToSend_9); MEMT_REF4( version_D2Game >= V110 ? 0x0000017C : version_D2Game == V109d ? 0x0000174 : 0x00000150, version_D2Game >= V110 ? caller_ManageNextPacketToSend : version_D2Game == V109d ? caller_ManageNextPacketToSend_9d : caller_ManageNextPacketToSend_9);
@ -768,8 +554,6 @@ void Install_SavePlayerData()
//02056D83 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C] //02056D83 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C]
//6FCC89D3 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C] //6FCC89D3 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C]
//6FC4D173 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C] //6FC4D173 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C]
//6FCDEDD3 |. 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C]
//0052E13E |> 8B8E 7C010000 MOV ECX,DWORD PTR DS:[ESI+17C]
// mem_seek R7(D2Game, 7B82, 7C05, 7DCF, 0000, 0000, 0000, 0000);//117FC, 117EC, 11DBC // mem_seek R7(D2Game, 7B82, 7C05, 7DCF, 0000, 0000, 0000, 0000);//117FC, 117EC, 11DBC
// memt_byte( 0x8B ,0xE8); // CALL // memt_byte( 0x8B ,0xE8); // CALL
@ -778,35 +562,19 @@ void Install_SavePlayerData()
//6FC37DD1 |. 8BCD |MOV ECX,EBP //6FC37DD1 |. 8BCD |MOV ECX,EBP
//6FC37DD3 |. 50 |PUSH EAX //6FC37DD3 |. 50 |PUSH EAX
if ( version_D2Game >= V111 )
{
//Received SaveFiles //Received SaveFiles
mem_seek R8(D2Client, 116F0, 116E0, 11CB0, 89246, 32076, 7BCD6, 43946, 448E6, 4C70D); mem_seek R7(D2Client, 116F0, 116E0, 11CB0, 89246, 32076, 7BCD6, 43946);
if ( version_D2Game >= V114a )
{
MEMC_REF4( D2ReceivePacket, caller_ReceivedSaveFilesToSave_114);
//0044C70C |. E8 3F010100 |CALL Game.0045C850
}
else if ( version_D2Game >= V111 )
{
memt_byte( 0x0F ,0xE8); memt_byte( 0x0F ,0xE8);
MEMT_REF4( 0x0C2444B6, caller_ReceivedSaveFilesToSave_111); MEMT_REF4( 0x0C2444B6, caller_ReceivedSaveFilesToSave_111);
//6FB39246 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C] //6FB39246 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C]
//6FAE2076 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C] //6FAE2076 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C]
//6FB2BCD6 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C] //6FB2BCD6 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C]
//6FAF3946 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C] //6FAF3946 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C]
//6FAF48E6 |. 0FB64424 0C |MOVZX EAX,BYTE PTR SS:[ESP+C]
} else {
//Received SaveFiles
memt_byte( 0x81 ,0x90); // NOP
memt_byte( 0xEC ,0xE8); // CALL
MEMT_REF4( 0x000005F4, caller_ReceivedSaveFilesToSave);
//6FAB1CB0 |$ 81EC F4050000 SUB ESP,5F4
}
}
if ( version_D2Game >= V111 )
{
// Save multiplayer player custom data. // Save multiplayer player custom data.
mem_seek R8(D2Client, 117FC, 117EC, 11DBC, 99AE2, BD7F2, 64A22, AC572, 829C2, 5C565); mem_seek R7(D2Client, 117FC, 117EC, 11DBC, 99AE2, BD7F2, 64A22, AC572);
memt_byte( 0x81 ,0xE8); // CALL memt_byte( 0x81 ,0xE8); // CALL
MEMT_REF4( 0x55AA55F9, caller_SaveMPPlayerCustomData_111); MEMT_REF4( 0x55AA55F9, caller_SaveMPPlayerCustomData_111);
memt_byte( 0xAA ,0x90); // CALL memt_byte( 0xAA ,0x90); // CALL
@ -814,11 +582,16 @@ void Install_SavePlayerData()
//6FB6D7F2 |. 81F9 55AA55AA CMP ECX,AA55AA55 //6FB6D7F2 |. 81F9 55AA55AA CMP ECX,AA55AA55
//6FB14A22 |. 81F9 55AA55AA CMP ECX,AA55AA55 //6FB14A22 |. 81F9 55AA55AA CMP ECX,AA55AA55
//6FB5C572 |. 81F9 55AA55AA CMP ECX,AA55AA55 //6FB5C572 |. 81F9 55AA55AA CMP ECX,AA55AA55
//6FB329C2 |. 81F9 55AA55AA CMP ECX,AA55AA55
//0045C565 |. 81F9 55AA55AA CMP ECX,AA55AA55
} else { } else {
//Received SaveFiles
mem_seek R7(D2Client, 116F0, 116E0, 11CB0, 89246, 32076, 7BCD6, 0000);
memt_byte( 0x81 ,0x90); // NOP
memt_byte( 0xEC ,0xE8); // CALL
MEMT_REF4( 0x000005F4, caller_ReceivedSaveFilesToSave);
//6FAB1CB0 |$ 81EC F4050000 SUB ESP,5F4
// Save multiplayer player custom data. // Save multiplayer player custom data.
mem_seek R8(D2Client, 117FC, 117EC, 11DBC, 99AE2, BD7F2, 64A22, 0000, 0000, 0000); mem_seek R7(D2Client, 117FC, 117EC, 11DBC, 99AE2, BD7F2, 64A22, 0000);
memt_byte( 0x8B ,0xE8); // CALL memt_byte( 0x8B ,0xE8); // CALL
MEMT_REF4( 0x04518B01, caller_SaveMPPlayerCustomData); MEMT_REF4( 0x04518B01, caller_SaveMPPlayerCustomData);
//6FAB1DBC |. 8B01 MOV EAX,DWORD PTR DS:[ECX] //6FAB1DBC |. 8B01 MOV EAX,DWORD PTR DS:[ECX]

View File

@ -5,17 +5,20 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "sharedSaveFile.h" #include "sharedSaveFile.h"
#include "error.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "customLibraries.h" #include "customLibraries.h"
#include "common.h"
#include <stdio.h>
#define FILE_SHAREDSTASH 0x00535353 //"SSS " #define FILE_SHAREDSTASH 0x00535353 //"SSS "
#define BUFFER_SIZE 0x4000 #define BUFFER_SIZE 0x4000
#define FILE_VERSION 0x3230 //"02" #define FILE_VERSION 0x3230 //"02"
//6FC8CE8A |. E8 A16BFAFF CALL D2Game.6FC33A30
//$+C0 > 1F 00 00 00 03 00 00 06 .....
// 28 0010 1000
BYTE* readSharedSaveFile(char* name, DWORD* size) BYTE* readSharedSaveFile(char* name, DWORD* size)
{ {
char filename[512]; char filename[512];
@ -155,6 +158,40 @@ void writeSharedSaveFile(char* name, BYTE* data, DWORD size, bool isHardcore)
log_box("Could not create the shared save file."); log_box("Could not create the shared save file.");
} }
void backupSharedSaveFile()
{
char szBackupName[MAX_PATH];
char szSaveName[MAX_PATH];
D2FogGetSavePath( szSaveName, MAX_PATH-30);
strcat(szSaveName, "_LOD_");
strcat(szSaveName, sharedStashFilename);
strcat(szSaveName,".sss");
D2FogGetSavePath( szBackupName, MAX_PATH-30);
strcat(szBackupName, "_LOD_");
strcat(szBackupName, sharedStashFilename);
strcat(szBackupName,".sss.backup");
CopyFile(szSaveName, szBackupName, true);
if (separateHardSoftStash)
{
D2FogGetSavePath( szSaveName, MAX_PATH-30);
strcat(szSaveName, "_LOD_HC_");
strcat(szSaveName, sharedStashFilename);
strcat(szSaveName,".sss");
D2FogGetSavePath( szBackupName, MAX_PATH-30);
strcat(szBackupName, "_LOD_HC_");
strcat(szBackupName, sharedStashFilename);
strcat(szBackupName,".sss.backup");
CopyFile(szSaveName, szBackupName, true);
}
}
void saveSharedSaveFile(Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize) void saveSharedSaveFile(Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize)
{ {
*(DWORD *)(*data + *curSize) = FILE_SHAREDSTASH; *(DWORD *)(*data + *curSize) = FILE_SHAREDSTASH;

View File

@ -1,7 +1,5 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Change Skill win per level up. Change Skill win per level up.
@ -9,17 +7,12 @@
#include "skillPerLevelUp.h" #include "skillPerLevelUp.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
bool active_SkillPerLevelUpChange=0; bool active_SkillPerLevelUpChange=0;
DWORD skillPerLevelUp=1; DWORD skillPerLevelUp=1;
FCT_ASM ( caller_changeSkillPerLevelUp_114 )
MOV EAX,skillPerLevelUp
IMUL EAX,EDI
MOV DWORD PTR SS:[ESP+0xC], EAX
JMP V2AddPlayerStat
}}
FCT_ASM ( caller_changeSkillPerLevelUp_111 ) FCT_ASM ( caller_changeSkillPerLevelUp_111 )
MOV EAX,skillPerLevelUp MOV EAX,skillPerLevelUp
@ -43,15 +36,14 @@ void Install_SkillPerLevelUp()
log_msg("Patch D2Game for change Skill points win per level up. (SkillPerLevelUp)\n"); log_msg("Patch D2Game for change Skill points win per level up. (SkillPerLevelUp)\n");
mem_seek R8(D2Game, 42261, 42651, 4ED60, D7AE5, 79695, AA455, EB1E5, EDCA5, 1709D1); mem_seek R7(D2Game, 42261, 42651, 4ED60, D7AE5, 79695, AA455, EB1E5);
MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V114d ? caller_changeSkillPerLevelUp_114 : version_D2Game >= V111 ? caller_changeSkillPerLevelUp_111 : caller_changeSkillPerLevelUp); MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V111 ? caller_changeSkillPerLevelUp_111 : caller_changeSkillPerLevelUp);
//6FC7ED5F |. E8 56CB0900 CALL <JMP.&D2Common.#10518> //6FC7ED5F |. E8 56CB0900 CALL <JMP.&D2Common.#10518>
//02057AE4 |. E8 9F28F3FF CALL <JMP.&D2Common.#10109> //02057AE4 |. E8 9F28F3FF CALL <JMP.&D2Common.#10109>
//01FE9694 |. E8 1B0DF9FF CALL <JMP.&D2Common.#10627> //01FE9694 |. E8 1B0DF9FF CALL <JMP.&D2Common.#10627>
//6FCCA454 |. E8 5F01F6FF CALL <JMP.&D2Common.#10762> //6FCCA454 |. E8 5F01F6FF CALL <JMP.&D2Common.#10762>
//6FD0B1E4 |. E8 E9F2F1FF CALL <JMP.&D2Common.#10551> //6FD0B1E4 |. E8 E9F2F1FF CALL <JMP.&D2Common.#10551>
//6FD0DCA4 |. E8 FDC6F1FF CALL <JMP.&D2Common.#10645>
//005709D0 |. E8 DB680B00 CALL Game.006272B0 ; \Game.006272B0
log_msg("\n"); log_msg("\n");

View File

@ -5,12 +5,14 @@
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h" #include "updateServer.h"
#include "interface_Skills.h" // Install_InterfaceSkills() #include "interface_Skills.h" // Install_InterfaceSkills()
#include "common.h"
bool active_SkillsPoints=0; bool active_SkillsPoints=0;
bool unassignSkillsPointsOneForOne=0; bool unassignSkillsPointsOneByOne=0;
int (*getskPoint)(SkillData* ptSkill); int (*getskPoint)(SkillData* ptSkill);
int (*getCharClass)(SkillData* ptSkill); int (*getCharClass)(SkillData* ptSkill);
@ -40,10 +42,8 @@ void UnassignAllSkillsPoints(Unit* ptChar)
DWORD skillID, keepBonus, maxSkillLevel; DWORD skillID, keepBonus, maxSkillLevel;
int skpoints; int skpoints;
DWORD nbPoints = 0; DWORD nbPoints = 0;
void* ptClient = D2GetClient(ptChar,__FILE__,__LINE__); void* ptClient = D2GetClient(ptChar,__FILE__,__LINE__);
SkillData* ptSkill = PCSkills->ptFirstSkill; SkillData* ptSkill = PCSkills->ptFirstSkill;
while (ptSkill) while (ptSkill)
{ {
if (getCharClass(ptSkill) == ptChar->nPlayerClass)//ptSkill->ptSkillBin->charclass if (getCharClass(ptSkill) == ptChar->nPlayerClass)//ptSkill->ptSkillBin->charclass
@ -53,7 +53,7 @@ void UnassignAllSkillsPoints(Unit* ptChar)
keepBonus = !getSingleSkillValue(ptChar, STATS_ITEM_SINGLESKILL, skillID); keepBonus = !getSingleSkillValue(ptChar, STATS_ITEM_SINGLESKILL, skillID);
maxSkillLevel = D2GetSkillLevel(ptChar, ptSkill, 0); maxSkillLevel = D2GetSkillLevel(ptChar, ptSkill, 0);
skpoints = getskPoint(ptSkill); skpoints = getskPoint(ptSkill);
if (skpoints == -1 || unassignSkillsPointsOneForOne) if (skpoints == -1 || unassignSkillsPointsOneByOne)
{ {
D2SetSkillBaseLevel(ptChar, skillID, 0, keepBonus, __FILE__, __LINE__); D2SetSkillBaseLevel(ptChar, skillID, 0, keepBonus, __FILE__, __LINE__);
nbPoints += maxSkillLevel; nbPoints += maxSkillLevel;

View File

@ -1,7 +1,5 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Change Stat win per level up. Change Stat win per level up.
@ -9,17 +7,12 @@
#include "statPerLevelUp.h" #include "statPerLevelUp.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
bool active_StatPerLevelUpChange=0; bool active_StatPerLevelUpChange=0;
DWORD statPerLevelUp=5; DWORD statPerLevelUp=5;
FCT_ASM ( caller_changeStatPerLevelUp_114 )
MOV EAX,statPerLevelUp
IMUL EAX,EDI
MOV DWORD PTR SS:[ESP+0xC], EAX
JMP V2AddPlayerStat
}}
FCT_ASM ( caller_changeStatPerLevelUp_111 ) FCT_ASM ( caller_changeStatPerLevelUp_111 )
MOV EAX,statPerLevelUp MOV EAX,statPerLevelUp
IMUL EAX,EBX IMUL EAX,EBX
@ -41,15 +34,13 @@ void Install_StatPerLevelUp()
log_msg("Patch D2Game for change Stat points win per level up. (StatPerLevelUp)\n"); log_msg("Patch D2Game for change Stat points win per level up. (StatPerLevelUp)\n");
mem_seek R8(D2Game, 42258, 42648, 4ED55, D7ADA, 7968A, AA44A, EB1DA, EDC9A, 1709C6); mem_seek R7(D2Game, 42258, 42648, 4ED55, D7ADA, 7968A, AA44A, EB1DA);
MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V114d ? caller_changeStatPerLevelUp_114 : version_D2Game >= V111 ? caller_changeStatPerLevelUp_111 : caller_changeStatPerLevelUp); MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V111 ? caller_changeStatPerLevelUp_111 : caller_changeStatPerLevelUp);
//6FC7ED54 |. E8 61CB0900 CALL <JMP.&D2Common.#10518> //6FC7ED54 |. E8 61CB0900 CALL <JMP.&D2Common.#10518>
//02057AD9 |. E8 AA28F3FF CALL <JMP.&D2Common.#10109> //02057AD9 |. E8 AA28F3FF CALL <JMP.&D2Common.#10109>
//01FE9689 |. E8 260DF9FF CALL <JMP.&D2Common.#10627> //01FE9689 |. E8 260DF9FF CALL <JMP.&D2Common.#10627>
//6FCCA449 |. E8 6A01F6FF CALL <JMP.&D2Common.#10762> //6FCCA449 |. E8 6A01F6FF CALL <JMP.&D2Common.#10762>
//6FD0B1D9 |. E8 F4F2F1FF CALL <JMP.&D2Common.#10551> //6FD0B1D9 |. E8 F4F2F1FF CALL <JMP.&D2Common.#10551>
//6FD0DC99 |. E8 08C7F1FF CALL <JMP.&D2Common.#10645>
//005709C5 |. E8 E6680B00 CALL Game.006272B0 ; \Game.006272B0
log_msg("\n"); log_msg("\n");

View File

@ -1,17 +1,17 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Unassign Stats Point for futher re-assignment. Unassign Stats Point for futher re-assignment.
=================================================================*/ =================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "plugYFiles.h" // Install_PlugYImagesFiles() #include "plugYFiles.h" // Install_PlugYImagesFiles()
#include "interface_Stats.h" // Install_InterfaceStats() #include "interface_Stats.h" // Install_InterfaceStats()
#include "updateServer.h" #include "updateServer.h"
#include "extraOptions.h"
#include "common.h"
#include <stdio.h> #include <stdio.h>
bool active_StatsPoints=0; bool active_StatsPoints=0;
@ -161,15 +161,11 @@ void STDCALL printDisabledStatsBtn(WORD statID, sDrawImageInfo* data, DWORD x, D
{ {
WCHAR text[100]; WCHAR text[100];
if (active_StatsShiftClickLimit) if (active_StatsShiftClickLimit)
_snwprintf(text, sizeof(text) - 1, getLocalString(STR_STATS_UNASSIGN_WITH_LIMIT), limitValueToShiftClick); swprintf(text, getTranslatedString(STR_STATS_UNASSIGN_WITH_LIMIT),limitValueToShiftClick);
else else
_snwprintf(text, sizeof(text) - 1, getLocalString(STR_STATS_UNASSIGN_WITHOUT_LIMIT)); swprintf(text, getTranslatedString(STR_STATS_UNASSIGN_WITHOUT_LIMIT));
if (active_DisplayBaseStatsValue)
{
wcscat(text,L"\n"); wcscat(text,L"\n");
int len = wcslen(text); swprintf(text+wcslen(text), getTranslatedString(STR_STATS_BASE_MIN), statValue, minValue);
_snwprintf(text + len, sizeof(text) - len, getLocalString(STR_STATS_BASE_MIN), statValue, minValue);
}
D2SetFont(1); D2SetFont(1);
D2PrintPopup(text, x+18, y-32, WHITE, 1); D2PrintPopup(text, x+18, y-32, WHITE, 1);
} }
@ -254,13 +250,6 @@ END_UNASSGNSTATS:
RETN RETN
}} }}
FCT_ASM ( caller_setValue_114 )
MOV CL,0x3A
OR DX,WORD PTR DS:[ESI]
ADD DL, currentMsgID
MOV CH, DL
RETN
}}
FCT_ASM ( caller_setValue_111 ) FCT_ASM ( caller_setValue_111 )
ADD CL,currentMsgID ADD CL,currentMsgID
@ -300,21 +289,6 @@ DWORD STDCALL pushDown (DWORD num)
return 0; return 0;
} }
FCT_ASM( caller_pushDown_114 )
PUSH EDX
PUSH DWORD PTR SS:[EBP+0x8]
CALL pushDown
POP EDX
TEST EAX, EAX
JNZ end_pushDown
SUB DWORD PTR SS:[ESP],0x22
RETN
end_pushDown :
MOV EAX, DWORD PTR SS:[EBP+8]
LEA ECX, DWORD PTR DS:[EAX*8]
RETN
}}
FCT_ASM ( caller_pushDown_111 ) FCT_ASM ( caller_pushDown_111 )
PUSH EDX PUSH EDX
PUSH EDX PUSH EDX
@ -354,59 +328,42 @@ void Install_StatsPoints()
Install_UpdateServer(); Install_UpdateServer();
log_msg("Patch D2Client for unassign stat points when specified key is press. (StatsPoints)\n"); log_msg("Patch D2Client for unassign stat points when specified key is press. (StatsPoints)\n");
//if ( version_D2Client < V113 )
{
// Always print stat button images. // Always print stat button images.
mem_seek R8(D2Client, 29B12, 29B02, 30073, 82BBA, 8963A, 6B59A, BD1B5, BF955, A7FFB); mem_seek R7(D2Client, 29B12, 29B02, 30073, 82BBA, 8963A, 6B59A, BD1B5);
memt_byte( 0x8B, 0xEB ); // JMP SHORT D2Client.6FAD0088 memt_byte( 0x8B, 0xEB ); // JMP SHORT D2Client.6FAD0088
memt_byte( version_D2Client == V114d ? 0x4D : 0x4C, V8(D2Client, 12, 12, 13, 13, 13, 13, 13, 13, 12) ); memt_byte( 0x4C, V7(D2Client, 12, 12, 13, 13, 13, 13, 13) );
memt_byte( version_D2Client == V114d ? 0xF8 : 0x24, 0x90 ); // NOP memt_byte( 0x24, 0x90 ); // NOP
if (version_D2Client < V114a) memt_byte( V8(D2Client, 20, 20, 14, 1C, 1C, 1C, 1C, 1C, 53), 0x90 ); // NOP (V109d:0x20 , V110:0x14 memt_byte( V7(D2Client, 20, 20, 14, 1C, 1C, 1C, 1C), 0x90 ); // NOP (V109d:0x20 , V110:0x14
//6FAD0073 8B4C24 14 MOV ECX,DWORD PTR SS:[ESP+14] //6FAD0073 8B4C24 14 MOV ECX,DWORD PTR SS:[ESP+14]
//6FB32BBA > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB32BBA > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB3963A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB3963A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB1B59A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB1B59A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB6D1B5 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB6D1B5 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//6FB6F955 > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C]
//004A7FFB > 8B4D F8 MOV ECX,DWORD PTR SS:[EBP-8]
//004A7FFE . 53 PUSH EBX ; /Arg3
//print our buttons //print our buttons
mem_seek R8(D2Client, 29B9D, 29B8D, 300FD, 82C54, 896D4, 6B637, BD23E, BF9DE, A808C); mem_seek R7(D2Client, 29B9D, 29B8D, 300FD, 82C54, 896D4, 6B637, BD23E);
MEMJ_REF4( D2PrintImage, caller_printUnassignStatsBtn); MEMJ_REF4( D2PrintImage, caller_printUnassignStatsBtn);
//6FB32C53 . E8 82A3F8FF CALL <JMP.&D2gfx.#10047> //6FB32C53 . E8 82A3F8FF CALL <JMP.&D2gfx.#10047>
//6FB396D3 . E8 D238F8FF CALL <JMP.&D2gfx.#10044> //6FB396D3 . E8 D238F8FF CALL <JMP.&D2gfx.#10044>
//6FB1B636 . E8 431AFAFF CALL <JMP.&D2gfx.#10024> //6FB1B636 . E8 431AFAFF CALL <JMP.&D2gfx.#10024>
//6FB6D23D . E8 54FEF4FF CALL <JMP.&D2gfx.#10041> //6FB6D23D . E8 54FEF4FF CALL <JMP.&D2gfx.#10041>
//6FB6F9DD . E8 ECD5F4FF CALL <JMP.&D2gfx.#10042>
//004A808B . E8 F0E30400 CALL Game.004F6480 ; \Game.004F6480
// Always manage push down. // Always manage push down.
mem_seek R8(D2Client, 2AA7B, 2AA6B, 3134D, 827D9, 89259, 6B1B9, BCDD9, BF579, A77E4); mem_seek R7(D2Client, 2AA7B, 2AA6B, 3134D, 827D9, 89259, 6B1B9, BCDD9);
memt_byte( 0x74, 0x90 ); // NOP memt_byte( 0x74, 0x90 ); // NOP
memt_byte( version_D2Client == V114d ? 0x62 : 0x4E, 0x90 ); // NOP memt_byte( 0x4E, 0x90 ); // NOP
//6FAD134D 74 4E JE SHORT D2Client.6FAD139D //6FAD134D 74 4E JE SHORT D2Client.6FAD139D
//6FB327D9 . 74 4E JE SHORT D2Client.6FB32829 //6FB327D9 . 74 4E JE SHORT D2Client.6FB32829
//6FB39259 . 74 4E JE SHORT D2Client.6FB392A9 //6FB39259 . 74 4E JE SHORT D2Client.6FB392A9
//6FB1B1B9 74 4E JE SHORT D2Client.6FB1B209 //6FB1B1B9 74 4E JE SHORT D2Client.6FB1B209
//6FB6CDD9 . 74 4E JE SHORT D2Client.6FB6CE29 //6FB6CDD9 . 74 4E JE SHORT D2Client.6FB6CE29
//6FB6F579 . 74 4E JE SHORT D2Client.6FB6F5C9
//004A77E4 . 74 62 JE SHORT Game.004A7848
if ( version_D2Client >= V114d ) if ( version_D2Client >= V111 )
{ {
// On Push down. // On Push down.
mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 6B224, BCE44, BF5E4, A7863); mem_seek R7(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 6B224, BCE44);
memt_byte(0x8B, 0xE8);
MEMT_REF4(0x0C8D0845, caller_pushDown_114);
memt_byte(0xC5, 0x90);
memt_dword(0x00000000, 0x90909090);
//004A7863 > 8B45 08 MOV EAX,DWORD PTR SS:[EBP+8]
//004A7866 . 8D0CC5 0000000>LEA ECX,DWORD PTR DS:[EAX*8]
}
else if ( version_D2Client >= V111 )
{
// On Push down.
mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 6B224, BCE44, BF5E4, A7863);
memt_byte( 0x6B, 0xE8 ); memt_byte( 0x6B, 0xE8 );
MEMT_REF4( 0x01BF0ED2, caller_pushDown_111); MEMT_REF4( 0x01BF0ED2, caller_pushDown_111);
memt_byte( 0x00, 0x6B ); // IMUL EDX,EDX,0E memt_byte( 0x00, 0x6B ); // IMUL EDX,EDX,0E
@ -420,12 +377,10 @@ void Install_StatsPoints()
//6FB1B227 BF 01000000 MOV EDI,1 //6FB1B227 BF 01000000 MOV EDI,1
//6FB6CE44 > 6BD2 0E IMUL EDX,EDX,0E //6FB6CE44 > 6BD2 0E IMUL EDX,EDX,0E
//6FB6CE47 . BF 01000000 MOV EDI,1 //6FB6CE47 . BF 01000000 MOV EDI,1
//6FB6F5E4 > 6BD2 0E IMUL EDX,EDX,0E
//6FB6F5E7 . BF 01000000 MOV EDI,1
} else { } else {
// On Push down. // On Push down.
mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 0000, 0000);
memt_byte( 0x8D, 0xE8 ); // CALL memt_byte( 0x8D, 0xE8 ); // CALL
MEMT_REF4( 0x0000D504, caller_pushDown); MEMT_REF4( 0x0000D504, caller_pushDown);
memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP
@ -437,20 +392,17 @@ void Install_StatsPoints()
if ( version_D2Client >= V110 ) if ( version_D2Client >= V110 )
{ {
// Always manage push up. // Always manage push up.
mem_seek R8(D2Client, 0000, 0000, 3152E, 83869, 8A2E9, 6C249, BDE49, C05E9, A7976); mem_seek R7(D2Client, 0000, 0000, 3152E, 83869, 8A2E9, 6C249, BDE49);
memt_byte( version_D2Client == V114d ? 0x0F : 0x74, 0x90 ); // NOP memt_byte( 0x74, 0x90 ); // NOP
memt_byte( version_D2Client == V114d ? 0x84 : version_D2Client >= V111 ? 0x65 : 0x68, 0x90 ); // NOP memt_byte( version_D2Client >= V111 ? 0x65 : 0x68, 0x90 ); // NOP
if (version_D2Client == V114d) memt_dword(0x000000BB, 0x90909090);
//6FAD152E 74 68 JE SHORT D2Client.6FAD1598 //6FAD152E 74 68 JE SHORT D2Client.6FAD1598
//6FB33869 . 74 65 JE SHORT D2Client.6FB338D0 //6FB33869 . 74 65 JE SHORT D2Client.6FB338D0
//6FB3A2E9 . 74 65 JE SHORT D2Client.6FB3A350 //6FB3A2E9 . 74 65 JE SHORT D2Client.6FB3A350
//6FB1C249 74 65 JE SHORT D2Client.6FB1C2B0 //6FB1C249 74 65 JE SHORT D2Client.6FB1C2B0
//6FB6DE49 . 74 65 JE SHORT D2Client.6FB6DEB0 //6FB6DE49 . 74 65 JE SHORT D2Client.6FB6DEB0
//6FB705E9 . 74 65 JE SHORT D2Client.6FB70650
//004A7976 |. 0F84 BB000000 JE Game.004A7A37
// Unassign stats point when ctrl is push. // Unassign stats point when ctrl is push.
mem_seek R8(D2Client, 0000, 0000, 315D3, 8391B, 8A39B, 6C2FB, BDEFB, C069B, A79F2); mem_seek R7(D2Client, 0000, 0000, 315D3, 8391B, 8A39B, 6C2FB, BDEFB);
memt_byte( 0x66, 0xE8 ); // CALL memt_byte( 0x66, 0xE8 ); // CALL
MEMT_REF4( 0x077CC085, caller_UnassignStats); MEMT_REF4( 0x077CC085, caller_UnassignStats);
//6FAD15D3 . 66:85C0 TEST AX,AX //6FAD15D3 . 66:85C0 TEST AX,AX
@ -463,42 +415,35 @@ void Install_StatsPoints()
//6FB1C2FE . 7C 07 JL SHORT D2Client.6FB1C307 //6FB1C2FE . 7C 07 JL SHORT D2Client.6FB1C307
//6FB6DEFB . 66:85C0 TEST AX,AX //6FB6DEFB . 66:85C0 TEST AX,AX
//6FB6DEFE . 7C 07 JL SHORT D2Client.6FB6DF07 //6FB6DEFE . 7C 07 JL SHORT D2Client.6FB6DF07
//6FB7069B . 66:85C0 TEST AX,AX
//6FB7069E . 7C 07 JL SHORT D2Client.6FB706A7
//004A79F2 |. 66:85C0 TEST AX,AX
//004A79F5 |. 7C 07 JL SHORT Game.004A79FE
} else { } else {
// Always manage push up. // Always manage push up.
mem_seek R8(D2Client, 2AC55, 2AC45, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 2AC55, 2AC45, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0x0F, 0x90 ); // NOP memt_byte( 0x0F, 0x90 ); // NOP
memt_byte( 0x84, 0x90 ); // NOP memt_byte( 0x84, 0x90 ); // NOP
memt_dword( 0x000000AE, 0x90909090 ); // NOP NOP NOP NOP memt_dword( 0x000000AE, 0x90909090 ); // NOP NOP NOP NOP
//6FACAC45 . 0F84 AE000000 JE D2Client.6FACACF9 //6FACAC45 . 0F84 AE000000 JE D2Client.6FACACF9
// Unassign stats point when ctrl is push. // Unassign stats point when ctrl is push.
mem_seek R8(D2Client, 2ACD9, 2ACC9, 0000, 0000, 0000, 0000, 0000, 0000, 0000); mem_seek R7(D2Client, 2ACD9, 2ACC9, 0000, 0000, 0000, 0000, 0000);
memt_byte( 0xB8, 0xE8 ); // CALL memt_byte( 0xB8, 0xE8 ); // CALL
MEMT_REF4( 0x00000001, caller_UnassignStats_9); MEMT_REF4( 0x00000001, caller_UnassignStats_9);
//6FACACC9 . B8 01000000 MOV EAX,1 //6FACACC9 . B8 01000000 MOV EAX,1
} }
// Set the id for the calling function. // Set the id for the calling function.
mem_seek R8(D2Client, 2AD02, 2ACF2, 31611, 8395E, 8A3DE, 6C33E, BDF3E, C06DE, A7A29); mem_seek R7(D2Client, 2AD02, 2ACF2, 31611, 8395E, 8A3DE, 6C33E, BDF3E);
if ( version_D2Client >= V111 ) { if ( version_D2Client >= V111 ) {
memt_byte( version_D2Client == V114d ? 0xB1 : 0x66, 0xE8 ); // CALL memt_byte( 0x66, 0xE8 ); // CALL
MEMT_REF4( version_D2Client == V114d ? 0x160B663A : 0x15244C89, version_D2Client == V114d ? caller_setValue_114 : caller_setValue_111); MEMT_REF4( 0x15244C89, caller_setValue_111);
//6FB3395E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX //6FB3395E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX
//6FB3A3DE . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX //6FB3A3DE . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX
//6FB1C33E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; | //6FB1C33E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; |
//6FB6DF3E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; | //6FB6DF3E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; |
//6FB706DE . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; |
//004A7A29 |. B1 3A |MOV CL,3A
//004A7A2B |. 66:0B16 |OR DX,WORD PTR DS:[ESI]
} else { } else {
MEMC_REF4( D2SendToServer3, caller_setValue); MEMC_REF4( D2SendToServer3, caller_setValue);
//6FAD1610 . E8 7BC3FDFF CALL D2Client.6FAAD990 //6FAD1610 . E8 7BC3FDFF CALL D2Client.6FAAD990
} }
log_msg("\n"); } log_msg("\n");
isInstalled = true; isInstalled = true;
} }
@ -530,7 +475,7 @@ void Install_StatsLimitShiftClick()
log_msg("Patch D2Client for limit the assigment of stat points when shift is used. (LimitShift)\n"); log_msg("Patch D2Client for limit the assigment of stat points when shift is used. (LimitShift)\n");
// Limit the assigment of stat points. // Limit the assigment of stat points.
mem_seek R8(D2Client, 2ACD0, 2ACC0, 315CD, 83915, 8A395, 6C2F5, BDEF5, C0695, A79EC); mem_seek R7(D2Client, 2ACD0, 2ACC0, 315CD, 83915, 8A395, 6C2F5, BDEF5);
memt_byte( 0xFF, 0x90 ); // NOP memt_byte( 0xFF, 0x90 ); // NOP
memt_byte( 0x15, 0xE8 ); // CALL memt_byte( 0x15, 0xE8 ); // CALL
MEMD_REF4( GetKeyState, version_D2Client >= V111 ? caller_LimitShift_111 : caller_LimitShift); MEMD_REF4( GetKeyState, version_D2Client >= V111 ? caller_LimitShift_111 : caller_LimitShift);
@ -539,8 +484,6 @@ void Install_StatsLimitShiftClick()
//6FB3A395 . FF15 08F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>] //6FB3A395 . FF15 08F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>]
//6FB1C2F5 . FF15 10F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState //6FB1C2F5 . FF15 10F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState
//6FB6DEF5 . FF15 04F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState //6FB6DEF5 . FF15 04F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState
//6FB70695 . FF15 2001B86F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState
//004A79EC |. FF15 5CC46C00 CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState
log_msg("\n"); log_msg("\n");

View File

@ -1,15 +1,48 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Uber Quest Management. Uber Quest Management.
=================================================================*/ =================================================================*/
#include <math.h>
#include "uberQuest.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
bool active_UberQuest=0;
/*
void* ptQuest = D2GetPlayerData(ptChar)->ptQuest[ptGame->difficultyLevel];
if (D2CheckQuestState(ptGame->game10F4[0xC],4,0xB) ||
D2CheckQuestState(ptQuest,4,0xA) ||
ptGame->ptIsLodGame && !D2CheckQuestState(ptQuest,0x28,0)
// !ptGame->ptIsLodGame && D2CheckQuestState(ptQuest,0x1A,0)TODO for !ptGame->ptIsLodGame...
{
// d2_assert(!ptChar,"openPandPortal : ptChar==NULL",__FILE__,__LINE__);
// ptChar->v6E = 0x14;
// ptChar->v70 = ptChar;
// D2Common10148(ptChar);
// ptChar->flag400 = 1;
// return 0;
}
Room* = ptRoom = D2GetRoom(ptChar);
if (D2GetLevelID(ptRoom) != 1) return 0;
Position pos1;
D2GetPosition(ptChar, &pos1);
void* ptPortal = NULL;
D2Game02059FE0(ptRoom,&pos1,3,0x400,&ptPortal,0x64);
if (!ptPortal) return 0;
Position pos2;
pos2.x = pos1.x;
pos2.y = pos1.y;
testing crash useless...
D2GetDropRoom(ptRoom, &pos2, &pos2,3,0x3E01,0xC01,0);
*/
/*
void* FASTCALL D2Game01F81090(Room* ptRoom, DWORD x, DWORD y);//0x1090
*/
#define OBJECT_PERMANENT_PORTAL 0x3C #define OBJECT_PERMANENT_PORTAL 0x3C
#define LEVEL_ACT5TOWN 109 #define LEVEL_ACT5TOWN 109
@ -18,53 +51,6 @@
#define LEVEL_ACT5_PANDEMONIUM3 135 #define LEVEL_ACT5_PANDEMONIUM3 135
#define LEVEL_ACT5_PANDEMONIUM_FINAL 136 #define LEVEL_ACT5_PANDEMONIUM_FINAL 136
#define UBER_IZUAL_ID 706
#define UBER_ANDARIEL_ID 707
#define UBER_DURIEL_ID 708
#define UBER_MEPHISTO_ID 704
#define UBER_DIABLO_ID 705
#define UBER_BAAL_ID 709
#define UBER_MEPHISTO_SQUELETON 725
#define UBER_MEPHISTO_ARCHER 726
#define UBER_MEPHISTO_FIRE 727
#define UBER_MEPHISTO_LIGHTNING 728
#define UBER_MEPHISTO_COLD 729
#define UBER_MEPHISTO_POISON 730
#define UBER_BAAL_DARK_LORD 731
#define UBER_BAAL_SPECTER 732
#define UBER_DIABLO_PIT_LORD 711
bool active_UberQuest = false;
DWORD UberMephistoX = 25130;
DWORD UberMephistoY = 5143;
DWORD UberDiabloX = 25139;
DWORD UberDiabloY = 5139;
DWORD UberBaalX = 25139;
DWORD UberBaalY = 5135;
bool active_UberMinions = true;
DWORD UberMephistoNbMinions = 6;
DWORD UberMephistoMinions[] = {UBER_MEPHISTO_SQUELETON, UBER_MEPHISTO_ARCHER, UBER_MEPHISTO_FIRE, UBER_MEPHISTO_LIGHTNING, UBER_MEPHISTO_COLD, UBER_MEPHISTO_POISON};
int UberMephistoSpawnPercent = 80;
DWORD UberMephistoSpawnRadius = 30;
DWORD UberBaalNbMinions = 2;
DWORD UberBaalMinions[] = {UBER_BAAL_DARK_LORD, UBER_BAAL_SPECTER};
int UberBaalSpawnPercent = 30;
DWORD UberBaalSpawnRadius = 30;
DWORD UberDiabloNbMinions = 1;
DWORD UberDiabloMinions[] = {UBER_DIABLO_PIT_LORD};
int UberDiabloSpawnPercent = 30;
DWORD UberDiabloSpawnRadius = 30;
bool active_UberDiabloRushTweekAI = false;
bool active_UberBaalTeleportTweekAI = false;
bool active_UberBaalChillingArmorTweekAI = false;
int uberBaalChillingArmorTimer = 6000;
int uberBaalChillingArmorLastFrame = 0;
static struct static struct
{ {
union{ union{
@ -85,48 +71,39 @@ static struct
int count1; int count1;
int count2; int count2;
int count3; int count3;
int count4;
int count5;
int count6;
Room* room1;
Room* room2;
Room* room3;
Room* room4;
Room* room5;
Room* room6;
} questState; } questState;
int GetNbMonsters(Level* level, Position position, int radius);
int GetNbMonsters(Level* level);
bool IsInRoom(Room* ptRoom, DWORD x, DWORD y)
{
DWORD startX = version_D2Game > V112 ? ptRoom->startX : *((DWORD*)ptRoom + 6);
DWORD startY = version_D2Game > V112 ? ptRoom->startY : *((DWORD*)ptRoom + 7);
DWORD sizeX = version_D2Game > V112 ? ptRoom->sizeX : *((DWORD*)ptRoom + 8);
DWORD sizeY = version_D2Game > V112 ? ptRoom->sizeY : *((DWORD*)ptRoom + 9);
return x >= startX && x <= startX + sizeX &&
y >= startY && y <= startY + sizeY;
}
double Distance(Position p1, Position p2)
{
return sqrt((double)(p2.x - p1.x) * (p2.x - p1.x) + (p2.y - p1.y) * (p2.y - p1.y));
}
void resetQuestState() void resetQuestState()
{ {
ZeroMemory(&questState,sizeof(questState)); ZeroMemory(&questState,sizeof(questState));
questState.count1 = 10 + RANDOM(10); questState.count1 = 10 + RANDOM(10);
questState.count2 = 20 + RANDOM(40); questState.count2 = 20 + RANDOM(40);
questState.count3 = 10 + RANDOM(20); questState.count3 = 10 + RANDOM(20);
uberBaalChillingArmorLastFrame = 0; int value = 5 + RANDOM(10);
log_msg("Uber Quest State : %d %d %d\n",questState.count1, questState.count2, questState.count3); questState.count4 = value + RANDOM(4);
questState.count5 = value + RANDOM(4);
questState.count6 = value + RANDOM(4);
log_msg("Uber Quest State : %d %d %d %d %d %d\n",questState.count1, questState.count2, questState.count3, questState.count4, questState.count5, questState.count6);
} }
DWORD openPortalOnLevel(Game* ptGame, Unit* ptChar, DWORD levelID) DWORD openPortalOnLevel(Game* ptGame, Unit* ptChar, DWORD levelID)
{ {
log_msg("Open portal to level %d\n", levelID); log_msg("openning portal to level %d\n",levelID);
Room* ptRoom = D2GetRoom(ptChar); Room* ptRoom = D2GetRoom(ptChar);
if ( D2GetLevelID(ptRoom) != LEVEL_ACT5TOWN ) return 0; if ( D2GetLevelID(ptRoom) != LEVEL_ACT5TOWN ) return 0;
//Get position in the room //Get position in the room
Position pos; Position pos;
D2GetPosition(ptChar, &pos); D2GetPosition(ptChar, &pos);
log_msg("ptChar pos : %d %d\n", pos.x, pos.y);
if (!D2GetDropRoom(ptRoom, &pos, &pos, 3, 0x3E01, 0xC01, 0)) return 0; if (!D2GetDropRoom(ptRoom, &pos, &pos, 3, 0x3E01, 0xC01, 0)) return 0;
ptRoom = D2TestPositionInRoom(ptRoom, pos.x, pos.y); ptRoom = D2TestPositionInRoom(ptRoom, pos.x, pos.y);
if (!ptRoom) return 0; if (!ptRoom) return 0;
@ -146,10 +123,11 @@ DWORD openPortalOnLevel(Game* ptGame, Unit* ptChar, DWORD levelID)
DWORD FASTCALL openPandPortal(Game* ptGame, Unit* ptChar) DWORD FASTCALL openPandPortal(Game* ptGame, Unit* ptChar)
{ {
log_msg("openPandPortal\n"); log_msg("openPandPortal\n");
Position pos;
D2GetPosition(ptChar, &pos);
log_msg("ptChar pos : %d %d\n",pos.x,pos.y);
if (ptGame->difficultyLevel != D2DM_HELL) if (ptGame->difficultyLevel != D2DM_HELL) return 0;
return 0;
int available[3]; int available[3];
int nbAvailable=0; int nbAvailable=0;
if (!questState.portal1Opened) available[nbAvailable++]=LEVEL_ACT5_PANDEMONIUM1; if (!questState.portal1Opened) available[nbAvailable++]=LEVEL_ACT5_PANDEMONIUM1;
@ -162,30 +140,45 @@ DWORD FASTCALL openPandPortal(Game* ptGame, Unit* ptChar)
int ret = openPortalOnLevel(ptGame, ptChar, selectedTargetLevel); int ret = openPortalOnLevel(ptGame, ptChar, selectedTargetLevel);
if (ret) if (ret)
{ {
if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM1) questState.portal1Opened = 1; if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM1) questState.portal1Opened = 1;
else if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM2) questState.portal2Opened = 1; else if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM2) questState.portal2Opened = 1;
else if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM3) questState.portal3Opened = 1; else if (selectedTargetLevel == LEVEL_ACT5_PANDEMONIUM3) questState.portal3Opened = 1;
} }
log_msg("openPandPortal ending\n\n");
return ret; return ret;//normally return ret;
} }
DWORD FASTCALL openPandFinalPortal(Game* ptGame, Unit* ptChar) DWORD FASTCALL openPandFinalPortal(Game* ptGame, Unit* ptChar)
{ {
log_msg("openPandFinalPortal\n"); log_msg("openPandFinalPortal\n");
Position pos;
D2GetPosition(ptChar, &pos);
log_msg("ptChar pos : %d %d",pos.x,pos.y);
int ret = openPortalOnLevel(ptGame, ptChar, LEVEL_ACT5_PANDEMONIUM_FINAL);
log_msg("openPandFinalPortal ending\n");
return ret;//normally return ret;
}
if (ptGame->difficultyLevel != D2DM_HELL) Room* selectRoom(Game* ptGame, Room* ptCurrentRoom, DWORD level)
return 0; {
/* Room* tab[200];
return openPortalOnLevel(ptGame, ptChar, LEVEL_ACT5_PANDEMONIUM_FINAL); nbRoom=0;
Room* ptRoom = ptGame->mapAct[5]->ptFirstRoom;
while (ptRoom);
if(!ptCurrentRoom->nbNearRooms) return ptCurrentRoom;
int targetRoomNum = RANDOM(ptCurrentRoom->nbNearRooms);
Room* ptRoom = ptCurrentRoom->ptNearRooms;
while (targetRoomNum--)
ptRoom = ptRoom->ptNextRoom;*/
return ptCurrentRoom;
} }
void STDCALL spawnUber(Game* ptGame, Room* ptRoom) void STDCALL spawnUber(Game* ptGame, Room* ptRoom)
{ {
log_msg("Uber Quest State : %d %d %d\n",questState.count1, questState.count2, questState.count3); log_msg("Uber Quest State : %d %d %d %d %d %d\n",questState.count1, questState.count2, questState.count3, questState.count4, questState.count5, questState.count6);
log_msg("Uber Quest questState spawn : %d %d %d %d %d %d\n",questState.uber1Spawned, questState.uber2Spawned, questState.uber3Spawned, questState.uber4Spawned, questState.uber5Spawned, questState.uber6Spawned);
switch(D2GetLevelID(ptRoom)) switch(D2GetLevelID(ptRoom))
{ {
case LEVEL_ACT5_PANDEMONIUM1: case LEVEL_ACT5_PANDEMONIUM1:
@ -193,7 +186,8 @@ void STDCALL spawnUber(Game* ptGame, Room* ptRoom)
{ {
if (questState.count1) questState.count1--; if (questState.count1) questState.count1--;
else { else {
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, 0, 0, -1, UBER_ANDARIEL_ID, 0)) Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 707, 0))
questState.uber1Spawned = 1; questState.uber1Spawned = 1;
} }
} }
@ -203,7 +197,8 @@ void STDCALL spawnUber(Game* ptGame, Room* ptRoom)
{ {
if (questState.count2) questState.count2--; if (questState.count2) questState.count2--;
else { else {
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, 0, 0, -1, UBER_DURIEL_ID, 0)) Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 708, 0))
questState.uber2Spawned = 1; questState.uber2Spawned = 1;
} }
} }
@ -213,7 +208,8 @@ void STDCALL spawnUber(Game* ptGame, Room* ptRoom)
{ {
if (questState.count3) questState.count3--; if (questState.count3) questState.count3--;
else { else {
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, 0, 0, -1, UBER_IZUAL_ID, 0)) Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 706, 0))
questState.uber3Spawned = 1; questState.uber3Spawned = 1;
} }
} }
@ -221,240 +217,102 @@ void STDCALL spawnUber(Game* ptGame, Room* ptRoom)
case LEVEL_ACT5_PANDEMONIUM_FINAL: case LEVEL_ACT5_PANDEMONIUM_FINAL:
if (!questState.uber4Spawned) if (!questState.uber4Spawned)
{ {
log_msg("Spawn Mephisto ptRoom: startX:%d - startY:%d / x:%d y:%d\n", ptRoom->startX, ptRoom->startY, ptRoom->sizeX, ptRoom->sizeY); if (questState.count4) questState.count4--;
if (IsInRoom(ptRoom, UberMephistoX, UberMephistoY)) else {
{ Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
log_msg("Spawn Mephisto ptRoom: startX:%d - startY:%d / x:%d y:%d\n", ptRoom->startX, ptRoom->startY, ptRoom->sizeX, ptRoom->sizeY); if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 704, 0))
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, UberMephistoX, UberMephistoY, -1, UBER_MEPHISTO_ID, 0))
questState.uber4Spawned = 1; questState.uber4Spawned = 1;
} }
} }
if (!questState.uber5Spawned) if (!questState.uber5Spawned)
{ {
if (IsInRoom(ptRoom, UberDiabloX, UberDiabloY)) if (questState.count5) questState.count5--;
{ else {
log_msg("Spawn Diablo ptRoom: startX:%d - startY:%d / x:%d y:%d\n", ptRoom->startX, ptRoom->startY, ptRoom->sizeX, ptRoom->sizeY); Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, UberDiabloX, UberDiabloY, -1, UBER_DIABLO_ID, 0)) if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 705, 0))
questState.uber4Spawned = 1; questState.uber5Spawned = 1;
} }
} }
if (!questState.uber6Spawned) if (!questState.uber6Spawned)
{ {
if (IsInRoom(ptRoom, UberBaalX, UberBaalY)) if (questState.count6) questState.count6--;
{ else {
log_msg("Spawn Baal ptRoom: startX:%d - startY:%d / x:%d y:%d\n", ptRoom->startX, ptRoom->startY, ptRoom->sizeX, ptRoom->sizeY); Room* ptTargetRoom = selectRoom(ptGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
if (D2SpawnSuperUnique(ptGame, ptRoom, 0, UberBaalX, UberBaalY, -1, UBER_BAAL_ID, 0)) if (D2SpawnMonster(ptGame, ptTargetRoom, 0, 0, 0, -1, 709, 0))
questState.uber4Spawned = 1; questState.uber6Spawned = 1;
} }
} }
// D2SpawnMonster(PCGame, ptRoom, 0, 25113, 5138, -1, 704, 0);
// D2SpawnMonster(PCGame, ptRoom, 0, 25125, 5150, -1, 705, 0);
// D2SpawnMonster(PCGame, ptRoom, 0, 25135, 5140, -1, 709, 0);
} }
D2Game235C0(ptGame, ptRoom); D2Game235C0(ptGame, ptRoom);
} }
////////////////////////////////////////////////////////////////////////////// /*DWORD STDCALL spawnUber(Path* ptPath, Unit* ptChar, Room* ptRoom, DWORD x, DWORD y)
{
if (!D2WarpPlayer(ptPath, ptChar, ptRoom, x, y)) return 0;
int GetNbMonsters(Level* level) switch(D2GetLevelID(ptRoom))
{ {
int nbMonsters = 0; case LEVEL_ACT5_PANDEMONIUM1:
for (RoomEx* roomEx = level->ptFirstRoomEx; roomEx; roomEx = roomEx->ptNextRoomEx) if (!questState.uber1Spawned)
{ {
if (roomEx->ptRoom) Room* ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
{ D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 707, 0);
for (Unit* unit = roomEx->ptRoom->ptFirstUnit; unit; unit = unit->ptNextUnitInRoom) questState.uber1Spawned = 1;
{
if (unit->nUnitType == UNIT_MONSTER && unit->mode != UNIT_MODE_KICK && unit->nTxtFileNo != 711)
{
//log_msg("GetNbMonsters ++ / type:%d - id:%d - mode:%d\n", unit->nUnitType, unit->nTxtFileNo, unit->mode);
nbMonsters++;
} }
//else log_msg("GetNbMonsters no / type:%d - id:%d - mode:%d\n", unit->nUnitType, unit->nTxtFileNo, unit->mode); break;
case LEVEL_ACT5_PANDEMONIUM2:
if (!questState.uber2Spawned)
{
Room* ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 708, 0);
questState.uber2Spawned = 1;
}
break;
case LEVEL_ACT5_PANDEMONIUM3:
if (!questState.uber3Spawned)
{
Room* ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 706, 0);
questState.uber3Spawned = 1;
}
break;
case LEVEL_ACT5_PANDEMONIUM_FINAL:
if (!questState.uber4Spawned)
{
Room* ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 704, 0);
ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 705, 0);
ptTargetRoom = selectRoom(PCGame, ptRoom, LEVEL_ACT5_PANDEMONIUM1);
D2SpawnMonster(PCGame, ptTargetRoom, 0, 0, 0, -1, 709, 0);
// D2SpawnMonster(PCGame, ptRoom, 0, 25113, 5138, -1, 704, 0);
// D2SpawnMonster(PCGame, ptRoom, 0, 25125, 5150, -1, 705, 0);
// D2SpawnMonster(PCGame, ptRoom, 0, 25135, 5140, -1, 709, 0);
questState.uber4Spawned = 1;
} }
} }
return 1;
} }
return nbMonsters; */
void FASTCALL uberMephIA(Game* ptGame, Unit* ptMonster, DWORD* ptData)
{
D2MephIA(ptGame, ptMonster, ptData);
} }
int GetNbMonsters(Level* level, Position position, int radius) void FASTCALL uberDiabloIA(Game* ptGame, Unit* ptMonster, DWORD* ptData)
{ {
int nbMonsters = 0; D2DiabloIA(ptGame, ptMonster, ptData);
for (RoomEx* roomEx = level->ptFirstRoomEx; roomEx; roomEx = roomEx->ptNextRoomEx)
{
if (roomEx->ptRoom)
{
for (Unit* unit = roomEx->ptRoom->ptFirstUnit; unit; unit = unit->ptNextUnitInRoom)
{
if (unit->nUnitType == UNIT_MONSTER && unit->mode != UNIT_MODE_KICK && unit->nTxtFileNo != 711)
{
Position p;
D2GetPosition(unit, &p);
if (Distance(position, p) <= radius)
nbMonsters++;
}
}
}
}
return nbMonsters;
} }
bool CastSummonMonster(Game* ptGame, Unit* ptMonster, DWORD x, DWORD y, DWORD* minions, int minionsSize, int mode)
void FASTCALL uberBaalIA(Game* ptGame, Unit* ptMonster, DWORD* ptData)
{ {
DWORD minionId = minions[RANDOM(minionsSize)]; D2BaalIA(ptGame, ptMonster, ptData);
log_msg("CastSummonMonster: id:%d x:%d y:%d mode:%d\n", minionId, x, y, mode);
Room* ptRoom = D2GetRoom(ptMonster);
// Check nb of monsters
Level* ptLevel = ptRoom->ptRoomEx->ptLevel;
int monstersInLevel = GetNbMonsters(ptLevel);
Position position;
D2GetPosition(ptMonster, &position);
int monstersNearby = GetNbMonsters(ptLevel, position, 25);
log_msg("CastSummonMonster nbMonsters: %d - %d\n", monstersNearby, monstersInLevel);
if (monstersNearby > 16 || monstersInLevel > 100)
return false;
// Spawn Monster
log_msg("CastSummonMonster D2SpawnMonster(%d, %d, %08X, %08X, %d, %d, %d, %d)\n", minionId, mode, ptGame, ptRoom, x, y, 1, 0);
Unit* monster = D2SpawnMonster(minionId, mode, ptGame, ptRoom, x, y, 1, 0);
log_msg("CastSummonMonster D2SpawnMonster end\n");
if (monster)
return true;
// Try in near rooms
log_msg("CastSummonMonster Try in near rooms: %d - %d\n", ptRoom->startX, ptRoom->startY);
for(int i = 0; i < ptRoom->nbNearRooms; i++)
{
Room* ptRoom2 = ptRoom->ptNearRooms[i];
if (IsInRoom(ptRoom2, x, y))
{
log_msg("CastSummonMonster D2SpawnMonster(%d, %d, %08X, %08X, %d, %d, %d, %d)\n", minionId, mode, ptGame, ptRoom2, x, y, 1, 0);
monster = D2SpawnMonster(minionId, mode, ptGame, ptRoom2, x, y, 1, 0);
log_msg("CastSummonMonster D2SpawnMonster end\n");
if (monster)
return true;
} }
}
log_msg("CastSummonMonster end: %d - %d\n", ptRoom->startX, ptRoom->startY);
return false;
}
void RandInCircle(Position* position, DWORD radius)
{
double theta = RANDOMF() * 6.283185;
double r = sqrt(RANDOMF()) * radius;
position->x += (DWORD)(r * cos(theta));
position->y += (DWORD)(r * sin(theta));
}
void FASTCALL uberMephAI(Game* ptGame, Unit* ptMonster, AIParam* ptAIArgs)
{
log_msg("UberMephAI called.\n");
// Spawn Minions
if (active_UberMinions && RANDOM(100) < UberMephistoSpawnPercent && ptAIArgs->distanceToTarget < UberMephistoSpawnRadius)
{
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
CastSummonMonster(ptGame, ptMonster, pos.x, pos.y, UberMephistoMinions, UberMephistoNbMinions, 8);
}
log_msg("Uber Mephisto AI activated.\n");
D2MephAI(ptGame, ptMonster, ptAIArgs);
}
void FASTCALL uberDiabloAI(Game* ptGame, Unit* ptMonster, AIParam* ptAIArgs)
{
log_msg("UberDiabloAI called.\n");
// Spawn Minions
if (active_UberMinions && RANDOM(100) < UberDiabloSpawnPercent && ptAIArgs->distanceToTarget < UberDiabloSpawnRadius)
{
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
RandInCircle(&pos, 3);
CastSummonMonster(ptGame, ptMonster, pos.x, pos.y, UberDiabloMinions, UberDiabloNbMinions, 1);
}
// Tweek Diablo AI Rush
if (active_UberDiabloRushTweekAI && RANDOM(100) < (int)ptAIArgs->distanceToTarget - 10)
{
if (RANDOM(3) > 0)//67% to Rush
{
log_msg("Uber Diablo Run activated.\n");
int diabloRunSkillId = 4;
D2MonsterUseSkill(ptGame, ptMonster, ptAIArgs->ptMonStatsBIN->skillArg[diabloRunSkillId], ptAIArgs->ptMonStatsBIN->skill[diabloRunSkillId], ptAIArgs->target, 0, 0);
}
else
{
log_msg("Uber Diablo Move activated.\n");
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
D2MonsterMove(ptGame, ptMonster, NULL, 2, pos.x, pos.y, 1, 0);
}
return;
}
log_msg("Uber Diablo AI activated.\n");
D2DiabloAI(ptGame, ptMonster, ptAIArgs);
}
void FASTCALL uberBaalAI(Game* ptGame, Unit* ptMonster, AIParam* ptAIArgs)
{
log_msg("UberBaalAI called.\n");
if (active_UberMinions && RANDOM(100) < UberBaalSpawnPercent && ptAIArgs->distanceToTarget < UberBaalSpawnRadius)
{
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
RandInCircle(&pos, 3);
CastSummonMonster(ptGame, ptMonster, pos.x, pos.y, UberBaalMinions, UberBaalNbMinions, 1);
}
// Tweek Baal AI Chilling Armor
if (active_UberBaalChillingArmorTweekAI)
{
if (uberBaalChillingArmorLastFrame == 0 || ((int)ptGame->gameFrame - uberBaalChillingArmorLastFrame > uberBaalChillingArmorTimer))
{
log_msg("Uber Baal Chilling Armor activated.\n");
uberBaalChillingArmorLastFrame = ptGame->gameFrame;
const int baalChillingArmorSkillId = 7;
D2MonsterUseSkill(ptGame, ptMonster, ptAIArgs->ptMonStatsBIN->skillArg[baalChillingArmorSkillId], ptAIArgs->ptMonStatsBIN->skill[baalChillingArmorSkillId], NULL, 0, 0);
return;
}
}
// Tweek Baal AI Teleport
if (active_UberBaalTeleportTweekAI && RANDOM(100) < (int)ptAIArgs->distanceToTarget - 10)
{
if (RANDOM(3) > 0)//67% to teleport
{
log_msg("Uber Baal Teleport activated.\n");
const int baalTeleportSkillId = 4;
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
D2MonsterUseSkill(ptGame, ptMonster, ptAIArgs->ptMonStatsBIN->skillArg[baalTeleportSkillId], ptAIArgs->ptMonStatsBIN->skill[baalTeleportSkillId], NULL/*ptAIArgs->target*/, pos.x, pos.y);
}
else
{
log_msg("Uber Baal Move activated.\n");
Position pos;
D2GetPosition(ptAIArgs->target, &pos);
D2MonsterMove(ptGame, ptMonster, NULL, 2, pos.x, pos.y, 1, 0);
}
return;
}
log_msg("Uber Baal AI activated.\n");
D2BaalAI(ptGame, ptMonster, ptAIArgs);
}
FCT_ASM ( caller_spawnUber )
PUSH EDX
PUSH ECX
CALL spawnUber
RETN
}}
void Install_UberQuest() void Install_UberQuest()
{ {
@ -469,52 +327,75 @@ void Install_UberQuest()
DWORD oldProtection; DWORD oldProtection;
// open Red Portal // open Red Portal
VirtualProtect((LPVOID)R8(D2Game,0,0,0,FA480,FA7B8, FA228, FA5F0, FA2C4, 2E11D0), 8, PAGE_EXECUTE_READWRITE, &oldProtection); VirtualProtect((LPVOID)R7(D2Game,0,0,0,FA480,FA7B8, FA228, FA5F0), 8, PAGE_EXECUTE_READWRITE, &oldProtection);
mem_seek R8(D2Game, 0000, 0000, 0000, FA480, FA7B8, FA228, FA5F0, FA2C4, 2E11D0); mem_seek R7(D2Game, 0000, 0000, 0000, FA480, FA7B8, FA228, FA5F0);
MEMT_DWORD( D2OpenPandPortal , openPandPortal); MEMT_DWORD( D2OpenPandPortal , openPandPortal);
MEMT_DWORD( D2OpenPandFinalPortal , openPandFinalPortal); MEMT_DWORD( D2OpenPandFinalPortal , openPandFinalPortal);
//0201E357 |. FFD0 |CALL EAX //0201E357 |. FFD0 |CALL EAX
//01FA77E7 |. FFD0 |CALL EAX //01FA77E7 |. FFD0 |CALL EAX
//6FCF3CC7 |. FFD0 |CALL EAX //6FCF3CC7 |. FFD0 |CALL EAX
//6FC92437 |. FFD0 |CALL EAX //6FC92437 |. FFD0 |CALL EAX
//6FCB7127 |. FFD0 |CALL EAX VirtualProtect((LPVOID)R7(D2Game,0,0,0,FA480,FA7B8, FA228, FA5F0), 8, oldProtection, &oldProtection);
//00565D45 . FFD0 CALL EAX
VirtualProtect((LPVOID)R8(D2Game,0,0,0,FA480,FA7B8, FA228, FA5F0, FA2C4, 2E11D0), 8, oldProtection, &oldProtection);
// manage uberIA (fct table at 0209E7E8) // manage uberIA (fct table at 0209E7E8)
VirtualProtect((LPVOID)(R8(D2Game,0,0,0,10E7E8,10ECD0,10EF58,10E788, 10ED00, 33CA18) + 145*0x10), 0x30, PAGE_EXECUTE_READWRITE, &oldProtection); VirtualProtect((LPVOID)(R7(D2Game,0,0,0,10E7E8,10ECD0,10EF58,10E788) + 145*0x10), 0x30, PAGE_EXECUTE_READWRITE, &oldProtection);
mem_seek R8(D2Game, 0000, 0000, 0000, 10F100, 10F5E8, 10F870, 10F0A0, 10F618, 33D330); mem_seek R7(D2Game, 0000, 0000, 0000, 10F100, 10F5E8, 10F870, 10F0A0);
MEMT_DWORD( D2UberBaalAI , uberBaalAI); MEMT_DWORD( D2UberBaalIA , uberBaalIA);
mem_seek R8(D2Game, 0000, 0000, 0000, 10F110, 10F5F8, 10F880, 10F0B0, 10F628, 33D340); mem_seek R7(D2Game, 0000, 0000, 0000, 10F110, 10F5F8, 10F880, 10F0B0);
MEMT_DWORD( D2UberMephAI , uberMephAI); MEMT_DWORD( D2UberMephIA , uberMephIA);
mem_seek R8(D2Game, 0000, 0000, 0000, 10F120, 10F608, 10F890, 10F0C0, 10F638, 33D350); mem_seek R7(D2Game, 0000, 0000, 0000, 10F120, 10F608, 10F890, 10F0C0);
MEMT_DWORD( D2UberDiabloAI , uberDiabloAI); MEMT_DWORD( D2UberDiabloIA , uberDiabloIA);
VirtualProtect((LPVOID)(R8(D2Game,0,0,0,10E7E8,10ECD0,10EF58,10E788, 10ED00, 33CA18) + 145*0x10), 0x30, oldProtection, &oldProtection); VirtualProtect((LPVOID)(R7(D2Game,0,0,0,10E7E8,10ECD0,10EF58,10E788) + 145*0x10), 0x30, oldProtection, &oldProtection);
//0202ADA7 |> B8 E8E70902 MOV EAX,D2Game.0209E7E8 //0202ADA7 |> B8 E8E70902 MOV EAX,D2Game.0209E7E8
//01FD2BE7 |> B8 D0EC0702 MOV EAX,D2Game.0207ECD0 //01FD2BE7 |> B8 D0EC0702 MOV EAX,D2Game.0207ECD0
//6FC3B597 |> B8 58EFD26F MOV EAX,D2Game.6FD2EF58 //6FC3B597 |> B8 58EFD26F MOV EAX,D2Game.6FD2EF58
//6FCBD157 |> B8 88E7D26F MOV EAX,D2Game.6FD2E788 //6FCBD157 |> B8 88E7D26F MOV EAX,D2Game.6FD2E788
//6FC5C617 |> B8 00EDD26F MOV EAX,D2Game.6FD2ED00
//005B163D |. B8 18CA7300 MOV EAX,Game.0073CA18
// spawn Uber // spawn Uber
// mem_seek R7(D2Game, 0000, 0000, 0000, 98DAD, 0000, 0000, 0000); // mem_seek R7(D2Game, 0000, 0000, 0000, 98DAD, 0000, 0000, 0000);
// MEMJ_REF4( D2WarpPlayer , spawnUber); // MEMJ_REF4( D2WarpPlayer , spawnUber);
//02028DAC |. E8 491CF7FF CALL <JMP.&D2Common.#10872> //02028DAC |. E8 491CF7FF CALL <JMP.&D2Common.#10872>
mem_seek R8(D2Game, 0000, 0000, 0000, E26E2, E6B52, A850B, 2CCAB, BE9AB, 12D1DC); mem_seek R7(D2Game, 0000, 0000, 0000, E26E2, E6B52, A850B, 2CCAB);
MEMC_REF4( V2Game235C0 , version_D2Game >= V114d ? (DWORD)caller_spawnUber : (DWORD)spawnUber); MEMC_REF4( D2Game235C0 , spawnUber);
//020726E1 |. E8 2A46FFFF ||CALL D2Game.02066D10 //020726E1 |. E8 2A46FFFF ||CALL D2Game.02066D10
//02056B51 |. E8 6ACAF3FF ||CALL D2Game.01F935C0 //02056B51 |. E8 6ACAF3FF ||CALL D2Game.01F935C0
//6FCC850A |. E8 014FF6FF ||CALL D2Game.6FC2D410 //6FCC850A |. E8 014FF6FF ||CALL D2Game.6FC2D410
//6FC4CCAA |. E8 3134FFFF ||CALL D2Game.6FC400E0 //6FC4CCAA |. E8 3134FFFF ||CALL D2Game.6FC400E0
//6FCDE9AA |. E8 D1AFF9FF ||CALL D2Game.6FC79980
//0052D1DB |. E8 60590100 ||CALL Game.00542B40
log_msg("\n"); log_msg("\n");
isInstalled = true; isInstalled = true;
} }
/*
call fct to manage TP :
0201E33E |. 8B048D 78A4070>|MOV EAX,DWORD PTR DS:[ECX*4+207A478] ; D2Game.0201B480
0201E345 |. 85C0 |TEST EAX,EAX
0201E347 |. 74 14 |JE SHORT D2Game.0201E35D
0201E349 |. 8B9424 2C01000>|MOV EDX,DWORD PTR SS:[ESP+12C]
0201E350 |. 8B8C24 2801000>|MOV ECX,DWORD PTR SS:[ESP+128]
0201E357 |. FFD0 |CALL EAX
0201E359 |. 894424 38 |MOV DWORD PTR SS:[ESP+38],EAX
DWORD FASTCALL openPortal (Unit* ptGame, Unit* ptChar)
0201C6D0 : CowPortal
0201B480 : Pand. Portal return 0 !!
0201B470 : Pand. FInal Portal
manage IA
0202AD8B |> 66:8B46 1E MOV AX,WORD PTR DS:[ESI+1E]
0202AD8F |. 66:85C0 TEST AX,AX
0202AD92 |. 7C 13 JL SHORT D2Game.0202ADA7
0202AD94 |. 66:3D 9400 CMP AX,94
0202AD98 |. 73 0D JNB SHORT D2Game.0202ADA7
0202AD9A |. 0FBFC0 MOVSX EAX,AX
0202AD9D |. C1E0 04 SHL EAX,4
0202ADA0 |. 05 E8E70902 ADD EAX,D2Game.0209E7E8
0202ADA5 |. 5E POP ESI
0202ADA6 |. C3 RETN
0202ADA7 |> B8 E8E70902 MOV EAX,D2Game.0209E7E8
0202ADAC |. 5E POP ESI
0202ADAD \. C3 RETN
*/
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,16 +1,18 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Updating client. Updating client.
=================================================================*/ =================================================================*/
#include "common.h"
#include "updateClient.h" #include "updateClient.h"
#include "error.h"
#include "d2functions.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "commands.h" #include "commands.h"
#include "common.h"
void updateClient(Unit* ptChar, DWORD mFunc, DWORD p1, DWORD p2, DWORD p3) void updateClient(Unit* ptChar, DWORD mFunc, DWORD p1, DWORD p2, DWORD p3)
{ {
@ -33,53 +35,18 @@ void updateClient(Unit* ptChar, DWORD mFunc, DWORD p1, DWORD p2, DWORD p3)
D2SendPacket(ptNetClient, &packet, sizeof(DataPacket)); D2SendPacket(ptNetClient, &packet, sizeof(DataPacket));
} }
void updateClient(Unit* ptChar, DWORD mFunc, char* msg)
{
void* ptNetClient;
DataPacket packet;
// Intialize the packet to send to client
ZeroMemory(&packet, sizeof(DataPacket));
packet.mType = 0x9D;
packet.mFunc = (BYTE)mFunc;
packet.mSize = sizeof(DataPacket);
packet.mPlayerID = ptChar->nUnitId;
if (msg != NULL && strlen(msg) > 20)
return;
if (msg != NULL)
strncpy((char*)&packet.mItemID, msg, 20);
ptNetClient = D2GetClient(ptChar, __FILE__, __LINE__);
// Send packet to client for remove placed skills
D2SendPacket(ptNetClient, &packet, sizeof(DataPacket));
}
DWORD FASTCALL handleClientUpdate(DataPacket* packet) DWORD FASTCALL handleClientUpdate(DataPacket* packet)
{ {
log_msg("[CLIENT] Received custom message: %d with param: %08X , %08X , %08X\n",packet->mFunc,packet->mParam1,packet->mParam2,packet->mParam3); log_msg("[CLIENT] Received custom message: %d with param: %08X , %08X , %08X\n",packet->mFunc,packet->mParam1,packet->mParam2,packet->mParam3);
switch (packet->mFunc) switch (packet->mFunc)
{ {
case UC_SELECT_STASH: setSelectedStashClient(packet->mParam1, packet->mParam2, packet->mParam3, (packet->mParam2 & 8) == 8); return 1; case UC_SELECT_STASH : setSelectedStashClient(packet->mParam1,packet->mParam2,packet->mParam3); return 1;
case UC_SHARED_GOLD : updateSharedGold(packet->mParam1); return 1; case UC_SHARED_GOLD : updateSharedGold(packet->mParam1); return 1;
case UC_PAGE_NAME:
{
char pageName[21];
strncpy(pageName, (char*)&packet->mItemID, 20);
pageName[20] = NULL;
renameCurrentStash(D2GetClientPlayer(), pageName); return 1;
}
default : return 0; default : return 0;
} }
} }
FCT_ASM ( caller_handleClientUpdate_114 )
LEA ECX,DWORD PTR SS:[ESP]
CALL handleClientUpdate
MOV ESP,EBP
POP EBP
RETN
}}
FCT_ASM ( caller_handleClientUpdate_111 ) FCT_ASM ( caller_handleClientUpdate_111 )
LEA ECX,DWORD PTR SS:[ESP+8] LEA ECX,DWORD PTR SS:[ESP+8]
@ -107,15 +74,13 @@ void Install_UpdateClient()
log_msg("Patch D2Client for received Item packet. (UpdateClient)\n"); log_msg("Patch D2Client for received Item packet. (UpdateClient)\n");
// execute if it's our packet else continue // execute if it's our packet else continue
mem_seek R8(D2Client, 14236, 14226, 145B6, 9C6B6, BFE86, 66E06, AE896, 84D96, 5EC99); mem_seek R7(D2Client, 14236, 14226, 145B6, 9C6B6, BFE86, 66E06, AE896);
MEMT_REF4( version_D2Client >= V114d ? 0x000000CE : version_D2Client >= V111 ? 0x000000CF : 0x000000D6, version_D2Client >= V114d ? caller_handleClientUpdate_114 : version_D2Client >= V111 ? caller_handleClientUpdate_111 : caller_handleClientUpdate); MEMT_REF4( version_D2Client >= V111 ? 0x000000CF : 0x000000D6, version_D2Client >= V111 ? caller_handleClientUpdate_111 : caller_handleClientUpdate);
//6FAB45B4 |. 0F87 D6000000 JA D2Client.6FAB4690 //6FAB45B4 |. 0F87 D6000000 JA D2Client.6FAB4690
//6FB4C6B4 |. 0F87 CF000000 JA D2Client.6FB4C789 //6FB4C6B4 |. 0F87 CF000000 JA D2Client.6FB4C789
//6FB6FE84 |. 0F87 CF000000 JA D2Client.6FB6FF59 //6FB6FE84 |. 0F87 CF000000 JA D2Client.6FB6FF59
//6FB16E04 |. 0F87 CF000000 JA D2Client.6FB16ED9 //6FB16E04 |. 0F87 CF000000 JA D2Client.6FB16ED9
//6FB5E894 |. 0F87 CF000000 JA D2Client.6FB5E969 //6FB5E894 |. 0F87 CF000000 JA D2Client.6FB5E969
//6FB34D94 |. 0F87 CF000000 JA D2Client.6FB34E69
//0045EC97 |. 0F87 CE000000 JA Game.0045ED6B
log_msg("\n"); log_msg("\n");

View File

@ -1,37 +1,25 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
Updating server. Updating server.
=================================================================*/ =================================================================*/
#include "common.h"
#include "updateServer.h" #include "updateServer.h"
#include "error.h"
#include "d2functions.h"
#include "statsPoints.h" #include "statsPoints.h"
#include "skillsPoints.h" #include "skillsPoints.h"
#include "infinityStash.h" #include "infinityStash.h"
#include "commands.h" #include "commands.h"
#include "common.h"
void updateServer(WORD p)
{
if (!onRealm)
D2SendToServer3(0x3A, p);
}
int renameIndex = 0;
char renameString[21];
DWORD PageSwap;
int STDCALL handleServerUpdate(Unit* ptChar, WORD param) int STDCALL handleServerUpdate(Unit* ptChar, WORD param)
{ {
int type = param & 0xFF; log_msg("Received custom message: %X\n", param);
DWORD arg = (param & 0xFF00) >> 8; switch(param & 0xFF)
log_msg("Received custom message: type=%i, arg=%i\n", type, arg);
switch(type)
{ {
case US_UNASSIGN_STR_POINT : UnassignStrPoint( ptChar ); return 1; case US_UNASSIGN_STR_POINT : UnassignStrPoint( ptChar ); return 1;
case US_UNASSIGN_ENE_POINT : UnassignEnePoint( ptChar ); return 1; case US_UNASSIGN_ENE_POINT : UnassignEnePoint( ptChar ); return 1;
@ -42,87 +30,29 @@ int STDCALL handleServerUpdate(Unit* ptChar, WORD param)
case US_UNASSIGN_DEX_POINTS : UnassignDexPoints( ptChar ); return 1; case US_UNASSIGN_DEX_POINTS : UnassignDexPoints( ptChar ); return 1;
case US_UNASSIGN_VIT_POINTS : UnassignVitPoints( ptChar ); return 1; case US_UNASSIGN_VIT_POINTS : UnassignVitPoints( ptChar ); return 1;
case US_UNASSIGN_SKILLS : UnassignAllSkillsPoints( ptChar ); return 1; case US_UNASSIGN_SKILLS : UnassignAllSkillsPoints( ptChar ); return 1;
case US_SET_INDEX: setCurrentStashIndex(ptChar, 1); return 1;
case US_SET_MAIN_INDEX: setCurrentStashIndex(ptChar, 2); return 1;
case US_RESET_INDEX: setCurrentStashIndex(ptChar, 0); return 1;
case US_SELECT_PREVIOUS : selectPreviousStash( ptChar ); return 1; case US_SELECT_PREVIOUS : selectPreviousStash( ptChar ); return 1;
case US_SELECT_NEXT : selectNextStash( ptChar ); return 1; case US_SELECT_NEXT : selectNextStash( ptChar ); return 1;
case US_SELECT_SELF : if (active_sharedStash) toggleToSelfStash( ptChar ); return 1; case US_SELECT_SELF : if (active_sharedStash) toggleToSelfStash( ptChar ); return 1;
case US_SELECT_SHARED : if (active_sharedStash) toggleToSharedStash( ptChar ); return 1; case US_SELECT_SHARED : if (active_sharedStash) toggleToSharedStash( ptChar ); return 1;
case US_SELECT_PREVIOUS_INDEX : selectPreviousIndexStash( ptChar ); return 1; case US_SELECT_PREVIOUS_INDEX : selectPreviousIndexStash( ptChar ); return 1;
case US_SELECT_NEXT_INDEX : selectNextIndexStash( ptChar ); return 1; case US_SELECT_NEXT_INDEX : selectNextIndexStash( ptChar ); return 1;
case US_SELECT_PREVIOUS2 : selectPrevious2Stash( ptChar ); return 1; case US_SELECT_PREVIOUS2 : selectPrevious2Stash( ptChar ); return 1;
case US_SELECT_NEXT2 : selectNext2Stash( ptChar ); return 1; case US_SELECT_NEXT2 : selectNext2Stash( ptChar ); return 1;
case US_SELECT_PREVIOUS_INDEX2: selectPreviousIndex2Stash( ptChar ); return 1; case US_SELECT_PREVIOUS_INDEX2: selectPreviousIndex2Stash( ptChar ); return 1;
case US_SELECT_NEXT_INDEX2 : selectNextIndex2Stash( ptChar ); return 1; case US_SELECT_NEXT_INDEX2 : selectNextIndex2Stash( ptChar ); return 1;
case US_INSERT_PAGE: insertStash(ptChar); selectNextStash(ptChar); return 1;
case US_DELETE_PAGE: deleteStash(ptChar, false); return 1;
case US_SAVE : savePlayers( ptChar ); return 1; case US_STARTSAVE : savePlayers( ptChar ); return 1;
case US_MAXGOLD : maxGold(ptChar); return 1; case US_MAXGOLD : maxGold(ptChar); return 1;
case US_PUTGOLD : putGold(ptChar, 0); return 1; case US_PUTGOLD : putGold(ptChar, 0); return 1;
case US_TAKEGOLD : takeGold(ptChar, 0); return 1; case US_TAKEGOLD : takeGold(ptChar, 0); return 1;
case US_SWAP3 : PageSwap = arg << 24; return 1; default : return 0;
case US_SWAP2 : PageSwap |= arg << 16; return 1;
case US_SWAP1 : PageSwap |= arg << 8; return 1;
case US_SWAP0: swapStash(ptChar, PageSwap | arg, false); PageSwap = 0; return 1;
case US_SWAP0_TOGGLE : swapStash(ptChar, PageSwap | arg, true); PageSwap = 0; return 1;
case US_RENAME :
if (renameIndex == 0)
ZeroMemory(renameString, sizeof(renameString));
if (arg != NULL && renameIndex < 15)
renameString[renameIndex++] = (char)arg;
if (arg == NULL)
{
renameString[renameIndex] = NULL;
renameIndex = 0;
log_msg("Rename on Server : %s -> %s\n", PCPlayerData->name, renameString);
strcpy(PCPlayerData->name, renameString);
strcpy(PCPlayerData->ptNetClient->name, renameString);
}
return 1;
case US_PAGENAME:
if (renameIndex == 0)
ZeroMemory(renameString, sizeof(renameString));
if (arg != NULL && renameIndex < 20)
renameString[renameIndex++] = (char)arg;
if (arg == NULL)
{
renameString[renameIndex] = NULL;
renameIndex = 0;
log_msg("Rename current page on Server : %s -> %s\n", PCPY->currentStash->name, renameString);
renameCurrentStash(ptChar, renameString);
}
return 1;
default :
return 0;
} }
} }
FCT_ASM( caller_handleServerUpdate_114)
PUSH ESI
PUSH EBX
CALL handleServerUpdate
TEST EAX,EAX
JNZ END_RCM
MOV EAX,ESI
AND EAX,0xFF
SHR ESI,8
MOV EDI,EAX
RETN
END_RCM:
ADD ESP,8
POP EDI
POP ESI
XOR EAX,EAX
POP EBX
RETN 8
}}
FCT_ASM( caller_handleServerUpdate) FCT_ASM( caller_handleServerUpdate)
PUSH ESI PUSH EAX
PUSH EBX PUSH EBX
CALL handleServerUpdate CALL handleServerUpdate
TEST EAX,EAX TEST EAX,EAX
@ -170,11 +100,11 @@ void Install_UpdateServer()
log_msg("Patch D2Game for received button click message. (UpdateServer)\n"); log_msg("Patch D2Game for received button click message. (UpdateServer)\n");
// manage button click message from Client. // manage button click message from Client.
mem_seek R8(D2Game, 4A702, 4AAC2, 56EA2, 54AE3, 2C773, 975C3, CC983, 676C3, 14BD38); mem_seek R7(D2Game, 4A702, 4AAC2, 56EA2, 54AE3, 2C773, 975C3, CC983);
if (version_D2Game >= V111) { if (version_D2Game >= V111) {
memt_byte( 0xC1, 0x57 ); // PUSH EDI memt_byte( 0xC1, 0x57 ); // PUSH EDI
memt_byte( 0xEE, 0xE8 ); // CALL caller_handleServerUpdate memt_byte( 0xEE, 0xE8 ); // CALL caller_handleServerUpdate
MEMT_REF4( 0xF88B5708, version_D2Game == V114d ? caller_handleServerUpdate_114 : caller_handleServerUpdate); MEMT_REF4( 0xF88B5708, caller_handleServerUpdate);
//01FD4AE3 . C1EE 08 SHR ESI,8 //01FD4AE3 . C1EE 08 SHR ESI,8
//01FD4AE6 . 57 PUSH EDI //01FD4AE6 . 57 PUSH EDI
//01FD4AE7 . 8BF8 MOV EDI,EAX //01FD4AE7 . 8BF8 MOV EDI,EAX
@ -187,12 +117,6 @@ void Install_UpdateServer()
//6FCEC983 . C1EE 08 SHR ESI,8 //6FCEC983 . C1EE 08 SHR ESI,8
//6FCEC986 . 57 PUSH EDI //6FCEC986 . 57 PUSH EDI
//6FCEC987 . 8BF8 MOV EDI,EAX //6FCEC987 . 8BF8 MOV EDI,EAX
//066A76C3 |. C1EE 08 SHR ESI,8
//066A76C6 |. 57 PUSH EDI
//066A76C7 |. 8BF8 MOV EDI,EAX
//0054BD38 |. C1EE 08 SHR ESI,8
//0054BD3B |. 57 PUSH EDI
//0054BD3C |. 8BF8 MOV EDI,EAX
} else if (version_D2Game == V110) { } else if (version_D2Game == V110) {
memt_byte( 0xC1, 0xE8 ); // CALL caller_handleServerUpdate memt_byte( 0xC1, 0xE8 ); // CALL caller_handleServerUpdate
MEMT_REF4( 0xF88B08EE, caller_handleServerUpdate); MEMT_REF4( 0xF88B08EE, caller_handleServerUpdate);

View File

@ -1,98 +0,0 @@
/*=================================================================
File created by Yohann NICOLAS.
Windowed mode options.
=================================================================*/
#include "windowed.h"
#include "common.h"
int active_Windowed = false;
int setWindowedOptionsDone = false;
int active_RemoveBorder = false;
int active_WindowOnTop = false;
int active_Maximized = false;
int active_SetWindowPos = false;
int windowedX = 0;
int windowedY = 0;
int windowedWidth = 800;
int windowedHeight = 600;
int active_LockMouseOnStartup = false;
void unlockMouseCursor()
{
ClipCursor(NULL);
}
void lockMouseCursor(int width, int height)
{
RECT clientRect;
RECT rect;
HWND hwnd = GetActiveWindow();
GetClientRect(hwnd, &clientRect);
GetWindowRect(hwnd, &rect);
int shiftX = (rect.right - rect.left - clientRect.right) / 2;
int shiftY = rect.bottom - rect.top - clientRect.bottom - shiftX;
log_msg("Windows size : %i, %i, %i, %i\n", rect.left, rect.top, rect.right, rect.bottom);
rect.left += shiftX;
rect.right = rect.left + width;
rect.top += shiftY;
rect.bottom = rect.top + height;
//no resize : 560, 231, 1360, 831
//resized : 240, 0, 1040, 600
log_msg("Lock Mouse Cursor : %i, %i, %i, %i\n", rect.left, rect.top, rect.right, rect.bottom);
ClipCursor(&rect);
}
void lockMouseCursor() { lockMouseCursor(ResolutionX, ResolutionY); }
void SetWindowedOptions()
{
if (setWindowedOptionsDone)
return;
HWND hwnd = GetActiveWindow();
RECT clientRect;
GetClientRect(hwnd, &clientRect);
if (active_RemoveBorder)
{
LONG lStyle = GetWindowLong(hwnd, GWL_STYLE);
lStyle &= ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU);
SetWindowLong(hwnd, GWL_STYLE, lStyle);
SetWindowPos(hwnd, NULL, 0, 0, clientRect.right, clientRect.bottom, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER);
}
if (active_Maximized && !active_SetWindowPos)
{
RECT screen;
GetWindowRect(GetDesktopWindow(), &screen);
log_msg("Screen size : %i, %i, %i, %i\n", screen.left, screen.top, screen.right, screen.bottom);
int w = screen.bottom * clientRect.right / clientRect.bottom;
int h = w * clientRect.bottom / clientRect.right;
if (screen.right < w)
{
h = screen.right * clientRect.bottom / clientRect.right;
w = h * clientRect.right / clientRect.bottom;
}
windowedX = (screen.right - w) / 2;
windowedY = (screen.bottom - h) / 2;
windowedWidth = w;
windowedHeight = h;
}
if (active_SetWindowPos || active_Maximized)
{
if (active_WindowOnTop)
SetWindowPos(hwnd, HWND_TOPMOST, windowedX, windowedY, windowedWidth, windowedHeight, SWP_FRAMECHANGED);
else
SetWindowPos(hwnd, NULL, windowedX, windowedY, windowedWidth, windowedHeight, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
}
else if (active_WindowOnTop)
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, clientRect.right, clientRect.bottom, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
if (active_LockMouseOnStartup)
lockMouseCursor(clientRect.right, clientRect.bottom);
setWindowedOptionsDone = true;
}

View File

@ -1,14 +1,13 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
World Event Management. World Event Management.
=================================================================*/ =================================================================*/
#include "worldEvent.h"
#include "common.h" #include "common.h"
#include "error.h"
#include "d2functions.h"
#pragma pack(1) #pragma pack(1)
struct s_WEdata struct s_WEdata
@ -28,7 +27,7 @@ DWORD WEactive = 0;
DWORD DCloneSpawned = 0; DWORD DCloneSpawned = 0;
DWORD nbSOJSold = 0; DWORD nbSOJSold = 0;
DWORD nbNeedSOJSold = 0; DWORD nbNeedSOJSold = 100;
DWORD nbManagedSOJSold = 0; DWORD nbManagedSOJSold = 0;
DWORD nbTicksForNextSOJSold = 0; DWORD nbTicksForNextSOJSold = 0;
@ -80,26 +79,21 @@ Game* STDCALL WEManagement(DWORD clientID)
if (!ptGame) return ptGame; if (!ptGame) return ptGame;
if (active_AutomaticSell) if (active_AutomaticSell)
{
while (GetTickCount() - prevTicks >= nbTicksForNextSOJSold) while (GetTickCount() - prevTicks >= nbTicksForNextSOJSold)
{ {
nbSOJSold++; nbSOJSold++;
prevTicks = prevTicks + nbTicksForNextSOJSold; prevTicks = prevTicks + nbTicksForNextSOJSold;
nbTicksForNextSOJSold = getTicksForNextSOJSold(); nbTicksForNextSOJSold = getTicksForNextSOJSold();
} }
}
if (nbSOJSold == nbManagedSOJSold) if (nbSOJSold == nbManagedSOJSold) return ptGame;
return ptGame;
DWORD newWE; DWORD newWE;
if (!WEactive && (ptGame->difficultyLevel == D2DM_HELL) && (nbSOJSold >= nbNeedSOJSold)) if (!WEactive && (ptGame->difficultyLevel == D2DM_HELL) && (nbSOJSold >= nbNeedSOJSold))
{ {
newWE = 1; newWE = 1;
WEactive = 1; WEactive = 1;
} } else newWE = 0;
else
newWE = 0;
if ( showSOJSoldCounterInAllDiff || (ptGame->difficultyLevel == D2DM_HELL)) if ( showSOJSoldCounterInAllDiff || (ptGame->difficultyLevel == D2DM_HELL))
worldEventBroadcast(ptGame, newWE, nbSOJSold); worldEventBroadcast(ptGame, newWE, nbSOJSold);
@ -114,11 +108,10 @@ DWORD FASTCALL spawnDClone(Game* ptGame, Room* ptRoom, DWORD p3, DWORD p4, DWORD
if (WEactive && (ptGame->difficultyLevel == D2DM_HELL) && !DCloneSpawned) if (WEactive && (ptGame->difficultyLevel == D2DM_HELL) && !DCloneSpawned)
{ {
DCloneSpawned=1; DCloneSpawned=1;
D2SpawnSuperUnique(ptGame,ptRoom,p3,p4,p5,p6,worldEventmonsterID,p8); D2SpawnMonster(ptGame,ptRoom,p3,p4,p5,p6,worldEventmonsterID,p8);
return 0;//no minions return 0;//no minions
} }
else else return D2SpawnMonster(ptGame,ptRoom,p3,p4,p5,p6,monsterID,p8);
return D2SpawnSuperUnique(ptGame,ptRoom,p3,p4,p5,p6,monsterID,p8);
} }
DWORD STDCALL verifIfWEItem (Unit* ptItem, DWORD flags, DWORD line, const char* filename) DWORD STDCALL verifIfWEItem (Unit* ptItem, DWORD flags, DWORD line, const char* filename)
@ -140,8 +133,8 @@ DWORD STDCALL verifIfWEItem (Unit* ptItem, DWORD flags, DWORD line, const char*
if(!(itemNeeded.isSpecificItem && (D2GetUniqueID(ptItem) != itemNeeded.specificID-1)) if(!(itemNeeded.isSpecificItem && (D2GetUniqueID(ptItem) != itemNeeded.specificID-1))
&& !(itemNeeded.haveNoSocket && (D2GetPlayerStat(ptItem, STATS_ITEM_NUMSOCKETS, 0) > 0)) && !(itemNeeded.haveNoSocket && (D2GetPlayerStat(ptItem, STATS_ITEM_NUMSOCKETS, 0) > 0))
&& !(itemNeeded.haveSockets && (D2GetPlayerStat(ptItem, STATS_ITEM_NUMSOCKETS, 0) == 0)) && !(itemNeeded.haveSockets && (D2GetPlayerStat(ptItem, STATS_ITEM_NUMSOCKETS, 0) == 0))
&& !(itemNeeded.isNotEthereal && ptItem->ptItemData->isEtheral) && !(itemNeeded.isNotEthereal && D2isEtheral(ptItem))
&& !(itemNeeded.isEthereal && !ptItem->ptItemData->isEtheral) && !(itemNeeded.isEthereal && !D2isEtheral(ptItem))
&& !(itemNeeded.isBasic && (ptItemStats->ItemCode != ptWantedItemStats->NormCode)) && !(itemNeeded.isBasic && (ptItemStats->ItemCode != ptWantedItemStats->NormCode))
&& !(itemNeeded.isExceptional && (ptItemStats->ItemCode != ptWantedItemStats->UberCode)) && !(itemNeeded.isExceptional && (ptItemStats->ItemCode != ptWantedItemStats->UberCode))
&& !(itemNeeded.isElite && (ptItemStats->ItemCode != ptWantedItemStats->HellCode)) && !(itemNeeded.isElite && (ptItemStats->ItemCode != ptWantedItemStats->HellCode))
@ -168,15 +161,8 @@ void initWorldEventVariables()
while (nbSOJSold >= nbNeedSOJSold) while (nbSOJSold >= nbNeedSOJSold)
nbNeedSOJSold += (DWORD)(rand()/(RAND_MAX+1.0)*triggerAtSolJSoldDelta+triggerAtSolJSoldMin); nbNeedSOJSold += (DWORD)(rand()/(RAND_MAX+1.0)*triggerAtSolJSoldDelta+triggerAtSolJSoldMin);
log_msg("initWorldEventVariables - nbSOJSold = %d, nbNeedSOJSold = %d\n", nbSOJSold, nbNeedSOJSold);
} }
FCT_ASM ( caller_WEManagement_114 )
PUSH ECX
CALL WEManagement
RETN
}}
FCT_ASM ( caller_WEManagement_1XX ) FCT_ASM ( caller_WEManagement_1XX )
POP EAX POP EAX
@ -211,30 +197,6 @@ FCT_ASM ( caller_spawnDClone_111b )
RETN 0x14 RETN 0x14
}} }}
FCT_ASM( caller_spawnDClone_114 )
PUSH EBX
PUSH ECX
PUSH EDX
PUSH EDI
PUSH ESI
PUSH 0
PUSH EBX
PUSH 0xFFFFFFFF
PUSH DWORD PTR SS : [ESP + 0x30]
PUSH DWORD PTR SS : [ESP + 0x30]
PUSH DWORD PTR SS : [ESP + 0x30]
MOV ECX, EDI
MOV EDX, EAX
CALL spawnDClone
POP ESI
POP EDI
POP EDX
POP ECX
POP EBX
RETN 0x18
}}
FCT_ASM( caller_addClientForWE_111 ) FCT_ASM( caller_addClientForWE_111 )
PUSH EAX PUSH EAX
CALL initWorldEventVariables CALL initWorldEventVariables
@ -269,49 +231,40 @@ void Install_WorldEvent()
log_msg("Patch D2Game for active World Event. (WorldEvent)\n"); log_msg("Patch D2Game for active World Event. (WorldEvent)\n");
// spawn DClone // spawn DClone
mem_seek R8(D2Game, 0000, 0000, 3F720, 4BCB1, ECF10, 41570, 25280, CFBD0, 1A4A4F); mem_seek R7(D2Game, 0000, 0000, 3F720, 4BCB1, ECF10, 41570, 25280);
MEMC_REF4( V2SpawnSuperUnique , version_D2Game >= V114a ? (DWORD)caller_spawnDClone_114 : version_D2Game >= V111b ? (DWORD)caller_spawnDClone_111b : version_D2Game == V111 ? (DWORD)caller_spawnDClone_111 : (DWORD)spawnDClone); MEMC_REF4( V2SpawnMonster , version_D2Game >= V111b ? (DWORD)caller_spawnDClone_111b : version_D2Game == V111 ? (DWORD)caller_spawnDClone_111 : (DWORD)spawnDClone);
//6FC6F71F |. E8 FCFAFFFF CALL D2Game.6FC6F220 //6FC6F71F |. E8 FCFAFFFF CALL D2Game.6FC6F220
//01FCBCB0 |. E8 2BEFFFFF CALL D2Game.01FCABE0 ; \D2Game.01FCABE0 //01FCBCB0 |. E8 2BEFFFFF CALL D2Game.01FCABE0 ; \D2Game.01FCABE0
//0205CF0F |. E8 CCF8FFFF CALL D2Game.0205C7E0 ; \D2Game.0205C7E0 //0205CF0F |. E8 CCF8FFFF CALL D2Game.0205C7E0 ; \D2Game.0205C7E0
//6FC6156F |. E8 1CF6FFFF CALL D2Game.6FC60B90 ; \D2Game.6FC60B90 //6FC6156F |. E8 1CF6FFFF CALL D2Game.6FC60B90 ; \D2Game.6FC60B90
//6FC4527F |. E8 CCF6FFFF CALL D2Game.6FC44950 ; \D2Game.6FC44950 //6FC4527F |. E8 CCF6FFFF CALL D2Game.6FC44950 ; \D2Game.6FC44950
//6FCEFBCF |. E8 4CE2FFFF CALL D2Game.6FCEDE20 ; \D2Game.6FCEDE20
//005A4A4E |. E8 8DBFFFFF CALL Game.005A09E0 ; \Game.005A09E0
// verify if the item sold is a trigger of WE // verify if the item sold is a trigger of WE
mem_seek R8(D2Game, 0000, 0000, 977D0, 8E799, 92859, 84499, BFB29, 72BE9, 179667); mem_seek R7(D2Game, 0000, 0000, 977D0, 8E799, 92859, 84499, BFB29);
MEMJ_REF4( D2TestFlags , verifIfWEItem); MEMJ_REF4( D2TestFlags , verifIfWEItem);
//6FCC77CF |. E8 32400500 CALL <JMP.&D2Common.#10707> //6FCC77CF |. E8 32400500 CALL <JMP.&D2Common.#10707>
//0200E798 |. E8 E9BDF7FF CALL <JMP.&D2Common.#10911> //0200E798 |. E8 E9BDF7FF CALL <JMP.&D2Common.#10911>
//02002858 |. E8 E57DF7FF CALL <JMP.&D2Common.#10303> //02002858 |. E8 E57DF7FF CALL <JMP.&D2Common.#10303>
//6FCA4498 |. E8 3B62F8FF CALL <JMP.&D2Common.#10989> //6FCA4498 |. E8 3B62F8FF CALL <JMP.&D2Common.#10989>
//6FCDFB28 |. E8 77ADF4FF CALL <JMP.&D2Common.#10202> //6FCDFB28 |. E8 77ADF4FF CALL <JMP.&D2Common.#10202>
//6FC92BE8 |. E8 DD7AF9FF CALL <JMP.&D2Common.#10458>
//00579666 |. E8 35EA0A00 CALL Game.006280A0 ; \Game.006280A0
// management of the WorldEvent // management of the WorldEvent
mem_seek R8(D2Game, 0000, 0000, 3CE0, 51F01, C5681, EBF41, 4A791, E5F51, 12FEED); mem_seek R7(D2Game, 0000, 0000, 3CE0, 51F01, C5681, EBF41, 4A791);
MEMC_REF4( V2GetGameByClientID , version_D2Game >= V114a ? (DWORD)caller_WEManagement_114 : version_D2Game >= V111 ? (DWORD)WEManagement : (DWORD)caller_WEManagement_1XX); MEMC_REF4( V2GetGameByClientID , version_D2Game >= V111 ? (DWORD)WEManagement : (DWORD)caller_WEManagement_1XX);
//6FC33CDF . E8 FC570000 CALL D2Game.6FC394E0 //6FC33CDF . E8 FC570000 CALL D2Game.6FC394E0
//01FD1F00 |. E8 1BE60800 CALL D2Game.02060520 //01FD1F00 |. E8 1BE60800 CALL D2Game.02060520
//02035680 |. E8 1BF30100 CALL D2Game.020549A0 //02035680 |. E8 1BF30100 CALL D2Game.020549A0
//6FD0BF40 |. E8 1BA4FBFF CALL D2Game.6FCC6360 //6FD0BF40 |. E8 1BA4FBFF CALL D2Game.6FCC6360
//6FC6A790 |. E8 4B03FEFF CALL D2Game.6FC4AAE0 //6FC6A790 |. E8 4B03FEFF CALL D2Game.6FC4AAE0
//6FD05F50 |. E8 AB67FDFF CALL D2Game.6FCDC700
//0052FEEC |. E8 6FE9FFFF CALL Game.0052E860
//to check : 005389B0 |. E8 2B75FFFF CALL Game.0052FEE0
// add client for the WorldEvent // add client for the WorldEvent
mem_seek R8(D2Game, 0000, 0000, 1AEF, 3786A, 7055A, 6265F, CB0BF, D556F, 13F2D2); mem_seek R7(D2Game, 0000, 0000, 1AEF, 3786A, 7055A, 6265F, CB0BF);
MEMC_REF4( D2AddClient , version_D2Game >= V111 && version_D2Game <= V113d ? caller_addClientForWE_111 : caller_addClientForWE); MEMC_REF4( D2AddClient , version_D2Game >= V111 ? caller_addClientForWE_111 : caller_addClientForWE);
//6FC31AEE |. E8 6D510000 CALL D2Game.6FC36C60 //6FC31AEE |. E8 6D510000 CALL D2Game.6FC36C60
//01FB7869 |. E8 32C50A00 CALL D2Game.02063DA0 //01FB7869 |. E8 32C50A00 CALL D2Game.02063DA0
//01FE0559 |. E8 B27C0700 CALL D2Game.02058210 //01FE0559 |. E8 B27C0700 CALL D2Game.02058210
//6FC8265E |. E8 FD890800 CALL D2Game.6FD0B060 //6FC8265E |. E8 FD890800 CALL D2Game.6FD0B060
//6FCEB0BE |. E8 6DE8F7FF CALL D2Game.6FC69930 //6FCEB0BE |. E8 6DE8F7FF CALL D2Game.6FC69930
//6FCF556E |. E8 FDFA0000 CALL D2Game.6FD05070
//0053F2D1 |. E8 7AD2FEFF CALL Game.0052C550
log_msg("\n"); log_msg("\n");

View File

@ -4,13 +4,16 @@
Use a more big stash Use a more big stash
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __BIGSTASH_HPP__INCLUDED
#define __BIGSTASH_HPP__INCLUDED
#include <windows.h>
extern bool active_bigStash; extern bool active_bigStash;
extern bool active_bigStash_tested; extern bool active_bigStash_tested;
void Install_BigStash(); void Install_BigStash();
/*================================= END OF FILE =================================*/
#endif

View File

@ -4,11 +4,13 @@
Add an extra save file for each characters. Add an extra save file for each characters.
=================================================================*/ =================================================================*/
#pragma once
/* /*
#pragma once
#include "common.h" #include "common.h"
DWORD loadClientSaveFile(); DWORD loadClientSaveFile();
DWORD saveClientSaveFile(); DWORD saveClientSaveFile();
*/
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -4,9 +4,9 @@
Commands directly in game. Commands directly in game.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __COMMANDS_H__INCLUDED
#define __COMMANDS_H__INCLUDED
extern bool active_Commands; extern bool active_Commands;
@ -18,4 +18,4 @@ void updateSharedGold(DWORD goldAmount);
void Install_Commands(); void Install_Commands();
/*================================= END OF FILE =================================*/ #endif

View File

@ -1,32 +1,149 @@
/*============================================== /*==============================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
this file implements some common and useful
function related to some Diablo II mechanisms.
/*============================================*/ /*============================================*/
#pragma once #pragma once
//#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h> #include <windows.h>
#include "../Commons/d2Constants.h" #include "../Commons/d2Constants.h"
#include "../Commons/d2BinFile.h" #include "../Commons/d2BinFile.h"
#include "../Commons/d2Struct.h" #include "../Commons/d2Struct.h"
#include "../Commons/d2StringTblStruct.h" #include "../Commons/d2StringTblStruct.h"
#include "../Commons/D2UnitStruct.h" #include "../Commons/D2UnitStruct.h"
#include "../Commons/updatingConst.h" #include "../Commons/updatingConst.h"
#include "../Commons/VersionInfo.h"
#include "error.h" #include "customData.h"
#include "modifMemory.h" #include "modifMemory.h"
#include "parameters.h" #include "parameters.h"
#include "d2wrapper.h" #include "globalVariable.h"
#include "playerCustomData.h" // include common.h
#include "globalVariable.h" // include common.h
#include "d2functions.h" //#ifdef MSVC
#include "LocalizedStrings.h" #define FASTCALL __fastcall
//#else
//#define FASTCALL __msfastcall
//#endif
#define STDCALL __stdcall
#define FCT_ASM(N) __declspec(naked) void N() {__asm{
#define RANDOM(V) ((int)(rand()/(RAND_MAX+1.0)*(V)))
//#define RANDOM(V) (rand()%(V))
// Convertion to 1.09
struct s_shifting {
DWORD ptInventory;
DWORD ptSpecificData;
DWORD ptPYPlayerData;
DWORD ptGame;
DWORD ptClientGame;
DWORD ptSkills;
DWORD ptImage;
DWORD ptFrame;
};
extern s_shifting shifting;
//#define PY(C) (*(PYPlayerData**)((BYTE*)(ptChar)+shifting.ptPYPlayerData))
#define PCPlayerData (*(PlayerData**)((DWORD)(ptChar)+shifting.ptSpecificData)) //->ptPlayerData
#define PCGame (*(Game**)((DWORD)(ptChar)+shifting.ptGame)) //->ptGame
#define PClientGame (*(Game**)((DWORD)(ptClient)+shifting.ptClientGame)) //ptClient->ptGame
#define PCInventory (*(Inventory**)((DWORD)(ptChar)+shifting.ptInventory)) //->ptInventory
//#define PIItemData (*(ItemData**)((DWORD)(ptItem)+shifting.ptSpecificData)) //->ptItemData
//#define PCPY (*(PYPlayerData**)((DWORD)(ptChar)+shifting.ptPYPlayerData)) //->ptPYPlayerData
#define PCPY ((PYPlayerData*)((DWORD)PCPlayerData+shifting.ptPYPlayerData)) //->ptPYPlayerData
#define PCSkills (*(Skills**)((DWORD)(ptChar)+shifting.ptSkills)) //->ptSkills
#define R7(Z,A,B,C,D,E,F,G) (offset_##Z + (version_##Z == V113? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A)))))))
#define V7(Z,A,B,C,D,E,F,G) (version_##Z == V113? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A))))))
// Convert 4 char code in a DWORD code
#define BIN(A,B,C,D) ((DWORD)A) + (((DWORD)B) << 8) + (((DWORD)C) << 16) + (((DWORD)D) << 24)
#define RX(v) (WindowStartX+(v))
#define RY(v) (ResolutionY+NegWindowStartY-(v))
enum eFileVersion
{
V109b=0,
V109d,
V110,
V111,
V111b,
V112,
V113
};
extern int version_SmackW32;
extern int version_D2Common;
extern int version_ijl11;
extern int version_D2Gdi;
extern int version_D2Win;
extern int version_D2sound;
extern int version_D2MCPCLI;
extern int version_D2Launch;
extern int version_D2gfx;
extern int version_D2Client;
extern int version_D2Net;
extern int version_D2Lang;
extern int version_D2Game;
extern int version_D2CMP;
extern int version_Bnclient;
extern int version_Fog;
extern int version_Storm;
// Address in memory of external DLL
extern DWORD offset_SmackW32;
extern DWORD offset_D2Common;
extern DWORD offset_ijl11;
extern DWORD offset_D2Gdi;
extern DWORD offset_D2Win;
extern DWORD offset_D2sound;
extern DWORD offset_D2MCPCLI;
extern DWORD offset_D2Launch;
extern DWORD offset_D2gfx;
extern DWORD offset_D2Client;
extern DWORD offset_D2Net;
extern DWORD offset_D2Lang;
extern DWORD offset_D2Game;
extern DWORD offset_D2CMP;
extern DWORD offset_Bnclient;
extern DWORD offset_Fog;
extern DWORD offset_Storm;
extern const char* S_CloneBattles;
extern const char* S_DarkAlliance;
LPWSTR getTranslatedString(int stringID);
enum eStringList
{
STR_STATS_UNASSIGN_WITH_LIMIT=0,
STR_STATS_UNASSIGN_WITHOUT_LIMIT,
STR_STATS_BASE_MIN,
STR_SKILLS_UNASSIGN,
STR_STASH_PREVIOUS_PAGE,
STR_STASH_NEXT_PAGE,
STR_TOGGLE_TO_PERSONAL,
STR_TOGGLE_TO_SHARED,
STR_STASH_PREVIOUS_INDEX,
STR_STASH_NEXT_INDEX,
STR_PERSONAL_PAGE_NUMBER,
STR_SHARED_PAGE_NUMBER,
STR_NO_SELECTED_PAGE,
STR_PUT_GOLD,
STR_TAKE_GOLD,
STR_SHARED_GOLD_QUANTITY,
STR_PREVIOUS_PAGE,
STR_NEXT_PAGE
};
bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h); bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h);
void freeMessage(sWinMessage* msg); void freeMessage(sWinMessage* msg);
LPWSTR getTypeUString (WORD id, LPWSTR lpText, DWORD size);
char* getTypeAString (WORD id, char* lpText, DWORD size);
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -4,6 +4,7 @@
Data added to D2 base-stucture Data added to D2 base-stucture
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "playerCustomData.h" #include "playerCustomData.h"

View File

@ -4,9 +4,8 @@
Language management. Language management.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #pragma once
typedef int (STDCALL *TsaveSaveFile) (Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize); typedef int (STDCALL *TsaveSaveFile) (Unit* ptChar, BYTE** data, DWORD* maxSize, DWORD* curSize);
typedef int (STDCALL *TloadSaveFile) (Unit* ptChar, BYTE* data, DWORD maxSize, DWORD* curSize); typedef int (STDCALL *TloadSaveFile) (Unit* ptChar, BYTE* data, DWORD maxSize, DWORD* curSize);
@ -43,4 +42,5 @@ private:
extern TCustomDll* customDlls; extern TCustomDll* customDlls;
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,64 +1,23 @@
/*================================================ /*================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Add support 1.14d by haxifix.
This file implements some common and useful This file implements some common and useful
function related to some Diablo II mechanisms. function related to some Diablo II mechanisms.
================================================*/ ================================================*/
#pragma once #pragma once
// Convertion to 1.09 #include "common.h"
struct s_shifting {
DWORD ptInventory;
DWORD ptSpecificData;
DWORD ptPYPlayerData;
DWORD ptGame;
DWORD ptClientGame;
DWORD ptSkills;
DWORD ptImage;
DWORD ptFrame;
};
extern s_shifting shifting;
//#ifdef MSVC
#define FASTCALL __fastcall
//#else
//#define FASTCALL __msfastcall
//#endif
#define STDCALL __stdcall
#define FCT_ASM(N) __declspec(naked) void N() {__asm{
#define RANDOM(V) ((int)(rand()/(RAND_MAX+1.0)*(V)))
#define RANDOMF() ((double)rand() / (double)RAND_MAX)
//#define RANDOM(V) (rand()%(V))
//#define PY(C) (*(PYPlayerData**)((BYTE*)(ptChar)+shifting.ptPYPlayerData))
#define PCPlayerData (*(PlayerData**)((DWORD)(ptChar)+shifting.ptSpecificData)) //->ptPlayerData
#define PCGame (*(Game**)((DWORD)(ptChar)+shifting.ptGame)) //->ptGame
#define PClientGame (*(Game**)((DWORD)(ptClient)+shifting.ptClientGame)) //ptClient->ptGame
#define PCInventory (*(Inventory**)((DWORD)(ptChar)+shifting.ptInventory)) //->ptInventory
//#define PIItemData (*(ItemData**)((DWORD)(ptItem)+shifting.ptSpecificData)) //->ptItemData
//#define PCPY (*(PYPlayerData**)((DWORD)(ptChar)+shifting.ptPYPlayerData)) //->ptPYPlayerData
#define PCPY ((PYPlayerData*)((DWORD)PCPlayerData+shifting.ptPYPlayerData)) //->ptPYPlayerData
#define PCSkills (*(Skills**)((DWORD)(ptChar)+shifting.ptSkills)) //->ptSkills
#define R8(Z,A,B,C,D,E,F,G,H,I) (offset_##Z + (version_##Z == V114d? 0x##I : (version_##Z == V113d? 0x##H : (version_##Z == V113c? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A)))))))))
#define V8(Z,A,B,C,D,E,F,G,H,I) (version_##Z == V114d? 0x##I : (version_##Z == V113d? 0x##H : (version_##Z == V113c? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A))))))))
#define RX(v) (WindowStartX+(v))
#define RY(v) (ResolutionY+NegWindowStartY-(v))
#define D2S(F, I, R, N, P) typedef R (STDCALL *T##N) P; extern T##N N;//static D N = (D)(A); #define D2S(F, I, R, N, P) typedef R (STDCALL *T##N) P; extern T##N N;//static D N = (D)(A);
#define D2F(F, I, R, N, P) typedef R (FASTCALL *T##N) P; extern T##N N;//static D N = (D)(A); #define D2F(F, I, R, N, P) typedef R (FASTCALL *T##N) P; extern T##N N;//static D N = (D)(A);
#define E2S(F, A, R, N, P) typedef R (STDCALL *T##N) P; extern T##N N; #define E2S(F, A, R, N, P) typedef R (STDCALL *T##N) P; extern T##N N;
#define E2F(F, A, R, N, P) typedef R (FASTCALL *T##N) P; extern T##N N; #define E2F(F, A, R, N, P) typedef R (FASTCALL *T##N) P; extern T##N N;
#define E2C(F, A, T, N) extern T* pt##N; #define E2C(F, A, T, N) extern T* pt##N;
#define F8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) typedef R (X##CALL *T##N) P; extern T##N N; #define F7(X, Z, A,B,C,D,E,F,G, R, N, P) typedef R (X##CALL *T##N) P; extern T##N N;
#define A8(X, Z, A,B,C,D,E,F,G,H,I, R, N, P) typedef R (X##CALL *T##N) P; extern T##N N; #define A7(X, Z, A,B,C,D,E,F,G, R, N, P) typedef R (X##CALL *T##N) P; extern T##N N;
#define C8(Z, A,B,C,D,E,F,G,H,I, T, N) extern T* pt##N; #define C7(Z, A,B,C,D,E,F,G, T, N) extern T* pt##N;
#include "../Commons/D2Funcs.h" #include "../Commons/D2Funcs.h"
extern DataTables* SgptDataTables; extern DataTables* SgptDataTables;
@ -77,9 +36,9 @@ extern DataTables* SgptDataTables;
//E2F(D2Client,0, void, D2CleanStatMouseUp, ()); //E2F(D2Client,0, void, D2CleanStatMouseUp, ());
#undef F8 #undef F7
#undef A8 #undef A7
#undef C8 #undef C7
#undef D2S #undef D2S
#undef D2F #undef D2F
#undef E2S #undef E2S
@ -88,10 +47,7 @@ extern DataTables* SgptDataTables;
extern TD2AddPlayerStat V2AddPlayerStat; extern TD2AddPlayerStat V2AddPlayerStat;
extern TD2GetGameByClientID V2GetGameByClientID; extern TD2GetGameByClientID V2GetGameByClientID;
extern TD2SpawnSuperUnique V2SpawnSuperUnique;
extern TD2SpawnMonster V2SpawnMonster; extern TD2SpawnMonster V2SpawnMonster;
extern TD2Game235C0 V2Game235C0;
extern TD2ReadFile V2ReadFile;
//extern TD2SetColorPopup V2SetColorPopup; //extern TD2SetColorPopup V2SetColorPopup;
extern WORD (*getDescStrPos) (DWORD statID); extern WORD (*getDescStrPos) (DWORD statID);
extern void* (STDCALL *compileTxtFile)(DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength); extern void* (STDCALL *compileTxtFile)(DWORD unused, const char* filename, BINField* ptFields, DWORD* ptRecordCount, DWORD recordLength);
@ -106,15 +62,14 @@ void __inline fillRect(DWORD x, DWORD y, DWORD Width, DWORD Height, DWORD color,
#define WindowStartX (*ptWindowStartX) #define WindowStartX (*ptWindowStartX)
#define GameTypeMode (*ptGameTypeMode) #define GameTypeMode (*ptGameTypeMode)
#define ClientTable (*ptClientTable) #define ClientTable (*ptClientTable)
//#define CurrentNPCNum (*ptCurrentNPCNum)
#define IsLodGame (*ptIsLodGame) #define IsLodGame (*ptIsLodGame)
#define DifficultyLevel (*ptDifficultyLevel) #define DifficultyLevel (*ptDifficultyLevel)
#define MouseY (*ptMouseY) #define MouseY (*ptMouseY)
#define MouseX (*ptMouseX) #define MouseX (*ptMouseX)
#define ptClientChar (*ptptClientChar) #define ptClientChar (*ptptClientChar)
#define InputCommandLen (*ptInputCommandLen) //#define CurrentNPCNum (*ptCurrentNPCNum)
#define InputCommand (*ptInputCommand)
void initD2functions(); bool initD2functions();
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -1,58 +0,0 @@
/******************************************************************************
File created by Yohann NICOLAS.
Main Diablo II extra DLL handler.
******************************************************************************/
#pragma once
extern int version_Game;
//extern int version_binkw32;
//extern int version_Bnclient;
extern int version_D2Client;
extern int version_D2CMP;
extern int version_D2Common;
//extern int version_D2DDraw;
//extern int version_D2Direct3D;
extern int version_D2Game;
//extern int version_D2Gdi;
extern int version_D2gfx;
//extern int version_D2Glide;
extern int version_D2Lang;
extern int version_D2Launch;
//extern int version_D2MCPClient;
//extern int version_D2Multi;
extern int version_D2Net;
//extern int version_D2sound;
extern int version_D2Win;
extern int version_Fog;
//extern int version_ijl11;
//extern int version_SmackW32;
extern int version_Storm;
// Address in memory of external DLL
extern DWORD offset_Game;
//extern DWORD offset_binkw32;
//extern DWORD offset_Bnclient;
extern DWORD offset_D2Client;
extern DWORD offset_D2CMP;
extern DWORD offset_D2Common;
//extern DWORD offset_D2DDraw;
//extern DWORD offset_D2Direct3D;
extern DWORD offset_D2Game;
//extern DWORD offset_D2Gdi;
extern DWORD offset_D2gfx;
//extern DWORD offset_D2Glide;
extern DWORD offset_D2Lang;
extern DWORD offset_D2Launch;
//extern DWORD offset_D2MCPClient;
//extern DWORD offset_D2Multi;
extern DWORD offset_D2Net;
//extern DWORD offset_D2sound;
extern DWORD offset_D2Win;
extern DWORD offset_Fog;
//extern DWORD offset_ijl11;
//extern DWORD offset_SmackW32;
extern DWORD offset_Storm;
/*================================= END OF FILE =================================*/

View File

@ -8,16 +8,17 @@
error handling in D2External functions. error handling in D2External functions.
==============================================*/ ==============================================*/
#pragma once
#ifndef __ERROR_H__INCLUDED__
#define __ERROR_H__INCLUDED__
#include <windows.h> #include <windows.h>
extern int active_logFile; extern DWORD active_logFile;
void log_initfile(); void log_initfile();
void log_close();
void log_box( const char* pFormat, ... ); void log_box( const char* pFormat, ... );
void log_msg( const char* pFormat, ... ); void log_msg( const char* pFormat, ... );
void d2_assert( bool pCondition, char* pLocation, char* pMessage, int pLineNbr ); void d2_assert( bool pCondition, char* pLocation, char* pMessage, int pLineNbr );
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,9 +4,11 @@
Add an extra save file for each characters. Add an extra save file for each characters.
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "common.h" #include "common.h"
#include <stdio.h>
BYTE* readExtendedSaveFile(char* name, DWORD* size); BYTE* readExtendedSaveFile(char* name, DWORD* size);
void writeExtendedSaveFile(char* name, BYTE* data, DWORD size); void writeExtendedSaveFile(char* name, BYTE* data, DWORD size);

View File

@ -1,39 +1,31 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Add DoNotCloseNihlathakPortal by haxifix.
More little options. More little options.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __EXTRAOPTIONS_H__INCLUDED
#define __EXTRAOPTIONS_H__INCLUDED
extern bool active_DisplayItemLevel; extern int active_RunLODs;
extern int active_alwaysRegenMapInSP;
extern DWORD nbPlayersCommandByDefault; extern DWORD nbPlayersCommandByDefault;
extern DWORD nbPlayersCommand; extern int active_DisplayItemLevel;
extern bool active_alwaysRegenMapInSP;
extern bool active_RunLODs;
extern int active_AlwaysDisplayLifeMana; extern int active_AlwaysDisplayLifeMana;
extern bool active_EnabledTXTFilesWithMSExcel; extern int active_EnabledTXTFilesWithMSExcel;
extern bool active_DisplayBaseStatsValue; extern int active_DisplayBaseStatsValue;
extern bool active_LadderRunewords; extern int active_LadderRunewords;
extern bool active_EnabledCowPortalWhenCowKingWasKill; extern int active_EnabledCowPortalWhenCowKingWasKill;
extern bool active_DoNotCloseNihlathakPortal;
extern bool active_MoveCainNearHarrogathWaypoint;
extern bool active_RemoveExperienceDiminushingReturn;
void Install_DisplayItemLevel();
void Install_SendPlayersCommand();
void Install_AlwaysRegenMapInSP();
void Install_RunLODs(); void Install_RunLODs();
void Install_AlwaysRegenMapInSP();
void Install_SendPlayersCommand();
void Install_DisplayItemLevel();
void Install_AlwaysDisplayLifeMana(); void Install_AlwaysDisplayLifeMana();
void Install_EnabledTXTFilesWithMSExcel(); void Install_EnabledTXTFilesWithMSExcel();
void Install_DisplayBaseStatsValue(); void Install_DisplayBaseStatsValue();
void Install_LadderRunewords(); void Install_LadderRunewords();
void Install_EnabledCowPortalWhenCowKingWasKill(); void Install_EnabledCowPortalWhenCowKingWasKill();
void Install_DoNotCloseNihlathakPortal();
void Install_MoveCainNearHarrogathWaypoint();
void Install_RemoveExperienceDiminushingReturn();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,13 +4,13 @@
Set global variable. Set global variable.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __GLOBAL_VARIABLE_H__INCLUDED
#define __GLOBAL_VARIABLE_H__INCLUDED
extern bool onRealm; extern bool onRealm;
extern bool needToInit; extern bool needToInit;
void Install_VariableOnRealm(); void Install_VariableOnRealm();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,6 +4,7 @@
infinity Stash gestion infinity Stash gestion
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "common.h" #include "common.h"
@ -13,62 +14,17 @@ extern DWORD maxSharedPages;
extern DWORD nbPagesPerIndex; extern DWORD nbPagesPerIndex;
extern DWORD nbPagesPerIndex2; extern DWORD nbPagesPerIndex2;
extern bool active_multiPageStash; extern bool active_multiPageStash;
extern int active_SharedStashInMultiPlayer;
extern bool active_sharedStash; extern bool active_sharedStash;
extern bool active_sharedGold; extern bool active_sharedGold;
extern bool separateHardSoftStash; extern bool separateHardSoftStash;
extern char* sharedStashFilename; extern char* sharedStashFilename;
extern DWORD saveFileStackSize;
extern bool displaySharedSetItemNameInGreen; extern bool displaySharedSetItemNameInGreen;
extern int posXPreviousBtn; extern int posXPreviousBtn,posYPreviousBtn,posXNextBtn,posYNextBtn,posXSharedBtn,posYSharedBtn,posXPreviousIndexBtn,posYPreviousIndexBtn,posXNextIndexBtn,posYNextIndexBtn,posXPutGoldBtn,posYPutGoldBtn,posXTakeGoldBtn,posYTakeGoldBtn;
extern int posYPreviousBtn;
extern int posWPreviousBtn;
extern int posHPreviousBtn;
extern int posXNextBtn;
extern int posYNextBtn;
extern int posWNextBtn;
extern int posHNextBtn;
extern int posXSharedBtn;
extern int posYSharedBtn;
extern int posWSharedBtn;
extern int posHSharedBtn;
extern int posXPreviousIndexBtn;
extern int posYPreviousIndexBtn;
extern int posWPreviousIndexBtn;
extern int posHPreviousIndexBtn;
extern int posXNextIndexBtn;
extern int posYNextIndexBtn;
extern int posWNextIndexBtn;
extern int posHNextIndexBtn;
extern int posXPutGoldBtn;
extern int posYPutGoldBtn;
extern int posWPutGoldBtn;
extern int posHPutGoldBtn;
extern int posXTakeGoldBtn;
extern int posYTakeGoldBtn;
extern int posWTakeGoldBtn;
extern int posHTakeGoldBtn;
extern int posXStashNameField;
extern int posYStashNameField;
extern int posWStashNameField;
extern int posHStashNameField;
extern int posXStashGoldField;
extern int posYStashGoldField;
extern int posWStashGoldField;
extern int posHStashGoldField;
extern bool autoRenameStashPage;
extern DWORD PersonalNormalPageColor;
extern DWORD PersonalIndexPageColor;
extern DWORD PersonalMainIndexPageColor;
extern DWORD SharedNormalPageColor;
extern DWORD SharedIndexPageColor;
extern DWORD SharedMainIndexPageColor;
void toggleToSharedStash(Unit* ptChar); void toggleToSharedStash(Unit* ptChar);
void toggleToSelfStash(Unit* ptChar); void toggleToSelfStash(Unit* ptChar);
void setCurrentStashIndex(Unit* ptChar, int index);
void selectPreviousStash(Unit* ptChar); void selectPreviousStash(Unit* ptChar);
void selectNextStash(Unit* ptChar); void selectNextStash(Unit* ptChar);
void selectPreviousIndexStash(Unit* ptChar); void selectPreviousIndexStash(Unit* ptChar);
@ -77,22 +33,14 @@ void selectPrevious2Stash(Unit* ptChar);
void selectNext2Stash(Unit* ptChar); void selectNext2Stash(Unit* ptChar);
void selectPreviousIndex2Stash(Unit* ptChar); void selectPreviousIndex2Stash(Unit* ptChar);
void selectNextIndex2Stash(Unit* ptChar); void selectNextIndex2Stash(Unit* ptChar);
void swapStash(Unit* ptChar, DWORD page, bool toggle);
void renameCurrentStash(Unit* ptChar, char* name);
void insertStash(Unit* ptChar);
bool deleteStash(Unit* ptChar, bool isClient);
void updateSelectedStashClient(Unit* ptChar); void selectStash(Unit* ptChar, Stash* newStash);
void selectStash(Unit* ptChar, Stash* newStash, bool forceUpdate = false); void setSelectedStashClient(DWORD stashId, DWORD stashFlags, DWORD flags);
void setSelectedStashClient(DWORD stashId, DWORD stashFlags, DWORD flags, bool bOnlyItems);
Stash* addStash(Unit* ptChar, bool isShared, bool autoSetIndex, Stash* ptStash = NULL); Stash* addStash(Unit* ptChar, bool isShared);
DWORD loadStashList(Unit* ptChar, BYTE* data, DWORD maxSize, DWORD* curSize, bool isShared); DWORD loadStashList(Unit* ptChar, BYTE* data, DWORD maxSize, DWORD* curSize, bool isShared);
void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DWORD* curSize); void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DWORD* curSize);
void getCurrentStashName(WCHAR* buffer, DWORD maxSize, Unit* ptChar);
WCHAR* getDefaultStashName(Unit* ptChar);
void Install_MultiPageStash(); void Install_MultiPageStash();
/*================================= END OF FILE =================================*/ /*================================= END OF FILE =================================*/

View File

@ -4,10 +4,10 @@
Interface Skills functions Interface Skills functions
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __INTERFACE_SKILLS_HPP__INCLUDED
#define __INTERFACE_SKILLS_HPP__INCLUDED
void Install_InterfaceSkills(); void Install_InterfaceSkills();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,10 +4,10 @@
Interface functions Interface functions
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __INTERFACE_STASH_HPP__INCLUDED
#define __INTERFACE_STASH_HPP__INCLUDED
void Install_InterfaceStash(); void Install_InterfaceStash();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,10 +4,10 @@
Interface Stats functions Interface Stats functions
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __INTERFACE_STATS_HPP__INCLUDED
#define __INTERFACE_STATS_HPP__INCLUDED
void Install_InterfaceStats(); void Install_InterfaceStats();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,9 +4,9 @@
Language management. Language management.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __LANGUAGE_H__INCLUDED
#define __LANGUAGE_H__INCLUDED
extern bool active_ChangeLanguage; extern bool active_ChangeLanguage;
extern DWORD selectedLanguage; extern DWORD selectedLanguage;
@ -36,4 +36,4 @@ extern t_availableLanguages availableLanguages;
void Install_LanguageManagement(); void Install_LanguageManagement();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,10 +4,10 @@
Load Player Custom Data. Load Player Custom Data.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __LOADPLAYERDATA_H__INCLUDED
#define __LOADPLAYERDATA_H__INCLUDED
void Install_LoadPlayerData(); void Install_LoadPlayerData();
/*================================= END OF FILE =================================*/ #endif

View File

@ -1,12 +1,14 @@
/*================================================================= /*=================================================================
File created by Yohann NICOLAS. File created by Yohann NICOLAS.
Print PlugY version on screen. Add "plugY v1.00" on screen.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __MAINSCREEN_H__INCLUDED
#define __MAINSCREEN_H__INCLUDED
#include <windows.h>
extern bool active_VersionTextChange; extern bool active_VersionTextChange;
extern char* versionText; extern char* versionText;
@ -17,4 +19,4 @@ extern BYTE colorOfPlugYVersion;
void Install_PrintPlugYVersion(); void Install_PrintPlugYVersion();
void Install_VersionChange(); void Install_VersionChange();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,9 +4,8 @@
Modification of code in memory functions. Modification of code in memory functions.
/*============================================*/ /*============================================*/
#pragma once
#include <Windows.h> #pragma once
extern void* currentMemoryPos; extern void* currentMemoryPos;
DWORD mem_seek(DWORD newPos); DWORD mem_seek(DWORD newPos);
@ -20,7 +19,7 @@ void memt_dword(DWORD old, DWORD val);
void memt_ref4(DWORD old, DWORD ref); void memt_ref4(DWORD old, DWORD ref);
//CALL <JMP.&D2gfx.#10047> //CALL <JMP.&D2gfx.#10047>
#define MEMJ_REF4(O, R) if (version_Game < V114a) memj_ref4((DWORD)(O), (DWORD)(R)); else memc_ref4((DWORD)(O), (DWORD)(R)) #define MEMJ_REF4(O, R) memj_ref4((DWORD)(O), (DWORD)(R))
void memj_ref4(DWORD old, DWORD ref); void memj_ref4(DWORD old, DWORD ref);
//CALL D2Common.6FD5F500 //CALL D2Common.6FD5F500

View File

@ -4,10 +4,10 @@
Cube Listing functions Cube Listing functions
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __NEWINTERFACE_CUBELISTING_H__INCLUDED
#define __NEWINTERFACE_CUBELISTING_H__INCLUDED
void listAllCubeFormula(); void listAllCubeFormula();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,12 +4,12 @@
New runeword Interface New runeword Interface
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __NEWINTERFACE_RUNEWORDS_H__INCLUDED
#define __NEWINTERFACE_RUNEWORDS_H__INCLUDED
void STDCALL printRunewordsPage(); void STDCALL printRunewordsPage();
DWORD STDCALL mouseRunewordsPageLeftDown(sWinMessage* msg); DWORD STDCALL mouseRunewordsPageLeftDown(sWinMessage* msg);
DWORD STDCALL mouseRunewordsPageLeftUp(sWinMessage* msg); DWORD STDCALL mouseRunewordsPageLeftUp(sWinMessage* msg);
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,12 +4,12 @@
New Stat Interface New Stat Interface
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __NEWINTERFACE_STATS_H__INCLUDED
#define __NEWINTERFACE_STATS_H__INCLUDED
void STDCALL printNewStatsPage(); void STDCALL printNewStatsPage();
DWORD STDCALL mouseNewStatsPageLeftDown(sWinMessage* msg); DWORD STDCALL mouseNewStatsPageLeftDown(sWinMessage* msg);
DWORD STDCALL mouseNewStatsPageLeftUp(sWinMessage* msg); DWORD STDCALL mouseNewStatsPageLeftUp(sWinMessage* msg);
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,12 +4,12 @@
New Stat Interface Page 2 New Stat Interface Page 2
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __NEWINTERFACE_STATSPAGETWO_H__INCLUDED
#define __NEWINTERFACE_STATSPAGETWO_H__INCLUDED
void STDCALL printNewStatsPageTwo(int currentPage); void STDCALL printNewStatsPageTwo(int currentPage);
DWORD STDCALL mouseNewStatsPageTwoLeftDown(sWinMessage* msg); DWORD STDCALL mouseNewStatsPageTwoLeftDown(sWinMessage* msg);
DWORD STDCALL mouseNewStatsPageTwoLeftUp(sWinMessage* msg); DWORD STDCALL mouseNewStatsPageTwoLeftUp(sWinMessage* msg);
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,99 +4,24 @@
New Interfaces functions New Interfaces functions
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __NEW_INTERFACES_H__INCLUDED
#define __NEW_INTERFACES_H__INCLUDED
#define MILIEU(X,L,N) (X + ((N<L)? (L-N)/2 : 0)) #define MILIEU(X,L,N) (X + ((N<L)? (L-N)/2 : 0))
#define isOnStatsPage(x,y) (x<RX(512)) #define isOnStatsPage(x,y) ((x<400) && (y<553))
extern DWORD bDontPrintBorder; extern DWORD bDontPrintBorder;
extern int selectedPage;
extern int extraHiddenPage;
extern int curRunesPage;
extern int maxRunesPage;
void GoNextStatPage(); void GoNextStatPage();
void GoPreviousStatPage(); void GoPreviousStatPage();
void GoStatPage(int page); void GoStatPage(int page);
int GetCurrentPage(); int GetCurrentPage();
struct BtnState
{
union{
DWORD all;
struct{
DWORD AssSTR:1;
DWORD AssDEX:1;
DWORD AssVIT:1;
DWORD AssENE:1;
DWORD UnaSTR:1;
DWORD UnaDEX:1;
DWORD UnaVIT:1;
DWORD UnaENE:1;
DWORD close:1;
DWORD previousPage:1;
DWORD nextPage:1;
DWORD prevRunes:1;
DWORD nextRunes:1;
};
};
};
extern BtnState isDownBtn;
extern bool active_newInterfaces; extern bool active_newInterfaces;
extern bool selectMainPageOnOpenning; extern bool selectMainPageOnOpenning;
extern bool printBackgroundOnMainPage; extern bool printBackgroundOnMainPage;
extern int posXNextPageBtn;
extern int posYNextPageBtn;
extern int posXPrevPageBtn;
extern int posYPrevPageBtn;
extern int posXClosePageBtn;
extern int posYClosePageBtn;
extern int posXNextRuneBtn;
extern int posYNextRuneBtn;
extern int posXPrevRuneBtn;
extern int posYPrevRuneBtn;
extern int posXRunesList;
extern int posYRunesList;
extern int runesPerPage;
DWORD getXNextPageBtn();
DWORD getYNextPageBtn();
DWORD getXPreviousPageBtn();
DWORD getYPreviousPageBtn();
DWORD getXCloseBtn();
DWORD getYCloseBtn();
DWORD getXNextRunesBtn();
DWORD getYNextRunesBtn();
DWORD getXPrevRunesBtn();
DWORD getYPrevRunesBtn();
#define getLCloseBtn() 32
#define getHCloseBtn() 32
#define isOnCloseBtn(x,y) isOnRect(x, y, getXCloseBtn(), getYCloseBtn(), getLCloseBtn(), getHCloseBtn())
#define getLPreviousPageBtn() 32
#define getHPreviousPageBtn() 32
#define isOnPreviousPageBtn(x,y) isOnRect(x, y, getXPreviousPageBtn(), getYPreviousPageBtn(), getLPreviousPageBtn(), getHPreviousPageBtn())
#define getLNextPageBtn() 32
#define getHNextPageBtn() 32
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
#define getLPrevRunesBtn() 32
#define getHPrevRunesBtn() 32
#define isOnPrevRunesBtn(x,y) isOnRect(x, y, getXPrevRunesBtn(), getYPrevRunesBtn(), getLPrevRunesBtn(), getHPrevRunesBtn())
#define getLNextRunesBtn() 32
#define getHNextRunesBtn() 32
#define isOnNextRunesBtn(x,y) isOnRect(x, y, getXNextRunesBtn(), getYNextRunesBtn(), getLNextRunesBtn(), getHNextRunesBtn())
DWORD STDCALL statsLeftDown(sWinMessage* msg);
DWORD STDCALL statsLeftUp(sWinMessage* msg);
void Install_NewInterfaces(); void Install_NewInterfaces();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,13 +4,13 @@
Others features. Others features.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __OTHERSFEATURES_H__INCLUDED
#define __OTHERSFEATURES_H__INCLUDED
extern bool active_othersFeatures; extern bool active_othersFeatures;
void Install_OthersFeatures(); void Install_OthersFeatures();
void Install_ChangeResolution(); void Install_ChangeResolution();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,9 +4,12 @@
Loading parameters from ini file. Loading parameters from ini file.
=================================================================*/ =================================================================*/
#pragma once #pragma once
#define PLUGY_VERSION "14.03 HD" #define PLUGY_VERSION "10.00"
#define LOG_FILE "PlugY.log"
enum TargetMod enum TargetMod
{ {

View File

@ -4,12 +4,12 @@
Data added to Player base-stucture Data added to Player base-stucture
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "common.h" #include "common.h"
extern bool active_PlayerCustomData; extern bool active_PlayerCustomData;
extern bool openSharedStashOnLoading;
struct Unit; struct Unit;
@ -20,9 +20,6 @@ struct Stash
DWORD flags; DWORD flags;
struct { struct {
DWORD isShared:1; // DWORD isShared:1; //
DWORD isIndex:1; //
DWORD isMainIndex:1; //
DWORD isReserved:1; // For swap items comand
}; };
}; };
char* name; char* name;

View File

@ -4,9 +4,8 @@
Data added to D2 base-stucture Data added to D2 base-stucture
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #pragma once
extern void* unassignSkillsBtnImages; extern void* unassignSkillsBtnImages;
extern void* unassignStatsBtnImages; extern void* unassignStatsBtnImages;

View File

@ -1,12 +1,13 @@
//{{NO_DEPENDENCIES}} //{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file. // Microsoft Visual C++ generated include file.
// Used by PlugY.rc // Used by PlugY.rc
//
// Next default values for new objects // Next default values for new objects
// //
#ifdef APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS #ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101 #define _APS_NEXT_RESOURCE_VALUE 106
#define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101 #define _APS_NEXT_SYMED_VALUE 101

View File

@ -4,13 +4,13 @@
Changing the current save path. Changing the current save path.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __SAVEPATH_H__INCLUDED
#define __SAVEPATH_H__INCLUDED
extern char* savePath; extern char* savePath;
extern bool active_changingSavePath; extern bool active_changingSavePath;
void Install_ChangingSavePath(); void Install_ChangingSavePath();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,14 +4,10 @@
Save Player Custom Data. Save Player Custom Data.
=================================================================*/ =================================================================*/
#pragma once
#include "common.h" #ifndef __SAVEPLAYERDATA_H__INCLUDED
#define __SAVEPLAYERDATA_H__INCLUDED
extern bool active_AutoBackup;
extern int maxBackupPerCharacter;
void backupSaveFiles(char* name, int isHardCoreGame);
void Install_SavePlayerData(); void Install_SavePlayerData();
/*================================= END OF FILE =================================*/ #endif

View File

@ -4,9 +4,11 @@
Add an extra save file shared by all own characters. Add an extra save file shared by all own characters.
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "common.h" #include "common.h"
#include <stdio.h>
BYTE* readSharedSaveFile(char* name, DWORD* size); BYTE* readSharedSaveFile(char* name, DWORD* size);
void writeSharedSaveFile(char* name, BYTE* data, DWORD size, bool isHardcore); void writeSharedSaveFile(char* name, BYTE* data, DWORD size, bool isHardcore);

View File

@ -4,9 +4,10 @@
Change Skill win per level up. Change Skill win per level up.
=================================================================*/ =================================================================*/
#pragma once #pragma once
#include "common.h" #include <windows.h>
extern bool active_SkillPerLevelUpChange; extern bool active_SkillPerLevelUpChange;
extern DWORD skillPerLevelUp; extern DWORD skillPerLevelUp;

Some files were not shown because too many files have changed in this diff Show More