/*================================================================= File created by Yohann NICOLAS. Add support 1.13d by L'Autour. Add support 1.14d by haxifix. Change Stat win per level up. =================================================================*/ #include "statPerLevelUp.h" #include "common.h" bool active_StatPerLevelUpChange=0; DWORD statPerLevelUp=5; FCT_ASM ( caller_changeStatPerLevelUp_114 ) MOV EAX,statPerLevelUp IMUL EAX,EDI MOV DWORD PTR SS:[ESP+0xC], EAX JMP V2AddPlayerStat }} FCT_ASM ( caller_changeStatPerLevelUp_111 ) MOV EAX,statPerLevelUp IMUL EAX,EBX MOV DWORD PTR SS:[ESP+0xC], EAX JMP V2AddPlayerStat }} FCT_ASM ( caller_changeStatPerLevelUp ) MOV EAX,statPerLevelUp IMUL EAX,EDI MOV DWORD PTR SS:[ESP+0xC], EAX JMP V2AddPlayerStat }} void Install_StatPerLevelUp() { static int isInstalled = false; if (isInstalled) return; log_msg("Patch D2Game for change Stat points win per level up. (StatPerLevelUp)\n"); mem_seek R8(D2Game, 42258, 42648, 4ED55, D7ADA, 7968A, AA44A, EB1DA, EDC9A, 1709C6); MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V114d ? caller_changeStatPerLevelUp_114 : version_D2Game >= V111 ? caller_changeStatPerLevelUp_111 : caller_changeStatPerLevelUp); //6FC7ED54 |. E8 61CB0900 CALL //02057AD9 |. E8 AA28F3FF CALL //01FE9689 |. E8 260DF9FF CALL //6FCCA449 |. E8 6A01F6FF CALL //6FD0B1D9 |. E8 F4F2F1FF CALL //6FD0DC99 |. E8 08C7F1FF CALL //005709C5 |. E8 E6680B00 CALL Game.006272B0 ; \Game.006272B0 log_msg("\n"); isInstalled = true; } /*================================= END OF FILE =================================*/