updated to v11.01 by Yohann

This commit is contained in:
ChaosMarc
2017-01-23 20:34:12 +01:00
parent 1f35a1a5a8
commit 3f60030fbb
140 changed files with 4042 additions and 8138 deletions

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3
PlugYRun/PlugYRun.h Normal file
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@@ -0,0 +1,3 @@
#pragma once
#include "resource.h"

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@@ -1,6 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugYRun", "PlugYRun.vcproj", "{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}"

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugYRun", "PlugYRun.vcproj", "{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -8,10 +9,10 @@ Global
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Debug|Win32.ActiveCfg = Debug|Win32
{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Debug|Win32.Build.0 = Debug|Win32
{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Release|Win32.ActiveCfg = Release|Win32
{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Release|Win32.Build.0 = Release|Win32
{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Debug|Win32.ActiveCfg = Debug|Win32
{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Debug|Win32.Build.0 = Debug|Win32
{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Release|Win32.ActiveCfg = Release|Win32
{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="9,00"
Name="PlugYRun"
ProjectGUID="{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}"
ProjectGUID="{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}"
RootNamespace="PlugYRun"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
@@ -17,10 +18,9 @@
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
CharacterSet="2"
>
<Tool
@@ -41,13 +41,12 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="false"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
@@ -61,11 +60,8 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/PlugYRun.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/PlugYRun.pdb"
SubSystem="2"
TargetMachine="1"
/>
@@ -87,21 +83,17 @@
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(TargetPath) &quot;C:\Jeux\Diablo II\Lod111b\&quot;&#x0D;&#x0A;copy $(TargetPath) &quot;C:\www\&quot;&#x0D;&#x0A;copy $(TargetPath) &quot;C:\Jeux\Diablo II\_RELEASE\PlugY.exe&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -121,15 +113,12 @@
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_DEPRECATE;_CRT_ NONSTDC_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
@@ -143,12 +132,12 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/PlugYRun.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol=""
TargetMachine="1"
/>
<Tool
@@ -169,12 +158,9 @@
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(TargetPath) &quot;..\PlugYInstaller\PlugY.exe&quot;&#x0D;&#x0A;copy $(TargetPath) &quot;D:\Games\Diablo II\Mod PlugY\PlugY.exe&quot;&#x0D;&#x0A;&#x0D;&#x0A;"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;..\PlugYInstaller\PlugY.exe&quot;"
/>
</Configuration>
</Configurations>
@@ -182,11 +168,12 @@
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
Name="Fichiers sources"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="PlugYRun.cpp"
RelativePath=".\PlugYRun.cpp"
>
</File>
<Filter
@@ -199,11 +186,20 @@
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc"
Name="Fichiers d&apos;en-t<>te"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="resource.h"
RelativePath=".\PlugYRun.h"
>
</File>
<File
RelativePath=".\Resource.h"
>
</File>
<File
RelativePath=".\targetver.h"
>
</File>
<Filter
@@ -216,15 +212,16 @@
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
Name="Fichiers de ressources"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath="PlugY.ico"
RelativePath=".\PlugY.ico"
>
</File>
<File
RelativePath="PlugYRun.rc"
RelativePath=".\PlugYRun.rc"
>
</File>
</Filter>

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@@ -1,65 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
ProjectType="Visual C++"
Version="8,00"
ShowAllFiles="false"
>
<Configurations>
<Configuration
Name="Debug|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ATHLON64"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
>
<DebugSettings
Command="$(TargetPath)"
WorkingDirectory=""
CommandArguments=""
Attach="false"
DebuggerType="3"
Remote="1"
RemoteMachine="ATHLON64"
RemoteCommand=""
HttpUrl=""
PDBPath=""
SQLDebugging=""
Environment=""
EnvironmentMerge="true"
DebuggerFlavor=""
MPIRunCommand=""
MPIRunArguments=""
MPIRunWorkingDirectory=""
ApplicationCommand=""
ApplicationArguments=""
ShimCommand=""
MPIAcceptMode=""
MPIAcceptFilter=""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>

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@@ -2,15 +2,21 @@
// Microsoft Visual C++ generated include file.
// Used by PlugYRun.rc
//
#define IDI_ICON1 107
// Next default values for new objects
//
#define IDI_PLUGYRUN 107
#define IDC_PLUGYRUN 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 108
#define _APS_NEXT_COMMAND_VALUE 40003
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

24
PlugYRun/targetver.h Normal file
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@@ -0,0 +1,24 @@
#pragma once
// Les macros suivantes d<>finissent la plateforme minimale requise. La plateforme minimale requise
// est la version de Windows, Internet Explorer etc. qui dispose des fonctionnalit<69>s n<>cessaires pour ex<65>cuter
// votre application. Les macros fonctionnent en activant toutes les fonctionnalit<69>s disponibles sur les versions de la plateforme jusqu'<27> la
// version sp<73>cifi<66>e.
// Modifiez les d<>finitions suivantes si vous devez cibler une plateforme avant celles sp<73>cifi<66>es ci-dessous.
// Reportez-vous <20> MSDN pour obtenir les derni<6E>res informations sur les valeurs correspondantes pour les diff<66>rentes plateformes.
#ifndef WINVER // Sp<53>cifie que la plateforme minimale requise est Windows Vista.
#define WINVER 0x0600 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions de Windows.
#endif
#ifndef _WIN32_WINNT // Sp<53>cifie que la plateforme minimale requise est Windows Vista.
#define _WIN32_WINNT 0x0600 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions de Windows.
#endif
#ifndef _WIN32_WINDOWS // Sp<53>cifie que la plateforme minimale requise est Windows<77>98.
#define _WIN32_WINDOWS 0x0410 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler Windows<77>Me ou version ult<6C>rieure.
#endif
#ifndef _WIN32_IE // Sp<53>cifie que la plateforme minimale requise est Internet Explorer 7.0.
#define _WIN32_IE 0x0700 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions d'Internet Explorer.
#endif