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https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
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64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#pragma once
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#include <Windows.h>
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#include <cstdint>
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namespace diablo2 {
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enum ui_color_t {
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UI_COLOR_WHITE = 0x0,
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UI_COLOR_RED = 0x1,
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UI_COLOR_LIGHT_GREEN = 0x2,
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UI_COLOR_BLUE = 0x3,
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UI_COLOR_DARK_GOLD = 0x4,
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UI_COLOR_GREY = 0x5,
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UI_COLOR_BLACK = 0x6,
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UI_COLOR_GOLD = 0x7,
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UI_COLOR_ORANGE = 0x8,
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UI_COLOR_YELLOW = 0x9,
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UI_COLOR_DARK_GREEN = 0xA,
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UI_COLOR_PURPLE = 0xB,
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UI_COLOR_GREEN = 0xC,
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UI_COLOR_WHITE2 = 0xD,
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UI_COLOR_BLACK2 = 0xE,
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UI_COLOR_DARK_WHITE = 0xF,
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UI_COLOR_LIGHT_GREY = 0x10,
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};
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enum ui_font_t {
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UI_FONT_8 = 0,
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UI_FONT_16 = 1,
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UI_FONT_30 = 2,
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UI_FONT_42 = 3,
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UI_FONT_FORMAL10 = 4,
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UI_FONT_FORMAL12 = 5,
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UI_FONT_6 = 6,
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UI_FONT_24 = 7,
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UI_FONT_FORMAL11 = 8,
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UI_FONT_EXOCET10 = 9,
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UI_FONT_RIDICULOUS = 10,
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UI_FONT_EXOCET8 = 11,
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UI_FONT_REALLYTHELASTSUCKER = 12,
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UI_FONT_INGAMECHAT = 13
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};
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class d2_win {
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public:
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static char* get_base();
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static int32_t get_text_pixel_width(wchar_t* str);
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static void draw_text(wchar_t* str, uint32_t x, uint32_t y, ui_color_t color, int32_t transTbl);
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static void draw_boxed_text(wchar_t* str, uint32_t x, uint32_t y, int32_t paletteIndex, int32_t transTbl, ui_color_t color);
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static int32_t D2Win_10034_MixRGB(uint8_t nRed, uint8_t nGreen, uint8_t nBlue);
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static void set_popup_properties(wchar_t* str, uint32_t x, uint32_t y, ui_color_t color, int32_t align);
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static void draw_popup();
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static ui_font_t get_current_font();
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static int32_t get_current_font_height();
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static int32_t set_current_font(ui_font_t font);
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static void* load_mpq(char* dllName, char* mpqName, char* mpqTitle, int32_t overrideFlags);
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static bool unload_mpq(void* mpq);
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};
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} |