mirror of
https://gitlab.com/hashborgir/plugy.git
synced 2024-11-30 04:26:02 +00:00
Initial Commit of HCB PlugY for Ironman
This commit is contained in:
parent
64792db947
commit
8a3841f49b
286
ASLR_fix.patch
Normal file
286
ASLR_fix.patch
Normal file
@ -0,0 +1,286 @@
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diff --git a/PlugY/D2wrapper.cpp b/PlugY/D2wrapper.cpp
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index d13608e..ffd02f2 100644
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--- a/PlugY/D2wrapper.cpp
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+++ b/PlugY/D2wrapper.cpp
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@@ -291,6 +291,7 @@ void loadCustomLibraries()
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log_msg("\n\n");
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}
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+/*
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void loadLibrary(LPCSTR libName, int* libVersion, DWORD* libOffset, int shift, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113c)
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{
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*libOffset = (DWORD)LoadLibrary(libName);
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@@ -386,6 +387,273 @@ void initD2modules()
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log_msg("\n\n");
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}
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+*/
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+
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+IMAGE_NT_HEADERS* GetHeader(LPBYTE pBase) {
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+ if (pBase == NULL)
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+ return NULL;
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+
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+ IMAGE_DOS_HEADER* pDosHeader = (IMAGE_DOS_HEADER*)pBase;
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+
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+ if (IsBadReadPtr(pDosHeader, sizeof(IMAGE_DOS_HEADER)))
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+ return NULL;
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+
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+ if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE)
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+ return NULL;
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+
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+ IMAGE_NT_HEADERS* pHeader = (IMAGE_NT_HEADERS*)(pBase + pDosHeader->e_lfanew);
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+ if (IsBadReadPtr(pHeader, sizeof(IMAGE_NT_HEADERS)))
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+ return NULL;
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+
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+ if (pHeader->Signature != IMAGE_NT_SIGNATURE)
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+ return NULL;
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+
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+ return pHeader;
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+}
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+
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+void initD2modules()
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+{
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+ log_msg("***** Get D2 Modules address and version *****\n\n");
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+
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+ offset_D2Client = (DWORD)LoadLibrary("D2Client.dll");
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+ offset_D2CMP = (DWORD)LoadLibrary("D2CMP.dll");
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+ offset_D2Common = (DWORD)LoadLibrary("D2Common.dll");
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+ offset_D2Game = (DWORD)LoadLibrary("D2Game.dll");
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+ offset_D2gfx = (DWORD)LoadLibrary("D2gfx.dll");
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+ offset_D2Lang = (DWORD)LoadLibrary("D2Lang.dll");
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+ offset_D2Launch = (DWORD)LoadLibrary("D2Launch.dll");
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+ offset_D2Net = (DWORD)LoadLibrary("D2Net.dll");
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+ offset_D2Win = (DWORD)LoadLibrary("D2Win.dll");
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+ offset_Fog = (DWORD)LoadLibrary("Fog.dll");
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+ offset_Storm = (DWORD)LoadLibrary("Storm.dll");
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+
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+ int count_109b = 0;
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+ int count_109d = 0;
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+ int count_110f = 0;
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+ int count_111 = 0;
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+ int count_111b = 0;
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+ int count_112a = 0;
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+ int count_113c = 0;
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+ int count_113d = 0;
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+ int count_114a = 0;
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+ int count_114b = 0;
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+ int count_114c = 0;
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+ int count_114d = 0;
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+
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+ IMAGE_NT_HEADERS* pHeader;
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+
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+ if (offset_D2Client != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Client);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C234D) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C16CD) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C1C1D) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045E6) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045EE) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045FA) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045F6) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045DE) count_113d++;
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+ }
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+
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+ if (offset_D2CMP != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2CMP);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00010E61) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113d++;
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+ }
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+
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+ if (offset_D2Common != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Common);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074D1D) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074E2D) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000856DD) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C94) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8D) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C97) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8F) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000047C7) count_113d++;
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+ }
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+
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+ if (offset_D2Game != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Game);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C66AC) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C6D5C) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000EDC2C) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000036E6) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373D) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000374B) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373C) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003747) count_113d++;
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+ }
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+
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+ if (offset_D2gfx != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2gfx);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054A5) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113d++;
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+ }
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+
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+ if (offset_D2Lang != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Lang);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005148) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005138) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005048) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A6A) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5B) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A75) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A71) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5A) count_113d++;
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+ }
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+
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+ if (offset_D2Launch != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Launch);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000172C3) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00017243) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00018DC7) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A87) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_113d++;
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+ }
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+
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+ if (offset_D2Net != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Net);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C6E) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_113d++;
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+ }
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+
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+ if (offset_D2Win != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_D2Win);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00012EC0) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000188E) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001887) count_113d++;
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+ }
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+
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+ if (offset_Fog != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_Fog);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_113d++;
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+ }
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+
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+ if (offset_Storm != NULL) {
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+ pHeader = GetHeader((LPBYTE)offset_Storm);
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
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+ if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0003C3E0) count_113d++;
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+ }
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+
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+ int minimum_match_dll = 7;
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+
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+ if (count_109b >= minimum_match_dll) version_Game = V109b;
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+ if (count_109d >= minimum_match_dll) version_Game = V109d;
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+ if (count_110f >= minimum_match_dll) version_Game = V110;
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+ if (count_111 >= minimum_match_dll) version_Game = V111;
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+ if (count_111b >= minimum_match_dll) version_Game = V111b;
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+ if (count_112a >= minimum_match_dll) version_Game = V112;
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+ if (count_113c >= minimum_match_dll) version_Game = V113c;
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+ if (count_113d >= minimum_match_dll) version_Game = V113d;
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+
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+ //version_SmackW32 = version_Game;
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+ version_D2Common = version_Game;
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+ //version_ijl11 = version_Game;
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+ //version_D2Gdi = version_Game;
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+ version_D2Win = version_Game;
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+ //version_D2sound = version_Game;
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+ //version_D2MCPCLI = version_Game;
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+ version_D2Launch = version_Game;
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+ version_D2gfx = version_Game;
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+ version_D2Client = version_Game;
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+ version_D2Net = version_Game;
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+ version_D2Lang = version_Game;
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+ version_D2Game = version_Game;
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+ version_D2CMP = version_Game;
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+ //version_Bnclient = version;
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+ version_Fog = version_Game;
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+ version_Storm = version_Game;
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+
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+ log_msg("DLL match for version 1.09b :\t%d\n", count_109b);
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+ log_msg("DLL match for version 1.09d :\t%d\n", count_109d);
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+ log_msg("DLL match for version 1.10f :\t%d\n", count_110f);
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+ log_msg("DLL match for version 1.11 :\t%d\n", count_111);
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+ log_msg("DLL match for version 1.11b :\t%d\n", count_111b);
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+ log_msg("DLL match for version 1.12a :\t%d\n", count_112a);
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+ log_msg("DLL match for version 1.13c :\t%d\n", count_113c);
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+ log_msg("\n");
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+
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+ offset_Game = (DWORD)GetModuleHandle("Game.exe");
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+ if (offset_Game != NULL) {
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+ version_Game = GetD2Version((HMODULE)offset_Game);
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+ log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
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+ if (version_Game >= V114a)
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+ {
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+ //version_SmackW32 = version_Game;
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+ version_D2Common = version_Game;
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+ //version_ijl11 = version_Game;
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+ //version_D2Gdi = version_Game;
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+ version_D2Win = version_Game;
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+ //version_D2sound = version_Game;
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+ //version_D2MCPCLI = version_Game;
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+ version_D2Launch = version_Game;
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+ version_D2gfx = version_Game;
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+ version_D2Client = version_Game;
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+ version_D2Net = version_Game;
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+ version_D2Lang = version_Game;
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+ version_D2Game = version_Game;
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+ version_D2CMP = version_Game;
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+ //version_Bnclient = version;
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+ version_Fog = version_Game;
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+ version_Storm = version_Game;
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+ }
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+ }
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+
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+ //if (offset_Game != NULL) {
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+ // pHeader = GetHeader((LPBYTE)offset_Game);
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+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00291342) count_114a++;
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+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002854F2) count_114b++;
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+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002850E2) count_114c++;
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+ // if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00282985) count_114d++;
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+ //}
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+
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+ log_msg("Version game is:\t(%s)\n\n", GetVersionString(version_Game));
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+
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+ if (version_Game == UNKNOWN)
|
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+ {
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+ MessageBoxA(NULL, "This version of Diablo II is not supported by Plugy. Please upgrade or downgrade to a supported version.", "Plugy 14.03", MB_OK);
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+ }
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+}
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+
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//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////
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|
887
HD_fix.patch
Normal file
887
HD_fix.patch
Normal file
@ -0,0 +1,887 @@
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diff --git a/PlugY/InfinityStash.cpp b/PlugY/InfinityStash.cpp
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index 22e9c35..ea09d36 100644
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--- a/PlugY/InfinityStash.cpp
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+++ b/PlugY/InfinityStash.cpp
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@@ -26,6 +26,7 @@ bool active_sharedStash = false;
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bool separateHardSoftStash = false;
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bool active_sharedGold=false;
|
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char* sharedStashFilename = NULL;
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+DWORD saveFileStackSize = 0x2000;
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typedef int (*TchangeToSelectedStash)(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient);
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@@ -422,7 +423,7 @@ void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DW
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|
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while(ptStash)
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{
|
||||
- if (*curSize + 0x2000 > *maxSize)
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+ if (*curSize + saveFileStackSize > *maxSize)
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{
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BYTE* oldData = *data;
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*maxSize *= 2;
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diff --git a/PlugY/Interface_Skills.cpp b/PlugY/Interface_Skills.cpp
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index 90178f7..8a07c2a 100644
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--- a/PlugY/Interface_Skills.cpp
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+++ b/PlugY/Interface_Skills.cpp
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@@ -49,9 +49,10 @@ Unit* STDCALL skillsPageMouseDown(sWinMessage* msg)
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if (active_SkillsPoints && !onRealm && D2isLODGame() && isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY()))
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||||
{
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||||
log_msg("push down left button unassign skill\n");
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- btnSkillIsDown = 1;
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||||
+ //btnSkillIsDown = 1;
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||||
D2PlaySound(4,0,0,0,0);
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||||
freeMessage(msg);
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+ updateServer(US_UNASSIGN_SKILLS);
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return NULL;
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}
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return ptChar;
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@@ -233,6 +234,7 @@ void Install_InterfaceSkills()
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//6FAE1112 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
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||||
//004ABC1A |> C746 18 00000000 MOV DWORD PTR DS:[ESI+18],0
|
||||
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||||
+ /* Conflicts with D2ExpRes
|
||||
// Manage mouse up
|
||||
mem_seek R8(D2Client, 7BC40, 7BC40, 78466, 17558, 8C078, 80248, 795F8, 30AA8, ABC96);
|
||||
MEMJ_REF4( D2FreeWinMessage, caller_skillsPageMouseUp);//0xFFF93B0A
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||||
@@ -243,6 +245,7 @@ void Install_InterfaceSkills()
|
||||
//6FB295F7 .^E9 8828F9FF JMP <JMP.&Storm.#511>
|
||||
//6FAE0AA7 .^E9 E0B2FDFF JMP <JMP.&Storm.#511>
|
||||
//004ABC95 |. E8 F645F7FF CALL Game.00420290
|
||||
+ */
|
||||
|
||||
log_msg("\n");
|
||||
|
||||
diff --git a/PlugY/Interface_Stats.cpp b/PlugY/Interface_Stats.cpp
|
||||
index 85e6029..1d3a4cf 100644
|
||||
--- a/PlugY/Interface_Stats.cpp
|
||||
+++ b/PlugY/Interface_Stats.cpp
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
+/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@@ -35,6 +36,7 @@ static struct
|
||||
#define getYNextPageBtn() RY(D2GetResolution()?0x40:0x70)
|
||||
#define getHNextPageBtn() 32
|
||||
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
+*/
|
||||
|
||||
|
||||
|
||||
@@ -49,7 +51,7 @@ void STDCALL printStatsPageBtns()
|
||||
sDrawImageInfo data;
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
- if (printBackgroundOnMainPage && D2GetResolution())
|
||||
+ if (printBackgroundOnMainPage)
|
||||
{
|
||||
setImage(&data, statsBackgroundImages);
|
||||
setFrame(&data, 1);
|
||||
@@ -57,16 +59,14 @@ void STDCALL printStatsPageBtns()
|
||||
}
|
||||
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
- if (D2GetResolution())
|
||||
- {
|
||||
- setFrame(&data, 12 + isDownBtn.previousPage);
|
||||
- D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
|
||||
- }
|
||||
+ setFrame(&data, 12 + isDownBtn.previousPage);
|
||||
+ D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
|
||||
+
|
||||
setFrame(&data, 14 + isDownBtn.nextPage);
|
||||
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
|
||||
|
||||
D2SetFont(1);
|
||||
- if (D2GetResolution() && isOnPreviousPageBtn(mx,my)) //print popup "previous page"
|
||||
+ if (isOnPreviousPageBtn(mx,my)) //print popup "previous page"
|
||||
{
|
||||
lpText = getLocalString(STR_PREVIOUS_PAGE);
|
||||
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
|
||||
@@ -84,6 +84,12 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
|
||||
|
||||
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
|
||||
|
||||
+ if (statsLeftDown(msg)) {
|
||||
+ freeMessage(msg);
|
||||
+ return NULL;
|
||||
+ }
|
||||
+
|
||||
+ /*
|
||||
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push down left button previous page\n");
|
||||
@@ -100,6 +106,7 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
|
||||
freeMessage(msg);
|
||||
return NULL;
|
||||
}
|
||||
+ */
|
||||
return ptChar;
|
||||
}
|
||||
|
||||
@@ -110,6 +117,13 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
|
||||
|
||||
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
|
||||
|
||||
+ if (statsLeftUp(msg)) {
|
||||
+ isDownBtn.all=0;
|
||||
+ freeMessage(msg);
|
||||
+ return NULL;
|
||||
+ }
|
||||
+
|
||||
+ /*
|
||||
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push up left button previous page\n");
|
||||
@@ -134,6 +148,7 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
+ */
|
||||
|
||||
isDownBtn.all=0;
|
||||
return ptChar;
|
||||
diff --git a/PlugY/LocalizedStrings.cpp b/PlugY/LocalizedStrings.cpp
|
||||
index 70595ee..3c76d87 100644
|
||||
--- a/PlugY/LocalizedStrings.cpp
|
||||
+++ b/PlugY/LocalizedStrings.cpp
|
||||
@@ -51,7 +51,7 @@ LPCWSTR getLocalTypeString(DWORD code)
|
||||
{
|
||||
if (sLocalizedTypeStrings[i].code == code)
|
||||
{
|
||||
- log_msg("Code=%08X\n", code);
|
||||
+ //log_msg("Code=%08X\n", code);
|
||||
if (sLocalizedTypeStrings[i].itemStr)
|
||||
return StripGender(D2GetStringFromString(sLocalizedTypeStrings[i].itemStr));
|
||||
LPWSTR text = StripGender(sLocalizedTypeStrings[i].typeLocalizedString);
|
||||
@@ -300,6 +300,8 @@ void loadLocalizedStrings(int language)
|
||||
LOAD(STR_SHARED_GOLD_QUANTITY);
|
||||
LOAD(STR_PREVIOUS_PAGE);
|
||||
LOAD(STR_NEXT_PAGE);
|
||||
+ LOAD(STR_PREVIOUS_RUNE);
|
||||
+ LOAD(STR_NEXT_RUNE);
|
||||
LOAD(STR_ITEM_LEVEL);
|
||||
LOAD(STR_PAGE_TYPE_CHANGE);
|
||||
|
||||
diff --git a/PlugY/LocalizedStrings.h b/PlugY/LocalizedStrings.h
|
||||
index 9fb08e7..0e7b83d 100644
|
||||
--- a/PlugY/LocalizedStrings.h
|
||||
+++ b/PlugY/LocalizedStrings.h
|
||||
@@ -37,6 +37,8 @@ enum eStringList
|
||||
STR_SHARED_GOLD_QUANTITY,
|
||||
STR_PREVIOUS_PAGE,
|
||||
STR_NEXT_PAGE,
|
||||
+ STR_PREVIOUS_RUNE,
|
||||
+ STR_NEXT_RUNE,
|
||||
STR_ITEM_LEVEL,
|
||||
STR_PAGE_TYPE_CHANGE,
|
||||
//
|
||||
diff --git a/PlugY/NewInterface_CubeListing.cpp b/PlugY/NewInterface_CubeListing.cpp
|
||||
index 1c54331..d50c8bc 100644
|
||||
--- a/PlugY/NewInterface_CubeListing.cpp
|
||||
+++ b/PlugY/NewInterface_CubeListing.cpp
|
||||
@@ -233,12 +233,6 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
|
||||
printInputItem(&curForm->input6, buf, len, &realNbInputs);
|
||||
printInputItem(&curForm->input7, buf, len, &realNbInputs);
|
||||
|
||||
- if (realNbInputs != curForm->numinputs)
|
||||
- {
|
||||
- PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
|
||||
- return 1;
|
||||
- }
|
||||
-
|
||||
PRINT(BUF,L" => ");
|
||||
int realNbOutputs=0;
|
||||
|
||||
@@ -269,6 +263,9 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
|
||||
// if (curForm->version == 100)
|
||||
// sprintf(BUF, " [expansion only]");
|
||||
|
||||
+ if (realNbInputs != curForm->numinputs)
|
||||
+ PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
|
||||
+
|
||||
return 1;
|
||||
}
|
||||
#undef BUF
|
||||
diff --git a/PlugY/NewInterface_Runewords.cpp b/PlugY/NewInterface_Runewords.cpp
|
||||
index 99d1f38..13efd9f 100644
|
||||
--- a/PlugY/NewInterface_Runewords.cpp
|
||||
+++ b/PlugY/NewInterface_Runewords.cpp
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
+/*
|
||||
#define NB_RUNES_PER_PAGE 25
|
||||
|
||||
#define getXCloseBtn() 360
|
||||
@@ -53,6 +54,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
+*/
|
||||
|
||||
|
||||
void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
@@ -64,7 +66,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
D2SetFont(6);
|
||||
DWORD nbPixel = D2GetPixelLen(lpText);
|
||||
DWORD x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
|
||||
- D2PrintString(lpText, x1, 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
|
||||
+ D2PrintString(lpText, posXRunesList + RX(x1), posYRunesList + 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
|
||||
|
||||
typesList[0]=L'\0';
|
||||
DWORD numItype=0;
|
||||
@@ -80,7 +82,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
}
|
||||
nbPixel = D2GetPixelLen(typesList);
|
||||
x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
|
||||
- D2PrintString(typesList, x1, 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
|
||||
+ D2PrintString(typesList, posXRunesList + RX(x1), posYRunesList + 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
|
||||
|
||||
runesList[0]=L'\0';
|
||||
DWORD numRune=0;
|
||||
@@ -115,7 +117,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
}
|
||||
|
||||
// x1 = (nbPixel < 145) ? 155 : 300-nbPixel;
|
||||
- D2PrintString(runesList, x1, y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
|
||||
+ D2PrintString(runesList, posXRunesList + RX(x1), posYRunesList + y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
|
||||
}
|
||||
|
||||
|
||||
@@ -123,48 +125,58 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
//6FB21FAA
|
||||
void STDCALL printRunewordsPage()
|
||||
{
|
||||
- if (!D2isLODGame() || !D2GetResolution()) return D2PrintStatsPage();
|
||||
+ if (!D2isLODGame()) return D2PrintStatsPage();
|
||||
|
||||
LPWSTR lpText;
|
||||
- bDontPrintBorder = true;
|
||||
+ bDontPrintBorder = D2GetResolution()? true : false;
|
||||
|
||||
//Init data for print image
|
||||
sDrawImageInfo data;
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
//print background
|
||||
-/* setImage(&data, newStatsInterfaceImages);
|
||||
+ fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
|
||||
+ setImage(&data, newStatsInterfaceImages);
|
||||
setFrame(&data, 0);
|
||||
- D2PrintImage(&data, 0, 256, -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 1);
|
||||
- D2PrintImage(&data, 256,256, -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 2);
|
||||
- D2PrintImage(&data, 0, 512, -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 3);
|
||||
- D2PrintImage(&data, 256,512, -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 4);
|
||||
- D2PrintImage(&data, 0, 552, -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
|
||||
setFrame(&data, 5);
|
||||
- D2PrintImage(&data, 256,552, -1, 5, 0);
|
||||
-*/
|
||||
- fillRect(0,0,400,552,0,5);
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
|
||||
+
|
||||
+ if (printBackgroundOnMainPage)
|
||||
+ {
|
||||
+ setImage(&data, statsBackgroundImages);
|
||||
+ setFrame(&data, 1);
|
||||
+ D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
|
||||
+ D2PrintImage(&data, getXPrevRunesBtn()-7, getYPrevRunesBtn()+8, -1, 5, 0);
|
||||
+ }
|
||||
|
||||
//print button close
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
setFrame(&data, 10 + isDownBtn.close);
|
||||
D2PrintImage(&data, getXCloseBtn(), getYCloseBtn(), -1, 5, 0);
|
||||
|
||||
+ //print previous page button
|
||||
+ setFrame(&data, 12 + isDownBtn.previousPage);
|
||||
+ D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
|
||||
+
|
||||
//print next page button
|
||||
- setFrame(&data, isDownBtn.nextPage);
|
||||
+ setFrame(&data, 14 + isDownBtn.nextPage);
|
||||
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
|
||||
|
||||
//print previous runes button
|
||||
- setImage(&data, stashBtnsImages);
|
||||
- setFrame(&data, isDownBtn.prevRunes);
|
||||
+ setFrame(&data, 12 + isDownBtn.prevRunes);
|
||||
D2PrintImage(&data, getXPrevRunesBtn(), getYPrevRunesBtn(), -1, 5, 0);
|
||||
|
||||
//print previous runes button
|
||||
- setFrame(&data, 2 + isDownBtn.nextRunes);
|
||||
+ setFrame(&data, 14 + isDownBtn.nextRunes);
|
||||
D2PrintImage(&data, getXNextRunesBtn(), getYNextRunesBtn(), -1, 5, 0);
|
||||
|
||||
D2SetFont(6);
|
||||
@@ -181,11 +193,11 @@ void STDCALL printRunewordsPage()
|
||||
{
|
||||
if (!runesData->Complete || runesData->Server) continue;
|
||||
nbRunesCompleted++;
|
||||
- if ( (curRunesPage * NB_RUNES_PER_PAGE < nbRunesCompleted) &&
|
||||
- (nbRunesCompleted <= (curRunesPage+1) * NB_RUNES_PER_PAGE) )
|
||||
+ if ( (curRunesPage * runesPerPage < nbRunesCompleted) &&
|
||||
+ (nbRunesCompleted <= (curRunesPage+1) * runesPerPage) )
|
||||
printRuneword(runesData, curNbRunes++);
|
||||
}
|
||||
- maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / NB_RUNES_PER_PAGE : 0;
|
||||
+ maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / runesPerPage : 0;
|
||||
|
||||
|
||||
//////////////////// POPUP PRINTING ////////////////////
|
||||
@@ -197,11 +209,26 @@ void STDCALL printRunewordsPage()
|
||||
{
|
||||
D2PrintPopup(D2GetStringFromIndex(0x1030), getXCloseBtn()+getLCloseBtn()/2, getYCloseBtn()-getHCloseBtn(), WHITE, 1);
|
||||
}
|
||||
+ else if (isOnPreviousPageBtn(x,y)) //print popup "previous page"
|
||||
+ {
|
||||
+ lpText = getLocalString(STR_PREVIOUS_PAGE);
|
||||
+ D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
|
||||
+ }
|
||||
else if (isOnNextPageBtn(x,y)) // print popup "next page"
|
||||
{
|
||||
lpText = getLocalString(STR_NEXT_PAGE);
|
||||
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
|
||||
}
|
||||
+ else if (isOnPrevRunesBtn(x,y)) // print popup "previous rune"
|
||||
+ {
|
||||
+ lpText = getLocalString(STR_PREVIOUS_RUNE);
|
||||
+ D2PrintPopup(lpText, getXPrevRunesBtn()+getLPrevRunesBtn()/2, getYPrevRunesBtn()-getHPrevRunesBtn(), WHITE, 1);
|
||||
+ }
|
||||
+ else if (isOnNextRunesBtn(x,y)) // print popup "next rune"
|
||||
+ {
|
||||
+ lpText = getLocalString(STR_NEXT_RUNE);
|
||||
+ D2PrintPopup(lpText, getXNextRunesBtn()+getLNextRunesBtn()/2, getYNextRunesBtn()-getHNextRunesBtn(), WHITE, 1);
|
||||
+ }
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
diff --git a/PlugY/NewInterface_Stats.cpp b/PlugY/NewInterface_Stats.cpp
|
||||
index 10fa32d..d73c5da 100644
|
||||
--- a/PlugY/NewInterface_Stats.cpp
|
||||
+++ b/PlugY/NewInterface_Stats.cpp
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
+/*
|
||||
#define getXCloseBtn() 360
|
||||
#define getLCloseBtn() 32
|
||||
#define getYCloseBtn() (ResolutionY - 60)
|
||||
@@ -92,6 +93,7 @@ void** ptD2AssignStatsPointsBtnImages = (void**)0x6FBB5BB4;
|
||||
|
||||
|
||||
|
||||
+/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@@ -111,6 +113,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
+*/
|
||||
|
||||
|
||||
void print2Lines(WORD id, LPWSTR lpText, DWORD x, DWORD l, DWORD y)
|
||||
diff --git a/PlugY/NewInterface_StatsPageTwo.cpp b/PlugY/NewInterface_StatsPageTwo.cpp
|
||||
index dfdc8a1..6215dd6 100644
|
||||
--- a/PlugY/NewInterface_StatsPageTwo.cpp
|
||||
+++ b/PlugY/NewInterface_StatsPageTwo.cpp
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
+/*
|
||||
#define getXCloseBtn() RX(0x110)
|
||||
#define getLCloseBtn() 32
|
||||
#define getYCloseBtn() RY(0x40)
|
||||
@@ -29,11 +30,13 @@
|
||||
#define getYNextPageBtn() RY(0x40)
|
||||
#define getHNextPageBtn() 32
|
||||
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
+*/
|
||||
|
||||
const char * STATS_INTERFACE_FILENAME = "PlugY\\statsinterface.txt";
|
||||
|
||||
#define BUFSIZE 0x400
|
||||
|
||||
+/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@@ -45,6 +48,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
+*/
|
||||
|
||||
|
||||
struct statsInterfaceBIN
|
||||
@@ -337,8 +341,7 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
|
||||
WCHAR text[BUFSIZE];
|
||||
LPWSTR lpText;
|
||||
- bDontPrintBorder = false;
|
||||
-
|
||||
+ bDontPrintBorder = D2GetResolution()? true : false;
|
||||
Unit* ptChar = D2GetClientPlayer();
|
||||
|
||||
d2_assert(!ptChar, "Printing stats page : no character selected",__FILE__,__LINE__);
|
||||
@@ -349,16 +352,20 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
//print background
|
||||
- fillRect(RX(0),RY(480),320,432,0,5);//552
|
||||
+ fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
|
||||
setImage(&data, newStatsInterfaceImages);
|
||||
setFrame(&data, 0);
|
||||
- D2PrintImage(&data, RX(0), RY(224), -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 1);
|
||||
- D2PrintImage(&data, RX(256),RY(224), -1, 5, 0);//256
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 2);
|
||||
- D2PrintImage(&data, RX(0), RY(48), -1, 5, 0);//432
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 3);
|
||||
- D2PrintImage(&data, RX(256),RY(48), -1, 5, 0);
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
|
||||
+ setFrame(&data, 4);
|
||||
+ D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
|
||||
+ setFrame(&data, 5);
|
||||
+ D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
|
||||
|
||||
D2SetFont(1);
|
||||
for (int i=0; i<nbStatsInterface; i++)
|
||||
@@ -392,10 +399,12 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
D2PrintString(text, x, y, WHITE, 0);
|
||||
*/
|
||||
|
||||
- //print background previous/next page buttons
|
||||
- setImage(&data, statsBackgroundImages);
|
||||
- setFrame(&data, D2GetResolution()?1:0);
|
||||
- D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
|
||||
+ if (printBackgroundOnMainPage) {
|
||||
+ //print background previous/next page buttons
|
||||
+ setImage(&data, statsBackgroundImages);
|
||||
+ setFrame(&data, 1);
|
||||
+ D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
|
||||
+ }
|
||||
|
||||
//print button close
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
diff --git a/PlugY/NewInterfaces.cpp b/PlugY/NewInterfaces.cpp
|
||||
index 2bcb2f1..91003fb 100644
|
||||
--- a/PlugY/NewInterfaces.cpp
|
||||
+++ b/PlugY/NewInterfaces.cpp
|
||||
@@ -22,11 +22,39 @@ bool active_newInterfaces=false;
|
||||
bool selectMainPageOnOpenning=true;
|
||||
bool printBackgroundOnMainPage=true;
|
||||
|
||||
+int posXNextPageBtn = -1;
|
||||
+int posYNextPageBtn = -1;
|
||||
+int posXPrevPageBtn = -1;
|
||||
+int posYPrevPageBtn = -1;
|
||||
+int posXClosePageBtn = -1;
|
||||
+int posYClosePageBtn = -1;
|
||||
+int posXNextRuneBtn = -1;
|
||||
+int posYNextRuneBtn = -1;
|
||||
+int posXPrevRuneBtn = -1;
|
||||
+int posYPrevRuneBtn = -1;
|
||||
+int posXRunesList = -1;
|
||||
+int posYRunesList = -1;
|
||||
+int runesPerPage = -1;
|
||||
+
|
||||
+DWORD getXNextPageBtn() {return RX(posXNextPageBtn);}
|
||||
+DWORD getYNextPageBtn() {return RY(posYNextPageBtn);}
|
||||
+DWORD getXPreviousPageBtn() {return RX(posXPrevPageBtn);}
|
||||
+DWORD getYPreviousPageBtn() {return RY(posYPrevPageBtn);}
|
||||
+DWORD getXCloseBtn() {return RX(posXClosePageBtn);}
|
||||
+DWORD getYCloseBtn() {return RY(posYClosePageBtn);}
|
||||
+DWORD getXNextRunesBtn() {return RX(posXNextRuneBtn);}
|
||||
+DWORD getYNextRunesBtn() {return RY(posYNextRuneBtn);}
|
||||
+DWORD getXPrevRunesBtn() {return RX(posXPrevRuneBtn);}
|
||||
+DWORD getYPrevRunesBtn() {return RY(posYPrevRuneBtn);}
|
||||
+
|
||||
DWORD bDontPrintBorder=false;
|
||||
|
||||
int selectedPage=0;
|
||||
int lastPage=0;
|
||||
int extraHiddenPage=0;
|
||||
+int curRunesPage=0;
|
||||
+int maxRunesPage=0xFFFF;
|
||||
+BtnState isDownBtn={0};
|
||||
|
||||
void GoNextStatPage()
|
||||
{
|
||||
@@ -44,8 +72,12 @@ void GoPreviousStatPage()
|
||||
|
||||
void GoStatPage(int page)
|
||||
{
|
||||
- if ( (page >= 0) && (page <= lastPage + (D2GetResolution()? extraHiddenPage : 0)) )
|
||||
+ if ( (page >= 0) && (page <= (lastPage + extraHiddenPage)) )
|
||||
selectedPage = page;
|
||||
+ else if (page < 0)
|
||||
+ selectedPage = lastPage + extraHiddenPage;
|
||||
+ else
|
||||
+ selectedPage = 0;
|
||||
}
|
||||
|
||||
int GetCurrentPage()
|
||||
@@ -83,6 +115,16 @@ DWORD STDCALL mouseCustomPageLeftDown(sWinMessage* msg)
|
||||
DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
|
||||
{
|
||||
if(onRealm) return -1;
|
||||
+
|
||||
+ if (selectedPage == 0) return -1;
|
||||
+ if (!isOnStatsPage(msg->x,msg->y)) return 1;
|
||||
+ statsLeftUp(msg);
|
||||
+ D2CleanStatMouseUp();
|
||||
+ freeMessage(msg);
|
||||
+ isDownBtn.all=0;
|
||||
+ return 0;
|
||||
+
|
||||
+ /*
|
||||
if ( (selectedPage > 0) && (selectedPage <= lastPage) )
|
||||
return mouseNewStatsPageTwoLeftUp(msg);
|
||||
else if (selectedPage == lastPage+1)
|
||||
@@ -91,6 +133,87 @@ DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
|
||||
return mouseNewStatsPageLeftUp(msg);
|
||||
else
|
||||
return -1;
|
||||
+ */
|
||||
+}
|
||||
+
|
||||
+DWORD STDCALL statsLeftDown(sWinMessage* msg)
|
||||
+{
|
||||
+ if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
|
||||
+ {
|
||||
+ log_msg("push down left button close\n");
|
||||
+ isDownBtn.close = 1;
|
||||
+ D2PlaySound(4,0,0,0,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnPreviousPageBtn(msg->x,msg->y))
|
||||
+ {
|
||||
+ log_msg("push down left button previous page\n");
|
||||
+ isDownBtn.previousPage = 1;
|
||||
+ D2PlaySound(4,0,0,0,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnNextPageBtn(msg->x,msg->y))
|
||||
+ {
|
||||
+ log_msg("push down left button next page\n");
|
||||
+ isDownBtn.nextPage = 1;
|
||||
+ D2PlaySound(4,0,0,0,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
+ {
|
||||
+ log_msg("push down left button prev runes\n");
|
||||
+ isDownBtn.prevRunes = 1;
|
||||
+ D2PlaySound(4,0,0,0,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
+ {
|
||||
+ log_msg("push down left button next runes\n");
|
||||
+ isDownBtn.nextRunes = 1;
|
||||
+ D2PlaySound(4,0,0,0,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ return 0;
|
||||
+}
|
||||
+
|
||||
+DWORD STDCALL statsLeftUp(sWinMessage* msg)
|
||||
+{
|
||||
+ if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
|
||||
+ {
|
||||
+ log_msg("push up left button close\n");
|
||||
+ if (isDownBtn.close)
|
||||
+ D2TogglePage(2,1,0);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnPreviousPageBtn(msg->x,msg->y))
|
||||
+ {
|
||||
+ log_msg("push up left button previous page\n");
|
||||
+ if (isDownBtn.previousPage)
|
||||
+ GoStatPage(selectedPage-1);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnNextPageBtn(msg->x,msg->y))
|
||||
+ {
|
||||
+ log_msg("push up left button next page\n");
|
||||
+ if (isDownBtn.nextPage)
|
||||
+ GoStatPage(selectedPage+1);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
+ {
|
||||
+ log_msg("push up left button prev runes\n");
|
||||
+ if (isDownBtn.prevRunes && curRunesPage)
|
||||
+ curRunesPage--;
|
||||
+ return 1;
|
||||
+ }
|
||||
+ else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
+ {
|
||||
+ log_msg("push up left button next runes\n");
|
||||
+ if (isDownBtn.nextRunes && (curRunesPage < maxRunesPage))
|
||||
+ curRunesPage++;
|
||||
+ return 1;
|
||||
+ }
|
||||
+ return 0;
|
||||
}
|
||||
|
||||
FCT_ASM ( caller_DontPrintBorder_114 )
|
||||
@@ -474,6 +597,7 @@ void Install_NewInterfaces()
|
||||
//00498636 |. 6A 48 PUSH 48
|
||||
//00498638 |. 8D45 B8 LEA EAX,DWORD PTR SS:[EBP-48]
|
||||
|
||||
+ /* Conflicts with D2ExpRes
|
||||
// Manage mouse down (Play sound)
|
||||
mem_seek R8(D2Client, 2A9DC, 2A9CC, 312A5, 82736, 891B6, 6B116, BCD36, BF4D6, A7731);
|
||||
memt_byte( 0x8D, 0xE8 ); // CALL
|
||||
@@ -486,6 +610,7 @@ void Install_NewInterfaces()
|
||||
//6FB6CD36 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
//6FB6F4D6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
//004A7731 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
+ */
|
||||
|
||||
// Manage mouse up
|
||||
mem_seek R8(D2Client, 2ABBB, 2ABAB, 3148D, 836D9, 8A159, 6C0B9, BDCB9, C0459, A78DA);
|
||||
diff --git a/PlugY/Parameters.cpp b/PlugY/Parameters.cpp
|
||||
index b4dc915..392c112 100644
|
||||
--- a/PlugY/Parameters.cpp
|
||||
+++ b/PlugY/Parameters.cpp
|
||||
@@ -58,6 +58,7 @@ const char* S_dllFilenames2 = "DllToLoad2";
|
||||
const char* S_active_Commands = "ActiveCommands";
|
||||
const char* S_active_CheckMemory = "ActiveCheckMemory";
|
||||
const char* S_active_othersFeatures = "ActiveAllOthersFeatures";
|
||||
+const char* S_saveFileStackSize = "SaveFileStackSize";
|
||||
|
||||
const char* S_WINDOWED = "WINDOWED";
|
||||
const char* S_ActiveWindowed = "ActiveWindowed";
|
||||
@@ -214,6 +215,19 @@ const char* S_INTERFACE = "INTERFACE";
|
||||
const char* S_active_newInterfaces = "ActiveNewStatsInterface";
|
||||
const char* S_selectMainPageOnOpenning = "SelectMainPageOnOpenning";
|
||||
const char* S_printBackgroundOnMainPage = "PrintButtonsBackgroundOnMainStatsPage";
|
||||
+const char* S_posXNextPageBtn = "PosXNextPageBtn";
|
||||
+const char* S_posYNextPageBtn = "PosYNextPageBtn";
|
||||
+const char* S_posXPrevPageBtn = "PosXPrevPageBtn";
|
||||
+const char* S_posYPrevPageBtn = "PosYPrevPageBtn";
|
||||
+const char* S_posXClosePageBtn = "PosXClosePageBtn";
|
||||
+const char* S_posYClosePageBtn = "PosYClosePageBtn";
|
||||
+const char* S_posXNextRuneBtn = "PosXNextRuneBtn";
|
||||
+const char* S_posYNextRuneBtn = "PosYNextRuneBtn";
|
||||
+const char* S_posXPrevRuneBtn = "PosXPrevRuneBtn";
|
||||
+const char* S_posYPrevRuneBtn = "PosYPrevRuneBtn";
|
||||
+const char* S_posXRunesList = "PosXRunesList";
|
||||
+const char* S_posYRunesList = "PosYRunesList";
|
||||
+const char* S_runesPerPage = "RunesPerPage";
|
||||
|
||||
const char* S_EXTRA = "EXTRA";
|
||||
const char* S_active_RunLODs = "ActiveLaunchAnyNumberOfLOD";
|
||||
@@ -316,6 +330,10 @@ void init_General(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDefaultFi
|
||||
active_othersFeatures = atoi(buffer) != 0;
|
||||
log_msg("active_othersFeatures\t\t= %u\n", active_othersFeatures);
|
||||
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_GENERAL, S_saveFileStackSize, "8192");
|
||||
+ saveFileStackSize = atoi(buffer);
|
||||
+ log_msg("SaveFileStackSize\t\t\t= %u\n", saveFileStackSize);
|
||||
+
|
||||
log_msg("\n");
|
||||
}
|
||||
|
||||
@@ -1032,6 +1050,52 @@ void init_NewInterfaces(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDef
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_printBackgroundOnMainPage, "1");
|
||||
printBackgroundOnMainPage = atoi(buffer) != 0;
|
||||
log_msg("printBackgroundOnMainPage\t= %u\n", printBackgroundOnMainPage);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextPageBtn, "161");
|
||||
+ posXNextPageBtn = atoi(buffer);
|
||||
+ log_msg("posXNextPageBtn\t= %d\n", posXNextPageBtn);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextPageBtn, "64");
|
||||
+ posYNextPageBtn = atoi(buffer);
|
||||
+ log_msg("posYNextPageBtn\t= %d\n", posYNextPageBtn);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevPageBtn, "119");
|
||||
+ posXPrevPageBtn = atoi(buffer);
|
||||
+ log_msg("posXPrevPageBtn\t= %d\n", posXPrevPageBtn);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevPageBtn, "64");
|
||||
+ posYPrevPageBtn = atoi(buffer);
|
||||
+ log_msg("posYPrevPageBtn\t= %d\n", posYPrevPageBtn);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXClosePageBtn, "360");
|
||||
+ posXClosePageBtn = atoi(buffer);
|
||||
+ log_msg("posXClosePageBtn\t= %d\n", posXClosePageBtn);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYClosePageBtn, "64");
|
||||
+ posYClosePageBtn = atoi(buffer);
|
||||
+ log_msg("posYClosePageBtn\t= %d\n", posYClosePageBtn);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextRuneBtn, "302");
|
||||
+ posXNextRuneBtn = atoi(buffer);
|
||||
+ log_msg("posXNextRuneBtn\t= %d\n", posXNextRuneBtn);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextRuneBtn, "64");
|
||||
+ posYNextRuneBtn = atoi(buffer);
|
||||
+ log_msg("posYNextRuneBtn\t= %d\n", posYNextRuneBtn);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevRuneBtn, "260");
|
||||
+ posXPrevRuneBtn = atoi(buffer);
|
||||
+ log_msg("posXPrevRuneBtn\t= %d\n", posXPrevRuneBtn);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevRuneBtn, "64");
|
||||
+ posYPrevRuneBtn = atoi(buffer);
|
||||
+ log_msg("posYPrevRuneBtn\t= %d\n", posYPrevRuneBtn);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXRunesList, "50");
|
||||
+ posXRunesList = atoi(buffer);
|
||||
+ log_msg("posXRunesList\t= %d\n", posXRunesList);
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYRunesList, "45");
|
||||
+ posYRunesList = atoi(buffer);
|
||||
+ log_msg("posYRunesList\t= %d\n", posYRunesList);
|
||||
+
|
||||
+ GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_runesPerPage, "30");
|
||||
+ runesPerPage = atoi(buffer);
|
||||
+ log_msg("runesPerPage\t= %d\n", runesPerPage);
|
||||
}
|
||||
log_msg("\n");
|
||||
}
|
||||
diff --git a/PlugY/infinityStash.h b/PlugY/infinityStash.h
|
||||
index 0ca6b4d..123705d 100644
|
||||
--- a/PlugY/infinityStash.h
|
||||
+++ b/PlugY/infinityStash.h
|
||||
@@ -18,6 +18,7 @@ extern bool active_sharedStash;
|
||||
extern bool active_sharedGold;
|
||||
extern bool separateHardSoftStash;
|
||||
extern char* sharedStashFilename;
|
||||
+extern DWORD saveFileStackSize;
|
||||
|
||||
extern bool displaySharedSetItemNameInGreen;
|
||||
extern int posXPreviousBtn;
|
||||
diff --git a/PlugY/newInterfaces.h b/PlugY/newInterfaces.h
|
||||
index de51f26..c4c4ff3 100644
|
||||
--- a/PlugY/newInterfaces.h
|
||||
+++ b/PlugY/newInterfaces.h
|
||||
@@ -9,20 +9,94 @@
|
||||
#include "common.h"
|
||||
|
||||
#define MILIEU(X,L,N) (X + ((N<L)? (L-N)/2 : 0))
|
||||
-#define isOnStatsPage(x,y) ((x<400) && (y<553))
|
||||
+#define isOnStatsPage(x,y) (x<RX(512))
|
||||
|
||||
extern DWORD bDontPrintBorder;
|
||||
+extern int selectedPage;
|
||||
extern int extraHiddenPage;
|
||||
+extern int curRunesPage;
|
||||
+extern int maxRunesPage;
|
||||
|
||||
void GoNextStatPage();
|
||||
void GoPreviousStatPage();
|
||||
void GoStatPage(int page);
|
||||
int GetCurrentPage();
|
||||
|
||||
+struct BtnState
|
||||
+{
|
||||
+ union{
|
||||
+ DWORD all;
|
||||
+ struct{
|
||||
+ DWORD AssSTR:1;
|
||||
+ DWORD AssDEX:1;
|
||||
+ DWORD AssVIT:1;
|
||||
+ DWORD AssENE:1;
|
||||
+ DWORD UnaSTR:1;
|
||||
+ DWORD UnaDEX:1;
|
||||
+ DWORD UnaVIT:1;
|
||||
+ DWORD UnaENE:1;
|
||||
+ DWORD close:1;
|
||||
+ DWORD previousPage:1;
|
||||
+ DWORD nextPage:1;
|
||||
+ DWORD prevRunes:1;
|
||||
+ DWORD nextRunes:1;
|
||||
+ };
|
||||
+ };
|
||||
+};
|
||||
+extern BtnState isDownBtn;
|
||||
+
|
||||
extern bool active_newInterfaces;
|
||||
extern bool selectMainPageOnOpenning;
|
||||
extern bool printBackgroundOnMainPage;
|
||||
|
||||
+extern int posXNextPageBtn;
|
||||
+extern int posYNextPageBtn;
|
||||
+extern int posXPrevPageBtn;
|
||||
+extern int posYPrevPageBtn;
|
||||
+extern int posXClosePageBtn;
|
||||
+extern int posYClosePageBtn;
|
||||
+extern int posXNextRuneBtn;
|
||||
+extern int posYNextRuneBtn;
|
||||
+extern int posXPrevRuneBtn;
|
||||
+extern int posYPrevRuneBtn;
|
||||
+extern int posXRunesList;
|
||||
+extern int posYRunesList;
|
||||
+extern int runesPerPage;
|
||||
+
|
||||
+DWORD getXNextPageBtn();
|
||||
+DWORD getYNextPageBtn();
|
||||
+DWORD getXPreviousPageBtn();
|
||||
+DWORD getYPreviousPageBtn();
|
||||
+DWORD getXCloseBtn();
|
||||
+DWORD getYCloseBtn();
|
||||
+DWORD getXNextRunesBtn();
|
||||
+DWORD getYNextRunesBtn();
|
||||
+DWORD getXPrevRunesBtn();
|
||||
+DWORD getYPrevRunesBtn();
|
||||
+
|
||||
+#define getLCloseBtn() 32
|
||||
+#define getHCloseBtn() 32
|
||||
+#define isOnCloseBtn(x,y) isOnRect(x, y, getXCloseBtn(), getYCloseBtn(), getLCloseBtn(), getHCloseBtn())
|
||||
+
|
||||
+#define getLPreviousPageBtn() 32
|
||||
+#define getHPreviousPageBtn() 32
|
||||
+#define isOnPreviousPageBtn(x,y) isOnRect(x, y, getXPreviousPageBtn(), getYPreviousPageBtn(), getLPreviousPageBtn(), getHPreviousPageBtn())
|
||||
+
|
||||
+#define getLNextPageBtn() 32
|
||||
+#define getHNextPageBtn() 32
|
||||
+#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
+
|
||||
+#define getLPrevRunesBtn() 32
|
||||
+#define getHPrevRunesBtn() 32
|
||||
+#define isOnPrevRunesBtn(x,y) isOnRect(x, y, getXPrevRunesBtn(), getYPrevRunesBtn(), getLPrevRunesBtn(), getHPrevRunesBtn())
|
||||
+
|
||||
+#define getLNextRunesBtn() 32
|
||||
+#define getHNextRunesBtn() 32
|
||||
+#define isOnNextRunesBtn(x,y) isOnRect(x, y, getXNextRunesBtn(), getYNextRunesBtn(), getLNextRunesBtn(), getHNextRunesBtn())
|
||||
+
|
||||
+DWORD STDCALL statsLeftDown(sWinMessage* msg);
|
||||
+DWORD STDCALL statsLeftUp(sWinMessage* msg);
|
||||
+
|
||||
void Install_NewInterfaces();
|
||||
|
||||
/*================================= END OF FILE =================================*/
|
||||
\ No newline at end of file
|
||||
diff --git a/PlugY/parameters.h b/PlugY/parameters.h
|
||||
index d426c99..1cf884c 100644
|
||||
--- a/PlugY/parameters.h
|
||||
+++ b/PlugY/parameters.h
|
||||
@@ -6,7 +6,7 @@
|
||||
=================================================================*/
|
||||
#pragma once
|
||||
|
||||
-#define PLUGY_VERSION "14.03"
|
||||
+#define PLUGY_VERSION "14.03 HD"
|
||||
|
||||
enum TargetMod
|
||||
{
|
20
PlugY/Backup/PlugY.sln
Normal file
20
PlugY/Backup/PlugY.sln
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcproj", "{EB63DF4E-A019-4522-A140-9E8C7350B331}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EB63DF4E-A019-4522-A140-9E8C7350B331}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -291,6 +291,7 @@ void loadCustomLibraries()
|
||||
log_msg("\n\n");
|
||||
}
|
||||
|
||||
/*
|
||||
void loadLibrary(LPCSTR libName, int* libVersion, DWORD* libOffset, int shift, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113c)
|
||||
{
|
||||
*libOffset = (DWORD)LoadLibrary(libName);
|
||||
@ -386,6 +387,273 @@ void initD2modules()
|
||||
|
||||
log_msg("\n\n");
|
||||
}
|
||||
*/
|
||||
|
||||
IMAGE_NT_HEADERS* GetHeader(LPBYTE pBase) {
|
||||
if (pBase == NULL)
|
||||
return NULL;
|
||||
|
||||
IMAGE_DOS_HEADER* pDosHeader = (IMAGE_DOS_HEADER*)pBase;
|
||||
|
||||
if (IsBadReadPtr(pDosHeader, sizeof(IMAGE_DOS_HEADER)))
|
||||
return NULL;
|
||||
|
||||
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE)
|
||||
return NULL;
|
||||
|
||||
IMAGE_NT_HEADERS* pHeader = (IMAGE_NT_HEADERS*)(pBase + pDosHeader->e_lfanew);
|
||||
if (IsBadReadPtr(pHeader, sizeof(IMAGE_NT_HEADERS)))
|
||||
return NULL;
|
||||
|
||||
if (pHeader->Signature != IMAGE_NT_SIGNATURE)
|
||||
return NULL;
|
||||
|
||||
return pHeader;
|
||||
}
|
||||
|
||||
void initD2modules()
|
||||
{
|
||||
log_msg("***** Get D2 Modules address and version *****\n\n");
|
||||
|
||||
offset_D2Client = (DWORD)LoadLibrary("D2Client.dll");
|
||||
offset_D2CMP = (DWORD)LoadLibrary("D2CMP.dll");
|
||||
offset_D2Common = (DWORD)LoadLibrary("D2Common.dll");
|
||||
offset_D2Game = (DWORD)LoadLibrary("D2Game.dll");
|
||||
offset_D2gfx = (DWORD)LoadLibrary("D2gfx.dll");
|
||||
offset_D2Lang = (DWORD)LoadLibrary("D2Lang.dll");
|
||||
offset_D2Launch = (DWORD)LoadLibrary("D2Launch.dll");
|
||||
offset_D2Net = (DWORD)LoadLibrary("D2Net.dll");
|
||||
offset_D2Win = (DWORD)LoadLibrary("D2Win.dll");
|
||||
offset_Fog = (DWORD)LoadLibrary("Fog.dll");
|
||||
offset_Storm = (DWORD)LoadLibrary("Storm.dll");
|
||||
|
||||
int count_109b = 0;
|
||||
int count_109d = 0;
|
||||
int count_110f = 0;
|
||||
int count_111 = 0;
|
||||
int count_111b = 0;
|
||||
int count_112a = 0;
|
||||
int count_113c = 0;
|
||||
int count_113d = 0;
|
||||
int count_114a = 0;
|
||||
int count_114b = 0;
|
||||
int count_114c = 0;
|
||||
int count_114d = 0;
|
||||
|
||||
IMAGE_NT_HEADERS* pHeader;
|
||||
|
||||
if (offset_D2Client != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Client);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C234D) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C16CD) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C1C1D) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045E6) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045EE) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045FA) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045F6) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000045DE) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2CMP != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2CMP);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00011361) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00010E61) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C23) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Common != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Common);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074D1D) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00074E2D) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000856DD) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C94) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8D) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C97) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C8F) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000047C7) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Game != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Game);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C66AC) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000C6D5C) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000EDC2C) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000036E6) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373D) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000374B) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000373C) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003747) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2gfx != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2gfx);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054EB) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000054A5) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001807) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Lang != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Lang);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005148) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005138) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00005048) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A6A) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5B) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A75) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A71) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A5A) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Launch != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Launch);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000172C3) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00017243) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00018DC7) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A85) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A87) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001A84) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Net != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Net);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002BCE) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00002C6E) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001676) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000167E) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_D2Win != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_D2Win);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00014F38) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00012EC0) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000188E) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000187E) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00001887) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_Fog != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_Fog);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_113d++;
|
||||
}
|
||||
|
||||
if (offset_Storm != NULL) {
|
||||
pHeader = GetHeader((LPBYTE)offset_Storm);
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00013658) count_109b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000142E7) count_109d++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x000162B0) count_110f++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003159) count_111++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003142) count_111b++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0000314A) count_112a++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00003162) count_113c++;
|
||||
if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x0003C3E0) count_113d++;
|
||||
}
|
||||
|
||||
int minimum_match_dll = 7;
|
||||
|
||||
if (count_109b >= minimum_match_dll) version_Game = V109b;
|
||||
if (count_109d >= minimum_match_dll) version_Game = V109d;
|
||||
if (count_110f >= minimum_match_dll) version_Game = V110;
|
||||
if (count_111 >= minimum_match_dll) version_Game = V111;
|
||||
if (count_111b >= minimum_match_dll) version_Game = V111b;
|
||||
if (count_112a >= minimum_match_dll) version_Game = V112;
|
||||
if (count_113c >= minimum_match_dll) version_Game = V113c;
|
||||
if (count_113d >= minimum_match_dll) version_Game = V113d;
|
||||
|
||||
//version_SmackW32 = version_Game;
|
||||
version_D2Common = version_Game;
|
||||
//version_ijl11 = version_Game;
|
||||
//version_D2Gdi = version_Game;
|
||||
version_D2Win = version_Game;
|
||||
//version_D2sound = version_Game;
|
||||
//version_D2MCPCLI = version_Game;
|
||||
version_D2Launch = version_Game;
|
||||
version_D2gfx = version_Game;
|
||||
version_D2Client = version_Game;
|
||||
version_D2Net = version_Game;
|
||||
version_D2Lang = version_Game;
|
||||
version_D2Game = version_Game;
|
||||
version_D2CMP = version_Game;
|
||||
//version_Bnclient = version;
|
||||
version_Fog = version_Game;
|
||||
version_Storm = version_Game;
|
||||
|
||||
log_msg("DLL match for version 1.09b :\t%d\n", count_109b);
|
||||
log_msg("DLL match for version 1.09d :\t%d\n", count_109d);
|
||||
log_msg("DLL match for version 1.10f :\t%d\n", count_110f);
|
||||
log_msg("DLL match for version 1.11 :\t%d\n", count_111);
|
||||
log_msg("DLL match for version 1.11b :\t%d\n", count_111b);
|
||||
log_msg("DLL match for version 1.12a :\t%d\n", count_112a);
|
||||
log_msg("DLL match for version 1.13c :\t%d\n", count_113c);
|
||||
log_msg("\n");
|
||||
|
||||
offset_Game = (DWORD)GetModuleHandle("Game.exe");
|
||||
if (offset_Game != NULL) {
|
||||
version_Game = GetD2Version((HMODULE)offset_Game);
|
||||
log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
|
||||
if (version_Game >= V114a)
|
||||
{
|
||||
//version_SmackW32 = version_Game;
|
||||
version_D2Common = version_Game;
|
||||
//version_ijl11 = version_Game;
|
||||
//version_D2Gdi = version_Game;
|
||||
version_D2Win = version_Game;
|
||||
//version_D2sound = version_Game;
|
||||
//version_D2MCPCLI = version_Game;
|
||||
version_D2Launch = version_Game;
|
||||
version_D2gfx = version_Game;
|
||||
version_D2Client = version_Game;
|
||||
version_D2Net = version_Game;
|
||||
version_D2Lang = version_Game;
|
||||
version_D2Game = version_Game;
|
||||
version_D2CMP = version_Game;
|
||||
//version_Bnclient = version;
|
||||
version_Fog = version_Game;
|
||||
version_Storm = version_Game;
|
||||
}
|
||||
}
|
||||
|
||||
//if (offset_Game != NULL) {
|
||||
// pHeader = GetHeader((LPBYTE)offset_Game);
|
||||
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00291342) count_114a++;
|
||||
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002854F2) count_114b++;
|
||||
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x002850E2) count_114c++;
|
||||
// if (pHeader->OptionalHeader.AddressOfEntryPoint == 0x00282985) count_114d++;
|
||||
//}
|
||||
|
||||
log_msg("Version game is:\t(%s)\n\n", GetVersionString(version_Game));
|
||||
|
||||
if (version_Game == UNKNOWN)
|
||||
{
|
||||
MessageBoxA(NULL, "This version of Diablo II is not supported by Plugy. Please upgrade or downgrade to a supported version.", "Plugy 14.03", MB_OK);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////
|
||||
|
||||
|
||||
|
11
PlugY/Debug/PlugY.dll.recipe
Normal file
11
PlugY/Debug/PlugY.dll.recipe
Normal file
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>D:\VSCode\PlugY\PlugY\Debug\PlugY.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
BIN
PlugY/Debug/PlugY.exp
Normal file
BIN
PlugY/Debug/PlugY.exp
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.ilk
Normal file
BIN
PlugY/Debug/PlugY.ilk
Normal file
Binary file not shown.
20
PlugY/Debug/PlugY.log
Normal file
20
PlugY/Debug/PlugY.log
Normal file
@ -0,0 +1,20 @@
|
||||
cl : command line warning D9035: option 'Gm' has been deprecated and will be removed in a future release
|
||||
UpdateServer.cpp
|
||||
UpdateClient.cpp
|
||||
SharedSaveFile.cpp
|
||||
SavePlayerData.cpp
|
||||
PlayerCustomData.cpp
|
||||
Parameters.cpp
|
||||
NewInterface_Runewords.cpp
|
||||
LoadPlayerData.cpp
|
||||
Interface_Stash.cpp
|
||||
InfinityStash.cpp
|
||||
GlobalVariable.cpp
|
||||
ExtraOptions.cpp
|
||||
ExtendedSaveFile.cpp
|
||||
D2wrapper.cpp
|
||||
Commands.cpp
|
||||
Generating Code...
|
||||
VersionInfo.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/SAFESEH' specification
|
||||
Creating library D:\VSCode\PlugY\PlugY\Debug\PlugY.lib and object D:\VSCode\PlugY\PlugY\Debug\PlugY.exp
|
||||
PlugY.vcxproj -> D:\VSCode\PlugY\PlugY\Debug\PlugY.dll
|
BIN
PlugY/Debug/PlugY.pdb
Normal file
BIN
PlugY/Debug/PlugY.pdb
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.res
Normal file
BIN
PlugY/Debug/PlugY.res
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/CL.command.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/CL.command.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/CL.read.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/CL.read.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/CL.write.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/CL.write.1.tlog
Normal file
Binary file not shown.
2
PlugY/Debug/PlugY.tlog/PlugY.lastbuildstate
Normal file
2
PlugY/Debug/PlugY.tlog/PlugY.lastbuildstate
Normal file
@ -0,0 +1,2 @@
|
||||
PlatformToolSet=v143:VCToolArchitecture=Native32Bit:VCToolsVersion=14.32.31326:TargetPlatformVersion=10.0.19041.0:
|
||||
Debug|Win32|D:\VSCode\PlugY\PlugY\|
|
BIN
PlugY/Debug/PlugY.tlog/PlugY.write.1u.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/PlugY.write.1u.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/link.command.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/link.command.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/link.read.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/link.read.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/link.write.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/link.write.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/rc.command.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/rc.command.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/rc.read.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/rc.read.1.tlog
Normal file
Binary file not shown.
BIN
PlugY/Debug/PlugY.tlog/rc.write.1.tlog
Normal file
BIN
PlugY/Debug/PlugY.tlog/rc.write.1.tlog
Normal file
Binary file not shown.
1
PlugY/Debug/PlugY.vcxproj.FileListAbsolute.txt
Normal file
1
PlugY/Debug/PlugY.vcxproj.FileListAbsolute.txt
Normal file
@ -0,0 +1 @@
|
||||
D:\VSCode\PlugY\PlugY\Debug\PlugY.dll
|
BIN
PlugY/Debug/vc143.idb
Normal file
BIN
PlugY/Debug/vc143.idb
Normal file
Binary file not shown.
BIN
PlugY/Debug/vc143.pdb
Normal file
BIN
PlugY/Debug/vc143.pdb
Normal file
Binary file not shown.
@ -26,6 +26,7 @@ bool active_sharedStash = false;
|
||||
bool separateHardSoftStash = false;
|
||||
bool active_sharedGold=false;
|
||||
char* sharedStashFilename = NULL;
|
||||
DWORD saveFileStackSize = 0x2000;
|
||||
|
||||
typedef int (*TchangeToSelectedStash)(Unit* ptChar, Stash* newStash, DWORD bOnlyItems, DWORD bIsClient);
|
||||
|
||||
@ -422,7 +423,7 @@ void saveStashList(Unit* ptChar, Stash* ptStash, BYTE** data, DWORD* maxSize, DW
|
||||
|
||||
while(ptStash)
|
||||
{
|
||||
if (*curSize + 0x2000 > *maxSize)
|
||||
if (*curSize + saveFileStackSize > *maxSize)
|
||||
{
|
||||
BYTE* oldData = *data;
|
||||
*maxSize *= 2;
|
||||
|
@ -49,9 +49,10 @@ Unit* STDCALL skillsPageMouseDown(sWinMessage* msg)
|
||||
if (active_SkillsPoints && !onRealm && D2isLODGame() && isOnButtonUnassignSkill(D2GetMouseX(),D2GetMouseY()))
|
||||
{
|
||||
log_msg("push down left button unassign skill\n");
|
||||
btnSkillIsDown = 1;
|
||||
//btnSkillIsDown = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
freeMessage(msg);
|
||||
updateServer(US_UNASSIGN_SKILLS);
|
||||
return NULL;
|
||||
}
|
||||
return ptChar;
|
||||
@ -233,6 +234,7 @@ void Install_InterfaceSkills()
|
||||
//6FAE1112 > C745 18 00000000 MOV DWORD PTR SS:[EBP+18],0
|
||||
//004ABC1A |> C746 18 00000000 MOV DWORD PTR DS:[ESI+18],0
|
||||
|
||||
/* Conflicts with D2ExpRes
|
||||
// Manage mouse up
|
||||
mem_seek R8(D2Client, 7BC40, 7BC40, 78466, 17558, 8C078, 80248, 795F8, 30AA8, ABC96);
|
||||
MEMJ_REF4( D2FreeWinMessage, caller_skillsPageMouseUp);//0xFFF93B0A
|
||||
@ -243,6 +245,7 @@ void Install_InterfaceSkills()
|
||||
//6FB295F7 .^E9 8828F9FF JMP <JMP.&Storm.#511>
|
||||
//6FAE0AA7 .^E9 E0B2FDFF JMP <JMP.&Storm.#511>
|
||||
//004ABC95 |. E8 F645F7FF CALL Game.00420290
|
||||
*/
|
||||
|
||||
log_msg("\n");
|
||||
|
||||
|
@ -13,6 +13,13 @@
|
||||
#include "plugYFiles.h" // Install_PlugYImagesFiles()
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
#include <ctime> // Include ctime for srand and rand functions
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
#include <Windows.h>
|
||||
|
||||
static struct
|
||||
{
|
||||
@ -69,6 +76,26 @@ int posYStashGoldField = -1;
|
||||
int posWStashGoldField = 152;
|
||||
int posHStashGoldField = 18;
|
||||
|
||||
#include <chrono>
|
||||
|
||||
// Define a type alias for clarity
|
||||
using namespace std::chrono;
|
||||
|
||||
// Global variable to store start time
|
||||
time_point<steady_clock> startTime;
|
||||
|
||||
// Function to start the timer
|
||||
void StartTimer() {
|
||||
startTime = steady_clock::now();
|
||||
}
|
||||
|
||||
// Function to check if 5000ms have elapsed
|
||||
bool HasElapsed() {
|
||||
auto currentTime = steady_clock::now();
|
||||
auto elapsed = duration_cast<milliseconds>(currentTime - startTime);
|
||||
return elapsed.count() >= 5000;
|
||||
}
|
||||
|
||||
|
||||
DWORD PersonalNormalPageColor = WHITE;
|
||||
DWORD PersonalIndexPageColor = DARK_GREEN;
|
||||
@ -355,10 +382,9 @@ void FASTCALL printPageNumber(LPWSTR maxGoldText, DWORD x, DWORD y, DWORD color,
|
||||
|
||||
WCHAR text[21];
|
||||
getCurrentStashName(text, 21, ptChar);
|
||||
|
||||
// Replace character # by number page.
|
||||
int j = 0;
|
||||
for (int i=0; text[i]; i++)
|
||||
for (int i = 0; text[i]; i++)
|
||||
{
|
||||
if (text[i] == L'#')
|
||||
{
|
||||
@ -368,7 +394,7 @@ void FASTCALL printPageNumber(LPWSTR maxGoldText, DWORD x, DWORD y, DWORD color,
|
||||
{
|
||||
nbDigits++;
|
||||
val /= 10;
|
||||
} while(val);
|
||||
} while (val);
|
||||
j += nbDigits;
|
||||
|
||||
val = currentId;
|
||||
@ -378,7 +404,7 @@ void FASTCALL printPageNumber(LPWSTR maxGoldText, DWORD x, DWORD y, DWORD color,
|
||||
nbDigits++;
|
||||
popupText[j - nbDigits] = (WCHAR)(val % 10 + 48);
|
||||
val /= 10;
|
||||
} while(val);
|
||||
} while (val);
|
||||
}
|
||||
else
|
||||
popupText[j++] = text[i];
|
||||
@ -388,7 +414,7 @@ void FASTCALL printPageNumber(LPWSTR maxGoldText, DWORD x, DWORD y, DWORD color,
|
||||
// Check text length vs field name length
|
||||
int pixelLen = D2GetPixelLen(popupText);
|
||||
int len = wcslen(popupText);
|
||||
while(len > 0 && pixelLen > posWStashNameField - 5)
|
||||
while (len > 0 && pixelLen > posWStashNameField - 5)
|
||||
{
|
||||
len--;
|
||||
popupText[len] = NULL;
|
||||
@ -396,24 +422,344 @@ void FASTCALL printPageNumber(LPWSTR maxGoldText, DWORD x, DWORD y, DWORD color,
|
||||
}
|
||||
|
||||
DWORD color = isShared ? (isMainIndex ? SharedMainIndexPageColor : isIndex ? SharedIndexPageColor : SharedNormalPageColor) : (isMainIndex ? PersonalMainIndexPageColor : isIndex ? PersonalIndexPageColor : PersonalNormalPageColor);
|
||||
D2PrintString(popupText, x, y, color, bfalse);
|
||||
|
||||
if (isOnStashNameField(mx, my))
|
||||
{
|
||||
_snwprintf(popupText, 0x400, getLocalString(STR_PAGE_TYPE_CHANGE), currentId);
|
||||
D2PrintPopup(popupText, getXStashNameField() + posWStashNameField/2, getYStashNameField() - posHStashNameField - 2, WHITE, 1);
|
||||
}
|
||||
}
|
||||
// By HashCasper
|
||||
D2PrintString(popupText, 152, 605, color, bfalse);
|
||||
|
||||
WCHAR HashString[] = L"Ironman Mod by Hash";
|
||||
D2PrintString(HashString, 152, 75, color, bfalse);
|
||||
|
||||
// Print Random Tips
|
||||
|
||||
// Define an array of tips
|
||||
const wchar_t* tips[] = {
|
||||
L"Consume spirits like potions to increase Spirits Quaffed stat in character stat sheet page.",
|
||||
L"Cube Souls with Energy Sphere to capture Soul Energy and use it to create powerful items. Recipes will come later.",
|
||||
L"Collect Demon souls from demons and regular souls from monsters; Demon souls morph you into the demon whose soul you have.",
|
||||
L"Spirits can be consumed like potions or put on as rings to add to Souls Consumed count.",
|
||||
L"Cube underused magic/rare/set/unique items with Energy Sphere to collect their magic energy for creating new items.",
|
||||
L"Cube white items with Energy Sphere to break down into simple item parts for creating base item types with smithing hammers.",
|
||||
L"Use Rare Shard, Set Stone, or Unique Particle with smithing hammers and Energy Sphere to create rare/set/unique items.",
|
||||
L"Acquire smithing hammers to create base item types, each requiring X number of collected item parts.",
|
||||
L"Capture Talisman of Corruption and cube to corrupt items for new magical properties; a gamble with potential rewards.",
|
||||
L"Use Experience Book for extra experience, Infinite Mana Elixir for massive mana regeneration, and Regeneration Elixir for life regeneration.",
|
||||
L"Use Elixirs to permanently boost stats like Strength, Dexterity, Health, Stamina, Mana, and resistances.",
|
||||
L"Equip Sling Stone for increased throwing potion damage, various elemental stones for resistance boosts, and Mastery Stones for skill damage boosts.",
|
||||
L"Use Portable Shrines for temporary buffs like increased defense, damage, experience gained, mana regeneration, and skill levels.",
|
||||
L"In Ironman, gold is nonexistent, town portals are disabled; rely on items, waypoints, and strategic gameplay to progress.",
|
||||
L"Inventory management is critical; use items conservatively and intelligently switch gear based on monster types and situations.",
|
||||
L"Hybrid character builds and creative weapon choices are encouraged in Ironman; experiment and adapt strategies accordingly.",
|
||||
L"Protect hirelings actively as they are essential allies; they can be hired for 0 gold but lose items if they die.",
|
||||
L"Coordinate with teammates in MultiPlayer; teamwork, resource sharing, and strategy are key to success in Ironman.",
|
||||
L"In Hardcore Ironman, caution and careful planning are crucial; falling back, potion management, and adaptability are essential for survival.",
|
||||
L"Utilize waypoints for inter-level travel in Ironman; waypoints become crucial for navigating the game world.",
|
||||
L"Always have backup gear in your backpack in Ironman; switch out gear intelligently based on monster types and challenges.",
|
||||
L"Experiment with different weapons and gear in Ironman; adapt your strategies to overcome various monster types and situations.",
|
||||
L"Keep a close watch on your hirelings' health in Ironman; losing a hireling means losing their equipped items as well.",
|
||||
L"Plan and communicate effectively in MultiPlayer Ironman games; teamwork and coordination are key to overcoming challenges.",
|
||||
L"Be conservative with resources in Hardcore Ironman; strategic planning and careful execution are vital for survival.",
|
||||
L"Craft rare/set/unique items using collected item parts and smithing hammers in Ironman; choose item types wisely for your build.",
|
||||
L"Capture and corrupt items using Talisman of Corruption for new magical properties in Ironman; take calculated risks for potential rewards.",
|
||||
L"Use Portable Shrines strategically in Ironman for temporary buffs; timing and placement of shrines can turn the tide of battle.",
|
||||
L"Keep track of Souls Consumed and Spirits Quaffed stats in Ironman; they reflect your progress and resource utilization in the game.",
|
||||
L"Enhance your character with Elixirs and Stones for permanent stat boosts and bonuses in Ironman; plan your upgrades wisely.",
|
||||
L"Master the art of retreating and regrouping in Hardcore Ironman; strategic fallbacks can save your character's life in tough situations.",
|
||||
L"Stay vigilant and adapt your strategies in MultiPlayer Ironman games; synergy and cooperation with teammates are essential for success.",
|
||||
L"Experiment with different skill synergies and builds in Ironman; explore the full potential of your character's abilities.",
|
||||
L"Craft and equip powerful unique items using collected Magic Essence Points and recipes in Ironman; customize your gear for optimal performance.",
|
||||
L"Explore new areas and challenges in Ironman; discover hidden secrets and encounters by venturing off the beaten path.",
|
||||
L"Combine different magic/rare/set/unique items with the Energy Sphere to collect their magic energy in Ironman.",
|
||||
L"Cube white items with the Energy Sphere to break them down into simple item parts for crafting in Ironman.",
|
||||
L"Use smithing hammers with the Energy Sphere to create base item types for crafting in Ironman.",
|
||||
L"Combine Rare Shard, Set Stone, or Unique Particle with base item types and Magic Essence Points to create rare/set/unique items in Ironman.",
|
||||
L"Cube Souls with the Energy Sphere to capture their energy and use it for creating more powerful items in Ironman.",
|
||||
|
||||
L"+ to Amazon Skills increases the Minimum and Maximum skill levels for Amazon skills.",
|
||||
L"+ to Assassin Skills increases the Minimum and Maximum skill levels for Assassin skills.",
|
||||
L"+ to Barbarian Skills increases the Minimum and Maximum skill levels for Barbarian skills.",
|
||||
L"+ to Druid Skills increases the Minimum and Maximum skill levels for Druid skills.",
|
||||
L"+ to Necromancer Skills increases the Minimum and Maximum skill levels for Necromancer skills.",
|
||||
L"+ to Paladin Skills increases the Minimum and Maximum skill levels for Paladin skills.",
|
||||
L"+ to Sorceress Skills increases the Minimum and Maximum skill levels for Sorceress skills.",
|
||||
L"+ to All Skills increases the Minimum and Maximum skill levels for all skills.",
|
||||
L"+ to Fire Skills increases the Minimum and Maximum skill levels for Fire skills.",
|
||||
L"+ to Cold Skills increases the Minimum and Maximum skill levels for Cold skills.",
|
||||
L"+ to Lightning Skills increases the Minimum and Maximum skill levels for Lightning skills.",
|
||||
L"+ to Poison Skills increases the Minimum and Maximum skill levels for Poison skills.",
|
||||
L"+ to Magic Skills increases the Minimum and Maximum skill levels for Magic skills.",
|
||||
L"+ to Single Skills increases the Minimum and Maximum levels for a specific skill.",
|
||||
L"+ to Single Skill Tabs increases the Minimum and Maximum levels for a specific skill tab.",
|
||||
L"Chance to cast a skill when attacking triggers a specified skill with a certain chance and skill level.",
|
||||
L"Chance to cast a skill when hitting triggers a specified skill with a certain chance and skill level.",
|
||||
L"Chance to cast a skill when getting hit triggers a specified skill with a certain chance and skill level.",
|
||||
L"Skill Charges grant a certain number of charges to a specific skill with a designated skill level.",
|
||||
L"Using an Aura when equipped activates a specified aura skill with Minimum and Maximum levels.",
|
||||
L"Cast a skill when a monster is killed has a chance to trigger a specified skill at a certain skill level.",
|
||||
L"Cast a skill when a player is killed has a chance to trigger a specified skill at a certain skill level.",
|
||||
L"Cast a skill when a player level-up has a chance to trigger a specified skill at a certain skill level.",
|
||||
L"Spawns a random skill within a range of specified skills with corresponding skill levels.",
|
||||
L"+ to other char classes grants skills from other character classes with Minimum and Maximum levels.",
|
||||
|
||||
L"+ to AC increases the Armor Class within a specified range.",
|
||||
L"+ X to AC per level increases Armor Class by a certain value per character level.",
|
||||
L"+ X to AC Based on Strength increases Armor Class based on Strength by a certain value.",
|
||||
L"+ X to AC Based on Dexterity increases Armor Class based on Dexterity by a certain value.",
|
||||
L"+% to AC increases Armor Class by a percentage within a specified range.",
|
||||
L"+% X to AC per level increases Armor Class by a certain percentage per character level.",
|
||||
L"+% X to AC Based on Strength increases Armor Class based on Strength by a certain percentage.",
|
||||
L"+% X to AC Based on Dexterity increases Armor Class based on Dexterity by a certain percentage.",
|
||||
L"+ to AC vs Melee increases Armor Class against melee attacks within a specified range.",
|
||||
L"+ to AC vs Missiles increases Armor Class against missile attacks within a specified range.",
|
||||
|
||||
L"+ to Durability increases the durability of an item within a specified range.",
|
||||
L"+% to Durability increases the durability of an item by a percentage within a specified range.",
|
||||
L"Indestructible makes an item not lose durability.",
|
||||
L"Repair 1 Dur per 100/X seconds repairs an item's durability over time.",
|
||||
L"Repair 1 Qnt per 100/X seconds repairs an item's quantity over time.",
|
||||
L"Increase Stack by X amount increases the stack size of an item by a certain value.",
|
||||
|
||||
L"+ to AR increases Attack Rating within a specified range.",
|
||||
L"+ Attack Rating per level increases Attack Rating by a certain value per character level.",
|
||||
L"+ Attack Rating based on Strength increases Attack Rating based on Strength by a certain value.",
|
||||
L"+ Attack Rating based on Dexterity increases Attack Rating based on Dexterity by a certain value.",
|
||||
L"+% to AR increases Attack Rating by a percentage within a specified range.",
|
||||
L"+% AR per level increases Attack Rating by a certain percentage per character level.",
|
||||
L"+% AR based on Strength increases Attack Rating based on Strength by a certain percentage.",
|
||||
L"+% AR based on Dexterity increases Attack Rating based on Dexterity by a certain percentage.",
|
||||
L"+ to AR vs Demons increases Attack Rating against Demons within a specified range.",
|
||||
L"+ to AR vs Undead increases Attack Rating against Undead within a specified range.",
|
||||
L"+% to AR vs Montype increases Attack Rating against a specified monster type within a specified range.",
|
||||
|
||||
L"+ to Damage increases both Minimum and Maximum damage values for an item within a specified range.",
|
||||
L"+% to Damage increases both Minimum and Maximum damage values by a percentage within a specified range.",
|
||||
L"+ to Minimum Damage increases Minimum damage within a specified range.",
|
||||
L"+ to Minimum Damage per Level increases Minimum damage by a certain value per character level.",
|
||||
L"+ to Minimum Damage based on Strength increases Minimum damage based on Strength by a certain value.",
|
||||
L"+ to Minimum Damage based on Dexterity increases Minimum damage based on Dexterity by a certain value.",
|
||||
L"+% to Minimum Damage per level increases Minimum damage by a percentage per character level.",
|
||||
L"+ to Maximum Damage increases Maximum damage within a specified range.",
|
||||
L"+ to Maximum Damage per level increases Maximum damage by a certain value per character level.",
|
||||
L"+ to Maximum Damage based on Strength increases Maximum damage based on Strength by a certain value.",
|
||||
L"+ to Maximum Damage based on Dexterity increases Maximum damage based on Dexterity by a certain value.",
|
||||
L"+% to Maximum damage per level increases Maximum damage by a percentage per character level.",
|
||||
L"+% to Maximum Damage based on Strength increases Maximum damage based on Strength by a certain percentage.",
|
||||
L"+% to Maximum Damage based on Dexterity increases Maximum damage based on Dexterity by a certain percentage.",
|
||||
L"+ to Minimum & Maximum Damage increases both Minimum and Maximum damage values for an item within a specified range.",
|
||||
L"+% to Damage vs Demons increases damage against Demons within a specified range.",
|
||||
L"+% damage to demons per level increases damage against Demons by a certain percentage per character level.",
|
||||
L"+% to Damage vs Undead increases damage against Undead within a specified range.",
|
||||
L"+% damage to undead per level increases damage against Undead by a certain percentage per character level.",
|
||||
L"+% to crushing blow increases the chance to cause a crushing blow within a specified range.",
|
||||
L"+% crushing blow per level increases the chance to cause a crushing blow by a certain percentage per character level.",
|
||||
L"+% crushing blow based on Strength increases the chance to cause a crushing blow based on Strength by a certain percentage.",
|
||||
L"+% crushing blow based on Dexterity increases the chance to cause a crushing blow based on Dexterity by a certain percentage.",
|
||||
L"+% to deadly strike increases the chance to cause a deadly strike within a specified range.",
|
||||
L"+% deadly strike per level increases the chance to cause a deadly strike by a certain percentage per character level.",
|
||||
L"+% deadly strike based on Strength increases the chance to cause a deadly strike based on Strength by a certain percentage.",
|
||||
L"+% deadly strike Based on Dexterity increases the chance to cause a deadly strike based on Dexterity by a certain percentage.",
|
||||
L"+ to throw damage increases throwing damage within a specified range.",
|
||||
L"+% to Damage vs Montype increases damage against a specified monster type within a specified range.",
|
||||
|
||||
L"Ignores Target Defense (ITD) ignores the target's defense.",
|
||||
L"+% pierce increases the chance to pierce enemy resistances within a specified range.",
|
||||
L"+% pierce based on Level increases the chance to pierce enemy resistances based on character level.",
|
||||
L"+% pierce based on Strength increases the chance to pierce enemy resistances based on Strength.",
|
||||
L"Knockback has a chance to knockback enemies on hit.",
|
||||
L"+% life stolen grants life steal within a specified range.",
|
||||
L"+% mana stolen grants mana steal within a specified range.",
|
||||
L"+# mana after each kill grants mana regeneration after each kill within a specified range.",
|
||||
L"+# after each demon kill grants health after each demon kill within a specified range.",
|
||||
L"Prevents monster healing prevents monsters from healing.",
|
||||
L"+% chance to cause open wounds increases the chance to cause open wounds within a specified range.",
|
||||
L"+% open wounds per level increases the chance to cause open wounds based on character level.",
|
||||
L"+% open wounds based on Strength increases the chance to cause open wounds based on Strength.",
|
||||
L"+% open wounds Based on Dexterity increases the chance to cause open wounds based on Dexterity.",
|
||||
L"Enemy Is slowed by X% slows enemies by a percentage within a specified range.",
|
||||
L"Enemy Is slowed by X% based on Level slows enemies based on character level.",
|
||||
L"Chance to Blind Target has a chance to blind the target.",
|
||||
L"Chance to Blind Target based on Level has a chance to blind the target based on character level.",
|
||||
L"Freeze Target X seconds freezes the target for a specified duration.",
|
||||
L"Freeze Target X seconds based on Level freezes the target based on character level.",
|
||||
L"Freeze Target X seconds based on Energy freezes the target based on character Energy.",
|
||||
L"Reduce AC by X% reduces the target's Armor Class by a percentage within a specified range.",
|
||||
L"Reduce AC by X reduces the target's Armor Class within a specified range.",
|
||||
L"+ to Kicking Damage increases kicking damage within a specified range.",
|
||||
L"+ Kick damage per level increases kicking damage based on character level.",
|
||||
L"+ Kick damage based on Strength increases kicking damage based on Strength.",
|
||||
L"+ Kick damage based on Dexterity increases kicking damage based on Dexterity.",
|
||||
L"+% chance to reanimate target increases the chance to reanimate a target within a specified range.",
|
||||
L"Reduces monster fire resistance reduces a monster's fire resistance within a specified range.",
|
||||
L"Reduces monster lightning resistance reduces a monster's lightning resistance within a specified range.",
|
||||
L"Reduces monster cold resistance reduces a monster's cold resistance within a specified range.",
|
||||
L"Reduces monster poison resistance reduces a monster's poison resistance within a specified range.",
|
||||
L"HP gained after every kill grants health regeneration after each kill within a specified range.",
|
||||
L"Corspe cannot be ressurected/Targeted prevents corpses from being resurrected or targeted.",
|
||||
|
||||
L"+% damage taken goes to mana converts a percentage of damage taken to mana within a specified range.",
|
||||
L"Damage reduced by X amount reduces incoming damage by a specific amount within a specified range.",
|
||||
L"Damage reduced by X% reduces incoming damage by a percentage within a specified range.",
|
||||
L"Damage reduced by X% based on Level reduces incoming damage based on character level.",
|
||||
L"Damage reduced by X% based on Vitality reduces incoming damage based on character Vitality.",
|
||||
L"Magic damage reduced by X reduces incoming magic damage within a specified range.",
|
||||
L"Magic damage reduced by X per Level reduces incoming magic damage based on character level.",
|
||||
L"Magic damage reduced by X per Energy reduces incoming magic damage based on character Energy.",
|
||||
L"Attacker takes X damage when hitting causes an attacker to take damage when hitting.",
|
||||
L"Attacker takes X damage per level causes an attacker to take damage based on character level.",
|
||||
L"Attacker takes X ltng dmg when hitting causes an attacker to take lightning damage when hitting.",
|
||||
L"Attacker takes X fire dmg when hitting causes an attacker to take fire damage when hitting.",
|
||||
L"Attacker takes X cold dmg when hitting causes an attacker to take cold damage when hitting.",
|
||||
L"Attacker X chance to flee when hitting gives the attacker a chance to flee when hitting.",
|
||||
L"Attacker X chance get blinded when hitting gives the attacker a chance to get blinded when hitting.",
|
||||
|
||||
L"Cold Damage adds cold damage to attacks or skills over a specified duration.",
|
||||
L"Minimum Cold Damage sets the minimum cold damage for attacks or skills.",
|
||||
L"Maximum Cold Damage sets the maximum cold damage for attacks or skills.",
|
||||
L"Cold Duration sets the duration of cold effects caused by attacks or skills.",
|
||||
L"Poison Damage adds poison damage to attacks or skills over a specified duration.",
|
||||
L"Minimum Poison Damage sets the minimum poison damage for attacks or skills.",
|
||||
L"Maximum Poison Damage sets the maximum poison damage for attacks or skills.",
|
||||
L"Poison Duration sets the duration of poison effects caused by attacks or skills.",
|
||||
L"Damage per Poison Level increases poison damage per character level.",
|
||||
L"Poison Length Reduction reduces the duration of poison effects caused by attacks or skills.",
|
||||
L"Poison Length Reduction per level reduces the duration of poison effects based on character level.",
|
||||
L"Poison Length Reduction per Vitality reduces the duration of poison effects based on character Vitality.",
|
||||
L"Fire Damage adds fire damage to attacks or skills over a specified duration.",
|
||||
L"Minimum Fire Damage sets the minimum fire damage for attacks or skills.",
|
||||
L"Maximum Fire Damage sets the maximum fire damage for attacks or skills.",
|
||||
L"Fire Duration sets the duration of fire effects caused by attacks or skills.",
|
||||
L"Fire Length Reduction reduces the duration of fire effects caused by attacks or skills.",
|
||||
L"Fire Length Reduction per level reduces the duration of fire effects based on character level.",
|
||||
L"Fire Length Reduction per Vitality reduces the duration of fire effects based on character Vitality.",
|
||||
L"Lightning Damage adds lightning damage to attacks or skills over a specified duration.",
|
||||
L"Minimum Lightning Damage sets the minimum lightning damage for attacks or skills.",
|
||||
L"Maximum Lightning Damage sets the maximum lightning damage for attacks or skills.",
|
||||
L"Lightning Duration sets the duration of lightning effects caused by attacks or skills.",
|
||||
L"Magic Damage adds magic damage to attacks or skills over a specified duration.",
|
||||
L"Minimum Magic Damage sets the minimum magic damage for attacks or skills.",
|
||||
L"Maximum Magic Damage sets the maximum magic damage for attacks or skills.",
|
||||
L"Magic Duration sets the duration of magic effects caused by attacks or skills.",
|
||||
L"Damage per Magic Level increases magic damage per character level.",
|
||||
L"Magic Resistance Reduction reduces enemy resistance against magic attacks.",
|
||||
L"Monster Flee X% causes monsters to flee with a certain chance.",
|
||||
L"Chance to create an explosion creates an explosion with a certain chance.",
|
||||
L"Fire explosive arrows causes arrows to explode on impact with a certain chance.",
|
||||
L"Half Freeze Duration halves the duration of freeze effects.",
|
||||
L"Cannot be Frozen prevents the character from being frozen.",
|
||||
L"+% to Resist All increases resistance to all damage types within a specified range.",
|
||||
L"+% to Resist All based on Level increases resistance to all damage types based on character level.",
|
||||
L"+% to Resist Cold increases resistance to cold damage within a specified range.",
|
||||
L"+% to Resist Cold per level increases resistance to cold damage based on character level.",
|
||||
L"+% to Resist Fire increases resistance to fire damage within a specified range.",
|
||||
L"+% to Resist Fire per level increases resistance to fire damage based on character level.",
|
||||
L"+% to Resist Lightning increases resistance to lightning damage within a specified range.",
|
||||
L"+% to Resist Lightning per level increases resistance to lightning damage based on character level.",
|
||||
L"+% to Resist Poison increases resistance to poison damage within a specified range.",
|
||||
L"+% to Resist Poison per level increases resistance to poison damage based on character level.",
|
||||
L"+% to Resist Magic increases resistance to magic damage within a specified range.",
|
||||
L"+% to Resist Magic based on Level increases resistance to magic damage based on character level.",
|
||||
L"+% to Resist Magic based on Energy increases resistance to magic damage based on character Energy.",
|
||||
L"+% to Maximum Resist All increases maximum resistance to all damage types within a specified range.",
|
||||
L"+% to Maximum Resist Cold increases maximum resistance to cold damage within a specified range.",
|
||||
L"+% to Maximum Resist Fire increases maximum resistance to fire damage within a specified range.",
|
||||
L"+% to Maximum Resist Lightning increases maximum resistance to lightning damage within a specified range.",
|
||||
L"+% to Maximum Resist Poison increases maximum resistance to poison damage within a specified range.",
|
||||
L"+% to Maximum Resist Magic increases maximum resistance to magic damage within a specified range.",
|
||||
L"Reduce Poison Duration reduces the duration of poison effects on the character.",
|
||||
L"Reduce Poison Duration per Level reduces the duration of poison effects based on character level.",
|
||||
L"Reduce Poison Duration per Vitality reduces the duration of poison effects based on character Vitality.",
|
||||
L"Reduce Curse Duration reduces the duration of curse effects on the character.",
|
||||
L"Reduce Curse Duration per Level reduces the duration of curse effects based on character level.",
|
||||
L"Reduce Curse Duration per Energy reduces the duration of curse effects based on character Energy.",
|
||||
|
||||
L"Presence of 'res-all-max-hidden', 'res-all-hidden', 'res-all-max%', 'all-zero-display' on the same item displays and modifies all resistances.",
|
||||
L"+ to Dexterity increases Dexterity within a specified range.",
|
||||
L"+ to Dexterity per level increases Dexterity by a certain value per character level.",
|
||||
L"+% to Dexterity increases Dexterity by a percentage within a specified range.",
|
||||
L"+% to Dexterity per level increases Dexterity by a percentage per character level.",
|
||||
L"+ to Strength increases Strength within a specified range.",
|
||||
L"+ to Strength per level increases Strength by a certain value per character level.",
|
||||
L"+% to Strength increases Strength by a percentage within a specified range.",
|
||||
L"+% to Strength per level increases Strength by a percentage per character level.",
|
||||
L"+ to Vitality increases Vitality within a specified range.",
|
||||
L"+ to Vitality per level increases Vitality by a certain value per character level.",
|
||||
L"+% to Vitality increases Vitality by a percentage within a specified range.",
|
||||
L"+% to Vitality per level increases Vitality by a percentage per character level.",
|
||||
L"+ to Energy increases Energy within a specified range.",
|
||||
L"+ to Energy per level increases Energy by a certain value per character level.",
|
||||
L"+% to Energy increases Energy by a percentage within a specified range.",
|
||||
L"+% to Energy per level increases Energy by a percentage per character level.",
|
||||
L"Adds + to All stats increases all stats within a specified range.",
|
||||
L"+ to Health increases Health within a specified range.",
|
||||
L"+ to Health per level increases Health by a certain value per character level.",
|
||||
L"+ to Health based on Vitality increases Health based on Vitality by a certain value.",
|
||||
L"+% to Health increases Health by a percentage within a specified range.",
|
||||
L"+ to Mana increases Mana within a specified range.",
|
||||
L"+ to Mana per level increases Mana by a certain value per character level.",
|
||||
L"+ to Mana based on Energy increases Mana based on Energy by a certain value.",
|
||||
L"+% to Mana increases Mana by a percentage within a specified range.",
|
||||
L"+ to Replenish Life grants life replenishment within a specified range.",
|
||||
L"+% to Mana Regeneration increases Mana regeneration by a percentage within a specified range.",
|
||||
L"+% run/walk speed increases running and walking speed within a specified range.",
|
||||
L"+% run/walk speed based on Level increases running and walking speed based on character level.",
|
||||
L"+% run/walk speed based on Vitality increases running and walking speed based on Vitality.",
|
||||
L"+ to stamina increases Stamina within a specified range.",
|
||||
L"+ stamina per level increases Stamina by a certain value per character level.",
|
||||
L"+% reduce stamina drain decreases the rate at which stamina is drained within a specified range.",
|
||||
L"+% stamina regeneration increases stamina regeneration rate within a specified range.",
|
||||
L"+% regenerate stamina per level increases stamina regeneration rate based on character level.",
|
||||
L"+% attack speed increases attack speed within a specified range.",
|
||||
L"+% attack speed based on Level increases attack speed based on character level.",
|
||||
L"+% attack speed based on Strength increases attack speed based on Strength.",
|
||||
L"+% attack speed based on Dexterity increases attack speed based on Dexterity.",
|
||||
L"+% chance to block increases the chance to block within a specified range.",
|
||||
L"+% chance to block based on Level increases the chance to block based on character level.",
|
||||
L"+% chance to block based on Strength increases the chance to block based on Strength.",
|
||||
L"+% chance to block based on Dexterity increases the chance to block based on Dexterity.",
|
||||
L"+% block speed increases block speed within a specified range.",
|
||||
L"+% block speed based on Level increases block speed based on character level.",
|
||||
L"+% block speed based on Strength increases block speed based on Strength.",
|
||||
L"+% block speed based on Dexterity increases block speed based on Dexterity.",
|
||||
L"+% cast speed increases casting speed within a specified range.",
|
||||
L"+% cast speed based on Level increases casting speed based on character level.",
|
||||
L"+% cast speed based on Energy increases casting speed based on character Energy.",
|
||||
L"+% hit recovery speed increases hit recovery speed within a specified range.",
|
||||
L"+% hit recovery speed based on Level increases hit recovery speed based on character level.",
|
||||
L"+% hit recovery speed based on Vitality increases hit recovery speed based on Vitality.",
|
||||
L"+ to Light Radius increases the light radius within a specified range.",
|
||||
L"Fire Magic Arrows enables firing magical arrows.",
|
||||
L"Fire Explosive Arrows enables firing explosive arrows.",
|
||||
L"+% chance to find magic items increases the chance to find magic items within a specified range.",
|
||||
L"+ Magic Find per level increases the chance to find magic items based on character level.",
|
||||
L"+% increased gold drops increases the amount of gold dropped by monsters within a specified range.",
|
||||
L"+ More Gold per Level increases the amount of gold dropped by monsters based on character level.",
|
||||
L"Altered Item Requirements reduces the requirements to equip an item within a specified range.",
|
||||
L"Chance to make enemies flee increases the chance of causing enemies to flee within a specified range.",
|
||||
L"Add X Sockets to an Item adds a specific number of sockets to an item.",
|
||||
L"Makes any item throwable enables throwing any item.",
|
||||
L"Adds additional blood increases the amount of blood displayed when hitting enemies.",
|
||||
L"+% additional xp gained increases the amount of experience gained within a specified range.",
|
||||
L"+ additional xp gained per level increases the amount of experience gained based on character level.",
|
||||
L"+ additional xp gained based on Energy increases the amount of experience gained based on character Energy.",
|
||||
L"Reduce vendor cost reduces the cost of items bought from vendors within a specified range.",
|
||||
L"Reduce vendor cost based on Level reduces the cost of items based on character level.",
|
||||
L"Applies fade state changes the character to a faded state within a specified range.",
|
||||
L"Adds additional level requirements increases the level requirement to use an item.",
|
||||
L"Force spawns item as ethereal makes an item always spawn as an ethereal item."
|
||||
|
||||
};
|
||||
|
||||
// Calculate the number of tips in the array
|
||||
int numTips = sizeof(tips) / sizeof(tips[0]);
|
||||
|
||||
// Seed the random number generator
|
||||
srand(static_cast<unsigned int>(time(nullptr)));
|
||||
|
||||
// Generate a random index
|
||||
int randomIndex = rand() % numTips;
|
||||
|
||||
// Print the randomly selected tip using D2PrintString function
|
||||
D2PrintString(const_cast<LPWSTR>(tips[randomIndex]), 152, 95, WHITE, 0);
|
||||
|
||||
//printGoldMaxPopup
|
||||
if (isOnStashGoldField(mx, my))
|
||||
{
|
||||
if (active_sharedGold)
|
||||
{
|
||||
_snwprintf(popupText, 0x400, L"%s\n%s: %u", maxGoldText, getLocalString(STR_SHARED_GOLD_QUANTITY), PCPY->sharedGold);
|
||||
D2PrintPopup(popupText, getXStashGoldField() + posWStashGoldField/2, getYStashGoldField() - posHStashGoldField - 2, WHITE, 1);
|
||||
} else
|
||||
D2PrintPopup(maxGoldText, getXStashGoldField() + posWStashGoldField/2, getYStashGoldField() - posHStashGoldField - 2, WHITE, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -625,7 +971,14 @@ void Install_InterfaceStash()
|
||||
|
||||
// print page number
|
||||
mem_seek R8(D2Client, 3903C, 3903C, 3F375, B0FE3, 7DF63, B3633, 99A33, 9DE03, 8F2E5);
|
||||
|
||||
StartTimer();
|
||||
|
||||
|
||||
MEMJ_REF4( D2PrintString, printPageNumber);
|
||||
|
||||
|
||||
|
||||
//6FADF374 |. E8 3FCC0800 CALL <JMP.&D2Win.#10117>
|
||||
//6FB60FE2 |. E8 99C2F5FF CALL <JMP.&D2Win.#10020>
|
||||
//6FB2DF62 |. E8 19F3F8FF CALL <JMP.&D2Win.#10064>
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@ -35,6 +36,7 @@ static struct
|
||||
#define getYNextPageBtn() RY(D2GetResolution()?0x40:0x70)
|
||||
#define getHNextPageBtn() 32
|
||||
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
*/
|
||||
|
||||
|
||||
|
||||
@ -49,7 +51,7 @@ void STDCALL printStatsPageBtns()
|
||||
sDrawImageInfo data;
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
if (printBackgroundOnMainPage && D2GetResolution())
|
||||
if (printBackgroundOnMainPage)
|
||||
{
|
||||
setImage(&data, statsBackgroundImages);
|
||||
setFrame(&data, 1);
|
||||
@ -57,16 +59,14 @@ void STDCALL printStatsPageBtns()
|
||||
}
|
||||
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
if (D2GetResolution())
|
||||
{
|
||||
setFrame(&data, 12 + isDownBtn.previousPage);
|
||||
D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
|
||||
}
|
||||
|
||||
setFrame(&data, 14 + isDownBtn.nextPage);
|
||||
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
|
||||
|
||||
D2SetFont(1);
|
||||
if (D2GetResolution() && isOnPreviousPageBtn(mx,my)) //print popup "previous page"
|
||||
if (isOnPreviousPageBtn(mx,my)) //print popup "previous page"
|
||||
{
|
||||
lpText = getLocalString(STR_PREVIOUS_PAGE);
|
||||
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
|
||||
@ -84,6 +84,12 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
|
||||
|
||||
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
|
||||
|
||||
if (statsLeftDown(msg)) {
|
||||
freeMessage(msg);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push down left button previous page\n");
|
||||
@ -100,6 +106,7 @@ Unit* STDCALL statsPageMouseDown(sWinMessage* msg)
|
||||
freeMessage(msg);
|
||||
return NULL;
|
||||
}
|
||||
*/
|
||||
return ptChar;
|
||||
}
|
||||
|
||||
@ -110,6 +117,13 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
|
||||
|
||||
if (!active_newInterfaces || !D2isLODGame() ) return ptChar;
|
||||
|
||||
if (statsLeftUp(msg)) {
|
||||
isDownBtn.all=0;
|
||||
freeMessage(msg);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
if (D2GetResolution() && isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push up left button previous page\n");
|
||||
@ -134,6 +148,7 @@ Unit* STDCALL statsPageMouseUp(sWinMessage* msg)
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
isDownBtn.all=0;
|
||||
return ptChar;
|
||||
|
@ -51,7 +51,7 @@ LPCWSTR getLocalTypeString(DWORD code)
|
||||
{
|
||||
if (sLocalizedTypeStrings[i].code == code)
|
||||
{
|
||||
log_msg("Code=%08X\n", code);
|
||||
//log_msg("Code=%08X\n", code);
|
||||
if (sLocalizedTypeStrings[i].itemStr)
|
||||
return StripGender(D2GetStringFromString(sLocalizedTypeStrings[i].itemStr));
|
||||
LPWSTR text = StripGender(sLocalizedTypeStrings[i].typeLocalizedString);
|
||||
@ -300,6 +300,8 @@ void loadLocalizedStrings(int language)
|
||||
LOAD(STR_SHARED_GOLD_QUANTITY);
|
||||
LOAD(STR_PREVIOUS_PAGE);
|
||||
LOAD(STR_NEXT_PAGE);
|
||||
LOAD(STR_PREVIOUS_RUNE);
|
||||
LOAD(STR_NEXT_RUNE);
|
||||
LOAD(STR_ITEM_LEVEL);
|
||||
LOAD(STR_PAGE_TYPE_CHANGE);
|
||||
|
||||
|
@ -37,6 +37,8 @@ enum eStringList
|
||||
STR_SHARED_GOLD_QUANTITY,
|
||||
STR_PREVIOUS_PAGE,
|
||||
STR_NEXT_PAGE,
|
||||
STR_PREVIOUS_RUNE,
|
||||
STR_NEXT_RUNE,
|
||||
STR_ITEM_LEVEL,
|
||||
STR_PAGE_TYPE_CHANGE,
|
||||
//
|
||||
|
@ -233,12 +233,6 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
|
||||
printInputItem(&curForm->input6, buf, len, &realNbInputs);
|
||||
printInputItem(&curForm->input7, buf, len, &realNbInputs);
|
||||
|
||||
if (realNbInputs != curForm->numinputs)
|
||||
{
|
||||
PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
|
||||
return 1;
|
||||
}
|
||||
|
||||
PRINT(BUF,L" => ");
|
||||
int realNbOutputs=0;
|
||||
|
||||
@ -269,6 +263,9 @@ DWORD print(CubeMainBIN* curForm, LPWSTR buf, LPINT len, DWORD)//maxsize)
|
||||
// if (curForm->version == 100)
|
||||
// sprintf(BUF, " [expansion only]");
|
||||
|
||||
if (realNbInputs != curForm->numinputs)
|
||||
PRINT(BUF, L" *** ERROR : numInputs(%d) != realNbInputs(%d) ***", curForm->numinputs, realNbInputs);
|
||||
|
||||
return 1;
|
||||
}
|
||||
#undef BUF
|
||||
|
@ -12,6 +12,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
/*
|
||||
#define NB_RUNES_PER_PAGE 25
|
||||
|
||||
#define getXCloseBtn() 360
|
||||
@ -53,6 +54,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
*/
|
||||
|
||||
|
||||
void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
@ -64,7 +66,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
D2SetFont(6);
|
||||
DWORD nbPixel = D2GetPixelLen(lpText);
|
||||
DWORD x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
|
||||
D2PrintString(lpText, x1, 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
|
||||
D2PrintString(lpText, posXRunesList + RX(x1), posYRunesList + 10 + pos*20, GOLD, 0);//MILIEU(0x00,0x70,nbPixel)
|
||||
|
||||
typesList[0]=L'\0';
|
||||
DWORD numItype=0;
|
||||
@ -80,7 +82,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
}
|
||||
nbPixel = D2GetPixelLen(typesList);
|
||||
x1 = (nbPixel >= 195) ? 0 : 195-nbPixel;
|
||||
D2PrintString(typesList, x1, 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
|
||||
D2PrintString(typesList, posXRunesList + RX(x1), posYRunesList + 20 + pos*20, WHITE, 0);//MILIEU(0x70,0xA0,nbPixel)
|
||||
|
||||
runesList[0]=L'\0';
|
||||
DWORD numRune=0;
|
||||
@ -115,7 +117,7 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
}
|
||||
|
||||
// x1 = (nbPixel < 145) ? 155 : 300-nbPixel;
|
||||
D2PrintString(runesList, x1, y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
|
||||
D2PrintString(runesList, posXRunesList + RX(x1), posYRunesList + y1 + pos*20, WHITE, 0);//MILIEU(0xD0,0xA0,nbPixel)
|
||||
}
|
||||
|
||||
|
||||
@ -123,48 +125,58 @@ void printRuneword(RunesBIN* runesData, DWORD pos)
|
||||
//6FB21FAA
|
||||
void STDCALL printRunewordsPage()
|
||||
{
|
||||
if (!D2isLODGame() || !D2GetResolution()) return D2PrintStatsPage();
|
||||
if (!D2isLODGame()) return D2PrintStatsPage();
|
||||
|
||||
LPWSTR lpText;
|
||||
bDontPrintBorder = true;
|
||||
bDontPrintBorder = D2GetResolution()? true : false;
|
||||
|
||||
//Init data for print image
|
||||
sDrawImageInfo data;
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
//print background
|
||||
/* setImage(&data, newStatsInterfaceImages);
|
||||
fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
|
||||
setImage(&data, newStatsInterfaceImages);
|
||||
setFrame(&data, 0);
|
||||
D2PrintImage(&data, 0, 256, -1, 5, 0);
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 1);
|
||||
D2PrintImage(&data, 256,256, -1, 5, 0);
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 2);
|
||||
D2PrintImage(&data, 0, 512, -1, 5, 0);
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 3);
|
||||
D2PrintImage(&data, 256,512, -1, 5, 0);
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 4);
|
||||
D2PrintImage(&data, 0, 552, -1, 5, 0);
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
|
||||
setFrame(&data, 5);
|
||||
D2PrintImage(&data, 256,552, -1, 5, 0);
|
||||
*/
|
||||
fillRect(0,0,400,552,0,5);
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
|
||||
|
||||
if (printBackgroundOnMainPage)
|
||||
{
|
||||
setImage(&data, statsBackgroundImages);
|
||||
setFrame(&data, 1);
|
||||
D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
|
||||
D2PrintImage(&data, getXPrevRunesBtn()-7, getYPrevRunesBtn()+8, -1, 5, 0);
|
||||
}
|
||||
|
||||
//print button close
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
setFrame(&data, 10 + isDownBtn.close);
|
||||
D2PrintImage(&data, getXCloseBtn(), getYCloseBtn(), -1, 5, 0);
|
||||
|
||||
//print previous page button
|
||||
setFrame(&data, 12 + isDownBtn.previousPage);
|
||||
D2PrintImage(&data, getXPreviousPageBtn(), getYPreviousPageBtn(), -1, 5, 0);
|
||||
|
||||
//print next page button
|
||||
setFrame(&data, isDownBtn.nextPage);
|
||||
setFrame(&data, 14 + isDownBtn.nextPage);
|
||||
D2PrintImage(&data, getXNextPageBtn(), getYNextPageBtn(), -1, 5, 0);
|
||||
|
||||
//print previous runes button
|
||||
setImage(&data, stashBtnsImages);
|
||||
setFrame(&data, isDownBtn.prevRunes);
|
||||
setFrame(&data, 12 + isDownBtn.prevRunes);
|
||||
D2PrintImage(&data, getXPrevRunesBtn(), getYPrevRunesBtn(), -1, 5, 0);
|
||||
|
||||
//print previous runes button
|
||||
setFrame(&data, 2 + isDownBtn.nextRunes);
|
||||
setFrame(&data, 14 + isDownBtn.nextRunes);
|
||||
D2PrintImage(&data, getXNextRunesBtn(), getYNextRunesBtn(), -1, 5, 0);
|
||||
|
||||
D2SetFont(6);
|
||||
@ -181,11 +193,11 @@ void STDCALL printRunewordsPage()
|
||||
{
|
||||
if (!runesData->Complete || runesData->Server) continue;
|
||||
nbRunesCompleted++;
|
||||
if ( (curRunesPage * NB_RUNES_PER_PAGE < nbRunesCompleted) &&
|
||||
(nbRunesCompleted <= (curRunesPage+1) * NB_RUNES_PER_PAGE) )
|
||||
if ( (curRunesPage * runesPerPage < nbRunesCompleted) &&
|
||||
(nbRunesCompleted <= (curRunesPage+1) * runesPerPage) )
|
||||
printRuneword(runesData, curNbRunes++);
|
||||
}
|
||||
maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / NB_RUNES_PER_PAGE : 0;
|
||||
maxRunesPage = nbRunesCompleted ? (nbRunesCompleted-1) / runesPerPage : 0;
|
||||
|
||||
|
||||
//////////////////// POPUP PRINTING ////////////////////
|
||||
@ -197,11 +209,26 @@ void STDCALL printRunewordsPage()
|
||||
{
|
||||
D2PrintPopup(D2GetStringFromIndex(0x1030), getXCloseBtn()+getLCloseBtn()/2, getYCloseBtn()-getHCloseBtn(), WHITE, 1);
|
||||
}
|
||||
else if (isOnPreviousPageBtn(x,y)) //print popup "previous page"
|
||||
{
|
||||
lpText = getLocalString(STR_PREVIOUS_PAGE);
|
||||
D2PrintPopup(lpText, getXPreviousPageBtn()+getLPreviousPageBtn()/2, getYPreviousPageBtn()-getHPreviousPageBtn(), WHITE, 1);
|
||||
}
|
||||
else if (isOnNextPageBtn(x,y)) // print popup "next page"
|
||||
{
|
||||
lpText = getLocalString(STR_NEXT_PAGE);
|
||||
D2PrintPopup(lpText, getXNextPageBtn()+getLNextPageBtn()/2, getYNextPageBtn()-getHNextPageBtn(), WHITE, 1);
|
||||
}
|
||||
else if (isOnPrevRunesBtn(x,y)) // print popup "previous rune"
|
||||
{
|
||||
lpText = getLocalString(STR_PREVIOUS_RUNE);
|
||||
D2PrintPopup(lpText, getXPrevRunesBtn()+getLPrevRunesBtn()/2, getYPrevRunesBtn()-getHPrevRunesBtn(), WHITE, 1);
|
||||
}
|
||||
else if (isOnNextRunesBtn(x,y)) // print popup "next rune"
|
||||
{
|
||||
lpText = getLocalString(STR_NEXT_RUNE);
|
||||
D2PrintPopup(lpText, getXNextRunesBtn()+getLNextRunesBtn()/2, getYNextRunesBtn()-getHNextRunesBtn(), WHITE, 1);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
/*
|
||||
#define getXCloseBtn() 360
|
||||
#define getLCloseBtn() 32
|
||||
#define getYCloseBtn() (ResolutionY - 60)
|
||||
@ -92,6 +93,7 @@ void** ptD2AssignStatsPointsBtnImages = (void**)0x6FBB5BB4;
|
||||
|
||||
|
||||
|
||||
/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@ -111,6 +113,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
*/
|
||||
|
||||
|
||||
void print2Lines(WORD id, LPWSTR lpText, DWORD x, DWORD l, DWORD y)
|
||||
|
@ -12,6 +12,7 @@
|
||||
#include "common.h"
|
||||
#include <stdio.h>
|
||||
|
||||
/*
|
||||
#define getXCloseBtn() RX(0x110)
|
||||
#define getLCloseBtn() 32
|
||||
#define getYCloseBtn() RY(0x40)
|
||||
@ -29,11 +30,13 @@
|
||||
#define getYNextPageBtn() RY(0x40)
|
||||
#define getHNextPageBtn() 32
|
||||
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
*/
|
||||
|
||||
const char * STATS_INTERFACE_FILENAME = "PlugY\\statsinterface.txt";
|
||||
|
||||
#define BUFSIZE 0x400
|
||||
|
||||
/*
|
||||
static struct
|
||||
{
|
||||
union{
|
||||
@ -45,6 +48,7 @@ static struct
|
||||
};
|
||||
};
|
||||
} isDownBtn;
|
||||
*/
|
||||
|
||||
|
||||
struct statsInterfaceBIN
|
||||
@ -337,8 +341,7 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
|
||||
WCHAR text[BUFSIZE];
|
||||
LPWSTR lpText;
|
||||
bDontPrintBorder = false;
|
||||
|
||||
bDontPrintBorder = D2GetResolution()? true : false;
|
||||
Unit* ptChar = D2GetClientPlayer();
|
||||
|
||||
d2_assert(!ptChar, "Printing stats page : no character selected",__FILE__,__LINE__);
|
||||
@ -349,16 +352,20 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
ZeroMemory(&data,sizeof(data));
|
||||
|
||||
//print background
|
||||
fillRect(RX(0),RY(480),320,432,0,5);//552
|
||||
fillRect(RX(0), RY(ResolutionY), 512, 768, 0, 5);
|
||||
setImage(&data, newStatsInterfaceImages);
|
||||
setFrame(&data, 0);
|
||||
D2PrintImage(&data, RX(0), RY(224), -1, 5, 0);
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 1);
|
||||
D2PrintImage(&data, RX(256),RY(224), -1, 5, 0);//256
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256), -1, 5, 0);
|
||||
setFrame(&data, 2);
|
||||
D2PrintImage(&data, RX(0), RY(48), -1, 5, 0);//432
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 3);
|
||||
D2PrintImage(&data, RX(256),RY(48), -1, 5, 0);
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256*2), -1, 5, 0);
|
||||
setFrame(&data, 4);
|
||||
D2PrintImage(&data, RX(0), RY(ResolutionY-256*3), -1, 5, 0);
|
||||
setFrame(&data, 5);
|
||||
D2PrintImage(&data, RX(256),RY(ResolutionY-256*3), -1, 5, 0);
|
||||
|
||||
D2SetFont(1);
|
||||
for (int i=0; i<nbStatsInterface; i++)
|
||||
@ -392,10 +399,12 @@ void STDCALL printNewStatsPageTwo(int currentPage)
|
||||
D2PrintString(text, x, y, WHITE, 0);
|
||||
*/
|
||||
|
||||
if (printBackgroundOnMainPage) {
|
||||
//print background previous/next page buttons
|
||||
setImage(&data, statsBackgroundImages);
|
||||
setFrame(&data, D2GetResolution()?1:0);
|
||||
setFrame(&data, 1);
|
||||
D2PrintImage(&data, getXPreviousPageBtn()-7, getYPreviousPageBtn()+8, -1, 5, 0);
|
||||
}
|
||||
|
||||
//print button close
|
||||
setImage(&data, D2LoadBuySelBtn());
|
||||
|
@ -22,11 +22,39 @@ bool active_newInterfaces=false;
|
||||
bool selectMainPageOnOpenning=true;
|
||||
bool printBackgroundOnMainPage=true;
|
||||
|
||||
int posXNextPageBtn = -1;
|
||||
int posYNextPageBtn = -1;
|
||||
int posXPrevPageBtn = -1;
|
||||
int posYPrevPageBtn = -1;
|
||||
int posXClosePageBtn = -1;
|
||||
int posYClosePageBtn = -1;
|
||||
int posXNextRuneBtn = -1;
|
||||
int posYNextRuneBtn = -1;
|
||||
int posXPrevRuneBtn = -1;
|
||||
int posYPrevRuneBtn = -1;
|
||||
int posXRunesList = -1;
|
||||
int posYRunesList = -1;
|
||||
int runesPerPage = -1;
|
||||
|
||||
DWORD getXNextPageBtn() {return RX(posXNextPageBtn);}
|
||||
DWORD getYNextPageBtn() {return RY(posYNextPageBtn);}
|
||||
DWORD getXPreviousPageBtn() {return RX(posXPrevPageBtn);}
|
||||
DWORD getYPreviousPageBtn() {return RY(posYPrevPageBtn);}
|
||||
DWORD getXCloseBtn() {return RX(posXClosePageBtn);}
|
||||
DWORD getYCloseBtn() {return RY(posYClosePageBtn);}
|
||||
DWORD getXNextRunesBtn() {return RX(posXNextRuneBtn);}
|
||||
DWORD getYNextRunesBtn() {return RY(posYNextRuneBtn);}
|
||||
DWORD getXPrevRunesBtn() {return RX(posXPrevRuneBtn);}
|
||||
DWORD getYPrevRunesBtn() {return RY(posYPrevRuneBtn);}
|
||||
|
||||
DWORD bDontPrintBorder=false;
|
||||
|
||||
int selectedPage=0;
|
||||
int lastPage=0;
|
||||
int extraHiddenPage=0;
|
||||
int curRunesPage=0;
|
||||
int maxRunesPage=0xFFFF;
|
||||
BtnState isDownBtn={0};
|
||||
|
||||
void GoNextStatPage()
|
||||
{
|
||||
@ -44,8 +72,12 @@ void GoPreviousStatPage()
|
||||
|
||||
void GoStatPage(int page)
|
||||
{
|
||||
if ( (page >= 0) && (page <= lastPage + (D2GetResolution()? extraHiddenPage : 0)) )
|
||||
if ( (page >= 0) && (page <= (lastPage + extraHiddenPage)) )
|
||||
selectedPage = page;
|
||||
else if (page < 0)
|
||||
selectedPage = lastPage + extraHiddenPage;
|
||||
else
|
||||
selectedPage = 0;
|
||||
}
|
||||
|
||||
int GetCurrentPage()
|
||||
@ -83,6 +115,16 @@ DWORD STDCALL mouseCustomPageLeftDown(sWinMessage* msg)
|
||||
DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
|
||||
{
|
||||
if(onRealm) return -1;
|
||||
|
||||
if (selectedPage == 0) return -1;
|
||||
if (!isOnStatsPage(msg->x,msg->y)) return 1;
|
||||
statsLeftUp(msg);
|
||||
D2CleanStatMouseUp();
|
||||
freeMessage(msg);
|
||||
isDownBtn.all=0;
|
||||
return 0;
|
||||
|
||||
/*
|
||||
if ( (selectedPage > 0) && (selectedPage <= lastPage) )
|
||||
return mouseNewStatsPageTwoLeftUp(msg);
|
||||
else if (selectedPage == lastPage+1)
|
||||
@ -91,6 +133,87 @@ DWORD STDCALL mouseCustomPageLeftUp(sWinMessage* msg)
|
||||
return mouseNewStatsPageLeftUp(msg);
|
||||
else
|
||||
return -1;
|
||||
*/
|
||||
}
|
||||
|
||||
DWORD STDCALL statsLeftDown(sWinMessage* msg)
|
||||
{
|
||||
if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
|
||||
{
|
||||
log_msg("push down left button close\n");
|
||||
isDownBtn.close = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push down left button previous page\n");
|
||||
isDownBtn.previousPage = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnNextPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push down left button next page\n");
|
||||
isDownBtn.nextPage = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
{
|
||||
log_msg("push down left button prev runes\n");
|
||||
isDownBtn.prevRunes = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
{
|
||||
log_msg("push down left button next runes\n");
|
||||
isDownBtn.nextRunes = 1;
|
||||
D2PlaySound(4,0,0,0,0);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
DWORD STDCALL statsLeftUp(sWinMessage* msg)
|
||||
{
|
||||
if (isOnCloseBtn(msg->x,msg->y) && selectedPage != 0)
|
||||
{
|
||||
log_msg("push up left button close\n");
|
||||
if (isDownBtn.close)
|
||||
D2TogglePage(2,1,0);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnPreviousPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push up left button previous page\n");
|
||||
if (isDownBtn.previousPage)
|
||||
GoStatPage(selectedPage-1);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnNextPageBtn(msg->x,msg->y))
|
||||
{
|
||||
log_msg("push up left button next page\n");
|
||||
if (isDownBtn.nextPage)
|
||||
GoStatPage(selectedPage+1);
|
||||
return 1;
|
||||
}
|
||||
else if (isOnPrevRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
{
|
||||
log_msg("push up left button prev runes\n");
|
||||
if (isDownBtn.prevRunes && curRunesPage)
|
||||
curRunesPage--;
|
||||
return 1;
|
||||
}
|
||||
else if (isOnNextRunesBtn(msg->x,msg->y) && selectedPage == (lastPage + extraHiddenPage))
|
||||
{
|
||||
log_msg("push up left button next runes\n");
|
||||
if (isDownBtn.nextRunes && (curRunesPage < maxRunesPage))
|
||||
curRunesPage++;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
FCT_ASM ( caller_DontPrintBorder_114 )
|
||||
@ -474,6 +597,7 @@ void Install_NewInterfaces()
|
||||
//00498636 |. 6A 48 PUSH 48
|
||||
//00498638 |. 8D45 B8 LEA EAX,DWORD PTR SS:[EBP-48]
|
||||
|
||||
/* Conflicts with D2ExpRes
|
||||
// Manage mouse down (Play sound)
|
||||
mem_seek R8(D2Client, 2A9DC, 2A9CC, 312A5, 82736, 891B6, 6B116, BCD36, BF4D6, A7731);
|
||||
memt_byte( 0x8D, 0xE8 ); // CALL
|
||||
@ -486,6 +610,7 @@ void Install_NewInterfaces()
|
||||
//6FB6CD36 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
//6FB6F4D6 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
//004A7731 . 8D88 80000000 LEA ECX,DWORD PTR DS:[EAX+80]
|
||||
*/
|
||||
|
||||
// Manage mouse up
|
||||
mem_seek R8(D2Client, 2ABBB, 2ABAB, 3148D, 836D9, 8A159, 6C0B9, BDCB9, C0459, A78DA);
|
||||
|
@ -58,6 +58,7 @@ const char* S_dllFilenames2 = "DllToLoad2";
|
||||
const char* S_active_Commands = "ActiveCommands";
|
||||
const char* S_active_CheckMemory = "ActiveCheckMemory";
|
||||
const char* S_active_othersFeatures = "ActiveAllOthersFeatures";
|
||||
const char* S_saveFileStackSize = "SaveFileStackSize";
|
||||
|
||||
const char* S_WINDOWED = "WINDOWED";
|
||||
const char* S_ActiveWindowed = "ActiveWindowed";
|
||||
@ -214,6 +215,19 @@ const char* S_INTERFACE = "INTERFACE";
|
||||
const char* S_active_newInterfaces = "ActiveNewStatsInterface";
|
||||
const char* S_selectMainPageOnOpenning = "SelectMainPageOnOpenning";
|
||||
const char* S_printBackgroundOnMainPage = "PrintButtonsBackgroundOnMainStatsPage";
|
||||
const char* S_posXNextPageBtn = "PosXNextPageBtn";
|
||||
const char* S_posYNextPageBtn = "PosYNextPageBtn";
|
||||
const char* S_posXPrevPageBtn = "PosXPrevPageBtn";
|
||||
const char* S_posYPrevPageBtn = "PosYPrevPageBtn";
|
||||
const char* S_posXClosePageBtn = "PosXClosePageBtn";
|
||||
const char* S_posYClosePageBtn = "PosYClosePageBtn";
|
||||
const char* S_posXNextRuneBtn = "PosXNextRuneBtn";
|
||||
const char* S_posYNextRuneBtn = "PosYNextRuneBtn";
|
||||
const char* S_posXPrevRuneBtn = "PosXPrevRuneBtn";
|
||||
const char* S_posYPrevRuneBtn = "PosYPrevRuneBtn";
|
||||
const char* S_posXRunesList = "PosXRunesList";
|
||||
const char* S_posYRunesList = "PosYRunesList";
|
||||
const char* S_runesPerPage = "RunesPerPage";
|
||||
|
||||
const char* S_EXTRA = "EXTRA";
|
||||
const char* S_active_RunLODs = "ActiveLaunchAnyNumberOfLOD";
|
||||
@ -316,6 +330,10 @@ void init_General(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDefaultFi
|
||||
active_othersFeatures = atoi(buffer) != 0;
|
||||
log_msg("active_othersFeatures\t\t= %u\n", active_othersFeatures);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_GENERAL, S_saveFileStackSize, "8192");
|
||||
saveFileStackSize = atoi(buffer);
|
||||
log_msg("SaveFileStackSize\t\t\t= %u\n", saveFileStackSize);
|
||||
|
||||
log_msg("\n");
|
||||
}
|
||||
|
||||
@ -1032,6 +1050,52 @@ void init_NewInterfaces(INIFile* iniFile, INIFile* iniFixedFile, INIFile* iniDef
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_printBackgroundOnMainPage, "1");
|
||||
printBackgroundOnMainPage = atoi(buffer) != 0;
|
||||
log_msg("printBackgroundOnMainPage\t= %u\n", printBackgroundOnMainPage);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextPageBtn, "161");
|
||||
posXNextPageBtn = atoi(buffer);
|
||||
log_msg("posXNextPageBtn\t= %d\n", posXNextPageBtn);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextPageBtn, "64");
|
||||
posYNextPageBtn = atoi(buffer);
|
||||
log_msg("posYNextPageBtn\t= %d\n", posYNextPageBtn);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevPageBtn, "119");
|
||||
posXPrevPageBtn = atoi(buffer);
|
||||
log_msg("posXPrevPageBtn\t= %d\n", posXPrevPageBtn);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevPageBtn, "64");
|
||||
posYPrevPageBtn = atoi(buffer);
|
||||
log_msg("posYPrevPageBtn\t= %d\n", posYPrevPageBtn);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXClosePageBtn, "360");
|
||||
posXClosePageBtn = atoi(buffer);
|
||||
log_msg("posXClosePageBtn\t= %d\n", posXClosePageBtn);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYClosePageBtn, "64");
|
||||
posYClosePageBtn = atoi(buffer);
|
||||
log_msg("posYClosePageBtn\t= %d\n", posYClosePageBtn);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXNextRuneBtn, "302");
|
||||
posXNextRuneBtn = atoi(buffer);
|
||||
log_msg("posXNextRuneBtn\t= %d\n", posXNextRuneBtn);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYNextRuneBtn, "64");
|
||||
posYNextRuneBtn = atoi(buffer);
|
||||
log_msg("posYNextRuneBtn\t= %d\n", posYNextRuneBtn);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXPrevRuneBtn, "260");
|
||||
posXPrevRuneBtn = atoi(buffer);
|
||||
log_msg("posXPrevRuneBtn\t= %d\n", posXPrevRuneBtn);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYPrevRuneBtn, "64");
|
||||
posYPrevRuneBtn = atoi(buffer);
|
||||
log_msg("posYPrevRuneBtn\t= %d\n", posYPrevRuneBtn);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posXRunesList, "50");
|
||||
posXRunesList = atoi(buffer);
|
||||
log_msg("posXRunesList\t= %d\n", posXRunesList);
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_posYRunesList, "45");
|
||||
posYRunesList = atoi(buffer);
|
||||
log_msg("posYRunesList\t= %d\n", posYRunesList);
|
||||
|
||||
GET_PRIVATE_PROFILE_STRING(S_INTERFACE, S_runesPerPage, "30");
|
||||
runesPerPage = atoi(buffer);
|
||||
log_msg("runesPerPage\t= %d\n", runesPerPage);
|
||||
}
|
||||
log_msg("\n");
|
||||
}
|
||||
|
BIN
PlugY/PlugY.aps
Normal file
BIN
PlugY/PlugY.aps
Normal file
Binary file not shown.
@ -1,7 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcproj", "{EB63DF4E-A019-4522-A140-9E8C7350B331}"
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.2.32505.173
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugY", "PlugY.vcxproj", "{EB63DF4E-A019-4522-A140-9E8C7350B331}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -17,4 +19,7 @@ Global
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {83A1632A-5376-46CE-89D9-F2D4E74FFE31}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
@ -18,6 +18,7 @@ extern bool active_sharedStash;
|
||||
extern bool active_sharedGold;
|
||||
extern bool separateHardSoftStash;
|
||||
extern char* sharedStashFilename;
|
||||
extern DWORD saveFileStackSize;
|
||||
|
||||
extern bool displaySharedSetItemNameInGreen;
|
||||
extern int posXPreviousBtn;
|
||||
|
@ -9,20 +9,94 @@
|
||||
#include "common.h"
|
||||
|
||||
#define MILIEU(X,L,N) (X + ((N<L)? (L-N)/2 : 0))
|
||||
#define isOnStatsPage(x,y) ((x<400) && (y<553))
|
||||
#define isOnStatsPage(x,y) (x<RX(512))
|
||||
|
||||
extern DWORD bDontPrintBorder;
|
||||
extern int selectedPage;
|
||||
extern int extraHiddenPage;
|
||||
extern int curRunesPage;
|
||||
extern int maxRunesPage;
|
||||
|
||||
void GoNextStatPage();
|
||||
void GoPreviousStatPage();
|
||||
void GoStatPage(int page);
|
||||
int GetCurrentPage();
|
||||
|
||||
struct BtnState
|
||||
{
|
||||
union{
|
||||
DWORD all;
|
||||
struct{
|
||||
DWORD AssSTR:1;
|
||||
DWORD AssDEX:1;
|
||||
DWORD AssVIT:1;
|
||||
DWORD AssENE:1;
|
||||
DWORD UnaSTR:1;
|
||||
DWORD UnaDEX:1;
|
||||
DWORD UnaVIT:1;
|
||||
DWORD UnaENE:1;
|
||||
DWORD close:1;
|
||||
DWORD previousPage:1;
|
||||
DWORD nextPage:1;
|
||||
DWORD prevRunes:1;
|
||||
DWORD nextRunes:1;
|
||||
};
|
||||
};
|
||||
};
|
||||
extern BtnState isDownBtn;
|
||||
|
||||
extern bool active_newInterfaces;
|
||||
extern bool selectMainPageOnOpenning;
|
||||
extern bool printBackgroundOnMainPage;
|
||||
|
||||
extern int posXNextPageBtn;
|
||||
extern int posYNextPageBtn;
|
||||
extern int posXPrevPageBtn;
|
||||
extern int posYPrevPageBtn;
|
||||
extern int posXClosePageBtn;
|
||||
extern int posYClosePageBtn;
|
||||
extern int posXNextRuneBtn;
|
||||
extern int posYNextRuneBtn;
|
||||
extern int posXPrevRuneBtn;
|
||||
extern int posYPrevRuneBtn;
|
||||
extern int posXRunesList;
|
||||
extern int posYRunesList;
|
||||
extern int runesPerPage;
|
||||
|
||||
DWORD getXNextPageBtn();
|
||||
DWORD getYNextPageBtn();
|
||||
DWORD getXPreviousPageBtn();
|
||||
DWORD getYPreviousPageBtn();
|
||||
DWORD getXCloseBtn();
|
||||
DWORD getYCloseBtn();
|
||||
DWORD getXNextRunesBtn();
|
||||
DWORD getYNextRunesBtn();
|
||||
DWORD getXPrevRunesBtn();
|
||||
DWORD getYPrevRunesBtn();
|
||||
|
||||
#define getLCloseBtn() 32
|
||||
#define getHCloseBtn() 32
|
||||
#define isOnCloseBtn(x,y) isOnRect(x, y, getXCloseBtn(), getYCloseBtn(), getLCloseBtn(), getHCloseBtn())
|
||||
|
||||
#define getLPreviousPageBtn() 32
|
||||
#define getHPreviousPageBtn() 32
|
||||
#define isOnPreviousPageBtn(x,y) isOnRect(x, y, getXPreviousPageBtn(), getYPreviousPageBtn(), getLPreviousPageBtn(), getHPreviousPageBtn())
|
||||
|
||||
#define getLNextPageBtn() 32
|
||||
#define getHNextPageBtn() 32
|
||||
#define isOnNextPageBtn(x,y) isOnRect(x, y, getXNextPageBtn(), getYNextPageBtn(), getLNextPageBtn(), getHNextPageBtn())
|
||||
|
||||
#define getLPrevRunesBtn() 32
|
||||
#define getHPrevRunesBtn() 32
|
||||
#define isOnPrevRunesBtn(x,y) isOnRect(x, y, getXPrevRunesBtn(), getYPrevRunesBtn(), getLPrevRunesBtn(), getHPrevRunesBtn())
|
||||
|
||||
#define getLNextRunesBtn() 32
|
||||
#define getHNextRunesBtn() 32
|
||||
#define isOnNextRunesBtn(x,y) isOnRect(x, y, getXNextRunesBtn(), getYNextRunesBtn(), getLNextRunesBtn(), getHNextRunesBtn())
|
||||
|
||||
DWORD STDCALL statsLeftDown(sWinMessage* msg);
|
||||
DWORD STDCALL statsLeftUp(sWinMessage* msg);
|
||||
|
||||
void Install_NewInterfaces();
|
||||
|
||||
/*================================= END OF FILE =================================*/
|
@ -6,7 +6,7 @@
|
||||
=================================================================*/
|
||||
#pragma once
|
||||
|
||||
#define PLUGY_VERSION "14.03"
|
||||
#define PLUGY_VERSION "14.03 HD"
|
||||
|
||||
enum TargetMod
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user