mirror of
https://gitlab.com/hashborgir/plugy.git
synced 2024-12-02 13:36:02 +00:00
1263 lines
38 KiB
C
1263 lines
38 KiB
C
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/*=================================================================
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File created by Yohann NICOLAS.
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Stucture of binary file
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=================================================================*/
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#pragma once
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#include <windows.h>
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/*
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struct D2ShrinesTXT
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{
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BYTE Code; //+00
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BYTE NotUsed1[3]; //+01
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DWORD Arg1; //+04
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DWORD Arg2; //+08
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DWORD DurInFrames; //+0C
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BYTE ResetTimeInMinutes; //+10
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BYTE Rarity; //+11
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char ViewName[0x1F]; //+12
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char NiftyPhrase[0x7F]; //+32
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BYTE EffectClass; //+B2
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BYTE NotUsed2; //+B3
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DWORD LevelMin; //+B4
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};*/
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enum D2CubeItemFlag
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{
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CUBE_COWPORTAL =1,
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CUBE_USEITEM =0xFF,
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CUBE_USETYPE =0xFE,
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CUBE_TYPE =0xFD,
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CUBE_ITEM =0xFC
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};
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struct CubeOutput//size: 0x54=84 (source total : fct of dll)
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{
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union {
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WORD flag; //+00
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struct {
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WORD keepModifiers:1; //",mod"
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WORD haveSockets:1; //",sock=#nbsocket"
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WORD isEthereal:1; //",eth"
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WORD isSpecificItem:1; //"#itemUniqueName" or "#itemSetName" (set byItemID too)
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WORD destroysFillers :1; //",uns"
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WORD removeFillers:1; //",rem"
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WORD regeneratesUnique:1; //",reg"
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WORD upgradeToExceptional:1; //",exc"
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WORD upgradeToElite:1; //",eli"
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WORD repair:1; //",rep"
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WORD recharge:1; //",rch"
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};
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};
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WORD ID; //+02
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WORD specificID; //+04
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BYTE quality; //+06 1=",low"; 2=",nor"; 3=",hiq"; 4=",mag"; 5=",set"; 6=",rar"; 7=",uni"; 8=",crf"; 9=",tmp"
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BYTE quantityOrNbSockets;//+07 ",qty=#quantity" Or ",sock=#nbsocket"
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BYTE outputType; //+08 02="Pand. Portal" 01="Cow Portal" FF="usetype"; FE="useitem" FC="#item4Code" FD="#type4Code"
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BYTE lvl; //+09 //+55
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BYTE plvl; //+0A //+56
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BYTE ilvl; //+0B //+57
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WORD Prefix; //+0C
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WORD PrefixMin; //+0E (always 0)
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WORD PrefixMax; //+10 (always 0)
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WORD Suffix; //+12
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WORD SuffixMin; //+14 (always 0)
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WORD SuffixMax; //+16 (always 0)
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DWORD mod1; //+18 //+64(13)
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WORD mod1param; //+1C //+68
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WORD mod1min; //+1E //+6A
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WORD mod1max; //+20 //+6C
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BYTE mod1chance; //+22 //+6E
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DWORD mod2; //+24 //+70
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WORD mod2param; //+28 //+74
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WORD mod2min; //+2A //+76
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WORD mod2max; //+2C //+78
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BYTE mod2chance; //+2E //+7A
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DWORD mod3; //+30 //+7C
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WORD mod3param; //+34 //+80
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WORD mod3min; //+36 //+82
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WORD mod3max; //+38 //+84
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BYTE mod3chance; //+3A //+86
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DWORD mod4; //+3C //+88
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WORD mod41param; //+40 //+8C
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WORD mod4min; //+42 //+8E
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WORD mod4max; //+44 //+90
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BYTE mod4chance; //+46 //+92
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DWORD mod5; //+48 //+94
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WORD mod5param; //+4C //+98
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WORD mod5min; //+4E //+9A
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WORD mod5max; //+50 //+9C
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BYTE mod5chance; //+52 //+9E
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};
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struct CubeInput//size: 8 (source total : fct of dll)
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{
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union {
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WORD flag; //+00
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struct {
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WORD byItemID:1; //"#item4Code" or "any"
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WORD byItemTypeID:1; //"#itemType4Code"
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WORD haveNoSocket:1; //",nos"
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WORD haveSockets:1; //",sock"
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WORD isEthereal:1; //",eth"
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WORD isNotEthereal:1; //",noe"
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WORD isSpecificItem:1; //"#itemUniqueName" or "#itemSetName" (set byItemID too)
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WORD includeUpgradedVersions:1; //",upg"
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WORD isBasic:1; //",bas"
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WORD isExceptional:1; //",exc"
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WORD isElite:1; //",eli"
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WORD isNotRuneword:1; //",nru"
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};
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};
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WORD ID; //+02 FFFF = any items
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WORD specificID; //+04
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BYTE quality; //+06 1=",low"; 2=",nor"; 3=",hiq"; 4=",mag"; 5=",set"; 6=",rar"; 7=",uni"; 8=",crf"; 9=",tmp"
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BYTE quantity; //+07 ",qty=#quantity"
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};
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struct CubeMainBIN//size: 0x148=328 (source total : fct of dll) (total size in LoD1.10 : BDA0)
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{
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BYTE enabled; //+00
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BYTE ladder; //+01
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BYTE minDiff; //+02
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BYTE playerClass;//+03 FF=all classes
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BYTE op; //+04
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DWORD param; //+08
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DWORD value; //+0C
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BYTE numinputs; //+10
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WORD version; //+12
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CubeInput input1; //+14
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CubeInput input2; //+1C
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CubeInput input3; //+24
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CubeInput input4; //+2C
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CubeInput input5; //+34
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CubeInput input6; //+3C
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CubeInput input7; //+44
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CubeOutput output1; //+4C
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CubeOutput output2; //+A0
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CubeOutput output3; //+F4
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};
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struct TreasureClassBIN
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{
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};
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struct ObjectsBIN
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{
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};
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struct LevelsBIN//size=0x220
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{
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};
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struct GemsBIN //size: 0xC0=192 (source : fct of dll)
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{
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char name[0x20]; //+00
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char letter[6]; //+20
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BYTE uk1[2]; //+26
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DWORD code; //+28
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BYTE uk2[2]; //+2C
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BYTE nummods; //+2E
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BYTE transform; //+2F
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int weaponmod1code; //+30
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DWORD weaponmod1param;//+34
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DWORD weaponmod1min; //+38
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DWORD weaponmod1max; //+3C
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int weaponmod2code; //+40
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DWORD weaponmod2param;//+44
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DWORD weaponmod2min; //+48
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DWORD weaponmod2max; //+4C
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int weaponmod3code; //+50
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DWORD weaponmod3param;//+54
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DWORD weaponmod3min; //+58
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DWORD weaponmod3max; //+5C
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int helmmod1code; //+60
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DWORD helmmod1param; //+64
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DWORD helmmod1min; //+68
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DWORD helmmod1max; //+6C
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int helmmod2code; //+70
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DWORD helmmod2param; //+74
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DWORD helmmod2min; //+78
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DWORD helmmod2max; //+7C
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int helmmod3code; //+80
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DWORD helmmod3param; //+84
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DWORD helmmod3min; //+88
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DWORD helmmod3max; //+8C
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int shieldmod1code; //+90
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DWORD shieldmod1param;//+94
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DWORD shieldmod1min; //+98
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DWORD shieldmod1max; //+9C
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int shieldmod2code; //+A0
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DWORD shieldmod2param;//+A4
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DWORD shieldmod2min; //+A8
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DWORD shieldmod2max; //+AC
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int shieldmod3code; //+B0
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DWORD shieldmod3param;//+B4
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DWORD shieldmod3min; //+B8
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DWORD shieldmod3max; //+BC
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};
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struct ItemsBIN //size: 0x1A8=424 (source : fct of dll) (nblines : 134 CA 8B) Gold:20B
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{
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char FlippyFile[0x20]; //+00
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char InvFile[0x20]; //+20
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char UniqueInvFile[0x20]; //+40
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char SetInvFile[0x20]; //+60
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DWORD ItemCode; //+80
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DWORD NormCode; //+84
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DWORD UberCode; //+88
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DWORD HellCode; //+8C
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DWORD AlternateGfx; //+90
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DWORD pSpell; //+94
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WORD State; //+98
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WORD cState1; //+9A
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WORD cState2; //+9C
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WORD Stat1; //+9E
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WORD Stat2; //+A0
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WORD Stat3; //+A2
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DWORD Calc1; //+A4
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DWORD Calc2; //+A8
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DWORD Calc3; //+AC
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DWORD Len; //+B0
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WORD SpellDesc; //+B4
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WORD SpellDescStr; //+B6
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DWORD SpellDescCalc; //+B8
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DWORD BetterGem; //+BC
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DWORD WClass; //+C0
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DWORD TwoHandedWClass; //+C4
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DWORD TMogType; //+C8
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DWORD MinAC; //+CC
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DWORD MaxAC; //+D0
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DWORD GambleCost; //+D4
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DWORD Speed; //+D8
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DWORD BitField; //+DC
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DWORD Cost; //+E0
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DWORD MinStack; //+E4
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DWORD MaxStack; //+E8
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DWORD SpawnStack; //+EC
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DWORD GemOffset; //+F0
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WORD NameStr; //+F4
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WORD Version; //+F6
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WORD AutoPrefix; //+F8
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WORD MissileType; //+FA
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BYTE Rarity; //+FC
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BYTE Level; //+FD
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BYTE MinDam; //+FE
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BYTE MaxDam; //+FF
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BYTE MinMisDam; //+100
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BYTE MaxMisDam; //+101
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BYTE TwoHandMinDam; //+102
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BYTE TwoHandMaxDam; //+103
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BYTE RangeAdder; //+104
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BYTE NotUsed1; //+105
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WORD StrBonus; //+106
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WORD DexBonus; //+108
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WORD RegStr; //+10A
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WORD RegDex; //+10C
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BYTE Absorbs; //+10E
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BYTE InvWidth; //+10F
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BYTE InvHeight; //+110
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BYTE Block; //+111
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BYTE Durability; //+112
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BYTE NoDurability; //+113
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BYTE Missile; //+114
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BYTE Component; //+115
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BYTE RArm; //+116
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BYTE LArm; //+117
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BYTE Torso; //+118
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BYTE Legs; //+119
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BYTE RSpad; //+11A
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BYTE LSpad; //+11B
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BYTE TwoHanded; //+11C
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BYTE Usable; //+11D
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WORD Type; //+11E
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WORD Type2; //+120
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BYTE SubType; //+122
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BYTE NotUsed2; //+123
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WORD DropSound; //+124
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WORD UseSound; //+126
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BYTE DropSfxFrame; //+128
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BYTE Unique; //+129
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BYTE Quest; //+12A
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BYTE QuestDiffCheck; //+12B
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BYTE Transparent; //+12C
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BYTE TransTbl; //+12D
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BYTE NotUsed3; //+12E
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BYTE LightRadius; //+12F
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BYTE Belt; //+130
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BYTE AutoBelt; //+131
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BYTE Stackable; //+132
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BYTE Spawnable; //+133
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BYTE SpellIcon; //+134
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BYTE DurWarning; //+135
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BYTE QntWaning; //+136
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BYTE HasInv; //+137
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BYTE GemSockets; //+138
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BYTE TransmoGrify; //+139
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BYTE TMogMin; //+13A
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BYTE TMogMax; //+13B
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BYTE HitClass; //+13C
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BYTE OneOrTwoHanded; //+13D
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BYTE GemApplyType; //+13E
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BYTE LevelReq; //+13F
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BYTE MagicLvl; //+140
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BYTE Transform; //+141
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BYTE InvTrans; //+142
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BYTE CompactSave; //+143
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BYTE SkipName; //+144
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BYTE NotUsed4; //+145
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BYTE VendorMin[17]; //+146
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BYTE VendorMax[17]; //+157
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BYTE VendorMagicMin[17]; //+168
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BYTE VendorMagicMax[17]; //+179
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BYTE VendorMagicLvl[17]; //+18A
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BYTE NotUsed5; //+19B
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DWORD NightmareUpgrade; //+19C
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DWORD HellUpgrade; //+1A0
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BYTE PermStoreItem; //+1A4
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BYTE Multibuy; //+1A5
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WORD zeros; //+1A6
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};
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struct RunesBIN //size: 0x120=288 (1.10 ok)
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{
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char Name[0x40]; //+00
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char RuneName[0x40]; //+40
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BYTE Complete; //+80
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BYTE Server; //+81
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WORD RuneNameID; //+82
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WORD zero; //+84 (=0x0000)
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WORD Itypes[6]; //+86
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WORD Etypes[3]; //+92
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int Runes[6]; //+98
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DWORD t1code1; //+B0
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DWORD t1param1; //+B4
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DWORD t1min1; //+B8
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DWORD t1max1; //+BC
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DWORD t1code2; //+C0
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DWORD t1param2; //+C4
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DWORD t1min2; //+C8
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DWORD t1max2; //+CC
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DWORD t1code3; //+D0
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DWORD t1param3; //+D4
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DWORD t1min3; //+D8
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DWORD t1max3; //+DC
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DWORD t1code4; //+E0
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DWORD t1param4; //+E4
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DWORD t1min4; //+E8
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DWORD t1max4; //+EC
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DWORD t1code5; //+F0
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DWORD t1param5; //+F4
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DWORD t1min5; //+F8
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DWORD t1max5; //+FC
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DWORD t1code6; //+100
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DWORD t1param6; //+104
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DWORD t1min6; //+108
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DWORD t1max6; //+10C
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DWORD t1code7; //+110
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DWORD t1param7; //+114
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DWORD t1min7; //+118
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DWORD t1max7; //+11C
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};
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|
||
|
/*struct ItemStatsBIN //size: 0x234=564
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||
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{
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BYTE uk1[0x80]; //+00
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DWORD code; //+80 // ou 0x90
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BYTE uk2[0xB3]; //+84
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||
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BYTE itemStat137; //+137
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};*/
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||
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||
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||
|
struct CharStatsBIN //size= 0xC4=196
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||
|
{
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||
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WCHAR nameU[0x10];
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||
|
char name[0x10];
|
||
|
BYTE baseSTR; //+20
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||
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BYTE baseDEX;
|
||
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BYTE baseENE;
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||
|
BYTE baseVIT;
|
||
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BYTE baseStamina;
|
||
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BYTE HPAdd;
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||
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BYTE percentStr;
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||
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BYTE percentDex;
|
||
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BYTE percentInt;
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||
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BYTE percentVit;
|
||
|
WORD manaRegen;
|
||
|
DWORD toHitFactor;
|
||
|
BYTE walkVelocity;//+30
|
||
|
BYTE runVelocity;
|
||
|
BYTE runDrain;
|
||
|
BYTE lifePerLevel;
|
||
|
BYTE staminaPerLevel;
|
||
|
BYTE manaPerLevel;
|
||
|
BYTE lifePerVitality;
|
||
|
BYTE staminaPerVitality;
|
||
|
BYTE manaPerMagic;
|
||
|
BYTE blockFactor;
|
||
|
WORD startSkill;
|
||
|
DWORD baseWClass;
|
||
|
DWORD unknown1[3];
|
||
|
DWORD item1;
|
||
|
BYTE item1Loc;
|
||
|
BYTE item1Count;
|
||
|
WORD item1Unknown;
|
||
|
DWORD item2;
|
||
|
BYTE item2Loc;
|
||
|
BYTE item2Count;
|
||
|
WORD item2Unknown;
|
||
|
DWORD item3;
|
||
|
BYTE item3Loc;
|
||
|
BYTE item3Count;
|
||
|
WORD item3Unknown;
|
||
|
DWORD item4;
|
||
|
BYTE item4Loc;
|
||
|
BYTE item4Count;
|
||
|
WORD item4Unknown;
|
||
|
DWORD item5;
|
||
|
BYTE item5Loc;
|
||
|
BYTE item5Count;
|
||
|
WORD item5Unknown;
|
||
|
DWORD item6;
|
||
|
BYTE item6Loc;
|
||
|
BYTE item6Count;
|
||
|
WORD item6Unknown;
|
||
|
DWORD item7;
|
||
|
BYTE item7Loc;
|
||
|
BYTE item7Count;
|
||
|
WORD item7Unknown;
|
||
|
DWORD item8;
|
||
|
BYTE item8Loc;
|
||
|
BYTE item8Count;
|
||
|
WORD item8Unknown;
|
||
|
DWORD item9;
|
||
|
BYTE item9Loc;
|
||
|
BYTE item9Count;
|
||
|
WORD item9Unknown;
|
||
|
DWORD item10;
|
||
|
BYTE item10Loc;
|
||
|
BYTE item10Count;
|
||
|
WORD item10Unknown;
|
||
|
BYTE unknown2[0x18];
|
||
|
};
|
||
|
/*
|
||
|
struct D2CharStats
|
||
|
{
|
||
|
wchar_t Class_t[0x10]; //+00
|
||
|
char Class[0x10]; //+20
|
||
|
BYTE Str; //+30
|
||
|
BYTE Dex; //+31
|
||
|
BYTE Int; //+32
|
||
|
BYTE Vit; //+33
|
||
|
BYTE Stamina; //+34
|
||
|
BYTE HpAdd; //+35
|
||
|
BYTE PercentStr; //+36
|
||
|
BYTE PercentInt; //+37
|
||
|
BYTE PercentDex; //+38
|
||
|
BYTE PercentVit; //+39
|
||
|
BYTE ManaRegen; //+3A
|
||
|
BYTE NotUsed1; //+3B
|
||
|
DWORD ToHitFactor; //+3C
|
||
|
BYTE WalkVelocity; //+40
|
||
|
BYTE RunVelocity; //+41
|
||
|
BYTE RunDrain; //+42
|
||
|
BYTE LifePerLevel; //+43
|
||
|
BYTE StamianPerLevel; //+44
|
||
|
BYTE ManaPerLevel; //+45
|
||
|
BYTE LifePerVitality; //+46
|
||
|
BYTE StaminaPerVitality; //+47
|
||
|
BYTE ManaPerMagic; //+48
|
||
|
BYTE BlockFactor; //+49
|
||
|
BYTE NotUsed2[2]; //+4A
|
||
|
DWORD BaseWClass; //+4C
|
||
|
BYTE StatPerLevel; //+50
|
||
|
BYTE NotUsed3; //+51
|
||
|
WORD StrAllSkills; //+52
|
||
|
WORD StrSkillTab1; //+54
|
||
|
WORD StrSkillTab2; //+56
|
||
|
WORD StrSkillTab3; //+58
|
||
|
WORD StrClassOnly; //+5A
|
||
|
DWORD Item1; //+5C
|
||
|
BYTE Item1Loc; //+60
|
||
|
BYTE Item1Count; //+61
|
||
|
BYTE NotUsed4[2]; //+62
|
||
|
DWORD Item2; //+64
|
||
|
BYTE Item2Loc; //+68
|
||
|
BYTE Item2Count; //+69
|
||
|
BYTE NotUsed5[2]; //+6A
|
||
|
DWORD Item3; //+6C
|
||
|
BYTE Item3Loc; //+70
|
||
|
BYTE Item3Count; //+71
|
||
|
BYTE NotUsed6[2]; //+72
|
||
|
DWORD Item4; //+74
|
||
|
BYTE Item4Loc; //+78
|
||
|
BYTE Item4Count; //+79
|
||
|
BYTE NotUsed7[2]; //+7A
|
||
|
DWORD Item5; //+7C
|
||
|
BYTE Item5Loc; //+80
|
||
|
BYTE Item5Count; //+81
|
||
|
BYTE NotUsed8[2]; //+82
|
||
|
DWORD Item6; //+84
|
||
|
BYTE Item6Loc; //+88
|
||
|
BYTE Item6Count; //+89
|
||
|
BYTE NotUsed9[2]; //+8A
|
||
|
DWORD Item7; //+8C
|
||
|
BYTE Item7Loc; //+90
|
||
|
BYTE Item7Count; //+91
|
||
|
BYTE NotUsed10[2]; //+92
|
||
|
DWORD Item8; //+94
|
||
|
BYTE Item8Loc; //+98
|
||
|
BYTE Item8Count; //+99
|
||
|
BYTE NotUsed11[2]; //+9A
|
||
|
DWORD Item9; //+9C
|
||
|
BYTE Item9Loc; //+A0
|
||
|
BYTE Item9Count; //+A1
|
||
|
BYTE NotUsed12[2]; //+A2
|
||
|
DWORD Item10; //+A4
|
||
|
BYTE Item10Loc; //+A8
|
||
|
BYTE Item10Count; //+A9
|
||
|
BYTE NotUsed13[2]; //+AA
|
||
|
WORD StartSkill; //+AC
|
||
|
WORD Skill1; //+AE
|
||
|
WORD Skill2; //+B0
|
||
|
WORD Skill3; //+B2
|
||
|
WORD Skill4; //+B4
|
||
|
WORD Skill5; //+B6
|
||
|
WORD Skill6; //+B8
|
||
|
WORD Skill7; //+BA
|
||
|
WORD Skill8; //+BC
|
||
|
WORD Skill9; //+BE
|
||
|
WORD Skill10; //+C0
|
||
|
BYTE NotUSed14[2]; //+C2
|
||
|
};
|
||
|
|
||
|
*/
|
||
|
|
||
|
struct UniqueItemsBIN //size=0x14C (332)
|
||
|
{
|
||
|
WORD uniqueId; //+00
|
||
|
BYTE uk1[0x20]; //+02
|
||
|
WORD uniqueNameId; //+22
|
||
|
BYTE uk2[0x08]; //+24
|
||
|
union {
|
||
|
BYTE flag; //+2C
|
||
|
struct {
|
||
|
BYTE ukf:2;
|
||
|
BYTE carry1:1;
|
||
|
};
|
||
|
};
|
||
|
BYTE uk3[0x11F]; //+2D
|
||
|
};
|
||
|
|
||
|
|
||
|
struct SetItemsBIN //size=0x1B8 (source : fct of dll)
|
||
|
{
|
||
|
WORD setId; //+00
|
||
|
char index[0x20]; //+02
|
||
|
BYTE uk1; //+04
|
||
|
WORD setNameId; //+24
|
||
|
BYTE uk2[0x192]; //+26
|
||
|
};
|
||
|
|
||
|
|
||
|
struct SkillDescBIN //size=0x120=288 (source : fct of dll)
|
||
|
{
|
||
|
BYTE uk1[0x08]; //+00
|
||
|
WORD strNameID; //+08
|
||
|
WORD strShortID; //+0A
|
||
|
WORD strLongID; //+0C
|
||
|
WORD strAltID; //+0E
|
||
|
BYTE uk2[0x110]; //+10
|
||
|
};
|
||
|
|
||
|
|
||
|
struct SkillsBIN //size=0x23C (572)
|
||
|
{
|
||
|
WORD skillID; //+00
|
||
|
BYTE uk1[0x0A]; //+02
|
||
|
BYTE charclass; //+0C
|
||
|
BYTE uk2[0x08]; //+10
|
||
|
WORD itypea1; //+18
|
||
|
WORD itypea2; //+1A
|
||
|
WORD itypea3; //+1C
|
||
|
WORD itypeb1; //+1E
|
||
|
WORD itypeb2; //+20
|
||
|
WORD itypeb3; //+22
|
||
|
WORD etypea1; //+24
|
||
|
WORD etypea2; //+26
|
||
|
WORD etypeb1; //+28
|
||
|
WORD etypeb2; //+2A
|
||
|
BYTE uk3[0x100]; //+2C
|
||
|
WORD maxlvl; //+12C
|
||
|
BYTE uk4[0x42]; //+12E
|
||
|
int skpoints; //+170
|
||
|
WORD reqlevel; //+174
|
||
|
BYTE uk5[0x1E]; //+176
|
||
|
DWORD skilldesc; //+194 (DWORD ?)
|
||
|
BYTE uk6[0xA4]; //+198
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
struct D2SkillsTXT
|
||
|
{
|
||
|
WORD SkillID; //+000
|
||
|
BYTE Mask1; //+002
|
||
|
BYTE Mask2; //+003
|
||
|
BYTE Unknown[8]; //+004
|
||
|
BYTE CharClass; //+00C
|
||
|
BYTE unknown_1[0x17D]; //+00D
|
||
|
WORD Mana; //+18A
|
||
|
short LvlMana; //+18C
|
||
|
BYTE Attackrank; //+18E
|
||
|
BYTE LineOfSight; //+18F
|
||
|
DWORD Delay; //+190
|
||
|
WORD SkillDesc; //+194
|
||
|
BYTE unknown_2[0xA6]; //+196
|
||
|
};
|
||
|
|
||
|
struct D2SkillsTXT
|
||
|
{
|
||
|
WORD SkillID; //+000
|
||
|
BYTE Mask1; //+002
|
||
|
BYTE Mask2; //+003
|
||
|
BYTE Unknown[8]; //+004
|
||
|
BYTE CharClass; //+00C
|
||
|
BYTE Unknown2[3]; //+00D
|
||
|
BYTE anim; //+010
|
||
|
BYTE monanim; //+011
|
||
|
BYTE seqtrans; //+012
|
||
|
BYTE seqnum; //+013
|
||
|
BYTE Unknown7; //+014
|
||
|
BYTE SelectProc; //+015
|
||
|
BYTE seqinput; //+016
|
||
|
BYTE Unknown3; //+017
|
||
|
WORD itypea1; //+018
|
||
|
WORD itypea2; //+01A
|
||
|
WORD itypea3; //+01C
|
||
|
WORD itypeb1; //+01E
|
||
|
WORD itypeb2; //+020
|
||
|
WORD itypeb3; //+022
|
||
|
WORD etypea1; //+024
|
||
|
WORD etypea2; //+026
|
||
|
WORD etypeb1; //+028
|
||
|
WORD etypeb2; //+02A
|
||
|
WORD srvstfunc; //+02C
|
||
|
WORD srvdofunc; //+02E
|
||
|
WORD srvprgfunc1; //+030
|
||
|
WORD srvprgfunc2; //+032
|
||
|
WORD srvprgfunc3; //+034
|
||
|
WORD Unknown8; //+036
|
||
|
DWORD prgcalc1; //+038
|
||
|
DWORD prgcalc2; //+03C
|
||
|
DWORD prgcalc3; //+040
|
||
|
WORD prgdam; //+044
|
||
|
WORD srvmissile; //+046
|
||
|
WORD srvmissilea; //+048
|
||
|
WORD srvmissileb; //+04A
|
||
|
WORD srvmissilec; //+04C
|
||
|
WORD srvoverlay; //+04E
|
||
|
DWORD aurafilter; //+050
|
||
|
WORD aurastat1; //+054
|
||
|
WORD aurastat2; //+056
|
||
|
WORD aurastat3; //+058
|
||
|
WORD aurastat4; //+05A
|
||
|
WORD aurastat5; //+05C
|
||
|
WORD aurastat6; //+05E
|
||
|
DWORD auralencalc; //+060
|
||
|
DWORD aurarangecalc; //+064
|
||
|
DWORD aurastatcalc1; //+068
|
||
|
DWORD aurastatcalc2; //+06C
|
||
|
DWORD aurastatcalc3; //+070
|
||
|
DWORD aurastatcalc4; //+074
|
||
|
DWORD aurastatcalc5; //+078
|
||
|
DWORD aurastatcalc6; //+07C
|
||
|
WORD aurastate; //+080
|
||
|
WORD auratargetstate; //+082
|
||
|
WORD auraevent1; //+084
|
||
|
WORD auraevent2; //+086
|
||
|
WORD auraevent3; //+088
|
||
|
WORD auraeventfunc1; //+08A
|
||
|
WORD auraeventfunc2; //+08C
|
||
|
WORD auraeventfunc3; //+08E
|
||
|
WORD auratgtevent; //+090
|
||
|
WORD auratgteventfunc; //+092
|
||
|
WORD passivestate; //+094
|
||
|
WORD passiveitype; //+096
|
||
|
WORD passivestat1; //+098
|
||
|
WORD passivestat2; //+09A
|
||
|
WORD passivestat3; //+09C
|
||
|
WORD passivestat4; //+09E
|
||
|
WORD passivestat5; //+0A0
|
||
|
DWORD passivecalc1; //+0A4
|
||
|
DWORD passivecalc2; //+0A8
|
||
|
DWORD passivecalc3; //+0AC
|
||
|
DWORD passivecalc4; //+0B0
|
||
|
DWORD passivecalc5; //+0B4
|
||
|
WORD passiveevent; //+0B8
|
||
|
WORD passiveeventfunc; //+0BA
|
||
|
WORD summon; //+0BC
|
||
|
BYTE pettype; //+0BE
|
||
|
BYTE summode; //+0BF
|
||
|
DWORD petmax; //+0C0
|
||
|
WORD sumskill1; //+0C4
|
||
|
WORD sumskill2; //+0C6
|
||
|
WORD sumskill3; //+0C8
|
||
|
WORD sumskill4; //+0CA
|
||
|
WORD sumskill5; //+0CC
|
||
|
DWORD sumskcalc1; //+0D0
|
||
|
DWORD sumskcalc2; //+0D4
|
||
|
DWORD sumskcalc3; //+0D8
|
||
|
DWORD sumskcalc4; //+0DC
|
||
|
DWORD sumskcalc5; //+0E0
|
||
|
WORD sumumod; //+0E4
|
||
|
WORD sumoverlay; //+0E6
|
||
|
WORD cltmissile; //+0E8
|
||
|
WORD cltmissilea; //+0EA
|
||
|
WORD cltmissileb; //+0EC
|
||
|
WORD cltmissilec; //+0EE
|
||
|
WORD cltmissiled; //+0F0
|
||
|
WORD cltstfunc; //+0F2
|
||
|
WORD cltdofunc; //+0F4
|
||
|
WORD cltprgfunc1; //+0F6
|
||
|
WORD cltprgfunc2; //+0F8
|
||
|
WORD cltprgfunc3; //+0FA
|
||
|
WORD stsound; //+0FC
|
||
|
WORD stsoundclass; //+0FE
|
||
|
WORD dosound; //+100
|
||
|
WORD dosounda; //+102
|
||
|
WORD dosoundb; //+104
|
||
|
WORD castoverlay; //+106
|
||
|
WORD tgtoverlay; //+108
|
||
|
WORD tgtsound; //+10A
|
||
|
WORD prgoverlay; //+10C
|
||
|
WORD prgsound; //+10E
|
||
|
WORD cltoverlaya; //+110
|
||
|
WORD cltoverlayb; //+112
|
||
|
DWORD cltcalc1; //+114
|
||
|
DWORD cltcalc2; //+118
|
||
|
DWORD cltcalc3; //+11C
|
||
|
WORD ItemTarget; //+120
|
||
|
WORD ItemCastSound; //+122
|
||
|
WORD ItemCastOverlay; //+124
|
||
|
WORD Unknown4; //+126
|
||
|
DWORD perdelay; //+128
|
||
|
WORD maxlvl; //+12C
|
||
|
WORD ResultFlags; //+12E
|
||
|
DWORD HitFlags; //+130
|
||
|
DWORD HitClass; //+134
|
||
|
DWORD calc1; //+138
|
||
|
DWORD calc2; //+13C
|
||
|
DWORD calc3; //+140
|
||
|
DWORD calc4; //+144
|
||
|
DWORD Param1; //+148
|
||
|
DWORD Param2; //+14C
|
||
|
DWORD Param3; //+150
|
||
|
DWORD Param4; //+154
|
||
|
DWORD Param5; //+158
|
||
|
DWORD Param6; //+15C
|
||
|
DWORD Param7; //+160
|
||
|
DWORD Param8; //+164
|
||
|
WORD weapsel; //+168
|
||
|
WORD ItemEffect; //+16A
|
||
|
BYTE ItemCltEffect; //+16C
|
||
|
BYTE ItemTgtDo; //+16D
|
||
|
BYTE ItemCheckStart; //+16E
|
||
|
BYTE ItemCltCheckStart; //+16F
|
||
|
DWORD skpoints; //+170
|
||
|
WORD reqlevel; //+174
|
||
|
WORD reqstr; //+176
|
||
|
WORD reqdex; //+178
|
||
|
WORD reqint; //+17A
|
||
|
WORD reqvit; //+17C
|
||
|
WORD reqskill1; //+17E
|
||
|
WORD reqskill2; //+180
|
||
|
WORD reqskill3; //+182
|
||
|
WORD startmana; //+184
|
||
|
WORD minmana; //+186
|
||
|
WORD manashift; //+188
|
||
|
WORD Mana; //+18A
|
||
|
short LvlMana; //+18C
|
||
|
BYTE Attackrank; //+18E
|
||
|
BYTE LineOfSight; //+18F
|
||
|
DWORD Delay; //+190
|
||
|
WORD SkillDesc; //+194
|
||
|
WORD Unknown5; //+196
|
||
|
DWORD ToHit; //+198
|
||
|
DWORD LevToHit; //+19C
|
||
|
DWORD ToHitCalc; //+1A0
|
||
|
BYTE HitShift; //+1A4
|
||
|
WORD SrcDam; //+1A5
|
||
|
BYTE Unknown6; //+1A7
|
||
|
DWORD MinDam; //+1A8
|
||
|
DWORD MaxDam; //+1AC
|
||
|
DWORD MinLevDam1; //+1B0
|
||
|
DWORD MinLevDam2; //+1B4
|
||
|
DWORD MinLevDam3; //+1B8
|
||
|
DWORD MinLevDam4; //+1BC
|
||
|
DWORD MinLevDam5; //+1C0
|
||
|
DWORD MaxLevDam1; //+1C4
|
||
|
DWORD MaxLevDam2; //+1C8
|
||
|
DWORD MaxLevDam3; //+1CC
|
||
|
DWORD MaxLevDam4; //+1D0
|
||
|
DWORD MaxLevDam5; //+1D4
|
||
|
DWORD DmgSymPerCalc; //+1D8
|
||
|
DWORD EType; //+1DC
|
||
|
DWORD Emin; //+1E0
|
||
|
DWORD Emax; //+1E4
|
||
|
DWORD EMinLev1; //+1E8
|
||
|
DWORD EMinLev2; //+1EC
|
||
|
DWORD EMinLev3; //+1F0
|
||
|
DWORD EMinLev4; //+1F4
|
||
|
DWORD EMinLev5; //+1F8
|
||
|
DWORD EMaxLev1; //+1FC
|
||
|
DWORD EMaxLev2; //+200
|
||
|
DWORD EMaxLev3; //+204
|
||
|
DWORD EMaxLev4; //+208
|
||
|
DWORD EMaxLev5; //+20C
|
||
|
DWORD EDmgSymPerCalc; //+210
|
||
|
DWORD ELen; //+214
|
||
|
DWORD ELevLen1; //+218
|
||
|
DWORD ELevLen2; //+21C
|
||
|
DWORD ELevLen3; //+220
|
||
|
DWORD ELenSymPerCalc; //+224
|
||
|
WORD restrict; //+228
|
||
|
WORD state1; //+22A
|
||
|
WORD state2; //+22C
|
||
|
WORD state3; //+22E
|
||
|
WORD aitype; //+230
|
||
|
WORD aibonus; //+232
|
||
|
DWORD CostMult; //+234
|
||
|
DWORD CostAdd; //+238
|
||
|
};
|
||
|
Yohann: thx
|
||
|
Kingpin: /*
|
||
|
usemanaondo
|
||
|
repeat
|
||
|
TgtPlaceCheck
|
||
|
interrupt
|
||
|
leftskill
|
||
|
AttackNoMana
|
||
|
TargetItem
|
||
|
TargetAlly
|
||
|
TargetPet
|
||
|
TargetCorpse
|
||
|
SearchOpenXY
|
||
|
SearchEnemyNear
|
||
|
SearchEnemyXY
|
||
|
TargetableOnly
|
||
|
UseAttackRate
|
||
|
durability
|
||
|
enhanceable
|
||
|
noammo
|
||
|
InGame
|
||
|
scroll
|
||
|
general
|
||
|
periodic
|
||
|
aura
|
||
|
passive
|
||
|
Kick
|
||
|
InTown
|
||
|
prgstack
|
||
|
finishing
|
||
|
progressive
|
||
|
range
|
||
|
warp
|
||
|
weaponsnd
|
||
|
stsounddelay
|
||
|
stsuccessonly
|
||
|
lob
|
||
|
decquant
|
||
|
immediate
|
||
|
|
||
|
Kingpin: those columns should be there also
|
||
|
*/
|
||
|
|
||
|
struct DifficultyLevelsBIN
|
||
|
{
|
||
|
DWORD resistPenalty; //+00
|
||
|
BYTE uk1[1]; //+04
|
||
|
};
|
||
|
|
||
|
struct SuperUniqueBIN
|
||
|
{
|
||
|
};
|
||
|
|
||
|
struct MonStatsBIN //size=0x1A8 (424)
|
||
|
{
|
||
|
BYTE uk1[0x6]; //+00
|
||
|
WORD monsterNameID; //+06
|
||
|
BYTE uk2[0x1A0]; //+08
|
||
|
}; //+1A8
|
||
|
|
||
|
struct ItemTypesBIN //size=0xE4 (228) (source : fct of dll)
|
||
|
{
|
||
|
DWORD code; //+00
|
||
|
BYTE uk1[0x11]; //+04
|
||
|
BYTE rare; //+15
|
||
|
BYTE uk2[0x09]; //+16
|
||
|
BYTE staffmods; //+1F
|
||
|
BYTE uk3[0xC4]; //+20
|
||
|
}; //+E4
|
||
|
|
||
|
struct AffixBIN //size=0x90 (144) (source : fct of dll) magicsuffix + magicprefix + automagic
|
||
|
{
|
||
|
char name[0x20]; //+00
|
||
|
WORD nameCode; //+20
|
||
|
WORD version; //+22
|
||
|
DWORD mod1code; //+24
|
||
|
DWORD mod1param; //+28
|
||
|
DWORD mod1min; //+2C
|
||
|
DWORD mod1max; //+30
|
||
|
DWORD mod2code; //+34
|
||
|
DWORD mod2param; //+38
|
||
|
DWORD mod2min; //+3C
|
||
|
DWORD mod2max; //+40
|
||
|
DWORD mod3code; //+44
|
||
|
DWORD mod3param; //+48
|
||
|
DWORD mod3min; //+4C
|
||
|
DWORD mod3max; //+50
|
||
|
BYTE spawnable; //+54
|
||
|
BYTE uk1[0x1]; //+55
|
||
|
WORD transformcolor; //+56
|
||
|
DWORD level; //+58
|
||
|
DWORD group; //+5C
|
||
|
DWORD maxlevel; //+60
|
||
|
BYTE rare; //+64
|
||
|
BYTE levelreq; //+65
|
||
|
BYTE classspecific; //+66
|
||
|
BYTE classf; //+67
|
||
|
BYTE classlevelreq; //+68
|
||
|
BYTE uk2[0x1]; //+69
|
||
|
WORD itype1; //+6A
|
||
|
WORD itype2; //+6C
|
||
|
WORD itype3; //+6E
|
||
|
WORD itype4; //+70
|
||
|
WORD itype5; //+72
|
||
|
WORD itype6; //+74
|
||
|
WORD itype7; //+76
|
||
|
WORD etype1; //+78
|
||
|
WORD etype2; //+7A
|
||
|
WORD etype3; //+7C
|
||
|
WORD etype4; //+7E
|
||
|
WORD etype5; //+80
|
||
|
BYTE frequency; //+82
|
||
|
BYTE uk3[0x1]; //+83
|
||
|
DWORD divide; //+84
|
||
|
DWORD multiply; //+88
|
||
|
DWORD add; //+8C
|
||
|
};
|
||
|
|
||
|
struct PropertiesBIN // size=0x2E (46) (source total : fct of dll)
|
||
|
{
|
||
|
WORD modcode; //+00
|
||
|
BYTE set1; //+02
|
||
|
BYTE set2; //+03
|
||
|
BYTE set3; //+04
|
||
|
BYTE set4; //+05
|
||
|
BYTE set5; //+06
|
||
|
BYTE set6; //+07
|
||
|
BYTE set7; //+08
|
||
|
BYTE uk1[0x1]; //+09
|
||
|
|
||
|
WORD val1; //+0A
|
||
|
WORD val2; //+0C
|
||
|
WORD val3; //+0E
|
||
|
WORD val4; //+10
|
||
|
WORD val5; //+12
|
||
|
WORD val6; //+14
|
||
|
WORD val7; //+16
|
||
|
|
||
|
BYTE func1; //+18
|
||
|
BYTE func2; //+19
|
||
|
BYTE func3; //+1A
|
||
|
BYTE func4; //+1B
|
||
|
BYTE func5; //+1C
|
||
|
BYTE func6; //+1D
|
||
|
BYTE func7; //+1E
|
||
|
BYTE uk2[0x1]; //+1F
|
||
|
|
||
|
WORD stat1; //+20
|
||
|
WORD stat2; //+22
|
||
|
WORD stat3; //+24
|
||
|
WORD stat4; //+26
|
||
|
WORD stat5; //+28
|
||
|
WORD stat6; //+2A
|
||
|
WORD stat7; //+2C
|
||
|
};
|
||
|
|
||
|
|
||
|
struct ItemStatCostBIN // size=0x144 (324) (source total : fct of dll) maxline = 0x1FF = 511
|
||
|
{
|
||
|
DWORD statID; //+00
|
||
|
union //+04
|
||
|
{
|
||
|
DWORD flags;
|
||
|
struct
|
||
|
{
|
||
|
DWORD sendOther:1; //0x00000001
|
||
|
DWORD signedf:1; //0x00000002
|
||
|
DWORD damagerelated:1; //0x00000004
|
||
|
DWORD itemspecific:1; //0x00000008
|
||
|
DWORD direct:1; //0x00000010
|
||
|
DWORD fuk1:4; //0x000001E0
|
||
|
DWORD updateanimrate:1; //0x00000200
|
||
|
DWORD fmin:1; //0x00000400
|
||
|
DWORD fcallback:1; //0x00000800
|
||
|
DWORD saved:1; //0x00001000
|
||
|
DWORD cvssigned:1; //0x00002000
|
||
|
DWORD fuk2:18; //0xFFFFC000
|
||
|
};
|
||
|
};
|
||
|
BYTE sendBits; //+08
|
||
|
BYTE sendParamBits; //+09
|
||
|
BYTE csvbits; //+0A
|
||
|
BYTE csvparam; //+0B
|
||
|
DWORD divide; //+0C
|
||
|
DWORD multiply; //+10
|
||
|
DWORD add; //+14
|
||
|
BYTE valshift; //+18
|
||
|
BYTE saveBits; //+19
|
||
|
BYTE saveBits109; //+1A //are only for conversion
|
||
|
BYTE uk2[0x1]; //+1B
|
||
|
DWORD saveAdd; //+1C
|
||
|
DWORD saveAdd109; //+20 //are only for conversion
|
||
|
DWORD saveParamBits; //+24
|
||
|
BYTE uk3[0x4]; //+28
|
||
|
DWORD minaccr; //+2C
|
||
|
BYTE encode; //+30
|
||
|
BYTE uk4[0x1]; //+31
|
||
|
WORD maxstat; //+32
|
||
|
WORD descpriority; //+34
|
||
|
BYTE descfunc; //+36
|
||
|
BYTE descval; //+37
|
||
|
WORD descstrpos; //+38
|
||
|
WORD descstrneg; //+3A
|
||
|
WORD descstr2; //+3C
|
||
|
WORD dgrp; //+3E
|
||
|
BYTE dgrpfunc; //+40
|
||
|
BYTE dgrpval; //+41
|
||
|
WORD dgrpstrpos; //+42
|
||
|
WORD dgrpstrneg; //+44
|
||
|
WORD dgrpstr2; //+46
|
||
|
WORD itemevent1; //+48
|
||
|
WORD itemevent2; //+4A
|
||
|
WORD itemeventfunc1; //+4C
|
||
|
WORD itemeventfunc2; //+4E
|
||
|
BYTE keepzero; //+50
|
||
|
BYTE uk5[0x3]; //+51
|
||
|
BYTE op; //+54
|
||
|
BYTE opParam; //+55
|
||
|
WORD opStat1; //+58
|
||
|
WORD opStat2; //+5A
|
||
|
WORD opStat3; //+5C
|
||
|
BYTE uk6[0xE2]; //+5E
|
||
|
DWORD stuff; //+140
|
||
|
};
|
||
|
|
||
|
struct InventoryBIN // size=0xF0 (240) (source total : fct of dll)
|
||
|
{
|
||
|
DWORD invLeft; //+00
|
||
|
DWORD invRight; //+04
|
||
|
DWORD invTop; //+08
|
||
|
DWORD invBottom; //+0C
|
||
|
BYTE gridX; //+10
|
||
|
BYTE gridY; //+11
|
||
|
BYTE uk1[2]; //+12
|
||
|
DWORD gridLeft; //+14
|
||
|
DWORD gridRight; //+18
|
||
|
DWORD gridTop; //+1C
|
||
|
DWORD gridBottom; //+20
|
||
|
BYTE gridBoxWidth; //+24
|
||
|
BYTE gridBoxHeight; //+25
|
||
|
BYTE uk2[2]; //+26
|
||
|
DWORD rArmLeft; //+28
|
||
|
DWORD rArmRight; //+2C
|
||
|
DWORD rArmTop; //+30
|
||
|
DWORD rArmBottom; //+34
|
||
|
BYTE rArmWidth; //+38
|
||
|
BYTE rArmHeight; //+39
|
||
|
BYTE uk3[2]; //+3A
|
||
|
DWORD torsoLeft; //+3C
|
||
|
DWORD torsoRight; //+40
|
||
|
DWORD torsoTop; //+44
|
||
|
DWORD torsoBottom; //+48
|
||
|
BYTE torsoWidth; //+4C
|
||
|
BYTE torsoHeight; //+4D
|
||
|
BYTE uk4[2]; //+4E
|
||
|
DWORD lArmLeft; //+50
|
||
|
DWORD lArmRight; //+54
|
||
|
DWORD lArmTop; //+58
|
||
|
DWORD lArmBottom; //+5C
|
||
|
BYTE lArmWidth; //+60
|
||
|
BYTE lArmHeight; //+61
|
||
|
BYTE uk5[2]; //+62
|
||
|
DWORD headLeft; //+64
|
||
|
DWORD headRight; //+68
|
||
|
DWORD headTop; //+6C
|
||
|
DWORD headBottom; //+70
|
||
|
BYTE headWidth; //+74
|
||
|
BYTE headHeight; //+75
|
||
|
BYTE uk6[2]; //+76
|
||
|
DWORD neckLeft; //+78
|
||
|
DWORD neckRight; //+7C
|
||
|
DWORD neckTop; //+80
|
||
|
DWORD neckBottom; //+84
|
||
|
BYTE neckWidth; //+88
|
||
|
BYTE neckHeight; //+89
|
||
|
BYTE uk7[2]; //+8A
|
||
|
DWORD rHandLeft; //+8C
|
||
|
DWORD rHandRight; //+90
|
||
|
DWORD rHandTop; //+94
|
||
|
DWORD rHandBottom; //+98
|
||
|
BYTE rHandWidth; //+9C
|
||
|
BYTE rHandHeight; //+9D
|
||
|
BYTE uk8[2]; //+9E
|
||
|
DWORD lHandLeft; //+A0
|
||
|
DWORD lHandRight; //+A4
|
||
|
DWORD lHandTop; //+A8
|
||
|
DWORD lHandBottom; //+AC
|
||
|
BYTE lHandWidth; //+B0
|
||
|
BYTE lHandHeight; //+B1
|
||
|
BYTE uk9[2]; //+B2
|
||
|
DWORD beltLeft; //+B4
|
||
|
DWORD beltRight; //+B8
|
||
|
DWORD beltTop; //+BC
|
||
|
DWORD beltBottom; //+C0
|
||
|
BYTE beltWidth; //+C4
|
||
|
BYTE beltHeight; //+C5
|
||
|
BYTE uk10[2]; //+C6
|
||
|
DWORD feetLeft; //+C8
|
||
|
DWORD feetRight; //+CC
|
||
|
DWORD feetTop; //+D0
|
||
|
DWORD feetBottom; //+D4
|
||
|
BYTE feetWidth; //+D8
|
||
|
BYTE feetHeight; //+D9
|
||
|
BYTE uk11[2]; //+DA
|
||
|
DWORD glovesLeft; //+DC
|
||
|
DWORD glovesRight; //+E0
|
||
|
DWORD glovesTop; //+E4
|
||
|
DWORD glovesBottom; //+E8
|
||
|
BYTE glovesWidth; //+EC
|
||
|
BYTE glovesHeight; //+ED
|
||
|
BYTE uk12[2]; //+EE
|
||
|
};
|
||
|
|
||
|
|
||
|
struct DataTables//01EE6A20 * 01FDA2D0 //second comments=1.11
|
||
|
{
|
||
|
BYTE uk1[0xA78]; //+000
|
||
|
MonStatsBIN* monStats; //+A78 //1.11 and 1.10
|
||
|
BYTE uk2[0x4]; //+A7C
|
||
|
DWORD nbMonStats; //+A80 //1.11 and 1.10
|
||
|
BYTE uk3[0x108]; //+A84
|
||
|
SkillDescBIN* skilldesc; //+B8C
|
||
|
BYTE uk4[0x4]; //+B90
|
||
|
DWORD nbSkilldesc; //+B94
|
||
|
SkillsBIN* skills; //+B98
|
||
|
BYTE uk5[0x4]; //+B9C
|
||
|
DWORD nbSkills; //+BA0
|
||
|
int* nbSkillsPerPlayer; //+BA4
|
||
|
int maxSkillsPerPlayer; //+BA8
|
||
|
WORD* playerSkills; //+BAC
|
||
|
BYTE uk6[0x14]; //+BB0
|
||
|
CharStatsBIN* charStats; //+BC4
|
||
|
DWORD nbCharStats; //+BC8
|
||
|
ItemStatCostBIN* itemStatCost; //+BCC
|
||
|
BYTE uk7[4]; //+BD0
|
||
|
DWORD nbItemStatCosts; //+BD4
|
||
|
WORD* statsDescPriority; //+BD8
|
||
|
DWORD nbStatsDescPriority;//+BDC
|
||
|
BYTE uk8[0x18]; //+BE0
|
||
|
ItemTypesBIN* itemTypes; //+BF8
|
||
|
DWORD nbItemTypes; //+BFC
|
||
|
BYTE uk9[0x18]; //+C00
|
||
|
SetItemsBIN* setItems; //+C18 //1.11 and 1.10
|
||
|
DWORD nbSetItems; //+C1C //1.11 and 1.10
|
||
|
BYTE uk10[0x4]; //+C20
|
||
|
UniqueItemsBIN* uniqueItems; //+C24 //1.11 and 1.10
|
||
|
DWORD nbUniqueItems; //+C28 //1.11 and 1.10
|
||
|
BYTE uk11[0x2C]; //+C2C
|
||
|
LevelsBIN* levels; //+C58
|
||
|
DWORD nbLevels; //+C5C
|
||
|
BYTE uk12[0x64]; //+C60
|
||
|
CubeMainBIN* cubemain; //+CC4 //14C0 by 148 for 1.11
|
||
|
DWORD nbCubemain; //+CC8 //14C4 for 1.11
|
||
|
DWORD nbInventory; //+CCC
|
||
|
InventoryBIN* inventory; //+CD0
|
||
|
BYTE uk13[0x04]; //+CD4
|
||
|
DWORD nbItems; //+CD8
|
||
|
ItemsBIN* items; //+CDC
|
||
|
ItemsBIN* itemsBis; //+CE0
|
||
|
BYTE uk14[0x1F8]; //+CDC
|
||
|
DWORD nbRunes; //+EDC
|
||
|
RunesBIN* runes; //+EE0
|
||
|
};
|
||
|
|
||
|
|
||
|
/* NEXT NOT TESTED IN 1.10 (1.09b)
|
||
|
|
||
|
struct AffixTxt
|
||
|
{
|
||
|
BYTE mName[0x21]; // +00
|
||
|
WORD mVersion; // +22
|
||
|
DWORD mMod1code; // +24
|
||
|
DWORD mMod1param; // +28
|
||
|
DWORD mMod1min; // +2c
|
||
|
DWORD mMod1max; // +30
|
||
|
DWORD mMod2code; // +34
|
||
|
DWORD mMod2param; // +38
|
||
|
DWORD mMod2min; // +3c
|
||
|
DWORD mMod2max; // +40
|
||
|
DWORD mMod3code; // +44
|
||
|
DWORD mMod3param; // +48
|
||
|
DWORD mMod3min; // +4c
|
||
|
DWORD mMod3max; // +50
|
||
|
WORD mSpawnable; // +54
|
||
|
WORD mTransformcolor; // +56
|
||
|
DWORD mLevel; // +58
|
||
|
DWORD mGroup; // +5c
|
||
|
DWORD mMaxlevel; // +60
|
||
|
BYTE mRare; // +64
|
||
|
BYTE mLevelreq; // +65
|
||
|
BYTE mClassspecific; // +66
|
||
|
BYTE mClass; // +67
|
||
|
BYTE classlevelreq; // +68
|
||
|
BYTE itype1; // +69
|
||
|
BYTE itype2; // +6a
|
||
|
BYTE itype3; // +6b
|
||
|
BYTE itype4; // +6c
|
||
|
BYTE itype5; // +6d
|
||
|
BYTE itype6; // +6e
|
||
|
BYTE itype7; // +6f
|
||
|
BYTE etype1; // +70
|
||
|
BYTE etype2; // +71
|
||
|
BYTE etype3; // +72
|
||
|
BYTE etype4; // +73
|
||
|
BYTE etype5; // +74
|
||
|
DWORD frequency; // +75
|
||
|
DWORD mDivide; // +79
|
||
|
DWORD mMultiply; // +7D
|
||
|
DWORD mAdd; // +81
|
||
|
};
|
||
|
|
||
|
struct AffixTxtTable
|
||
|
{
|
||
|
DWORD mNbAffix; // +00 = total affixes
|
||
|
AffixTxt* mStartTable; // +04 = beginnig ptr
|
||
|
AffixTxt* mSuffixTable; // +08 = suffix.txt ptr
|
||
|
AffixTxt* mPrefixTable; // +0c = prefix.txt ptr
|
||
|
AffixTxt* mAutomagicTable; // +10 = automagic.txt ptr
|
||
|
};
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*================================= END OF FILE =================================*/
|