plugy/PlugY/UpdateServer.cpp

139 lines
4.3 KiB
C++

/*=================================================================
File created by Yohann NICOLAS.
Add support 1.13d by L'Autour.
Updating server.
=================================================================*/
#include "common.h"
#include "updateServer.h"
#include "error.h"
#include "d2functions.h"
#include "statsPoints.h"
#include "skillsPoints.h"
#include "infinityStash.h"
#include "commands.h"
int STDCALL handleServerUpdate(Unit* ptChar, WORD param)
{
log_msg("Received custom message: %X\n", param);
switch(param & 0xFF)
{
case US_UNASSIGN_STR_POINT : UnassignStrPoint( ptChar ); return 1;
case US_UNASSIGN_ENE_POINT : UnassignEnePoint( ptChar ); return 1;
case US_UNASSIGN_DEX_POINT : UnassignDexPoint( ptChar ); return 1;
case US_UNASSIGN_VIT_POINT : UnassignVitPoint( ptChar ); return 1;
case US_UNASSIGN_STR_POINTS : UnassignStrPoints( ptChar ); return 1;
case US_UNASSIGN_ENE_POINTS : UnassignEnePoints( ptChar ); return 1;
case US_UNASSIGN_DEX_POINTS : UnassignDexPoints( ptChar ); return 1;
case US_UNASSIGN_VIT_POINTS : UnassignVitPoints( ptChar ); return 1;
case US_UNASSIGN_SKILLS : UnassignAllSkillsPoints( ptChar ); return 1;
case US_SELECT_PREVIOUS : selectPreviousStash( ptChar ); return 1;
case US_SELECT_NEXT : selectNextStash( ptChar ); return 1;
case US_SELECT_SELF : if (active_sharedStash) toggleToSelfStash( ptChar ); return 1;
case US_SELECT_SHARED : if (active_sharedStash) toggleToSharedStash( ptChar ); return 1;
case US_SELECT_PREVIOUS_INDEX : selectPreviousIndexStash( ptChar ); return 1;
case US_SELECT_NEXT_INDEX : selectNextIndexStash( ptChar ); return 1;
case US_SELECT_PREVIOUS2 : selectPrevious2Stash( ptChar ); return 1;
case US_SELECT_NEXT2 : selectNext2Stash( ptChar ); return 1;
case US_SELECT_PREVIOUS_INDEX2: selectPreviousIndex2Stash( ptChar ); return 1;
case US_SELECT_NEXT_INDEX2 : selectNextIndex2Stash( ptChar ); return 1;
case US_STARTSAVE : savePlayers( ptChar ); return 1;
case US_MAXGOLD : maxGold(ptChar); return 1;
case US_PUTGOLD : putGold(ptChar, 0); return 1;
case US_TAKEGOLD : takeGold(ptChar, 0); return 1;
default : return 0;
}
}
FCT_ASM( caller_handleServerUpdate)
PUSH EAX
PUSH EBX
CALL handleServerUpdate
TEST EAX,EAX
JNZ END_RCM
MOV EAX,ESI
AND EAX,0xFF
SHR ESI,8
MOV EDI,EAX
RETN
END_RCM:
ADD ESP,4
POP EDI
POP ESI
XOR EAX,EAX
POP EBX
RETN 8
}}
FCT_ASM( caller_handleServerUpdate_9)
XOR EDX,EDX
MOV DX,WORD PTR DS:[EAX+1]
PUSH ECX
PUSH EDX
PUSH EDX
PUSH ECX
CALL handleServerUpdate
POP EDX
POP ECX
TEST EAX,EAX
JNZ END_RCM
RETN
END_RCM:
POP EAX
XOR EAX,EAX
RETN 8
}}
void Install_UpdateServer()
{
static int isInstalled = false;
if (isInstalled) return;
log_msg("Patch D2Game for received button click message. (UpdateServer)\n");
// manage button click message from Client.
mem_seek R7(D2Game, 4A702, 4AAC2, 56EA2, 54AE3, 2C773, 975C3, CC983, 676C3);
if (version_D2Game >= V111) {
memt_byte( 0xC1, 0x57 ); // PUSH EDI
memt_byte( 0xEE, 0xE8 ); // CALL caller_handleServerUpdate
MEMT_REF4( 0xF88B5708, caller_handleServerUpdate);
//01FD4AE3 . C1EE 08 SHR ESI,8
//01FD4AE6 . 57 PUSH EDI
//01FD4AE7 . 8BF8 MOV EDI,EAX
//01F9C773 . C1EE 08 SHR ESI,8
//01F9C776 . 57 PUSH EDI
//01F9C777 . 8BF8 MOV EDI,EAX
//6FCB75C3 . C1EE 08 SHR ESI,8
//6FCB75C6 . 57 PUSH EDI
//6FCB75C7 . 8BF8 MOV EDI,EAX
//6FCEC983 . C1EE 08 SHR ESI,8
//6FCEC986 . 57 PUSH EDI
//6FCEC987 . 8BF8 MOV EDI,EAX
} else if (version_D2Game == V110) {
memt_byte( 0xC1, 0xE8 ); // CALL caller_handleServerUpdate
MEMT_REF4( 0xF88B08EE, caller_handleServerUpdate);
//6FC86EA2 . C1EE 08 SHR ESI,8
//6FC86EA5 . 8BF8 MOV EDI,EAX
} else {
memt_byte( 0x33, 0xE8 ); // CALL caller_handleServerUpdate
MEMT_REF4( 0x508B66D2, caller_handleServerUpdate_9);
memt_byte( 0x01, 0x90 ); // NOP
//6FC7A702 . 33D2 XOR EDX,EDX
//6FC7A704 . 66:8B50 01 MOV DX,WORD PTR DS:[EAX+1]
}
log_msg("\n");
isInstalled = true;
}
/*================================= END OF FILE =================================*/