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@@ -40,6 +40,8 @@
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#include <vector>
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#include <CommCtrl.h> // Include for edit control
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#include "d2tweaks/client/modules/loot_filter/loot_filter_settings_toggle_menu.h"
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// Define a static variable to keep track of the last time the stash window was toggled
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static std::chrono::steady_clock::time_point lastToggleTime;
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@@ -543,6 +545,13 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
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block = true; // block the game from processing this key
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}
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// Send transmute packet
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if (wParam == 'E') {
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// send packet from server to client
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block = true; // block the game from processing this key
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}
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if (wParam == 'V') {
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// Define a cooldown duration in milliseconds
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constexpr int cooldownDuration = 500; // Adjust this value as needed
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