mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-12-04 22:55:59 +00:00
123 lines
2.4 KiB
C++
123 lines
2.4 KiB
C++
#pragma once
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#include <string>
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#include <cstdint>
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namespace d2_tweaks {
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namespace ui {
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class menu;
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namespace controls {
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struct respos {
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uint32_t res_x;
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uint32_t res_y;
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uint32_t pos_x;
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uint32_t pos_y;
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};
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class control {
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control* m_parent;
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menu* m_menu;
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std::string m_name;
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bool m_enabled = false;
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bool m_visible = false;
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int32_t m_x;
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int32_t m_y;
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int32_t m_width;
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int32_t m_height;
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public:
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control(menu* menu, int32_t x, int32_t y, int32_t w, int32_t h) : m_parent(nullptr),
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m_menu(menu),
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m_x(x), m_y(y),
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m_width(w), m_height(h) {}
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virtual ~control() = default;
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control* get_parent() const {
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return m_parent;
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}
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void set_parent(control* const parent) {
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m_parent = parent;
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}
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menu* get_menu() const {
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return m_menu;
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}
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void set_menu(menu* const menu) {
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m_menu = menu;
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}
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std::string get_name() const {
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return m_name;
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}
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void set_name(const std::string& name) {
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m_name = name;
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}
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virtual bool get_enabled() const {
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return m_enabled;
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}
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virtual void set_enabled(bool value) {
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m_enabled = value;
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}
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virtual bool get_visible() const {
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return m_visible;
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}
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virtual void set_visible(bool value) {
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m_visible = value;
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}
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virtual int32_t get_x() const {
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return m_x;
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}
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virtual void set_x(int32_t value) {
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m_x = value;
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}
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virtual int32_t get_y() const {
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return m_y;
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}
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virtual void set_y(int32_t value) {
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m_y = value;
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}
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virtual int32_t get_width() const {
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return m_width;
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}
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virtual void set_width(const int32_t width) {
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m_width = width;
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}
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virtual int32_t get_height() const {
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return m_height;
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}
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virtual void set_height(const int32_t height) {
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m_height = height;
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}
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virtual void draw() = 0;
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virtual void draw(int32_t offsetX, int32_t offsetY) = 0;
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virtual void left_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) = 0;
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virtual void right_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) = 0;
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virtual void middle_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
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virtual void mouse_wheel(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
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virtual void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) = 0;
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};
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}
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}
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}
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