mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-12-04 22:55:59 +00:00
91 lines
2.0 KiB
C++
91 lines
2.0 KiB
C++
#pragma once
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#include <d2tweaks/ui/controls/control.h>
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#include <d2tweaks/ui/rect.h>
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#include <cstdint>
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#include <functional>
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#include <pugixml.hpp>
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namespace diablo2 {
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namespace structures {
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struct cell_file;
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}
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}
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namespace d2_tweaks {
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namespace common {
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class asset;
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}
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namespace ui {
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namespace controls {
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class image;
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class button final : public control {
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rect m_rect;
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image* m_image;
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int32_t m_frame_down;
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int32_t m_frame_up;
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int32_t m_click_sound;
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bool m_is_down;
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int32_t m_current_frame;
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uint32_t m_res_count;
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std::wstring m_popup;
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std::function<void()> m_on_click;
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std::vector<respos> m_respos;
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public:
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button(menu* menu, const rect& rect, const std::function<void()>& onClick,
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common::asset* image, int32_t frameDown, int32_t frameUp, int32_t clickSound = -1);
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explicit button(menu* menu, const pugi::xml_node& node);
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virtual ~button();
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void set_x(int32_t value) override;
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int32_t get_x() const override {
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return m_rect.get_x();
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}
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void set_y(int32_t value) override;
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int32_t get_y() const override {
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return m_rect.get_y();
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}
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std::wstring popup() const {
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return m_popup;
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}
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void set_popup(const std::wstring& popup) {
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m_popup = popup;
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}
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void set_current_frame(int32_t value) {
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m_current_frame = value;
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}
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int32_t get_current_frame() {
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return m_current_frame;
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}
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std::function<void()> get_on_click() const {
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return m_on_click;
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}
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void set_on_click(const std::function<void()>& on_click) {
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m_on_click = on_click;
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}
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void draw() override;
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void draw(int32_t offsetX, int32_t offsetY) override;
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void left_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override;
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void right_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override;
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void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) override;
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};
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}
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}
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} |