Stats display refactor using ini file done.

This commit is contained in:
Hash Borgir 2024-05-02 21:43:43 -06:00
parent f8349e6ba1
commit 7fd617abd7
176 changed files with 1731 additions and 1866 deletions

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@ -1,3 +1,11 @@
 loot_filter.cpp
loot_filter_settings_toggle_menu.cpp
 autosort_client.cpp
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,15): warning C4018: '<': signed/unsigned mismatch
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,66): warning C4018: '<=': signed/unsigned mismatch
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(252,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(255,43): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(258,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(261,43): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(264,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(282,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(288,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll

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@ -42,7 +42,7 @@
// If MFC is linked, we will use CStringArray for great convenience
#ifdef __AFXWIN_H__
#include <afxtempl.h>
#include <afxtempl.h>
#endif
// Number bases
@ -59,7 +59,7 @@
// string, the 2nd parameter is a 32-bit user defined data, this parameter can
// be NULL. The parsing will terminate if this function returns zero. To use
// the callback, function pointer needs to be passed to "CIni::ParseDNTString".
typedef BOOL (CALLBACK *SUBSTRPROC)(LPCTSTR, LPVOID);
typedef BOOL(CALLBACK* SUBSTRPROC)(LPCTSTR, LPVOID);
class CIni
{

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@ -62,7 +62,7 @@ namespace hooking {
template<size_t TOrdinal, typename TOrig>
mh_status_t hook(void* base, void* detour, TOrig** original) {
auto fn = GetProcAddress(reinterpret_cast<HMODULE>(base),
reinterpret_cast<LPCSTR>(TOrdinal));
reinterpret_cast<LPCSTR>(TOrdinal));
return hook(fn, detour, original);
}

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@ -45,7 +45,7 @@ namespace details {
TRet operator()(Args... args) {
if (!m_function_ptr) {
m_function_ptr = reinterpret_cast<decltype(m_function_ptr)>(GetProcAddress(reinterpret_cast<HMODULE>(m_base),
reinterpret_cast<LPCSTR>(m_ordinal)));
reinterpret_cast<LPCSTR>(m_ordinal)));
}
return reinterpret_cast<TRet(__cdecl*)(Args...)>(m_function_ptr)(args...);
@ -67,7 +67,7 @@ namespace details {
TRet operator()(Args... args) {
if (!m_function_ptr) {
m_function_ptr = reinterpret_cast<decltype(m_function_ptr)>(GetProcAddress(reinterpret_cast<HMODULE>(m_base),
reinterpret_cast<LPCSTR>(m_ordinal)));
reinterpret_cast<LPCSTR>(m_ordinal)));
}
return reinterpret_cast<TRet(__stdcall*)(Args...)>(m_function_ptr)(args...);
@ -89,7 +89,7 @@ namespace details {
TRet operator()(Args... args) {
if (!m_function_ptr) {
m_function_ptr = reinterpret_cast<decltype(m_function_ptr)>(GetProcAddress(reinterpret_cast<HMODULE>(m_base),
reinterpret_cast<LPCSTR>(m_ordinal)));
reinterpret_cast<LPCSTR>(m_ordinal)));
}
return reinterpret_cast<TRet(__fastcall*)(Args...)>(m_function_ptr)(args...);

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@ -13,25 +13,16 @@
struct StatEntry {
std::wstring stat_display_string;
diablo2::ui_color_t colorStat, colorStatValue;
int x1, y1, x2, y2, is_item_stat, item_type_id, stat = 0; // x1,y1 stat_display_string | x2,y2 statValue
int x1, y1, x2, y2, is_item_stat, item_type_id, stat, op, param = 0; // x1,y1 stat_display_string | x2,y2 statValue
};
extern std::vector<StatEntry> globalStatsVector; // Declaration of the global variable
extern diablo2::structures::gfxdata g_gfxdata; // global gfxdata
extern int randStat;
extern int randStatRangeLow;
extern int randStatRangeHigh;
extern int randStatBool;
extern bool m_stats_enabled;
extern bool m_help_enabled;
extern bool m_cube_enabled;
extern bool m_stash_enabled;
namespace diablo2 {

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@ -61,7 +61,6 @@ namespace d2_tweaks {
//handle hovering over item and actual click
static void __fastcall handle_dropped_items(diablo2::structures::unit* unit, void* edx);
};
}
}
}

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@ -20,6 +20,7 @@ namespace d2_tweaks {
ui::controls::button* m_btn_toggle_help;
ui::controls::button* m_btn_toggle_cube;
ui::controls::button* m_btn_toggle_stash;
menu* m_filter_settings_menu;
bool m_show;
public:

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@ -226,7 +226,6 @@ namespace d2_tweaks {
packet_header() : d2_packet_type(0xBB), message_type(0) {}
};
struct d2_entity_action_cs : packet_header {
uint32_t action;
uint32_t entity_id;
@ -274,7 +273,6 @@ namespace d2_tweaks {
}
};
struct inventory_sort_sc : packet_header {
uint8_t page;
uint8_t tx;
@ -300,7 +298,6 @@ namespace d2_tweaks {
damage_type_t damage_type;
uint32_t damage;
uint32_t currentHp; // New field for current hit points
uint32_t maxHp; // New field for maximum hit points

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@ -24,11 +24,11 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
private:
bool sort(diablo2::structures::game* game, diablo2::structures::unit* player, uint8_t page);
bool find_free_space(diablo2::structures::inventory* inv,
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y, bool isCharmZone);
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y, bool isCharmZone);
};
}
}

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@ -24,7 +24,7 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
void tick(diablo2::structures::game* game, diablo2::structures::unit* unit) override;
};
}

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@ -24,10 +24,10 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
private:
bool find_free_space(diablo2::structures::inventory* inv,
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
};
}
}

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@ -22,10 +22,10 @@ namespace d2_tweaks {
void tick(diablo2::structures::game* game, diablo2::structures::unit* unit) override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet) override;
//private:
// bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
// bool send_to_cube(diablo2::structures::game* game, diablo2::structures::unit* player, diablo2::structures::unit* item);
// bool move_item_to(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet);
//private:
// bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
// bool send_to_cube(diablo2::structures::game* game, diablo2::structures::unit* player, diablo2::structures::unit* item);
// bool move_item_to(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet);
};
}
}

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@ -47,7 +47,7 @@ namespace d2_tweaks {
diablo2::structures::unit* get_server_unit(diablo2::structures::game* game, uint32_t guid, diablo2::structures::unit_type_t type);
void iterate_server_units(diablo2::structures::game* game, diablo2::structures::unit_type_t type,
const std::function<bool(diablo2::structures::unit*)>& cb);
const std::function<bool(diablo2::structures::unit*)>& cb);
private:
static int32_t __fastcall net_tick(diablo2::structures::game* game, diablo2::structures::unit* unit, int32_t a3, int32_t a4);
};

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@ -40,7 +40,7 @@ namespace d2_tweaks {
std::vector<respos> m_respos;
public:
button(menu* menu, const rect& rect, const std::function<void()>& onClick,
common::asset* image, int32_t frameDown, int32_t frameUp, int32_t clickSound = -1);
common::asset* image, int32_t frameDown, int32_t frameUp, int32_t clickSound = -1);
explicit button(menu* menu, const pugi::xml_node& node);
virtual ~button();

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@ -35,7 +35,7 @@ namespace d2_tweaks {
std::function<void(bool)> m_on_click;
public:
explicit checkbox(menu* menu, const std::wstring& text, const rect& rect, const std::function<void()>& onClick,
common::asset* image, int32_t frameChecked, int32_t frameUnchecked, int32_t clickSound = -1);
common::asset* image, int32_t frameChecked, int32_t frameUnchecked, int32_t clickSound = -1);
explicit checkbox(menu* menu, const pugi::xml_node& node);
void set_x(int32_t value) override;

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@ -115,7 +115,6 @@ namespace d2_tweaks {
virtual void middle_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
virtual void mouse_wheel(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
virtual void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) = 0;
};
}

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@ -9,7 +9,6 @@
namespace d2_tweaks {
namespace ui {
namespace controls {
class label : public control {
std::wstring m_text;
bool m_text_owned;
@ -19,8 +18,8 @@ namespace d2_tweaks {
std::vector<respos> m_respos;
public:
explicit label(menu* menu, const std::wstring& text, int32_t x = 0, int32_t y = 0,
diablo2::ui_color_t color = diablo2::UI_COLOR_WHITE,
diablo2::ui_font_t font = diablo2::UI_FONT_16);
diablo2::ui_color_t color = diablo2::UI_COLOR_WHITE,
diablo2::ui_font_t font = diablo2::UI_FONT_16);
explicit label(menu* menu, const pugi::xml_node& node);
void set_text(const std::wstring& text) {
@ -31,7 +30,6 @@ namespace d2_tweaks {
return m_text;
}
diablo2::ui_color_t get_color() const {
return m_color;
}

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@ -35,7 +35,6 @@ namespace d2_tweaks {
bool process_middle_mouse(bool up);
bool process_mouse_wheel(bool up);
bool process_key_event(uint32_t key, bool up);
};
}

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@ -59,7 +59,6 @@ namespace diablo2 {
static bool get_ui_window_state(ui_window_t window);
static void* get_buysellbtn();
static void play_sound(uint32_t soundId, structures::unit* u, uint32_t ticks, BOOL prePick, uint32_t cache);
static structures::unit* get_unit_by_guid(int32_t type, int32_t guid);
@ -68,13 +67,13 @@ namespace diablo2 {
static void print_chat(wchar_t* string, uint32_t color);
static bool cache_gfx_data(structures::gfxdata* gfxData,
structures::unit* unit,
structures::cellfile* cellfFile,
int32_t direction,
int32_t frame,
int32_t* outIndex,
int8_t flags,
int32_t colorTint);
structures::unit* unit,
structures::cellfile* cellfFile,
int32_t direction,
int32_t frame,
int32_t* outIndex,
int8_t flags,
int32_t colorTint);
static structures::cellfile* load_gfx_resource(char* path);
static int32_t unload_gfx_resource(structures::cellfile* handle);
@ -90,6 +89,5 @@ namespace diablo2 {
static int32_t send_to_server_9(BYTE type, DWORD num, DWORD unk1);
static void set_ui_toggle(int nToggle, int nUIState, BOOL bToggle);
};
}

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@ -43,10 +43,9 @@ namespace diablo2 {
static bool __fastcall pickup_item(structures::game* game, structures::unit* player, uint32_t guid, uint32_t* ptrItemCarried);
static structures::unit* get_unit_owner(structures::game* game, structures::unit* unit);
static void* iterate_unit_pets(structures::game* game, structures::unit* unit,
const std::function<void(structures::game*, structures::unit*, structures::unit*)>& cb);
const std::function<void(structures::game*, structures::unit*, structures::unit*)>& cb);
static void update_inventory_items(structures::game* game, structures::unit* player);
static uint32_t __fastcall diablo2::d2_game::transmogrify(diablo2::structures::game* game, diablo2::structures::unit* player);
};
}

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@ -18,6 +18,5 @@ namespace diablo2 {
static int32_t get_resolution_mode();
static void draw_image(structures::gfxdata* data, uint32_t x, uint32_t y, int32_t gamma, int32_t drawType, void* palette);
static void draw_filled_rect(int left, int top, int right, int bottom, DWORD color, int transTbl);
};
}

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@ -4,52 +4,52 @@
namespace diablo2 {
namespace structures {
struct inventory;
struct inventory;
struct npc_gamble //sizeof 0xC
{
inventory* pInventory; //+00
uint32_t dwGUID; //+04 npc_gamble* pNext; //+08
};
struct npc_gamble //sizeof 0xC
{
inventory* pInventory; //+00
uint32_t dwGUID; //+04 npc_gamble* pNext; //+08
};
struct npc_record //sizeof 0x44
{
int nNPC; //+00
inventory* pInventory; //+04
npc_gamble* pGamble; //+08
bool bGambleInit; //+0C
uint32_t* pMercData; //+10 //D2MercDataStrc*
uint32_t* pEvent; //+14 //D2NPCEventStrc*
uint32_t* pVendorChain; //+18 //D2VendorChainStrc*
bool bTrading; //+1C
union
{
struct
{
union
{
bool bFlags[8]; //+20
struct
{
bool bVendorInit; //+20
bool bHireInit; //+21
uint8_t nAct; //+22
bool bTrader; //+23
bool bLevelRefresh; //+24
bool bInited; //+25
bool bForceVendor; //+26
bool bRefreshInventory; //+27
};
};
struct npc_record //sizeof 0x44
{
int nNPC; //+00
inventory* pInventory; //+04
npc_gamble* pGamble; //+08
bool bGambleInit; //+0C
uint32_t* pMercData; //+10 //D2MercDataStrc*
uint32_t* pEvent; //+14 //D2NPCEventStrc*
uint32_t* pVendorChain; //+18 //D2VendorChainStrc*
bool bTrading; //+1C
union
{
struct
{
union
{
bool bFlags[8]; //+20
struct
{
bool bVendorInit; //+20
bool bHireInit; //+21
uint8_t nAct; //+22
bool bTrader; //+23
bool bLevelRefresh; //+24
bool bInited; //+25
bool bForceVendor; //+26
bool bRefreshInventory; //+27
};
};
uint32_t dwTicks; //+28
uint32_t pProxy[4]; //+2C //D2UnitProxyStrc
uint32_t dwUnk; //+3C
uint32_t dwNPCGUID; //+40
};
uint32_t dwTicks; //+28
uint32_t pProxy[4]; //+2C //D2UnitProxyStrc
uint32_t dwUnk; //+3C
uint32_t dwNPCGUID; //+40
};
uint32_t pTrade; //+20 //D2NPCTradeStrc
};
};
}
uint32_t pTrade; //+20 //D2NPCTradeStrc
};
};
}
}

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@ -23,8 +23,6 @@ namespace diablo2 {
struct quest_record;
struct npc_record;
enum class unit_type_t : int32_t {
UNIT_TYPE_PLAYER = 0,
UNIT_TYPE_MONSTER = 1,
@ -76,8 +74,6 @@ namespace diablo2 {
ITEMFLAG_ITEM = 0x08000000
};
struct unit {
unit_type_t type;

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@ -23,8 +23,6 @@ namespace diablo2 {
mpq_streambuf m_streambuf;
public:
explicit mpq_ifstream(const std::string& path);
};
}
}

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@ -13,7 +13,7 @@ static void* allocate_function_stub(void* origin, void* ptr, size_t size) {
if (!current_stub) {
current_stub =
VirtualAlloc(nullptr, MEMORY_BLOCK_SIZE, MEM_COMMIT | MEM_RESERVE,
PAGE_EXECUTE_READWRITE);
PAGE_EXECUTE_READWRITE);
}
if (!current_stub)

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@ -74,7 +74,7 @@ CIni::CIni(LPCTSTR lpPathName)
CIni::~CIni()
{
if (m_pszPathName != NULL)
delete [] m_pszPathName;
delete[] m_pszPathName;
}
/////////////////////////////////////////////////////////////////////////////////
@ -92,7 +92,7 @@ void CIni::SetPathName(LPCTSTR lpPathName)
else
{
if (m_pszPathName != NULL)
delete [] m_pszPathName;
delete[] m_pszPathName;
m_pszPathName = _tcsdup(lpPathName);
}
@ -143,7 +143,7 @@ DWORD CIni::GetString(LPCTSTR lpSection, LPCTSTR lpKey, LPTSTR lpBuffer, DWORD d
dwLen = min(dwLen, dwBufSize);
}
delete [] psz;
delete[] psz;
return dwLen;
}
@ -152,7 +152,7 @@ CString CIni::GetString(LPCTSTR lpSection, LPCTSTR lpKey, LPCTSTR lpDefault) con
{
LPTSTR psz = __GetStringDynamic(lpSection, lpKey, lpDefault);
CString str(psz);
delete [] psz;
delete[] psz;
return str;
}
#endif
@ -177,8 +177,8 @@ BOOL CIni::AppendString(LPCTSTR lpSection, LPCTSTR lpKey, LPCTSTR lpString) cons
TCHAR* pNewString = new TCHAR[_tcslen(psz) + _tcslen(lpString) + 1];
_stprintf(pNewString, _T("%s%s"), psz, lpString);
const BOOL RES = WriteString(lpSection, lpKey, pNewString);
delete [] pNewString;
delete [] psz;
delete[] pNewString;
delete[] psz;
return RES;
}
@ -207,7 +207,7 @@ DWORD CIni::GetArray(LPCTSTR lpSection, LPCTSTR lpKey, LPTSTR lpBuffer, DWORD dw
const DWORD MAX_LEN = _tcslen(psz) + 2;
LPTSTR p = new TCHAR[MAX_LEN + 1];
dwCopied = __StringSplit(psz, p, MAX_LEN, lpDelimiter, bTrimString);
delete [] p;
delete[] p;
}
else
{
@ -215,12 +215,12 @@ DWORD CIni::GetArray(LPCTSTR lpSection, LPCTSTR lpKey, LPTSTR lpBuffer, DWORD dw
}
}
delete [] psz;
delete[] psz;
return dwCopied;
}
#ifdef __AFXWIN_H__
void CIni::GetArray(LPCTSTR lpSection, LPCTSTR lpKey, CStringArray *pArray, LPCTSTR lpDelimiter, BOOL bTrimString) const
void CIni::GetArray(LPCTSTR lpSection, LPCTSTR lpKey, CStringArray* pArray, LPCTSTR lpDelimiter, BOOL bTrimString) const
{
if (pArray != NULL)
pArray->RemoveAll();
@ -232,12 +232,12 @@ void CIni::GetArray(LPCTSTR lpSection, LPCTSTR lpKey, CStringArray *pArray, LPCT
LPTSTR psz = new TCHAR[LEN + 3];
GetArray(lpSection, lpKey, psz, LEN + 2, lpDelimiter);
ParseDNTString(psz, __SubStrAdd, (LPVOID)pArray);
delete [] psz;
delete[] psz;
}
#endif
#ifdef __AFXWIN_H__
BOOL CIni::WriteArray(LPCTSTR lpSection, LPCTSTR lpKey, const CStringArray *pArray, int nWriteCount, LPCTSTR lpDelimiter) const
BOOL CIni::WriteArray(LPCTSTR lpSection, LPCTSTR lpKey, const CStringArray* pArray, int nWriteCount, LPCTSTR lpDelimiter) const
{
if (pArray == NULL)
return FALSE;
@ -385,7 +385,7 @@ DWORD CIni::GetDataBlock(LPCTSTR lpSection, LPCTSTR lpKey, LPVOID lpBuffer, DWOR
DWORD dwLen = _tcslen(psz) / 2;
if (dwLen <= dwOffset)
{
delete [] psz;
delete[] psz;
return 0;
}
@ -401,7 +401,7 @@ DWORD CIni::GetDataBlock(LPCTSTR lpSection, LPCTSTR lpKey, LPVOID lpBuffer, DWOR
}
else
{
delete [] psz;
delete[] psz;
return 0;
}
}
@ -425,7 +425,7 @@ DWORD CIni::GetDataBlock(LPCTSTR lpSection, LPCTSTR lpKey, LPVOID lpBuffer, DWOR
{
dwProcLen = dwLen - dwOffset;
}
delete [] psz;
delete[] psz;
return dwProcLen;
}
@ -441,7 +441,7 @@ BOOL CIni::WriteDataBlock(LPCTSTR lpSection, LPCTSTR lpKey, LPCVOID lpData, DWOR
for (DWORD i = 0, j = 0; i < dwDataSize; i++, j += 2)
_stprintf(&psz[j], _T("%02X"), lpb[i]);
const BOOL RES = WriteString(lpSection, lpKey, psz);
delete [] psz;
delete[] psz;
return RES;
}
@ -457,7 +457,7 @@ BOOL CIni::AppendDataBlock(LPCTSTR lpSection, LPCTSTR lpKey, LPCVOID lpData, DWO
for (DWORD i = 0, j = 0; i < dwDataSize; i++, j += 2)
_stprintf(&psz[j], _T("%02X"), lpb[i]);
const BOOL RES = AppendString(lpSection, lpKey, psz);
delete [] psz;
delete[] psz;
return RES;
}
@ -514,12 +514,12 @@ DWORD CIni::GetKeyLines(LPCTSTR lpSection, LPTSTR lpBuffer, DWORD dwBufSize) con
while (dwCopied + 2 >= dwLen)
{
dwLen += DEF_PROFILE_THRESHOLD;
delete [] psz;
delete[] psz;
psz = new TCHAR[dwLen + 1];
dwCopied = ::GetPrivateProfileSection(lpSection, psz, dwLen, m_pszPathName);
}
delete [] psz;
delete[] psz;
return dwCopied + 2;
}
else
@ -549,7 +549,7 @@ DWORD CIni::GetKeyNames(LPCTSTR lpSection, LPTSTR lpBuffer, DWORD dwBufSize) con
LPTSTR psz = new TCHAR[LEN + 1];
GetKeyLines(lpSection, psz, LEN);
ParseDNTString(psz, __KeyPairProc, (LPVOID)(&sl));
delete [] psz;
delete[] psz;
if (lpBuffer != NULL)
lpBuffer[sl.dwTotalCopied] = _T('\0');
return sl.dwTotalCopied;
@ -567,12 +567,12 @@ DWORD CIni::GetSectionNames(LPTSTR lpBuffer, DWORD dwBufSize) const
while (dwCopied + 2 >= dwLen)
{
dwLen += DEF_PROFILE_THRESHOLD;
delete [] psz;
delete[] psz;
psz = new TCHAR[dwLen + 1];
dwCopied = ::GetPrivateProfileSectionNames(psz, dwLen, m_pszPathName);
}
delete [] psz;
delete[] psz;
return dwCopied + 2;
}
else
@ -582,7 +582,7 @@ DWORD CIni::GetSectionNames(LPTSTR lpBuffer, DWORD dwBufSize) const
}
#ifdef __AFXWIN_H__
void CIni::GetSectionNames(CStringArray *pArray) const
void CIni::GetSectionNames(CStringArray* pArray) const
{
if (pArray != NULL)
pArray->RemoveAll();
@ -594,13 +594,13 @@ void CIni::GetSectionNames(CStringArray *pArray) const
LPTSTR psz = new TCHAR[LEN + 1];
GetSectionNames(psz, LEN);
ParseDNTString(psz, __SubStrAdd, pArray);
delete [] psz;
delete[] psz;
}
#endif
#ifdef __AFXWIN_H__
// Retrieve a list of key-lines(key-pairs) of the specified section
void CIni::GetKeyLines(LPCTSTR lpSection, CStringArray *pArray) const
void CIni::GetKeyLines(LPCTSTR lpSection, CStringArray* pArray) const
{
if (pArray != NULL)
pArray->RemoveAll();
@ -612,13 +612,13 @@ void CIni::GetKeyLines(LPCTSTR lpSection, CStringArray *pArray) const
LPTSTR psz = new TCHAR[LEN + 1];
GetKeyLines(lpSection, psz, LEN);
ParseDNTString(psz, __SubStrAdd, pArray);
delete [] psz;
delete[] psz;
}
#endif
#ifdef __AFXWIN_H__
// Retrieve a list of key names of the specified section
void CIni::GetKeyNames(LPCTSTR lpSection, CStringArray *pArray) const
void CIni::GetKeyNames(LPCTSTR lpSection, CStringArray* pArray) const
{
if (pArray == NULL)
return;
@ -628,7 +628,7 @@ void CIni::GetKeyNames(LPCTSTR lpSection, CStringArray *pArray) const
LPTSTR psz = new TCHAR[LEN + 1];
GetKeyNames(lpSection, psz, LEN);
ParseDNTString(psz, __SubStrAdd, (LPVOID)pArray);
delete [] psz;
delete[] psz;
}
#endif
@ -658,7 +658,7 @@ BOOL CIni::IsSectionExist(LPCTSTR lpSection) const
LPTSTR psz = new TCHAR[LEN + 1];
GetSectionNames(psz, LEN);
BOOL RES = !ParseDNTString(psz, __SubStrCompare, (LPVOID)lpSection);
delete [] psz;
delete[] psz;
return RES;
}
@ -670,7 +670,7 @@ BOOL CIni::IsKeyExist(LPCTSTR lpSection, LPCTSTR lpKey) const
// Test it with the default unique string
LPTSTR psz = __GetStringDynamic(lpSection, lpKey, DEF_PROFILE_TESTSTRING);
const BOOL RES = (_tcscmp(psz, DEF_PROFILE_TESTSTRING) != 0);
delete [] psz;
delete[] psz;
return RES;
}
@ -695,7 +695,7 @@ BOOL CIni::CopySection(LPCTSTR lpSrcSection, LPCTSTR lpDestSection, BOOL bFailIf
//memset(psz, 0, sizeof(TCHAR) * (SRC_LEN + 2));
GetKeyLines(lpSrcSection, psz, SRC_LEN);
const BOOL RES = ::WritePrivateProfileSection(lpDestSection, psz, m_pszPathName);
delete [] psz;
delete[] psz;
return RES;
}
@ -717,7 +717,7 @@ BOOL CIni::CopyKey(LPCTSTR lpSrcSection, LPCTSTR lpSrcKey, LPCTSTR lpDestSection
LPTSTR psz = __GetStringDynamic(lpSrcSection, lpSrcKey);
const BOOL RES = WriteString(lpDestSection, lpDestKey, psz);
delete [] psz;
delete[] psz;
return RES;
}
@ -770,7 +770,7 @@ LPTSTR CIni::__GetStringDynamic(LPCTSTR lpSection, LPCTSTR lpKey, LPCTSTR lpDefa
while (dwCopied + 1 >= dwLen)
{
dwLen += DEF_PROFILE_THRESHOLD;
delete [] psz;
delete[] psz;
psz = new TCHAR[dwLen + 1];
dwCopied = ::GetPrivateProfileString(lpSection, lpKey, lpDefault == NULL ? _T("") : lpDefault, psz, dwLen, m_pszPathName);
}
@ -828,7 +828,7 @@ DWORD CIni::__StringSplit(LPCTSTR lpString, LPTSTR lpBuffer, DWORD dwBufSize, LP
lpTarget[COPY_LEN] = _T('\0');
lpTarget = &lpTarget[SEG_LEN + 1];
}
delete [] pszSeg;
delete[] pszSeg;
lpPos = &lpEnd[DEL_LEN]; // Advance the pointer for next search
lpEnd = _tcsstr(lpPos, pszDel);
}
@ -849,9 +849,9 @@ DWORD CIni::__StringSplit(LPCTSTR lpString, LPTSTR lpBuffer, DWORD dwBufSize, LP
lpTarget[COPY_LEN] = _T('\0');
}
delete [] pszSeg;
delete[] pszSeg;
lpBuffer[dwCopied] = _T('\0');
delete [] pszDel;
delete[] pszDel;
return dwCopied;
}
@ -890,10 +890,10 @@ BOOL CALLBACK CIni::__SubStrCompare(LPCTSTR lpString1, LPVOID lpParam)
// Callback function used to process a key-pair, it extracts the
// key name from the key-pair string
BOOL CALLBACK CIni:: __KeyPairProc(LPCTSTR lpString, LPVOID lpParam)
BOOL CALLBACK CIni::__KeyPairProc(LPCTSTR lpString, LPVOID lpParam)
{
STR_LIMIT* psl = (STR_LIMIT*)lpParam;
if (lpString == NULL || psl== NULL)
if (lpString == NULL || psl == NULL)
return FALSE;
LPCTSTR p = _tcschr(lpString, _T('='));
@ -926,7 +926,7 @@ BOOL CALLBACK CIni:: __KeyPairProc(LPCTSTR lpString, LPVOID lpParam)
dwCopyLen = dwNameLen;
}
delete [] psz;
delete[] psz;
psl->dwTotalCopied += dwCopyLen + 1;
return TRUE;
}
@ -1056,9 +1056,9 @@ BOOL CIni::__TrimString(LPTSTR lpString)
// Trim left side
LPCTSTR p = lpString;
while (*p == _T(' ')
|| *p == _T('\t')
|| *p == _T('\r')
|| *p == _T('\n'))
|| *p == _T('\t')
|| *p == _T('\r')
|| *p == _T('\n'))
{
p = &p[1];
bTrimmed = TRUE;
@ -1068,7 +1068,7 @@ BOOL CIni::__TrimString(LPTSTR lpString)
{
LPTSTR psz = _tcsdup(p);
_tcscpy(lpString, psz);
delete [] psz;
delete[] psz;
}
return bTrimmed;

View File

@ -8,7 +8,6 @@
#include <d2tweaks/client/modules/client_module.h>
#include <d2tweaks/ui/ui_manager.h>
#include <diablo2/structures/unit.h>
#include <diablo2/structures/client_unit_list.h>
#include <WinBase.h>
@ -45,12 +44,6 @@
std::vector<StatEntry> globalStatsVector;
diablo2::structures::gfxdata g_gfxdata; // global gfxdata
int randStat;
int randStatRangeLow;
int randStatRangeHigh;
int randStatBool;
std::wstring ConvertCharToWString(const std::string& charString) {
std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;
return converter.from_bytes(charString);
@ -99,8 +92,6 @@ diablo2::ui_color_t mapColorToEnum(const std::string& colorName) {
return diablo2::ui_color_t::UI_COLOR_WHITE;
}
// Define a struct to hold key-value pairs within a section
struct Section {
std::map<std::string, std::string> assignments;
@ -166,6 +157,14 @@ void ParseIniFile(const std::string& iniFilePath) {
else if (key == "item_type_id") {
entry.item_type_id = std::stoi(value);
}
// add op and param
else if (key == "op") {
entry.op = std::stoi(value);
}
// add op and param
else if (key == "param") {
entry.param = std::stoi(value);
}
}
}
}
@ -214,8 +213,8 @@ __declspec (naked) void handle_cs_packet_wrapper() {
__asm {
pushad;
pushfd;
call [d2_tweaks::client::client::handle_cs_packet]
popfd;
call[d2_tweaks::client::client::handle_cs_packet]
popfd;
popad;
// îðèãèíàëüíûå èíñòðóêöèè
sub esp, 0x200;
@ -223,13 +222,12 @@ __declspec (naked) void handle_cs_packet_wrapper() {
RET_TO_RVA(DLLBASE_D2CLIENT, 0xD856);
}
__declspec (naked) void handle_sc_standart_packet_wrapper() {
__asm {
pushad;
pushfd;
call[d2_tweaks::client::client::handle_standart_packet]
popfd;
popfd;
popad;
// îðèãèíàëüíûå èíñòðóêöèè
sub esp, 0x54;
@ -239,7 +237,6 @@ __declspec (naked) void handle_sc_standart_packet_wrapper() {
RET_TO_RVA(DLLBASE_D2CLIENT, 0x150B5);
}
static const DLLPatchStrc gpt_handle_cs_packet[] =
{
{D2DLL_D2CLIENT, 0xD850 + 0, PATCH_JMP, FALSE, 0x1},
@ -248,7 +245,6 @@ static const DLLPatchStrc gpt_handle_cs_packet[] =
{D2DLL_INVALID}
};
static const DLLPatchStrc gpt_handle_sc_standart_packet[] =
{
{D2DLL_D2CLIENT, 0x150B0 + 0, PATCH_JMP, FALSE, 0x1},
@ -256,7 +252,6 @@ static const DLLPatchStrc gpt_handle_sc_standart_packet[] =
{D2DLL_INVALID}
};
void d2_tweaks::client::client::init() {
// handle packet îáðàáàòûâàåò ïàêåò ïåðåä GamePacketReceivedIntercept
hooking::hook(diablo2::d2_client::get_base() + 0x11CB0, handle_packet, reinterpret_cast<void**>(&g_handle_packet));
@ -272,23 +267,10 @@ void d2_tweaks::client::client::init() {
if (m_module == nullptr)
break;
//randStat = GetPrivateProfileIntA("RandStat", "stat", 0, lpIniFilePath);
//randStatRangeLow = GetPrivateProfileIntA("RandStat", "statRangeLow", 0, lpIniFilePath);
//randStatRangeHigh = GetPrivateProfileIntA("RandStat", "statRangeHigh", 0, lpIniFilePath);
//randStatBool = GetPrivateProfileIntA("RandStat", "statBool", 0, lpIniFilePath);
//spdlog::info("randStat = {0}", randStat);
//spdlog::info("randStatRangeLow = {0}", randStatRangeLow);
//spdlog::info("randStatRangeHigh = {0}", randStatRangeHigh);
// Load and parse the INI file
ParseIniFile(iniFilePath);
}
D2TEMPLATE_ApplyPatch(gpt_handle_cs_packet);
//D2TEMPLATE_ApplyPatch(gpt_handle_sc_standart_packet);
@ -300,13 +282,12 @@ void d2_tweaks::client::client::init() {
}
}
static int32_t g_ebp_send_to_client;
void d2_tweaks::client::client::handle_cs_packet(common::packet_header* packet, size_t size) {
#ifndef NDEBUG
__asm {
push [ebp + 0x2C];
pop [g_ebp_send_to_client];
push[ebp + 0x2C];
pop[g_ebp_send_to_client];
}
spdlog::warn("[d2client SEND] Packet {} Message {} Size {} CallFrom {}", (void*)packet->d2_packet_type, (void*)packet->message_type, size, (void*)g_ebp_send_to_client);
#endif
@ -325,7 +306,6 @@ void d2_tweaks::client::client::handle_cs_packet(common::packet_header* packet,
handler->handle_cs_packet(packet);
}
void d2_tweaks::client::client::handle_standart_packet(common::packet_header* packet, size_t size) {
if (size == -1)
return;
@ -337,7 +317,6 @@ void d2_tweaks::client::client::handle_standart_packet(common::packet_header* pa
return;
}
void d2_tweaks::client::client::handle_packet(common::packet_header* packet, size_t size) {
static common::packet_header dummy;
static auto& instance = singleton<client>::instance();
@ -362,10 +341,8 @@ void d2_tweaks::client::client::handle_packet(common::packet_header* packet, siz
handler->handle_packet(packet);
}
static bool g_is_init = false;
void d2_tweaks::client::client::game_tick() {
static auto& instance = singleton<client>::instance(); /// êîíôëèêò ñ òåêñòîì íà d2 gl
if (g_is_init == false) {
@ -380,7 +357,7 @@ void d2_tweaks::client::client::game_tick() {
g_is_init = true;
}
for (auto & tick_handler : instance.m_tick_handlers) {
for (auto& tick_handler : instance.m_tick_handlers) {
if (tick_handler == nullptr)
break;
@ -390,7 +367,6 @@ void d2_tweaks::client::client::game_tick() {
return;
}
int32_t d2_tweaks::client::client::draw_game_ui() {
static auto& ui = singleton<ui::ui_manager>::instance();
@ -401,8 +377,6 @@ int32_t d2_tweaks::client::client::draw_game_ui() {
return result;
}
void d2_tweaks::client::client::register_module(modules::client_module* module) {
m_modules[m_module_id_counter++] = module;
}

View File

@ -67,12 +67,9 @@ public:
}
};
void d2_tweaks::client::modules::auto_gold_pickup::init_early() {
}
void d2_tweaks::client::modules::auto_gold_pickup::init() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";
@ -89,7 +86,6 @@ void d2_tweaks::client::modules::auto_gold_pickup::init() {
}
}
void d2_tweaks::client::modules::auto_gold_pickup::tick() {
const auto unit = diablo2::d2_client::get_local_player();
@ -133,7 +129,6 @@ void d2_tweaks::client::modules::auto_gold_pickup::tick() {
}
}
void d2_tweaks::client::modules::auto_gold_pickup::handle_packet(common::packet_header* packet) {
const auto info = static_cast<common::gold_pickup_info_sc*>(packet);
m_nLastUpdate = GetTickCount();

View File

@ -67,7 +67,6 @@ static char m_acPathToIni[MAX_PATH] = { 0 };
static const char* m_pcIniFile = "\\d2tweaks.ini";
void d2_tweaks::client::modules::auto_item_pickup::init_early() {
}
void ReloadFilters(char* szPathToIni) {
@ -120,7 +119,6 @@ void ReloadFilters(char* szPathToIni) {
}
}
/// Parse ItemCode
dwLenght = lstrlen(m_pcItemListAll);
memcpy(m_pcItemListAllTemp, m_pcItemListAll, dwLenght + 1);
@ -196,7 +194,6 @@ void ReloadFilters(char* szPathToIni) {
token_string_itemcode = strtok(NULL, " ,|");
}
/// Parse ItemType Code
dwLenght = lstrlen(m_pcItemTypesAll);
memcpy(m_pcItemTypesAllTemp, m_pcItemTypesAll, dwLenght + 1);
@ -272,7 +269,6 @@ void ReloadFilters(char* szPathToIni) {
}
}
class auto_item_pickup_menu : public d2_tweaks::ui::menu {
d2_tweaks::common::asset* m_buttons_img;
d2_tweaks::ui::controls::button* m_auto_pickup_btn;
@ -359,7 +355,6 @@ private:
}
};
void d2_tweaks::client::modules::auto_item_pickup::init() {
GetCurrentDirectory(MAX_PATH, m_acPathToIni);
lstrcat(m_acPathToIni, m_pcIniFile);
@ -375,7 +370,6 @@ void d2_tweaks::client::modules::auto_item_pickup::init() {
}
}
bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y) {
char data[0x18];
@ -396,7 +390,6 @@ bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::u
return false;
}
void d2_tweaks::client::modules::auto_item_pickup::tick() {
static common::item_pickup_info_sc packet;
const auto unit = diablo2::d2_client::get_local_player();
@ -476,7 +469,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
if (itemtype_record_equiv2) {
if (*(DWORD*)itemtype_record_equiv2->code != 0x20202020) {
// ñîõðàíèòü ïåðâûé ðàíåå ïîëó÷åíûé equiv1
@ -527,7 +519,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
for (uint32_t i = 0; i < m_nCountItemListAll; i++)
{
if (record->string_code[0] == m_stItemList[i].code0 &&
@ -560,7 +551,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
void d2_tweaks::client::modules::auto_item_pickup::handle_packet(common::packet_header* packet) {
const auto info = static_cast<common::item_pickup_info_sc*>(packet);

View File

@ -140,7 +140,6 @@ public:
ULONGLONG lastSendTime = GetTickCount64();
// Function to split a string into words
std::vector<std::string> split(const std::string& s, char delim) {
std::stringstream ss(s);
@ -210,9 +209,6 @@ public:
}
}
void draw() override {
auto stats = globalStatsVector;
int textOffset = 40; // Initial offset for the first line
@ -232,119 +228,72 @@ public:
// Initialize statValue
int32_t statValue = 0;
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
}
//if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
// diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
//}
if (m_stats_enabled) {
for (const auto& stat : stats) {
double param = 6;
int param = stat.param;
int op = stat.op;
int32_t spirits = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(185), NULL);
int32_t soulscaptured = statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(184), NULL);
switch (stat.stat) {
// 2. (statValue <- this is probably op stat1 ? * baseValue <- this is probably op base ) / 2 ^ param
auto statline = diablo2::d2_common::get_item_stat_cost_record(stat.stat);
// (op stat1 value * base stat value) / (2 ^ param)
// let's try this fucking thing
auto opBase = statline->wOpBase;
auto opStat = statline->wOpStat[0];
case 190: {
// str/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 191: {
// dex/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 192: {
// vit/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 193: {
// enr/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 200: {
// skills/souls
param = 8;
statValue = static_cast<int32_t>((1 * soulscaptured) / pow(2, param)); // what is the value of opStat_str
break;
}
auto opBaseValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(opBase), NULL);
auto opStatValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(opStat), NULL);
case 301: {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 104) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
break;
}
case 304: {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 104) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
break;
}
default: {
// By default, get player stats
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
break;
}
}
/*
int32_t diablo2::d2_common::set_stat(structures::unit* unit, unit_stats_t stat, uint32_t value, int16_t param) {
static wrap_func_std_import<int32_t(structures::unit*, int32_t, int32_t, int32_t)> set_stat(10517, get_base());
return set_stat(unit, stat, value, param);
}
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_int_distribution<> dis(randStatRangeLow, randStatRangeHigh);
unsigned int randomNumber = dis(gen);
std::random_device rdb;
std::mt19937 genb(rdb());
std::uniform_int_distribution<> randBool(1, 2);
unsigned int randomBool = randBool(genb) - 1;
if (stat.is_item_stat == 1) {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
int RandStatValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(randStat), NULL);
if (record->type == stat.item_type_id && RandStatValue != 0) {
// set randStat value to random number 1 and 2^(32) = 4294967296
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
}
if (stat.is_item_stat == 0) {
int32_t statvalue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
int basevalue = 1;
switch (op) {
case 0:
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
break;
case 1: // Formula: opstatbasevalue * statvalue / 100
statValue = static_cast<int32_t>(opBaseValue) / 100;
break;
case 2: // Formula: (statvalue * basevalue) / (2 ^ param)
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param));
break;
case 3: // Percentage-based version of op #2
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 4: // Item-based stat increase
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param));
break;
case 5: // Percentage-based item increase
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 11: // Similar to op #1 and #13
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 13:
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
default:
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
break;
}
}
else {
// set randStat value to random number 1 and 2^(32) = 4294967296
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
int statValue1 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStat), NULL);
int statValue2 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), NULL);
if (statValue1 > 0 ) {
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), 0, 0);
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), 0, 0);
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == stat.item_type_id) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
}
*/
// write code to get player name and display it using MessageBox
const auto player = diablo2::d2_client::get_local_player();
auto name = player->player_data->name;
auto statValueStr = std::to_wstring(statValue);
std::wstring statText = std::wstring(stat.stat_display_string);// .append(L" " + statValueStr);
@ -389,13 +338,9 @@ public:
// instead try to load direct jpg with gdi and insetad ofloading jpg file, specify it bb64 encoded and decode it.
}
}
if (m_help_enabled) {
const int windowWidth = 1280;
const int windowHeight = 768;
@ -410,14 +355,10 @@ public:
// Draw filled background box
diablo2::d2_gfx::draw_filled_rect(boxX, boxY, boxX + boxWidth, boxY + boxHeight, 0, 255);
// Draw justified text inside the box with padding
drawJustifiedTextInBox(helpText, boxX, boxY, boxWidth, boxHeight, 0);
}
diablo2::ui_color_t::UI_COLOR_WHITE;
// print player health, mana, and stamina bars, lastexp, nextexp, and level
@ -540,15 +481,6 @@ public:
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
if (!should_draw()) {
m_sort_inventory_btn->set_enabled(false);
m_sort_inventory_btn->set_visible(false);

View File

@ -48,7 +48,6 @@ struct damage_label {
}
};
static growing_object_pool<damage_label> g_label_pool([]() {
return new damage_label();
});
@ -99,12 +98,10 @@ static unsigned int g_font_player = 1;
static unsigned int g_player_label_posx = 70;
static unsigned int g_player_label_posy = 500;
HWND findDiabloIIWindow() {
return FindWindow(nullptr, TEXT("Diablo II")); // Change "Diablo II" to the exact title of the game window
}
// Function to draw the health bar using Windows GDI
void drawHealthBar(HWND hWnd, int x, int y, int maxWidth, int height, float healthPercentage, COLORREF fillColor, COLORREF outlineColor) {
HDC hdc = GetDC(hWnd);
@ -139,15 +136,12 @@ void OnLoad() {
}
static void onDraw(HWND hWnd, int x, int y, int maxWidth, int height, float healthPercentage, COLORREF fillColor, COLORREF outlineColor) {
if (GetTickCount64() >= nEndTime) {
nEndTime = GetTickCount64() + DURATION;
}
drawHealthBar(hWnd, x, y, maxWidth, height, healthPercentage, fillColor, outlineColor);
}
static void draw_damage_labels() {
const auto player = diablo2::d2_client::get_local_player();
@ -272,18 +266,12 @@ static void draw_damage_labels() {
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
my -= offset;
// Draw damage label
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
const wchar_t* dmgTextPtr = dmgText.c_str();
diablo2::d2_win::set_current_font(diablo2::UI_FONT_6);
diablo2::d2_win::draw_text(const_cast<wchar_t*>(dmgTextPtr), textX + diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr)) / 2, my + label->unit_height / 2, textColor, 0);
}
}
}
@ -309,7 +297,6 @@ static diablo2::ui_color_t damage_type_to_color(d2_tweaks::common::damage_type_t
}
void d2_tweaks::client::modules::damage_display::init_early() {
}
void d2_tweaks::client::modules::damage_display::init() {
@ -410,5 +397,4 @@ void d2_tweaks::client::modules::damage_display::handle_packet(common::packet_he
}
void d2_tweaks::client::modules::damage_display::tick() {
}

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