Files
d2tweaks-rnd2k/src/d2tweaks/server/modules/server_module.cpp
2024-05-02 21:43:43 -06:00

15 lines
511 B
C++

#include <d2tweaks/server/modules/server_module.h>
#include <d2tweaks/server/server.h>
d2_tweaks::server::modules::server_module::server_module() {
singleton<server>::instance().register_module(this);
}
bool d2_tweaks::server::modules::server_module::handle_packet(diablo2::structures::game* game,
diablo2::structures::unit* player, common::packet_header* packet) {
return false;
}
void d2_tweaks::server::modules::server_module::tick(diablo2::structures::game* game,
diablo2::structures::unit* unit) {}