plugy/PlugYRun/PlugYRun.cpp
2017-01-23 20:34:12 +01:00

611 lines
20 KiB
C++

/*=================================================================
File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
PlugY launcher.
=================================================================*/
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include "../Commons/VersionInfo.h"
#include "PlugYRun.h"
/*
0012C458 00000000 |ModuleFileName = NULL
0012C45C 0012C908 |CommandLine = ""C:\Jeux\Diablo II\Game.exe""
0012C460 00000000 |pProcessSecurity = NULL
0012C464 00000000 |pThreadSecurity = NULL
0012C468 00000000 |InheritHandles = FALSE
0012C46C 04000022 |CreationFlags = DEBUG_ONLY_THIS_PROCESS|NORMAL_PRIORITY_CLASS|CREATE_DEFAULT_ERROR_MODE
0012C470 00000000 |pEnvironment = NULL
0012C474 0012DF94 |CurrentDir = "C:\Jeux\Diablo II\"
0012C478 0012C6BC |pStartupInfo = 0012C6BC
0012C47C 0012C5CC \pProcessInfo = 0012C5CC
*/
#define MAX_LOADSTRING 100
#define SUBKEY "Software\\Blizzard Entertainment\\Diablo II"
#define GAMEFILE "Game.exe"
#define INIFILE "PlugY.ini"
#define LAUNCHING "LAUNCHING"
#define LOD_VERSION "LodVersionFolder"
#define PARAM "Param"
#define WINDOWED "Windowed"
#define ACTIVE_WINDOWED "ActiveWindowed"
#define LIBRARY_NAME "Library"
BYTE loadDll[] = {
0xFF,0x74,0x24,0x04, //PUSH DWORD PTR SS:[ESP+4]
0xFF,0x15,0x40,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.LoadLibraryA>] ; kernel32.LoadLibraryA
0x50, //PUSH EAX
0x68,0x80,0xBE,0xA7,0x6F, //PUSH d2gfx.6FA7BE80 ; ASCII "PlugY.dll"
0xFF,0x15,0x40,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.LoadLibraryA>] ; kernel32.LoadLibraryA
0xA3,0xFC,0xEF,0xA8,0x6F, //MOV DWORD PTR DS:[6FA8EFFC],EAX
0x85,0xC0, //TEST EAX,EAX
0x74,0x2F, //JE SHORT d2gfx.6FA7BE37
0x50, //PUSH EAX
0x68,0x90,0xBE,0xA7,0x6F, //PUSH d2gfx.6FA7BE10 ;Init String
0x50, //PUSH EAX
0xFF,0x15,0x3C,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.GetProcAddress>] ; kernel32.GetProcAddress
0x85,0xC0, //TEST EAX,EAX
0x74,0x04, //JE SHORT d2gfx.6FA7BDC1
0x6A,0x00, //PUSH 0
0xEB,0x13, //JMP SHORT d2gfx.6FA7BDC1
0x68,0x10,0x27,0x00,0x00, //PUSH 2710 ;Init Ordinal(10000)
0xFF,0x74,0x24,0x04, //PUSH DWORD PTR SS:[ESP+4]
0xFF,0x15,0x3C,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.GetProcAddress>] ; kernel32.GetProcAddress
0x85,0xC0, //TEST EAX,EAX
0x74,0x02, //JE SHORT d2gfx.6FA7BDC1
0xFF,0xD0, //CALL EAX
0x58, //POP EAX
0x58, //POP EAX
0xC2,0x04,0x00, //RETN 4
0x59, //POP ECX
0xB9,0x80,0xBE,0xA7,0x6F, //MOV ECX,d2gfx.6FA7BE80 ; ASCII "PlugY.dll"
0x83,0x04,0x24,0x10, //ADD DWORD PTR SS:[ESP],10
0xC2,0x04,0x00, //RETN 4
0x00,0x00,0x00,0x00 }; //HANDLE var;
BYTE freeDll[] = {
0xFF,0x74,0x24,0x04, //PUSH DWORD PTR SS:[ESP+4]
0xFF,0x15,0x48,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.FreeLibrary>] ; kernel32.FreeLibrary
0x50, //PUSH EAX
0xA1,0xFC,0xEF,0xA8,0x6F, //MOV EAX,DWORD PTR DS:[6FA8EFFC]
0x85,0xC0, //TEST EAX,EAX
0x74,0x2D, //JE SHORT d2gfx.6FA7BE74
0x50, //PUSH EAX
0x68,0xA0,0xBE,0xA7,0x6F, //PUSH d2gfx.6FA7BE20 ;Release String
0x50, //PUSH EAX
//0x33,0xC0, //XOR EAX,EAX
//0xA3,0xFC,0xEF,0xA8,0x6F, //MOV DWORD PTR DS:[6FA8EFFC],EAX
0xFF,0x15,0x3C,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.GetProcAdd>; kernel32.GetProcAddress
0x85,0xC0, //TEST EAX,EAX
0x75,0x13, //JNZ SHORT d2gfx.6FA7BDEF
0x68,0x11,0x27,0x00,0x00, //PUSH 2711 ;Release Ordinal(10001)
0xFF,0x74,0x24,0x04, //PUSH DWORD PTR SS:[ESP+4]
0xFF,0x15,0x3C,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.GetProcAdd>; kernel32.GetProcAddress
0x85,0xC0, //TEST EAX,EAX
0x74,0x02, //JE SHORT d2gfx.6FA7BDEF
0xFF,0xD0, //CALL EAX
0xFF,0x15,0x48,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.FreeLibrar>; kernel32.FreeLibrary
0x58, //POP EAX
0xC2,0x04,0x00 }; //RETN 4
//LPCSTR dllName = "PlugY.dll";
LPCSTR initFctName = "_Init@4";
LPCSTR releaseFctName = "_Release@0";
static bool versionXP;
typedef int(__stdcall* tDebugActiveProcessStop)(DWORD);
tDebugActiveProcessStop debugActiveProcessStop;
void assertion(const char* pFormat, ...)
{
char msg[200];
va_list lArgs;
va_start(lArgs, pFormat);
vsprintf(&msg[0], pFormat, lArgs);
va_end(lArgs);
MessageBox(0, msg, "PlugY", MB_OK | MB_ICONASTERISK);
exit(1);
}
bool installPlugY(HANDLE h, LPBYTE addr, char* libraryName, eGameVersion version)
{
LPBYTE loadCallerAddr = addr;
LPBYTE freeCallerAddr = addr;
LPBYTE loadLibraryAddr = addr;
LPBYTE freeLibraryAddr = addr;
LPBYTE getProcAddressAddr = addr;
switch (version)
{
case V107:
case V108:
//TODO
return false;
case V109:
case V109b:
case V109d:
loadCallerAddr += 0x389B;
freeCallerAddr += 0x3A8C;
loadLibraryAddr += 0xC03C;
freeLibraryAddr += 0xC044;
getProcAddressAddr += 0xC038;
break;
case V110:
loadCallerAddr += 0x3870;
freeCallerAddr += 0x3A6D;
loadLibraryAddr += 0xC040;
freeLibraryAddr += 0xC048;
getProcAddressAddr += 0xC03C;
break;
case V111:
loadCallerAddr += 0x8B23;
freeCallerAddr += 0x8ACA;
loadLibraryAddr += 0xD11C;
freeLibraryAddr += 0xD12C;
getProcAddressAddr += 0xD120;
break;
case V111b:
loadCallerAddr += 0xB423;
freeCallerAddr += 0xB3CA;
loadLibraryAddr += 0xD11C;
freeLibraryAddr += 0xD12C;
getProcAddressAddr += 0xD120;
break;
case V112:
loadCallerAddr += 0x8F63;
freeCallerAddr += 0x8F0A;
loadLibraryAddr += 0xD11C;
freeLibraryAddr += 0xD12C;
getProcAddressAddr += 0xD120;
break;
case V113c:
loadCallerAddr += 0xB423;
freeCallerAddr += 0xB3CA;
loadLibraryAddr += 0xD11C;
freeLibraryAddr += 0xD12C;
getProcAddressAddr += 0xD120;
break;
case V113d:
loadCallerAddr += 0xAA03;
freeCallerAddr += 0xA9AA;
loadLibraryAddr += 0xD11C;
freeLibraryAddr += 0xD124;
getProcAddressAddr += 0xD120;
break;
case V114a:
case V114b:
case V114c:
case V114d:
//TODO
return false;
default:
return false;
}
BYTE buf[200];
DWORD pos = 0;
SIZE_T nb = 0;
int res;
// Verify if memory are ok.
bool alreadyInstalled = false;
res = ReadProcessMemory(h, (LPVOID)loadCallerAddr, buf, 6, &nb);
if (!res || nb<6) assertion("PlugY: Read process memory failed.");
if (buf[0] != 0xFF || buf[1] != 0x15 || *(LPBYTE*)(buf + 2) != loadLibraryAddr)
if (buf[0] != 0xE8 /*|| buf[1]!=0xD8 || buf[2]!=0x19*/ || buf[3] != 0x00 || buf[4] != 0x00 || buf[5] != 0x90)
assertion("PlugY: Read process memory failed.");
else
alreadyInstalled = true;
res = ReadProcessMemory(h, (LPVOID)freeCallerAddr, buf, 6, &nb);
if (!res || nb<6) assertion("PlugY: Read process memory failed.");
if (buf[0] != 0xFF || buf[1] != 0x15 || *(LPBYTE*)(buf + 2) != freeLibraryAddr)
if (buf[0] != 0xE8 /*|| buf[1]!=0x75 || buf[2]!=0x1A*/ || buf[3] != 0x00 || buf[4] != 0x00 || buf[5] != 0x90)
if (!alreadyInstalled)
assertion("PlugY: Read process memory failed.");
if (alreadyInstalled)
return true;
// Alloc custom memory data.
LPBYTE memory = (LPBYTE)VirtualAllocEx(h, NULL, 200, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
DWORD oldProtect = -1;
if (!memory)
{
res = ReadProcessMemory(h, addr, buf, 0x40, &nb);
if (!res || nb < 0x40) assertion("PlugY: Read process memory failed.");
DWORD offsetPESignature = *(WORD*)(buf + 0x3C);
res = ReadProcessMemory(h, addr + offsetPESignature, buf, 0x30, &nb);
if (!res || nb < 0x30) assertion("PlugY: Read process memory failed.");
DWORD sizeOfCode = *(DWORD*)(buf + 0x1C);
DWORD baseOfCode = *(DWORD*)(buf + 0x2C);
//MessageBox(0, "no memory", "RunPlugY.\n", MB_OK|MB_ICONASTERISK);
//memory = addr + 0xBE00 + isAdd * 0x1000;
memory = addr + baseOfCode + sizeOfCode - 200;
if (!VirtualProtectEx(h, memory, 200, PAGE_EXECUTE_READWRITE, &oldProtect))
assertion("PlugY : Failed to get memory pool in game thread");
}
// Make memory data
int len;
pos = 0;
// Dll name
LPBYTE dllNameAddr = memory + pos;
len = strlen(libraryName) + 1;
res = WriteProcessMemory(h, dllNameAddr, libraryName, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write custom data in memory failed");
pos += pos % 16 ? len + 16 - pos % 16 : len;
// Init name
LPBYTE initNameAddr = memory + pos;
len = strlen(initFctName) + 1;
res = WriteProcessMemory(h, initNameAddr, initFctName, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write custom data in memory failed");
pos += pos % 16 ? len + 16 - pos % 16 : len;
// Release name
LPBYTE releaseNameAddr = memory + pos;
len = strlen(releaseFctName) + 1;
res = WriteProcessMemory(h, releaseNameAddr, releaseFctName, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write custom data in memory failed");
pos += pos % 16 ? len + 16 - pos % 16 : len;
// Load fct
LPBYTE loadDllAddr = memory + pos;
LPBYTE handleAddr = loadDllAddr + sizeof(loadDll) - 4;
*(LPBYTE*)&loadDll[6] = loadLibraryAddr;
*(LPBYTE*)&loadDll[12] = dllNameAddr;
*(LPBYTE*)&loadDll[18] = loadLibraryAddr;
*(LPBYTE*)&loadDll[23] = handleAddr;
*(LPBYTE*)&loadDll[33] = initNameAddr;
*(LPBYTE*)&loadDll[40] = getProcAddressAddr;
*(LPBYTE*)&loadDll[63] = getProcAddressAddr;
*(LPBYTE*)&loadDll[80] = dllNameAddr;
len = sizeof(loadDll);
res = WriteProcessMemory(h, loadDllAddr, loadDll, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write custom data in memory failed");
pos += pos % 16 ? len + 16 - pos % 16 : len;
// Free fct
LPBYTE freeDllAddr = memory + pos;
*(LPBYTE*)&freeDll[6] = freeLibraryAddr;
*(LPBYTE*)&freeDll[12] = handleAddr;
*(LPBYTE*)&freeDll[22] = releaseNameAddr;
// *(LPBYTE*)&freeDll[30] = handleAddr;
*(LPBYTE*)&freeDll[36 - 7] = getProcAddressAddr;
*(LPBYTE*)&freeDll[55 - 7] = getProcAddressAddr;
*(LPBYTE*)&freeDll[67 - 7] = freeLibraryAddr;
len = sizeof(freeDll);
res = WriteProcessMemory(h, freeDllAddr, freeDll, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write custom data in memory failed");
pos += pos % 16 ? len + 16 - pos % 16 : len;
// Patch load library
buf[0] = 0x90;
buf[1] = 0xE8;
*(DWORD*)(buf + 2) = (DWORD)loadDllAddr - (DWORD)loadCallerAddr - 6;
len = 6;
res = WriteProcessMemory(h, loadCallerAddr, buf, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write load library in memory failed");
// Patch free library
*(DWORD*)(buf + 2) = (DWORD)freeDllAddr - (DWORD)freeCallerAddr - 6;
res = WriteProcessMemory(h, freeCallerAddr, buf, len, &nb);
if (!res || (nb != len)) assertion("PlugY: Write free library in memory failed");
// if (oldProtect != -1)
// VirtualProtectEx(h,(LPVOID)memory, 200, oldProtect, &oldProtect);
return true;
}
//###########################################################################################//
/*bool copyLodVersionFiles()
{
BYTE folder[MAX_PATH];
if (!GetPrivateProfileString(LAUNCHING,LOD_VERSION,"",folder,MAX_PATH,INI_FILE))
return true;
strcat(folder,"\\*");
WIN32_FIND_DATA FindFileData;
HANDLE hFind = FindFirstFile(folder,&FindFileData);
if (hFind==INVALID_HANDLE_VALUE)
return true;
do {
// CopyFile();
} while (FindNextFile(hFind,&FindFileData);
FindClose(hFind);
return true;
}*/
#define BUF_SIZE 0x300
bool isD2gfx(HANDLE hProcess, LPVOID dllAdr)
{
SIZE_T nbRead;
BYTE buf[BUF_SIZE];
ReadProcessMemory(hProcess, dllAdr, buf, BUF_SIZE, &nbRead);
if (nbRead < 0x40) return false;
int offsetPESignature = *(DWORD*)(buf + 0x3C);
if (offsetPESignature + 38 >= BUF_SIZE) return false;
DWORD baseOfCode = *(DWORD*)(buf + offsetPESignature + 0x34);
if ((baseOfCode != 0x6FA80000) && (baseOfCode != 0x6FA70000)) return false;
return true;
}
bool isGameLoaded(HANDLE hProcess, LPVOID baseAdr)
{
SIZE_T nbRead;
BYTE buf[BUF_SIZE];
ReadProcessMemory(hProcess, baseAdr, buf, BUF_SIZE, &nbRead);
if (nbRead < 0x40) return false;
int offsetPESignature = *(DWORD*)(buf + 0x3C);
if (offsetPESignature + 0x5C >= BUF_SIZE) return false;
DWORD baseOfCode = *(DWORD*)(buf + offsetPESignature + 0x34);
DWORD SizeOfImage = *(DWORD*)(buf + offsetPESignature + 0x50);
DWORD CheckSum = *(DWORD*)(buf + offsetPESignature + 0x58);
if ((baseOfCode==0x00400000) && (SizeOfImage == 0x005A5000) && (CheckSum == 0x00374101)) return true;//1.14c
return false;
}
bool getRegistryD2Directory(LPSTR buf, DWORD bufsize)
{
HKEY hKey;
DWORD type;
int res;
DWORD len = bufsize - 1;
if (RegOpenKeyEx(HKEY_CURRENT_USER, SUBKEY, 0, KEY_READ, &hKey) == ERROR_SUCCESS)
{
res = RegQueryValueEx(hKey, "InstallPath", NULL, &type, (LPBYTE)buf, &len);
RegCloseKey(hKey);
if (res != ERROR_SUCCESS) return false;
}
else if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, SUBKEY, 0, KEY_READ, &hKey) == ERROR_SUCCESS)
{
res = RegQueryValueEx(hKey, "InstallPath", NULL, &type, (LPBYTE)buf, &len);
RegCloseKey(hKey);
if (res != ERROR_SUCCESS) return false;
}
else
return false;
if (len <= 1)
return false;
if (buf[len - 1] != NULL)
buf[len] = NULL;
else
len--;
if (buf[len - 1] != '\\')
{
buf[len++] = '\\';
buf[len] = NULL;
}
return true;
}
bool launchNormal(LPSTR commandLine, LPSTR currentDirectory)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
BOOL success = CreateProcess(NULL, commandLine, NULL, NULL, false, 0, NULL, currentDirectory, &si, &pi);//DEBUG_ONLY_THIS_PROCESS
return success ? true : false;
}
bool launchGame98(LPSTR commandLine, LPSTR currentDirectory, LPSTR libraryName, eGameVersion version)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
BOOL success = CreateProcess(0, commandLine, 0, 0, false, 0, 0, currentDirectory, &si, &pi);//DEBUG_ONLY_THIS_PROCESS
if (!success) return false;
DWORD ret;
Sleep(10);
while (true)
{
SuspendThread(pi.hThread);
if (!GetExitCodeProcess(pi.hProcess, &ret) || (ret != STILL_ACTIVE))
exit(0);
if (isD2gfx(pi.hProcess, (LPVOID)0x6FA80000))
{
installPlugY(pi.hProcess, (LPBYTE)0x6FA80000, libraryName, version);
ResumeThread(pi.hThread);
return true;
}
if (isD2gfx(pi.hProcess, (LPVOID)0x6FA70000))
{
installPlugY(pi.hProcess, (LPBYTE)0x6FA70000, libraryName, version);
ResumeThread(pi.hThread);
return true;
}
ResumeThread(pi.hThread);
// Sleep(10);
}
return false;
}
bool launchGameXP(LPSTR commandLine, LPSTR currentDirectory, LPSTR libraryName, eGameVersion version)
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
BOOL success = CreateProcess(0, commandLine, 0, 0, false, DEBUG_PROCESS, 0, currentDirectory, &si, &pi);//DEBUG_ONLY_THIS_PROCESS
if (!success) return false;
DEBUG_EVENT DebugEvent;
DWORD status;
while (WaitForDebugEvent(&DebugEvent, INFINITE))
{
status = DBG_CONTINUE;
switch (DebugEvent.dwDebugEventCode)
{
case CREATE_THREAD_DEBUG_EVENT:
CloseHandle(DebugEvent.u.CreateThread.hThread);
break;
case CREATE_PROCESS_DEBUG_EVENT:
if (version >= V114a && isGameLoaded(pi.hProcess, DebugEvent.u.CreateProcessInfo.lpBaseOfImage))
{
//installPlugYOnGame(pi.hProcess, (DWORD)DebugEvent.u.CreateProcessInfo.lpBaseOfImage, libraryName, (DWORD)DebugEvent.u.LoadDll.lpBaseOfDll == 0x6FA8000, version);
CloseHandle(DebugEvent.u.CreateProcessInfo.hFile);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
debugActiveProcessStop(DebugEvent.dwProcessId);
return true;
}
break;
case EXIT_PROCESS_DEBUG_EVENT:
exit(0);
case EXCEPTION_DEBUG_EVENT:
if (DebugEvent.u.Exception.ExceptionRecord.ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
MessageBox(0, "EXCEPTION_ACCESS_VIOLATION", "PlugY", MB_OK | MB_ICONASTERISK);
break;
case LOAD_DLL_DEBUG_EVENT:
if (version <= V113d && isD2gfx(pi.hProcess, DebugEvent.u.LoadDll.lpBaseOfDll))
{
installPlugY(pi.hProcess, (LPBYTE)DebugEvent.u.LoadDll.lpBaseOfDll, libraryName, version);
CloseHandle(DebugEvent.u.LoadDll.hFile);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
debugActiveProcessStop(DebugEvent.dwProcessId);
return true;
}
else
CloseHandle(DebugEvent.u.LoadDll.hFile);
break;
}
ContinueDebugEvent(DebugEvent.dwProcessId, DebugEvent.dwThreadId, status);
}
MessageBox(0, "ERROR : PlugY isn't installed", "PlugYRun", MB_OK | MB_ICONASTERISK);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return false;
}
int APIENTRY WinMain (
__in HINSTANCE hInstance,
__in_opt HINSTANCE hPrevInstance,
__in_opt LPSTR lpCmdLine,
__in int nShowCmd
)
{
GetD2Version();
char currrentDirectory[MAX_PATH];
char iniFileName[MAX_PATH + sizeof(INIFILE) - 1];
char command[MAX_PATH + sizeof(GAMEFILE) + 200];
eGameVersion version;
// Get Current Directory.
if (!GetCurrentDirectory(MAX_PATH - 1, currrentDirectory))
assertion("Current directory not found");
int len = strlen(currrentDirectory);
if (len == 0)
assertion("Current directory not found");
if (currrentDirectory[len - 1] != '\\')
{
currrentDirectory[len++] = '\\';
currrentDirectory[len] = NULL;
}
// Get ini full path name.
strcpy(iniFileName, currrentDirectory);
strcat(iniFileName, INIFILE);
// Get game.exe path.
strcpy(command, currrentDirectory);
strcat(command, GAMEFILE);
if (GetFileAttributes(command) == INVALID_FILE_ATTRIBUTES)
{
if (!getRegistryD2Directory(command, MAX_PATH - sizeof(GAMEFILE)))
{
assertion("D2 install path not found.");
return 1;
}
strcat(command, GAMEFILE);
if (GetFileAttributes(command) == INVALID_FILE_ATTRIBUTES)
{
assertion("Game.exe not found.");
return 1;
}
}
// Get Game.exe version.
version = GetD2Version(command);
// Add params.
len = strlen(command);
int windowed = GetPrivateProfileInt(WINDOWED, ACTIVE_WINDOWED, 0, iniFileName);
if (windowed)
{
len += 3;
if (len > sizeof(command))
assertion("Command too long");
strcat(command, " -w");
}
int paramLen = strlen(lpCmdLine);
if (paramLen > 0)
{
len += 1 + paramLen;
if (len > sizeof(command))
assertion("Command too long");
strcat(command, " ");
strcat(command, lpCmdLine);
}
len++;
if (len >= sizeof(command))
assertion("Command too long");
strcat(command, " ");
GetPrivateProfileString(LAUNCHING, PARAM, NULL, command + len, sizeof(command) - len, iniFileName);
// Check if PlugY must be started.
char libraryName[50];
if (!GetPrivateProfileString(LAUNCHING, LIBRARY_NAME, "", libraryName, 50, iniFileName) || !libraryName[0])
return !launchNormal(command, currrentDirectory);
// Check version
if (version == UNKNOW)
assertion("This LoD version isn't supported by PlugY.");
else if (version < V109 || version > V113d)
assertion("The %s version of LoD isn't supported by PlugY.", GetVersionString(version));
// Launch LoD and install PlugY
HMODULE module = GetModuleHandle("Kernel32.dll");
if (module)
{
debugActiveProcessStop = (tDebugActiveProcessStop)GetProcAddress(module, "DebugActiveProcessStop");
if (debugActiveProcessStop)
return !launchGameXP(command, currrentDirectory, libraryName, version);
}
return !launchGame98(command, currrentDirectory, libraryName, version);
}
///////////////////////// END OF FILE ///////////////////////