From c66c4cfe5b4ec32c21d2c8162ec6c69e3eefbc72 Mon Sep 17 00:00:00 2001 From: markm11 Date: Sun, 15 Nov 2020 09:17:15 -0500 Subject: [PATCH] Multiplayer not working #35 --- Commons/D2Funcs.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Commons/D2Funcs.h b/Commons/D2Funcs.h index 9c70ed4..1aa0268 100644 --- a/Commons/D2Funcs.h +++ b/Commons/D2Funcs.h @@ -597,7 +597,7 @@ C8(D2Client,000000,000000,10795C,11BFB8,11C2A8,11BFF4,000000,000000, 000000, BYT //C7(D2Client,000000,000000,10795C,11BFB8,11C2A8,11BFF4,000000,11D1D8, BYTE, DifficultyLevel); C8(D2Client,000000,000000,000000,10A40C,11B414,101634,11B824,11C94C, 3A6AAC, DWORD, MouseY);//0x258 = 600 C8(D2Client,000000,000000,000000,10A410,11B418,101638,11B828,11C950, 3A6AB0, DWORD, MouseX);//0x320 = 800 -C8(D2Client,000000,000000,000000,11C4F0,11C1E0,11C3D0,11BBFC,11D050, 3A5E74, Unit*, ptClientChar); +C8(D2Client,000000,000000,000000,11C4F0,11C1E0,11C3D0,11BBFC,11D050, 3A6A70, Unit*, ptClientChar); C8(D2Client, DB918, DA828,000000,000000,000000,000000,000000,000000, 000000, DWORD, NbStatDesc);