#pragma once #include #include #include namespace d2_tweaks { namespace ui { class menu; namespace controls { class group : public control { std::vector m_controls; public: explicit group(menu* menu, int32_t x, int32_t y); explicit group(menu* menu, const pugi::xml_node& node); void draw() override; void draw(int32_t offsetX, int32_t offsetY) override; void left_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override; void right_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) override; void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) override; private: void add_control(control* control); }; } } }