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2024-04-16 21:45:38 -06:00

18 lines
248 B
C++

#pragma once
#include <cstdint>
namespace diablo2 {
namespace structures {
struct room;
struct act_map //ptGame+BC size=0x60
{
uint32_t is_not_managed;
uint32_t uk4;
uint32_t uk8; //size = 0x488
room* pt_first_room;
};
}
}