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17 lines
232 B
C++
17 lines
232 B
C++
#pragma once
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#include <cstdint>
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namespace diablo2 {
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namespace structures {
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struct gfxcell {
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int32_t version;
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int32_t width;
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int32_t height;
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int32_t offset_x;
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int32_t offset_y;
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void* fram_pixel_data;
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};
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}
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}
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