#pragma once #include namespace d2_tweaks { namespace common { enum mpq_file_type_t; class asset final { std::string m_path; void* m_asset; mpq_file_type_t m_type; public: explicit asset(const std::string& path, void* asset, mpq_file_type_t type) : m_path(path), m_asset(asset), m_type(type) {} const std::string& get_path() const { return m_path; } void* get() const { return m_asset; } mpq_file_type_t get_type() const { return m_type; } void update(void* asset) { m_asset = asset; } }; } }