#pragma once

#include <cstdint>

namespace diablo2 {
	namespace structures {
		struct file_handle {
			char pad_0000[0x134];
			void* file;
			int32_t position;
			int32_t size;
			char pad_0001[0x18];
		};
		static_assert(sizeof(file_handle) == 0x158);
	}
}