mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-11-30 04:35:58 +00:00
merge fix
This commit is contained in:
commit
bcadeed0e7
Binary file not shown.
@ -1,36 +1,3 @@
|
|||||||
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
|
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
|
||||||
client.cpp
|
|
||||||
autosort_client.cpp
|
|
||||||
auto_gold_pickup_client.cpp
|
|
||||||
auto_item_pickup_client.cpp
|
|
||||||
client_module.cpp
|
|
||||||
damage_display_client.cpp
|
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(138,12): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
|
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(144,31): warning C4244: '=': conversion from 'ULONGLONG' to 'long', possible loss of data
|
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp(252,59): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
|
|
||||||
item_drop_message_client.cpp
|
|
||||||
item_move_client.cpp
|
|
||||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_move\item_move_client.cpp(99,33): warning C4018: '<': signed/unsigned mismatch
|
|
||||||
loot_filter_settings_menu.cpp
|
|
||||||
loot_filter_settings_toggle_menu.cpp
|
|
||||||
small_patches.cpp
|
|
||||||
test.cpp
|
|
||||||
trader_update_client.cpp
|
|
||||||
transmute_client.cpp
|
|
||||||
asset_manager.cpp
|
|
||||||
trader_update_server.cpp
|
|
||||||
server.cpp
|
|
||||||
button.cpp
|
|
||||||
checkbox.cpp
|
|
||||||
group.cpp
|
|
||||||
image.cpp
|
|
||||||
label.cpp
|
|
||||||
menu.cpp
|
|
||||||
ui_manager.cpp
|
ui_manager.cpp
|
||||||
d2gfx.cpp
|
|
||||||
d2win.cpp
|
|
||||||
main.cpp
|
|
||||||
D2Template.cpp
|
|
||||||
DllNotify.cpp
|
|
||||||
LINK : ..\..\Diablo II\MODS\ironman-dev\D2tweaks.dll not found or not built by the last incremental link; performing full link
|
|
||||||
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
|
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,6 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <diablo2/structures/unit.h>
|
||||||
|
|
||||||
namespace d2_tweaks {
|
namespace d2_tweaks {
|
||||||
namespace common {
|
namespace common {
|
||||||
@ -235,6 +236,10 @@ namespace d2_tweaks {
|
|||||||
struct item_move_cs : packet_header {
|
struct item_move_cs : packet_header {
|
||||||
uint32_t item_guid;
|
uint32_t item_guid;
|
||||||
uint8_t target_page;
|
uint8_t target_page;
|
||||||
|
uint32_t bag_guid = 0;
|
||||||
|
bool updateBag;
|
||||||
|
int prop;
|
||||||
|
int val;
|
||||||
|
|
||||||
item_move_cs() : item_guid(0), target_page(0) {
|
item_move_cs() : item_guid(0), target_page(0) {
|
||||||
message_type = MESSAGE_TYPE_ITEM_MOVE;
|
message_type = MESSAGE_TYPE_ITEM_MOVE;
|
||||||
@ -246,7 +251,10 @@ namespace d2_tweaks {
|
|||||||
uint32_t tx;
|
uint32_t tx;
|
||||||
uint32_t ty;
|
uint32_t ty;
|
||||||
uint8_t target_page;
|
uint8_t target_page;
|
||||||
|
uint32_t bag_guid = 0;
|
||||||
|
bool updateBag;
|
||||||
|
int prop;
|
||||||
|
int val;
|
||||||
item_move_sc() : item_guid(0), tx(0), ty(0), target_page(0) {
|
item_move_sc() : item_guid(0), tx(0), ty(0), target_page(0) {
|
||||||
message_type = MESSAGE_TYPE_ITEM_MOVE;
|
message_type = MESSAGE_TYPE_ITEM_MOVE;
|
||||||
}
|
}
|
||||||
@ -254,12 +262,15 @@ namespace d2_tweaks {
|
|||||||
|
|
||||||
struct inventory_sort_cs : packet_header {
|
struct inventory_sort_cs : packet_header {
|
||||||
uint8_t page;
|
uint8_t page;
|
||||||
|
diablo2::structures::unit* item_to_remove;
|
||||||
|
bool remItem;
|
||||||
|
|
||||||
inventory_sort_cs() : page(0) {
|
inventory_sort_cs() : page(0) {
|
||||||
message_type = MESSAGE_TYPE_INVENTORY_SORT;
|
message_type = MESSAGE_TYPE_INVENTORY_SORT;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
struct inventory_sort_sc : packet_header {
|
struct inventory_sort_sc : packet_header {
|
||||||
uint8_t page;
|
uint8_t page;
|
||||||
uint8_t tx;
|
uint8_t tx;
|
||||||
|
@ -75,6 +75,14 @@
|
|||||||
//
|
//
|
||||||
//extern DataTables* sgptDataTables;
|
//extern DataTables* sgptDataTables;
|
||||||
|
|
||||||
|
struct D2PropertyStrc
|
||||||
|
{
|
||||||
|
int32_t nProperty; //0x00
|
||||||
|
int32_t nLayer; //0x04
|
||||||
|
int32_t nMin; //0x08
|
||||||
|
int32_t nMax; //0x0C
|
||||||
|
};
|
||||||
|
|
||||||
namespace diablo2 {
|
namespace diablo2 {
|
||||||
namespace structures {
|
namespace structures {
|
||||||
struct unit;
|
struct unit;
|
||||||
@ -387,9 +395,528 @@ namespace diablo2 {
|
|||||||
UNIT_STAT_ITEM_DAMAGE_UNDEAD_BYTIME = 0x129,
|
UNIT_STAT_ITEM_DAMAGE_UNDEAD_BYTIME = 0x129,
|
||||||
UNIT_STAT_ITEM_TOHIT_DEMON_BYTIME = 0x12A,
|
UNIT_STAT_ITEM_TOHIT_DEMON_BYTIME = 0x12A,
|
||||||
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
|
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
|
||||||
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C
|
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C,
|
||||||
|
|
||||||
|
|
||||||
|
// unit_stats_t from Ironman mod
|
||||||
|
|
||||||
|
UNIT_STAT_strength = 0,
|
||||||
|
UNIT_STAT_energy = 1,
|
||||||
|
UNIT_STAT_dexterity = 2,
|
||||||
|
UNIT_STAT_vitality = 3,
|
||||||
|
UNIT_STAT_statpts = 4,
|
||||||
|
UNIT_STAT_newskills = 5,
|
||||||
|
UNIT_STAT_hitpoints = 6,
|
||||||
|
UNIT_STAT_maxhp = 7,
|
||||||
|
UNIT_STAT_mana = 8,
|
||||||
|
UNIT_STAT_maxmana = 9,
|
||||||
|
UNIT_STAT_stamina = 10,
|
||||||
|
UNIT_STAT_maxstamina = 11,
|
||||||
|
UNIT_STAT_level = 12,
|
||||||
|
UNIT_STAT_experience = 13,
|
||||||
|
UNIT_STAT_gold = 14,
|
||||||
|
UNIT_STAT_goldbank = 15,
|
||||||
|
UNIT_STAT_item_armor_percent = 16,
|
||||||
|
UNIT_STAT_item_maxdamage_percent = 17,
|
||||||
|
UNIT_STAT_item_mindamage_percent = 18,
|
||||||
|
UNIT_STAT_tohit = 19,
|
||||||
|
UNIT_STAT_toblock = 20,
|
||||||
|
UNIT_STAT_mindamage = 21,
|
||||||
|
UNIT_STAT_maxdamage = 22,
|
||||||
|
UNIT_STAT_secondary_mindamage = 23,
|
||||||
|
UNIT_STAT_secondary_maxdamage = 24,
|
||||||
|
UNIT_STAT_damagepercent = 25,
|
||||||
|
UNIT_STAT_manarecovery = 26,
|
||||||
|
UNIT_STAT_manarecoverybonus = 27,
|
||||||
|
UNIT_STAT_staminarecoverybonus = 28,
|
||||||
|
UNIT_STAT_lastexp = 29,
|
||||||
|
UNIT_STAT_nextexp = 30,
|
||||||
|
UNIT_STAT_armorclass = 31,
|
||||||
|
UNIT_STAT_armorclass_vs_missile = 32,
|
||||||
|
UNIT_STAT_armorclass_vs_hth = 33,
|
||||||
|
UNIT_STAT_normal_damage_reduction = 34,
|
||||||
|
UNIT_STAT_magic_damage_reduction = 35,
|
||||||
|
UNIT_STAT_damageresist = 36,
|
||||||
|
UNIT_STAT_magicresist = 37,
|
||||||
|
UNIT_STAT_maxmagicresist = 38,
|
||||||
|
UNIT_STAT_fireresist = 39,
|
||||||
|
UNIT_STAT_maxfireresist = 40,
|
||||||
|
UNIT_STAT_lightresist = 41,
|
||||||
|
UNIT_STAT_maxlightresist = 42,
|
||||||
|
UNIT_STAT_coldresist = 43,
|
||||||
|
UNIT_STAT_maxcoldresist = 44,
|
||||||
|
UNIT_STAT_poisonresist = 45,
|
||||||
|
UNIT_STAT_maxpoisonresist = 46,
|
||||||
|
UNIT_STAT_damageaura = 47,
|
||||||
|
UNIT_STAT_firemindam = 48,
|
||||||
|
UNIT_STAT_firemaxdam = 49,
|
||||||
|
UNIT_STAT_lightmindam = 50,
|
||||||
|
UNIT_STAT_lightmaxdam = 51,
|
||||||
|
UNIT_STAT_magicmindam = 52,
|
||||||
|
UNIT_STAT_magicmaxdam = 53,
|
||||||
|
UNIT_STAT_coldmindam = 54,
|
||||||
|
UNIT_STAT_coldmaxdam = 55,
|
||||||
|
UNIT_STAT_coldlength = 56,
|
||||||
|
UNIT_STAT_poisonmindam = 57,
|
||||||
|
UNIT_STAT_poisonmaxdam = 58,
|
||||||
|
UNIT_STAT_poisonlength = 59,
|
||||||
|
UNIT_STAT_lifedrainmindam = 60,
|
||||||
|
UNIT_STAT_lifedrainmaxdam = 61,
|
||||||
|
UNIT_STAT_manadrainmindam = 62,
|
||||||
|
UNIT_STAT_manadrainmaxdam = 63,
|
||||||
|
UNIT_STAT_stamdrainmindam = 64,
|
||||||
|
UNIT_STAT_stamdrainmaxdam = 65,
|
||||||
|
UNIT_STAT_stunlength = 66,
|
||||||
|
UNIT_STAT_velocitypercent = 67,
|
||||||
|
UNIT_STAT_attackrate = 68,
|
||||||
|
UNIT_STAT_other_animrate = 69,
|
||||||
|
UNIT_STAT_quantity = 70,
|
||||||
|
UNIT_STAT_value = 71,
|
||||||
|
UNIT_STAT_durability = 72,
|
||||||
|
UNIT_STAT_maxdurability = 73,
|
||||||
|
UNIT_STAT_hpregen = 74,
|
||||||
|
UNIT_STAT_item_maxdurability_percent = 75,
|
||||||
|
UNIT_STAT_item_maxhp_percent = 76,
|
||||||
|
UNIT_STAT_item_maxmana_percent = 77,
|
||||||
|
UNIT_STAT_item_attackertakesdamage = 78,
|
||||||
|
UNIT_STAT_item_goldbonus = 79,
|
||||||
|
UNIT_STAT_item_magicbonus = 80,
|
||||||
|
UNIT_STAT_item_knockback = 81,
|
||||||
|
UNIT_STAT_item_timeduration = 82,
|
||||||
|
UNIT_STAT_item_addclassskills = 83,
|
||||||
|
UNIT_STAT_unsentparam1 = 84,
|
||||||
|
UNIT_STAT_item_addexperience = 85,
|
||||||
|
UNIT_STAT_item_healafterkill = 86,
|
||||||
|
UNIT_STAT_item_reducedprices = 87,
|
||||||
|
UNIT_STAT_item_doubleherbduration = 88,
|
||||||
|
UNIT_STAT_item_lightradius = 89,
|
||||||
|
UNIT_STAT_item_lightcolor = 90,
|
||||||
|
UNIT_STAT_item_req_percent = 91,
|
||||||
|
UNIT_STAT_item_levelreq = 92,
|
||||||
|
UNIT_STAT_item_fasterattackrate = 93,
|
||||||
|
UNIT_STAT_item_levelreqpct = 94,
|
||||||
|
UNIT_STAT_lastblockframe = 95,
|
||||||
|
UNIT_STAT_item_fastermovevelocity = 96,
|
||||||
|
UNIT_STAT_item_nonclassskill = 97,
|
||||||
|
UNIT_STAT_state = 98,
|
||||||
|
UNIT_STAT_item_fastergethitrate = 99,
|
||||||
|
UNIT_STAT_monster_playercount = 100,
|
||||||
|
UNIT_STAT_skill_poison_override_length = 101,
|
||||||
|
UNIT_STAT_item_fasterblockrate = 102,
|
||||||
|
UNIT_STAT_skill_bypass_undead = 103,
|
||||||
|
UNIT_STAT_skill_bypass_demons = 104,
|
||||||
|
UNIT_STAT_item_fastercastrate = 105,
|
||||||
|
UNIT_STAT_skill_bypass_beasts = 106,
|
||||||
|
UNIT_STAT_item_singleskill = 107,
|
||||||
|
UNIT_STAT_item_restinpeace = 108,
|
||||||
|
UNIT_STAT_curse_resistance = 109,
|
||||||
|
UNIT_STAT_item_poisonlengthresist = 110,
|
||||||
|
UNIT_STAT_item_normaldamage = 111,
|
||||||
|
UNIT_STAT_item_howl = 112,
|
||||||
|
UNIT_STAT_item_stupidity = 113,
|
||||||
|
UNIT_STAT_item_damagetomana = 114,
|
||||||
|
UNIT_STAT_item_ignoretargetac = 115,
|
||||||
|
UNIT_STAT_item_fractionaltargetac = 116,
|
||||||
|
UNIT_STAT_item_preventheal = 117,
|
||||||
|
UNIT_STAT_item_halffreezeduration = 118,
|
||||||
|
UNIT_STAT_item_tohit_percent = 119,
|
||||||
|
UNIT_STAT_item_damagetargetac = 120,
|
||||||
|
UNIT_STAT_item_demondamage_percent = 121,
|
||||||
|
UNIT_STAT_item_undeaddamage_percent = 122,
|
||||||
|
UNIT_STAT_item_demon_tohit = 123,
|
||||||
|
UNIT_STAT_item_undead_tohit = 124,
|
||||||
|
UNIT_STAT_item_throwable = 125,
|
||||||
|
UNIT_STAT_item_elemskill = 126,
|
||||||
|
UNIT_STAT_item_allskills = 127,
|
||||||
|
UNIT_STAT_item_attackertakeslightdamage = 128,
|
||||||
|
UNIT_STAT_ironmaiden_level = 129,
|
||||||
|
UNIT_STAT_lifetap_level = 130,
|
||||||
|
UNIT_STAT_thorns_percent = 131,
|
||||||
|
UNIT_STAT_bonearmor = 132,
|
||||||
|
UNIT_STAT_bonearmormax = 133,
|
||||||
|
UNIT_STAT_item_freeze = 134,
|
||||||
|
UNIT_STAT_item_openwounds = 135,
|
||||||
|
UNIT_STAT_item_crushingblow = 136,
|
||||||
|
UNIT_STAT_item_kickdamage = 137,
|
||||||
|
UNIT_STAT_item_manaafterkill = 138,
|
||||||
|
UNIT_STAT_item_healafterdemonkill = 139,
|
||||||
|
UNIT_STAT_item_extrablood = 140,
|
||||||
|
UNIT_STAT_item_deadlystrike = 141,
|
||||||
|
UNIT_STAT_item_absorbfire_percent = 142,
|
||||||
|
UNIT_STAT_item_absorbfire = 143,
|
||||||
|
UNIT_STAT_item_absorblight_percent = 144,
|
||||||
|
UNIT_STAT_item_absorblight = 145,
|
||||||
|
UNIT_STAT_item_absorbmagic_percent = 146,
|
||||||
|
UNIT_STAT_item_absorbmagic = 147,
|
||||||
|
UNIT_STAT_item_absorbcold_percent = 148,
|
||||||
|
UNIT_STAT_item_absorbcold = 149,
|
||||||
|
UNIT_STAT_item_slow = 150,
|
||||||
|
UNIT_STAT_item_aura = 151,
|
||||||
|
UNIT_STAT_item_indesctructible = 152,
|
||||||
|
UNIT_STAT_item_cannotbefrozen = 153,
|
||||||
|
UNIT_STAT_item_staminadrainpct = 154,
|
||||||
|
UNIT_STAT_item_reanimate = 155,
|
||||||
|
UNIT_STAT_item_pierce = 156,
|
||||||
|
UNIT_STAT_item_magicarrow = 157,
|
||||||
|
UNIT_STAT_item_explosivearrow = 158,
|
||||||
|
UNIT_STAT_item_throw_mindamage = 159,
|
||||||
|
UNIT_STAT_item_throw_maxdamage = 160,
|
||||||
|
UNIT_STAT_skill_handofathena = 161,
|
||||||
|
UNIT_STAT_skill_staminapercent = 162,
|
||||||
|
UNIT_STAT_skill_passive_staminapercent = 163,
|
||||||
|
UNIT_STAT_skill_concentration = 164,
|
||||||
|
UNIT_STAT_skill_enchant = 165,
|
||||||
|
UNIT_STAT_skill_pierce = 166,
|
||||||
|
UNIT_STAT_skill_conviction = 167,
|
||||||
|
UNIT_STAT_skill_chillingarmor = 168,
|
||||||
|
UNIT_STAT_skill_frenzy = 169,
|
||||||
|
UNIT_STAT_skill_decrepify = 170,
|
||||||
|
UNIT_STAT_skill_armor_percent = 171,
|
||||||
|
UNIT_STAT_alignment = 172,
|
||||||
|
UNIT_STAT_target0 = 173,
|
||||||
|
UNIT_STAT_target1 = 174,
|
||||||
|
UNIT_STAT_goldlost = 175,
|
||||||
|
UNIT_STAT_conversion_level = 176,
|
||||||
|
UNIT_STAT_conversion_maxhp = 177,
|
||||||
|
UNIT_STAT_unit_dooverlay = 178,
|
||||||
|
UNIT_STAT_attack_vs_montype = 179,
|
||||||
|
UNIT_STAT_damage_vs_montype = 180,
|
||||||
|
UNIT_STAT_fade = 181,
|
||||||
|
UNIT_STAT_armor_override_percent = 182,
|
||||||
|
UNIT_STAT_killcounter = 183,
|
||||||
|
UNIT_STAT_soulscaptured = 184,
|
||||||
|
UNIT_STAT_spirits = 185,
|
||||||
|
UNIT_STAT_skill_more = 186,
|
||||||
|
UNIT_STAT_item_corrupted = 187,
|
||||||
|
UNIT_STAT_item_addskill_tab = 188,
|
||||||
|
UNIT_STAT_hidden_corruption = 189,
|
||||||
|
UNIT_STAT_item_strength_spirits = 190,
|
||||||
|
UNIT_STAT_item_dexterity_spirits = 191,
|
||||||
|
UNIT_STAT_item_vitality_spirits = 192,
|
||||||
|
UNIT_STAT_item_energy_spirits = 193,
|
||||||
|
UNIT_STAT_item_numsockets = 194,
|
||||||
|
UNIT_STAT_item_skillonattack = 195,
|
||||||
|
UNIT_STAT_item_skillonkill = 196,
|
||||||
|
UNIT_STAT_item_skillondeath = 197,
|
||||||
|
UNIT_STAT_item_skillonhit = 198,
|
||||||
|
UNIT_STAT_item_skillonlevelup = 199,
|
||||||
|
UNIT_STAT_item_skill_souls = 200,
|
||||||
|
UNIT_STAT_item_skillongethit = 201,
|
||||||
|
UNIT_STAT_UNUSED_2 = 202,
|
||||||
|
UNIT_STAT_UNUSED_3 = 203,
|
||||||
|
UNIT_STAT_item_charged_skill = 204,
|
||||||
|
UNIT_STAT_UNUSED_5 = 205,
|
||||||
|
UNIT_STAT_UNUSED_6 = 206,
|
||||||
|
UNIT_STAT_UNUSED_7 = 207,
|
||||||
|
UNIT_STAT_UNUSED_8 = 208,
|
||||||
|
UNIT_STAT_UNUSED_9 = 209,
|
||||||
|
UNIT_STAT_UNUSED_10 = 210,
|
||||||
|
UNIT_STAT_UNUSED_11 = 211,
|
||||||
|
UNIT_STAT_UNUSED_12 = 212,
|
||||||
|
UNIT_STAT_UNUSED_13 = 213,
|
||||||
|
UNIT_STAT_item_armor_perlevel = 214,
|
||||||
|
UNIT_STAT_item_armorpercent_perlevel = 215,
|
||||||
|
UNIT_STAT_item_hp_perlevel = 216,
|
||||||
|
UNIT_STAT_item_mana_perlevel = 217,
|
||||||
|
UNIT_STAT_item_maxdamage_perlevel = 218,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perlevel = 219,
|
||||||
|
UNIT_STAT_item_strength_perlevel = 220,
|
||||||
|
UNIT_STAT_item_dexterity_perlevel = 221,
|
||||||
|
UNIT_STAT_item_energy_perlevel = 222,
|
||||||
|
UNIT_STAT_item_vitality_perlevel = 223,
|
||||||
|
UNIT_STAT_item_tohit_perlevel = 224,
|
||||||
|
UNIT_STAT_item_tohitpercent_perlevel = 225,
|
||||||
|
UNIT_STAT_item_cold_damagemax_perlevel = 226,
|
||||||
|
UNIT_STAT_item_fire_damagemax_perlevel = 227,
|
||||||
|
UNIT_STAT_item_ltng_damagemax_perlevel = 228,
|
||||||
|
UNIT_STAT_item_pois_damagemax_perlevel = 229,
|
||||||
|
UNIT_STAT_item_resist_cold_perlevel = 230,
|
||||||
|
UNIT_STAT_item_resist_fire_perlevel = 231,
|
||||||
|
UNIT_STAT_item_resist_ltng_perlevel = 232,
|
||||||
|
UNIT_STAT_item_resist_pois_perlevel = 233,
|
||||||
|
UNIT_STAT_item_absorb_cold_perlevel = 234,
|
||||||
|
UNIT_STAT_item_absorb_fire_perlevel = 235,
|
||||||
|
UNIT_STAT_item_absorb_ltng_perlevel = 236,
|
||||||
|
UNIT_STAT_item_absorb_pois_perlevel = 237,
|
||||||
|
UNIT_STAT_item_thorns_perlevel = 238,
|
||||||
|
UNIT_STAT_UNUSED_84 = 239,
|
||||||
|
UNIT_STAT_item_find_magic_perlevel = 240,
|
||||||
|
UNIT_STAT_item_regenstamina_perlevel = 241,
|
||||||
|
UNIT_STAT_item_stamina_perlevel = 242,
|
||||||
|
UNIT_STAT_item_damage_demon_perlevel = 243,
|
||||||
|
UNIT_STAT_item_damage_undead_perlevel = 244,
|
||||||
|
UNIT_STAT_item_tohit_demon_perlevel = 245,
|
||||||
|
UNIT_STAT_item_tohit_undead_perlevel = 246,
|
||||||
|
UNIT_STAT_item_crushingblow_perlevel = 247,
|
||||||
|
UNIT_STAT_item_openwounds_perlevel = 248,
|
||||||
|
UNIT_STAT_item_kick_damage_perlevel = 249,
|
||||||
|
UNIT_STAT_item_deadlystrike_perlevel = 250,
|
||||||
|
UNIT_STAT_item_find_gems_perlevel = 251,
|
||||||
|
UNIT_STAT_item_replenish_durability = 252,
|
||||||
|
UNIT_STAT_item_replenish_quantity = 253,
|
||||||
|
UNIT_STAT_item_extra_stack = 254,
|
||||||
|
UNIT_STAT_item_find_item = 255,
|
||||||
|
UNIT_STAT_item_slash_damage = 256,
|
||||||
|
UNIT_STAT_item_slash_damage_percent = 257,
|
||||||
|
UNIT_STAT_item_crush_damage = 258,
|
||||||
|
UNIT_STAT_item_crush_damage_percent = 259,
|
||||||
|
UNIT_STAT_item_thrust_damage = 260,
|
||||||
|
UNIT_STAT_item_thrust_damage_percent = 261,
|
||||||
|
UNIT_STAT_item_absorb_slash = 262,
|
||||||
|
UNIT_STAT_item_absorb_crush = 263,
|
||||||
|
UNIT_STAT_item_absorb_thrust = 264,
|
||||||
|
UNIT_STAT_item_absorb_slash_percent = 265,
|
||||||
|
UNIT_STAT_item_absorb_crush_percent = 266,
|
||||||
|
UNIT_STAT_item_absorb_thrust_percent = 267,
|
||||||
|
UNIT_STAT_UNUSED_14 = 268,
|
||||||
|
UNIT_STAT_UNUSED_15 = 269,
|
||||||
|
UNIT_STAT_UNUSED_16 = 270,
|
||||||
|
UNIT_STAT_UNUSED_17 = 271,
|
||||||
|
UNIT_STAT_UNUSED_18 = 272,
|
||||||
|
UNIT_STAT_UNUSED_19 = 273,
|
||||||
|
UNIT_STAT_UNUSED_20 = 274,
|
||||||
|
UNIT_STAT_UNUSED_21 = 275,
|
||||||
|
UNIT_STAT_UNUSED_22 = 276,
|
||||||
|
UNIT_STAT_UNUSED_23 = 277,
|
||||||
|
UNIT_STAT_UNUSED_24 = 278,
|
||||||
|
UNIT_STAT_UNUSED_25 = 279,
|
||||||
|
UNIT_STAT_UNUSED_26 = 280,
|
||||||
|
UNIT_STAT_UNUSED_27 = 281,
|
||||||
|
UNIT_STAT_UNUSED_28 = 282,
|
||||||
|
UNIT_STAT_UNUSED_29 = 283,
|
||||||
|
UNIT_STAT_UNUSED_30 = 284,
|
||||||
|
UNIT_STAT_UNUSED_31 = 285,
|
||||||
|
UNIT_STAT_UNUSED_32 = 286,
|
||||||
|
UNIT_STAT_UNUSED_33 = 287,
|
||||||
|
UNIT_STAT_UNUSED_34 = 288,
|
||||||
|
UNIT_STAT_UNUSED_35 = 289,
|
||||||
|
UNIT_STAT_UNUSED_36 = 290,
|
||||||
|
UNIT_STAT_UNUSED_37 = 291,
|
||||||
|
UNIT_STAT_UNUSED_38 = 292,
|
||||||
|
UNIT_STAT_UNUSED_39 = 293,
|
||||||
|
UNIT_STAT_UNUSED_40 = 294,
|
||||||
|
UNIT_STAT_UNUSED_41 = 295,
|
||||||
|
UNIT_STAT_UNUSED_42 = 296,
|
||||||
|
UNIT_STAT_UNUSED_43 = 297,
|
||||||
|
UNIT_STAT_UNUSED_44 = 298,
|
||||||
|
UNIT_STAT_display_spirits = 299,
|
||||||
|
UNIT_STAT_display_souls_captured = 300,
|
||||||
|
UNIT_STAT_magharv = 301,
|
||||||
|
UNIT_STAT_dummy = 302,
|
||||||
|
UNIT_STAT_display_kills = 303,
|
||||||
|
UNIT_STAT_iforge = 304,
|
||||||
|
UNIT_STAT_item_pierce_cold = 305,
|
||||||
|
UNIT_STAT_item_pierce_fire = 306,
|
||||||
|
UNIT_STAT_item_pierce_ltng = 307,
|
||||||
|
UNIT_STAT_item_pierce_pois = 308,
|
||||||
|
UNIT_STAT_item_damage_vs_monster = 309,
|
||||||
|
UNIT_STAT_item_damage_percent_vs_monster = 310,
|
||||||
|
UNIT_STAT_item_tohit_vs_monster = 311,
|
||||||
|
UNIT_STAT_item_tohit_percent_vs_monster = 312,
|
||||||
|
UNIT_STAT_item_ac_vs_monster = 313,
|
||||||
|
UNIT_STAT_item_ac_percent_vs_monster = 314,
|
||||||
|
UNIT_STAT_firelength = 315,
|
||||||
|
UNIT_STAT_burningmin = 316,
|
||||||
|
UNIT_STAT_burningmax = 317,
|
||||||
|
UNIT_STAT_progressive_damage = 318,
|
||||||
|
UNIT_STAT_progressive_steal = 319,
|
||||||
|
UNIT_STAT_progressive_other = 320,
|
||||||
|
UNIT_STAT_progressive_fire = 321,
|
||||||
|
UNIT_STAT_progressive_cold = 322,
|
||||||
|
UNIT_STAT_progressive_lightning = 323,
|
||||||
|
UNIT_STAT_item_extra_charges = 324,
|
||||||
|
UNIT_STAT_progressive_tohit = 325,
|
||||||
|
UNIT_STAT_poison_count = 326,
|
||||||
|
UNIT_STAT_damage_framerate = 327,
|
||||||
|
UNIT_STAT_pierce_idx = 328,
|
||||||
|
UNIT_STAT_passive_fire_mastery = 329,
|
||||||
|
UNIT_STAT_passive_ltng_mastery = 330,
|
||||||
|
UNIT_STAT_passive_cold_mastery = 331,
|
||||||
|
UNIT_STAT_passive_pois_mastery = 332,
|
||||||
|
UNIT_STAT_passive_fire_pierce = 333,
|
||||||
|
UNIT_STAT_passive_ltng_pierce = 334,
|
||||||
|
UNIT_STAT_passive_cold_pierce = 335,
|
||||||
|
UNIT_STAT_passive_pois_pierce = 336,
|
||||||
|
UNIT_STAT_passive_critical_strike = 337,
|
||||||
|
UNIT_STAT_passive_dodge = 338,
|
||||||
|
UNIT_STAT_passive_avoid = 339,
|
||||||
|
UNIT_STAT_passive_evade = 340,
|
||||||
|
UNIT_STAT_passive_warmth = 341,
|
||||||
|
UNIT_STAT_passive_mastery_melee_th = 342,
|
||||||
|
UNIT_STAT_passive_mastery_melee_dmg = 343,
|
||||||
|
UNIT_STAT_passive_mastery_melee_crit = 344,
|
||||||
|
UNIT_STAT_passive_mastery_throw_th = 345,
|
||||||
|
UNIT_STAT_passive_mastery_throw_dmg = 346,
|
||||||
|
UNIT_STAT_passive_mastery_throw_crit = 347,
|
||||||
|
UNIT_STAT_passive_weaponblock = 348,
|
||||||
|
UNIT_STAT_passive_summon_resist = 349,
|
||||||
|
UNIT_STAT_modifierlist_skill = 350,
|
||||||
|
UNIT_STAT_modifierlist_level = 351,
|
||||||
|
UNIT_STAT_last_sent_hp_pct = 352,
|
||||||
|
UNIT_STAT_source_unit_type = 353,
|
||||||
|
UNIT_STAT_source_unit_id = 354,
|
||||||
|
UNIT_STAT_shortparam1 = 355,
|
||||||
|
UNIT_STAT_questitemdifficulty = 356,
|
||||||
|
UNIT_STAT_passive_mag_mastery = 357,
|
||||||
|
UNIT_STAT_passive_mag_pierce = 358,
|
||||||
|
UNIT_STAT_item_strength_percent = 359,
|
||||||
|
UNIT_STAT_item_dexterity_percent = 360,
|
||||||
|
UNIT_STAT_item_vitality_percent = 361,
|
||||||
|
UNIT_STAT_item_energy_percent = 362,
|
||||||
|
UNIT_STAT_item_strengthpercent_perlevel = 363,
|
||||||
|
UNIT_STAT_item_dexteritypercent_perlevel = 364,
|
||||||
|
UNIT_STAT_item_energypercent_perlevel = 365,
|
||||||
|
UNIT_STAT_item_vitalitypercent_perlevel = 366,
|
||||||
|
UNIT_STAT_item_attackergetsblind = 367,
|
||||||
|
UNIT_STAT_item_attackerflees = 368,
|
||||||
|
UNIT_STAT_item_attackertakesfiredamage = 369,
|
||||||
|
UNIT_STAT_item_attackertakescolddamage = 370,
|
||||||
|
UNIT_STAT_item_maxdamage_perstr = 371,
|
||||||
|
UNIT_STAT_item_maxdamage_perdex = 372,
|
||||||
|
UNIT_STAT_item_mindamage_perlvl = 373,
|
||||||
|
UNIT_STAT_item_mindamage_perstr = 374,
|
||||||
|
UNIT_STAT_item_mindamage_perdex = 375,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perstr = 376,
|
||||||
|
UNIT_STAT_item_maxdamage_percent_perdex = 377,
|
||||||
|
UNIT_STAT_item_openwounds_perdex = 378,
|
||||||
|
UNIT_STAT_item_openwounds_perstr = 379,
|
||||||
|
UNIT_STAT_item_deadlystrike_perdex = 380,
|
||||||
|
UNIT_STAT_item_deadlystrike_perstr = 381,
|
||||||
|
UNIT_STAT_item_armor_perstr = 382,
|
||||||
|
UNIT_STAT_item_armor_perdex = 383,
|
||||||
|
UNIT_STAT_item_tohit_perstr = 384,
|
||||||
|
UNIT_STAT_item_tohit_perDex = 385,
|
||||||
|
UNIT_STAT_item_hp_pervitality = 386,
|
||||||
|
UNIT_STAT_item_mana_perenr = 387,
|
||||||
|
UNIT_STAT_item_fastercastrate_perenr = 388,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perdex = 389,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_pervitality = 390,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perstrength = 391,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perstr = 392,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perdex = 393,
|
||||||
|
UNIT_STAT_item_mindamage_percent_perlvl = 394,
|
||||||
|
UNIT_STAT_item_crushingblow_perstr = 395,
|
||||||
|
UNIT_STAT_item_crushingblow_perdex = 396,
|
||||||
|
UNIT_STAT_item_elemskillcold = 397,
|
||||||
|
UNIT_STAT_item_elemskilllight = 398,
|
||||||
|
UNIT_STAT_item_elemskillpoison = 399,
|
||||||
|
UNIT_STAT_item_elemskillmagic = 400,
|
||||||
|
UNIT_STAT_item_elemskillfire = 401,
|
||||||
|
UNIT_STAT_item_armorpercent_perstr = 402,
|
||||||
|
UNIT_STAT_item_armorpercent_perdex = 403,
|
||||||
|
UNIT_STAT_item_tohitpercent_perstr = 404,
|
||||||
|
UNIT_STAT_item_tohitpercent_perdex = 405,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perdex = 406,
|
||||||
|
UNIT_STAT_item_fasterswingvelocity_perlvl = 407,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perstr = 408,
|
||||||
|
UNIT_STAT_item_fasterblockrate_perlvl = 409,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_perdex = 410,
|
||||||
|
UNIT_STAT_item_fastermovevelocity_perlvl = 411,
|
||||||
|
UNIT_STAT_item_fastercastrate_perlvl = 412,
|
||||||
|
UNIT_STAT_item_fasterhitrecovery_pervit = 413,
|
||||||
|
UNIT_STAT_item_fasterhitrecovery_perlvl = 414,
|
||||||
|
UNIT_STAT_item_increasedblock_perdex = 415,
|
||||||
|
UNIT_STAT_item_increasedblock_perlvl = 416,
|
||||||
|
UNIT_STAT_item_addexperience_perlvl = 417,
|
||||||
|
UNIT_STAT_item_addexperience_perenr = 418,
|
||||||
|
UNIT_STAT_item_reducedprices_perlvl = 419,
|
||||||
|
UNIT_STAT_item_pierce_perlvl = 420,
|
||||||
|
UNIT_STAT_item_pierce_perstr = 421,
|
||||||
|
UNIT_STAT_resmax_display_all_zero = 422,
|
||||||
|
UNIT_STAT_maxmagres_percent = 423,
|
||||||
|
UNIT_STAT_maxfireres_percent = 424,
|
||||||
|
UNIT_STAT_maxlightres_percent = 425,
|
||||||
|
UNIT_STAT_maxcoldres_percent = 426,
|
||||||
|
UNIT_STAT_maxpoisres_percent = 427,
|
||||||
|
UNIT_STAT_magicresist_hidden = 428,
|
||||||
|
UNIT_STAT_maxmagicresist_hidden = 429,
|
||||||
|
UNIT_STAT_fireresist_hidden = 430,
|
||||||
|
UNIT_STAT_maxfireresist_hidden = 431,
|
||||||
|
UNIT_STAT_lightresist_hidden = 432,
|
||||||
|
UNIT_STAT_maxlightresist_hidden = 433,
|
||||||
|
UNIT_STAT_coldresist_hidden = 434,
|
||||||
|
UNIT_STAT_maxcoldresist_hidden = 435,
|
||||||
|
UNIT_STAT_poisonresist_hidden = 436,
|
||||||
|
UNIT_STAT_maxpoisonresist_hidden = 437,
|
||||||
|
UNIT_STAT_hiddenresist_dummy = 438,
|
||||||
|
UNIT_STAT_item_slow_perlvl = 439,
|
||||||
|
UNIT_STAT_item_kick_damage_perstr = 440,
|
||||||
|
UNIT_STAT_item_kick_damage_perdex = 441,
|
||||||
|
UNIT_STAT_damageresist_perlvl = 442,
|
||||||
|
UNIT_STAT_damageresist_pervit = 443,
|
||||||
|
UNIT_STAT_magic_damage_reduction_perlvl = 444,
|
||||||
|
UNIT_STAT_magic_damage_reduction_perenr = 445,
|
||||||
|
UNIT_STAT_magicresist_perlvl = 446,
|
||||||
|
UNIT_STAT_magicresist_perenr = 447,
|
||||||
|
UNIT_STAT_item_stupidity_perlvl = 448,
|
||||||
|
UNIT_STAT_item_freeze_perlvl = 449,
|
||||||
|
UNIT_STAT_item_freeze_perenr = 450,
|
||||||
|
UNIT_STAT_item_poisonlengthresist_perlvl = 451,
|
||||||
|
UNIT_STAT_item_poisonlengthresist_pervit = 452,
|
||||||
|
UNIT_STAT_curse_resistance_perlvl = 453,
|
||||||
|
UNIT_STAT_curse_resistance_perenr = 454,
|
||||||
|
UNIT_STAT_curse_resistance_length = 455,
|
||||||
|
UNIT_STAT_item_manaafterkill_perlvl = 456,
|
||||||
|
UNIT_STAT_item_manaafterkill_perenr = 457,
|
||||||
|
UNIT_STAT_item_damagetomana_perlvl = 458,
|
||||||
|
UNIT_STAT_item_damagetomana_perenr = 459,
|
||||||
|
UNIT_STAT_item_damagetomana_permana = 460,
|
||||||
|
UNIT_STAT_UNUSED_45 = 461,
|
||||||
|
UNIT_STAT_UNUSED_46 = 462,
|
||||||
|
UNIT_STAT_UNUSED_47 = 463,
|
||||||
|
UNIT_STAT_UNUSED_48 = 464,
|
||||||
|
UNIT_STAT_UNUSED_49 = 465,
|
||||||
|
UNIT_STAT_UNUSED_50 = 466,
|
||||||
|
UNIT_STAT_UNUSED_51 = 467,
|
||||||
|
UNIT_STAT_UNUSED_52 = 468,
|
||||||
|
UNIT_STAT_UNUSED_53 = 469,
|
||||||
|
UNIT_STAT_UNUSED_54 = 470,
|
||||||
|
UNIT_STAT_UNUSED_55 = 471,
|
||||||
|
UNIT_STAT_UNUSED_56 = 472,
|
||||||
|
UNIT_STAT_UNUSED_57 = 473,
|
||||||
|
UNIT_STAT_UNUSED_58 = 474,
|
||||||
|
UNIT_STAT_UNUSED_59 = 475,
|
||||||
|
UNIT_STAT_UNUSED_60 = 476,
|
||||||
|
UNIT_STAT_UNUSED_61 = 477,
|
||||||
|
UNIT_STAT_UNUSED_62 = 478,
|
||||||
|
UNIT_STAT_UNUSED_63 = 479,
|
||||||
|
UNIT_STAT_UNUSED_64 = 480,
|
||||||
|
UNIT_STAT_UNUSED_65 = 481,
|
||||||
|
UNIT_STAT_UNUSED_66 = 482,
|
||||||
|
UNIT_STAT_UNUSED_67 = 483,
|
||||||
|
UNIT_STAT_UNUSED_68 = 484,
|
||||||
|
UNIT_STAT_UNUSED_69 = 485,
|
||||||
|
UNIT_STAT_UNUSED_70 = 486,
|
||||||
|
UNIT_STAT_UNUSED_71 = 487,
|
||||||
|
UNIT_STAT_UNUSED_72 = 488,
|
||||||
|
UNIT_STAT_UNUSED_73 = 489,
|
||||||
|
UNIT_STAT_UNUSED_74 = 490,
|
||||||
|
UNIT_STAT_UNUSED_75 = 491,
|
||||||
|
UNIT_STAT_UNUSED_76 = 492,
|
||||||
|
UNIT_STAT_UNUSED_77 = 493,
|
||||||
|
UNIT_STAT_UNUSED_78 = 494,
|
||||||
|
UNIT_STAT_UNUSED_79 = 495,
|
||||||
|
UNIT_STAT_UNUSED_80 = 496,
|
||||||
|
UNIT_STAT_passive_sum_mastery = 497,
|
||||||
|
UNIT_STAT_item_socketmultiplier = 498,
|
||||||
|
UNIT_STAT_gembag_Ruby = 499,
|
||||||
|
UNIT_STAT_gembag_Amethyst = 500,
|
||||||
|
UNIT_STAT_gembag_Diamond = 501,
|
||||||
|
UNIT_STAT_gembag_Emerald = 502,
|
||||||
|
UNIT_STAT_gembag_Sapphire = 503,
|
||||||
|
UNIT_STAT_gembag_Topaz = 504,
|
||||||
|
UNIT_STAT_gembag_Skull = 505,
|
||||||
|
UNIT_STAT_runebag_RunesA = 506,
|
||||||
|
UNIT_STAT_runebag_RunesB = 507,
|
||||||
|
UNIT_STAT_runebag_RunesC = 508,
|
||||||
|
UNIT_STAT_UNUSED_83 = 509,
|
||||||
|
UNIT_STAT_item_aura_display = 510,
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class d2_common {
|
class d2_common {
|
||||||
public:
|
public:
|
||||||
static char* get_base();
|
static char* get_base();
|
||||||
@ -452,5 +979,9 @@ namespace diablo2 {
|
|||||||
static void diablo2::d2_common::refresh_unit_inventory(structures::unit* unit, bool set_update_flags);
|
static void diablo2::d2_common::refresh_unit_inventory(structures::unit* unit, bool set_update_flags);
|
||||||
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
static void diablo2::d2_common::update_trade(structures::inventory* inventory, structures::unit* item);
|
||||||
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
//static void diablo2::d2_common::set_item_flags(structures::unit* item, structures::itemflags_t dwFlag, bool bSet);
|
||||||
|
|
||||||
|
static void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* pProperty, int nUnused);
|
||||||
|
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,8 @@ namespace diablo2 {
|
|||||||
struct quest_record;
|
struct quest_record;
|
||||||
struct npc_record;
|
struct npc_record;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
enum class unit_type_t : int32_t {
|
enum class unit_type_t : int32_t {
|
||||||
UNIT_TYPE_PLAYER = 0,
|
UNIT_TYPE_PLAYER = 0,
|
||||||
UNIT_TYPE_MONSTER = 1,
|
UNIT_TYPE_MONSTER = 1,
|
||||||
@ -74,6 +76,8 @@ namespace diablo2 {
|
|||||||
ITEMFLAG_ITEM = 0x08000000
|
ITEMFLAG_ITEM = 0x08000000
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
struct unit {
|
struct unit {
|
||||||
unit_type_t type;
|
unit_type_t type;
|
||||||
|
|
||||||
|
@ -157,6 +157,13 @@ public:
|
|||||||
// Initialize statValue
|
// Initialize statValue
|
||||||
int32_t statValue = 0;
|
int32_t statValue = 0;
|
||||||
|
|
||||||
|
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
|
||||||
|
diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (m_stats_enabled) {
|
if (m_stats_enabled) {
|
||||||
for (const auto& stat : stats) {
|
for (const auto& stat : stats) {
|
||||||
|
|
||||||
@ -343,12 +350,34 @@ public:
|
|||||||
float staminaPercentage = static_cast<float>(statStamina) / static_cast<float>(statMaxStamina);
|
float staminaPercentage = static_cast<float>(statStamina) / static_cast<float>(statMaxStamina);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int sHeight = 768;
|
int sHeight = 768;
|
||||||
int sWidth = 1280;
|
int sWidth = 1280;
|
||||||
|
|
||||||
int sHCenter = sHeight / 2;
|
int sHCenter = sHeight / 2;
|
||||||
int sWCenter = sWidth / 2;
|
int sWCenter = sWidth / 2;
|
||||||
|
|
||||||
|
//spdlog::info("healthPercentage: {}", healthPercentage);
|
||||||
|
|
||||||
|
|
||||||
|
// Define default bar color
|
||||||
|
DWORD barColor = 0;
|
||||||
|
|
||||||
|
// Determine bar color based on health percentage
|
||||||
|
if (healthPercentage > .80) {
|
||||||
|
barColor = 118;
|
||||||
|
}
|
||||||
|
else if (healthPercentage > .50) {
|
||||||
|
barColor = 13;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
barColor = 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
//spdlog::info("barColor: {}", barColor);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Define the dimensions for the bars
|
// Define the dimensions for the bars
|
||||||
int barWidth = 200; // Width of the bars
|
int barWidth = 200; // Width of the bars
|
||||||
int barHeight = 16; // Height of the bars
|
int barHeight = 16; // Height of the bars
|
||||||
@ -373,17 +402,23 @@ public:
|
|||||||
int filledManaWidth = static_cast<int>(manaPercentage * barWidth);
|
int filledManaWidth = static_cast<int>(manaPercentage * barWidth);
|
||||||
int filledStaminaWidth = static_cast<int>(staminaPercentage * barWidth);
|
int filledStaminaWidth = static_cast<int>(staminaPercentage * barWidth);
|
||||||
|
|
||||||
|
// at 345 we need to minus the width of the text
|
||||||
|
int sWCenter = barX + 100 - (diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(mana.c_str())) / 2);
|
||||||
|
|
||||||
HWND diabloIIWnd = FindDiabloIIWindow();
|
HWND diabloIIWnd = FindDiabloIIWindow();
|
||||||
|
|
||||||
// Draw the filled HP bar
|
// Draw the filled HP bar
|
||||||
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, 10, 255);
|
diablo2::d2_gfx::draw_filled_rect(barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, barColor, 255);
|
||||||
//DrawFilledRect(diabloIIWnd, barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, RGB(255, 0, 0)); // Red color for HP
|
//DrawFilledRect(diabloIIWnd, barX, barY_HP, barX + filledHPWidth, barY_HP + barHeight, RGB(255, 0, 0)); // Red color for HP
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter - (lifeWidth/2), barY_HP + 15, diablo2::ui_color_t::UI_COLOR_GOLD, 0);
|
|
||||||
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(life.c_str()), sWCenter, barY_HP + 15, stat.colorStatValue, 0);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Draw the filled Mana bar
|
// Draw the filled Mana bar
|
||||||
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 156, 255);
|
diablo2::d2_gfx::draw_filled_rect(barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, 140, 255);
|
||||||
//DrawFilledRect(diabloIIWnd, barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, RGB(100, 100, 255)); // Blue color for Mana
|
//DrawFilledRect(diabloIIWnd, barX, barY_Mana, barX + filledManaWidth, barY_Mana + barHeight, RGB(100, 100, 255)); // Blue color for Mana
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter - (lifeWidth / 2), barY_Mana + 15, diablo2::ui_color_t::UI_COLOR_DARK_WHITE, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(mana.c_str()), sWCenter, barY_Mana + 15, stat.colorStatValue, 0);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
// Define the number of separators
|
// Define the number of separators
|
||||||
@ -428,6 +463,10 @@ public:
|
|||||||
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -222,7 +222,7 @@ static void draw_damage_labels() {
|
|||||||
// Determine the color based on healthPercentage
|
// Determine the color based on healthPercentage
|
||||||
diablo2::ui_color_t textColor;
|
diablo2::ui_color_t textColor;
|
||||||
|
|
||||||
textColor = healthPercentage >= 0.67f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.33f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
|
textColor = healthPercentage >= 0.8f ? diablo2::UI_COLOR_GREEN : (healthPercentage <= 0.5f ? diablo2::UI_COLOR_RED : diablo2::UI_COLOR_YELLOW);
|
||||||
|
|
||||||
// Construct the health fraction string
|
// Construct the health fraction string
|
||||||
std::wstring fractionStr = std::to_wstring(label->currentHp) + L"/" + std::to_wstring(label->maxHp);
|
std::wstring fractionStr = std::to_wstring(label->currentHp) + L"/" + std::to_wstring(label->maxHp);
|
||||||
@ -235,6 +235,23 @@ static void draw_damage_labels() {
|
|||||||
uint32_t textX = mx;
|
uint32_t textX = mx;
|
||||||
uint32_t textY = my;
|
uint32_t textY = my;
|
||||||
|
|
||||||
|
// Define default bar color
|
||||||
|
int barColor;
|
||||||
|
|
||||||
|
// Determine bar color based on health percentage
|
||||||
|
if (healthPercentage > .80) {
|
||||||
|
barColor = 132;
|
||||||
|
}
|
||||||
|
else if (healthPercentage > .50) {
|
||||||
|
barColor = 12;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
barColor = 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get the width of the combinedText string
|
||||||
|
int32_t combinedTextWidth = diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr));
|
||||||
|
|
||||||
// Draw the combined text (health percentage and bar text)
|
// Draw the combined text (health percentage and bar text)
|
||||||
//diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedTcombinedTextext.c_str()), textX, textY, textColor, 0);
|
//diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedTcombinedTextext.c_str()), textX, textY, textColor, 0);
|
||||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(fractionStr.c_str()), textX + label->unit_width/2, textY - 12, 0, 0, textColor);
|
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(fractionStr.c_str()), textX + label->unit_width/2, textY - 12, 0, 0, textColor);
|
||||||
@ -248,12 +265,16 @@ static void draw_damage_labels() {
|
|||||||
|
|
||||||
int _barHeight = GetPrivateProfileIntA("Options", "barHeight", 0, "./D2Tweaks.ini");
|
int _barHeight = GetPrivateProfileIntA("Options", "barHeight", 0, "./D2Tweaks.ini");
|
||||||
|
|
||||||
|
diablo2::d2_win::set_current_font(diablo2::UI_FONT_6); // Set font to FONT16
|
||||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedText.c_str()), textX, textY, textColor, 0);
|
diablo2::d2_win::draw_text(const_cast<wchar_t*>(combinedText.c_str()), textX, textY, textColor, 0);
|
||||||
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * 60, textY + _barHeight, 9, 255);
|
diablo2::d2_gfx::draw_filled_rect(textX, textY, textX + healthPercentage * combinedTextWidth, textY + _barHeight, barColor, 255);
|
||||||
|
|
||||||
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
|
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
|
||||||
my -= offset;
|
my -= offset;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Draw damage label
|
// Draw damage label
|
||||||
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
|
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
|
||||||
const wchar_t* dmgTextPtr = dmgText.c_str();
|
const wchar_t* dmgTextPtr = dmgText.c_str();
|
||||||
|
@ -138,6 +138,8 @@ void d2_tweaks::client::modules::item_move::init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// handle packet coming from the server
|
||||||
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
|
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
|
||||||
static auto& instance = singleton<client>::instance();
|
static auto& instance = singleton<client>::instance();
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include <DllNotify.h>
|
#include <DllNotify.h>
|
||||||
#include <D2Template.h>
|
#include <D2Template.h>
|
||||||
|
|
||||||
bool m_stats_enabled = true;
|
bool m_stats_enabled = false;
|
||||||
|
|
||||||
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
|
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
|
||||||
m_show = false;
|
m_show = false;
|
||||||
|
@ -62,7 +62,28 @@ void d2_tweaks::server::modules::autosort::init() {
|
|||||||
|
|
||||||
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
|
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
|
||||||
diablo2::structures::unit* player, common::packet_header* packet) {
|
diablo2::structures::unit* player, common::packet_header* packet) {
|
||||||
|
|
||||||
|
if (static_cast<common::inventory_sort_cs*>(packet)->remItem == 1) {
|
||||||
|
diablo2::d2_common::inv_remove_item(player->inventory, static_cast<common::inventory_sort_cs*>(packet)->item_to_remove);
|
||||||
|
diablo2::d2_game::update_inventory_items(game, player);
|
||||||
|
|
||||||
|
static_cast<common::inventory_sort_cs*>(packet)->item_to_remove = nullptr;
|
||||||
|
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
if (item == static_cast<common::inventory_sort_cs*>(packet)->item_to_remove) {
|
||||||
|
|
||||||
|
diablo2::d2_common::inv_remove_item(player->inventory, item);
|
||||||
|
diablo2::d2_game::update_inventory_items(game, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
MessageBoxA(NULL, "Item removed", "Item removed", MB_OK);
|
||||||
|
}
|
||||||
|
else {
|
||||||
sort(game, player, static_cast<common::inventory_sort_cs*>(packet)->page);
|
sort(game, player, static_cast<common::inventory_sort_cs*>(packet)->page);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,6 +11,8 @@
|
|||||||
#include <diablo2/structures/item_data.h>
|
#include <diablo2/structures/item_data.h>
|
||||||
#include <diablo2/structures/player_data.h>
|
#include <diablo2/structures/player_data.h>
|
||||||
|
|
||||||
|
#include <spdlog/spdlog.h>
|
||||||
|
|
||||||
MODULE_INIT(item_move)
|
MODULE_INIT(item_move)
|
||||||
|
|
||||||
void d2_tweaks::server::modules::item_move::init() {
|
void d2_tweaks::server::modules::item_move::init() {
|
||||||
@ -25,6 +27,8 @@ void d2_tweaks::server::modules::item_move::init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// handle packet coming from the client
|
||||||
bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::game* game,
|
bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::game* game,
|
||||||
diablo2::structures::unit* player, common::packet_header* packet) {
|
diablo2::structures::unit* player, common::packet_header* packet) {
|
||||||
static common::item_move_sc resp;
|
static common::item_move_sc resp;
|
||||||
@ -32,6 +36,15 @@ bool d2_tweaks::server::modules::item_move::handle_packet(diablo2::structures::g
|
|||||||
|
|
||||||
const auto itemMove = static_cast<common::item_move_cs*>(packet);
|
const auto itemMove = static_cast<common::item_move_cs*>(packet);
|
||||||
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
const auto item = instance.get_server_unit(game, itemMove->item_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
||||||
|
const auto bag = instance.get_server_unit(game, itemMove->bag_guid, diablo2::structures::unit_type_t::UNIT_TYPE_ITEM); //0x4 = item
|
||||||
|
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
itemProperty.nProperty = itemMove->prop;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = itemMove->val;
|
||||||
|
itemProperty.nMax = itemMove->val;
|
||||||
|
diablo2::d2_common::add_property(bag, &itemProperty, 1);
|
||||||
|
|
||||||
|
|
||||||
if (item == nullptr)
|
if (item == nullptr)
|
||||||
return true; //block further packet processing
|
return true; //block further packet processing
|
||||||
|
@ -5,10 +5,8 @@
|
|||||||
|
|
||||||
#include <common/hooking.h>
|
#include <common/hooking.h>
|
||||||
|
|
||||||
|
|
||||||
#include <d2tweaks/common/protocol.h>
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
|
||||||
|
|
||||||
#include <d2tweaks/ui/menu.h>
|
#include <d2tweaks/ui/menu.h>
|
||||||
|
|
||||||
#include <diablo2/d2win.h>
|
#include <diablo2/d2win.h>
|
||||||
@ -19,6 +17,51 @@
|
|||||||
|
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/client/modules/autosort/autosort_client.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/client/client.h>
|
||||||
|
|
||||||
|
#include <spdlog/spdlog.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/common/common.h>
|
||||||
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
#include <d2tweaks/common/asset_manager.h>
|
||||||
|
|
||||||
|
#include <d2tweaks/ui/menu.h>
|
||||||
|
#include <d2tweaks/ui/ui_manager.h>
|
||||||
|
#include <d2tweaks/ui/controls/control.h>
|
||||||
|
#include <d2tweaks/ui/controls/button.h>
|
||||||
|
|
||||||
|
#include <diablo2/d2common.h>
|
||||||
|
#include <diablo2/d2client.h>
|
||||||
|
#include <diablo2/d2win.h>
|
||||||
|
#include <diablo2/d2gfx.h>
|
||||||
|
#include <diablo2/d2cmp.h>
|
||||||
|
|
||||||
|
#include <diablo2/structures/unit.h>
|
||||||
|
#include <diablo2/structures/inventory.h>
|
||||||
|
#include <diablo2/structures/item_data.h>
|
||||||
|
#include <diablo2/structures/player_data.h>
|
||||||
|
|
||||||
|
#include <diablo2/structures/path.h>
|
||||||
|
#include <diablo2/structures/game.h>
|
||||||
|
#include <diablo2/structures/data/items_line.h>
|
||||||
|
#include <diablo2/structures/data/item_types_line.h>
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <fstream>
|
||||||
|
#include <string>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <time.h>
|
||||||
|
#include <cmath>
|
||||||
|
#include <random>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <functional>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
diablo2::structures::unit* g_item1;
|
diablo2::structures::unit* g_item1;
|
||||||
|
|
||||||
static LRESULT(__stdcall* g_wnd_proc_original)(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
static LRESULT(__stdcall* g_wnd_proc_original)(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||||
@ -95,7 +138,7 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
block = true; // block the game from processing this key
|
block = true; // block the game from processing this key
|
||||||
}
|
}
|
||||||
|
|
||||||
// Send item move packet
|
// Send item move packet + transmute packet for certain codes
|
||||||
if (wParam == 'Z') {
|
if (wParam == 'Z') {
|
||||||
// Call the item_click function using the function pointer
|
// Call the item_click function using the function pointer
|
||||||
const auto g_hoverItem = (*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4));
|
const auto g_hoverItem = (*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4));
|
||||||
@ -121,10 +164,174 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (g_hoverItem != 0) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
if (strncmp(normCode, "gcv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skc", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gcy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skf", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gfy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "sku", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gsy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gzv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "glb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skl", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gly", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpv", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpw", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpg", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpr", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpb", 3) == 0 ||
|
||||||
|
strncmp(normCode, "skz", 3) == 0 ||
|
||||||
|
strncmp(normCode, "gpy", 3) == 0 ||
|
||||||
|
strncmp(normCode, "ib1", 3) == 0 ||
|
||||||
|
// Runes
|
||||||
|
strncmp(normCode, "r01", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r02", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r03", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r04", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r05", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r06", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r07", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r08", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r09", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r10", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r11", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r12", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r13", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r14", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r15", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r16", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r17", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r18", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r19", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r20", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r21", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r22", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r23", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r24", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r25", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r26", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r27", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r28", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r29", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r30", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r31", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r32", 3) == 0 ||
|
||||||
|
strncmp(normCode, "r33", 3) == 0 ||
|
||||||
|
strncmp(normCode, "ib2", 3) == 0
|
||||||
|
|
||||||
|
) {
|
||||||
|
char currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
|
||||||
|
|
||||||
|
// Create the packet
|
||||||
|
static d2_tweaks::common::item_move_cs packet;
|
||||||
|
packet.item_guid = g_hoverItem->guid;
|
||||||
|
|
||||||
|
if (currentPage == 0) { //item is in inventory
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH))
|
||||||
|
packet.target_page = 4;
|
||||||
|
|
||||||
|
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CUBE))
|
||||||
|
packet.target_page = 3;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
packet.target_page = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
(*reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4)) = nullptr;
|
||||||
|
diablo2::d2_client::send_to_server_7(0x4F, 0x18, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
block = true; // block the game from processing this key
|
block = true; // block the game from processing this key
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (wParam == 'G') {
|
||||||
|
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
|
||||||
|
if (g_hoverItem != nullptr) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
|
||||||
|
const auto player = diablo2::d2_client::get_local_player();
|
||||||
|
|
||||||
|
std::vector<diablo2::structures::unit*> items;
|
||||||
|
diablo2::structures::unit* gemBag{};
|
||||||
|
|
||||||
|
// get the gembag item
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
|
if (record->type == 101) {
|
||||||
|
gemBag = item;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 378 is ruby
|
||||||
|
// 379 is amathyst
|
||||||
|
// 380 is diamond
|
||||||
|
// 381 is emerald
|
||||||
|
// 382 is saphhire
|
||||||
|
// 383 is topaz
|
||||||
|
// 384 is skull
|
||||||
|
|
||||||
|
// 385 is El Runes
|
||||||
|
// 386 is Sol Runes
|
||||||
|
// 387 is Mal Runes
|
||||||
|
|
||||||
|
// properties.txt row number - 3
|
||||||
|
|
||||||
|
if (strncmp(normCode, "gcv", 3) == 0) { // Use strncmp for string comparison
|
||||||
|
int32_t stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
MessageBoxA(0, std::to_string(stat).c_str(), "stat", 0);
|
||||||
|
|
||||||
|
stat++;
|
||||||
|
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
|
||||||
|
itemProperty.nProperty = 382 - 3;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = 1;
|
||||||
|
itemProperty.nMax = 1;
|
||||||
|
|
||||||
|
//diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat, 0);
|
||||||
|
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
|
||||||
|
|
||||||
|
int32_t stat1 = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
MessageBoxA(0, std::to_string(stat1).c_str(), "stat", 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// check to see if gembag is actually right
|
||||||
|
//const auto bagrecord = diablo2::d2_common::get_item_record(gemBag->data_record_index);
|
||||||
|
//char* bagcode = bagrecord->string_code;
|
||||||
|
//MessageBoxA(0, bagcode, "bag code", 0);
|
||||||
|
|
||||||
|
//if (normCode == "gcv") {
|
||||||
|
// int stat = diablo2::d2_common::get_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, NULL);
|
||||||
|
// diablo2::d2_common::set_stat(gemBag, diablo2::unit_stats_t::UNIT_STAT_gembag_Amethyst, stat + 1, 0);
|
||||||
|
// MessageBoxA(0, normCode, "normCode", 0);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case WM_LBUTTONDOWN:
|
case WM_LBUTTONDOWN:
|
||||||
@ -141,6 +348,146 @@ LRESULT d2_tweaks::ui::ui_manager::wnd_proc(HWND hWnd, UINT msg, WPARAM wParam,
|
|||||||
|
|
||||||
case WM_RBUTTONDOWN:
|
case WM_RBUTTONDOWN:
|
||||||
{
|
{
|
||||||
|
int32_t gemBagGuid = 0;
|
||||||
|
const auto g_hoverItem = *reinterpret_cast<diablo2::structures::unit**>(diablo2::d2_client::get_base() + 0x1158F4);
|
||||||
|
if (g_hoverItem != nullptr) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(g_hoverItem->data_record_index);
|
||||||
|
char* normCode = record->string_code;
|
||||||
|
|
||||||
|
const auto player = diablo2::d2_client::get_local_player();
|
||||||
|
auto pInventory = player->inventory;
|
||||||
|
|
||||||
|
std::vector<diablo2::structures::unit*> items;
|
||||||
|
diablo2::structures::unit* gemBag{};
|
||||||
|
|
||||||
|
// get the gembag item
|
||||||
|
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
|
||||||
|
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||||
|
if (record->type == 101) {
|
||||||
|
gemBag = item;
|
||||||
|
gemBagGuid = gemBag->guid;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Actual ID to use is 378 for Ruby, but actual row number is 381
|
||||||
|
// 378 is ruby
|
||||||
|
// 379 is amathyst
|
||||||
|
// 380 is diamond
|
||||||
|
// 381 is emerald
|
||||||
|
// 382 is saphhire
|
||||||
|
// 383 is topaz
|
||||||
|
// 384 is skull
|
||||||
|
// So remember, it's properties.txt row number - 3
|
||||||
|
|
||||||
|
// Define the structure D2PropertyStrc
|
||||||
|
struct GemType {
|
||||||
|
int chippedCount;
|
||||||
|
int rowID;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::unordered_map<std::string, GemType> gemTypes = {
|
||||||
|
{"gcv", {1, 382}}, // Chipped Amethyst
|
||||||
|
{"gcw", {1, 383}}, // Chipped Diamond
|
||||||
|
{"gcg", {1, 384}}, // Chipped Emerald
|
||||||
|
{"gcr", {1, 381}}, // Chipped Ruby
|
||||||
|
{"gcb", {1, 385}}, // Chipped Sapphire
|
||||||
|
{"skc", {1, 387}}, // Chipped Skull
|
||||||
|
{"gcy", {1, 386}}, // Chipped Topaz
|
||||||
|
{"gfv", {3, 382}}, // Flawed Amethyst
|
||||||
|
{"gfw", {3, 383}}, // Flawed Diamond
|
||||||
|
{"gfg", {3, 384}}, // Flawed Emerald
|
||||||
|
{"gfr", {3, 381}}, // Flawed Ruby
|
||||||
|
{"gfb", {3, 385}}, // Flawed Sapphire
|
||||||
|
{"skf", {3, 387}}, // Flawed Skull
|
||||||
|
{"gfy", {3, 386}}, // Flawed Topaz
|
||||||
|
{"gsv", {9, 382}}, // Amethyst
|
||||||
|
{"gsw", {9, 383}}, // Diamond
|
||||||
|
{"gsg", {9, 384}}, // Emerald
|
||||||
|
{"gsr", {9, 381}}, // Ruby
|
||||||
|
{"gsb", {9, 385}}, // Sapphire
|
||||||
|
{"sku", {9, 387}}, // Skull
|
||||||
|
{"gsy", {9, 386}}, // Topaz
|
||||||
|
{"gzv", {27, 382}}, // Flawless Amethyst
|
||||||
|
{"glw", {27, 383}}, // Flawless Diamond
|
||||||
|
{"glg", {27, 384}}, // Flawless Emerald
|
||||||
|
{"glr", {27, 381}}, // Flawless Ruby
|
||||||
|
{"glb", {27, 385}}, // Flawless Sapphire
|
||||||
|
{"skl", {27, 387}}, // Flawless Skull
|
||||||
|
{"gly", {27, 386}}, // Flawless Topaz
|
||||||
|
{"gpv", {81, 382}}, // Perfect Amethyst
|
||||||
|
{"gpw", {81, 383}}, // Perfect Diamond
|
||||||
|
{"gpg", {81, 384}}, // Perfect Emerald
|
||||||
|
{"gpr", {81, 381}}, // Perfect Ruby
|
||||||
|
{"gpb", {81, 385}}, // Perfect Sapphire
|
||||||
|
{"skz", {81, 387}}, // Perfect Skull
|
||||||
|
{"gpy", {81, 386}}, // Perfect Topaz
|
||||||
|
{"r01", {1, 388}}, // El Rune
|
||||||
|
{"r02", {3, 388}}, // Eld Rune
|
||||||
|
{"r03", {9, 388}}, // Tir Rune
|
||||||
|
{"r04", {27, 388}}, // Nef Rune
|
||||||
|
{"r05", {81, 388}}, // Eth Rune
|
||||||
|
{"r06", {243, 388}}, // Ith Rune
|
||||||
|
{"r07", {1, 389}}, // Tal Rune
|
||||||
|
{"r08", {3, 389}}, // Ral Rune
|
||||||
|
{"r09", {9, 389}}, // Ort Rune
|
||||||
|
{"r10", {27, 389}}, // Thul Rune
|
||||||
|
{"r11", {81, 389}}, // Amn Rune
|
||||||
|
{"r12", {243, 389}}, // Sol Rune
|
||||||
|
{"r13", {1, 390}}, // Shael Rune
|
||||||
|
{"r14", {3, 390}}, // Dol Rune
|
||||||
|
{"r15", {9, 390}}, // Hel Rune
|
||||||
|
{"r16", {27, 390}}, // Io Rune
|
||||||
|
{"r17", {81, 390}}, // Lum Rune
|
||||||
|
{"r18", {243, 390}}, // Ko Rune
|
||||||
|
{"r19", {1, 391}}, // Fal Rune
|
||||||
|
{"r20", {3, 391}}, // Lem Rune
|
||||||
|
{"r21", {9, 391}}, // Pul Rune
|
||||||
|
{"r22", {27, 391}}, // Um Rune
|
||||||
|
{"r23", {81, 3901}}, // Mal Rune
|
||||||
|
{"r24", {243, 391}}, // Ist Rune
|
||||||
|
{"r25", {1, 392}}, // Gul Rune
|
||||||
|
{"r26", {3, 392}}, // Vex Rune
|
||||||
|
{"r27", {9, 392}}, // Ohm Rune
|
||||||
|
{"r28", {27, 392}}, // Lo Rune
|
||||||
|
{"r29", {81, 392}}, // Sur Rune
|
||||||
|
{"r30", {243, 392}}, // Ber Rune
|
||||||
|
{"r31", {1, 393}}, // Jah Rune
|
||||||
|
{"r32", {2, 393}}, // Cham Rune
|
||||||
|
{"r33", {4, 393}} // Zod Rune
|
||||||
|
};
|
||||||
|
|
||||||
|
auto currentPage = diablo2::d2_common::get_item_page(g_hoverItem);
|
||||||
|
|
||||||
|
if (currentPage == 0 || currentPage == 3 || currentPage == 4) {
|
||||||
|
|
||||||
|
for (const auto& gem : gemTypes) {
|
||||||
|
// Accessing key and value
|
||||||
|
const std::string& key = gem.first;
|
||||||
|
const GemType& value = gem.second;
|
||||||
|
if (strncmp(normCode, key.c_str(), 3) == 0) {
|
||||||
|
D2PropertyStrc itemProperty = {};
|
||||||
|
itemProperty.nProperty = value.rowID - 3;
|
||||||
|
itemProperty.nLayer = 0;
|
||||||
|
itemProperty.nMin = value.chippedCount;
|
||||||
|
itemProperty.nMax = value.chippedCount;
|
||||||
|
diablo2::d2_common::add_property(gemBag, &itemProperty, 0);
|
||||||
|
diablo2::d2_client::play_sound(record->drop_sound, nullptr, 0, 0, 0);
|
||||||
|
|
||||||
|
static d2_tweaks::common::item_move_cs packet;
|
||||||
|
packet.item_guid = g_hoverItem->guid;
|
||||||
|
packet.bag_guid = gemBagGuid;
|
||||||
|
packet.updateBag = 1;
|
||||||
|
packet.prop = itemProperty.nProperty;
|
||||||
|
packet.val = itemProperty.nMin;
|
||||||
|
packet.target_page = 99;
|
||||||
|
diablo2::d2_client::send_to_server(&packet, sizeof packet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
block = instance.process_right_mouse(false);
|
block = instance.process_right_mouse(false);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -182,7 +529,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
|
|||||||
|
|
||||||
process_left_mouse(false);
|
process_left_mouse(false);
|
||||||
}
|
}
|
||||||
} else if (m_was_down_before_left) {
|
}
|
||||||
|
else if (m_was_down_before_left) {
|
||||||
m_was_down_before_left = false;
|
m_was_down_before_left = false;
|
||||||
m_mouse_state_left = false;
|
m_mouse_state_left = false;
|
||||||
|
|
||||||
@ -196,7 +544,8 @@ void d2_tweaks::ui::ui_manager::process_inputs() {
|
|||||||
|
|
||||||
process_right_mouse(false);
|
process_right_mouse(false);
|
||||||
}
|
}
|
||||||
} else if (m_was_down_before_right) {
|
}
|
||||||
|
else if (m_was_down_before_right) {
|
||||||
m_was_down_before_right = false;
|
m_was_down_before_right = false;
|
||||||
m_mouse_state_right = false;
|
m_mouse_state_right = false;
|
||||||
|
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
#include <diablo2/d2common.h>
|
#include <diablo2/d2common.h>
|
||||||
#include <common/ptr_wrapper.h>
|
#include <common/ptr_wrapper.h>
|
||||||
|
#include <d2tweaks/common/protocol.h>
|
||||||
|
|
||||||
char* diablo2::d2_common::get_base() {
|
char* diablo2::d2_common::get_base() {
|
||||||
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2common.dll"));
|
static auto base = reinterpret_cast<char*>(GetModuleHandle("d2common.dll"));
|
||||||
@ -250,3 +251,13 @@ void diablo2::d2_common::update_trade(structures::inventory* inventory, structur
|
|||||||
// static wrap_func_std_import<void(structures::unit* item, structures::itemflags_t dwFlag, bool bSet)> set_item_flags(10708, get_base());
|
// static wrap_func_std_import<void(structures::unit* item, structures::itemflags_t dwFlag, bool bSet)> set_item_flags(10708, get_base());
|
||||||
// set_item_flags(item, dwFlag, bSet);
|
// set_item_flags(item, dwFlag, bSet);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* prop, int nUnused) {
|
||||||
|
static wrap_func_std_import<void(structures::unit* item, D2PropertyStrc* prop, int nUnused)> add_property(10868, get_base());
|
||||||
|
add_property(item, prop, nUnused);
|
||||||
|
}
|
||||||
|
|
||||||
|
void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet) {
|
||||||
|
static wrap_func_std_import<void(structures::unit* item, uint32_t dwFlag, BOOL bSet)> ITEMS_SetItemFlag(10708, get_base());
|
||||||
|
ITEMS_SetItemFlag(item, dwFlag, bSet);
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user