merge fix

This commit is contained in:
Hash Borgir
2024-04-27 12:29:57 -06:00
49 changed files with 1052 additions and 83 deletions
Binary file not shown.
-33
View File
@@ -1,36 +1,3 @@
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
client.cpp
autosort_client.cpp
auto_gold_pickup_client.cpp
auto_item_pickup_client.cpp
client_module.cpp
damage_display_client.cpp
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(138,12): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(144,31): warning C4244: '=': conversion from 'ULONGLONG' to 'long', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(252,59): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
item_drop_message_client.cpp
item_move_client.cpp
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_move\item_move_client.cpp(99,33): warning C4018: '<': signed/unsigned mismatch
loot_filter_settings_menu.cpp
loot_filter_settings_toggle_menu.cpp
small_patches.cpp
test.cpp
trader_update_client.cpp
transmute_client.cpp
asset_manager.cpp
trader_update_server.cpp
server.cpp
button.cpp
checkbox.cpp
group.cpp
image.cpp
label.cpp
menu.cpp
ui_manager.cpp
d2gfx.cpp
d2win.cpp
main.cpp
D2Template.cpp
DllNotify.cpp
LINK : ..\..\Diablo II\MODS\ironman-dev\D2tweaks.dll not found or not built by the last incremental link; performing full link
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+12 -1
View File
@@ -1,6 +1,7 @@
#pragma once
#include <cstdint>
#include <diablo2/structures/unit.h>
namespace d2_tweaks {
namespace common {
@@ -235,6 +236,10 @@ namespace d2_tweaks {
struct item_move_cs : packet_header {
uint32_t item_guid;
uint8_t target_page;
uint32_t bag_guid = 0;
bool updateBag;
int prop;
int val;
item_move_cs() : item_guid(0), target_page(0) {
message_type = MESSAGE_TYPE_ITEM_MOVE;
@@ -246,7 +251,10 @@ namespace d2_tweaks {
uint32_t tx;
uint32_t ty;
uint8_t target_page;
uint32_t bag_guid = 0;
bool updateBag;
int prop;
int val;
item_move_sc() : item_guid(0), tx(0), ty(0), target_page(0) {
message_type = MESSAGE_TYPE_ITEM_MOVE;
}
@@ -254,12 +262,15 @@ namespace d2_tweaks {
struct inventory_sort_cs : packet_header {
uint8_t page;
diablo2::structures::unit* item_to_remove;
bool remItem;
inventory_sort_cs() : page(0) {
message_type = MESSAGE_TYPE_INVENTORY_SORT;
}
};
struct inventory_sort_sc : packet_header {
uint8_t page;
uint8_t tx;
+532 -1
View File
@@ -75,6 +75,14 @@
//
//extern DataTables* sgptDataTables;
struct D2PropertyStrc
{
int32_t nProperty; //0x00
int32_t nLayer; //0x04
int32_t nMin; //0x08
int32_t nMax; //0x0C
};
namespace diablo2 {
namespace structures {
struct unit;
@@ -387,9 +395,528 @@ namespace diablo2 {
UNIT_STAT_ITEM_DAMAGE_UNDEAD_BYTIME = 0x129,
UNIT_STAT_ITEM_TOHIT_DEMON_BYTIME = 0x12A,
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C,
// unit_stats_t from Ironman mod
UNIT_STAT_strength = 0,
UNIT_STAT_energy = 1,
UNIT_STAT_dexterity = 2,
UNIT_STAT_vitality = 3,
UNIT_STAT_statpts = 4,
UNIT_STAT_newskills = 5,
UNIT_STAT_hitpoints = 6,
UNIT_STAT_maxhp = 7,
UNIT_STAT_mana = 8,
UNIT_STAT_maxmana = 9,
UNIT_STAT_stamina = 10,
UNIT_STAT_maxstamina = 11,
UNIT_STAT_level = 12,
UNIT_STAT_experience = 13,
UNIT_STAT_gold = 14,
UNIT_STAT_goldbank = 15,
UNIT_STAT_item_armor_percent = 16,
UNIT_STAT_item_maxdamage_percent = 17,
UNIT_STAT_item_mindamage_percent = 18,
UNIT_STAT_tohit = 19,
UNIT_STAT_toblock = 20,
UNIT_STAT_mindamage = 21,
UNIT_STAT_maxdamage = 22,
UNIT_STAT_secondary_mindamage = 23,
UNIT_STAT_secondary_maxdamage = 24,
UNIT_STAT_damagepercent = 25,
UNIT_STAT_manarecovery = 26,
UNIT_STAT_manarecoverybonus = 27,
UNIT_STAT_staminarecoverybonus = 28,
UNIT_STAT_lastexp = 29,
UNIT_STAT_nextexp = 30,
UNIT_STAT_armorclass = 31,
UNIT_STAT_armorclass_vs_missile = 32,
UNIT_STAT_armorclass_vs_hth = 33,
UNIT_STAT_normal_damage_reduction = 34,
UNIT_STAT_magic_damage_reduction = 35,
UNIT_STAT_damageresist = 36,
UNIT_STAT_magicresist = 37,
UNIT_STAT_maxmagicresist = 38,
UNIT_STAT_fireresist = 39,
UNIT_STAT_maxfireresist = 40,
UNIT_STAT_lightresist = 41,
UNIT_STAT_maxlightresist = 42,
UNIT_STAT_coldresist = 43,
UNIT_STAT_maxcoldresist = 44,
UNIT_STAT_poisonresist = 45,
UNIT_STAT_maxpoisonresist = 46,
UNIT_STAT_damageaura = 47,
UNIT_STAT_firemindam = 48,
UNIT_STAT_firemaxdam = 49,
UNIT_STAT_lightmindam = 50,
UNIT_STAT_lightmaxdam = 51,
UNIT_STAT_magicmindam = 52,
UNIT_STAT_magicmaxdam = 53,
UNIT_STAT_coldmindam = 54,
UNIT_STAT_coldmaxdam = 55,
UNIT_STAT_coldlength = 56,
UNIT_STAT_poisonmindam = 57,
UNIT_STAT_poisonmaxdam = 58,
UNIT_STAT_poisonlength = 59,
UNIT_STAT_lifedrainmindam = 60,
UNIT_STAT_lifedrainmaxdam = 61,
UNIT_STAT_manadrainmindam = 62,
UNIT_STAT_manadrainmaxdam = 63,
UNIT_STAT_stamdrainmindam = 64,
UNIT_STAT_stamdrainmaxdam = 65,
UNIT_STAT_stunlength = 66,
UNIT_STAT_velocitypercent = 67,
UNIT_STAT_attackrate = 68,
UNIT_STAT_other_animrate = 69,
UNIT_STAT_quantity = 70,
UNIT_STAT_value = 71,
UNIT_STAT_durability = 72,
UNIT_STAT_maxdurability = 73,
UNIT_STAT_hpregen = 74,
UNIT_STAT_item_maxdurability_percent = 75,
UNIT_STAT_item_maxhp_percent = 76,
UNIT_STAT_item_maxmana_percent = 77,
UNIT_STAT_item_attackertakesdamage = 78,
UNIT_STAT_item_goldbonus = 79,
UNIT_STAT_item_magicbonus = 80,
UNIT_STAT_item_knockback = 81,
UNIT_STAT_item_timeduration = 82,
UNIT_STAT_item_addclassskills = 83,
UNIT_STAT_unsentparam1 = 84,
UNIT_STAT_item_addexperience = 85,
UNIT_STAT_item_healafterkill = 86,
UNIT_STAT_item_reducedprices = 87,
UNIT_STAT_item_doubleherbduration = 88,
UNIT_STAT_item_lightradius = 89,
UNIT_STAT_item_lightcolor = 90,
UNIT_STAT_item_req_percent = 91,
UNIT_STAT_item_levelreq = 92,
UNIT_STAT_item_fasterattackrate = 93,
UNIT_STAT_item_levelreqpct = 94,
UNIT_STAT_lastblockframe = 95,
UNIT_STAT_item_fastermovevelocity = 96,
UNIT_STAT_item_nonclassskill = 97,
UNIT_STAT_state = 98,
UNIT_STAT_item_fastergethitrate = 99,
UNIT_STAT_monster_playercount = 100,
UNIT_STAT_skill_poison_override_length = 101,
UNIT_STAT_item_fasterblockrate = 102,
UNIT_STAT_skill_bypass_undead = 103,
UNIT_STAT_skill_bypass_demons = 104,
UNIT_STAT_item_fastercastrate = 105,
UNIT_STAT_skill_bypass_beasts = 106,
UNIT_STAT_item_singleskill = 107,
UNIT_STAT_item_restinpeace = 108,
UNIT_STAT_curse_resistance = 109,
UNIT_STAT_item_poisonlengthresist = 110,
UNIT_STAT_item_normaldamage = 111,
UNIT_STAT_item_howl = 112,
UNIT_STAT_item_stupidity = 113,
UNIT_STAT_item_damagetomana = 114,
UNIT_STAT_item_ignoretargetac = 115,
UNIT_STAT_item_fractionaltargetac = 116,
UNIT_STAT_item_preventheal = 117,
UNIT_STAT_item_halffreezeduration = 118,
UNIT_STAT_item_tohit_percent = 119,
UNIT_STAT_item_damagetargetac = 120,
UNIT_STAT_item_demondamage_percent = 121,
UNIT_STAT_item_undeaddamage_percent = 122,
UNIT_STAT_item_demon_tohit = 123,
UNIT_STAT_item_undead_tohit = 124,
UNIT_STAT_item_throwable = 125,
UNIT_STAT_item_elemskill = 126,
UNIT_STAT_item_allskills = 127,
UNIT_STAT_item_attackertakeslightdamage = 128,
UNIT_STAT_ironmaiden_level = 129,
UNIT_STAT_lifetap_level = 130,
UNIT_STAT_thorns_percent = 131,
UNIT_STAT_bonearmor = 132,
UNIT_STAT_bonearmormax = 133,
UNIT_STAT_item_freeze = 134,
UNIT_STAT_item_openwounds = 135,
UNIT_STAT_item_crushingblow = 136,
UNIT_STAT_item_kickdamage = 137,
UNIT_STAT_item_manaafterkill = 138,
UNIT_STAT_item_healafterdemonkill = 139,
UNIT_STAT_item_extrablood = 140,
UNIT_STAT_item_deadlystrike = 141,
UNIT_STAT_item_absorbfire_percent = 142,
UNIT_STAT_item_absorbfire = 143,
UNIT_STAT_item_absorblight_percent = 144,
UNIT_STAT_item_absorblight = 145,
UNIT_STAT_item_absorbmagic_percent = 146,
UNIT_STAT_item_absorbmagic = 147,
UNIT_STAT_item_absorbcold_percent = 148,
UNIT_STAT_item_absorbcold = 149,
UNIT_STAT_item_slow = 150,
UNIT_STAT_item_aura = 151,
UNIT_STAT_item_indesctructible = 152,
UNIT_STAT_item_cannotbefrozen = 153,
UNIT_STAT_item_staminadrainpct = 154,
UNIT_STAT_item_reanimate = 155,
UNIT_STAT_item_pierce = 156,
UNIT_STAT_item_magicarrow = 157,
UNIT_STAT_item_explosivearrow = 158,
UNIT_STAT_item_throw_mindamage = 159,
UNIT_STAT_item_throw_maxdamage = 160,
UNIT_STAT_skill_handofathena = 161,
UNIT_STAT_skill_staminapercent = 162,
UNIT_STAT_skill_passive_staminapercent = 163,
UNIT_STAT_skill_concentration = 164,
UNIT_STAT_skill_enchant = 165,
UNIT_STAT_skill_pierce = 166,
UNIT_STAT_skill_conviction = 167,
UNIT_STAT_skill_chillingarmor = 168,
UNIT_STAT_skill_frenzy = 169,
UNIT_STAT_skill_decrepify = 170,
UNIT_STAT_skill_armor_percent = 171,
UNIT_STAT_alignment = 172,
UNIT_STAT_target0 = 173,
UNIT_STAT_target1 = 174,
UNIT_STAT_goldlost = 175,
UNIT_STAT_conversion_level = 176,
UNIT_STAT_conversion_maxhp = 177,
UNIT_STAT_unit_dooverlay = 178,
UNIT_STAT_attack_vs_montype = 179,
UNIT_STAT_damage_vs_montype = 180,
UNIT_STAT_fade = 181,
UNIT_STAT_armor_override_percent = 182,
UNIT_STAT_killcounter = 183,
UNIT_STAT_soulscaptured = 184,
UNIT_STAT_spirits = 185,
UNIT_STAT_skill_more = 186,
UNIT_STAT_item_corrupted = 187,
UNIT_STAT_item_addskill_tab = 188,
UNIT_STAT_hidden_corruption = 189,
UNIT_STAT_item_strength_spirits = 190,
UNIT_STAT_item_dexterity_spirits = 191,
UNIT_STAT_item_vitality_spirits = 192,
UNIT_STAT_item_energy_spirits = 193,
UNIT_STAT_item_numsockets = 194,
UNIT_STAT_item_skillonattack = 195,
UNIT_STAT_item_skillonkill = 196,
UNIT_STAT_item_skillondeath = 197,
UNIT_STAT_item_skillonhit = 198,
UNIT_STAT_item_skillonlevelup = 199,
UNIT_STAT_item_skill_souls = 200,
UNIT_STAT_item_skillongethit = 201,
UNIT_STAT_UNUSED_2 = 202,
UNIT_STAT_UNUSED_3 = 203,
UNIT_STAT_item_charged_skill = 204,
UNIT_STAT_UNUSED_5 = 205,
UNIT_STAT_UNUSED_6 = 206,
UNIT_STAT_UNUSED_7 = 207,
UNIT_STAT_UNUSED_8 = 208,
UNIT_STAT_UNUSED_9 = 209,
UNIT_STAT_UNUSED_10 = 210,
UNIT_STAT_UNUSED_11 = 211,
UNIT_STAT_UNUSED_12 = 212,
UNIT_STAT_UNUSED_13 = 213,
UNIT_STAT_item_armor_perlevel = 214,
UNIT_STAT_item_armorpercent_perlevel = 215,
UNIT_STAT_item_hp_perlevel = 216,
UNIT_STAT_item_mana_perlevel = 217,
UNIT_STAT_item_maxdamage_perlevel = 218,
UNIT_STAT_item_maxdamage_percent_perlevel = 219,
UNIT_STAT_item_strength_perlevel = 220,
UNIT_STAT_item_dexterity_perlevel = 221,
UNIT_STAT_item_energy_perlevel = 222,
UNIT_STAT_item_vitality_perlevel = 223,
UNIT_STAT_item_tohit_perlevel = 224,
UNIT_STAT_item_tohitpercent_perlevel = 225,
UNIT_STAT_item_cold_damagemax_perlevel = 226,
UNIT_STAT_item_fire_damagemax_perlevel = 227,
UNIT_STAT_item_ltng_damagemax_perlevel = 228,
UNIT_STAT_item_pois_damagemax_perlevel = 229,
UNIT_STAT_item_resist_cold_perlevel = 230,
UNIT_STAT_item_resist_fire_perlevel = 231,
UNIT_STAT_item_resist_ltng_perlevel = 232,
UNIT_STAT_item_resist_pois_perlevel = 233,
UNIT_STAT_item_absorb_cold_perlevel = 234,
UNIT_STAT_item_absorb_fire_perlevel = 235,
UNIT_STAT_item_absorb_ltng_perlevel = 236,
UNIT_STAT_item_absorb_pois_perlevel = 237,
UNIT_STAT_item_thorns_perlevel = 238,
UNIT_STAT_UNUSED_84 = 239,
UNIT_STAT_item_find_magic_perlevel = 240,
UNIT_STAT_item_regenstamina_perlevel = 241,
UNIT_STAT_item_stamina_perlevel = 242,
UNIT_STAT_item_damage_demon_perlevel = 243,
UNIT_STAT_item_damage_undead_perlevel = 244,
UNIT_STAT_item_tohit_demon_perlevel = 245,
UNIT_STAT_item_tohit_undead_perlevel = 246,
UNIT_STAT_item_crushingblow_perlevel = 247,
UNIT_STAT_item_openwounds_perlevel = 248,
UNIT_STAT_item_kick_damage_perlevel = 249,
UNIT_STAT_item_deadlystrike_perlevel = 250,
UNIT_STAT_item_find_gems_perlevel = 251,
UNIT_STAT_item_replenish_durability = 252,
UNIT_STAT_item_replenish_quantity = 253,
UNIT_STAT_item_extra_stack = 254,
UNIT_STAT_item_find_item = 255,
UNIT_STAT_item_slash_damage = 256,
UNIT_STAT_item_slash_damage_percent = 257,
UNIT_STAT_item_crush_damage = 258,
UNIT_STAT_item_crush_damage_percent = 259,
UNIT_STAT_item_thrust_damage = 260,
UNIT_STAT_item_thrust_damage_percent = 261,
UNIT_STAT_item_absorb_slash = 262,
UNIT_STAT_item_absorb_crush = 263,
UNIT_STAT_item_absorb_thrust = 264,
UNIT_STAT_item_absorb_slash_percent = 265,
UNIT_STAT_item_absorb_crush_percent = 266,
UNIT_STAT_item_absorb_thrust_percent = 267,
UNIT_STAT_UNUSED_14 = 268,
UNIT_STAT_UNUSED_15 = 269,
UNIT_STAT_UNUSED_16 = 270,
UNIT_STAT_UNUSED_17 = 271,
UNIT_STAT_UNUSED_18 = 272,
UNIT_STAT_UNUSED_19 = 273,
UNIT_STAT_UNUSED_20 = 274,
UNIT_STAT_UNUSED_21 = 275,
UNIT_STAT_UNUSED_22 = 276,
UNIT_STAT_UNUSED_23 = 277,
UNIT_STAT_UNUSED_24 = 278,
UNIT_STAT_UNUSED_25 = 279,
UNIT_STAT_UNUSED_26 = 280,
UNIT_STAT_UNUSED_27 = 281,
UNIT_STAT_UNUSED_28 = 282,
UNIT_STAT_UNUSED_29 = 283,
UNIT_STAT_UNUSED_30 = 284,
UNIT_STAT_UNUSED_31 = 285,
UNIT_STAT_UNUSED_32 = 286,
UNIT_STAT_UNUSED_33 = 287,
UNIT_STAT_UNUSED_34 = 288,
UNIT_STAT_UNUSED_35 = 289,
UNIT_STAT_UNUSED_36 = 290,
UNIT_STAT_UNUSED_37 = 291,
UNIT_STAT_UNUSED_38 = 292,
UNIT_STAT_UNUSED_39 = 293,
UNIT_STAT_UNUSED_40 = 294,
UNIT_STAT_UNUSED_41 = 295,
UNIT_STAT_UNUSED_42 = 296,
UNIT_STAT_UNUSED_43 = 297,
UNIT_STAT_UNUSED_44 = 298,
UNIT_STAT_display_spirits = 299,
UNIT_STAT_display_souls_captured = 300,
UNIT_STAT_magharv = 301,
UNIT_STAT_dummy = 302,
UNIT_STAT_display_kills = 303,
UNIT_STAT_iforge = 304,
UNIT_STAT_item_pierce_cold = 305,
UNIT_STAT_item_pierce_fire = 306,
UNIT_STAT_item_pierce_ltng = 307,
UNIT_STAT_item_pierce_pois = 308,
UNIT_STAT_item_damage_vs_monster = 309,
UNIT_STAT_item_damage_percent_vs_monster = 310,
UNIT_STAT_item_tohit_vs_monster = 311,
UNIT_STAT_item_tohit_percent_vs_monster = 312,
UNIT_STAT_item_ac_vs_monster = 313,
UNIT_STAT_item_ac_percent_vs_monster = 314,
UNIT_STAT_firelength = 315,
UNIT_STAT_burningmin = 316,
UNIT_STAT_burningmax = 317,
UNIT_STAT_progressive_damage = 318,
UNIT_STAT_progressive_steal = 319,
UNIT_STAT_progressive_other = 320,
UNIT_STAT_progressive_fire = 321,
UNIT_STAT_progressive_cold = 322,
UNIT_STAT_progressive_lightning = 323,
UNIT_STAT_item_extra_charges = 324,
UNIT_STAT_progressive_tohit = 325,
UNIT_STAT_poison_count = 326,
UNIT_STAT_damage_framerate = 327,
UNIT_STAT_pierce_idx = 328,
UNIT_STAT_passive_fire_mastery = 329,
UNIT_STAT_passive_ltng_mastery = 330,
UNIT_STAT_passive_cold_mastery = 331,
UNIT_STAT_passive_pois_mastery = 332,
UNIT_STAT_passive_fire_pierce = 333,
UNIT_STAT_passive_ltng_pierce = 334,
UNIT_STAT_passive_cold_pierce = 335,
UNIT_STAT_passive_pois_pierce = 336,
UNIT_STAT_passive_critical_strike = 337,
UNIT_STAT_passive_dodge = 338,
UNIT_STAT_passive_avoid = 339,
UNIT_STAT_passive_evade = 340,
UNIT_STAT_passive_warmth = 341,
UNIT_STAT_passive_mastery_melee_th = 342,
UNIT_STAT_passive_mastery_melee_dmg = 343,
UNIT_STAT_passive_mastery_melee_crit = 344,
UNIT_STAT_passive_mastery_throw_th = 345,
UNIT_STAT_passive_mastery_throw_dmg = 346,
UNIT_STAT_passive_mastery_throw_crit = 347,
UNIT_STAT_passive_weaponblock = 348,
UNIT_STAT_passive_summon_resist = 349,
UNIT_STAT_modifierlist_skill = 350,
UNIT_STAT_modifierlist_level = 351,
UNIT_STAT_last_sent_hp_pct = 352,
UNIT_STAT_source_unit_type = 353,
UNIT_STAT_source_unit_id = 354,
UNIT_STAT_shortparam1 = 355,
UNIT_STAT_questitemdifficulty = 356,
UNIT_STAT_passive_mag_mastery = 357,
UNIT_STAT_passive_mag_pierce = 358,
UNIT_STAT_item_strength_percent = 359,
UNIT_STAT_item_dexterity_percent = 360,
UNIT_STAT_item_vitality_percent = 361,
UNIT_STAT_item_energy_percent = 362,
UNIT_STAT_item_strengthpercent_perlevel = 363,
UNIT_STAT_item_dexteritypercent_perlevel = 364,
UNIT_STAT_item_energypercent_perlevel = 365,
UNIT_STAT_item_vitalitypercent_perlevel = 366,
UNIT_STAT_item_attackergetsblind = 367,
UNIT_STAT_item_attackerflees = 368,
UNIT_STAT_item_attackertakesfiredamage = 369,
UNIT_STAT_item_attackertakescolddamage = 370,
UNIT_STAT_item_maxdamage_perstr = 371,
UNIT_STAT_item_maxdamage_perdex = 372,
UNIT_STAT_item_mindamage_perlvl = 373,
UNIT_STAT_item_mindamage_perstr = 374,
UNIT_STAT_item_mindamage_perdex = 375,
UNIT_STAT_item_maxdamage_percent_perstr = 376,
UNIT_STAT_item_maxdamage_percent_perdex = 377,
UNIT_STAT_item_openwounds_perdex = 378,
UNIT_STAT_item_openwounds_perstr = 379,
UNIT_STAT_item_deadlystrike_perdex = 380,
UNIT_STAT_item_deadlystrike_perstr = 381,
UNIT_STAT_item_armor_perstr = 382,
UNIT_STAT_item_armor_perdex = 383,
UNIT_STAT_item_tohit_perstr = 384,
UNIT_STAT_item_tohit_perDex = 385,
UNIT_STAT_item_hp_pervitality = 386,
UNIT_STAT_item_mana_perenr = 387,
UNIT_STAT_item_fastercastrate_perenr = 388,
UNIT_STAT_item_fasterblockrate_perdex = 389,
UNIT_STAT_item_fastermovevelocity_pervitality = 390,
UNIT_STAT_item_fasterswingvelocity_perstrength = 391,
UNIT_STAT_item_mindamage_percent_perstr = 392,
UNIT_STAT_item_mindamage_percent_perdex = 393,
UNIT_STAT_item_mindamage_percent_perlvl = 394,
UNIT_STAT_item_crushingblow_perstr = 395,
UNIT_STAT_item_crushingblow_perdex = 396,
UNIT_STAT_item_elemskillcold = 397,
UNIT_STAT_item_elemskilllight = 398,
UNIT_STAT_item_elemskillpoison = 399,
UNIT_STAT_item_elemskillmagic = 400,
UNIT_STAT_item_elemskillfire = 401,
UNIT_STAT_item_armorpercent_perstr = 402,
UNIT_STAT_item_armorpercent_perdex = 403,
UNIT_STAT_item_tohitpercent_perstr = 404,
UNIT_STAT_item_tohitpercent_perdex = 405,
UNIT_STAT_item_fasterswingvelocity_perdex = 406,
UNIT_STAT_item_fasterswingvelocity_perlvl = 407,
UNIT_STAT_item_fasterblockrate_perstr = 408,
UNIT_STAT_item_fasterblockrate_perlvl = 409,
UNIT_STAT_item_fastermovevelocity_perdex = 410,
UNIT_STAT_item_fastermovevelocity_perlvl = 411,
UNIT_STAT_item_fastercastrate_perlvl = 412,
UNIT_STAT_item_fasterhitrecovery_pervit = 413,
UNIT_STAT_item_fasterhitrecovery_perlvl = 414,
UNIT_STAT_item_increasedblock_perdex = 415,
UNIT_STAT_item_increasedblock_perlvl = 416,
UNIT_STAT_item_addexperience_perlvl = 417,
UNIT_STAT_item_addexperience_perenr = 418,
UNIT_STAT_item_reducedprices_perlvl = 419,
UNIT_STAT_item_pierce_perlvl = 420,
UNIT_STAT_item_pierce_perstr = 421,
UNIT_STAT_resmax_display_all_zero = 422,
UNIT_STAT_maxmagres_percent = 423,
UNIT_STAT_maxfireres_percent = 424,
UNIT_STAT_maxlightres_percent = 425,
UNIT_STAT_maxcoldres_percent = 426,
UNIT_STAT_maxpoisres_percent = 427,
UNIT_STAT_magicresist_hidden = 428,
UNIT_STAT_maxmagicresist_hidden = 429,
UNIT_STAT_fireresist_hidden = 430,
UNIT_STAT_maxfireresist_hidden = 431,
UNIT_STAT_lightresist_hidden = 432,
UNIT_STAT_maxlightresist_hidden = 433,
UNIT_STAT_coldresist_hidden = 434,
UNIT_STAT_maxcoldresist_hidden = 435,
UNIT_STAT_poisonresist_hidden = 436,
UNIT_STAT_maxpoisonresist_hidden = 437,
UNIT_STAT_hiddenresist_dummy = 438,
UNIT_STAT_item_slow_perlvl = 439,
UNIT_STAT_item_kick_damage_perstr = 440,
UNIT_STAT_item_kick_damage_perdex = 441,
UNIT_STAT_damageresist_perlvl = 442,
UNIT_STAT_damageresist_pervit = 443,
UNIT_STAT_magic_damage_reduction_perlvl = 444,
UNIT_STAT_magic_damage_reduction_perenr = 445,
UNIT_STAT_magicresist_perlvl = 446,
UNIT_STAT_magicresist_perenr = 447,
UNIT_STAT_item_stupidity_perlvl = 448,
UNIT_STAT_item_freeze_perlvl = 449,
UNIT_STAT_item_freeze_perenr = 450,
UNIT_STAT_item_poisonlengthresist_perlvl = 451,
UNIT_STAT_item_poisonlengthresist_pervit = 452,
UNIT_STAT_curse_resistance_perlvl = 453,
UNIT_STAT_curse_resistance_perenr = 454,
UNIT_STAT_curse_resistance_length = 455,
UNIT_STAT_item_manaafterkill_perlvl = 456,
UNIT_STAT_item_manaafterkill_perenr = 457,
UNIT_STAT_item_damagetomana_perlvl = 458,
UNIT_STAT_item_damagetomana_perenr = 459,
UNIT_STAT_item_damagetomana_permana = 460,
UNIT_STAT_UNUSED_45 = 461,
UNIT_STAT_UNUSED_46 = 462,
UNIT_STAT_UNUSED_47 = 463,
UNIT_STAT_UNUSED_48 = 464,
UNIT_STAT_UNUSED_49 = 465,
UNIT_STAT_UNUSED_50 = 466,
UNIT_STAT_UNUSED_51 = 467,
UNIT_STAT_UNUSED_52 = 468,
UNIT_STAT_UNUSED_53 = 469,
UNIT_STAT_UNUSED_54 = 470,
UNIT_STAT_UNUSED_55 = 471,
UNIT_STAT_UNUSED_56 = 472,
UNIT_STAT_UNUSED_57 = 473,
UNIT_STAT_UNUSED_58 = 474,
UNIT_STAT_UNUSED_59 = 475,
UNIT_STAT_UNUSED_60 = 476,
UNIT_STAT_UNUSED_61 = 477,
UNIT_STAT_UNUSED_62 = 478,
UNIT_STAT_UNUSED_63 = 479,
UNIT_STAT_UNUSED_64 = 480,
UNIT_STAT_UNUSED_65 = 481,
UNIT_STAT_UNUSED_66 = 482,
UNIT_STAT_UNUSED_67 = 483,
UNIT_STAT_UNUSED_68 = 484,
UNIT_STAT_UNUSED_69 = 485,
UNIT_STAT_UNUSED_70 = 486,
UNIT_STAT_UNUSED_71 = 487,
UNIT_STAT_UNUSED_72 = 488,
UNIT_STAT_UNUSED_73 = 489,
UNIT_STAT_UNUSED_74 = 490,
UNIT_STAT_UNUSED_75 = 491,
UNIT_STAT_UNUSED_76 = 492,
UNIT_STAT_UNUSED_77 = 493,
UNIT_STAT_UNUSED_78 = 494,
UNIT_STAT_UNUSED_79 = 495,
UNIT_STAT_UNUSED_80 = 496,
UNIT_STAT_passive_sum_mastery = 497,
UNIT_STAT_item_socketmultiplier = 498,
UNIT_STAT_gembag_Ruby = 499,
UNIT_STAT_gembag_Amethyst = 500,
UNIT_STAT_gembag_Diamond = 501,
UNIT_STAT_gembag_Emerald = 502,
UNIT_STAT_gembag_Sapphire = 503,
UNIT_STAT_gembag_Topaz = 504,
UNIT_STAT_gembag_Skull = 505,
UNIT_STAT_runebag_RunesA = 506,
UNIT_STAT_runebag_RunesB = 507,
UNIT_STAT_runebag_RunesC = 508,
UNIT_STAT_UNUSED_83 = 509,
UNIT_STAT_item_aura_display = 510,
};
class d2_common {
public:
static char* get_base();
@@ -452,5 +979,9 @@ namespace diablo2 {
static void diablo2::d2_common::refresh_unit_inventory(structures::unit* unit, bool set_update_flags);
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
static void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* pProperty, int nUnused);
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
};
}
+4
View File
@@ -23,6 +23,8 @@ namespace diablo2 {
struct quest_record;
struct npc_record;
enum class unit_type_t : int32_t {
UNIT_TYPE_PLAYER = 0,
UNIT_TYPE_MONSTER = 1,
@@ -74,6 +76,8 @@ namespace diablo2 {
ITEMFLAG_ITEM = 0x08000000
};
struct unit {
unit_type_t type;
@@ -157,6 +157,13 @@ public:
// Initialize statValue
int32_t statValue = 0;
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
}
if (m_stats_enabled) {
for (const auto& stat : stats) {
@@ -343,12 +350,34 @@ public:
float staminaPercentage = static_cast<float>(statStamina) / static_cast<float>(statMaxStamina);
int sHeight = 768;
int sWidth = 1280;
int sHCenter = sHeight / 2;
int sWCenter = sWidth / 2;
//spdlog::info("healthPercentage: {}", healthPercentage);
// Define default bar color
DWORD barColor = 0;
// Determine bar color based on health percentage
if (healthPercentage > .80) {
barColor = 118;
}
else if (healthPercentage > .50) {
barColor = 13;
}
else {
barColor = 5;
}
//spdlog::info("barColor: {}", barColor);
// Define the dimensions for the bars
int barWidth = 200; // Width of the bars
int barHeight = 16; // Height of the bars
@@ -373,17 +402,23 @@ public:
int filledManaWidth = static_cast<int>(manaPercentage * barWidth);
int filledStaminaWidth = static_cast<int>(staminaPercentage * barWidth);
// at 345 we need to minus the width of the text
int sWCenter = barX + 100 - (diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(mana.c_str())) / 2);
HWND diabloIIWnd = FindDiabloIIWindow();
// Draw the filled HP bar
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, 10, 255);
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, barColor, 255);
//DrawFilledRect(diabloIIWnd, barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, RGB(255, 0, 0)); // Red color for HP
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter - (lifeWidth/2), barY_HP + 15, diablo2::ui_color_t::UI_COLOR_GOLD, 0);
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter, barY_HP + 15, stat.colorStatValue, 0);
// Draw the filled Mana bar
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 156, 255);
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 140, 255);
//DrawFilledRect(diabloIIWnd, barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, RGB(100, 100, 255)); // Blue color for Mana
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter - (lifeWidth / 2), barY_Mana + 15, diablo2::ui_color_t::UI_COLOR_DARK_WHITE, 0);
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter, barY_Mana + 15, stat.colorStatValue, 0);
/*
// Define the number of separators
@@ -428,6 +463,10 @@ public:
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
}
}
}
@@ -222,7 +222,7 @@ static void draw_damage_labels() {
// Determine the color based on healthPercentage
diablo2::ui_color_t textColor;
textColor = healthPercentage >= 0.67f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.33f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
textColor = healthPercentage >= 0.8f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.5f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
// Construct the health fraction string
std::wstring fractionStr = std::to_wstring(label->currentHp) + L"/" + std::to_wstring(label->maxHp);
@@ -235,6 +235,23 @@ static void draw_damage_labels() {
uint32_t textX = mx;
uint32_t textY = my;
// Define default bar color
int barColor;
// Determine bar color based on health percentage
if (healthPercentage > .80) {
barColor = 132;
}
else if (healthPercentage > .50) {
barColor = 12;
}
else {
barColor = 10;
}
// Get the width of the combinedText string
int32_t combinedTextWidth = diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr));
// Draw the combined text (health percentage and bar text)
//diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedTcombinedTextext.c_str()), textX, textY, textColor, 0);
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(fractionStr.c_str()), textX + label->unit_width/2, textY - 12, 0, 0, textColor);
@@ -248,12 +265,16 @@ static void draw_damage_labels() {
int _barHeight = GetPrivateProfileIntA("Options", "barHeight", 0, "./D2Tweaks.ini");
diablo2::d2_win::set_current_font(diablo2::UI_FONT_6); // Set font to FONT16
diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedText.c_str()), textX, textY, textColor, 0);
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * 60, textY + _barHeight, 9, 255);
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * combinedTextWidth, textY + _barHeight, barColor, 255);
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
my -= offset;
// Draw damage label
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
const wchar_t* dmgTextPtr = dmgText.c_str();
@@ -138,6 +138,8 @@ void d2_tweaks::client::modules::item_move::init() {
}
}
// handle packet coming from the server
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
static auto& instance = singleton<client>::instance();
@@ -9,7 +9,7 @@
#include <DllNotify.h>
#include <D2Template.h>
bool m_stats_enabled = true;
bool m_stats_enabled = false;
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
m_show = false;
@@ -62,7 +62,28 @@ void d2_tweaks::server::modules::autosort::init() {
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
diablo2::structures::unit* player, common::packet_header* packet) {
if (static_cast<common::inventory_sort_cs*>(packet)->remItem == 1) {
diablo2::d2_common::inv_remove_item(player->inventory, static_cast<common::inventory_sort_cs*>(packet)->item_to_remove);
diablo2::d2_game::update_inventory_items(game, player);
static_cast<common::inventory_sort_cs*>(packet)->item_to_remove = nullptr;
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
if (item == static_cast<common::inventory_sort_cs*>(packet)->item_to_remove) {
diablo2::d2_common::inv_remove_item(player->inventory, item);
diablo2::d2_game::update_inventory_items(game, player);
}
}
MessageBoxA(NULL, "Item removed", "Item removed", MB_OK);
}
else {
sort(game, player, static_cast<common::inventory_sort_cs*>(packet)->page);
}
return true;
}
@@ -11,6 +11,8 @@
#include <diablo2/structures/item_data.h>
#include <diablo2/structures/player_data.h>
#include <spdlog/spdlog.h>
MODULE_INIT(item_move)
void d2_tweaks::server::modules::item_move::init() {
@@ -25,6 +27,8 @@ void d2_tweaks::server::modules::item_move::init() {
}
}
// handle packet coming from the client
bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::game* game,
diablo2::structures::unit* player, common::packet_header* packet) {
static common::item_move_sc resp;
@@ -32,6 +36,15 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
const auto itemMove = static_cast<common::item_move_cs*>(packet);
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
const auto bag = instance.get_server_unit(game, itemMove->bag_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
D2PropertyStrc itemProperty = {};
itemProperty.nProperty = itemMove->prop;
itemProperty.nLayer = 0;
itemProperty.nMin = itemMove->val;
itemProperty.nMax = itemMove->val;
diablo2::d2_common::add_property(bag, &itemProperty, 1);
if (item == nullptr)
return true; //block further packet processing
+354 -5
View File
@@ -5,10 +5,8 @@
#include <common/hooking.h>
#include <d2tweaks/common/protocol.h>
#include <d2tweaks/ui/menu.h>
#include <diablo2/d2win.h>
@@ -19,6 +17,51 @@
#include <Windows.h>
#include <d2tweaks/client/modules/autosort/autosort_client.h>
#include <d2tweaks/client/client.h>
#include <spdlog/spdlog.h>
#include <d2tweaks/common/common.h>
#include <d2tweaks/common/protocol.h>
#include <d2tweaks/common/asset_manager.h>
#include <d2tweaks/ui/menu.h>
#include <d2tweaks/ui/ui_manager.h>
#include <d2tweaks/ui/controls/control.h>
#include <d2tweaks/ui/controls/button.h>
#include <diablo2/d2common.h>
#include <diablo2/d2client.h>
#include <diablo2/d2win.h>
#include <diablo2/d2gfx.h>
#include <diablo2/d2cmp.h>
#include <diablo2/structures/unit.h>
#include <diablo2/structures/inventory.h>
#include <diablo2/structures/item_data.h>
#include <diablo2/structures/player_data.h>
#include <diablo2/structures/path.h>
#include <diablo2/structures/game.h>
#include <diablo2/structures/data/items_line.h>
#include <diablo2/structures/data/item_types_line.h>
#include <iostream>
#include <fstream>
#include <string>
#include <filesystem>
#include <unordered_map>
#include <time.h>
#include <cmath>
#include <random>
#include <algorithm>
#include <functional>
#include <vector>
#include <string>
#include <map>
diablo2::structures::unit* g_item1;
static LRESULT(__stdcall* g_wnd_proc_original)(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
@@ -95,7 +138,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
block = true; // block the game from processing this key
}
// Send item move packet
// Send item move packet + transmute packet for certain codes
if (wParam == 'Z') {
// Call the item_click function using the function pointer
const auto g_hoverItem = (*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4));
@@ -121,10 +164,174 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
diablo2::d2_client::send_to_server(&packet, sizeof packet);
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
}
if (g_hoverItem != 0) {
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
char* normCode = record->string_code;
if (strncmp(normCode, "gcv", 3) == 0 ||
strncmp(normCode, "gcw", 3) == 0 ||
strncmp(normCode, "gcg", 3) == 0 ||
strncmp(normCode, "gcr", 3) == 0 ||
strncmp(normCode, "gcb", 3) == 0 ||
strncmp(normCode, "skc", 3) == 0 ||
strncmp(normCode, "gcy", 3) == 0 ||
strncmp(normCode, "gfv", 3) == 0 ||
strncmp(normCode, "gfw", 3) == 0 ||
strncmp(normCode, "gfg", 3) == 0 ||
strncmp(normCode, "gfr", 3) == 0 ||
strncmp(normCode, "gfb", 3) == 0 ||
strncmp(normCode, "skf", 3) == 0 ||
strncmp(normCode, "gfy", 3) == 0 ||
strncmp(normCode, "gsv", 3) == 0 ||
strncmp(normCode, "gsw", 3) == 0 ||
strncmp(normCode, "gsg", 3) == 0 ||
strncmp(normCode, "gsr", 3) == 0 ||
strncmp(normCode, "gsb", 3) == 0 ||
strncmp(normCode, "sku", 3) == 0 ||
strncmp(normCode, "gsy", 3) == 0 ||
strncmp(normCode, "gzv", 3) == 0 ||
strncmp(normCode, "glw", 3) == 0 ||
strncmp(normCode, "glg", 3) == 0 ||
strncmp(normCode, "glr", 3) == 0 ||
strncmp(normCode, "glb", 3) == 0 ||
strncmp(normCode, "skl", 3) == 0 ||
strncmp(normCode, "gly", 3) == 0 ||
strncmp(normCode, "gpv", 3) == 0 ||
strncmp(normCode, "gpw", 3) == 0 ||
strncmp(normCode, "gpg", 3) == 0 ||
strncmp(normCode, "gpr", 3) == 0 ||
strncmp(normCode, "gpb", 3) == 0 ||
strncmp(normCode, "skz", 3) == 0 ||
strncmp(normCode, "gpy", 3) == 0 ||
strncmp(normCode, "ib1", 3) == 0 ||
// Runes
strncmp(normCode, "r01", 3) == 0 ||
strncmp(normCode, "r02", 3) == 0 ||
strncmp(normCode, "r03", 3) == 0 ||
strncmp(normCode, "r04", 3) == 0 ||
strncmp(normCode, "r05", 3) == 0 ||
strncmp(normCode, "r06", 3) == 0 ||
strncmp(normCode, "r07", 3) == 0 ||
strncmp(normCode, "r08", 3) == 0 ||
strncmp(normCode, "r09", 3) == 0 ||
strncmp(normCode, "r10", 3) == 0 ||
strncmp(normCode, "r11", 3) == 0 ||
strncmp(normCode, "r12", 3) == 0 ||
strncmp(normCode, "r13", 3) == 0 ||
strncmp(normCode, "r14", 3) == 0 ||
strncmp(normCode, "r15", 3) == 0 ||
strncmp(normCode, "r16", 3) == 0 ||
strncmp(normCode, "r17", 3) == 0 ||
strncmp(normCode, "r18", 3) == 0 ||
strncmp(normCode, "r19", 3) == 0 ||
strncmp(normCode, "r20", 3) == 0 ||
strncmp(normCode, "r21", 3) == 0 ||
strncmp(normCode, "r22", 3) == 0 ||
strncmp(normCode, "r23", 3) == 0 ||
strncmp(normCode, "r24", 3) == 0 ||
strncmp(normCode, "r25", 3) == 0 ||
strncmp(normCode, "r26", 3) == 0 ||
strncmp(normCode, "r27", 3) == 0 ||
strncmp(normCode, "r28", 3) == 0 ||
strncmp(normCode, "r29", 3) == 0 ||
strncmp(normCode, "r30", 3) == 0 ||
strncmp(normCode, "r31", 3) == 0 ||
strncmp(normCode, "r32", 3) == 0 ||
strncmp(normCode, "r33", 3) == 0 ||
strncmp(normCode, "ib2", 3) == 0
) {
char currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
// Create the packet
static d2_tweaks::common::item_move_cs packet;
packet.item_guid = g_hoverItem->guid;
if (currentPage == 0) { //item is in inventory
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH))
packet.target_page = 4;
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CUBE))
packet.target_page = 3;
}
else {
packet.target_page = 0;
}
diablo2::d2_client::send_to_server(&packet, sizeof packet);
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
diablo2::d2_client::send_to_server_7(0x4F, 0x18, 0, 0);
}
}
block = true; // block the game from processing this key
}
if (wParam == 'G') {
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
if (g_hoverItem != nullptr) {
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
char* normCode = record->string_code;
const auto player = diablo2::d2_client::get_local_player();
std::vector<diablo2::structures::unit*> items;
diablo2::structures::unit* gemBag{};
// get the gembag item
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 101) {
gemBag = item;
}
}
// 378 is ruby
// 379 is amathyst
// 380 is diamond
// 381 is emerald
// 382 is saphhire
// 383 is topaz
// 384 is skull
// 385 is El Runes
// 386 is Sol Runes
// 387 is Mal Runes
// properties.txt row number - 3
if (strncmp(normCode, "gcv", 3) == 0) { // Use strncmp for string comparison
int32_t stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
MessageBoxA(0, std::to_string(stat).c_str(), "stat", 0);
stat++;
D2PropertyStrc itemProperty = {};
itemProperty.nProperty = 382 - 3;
itemProperty.nLayer = 0;
itemProperty.nMin = 1;
itemProperty.nMax = 1;
//diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat, 0);
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
int32_t stat1 = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
MessageBoxA(0, std::to_string(stat1).c_str(), "stat", 0);
}
// check to see if gembag is actually right
//const auto bagrecord = diablo2::d2_common::get_item_record(gemBag->data_record_index);
//char* bagcode = bagrecord->string_code;
//MessageBoxA(0, bagcode, "bag code", 0);
//if (normCode == "gcv") {
// int stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
// diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat + 1, 0);
// MessageBoxA(0, normCode, "normCode", 0);
//}
}
}
switch (msg) {
case WM_LBUTTONDOWN:
@@ -141,6 +348,146 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
case WM_RBUTTONDOWN:
{
int32_t gemBagGuid = 0;
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
if (g_hoverItem != nullptr) {
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
char* normCode = record->string_code;
const auto player = diablo2::d2_client::get_local_player();
auto pInventory = player->inventory;
std::vector<diablo2::structures::unit*> items;
diablo2::structures::unit* gemBag{};
// get the gembag item
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 101) {
gemBag = item;
gemBagGuid = gemBag->guid;
}
}
// Actual ID to use is 378 for Ruby, but actual row number is 381
// 378 is ruby
// 379 is amathyst
// 380 is diamond
// 381 is emerald
// 382 is saphhire
// 383 is topaz
// 384 is skull
// So remember, it's properties.txt row number - 3
// Define the structure D2PropertyStrc
struct GemType {
int chippedCount;
int rowID;
};
std::unordered_map<std::string, GemType> gemTypes = {
{"gcv", {1, 382}}, // Chipped Amethyst
{"gcw", {1, 383}}, // Chipped Diamond
{"gcg", {1, 384}}, // Chipped Emerald
{"gcr", {1, 381}}, // Chipped Ruby
{"gcb", {1, 385}}, // Chipped Sapphire
{"skc", {1, 387}}, // Chipped Skull
{"gcy", {1, 386}}, // Chipped Topaz
{"gfv", {3, 382}}, // Flawed Amethyst
{"gfw", {3, 383}}, // Flawed Diamond
{"gfg", {3, 384}}, // Flawed Emerald
{"gfr", {3, 381}}, // Flawed Ruby
{"gfb", {3, 385}}, // Flawed Sapphire
{"skf", {3, 387}}, // Flawed Skull
{"gfy", {3, 386}}, // Flawed Topaz
{"gsv", {9, 382}}, // Amethyst
{"gsw", {9, 383}}, // Diamond
{"gsg", {9, 384}}, // Emerald
{"gsr", {9, 381}}, // Ruby
{"gsb", {9, 385}}, // Sapphire
{"sku", {9, 387}}, // Skull
{"gsy", {9, 386}}, // Topaz
{"gzv", {27, 382}}, // Flawless Amethyst
{"glw", {27, 383}}, // Flawless Diamond
{"glg", {27, 384}}, // Flawless Emerald
{"glr", {27, 381}}, // Flawless Ruby
{"glb", {27, 385}}, // Flawless Sapphire
{"skl", {27, 387}}, // Flawless Skull
{"gly", {27, 386}}, // Flawless Topaz
{"gpv", {81, 382}}, // Perfect Amethyst
{"gpw", {81, 383}}, // Perfect Diamond
{"gpg", {81, 384}}, // Perfect Emerald
{"gpr", {81, 381}}, // Perfect Ruby
{"gpb", {81, 385}}, // Perfect Sapphire
{"skz", {81, 387}}, // Perfect Skull
{"gpy", {81, 386}}, // Perfect Topaz
{"r01", {1, 388}}, // El Rune
{"r02", {3, 388}}, // Eld Rune
{"r03", {9, 388}}, // Tir Rune
{"r04", {27, 388}}, // Nef Rune
{"r05", {81, 388}}, // Eth Rune
{"r06", {243, 388}}, // Ith Rune
{"r07", {1, 389}}, // Tal Rune
{"r08", {3, 389}}, // Ral Rune
{"r09", {9, 389}}, // Ort Rune
{"r10", {27, 389}}, // Thul Rune
{"r11", {81, 389}}, // Amn Rune
{"r12", {243, 389}}, // Sol Rune
{"r13", {1, 390}}, // Shael Rune
{"r14", {3, 390}}, // Dol Rune
{"r15", {9, 390}}, // Hel Rune
{"r16", {27, 390}}, // Io Rune
{"r17", {81, 390}}, // Lum Rune
{"r18", {243, 390}}, // Ko Rune
{"r19", {1, 391}}, // Fal Rune
{"r20", {3, 391}}, // Lem Rune
{"r21", {9, 391}}, // Pul Rune
{"r22", {27, 391}}, // Um Rune
{"r23", {81, 3901}}, // Mal Rune
{"r24", {243, 391}}, // Ist Rune
{"r25", {1, 392}}, // Gul Rune
{"r26", {3, 392}}, // Vex Rune
{"r27", {9, 392}}, // Ohm Rune
{"r28", {27, 392}}, // Lo Rune
{"r29", {81, 392}}, // Sur Rune
{"r30", {243, 392}}, // Ber Rune
{"r31", {1, 393}}, // Jah Rune
{"r32", {2, 393}}, // Cham Rune
{"r33", {4, 393}} // Zod Rune
};
auto currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
if (currentPage == 0 || currentPage == 3 || currentPage == 4) {
for (const auto& gem : gemTypes) {
// Accessing key and value
const std::string& key = gem.first;
const GemType& value = gem.second;
if (strncmp(normCode, key.c_str(), 3) == 0) {
D2PropertyStrc itemProperty = {};
itemProperty.nProperty = value.rowID - 3;
itemProperty.nLayer = 0;
itemProperty.nMin = value.chippedCount;
itemProperty.nMax = value.chippedCount;
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
diablo2::d2_client::play_sound(record->drop_sound, nullptr, 0, 0, 0);
static d2_tweaks::common::item_move_cs packet;
packet.item_guid = g_hoverItem->guid;
packet.bag_guid = gemBagGuid;
packet.updateBag = 1;
packet.prop = itemProperty.nProperty;
packet.val = itemProperty.nMin;
packet.target_page = 99;
diablo2::d2_client::send_to_server(&packet, sizeof packet);
}
}
}
}
block = instance.process_right_mouse(false);
break;
}
@@ -182,7 +529,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
process_left_mouse(false);
}
} else if (m_was_down_before_left) {
}
else if (m_was_down_before_left) {
m_was_down_before_left = false;
m_mouse_state_left = false;
@@ -196,7 +544,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
process_right_mouse(false);
}
} else if (m_was_down_before_right) {
}
else if (m_was_down_before_right) {
m_was_down_before_right = false;
m_mouse_state_right = false;
+11
View File
@@ -1,5 +1,6 @@
#include <diablo2/d2common.h>
#include <common/ptr_wrapper.h>
#include <d2tweaks/common/protocol.h>
char* diablo2::d2_common::get_base() {
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2common.dll"));
@@ -250,3 +251,13 @@ void diablo2::d2_common::update_trade(structures::inventory* inventory, structur
// static wrap_func_std_import<void(structures::unit* item, structures::itemflags_t dwFlag, bool bSet)> set_item_flags(10708, get_base());
// set_item_flags(item, dwFlag, bSet);
//}
void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* prop, int nUnused) {
static wrap_func_std_import<void(structures::unit* item, D2PropertyStrc* prop, int nUnused)> add_property(10868, get_base());
add_property(item, prop, nUnused);
}
void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet) {
static wrap_func_std_import<void(structures::unit* item, uint32_t dwFlag, BOOL bSet)> ITEMS_SetItemFlag(10708, get_base());
ITEMS_SetItemFlag(item, dwFlag, bSet);
}