plugy/PlugY/savePlayerData.h

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/*=================================================================
File created by Yohann NICOLAS.
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Save Player Custom Data.
=================================================================*/
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#pragma once
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#include "common.h"
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extern bool active_AutoBackup;
extern int maxBackupPerCharacter;
void backupSaveFiles(char* name, int isHardCoreGame);
void Install_SavePlayerData();
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/*================================= END OF FILE =================================*/