plugy/PlugY/Commands.cpp

283 lines
7.0 KiB
C++

/*=================================================================
File created by Yohann NICOLAS.
Updating server.
=================================================================*/
#include "common.h"
#include "error.h"
#include "d2functions.h"
#include "updateServer.h"
#include "updateClient.h"
#include "infinityStash.h"
#include "newInterfaces.h"
#include "newInterface_CubeListing.h"
#include "extraOptions.h"
bool active_Commands=true;
bool active_listAllCubeFormula=true;
bool active_savegame=false;
#define MAX_CMD_SIZE 200
const char * CMD_RENAME="/rename";
const char * CMD_LISTCUBEFORMULA="/listcube";
const char * CMD_SELECTPAGE="/page";
const char * CMD_RELOAD="/reload";
const char * CMD_STARTSAVE="/save";
const char * CMD_MAXGOLD="/maxgold";
const char * CMD_DISPLAY_MANA_LIFE = "/dml";
const char * CMD_DISPLAY_LIFE_MANA = "/dlm";
const char * CMD_DISPLAY_LIFE = "/dl";
const char * CMD_DISPLAY_MANA = "/dm";
/*
$+21C8 02020648 |. 6A 01 PUSH 1
$+21CA 0202064A |. 52 PUSH EDX
$+21CB 0202064B |. 57 PUSH EDI
$+21CC 0202064C |. 55 PUSH EBP
$+21CD 0202064D |. 8BC3 MOV EAX,EBX
$+21CF 0202064F |. E8 2CDEFFFF CALL D2Game.0201E480
*/
void gambleReload(Unit* ptChar)
{
Unit* ptNPC = D2GetCurrentNPC();
if (ptNPC)
{
D2TogglePage(0xC,1,0);
__asm {
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
}
// D2OpenNPCMenu(ptNPC);
D2ReloadGambleScreen();
}
}
//6FACFFD4 |. E8 77F90000 CALL D2Client.6FADF950
void savePlayers(Unit* ptChar)
{
if (active_savegame)
D2SaveGame(PCGame);
}
void maxGold(Unit* ptChar)
{
log_msg("maxGold\n");
DWORD maxGold = D2GetMaxGold(ptChar);
DWORD maxGoldBank = D2GetMaxGoldBank(ptChar);
DWORD playerGold = D2GetPlayerStat(ptChar, STATS_GOLD, 0);
DWORD playerGoldBank = D2GetPlayerStat(ptChar, STATS_GOLDBANK, 0);
if ( (playerGold < maxGold) || (playerGoldBank < maxGoldBank) ) {
D2AddPlayerStat( ptChar, STATS_GOLD, maxGold-playerGold, 0 );
D2AddPlayerStat( ptChar, STATS_GOLDBANK, maxGoldBank-playerGoldBank, 0 );
} else {
D2AddPlayerStat( ptChar, STATS_GOLD, 100000, 0 );
}
if (active_sharedGold)
{
PCPY->sharedGold = 0xFFFFFFFF;
updateClient(ptChar, UC_SHARED_GOLD, PCPY->sharedGold, 0, 0);
}
}
void putGold(Unit* ptChar, DWORD amount)
{
if (!active_sharedGold) return;
log_msg("putGold : %d\n", amount);
DWORD playerGold = D2GetPlayerStat(ptChar, STATS_GOLD, 0);
DWORD toAdd = 0xFFFFFFFF - PCPY->sharedGold;
if (playerGold < toAdd)
toAdd = playerGold;
if (amount && (toAdd > amount))
toAdd = amount;
D2AddPlayerStat(ptChar, STATS_GOLD, 0-toAdd, 0);
PCPY->sharedGold += toAdd;
updateClient(ptChar, UC_SHARED_GOLD, PCPY->sharedGold, 0, 0);
}
void takeGold(Unit* ptChar, DWORD amount)
{
if (!active_sharedGold) return;
log_msg("takeGold : %d\n", amount);
DWORD maxGold = D2GetMaxGold(ptChar) - D2GetPlayerStat(ptChar, STATS_GOLD, 0);
// DWORD maxGoldBank = D2GetMaxGoldBank(ptChar) - D2GetPlayerStat(ptChar, STATS_GOLDBANK, 0);
DWORD toAdd = maxGold < PCPY->sharedGold ? maxGold : PCPY->sharedGold;
if (amount && (toAdd > amount))
toAdd = amount;
D2AddPlayerStat( ptChar, STATS_GOLD, toAdd, 0 );
PCPY->sharedGold -= toAdd;
updateClient(ptChar, UC_SHARED_GOLD, PCPY->sharedGold, 0, 0);
}
void updateSharedGold(DWORD goldAmount)
{
Unit* ptChar = D2GetClientPlayer();
log_msg("SharedGold = %d\n",goldAmount);
PCPY->sharedGold = goldAmount;
}
/****************************************************************************************************/
int STDCALL commands (char* ptText)
{
Unit* ptChar = D2GetClientPlayer();
char command[MAX_CMD_SIZE];
ZeroMemory(command,MAX_CMD_SIZE);
strncpy(command,ptText,MAX_CMD_SIZE-1);
strlwr(command);
if (!strncmp(command,CMD_RENAME,strlen(CMD_RENAME)))
{
if (!active_multiPageStash) return 1;
char* param = &command[strlen(CMD_RENAME)];
DWORD len = strlen(param);
if (len && (param[0] != ' ')) return 1;
Stash* ptStash = PCPY->currentStash;
if (!ptStash) return 0;
if (len>1)
{
D2FogMemDeAlloc(ptStash->name,__FILE__,__LINE__,0);
ptStash->name = (char *)malloc(len);//D2FogMemAlloc(len,__FILE__,__LINE__,0);
strcpy(ptStash->name,&param[1]);
} else {
D2FogMemDeAlloc(ptStash->name,__FILE__,__LINE__,0);
ptStash->name = NULL;
}
return 0;
}
if (!strcmp(command,CMD_LISTCUBEFORMULA))
{
if (!active_listAllCubeFormula) return 1;
listAllCubeFormula();
return 0;
}
if (!strncmp(command,CMD_SELECTPAGE,strlen(CMD_SELECTPAGE)))
{
if (!active_newInterfaces) return 1;
GoStatPage(atoi(&command[strlen(CMD_SELECTPAGE)])-1);
return 0;
}
if (!strcmp(command,CMD_RELOAD))
{
if (onRealm) return 1;
gambleReload(ptChar);
return 0;
}
if (!strcmp(command,CMD_STARTSAVE))
{
if (onRealm) return 1;
updateServer(US_STARTSAVE);
return 0;
}
if (!strcmp(command,CMD_MAXGOLD))
{
if (onRealm) return 1;
updateServer(US_MAXGOLD);
return 0;
}
if (!strcmp(command,CMD_DISPLAY_LIFE))
{
active_AlwaysDisplayLifeMana = !active_AlwaysDisplayLifeMana;
return 0;
}
if (!strcmp(command,CMD_DISPLAY_MANA))
{
active_AlwaysDisplayLifeMana = !active_AlwaysDisplayLifeMana;
return 0;
}
if (!strcmp(command,CMD_DISPLAY_LIFE_MANA) || !strcmp(command,CMD_DISPLAY_MANA_LIFE))
{
active_AlwaysDisplayLifeMana = !active_AlwaysDisplayLifeMana;
return 0;
}
return 1;
}
FCT_ASM ( caller_Commands )
TEST EAX,EAX
JE MANAGESOUNDCHAOSDEBUG
PUSH DWORD PTR SS:[ESP+0x1C]
CALL commands
TEST EAX,EAX
JNZ MANAGESOUNDCHAOSDEBUG
ADD DWORD PTR SS:[ESP],7
MANAGESOUNDCHAOSDEBUG:
RETN 8
}}
FCT_ASM ( caller_Commands_111 )
TEST EAX,EAX
JE MANAGESOUNDCHAOSDEBUG
PUSH ESI
CALL commands
TEST EAX,EAX
JNZ MANAGESOUNDCHAOSDEBUG
ADD DWORD PTR SS:[ESP],7
MANAGESOUNDCHAOSDEBUG:
RETN 8
}}
void Install_Commands()
{
static int isInstalled = false;
if (isInstalled) return;
Install_UpdateServer();
log_msg("Patch D2Client for install commands. (Commands)\n");
active_listAllCubeFormula = version_D2Common >= V110;
active_savegame = version_D2Common >= V111;
// Run custom commmand
mem_seek R7(D2Client, 2C120, 2C110, 32BDD, C1EE6, 91C16, 86926, 70AE6);
memt_byte( 0x83, 0xE8 ); // CALL
MEMT_REF4( 0xC08508C4 , version_D2Client >= V111 ? caller_Commands_111 : caller_Commands);
//6FB71EE6 . 83C4 08 ADD ESP,8
//6FB71EE7 . 85C0 TEST EAX,EAX
//6FB41C16 |. 83C4 08 ADD ESP,8
//6FB41C19 |. 85C0 TEST EAX,EAX
//6FB36926 |. 83C4 08 ADD ESP,8
//6FB36929 |. 85C0 TEST EAX,EAX
//6FB20AE6 |. 83C4 08 ADD ESP,8
//6FB20AE9 |. 85C0 TEST EAX,EAX
//6FB20AE6 |. 83C4 08 ADD ESP,8
//6FB20AE9 |. 85C0 TEST EAX,EAX
log_msg("\n");
isInstalled = true;
}
/*================================= END OF FILE =================================*/