plugy/PlugY/SkillPerLevelUp.cpp

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/*=================================================================
File created by Yohann NICOLAS.
Change Skill win per level up.
=================================================================*/
#include "skillPerLevelUp.h"
#include "common.h"
#include "error.h"
#include "d2functions.h"
bool active_SkillPerLevelUpChange=0;
DWORD skillPerLevelUp=1;
FCT_ASM ( caller_changeSkillPerLevelUp_111 )
MOV EAX,skillPerLevelUp
IMUL EAX,EBX
MOV DWORD PTR SS:[ESP+0xC], EAX
JMP V2AddPlayerStat
}}
FCT_ASM ( caller_changeSkillPerLevelUp )
MOV EAX,skillPerLevelUp
IMUL EAX,EDI
MOV DWORD PTR SS:[ESP+0xC], EAX
JMP V2AddPlayerStat
}}
void Install_SkillPerLevelUp()
{
static int isInstalled = false;
if (isInstalled) return;
log_msg("Patch D2Game for change Skill points win per level up. (SkillPerLevelUp)\n");
mem_seek R7(D2Game, 42261, 42651, 4ED60, D7AE5, 79695, AA455, EB1E5);
MEMJ_REF4( V2AddPlayerStat, version_D2Game >= V111 ? caller_changeSkillPerLevelUp_111 : caller_changeSkillPerLevelUp);
//6FC7ED5F |. E8 56CB0900 CALL <JMP.&D2Common.#10518>
//02057AE4 |. E8 9F28F3FF CALL <JMP.&D2Common.#10109>
//01FE9694 |. E8 1B0DF9FF CALL <JMP.&D2Common.#10627>
//6FCCA454 |. E8 5F01F6FF CALL <JMP.&D2Common.#10762>
//6FD0B1E4 |. E8 E9F2F1FF CALL <JMP.&D2Common.#10551>
log_msg("\n");
isInstalled = true;
}
/*================================= END OF FILE =================================*/