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18 lines
248 B
C++
18 lines
248 B
C++
#pragma once
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#include <cstdint>
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namespace diablo2 {
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namespace structures {
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struct room;
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struct act_map //ptGame+BC size=0x60
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{
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uint32_t is_not_managed;
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uint32_t uk4;
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uint32_t uk8; //size = 0x488
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room* pt_first_room;
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};
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}
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}
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