d2tools/txt/Properties.txt
color.diff=auto cfc857bf80 latest copy
2021-03-22 02:59:48 -06:00

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code *done set1 val1 func1 stat1 set2 val2 func2 stat2 set3 val3 func3 stat3 set4 val4 func4 stat4 set5 val5 func5 stat5 set6 val6 func6 stat6 set7 val7 func7 stat7 *desc *param *min *max *notes *eol
ac 1 1 armorclass none 0
ac-miss 1 1 armorclass_vs_missile none 0
ac-hth 1 1 armorclass_vs_hth none 0
red-dmg 1 1 normal_damage_reduction none 0
red-dmg% 1 1 damageresist none 0
ac% 1 2 item_armor_percent none 0
red-mag 1 1 magic_damage_reduction none 0
str 1 1 strength none 0
dex 1 1 dexterity none 0
vit 1 1 vitality none 0
enr 1 1 energy none 0
mana 1 1 maxmana none 0
mana% 1 1 item_maxmana_percent none 0
hp 1 1 maxhp none 0
hp% 1 1 item_maxhp_percent none 0
att 1 1 tohit none 0
block 1 1 toblock none 0
cold-min 1 1 coldmindam none 0
cold-max 1 1 coldmaxdam none 0
cold-len 1 1 coldlength none 0
fire-min 1 1 firemindam none 0
fire-max 1 1 firemaxdam none 0
ltng-min 1 1 lightmindam none 0
ltng-max 1 1 lightmaxdam none 0
pois-min 1 1 poisonmindam none 0
pois-max 1 1 poisonmaxdam none 0
pois-len 1 1 poisonlength none 0
dmg-min 1 5 none 0
dmg-max 1 6 none 0
dmg% 1 7 none 0
dmg-to-mana 1 1 item_damagetomana none 0
res-fire 1 1 fireresist none 0
res-fire-max 1 1 maxfireresist none 0
res-ltng 1 1 lightresist none 0
res-ltng-max 1 1 maxlightresist none 0
res-cold 1 1 coldresist none 0
res-cold-max 1 1 maxcoldresist none 0
res-mag 1 1 magicresist none 0
res-mag-max 1 1 maxmagicresist none 0
res-pois 1 1 poisonresist none 0
res-pois-max 1 1 maxpoisonresist none 0
res-all 1 1 fireresist 3 lightresist 3 coldresist 3 poisonresist none 0
res-all-max 1 1 maxfireresist 3 maxlightresist 3 maxcoldresist 3 maxpoisonresist none 0
abs-fire% 1 1 item_absorbfire_percent none 0
abs-fire 1 1 item_absorbfire none 0
abs-ltng% 1 1 item_absorblight_percent none 0
abs-ltng 1 1 item_absorblight none 0
abs-mag% 1 1 item_absorbmagic_percent none 0
abs-mag 1 1 item_absorbmagic none 0
abs-cold% 1 1 item_absorbcold_percent none 0
abs-cold 1 1 item_absorbcold none 0
dur 1 1 maxdurability none 0
dur% 1 13 item_maxdurability_percent none 0
regen 1 1 hpregen none 0
thorns 1 1 item_attackertakesdamage none 0
swing1 1 8 item_fasterattackrate none 0
swing2 1 8 item_fasterattackrate none 0
swing3 1 8 item_fasterattackrate none 0
gold% 1 1 item_goldbonus none 0
mag% 1 1 item_magicbonus none 0
knock 1 1 item_knockback none 0
regen-stam 1 1 staminarecoverybonus none 0
regen-mana 1 1 manarecoverybonus none 0
stam 1 1 maxstamina none 0
time 1 1 item_timeduration none 0
manasteal 1 1 manadrainmindam none 0
lifesteal 1 1 lifedrainmindam none 0
ama 1 0 21 item_addclassskills none 0
pal 1 3 21 item_addclassskills none 0
nec 1 2 21 item_addclassskills none 0
sor 1 1 21 item_addclassskills none 0
bar 1 4 21 item_addclassskills none 0
herb 1 1 item_doubleherbduration none 0
light 1 1 item_lightradius none 0
color 1 1 1 item_lightcolor none 0
ease 1 1 item_req_percent none 0
move1 1 8 item_fastermovevelocity none 0
move2 1 8 item_fastermovevelocity none 0
move3 1 8 item_fastermovevelocity none 0
balance1 1 8 item_fastergethitrate none 0
balance2 1 8 item_fastergethitrate none 0
balance3 1 8 item_fastergethitrate none 0
block1 1 8 item_fasterblockrate none 0
block2 1 8 item_fasterblockrate none 0
block3 1 8 item_fasterblockrate none 0
cast1 1 8 item_fastercastrate none 0
cast2 1 8 item_fastercastrate none 0
cast3 1 8 item_fastercastrate none 0
res-pois-len 1 1 item_poisonlengthresist none 0
dmg 1 1 item_normaldamage none 0
howl 1 1 item_howl none 0
stupidity 1 1 item_stupidity none 0
ignore-ac 1 1 item_ignoretargetac none 0
reduce-ac 1 1 item_fractionaltargetac none 0
noheal 1 1 item_preventheal none 0
half-freeze 1 1 item_halffreezeduration none 0
att% 1 1 item_tohit_percent none 0
dmg-ac 1 1 item_damagetargetac none 0
dmg-demon 1 1 item_demondamage_percent none 0
dmg-undead 1 1 item_undeaddamage_percent none 0
att-demon 1 1 item_demon_tohit none 0
att-undead 1 1 item_undead_tohit none 0
throw 1 1 item_throwable none 0
fireskill 1 1 21 item_elemskill none 0
allskills 1 1 item_allskills none 0
light-thorns 1 1 item_attackertakeslightdamage none 0
freeze 1 1 item_freeze chance in 128 length in frames none 0
openwounds 1 1 item_openwounds none 0
crush 1 1 item_crushingblow none 0
kick 1 1 item_kickdamage none 0
mana-kill 1 1 item_manaafterkill none 0
demon-heal 1 1 item_healafterdemonkill none 0
bloody 1 1 item_extrablood none 0
deadly 1 1 item_deadlystrike none 0
slow 1 1 item_slow none 0
nofreeze 1 1 item_cannotbefrozen none 0
stamdrain 1 1 item_staminadrainpct none 0
reanimate 1 24 item_reanimate none 0
pierce 1 1 item_pierce none 0
magicarrow 1 1 item_magicarrow none 0
explosivearrow 1 1 item_explosivearrow none 0
Expansion
dru 1 5 21 item_addclassskills All Druid Skills none 0
ass 1 6 21 item_addclassskills All Assassin Skills none 0
skill 1 22 item_singleskill none 0
skilltab 1 10 item_addskill_tab none 0
aura 1 22 item_aura none 0
att-skill 1 11 item_skillonattack Proc Skill on Swing Skill # % Chance Level none 0
hit-skill 1 11 item_skillonhit Proc Skill on Hit Skill # % Chance Level none 0
gethit-skill 1 11 item_skillongethit Proc Skill on Get Hit Skill # % Chance Level none 0
gembonus Increase chance of finding Gems none 0
regen-dur none 0
fire-fx none 0
ltng-fx none 0
sock 1 14 item_numsockets none 0
dmg-fire 1 15 firemindam 16 firemaxdam Fire Damage Min Max none 0
dmg-ltng 1 15 lightmindam 16 lightmaxdam Lightning Damage Min Max none 0
dmg-mag 1 15 magicmindam 16 magicmaxdam Magic Damge Min Max none 0
dmg-cold 1 15 coldmindam 16 coldmaxdam 17 coldlength Cold Damage Length (Frames) Min Max none 0
dmg-pois 1 15 poisonmindam 16 poisonmaxdam 17 poisonlength Poison Damage Length (Frames) Min Max none 0
dmg-throw 1 15 item_throw_mindamage 16 item_throw_maxdamage Throwing Damage Min Max none 0
dmg-norm 1 15 mindamage 16 maxdamage Normal Damage Modifier Min Max none 0
ac/lvl 1 17 item_armor_perlevel AC per Player Level ac/lvl (8ths) none 0
ac%/lvl 1 17 item_armorpercent_perlevel AC% per Player Level ac%/lvl (8ths) none 0
hp/lvl 1 17 item_hp_perlevel HP per Player Level hp/lvl (8ths) none 0
mana/lvl 1 17 item_mana_perlevel Mana per Player Level (8ths) none 0
dmg/lvl 1 17 item_maxdamage_perlevel Max Damage per Player Level (8ths) none 0
dmg%/lvl 1 17 item_maxdamage_percent_perlevel Max Damage % per Player Level (8ths) none 0
str/lvl 1 17 item_strength_perlevel Strength per Player Level (8ths) none 0
dex/lvl 1 17 item_dexterity_perlevel Dexterity per Player Level (8ths) none 0
enr/lvl 1 17 item_energy_perlevel Energy per Player Level (8ths) none 0
vit/lvl 1 17 item_vitality_perlevel Vitality per Player Level (8ths) none 0
att/lvl 1 17 item_tohit_perlevel Attack per Player Level att/lvl (1) none 0
att%/lvl 1 17 item_tohitpercent_perlevel Attack% per Player Level att%/lvl (8ths) none 0
dmg-cold/lvl 1 17 item_cold_damagemax_perlevel Max Cold Damage per Player Level (8ths) none 0
dmg-fire/lvl 1 17 item_fire_damagemax_perlevel Max Fire Damage per Player Level (8ths) none 0
dmg-ltng/lvl 1 17 item_ltng_damagemax_perlevel Max Lightning Dmg per Player Level (8ths) none 0
dmg-pois/lvl 1 17 item_pois_damagemax_perlevel Max Poison Dmg per Player Level (8ths) none 0
res-cold/lvl 1 17 item_resist_cold_perlevel Resist Cold% per Player Level (8ths) none 0
res-fire/lvl 1 17 item_resist_fire_perlevel Resist Fire% per Player Level (8ths) none 0
res-ltng/lvl 1 17 item_resist_ltng_perlevel Resist Lightning% per Player Level (8ths) none 0
res-pois/lvl 1 17 item_resist_pois_perlevel Resist Poison% per Player Level (8ths) none 0
abs-cold/lvl 1 17 item_absorb_cold_perlevel Absorb Cold Dmg per Player Level (8ths) none 0
abs-fire/lvl 1 17 item_absorb_fire_perlevel Absorb Fire Dmg per Player Level (8ths) none 0
abs-ltng/lvl 1 17 item_absorb_ltng_perlevel Absorb Lightning Dmg per Player Lvl (8ths) none 0
abs-pois/lvl 1 17 item_absorb_pois_perlevel Absorb Poison Dmg per Player Lvl (8ths) none 0
thorns/lvl 1 17 item_thorns_perlevel Damage to Attacker per Player Lvl (8ths) none 0
gold%/lvl 1 17 item_find_gold_perlevel +% Gold Dropped per Player Lvl (8ths) none 0
mag%/lvl 1 17 item_find_magic_perlevel +% Magical per Player Lvl (8ths) none 0
regen-stam/lvl 1 17 item_regenstamina_perlevel +% Stamina Regeneration per Player Lvl (8ths) none 0
stam/lvl 1 17 item_stamina_perlevel Stamina per Player Level (8ths) none 0
dmg-dem/lvl 1 17 item_damage_demon_perlevel Damage to Demons % per Player Level (8ths) none 0
dmg-und/lvl 1 17 item_damage_undead_perlevel Damage to Undead % per Player Level (8ths) none 0
att-dem/lvl 1 17 item_tohit_demon_perlevel Attack Demons + per Player Level att/lvl (1) none 0
att-und/lvl 1 17 item_tohit_undead_perlevel Attack Undead + per Player Level att/lvl (1) none 0
crush/lvl 1 17 item_crushingblow_perlevel +% Chance of Crushing Blow per Player Level (8ths) none 0
wounds/lvl 1 17 item_openwounds_perlevel +% Chance of Open Wounds per Player Level (8ths) none 0
kick/lvl 1 17 item_kick_damage_perlevel Kick Damage per Player Level (8ths) none 0
deadly/lvl 1 17 item_deadlystrike_perlevel +% Chance of Deadly Strike per Player Level (8ths) none 0
gems%/lvl +% Chance of finding Gems per Player Level (8ths) none 0
rep-dur 1 17 item_replenish_durability regenerates durability speed (see note) regenerates 1 durability point per 100/lvl seconds 0
rep-quant 1 17 item_replenish_quantity regenerates quantity speed (see note) regenerates 1 quantity per 100/lvl seconds 0
stack 1 1 item_extra_stack Increased stack size min count max count none 0
item% +% Chance of finding item item type min chance max chance random chance from min to max is assigned to item 0
dmg-slash Slashing Damage min max random amount from min to max is assigned to item 0
dmg-slash% Slashing Damage % min % max % random amount from min to max is assigned to item 0
dmg-crush Crush Damage min max random amount from min to max is assigned to item 0
dmg-crush% Crush Damage % min % max % random amount from min to max is assigned to item 0
dmg-thrust Thrust Damage min max random amount from min to max is assigned to item 0
dmg-thrust% Thrust Damage % min % max % random amount from min to max is assigned to item 0
abs-slash Absorb Slashing Damage min amt max amt random amount from min to max is assigned to item 0
abs-crush Absorb Crushing Damage min amt max amt random amount from min to max is assigned to item 0
abs-thrust Absorb Thrusting Damage min amt max amt random amount from min to max is assigned to item 0
abs-slash% Absorb Slashing Damage % min % max % random amount from min to max is assigned to item 0
abs-crush% Absorb Crushing Damage % min % max % random amount from min to max is assigned to item 0
abs-thrust% Absorb Thrusting Damage % min % max % random amount from min to max is assigned to item 0
ac/time 1 18 item_armor_bytime "AC / time increment (0=day, 1=dusk, 2=night, 3=dawn)" center period min max "max at center period, min at opposite period, linear progression" 0
ac%/time 1 18 item_armorpercent_bytime AC% / time increment (8 periods) center period min max "max at center period, min at opposite period, linear progression" 0
hp/time 1 18 item_hp_bytime HP / time increment center period min max "max at center period, min at opposite period, linear progression" 0
mana/time 1 18 item_mana_bytime Mana / time increment center period min max "max at center period, min at opposite period, linear progression" 0
dmg/time 1 18 item_maxdamage_bytime Max Damage / time increment center period min max "max at center period, min at opposite period, linear progression" 0
dmg%/time 1 18 item_maxdamage_percent_bytime Max Damage % / time increment center period min max "max at center period, min at opposite period, linear progression" 0
str/time 1 18 item_strength_bytime Strength / time increment center period min max "max at center period, min at opposite period, linear progression" 0
dex/time 1 18 item_dexterity_bytime Dexterity / time increment center period min max "max at center period, min at opposite period, linear progression" 0
enr/time 1 18 item_energy_bytime Energy / time increment center period min max "max at center period, min at opposite period, linear progression" 0
vit/time 1 18 item_vitality_bytime Vitality / time increment center period min max "max at center period, min at opposite period, linear progression" 0
att/time 1 18 item_tohit_bytime To hit / time increment center period min max "max at center period, min at opposite period, linear progression" 0
att%/time 1 18 item_tohitpercent_bytime To Hit % / time increment center period min max "max at center period, min at opposite period, linear progression" 0
dmg-cold/time 1 18 item_cold_damagemax_bytime Cold Damage Max / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
dmg-fire/time 1 18 item_fire_damagemax_bytime Fire Damage Max / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
dmg-ltng/time 1 18 item_ltng_damagemax_bytime Lightning Damage Max / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
dmg-pois/time 1 18 item_pois_damagemax_bytime Poison Damage Max / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
res-cold/time 1 18 item_resist_cold_bytime Resist Cold / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
res-fire/time 1 18 item_resist_fire_bytime Resist Fire / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
res-ltng/time 1 18 item_resist_ltng_bytime Resist Lightning / time inc center period min max "max at center period, min at opposite period, linear progression" 0
res-pois/time 1 18 item_resist_pois_bytime Resist Poison / time inc center period min max "max at center period, min at opposite period, linear progression" 0
abs-cold/time 1 18 item_absorb_cold_bytime Absorb Cold / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
abs-fire/time 1 18 item_absorb_fire_bytime Absorb Fire / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
abs-ltng/time 1 18 item_absorb_ltng_bytime Absorb Lightning / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
abs-pois/time 1 18 item_absorb_pois_bytime Absorb Poison / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
gold%/time 1 18 item_find_gold_bytime Find Gold Amt % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
mag%/time 1 18 item_find_magic_bytime Find Magic % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
regen-stam/time 1 18 item_regenstamina_bytime % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
stam/time 1 18 item_stamina_bytime Stamina / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
dmg-dem/time 1 18 item_damage_demon_bytime Damage to Demons % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
dmg-und/time 1 18 item_damage_undead_bytime Damage to Undead % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
att-dem/time 1 18 item_tohit_demon_bytime To Hit Demons % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
att-und/time 1 18 item_tohit_undead_bytime To Hit Undead % / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
crush/time 1 18 item_crushingblow_bytime % chance of Crushing Blow / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
wounds/time 1 18 item_openwounds_bytime +% chance of Open Wounds / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
kick/time 1 18 item_kick_damage_bytime Kick Damage / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
deadly/time 1 18 item_deadlystrike_bytime +% chance of Deadly Strike / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
gems%/time +% chance of finding Gems / time inc. center period min max "max at center period, min at opposite period, linear progression" 0
pierce-fire 1 1 passive_fire_pierce Negates % of Enemy Cold Resistance min max none 0
pierce-ltng 1 1 passive_ltng_pierce Negates % of Enemy Fire Resistance min max none 0
pierce-cold 1 1 passive_cold_pierce Negates % of Enemy Lightning Resistance min max none 0
pierce-pois 1 1 passive_pois_pierce Negates % of Enemy Poison Resistance min max none 0
dmg-mon Damage vs. specific Monster Type monster min max none 0
dmg%-mon Damage % vs. specific Monster Type monster min max none 0
att-mon To Hit vs. specific Monster Type monster min max none 0
att%-mon To Hit % vs. specific Monster Type monster min max none 0
ac-mon AC vs. specific Monster Type monster min max none 0
ac%-mon AC% vs. specific Monster Type monster min max none 0
indestruct 1 20 Indestructible none 0
charged 1 19 item_charged_skill Charged Skill skill charges level none 0
extra-fire 1 1 passive_fire_mastery 0
extra-ltng 1 1 passive_ltng_mastery 0
extra-cold 1 1 passive_cold_mastery 0
extra-pois 1 1 passive_pois_mastery 0
dmg-elem 1 15 firemindam 16 firemaxdam 15 lightmindam 16 lightmaxdam 15 coldmindam 16 coldmaxdam 17 coldlength 0
dmg-elem-min 1 1 firemindam 3 lightmindam 3 coldmindam 0
dmg-elem-max 1 1 firemaxdam 3 lightmaxdam 3 coldmaxdam 17 coldlength 0
all-stats 1 1 strength 3 energy 3 dexterity 3 vitality 0
addxp 1 1 item_addexperience additional xp gain 0
heal-kill 1 1 item_healafterkill life gained after each kill 0
cheap 1 1 item_reducedprices reduces vendor prices min max none 0
rip 1 1 item_restinpeace slain monsters' corpses can't be used 1 1 none 0
att-mon% 1 24 attack_vs_montype attack% vs. monster type mon type min max 0
dmg-mon% 1 24 damage_vs_montype damage% vs. monster type mon type min max 0
kill-skill 1 11 item_skillonkill Proc Skill on killing something Skill # % Chance Level 0
death-skill 1 11 item_skillondeath Proc Skill on getting killed Skill # % Chance Level 0
levelup-skill 1 11 item_skillonlevelup Proc Skill on level up Skill # % Chance Level 0
skill-rand 1 12 item_singleskill Bonus to random skill Level min Skill # max Skill # 0
fade 1 17 fade only use on monprop fade type 0
levelreq 1 1 item_levelreq 0
ethereal 1 23 0
oskill 1 22 item_nonclassskill Skill min level max level none 0
state 1 24 state state 1 1 0