// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. // Distributed under the MIT License (http://opensource.org/licenses/MIT) #pragma once #include #include #include #ifdef _WIN32 #include #else #include #endif #include #include #include #include #pragma once // Simple tcp client sink // Connects to remote address and send the formatted log. // Will attempt to reconnect if connection drops. // If more complicated behaviour is needed (i.e get responses), you can inherit it and override the sink_it_ method. namespace spdlog { namespace sinks { struct tcp_sink_config { std::string server_host; int server_port; bool lazy_connect = false; // if true connect on first log call instead of on construction tcp_sink_config(std::string host, int port) : server_host{std::move(host)} , server_port{port} {} }; template class tcp_sink : public spdlog::sinks::base_sink { public: // connect to tcp host/port or throw if failed // host can be hostname or ip address explicit tcp_sink(tcp_sink_config sink_config) : config_{std::move(sink_config)} { if (!config_.lazy_connect) { this->client_.connect(config_.server_host, config_.server_port); } } ~tcp_sink() override = default; protected: void sink_it_(const spdlog::details::log_msg &msg) override { spdlog::memory_buf_t formatted; spdlog::sinks::base_sink::formatter_->format(msg, formatted); if (!client_.is_connected()) { client_.connect(config_.server_host, config_.server_port); } client_.send(formatted.data(), formatted.size()); } void flush_() override {} tcp_sink_config config_; details::tcp_client client_; }; using tcp_sink_mt = tcp_sink; using tcp_sink_st = tcp_sink; } // namespace sinks } // namespace spdlog