mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2025-09-18 17:42:08 +00:00
Compare commits
3 Commits
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cce65db976 |
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build/Debug/D2tweaks.Build.CppClean.log
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build/Debug/D2tweaks.Build.CppClean.log
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d:\vscode\d2tweaks-rnd2k\build\debug\src\common\asm_code.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\common\hooking.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2win.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2gfx.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2common.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2lang.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2game.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2net.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\controls\checkbox.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\controls\image.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\controls\label.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\controls\button.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\loot_filter\loot_filter.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_toggle_menu.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_menu.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\common\string_utils.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\common\config.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\common\ini.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vc143.pdb
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\client_module.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\small_patches\small_patches.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\common\common.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\common\asset_manager.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\server_module.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\controls\group.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\menu.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\ui\ui_manager.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2launch.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\fog.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\storm.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\d2cmp.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\utils\mpq_ifstream.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\diablo2\utils\screen.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\main.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\d2template\d2template.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\dllnotify\dllnotify.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\minhook\src\buffer.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\minhook\src\hook.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\minhook\src\trampoline.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\minhook\src\hde\hde32.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\vendor\minhook\src\hde\hde64.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\autosort\autosort_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\auto_gold_pickup\auto_gold_pickup_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\auto_item_pickup\auto_item_pickup_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\damage_display\damage_display_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\item_drop_message\item_drop_message_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\item_move\item_move_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\test\test.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\trader_update\trader_update_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\client\modules\transmute\transmute_client.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\autosort\autosort_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\auto_item_pickup\auto_item_pickup_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\damage_display\damage_display_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\identify_on_pickup\identify_on_pickup_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\item_drop_message\item_drop_message_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\item_move\item_move_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\test\test.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\trader_update\trader_update_server.obj
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d:\vscode\d2tweaks-rnd2k\build\debug\src\d2tweaks\server\modules\transmute\transmute_server.obj
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d:\diablo ii\mods\ironman-dev\d2tweaks.dll
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d:\diablo ii\mods\ironman-dev\d2tweaks.pdb
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.ilk
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.pdb
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.vcxproj.filelistabsolute.txt
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\cl.command.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\cl.items.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\cl.read.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\cl.write.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\link.command.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\link.read.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\link.secondary.1.tlog
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d:\vscode\d2tweaks-rnd2k\build\debug\d2tweaks.tlog\link.write.1.tlog
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client.cpp
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autosort_client.cpp
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autosort_client.cpp
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,15): warning C4018: '<': signed/unsigned mismatch
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,15): warning C4018: '<': signed/unsigned mismatch
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,66): warning C4018: '<=': signed/unsigned mismatch
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,66): warning C4018: '<=': signed/unsigned mismatch
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||||||
auto_gold_pickup_client.cpp
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auto_item_pickup_client.cpp
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||||||
damage_display_client.cpp
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||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(135,12): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
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|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(140,31): warning C4244: '=': conversion from 'ULONGLONG' to 'long', possible loss of data
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|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(264,59): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
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item_drop_message_client.cpp
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item_move_client.cpp
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_move\item_move_client.cpp(99,33): warning C4018: '<': signed/unsigned mismatch
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loot_filter.cpp
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loot_filter_settings.cpp
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loot_filter_settings_menu.cpp
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loot_filter_settings_toggle_menu.cpp
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test.cpp
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trader_update_client.cpp
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transmute_client.cpp
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autosort_server.cpp
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\autosort\autosort_server.cpp(363,25): warning C4018: '<=': signed/unsigned mismatch
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||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\autosort\autosort_server.cpp(364,26): warning C4018: '<=': signed/unsigned mismatch
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auto_gold_pickup_server.cpp
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||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.cpp(49,33): warning C4018: '>': signed/unsigned mismatch
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auto_item_pickup_server.cpp
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damage_display_server.cpp
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identify_on_pickup_server.cpp
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item_drop_message_server.cpp
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item_move_server.cpp
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\item_move\item_move_server.cpp(144,1): warning C4715: 'd2_tweaks::server::modules::item_move::handle_packet': not all control paths return a value
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test.cpp
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trader_update_server.cpp
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transmute_server.cpp
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ui_manager.cpp
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d2common.cpp
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screen.cpp
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LINK : ..\..\Diablo II\MODS\ironman-dev\D2tweaks.dll not found or not built by the last incremental link; performing full link
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D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
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D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
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D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\D2tweaks.dll
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D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\D2tweaks.dll
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D:\VSCode\d2tweaks-rnd2k\Build\Debug\D2tweaks.dll
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@@ -119,7 +119,7 @@ namespace d2_tweaks {
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|||||||
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|
||||||
bool quality_settings[static_cast<size_t>(diablo2::structures::item_quality_t::ITEM_QUALITY_COUNT)];
|
bool quality_settings[static_cast<size_t>(diablo2::structures::item_quality_t::ITEM_QUALITY_COUNT)];
|
||||||
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|
||||||
char reserved[1004];
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char reserved[888];
|
||||||
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|
||||||
static loot_filter_settings& get();
|
static loot_filter_settings& get();
|
||||||
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|
||||||
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@@ -16,7 +16,7 @@ namespace d2_tweaks {
|
|||||||
namespace modules {
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namespace modules {
|
||||||
class loot_filter_settings_toggle_menu final : public ui::menu, singleton<loot_filter_settings_toggle_menu> {
|
class loot_filter_settings_toggle_menu final : public ui::menu, singleton<loot_filter_settings_toggle_menu> {
|
||||||
ui::controls::button* m_toggle_filter_settings_btn;
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ui::controls::button* m_toggle_filter_settings_btn;
|
||||||
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ui::controls::button* m_btn_toggle_stats;
|
||||||
ui::controls::button* m_btn_toggle_help;
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ui::controls::button* m_btn_toggle_help;
|
||||||
ui::controls::button* m_btn_toggle_cube;
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ui::controls::button* m_btn_toggle_cube;
|
||||||
ui::controls::button* m_btn_toggle_stash;
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ui::controls::button* m_btn_toggle_stash;
|
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@@ -28,17 +28,23 @@ namespace d2_tweaks {
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|||||||
menu* m_filter_settings_menu;
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menu* m_filter_settings_menu;
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menu* m_menu;
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menu* m_menu;
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bool m_show;
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bool m_show;
|
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bool m_show_bag;
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|
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ui::controls::button* m_btn_toggle_stats;
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|
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explicit loot_filter_settings_toggle_menu(token);
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explicit loot_filter_settings_toggle_menu(token);
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void toggle_show() {
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m_show = !m_show;
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|
set_enabled(m_show);
|
||||||
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set_visible(m_show);
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||||||
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}
|
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|
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void toggle_filter_settings_click();
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void toggle_filter_settings_click();
|
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void toggle_stats_settings_click();
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void toggle_stats_settings_click();
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void toggle_help_click();
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void toggle_help_click();
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void toggle_cube_click();
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void toggle_cube_click();
|
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void toggle_stash_click();
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void toggle_stash_click();
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void toggle_bag_click();
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void draw() override;
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void draw() override;
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|
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bool key_event(uint32_t key, bool up) override;
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bool key_event(uint32_t key, bool up) override;
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@@ -241,6 +241,7 @@ namespace d2_tweaks {
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uint32_t bag_guid = 0;
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uint32_t bag_guid = 0;
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bool updateBag;
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bool updateBag;
|
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bool removeFromBag;
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bool removeFromBag;
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bool summon;
|
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int prop;
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int prop;
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int val;
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int val;
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int tmog;
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int tmog;
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@@ -306,7 +307,16 @@ namespace d2_tweaks {
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uint32_t currentHp; // New field for current hit points
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uint32_t currentHp; // New field for current hit points
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||||||
uint32_t maxHp; // New field for maximum hit points
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uint32_t maxHp; // New field for maximum hit points
|
||||||
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|
||||||
damage_info_sc() : unit_type(0), guid(0), damage_type(DAMAGE_TYPE_UNKNOWN), damage(0), currentHp(0), maxHp(0) {
|
// You can add these details to the packet if needed
|
||||||
|
// packet.isChampion = isChampion;
|
||||||
|
// packet.isUnique = isUnique;
|
||||||
|
// packet.isSuperUnique = isSuperUnique
|
||||||
|
|
||||||
|
bool isChampion;
|
||||||
|
bool isUnique;
|
||||||
|
bool isSuperUnique;
|
||||||
|
|
||||||
|
damage_info_sc() : unit_type(0), guid(0), damage_type(DAMAGE_TYPE_UNKNOWN), damage(0), currentHp(0), maxHp(0), isChampion(0), isUnique(0), isSuperUnique(0) {
|
||||||
message_type = MESSAGE_TYPE_DAMAGE_INFO;
|
message_type = MESSAGE_TYPE_DAMAGE_INFO;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@@ -75,13 +75,7 @@
|
|||||||
//
|
//
|
||||||
//extern DataTables* sgptDataTables;
|
//extern DataTables* sgptDataTables;
|
||||||
|
|
||||||
struct D2PropertyStrc
|
|
||||||
{
|
|
||||||
int32_t nProperty; //0x00
|
|
||||||
int32_t nLayer; //0x04
|
|
||||||
int32_t nMin; //0x08
|
|
||||||
int32_t nMax; //0x0C
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -95,6 +89,14 @@ namespace diablo2 {
|
|||||||
struct items_line;
|
struct items_line;
|
||||||
struct item_types_line;
|
struct item_types_line;
|
||||||
|
|
||||||
|
struct D2PropertyStrc
|
||||||
|
{
|
||||||
|
int32_t nProperty; //0x00
|
||||||
|
int32_t nLayer; //0x04
|
||||||
|
int32_t nMin; //0x08
|
||||||
|
int32_t nMax; //0x0C
|
||||||
|
};
|
||||||
|
|
||||||
struct D2RunesTxt
|
struct D2RunesTxt
|
||||||
{
|
{
|
||||||
char szName[64]; //0x00
|
char szName[64]; //0x00
|
||||||
@@ -373,10 +375,10 @@ namespace diablo2 {
|
|||||||
UNIT_STAT_ITEM_SKILLONLEVELUP = 0xC7,
|
UNIT_STAT_ITEM_SKILLONLEVELUP = 0xC7,
|
||||||
UNIT_STAT_UNUSED200 = 0xC8,
|
UNIT_STAT_UNUSED200 = 0xC8,
|
||||||
UNIT_STAT_ITEM_SKILLONGETHIT = 0xC9,
|
UNIT_STAT_ITEM_SKILLONGETHIT = 0xC9,
|
||||||
UNIT_STAT_UNUSED202 = 0xCA,
|
UNIT_STAT_is_champion = 0xCA, // 202
|
||||||
UNIT_STAT_UNUSED203 = 0xCB,
|
UNIT_STAT_is_unique = 0xCB, // 203
|
||||||
UNIT_STAT_ITEM_CHARGED_SKILL = 0xCC,
|
UNIT_STAT_ITEM_CHARGED_SKILL = 0xCC, // 204
|
||||||
UNIT_STAT_UNUSED204 = 0xCD,
|
UNIT_STAT_is_super_unique = 0xCD, // 205
|
||||||
UNIT_STAT_UNUSED205 = 0xCE,
|
UNIT_STAT_UNUSED205 = 0xCE,
|
||||||
UNIT_STAT_UNUSED206 = 0xCF,
|
UNIT_STAT_UNUSED206 = 0xCF,
|
||||||
UNIT_STAT_UNUSED207 = 0xD0,
|
UNIT_STAT_UNUSED207 = 0xD0,
|
||||||
@@ -969,7 +971,7 @@ namespace diablo2 {
|
|||||||
UNIT_STAT_gembag_Stones_Sulpher = 491,
|
UNIT_STAT_gembag_Stones_Sulpher = 491,
|
||||||
UNIT_STAT_gembag_Stones_Quartz = 492,
|
UNIT_STAT_gembag_Stones_Quartz = 492,
|
||||||
UNIT_STAT_gembag_Stones_TigerEye = 493,
|
UNIT_STAT_gembag_Stones_TigerEye = 493,
|
||||||
UNIT_STAT_BoH_Desc = 494,
|
UNIT_STAT_UNUSED_68 = 494,
|
||||||
UNIT_STAT_runebag_RunesE = 495,
|
UNIT_STAT_runebag_RunesE = 495,
|
||||||
UNIT_STAT_runebag_RunesF = 496,
|
UNIT_STAT_runebag_RunesF = 496,
|
||||||
UNIT_STAT_passive_sum_mastery = 497,
|
UNIT_STAT_passive_sum_mastery = 497,
|
||||||
@@ -1051,7 +1053,7 @@ namespace diablo2 {
|
|||||||
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
||||||
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
||||||
|
|
||||||
static void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* pProperty, int nUnused);
|
static void diablo2::d2_common::add_property(structures::unit* item, diablo2::structures::D2PropertyStrc* pProperty, int nUnused);
|
||||||
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
|
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
|
||||||
|
|
||||||
//D2Common.0x6FDA42B0
|
//D2Common.0x6FDA42B0
|
||||||
@@ -1074,5 +1076,6 @@ namespace diablo2 {
|
|||||||
//D2Common.0x6FD57680 (#10600)
|
//D2Common.0x6FD57680 (#10600)
|
||||||
//D2ItemsTxt* __stdcall DATATBLS_GetItemsTxtRecord(int nItemId)
|
//D2ItemsTxt* __stdcall DATATBLS_GetItemsTxtRecord(int nItemId)
|
||||||
static structures::items_line* get_items_txt_record(int nItemId);
|
static structures::items_line* get_items_txt_record(int nItemId);
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@@ -3,6 +3,7 @@
|
|||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <diablo2/structures/unit.h>
|
#include <diablo2/structures/unit.h>
|
||||||
|
#include "d2common.h"
|
||||||
|
|
||||||
namespace diablo2 {
|
namespace diablo2 {
|
||||||
namespace structures {
|
namespace structures {
|
||||||
@@ -10,6 +11,205 @@ namespace diablo2 {
|
|||||||
struct net_client;
|
struct net_client;
|
||||||
struct game;
|
struct game;
|
||||||
struct unit;
|
struct unit;
|
||||||
|
|
||||||
|
struct D2MonPropTxt
|
||||||
|
{
|
||||||
|
uint32_t dwId; //0x00
|
||||||
|
diablo2::structures::D2PropertyStrc props[3][6]; //0x04
|
||||||
|
uint8_t nChance[3][6]; //0x124
|
||||||
|
uint16_t pad0x136; //0x136
|
||||||
|
};
|
||||||
|
|
||||||
|
#pragma pack(1)
|
||||||
|
|
||||||
|
|
||||||
|
enum D2C_AiSpecialState : uint32_t
|
||||||
|
{
|
||||||
|
AISPECIALSTATE_NONE = 0,
|
||||||
|
AISPECIALSTATE_NO_MON_STATS = 1, // Set when classid > nMonStatsRecord
|
||||||
|
AISPECIALSTATE_2 = 2, // Unused
|
||||||
|
AISPECIALSTATE_3 = 3, // Unused
|
||||||
|
AISPECIALSTATE_4 = 4, // Unused
|
||||||
|
AISPECIALSTATE_ROGUE_HIREABLE_NON_PLAYER_OWNER = 5,
|
||||||
|
AISPECIALSTATE_HIREABLE_NON_PLAYER_OWNER = 6,
|
||||||
|
AISPECIALSTATE_REVIVED = 7, // as necromancer pet
|
||||||
|
AISPECIALSTATE_8 = 8, // Unused
|
||||||
|
AISPECIALSTATE_9 = 9, // Unused
|
||||||
|
// Curses
|
||||||
|
AISPECIALSTATE_DIMVISION = 10,
|
||||||
|
AISPECIALSTATE_TERROR = 11,
|
||||||
|
AISPECIALSTATE_TAUNT = 12,
|
||||||
|
|
||||||
|
AISPECIALSTATE_COUNTESS = 13,
|
||||||
|
AISPECIALSTATE_14 = 14, // Unused
|
||||||
|
AISPECIALSTATE_WHIPPED = 15, // When whipped by overseer, for suicide minions
|
||||||
|
AISPECIALSTATE_MOUNTING_UNIT = 16, // When a unit is mounting another (tower / siege beast)
|
||||||
|
AISPECIALSTATE_17 = 17, // Unused
|
||||||
|
|
||||||
|
AISPECIALSTATE_TABLE_COUNT = 18,
|
||||||
|
AISPECIALSTATE_INVALID = 19, // Could be for objects ?
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
struct D2SkillsTxt
|
||||||
|
{
|
||||||
|
int16_t nSkillId; //0x00
|
||||||
|
uint16_t unk0x02; //0x02
|
||||||
|
uint32_t dwFlags[2]; //0x04 D2C_SkillsTxtFlags
|
||||||
|
int8_t nCharClass; //0x0C
|
||||||
|
uint8_t unk0x0D[3]; //0x0D
|
||||||
|
uint8_t nAnim; //0x10
|
||||||
|
uint8_t nMonAnim; //0x11
|
||||||
|
uint8_t nSeqTrans; //0x12
|
||||||
|
uint8_t nSeqNum; //0x13
|
||||||
|
uint8_t nRange; //0x14
|
||||||
|
uint8_t nSelectProc; //0x15
|
||||||
|
uint8_t nSeqInput; //0x16
|
||||||
|
uint8_t pad0x17; //0x17
|
||||||
|
int16_t nITypeA[3]; //0x18
|
||||||
|
int16_t nITypeB[3]; //0x1E
|
||||||
|
int16_t nETypeA[2]; //0x24
|
||||||
|
int16_t nETypeB[2]; //0x28
|
||||||
|
int16_t wSrvStartFunc; //0x2C
|
||||||
|
uint16_t wSrvDoFunc; //0x2E
|
||||||
|
uint16_t wSrvPrgFunc[3]; //0x30
|
||||||
|
uint16_t pad0x36; //0x36
|
||||||
|
uint32_t dwPrgCalc[3]; //0x38
|
||||||
|
uint8_t nPrgDamage; //0x44
|
||||||
|
uint8_t pad0x45; //0x45
|
||||||
|
int16_t wSrvMissile; //0x46
|
||||||
|
int16_t wSrvMissileA; //0x48
|
||||||
|
int16_t wSrvMissileB; //0x4A
|
||||||
|
int16_t wSrvMissileC; //0x4C
|
||||||
|
int16_t wSrvOverlay; //0x4E
|
||||||
|
uint32_t dwAuraFilter; //0x50
|
||||||
|
int16_t wAuraStat[6]; //0x54
|
||||||
|
uint32_t dwAuraLenCalc; //0x60
|
||||||
|
uint32_t dwAuraRangeCalc; //0x64
|
||||||
|
int32_t dwAuraStatCalc[6]; //0x68
|
||||||
|
int16_t nAuraState; //0x80
|
||||||
|
int16_t wAuraTargetState; //0x82
|
||||||
|
int16_t wAuraEvent[3]; //0x84
|
||||||
|
int16_t wAuraEventFunc[3]; //0x8A
|
||||||
|
uint16_t wAuraTgtEvent; //0x90
|
||||||
|
uint16_t wAuraTgtEventFunc; //0x92
|
||||||
|
int16_t nPassiveState; //0x94
|
||||||
|
int16_t nPassiveIType; //0x96
|
||||||
|
int16_t nPassiveStat[5]; //0x98
|
||||||
|
uint16_t pad0xA2; //0xA2
|
||||||
|
uint32_t dwPassiveCalc[5]; //0xA4
|
||||||
|
uint16_t wPassiveEvent; //0xB8
|
||||||
|
uint16_t wPassiveEventFunc; //0xBA
|
||||||
|
uint16_t wSummon; //0xBC
|
||||||
|
int8_t nPetType; //0xBE
|
||||||
|
int8_t nSumMode; //0xBF
|
||||||
|
uint32_t dwPetMax; //0xC0
|
||||||
|
uint16_t wSumSkill[5]; //0xC4
|
||||||
|
uint16_t pad0xCE; //0xCE
|
||||||
|
uint32_t dwSumSkCalc[5]; //0xD0
|
||||||
|
int16_t wSumUMod; //0xE4
|
||||||
|
int16_t wSumOverlay; //0xE6
|
||||||
|
uint16_t wCltMissile; //0xE8
|
||||||
|
uint16_t wCltMissileA; //0xEA
|
||||||
|
uint16_t wCltMissileB; //0xEC
|
||||||
|
uint16_t wCltMissileC; //0xEE
|
||||||
|
uint16_t wCltMissileD; //0xF0
|
||||||
|
uint16_t wCltStFunc; //0xF2
|
||||||
|
uint16_t wCltDoFunc; //0xF4
|
||||||
|
uint16_t wCltPrgFunc[3]; //0xF6
|
||||||
|
uint16_t wStSound; //0xFC
|
||||||
|
uint16_t nStSoundClass; //0x0FE
|
||||||
|
uint16_t wDoSound; //0x100
|
||||||
|
uint16_t wDoSoundA; //0x102
|
||||||
|
uint16_t wDoSoundB; //0x104
|
||||||
|
uint16_t wCastOverlay; //0x106
|
||||||
|
uint16_t wTgtOverlay; //0x108
|
||||||
|
uint16_t wTgtSound; //0x10A
|
||||||
|
uint16_t wPrgOverlay; //0x10C
|
||||||
|
uint16_t wPrgSound; //0x10E
|
||||||
|
uint16_t wCltOverlayA; //0x110
|
||||||
|
uint16_t wCltOverlayB; //0x112
|
||||||
|
int32_t dwCltCalc[3]; //0x114
|
||||||
|
uint8_t nItemTarget; //0x120 D2C_SkillsTxtItemTarget
|
||||||
|
uint8_t pad0x121; //0x121
|
||||||
|
uint16_t wItemCastSound; //0x122
|
||||||
|
uint16_t wItemCastOverlay; //0x124
|
||||||
|
uint16_t pad0x126; //0x126
|
||||||
|
uint32_t dwPerDelay; //0x128
|
||||||
|
uint16_t wMaxLvl; //0x12C
|
||||||
|
uint16_t wResultFlags; //0x12E
|
||||||
|
uint32_t dwHitFlags; //0x130
|
||||||
|
uint32_t dwHitClass; //0x134
|
||||||
|
uint32_t dwCalc[4]; //0x138
|
||||||
|
int32_t dwParam[8]; //0x148
|
||||||
|
uint8_t nWeapSel; //0x168
|
||||||
|
uint8_t pad0x169; //0x169
|
||||||
|
uint16_t wItemEffect; //0x16A
|
||||||
|
uint16_t wItemCltEffect; //0x16C
|
||||||
|
uint16_t pad0x16E; //0x16E
|
||||||
|
uint32_t dwSkPoints; //0x170
|
||||||
|
uint16_t wReqLevel; //0x174
|
||||||
|
uint16_t wReqStr; //0x176
|
||||||
|
uint16_t wReqDex; //0x178
|
||||||
|
uint16_t wReqInt; //0x17A
|
||||||
|
uint16_t wReqVit; //0x17C
|
||||||
|
int16_t nReqSkill[3]; //0x17E
|
||||||
|
int16_t wStartMana; //0x184
|
||||||
|
uint16_t wMinMana; //0x186
|
||||||
|
uint8_t nManaShift; //0x188
|
||||||
|
uint8_t pad0x189; //0x189
|
||||||
|
int16_t wMana; //0x18A
|
||||||
|
int16_t wLevelMana; //0x18C
|
||||||
|
uint8_t nAttackRank; //0x18E
|
||||||
|
uint8_t nLineOfSight; //0x18F D2C_SkillsTxtLineOfSight
|
||||||
|
uint32_t dwDelay; //0x190
|
||||||
|
uint16_t wSkillDesc; //0x194
|
||||||
|
uint16_t pad0x196; //0x196
|
||||||
|
uint32_t dwToHit; //0x198
|
||||||
|
uint32_t dwLevToHit; //0x19C
|
||||||
|
uint32_t dwToHitCalc; //0x1A0
|
||||||
|
uint8_t nToHitShift; //0x1A4
|
||||||
|
uint8_t nSrcDam; //0x1A5
|
||||||
|
uint16_t pad0x1A6; //0x1A6
|
||||||
|
uint32_t dwMinDam; //0x1A8
|
||||||
|
uint32_t dwMaxDam; //0x1AC
|
||||||
|
uint32_t dwMinLvlDam[5]; //0x1B0
|
||||||
|
uint32_t dwMaxLvlDam[5]; //0x1C4
|
||||||
|
uint32_t dwDmgSymPerCalc; //0x1D8
|
||||||
|
uint8_t nEType; //0x1DC
|
||||||
|
uint8_t pad0x1DD[3]; //0x1DD
|
||||||
|
uint32_t dwEMin; //0x1E0
|
||||||
|
uint32_t dwEMax; //0x1E4
|
||||||
|
uint32_t dwEMinLev[5]; //0x1E8
|
||||||
|
uint32_t dwEMaxLev[5]; //0x1FC
|
||||||
|
uint32_t dwEDmgSymPerCalc; //0x210
|
||||||
|
uint32_t dwELen; //0x214
|
||||||
|
uint32_t dwELevLen[3]; //0x218
|
||||||
|
uint32_t dwELenSymPerCalc; //0x224
|
||||||
|
uint8_t nRestrict; //0x228
|
||||||
|
uint8_t pad0x229; //0x229
|
||||||
|
int16_t nState[3]; //0x22A
|
||||||
|
uint8_t nAiType; //0x230
|
||||||
|
uint8_t pad0x231; //0x231
|
||||||
|
int16_t wAiBonus; //0x232
|
||||||
|
int32_t nCostMult; //0x234
|
||||||
|
int32_t nCostAdd; //0x238
|
||||||
|
};
|
||||||
|
|
||||||
|
#pragma pack()
|
||||||
|
|
||||||
|
struct D2SummonArgStrc
|
||||||
|
{
|
||||||
|
uint32_t dwFlags; //0x00
|
||||||
|
diablo2::structures::unit* pOwner; //0x04
|
||||||
|
int32_t nHcIdx; //0x08
|
||||||
|
D2C_AiSpecialState nAiSpecialState; //0x0C
|
||||||
|
int32_t nMonMode; //0x10
|
||||||
|
D2CoordStrc pPosition; //0x14
|
||||||
|
int32_t nPetType; //0x1C
|
||||||
|
int32_t nPetMax; //0x20
|
||||||
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class d2_game {
|
class d2_game {
|
||||||
@@ -52,8 +252,52 @@ namespace diablo2 {
|
|||||||
static structures::unit* __fastcall D2GAME_CreateItemEx_6FC4ED80(structures::game* pGame, structures::D2ItemDropStrc* pItemDrop, int32_t a3);
|
static structures::unit* __fastcall D2GAME_CreateItemEx_6FC4ED80(structures::game* pGame, structures::D2ItemDropStrc* pItemDrop, int32_t a3);
|
||||||
|
|
||||||
//D2Game.0x6FC4A660
|
//D2Game.0x6FC4A660
|
||||||
static int32_t __fastcall D2GAME_Transmogrify_6FC4A660(structures::game* pGame, structures::unit* pPlayer, structures::unit* pItem);
|
static int32_t __fastcall diablo2::d2_game::D2GAME_Transmogrify_6FC4A660(structures::game* pGame, structures::unit* pPlayer, structures::unit* pItem);
|
||||||
|
|
||||||
static diablo2::structures::unit* __fastcall diablo2::d2_game::QUESTS_CreateItem(diablo2::structures::game* pGame, diablo2::structures::unit* pPlayer, uint32_t dwCode, int32_t nLevel, uint8_t nQuality, int32_t bDroppable);
|
static diablo2::structures::unit* __fastcall diablo2::d2_game::QUESTS_CreateItem(diablo2::structures::game* pGame, diablo2::structures::unit* pPlayer, uint32_t dwCode, int32_t nLevel, uint8_t nQuality, int32_t bDroppable);
|
||||||
|
|
||||||
|
// Add wrapper for D2Game.0x6FC603D0
|
||||||
|
// D2MonPropTxt* __fastcall MONSTER_GetMonPropTxtRecord(int32_t nId)
|
||||||
|
static diablo2::structures::D2MonPropTxt* __fastcall diablo2::d2_game::MONSTER_GetMonPropTxtRecord(int32_t nId);
|
||||||
|
|
||||||
|
|
||||||
|
// add wrapper for //D2Game.0x6FCBC900
|
||||||
|
// D2UnitStrc* __stdcall SUNIT_GetTargetUnit(D2GameStrc* pGame, D2UnitStrc* pUnit)
|
||||||
|
static diablo2::structures::unit* __stdcall diablo2::d2_game::SUNIT_GetTargetUnit(structures::game* pGame, structures::unit* pUnit);
|
||||||
|
|
||||||
|
//D2Game.0x6FCF5B90
|
||||||
|
//D2SkillsTxt* __fastcall SKILLS_GetSkillsTxtRecord(int32_t nSkillId)
|
||||||
|
static diablo2::structures::D2SkillsTxt* __fastcall diablo2::d2_game::SKILLS_GetSkillsTxtRecord(int32_t nSkillId);
|
||||||
|
|
||||||
|
//D2Game.0x6FD15580
|
||||||
|
//int32_t __fastcall D2GAME_GetSummonIdFromSkill_6FD15580(D2UnitStrc* pUnit, int32_t bFromMonster, int32_t nSkillId, int32_t nSkillLevel, int32_t* pSpawnMode, int32_t* pX, int32_t* pY)
|
||||||
|
static int32_t __fastcall diablo2::d2_game::D2GAME_GetSummonIdFromSkill_6FD15580(structures::unit* pUnit, int32_t bFromMonster, int32_t nSkillId, int32_t nSkillLevel, int32_t* pSpawnMode, int32_t* pX, int32_t* pY);
|
||||||
|
|
||||||
|
//D2Game.0x6FD14430
|
||||||
|
//D2UnitStrc* __fastcall D2GAME_SummonPet_6FD14430(D2GameStrc* pGame, D2SummonArgStrc* pSummonArg)
|
||||||
|
static diablo2::structures::unit* __fastcall diablo2::d2_game::D2GAME_SummonPet_6FD14430(structures::game* pGame, structures::D2SummonArgStrc* pSummonArg);
|
||||||
|
|
||||||
|
//D2Game.0x6FD0CB10
|
||||||
|
//int32_t __fastcall D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(D2GameStrc* pGame, D2UnitStrc* pUnit, D2UnitStrc* pPet, int32_t nPetLevelArg, int32_t nSkillLevel)
|
||||||
|
static int32_t __fastcall diablo2::d2_game::D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(structures::game* pGame, structures::unit* pUnit, structures::unit* pPet, int32_t nPetLevelArg, int32_t nSkillLevel);
|
||||||
|
|
||||||
|
//D2Game.0x6FD0C530
|
||||||
|
//int32_t __fastcall D2GAME_SetSummonPassiveStats_6FD0C530(D2GameStrc* pGame, D2UnitStrc* pUnit, D2UnitStrc* pPet, int32_t nSkillId, int32_t nSkillLevel, int32_t nItemLevel)
|
||||||
|
static int32_t __fastcall diablo2::d2_game::D2GAME_SetSummonPassiveStats_6FD0C530(structures::game* pGame, structures::unit* pUnit, structures::unit* pPet, int32_t nSkillId, int32_t nSkillLevel, int32_t nItemLevel);
|
||||||
|
|
||||||
|
//D2Game.0x6FD0C2E0
|
||||||
|
//void __fastcall D2GAME_SetSummonResistance_6FD0C2E0(D2UnitStrc* pUnit, D2UnitStrc* pPet)
|
||||||
|
static void __fastcall diablo2::d2_game::D2GAME_SetSummonResistance_6FD0C2E0(structures::unit* pUnit, structures::unit* pPet);
|
||||||
|
|
||||||
|
//D2Game.0x6FC3E200
|
||||||
|
//void __fastcall sub_6FC3E200(D2ClientStrc* pClient, D2UnitStrc* pUnit)
|
||||||
|
static void __fastcall diablo2::d2_game::sub_6FC3E200(structures::net_client* pClient, structures::unit* pUnit);
|
||||||
|
|
||||||
|
|
||||||
|
//D2Game.0x6FC69F10
|
||||||
|
//D2UnitStrc* __fastcall D2GAME_SpawnMonster_6FC69F10(D2GameStrc* pGame, D2ActiveRoomStrc* pRoom, int32_t nX, int32_t nY, int32_t nMonsterId, int32_t nAnimMode, int32_t a7, int16_t nFlags)
|
||||||
|
static diablo2::structures::unit* __fastcall diablo2::d2_game::D2GAME_SpawnMonster_6FC69F10(structures::game* pGame, structures::room* pRoom, int32_t nX, int32_t nY, int32_t nMonsterId, int32_t nAnimMode, int32_t a7, int16_t nFlags);
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@@ -311,6 +311,7 @@ public:
|
|||||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_HELP)
|
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_HELP)
|
||||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MERC)
|
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MERC)
|
||||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SCROLL)) {
|
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SCROLL)) {
|
||||||
|
|
||||||
// Draw stats
|
// Draw stats
|
||||||
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, stat.colorStat, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, stat.colorStat, 0);
|
||||||
@@ -319,6 +320,10 @@ public:
|
|||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, stat.colorStatValue, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, stat.colorStatValue, 0);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
||||||
auto runeword = diablo2::d2_common::get_runes_txt_record(169);
|
auto runeword = diablo2::d2_common::get_runes_txt_record(169);
|
||||||
|
@@ -17,6 +17,9 @@
|
|||||||
#include <diablo2/d2cmp.h>
|
#include <diablo2/d2cmp.h>
|
||||||
#include <common/hooking.h>
|
#include <common/hooking.h>
|
||||||
|
|
||||||
|
#include <diablo2/structures/monster_data.h>
|
||||||
|
|
||||||
|
|
||||||
MODULE_INIT(damage_display)
|
MODULE_INIT(damage_display)
|
||||||
|
|
||||||
struct damage_label {
|
struct damage_label {
|
||||||
@@ -32,6 +35,9 @@ struct damage_label {
|
|||||||
int32_t maxHp; // New field for maximum hit points
|
int32_t maxHp; // New field for maximum hit points
|
||||||
int32_t text_width;
|
int32_t text_width;
|
||||||
wchar_t text[64];
|
wchar_t text[64];
|
||||||
|
bool isChampion;
|
||||||
|
bool isUnique;
|
||||||
|
bool isSuperUnique;
|
||||||
|
|
||||||
damage_label(uint32_t x, uint32_t y, uint32_t uw, uint32_t uh, int32_t damage, int32_t hp, int32_t maxHp)
|
damage_label(uint32_t x, uint32_t y, uint32_t uw, uint32_t uh, int32_t damage, int32_t hp, int32_t maxHp)
|
||||||
: screen_space(false), color(diablo2::ui_color_t::UI_COLOR_WHITE), x(x), y(y),
|
: screen_space(false), color(diablo2::ui_color_t::UI_COLOR_WHITE), x(x), y(y),
|
||||||
@@ -273,6 +279,10 @@ static void draw_damage_labels() {
|
|||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(dmgTextPtr), textX + diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr)) / 2, my + label->unit_height / 2, textColor, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(dmgTextPtr), textX + diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr)) / 2, my + label->unit_height / 2, textColor, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::set_current_font(font);
|
diablo2::d2_win::set_current_font(font);
|
||||||
@@ -390,10 +400,45 @@ void d2_tweaks::client::modules::damage_display::handle_packet(common::packet_he
|
|||||||
swprintf_s(label->text, L"%i", label->damage);
|
swprintf_s(label->text, L"%i", label->damage);
|
||||||
label->text_width = diablo2::d2_win::get_text_pixel_width(label->text);
|
label->text_width = diablo2::d2_win::get_text_pixel_width(label->text);
|
||||||
|
|
||||||
|
/*
|
||||||
|
// Assuming info is already defined and contains the GUID
|
||||||
|
auto monster = diablo2::d2_client::get_unit_by_guid(info->guid, 0x01);
|
||||||
|
auto monsterData = monster->monster_data;
|
||||||
|
|
||||||
|
bool isChampion = monsterData->is_champion;
|
||||||
|
bool isSuperUnique = monsterData->is_super_unique;
|
||||||
|
bool isUnique = monsterData->is_unique;
|
||||||
|
|
||||||
|
if (info->currentHp == 0) {
|
||||||
|
//MessageBoxA(nullptr, "Monster is dead", "Monster is dead", MB_OK);
|
||||||
|
if (isChampion) {
|
||||||
|
//MessageBoxA(nullptr, "Monster is a Champion", "Monster is a Champion", MB_OK);
|
||||||
|
auto isChampionValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_champion, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_champion, isChampionValue + 1, 0);
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (isUnique) {
|
||||||
|
//MessageBoxA(nullptr, "Monster is Unique", "Monster is Unique", MB_OK);
|
||||||
|
auto isUniqueValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_unique, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_unique, isUniqueValue + 1, 0);
|
||||||
|
}
|
||||||
|
else if (isSuperUnique) {
|
||||||
|
//MessageBoxA(nullptr, "Monster is Super Unique", "Monster is Super Unique", MB_OK);
|
||||||
|
auto isSuperUniqueValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_super_unique, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_super_unique, isSuperUniqueValue + 1, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
if (add_label(label))
|
if (add_label(label))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
g_label_pool.put(label); //prevent memory leak if there's no room for another label
|
g_label_pool.put(label); //prevent memory leak if there's no room for another label
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void d2_tweaks::client::modules::damage_display::tick() {
|
void d2_tweaks::client::modules::damage_display::tick() {
|
||||||
|
@@ -158,131 +158,6 @@ void displayStat() {
|
|||||||
int y = GetPrivateProfileInt("BagStats", "y", 0, "./d2tweaks.ini");
|
int y = GetPrivateProfileInt("BagStats", "y", 0, "./d2tweaks.ini");
|
||||||
int z = GetPrivateProfileInt("BagStats", "spacer", 0, "./d2tweaks.ini");
|
int z = GetPrivateProfileInt("BagStats", "spacer", 0, "./d2tweaks.ini");
|
||||||
|
|
||||||
//for (auto item = inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
|
||||||
// const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
|
||||||
// auto recordType = diablo2::d2_common::get_item_type_record(record->type);
|
|
||||||
// char* normCode1 = record->string_code;
|
|
||||||
// if (strncmp(normCode1, "ib1", 3) == 0) {
|
|
||||||
// bag = item;
|
|
||||||
// bagGuid = item->guid;
|
|
||||||
|
|
||||||
// // gems
|
|
||||||
// statRuby = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Ruby, NULL);
|
|
||||||
// statAmethyst = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Amethyst, NULL);
|
|
||||||
// statDiamond = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Diamond, NULL);
|
|
||||||
// statEmerald = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Emerald, NULL);
|
|
||||||
// statSapphire = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Sapphire, NULL);
|
|
||||||
// statTopaz = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Topaz, NULL);
|
|
||||||
// statSkull = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Skull, NULL);
|
|
||||||
|
|
||||||
// // runes
|
|
||||||
// runebag_RunesA = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesA, NULL);
|
|
||||||
// runebag_RunesB = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesB, NULL);
|
|
||||||
// runebag_RunesC = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesC, NULL);
|
|
||||||
// runebag_RunesD = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesD, NULL);
|
|
||||||
// runebag_RunesE = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesE, NULL);
|
|
||||||
// runebag_RunesF = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_runebag_RunesF, NULL);
|
|
||||||
|
|
||||||
// // rejuv & misc potions
|
|
||||||
// gembag_Potions = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Potions, NULL);
|
|
||||||
|
|
||||||
// // potions
|
|
||||||
// gembag_PotionsHP = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_PotionsHP, NULL);
|
|
||||||
// gembag_PotionsMana = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_PotionsMana, NULL);
|
|
||||||
|
|
||||||
// // stones
|
|
||||||
// gembag_Stones_Flourite = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Flourite, NULL);
|
|
||||||
// gembag_Stones_Jade = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Jade, NULL);
|
|
||||||
// gembag_Stones_Argonite = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Argonite, NULL);
|
|
||||||
// gembag_Stones_Azurite = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Azurite, NULL);
|
|
||||||
// gembag_Stones_Sulpher = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Sulpher, NULL);
|
|
||||||
// gembag_Stones_Quartz = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_Quartz, NULL);
|
|
||||||
// gembag_Stones_TigerEye = diablo2::d2_common::get_stat(item, diablo2::UNIT_STAT_gembag_Stones_TigerEye, NULL);
|
|
||||||
|
|
||||||
// diablo2::d2_win::set_current_font(diablo2::UI_FONT_16);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Rubies: ")), x, y + 15 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statRuby)).c_str()), x + z, y + 15 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Amethyst: ")), x, y + 27 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statAmethyst)).c_str()), x + z, y + 27 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Diamonds: ")), x, y + 39 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statDiamond)).c_str()), x + z, y + 39 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Emeralds: ")), x, y + 51 + textOffset, diablo2::UI_COLOR_LIGHT_GREEN, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statEmerald)).c_str()), x + z, y + 51 + textOffset, diablo2::UI_COLOR_LIGHT_GREEN, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Sapphires: ")), x, y + 63 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statSapphire)).c_str()), x + z, y + 63 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Topaz: ")), x, y + 75 + textOffset, diablo2::UI_COLOR_YELLOW, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statTopaz)).c_str()), x + z, y + 75 + textOffset, diablo2::UI_COLOR_YELLOW, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Chipped Skulls: ")), x, y + 87 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statSkull)).c_str()), x + z, y + 87 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 1 - 6: ")), x, y + 109 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesA)).c_str()), x + z, y + 109 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 7 - 12: ")), x, y + 121 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesB)).c_str()), x + z, y + 121 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 13 - 18: ")), x, y + 133 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesC)).c_str()), x + z, y + 133 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 19 - 24: ")), x, y + 145 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesD)).c_str()), x + z, y + 145 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 25 - 30: ")), x, y + 157 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesE)).c_str()), x + z, y + 157 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 31 - 33: ")), x, y + 169 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesF)).c_str()), x + z, y + 169 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Rejuv ")), x, y + 191 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"& Misc Potions: ")), x + 48, y + 191 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Potions)).c_str()), x + z, y + 191 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Healing Potions: ")), x, y + 213 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_PotionsHP)).c_str()), x + z, y + 213 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Mana Potions: ")), x, y + 225 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_PotionsMana)).c_str()), x + z, y + 225 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Flourite Stones: ")), x, y + 247 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Flourite)).c_str()), x + z, y + 247 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Jade Stones: ")), x, y + 259 + textOffset, diablo2::UI_COLOR_LIGHT_GREEN, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Jade)).c_str()), x + z, y + 259 + textOffset, diablo2::UI_COLOR_LIGHT_GREEN, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Argonite Stones: ")), x, y + 271 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Argonite)).c_str()), x + z, y + 271 + textOffset, diablo2::UI_COLOR_RED, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Azurite Stones: ")), x, y + 283 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Azurite)).c_str()), x + z, y + 283 + textOffset, diablo2::UI_COLOR_BLUE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Sulpher Stones: ")), x, y + 295 + textOffset, diablo2::UI_COLOR_ORANGE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Sulpher)).c_str()), x + z, y + 295 + textOffset, diablo2::UI_COLOR_ORANGE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Quartz Stones: ")), x, y + 307 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_Quartz)).c_str()), x + z, y + 307 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Tiger Eye Stones: ")), x, y + 319 + textOffset, diablo2::UI_COLOR_YELLOW, 0);
|
|
||||||
// diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(gembag_Stones_TigerEye)).c_str()), x + z, y + 319 + textOffset, diablo2::UI_COLOR_YELLOW, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::set_current_font(diablo2::UI_FONT_16);
|
|
||||||
|
|
||||||
// // print a string using draw_text
|
|
||||||
// // diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Gem/Rune/Stone/Potion Extract Menu")), 10, 25, diablo2::UI_COLOR_YELLOW, 0);
|
|
||||||
|
|
||||||
// diablo2::d2_win::set_current_font(diablo2::UI_FONT_16);
|
|
||||||
|
|
||||||
// diablo2::d2_gfx::draw_filled_rect(0, 0, 100, 100, 113, 0);
|
|
||||||
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
for (auto item = inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
for (auto item = inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
auto recordType = diablo2::d2_common::get_item_type_record(record->type);
|
auto recordType = diablo2::d2_common::get_item_type_record(record->type);
|
||||||
@@ -359,37 +234,43 @@ void displayStat() {
|
|||||||
if (statSkull > 0) {
|
if (statSkull > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statSkull)).c_str()), x + z, y + 87 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(statSkull)).c_str()), x + z, y + 87 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
}
|
}
|
||||||
|
// Displaying the names for Runes 1-6: El, Eld, Tir, Nef, Eth, Ith
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 1 - 6: ")), x, y + 109 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"El Runes:")), x, y + 109 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesA > 0) {
|
if (runebag_RunesA > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesA)).c_str()), x + z, y + 109 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesA)).c_str()), x + z, y + 109 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 7 - 12: ")), x, y + 121 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
// Displaying the names for Runes 7-12: Tal, Ral, Ort, Thul, Amn, Sol
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Tal Runes:")), x, y + 121 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesB > 0) {
|
if (runebag_RunesB > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesB)).c_str()), x + z, y + 121 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesB)).c_str()), x + z, y + 121 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 13 - 18: ")), x, y + 133 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
// Displaying the names for Runes 13-18: Shael, Dol, Hel, Io, Lum, Ko
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Shael Runes:")), x, y + 133 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesC > 0) {
|
if (runebag_RunesC > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesC)).c_str()), x + z, y + 133 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesC)).c_str()), x + z, y + 133 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 19 - 24: ")), x, y + 145 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
// Displaying the names for Runes 19-24: Fal, Lem, Pul, Um, Mal, Ist
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Fal Runes:")), x, y + 145 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesD > 0) {
|
if (runebag_RunesD > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesD)).c_str()), x + z, y + 145 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesD)).c_str()), x + z, y + 145 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 25 - 30: ")), x, y + 157 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
// Displaying the names for Runes 25-30: Gul, Vex, Ohm, Lo, Sur, Ber
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Gul Runes:")), x, y + 157 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesE > 0) {
|
if (runebag_RunesE > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesE)).c_str()), x + z, y + 157 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesE)).c_str()), x + z, y + 157 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Runes 31 - 33: ")), x, y + 169 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
// Displaying the names for Runes 31-33: Jah, Cham, Zod
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Jah Runes:")), x, y + 169 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
||||||
if (runebag_RunesF > 0) {
|
if (runebag_RunesF > 0) {
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesF)).c_str()), x + z, y + 169 + textOffset, diablo2::UI_COLOR_GREY, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((std::to_wstring(runebag_RunesF)).c_str()), x + z, y + 169 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Rejuv ")), x, y + 191 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"Rejuv ")), x, y + 191 + textOffset, diablo2::UI_COLOR_PURPLE, 0);
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"& Misc Potions: ")), x + 48, y + 191 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>((L"& Misc Potions: ")), x + 48, y + 191 + textOffset, diablo2::UI_COLOR_WHITE, 0);
|
||||||
if (gembag_Potions > 0) {
|
if (gembag_Potions > 0) {
|
||||||
@@ -1364,7 +1245,7 @@ void d2_tweaks::client::modules::loot_filter_settings_menu::extract_item(bool va
|
|||||||
packet.val = -val;
|
packet.val = -val;
|
||||||
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = prop - 3; // Adjust the property ID
|
itemProperty.nProperty = prop - 3; // Adjust the property ID
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = -val;
|
itemProperty.nMin = -val;
|
||||||
@@ -1379,22 +1260,12 @@ void d2_tweaks::client::modules::loot_filter_settings_menu::extract_item(bool va
|
|||||||
#include <d2tweaks/client/modules/loot_filter/loot_filter_settings_toggle_menu.h>
|
#include <d2tweaks/client/modules/loot_filter/loot_filter_settings_toggle_menu.h>
|
||||||
|
|
||||||
void d2_tweaks::client::modules::loot_filter_settings_menu::close_window(bool value) {
|
void d2_tweaks::client::modules::loot_filter_settings_menu::close_window(bool value) {
|
||||||
|
|
||||||
auto& toggle_menu = singleton<loot_filter_settings_toggle_menu>::instance();
|
auto& toggle_menu = singleton<loot_filter_settings_toggle_menu>::instance();
|
||||||
|
|
||||||
toggle_menu.m_show = false;
|
toggle_menu.m_show = false;
|
||||||
|
|
||||||
m_stats_enabled = true;
|
m_stats_enabled = true;
|
||||||
|
|
||||||
toggle_menu.m_filter_settings_menu->set_enabled(false);
|
toggle_menu.m_filter_settings_menu->set_enabled(false);
|
||||||
toggle_menu.m_filter_settings_menu->set_visible(false);
|
toggle_menu.m_filter_settings_menu->set_visible(false);
|
||||||
|
toggle_menu.toggle_cube_click();
|
||||||
toggle_menu.m_btn_toggle_stats->set_enabled(true);
|
|
||||||
toggle_menu.m_btn_toggle_stats->set_visible(true);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void d2_tweaks::client::modules::loot_filter_settings_menu::extract_rejuv_potion(bool value) {
|
void d2_tweaks::client::modules::loot_filter_settings_menu::extract_rejuv_potion(bool value) {
|
||||||
@@ -1404,7 +1275,7 @@ void d2_tweaks::client::modules::loot_filter_settings_menu::extract_rejuv_potion
|
|||||||
|
|
||||||
void d2_tweaks::client::modules::loot_filter_settings_menu::extract_full_rejuv_potion(bool value) {
|
void d2_tweaks::client::modules::loot_filter_settings_menu::extract_full_rejuv_potion(bool value) {
|
||||||
loot_filter_settings::get().m_show_full_rejuv_potion = value;
|
loot_filter_settings::get().m_show_full_rejuv_potion = value;
|
||||||
extract_item(value, 396, 5000, 'rvl ', diablo2::UNIT_STAT_gembag_Potions);
|
extract_item(value, 396, 3000, 'rvl ', diablo2::UNIT_STAT_gembag_Potions);
|
||||||
}
|
}
|
||||||
|
|
||||||
// stones
|
// stones
|
||||||
|
@@ -140,6 +140,9 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_filter
|
|||||||
|
|
||||||
m_btn_toggle_stats->set_enabled(true);
|
m_btn_toggle_stats->set_enabled(true);
|
||||||
m_btn_toggle_stats->set_visible(true);
|
m_btn_toggle_stats->set_visible(true);
|
||||||
|
|
||||||
|
toggle_cube_click();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stats_settings_click() {
|
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stats_settings_click() {
|
||||||
@@ -270,6 +273,8 @@ bool d2_tweaks::client::modules::loot_filter_settings_toggle_menu::key_event(uin
|
|||||||
m_btn_toggle_stats->set_enabled(true);
|
m_btn_toggle_stats->set_enabled(true);
|
||||||
m_btn_toggle_stats->set_visible(true);
|
m_btn_toggle_stats->set_visible(true);
|
||||||
|
|
||||||
|
toggle_cube_click();
|
||||||
|
|
||||||
return true; // Block the key stroke
|
return true; // Block the key stroke
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -281,6 +286,8 @@ bool d2_tweaks::client::modules::loot_filter_settings_toggle_menu::key_event(uin
|
|||||||
m_filter_settings_menu->set_enabled(m_show);
|
m_filter_settings_menu->set_enabled(m_show);
|
||||||
m_filter_settings_menu->set_visible(m_show);
|
m_filter_settings_menu->set_visible(m_show);
|
||||||
|
|
||||||
|
toggle_cube_click();
|
||||||
|
|
||||||
return true; //block escape key stroke
|
return true; //block escape key stroke
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -135,13 +135,13 @@ bool d2_tweaks::server::modules::autosort::sort(diablo2::structures::game* game,
|
|||||||
occupied_cells += record->inv_height * record->inv_width;
|
occupied_cells += record->inv_height * record->inv_width;
|
||||||
}
|
}
|
||||||
|
|
||||||
spdlog::info("--------------------------------");
|
//spdlog::info("--------------------------------");
|
||||||
spdlog::info("Item Type: {0}", record->type);
|
//spdlog::info("Item Type: {0}", record->type);
|
||||||
spdlog::info("Item Type 2: {0}", record->type2);
|
//spdlog::info("Item Type 2: {0}", record->type2);
|
||||||
spdlog::info("Occupied Cells: {0}", occupied_cells);
|
//spdlog::info("Occupied Cells: {0}", occupied_cells);
|
||||||
spdlog::info("x: {0}", backup.x);
|
//spdlog::info("x: {0}", backup.x);
|
||||||
spdlog::info("y: {0}", backup.y);
|
//spdlog::info("y: {0}", backup.y);
|
||||||
spdlog::info("is_charm: {0}\n\n", is_charm);
|
//spdlog::info("is_charm: {0}\n\n", is_charm);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (occupied_cells > inventoryHeight * inventoryWidth) {
|
if (occupied_cells > inventoryHeight * inventoryWidth) {
|
||||||
|
@@ -64,6 +64,62 @@ static void send_damage_data(diablo2::structures::unit* defender,
|
|||||||
auto currentHp = diablo2::d2_common::get_stat(defender, diablo2::UNIT_STAT_HITPOINTS, 0);
|
auto currentHp = diablo2::d2_common::get_stat(defender, diablo2::UNIT_STAT_HITPOINTS, 0);
|
||||||
auto maxHp = diablo2::d2_common::get_stat(defender, diablo2::UNIT_STAT_MAXHP, 0);
|
auto maxHp = diablo2::d2_common::get_stat(defender, diablo2::UNIT_STAT_MAXHP, 0);
|
||||||
|
|
||||||
|
/*
|
||||||
|
if (defender->type == diablo2::structures::unit_type_t::UNIT_TYPE_PLAYER) {
|
||||||
|
auto player = defender;
|
||||||
|
|
||||||
|
// spdlog player name
|
||||||
|
spdlog::info("Player name: {0}", player->player_data->name);
|
||||||
|
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_champion, 100, 0);
|
||||||
|
|
||||||
|
// if defender is a monster, get the monster data
|
||||||
|
if (defender->type == diablo2::structures::unit_type_t::UNIT_TYPE_MONSTER) {
|
||||||
|
auto monsterData = defender->monster_data;
|
||||||
|
if (monsterData) {
|
||||||
|
bool isChampion = monsterData->is_champion;
|
||||||
|
bool isUnique = monsterData->is_unique;
|
||||||
|
bool isSuperUnique = monsterData->is_super_unique;
|
||||||
|
|
||||||
|
spdlog::info("Monster isChampion: {0}", isChampion);
|
||||||
|
spdlog::info("Monster isUnique: {0}", isUnique);
|
||||||
|
spdlog::info("Monster isSuperUnique: {0}", isSuperUnique);
|
||||||
|
|
||||||
|
// You can add these details to the packet if needed
|
||||||
|
packet.isChampion = isChampion;
|
||||||
|
packet.isUnique = isUnique;
|
||||||
|
packet.isSuperUnique = isSuperUnique;
|
||||||
|
|
||||||
|
// if currentHP is 0, if is_champion, then set_stat for player and increment the player stat diablo2::UNIT_STAT_is_champion by 1
|
||||||
|
if (currentHp == 0) {
|
||||||
|
if (isChampion) {
|
||||||
|
// get the player is_champion stat
|
||||||
|
auto isChampionValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_champion, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_champion, isChampionValue + 1, 0);
|
||||||
|
MessageBoxA(NULL, "Champion killed", "Champion killed", MB_OK);
|
||||||
|
spdlog::info("Champion killed");
|
||||||
|
}
|
||||||
|
// do the if condition for isUnique and isSuperUnique here
|
||||||
|
if (isUnique) {
|
||||||
|
// get the player is_unique stat
|
||||||
|
auto isUniqueValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_unique, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_unique, isUniqueValue + 1, 0);
|
||||||
|
MessageBoxA(NULL, "Unique killed", "Unique killed", MB_OK);
|
||||||
|
spdlog::info("Unique killed");
|
||||||
|
}
|
||||||
|
if (isSuperUnique) {
|
||||||
|
// get the player is_super_unique stat
|
||||||
|
auto isSuperUniqueValue = diablo2::d2_common::get_stat(player, diablo2::UNIT_STAT_is_super_unique, 0);
|
||||||
|
diablo2::d2_common::set_stat(player, diablo2::UNIT_STAT_is_super_unique, isSuperUniqueValue + 1, 0);
|
||||||
|
MessageBoxA(NULL, "SuperUnique killed", "SuperUnique killed", MB_OK);
|
||||||
|
spdlog::info("SuperUnique killed");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
packet.unit_type = static_cast<uint8_t>(defender->type);
|
packet.unit_type = static_cast<uint8_t>(defender->type);
|
||||||
packet.guid = defender->guid;
|
packet.guid = defender->guid;
|
||||||
packet.damage_type = get_damage_type(dmg);
|
packet.damage_type = get_damage_type(dmg);
|
||||||
@@ -71,9 +127,9 @@ static void send_damage_data(diablo2::structures::unit* defender,
|
|||||||
packet.currentHp = currentHp / 256;
|
packet.currentHp = currentHp / 256;
|
||||||
packet.maxHp = maxHp / 256;
|
packet.maxHp = maxHp / 256;
|
||||||
|
|
||||||
spdlog::info("currentHp: {0}", packet.currentHp);
|
//spdlog::info("currentHp: {0}", packet.currentHp);
|
||||||
spdlog::info("maxHp: {0}", packet.maxHp);
|
//spdlog::info("maxHp: {0}", packet.maxHp);
|
||||||
spdlog::info("damage: {0}", packet.damage);
|
//spdlog::info("damage: {0}", packet.damage);
|
||||||
|
|
||||||
if (packet.damage_type == d2_tweaks::common::DAMAGE_TYPE_UNKNOWN)
|
if (packet.damage_type == d2_tweaks::common::DAMAGE_TYPE_UNKNOWN)
|
||||||
return;
|
return;
|
||||||
|
@@ -10,6 +10,7 @@
|
|||||||
#include <diablo2/structures/net_client.h>
|
#include <diablo2/structures/net_client.h>
|
||||||
#include <diablo2/structures/item_data.h>
|
#include <diablo2/structures/item_data.h>
|
||||||
#include <diablo2/structures/player_data.h>
|
#include <diablo2/structures/player_data.h>
|
||||||
|
#include <diablo2/structures/path.h>
|
||||||
|
|
||||||
#include <spdlog/spdlog.h>
|
#include <spdlog/spdlog.h>
|
||||||
|
|
||||||
@@ -58,6 +59,10 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
|
|||||||
|
|
||||||
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
||||||
|
|
||||||
|
// Get player room
|
||||||
|
diablo2::structures::room* room = diablo2::d2_common::get_room_from_unit(player);
|
||||||
|
|
||||||
|
|
||||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
|
|
||||||
const char* itemcode = itemMove->item_code;
|
const char* itemcode = itemMove->item_code;
|
||||||
@@ -81,7 +86,7 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
|
|||||||
std::string bag_guid = std::to_string(itemMove->bag_guid);
|
std::string bag_guid = std::to_string(itemMove->bag_guid);
|
||||||
//MessageBox(NULL, bag_guid.c_str(), "Bag GUID", MB_OK | MB_ICONINFORMATION);
|
//MessageBox(NULL, bag_guid.c_str(), "Bag GUID", MB_OK | MB_ICONINFORMATION);
|
||||||
|
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = itemMove->prop; // Adjust the property ID
|
itemProperty.nProperty = itemMove->prop; // Adjust the property ID
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = itemMove->val;
|
itemProperty.nMin = itemMove->val;
|
||||||
@@ -98,7 +103,7 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
|
|||||||
diablo2::d2_game::D2GAME_Transmogrify_6FC4A660(game, player, item);
|
diablo2::d2_game::D2GAME_Transmogrify_6FC4A660(game, player, item);
|
||||||
}
|
}
|
||||||
else if (itemMove->updateBag == 1) {
|
else if (itemMove->updateBag == 1) {
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = itemMove->prop;
|
itemProperty.nProperty = itemMove->prop;
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = itemMove->val;
|
itemProperty.nMin = itemMove->val;
|
||||||
|
@@ -39,6 +39,7 @@
|
|||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <CommCtrl.h> // Include for edit control
|
#include <CommCtrl.h> // Include for edit control
|
||||||
|
#include <d2tweaks/client/modules/loot_filter/loot_filter_settings_toggle_menu.h>
|
||||||
|
|
||||||
// Define a static variable to keep track of the last time the stash window was toggled
|
// Define a static variable to keep track of the last time the stash window was toggled
|
||||||
static std::chrono::steady_clock::time_point lastToggleTime;
|
static std::chrono::steady_clock::time_point lastToggleTime;
|
||||||
@@ -150,7 +151,7 @@ const char* ITEMS_armor_and_weapons[] = {
|
|||||||
"pa8", "pa9", "paa", "ne6", "ne7", "ne8", "ne9", "nea", "drb", "drc",
|
"pa8", "pa9", "paa", "ne6", "ne7", "ne8", "ne9", "nea", "drb", "drc",
|
||||||
"drd", "dre", "drf", "bab", "bac", "bad", "bae", "baf", "pab", "pac",
|
"drd", "dre", "drf", "bab", "bac", "bad", "bae", "baf", "pab", "pac",
|
||||||
"pad", "pae", "paf", "neb", "neg", "ned", "nee", "nef", "tor", "ooc",
|
"pad", "pae", "paf", "neb", "neg", "ned", "nee", "nef", "tor", "ooc",
|
||||||
"eaq", "ebq", "ib1", "ib3", "aqv", "cqv"
|
"eaq", "ebq", "ib3", "aqv", "cqv"
|
||||||
|
|
||||||
// demon keys/chests
|
// demon keys/chests
|
||||||
"dkr1", "dkr2", "dkr3", "dkr4", "dkr5", "da1", "db1", "dc1"
|
"dkr1", "dkr2", "dkr3", "dkr4", "dkr5", "da1", "db1", "dc1"
|
||||||
@@ -158,7 +159,10 @@ const char* ITEMS_armor_and_weapons[] = {
|
|||||||
"afr", "afy", "afp", "af0", "afx", "afh", "afq", "afj", "aft", "afi",
|
"afr", "afy", "afp", "af0", "afx", "afh", "afq", "afj", "aft", "afi",
|
||||||
"afe", "afg", "afk", "ae7", "afn", "ae8", "afl", "ae9", "afv", "afz",
|
"afe", "afg", "afk", "ae7", "afn", "ae8", "afl", "ae9", "afv", "afz",
|
||||||
"af3", "af1", "afm", "af5", "afc", "afo", "afw", "afs", "af2", "afd",
|
"af3", "af1", "afm", "af5", "afc", "afo", "afw", "afs", "af2", "afd",
|
||||||
"afb", "af4", "afu"
|
"afb", "af4", "afu",
|
||||||
|
|
||||||
|
// rings/amulets
|
||||||
|
"rin", "amu", "jew"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char* ITEMS_gems_and_runes[] = {
|
const char* ITEMS_gems_and_runes[] = {
|
||||||
@@ -513,7 +517,6 @@ bool isStoneCode(const char* normCode) {
|
|||||||
auto D2CLIENT_StoredTickCount1 = GetTickCount();
|
auto D2CLIENT_StoredTickCount1 = GetTickCount();
|
||||||
|
|
||||||
void sendPacketAndUpdateProperty(int gemBagGuid, uint32_t iCode, int prop, int val, int item_guid, diablo2::structures::unit* gemBag) {
|
void sendPacketAndUpdateProperty(int gemBagGuid, uint32_t iCode, int prop, int val, int item_guid, diablo2::structures::unit* gemBag) {
|
||||||
|
|
||||||
// get item using item guid
|
// get item using item guid
|
||||||
|
|
||||||
if (250 < GetTickCount() - D2CLIENT_StoredTickCount1) {
|
if (250 < GetTickCount() - D2CLIENT_StoredTickCount1) {
|
||||||
@@ -530,7 +533,7 @@ void sendPacketAndUpdateProperty(int gemBagGuid, uint32_t iCode, int prop, int v
|
|||||||
packet.target_page = 99;
|
packet.target_page = 99;
|
||||||
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = prop - 3; // Adjust the property ID
|
itemProperty.nProperty = prop - 3; // Adjust the property ID
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = val;
|
itemProperty.nMin = val;
|
||||||
@@ -539,8 +542,6 @@ void sendPacketAndUpdateProperty(int gemBagGuid, uint32_t iCode, int prop, int v
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
|
LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
|
||||||
static auto& instance = singleton<ui_manager>::instance();
|
static auto& instance = singleton<ui_manager>::instance();
|
||||||
|
|
||||||
@@ -773,6 +774,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
// Check if the current page is the stash or inventory, right click on gem/rune will
|
// Check if the current page is the stash or inventory, right click on gem/rune will
|
||||||
// add it to the cube and send it to page 99 which is non existent
|
// add it to the cube and send it to page 99 which is non existent
|
||||||
// (hope it doesn't bloat save file size and actualy disappears from memory)
|
// (hope it doesn't bloat save file size and actualy disappears from memory)
|
||||||
|
/*
|
||||||
if (currentPage == 0 || currentPage == 4) {
|
if (currentPage == 0 || currentPage == 4) {
|
||||||
// Check if the stash or inventory window is open
|
// Check if the stash or inventory window is open
|
||||||
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH) ||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH) ||
|
||||||
@@ -788,7 +790,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
// Check if the code of the hovered item matches the current gem type
|
// Check if the code of the hovered item matches the current gem type
|
||||||
if (strncmp(normCode, key, 3) == 0) {
|
if (strncmp(normCode, key, 3) == 0) {
|
||||||
// Create a D2PropertyStrc structure to represent the gem property
|
// Create a D2PropertyStrc structure to represent the gem property
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = value.rowID - 3; // Adjust the property ID
|
itemProperty.nProperty = value.rowID - 3; // Adjust the property ID
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = value.chippedCount;
|
itemProperty.nMin = value.chippedCount;
|
||||||
@@ -859,7 +861,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
// Check if the code of the hovered item matches the current gem type
|
// Check if the code of the hovered item matches the current gem type
|
||||||
if (strncmp(normCode, key, 3) == 0) {
|
if (strncmp(normCode, key, 3) == 0) {
|
||||||
// Create a D2PropertyStrc structure to represent the gem property
|
// Create a D2PropertyStrc structure to represent the gem property
|
||||||
D2PropertyStrc itemProperty = {};
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
itemProperty.nProperty = value.rowID - 3; // Adjust the property ID
|
itemProperty.nProperty = value.rowID - 3; // Adjust the property ID
|
||||||
itemProperty.nLayer = 0;
|
itemProperty.nLayer = 0;
|
||||||
itemProperty.nMin = value.chippedCount;
|
itemProperty.nMin = value.chippedCount;
|
||||||
@@ -980,6 +982,11 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// For armor and weapon codes, right click will move the item to the stash or cube and transmute
|
// For armor and weapon codes, right click will move the item to the stash or cube and transmute
|
||||||
if (isArmorOrWeaponCode(normCode)
|
if (isArmorOrWeaponCode(normCode)
|
||||||
@@ -1039,6 +1046,62 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
// Clear the hovered item after processing
|
// Clear the hovered item after processing
|
||||||
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (strncmp(normCode, "ib1", 3) == 0) {
|
||||||
|
// we need to get instance of loot_filter_settings_menu class singleton
|
||||||
|
auto& toggle_menu = singleton<d2_tweaks::client::modules::loot_filter_settings_toggle_menu>::instance();
|
||||||
|
|
||||||
|
toggle_menu.m_show = !toggle_menu.m_show;
|
||||||
|
|
||||||
|
m_stats_enabled = !m_stats_enabled;
|
||||||
|
|
||||||
|
toggle_menu.m_filter_settings_menu->set_enabled(toggle_menu.m_show);
|
||||||
|
toggle_menu.m_filter_settings_menu->set_visible(toggle_menu.m_show);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (strncmp(normCode, "r01", 3) == 0) {
|
||||||
|
auto localPlayer = diablo2::d2_client::get_local_player();
|
||||||
|
diablo2::structures::path* playerPath = localPlayer->path;
|
||||||
|
//diablo2::structures::room* pRoom = playerPath->pt_room;
|
||||||
|
//diablo2::structures::game* pGame = player->game;
|
||||||
|
//struct D2UnkMonCreateStrc
|
||||||
|
//{
|
||||||
|
// diablo2::structures::game* pGame; //0x00
|
||||||
|
// diablo2::structures::room* pRoom; //0x04
|
||||||
|
// DWORD pRoomCoordList; //0x08
|
||||||
|
// int32_t nMonsterId; //0x0C
|
||||||
|
// int32_t nAnimMode; //0x10
|
||||||
|
// int32_t nUnitGUID; //0x14
|
||||||
|
// int32_t nX; //0x18
|
||||||
|
// int32_t nY; //0x1C
|
||||||
|
// int32_t field_20; //0x20
|
||||||
|
// int16_t nFlags; //0x24
|
||||||
|
//};
|
||||||
|
//auto nX = playerPath->mapx + 50;
|
||||||
|
//auto nY = playerPath->mapy + 50;
|
||||||
|
////auto nMonsterId = 1272;
|
||||||
|
////int32_t nMode = 1;
|
||||||
|
////auto rubyGolem = diablo2::d2_game::D2GAME_SpawnMonster_6FC69F10(pGame, pRoom, nX, nY, nMonsterId, nMode, -1, 0);
|
||||||
|
|
||||||
|
//// Create a packet to move an item
|
||||||
|
//static d2_tweaks::common::item_move_cs packet;
|
||||||
|
//packet.item_guid = g_hoverItem->guid;
|
||||||
|
//packet.item_code = normCode;
|
||||||
|
//packet.target_page = 99;
|
||||||
|
//packet.summon = 1;
|
||||||
|
//packet.x = nX;
|
||||||
|
//packet.y = nY;
|
||||||
|
//diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
//diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
||||||
|
|
||||||
|
//// Clear the hovered item after processing
|
||||||
|
//(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
block = instance.process_right_mouse(false);
|
block = instance.process_right_mouse(false);
|
||||||
@@ -1203,11 +1266,10 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
}
|
}
|
||||||
if (strncmp(normCode, "rvl", 3) == 0) {
|
if (strncmp(normCode, "rvl", 3) == 0) {
|
||||||
// Create the packet
|
// Create the packet
|
||||||
sendPacketAndUpdateProperty(gemBagGuid, 'rvl ', 396, 5000, g_hoverItem->guid, gemBag);
|
sendPacketAndUpdateProperty(gemBagGuid, 'rvl ', 396, 3000, g_hoverItem->guid, gemBag);
|
||||||
diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (strncmp(normCode, "hp1", 3) == 0) {
|
if (strncmp(normCode, "hp1", 3) == 0) {
|
||||||
sendPacketAndUpdateProperty(gemBagGuid, 'hp1 ', 397, 1, g_hoverItem->guid, gemBag);
|
sendPacketAndUpdateProperty(gemBagGuid, 'hp1 ', 397, 1, g_hoverItem->guid, gemBag);
|
||||||
diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
||||||
@@ -1300,15 +1362,47 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
const char* key;
|
||||||
|
// Iterate through each gem type in the gemTypes map
|
||||||
|
for (const auto& gem : gemTypes) {
|
||||||
|
// Accessing the key and value of the gemTypes map
|
||||||
|
const std::string& _key = gem.first;
|
||||||
|
key = gem.first.c_str();
|
||||||
|
|
||||||
|
const GemType& value = gem.second;
|
||||||
|
|
||||||
|
// Check if the code of the hovered item matches the current gem type
|
||||||
|
if (strncmp(normCode, key, 3) == 0) {
|
||||||
|
// Create a D2PropertyStrc structure to represent the gem property
|
||||||
|
diablo2::structures::D2PropertyStrc itemProperty = {};
|
||||||
|
itemProperty.nProperty = value.rowID - 3; // Adjust the property ID
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = value.chippedCount;
|
||||||
|
itemProperty.nMax = value.chippedCount;
|
||||||
|
|
||||||
|
// Add the gem property to the gem bag
|
||||||
|
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
|
||||||
|
|
||||||
|
// Play the drop sound associated with the hovered item
|
||||||
|
diablo2::d2_client::play_sound(record->drop_sound, nullptr, 0, 0, 0);
|
||||||
|
|
||||||
|
// Create and send a packet to the server to move the item
|
||||||
|
static d2_tweaks::common::item_move_cs packet;
|
||||||
|
packet.item_guid = g_hoverItem->guid;
|
||||||
|
packet.item_code = key;
|
||||||
|
packet.bag_guid = gemBagGuid;
|
||||||
|
packet.updateBag = 1;
|
||||||
|
packet.prop = itemProperty.nProperty;
|
||||||
|
packet.val = itemProperty.nMin;
|
||||||
|
packet.target_page = 99;
|
||||||
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
|
||||||
|
diablo2::d2_common::inv_remove_item(player->inventory, g_hoverItem);
|
||||||
|
|
||||||
|
// Clear the hovered item after processing
|
||||||
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (isArmorOrWeaponCode(normCode)
|
if (isArmorOrWeaponCode(normCode)
|
||||||
|| record->type == 61 - 3 // jewel
|
|| record->type == 61 - 3 // jewel
|
||||||
|
@@ -244,8 +244,8 @@ void diablo2::d2_common::update_trade(structures::inventory* inventory, structur
|
|||||||
// set_item_flags(item, dwFlag, bSet);
|
// set_item_flags(item, dwFlag, bSet);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* prop, int nUnused) {
|
void diablo2::d2_common::add_property(structures::unit* item, diablo2::structures::D2PropertyStrc* prop, int nUnused) {
|
||||||
static wrap_func_std_import<void(structures::unit* item, D2PropertyStrc* prop, int nUnused)> add_property(10868, get_base());
|
static wrap_func_std_import<void(structures::unit* item, diablo2::structures::D2PropertyStrc* prop, int nUnused)> add_property(10868, get_base());
|
||||||
add_property(item, prop, nUnused);
|
add_property(item, prop, nUnused);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -289,3 +289,5 @@ diablo2::structures::items_line* diablo2::d2_common::get_items_txt_record(int nI
|
|||||||
static wrap_func_std_import<diablo2::structures::items_line* (int)> get_items_txt_record(10600, get_base());
|
static wrap_func_std_import<diablo2::structures::items_line* (int)> get_items_txt_record(10600, get_base());
|
||||||
return get_items_txt_record(nItemId);
|
return get_items_txt_record(nItemId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -3,6 +3,12 @@
|
|||||||
#include <diablo2/structures/npc_record.h>
|
#include <diablo2/structures/npc_record.h>
|
||||||
#include <common/ptr_wrapper.h>
|
#include <common/ptr_wrapper.h>
|
||||||
|
|
||||||
|
DWORD D2GAME_BASE = 0x6FC30000;
|
||||||
|
|
||||||
|
DWORD D2GAME_GetOffset(DWORD offset) {
|
||||||
|
return offset - D2GAME_BASE;
|
||||||
|
}
|
||||||
|
|
||||||
char* diablo2::d2_game::get_base() {
|
char* diablo2::d2_game::get_base() {
|
||||||
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2game.dll"));
|
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2game.dll"));
|
||||||
return base;
|
return base;
|
||||||
@@ -158,3 +164,105 @@ diablo2::structures::unit* __fastcall diablo2::d2_game::QUESTS_CreateItem(diablo
|
|||||||
static wrap_func_fast< diablo2::structures::unit* (diablo2::structures::game*, diablo2::structures::unit*, uint32_t, int32_t, uint8_t, int32_t)>QUESTS_CreateItem(0x65DF0, get_base());
|
static wrap_func_fast< diablo2::structures::unit* (diablo2::structures::game*, diablo2::structures::unit*, uint32_t, int32_t, uint8_t, int32_t)>QUESTS_CreateItem(0x65DF0, get_base());
|
||||||
return QUESTS_CreateItem(pGame, pPlayer, dwCode, nLevel, nQuality, bDroppable);
|
return QUESTS_CreateItem(pGame, pPlayer, dwCode, nLevel, nQuality, bDroppable);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Add wrapper for D2Game.0x6FC603D0
|
||||||
|
// D2MonPropTxt* __fastcall MONSTER_GetMonPropTxtRecord(int32_t nId)
|
||||||
|
diablo2::structures::D2MonPropTxt* __fastcall diablo2::d2_game::MONSTER_GetMonPropTxtRecord(int32_t nId) {
|
||||||
|
static wrap_func_fast<diablo2::structures::D2MonPropTxt* (int32_t)>MONSTER_GetMonPropTxtRecord(0x303D0, get_base());
|
||||||
|
return MONSTER_GetMonPropTxtRecord(nId);
|
||||||
|
}
|
||||||
|
|
||||||
|
// add wrapper for //D2Game.0x6FCBC900
|
||||||
|
// D2UnitStrc* __stdcall SUNIT_GetTargetUnit(D2GameStrc* pGame, D2UnitStrc* pUnit)
|
||||||
|
diablo2::structures::unit* __stdcall diablo2::d2_game::SUNIT_GetTargetUnit(structures::game* pGame, structures::unit* pUnit) {
|
||||||
|
static wrap_func_std<diablo2::structures::unit* (diablo2::structures::game*, diablo2::structures::unit*)>SUNIT_GetTargetUnit(0x8C900, get_base());
|
||||||
|
return SUNIT_GetTargetUnit(pGame, pUnit);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FCF5B90
|
||||||
|
//D2SkillsTxt* __fastcall SKILLS_GetSkillsTxtRecord(int32_t nSkillId)
|
||||||
|
diablo2::structures::D2SkillsTxt* __fastcall diablo2::d2_game::SKILLS_GetSkillsTxtRecord(int32_t nSkillId) {
|
||||||
|
static wrap_func_fast<diablo2::structures::D2SkillsTxt* (int32_t)>SKILLS_GetSkillsTxtRecord(0xC5B90, get_base());
|
||||||
|
return SKILLS_GetSkillsTxtRecord(nSkillId);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FD15580
|
||||||
|
// int32_t __fastcall D2GAME_GetSummonIdFromSkill_6FD15580(D2UnitStrc* pUnit, int32_t bFromMonster, int32_t nSkillId, int32_t nSkillLevel, int32_t* pSpawnMode, int32_t* pX, int32_t* pY)
|
||||||
|
int32_t __fastcall diablo2::d2_game::D2GAME_GetSummonIdFromSkill_6FD15580(diablo2::structures::unit* pUnit, int32_t bFromMonster, int32_t nSkillId, int32_t nSkillLevel, int32_t* pSpawnMode, int32_t* pX, int32_t* pY) {
|
||||||
|
static wrap_func_fast<int32_t(diablo2::structures::unit*, int32_t, int32_t, int32_t, int32_t*, int32_t*, int32_t*)>D2GAME_GetSummonIdFromSkill_6FD15580(0xE5580, get_base());
|
||||||
|
return D2GAME_GetSummonIdFromSkill_6FD15580(pUnit, bFromMonster, nSkillId, nSkillLevel, pSpawnMode, pX, pY);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FD14430
|
||||||
|
//D2UnitStrc* __fastcall D2GAME_SummonPet_6FD14430(D2GameStrc* pGame, D2SummonArgStrc* pSummonArg)
|
||||||
|
diablo2::structures::unit* __fastcall diablo2::d2_game::D2GAME_SummonPet_6FD14430(diablo2::structures::game* pGame, diablo2::structures::D2SummonArgStrc* pSummonArg) {
|
||||||
|
static wrap_func_fast<diablo2::structures::unit* (diablo2::structures::game*, diablo2::structures::D2SummonArgStrc*)>D2GAME_SummonPet_6FD14430(0xE4430, get_base());
|
||||||
|
return D2GAME_SummonPet_6FD14430(pGame, pSummonArg);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//D2Game.0x6FD0CB10
|
||||||
|
//int32_t __fastcall D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(D2GameStrc* pGame, D2UnitStrc* pUnit, D2UnitStrc* pPet, int32_t nPetLevelArg, int32_t nSkillLevel)
|
||||||
|
int32_t __fastcall diablo2::d2_game::D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(diablo2::structures::game* pGame, diablo2::structures::unit* pUnit, diablo2::structures::unit* pPet, int32_t nPetLevelArg, int32_t nSkillLevel) {
|
||||||
|
static wrap_func_fast<int32_t(diablo2::structures::game*, diablo2::structures::unit*, diablo2::structures::unit*, int32_t, int32_t)>D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(D2GAME_GetOffset(0x6FD0CB10), get_base());
|
||||||
|
return D2GAME_SKILLS_SetSummonBaseStats_6FD0CB10(pGame, pUnit, pPet, nPetLevelArg, nSkillLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FD0C530
|
||||||
|
//int32_t __fastcall D2GAME_SetSummonPassiveStats_6FD0C530(D2GameStrc* pGame, D2UnitStrc* pUnit, D2UnitStrc* pPet, int32_t nSkillId, int32_t nSkillLevel, int32_t nItemLevel)
|
||||||
|
// use D2GAME_GetOffset(0x6FD0C530)
|
||||||
|
int32_t __fastcall diablo2::d2_game::D2GAME_SetSummonPassiveStats_6FD0C530(diablo2::structures::game* pGame, diablo2::structures::unit* pUnit, diablo2::structures::unit* pPet, int32_t nSkillId, int32_t nSkillLevel, int32_t nItemLevel) {
|
||||||
|
static wrap_func_fast<int32_t(diablo2::structures::game*, diablo2::structures::unit*, diablo2::structures::unit*, int32_t, int32_t, int32_t)>D2GAME_SetSummonPassiveStats_6FD0C530(D2GAME_GetOffset(0x6FD0C530), get_base());
|
||||||
|
return D2GAME_SetSummonPassiveStats_6FD0C530(pGame, pUnit, pPet, nSkillId, nSkillLevel, nItemLevel);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FD0C2E0
|
||||||
|
//void __fastcall D2GAME_SetSummonResistance_6FD0C2E0(D2UnitStrc* pUnit, D2UnitStrc* pPet)
|
||||||
|
void __fastcall diablo2::d2_game::D2GAME_SetSummonResistance_6FD0C2E0(diablo2::structures::unit* pUnit, diablo2::structures::unit* pPet) {
|
||||||
|
static wrap_func_fast<void(diablo2::structures::unit*, diablo2::structures::unit*)>D2GAME_SetSummonResistance_6FD0C2E0(D2GAME_GetOffset(0x6FD0C2E0), get_base());
|
||||||
|
D2GAME_SetSummonResistance_6FD0C2E0(pUnit, pPet);
|
||||||
|
}
|
||||||
|
|
||||||
|
//D2Game.0x6FC3E200
|
||||||
|
//void __fastcall sub_6FC3E200(D2ClientStrc* pClient, D2UnitStrc* pUnit)
|
||||||
|
void __fastcall diablo2::d2_game::sub_6FC3E200(diablo2::structures::net_client* pClient , diablo2::structures::unit* pUnit) {
|
||||||
|
static wrap_func_fast<void(diablo2::structures::net_client*, diablo2::structures::unit*)>sub_6FC3E200(D2GAME_GetOffset(0x6FC3E200), get_base());
|
||||||
|
sub_6FC3E200(pClient, pUnit);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//D2Game.0x6FC69F10
|
||||||
|
//D2UnitStrc* __fastcall D2GAME_SpawnMonster_6FC69F10(D2GameStrc* pGame, D2ActiveRoomStrc* pRoom, int32_t nX, int32_t nY, int32_t nMonsterId, int32_t nAnimMode, int32_t a7, int16_t nFlags)
|
||||||
|
diablo2::structures::unit* __fastcall diablo2::d2_game::D2GAME_SpawnMonster_6FC69F10(diablo2::structures::game* pGame, diablo2::structures::room* pRoom, int32_t nX, int32_t nY, int32_t nMonsterId, int32_t nAnimMode, int32_t a7, int16_t nFlags) {
|
||||||
|
static wrap_func_fast<diablo2::structures::unit* (diablo2::structures::game*, diablo2::structures::room*, int32_t, int32_t, int32_t, int32_t, int32_t, int16_t)>D2GAME_SpawnMonster_6FC69F10(D2GAME_GetOffset(0x6FC69F10), get_base());
|
||||||
|
return diablo2::d2_game::D2GAME_SpawnMonster_6FC69F10(pGame, pRoom, nX, nY, nMonsterId, nAnimMode, a7, nFlags);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
56
vendor/json/.circleci/config.yml
vendored
Normal file
56
vendor/json/.circleci/config.yml
vendored
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
version: 2
|
||||||
|
jobs:
|
||||||
|
build_stable:
|
||||||
|
docker:
|
||||||
|
- image: debian:stretch
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- checkout
|
||||||
|
|
||||||
|
- run:
|
||||||
|
name: Install required tools
|
||||||
|
command: 'apt-get update && apt-get install -y gcc g++ git cmake'
|
||||||
|
- run:
|
||||||
|
name: Run CMake
|
||||||
|
command: 'mkdir build ; cd build ; cmake .. -DJSON_BuildTests=On'
|
||||||
|
- run:
|
||||||
|
name: Compile
|
||||||
|
command: 'cmake --build build'
|
||||||
|
- run:
|
||||||
|
name: Execute test suite
|
||||||
|
command: 'cd build ; ctest --output-on-failure -j 2'
|
||||||
|
|
||||||
|
build_bleeding_edge:
|
||||||
|
docker:
|
||||||
|
- image: archlinux
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- checkout
|
||||||
|
|
||||||
|
- run:
|
||||||
|
name: Install required tools
|
||||||
|
command: 'pacman -Sy --noconfirm base base-devel gcc git cmake'
|
||||||
|
- run:
|
||||||
|
name: Run CMake
|
||||||
|
command: 'mkdir build ; cd build ; cmake .. -DJSON_BuildTests=On'
|
||||||
|
- run:
|
||||||
|
name: Compile
|
||||||
|
command: 'cmake --build build'
|
||||||
|
- run:
|
||||||
|
name: Execute test suite
|
||||||
|
command: 'cd build ; ctest --output-on-failure -j 2'
|
||||||
|
|
||||||
|
workflows:
|
||||||
|
version: 2
|
||||||
|
build_and_test_all:
|
||||||
|
jobs:
|
||||||
|
- build_stable:
|
||||||
|
filters:
|
||||||
|
branches:
|
||||||
|
ignore:
|
||||||
|
gh-pages
|
||||||
|
- build_bleeding_edge:
|
||||||
|
filters:
|
||||||
|
branches:
|
||||||
|
ignore:
|
||||||
|
gh-pages
|
84
vendor/json/.clang-format
vendored
Normal file
84
vendor/json/.clang-format
vendored
Normal file
@@ -0,0 +1,84 @@
|
|||||||
|
#AccessModifierOffset: 2
|
||||||
|
AlignAfterOpenBracket: Align
|
||||||
|
AlignConsecutiveAssignments: false
|
||||||
|
#AlignConsecutiveBitFields: false
|
||||||
|
AlignConsecutiveDeclarations: false
|
||||||
|
AlignConsecutiveMacros: false
|
||||||
|
AlignEscapedNewlines: Right
|
||||||
|
#AlignOperands: AlignAfterOperator
|
||||||
|
AlignTrailingComments: true
|
||||||
|
AllowAllArgumentsOnNextLine: false
|
||||||
|
AllowAllConstructorInitializersOnNextLine: false
|
||||||
|
AllowAllParametersOfDeclarationOnNextLine: false
|
||||||
|
AllowShortBlocksOnASingleLine: Empty
|
||||||
|
AllowShortCaseLabelsOnASingleLine: false
|
||||||
|
#AllowShortEnumsOnASingleLine: true
|
||||||
|
AllowShortFunctionsOnASingleLine: Empty
|
||||||
|
AllowShortIfStatementsOnASingleLine: Never
|
||||||
|
AllowShortLambdasOnASingleLine: Empty
|
||||||
|
AllowShortLoopsOnASingleLine: false
|
||||||
|
AlwaysBreakAfterReturnType: None
|
||||||
|
AlwaysBreakBeforeMultilineStrings: false
|
||||||
|
AlwaysBreakTemplateDeclarations: Yes
|
||||||
|
BinPackArguments: false
|
||||||
|
BinPackParameters: false
|
||||||
|
#BitFieldColonSpacing: Both
|
||||||
|
BreakBeforeBraces: Custom # or Allman
|
||||||
|
BraceWrapping:
|
||||||
|
AfterCaseLabel: true
|
||||||
|
AfterClass: true
|
||||||
|
AfterControlStatement: Always
|
||||||
|
AfterEnum: true
|
||||||
|
AfterFunction: true
|
||||||
|
AfterNamespace: false
|
||||||
|
AfterStruct: true
|
||||||
|
AfterUnion: true
|
||||||
|
AfterExternBlock: false
|
||||||
|
BeforeCatch: true
|
||||||
|
BeforeElse: true
|
||||||
|
#BeforeLambdaBody: false
|
||||||
|
#BeforeWhile: false
|
||||||
|
SplitEmptyFunction: false
|
||||||
|
SplitEmptyRecord: false
|
||||||
|
SplitEmptyNamespace: false
|
||||||
|
BreakBeforeTernaryOperators: true
|
||||||
|
BreakConstructorInitializers: BeforeComma
|
||||||
|
BreakStringLiterals: false
|
||||||
|
ColumnLimit: 0
|
||||||
|
CompactNamespaces: false
|
||||||
|
ConstructorInitializerIndentWidth: 2
|
||||||
|
Cpp11BracedListStyle: true
|
||||||
|
PointerAlignment: Left
|
||||||
|
FixNamespaceComments: true
|
||||||
|
IncludeBlocks: Preserve
|
||||||
|
#IndentCaseBlocks: false
|
||||||
|
IndentCaseLabels: true
|
||||||
|
IndentGotoLabels: false
|
||||||
|
IndentPPDirectives: BeforeHash
|
||||||
|
IndentWidth: 4
|
||||||
|
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||||
|
MaxEmptyLinesToKeep: 1
|
||||||
|
NamespaceIndentation: None
|
||||||
|
ReflowComments: false
|
||||||
|
SortIncludes: true
|
||||||
|
SortUsingDeclarations: true
|
||||||
|
SpaceAfterCStyleCast: false
|
||||||
|
SpaceAfterLogicalNot: false
|
||||||
|
SpaceAfterTemplateKeyword: false
|
||||||
|
SpaceBeforeAssignmentOperators: true
|
||||||
|
SpaceBeforeCpp11BracedList: false
|
||||||
|
SpaceBeforeParens: ControlStatements
|
||||||
|
SpaceBeforeRangeBasedForLoopColon: true
|
||||||
|
SpaceBeforeSquareBrackets: false
|
||||||
|
SpaceInEmptyBlock: false
|
||||||
|
SpaceInEmptyParentheses: false
|
||||||
|
SpacesBeforeTrailingComments: 2
|
||||||
|
SpacesInAngles: false
|
||||||
|
SpacesInCStyleCastParentheses: false
|
||||||
|
SpacesInConditionalStatement: false
|
||||||
|
SpacesInContainerLiterals: false
|
||||||
|
SpacesInParentheses: false
|
||||||
|
SpacesInSquareBrackets: false
|
||||||
|
Standard: c++11
|
||||||
|
TabWidth: 4
|
||||||
|
UseTab: Never
|
23
vendor/json/.clang-tidy
vendored
Normal file
23
vendor/json/.clang-tidy
vendored
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
Checks: '*,
|
||||||
|
-cppcoreguidelines-avoid-goto,
|
||||||
|
-cppcoreguidelines-avoid-magic-numbers,
|
||||||
|
-cppcoreguidelines-macro-usage,
|
||||||
|
-fuchsia-default-arguments-calls,
|
||||||
|
-fuchsia-default-arguments-declarations,
|
||||||
|
-fuchsia-overloaded-operator,
|
||||||
|
-google-explicit-constructor,
|
||||||
|
-google-runtime-references,
|
||||||
|
-hicpp-avoid-goto,
|
||||||
|
-hicpp-explicit-conversions,
|
||||||
|
-hicpp-no-array-decay,
|
||||||
|
-hicpp-uppercase-literal-suffix,
|
||||||
|
-llvm-header-guard,
|
||||||
|
-llvm-include-order,
|
||||||
|
-misc-non-private-member-variables-in-classes,
|
||||||
|
-modernize-use-trailing-return-type,
|
||||||
|
-readability-magic-numbers,
|
||||||
|
-readability-uppercase-literal-suffix'
|
||||||
|
|
||||||
|
CheckOptions:
|
||||||
|
- key: hicpp-special-member-functions.AllowSoleDefaultDtor
|
||||||
|
value: 1
|
6
vendor/json/.github/CODEOWNERS
vendored
Normal file
6
vendor/json/.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# JSON for Modern C++ has been originally written by Niels Lohmann.
|
||||||
|
# Since 2013 over 140 contributors have helped to improve the library.
|
||||||
|
# This CODEOWNERS file is only to make sure that @nlohmann is requested
|
||||||
|
# for a code review in case of a pull request.
|
||||||
|
|
||||||
|
* @nlohmann
|
71
vendor/json/.github/CONTRIBUTING.md
vendored
Normal file
71
vendor/json/.github/CONTRIBUTING.md
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
[](http://issuestats.com/github/nlohmann/json) [](http://issuestats.com/github/nlohmann/json)
|
||||||
|
|
||||||
|
# How to contribute
|
||||||
|
|
||||||
|
This project started as a little excuse to exercise some of the cool new C++11 features. Over time, people actually started to use the JSON library (yey!) and started to help improve it by proposing features, finding bugs, or even fixing my mistakes. I am really [thankful](https://github.com/nlohmann/json/blob/master/README.md#thanks) for this and try to keep track of all the helpers.
|
||||||
|
|
||||||
|
To make it as easy as possible for you to contribute and for me to keep an overview, here are a few guidelines which should help us avoid all kinds of unnecessary work or disappointment. And of course, this document is subject to discussion, so please [create an issue](https://github.com/nlohmann/json/issues/new/choose) or a pull request if you find a way to improve it!
|
||||||
|
|
||||||
|
## Private reports
|
||||||
|
|
||||||
|
Usually, all issues are tracked publicly on [GitHub](https://github.com/nlohmann/json/issues). If you want to make a private report (e.g., for a vulnerability or to attach an example that is not meant to be published), please send an email to <mail@nlohmann.me>.
|
||||||
|
|
||||||
|
## Prerequisites
|
||||||
|
|
||||||
|
Please [create an issue](https://github.com/nlohmann/json/issues/new/choose), assuming one does not already exist, and describe your concern. Note you need a [GitHub account](https://github.com/signup/free) for this.
|
||||||
|
|
||||||
|
## Describe your issue
|
||||||
|
|
||||||
|
Clearly describe the issue:
|
||||||
|
|
||||||
|
- If it is a bug, please describe how to **reproduce** it. If possible, attach a complete example which demonstrates the error. Please also state what you **expected** to happen instead of the error.
|
||||||
|
- If you propose a change or addition, try to give an **example** how the improved code could look like or how to use it.
|
||||||
|
- If you found a compilation error, please tell us which **compiler** (version and operating system) you used and paste the (relevant part of) the error messages to the ticket.
|
||||||
|
|
||||||
|
Please stick to the provided issue templates ([bug report](https://github.com/nlohmann/json/blob/develop/.github/ISSUE_TEMPLATE/Bug_report.md), [feature request](https://github.com/nlohmann/json/blob/develop/.github/ISSUE_TEMPLATE/Feature_request.md), or [question](https://github.com/nlohmann/json/blob/develop/.github/ISSUE_TEMPLATE/question.md)) if possible.
|
||||||
|
|
||||||
|
## Files to change
|
||||||
|
|
||||||
|
:exclamation: Before you make any changes, note the single-header file [`single_include/nlohmann/json.hpp`](https://github.com/nlohmann/json/blob/develop/single_include/nlohmann/json.hpp) is **generated** from the source files in the [`include/nlohmann` directory](https://github.com/nlohmann/json/tree/develop/include/nlohmann). Please **do not** edit file `single_include/nlohmann/json.hpp` directly, but change the `include/nlohmann` sources and regenerate file `single_include/nlohmann/json.hpp` by executing `make amalgamate`.
|
||||||
|
|
||||||
|
To make changes, you need to edit the following files:
|
||||||
|
|
||||||
|
1. [`include/nlohmann/*`](https://github.com/nlohmann/json/tree/develop/include/nlohmann) - These files are the sources of the library. Before testing or creating a pull request, execute `make amalgamate` to regenerate `single_include/nlohmann/json.hpp`.
|
||||||
|
|
||||||
|
2. [`test/src/unit-*.cpp`](https://github.com/nlohmann/json/tree/develop/test/src) - These files contain the [doctest](https://github.com/onqtam/doctest) unit tests which currently cover [100 %](https://coveralls.io/github/nlohmann/json) of the library's code.
|
||||||
|
|
||||||
|
If you add or change a feature, please also add a unit test to this file. The unit tests can be compiled and executed with
|
||||||
|
|
||||||
|
```sh
|
||||||
|
$ mkdir build
|
||||||
|
$ cd build
|
||||||
|
$ cmake ..
|
||||||
|
$ cmake --build .
|
||||||
|
$ ctest
|
||||||
|
```
|
||||||
|
|
||||||
|
The test cases are also executed with several different compilers on [Travis](https://travis-ci.org/nlohmann/json) once you open a pull request.
|
||||||
|
|
||||||
|
|
||||||
|
## Note
|
||||||
|
|
||||||
|
- If you open a pull request, the code will be automatically tested with [Valgrind](http://valgrind.org)'s Memcheck tool to detect memory leaks. Please be aware that the execution with Valgrind _may_ in rare cases yield different behavior than running the code directly. This can result in failing unit tests which run successfully without Valgrind.
|
||||||
|
- There is a Makefile target `make pretty` which runs [Artistic Style](http://astyle.sourceforge.net) to fix indentation. If possible, run it before opening the pull request. Otherwise, we shall run it afterward.
|
||||||
|
|
||||||
|
## Please don't
|
||||||
|
|
||||||
|
- The C++11 support varies between different **compilers** and versions. Please note the [list of supported compilers](https://github.com/nlohmann/json/blob/master/README.md#supported-compilers). Some compilers like GCC 4.7 (and earlier), Clang 3.3 (and earlier), or Microsoft Visual Studio 13.0 and earlier are known not to work due to missing or incomplete C++11 support. Please refrain from proposing changes that work around these compiler's limitations with `#ifdef`s or other means.
|
||||||
|
- Specifically, I am aware of compilation problems with **Microsoft Visual Studio** (there even is an [issue label](https://github.com/nlohmann/json/issues?utf8=✓&q=label%3A%22visual+studio%22+) for these kind of bugs). I understand that even in 2016, complete C++11 support isn't there yet. But please also understand that I do not want to drop features or uglify the code just to make Microsoft's sub-standard compiler happy. The past has shown that there are ways to express the functionality such that the code compiles with the most recent MSVC - unfortunately, this is not the main objective of the project.
|
||||||
|
- Please refrain from proposing changes that would **break [JSON](https://json.org) conformance**. If you propose a conformant extension of JSON to be supported by the library, please motivate this extension.
|
||||||
|
- We shall not extend the library to **support comments**. There is quite some [controversy](https://www.reddit.com/r/programming/comments/4v6chu/why_json_doesnt_support_comments_douglas_crockford/) around this topic, and there were quite some [issues](https://github.com/nlohmann/json/issues/376) on this. We believe that JSON is fine without comments.
|
||||||
|
- We do not preserve the **insertion order of object elements**. The [JSON standard](https://tools.ietf.org/html/rfc7159.html) defines objects as "an unordered collection of zero or more name/value pairs". To this end, this library does not preserve insertion order of name/value pairs. (In fact, keys will be traversed in alphabetical order as `std::map` with `std::less` is used by default.) Note this behavior conforms to the standard, and we shall not change it to any other order. If you do want to preserve the insertion order, you can specialize the object type with containers like [`tsl::ordered_map`](https://github.com/Tessil/ordered-map) or [`nlohmann::fifo_map`](https://github.com/nlohmann/fifo_map).
|
||||||
|
|
||||||
|
- Please do not open pull requests that address **multiple issues**.
|
||||||
|
|
||||||
|
## Wanted
|
||||||
|
|
||||||
|
The following areas really need contribution:
|
||||||
|
|
||||||
|
- Extending the **continuous integration** toward more exotic compilers such as Android NDK, Intel's Compiler, or the bleeding-edge versions Clang.
|
||||||
|
- Improving the efficiency of the **JSON parser**. The current parser is implemented as a naive recursive descent parser with hand coded string handling. More sophisticated approaches like LALR parsers would be really appreciated. That said, parser generators like Bison or ANTLR do not play nice with single-header files -- I really would like to keep the parser inside the `json.hpp` header, and I am not aware of approaches similar to [`re2c`](http://re2c.org) for parsing.
|
||||||
|
- Extending and updating existing **benchmarks** to include (the most recent version of) this library. Though efficiency is not everything, speed and memory consumption are very important characteristics for C++ developers, so having proper comparisons would be interesting.
|
2
vendor/json/.github/FUNDING.yml
vendored
Normal file
2
vendor/json/.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
github: nlohmann
|
||||||
|
custom: http://paypal.me/nlohmann
|
57
vendor/json/.github/ISSUE_TEMPLATE/Bug_report.md
vendored
Normal file
57
vendor/json/.github/ISSUE_TEMPLATE/Bug_report.md
vendored
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
---
|
||||||
|
name: Bug report
|
||||||
|
about: Create a report to help us improve
|
||||||
|
title: ''
|
||||||
|
labels: 'kind: bug'
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
<!-- Provide a concise summary of the issue in the title above. -->
|
||||||
|
|
||||||
|
#### What is the issue you have?
|
||||||
|
|
||||||
|
<!-- Provide a detailed introduction to the issue itself, and why you consider it to be a bug. -->
|
||||||
|
<!-- If possible, be specific and add stack traces, error messages, etc. Avoid vague terms like "crash" or "doesn't work". -->
|
||||||
|
|
||||||
|
#### Please describe the steps to reproduce the issue.
|
||||||
|
|
||||||
|
<!-- Provide a link to a live example, or an unambiguous set of steps to -->
|
||||||
|
<!-- reproduce this bug. Include code to reproduce, if relevant -->
|
||||||
|
|
||||||
|
1.
|
||||||
|
2.
|
||||||
|
3.
|
||||||
|
|
||||||
|
#### Can you provide a small but working code example?
|
||||||
|
|
||||||
|
<!-- Please understand that we cannot analyze and debug large code bases. -->
|
||||||
|
|
||||||
|
#### What is the expected behavior?
|
||||||
|
|
||||||
|
<!-- Tell us what should happen -->
|
||||||
|
|
||||||
|
#### And what is the actual behavior instead?
|
||||||
|
|
||||||
|
<!-- Tell us what happens instead. -->
|
||||||
|
|
||||||
|
#### Which compiler and operating system are you using?
|
||||||
|
|
||||||
|
<!-- Include as many relevant details about the environment you experienced the bug in. -->
|
||||||
|
<!-- Make sure you use a supported compiler, see https://github.com/nlohmann/json#supported-compilers. -->
|
||||||
|
|
||||||
|
- Compiler: ___
|
||||||
|
- Operating system: ___
|
||||||
|
|
||||||
|
#### Which version of the library did you use?
|
||||||
|
|
||||||
|
<!-- Please add an `x` to the respective line. -->
|
||||||
|
|
||||||
|
- [ ] latest release version 3.9.1
|
||||||
|
- [ ] other release - please state the version: ___
|
||||||
|
- [ ] the `develop` branch
|
||||||
|
|
||||||
|
#### If you experience a compilation error: can you [compile and run the unit tests](https://github.com/nlohmann/json#execute-unit-tests)?
|
||||||
|
|
||||||
|
- [ ] yes
|
||||||
|
- [ ] no - please copy/paste the error message below
|
5
vendor/json/.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
vendor/json/.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
blank_issues_enabled: false
|
||||||
|
contact_links:
|
||||||
|
- name: Ask a question
|
||||||
|
url: https://github.com/nlohmann/json/discussions
|
||||||
|
about: Ask questions and discuss with other community members
|
19
vendor/json/.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
19
vendor/json/.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[Describe your pull request here. Please read the text below the line, and make sure you follow the checklist.]
|
||||||
|
|
||||||
|
* * *
|
||||||
|
|
||||||
|
## Pull request checklist
|
||||||
|
|
||||||
|
Read the [Contribution Guidelines](https://github.com/nlohmann/json/blob/develop/.github/CONTRIBUTING.md) for detailed information.
|
||||||
|
|
||||||
|
- [ ] Changes are described in the pull request, or an [existing issue is referenced](https://github.com/nlohmann/json/issues).
|
||||||
|
- [ ] The test suite [compiles and runs](https://github.com/nlohmann/json/blob/develop/README.md#execute-unit-tests) without error.
|
||||||
|
- [ ] [Code coverage](https://coveralls.io/github/nlohmann/json) is 100%. Test cases can be added by editing the [test suite](https://github.com/nlohmann/json/tree/develop/test/src).
|
||||||
|
- [ ] The source code is amalgamated; that is, after making changes to the sources in the `include/nlohmann` directory, run `make amalgamate` to create the single-header file `single_include/nlohmann/json.hpp`. The whole process is described [here](https://github.com/nlohmann/json/blob/develop/.github/CONTRIBUTING.md#files-to-change).
|
||||||
|
|
||||||
|
## Please don't
|
||||||
|
|
||||||
|
- The C++11 support varies between different **compilers** and versions. Please note the [list of supported compilers](https://github.com/nlohmann/json/blob/master/README.md#supported-compilers). Some compilers like GCC 4.7 (and earlier), Clang 3.3 (and earlier), or Microsoft Visual Studio 13.0 and earlier are known not to work due to missing or incomplete C++11 support. Please refrain from proposing changes that work around these compiler's limitations with `#ifdef`s or other means.
|
||||||
|
- Specifically, I am aware of compilation problems with **Microsoft Visual Studio** (there even is an [issue label](https://github.com/nlohmann/json/issues?utf8=✓&q=label%3A%22visual+studio%22+) for these kind of bugs). I understand that even in 2016, complete C++11 support isn't there yet. But please also understand that I do not want to drop features or uglify the code just to make Microsoft's sub-standard compiler happy. The past has shown that there are ways to express the functionality such that the code compiles with the most recent MSVC - unfortunately, this is not the main objective of the project.
|
||||||
|
- Please refrain from proposing changes that would **break [JSON](https://json.org) conformance**. If you propose a conformant extension of JSON to be supported by the library, please motivate this extension.
|
||||||
|
- Please do not open pull requests that address **multiple issues**.
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user