mirror of
https://gitlab.com/hashborgir/plugy.git
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199 lines
5.6 KiB
C
199 lines
5.6 KiB
C
/*==============================================
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File created by Yohann NICOLAS.
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Add support 1.13d by L'Autour.
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this file implements some common and useful
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function related to some Diablo II mechanisms.
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/*============================================*/
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#pragma once
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#include <windows.h>
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#include "../Commons/d2Constants.h"
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#include "../Commons/d2BinFile.h"
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#include "../Commons/d2Struct.h"
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#include "../Commons/d2StringTblStruct.h"
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#include "../Commons/D2UnitStruct.h"
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#include "../Commons/updatingConst.h"
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#include "customData.h"
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#include "modifMemory.h"
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#include "parameters.h"
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#include "globalVariable.h"
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//#ifdef MSVC
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#define FASTCALL __fastcall
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//#else
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//#define FASTCALL __msfastcall
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//#endif
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#define STDCALL __stdcall
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#define FCT_ASM(N) __declspec(naked) void N() {__asm{
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#define RANDOM(V) ((int)(rand()/(RAND_MAX+1.0)*(V)))
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//#define RANDOM(V) (rand()%(V))
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// Convertion to 1.09
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struct s_shifting {
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DWORD ptInventory;
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DWORD ptSpecificData;
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DWORD ptPYPlayerData;
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DWORD ptGame;
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DWORD ptClientGame;
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DWORD ptSkills;
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DWORD ptImage;
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DWORD ptFrame;
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};
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extern s_shifting shifting;
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//#define PY(C) (*(PYPlayerData**)((BYTE*)(ptChar)+shifting.ptPYPlayerData))
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#define PCPlayerData (*(PlayerData**)((DWORD)(ptChar)+shifting.ptSpecificData)) //->ptPlayerData
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#define PCGame (*(Game**)((DWORD)(ptChar)+shifting.ptGame)) //->ptGame
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#define PClientGame (*(Game**)((DWORD)(ptClient)+shifting.ptClientGame)) //ptClient->ptGame
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#define PCInventory (*(Inventory**)((DWORD)(ptChar)+shifting.ptInventory)) //->ptInventory
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//#define PIItemData (*(ItemData**)((DWORD)(ptItem)+shifting.ptSpecificData)) //->ptItemData
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//#define PCPY (*(PYPlayerData**)((DWORD)(ptChar)+shifting.ptPYPlayerData)) //->ptPYPlayerData
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#define PCPY ((PYPlayerData*)((DWORD)PCPlayerData+shifting.ptPYPlayerData)) //->ptPYPlayerData
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#define PCSkills (*(Skills**)((DWORD)(ptChar)+shifting.ptSkills)) //->ptSkills
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#define R7(Z,A,B,C,D,E,F,G,H) (offset_##Z + (version_##Z == V113d? 0x##H : (version_##Z == V113c? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A))))))))
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#define V7(Z,A,B,C,D,E,F,G,H) (version_##Z == V113d? 0x##H : (version_##Z == V113c? 0x##G : (version_##Z == V112? 0x##F : (version_##Z == V111b? 0x##E : (version_##Z == V111? 0x##D : (version_##Z == V110? 0x##C : (version_##Z == V109d? 0x##B : 0x##A)))))))
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// Convert 4 char code in a DWORD code
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#define BIN(A,B,C,D) ((DWORD)A) + (((DWORD)B) << 8) + (((DWORD)C) << 16) + (((DWORD)D) << 24)
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#define RX(v) (WindowStartX+(v))
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#define RY(v) (ResolutionY+NegWindowStartY-(v))
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enum eFileVersion
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{
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V109b=0,
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V109d,
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V110,
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V111,
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V111b,
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V112,
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V113c,
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V113d,
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V114a
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};
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extern int version_SmackW32;
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extern int version_D2Common;
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extern int version_ijl11;
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extern int version_D2Gdi;
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extern int version_D2Win;
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extern int version_D2sound;
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extern int version_D2MCPCLI;
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extern int version_D2Launch;
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extern int version_D2gfx;
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extern int version_D2Client;
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extern int version_D2Net;
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extern int version_D2Lang;
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extern int version_D2Game;
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extern int version_D2CMP;
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extern int version_Bnclient;
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extern int version_Fog;
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extern int version_Storm;
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// Address in memory of external DLL
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extern DWORD offset_SmackW32;
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extern DWORD offset_D2Common;
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extern DWORD offset_ijl11;
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extern DWORD offset_D2Gdi;
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extern DWORD offset_D2Win;
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extern DWORD offset_D2sound;
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extern DWORD offset_D2MCPCLI;
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extern DWORD offset_D2Launch;
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extern DWORD offset_D2gfx;
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extern DWORD offset_D2Client;
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extern DWORD offset_D2Net;
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extern DWORD offset_D2Lang;
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extern DWORD offset_D2Game;
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extern DWORD offset_D2CMP;
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extern DWORD offset_Bnclient;
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extern DWORD offset_Fog;
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extern DWORD offset_Storm;
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extern const char* S_CloneBattles;
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extern const char* S_DarkAlliance;
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int UCS2toUTF8(char* dst, int maxdst, LPWSTR src, int lensrc);
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int UTF8toUCS2(LPWSTR dst, int maxdst, char* src, int lensrc);
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bool initLocaleStrings();
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void freeLocaleStrings();
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const LPWSTR getTypeString (DWORD code, char** IdxStr);
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LPWSTR getTranslatedString(int stringID);
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int wSprintStringLastGender(LPWSTR buf, int lenbuf,int stringID);
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LPWSTR cutStringGender(LPWSTR str);
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LPWSTR setMonoString(LPWSTR str);
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enum eStringList
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{
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STR_STATS_UNASSIGN_WITH_LIMIT=0,
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STR_STATS_UNASSIGN_WITHOUT_LIMIT,
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STR_STATS_BASE_MIN,
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STR_SKILLS_UNASSIGN,
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STR_STASH_PREVIOUS_PAGE,
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STR_STASH_NEXT_PAGE,
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STR_TOGGLE_TO_PERSONAL,
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STR_TOGGLE_TO_SHARED,
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STR_STASH_PREVIOUS_INDEX,
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STR_STASH_NEXT_INDEX,
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STR_PERSONAL_PAGE_NUMBER,
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STR_SHARED_PAGE_NUMBER,
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STR_NO_SELECTED_PAGE,
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STR_PUT_GOLD,
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STR_TAKE_GOLD,
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STR_SHARED_GOLD_QUANTITY,
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STR_PREVIOUS_PAGE,
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STR_NEXT_PAGE,
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STR_ITEM_LEVEL,
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STR_COW_PORTAL,
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STR_PANDEMONIUM_PORTAL,
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STR_PANDEMONIUM_FINAL_PORTAL,
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STR_FULL,
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STR_REPAIR,
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STR_AND,
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STR_RECHARGE,
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STR_DESTROY_FILLERS,
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STR_REMOVE_FILLERS,
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STR_REGENERATE,
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STR_WITH_N_SOCKETS,
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STR_ETHERAL,
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STR_NOT_ETHERAL,
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STR_NOT_RUNEWORD,
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STR_BASIC,
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STR_EXCEPTIONAL,
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STR_ELITE,
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STR_CRACKED,
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STR_NORMAL,
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STR_SUPERIOR,
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STR_MAGIC,
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STR_SET,
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STR_RARE,
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STR_UNIQUE,
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STR_CRAFTED,
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STR_TEMPERED,
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STR_ITEM,
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STR_ITEM_SAME_TYPE,
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STR_OR_UPGRADED,
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STR_WITHOUT_SOCKET,
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STR_WITH_SOCKET,
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STR_ONLY_N_H,
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STR_ONLY_HELL,
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STR_ONLY_CLASS
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};
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bool isOnRect(DWORD x, DWORD y, DWORD x0, DWORD y0, DWORD l, DWORD h);
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void freeMessage(sWinMessage* msg);
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LPWSTR getTypeUString (WORD id, LPWSTR lpText, DWORD size);
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//char* getTypeAString (WORD id, char* lpText, DWORD size);
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/*================================= END OF FILE =================================*/ |