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23 lines
476 B
C++
23 lines
476 B
C++
#pragma once
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#include <cstdint>
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namespace diablo2 {
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namespace structures {
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struct room;
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struct path //(8 dword)
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{ //Offset from Code. Size: 20
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uint16_t uk1; //+00
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uint16_t mapx; //+02
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uint16_t uk2; //+04
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uint16_t mapy; //+06
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uint32_t uk3; //+08
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uint32_t x; //+0C
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uint32_t y; //+10
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uint32_t uk6; //+14
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uint32_t uk7; //+18
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room* pt_room; //+1C
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};
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}
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} |