#pragma once #include #include //Item moving between inventory pages (cube, inventory and stash) by ctrl+click server side namespace diablo2 { namespace structures { struct inventory; struct game; struct unit; } } namespace d2_tweaks { namespace server { class server; namespace modules { class item_move final : public server_module { public: void init() override; bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet) override; private: bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y); }; } } }