/*================================================================= File created by Yohann NICOLAS. Add support 1.13d by L'Autour. Add support 1.14d by haxifix. Unassign Stats Point for futher re-assignment. =================================================================*/ #include "plugYFiles.h" // Install_PlugYImagesFiles() #include "interface_Stats.h" // Install_InterfaceStats() #include "updateServer.h" #include "extraOptions.h" #include "common.h" #include bool active_StatsPoints=0; DWORD keyUsedForUnassignStatPoint=VK_CONTROL; bool active_StatsShiftClickLimit=1; DWORD limitValueToShiftClick=5; void UnassignStr(Unit* ptChar, int nb) { log_msg("Start Unassign Strengh\n"); int currentStr, removePtsNb; CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); currentStr = D2GetPlayerBaseStat( ptChar, STATS_STRENGTH, 0 ); if (currentStr <= charStats->baseSTR) return; removePtsNb = currentStr - charStats->baseSTR >= nb ? nb : currentStr - charStats->baseSTR; if (currentStr - removePtsNb < 1) removePtsNb = currentStr - 1; log_msg("Start Unassign Strengh (cur %d, base %d, rem %d)\n",currentStr,charStats->baseSTR,removePtsNb); D2AddPlayerStat( ptChar, STATS_STRENGTH, -removePtsNb ,0 ); D2AddPlayerStat( ptChar, STATS_STATPTS, removePtsNb ,0 ); } void UnassignDex(Unit* ptChar, int nb) { log_msg("Start Unassign Dexterity\n"); int currentDex, removePtsNb; CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); currentDex = D2GetPlayerBaseStat( ptChar, STATS_DEXTERITY, 0 ); if (currentDex <= charStats->baseDEX) return; removePtsNb = currentDex - charStats->baseDEX >= nb ? nb : currentDex - charStats->baseDEX; if (currentDex - removePtsNb < 1) removePtsNb = currentDex - 1; log_msg("Start Unassign Dexterity (cur %d, base %d, rem %d)\n",currentDex,charStats->baseDEX,removePtsNb); D2AddPlayerStat( ptChar, STATS_DEXTERITY, -removePtsNb ,0 ); D2AddPlayerStat( ptChar, STATS_STATPTS, removePtsNb ,0 ); } void UnassignVit(Unit* ptChar, int nb) { log_msg("Start Unassign Vitality\n"); int currentVit, removePtsNb, removeVitNb, removeStaNb; CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); currentVit = D2GetPlayerBaseStat( ptChar, STATS_VITALITY, 0 ); if (currentVit <= charStats->baseVIT) return; removePtsNb = currentVit - charStats->baseVIT >= nb ? nb : currentVit - charStats->baseVIT; if (currentVit - removePtsNb < 1) removePtsNb = currentVit - 1; removeVitNb = removePtsNb * (charStats->lifePerVitality << 6); removeStaNb = removePtsNb * (charStats->staminaPerVitality << 6); log_msg("Start Unassign Vitality (cur %d, base %d, rem %d)\n",currentVit,charStats->baseVIT,removePtsNb); D2AddPlayerStat( ptChar, STATS_VITALITY, -removePtsNb ,0 ); D2AddPlayerStat( ptChar, STATS_MAXHP, -removeVitNb ,0 ); D2AddPlayerStat( ptChar, STATS_MAXSTAMINA, -removeStaNb ,0 ); D2AddPlayerStat( ptChar, STATS_STATPTS, removePtsNb ,0 ); } void UnassignEne(Unit* ptChar, int nb) { log_msg("Start Unassign Energy\n"); int currentEne, removePtsNb, removeManNb; CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); currentEne = D2GetPlayerBaseStat( ptChar, STATS_ENERGY, 0); if (currentEne <= charStats->baseENE) return; removePtsNb = currentEne - charStats->baseENE >= nb ? nb : currentEne - charStats->baseENE; if (currentEne - removePtsNb < 1) removePtsNb = currentEne - 1; removeManNb = removePtsNb * (charStats->manaPerMagic << 6); log_msg("Start Unassign Energy (cur %d, base %d, rem %d)\n",currentEne,charStats->baseENE,removePtsNb); D2AddPlayerStat( ptChar, STATS_ENERGY, -removePtsNb ,0 ); D2AddPlayerStat( ptChar, STATS_MAXMANA, -removeManNb ,0 ); D2AddPlayerStat( ptChar, STATS_STATPTS, removePtsNb ,0 ); } void UnassignStrPoint(Unit* ptChar) { UnassignStr(ptChar, 1); } void UnassignStrPoints(Unit* ptChar) { UnassignStr(ptChar, active_StatsShiftClickLimit ? limitValueToShiftClick: 0x7FFFFFFF); } void UnassignDexPoint(Unit* ptChar) { UnassignDex(ptChar, 1); } void UnassignDexPoints(Unit* ptChar) { UnassignDex(ptChar, active_StatsShiftClickLimit ? limitValueToShiftClick: 0x7FFFFFFF); } void UnassignVitPoint(Unit* ptChar) { UnassignVit(ptChar, 1); } void UnassignVitPoints(Unit* ptChar) { UnassignVit(ptChar, active_StatsShiftClickLimit ? limitValueToShiftClick: 0x7FFFFFFF); } void UnassignEnePoint(Unit* ptChar) { UnassignEne(ptChar, 1); } void UnassignEnePoints(Unit* ptChar) { UnassignEne(ptChar, active_StatsShiftClickLimit ? limitValueToShiftClick: 0x7FFFFFFF); } ////////////////////////////////// void STDCALL printDisabledStatsBtn(WORD statID, sDrawImageInfo* data, DWORD x, DWORD y, DWORD p4, DWORD p5, DWORD p6) { if ( onRealm || !D2isLODGame()) { D2PrintImage(data,x,y,p4,p5,p6); return; } Unit* ptChar = D2GetClientPlayer(); CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); int minValue=1; switch (statID) { case STATS_STRENGTH: minValue = charStats->baseSTR; break; case STATS_DEXTERITY: minValue = charStats->baseDEX; break; case STATS_VITALITY: minValue = charStats->baseVIT; break; case STATS_ENERGY: minValue = charStats->baseENE; break; } int statValue = D2GetPlayerBaseStat(ptChar, statID, 0); if (isOnRect(D2GetMouseX(),D2GetMouseY(),x+5,y+5,32,32)) { WCHAR text[100]; if (active_StatsShiftClickLimit) _snwprintf(text, sizeof(text) - 1, getLocalString(STR_STATS_UNASSIGN_WITH_LIMIT), limitValueToShiftClick); else _snwprintf(text, sizeof(text) - 1, getLocalString(STR_STATS_UNASSIGN_WITHOUT_LIMIT)); if (active_DisplayBaseStatsValue) { wcscat(text,L"\n"); int len = wcslen(text); _snwprintf(text + len, sizeof(text) - len, getLocalString(STR_STATS_BASE_MIN), statValue, minValue); } D2SetFont(1); D2PrintPopup(text, x+18, y-32, WHITE, 1); } if ( GetKeyState(keyUsedForUnassignStatPoint) >= 0) { if ( D2GetPlayerBaseStat(ptChar, 4, 0) <= 0) setFrame(data, 2); } else { setImage(data, unassignStatsBtnImages); if (minValue >= statValue) setFrame(data, 2); } D2PrintImage(data,x,y,p4,p5,p6); } FCT_ASM ( caller_printUnassignStatsBtn ) POP EAX XOR ECX,ECX MOV CX,WORD PTR DS:[ESI+8] PUSH ECX PUSH EAX JMP printDisabledStatsBtn }} BYTE currentMsgID=0; WORD UnassignStats() { if (onRealm || !D2isLODGame()) return 0; return GetKeyState(keyUsedForUnassignStatPoint); } FCT_ASM ( caller_UnassignStats_9 ) PUSH EAX CALL UnassignStats TEST AX,AX POP EAX JNL NOT_CTRL MOV currentMsgID,0x10 TEST AX,AX JNL NOT_SHIFT ADD currentMsgID,4 NOT_SHIFT: MOV EAX,1 MOV ESI,EAX RETN NOT_CTRL: MOV currentMsgID,0 TEST AX,AX MOV EAX,1 RETN }} FCT_ASM ( caller_UnassignStats ) PUSH EAX CALL UnassignStats TEST AX,AX POP EAX JNL NOT_CTRL MOV currentMsgID,0x10 TEST AX,AX JNL NOT_SHIFT ADD currentMsgID,4 NOT_SHIFT: MOV ESI,1 ADD DWORD PTR SS:[ESP],0xB RETN NOT_CTRL: MOV currentMsgID,0 TEST AX,AX JNL END_UNASSGNSTATS ADD DWORD PTR SS:[ESP],0x7 END_UNASSGNSTATS: RETN }} FCT_ASM ( caller_setValue_114 ) MOV CL,0x3A OR DX,WORD PTR DS:[ESI] ADD DL, currentMsgID MOV CH, DL RETN }} FCT_ASM ( caller_setValue_111 ) ADD CL,currentMsgID MOV WORD PTR SS:[ESP+0x19],CX RETN }} FCT_ASM ( caller_setValue ) ADD DL,currentMsgID JMP D2SendToServer3 }} DWORD STDCALL pushDown (DWORD num) { Unit* ptChar = D2GetClientPlayer(); if ( !D2isLODGame() || GetKeyState(keyUsedForUnassignStatPoint) >= 0)//GetAsyncKeyState { if ( D2GetPlayerBaseStat(ptChar, 4, 0) > 0) return 1; } else { CharStatsBIN* charStats = D2GetCharStatsBIN(ptChar->nPlayerClass); switch (num) { case 0: if ((DWORD)charStats->baseSTR < (DWORD)D2GetPlayerBaseStat(ptChar, STATS_STRENGTH, 0)) return 1; break; case 1: if ((DWORD)charStats->baseDEX < (DWORD)D2GetPlayerBaseStat(ptChar, STATS_DEXTERITY, 0)) return 1; break; case 2: if ((DWORD)charStats->baseVIT < (DWORD)D2GetPlayerBaseStat(ptChar, STATS_VITALITY, 0)) return 1; break; case 3: if ((DWORD)charStats->baseENE < (DWORD)D2GetPlayerBaseStat(ptChar, STATS_ENERGY, 0)) return 1; break; } } return 0; } FCT_ASM( caller_pushDown_114 ) PUSH EDX PUSH DWORD PTR SS:[EBP+0x8] CALL pushDown POP EDX TEST EAX, EAX JNZ end_pushDown SUB DWORD PTR SS:[ESP],0x22 RETN end_pushDown : MOV EAX, DWORD PTR SS:[EBP+8] LEA ECX, DWORD PTR DS:[EAX*8] RETN }} FCT_ASM ( caller_pushDown_111 ) PUSH EDX PUSH EDX CALL pushDown POP EDX TEST EAX,EAX JNZ end_pushDown SUB DWORD PTR SS:[ESP],0x22 RETN end_pushDown: MOV EDI,1 RETN }} FCT_ASM ( caller_pushDown ) PUSH EDX PUSH EDX CALL pushDown POP EDX TEST EAX,EAX JNZ end_pushDown SUB DWORD PTR SS:[ESP],0x22 RETN end_pushDown: LEA EAX,DWORD PTR DS:[EDX*8] RETN }} void Install_StatsPoints() { static int isInstalled = false; if (isInstalled) return; Install_PlugYImagesFiles(); // Install_InterfaceStats(); Install_UpdateServer(); log_msg("Patch D2Client for unassign stat points when specified key is press. (StatsPoints)\n"); // Always print stat button images. mem_seek R8(D2Client, 29B12, 29B02, 30073, 82BBA, 8963A, 6B59A, BD1B5, BF955, A7FFB); memt_byte( 0x8B, 0xEB ); // JMP SHORT D2Client.6FAD0088 memt_byte( version_D2Client == V114d ? 0x4D : 0x4C, V8(D2Client, 12, 12, 13, 13, 13, 13, 13, 13, 12) ); memt_byte( version_D2Client == V114d ? 0xF8 : 0x24, 0x90 ); // NOP if (version_D2Client < V114a) memt_byte( V8(D2Client, 20, 20, 14, 1C, 1C, 1C, 1C, 1C, 53), 0x90 ); // NOP (V109d:0x20 , V110:0x14 //6FAD0073 8B4C24 14 MOV ECX,DWORD PTR SS:[ESP+14] //6FB32BBA > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB3963A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB1B59A > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB6D1B5 |> 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //6FB6F955 > 8B4C24 1C MOV ECX,DWORD PTR SS:[ESP+1C] //004A7FFB > 8B4D F8 MOV ECX,DWORD PTR SS:[EBP-8] //004A7FFE . 53 PUSH EBX ; /Arg3 //print our buttons mem_seek R8(D2Client, 29B9D, 29B8D, 300FD, 82C54, 896D4, 6B637, BD23E, BF9DE, A808C); MEMJ_REF4( D2PrintImage, caller_printUnassignStatsBtn); //6FB32C53 . E8 82A3F8FF CALL //6FB396D3 . E8 D238F8FF CALL //6FB1B636 . E8 431AFAFF CALL //6FB6D23D . E8 54FEF4FF CALL //6FB6F9DD . E8 ECD5F4FF CALL //004A808B . E8 F0E30400 CALL Game.004F6480 ; \Game.004F6480 // Always manage push down. mem_seek R8(D2Client, 2AA7B, 2AA6B, 3134D, 827D9, 89259, 6B1B9, BCDD9, BF579, A77E4); memt_byte( 0x74, 0x90 ); // NOP memt_byte( version_D2Client == V114d ? 0x62 : 0x4E, 0x90 ); // NOP //6FAD134D 74 4E JE SHORT D2Client.6FAD139D //6FB327D9 . 74 4E JE SHORT D2Client.6FB32829 //6FB39259 . 74 4E JE SHORT D2Client.6FB392A9 //6FB1B1B9 74 4E JE SHORT D2Client.6FB1B209 //6FB6CDD9 . 74 4E JE SHORT D2Client.6FB6CE29 //6FB6F579 . 74 4E JE SHORT D2Client.6FB6F5C9 //004A77E4 . 74 62 JE SHORT Game.004A7848 if ( version_D2Client >= V114d ) { // On Push down. mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 6B224, BCE44, BF5E4, A7863); memt_byte(0x8B, 0xE8); MEMT_REF4(0x0C8D0845, caller_pushDown_114); memt_byte(0xC5, 0x90); memt_dword(0x00000000, 0x90909090); //004A7863 > 8B45 08 MOV EAX,DWORD PTR SS:[EBP+8] //004A7866 . 8D0CC5 0000000>LEA ECX,DWORD PTR DS:[EAX*8] } else if ( version_D2Client >= V111 ) { // On Push down. mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 6B224, BCE44, BF5E4, A7863); memt_byte( 0x6B, 0xE8 ); MEMT_REF4( 0x01BF0ED2, caller_pushDown_111); memt_byte( 0x00, 0x6B ); // IMUL EDX,EDX,0E memt_byte( 0x00, 0xD2 ); memt_byte( 0x00, 0x0E ); //6FB32844 > 6BD2 0E IMUL EDX,EDX,0E //6FB32847 . BF 01000000 MOV EDI,1 //6FB392C4 > 6BD2 0E IMUL EDX,EDX,0E //6FB392C7 . BF 01000000 MOV EDI,1 //6FB1B224 6BD2 0E IMUL EDX,EDX,0E //6FB1B227 BF 01000000 MOV EDI,1 //6FB6CE44 > 6BD2 0E IMUL EDX,EDX,0E //6FB6CE47 . BF 01000000 MOV EDI,1 //6FB6F5E4 > 6BD2 0E IMUL EDX,EDX,0E //6FB6F5E7 . BF 01000000 MOV EDI,1 } else { // On Push down. mem_seek R8(D2Client, 2AAE6, 2AAD6, 313B8, 82844, 892C4, 0000, 0000, 0000, 0000); memt_byte( 0x8D, 0xE8 ); // CALL MEMT_REF4( 0x0000D504, caller_pushDown); memt_byte( 0x00, 0x90 ); // NOP memt_byte( 0x00, 0x90 ); // NOP //6FAD13B8 8D04D5 00000000 LEA EAX,DWORD PTR DS:[EDX*8] } if ( version_D2Client >= V110 ) { // Always manage push up. mem_seek R8(D2Client, 0000, 0000, 3152E, 83869, 8A2E9, 6C249, BDE49, C05E9, A7976); memt_byte( version_D2Client == V114d ? 0x0F : 0x74, 0x90 ); // NOP memt_byte( version_D2Client == V114d ? 0x84 : version_D2Client >= V111 ? 0x65 : 0x68, 0x90 ); // NOP if (version_D2Client == V114d) memt_dword(0x000000BB, 0x90909090); //6FAD152E 74 68 JE SHORT D2Client.6FAD1598 //6FB33869 . 74 65 JE SHORT D2Client.6FB338D0 //6FB3A2E9 . 74 65 JE SHORT D2Client.6FB3A350 //6FB1C249 74 65 JE SHORT D2Client.6FB1C2B0 //6FB6DE49 . 74 65 JE SHORT D2Client.6FB6DEB0 //6FB705E9 . 74 65 JE SHORT D2Client.6FB70650 //004A7976 |. 0F84 BB000000 JE Game.004A7A37 // Unassign stats point when ctrl is push. mem_seek R8(D2Client, 0000, 0000, 315D3, 8391B, 8A39B, 6C2FB, BDEFB, C069B, A79F2); memt_byte( 0x66, 0xE8 ); // CALL MEMT_REF4( 0x077CC085, caller_UnassignStats); //6FAD15D3 . 66:85C0 TEST AX,AX //6FAD15D6 . 7C 07 JL SHORT D2Client.6FAD15DF //6FB3391B . 66:85C0 TEST AX,AX //6FB3391E . 7C 07 JL SHORT D2Client.6FB33927 //6FB3A39B . 66:85C0 TEST AX,AX //6FB3A39E . 7C 07 JL SHORT D2Client.6FB3A3A7 //6FB1C2FB . 66:85C0 TEST AX,AX //6FB1C2FE . 7C 07 JL SHORT D2Client.6FB1C307 //6FB6DEFB . 66:85C0 TEST AX,AX //6FB6DEFE . 7C 07 JL SHORT D2Client.6FB6DF07 //6FB7069B . 66:85C0 TEST AX,AX //6FB7069E . 7C 07 JL SHORT D2Client.6FB706A7 //004A79F2 |. 66:85C0 TEST AX,AX //004A79F5 |. 7C 07 JL SHORT Game.004A79FE } else { // Always manage push up. mem_seek R8(D2Client, 2AC55, 2AC45, 0000, 0000, 0000, 0000, 0000, 0000, 0000); memt_byte( 0x0F, 0x90 ); // NOP memt_byte( 0x84, 0x90 ); // NOP memt_dword( 0x000000AE, 0x90909090 ); // NOP NOP NOP NOP //6FACAC45 . 0F84 AE000000 JE D2Client.6FACACF9 // Unassign stats point when ctrl is push. mem_seek R8(D2Client, 2ACD9, 2ACC9, 0000, 0000, 0000, 0000, 0000, 0000, 0000); memt_byte( 0xB8, 0xE8 ); // CALL MEMT_REF4( 0x00000001, caller_UnassignStats_9); //6FACACC9 . B8 01000000 MOV EAX,1 } // Set the id for the calling function. mem_seek R8(D2Client, 2AD02, 2ACF2, 31611, 8395E, 8A3DE, 6C33E, BDF3E, C06DE, A7A29); if ( version_D2Client >= V111 ) { memt_byte( version_D2Client == V114d ? 0xB1 : 0x66, 0xE8 ); // CALL MEMT_REF4( version_D2Client == V114d ? 0x160B663A : 0x15244C89, version_D2Client == V114d ? caller_setValue_114 : caller_setValue_111); //6FB3395E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX //6FB3A3DE . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX //6FB1C33E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; | //6FB6DF3E . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; | //6FB706DE . 66:894C24 15 MOV WORD PTR SS:[ESP+15],CX ; | //004A7A29 |. B1 3A |MOV CL,3A //004A7A2B |. 66:0B16 |OR DX,WORD PTR DS:[ESI] } else { MEMC_REF4( D2SendToServer3, caller_setValue); //6FAD1610 . E8 7BC3FDFF CALL D2Client.6FAAD990 } log_msg("\n"); isInstalled = true; } /*********************************************************************************/ FCT_ASM ( caller_LimitShift_111 ) CMP EDI,limitValueToShiftClick JL DontTruncTheValue MOV EDI,limitValueToShiftClick DontTruncTheValue: JMP DWORD PTR DS:[GetKeyState] }} FCT_ASM ( caller_LimitShift ) CMP ESI,limitValueToShiftClick JL DontTruncTheValue MOV ESI,limitValueToShiftClick DontTruncTheValue: JMP DWORD PTR DS:[GetKeyState] }} void Install_StatsLimitShiftClick() { static int isInstalled = false; if (isInstalled) return; log_msg("Patch D2Client for limit the assigment of stat points when shift is used. (LimitShift)\n"); // Limit the assigment of stat points. mem_seek R8(D2Client, 2ACD0, 2ACC0, 315CD, 83915, 8A395, 6C2F5, BDEF5, C0695, A79EC); memt_byte( 0xFF, 0x90 ); // NOP memt_byte( 0x15, 0xE8 ); // CALL MEMD_REF4( GetKeyState, version_D2Client >= V111 ? caller_LimitShift_111 : caller_LimitShift); //6FAD15CD . FF15 68E0B66F CALL DWORD PTR DS:[<&USER32.GetKeyState>] //6FB33915 . FF15 CCF0B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>] //6FB3A395 . FF15 08F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>] //6FB1C2F5 . FF15 10F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState //6FB6DEF5 . FF15 04F1B76F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState //6FB70695 . FF15 2001B86F CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState //004A79EC |. FF15 5CC46C00 CALL DWORD PTR DS:[<&USER32.GetKeyState>>; \GetKeyState log_msg("\n"); isInstalled = true; } /*================================= END OF FILE =================================*/