2016-04-18 09:08:37 +00:00
|
|
|
/*=================================================================
|
|
|
|
File created by Yohann NICOLAS.
|
2016-04-18 09:10:35 +00:00
|
|
|
Add support 1.13d by L'Autour.
|
2020-10-25 13:10:17 +00:00
|
|
|
Add support 1.14d by haxifix.
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
@file D2wrapper.cpp
|
|
|
|
@brief Main Diablo II extra DLL handler.
|
|
|
|
|
|
|
|
This is the sources of the D2DLL class.
|
|
|
|
|
|
|
|
=================================================================*/
|
|
|
|
|
|
|
|
#include "globalVariable.h" // Install_VariableOnRealm()
|
|
|
|
#include "commands.h" // Install_Commands()
|
|
|
|
#include "othersFeatures.h" // Install_ChangeResolution()
|
|
|
|
#include "mainScreen.h" // Install_PrintPlugYVersion() Install_VersionChange()
|
|
|
|
#include "savePath.h" // Install_ChangingSavePath()
|
|
|
|
#include "bigStash.h" // Install_BigStash()
|
|
|
|
#include "skillPerLevelUp.h" // Install_SkillPerLevelUp()
|
|
|
|
#include "statPerLevelUp.h" // Install_StatPerLevelUp()
|
|
|
|
#include "statsPoints.h" // Install_StatsPoints() Install_StatsLimitShiftClick()
|
|
|
|
#include "skillsPoints.h" // Install_SkillsPoints()
|
|
|
|
#include "infinityStash.h" // Install_MultiPageStash()
|
|
|
|
#include "newInterfaces.h" // Install_NewInterfaces()
|
|
|
|
#include "worldEvent.h" // Install_WorldEvent()
|
|
|
|
#include "uberQuest.h" // Install_UberQuest()
|
|
|
|
#include "extraOptions.h" // Install_AlwaysRegenMapInSP()
|
|
|
|
#include "language.h" // Install_LanguageManagement()
|
2017-01-23 19:34:12 +00:00
|
|
|
#include "windowed.h" // installed with Install_PrintPlugYVersion()
|
|
|
|
#include "customLibraries.h"
|
|
|
|
#include "common.h"
|
|
|
|
|
2020-10-25 13:10:17 +00:00
|
|
|
#include "interface_Stash.h"
|
2017-01-23 19:34:12 +00:00
|
|
|
|
2020-11-01 11:52:36 +00:00
|
|
|
int version_Game = UNKNOWN;
|
|
|
|
//int version_binkw32 = UNKNOWN;
|
|
|
|
//int version_Bnclient = UNKNOWN;
|
|
|
|
int version_D2Client = UNKNOWN;
|
|
|
|
int version_D2CMP = UNKNOWN;
|
|
|
|
int version_D2Common = UNKNOWN;
|
|
|
|
//int version_D2DDraw = UNKNOWN;
|
|
|
|
//int version_D2Direct3D = UNKNOWN;
|
|
|
|
int version_D2Game = UNKNOWN;
|
|
|
|
//int version_D2Gdi = UNKNOWN;
|
|
|
|
int version_D2gfx = UNKNOWN;
|
|
|
|
//int version_D2Glide = UNKNOWN;
|
|
|
|
int version_D2Lang = UNKNOWN;
|
|
|
|
int version_D2Launch = UNKNOWN;
|
|
|
|
//int version_D2MCPClient = UNKNOWN;
|
|
|
|
//int version_D2Multi = UNKNOWN;
|
|
|
|
int version_D2Net = UNKNOWN;
|
|
|
|
//int version_D2sound = UNKNOWN;
|
|
|
|
int version_D2Win = UNKNOWN;
|
|
|
|
int version_Fog = UNKNOWN;
|
|
|
|
//int version_ijl11 = UNKNOWN;
|
|
|
|
//int version_SmackW32 = UNKNOWN;
|
|
|
|
int version_Storm = UNKNOWN;
|
2017-01-23 19:34:12 +00:00
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
DWORD offset_Game = NULL;
|
|
|
|
//DWORD offset_binkw32 = NULL;
|
|
|
|
//DWORD offset_Bnclient = NULL;
|
|
|
|
DWORD offset_D2Client = NULL;
|
|
|
|
DWORD offset_D2CMP = NULL;
|
2017-01-23 19:34:12 +00:00
|
|
|
DWORD offset_D2Common = NULL;
|
2017-06-19 13:01:03 +00:00
|
|
|
//DWORD offset_D2DDraw = NULL;
|
|
|
|
//DWORD offset_D2Direct3D = NULL;
|
2017-01-23 19:34:12 +00:00
|
|
|
DWORD offset_D2Game = NULL;
|
2017-06-19 13:01:03 +00:00
|
|
|
//DWORD offset_D2Gdi = NULL;
|
|
|
|
DWORD offset_D2gfx = NULL;
|
|
|
|
//DWORD offset_D2Glide = NULL;
|
2017-01-23 19:34:12 +00:00
|
|
|
DWORD offset_D2Lang = NULL;
|
2017-06-19 13:01:03 +00:00
|
|
|
DWORD offset_D2Launch = NULL;
|
|
|
|
//DWORD offset_D2MCPClient = NULL;
|
|
|
|
//DWORD offset_D2Multi = NULL;
|
|
|
|
DWORD offset_D2Net = NULL;
|
|
|
|
//DWORD offset_D2sound = NULL;
|
|
|
|
DWORD offset_D2Win = NULL;
|
2017-01-23 19:34:12 +00:00
|
|
|
DWORD offset_Fog = NULL;
|
2017-06-19 13:01:03 +00:00
|
|
|
//DWORD offset_ijl11 = NULL;
|
|
|
|
//DWORD offset_SmackW32 = NULL;
|
2017-01-23 19:34:12 +00:00
|
|
|
DWORD offset_Storm = NULL;
|
2016-04-18 09:08:37 +00:00
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
const char* S_Game = "Game.exe";
|
|
|
|
//const char* S_binkw32 = "binkw32.dll";
|
|
|
|
//const char* S_Bnclient = "Bnclient.dll";
|
|
|
|
const char* S_D2Client = "D2Client.dll";
|
|
|
|
const char* S_D2CMP = "D2CMP.dll";
|
2016-04-18 09:08:37 +00:00
|
|
|
const char* S_D2Common = "D2Common.dll";
|
2017-06-19 13:01:03 +00:00
|
|
|
//const char* S_D2DDraw = "D2DDraw.dll";
|
|
|
|
//const char* S_D2Direct3D = "D2Direct3D.dll";
|
2016-04-18 09:08:37 +00:00
|
|
|
const char* S_D2Game = "D2Game.dll";
|
2017-06-19 13:01:03 +00:00
|
|
|
//const char* S_D2Gdi = "D2Gdi.dll";
|
|
|
|
const char* S_D2gfx = "D2gfx.dll";
|
|
|
|
//const char* S_D2Glide = "D2Glide.dll";
|
2016-04-18 09:08:37 +00:00
|
|
|
const char* S_D2Lang = "D2Lang.dll";
|
2017-06-19 13:01:03 +00:00
|
|
|
const char* S_D2Launch = "D2Launch.dll";
|
|
|
|
//const char* S_D2MCPClient = "D2MCPClient.dll";
|
|
|
|
//const char* S_D2Multi = "D2Multi.dll";
|
|
|
|
const char* S_D2Net = "D2Net.dll";
|
|
|
|
//const char* S_D2sound = "D2sound.dll";
|
|
|
|
const char* S_D2Win = "D2Win.dll";
|
2016-04-18 09:08:37 +00:00
|
|
|
const char* S_Fog = "Fog.dll";
|
2017-06-19 13:01:03 +00:00
|
|
|
//const char* S_ijl11 = "ijl11.dll";
|
|
|
|
//const char* S_SmackW32 = "SmackW32.dll";
|
2016-04-18 09:08:37 +00:00
|
|
|
const char* S_Storm = "Storm.dll";
|
|
|
|
|
|
|
|
// Change the protection scheme of a loaded
|
|
|
|
// DLL called libraryName in memory space at address addr+size to allow us to customize it.
|
|
|
|
void hookLibrary(const char* libraryName, DWORD addr)
|
|
|
|
{
|
|
|
|
DWORD dw=0;
|
|
|
|
BYTE* offsetPESignature = addr + *(BYTE**)((BYTE*)addr + 0x3C);
|
|
|
|
DWORD sizeOfCode = *(DWORD*)(offsetPESignature + 0x1C);
|
|
|
|
BYTE* baseOfCode = addr + *(BYTE**)(offsetPESignature + 0x2C);
|
|
|
|
if( !VirtualProtect(baseOfCode, sizeOfCode, PAGE_EXECUTE_READWRITE, &dw) )
|
|
|
|
{
|
|
|
|
log_msg("Failed to hook library : %s. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode);
|
|
|
|
exit(-1);
|
|
|
|
}
|
|
|
|
log_msg("%s successfully hooked. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode);
|
|
|
|
}
|
|
|
|
|
|
|
|
void unhookLibrary(const char* libraryName, DWORD addr)
|
|
|
|
{
|
|
|
|
DWORD dw=0;
|
|
|
|
BYTE* offsetPESignature = addr + *(BYTE**)((BYTE*)addr + 0x3C);
|
|
|
|
DWORD sizeOfCode = *(DWORD*)(offsetPESignature + 0x1C);
|
|
|
|
BYTE* baseOfCode = addr + *(BYTE**)(offsetPESignature + 0x2C);
|
|
|
|
if( !VirtualProtect(baseOfCode, sizeOfCode, PAGE_EXECUTE_READ, &dw) )
|
|
|
|
log_msg("Failed to unhook library : %s. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode);
|
|
|
|
else
|
|
|
|
log_msg("%s successfully unhooked. (%08X,%08X)\n", libraryName ,baseOfCode, sizeOfCode);
|
|
|
|
}
|
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
void freeLibrary( DWORD library )
|
2016-04-18 09:08:37 +00:00
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
if (library && library != offset_Game)
|
|
|
|
FreeLibrary((HMODULE)library);
|
2016-04-18 09:08:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void freeD2Libraries()
|
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
if (version_Game >= V114a)
|
|
|
|
return;
|
|
|
|
|
2016-04-18 09:08:37 +00:00
|
|
|
log_msg("***** Free Libraries *****\n");
|
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
// freeLibrary( offset_binkw32 );
|
|
|
|
// freeLibrary( offset_Bnclient );
|
|
|
|
freeLibrary( offset_D2Client );
|
|
|
|
freeLibrary( offset_D2CMP );
|
2016-04-18 09:08:37 +00:00
|
|
|
freeLibrary( offset_D2Common );
|
2017-06-19 13:01:03 +00:00
|
|
|
// freeLibrary( offset_D2DDraw );
|
|
|
|
// freeLibrary( offset_D2Direct3D );
|
2016-04-18 09:08:37 +00:00
|
|
|
freeLibrary( offset_D2Game );
|
2017-06-19 13:01:03 +00:00
|
|
|
// freeLibrary( offset_D2Gdi );
|
|
|
|
freeLibrary( offset_D2gfx );
|
|
|
|
// freeLibrary( offset_D2Glide );
|
2016-04-18 09:08:37 +00:00
|
|
|
freeLibrary( offset_D2Lang );
|
2017-06-19 13:01:03 +00:00
|
|
|
freeLibrary( offset_D2Launch );
|
|
|
|
// freeLibrary( offset_D2MCPClient );
|
|
|
|
// freeLibrary( offset_D2Multi );
|
|
|
|
freeLibrary( offset_D2Net );
|
|
|
|
// freeLibrary( offset_D2sound );
|
|
|
|
freeLibrary( offset_D2Win );
|
|
|
|
freeLibrary( offset_Fog );
|
|
|
|
// freeLibrary( offset_ijl11 );
|
|
|
|
// freeLibrary( offset_SmackW32 );
|
2016-04-18 09:08:37 +00:00
|
|
|
freeLibrary( offset_Storm );
|
|
|
|
|
|
|
|
log_msg("\n\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
void hookLibraries()
|
|
|
|
{
|
|
|
|
log_msg("***** Unprotect Libraries *****\n");
|
|
|
|
|
2020-10-25 13:10:17 +00:00
|
|
|
if (version_Game == V114d) {
|
|
|
|
hookLibrary(S_Game, offset_Game);
|
|
|
|
} else {
|
|
|
|
hookLibrary(S_D2Client, offset_D2Client);
|
|
|
|
// hookLibrary(S_D2CMP, offset_D2CMP);
|
|
|
|
hookLibrary(S_D2Common, offset_D2Common);
|
|
|
|
hookLibrary(S_D2Game, offset_D2Game);
|
|
|
|
hookLibrary(S_D2gfx, offset_D2gfx);
|
|
|
|
hookLibrary(S_D2Lang, offset_D2Lang);
|
|
|
|
hookLibrary(S_D2Launch, offset_D2Launch);
|
|
|
|
// hookLibrary(S_D2Net, offset_D2Net);
|
|
|
|
// hookLibrary(S_D2Win, offset_D2Win);
|
|
|
|
hookLibrary(S_Fog, offset_Fog);
|
|
|
|
hookLibrary(S_Storm, offset_Storm);
|
|
|
|
}
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
log_msg("\n\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
void unhookLibraries()
|
|
|
|
{
|
|
|
|
log_msg("***** Reprotect Libraries *****\n");
|
|
|
|
|
2020-10-25 13:10:17 +00:00
|
|
|
if (version_Game == V114d) {
|
|
|
|
unhookLibrary(S_Game, offset_Game);
|
|
|
|
} else {
|
|
|
|
unhookLibrary(S_D2Client, offset_D2Client);
|
|
|
|
// unhookLibrary(S_D2CMP, offset_D2CMP);
|
|
|
|
unhookLibrary(S_D2Common, offset_D2Common);
|
|
|
|
unhookLibrary(S_D2Game, offset_D2Game);
|
|
|
|
unhookLibrary(S_D2gfx, offset_D2gfx);
|
|
|
|
unhookLibrary(S_D2Lang, offset_D2Lang);
|
|
|
|
unhookLibrary(S_D2Launch, offset_D2Launch);
|
|
|
|
// unhookLibrary(S_D2Net, offset_D2Net);
|
|
|
|
// unhookLibrary(S_D2Win, offset_D2Win);
|
|
|
|
unhookLibrary(S_Fog, offset_Fog);
|
|
|
|
unhookLibrary(S_Storm, offset_Storm);
|
|
|
|
}
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
log_msg("\n\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
void freeCustomLibraries()
|
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
if (!customDlls)
|
|
|
|
return;
|
|
|
|
|
2016-04-18 09:08:37 +00:00
|
|
|
log_msg("***** Free custom libraries *****\n");
|
|
|
|
|
|
|
|
TCustomDll* dll=customDlls;
|
|
|
|
TCustomDll* nextDll;
|
|
|
|
while (dll)
|
|
|
|
{
|
|
|
|
dll->release();
|
|
|
|
freeLibrary(dll->offset);
|
|
|
|
nextDll = dll->nextDll;
|
2020-11-06 19:38:47 +00:00
|
|
|
if (version_D2Game == V114d)
|
|
|
|
{
|
|
|
|
delete dll;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
D2FogMemDeAlloc(dll, __FILE__, __LINE__, 0);
|
|
|
|
}
|
2016-04-18 09:08:37 +00:00
|
|
|
dll = nextDll;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void initCustomLibraries()
|
|
|
|
{
|
|
|
|
log_msg("***** Init custom libraries *****\n");
|
|
|
|
|
|
|
|
TCustomDll* dll=customDlls;
|
|
|
|
while (dll)
|
|
|
|
{
|
|
|
|
dll->init();
|
|
|
|
dll = dll->nextDll;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void loadCustomLibraries()
|
|
|
|
{
|
|
|
|
char* curString = NULL;
|
|
|
|
TCustomDll* nextDll;
|
|
|
|
DWORD offset_currentDll;
|
|
|
|
|
|
|
|
log_msg("***** Custom libraries *****\n");
|
|
|
|
|
|
|
|
if (dllFilenames)
|
|
|
|
curString = strtok(dllFilenames,"|");
|
|
|
|
|
|
|
|
if (!curString)
|
|
|
|
log_msg("No custom libraries to load.\n");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
log_msg("Load custom libraries :\n");
|
|
|
|
while (curString)
|
|
|
|
{
|
|
|
|
if (curString[0])
|
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
offset_currentDll = (DWORD)LoadLibrary(curString);
|
|
|
|
if (!offset_currentDll)
|
2016-04-18 09:08:37 +00:00
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
log_msg("Load library %s failed:\n", curString);
|
|
|
|
exit(0);
|
2016-04-18 09:08:37 +00:00
|
|
|
}
|
2017-06-19 13:01:03 +00:00
|
|
|
nextDll = customDlls;
|
|
|
|
customDlls = new(TCustomDll);
|
|
|
|
customDlls->nextDll = nextDll;
|
|
|
|
customDlls->initialize(offset_currentDll);
|
2016-04-18 09:08:37 +00:00
|
|
|
}
|
|
|
|
curString=strtok(NULL,"|");
|
|
|
|
}
|
|
|
|
}
|
2020-10-25 13:10:17 +00:00
|
|
|
if (dllFilenames)
|
|
|
|
D2FogMemDeAlloc(dllFilenames, __FILE__, __LINE__, 0);
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
log_msg("\n\n");
|
|
|
|
}
|
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
void loadLibrary(LPCSTR libName, int* libVersion, DWORD* libOffset, int shift, DWORD v109b, DWORD v109d, DWORD v110, DWORD v111, DWORD v111b, DWORD v112, DWORD v113c)
|
2016-04-18 09:08:37 +00:00
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
*libOffset = (DWORD)LoadLibrary(libName);
|
|
|
|
if (*libOffset == NULL)
|
|
|
|
{
|
|
|
|
log_msg("Failed to load library : %s\n", libName);
|
|
|
|
exit(-1);
|
|
|
|
}
|
|
|
|
log_msg("%s loaded at:\t%08X (", libName, *libOffset);
|
|
|
|
|
|
|
|
DWORD addr = *(DWORD*)(*libOffset + shift);
|
2020-11-01 11:52:36 +00:00
|
|
|
if (version_Game != UNKNOWN && (version_Game <= V108 || version_Game >= V113d))
|
2017-06-19 13:01:03 +00:00
|
|
|
*libVersion = version_Game;
|
|
|
|
else if (addr==v109b)
|
|
|
|
*libVersion = V109b;
|
|
|
|
else if (addr==v109d)
|
|
|
|
*libVersion = V109d;
|
|
|
|
else if (addr==v110)
|
|
|
|
*libVersion = V110;
|
|
|
|
else if (addr==v111)
|
|
|
|
*libVersion = V111;
|
|
|
|
else if (addr==v111b)
|
|
|
|
*libVersion = V111b;
|
|
|
|
else if (addr==v112)
|
|
|
|
*libVersion = V112;
|
|
|
|
else if (addr==v113c)
|
|
|
|
*libVersion = V113c;
|
|
|
|
else {
|
2020-11-01 11:52:36 +00:00
|
|
|
*libVersion = version_Game != UNKNOWN ? version_Game : V113d;
|
|
|
|
log_msg("unknown, try with ");
|
2016-04-18 09:08:37 +00:00
|
|
|
}
|
2017-06-19 13:01:03 +00:00
|
|
|
log_msg("%s)\n", GetVersionString(*libVersion));
|
2016-04-18 09:08:37 +00:00
|
|
|
}
|
2017-06-19 13:01:03 +00:00
|
|
|
|
|
|
|
#define GET_VERSION(F,S,A,B,C,D,E,G,H) loadLibrary(S_##F, &version_##F, &offset_##F, 0x##S, 0x##A, 0x##B, 0x##C, 0x##D, 0x##E, 0x##G, 0x##H)
|
|
|
|
void initD2modules()
|
2016-04-18 09:08:37 +00:00
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
log_msg("***** Get D2 Modules address and version *****\n");
|
|
|
|
offset_Game = (DWORD)GetModuleHandle(NULL);
|
|
|
|
version_Game = GetD2Version((HMODULE)offset_Game);
|
|
|
|
log_msg("Game.exe loaded at:\t%08X (%s)\n", offset_Game, GetVersionString(version_Game));
|
|
|
|
|
|
|
|
if (version_Game >= V114a)
|
|
|
|
{
|
|
|
|
// offset_Bnclient = offset_Game; version_Bnclient = version_Game;
|
|
|
|
offset_D2Client = offset_Game; version_D2Client = version_Game;
|
|
|
|
offset_D2CMP = offset_Game; version_D2CMP = version_Game;
|
|
|
|
offset_D2Common = offset_Game; version_D2Common = version_Game;
|
|
|
|
// offset_D2DDraw = offset_Game; version_D2DDraw = version_Game;
|
|
|
|
// offset_D2Direct3D = offset_Game; version_D2Direct3D = version_Game;
|
|
|
|
offset_D2Game = offset_Game; version_D2Game = version_Game;
|
|
|
|
// offset_D2Gdi = offset_Game; version_D2Gdi = version_Game;
|
|
|
|
offset_D2gfx = offset_Game; version_D2gfx = version_Game;
|
|
|
|
// offset_D2Glide = offset_Game; version_D2Glide = version_Game;
|
|
|
|
offset_D2Lang = offset_Game; version_D2Lang = version_Game;
|
|
|
|
offset_D2Launch = offset_Game; version_D2Launch = version_Game;
|
|
|
|
// offset_D2MCPClient = offset_Game; version_D2MCPClient = version_Game;
|
|
|
|
// offset_D2Multi = offset_Game; version_D2Multi = version_Game;
|
|
|
|
offset_D2Net = offset_Game; version_D2Net = version_Game;
|
|
|
|
// offset_D2sound = offset_Game; version_D2sound = version_Game;
|
|
|
|
offset_D2Win = offset_Game; version_D2Win = version_Game;
|
|
|
|
offset_Fog = offset_Game; version_Fog = version_Game;
|
|
|
|
offset_Storm = offset_Game; version_Storm = version_Game;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// GET_VERSION(Bnclient //0x15000 0x6FF00000 Already Loaded -
|
|
|
|
GET_VERSION(D2Client, 17F, 00000000, 14500000, 12500000, 0D814800, 0D812800, 0DA01000, 0DA03000); //0xCC000 0x6FAA0000 0xCA000
|
|
|
|
GET_VERSION(D2CMP, 1359, 3C686FE0, 38686FE0, 8BF78B56, 4C880424, 07C71824, CCCCCCCC, C7000005); //0x18000 0x6FDF0000 Already Loaded 0x19000
|
|
|
|
GET_VERSION(D2Common, 10CA, A1E86FDC, B1E86FDC, 72D03B42, F883057E, 16746AC6, 00FE81C3, 74FE85DB); //0x8D000 0x037A0000 0x7C000
|
|
|
|
// GET_VERSION(D2DDraw 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
|
|
|
|
// GET_VERSION(D2Direct3D 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
|
|
|
|
// GET_VERSION(D2Game, 1010, D22A78A1, D22910A1, D43FB0A1, 03E8506F, 53E8506F, 89E8506F, 63E8506F); //0xF6000 0x6FC30000 0xCF000
|
|
|
|
GET_VERSION(D2Game, 1092, 18968BF1, 38968BF1, 28968BF1, F6335608, C690C5B9, 895FD713, 56535700); //0xF6000 0x6FC30000 0xCF000
|
|
|
|
// GET_VERSION(D2Gdi, 105, B4000000, 0B210E00, E4000000, 48000401, 2F000401, 00000000, B7000401); //0x7000 0x6F830000 Already Loaded -
|
|
|
|
GET_VERSION(D2gfx, 10D, EB000000, 006FA700, 00000010, 2A000401, 19000401, 0B210E00, 00000000); //0xB000 0x6FA70000 Already Loaded -
|
|
|
|
// GET_VERSION(D2Glide 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
|
|
|
|
GET_VERSION(D2Lang, 126D, FC45048B, F445048B, 02C18313, C4830000, 00C6E045, 8B48408B, 0C75FF0C); //0x0A000 0x6FC10000 Already Loaded -
|
|
|
|
GET_VERSION(D2Launch, 109A, 81E8526F, 01E8526F, 85E8526F, 247C8B00, 00FC6583, 15FF0424, E850E045); //0x20000 0x6FA10000 Already Loaded 0x1E000
|
|
|
|
// GET_VERSION(D2MCPClient 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x6000 0x6F9F0000 Already Loaded -
|
|
|
|
// GET_VERSION(D2Multi 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x1000 0x6F9A0000 ?
|
|
|
|
GET_VERSION(D2Net, 16E1, 78B8A73C, 68B8A73C, 10244C8B, 5349E808, 5EA9E808, 105D8B72, 53B9E808); //0x6000 0x6FC00000 Already Loaded -
|
|
|
|
// GET_VERSION(D2sound 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0xC000 0x6F980000 Already Loaded 0xD000
|
|
|
|
GET_VERSION(D2Win, 1699, 88686F8C, 84686F8C, D094686F, F0030000, 001435E8, 8B088F44, 0013F5E8); //0x19000 0x6F8A0000 Already Loaded 0x1C000
|
|
|
|
GET_VERSION(Fog, 102, D0000006, 10000001, 00000006, 000042E6, 00004302, 0000483C, 00004B95); //0x20000 0x6FF50000 Already Loaded 0x1F000
|
|
|
|
GET_VERSION(Storm, 1190, 19E85082, 59E85082, 13C103F6, 0474F685, 8B000321, 3B1074C9, 0D896404); //0x30000 0x6FFB0000 Already Loaded -
|
2020-11-01 11:52:36 +00:00
|
|
|
if (version_Game == UNKNOWN)
|
2017-06-19 13:01:03 +00:00
|
|
|
version_Game = version_D2gfx;
|
|
|
|
}
|
|
|
|
// GET_VERSION(binkw32 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //
|
|
|
|
// GET_VERSION(ijl11 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0x24000 0x60000000 Already Loaded -
|
|
|
|
// GET_VERSION(SmackW32 000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000, 00000000); //0xD000 0x03B90000 Already Loaded -
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
log_msg("\n\n");
|
|
|
|
}
|
2017-06-19 13:01:03 +00:00
|
|
|
//////////////////////////////////// EXPORTS FUNCTIONS ////////////////////////////////////
|
2016-04-18 09:08:37 +00:00
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) bool __stdcall Release()
|
2016-04-18 09:08:37 +00:00
|
|
|
{
|
2017-06-19 13:01:03 +00:00
|
|
|
log_msg("\n***** ENDING DIABLO II *****\n\n" );
|
2016-04-18 09:08:37 +00:00
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
freeCustomLibraries();
|
|
|
|
freeD2Libraries();
|
2016-04-18 09:08:37 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void* __stdcall Init(LPSTR IniName)
|
|
|
|
{
|
|
|
|
if (IniName) log_msg("* PlugY is called from D2mod.dll\n\n");
|
|
|
|
|
|
|
|
static int isInstalled = false;
|
|
|
|
if (isInstalled) return NULL;
|
|
|
|
isInstalled=true;
|
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
initD2modules();
|
2016-04-18 09:08:37 +00:00
|
|
|
|
2020-10-25 13:10:17 +00:00
|
|
|
if (version_Game < V109 || version_Game > V114d)
|
2017-06-19 13:01:03 +00:00
|
|
|
{
|
|
|
|
log_box("PlugY isn't compatible with this version : %s", GetVersionString(version_Game));
|
|
|
|
Release();
|
|
|
|
exit(0);
|
|
|
|
}
|
2016-04-18 09:08:37 +00:00
|
|
|
|
2017-06-19 13:01:03 +00:00
|
|
|
initD2functions();
|
2016-04-18 09:08:37 +00:00
|
|
|
|
|
|
|
loadParameters();
|
|
|
|
|
|
|
|
if (!active_plugin) return NULL;
|
|
|
|
|
|
|
|
loadCustomLibraries();
|
|
|
|
|
|
|
|
hookLibraries();
|
|
|
|
|
|
|
|
log_msg("***** INSTALL FUNCTIONS *****\n");
|
|
|
|
|
|
|
|
Install_VariableOnRealm();
|
|
|
|
|
|
|
|
if (active_Commands)
|
|
|
|
Install_Commands();
|
|
|
|
|
|
|
|
if (active_ChangeLanguage || active_LanguageManagement)
|
|
|
|
Install_LanguageManagement();
|
|
|
|
|
|
|
|
if (active_VersionTextChange)
|
|
|
|
Install_VersionChange();
|
|
|
|
|
2017-01-23 19:34:12 +00:00
|
|
|
if (active_PrintPlugYVersion || active_Windowed)
|
2016-04-18 09:08:37 +00:00
|
|
|
Install_PrintPlugYVersion();
|
|
|
|
|
|
|
|
if (active_StatsPoints)
|
|
|
|
Install_StatsPoints();
|
|
|
|
else if (active_DisplayBaseStatsValue)
|
|
|
|
Install_DisplayBaseStatsValue();
|
|
|
|
|
|
|
|
if (active_SkillsPoints)
|
|
|
|
Install_SkillsPoints();
|
|
|
|
|
|
|
|
if (active_changingSavePath)
|
|
|
|
Install_ChangingSavePath();
|
|
|
|
|
|
|
|
if (active_StatsShiftClickLimit)
|
|
|
|
Install_StatsLimitShiftClick();
|
|
|
|
|
|
|
|
if (active_RunLODs)
|
|
|
|
Install_RunLODs();
|
|
|
|
|
|
|
|
if (active_bigStash)
|
|
|
|
Install_BigStash();
|
|
|
|
|
|
|
|
if (active_SkillPerLevelUpChange)
|
|
|
|
Install_SkillPerLevelUp();
|
|
|
|
|
|
|
|
if (active_StatPerLevelUpChange)
|
|
|
|
Install_StatPerLevelUp();
|
|
|
|
|
|
|
|
if (active_multiPageStash)
|
|
|
|
Install_MultiPageStash();
|
|
|
|
|
|
|
|
if (active_othersFeatures)
|
|
|
|
Install_OthersFeatures();
|
|
|
|
|
|
|
|
if (active_newInterfaces)
|
|
|
|
Install_NewInterfaces();
|
|
|
|
|
|
|
|
if (active_WorldEvent)
|
|
|
|
Install_WorldEvent();
|
|
|
|
|
|
|
|
if (active_UberQuest)
|
|
|
|
Install_UberQuest();
|
|
|
|
|
|
|
|
if (active_alwaysRegenMapInSP)
|
|
|
|
Install_AlwaysRegenMapInSP();
|
|
|
|
|
|
|
|
if (nbPlayersCommandByDefault)
|
|
|
|
Install_SendPlayersCommand();
|
|
|
|
|
|
|
|
if (active_DisplayItemLevel)
|
|
|
|
Install_DisplayItemLevel();
|
|
|
|
|
|
|
|
if (active_AlwaysDisplayLifeMana)
|
|
|
|
Install_AlwaysDisplayLifeMana();
|
|
|
|
|
|
|
|
if (active_EnabledTXTFilesWithMSExcel)
|
|
|
|
Install_EnabledTXTFilesWithMSExcel();
|
|
|
|
|
|
|
|
if (active_LadderRunewords)
|
|
|
|
Install_LadderRunewords();
|
|
|
|
|
|
|
|
if (active_EnabledCowPortalWhenCowKingWasKill)
|
|
|
|
Install_EnabledCowPortalWhenCowKingWasKill();
|
|
|
|
|
2020-10-25 13:10:17 +00:00
|
|
|
if (active_DoNotCloseNihlathakPortal)
|
|
|
|
Install_DoNotCloseNihlathakPortal();
|
|
|
|
|
2016-04-18 09:08:37 +00:00
|
|
|
log_msg("\nDLL patched sucessfully.\n\n\n");
|
|
|
|
|
|
|
|
unhookLibraries();
|
|
|
|
|
|
|
|
initCustomLibraries();
|
|
|
|
|
2017-01-23 19:34:12 +00:00
|
|
|
loadLocalizedStrings(D2GetLang());
|
|
|
|
|
2016-04-18 09:08:37 +00:00
|
|
|
log_msg("***** ENTERING DIABLO II *****\n\n" );
|
|
|
|
|
|
|
|
active_logFile = active_logFile - 1;
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*================================= END OF FILE =================================*/
|