mirror of
https://gitlab.com/hashborgir/plugy.git
synced 2025-10-13 08:24:24 -05:00
updated to v11.01 by Yohann
This commit is contained in:
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3
PlugYRun/PlugYRun.h
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3
PlugYRun/PlugYRun.h
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@@ -0,0 +1,3 @@
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#pragma once
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#include "resource.h"
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@@ -1,6 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugYRun", "PlugYRun.vcproj", "{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}"
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual C++ Express 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlugYRun", "PlugYRun.vcproj", "{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -8,10 +9,10 @@ Global
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Debug|Win32.ActiveCfg = Debug|Win32
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{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Debug|Win32.Build.0 = Debug|Win32
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{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Release|Win32.ActiveCfg = Release|Win32
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{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}.Release|Win32.Build.0 = Release|Win32
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{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Debug|Win32.ActiveCfg = Debug|Win32
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{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Debug|Win32.Build.0 = Debug|Win32
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{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Release|Win32.ActiveCfg = Release|Win32
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{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -1,11 +1,12 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="9,00"
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Name="PlugYRun"
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ProjectGUID="{119E844E-4DF8-409D-8B12-DC5CDDB5E37C}"
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ProjectGUID="{1DF62C54-02A0-4E13-A5DC-F975DFBE03FC}"
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RootNamespace="PlugYRun"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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@@ -17,10 +18,9 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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CharacterSet="2"
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>
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<Tool
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@@ -41,13 +41,12 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="false"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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@@ -61,11 +60,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/PlugYRun.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/PlugYRun.pdb"
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SubSystem="2"
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TargetMachine="1"
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/>
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@@ -87,21 +83,17 @@
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy $(TargetPath) "C:\Jeux\Diablo II\Lod111b\"
copy $(TargetPath) "C:\www\"
copy $(TargetPath) "C:\Jeux\Diablo II\_RELEASE\PlugY.exe"
"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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@@ -121,15 +113,12 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_DEPRECATE;_CRT_ NONSTDC_NO_DEPRECATE"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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/>
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<Tool
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@@ -143,12 +132,12 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/PlugYRun.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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EntryPointSymbol=""
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TargetMachine="1"
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/>
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<Tool
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@@ -169,12 +158,9 @@
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy $(TargetPath) "..\PlugYInstaller\PlugY.exe"
copy $(TargetPath) "D:\Games\Diablo II\Mod PlugY\PlugY.exe"

"
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CommandLine="copy "$(TargetPath)" "..\PlugYInstaller\PlugY.exe""
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/>
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</Configuration>
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</Configurations>
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@@ -182,11 +168,12 @@
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
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Name="Fichiers sources"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="PlugYRun.cpp"
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RelativePath=".\PlugYRun.cpp"
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>
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</File>
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<Filter
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@@ -199,11 +186,20 @@
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</Filter>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc"
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Name="Fichiers d'en-t<>te"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath="resource.h"
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RelativePath=".\PlugYRun.h"
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>
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</File>
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<File
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RelativePath=".\Resource.h"
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>
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</File>
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<File
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RelativePath=".\targetver.h"
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>
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</File>
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<Filter
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@@ -216,15 +212,16 @@
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</Filter>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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Name="Fichiers de ressources"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath="PlugY.ico"
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RelativePath=".\PlugY.ico"
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>
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</File>
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<File
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RelativePath="PlugYRun.rc"
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RelativePath=".\PlugYRun.rc"
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>
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</File>
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</Filter>
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@@ -1,65 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioUserFile
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ProjectType="Visual C++"
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Version="8,00"
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ShowAllFiles="false"
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>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ATHLON64"
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RemoteCommand=""
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HttpUrl=""
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PDBPath=""
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SQLDebugging=""
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Environment=""
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EnvironmentMerge="true"
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DebuggerFlavor=""
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MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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MPIAcceptFilter=""
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ATHLON64"
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RemoteCommand=""
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HttpUrl=""
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||||
PDBPath=""
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||||
SQLDebugging=""
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||||
Environment=""
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EnvironmentMerge="true"
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||||
DebuggerFlavor=""
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||||
MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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||||
ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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||||
MPIAcceptFilter=""
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/>
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</Configuration>
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</Configurations>
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</VisualStudioUserFile>
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@@ -2,15 +2,21 @@
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// Microsoft Visual C++ generated include file.
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// Used by PlugYRun.rc
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//
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#define IDI_ICON1 107
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// Next default values for new objects
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//
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#define IDI_PLUGYRUN 107
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#define IDC_PLUGYRUN 109
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#define IDC_MYICON 2
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#ifndef IDC_STATIC
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#define IDC_STATIC -1
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#endif
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 108
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#define _APS_NEXT_COMMAND_VALUE 40003
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#define _APS_NO_MFC 130
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 110
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#endif
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#endif
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24
PlugYRun/targetver.h
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24
PlugYRun/targetver.h
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#pragma once
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// Les macros suivantes d<>finissent la plateforme minimale requise. La plateforme minimale requise
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// est la version de Windows, Internet Explorer etc. qui dispose des fonctionnalit<69>s n<>cessaires pour ex<65>cuter
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// votre application. Les macros fonctionnent en activant toutes les fonctionnalit<69>s disponibles sur les versions de la plateforme jusqu'<27> la
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// version sp<73>cifi<66>e.
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// Modifiez les d<>finitions suivantes si vous devez cibler une plateforme avant celles sp<73>cifi<66>es ci-dessous.
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// Reportez-vous <20> MSDN pour obtenir les derni<6E>res informations sur les valeurs correspondantes pour les diff<66>rentes plateformes.
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#ifndef WINVER // Sp<53>cifie que la plateforme minimale requise est Windows Vista.
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#define WINVER 0x0600 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions de Windows.
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#endif
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#ifndef _WIN32_WINNT // Sp<53>cifie que la plateforme minimale requise est Windows Vista.
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#define _WIN32_WINNT 0x0600 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions de Windows.
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#endif
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#ifndef _WIN32_WINDOWS // Sp<53>cifie que la plateforme minimale requise est Windows<77>98.
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||||
#define _WIN32_WINDOWS 0x0410 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler Windows<77>Me ou version ult<6C>rieure.
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||||
#endif
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||||
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||||
#ifndef _WIN32_IE // Sp<53>cifie que la plateforme minimale requise est Internet Explorer 7.0.
|
||||
#define _WIN32_IE 0x0700 // Attribuez la valeur appropri<72>e <20> cet <20>l<EFBFBD>ment pour cibler d'autres versions d'Internet Explorer.
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||||
#endif
|
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Block a user