mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-11-30 04:35:58 +00:00
merge fix
This commit is contained in:
commit
bcadeed0e7
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@ -1,36 +1,3 @@
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|||||||
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
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C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
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||||||
client.cpp
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|
||||||
autosort_client.cpp
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|
||||||
auto_gold_pickup_client.cpp
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|
||||||
auto_item_pickup_client.cpp
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|
||||||
client_module.cpp
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|
||||||
damage_display_client.cpp
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|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(138,12): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
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|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(144,31): warning C4244: '=': conversion from 'ULONGLONG' to 'long', possible loss of data
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|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(252,59): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
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|
||||||
item_drop_message_client.cpp
|
|
||||||
item_move_client.cpp
|
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_move\item_move_client.cpp(99,33): warning C4018: '<': signed/unsigned mismatch
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|
||||||
loot_filter_settings_menu.cpp
|
|
||||||
loot_filter_settings_toggle_menu.cpp
|
|
||||||
small_patches.cpp
|
|
||||||
test.cpp
|
|
||||||
trader_update_client.cpp
|
|
||||||
transmute_client.cpp
|
|
||||||
asset_manager.cpp
|
|
||||||
trader_update_server.cpp
|
|
||||||
server.cpp
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|
||||||
button.cpp
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|
||||||
checkbox.cpp
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|
||||||
group.cpp
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|
||||||
image.cpp
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|
||||||
label.cpp
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|
||||||
menu.cpp
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|
||||||
ui_manager.cpp
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ui_manager.cpp
|
||||||
d2gfx.cpp
|
|
||||||
d2win.cpp
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|
||||||
main.cpp
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|
||||||
D2Template.cpp
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|
||||||
DllNotify.cpp
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|
||||||
LINK : ..\..\Diablo II\MODS\ironman-dev\D2tweaks.dll not found or not built by the last incremental link; performing full link
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||||||
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
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D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
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@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include <cstdint>
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#include <cstdint>
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#include <diablo2/structures/unit.h>
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namespace d2_tweaks {
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namespace d2_tweaks {
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namespace common {
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namespace common {
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@ -235,6 +236,10 @@ namespace d2_tweaks {
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struct item_move_cs : packet_header {
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struct item_move_cs : packet_header {
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uint32_t item_guid;
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uint32_t item_guid;
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||||||
uint8_t target_page;
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uint8_t target_page;
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||||||
|
uint32_t bag_guid = 0;
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||||||
|
bool updateBag;
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||||||
|
int prop;
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||||||
|
int val;
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||||||
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|
||||||
item_move_cs() : item_guid(0), target_page(0) {
|
item_move_cs() : item_guid(0), target_page(0) {
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message_type = MESSAGE_TYPE_ITEM_MOVE;
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message_type = MESSAGE_TYPE_ITEM_MOVE;
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@ -246,7 +251,10 @@ namespace d2_tweaks {
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uint32_t tx;
|
uint32_t tx;
|
||||||
uint32_t ty;
|
uint32_t ty;
|
||||||
uint8_t target_page;
|
uint8_t target_page;
|
||||||
|
uint32_t bag_guid = 0;
|
||||||
|
bool updateBag;
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||||||
|
int prop;
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|
int val;
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||||||
item_move_sc() : item_guid(0), tx(0), ty(0), target_page(0) {
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item_move_sc() : item_guid(0), tx(0), ty(0), target_page(0) {
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message_type = MESSAGE_TYPE_ITEM_MOVE;
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message_type = MESSAGE_TYPE_ITEM_MOVE;
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}
|
}
|
||||||
@ -254,12 +262,15 @@ namespace d2_tweaks {
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|||||||
|
|
||||||
struct inventory_sort_cs : packet_header {
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struct inventory_sort_cs : packet_header {
|
||||||
uint8_t page;
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uint8_t page;
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||||||
|
diablo2::structures::unit* item_to_remove;
|
||||||
|
bool remItem;
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||||||
|
|
||||||
inventory_sort_cs() : page(0) {
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inventory_sort_cs() : page(0) {
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||||||
message_type = MESSAGE_TYPE_INVENTORY_SORT;
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message_type = MESSAGE_TYPE_INVENTORY_SORT;
|
||||||
}
|
}
|
||||||
};
|
};
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||||||
|
|
||||||
|
|
||||||
struct inventory_sort_sc : packet_header {
|
struct inventory_sort_sc : packet_header {
|
||||||
uint8_t page;
|
uint8_t page;
|
||||||
uint8_t tx;
|
uint8_t tx;
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||||||
|
@ -75,6 +75,14 @@
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|||||||
//
|
//
|
||||||
//extern DataTables* sgptDataTables;
|
//extern DataTables* sgptDataTables;
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||||||
|
|
||||||
|
struct D2PropertyStrc
|
||||||
|
{
|
||||||
|
int32_t nProperty; //0x00
|
||||||
|
int32_t nLayer; //0x04
|
||||||
|
int32_t nMin; //0x08
|
||||||
|
int32_t nMax; //0x0C
|
||||||
|
};
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|
|
||||||
namespace diablo2 {
|
namespace diablo2 {
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||||||
namespace structures {
|
namespace structures {
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||||||
struct unit;
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struct unit;
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||||||
@ -387,9 +395,528 @@ namespace diablo2 {
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|||||||
UNIT_STAT_ITEM_DAMAGE_UNDEAD_BYTIME = 0x129,
|
UNIT_STAT_ITEM_DAMAGE_UNDEAD_BYTIME = 0x129,
|
||||||
UNIT_STAT_ITEM_TOHIT_DEMON_BYTIME = 0x12A,
|
UNIT_STAT_ITEM_TOHIT_DEMON_BYTIME = 0x12A,
|
||||||
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
|
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
|
||||||
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C
|
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C,
|
||||||
|
|
||||||
|
|
||||||
|
// unit_stats_t from Ironman mod
|
||||||
|
|
||||||
|
UNIT_STAT_strength = 0,
|
||||||
|
UNIT_STAT_energy = 1,
|
||||||
|
UNIT_STAT_dexterity = 2,
|
||||||
|
UNIT_STAT_vitality = 3,
|
||||||
|
UNIT_STAT_statpts = 4,
|
||||||
|
UNIT_STAT_newskills = 5,
|
||||||
|
UNIT_STAT_hitpoints = 6,
|
||||||
|
UNIT_STAT_maxhp = 7,
|
||||||
|
UNIT_STAT_mana = 8,
|
||||||
|
UNIT_STAT_maxmana = 9,
|
||||||
|
UNIT_STAT_stamina = 10,
|
||||||
|
UNIT_STAT_maxstamina = 11,
|
||||||
|
UNIT_STAT_level = 12,
|
||||||
|
UNIT_STAT_experience = 13,
|
||||||
|
UNIT_STAT_gold = 14,
|
||||||
|
UNIT_STAT_goldbank = 15,
|
||||||
|
UNIT_STAT_item_armor_percent = 16,
|
||||||
|
UNIT_STAT_item_maxdamage_percent = 17,
|
||||||
|
UNIT_STAT_item_mindamage_percent = 18,
|
||||||
|
UNIT_STAT_tohit = 19,
|
||||||
|
UNIT_STAT_toblock = 20,
|
||||||
|
UNIT_STAT_mindamage = 21,
|
||||||
|
UNIT_STAT_maxdamage = 22,
|
||||||
|
UNIT_STAT_secondary_mindamage = 23,
|
||||||
|
UNIT_STAT_secondary_maxdamage = 24,
|
||||||
|
UNIT_STAT_damagepercent = 25,
|
||||||
|
UNIT_STAT_manarecovery = 26,
|
||||||
|
UNIT_STAT_manarecoverybonus = 27,
|
||||||
|
UNIT_STAT_staminarecoverybonus = 28,
|
||||||
|
UNIT_STAT_lastexp = 29,
|
||||||
|
UNIT_STAT_nextexp = 30,
|
||||||
|
UNIT_STAT_armorclass = 31,
|
||||||
|
UNIT_STAT_armorclass_vs_missile = 32,
|
||||||
|
UNIT_STAT_armorclass_vs_hth = 33,
|
||||||
|
UNIT_STAT_normal_damage_reduction = 34,
|
||||||
|
UNIT_STAT_magic_damage_reduction = 35,
|
||||||
|
UNIT_STAT_damageresist = 36,
|
||||||
|
UNIT_STAT_magicresist = 37,
|
||||||
|
UNIT_STAT_maxmagicresist = 38,
|
||||||
|
UNIT_STAT_fireresist = 39,
|
||||||
|
UNIT_STAT_maxfireresist = 40,
|
||||||
|
UNIT_STAT_lightresist = 41,
|
||||||
|
UNIT_STAT_maxlightresist = 42,
|
||||||
|
UNIT_STAT_coldresist = 43,
|
||||||
|
UNIT_STAT_maxcoldresist = 44,
|
||||||
|
UNIT_STAT_poisonresist = 45,
|
||||||
|
UNIT_STAT_maxpoisonresist = 46,
|
||||||
|
UNIT_STAT_damageaura = 47,
|
||||||
|
UNIT_STAT_firemindam = 48,
|
||||||
|
UNIT_STAT_firemaxdam = 49,
|
||||||
|
UNIT_STAT_lightmindam = 50,
|
||||||
|
UNIT_STAT_lightmaxdam = 51,
|
||||||
|
UNIT_STAT_magicmindam = 52,
|
||||||
|
UNIT_STAT_magicmaxdam = 53,
|
||||||
|
UNIT_STAT_coldmindam = 54,
|
||||||
|
UNIT_STAT_coldmaxdam = 55,
|
||||||
|
UNIT_STAT_coldlength = 56,
|
||||||
|
UNIT_STAT_poisonmindam = 57,
|
||||||
|
UNIT_STAT_poisonmaxdam = 58,
|
||||||
|
UNIT_STAT_poisonlength = 59,
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||||||
|
UNIT_STAT_lifedrainmindam = 60,
|
||||||
|
UNIT_STAT_lifedrainmaxdam = 61,
|
||||||
|
UNIT_STAT_manadrainmindam = 62,
|
||||||
|
UNIT_STAT_manadrainmaxdam = 63,
|
||||||
|
UNIT_STAT_stamdrainmindam = 64,
|
||||||
|
UNIT_STAT_stamdrainmaxdam = 65,
|
||||||
|
UNIT_STAT_stunlength = 66,
|
||||||
|
UNIT_STAT_velocitypercent = 67,
|
||||||
|
UNIT_STAT_attackrate = 68,
|
||||||
|
UNIT_STAT_other_animrate = 69,
|
||||||
|
UNIT_STAT_quantity = 70,
|
||||||
|
UNIT_STAT_value = 71,
|
||||||
|
UNIT_STAT_durability = 72,
|
||||||
|
UNIT_STAT_maxdurability = 73,
|
||||||
|
UNIT_STAT_hpregen = 74,
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|
UNIT_STAT_item_maxdurability_percent = 75,
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|
UNIT_STAT_item_maxhp_percent = 76,
|
||||||
|
UNIT_STAT_item_maxmana_percent = 77,
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|
UNIT_STAT_item_attackertakesdamage = 78,
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||||||
|
UNIT_STAT_item_goldbonus = 79,
|
||||||
|
UNIT_STAT_item_magicbonus = 80,
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||||||
|
UNIT_STAT_item_knockback = 81,
|
||||||
|
UNIT_STAT_item_timeduration = 82,
|
||||||
|
UNIT_STAT_item_addclassskills = 83,
|
||||||
|
UNIT_STAT_unsentparam1 = 84,
|
||||||
|
UNIT_STAT_item_addexperience = 85,
|
||||||
|
UNIT_STAT_item_healafterkill = 86,
|
||||||
|
UNIT_STAT_item_reducedprices = 87,
|
||||||
|
UNIT_STAT_item_doubleherbduration = 88,
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|
UNIT_STAT_item_lightradius = 89,
|
||||||
|
UNIT_STAT_item_lightcolor = 90,
|
||||||
|
UNIT_STAT_item_req_percent = 91,
|
||||||
|
UNIT_STAT_item_levelreq = 92,
|
||||||
|
UNIT_STAT_item_fasterattackrate = 93,
|
||||||
|
UNIT_STAT_item_levelreqpct = 94,
|
||||||
|
UNIT_STAT_lastblockframe = 95,
|
||||||
|
UNIT_STAT_item_fastermovevelocity = 96,
|
||||||
|
UNIT_STAT_item_nonclassskill = 97,
|
||||||
|
UNIT_STAT_state = 98,
|
||||||
|
UNIT_STAT_item_fastergethitrate = 99,
|
||||||
|
UNIT_STAT_monster_playercount = 100,
|
||||||
|
UNIT_STAT_skill_poison_override_length = 101,
|
||||||
|
UNIT_STAT_item_fasterblockrate = 102,
|
||||||
|
UNIT_STAT_skill_bypass_undead = 103,
|
||||||
|
UNIT_STAT_skill_bypass_demons = 104,
|
||||||
|
UNIT_STAT_item_fastercastrate = 105,
|
||||||
|
UNIT_STAT_skill_bypass_beasts = 106,
|
||||||
|
UNIT_STAT_item_singleskill = 107,
|
||||||
|
UNIT_STAT_item_restinpeace = 108,
|
||||||
|
UNIT_STAT_curse_resistance = 109,
|
||||||
|
UNIT_STAT_item_poisonlengthresist = 110,
|
||||||
|
UNIT_STAT_item_normaldamage = 111,
|
||||||
|
UNIT_STAT_item_howl = 112,
|
||||||
|
UNIT_STAT_item_stupidity = 113,
|
||||||
|
UNIT_STAT_item_damagetomana = 114,
|
||||||
|
UNIT_STAT_item_ignoretargetac = 115,
|
||||||
|
UNIT_STAT_item_fractionaltargetac = 116,
|
||||||
|
UNIT_STAT_item_preventheal = 117,
|
||||||
|
UNIT_STAT_item_halffreezeduration = 118,
|
||||||
|
UNIT_STAT_item_tohit_percent = 119,
|
||||||
|
UNIT_STAT_item_damagetargetac = 120,
|
||||||
|
UNIT_STAT_item_demondamage_percent = 121,
|
||||||
|
UNIT_STAT_item_undeaddamage_percent = 122,
|
||||||
|
UNIT_STAT_item_demon_tohit = 123,
|
||||||
|
UNIT_STAT_item_undead_tohit = 124,
|
||||||
|
UNIT_STAT_item_throwable = 125,
|
||||||
|
UNIT_STAT_item_elemskill = 126,
|
||||||
|
UNIT_STAT_item_allskills = 127,
|
||||||
|
UNIT_STAT_item_attackertakeslightdamage = 128,
|
||||||
|
UNIT_STAT_ironmaiden_level = 129,
|
||||||
|
UNIT_STAT_lifetap_level = 130,
|
||||||
|
UNIT_STAT_thorns_percent = 131,
|
||||||
|
UNIT_STAT_bonearmor = 132,
|
||||||
|
UNIT_STAT_bonearmormax = 133,
|
||||||
|
UNIT_STAT_item_freeze = 134,
|
||||||
|
UNIT_STAT_item_openwounds = 135,
|
||||||
|
UNIT_STAT_item_crushingblow = 136,
|
||||||
|
UNIT_STAT_item_kickdamage = 137,
|
||||||
|
UNIT_STAT_item_manaafterkill = 138,
|
||||||
|
UNIT_STAT_item_healafterdemonkill = 139,
|
||||||
|
UNIT_STAT_item_extrablood = 140,
|
||||||
|
UNIT_STAT_item_deadlystrike = 141,
|
||||||
|
UNIT_STAT_item_absorbfire_percent = 142,
|
||||||
|
UNIT_STAT_item_absorbfire = 143,
|
||||||
|
UNIT_STAT_item_absorblight_percent = 144,
|
||||||
|
UNIT_STAT_item_absorblight = 145,
|
||||||
|
UNIT_STAT_item_absorbmagic_percent = 146,
|
||||||
|
UNIT_STAT_item_absorbmagic = 147,
|
||||||
|
UNIT_STAT_item_absorbcold_percent = 148,
|
||||||
|
UNIT_STAT_item_absorbcold = 149,
|
||||||
|
UNIT_STAT_item_slow = 150,
|
||||||
|
UNIT_STAT_item_aura = 151,
|
||||||
|
UNIT_STAT_item_indesctructible = 152,
|
||||||
|
UNIT_STAT_item_cannotbefrozen = 153,
|
||||||
|
UNIT_STAT_item_staminadrainpct = 154,
|
||||||
|
UNIT_STAT_item_reanimate = 155,
|
||||||
|
UNIT_STAT_item_pierce = 156,
|
||||||
|
UNIT_STAT_item_magicarrow = 157,
|
||||||
|
UNIT_STAT_item_explosivearrow = 158,
|
||||||
|
UNIT_STAT_item_throw_mindamage = 159,
|
||||||
|
UNIT_STAT_item_throw_maxdamage = 160,
|
||||||
|
UNIT_STAT_skill_handofathena = 161,
|
||||||
|
UNIT_STAT_skill_staminapercent = 162,
|
||||||
|
UNIT_STAT_skill_passive_staminapercent = 163,
|
||||||
|
UNIT_STAT_skill_concentration = 164,
|
||||||
|
UNIT_STAT_skill_enchant = 165,
|
||||||
|
UNIT_STAT_skill_pierce = 166,
|
||||||
|
UNIT_STAT_skill_conviction = 167,
|
||||||
|
UNIT_STAT_skill_chillingarmor = 168,
|
||||||
|
UNIT_STAT_skill_frenzy = 169,
|
||||||
|
UNIT_STAT_skill_decrepify = 170,
|
||||||
|
UNIT_STAT_skill_armor_percent = 171,
|
||||||
|
UNIT_STAT_alignment = 172,
|
||||||
|
UNIT_STAT_target0 = 173,
|
||||||
|
UNIT_STAT_target1 = 174,
|
||||||
|
UNIT_STAT_goldlost = 175,
|
||||||
|
UNIT_STAT_conversion_level = 176,
|
||||||
|
UNIT_STAT_conversion_maxhp = 177,
|
||||||
|
UNIT_STAT_unit_dooverlay = 178,
|
||||||
|
UNIT_STAT_attack_vs_montype = 179,
|
||||||
|
UNIT_STAT_damage_vs_montype = 180,
|
||||||
|
UNIT_STAT_fade = 181,
|
||||||
|
UNIT_STAT_armor_override_percent = 182,
|
||||||
|
UNIT_STAT_killcounter = 183,
|
||||||
|
UNIT_STAT_soulscaptured = 184,
|
||||||
|
UNIT_STAT_spirits = 185,
|
||||||
|
UNIT_STAT_skill_more = 186,
|
||||||
|
UNIT_STAT_item_corrupted = 187,
|
||||||
|
UNIT_STAT_item_addskill_tab = 188,
|
||||||
|
UNIT_STAT_hidden_corruption = 189,
|
||||||
|
UNIT_STAT_item_strength_spirits = 190,
|
||||||
|
UNIT_STAT_item_dexterity_spirits = 191,
|
||||||
|
UNIT_STAT_item_vitality_spirits = 192,
|
||||||
|
UNIT_STAT_item_energy_spirits = 193,
|
||||||
|
UNIT_STAT_item_numsockets = 194,
|
||||||
|
UNIT_STAT_item_skillonattack = 195,
|
||||||
|
UNIT_STAT_item_skillonkill = 196,
|
||||||
|
UNIT_STAT_item_skillondeath = 197,
|
||||||
|
UNIT_STAT_item_skillonhit = 198,
|
||||||
|
UNIT_STAT_item_skillonlevelup = 199,
|
||||||
|
UNIT_STAT_item_skill_souls = 200,
|
||||||
|
UNIT_STAT_item_skillongethit = 201,
|
||||||
|
UNIT_STAT_UNUSED_2 = 202,
|
||||||
|
UNIT_STAT_UNUSED_3 = 203,
|
||||||
|
UNIT_STAT_item_charged_skill = 204,
|
||||||
|
UNIT_STAT_UNUSED_5 = 205,
|
||||||
|
UNIT_STAT_UNUSED_6 = 206,
|
||||||
|
UNIT_STAT_UNUSED_7 = 207,
|
||||||
|
UNIT_STAT_UNUSED_8 = 208,
|
||||||
|
UNIT_STAT_UNUSED_9 = 209,
|
||||||
|
UNIT_STAT_UNUSED_10 = 210,
|
||||||
|
UNIT_STAT_UNUSED_11 = 211,
|
||||||
|
UNIT_STAT_UNUSED_12 = 212,
|
||||||
|
UNIT_STAT_UNUSED_13 = 213,
|
||||||
|
UNIT_STAT_item_armor_perlevel = 214,
|
||||||
|
UNIT_STAT_item_armorpercent_perlevel = 215,
|
||||||
|
UNIT_STAT_item_hp_perlevel = 216,
|
||||||
|
UNIT_STAT_item_mana_perlevel = 217,
|
||||||
|
UNIT_STAT_item_maxdamage_perlevel = 218,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perlevel = 219,
|
||||||
|
UNIT_STAT_item_strength_perlevel = 220,
|
||||||
|
UNIT_STAT_item_dexterity_perlevel = 221,
|
||||||
|
UNIT_STAT_item_energy_perlevel = 222,
|
||||||
|
UNIT_STAT_item_vitality_perlevel = 223,
|
||||||
|
UNIT_STAT_item_tohit_perlevel = 224,
|
||||||
|
UNIT_STAT_item_tohitpercent_perlevel = 225,
|
||||||
|
UNIT_STAT_item_cold_damagemax_perlevel = 226,
|
||||||
|
UNIT_STAT_item_fire_damagemax_perlevel = 227,
|
||||||
|
UNIT_STAT_item_ltng_damagemax_perlevel = 228,
|
||||||
|
UNIT_STAT_item_pois_damagemax_perlevel = 229,
|
||||||
|
UNIT_STAT_item_resist_cold_perlevel = 230,
|
||||||
|
UNIT_STAT_item_resist_fire_perlevel = 231,
|
||||||
|
UNIT_STAT_item_resist_ltng_perlevel = 232,
|
||||||
|
UNIT_STAT_item_resist_pois_perlevel = 233,
|
||||||
|
UNIT_STAT_item_absorb_cold_perlevel = 234,
|
||||||
|
UNIT_STAT_item_absorb_fire_perlevel = 235,
|
||||||
|
UNIT_STAT_item_absorb_ltng_perlevel = 236,
|
||||||
|
UNIT_STAT_item_absorb_pois_perlevel = 237,
|
||||||
|
UNIT_STAT_item_thorns_perlevel = 238,
|
||||||
|
UNIT_STAT_UNUSED_84 = 239,
|
||||||
|
UNIT_STAT_item_find_magic_perlevel = 240,
|
||||||
|
UNIT_STAT_item_regenstamina_perlevel = 241,
|
||||||
|
UNIT_STAT_item_stamina_perlevel = 242,
|
||||||
|
UNIT_STAT_item_damage_demon_perlevel = 243,
|
||||||
|
UNIT_STAT_item_damage_undead_perlevel = 244,
|
||||||
|
UNIT_STAT_item_tohit_demon_perlevel = 245,
|
||||||
|
UNIT_STAT_item_tohit_undead_perlevel = 246,
|
||||||
|
UNIT_STAT_item_crushingblow_perlevel = 247,
|
||||||
|
UNIT_STAT_item_openwounds_perlevel = 248,
|
||||||
|
UNIT_STAT_item_kick_damage_perlevel = 249,
|
||||||
|
UNIT_STAT_item_deadlystrike_perlevel = 250,
|
||||||
|
UNIT_STAT_item_find_gems_perlevel = 251,
|
||||||
|
UNIT_STAT_item_replenish_durability = 252,
|
||||||
|
UNIT_STAT_item_replenish_quantity = 253,
|
||||||
|
UNIT_STAT_item_extra_stack = 254,
|
||||||
|
UNIT_STAT_item_find_item = 255,
|
||||||
|
UNIT_STAT_item_slash_damage = 256,
|
||||||
|
UNIT_STAT_item_slash_damage_percent = 257,
|
||||||
|
UNIT_STAT_item_crush_damage = 258,
|
||||||
|
UNIT_STAT_item_crush_damage_percent = 259,
|
||||||
|
UNIT_STAT_item_thrust_damage = 260,
|
||||||
|
UNIT_STAT_item_thrust_damage_percent = 261,
|
||||||
|
UNIT_STAT_item_absorb_slash = 262,
|
||||||
|
UNIT_STAT_item_absorb_crush = 263,
|
||||||
|
UNIT_STAT_item_absorb_thrust = 264,
|
||||||
|
UNIT_STAT_item_absorb_slash_percent = 265,
|
||||||
|
UNIT_STAT_item_absorb_crush_percent = 266,
|
||||||
|
UNIT_STAT_item_absorb_thrust_percent = 267,
|
||||||
|
UNIT_STAT_UNUSED_14 = 268,
|
||||||
|
UNIT_STAT_UNUSED_15 = 269,
|
||||||
|
UNIT_STAT_UNUSED_16 = 270,
|
||||||
|
UNIT_STAT_UNUSED_17 = 271,
|
||||||
|
UNIT_STAT_UNUSED_18 = 272,
|
||||||
|
UNIT_STAT_UNUSED_19 = 273,
|
||||||
|
UNIT_STAT_UNUSED_20 = 274,
|
||||||
|
UNIT_STAT_UNUSED_21 = 275,
|
||||||
|
UNIT_STAT_UNUSED_22 = 276,
|
||||||
|
UNIT_STAT_UNUSED_23 = 277,
|
||||||
|
UNIT_STAT_UNUSED_24 = 278,
|
||||||
|
UNIT_STAT_UNUSED_25 = 279,
|
||||||
|
UNIT_STAT_UNUSED_26 = 280,
|
||||||
|
UNIT_STAT_UNUSED_27 = 281,
|
||||||
|
UNIT_STAT_UNUSED_28 = 282,
|
||||||
|
UNIT_STAT_UNUSED_29 = 283,
|
||||||
|
UNIT_STAT_UNUSED_30 = 284,
|
||||||
|
UNIT_STAT_UNUSED_31 = 285,
|
||||||
|
UNIT_STAT_UNUSED_32 = 286,
|
||||||
|
UNIT_STAT_UNUSED_33 = 287,
|
||||||
|
UNIT_STAT_UNUSED_34 = 288,
|
||||||
|
UNIT_STAT_UNUSED_35 = 289,
|
||||||
|
UNIT_STAT_UNUSED_36 = 290,
|
||||||
|
UNIT_STAT_UNUSED_37 = 291,
|
||||||
|
UNIT_STAT_UNUSED_38 = 292,
|
||||||
|
UNIT_STAT_UNUSED_39 = 293,
|
||||||
|
UNIT_STAT_UNUSED_40 = 294,
|
||||||
|
UNIT_STAT_UNUSED_41 = 295,
|
||||||
|
UNIT_STAT_UNUSED_42 = 296,
|
||||||
|
UNIT_STAT_UNUSED_43 = 297,
|
||||||
|
UNIT_STAT_UNUSED_44 = 298,
|
||||||
|
UNIT_STAT_display_spirits = 299,
|
||||||
|
UNIT_STAT_display_souls_captured = 300,
|
||||||
|
UNIT_STAT_magharv = 301,
|
||||||
|
UNIT_STAT_dummy = 302,
|
||||||
|
UNIT_STAT_display_kills = 303,
|
||||||
|
UNIT_STAT_iforge = 304,
|
||||||
|
UNIT_STAT_item_pierce_cold = 305,
|
||||||
|
UNIT_STAT_item_pierce_fire = 306,
|
||||||
|
UNIT_STAT_item_pierce_ltng = 307,
|
||||||
|
UNIT_STAT_item_pierce_pois = 308,
|
||||||
|
UNIT_STAT_item_damage_vs_monster = 309,
|
||||||
|
UNIT_STAT_item_damage_percent_vs_monster = 310,
|
||||||
|
UNIT_STAT_item_tohit_vs_monster = 311,
|
||||||
|
UNIT_STAT_item_tohit_percent_vs_monster = 312,
|
||||||
|
UNIT_STAT_item_ac_vs_monster = 313,
|
||||||
|
UNIT_STAT_item_ac_percent_vs_monster = 314,
|
||||||
|
UNIT_STAT_firelength = 315,
|
||||||
|
UNIT_STAT_burningmin = 316,
|
||||||
|
UNIT_STAT_burningmax = 317,
|
||||||
|
UNIT_STAT_progressive_damage = 318,
|
||||||
|
UNIT_STAT_progressive_steal = 319,
|
||||||
|
UNIT_STAT_progressive_other = 320,
|
||||||
|
UNIT_STAT_progressive_fire = 321,
|
||||||
|
UNIT_STAT_progressive_cold = 322,
|
||||||
|
UNIT_STAT_progressive_lightning = 323,
|
||||||
|
UNIT_STAT_item_extra_charges = 324,
|
||||||
|
UNIT_STAT_progressive_tohit = 325,
|
||||||
|
UNIT_STAT_poison_count = 326,
|
||||||
|
UNIT_STAT_damage_framerate = 327,
|
||||||
|
UNIT_STAT_pierce_idx = 328,
|
||||||
|
UNIT_STAT_passive_fire_mastery = 329,
|
||||||
|
UNIT_STAT_passive_ltng_mastery = 330,
|
||||||
|
UNIT_STAT_passive_cold_mastery = 331,
|
||||||
|
UNIT_STAT_passive_pois_mastery = 332,
|
||||||
|
UNIT_STAT_passive_fire_pierce = 333,
|
||||||
|
UNIT_STAT_passive_ltng_pierce = 334,
|
||||||
|
UNIT_STAT_passive_cold_pierce = 335,
|
||||||
|
UNIT_STAT_passive_pois_pierce = 336,
|
||||||
|
UNIT_STAT_passive_critical_strike = 337,
|
||||||
|
UNIT_STAT_passive_dodge = 338,
|
||||||
|
UNIT_STAT_passive_avoid = 339,
|
||||||
|
UNIT_STAT_passive_evade = 340,
|
||||||
|
UNIT_STAT_passive_warmth = 341,
|
||||||
|
UNIT_STAT_passive_mastery_melee_th = 342,
|
||||||
|
UNIT_STAT_passive_mastery_melee_dmg = 343,
|
||||||
|
UNIT_STAT_passive_mastery_melee_crit = 344,
|
||||||
|
UNIT_STAT_passive_mastery_throw_th = 345,
|
||||||
|
UNIT_STAT_passive_mastery_throw_dmg = 346,
|
||||||
|
UNIT_STAT_passive_mastery_throw_crit = 347,
|
||||||
|
UNIT_STAT_passive_weaponblock = 348,
|
||||||
|
UNIT_STAT_passive_summon_resist = 349,
|
||||||
|
UNIT_STAT_modifierlist_skill = 350,
|
||||||
|
UNIT_STAT_modifierlist_level = 351,
|
||||||
|
UNIT_STAT_last_sent_hp_pct = 352,
|
||||||
|
UNIT_STAT_source_unit_type = 353,
|
||||||
|
UNIT_STAT_source_unit_id = 354,
|
||||||
|
UNIT_STAT_shortparam1 = 355,
|
||||||
|
UNIT_STAT_questitemdifficulty = 356,
|
||||||
|
UNIT_STAT_passive_mag_mastery = 357,
|
||||||
|
UNIT_STAT_passive_mag_pierce = 358,
|
||||||
|
UNIT_STAT_item_strength_percent = 359,
|
||||||
|
UNIT_STAT_item_dexterity_percent = 360,
|
||||||
|
UNIT_STAT_item_vitality_percent = 361,
|
||||||
|
UNIT_STAT_item_energy_percent = 362,
|
||||||
|
UNIT_STAT_item_strengthpercent_perlevel = 363,
|
||||||
|
UNIT_STAT_item_dexteritypercent_perlevel = 364,
|
||||||
|
UNIT_STAT_item_energypercent_perlevel = 365,
|
||||||
|
UNIT_STAT_item_vitalitypercent_perlevel = 366,
|
||||||
|
UNIT_STAT_item_attackergetsblind = 367,
|
||||||
|
UNIT_STAT_item_attackerflees = 368,
|
||||||
|
UNIT_STAT_item_attackertakesfiredamage = 369,
|
||||||
|
UNIT_STAT_item_attackertakescolddamage = 370,
|
||||||
|
UNIT_STAT_item_maxdamage_perstr = 371,
|
||||||
|
UNIT_STAT_item_maxdamage_perdex = 372,
|
||||||
|
UNIT_STAT_item_mindamage_perlvl = 373,
|
||||||
|
UNIT_STAT_item_mindamage_perstr = 374,
|
||||||
|
UNIT_STAT_item_mindamage_perdex = 375,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perstr = 376,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perdex = 377,
|
||||||
|
UNIT_STAT_item_openwounds_perdex = 378,
|
||||||
|
UNIT_STAT_item_openwounds_perstr = 379,
|
||||||
|
UNIT_STAT_item_deadlystrike_perdex = 380,
|
||||||
|
UNIT_STAT_item_deadlystrike_perstr = 381,
|
||||||
|
UNIT_STAT_item_armor_perstr = 382,
|
||||||
|
UNIT_STAT_item_armor_perdex = 383,
|
||||||
|
UNIT_STAT_item_tohit_perstr = 384,
|
||||||
|
UNIT_STAT_item_tohit_perDex = 385,
|
||||||
|
UNIT_STAT_item_hp_pervitality = 386,
|
||||||
|
UNIT_STAT_item_mana_perenr = 387,
|
||||||
|
UNIT_STAT_item_fastercastrate_perenr = 388,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perdex = 389,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_pervitality = 390,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perstrength = 391,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perstr = 392,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perdex = 393,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perlvl = 394,
|
||||||
|
UNIT_STAT_item_crushingblow_perstr = 395,
|
||||||
|
UNIT_STAT_item_crushingblow_perdex = 396,
|
||||||
|
UNIT_STAT_item_elemskillcold = 397,
|
||||||
|
UNIT_STAT_item_elemskilllight = 398,
|
||||||
|
UNIT_STAT_item_elemskillpoison = 399,
|
||||||
|
UNIT_STAT_item_elemskillmagic = 400,
|
||||||
|
UNIT_STAT_item_elemskillfire = 401,
|
||||||
|
UNIT_STAT_item_armorpercent_perstr = 402,
|
||||||
|
UNIT_STAT_item_armorpercent_perdex = 403,
|
||||||
|
UNIT_STAT_item_tohitpercent_perstr = 404,
|
||||||
|
UNIT_STAT_item_tohitpercent_perdex = 405,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perdex = 406,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perlvl = 407,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perstr = 408,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perlvl = 409,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_perdex = 410,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_perlvl = 411,
|
||||||
|
UNIT_STAT_item_fastercastrate_perlvl = 412,
|
||||||
|
UNIT_STAT_item_fasterhitrecovery_pervit = 413,
|
||||||
|
UNIT_STAT_item_fasterhitrecovery_perlvl = 414,
|
||||||
|
UNIT_STAT_item_increasedblock_perdex = 415,
|
||||||
|
UNIT_STAT_item_increasedblock_perlvl = 416,
|
||||||
|
UNIT_STAT_item_addexperience_perlvl = 417,
|
||||||
|
UNIT_STAT_item_addexperience_perenr = 418,
|
||||||
|
UNIT_STAT_item_reducedprices_perlvl = 419,
|
||||||
|
UNIT_STAT_item_pierce_perlvl = 420,
|
||||||
|
UNIT_STAT_item_pierce_perstr = 421,
|
||||||
|
UNIT_STAT_resmax_display_all_zero = 422,
|
||||||
|
UNIT_STAT_maxmagres_percent = 423,
|
||||||
|
UNIT_STAT_maxfireres_percent = 424,
|
||||||
|
UNIT_STAT_maxlightres_percent = 425,
|
||||||
|
UNIT_STAT_maxcoldres_percent = 426,
|
||||||
|
UNIT_STAT_maxpoisres_percent = 427,
|
||||||
|
UNIT_STAT_magicresist_hidden = 428,
|
||||||
|
UNIT_STAT_maxmagicresist_hidden = 429,
|
||||||
|
UNIT_STAT_fireresist_hidden = 430,
|
||||||
|
UNIT_STAT_maxfireresist_hidden = 431,
|
||||||
|
UNIT_STAT_lightresist_hidden = 432,
|
||||||
|
UNIT_STAT_maxlightresist_hidden = 433,
|
||||||
|
UNIT_STAT_coldresist_hidden = 434,
|
||||||
|
UNIT_STAT_maxcoldresist_hidden = 435,
|
||||||
|
UNIT_STAT_poisonresist_hidden = 436,
|
||||||
|
UNIT_STAT_maxpoisonresist_hidden = 437,
|
||||||
|
UNIT_STAT_hiddenresist_dummy = 438,
|
||||||
|
UNIT_STAT_item_slow_perlvl = 439,
|
||||||
|
UNIT_STAT_item_kick_damage_perstr = 440,
|
||||||
|
UNIT_STAT_item_kick_damage_perdex = 441,
|
||||||
|
UNIT_STAT_damageresist_perlvl = 442,
|
||||||
|
UNIT_STAT_damageresist_pervit = 443,
|
||||||
|
UNIT_STAT_magic_damage_reduction_perlvl = 444,
|
||||||
|
UNIT_STAT_magic_damage_reduction_perenr = 445,
|
||||||
|
UNIT_STAT_magicresist_perlvl = 446,
|
||||||
|
UNIT_STAT_magicresist_perenr = 447,
|
||||||
|
UNIT_STAT_item_stupidity_perlvl = 448,
|
||||||
|
UNIT_STAT_item_freeze_perlvl = 449,
|
||||||
|
UNIT_STAT_item_freeze_perenr = 450,
|
||||||
|
UNIT_STAT_item_poisonlengthresist_perlvl = 451,
|
||||||
|
UNIT_STAT_item_poisonlengthresist_pervit = 452,
|
||||||
|
UNIT_STAT_curse_resistance_perlvl = 453,
|
||||||
|
UNIT_STAT_curse_resistance_perenr = 454,
|
||||||
|
UNIT_STAT_curse_resistance_length = 455,
|
||||||
|
UNIT_STAT_item_manaafterkill_perlvl = 456,
|
||||||
|
UNIT_STAT_item_manaafterkill_perenr = 457,
|
||||||
|
UNIT_STAT_item_damagetomana_perlvl = 458,
|
||||||
|
UNIT_STAT_item_damagetomana_perenr = 459,
|
||||||
|
UNIT_STAT_item_damagetomana_permana = 460,
|
||||||
|
UNIT_STAT_UNUSED_45 = 461,
|
||||||
|
UNIT_STAT_UNUSED_46 = 462,
|
||||||
|
UNIT_STAT_UNUSED_47 = 463,
|
||||||
|
UNIT_STAT_UNUSED_48 = 464,
|
||||||
|
UNIT_STAT_UNUSED_49 = 465,
|
||||||
|
UNIT_STAT_UNUSED_50 = 466,
|
||||||
|
UNIT_STAT_UNUSED_51 = 467,
|
||||||
|
UNIT_STAT_UNUSED_52 = 468,
|
||||||
|
UNIT_STAT_UNUSED_53 = 469,
|
||||||
|
UNIT_STAT_UNUSED_54 = 470,
|
||||||
|
UNIT_STAT_UNUSED_55 = 471,
|
||||||
|
UNIT_STAT_UNUSED_56 = 472,
|
||||||
|
UNIT_STAT_UNUSED_57 = 473,
|
||||||
|
UNIT_STAT_UNUSED_58 = 474,
|
||||||
|
UNIT_STAT_UNUSED_59 = 475,
|
||||||
|
UNIT_STAT_UNUSED_60 = 476,
|
||||||
|
UNIT_STAT_UNUSED_61 = 477,
|
||||||
|
UNIT_STAT_UNUSED_62 = 478,
|
||||||
|
UNIT_STAT_UNUSED_63 = 479,
|
||||||
|
UNIT_STAT_UNUSED_64 = 480,
|
||||||
|
UNIT_STAT_UNUSED_65 = 481,
|
||||||
|
UNIT_STAT_UNUSED_66 = 482,
|
||||||
|
UNIT_STAT_UNUSED_67 = 483,
|
||||||
|
UNIT_STAT_UNUSED_68 = 484,
|
||||||
|
UNIT_STAT_UNUSED_69 = 485,
|
||||||
|
UNIT_STAT_UNUSED_70 = 486,
|
||||||
|
UNIT_STAT_UNUSED_71 = 487,
|
||||||
|
UNIT_STAT_UNUSED_72 = 488,
|
||||||
|
UNIT_STAT_UNUSED_73 = 489,
|
||||||
|
UNIT_STAT_UNUSED_74 = 490,
|
||||||
|
UNIT_STAT_UNUSED_75 = 491,
|
||||||
|
UNIT_STAT_UNUSED_76 = 492,
|
||||||
|
UNIT_STAT_UNUSED_77 = 493,
|
||||||
|
UNIT_STAT_UNUSED_78 = 494,
|
||||||
|
UNIT_STAT_UNUSED_79 = 495,
|
||||||
|
UNIT_STAT_UNUSED_80 = 496,
|
||||||
|
UNIT_STAT_passive_sum_mastery = 497,
|
||||||
|
UNIT_STAT_item_socketmultiplier = 498,
|
||||||
|
UNIT_STAT_gembag_Ruby = 499,
|
||||||
|
UNIT_STAT_gembag_Amethyst = 500,
|
||||||
|
UNIT_STAT_gembag_Diamond = 501,
|
||||||
|
UNIT_STAT_gembag_Emerald = 502,
|
||||||
|
UNIT_STAT_gembag_Sapphire = 503,
|
||||||
|
UNIT_STAT_gembag_Topaz = 504,
|
||||||
|
UNIT_STAT_gembag_Skull = 505,
|
||||||
|
UNIT_STAT_runebag_RunesA = 506,
|
||||||
|
UNIT_STAT_runebag_RunesB = 507,
|
||||||
|
UNIT_STAT_runebag_RunesC = 508,
|
||||||
|
UNIT_STAT_UNUSED_83 = 509,
|
||||||
|
UNIT_STAT_item_aura_display = 510,
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class d2_common {
|
class d2_common {
|
||||||
public:
|
public:
|
||||||
static char* get_base();
|
static char* get_base();
|
||||||
@ -452,5 +979,9 @@ namespace diablo2 {
|
|||||||
static void diablo2::d2_common::refresh_unit_inventory(structures::unit* unit, bool set_update_flags);
|
static void diablo2::d2_common::refresh_unit_inventory(structures::unit* unit, bool set_update_flags);
|
||||||
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
||||||
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
||||||
|
|
||||||
|
static void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* pProperty, int nUnused);
|
||||||
|
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,8 @@ namespace diablo2 {
|
|||||||
struct quest_record;
|
struct quest_record;
|
||||||
struct npc_record;
|
struct npc_record;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
enum class unit_type_t : int32_t {
|
enum class unit_type_t : int32_t {
|
||||||
UNIT_TYPE_PLAYER = 0,
|
UNIT_TYPE_PLAYER = 0,
|
||||||
UNIT_TYPE_MONSTER = 1,
|
UNIT_TYPE_MONSTER = 1,
|
||||||
@ -74,6 +76,8 @@ namespace diablo2 {
|
|||||||
ITEMFLAG_ITEM = 0x08000000
|
ITEMFLAG_ITEM = 0x08000000
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
struct unit {
|
struct unit {
|
||||||
unit_type_t type;
|
unit_type_t type;
|
||||||
|
|
||||||
|
@ -157,6 +157,13 @@ public:
|
|||||||
// Initialize statValue
|
// Initialize statValue
|
||||||
int32_t statValue = 0;
|
int32_t statValue = 0;
|
||||||
|
|
||||||
|
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
|
||||||
|
diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (m_stats_enabled) {
|
if (m_stats_enabled) {
|
||||||
for (const auto& stat : stats) {
|
for (const auto& stat : stats) {
|
||||||
|
|
||||||
@ -343,12 +350,34 @@ public:
|
|||||||
float staminaPercentage = static_cast<float>(statStamina) / static_cast<float>(statMaxStamina);
|
float staminaPercentage = static_cast<float>(statStamina) / static_cast<float>(statMaxStamina);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int sHeight = 768;
|
int sHeight = 768;
|
||||||
int sWidth = 1280;
|
int sWidth = 1280;
|
||||||
|
|
||||||
int sHCenter = sHeight / 2;
|
int sHCenter = sHeight / 2;
|
||||||
int sWCenter = sWidth / 2;
|
int sWCenter = sWidth / 2;
|
||||||
|
|
||||||
|
//spdlog::info("healthPercentage: {}", healthPercentage);
|
||||||
|
|
||||||
|
|
||||||
|
// Define default bar color
|
||||||
|
DWORD barColor = 0;
|
||||||
|
|
||||||
|
// Determine bar color based on health percentage
|
||||||
|
if (healthPercentage > .80) {
|
||||||
|
barColor = 118;
|
||||||
|
}
|
||||||
|
else if (healthPercentage > .50) {
|
||||||
|
barColor = 13;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
barColor = 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
//spdlog::info("barColor: {}", barColor);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Define the dimensions for the bars
|
// Define the dimensions for the bars
|
||||||
int barWidth = 200; // Width of the bars
|
int barWidth = 200; // Width of the bars
|
||||||
int barHeight = 16; // Height of the bars
|
int barHeight = 16; // Height of the bars
|
||||||
@ -373,17 +402,23 @@ public:
|
|||||||
int filledManaWidth = static_cast<int>(manaPercentage * barWidth);
|
int filledManaWidth = static_cast<int>(manaPercentage * barWidth);
|
||||||
int filledStaminaWidth = static_cast<int>(staminaPercentage * barWidth);
|
int filledStaminaWidth = static_cast<int>(staminaPercentage * barWidth);
|
||||||
|
|
||||||
|
// at 345 we need to minus the width of the text
|
||||||
|
int sWCenter = barX + 100 - (diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(mana.c_str())) / 2);
|
||||||
|
|
||||||
HWND diabloIIWnd = FindDiabloIIWindow();
|
HWND diabloIIWnd = FindDiabloIIWindow();
|
||||||
|
|
||||||
// Draw the filled HP bar
|
// Draw the filled HP bar
|
||||||
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, 10, 255);
|
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, barColor, 255);
|
||||||
//DrawFilledRect(diabloIIWnd, barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, RGB(255, 0, 0)); // Red color for HP
|
//DrawFilledRect(diabloIIWnd, barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, RGB(255, 0, 0)); // Red color for HP
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter - (lifeWidth/2), barY_HP + 15, diablo2::ui_color_t::UI_COLOR_GOLD, 0);
|
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter, barY_HP + 15, stat.colorStatValue, 0);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Draw the filled Mana bar
|
// Draw the filled Mana bar
|
||||||
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 156, 255);
|
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 140, 255);
|
||||||
//DrawFilledRect(diabloIIWnd, barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, RGB(100, 100, 255)); // Blue color for Mana
|
//DrawFilledRect(diabloIIWnd, barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, RGB(100, 100, 255)); // Blue color for Mana
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter - (lifeWidth / 2), barY_Mana + 15, diablo2::ui_color_t::UI_COLOR_DARK_WHITE, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter, barY_Mana + 15, stat.colorStatValue, 0);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
// Define the number of separators
|
// Define the number of separators
|
||||||
@ -428,6 +463,10 @@ public:
|
|||||||
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -222,7 +222,7 @@ static void draw_damage_labels() {
|
|||||||
// Determine the color based on healthPercentage
|
// Determine the color based on healthPercentage
|
||||||
diablo2::ui_color_t textColor;
|
diablo2::ui_color_t textColor;
|
||||||
|
|
||||||
textColor = healthPercentage >= 0.67f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.33f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
|
textColor = healthPercentage >= 0.8f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.5f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
|
||||||
|
|
||||||
// Construct the health fraction string
|
// Construct the health fraction string
|
||||||
std::wstring fractionStr = std::to_wstring(label->currentHp) + L"/" + std::to_wstring(label->maxHp);
|
std::wstring fractionStr = std::to_wstring(label->currentHp) + L"/" + std::to_wstring(label->maxHp);
|
||||||
@ -235,6 +235,23 @@ static void draw_damage_labels() {
|
|||||||
uint32_t textX = mx;
|
uint32_t textX = mx;
|
||||||
uint32_t textY = my;
|
uint32_t textY = my;
|
||||||
|
|
||||||
|
// Define default bar color
|
||||||
|
int barColor;
|
||||||
|
|
||||||
|
// Determine bar color based on health percentage
|
||||||
|
if (healthPercentage > .80) {
|
||||||
|
barColor = 132;
|
||||||
|
}
|
||||||
|
else if (healthPercentage > .50) {
|
||||||
|
barColor = 12;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
barColor = 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get the width of the combinedText string
|
||||||
|
int32_t combinedTextWidth = diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr));
|
||||||
|
|
||||||
// Draw the combined text (health percentage and bar text)
|
// Draw the combined text (health percentage and bar text)
|
||||||
//diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedTcombinedTextext.c_str()), textX, textY, textColor, 0);
|
//diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedTcombinedTextext.c_str()), textX, textY, textColor, 0);
|
||||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(fractionStr.c_str()), textX + label->unit_width/2, textY - 12, 0, 0, textColor);
|
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(fractionStr.c_str()), textX + label->unit_width/2, textY - 12, 0, 0, textColor);
|
||||||
@ -248,12 +265,16 @@ static void draw_damage_labels() {
|
|||||||
|
|
||||||
int _barHeight = GetPrivateProfileIntA("Options", "barHeight", 0, "./D2Tweaks.ini");
|
int _barHeight = GetPrivateProfileIntA("Options", "barHeight", 0, "./D2Tweaks.ini");
|
||||||
|
|
||||||
|
diablo2::d2_win::set_current_font(diablo2::UI_FONT_6); // Set font to FONT16
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedText.c_str()), textX, textY, textColor, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedText.c_str()), textX, textY, textColor, 0);
|
||||||
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * 60, textY + _barHeight, 9, 255);
|
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * combinedTextWidth, textY + _barHeight, barColor, 255);
|
||||||
|
|
||||||
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
|
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
|
||||||
my -= offset;
|
my -= offset;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Draw damage label
|
// Draw damage label
|
||||||
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
|
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
|
||||||
const wchar_t* dmgTextPtr = dmgText.c_str();
|
const wchar_t* dmgTextPtr = dmgText.c_str();
|
||||||
|
@ -138,6 +138,8 @@ void d2_tweaks::client::modules::item_move::init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// handle packet coming from the server
|
||||||
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
|
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
|
||||||
static auto& instance = singleton<client>::instance();
|
static auto& instance = singleton<client>::instance();
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include <DllNotify.h>
|
#include <DllNotify.h>
|
||||||
#include <D2Template.h>
|
#include <D2Template.h>
|
||||||
|
|
||||||
bool m_stats_enabled = true;
|
bool m_stats_enabled = false;
|
||||||
|
|
||||||
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
|
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
|
||||||
m_show = false;
|
m_show = false;
|
||||||
|
@ -62,7 +62,28 @@ void d2_tweaks::server::modules::autosort::init() {
|
|||||||
|
|
||||||
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
|
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
|
||||||
diablo2::structures::unit* player, common::packet_header* packet) {
|
diablo2::structures::unit* player, common::packet_header* packet) {
|
||||||
sort(game, player, static_cast<common::inventory_sort_cs*>(packet)->page);
|
|
||||||
|
if (static_cast<common::inventory_sort_cs*>(packet)->remItem == 1) {
|
||||||
|
diablo2::d2_common::inv_remove_item(player->inventory, static_cast<common::inventory_sort_cs*>(packet)->item_to_remove);
|
||||||
|
diablo2::d2_game::update_inventory_items(game, player);
|
||||||
|
|
||||||
|
static_cast<common::inventory_sort_cs*>(packet)->item_to_remove = nullptr;
|
||||||
|
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
if (item == static_cast<common::inventory_sort_cs*>(packet)->item_to_remove) {
|
||||||
|
|
||||||
|
diablo2::d2_common::inv_remove_item(player->inventory, item);
|
||||||
|
diablo2::d2_game::update_inventory_items(game, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
MessageBoxA(NULL, "Item removed", "Item removed", MB_OK);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sort(game, player, static_cast<common::inventory_sort_cs*>(packet)->page);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,6 +11,8 @@
|
|||||||
#include <diablo2/structures/item_data.h>
|
#include <diablo2/structures/item_data.h>
|
||||||
#include <diablo2/structures/player_data.h>
|
#include <diablo2/structures/player_data.h>
|
||||||
|
|
||||||
|
#include <spdlog/spdlog.h>
|
||||||
|
|
||||||
MODULE_INIT(item_move)
|
MODULE_INIT(item_move)
|
||||||
|
|
||||||
void d2_tweaks::server::modules::item_move::init() {
|
void d2_tweaks::server::modules::item_move::init() {
|
||||||
@ -25,6 +27,8 @@ void d2_tweaks::server::modules::item_move::init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// handle packet coming from the client
|
||||||
bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::game* game,
|
bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::game* game,
|
||||||
diablo2::structures::unit* player, common::packet_header* packet) {
|
diablo2::structures::unit* player, common::packet_header* packet) {
|
||||||
static common::item_move_sc resp;
|
static common::item_move_sc resp;
|
||||||
@ -32,6 +36,15 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
|
|||||||
|
|
||||||
const auto itemMove = static_cast<common::item_move_cs*>(packet);
|
const auto itemMove = static_cast<common::item_move_cs*>(packet);
|
||||||
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
||||||
|
const auto bag = instance.get_server_unit(game, itemMove->bag_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
||||||
|
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
itemProperty.nProperty = itemMove->prop;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = itemMove->val;
|
||||||
|
itemProperty.nMax = itemMove->val;
|
||||||
|
diablo2::d2_common::add_property(bag, &itemProperty, 1);
|
||||||
|
|
||||||
|
|
||||||
if (item == nullptr)
|
if (item == nullptr)
|
||||||
return true; //block further packet processing
|
return true; //block further packet processing
|
||||||
|
@ -5,10 +5,8 @@
|
|||||||
|
|
||||||
#include <common/hooking.h>
|
#include <common/hooking.h>
|
||||||
|
|
||||||
|
|
||||||
#include <d2tweaks/common/protocol.h>
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
|
||||||
|
|
||||||
#include <d2tweaks/ui/menu.h>
|
#include <d2tweaks/ui/menu.h>
|
||||||
|
|
||||||
#include <diablo2/d2win.h>
|
#include <diablo2/d2win.h>
|
||||||
@ -19,6 +17,51 @@
|
|||||||
|
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/client/modules/autosort/autosort_client.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/client/client.h>
|
||||||
|
|
||||||
|
#include <spdlog/spdlog.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/common/common.h>
|
||||||
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
#include <d2tweaks/common/asset_manager.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/ui/menu.h>
|
||||||
|
#include <d2tweaks/ui/ui_manager.h>
|
||||||
|
#include <d2tweaks/ui/controls/control.h>
|
||||||
|
#include <d2tweaks/ui/controls/button.h>
|
||||||
|
|
||||||
|
#include <diablo2/d2common.h>
|
||||||
|
#include <diablo2/d2client.h>
|
||||||
|
#include <diablo2/d2win.h>
|
||||||
|
#include <diablo2/d2gfx.h>
|
||||||
|
#include <diablo2/d2cmp.h>
|
||||||
|
|
||||||
|
#include <diablo2/structures/unit.h>
|
||||||
|
#include <diablo2/structures/inventory.h>
|
||||||
|
#include <diablo2/structures/item_data.h>
|
||||||
|
#include <diablo2/structures/player_data.h>
|
||||||
|
|
||||||
|
#include <diablo2/structures/path.h>
|
||||||
|
#include <diablo2/structures/game.h>
|
||||||
|
#include <diablo2/structures/data/items_line.h>
|
||||||
|
#include <diablo2/structures/data/item_types_line.h>
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <fstream>
|
||||||
|
#include <string>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <time.h>
|
||||||
|
#include <cmath>
|
||||||
|
#include <random>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <functional>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
diablo2::structures::unit* g_item1;
|
diablo2::structures::unit* g_item1;
|
||||||
|
|
||||||
static LRESULT(__stdcall* g_wnd_proc_original)(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
static LRESULT(__stdcall* g_wnd_proc_original)(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||||
@ -95,7 +138,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
block = true; // block the game from processing this key
|
block = true; // block the game from processing this key
|
||||||
}
|
}
|
||||||
|
|
||||||
// Send item move packet
|
// Send item move packet + transmute packet for certain codes
|
||||||
if (wParam == 'Z') {
|
if (wParam == 'Z') {
|
||||||
// Call the item_click function using the function pointer
|
// Call the item_click function using the function pointer
|
||||||
const auto g_hoverItem = (*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4));
|
const auto g_hoverItem = (*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4));
|
||||||
@ -121,51 +164,355 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (g_hoverItem != 0) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
if (strncmp(normCode, "gcv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skc", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skf", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "sku", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gzv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skl", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gly", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skz", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "ib1", 3) == 0 ||
|
||||||
|
// Runes
|
||||||
|
strncmp(normCode, "r01", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r02", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r03", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r04", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r05", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r06", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r07", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r08", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r09", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r10", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r11", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r12", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r13", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r14", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r15", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r16", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r17", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r18", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r19", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r20", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r21", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r22", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r23", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r24", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r25", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r26", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r27", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r28", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r29", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r30", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r31", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r32", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r33", 3) == 0 ||
|
||||||
|
strncmp(normCode, "ib2", 3) == 0
|
||||||
|
|
||||||
|
) {
|
||||||
|
char currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
|
||||||
|
|
||||||
|
// Create the packet
|
||||||
|
static d2_tweaks::common::item_move_cs packet;
|
||||||
|
packet.item_guid = g_hoverItem->guid;
|
||||||
|
|
||||||
|
if (currentPage == 0) { //item is in inventory
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH))
|
||||||
|
packet.target_page = 4;
|
||||||
|
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CUBE))
|
||||||
|
packet.target_page = 3;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
packet.target_page = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
|
diablo2::d2_client::send_to_server_7(0x4F, 0x18, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
block = true; // block the game from processing this key
|
block = true; // block the game from processing this key
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (wParam == 'G') {
|
||||||
|
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
|
||||||
|
if (g_hoverItem != nullptr) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
|
||||||
|
const auto player = diablo2::d2_client::get_local_player();
|
||||||
|
|
||||||
|
std::vector<diablo2::structures::unit*> items;
|
||||||
|
diablo2::structures::unit* gemBag{};
|
||||||
|
|
||||||
|
// get the gembag item
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
|
if (record->type == 101) {
|
||||||
|
gemBag = item;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 378 is ruby
|
||||||
|
// 379 is amathyst
|
||||||
|
// 380 is diamond
|
||||||
|
// 381 is emerald
|
||||||
|
// 382 is saphhire
|
||||||
|
// 383 is topaz
|
||||||
|
// 384 is skull
|
||||||
|
|
||||||
|
// 385 is El Runes
|
||||||
|
// 386 is Sol Runes
|
||||||
|
// 387 is Mal Runes
|
||||||
|
|
||||||
|
// properties.txt row number - 3
|
||||||
|
|
||||||
|
if (strncmp(normCode, "gcv", 3) == 0) { // Use strncmp for string comparison
|
||||||
|
int32_t stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
MessageBoxA(0, std::to_string(stat).c_str(), "stat", 0);
|
||||||
|
|
||||||
|
stat++;
|
||||||
|
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
|
||||||
|
itemProperty.nProperty = 382 - 3;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = 1;
|
||||||
|
itemProperty.nMax = 1;
|
||||||
|
|
||||||
|
//diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat, 0);
|
||||||
|
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
|
||||||
|
|
||||||
|
int32_t stat1 = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
MessageBoxA(0, std::to_string(stat1).c_str(), "stat", 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// check to see if gembag is actually right
|
||||||
|
//const auto bagrecord = diablo2::d2_common::get_item_record(gemBag->data_record_index);
|
||||||
|
//char* bagcode = bagrecord->string_code;
|
||||||
|
//MessageBoxA(0, bagcode, "bag code", 0);
|
||||||
|
|
||||||
|
//if (normCode == "gcv") {
|
||||||
|
// int stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
// diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat + 1, 0);
|
||||||
|
// MessageBoxA(0, normCode, "normCode", 0);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case WM_LBUTTONDOWN:
|
case WM_LBUTTONDOWN:
|
||||||
{
|
{
|
||||||
block = instance.process_left_mouse(false);
|
block = instance.process_left_mouse(false);
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case WM_LBUTTONUP:
|
||||||
|
{
|
||||||
|
block = instance.process_left_mouse(true);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case WM_RBUTTONDOWN:
|
||||||
|
{
|
||||||
|
int32_t gemBagGuid = 0;
|
||||||
|
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
|
||||||
|
if (g_hoverItem != nullptr) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
|
||||||
|
const auto player = diablo2::d2_client::get_local_player();
|
||||||
|
auto pInventory = player->inventory;
|
||||||
|
|
||||||
|
std::vector<diablo2::structures::unit*> items;
|
||||||
|
diablo2::structures::unit* gemBag{};
|
||||||
|
|
||||||
|
// get the gembag item
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
|
if (record->type == 101) {
|
||||||
|
gemBag = item;
|
||||||
|
gemBagGuid = gemBag->guid;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Actual ID to use is 378 for Ruby, but actual row number is 381
|
||||||
|
// 378 is ruby
|
||||||
|
// 379 is amathyst
|
||||||
|
// 380 is diamond
|
||||||
|
// 381 is emerald
|
||||||
|
// 382 is saphhire
|
||||||
|
// 383 is topaz
|
||||||
|
// 384 is skull
|
||||||
|
// So remember, it's properties.txt row number - 3
|
||||||
|
|
||||||
|
// Define the structure D2PropertyStrc
|
||||||
|
struct GemType {
|
||||||
|
int chippedCount;
|
||||||
|
int rowID;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::unordered_map<std::string, GemType> gemTypes = {
|
||||||
|
{"gcv", {1, 382}}, // Chipped Amethyst
|
||||||
|
{"gcw", {1, 383}}, // Chipped Diamond
|
||||||
|
{"gcg", {1, 384}}, // Chipped Emerald
|
||||||
|
{"gcr", {1, 381}}, // Chipped Ruby
|
||||||
|
{"gcb", {1, 385}}, // Chipped Sapphire
|
||||||
|
{"skc", {1, 387}}, // Chipped Skull
|
||||||
|
{"gcy", {1, 386}}, // Chipped Topaz
|
||||||
|
{"gfv", {3, 382}}, // Flawed Amethyst
|
||||||
|
{"gfw", {3, 383}}, // Flawed Diamond
|
||||||
|
{"gfg", {3, 384}}, // Flawed Emerald
|
||||||
|
{"gfr", {3, 381}}, // Flawed Ruby
|
||||||
|
{"gfb", {3, 385}}, // Flawed Sapphire
|
||||||
|
{"skf", {3, 387}}, // Flawed Skull
|
||||||
|
{"gfy", {3, 386}}, // Flawed Topaz
|
||||||
|
{"gsv", {9, 382}}, // Amethyst
|
||||||
|
{"gsw", {9, 383}}, // Diamond
|
||||||
|
{"gsg", {9, 384}}, // Emerald
|
||||||
|
{"gsr", {9, 381}}, // Ruby
|
||||||
|
{"gsb", {9, 385}}, // Sapphire
|
||||||
|
{"sku", {9, 387}}, // Skull
|
||||||
|
{"gsy", {9, 386}}, // Topaz
|
||||||
|
{"gzv", {27, 382}}, // Flawless Amethyst
|
||||||
|
{"glw", {27, 383}}, // Flawless Diamond
|
||||||
|
{"glg", {27, 384}}, // Flawless Emerald
|
||||||
|
{"glr", {27, 381}}, // Flawless Ruby
|
||||||
|
{"glb", {27, 385}}, // Flawless Sapphire
|
||||||
|
{"skl", {27, 387}}, // Flawless Skull
|
||||||
|
{"gly", {27, 386}}, // Flawless Topaz
|
||||||
|
{"gpv", {81, 382}}, // Perfect Amethyst
|
||||||
|
{"gpw", {81, 383}}, // Perfect Diamond
|
||||||
|
{"gpg", {81, 384}}, // Perfect Emerald
|
||||||
|
{"gpr", {81, 381}}, // Perfect Ruby
|
||||||
|
{"gpb", {81, 385}}, // Perfect Sapphire
|
||||||
|
{"skz", {81, 387}}, // Perfect Skull
|
||||||
|
{"gpy", {81, 386}}, // Perfect Topaz
|
||||||
|
{"r01", {1, 388}}, // El Rune
|
||||||
|
{"r02", {3, 388}}, // Eld Rune
|
||||||
|
{"r03", {9, 388}}, // Tir Rune
|
||||||
|
{"r04", {27, 388}}, // Nef Rune
|
||||||
|
{"r05", {81, 388}}, // Eth Rune
|
||||||
|
{"r06", {243, 388}}, // Ith Rune
|
||||||
|
{"r07", {1, 389}}, // Tal Rune
|
||||||
|
{"r08", {3, 389}}, // Ral Rune
|
||||||
|
{"r09", {9, 389}}, // Ort Rune
|
||||||
|
{"r10", {27, 389}}, // Thul Rune
|
||||||
|
{"r11", {81, 389}}, // Amn Rune
|
||||||
|
{"r12", {243, 389}}, // Sol Rune
|
||||||
|
{"r13", {1, 390}}, // Shael Rune
|
||||||
|
{"r14", {3, 390}}, // Dol Rune
|
||||||
|
{"r15", {9, 390}}, // Hel Rune
|
||||||
|
{"r16", {27, 390}}, // Io Rune
|
||||||
|
{"r17", {81, 390}}, // Lum Rune
|
||||||
|
{"r18", {243, 390}}, // Ko Rune
|
||||||
|
{"r19", {1, 391}}, // Fal Rune
|
||||||
|
{"r20", {3, 391}}, // Lem Rune
|
||||||
|
{"r21", {9, 391}}, // Pul Rune
|
||||||
|
{"r22", {27, 391}}, // Um Rune
|
||||||
|
{"r23", {81, 3901}}, // Mal Rune
|
||||||
|
{"r24", {243, 391}}, // Ist Rune
|
||||||
|
{"r25", {1, 392}}, // Gul Rune
|
||||||
|
{"r26", {3, 392}}, // Vex Rune
|
||||||
|
{"r27", {9, 392}}, // Ohm Rune
|
||||||
|
{"r28", {27, 392}}, // Lo Rune
|
||||||
|
{"r29", {81, 392}}, // Sur Rune
|
||||||
|
{"r30", {243, 392}}, // Ber Rune
|
||||||
|
{"r31", {1, 393}}, // Jah Rune
|
||||||
|
{"r32", {2, 393}}, // Cham Rune
|
||||||
|
{"r33", {4, 393}} // Zod Rune
|
||||||
|
};
|
||||||
|
|
||||||
|
auto currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
|
||||||
|
|
||||||
|
if (currentPage == 0 || currentPage == 3 || currentPage == 4) {
|
||||||
|
|
||||||
|
for (const auto& gem : gemTypes) {
|
||||||
|
// Accessing key and value
|
||||||
|
const std::string& key = gem.first;
|
||||||
|
const GemType& value = gem.second;
|
||||||
|
if (strncmp(normCode, key.c_str(), 3) == 0) {
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
itemProperty.nProperty = value.rowID - 3;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = value.chippedCount;
|
||||||
|
itemProperty.nMax = value.chippedCount;
|
||||||
|
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
|
||||||
|
diablo2::d2_client::play_sound(record->drop_sound, nullptr, 0, 0, 0);
|
||||||
|
|
||||||
|
static d2_tweaks::common::item_move_cs packet;
|
||||||
|
packet.item_guid = g_hoverItem->guid;
|
||||||
|
packet.bag_guid = gemBagGuid;
|
||||||
|
packet.updateBag = 1;
|
||||||
|
packet.prop = itemProperty.nProperty;
|
||||||
|
packet.val = itemProperty.nMin;
|
||||||
|
packet.target_page = 99;
|
||||||
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case WM_LBUTTONUP:
|
block = instance.process_right_mouse(false);
|
||||||
{
|
break;
|
||||||
block = instance.process_left_mouse(true);
|
}
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case WM_RBUTTONDOWN:
|
case WM_RBUTTONUP:
|
||||||
{
|
{
|
||||||
block = instance.process_right_mouse(false);
|
block = instance.process_right_mouse(true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case WM_RBUTTONUP:
|
case WM_SYSKEYDOWN:
|
||||||
{
|
case WM_KEYDOWN:
|
||||||
block = instance.process_right_mouse(true);
|
{
|
||||||
break;
|
block = instance.process_key_event(wParam, false);
|
||||||
}
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case WM_SYSKEYDOWN:
|
case WM_SYSKEYUP:
|
||||||
case WM_KEYDOWN:
|
case WM_KEYUP:
|
||||||
{
|
{
|
||||||
block = instance.process_key_event(wParam, false);
|
block = instance.process_key_event(wParam, true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case WM_SYSKEYUP:
|
default: return g_wnd_proc_original(hWnd, msg, wParam, lParam);
|
||||||
case WM_KEYUP:
|
|
||||||
{
|
|
||||||
block = instance.process_key_event(wParam, true);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
default: return g_wnd_proc_original(hWnd, msg, wParam, lParam);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (block)
|
if (block)
|
||||||
@ -182,7 +529,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
|
|||||||
|
|
||||||
process_left_mouse(false);
|
process_left_mouse(false);
|
||||||
}
|
}
|
||||||
} else if (m_was_down_before_left) {
|
}
|
||||||
|
else if (m_was_down_before_left) {
|
||||||
m_was_down_before_left = false;
|
m_was_down_before_left = false;
|
||||||
m_mouse_state_left = false;
|
m_mouse_state_left = false;
|
||||||
|
|
||||||
@ -196,7 +544,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
|
|||||||
|
|
||||||
process_right_mouse(false);
|
process_right_mouse(false);
|
||||||
}
|
}
|
||||||
} else if (m_was_down_before_right) {
|
}
|
||||||
|
else if (m_was_down_before_right) {
|
||||||
m_was_down_before_right = false;
|
m_was_down_before_right = false;
|
||||||
m_mouse_state_right = false;
|
m_mouse_state_right = false;
|
||||||
|
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
#include <diablo2/d2common.h>
|
#include <diablo2/d2common.h>
|
||||||
#include <common/ptr_wrapper.h>
|
#include <common/ptr_wrapper.h>
|
||||||
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
|
||||||
char* diablo2::d2_common::get_base() {
|
char* diablo2::d2_common::get_base() {
|
||||||
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2common.dll"));
|
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2common.dll"));
|
||||||
@ -250,3 +251,13 @@ void diablo2::d2_common::update_trade(structures::inventory* inventory, structur
|
|||||||
// static wrap_func_std_import<void(structures::unit* item, structures::itemflags_t dwFlag, bool bSet)> set_item_flags(10708, get_base());
|
// static wrap_func_std_import<void(structures::unit* item, structures::itemflags_t dwFlag, bool bSet)> set_item_flags(10708, get_base());
|
||||||
// set_item_flags(item, dwFlag, bSet);
|
// set_item_flags(item, dwFlag, bSet);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* prop, int nUnused) {
|
||||||
|
static wrap_func_std_import<void(structures::unit* item, D2PropertyStrc* prop, int nUnused)> add_property(10868, get_base());
|
||||||
|
add_property(item, prop, nUnused);
|
||||||
|
}
|
||||||
|
|
||||||
|
void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet) {
|
||||||
|
static wrap_func_std_import<void(structures::unit* item, uint32_t dwFlag, BOOL bSet)> ITEMS_SetItemFlag(10708, get_base());
|
||||||
|
ITEMS_SetItemFlag(item, dwFlag, bSet);
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user