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54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/*=================================================================
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File created by Yohann NICOLAS.
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Add support 1.13d by L'Autour.
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Change Skill win per level up.
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=================================================================*/
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#include "skillPerLevelUp.h"
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#include "common.h"
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#include "error.h"
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#include "d2functions.h"
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bool active_SkillPerLevelUpChange=0;
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DWORD skillPerLevelUp=1;
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FCT_ASM ( caller_changeSkillPerLevelUp_111 )
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MOV EAX,skillPerLevelUp
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IMUL EAX,EBX
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MOV DWORD PTR SS:[ESP+0xC], EAX
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JMP V2AddPlayerStat
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}}
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FCT_ASM ( caller_changeSkillPerLevelUp )
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MOV EAX,skillPerLevelUp
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IMUL EAX,EDI
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MOV DWORD PTR SS:[ESP+0xC], EAX
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JMP V2AddPlayerStat
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}}
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void Install_SkillPerLevelUp()
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{
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static int isInstalled = false;
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if (isInstalled) return;
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log_msg("Patch D2Game for change Skill points win per level up. (SkillPerLevelUp)\n");
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mem_seek R7(D2Game, 42261, 42651, 4ED60, D7AE5, 79695, AA455, EB1E5, EDCA5);
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MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V111 ? caller_changeSkillPerLevelUp_111 : caller_changeSkillPerLevelUp);
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//6FC7ED5F |. E8 56CB0900 CALL <JMP.&D2Common.#10518>
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//02057AE4 |. E8 9F28F3FF CALL <JMP.&D2Common.#10109>
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//01FE9694 |. E8 1B0DF9FF CALL <JMP.&D2Common.#10627>
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//6FCCA454 |. E8 5F01F6FF CALL <JMP.&D2Common.#10762>
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//6FD0B1E4 |. E8 E9F2F1FF CALL <JMP.&D2Common.#10551>
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//6FD0DCA4 |. E8 FDC6F1FF CALL <JMP.&D2Common.#10645>
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log_msg("\n");
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isInstalled = true;
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}
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/*================================= END OF FILE =================================*/ |