mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-12-02 21:55:58 +00:00
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
#pragma once
|
|
|
|
#include <d2tweaks/ui/controls/control.h>
|
|
#include <vector>
|
|
#include <pugixml.hpp>
|
|
|
|
#include <diablo2/d2win.h>
|
|
|
|
namespace d2_tweaks {
|
|
namespace ui {
|
|
namespace controls {
|
|
|
|
class label : public control {
|
|
std::wstring m_text;
|
|
bool m_text_owned;
|
|
diablo2::ui_color_t m_color;
|
|
diablo2::ui_font_t m_font;
|
|
uint32_t m_res_count;
|
|
std::vector<respos> m_respos;
|
|
public:
|
|
explicit label(menu* menu, const std::wstring& text, int32_t x = 0, int32_t y = 0,
|
|
diablo2::ui_color_t color = diablo2::UI_COLOR_WHITE,
|
|
diablo2::ui_font_t font = diablo2::UI_FONT_16);
|
|
explicit label(menu* menu, const pugi::xml_node& node);
|
|
|
|
void set_text(const std::wstring& text) {
|
|
m_text = text;
|
|
}
|
|
|
|
const std::wstring& get_text() const {
|
|
return m_text;
|
|
}
|
|
|
|
|
|
diablo2::ui_color_t get_color() const {
|
|
return m_color;
|
|
}
|
|
|
|
void set_color(const diablo2::ui_color_t color) {
|
|
m_color = color;
|
|
}
|
|
|
|
diablo2::ui_font_t get_font() const {
|
|
return m_font;
|
|
}
|
|
|
|
void set_font(const diablo2::ui_font_t font) {
|
|
m_font = font;
|
|
}
|
|
|
|
void draw() override;
|
|
void draw(int32_t offsetX, int32_t offsetY) override;
|
|
|
|
void left_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override;
|
|
void right_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override;
|
|
|
|
void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) override;
|
|
};
|
|
}
|
|
}
|
|
}
|