d2tweaks-rnd2k/include/diablo2/d2gfx.h
2024-04-16 21:45:38 -06:00

21 lines
548 B
C++

#pragma once
#include <Windows.h>
#include <cstdint>
namespace diablo2 {
namespace structures {
struct gfxdata;
}
class d2_gfx {
public:
static char* get_base();
static bool check_perspective_mode();
static bool check_perspective_coords(int32_t x, int32_t y);
static int32_t adjust_perspective_coords(int32_t x, int32_t y, int32_t* adjustX, int32_t* adjustY);
static int32_t get_resolution_mode();
static void draw_image(structures::gfxdata* data, uint32_t x, uint32_t y, int32_t gamma, int32_t drawType, void* palette);
};
}