#pragma once #include namespace diablo2 { namespace structures { struct room; struct path //(8 dword) { //Offset from Code. Size: 20 uint16_t uk1; //+00 uint16_t mapx; //+02 uint16_t uk2; //+04 uint16_t mapy; //+06 uint32_t uk3; //+08 uint32_t x; //+0C uint32_t y; //+10 uint32_t uk6; //+14 uint32_t uk7; //+18 room* pt_room; //+1C }; } }