mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-11-30 04:35:58 +00:00
stats button toggle working
This commit is contained in:
parent
4600940fbc
commit
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<Project>
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<ProjectOutputs>
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<ProjectOutput>
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<FullPath>D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\D2tweaks.dll</FullPath>
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<FullPath>D:\Diablo II\MODS\ironman-dev\D2tweaks.dll</FullPath>
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</ProjectOutput>
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</ProjectOutputs>
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<ContentFiles />
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@ -1,28 +1,5 @@
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client.cpp
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C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output Directory does not end with a trailing slash. This build instance will add the slash as it is required to allow proper evaluation of the Output Directory.
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autosort_client.cpp
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auto_gold_pickup_client.cpp
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auto_item_pickup_client.cpp
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damage_display_client.cpp
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item_drop_message_client.cpp
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item_move_client.cpp
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\item_move\item_move_client.cpp(99,33): warning C4018: '<': signed/unsigned mismatch
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loot_filter.cpp
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loot_filter_settings_menu.cpp
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loot_filter_settings_toggle_menu.cpp
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trader_update_client.cpp
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transmute_client.cpp
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autosort_server.cpp
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auto_gold_pickup_server.cpp
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.cpp(51,33): warning C4018: '>': signed/unsigned mismatch
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auto_item_pickup_server.cpp
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damage_display_server.cpp
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identify_on_pickup_server.cpp
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item_drop_message_server.cpp
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item_move_server.cpp
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trader_update_server.cpp
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transmute_server.cpp
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server.cpp
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main.cpp
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D2Template.cpp
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DllNotify.cpp
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D2tweaks.vcxproj -> D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\D2tweaks.dll
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(1163,13): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(1168,32): warning C4244: '=': conversion from 'ULONGLONG' to 'long', possible loss of data
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D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll
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@ -1,63 +1,63 @@
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D:\VSCode\D2tweaks_src_17.04.2024\src\common\asm_code.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\common\asm_code.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\common\config.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\common\config.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\common\hooking.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\common\hooking.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\common\ini.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\common\ini.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\common\string_utils.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\common\string_utils.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\autosort\autosort_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\autosort\autosort_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\auto_gold_pickup\auto_gold_pickup_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\auto_gold_pickup\auto_gold_pickup_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\auto_item_pickup\auto_item_pickup_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\auto_item_pickup\auto_item_pickup_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\client_module.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\client_module.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\damage_display\damage_display_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\item_drop_message\item_drop_message_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\item_drop_message\item_drop_message_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\item_move\item_move_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\item_move\item_move_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\loot_filter\loot_filter.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\loot_filter\loot_filter_settings.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_menu.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_menu.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_toggle_menu.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_toggle_menu.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\small_patches\small_patches.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\small_patches\small_patches.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\test\test.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\test\test.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\trader_update\trader_update_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\trader_update\trader_update_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\client\modules\transmute\transmute_client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\client\modules\transmute\transmute_client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\common\asset_manager.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\common\asset_manager.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\common\common.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\common\common.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\autosort\autosort_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\autosort\autosort_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\auto_item_pickup\auto_item_pickup_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\auto_item_pickup\auto_item_pickup_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\damage_display\damage_display_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\damage_display\damage_display_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\identify_on_pickup\identify_on_pickup_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\identify_on_pickup\identify_on_pickup_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\item_drop_message\item_drop_message_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\item_drop_message\item_drop_message_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\item_move\item_move_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\item_move\item_move_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\server_module.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\server_module.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\test\test.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\test\test.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\trader_update\trader_update_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\trader_update\trader_update_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\modules\transmute\transmute_server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\modules\transmute\transmute_server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\server\server.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\server\server.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\controls\button.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\controls\button.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\controls\checkbox.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\controls\checkbox.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\controls\group.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\controls\group.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\controls\image.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\controls\image.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\controls\label.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\controls\label.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\menu.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\menu.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\d2tweaks\ui\ui_manager.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\d2tweaks\ui\ui_manager.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2client.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2client.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2cmp.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2cmp.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2common.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2common.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2game.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2game.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2gfx.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2gfx.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2lang.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2lang.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2launch.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2launch.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2net.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2net.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\d2win.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\d2win.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\fog.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\fog.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\storm.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\storm.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\utils\mpq_ifstream.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\utils\mpq_ifstream.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\diablo2\utils\screen.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\diablo2\utils\screen.obj
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D:\VSCode\D2tweaks_src_17.04.2024\src\main.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\src\main.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\D2Template\D2Template.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\D2Template\D2Template.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\DllNotify\DllNotify.cpp;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\DllNotify\DllNotify.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\minhook\src\buffer.c;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\minhook\src\buffer.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\minhook\src\hde\hde32.c;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\minhook\src\hde\hde32.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\minhook\src\hde\hde64.c;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\minhook\src\hde\hde64.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\minhook\src\hook.c;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\minhook\src\hook.obj
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D:\VSCode\D2tweaks_src_17.04.2024\vendor\minhook\src\trampoline.c;D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\vendor\minhook\src\trampoline.obj
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D:\VSCode\d2tweaks-rnd2k\src\common\asm_code.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\common\asm_code.obj
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D:\VSCode\d2tweaks-rnd2k\src\common\config.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\common\config.obj
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D:\VSCode\d2tweaks-rnd2k\src\common\hooking.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\common\hooking.obj
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D:\VSCode\d2tweaks-rnd2k\src\common\ini.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\common\ini.obj
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D:\VSCode\d2tweaks-rnd2k\src\common\string_utils.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\common\string_utils.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\autosort\autosort_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\auto_gold_pickup\auto_gold_pickup_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\auto_gold_pickup\auto_gold_pickup_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\auto_item_pickup\auto_item_pickup_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\auto_item_pickup\auto_item_pickup_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\client_module.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\client_module.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\damage_display\damage_display_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\damage_display\damage_display_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_drop_message\item_drop_message_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\item_drop_message\item_drop_message_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\item_move\item_move_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\item_move\item_move_client.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\loot_filter\loot_filter.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter.obj
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D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\loot_filter\loot_filter_settings.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_menu.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_menu.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_toggle_menu.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\loot_filter\loot_filter_settings_toggle_menu.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\small_patches\small_patches.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\small_patches\small_patches.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\test\test.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\test\test.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\trader_update\trader_update_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\trader_update\trader_update_client.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\transmute\transmute_client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\client\modules\transmute\transmute_client.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\common\asset_manager.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\common\asset_manager.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\common\common.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\common\common.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\autosort\autosort_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\autosort\autosort_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\auto_gold_pickup\auto_gold_pickup_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\auto_item_pickup\auto_item_pickup_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\auto_item_pickup\auto_item_pickup_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\damage_display\damage_display_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\damage_display\damage_display_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\identify_on_pickup\identify_on_pickup_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\identify_on_pickup\identify_on_pickup_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\item_drop_message\item_drop_message_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\item_drop_message\item_drop_message_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\item_move\item_move_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\item_move\item_move_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\server_module.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\server_module.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\test\test.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\test\test.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\trader_update\trader_update_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\trader_update\trader_update_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\modules\transmute\transmute_server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\modules\transmute\transmute_server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\server\server.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\server\server.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\controls\button.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\controls\button.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\controls\checkbox.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\controls\checkbox.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\controls\group.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\controls\group.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\controls\image.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\controls\image.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\controls\label.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\controls\label.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\menu.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\menu.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\ui\ui_manager.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\d2tweaks\ui\ui_manager.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2client.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2client.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2cmp.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2cmp.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2common.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2common.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2game.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2game.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2gfx.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2gfx.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2lang.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2lang.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2launch.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2launch.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2net.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2net.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\d2win.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\d2win.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\fog.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\fog.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\storm.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\storm.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\utils\mpq_ifstream.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\utils\mpq_ifstream.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\diablo2\utils\screen.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\diablo2\utils\screen.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\src\main.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\src\main.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\D2Template\D2Template.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\D2Template\D2Template.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\DllNotify\DllNotify.cpp;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\DllNotify\DllNotify.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\minhook\src\buffer.c;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\minhook\src\buffer.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\minhook\src\hde\hde32.c;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\minhook\src\hde\hde32.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\minhook\src\hde\hde64.c;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\minhook\src\hde\hde64.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\minhook\src\hook.c;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\minhook\src\hook.obj
|
||||
D:\VSCode\d2tweaks-rnd2k\vendor\minhook\src\trampoline.c;D:\VSCode\d2tweaks-rnd2k\Build\Debug\vendor\minhook\src\trampoline.obj
|
||||
|
@ -1,2 +1,2 @@
|
||||
PlatformToolSet=v143:VCToolArchitecture=Native32Bit:VCToolsVersion=14.39.33519:TargetPlatformVersion=10.0.19041.0:
|
||||
Debug|Win32|D:\VSCode\D2tweaks_src_17.04.2024\|
|
||||
Debug|Win32|D:\VSCode\d2tweaks-rnd2k\|
|
||||
|
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@ -1 +1,2 @@
|
||||
D:\VSCode\D2tweaks_src_17.04.2024\Build\Debug\D2tweaks.dll
|
||||
D:\VSCode\d2tweaks-rnd2k\Build\Debug\D2tweaks.dll
|
||||
|
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build/Debug/vendor/D2Template/D2Template.obj
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build/Debug/vendor/D2Template/D2Template.obj
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build/Debug/vendor/DllNotify/DllNotify.obj
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build/Debug/vendor/minhook/src/hook.obj
vendored
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@ -25,6 +25,9 @@ extern int randStatRangeLow;
|
||||
extern int randStatRangeHigh;
|
||||
extern int randStatBool;
|
||||
|
||||
|
||||
extern bool m_stats_enabled;
|
||||
|
||||
namespace diablo2 {
|
||||
namespace structures {
|
||||
struct unit;
|
||||
|
@ -16,12 +16,14 @@ namespace d2_tweaks {
|
||||
namespace modules {
|
||||
class loot_filter_settings_toggle_menu final : public ui::menu, singleton<loot_filter_settings_toggle_menu> {
|
||||
ui::controls::button* m_toggle_filter_settings_btn;
|
||||
ui::controls::button* m_btn_toggle_stats;
|
||||
menu* m_filter_settings_menu;
|
||||
bool m_show;
|
||||
public:
|
||||
explicit loot_filter_settings_toggle_menu(token);
|
||||
|
||||
void toggle_filter_settings_click();
|
||||
void toggle_stats_settings_click();
|
||||
|
||||
void draw() override;
|
||||
|
||||
|
@ -50,6 +50,7 @@ int randStatRangeLow;
|
||||
int randStatRangeHigh;
|
||||
int randStatBool;
|
||||
|
||||
|
||||
std::wstring ConvertCharToWString(const std::string& charString) {
|
||||
std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;
|
||||
return converter.from_bytes(charString);
|
||||
@ -271,14 +272,14 @@ void d2_tweaks::client::client::init() {
|
||||
if (m_module == nullptr)
|
||||
break;
|
||||
|
||||
randStat = GetPrivateProfileIntA("RandStat", "stat", 0, lpIniFilePath);
|
||||
randStatRangeLow = GetPrivateProfileIntA("RandStat", "statRangeLow", 0, lpIniFilePath);
|
||||
randStatRangeHigh = GetPrivateProfileIntA("RandStat", "statRangeHigh", 0, lpIniFilePath);
|
||||
randStatBool = GetPrivateProfileIntA("RandStat", "statBool", 0, lpIniFilePath);
|
||||
//randStat = GetPrivateProfileIntA("RandStat", "stat", 0, lpIniFilePath);
|
||||
//randStatRangeLow = GetPrivateProfileIntA("RandStat", "statRangeLow", 0, lpIniFilePath);
|
||||
//randStatRangeHigh = GetPrivateProfileIntA("RandStat", "statRangeHigh", 0, lpIniFilePath);
|
||||
//randStatBool = GetPrivateProfileIntA("RandStat", "statBool", 0, lpIniFilePath);
|
||||
|
||||
spdlog::info("randStat = {0}", randStat);
|
||||
spdlog::info("randStatRangeLow = {0}", randStatRangeLow);
|
||||
spdlog::info("randStatRangeHigh = {0}", randStatRangeHigh);
|
||||
//spdlog::info("randStat = {0}", randStat);
|
||||
//spdlog::info("randStatRangeLow = {0}", randStatRangeLow);
|
||||
//spdlog::info("randStatRangeHigh = {0}", randStatRangeHigh);
|
||||
|
||||
|
||||
|
||||
|
@ -1226,174 +1226,175 @@ public:
|
||||
// Initialize statValue
|
||||
int32_t statValue = 0;
|
||||
|
||||
for (const auto& stat : stats) {
|
||||
if (m_stats_enabled) {
|
||||
for (const auto& stat : stats) {
|
||||
|
||||
double param = 6;
|
||||
double param = 6;
|
||||
|
||||
int32_t spirits = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(185), NULL);
|
||||
int32_t soulscaptured = statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(184), NULL);
|
||||
int32_t spirits = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(185), NULL);
|
||||
int32_t soulscaptured = statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(184), NULL);
|
||||
|
||||
switch (stat.stat) {
|
||||
// 2. (statValue <- this is probably op stat1 ? * baseValue <- this is probably op base ) / 2 ^ param
|
||||
switch (stat.stat) {
|
||||
// 2. (statValue <- this is probably op stat1 ? * baseValue <- this is probably op base ) / 2 ^ param
|
||||
|
||||
// (op stat1 value * base stat value) / (2 ^ param)
|
||||
// let's try this fucking thing
|
||||
// (op stat1 value * base stat value) / (2 ^ param)
|
||||
// let's try this fucking thing
|
||||
|
||||
case 190: {
|
||||
// str/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 191: {
|
||||
// dex/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 192: {
|
||||
// vit/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 193: {
|
||||
// enr/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 200: {
|
||||
// skills/souls
|
||||
param = 8;
|
||||
statValue = static_cast<int32_t>((1 * soulscaptured) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 190: {
|
||||
// str/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 191: {
|
||||
// dex/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 192: {
|
||||
// vit/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 193: {
|
||||
// enr/spirits
|
||||
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
case 200: {
|
||||
// skills/souls
|
||||
param = 8;
|
||||
statValue = static_cast<int32_t>((1 * soulscaptured) / pow(2, param)); // what is the value of opStat_str
|
||||
break;
|
||||
}
|
||||
|
||||
case 301: {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
if (record->type == 104) {
|
||||
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
case 301: {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
if (record->type == 104) {
|
||||
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 304: {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
if (record->type == 104) {
|
||||
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
// By default, get player stats
|
||||
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
int32_t diablo2::d2_common::set_stat(structures::unit* unit, unit_stats_t stat, uint32_t value, int16_t param) {
|
||||
static wrap_func_std_import<int32_t(structures::unit*, int32_t, int32_t, int32_t)> set_stat(10517, get_base());
|
||||
return set_stat(unit, stat, value, param);
|
||||
}
|
||||
|
||||
std::random_device rd;
|
||||
std::mt19937 gen(rd());
|
||||
std::uniform_int_distribution<> dis(randStatRangeLow, randStatRangeHigh);
|
||||
unsigned int randomNumber = dis(gen);
|
||||
|
||||
std::random_device rdb;
|
||||
std::mt19937 genb(rdb());
|
||||
std::uniform_int_distribution<> randBool(1, 2);
|
||||
unsigned int randomBool = randBool(genb) - 1;
|
||||
|
||||
if (stat.is_item_stat == 1) {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
int RandStatValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(randStat), NULL);
|
||||
|
||||
if (record->type == stat.item_type_id && RandStatValue != 0) {
|
||||
// set randStat value to random number 1 and 2^(32) = 4294967296
|
||||
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
|
||||
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
else {
|
||||
// set randStat value to random number 1 and 2^(32) = 4294967296
|
||||
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
|
||||
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
|
||||
|
||||
case 304: {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
if (record->type == 104) {
|
||||
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
int statValue1 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStat), NULL);
|
||||
int statValue2 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), NULL);
|
||||
|
||||
if (statValue1 > 0 ) {
|
||||
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), 0, 0);
|
||||
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), 0, 0);
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
*/
|
||||
auto statValueStr = std::to_wstring(statValue);
|
||||
std::wstring statText = std::wstring(stat.stat_display_string);// .append(L" " + statValueStr);
|
||||
|
||||
if (!diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CHARACTER)
|
||||
// && !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INVENTORY)
|
||||
// && !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SKILL)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CHAT)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_NPCMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MAINMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CONFIG)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_NPCSHOP)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_ANVIL)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_QUEST)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_QUESTLOG)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STATUSAREA)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_WPMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_PARTY)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_TRADE)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MSGS)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CUBE)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_BELT)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_HELP)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MERC)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SCROLL)) {
|
||||
|
||||
// Draw stats
|
||||
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, stat.colorStat, 0);
|
||||
|
||||
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, stat.colorStatValue, 0);
|
||||
|
||||
|
||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, 1, 0, stat.colorStat);
|
||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, 1, 4, stat.colorStatValue);
|
||||
|
||||
// diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
||||
|
||||
|
||||
//diablo2::structures::d2_cmp::init_gfx_data(&g_gfxdata);
|
||||
|
||||
//diablo2::d2_gfx::draw_image(&g_gfxdata, 200, 200, 1, 5, 0);
|
||||
|
||||
// instead try to load direct jpg with gdi and insetad ofloading jpg file, specify it bb64 encoded and decode it.
|
||||
|
||||
diablo2::ui_color_t::UI_COLOR_WHITE;
|
||||
|
||||
|
||||
|
||||
OnDraw();
|
||||
|
||||
default: {
|
||||
// By default, get player stats
|
||||
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
int32_t diablo2::d2_common::set_stat(structures::unit* unit, unit_stats_t stat, uint32_t value, int16_t param) {
|
||||
static wrap_func_std_import<int32_t(structures::unit*, int32_t, int32_t, int32_t)> set_stat(10517, get_base());
|
||||
return set_stat(unit, stat, value, param);
|
||||
}
|
||||
|
||||
std::random_device rd;
|
||||
std::mt19937 gen(rd());
|
||||
std::uniform_int_distribution<> dis(randStatRangeLow, randStatRangeHigh);
|
||||
unsigned int randomNumber = dis(gen);
|
||||
|
||||
std::random_device rdb;
|
||||
std::mt19937 genb(rdb());
|
||||
std::uniform_int_distribution<> randBool(1, 2);
|
||||
unsigned int randomBool = randBool(genb) - 1;
|
||||
|
||||
if (stat.is_item_stat == 1) {
|
||||
for (auto item : items) {
|
||||
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
|
||||
int RandStatValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(randStat), NULL);
|
||||
|
||||
if (record->type == stat.item_type_id && RandStatValue != 0) {
|
||||
// set randStat value to random number 1 and 2^(32) = 4294967296
|
||||
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
|
||||
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// set randStat value to random number 1 and 2^(32) = 4294967296
|
||||
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
|
||||
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
|
||||
|
||||
int statValue1 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStat), NULL);
|
||||
int statValue2 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), NULL);
|
||||
|
||||
if (statValue1 > 0 ) {
|
||||
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), 0, 0);
|
||||
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), 0, 0);
|
||||
}
|
||||
|
||||
}
|
||||
*/
|
||||
auto statValueStr = std::to_wstring(statValue);
|
||||
std::wstring statText = std::wstring(stat.stat_display_string);// .append(L" " + statValueStr);
|
||||
|
||||
if (!diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CHARACTER)
|
||||
// && !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INVENTORY)
|
||||
// && !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SKILL)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CHAT)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_NPCMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MAINMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CONFIG)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_NPCSHOP)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_ANVIL)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_QUEST)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_QUESTLOG)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STATUSAREA)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_WPMENU)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_PARTY)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_TRADE)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MSGS)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_CUBE)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_BELT)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_HELP)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_MERC)
|
||||
&& !diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_SCROLL)) {
|
||||
|
||||
// Draw stats
|
||||
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, stat.colorStat, 0);
|
||||
|
||||
diablo2::d2_win::set_current_font(fontMap[statsFont]); // Set font to FONT16
|
||||
diablo2::d2_win::draw_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, stat.colorStatValue, 0);
|
||||
|
||||
|
||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(statText.c_str()), stat.x1, stat.y1 + textOffset, 1, 0, stat.colorStat);
|
||||
//diablo2::d2_win::draw_boxed_text(const_cast<wchar_t*>(statValueStr.c_str()), stat.x2, stat.y2 + textOffset, 1, 4, stat.colorStatValue);
|
||||
|
||||
// diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
|
||||
|
||||
|
||||
//diablo2::structures::d2_cmp::init_gfx_data(&g_gfxdata);
|
||||
|
||||
//diablo2::d2_gfx::draw_image(&g_gfxdata, 200, 200, 1, 5, 0);
|
||||
|
||||
// instead try to load direct jpg with gdi and insetad ofloading jpg file, specify it bb64 encoded and decode it.
|
||||
|
||||
diablo2::ui_color_t::UI_COLOR_WHITE;
|
||||
|
||||
|
||||
|
||||
OnDraw();
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (!should_draw()) {
|
||||
m_sort_inventory_btn->set_enabled(false);
|
||||
m_sort_inventory_btn->set_visible(false);
|
||||
|
@ -9,6 +9,8 @@
|
||||
#include <DllNotify.h>
|
||||
#include <D2Template.h>
|
||||
|
||||
bool m_stats_enabled = false;
|
||||
|
||||
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
|
||||
m_show = false;
|
||||
|
||||
@ -23,13 +25,20 @@ d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settin
|
||||
if (DLLBASE_SGD2FREERES == 0 && DLLBASE_D2EXPRES == 0)
|
||||
load_xml("d2tweaks\\interface_vanilla\\loot_filter_settings_toggle_menu.xml");
|
||||
|
||||
m_toggle_filter_settings_btn = static_cast<ui::controls::button*>(
|
||||
get_control("m_toggle_filter_settings_btn"));
|
||||
m_toggle_filter_settings_btn = static_cast<ui::controls::button*>(get_control("m_toggle_filter_settings_btn"));
|
||||
m_toggle_filter_settings_btn->set_enabled(false);
|
||||
m_toggle_filter_settings_btn->set_visible(false);
|
||||
m_toggle_filter_settings_btn->set_on_click(std::bind(&loot_filter_settings_toggle_menu::toggle_filter_settings_click, this));
|
||||
|
||||
m_filter_settings_menu = singleton<ui::ui_manager>::instance().get_menu("loot_filter_settings_menu");
|
||||
|
||||
|
||||
m_btn_toggle_stats = static_cast<ui::controls::button*>(get_control("m_toggle_stats"));
|
||||
m_btn_toggle_stats->set_enabled(true);
|
||||
m_btn_toggle_stats->set_visible(true);
|
||||
m_btn_toggle_stats->set_on_click(std::bind(&loot_filter_settings_toggle_menu::toggle_stats_settings_click, this));
|
||||
|
||||
|
||||
}
|
||||
|
||||
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_filter_settings_click() {
|
||||
@ -37,9 +46,18 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_filter
|
||||
|
||||
m_filter_settings_menu->set_enabled(m_show);
|
||||
m_filter_settings_menu->set_visible(m_show);
|
||||
|
||||
m_btn_toggle_stats->set_enabled(true);
|
||||
m_btn_toggle_stats->set_visible(true);
|
||||
}
|
||||
|
||||
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stats_settings_click() {
|
||||
m_stats_enabled = !m_stats_enabled;
|
||||
}
|
||||
|
||||
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::draw() {
|
||||
m_btn_toggle_stats->set_enabled(diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INTERFACE));
|
||||
m_btn_toggle_stats->set_visible(diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INTERFACE));
|
||||
m_toggle_filter_settings_btn->set_enabled(diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INTERFACE));
|
||||
m_toggle_filter_settings_btn->set_visible(diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_INTERFACE));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user