Stats display refactor using ini file done.

This commit is contained in:
Hash Borgir 2024-05-02 21:43:43 -06:00
parent f8349e6ba1
commit 7fd617abd7
176 changed files with 1731 additions and 1866 deletions

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@ -1,3 +1,11 @@
 loot_filter.cpp
loot_filter_settings_toggle_menu.cpp
 autosort_client.cpp
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,15): warning C4018: '<': signed/unsigned mismatch
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(197,66): warning C4018: '<=': signed/unsigned mismatch
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(252,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(255,43): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(258,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(261,43): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(264,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(282,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D:\VSCode\d2tweaks-rnd2k\src\d2tweaks\client\modules\autosort\autosort_client.cpp(288,41): warning C4244: '=': conversion from 'double' to 'int32_t', possible loss of data
D2tweaks.vcxproj -> D:\Diablo II\MODS\ironman-dev\D2tweaks.dll

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@ -13,25 +13,16 @@
struct StatEntry {
std::wstring stat_display_string;
diablo2::ui_color_t colorStat, colorStatValue;
int x1, y1, x2, y2, is_item_stat, item_type_id, stat = 0; // x1,y1 stat_display_string | x2,y2 statValue
int x1, y1, x2, y2, is_item_stat, item_type_id, stat, op, param = 0; // x1,y1 stat_display_string | x2,y2 statValue
};
extern std::vector<StatEntry> globalStatsVector; // Declaration of the global variable
extern diablo2::structures::gfxdata g_gfxdata; // global gfxdata
extern int randStat;
extern int randStatRangeLow;
extern int randStatRangeHigh;
extern int randStatBool;
extern bool m_stats_enabled;
extern bool m_help_enabled;
extern bool m_cube_enabled;
extern bool m_stash_enabled;
namespace diablo2 {

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@ -61,7 +61,6 @@ namespace d2_tweaks {
//handle hovering over item and actual click
static void __fastcall handle_dropped_items(diablo2::structures::unit* unit, void* edx);
};
}
}
}

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@ -20,6 +20,7 @@ namespace d2_tweaks {
ui::controls::button* m_btn_toggle_help;
ui::controls::button* m_btn_toggle_cube;
ui::controls::button* m_btn_toggle_stash;
menu* m_filter_settings_menu;
bool m_show;
public:

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@ -226,7 +226,6 @@ namespace d2_tweaks {
packet_header() : d2_packet_type(0xBB), message_type(0) {}
};
struct d2_entity_action_cs : packet_header {
uint32_t action;
uint32_t entity_id;
@ -274,7 +273,6 @@ namespace d2_tweaks {
}
};
struct inventory_sort_sc : packet_header {
uint8_t page;
uint8_t tx;
@ -300,7 +298,6 @@ namespace d2_tweaks {
damage_type_t damage_type;
uint32_t damage;
uint32_t currentHp; // New field for current hit points
uint32_t maxHp; // New field for maximum hit points

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@ -115,7 +115,6 @@ namespace d2_tweaks {
virtual void middle_mouse(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
virtual void mouse_wheel(int32_t offsetX, int32_t offsetY, bool up, bool& block) {}
virtual void key_event(int32_t offsetX, int32_t offsetY, uint32_t key, bool up, bool& block) = 0;
};
}

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@ -9,7 +9,6 @@
namespace d2_tweaks {
namespace ui {
namespace controls {
class label : public control {
std::wstring m_text;
bool m_text_owned;
@ -31,7 +30,6 @@ namespace d2_tweaks {
return m_text;
}
diablo2::ui_color_t get_color() const {
return m_color;
}

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@ -35,7 +35,6 @@ namespace d2_tweaks {
bool process_middle_mouse(bool up);
bool process_mouse_wheel(bool up);
bool process_key_event(uint32_t key, bool up);
};
}

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@ -59,7 +59,6 @@ namespace diablo2 {
static bool get_ui_window_state(ui_window_t window);
static void* get_buysellbtn();
static void play_sound(uint32_t soundId, structures::unit* u, uint32_t ticks, BOOL prePick, uint32_t cache);
static structures::unit* get_unit_by_guid(int32_t type, int32_t guid);
@ -90,6 +89,5 @@ namespace diablo2 {
static int32_t send_to_server_9(BYTE type, DWORD num, DWORD unk1);
static void set_ui_toggle(int nToggle, int nUIState, BOOL bToggle);
};
}

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@ -92,6 +92,67 @@ namespace diablo2 {
struct items_line;
struct item_types_line;
struct D2OpStatDataStrc
{
uint16_t nOpBase; //0x00
uint16_t nStat; //0x02
uint8_t nOp; //0x04
uint8_t nOpParam; //0x05
};
struct D2ItemStatCostTxt
{
uint16_t wStatId; //0x00
uint16_t pad0x02; //0x02
uint32_t dwItemStatFlags; //0x04
uint8_t nSendBits; //0x08
uint8_t nSendParamBits; //0x09
uint8_t nCsvBits; //0x0A
uint8_t nCsvParam; //0x0B
uint32_t dwDivide; //0x0C
uint32_t dwMultiply; //0x10
uint32_t dwAdd; //0x14
uint8_t nValShift; //0x18
uint8_t nSaveBits; //0x19
uint8_t n09SaveBits; //0x1A
uint8_t pad0x1B; //0x1B
uint32_t dwSaveAdd; //0x1C
uint32_t dw09SaveAdd; //0x20
uint32_t dwSaveParamBits; //0x24
uint32_t dw09SaveParamBits; //0x28
int32_t dwMinAccr; //0x2C
uint8_t nEncode; //0x30
uint8_t pad0x31; //0x31
uint16_t wMaxStat; //0x32
int16_t nDescPriority; //0x34
uint8_t nDescFunc; //0x36
uint8_t nDescVal; //0x37
uint16_t wDescStrPos; //0x38
uint16_t wDescStrNeg; //0x3A
uint16_t wDescStr2; //0x3C
uint16_t wDescGrp; //0x3E
uint8_t nDescGrpFunc; //0x40
uint8_t nDescGrpVal; //0x41
uint16_t wDescGrpStrPos; //0x42
uint16_t wDescGrpStrNeg; //0x44
uint16_t wDescGrpStr2; //0x46
int16_t wItemEvent[2]; //0x48
uint16_t wItemEventFunc[2]; //0x4C
uint8_t nKeepZero; //0x50
uint8_t bIsBaseOfOtherStatOp; //0x51
uint8_t bHasOpStatData; //0x52
uint8_t bHasOpApplyingToItem; //0x53
uint8_t nOp; //0x54
uint8_t nOpParam; //0x55
uint16_t wOpBase; //0x56
uint16_t wOpStat[3]; //0x58
uint16_t unk0x5E[64]; //0x5E - also related to op stats (see DATATBLS_LoadItemStatCostTxt)
D2OpStatDataStrc pOpStatData[16]; //0xDE
uint16_t pad0x13E; //0x13E
uint32_t dwStuff; //0x140
};
}
enum unit_stats_t {
@ -397,7 +458,6 @@ namespace diablo2 {
UNIT_STAT_ITEM_TOHIT_UNDEAD_BYTIME = 0x12B,
UNIT_STAT_ITEM_CRUSHINGBLOW_BYTIME = 0x12C,
// unit_stats_t from Ironman mod
UNIT_STAT_strength = 0,
@ -911,12 +971,8 @@ namespace diablo2 {
UNIT_STAT_runebag_RunesC = 508,
UNIT_STAT_UNUSED_83 = 509,
UNIT_STAT_item_aura_display = 510,
};
class d2_common {
public:
static char* get_base();
@ -983,5 +1039,10 @@ namespace diablo2 {
static void diablo2::d2_common::add_property(structures::unit* item, D2PropertyStrc* pProperty, int nUnused);
static void diablo2::d2_common::ITEMS_SetItemFlag(structures::unit* item, uint32_t dwFlag, BOOL bSet);
//D2Common.0x6FDA42B0
// D2ItemStatCostTxt* __fastcall ITEMS_GetItemStatCostTxtRecord(int nStatId)
// Write a function signature for this function
static structures::D2ItemStatCostTxt* get_item_stat_cost_record(int nStatId);
};
}

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@ -47,6 +47,5 @@ namespace diablo2 {
static void update_inventory_items(structures::game* game, structures::unit* player);
static uint32_t __fastcall diablo2::d2_game::transmogrify(diablo2::structures::game* game, diablo2::structures::unit* player);
};
}

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@ -18,6 +18,5 @@ namespace diablo2 {
static int32_t get_resolution_mode();
static void draw_image(structures::gfxdata* data, uint32_t x, uint32_t y, int32_t gamma, int32_t drawType, void* palette);
static void draw_filled_rect(int left, int top, int right, int bottom, DWORD color, int transTbl);
};
}

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@ -23,8 +23,6 @@ namespace diablo2 {
struct quest_record;
struct npc_record;
enum class unit_type_t : int32_t {
UNIT_TYPE_PLAYER = 0,
UNIT_TYPE_MONSTER = 1,
@ -76,8 +74,6 @@ namespace diablo2 {
ITEMFLAG_ITEM = 0x08000000
};
struct unit {
unit_type_t type;

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@ -23,8 +23,6 @@ namespace diablo2 {
mpq_streambuf m_streambuf;
public:
explicit mpq_ifstream(const std::string& path);
};
}
}

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@ -8,7 +8,6 @@
#include <d2tweaks/client/modules/client_module.h>
#include <d2tweaks/ui/ui_manager.h>
#include <diablo2/structures/unit.h>
#include <diablo2/structures/client_unit_list.h>
#include <WinBase.h>
@ -45,12 +44,6 @@
std::vector<StatEntry> globalStatsVector;
diablo2::structures::gfxdata g_gfxdata; // global gfxdata
int randStat;
int randStatRangeLow;
int randStatRangeHigh;
int randStatBool;
std::wstring ConvertCharToWString(const std::string& charString) {
std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;
return converter.from_bytes(charString);
@ -99,8 +92,6 @@ diablo2::ui_color_t mapColorToEnum(const std::string& colorName) {
return diablo2::ui_color_t::UI_COLOR_WHITE;
}
// Define a struct to hold key-value pairs within a section
struct Section {
std::map<std::string, std::string> assignments;
@ -166,6 +157,14 @@ void ParseIniFile(const std::string& iniFilePath) {
else if (key == "item_type_id") {
entry.item_type_id = std::stoi(value);
}
// add op and param
else if (key == "op") {
entry.op = std::stoi(value);
}
// add op and param
else if (key == "param") {
entry.param = std::stoi(value);
}
}
}
}
@ -223,7 +222,6 @@ __declspec (naked) void handle_cs_packet_wrapper() {
RET_TO_RVA(DLLBASE_D2CLIENT, 0xD856);
}
__declspec (naked) void handle_sc_standart_packet_wrapper() {
__asm {
pushad;
@ -239,7 +237,6 @@ __declspec (naked) void handle_sc_standart_packet_wrapper() {
RET_TO_RVA(DLLBASE_D2CLIENT, 0x150B5);
}
static const DLLPatchStrc gpt_handle_cs_packet[] =
{
{D2DLL_D2CLIENT, 0xD850 + 0, PATCH_JMP, FALSE, 0x1},
@ -248,7 +245,6 @@ static const DLLPatchStrc gpt_handle_cs_packet[] =
{D2DLL_INVALID}
};
static const DLLPatchStrc gpt_handle_sc_standart_packet[] =
{
{D2DLL_D2CLIENT, 0x150B0 + 0, PATCH_JMP, FALSE, 0x1},
@ -256,7 +252,6 @@ static const DLLPatchStrc gpt_handle_sc_standart_packet[] =
{D2DLL_INVALID}
};
void d2_tweaks::client::client::init() {
// handle packet îáðàáàòûâàåò ïàêåò ïåðåä GamePacketReceivedIntercept
hooking::hook(diablo2::d2_client::get_base() + 0x11CB0, handle_packet, reinterpret_cast<void**>(&g_handle_packet));
@ -272,23 +267,10 @@ void d2_tweaks::client::client::init() {
if (m_module == nullptr)
break;
//randStat = GetPrivateProfileIntA("RandStat", "stat", 0, lpIniFilePath);
//randStatRangeLow = GetPrivateProfileIntA("RandStat", "statRangeLow", 0, lpIniFilePath);
//randStatRangeHigh = GetPrivateProfileIntA("RandStat", "statRangeHigh", 0, lpIniFilePath);
//randStatBool = GetPrivateProfileIntA("RandStat", "statBool", 0, lpIniFilePath);
//spdlog::info("randStat = {0}", randStat);
//spdlog::info("randStatRangeLow = {0}", randStatRangeLow);
//spdlog::info("randStatRangeHigh = {0}", randStatRangeHigh);
// Load and parse the INI file
ParseIniFile(iniFilePath);
}
D2TEMPLATE_ApplyPatch(gpt_handle_cs_packet);
//D2TEMPLATE_ApplyPatch(gpt_handle_sc_standart_packet);
@ -300,7 +282,6 @@ void d2_tweaks::client::client::init() {
}
}
static int32_t g_ebp_send_to_client;
void d2_tweaks::client::client::handle_cs_packet(common::packet_header* packet, size_t size) {
#ifndef NDEBUG
@ -325,7 +306,6 @@ void d2_tweaks::client::client::handle_cs_packet(common::packet_header* packet,
handler->handle_cs_packet(packet);
}
void d2_tweaks::client::client::handle_standart_packet(common::packet_header* packet, size_t size) {
if (size == -1)
return;
@ -337,7 +317,6 @@ void d2_tweaks::client::client::handle_standart_packet(common::packet_header* pa
return;
}
void d2_tweaks::client::client::handle_packet(common::packet_header* packet, size_t size) {
static common::packet_header dummy;
static auto& instance = singleton<client>::instance();
@ -362,10 +341,8 @@ void d2_tweaks::client::client::handle_packet(common::packet_header* packet, siz
handler->handle_packet(packet);
}
static bool g_is_init = false;
void d2_tweaks::client::client::game_tick() {
static auto& instance = singleton<client>::instance(); /// êîíôëèêò ñ òåêñòîì íà d2 gl
if (g_is_init == false) {
@ -390,7 +367,6 @@ void d2_tweaks::client::client::game_tick() {
return;
}
int32_t d2_tweaks::client::client::draw_game_ui() {
static auto& ui = singleton<ui::ui_manager>::instance();
@ -401,8 +377,6 @@ int32_t d2_tweaks::client::client::draw_game_ui() {
return result;
}
void d2_tweaks::client::client::register_module(modules::client_module* module) {
m_modules[m_module_id_counter++] = module;
}

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@ -67,12 +67,9 @@ public:
}
};
void d2_tweaks::client::modules::auto_gold_pickup::init_early() {
}
void d2_tweaks::client::modules::auto_gold_pickup::init() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";
@ -89,7 +86,6 @@ void d2_tweaks::client::modules::auto_gold_pickup::init() {
}
}
void d2_tweaks::client::modules::auto_gold_pickup::tick() {
const auto unit = diablo2::d2_client::get_local_player();
@ -133,7 +129,6 @@ void d2_tweaks::client::modules::auto_gold_pickup::tick() {
}
}
void d2_tweaks::client::modules::auto_gold_pickup::handle_packet(common::packet_header* packet) {
const auto info = static_cast<common::gold_pickup_info_sc*>(packet);
m_nLastUpdate = GetTickCount();

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@ -67,7 +67,6 @@ static char m_acPathToIni[MAX_PATH] = { 0 };
static const char* m_pcIniFile = "\\d2tweaks.ini";
void d2_tweaks::client::modules::auto_item_pickup::init_early() {
}
void ReloadFilters(char* szPathToIni) {
@ -120,7 +119,6 @@ void ReloadFilters(char* szPathToIni) {
}
}
/// Parse ItemCode
dwLenght = lstrlen(m_pcItemListAll);
memcpy(m_pcItemListAllTemp, m_pcItemListAll, dwLenght + 1);
@ -196,7 +194,6 @@ void ReloadFilters(char* szPathToIni) {
token_string_itemcode = strtok(NULL, " ,|");
}
/// Parse ItemType Code
dwLenght = lstrlen(m_pcItemTypesAll);
memcpy(m_pcItemTypesAllTemp, m_pcItemTypesAll, dwLenght + 1);
@ -272,7 +269,6 @@ void ReloadFilters(char* szPathToIni) {
}
}
class auto_item_pickup_menu : public d2_tweaks::ui::menu {
d2_tweaks::common::asset* m_buttons_img;
d2_tweaks::ui::controls::button* m_auto_pickup_btn;
@ -359,7 +355,6 @@ private:
}
};
void d2_tweaks::client::modules::auto_item_pickup::init() {
GetCurrentDirectory(MAX_PATH, m_acPathToIni);
lstrcat(m_acPathToIni, m_pcIniFile);
@ -375,7 +370,6 @@ void d2_tweaks::client::modules::auto_item_pickup::init() {
}
}
bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y) {
char data[0x18];
@ -396,7 +390,6 @@ bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::u
return false;
}
void d2_tweaks::client::modules::auto_item_pickup::tick() {
static common::item_pickup_info_sc packet;
const auto unit = diablo2::d2_client::get_local_player();
@ -476,7 +469,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
if (itemtype_record_equiv2) {
if (*(DWORD*)itemtype_record_equiv2->code != 0x20202020) {
// ñîõðàíèòü ïåðâûé ðàíåå ïîëó÷åíûé equiv1
@ -527,7 +519,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
for (uint32_t i = 0; i < m_nCountItemListAll; i++)
{
if (record->string_code[0] == m_stItemList[i].code0 &&
@ -560,7 +551,6 @@ void d2_tweaks::client::modules::auto_item_pickup::tick() {
}
}
void d2_tweaks::client::modules::auto_item_pickup::handle_packet(common::packet_header* packet) {
const auto info = static_cast<common::item_pickup_info_sc*>(packet);

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@ -140,7 +140,6 @@ public:
ULONGLONG lastSendTime = GetTickCount64();
// Function to split a string into words
std::vector<std::string> split(const std::string& s, char delim) {
std::stringstream ss(s);
@ -210,9 +209,6 @@ public:
}
}
void draw() override {
auto stats = globalStatsVector;
int textOffset = 40; // Initial offset for the first line
@ -232,119 +228,72 @@ public:
// Initialize statValue
int32_t statValue = 0;
if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
}
//if (diablo2::d2_client::get_ui_window_state(diablo2::UI_WINDOW_STASH)) {
// diablo2::d2_gfx::draw_filled_rect(130, 48, 640, 155, 5, 50);
//}
if (m_stats_enabled) {
for (const auto& stat : stats) {
double param = 6;
int param = stat.param;
int op = stat.op;
int32_t spirits = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(185), NULL);
int32_t soulscaptured = statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(184), NULL);
switch (stat.stat) {
// 2. (statValue <- this is probably op stat1 ? * baseValue <- this is probably op base ) / 2 ^ param
auto statline = diablo2::d2_common::get_item_stat_cost_record(stat.stat);
// (op stat1 value * base stat value) / (2 ^ param)
// let's try this fucking thing
auto opBase = statline->wOpBase;
auto opStat = statline->wOpStat[0];
case 190: {
// str/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 191: {
// dex/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 192: {
// vit/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 193: {
// enr/spirits
statValue = static_cast<int32_t>((1 * spirits) / pow(2, param)); // what is the value of opStat_str
break;
}
case 200: {
// skills/souls
param = 8;
statValue = static_cast<int32_t>((1 * soulscaptured) / pow(2, param)); // what is the value of opStat_str
break;
}
auto opBaseValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(opBase), NULL);
auto opStatValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(opStat), NULL);
case 301: {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 104) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
if (stat.is_item_stat == 0) {
int32_t statvalue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
int basevalue = 1;
switch (op) {
case 0:
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
break;
}
case 304: {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
if (record->type == 104) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
case 1: // Formula: opstatbasevalue * statvalue / 100
statValue = static_cast<int32_t>(opBaseValue) / 100;
break;
}
default: {
// By default, get player stats
case 2: // Formula: (statvalue * basevalue) / (2 ^ param)
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param));
break;
case 3: // Percentage-based version of op #2
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 4: // Item-based stat increase
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param));
break;
case 5: // Percentage-based item increase
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 11: // Similar to op #1 and #13
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
case 13:
statValue = static_cast<int32_t>((opBaseValue) / pow(op, param)) / 100;
break;
default:
statValue = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
break;
}
}
/*
int32_t diablo2::d2_common::set_stat(structures::unit* unit, unit_stats_t stat, uint32_t value, int16_t param) {
static wrap_func_std_import<int32_t(structures::unit*, int32_t, int32_t, int32_t)> set_stat(10517, get_base());
return set_stat(unit, stat, value, param);
}
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_int_distribution<> dis(randStatRangeLow, randStatRangeHigh);
unsigned int randomNumber = dis(gen);
std::random_device rdb;
std::mt19937 genb(rdb());
std::uniform_int_distribution<> randBool(1, 2);
unsigned int randomBool = randBool(genb) - 1;
if (stat.is_item_stat == 1) {
else {
for (auto item : items) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
int RandStatValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(randStat), NULL);
if (record->type == stat.item_type_id) {
statValue = diablo2::d2_common::get_stat(item, static_cast<diablo2::unit_stats_t>(stat.stat), NULL);
}
}
}
if (record->type == stat.item_type_id && RandStatValue != 0) {
// set randStat value to random number 1 and 2^(32) = 4294967296
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
diablo2::d2_common::set_stat(item, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
}
}
}
else {
// set randStat value to random number 1 and 2^(32) = 4294967296
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), randomNumber, 0);
//diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), randomBool, 0);
// write code to get player name and display it using MessageBox
const auto player = diablo2::d2_client::get_local_player();
auto name = player->player_data->name;
int statValue1 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStat), NULL);
int statValue2 = diablo2::d2_common::get_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), NULL);
if (statValue1 > 0 ) {
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStat), 0, 0);
diablo2::d2_common::set_stat(player, static_cast<diablo2::unit_stats_t>(randStatBool), 0, 0);
}
}
*/
auto statValueStr = std::to_wstring(statValue);
std::wstring statText = std::wstring(stat.stat_display_string);// .append(L" " + statValueStr);
@ -389,13 +338,9 @@ public:
// instead try to load direct jpg with gdi and insetad ofloading jpg file, specify it bb64 encoded and decode it.
}
}
if (m_help_enabled) {
const int windowWidth = 1280;
const int windowHeight = 768;
@ -410,14 +355,10 @@ public:
// Draw filled background box
diablo2::d2_gfx::draw_filled_rect(boxX, boxY, boxX + boxWidth, boxY + boxHeight, 0, 255);
// Draw justified text inside the box with padding
drawJustifiedTextInBox(helpText, boxX, boxY, boxWidth, boxHeight, 0);
}
diablo2::ui_color_t::UI_COLOR_WHITE;
// print player health, mana, and stamina bars, lastexp, nextexp, and level
@ -540,15 +481,6 @@ public:
diablo2::d2_win::set_current_font(diablo2::UI_FONT_16); // Set font to FONT16
if (!should_draw()) {
m_sort_inventory_btn->set_enabled(false);
m_sort_inventory_btn->set_visible(false);

View File

@ -48,7 +48,6 @@ struct damage_label {
}
};
static growing_object_pool<damage_label> g_label_pool([]() {
return new damage_label();
});
@ -99,12 +98,10 @@ static unsigned int g_font_player = 1;
static unsigned int g_player_label_posx = 70;
static unsigned int g_player_label_posy = 500;
HWND findDiabloIIWindow() {
return FindWindow(nullptr, TEXT("Diablo II")); // Change "Diablo II" to the exact title of the game window
}
// Function to draw the health bar using Windows GDI
void drawHealthBar(HWND hWnd, int x, int y, int maxWidth, int height, float healthPercentage, COLORREF fillColor, COLORREF outlineColor) {
HDC hdc = GetDC(hWnd);
@ -139,15 +136,12 @@ void OnLoad() {
}
static void onDraw(HWND hWnd, int x, int y, int maxWidth, int height, float healthPercentage, COLORREF fillColor, COLORREF outlineColor) {
if (GetTickCount64() >= nEndTime) {
nEndTime = GetTickCount64() + DURATION;
}
drawHealthBar(hWnd, x, y, maxWidth, height, healthPercentage, fillColor, outlineColor);
}
static void draw_damage_labels() {
const auto player = diablo2::d2_client::get_local_player();
@ -272,18 +266,12 @@ static void draw_damage_labels() {
const auto offset = static_cast<int32_t>(lerp(static_cast<float>(label->unit_height) + 5.f, static_cast<float>(label->unit_height) + 30.f, static_cast<float>(delta) / static_cast<float>(DISPLAY_TIME)));
my -= offset;
// Draw damage label
std::wstring dmgText = L" " + std::to_wstring(label->damage) + L" ";
const wchar_t* dmgTextPtr = dmgText.c_str();
diablo2::d2_win::set_current_font(diablo2::UI_FONT_6);
diablo2::d2_win::draw_text(const_cast<wchar_t*>(dmgTextPtr), textX + diablo2::d2_win::get_text_pixel_width(const_cast<wchar_t*>(combinedTextPtr)) / 2, my + label->unit_height / 2, textColor, 0);
}
}
}
@ -309,7 +297,6 @@ static diablo2::ui_color_t damage_type_to_color(d2_tweaks::common::damage_type_t
}
void d2_tweaks::client::modules::damage_display::init_early() {
}
void d2_tweaks::client::modules::damage_display::init() {
@ -410,5 +397,4 @@ void d2_tweaks::client::modules::damage_display::handle_packet(common::packet_he
}
void d2_tweaks::client::modules::damage_display::tick() {
}

View File

@ -77,7 +77,6 @@ public:
}
};
void d2_tweaks::client::modules::item_drop_message::GamePacketReceivedIntercept(uint8_t* packet, size_t size) {
if (packet == 0 || size == 0)
return;
@ -94,7 +93,6 @@ void d2_tweaks::client::modules::item_drop_message::GamePacketReceivedIntercept(
return;
}
__declspec (naked) void d2_tweaks::client::modules::item_drop_message::GamePacketReceivedInterceptASM() {
__asm
{
@ -111,12 +109,9 @@ __declspec (naked) void d2_tweaks::client::modules::item_drop_message::GamePacke
}
}
void d2_tweaks::client::modules::item_drop_message::init_early() {
}
void d2_tweaks::client::modules::item_drop_message::init() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";
@ -156,7 +151,6 @@ void d2_tweaks::client::modules::item_drop_message::init() {
}
}
void d2_tweaks::client::modules::item_drop_message::handle_packet(common::packet_header* packet) {
const auto info = static_cast<common::item_pickup_info_sc*>(packet);
const auto item_dropped_packet = static_cast<common::item_dropped_info_sc*>(packet);

View File

@ -121,10 +121,8 @@ int32_t __fastcall item_click(diablo2::structures::unit* owner, diablo2::structu
}
void d2_tweaks::client::modules::item_move::init_early() {
}
void d2_tweaks::client::modules::item_move::init() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";
@ -138,7 +136,6 @@ void d2_tweaks::client::modules::item_move::init() {
}
}
// handle packet coming from the server
void d2_tweaks::client::modules::item_move::handle_packet(common::packet_header* packet) {
static auto& instance = singleton<client>::instance();

View File

@ -28,7 +28,6 @@ static HANDLE __fastcall delete_save_file(char* name, char* a2) {
return g_delete_save_file_original(name, a2);
}
void d2_tweaks::client::modules::loot_filter::init_early() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";
@ -42,7 +41,6 @@ void d2_tweaks::client::modules::loot_filter::init_early() {
}
}
void d2_tweaks::client::modules::loot_filter::init() {
char acPathToIni[MAX_PATH] = { 0 };
const char* pcIniFile = "\\d2tweaks.ini";

View File

@ -83,4 +83,3 @@ void loot_filter_settings::remove(const char* name) {
std::filesystem::remove(buffer);
memset(g_buffer, 0x00, sizeof g_buffer);
}

View File

@ -9,7 +9,6 @@
#include <DllNotify.h>
#include <D2Template.h>
#include <diablo2/d2gfx.h>
#include <string>
@ -98,10 +97,10 @@
#pragma pack(push, 1)
using namespace d2_tweaks::client::modules;
bool m_stats_enabled = false;
bool m_stats_enabled = true;
bool m_help_enabled = false;
bool m_cube_enabled = false;
bool m_stash_enabled = false;
bool m_stash_enabled = true;
d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settings_toggle_menu(token) {
m_show = false;
@ -124,13 +123,11 @@ d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settin
m_filter_settings_menu = singleton<ui::ui_manager>::instance().get_menu("loot_filter_settings_menu");
m_btn_toggle_stats = static_cast<ui::controls::button*>(get_control("m_toggle_stats"));
m_btn_toggle_stats->set_enabled(true);
m_btn_toggle_stats->set_visible(true);
m_btn_toggle_stats->set_on_click(std::bind(&loot_filter_settings_toggle_menu::toggle_stats_settings_click, this));
m_btn_toggle_help = static_cast<ui::controls::button*>(get_control("m_toggle_help"));
m_btn_toggle_help->set_enabled(true);
m_btn_toggle_help->set_visible(true);
@ -142,21 +139,25 @@ d2_tweaks::client::modules::loot_filter_settings_toggle_menu::loot_filter_settin
m_btn_toggle_cube->set_on_click(std::bind(&loot_filter_settings_toggle_menu::toggle_cube_click, this));
m_btn_toggle_stash = static_cast<ui::controls::button*>(get_control("m_toggle_stash"));
m_btn_toggle_stash->set_enabled(false);
m_btn_toggle_stash->set_visible(false);
auto player = diablo2::d2_client::get_local_player();
//iterate over all items in player inventory
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
char* normCode1 = record->string_code;
if (strncmp(normCode1, "st0", 3) == 0) {
m_btn_toggle_stash->set_enabled(true);
m_btn_toggle_stash->set_visible(true);
break;
}
}
//auto player = diablo2::d2_client::get_local_player();
////iterate over all items in player inventory
//for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
// const auto record = diablo2::d2_common::get_item_record(item->data_record_index);
// char* normCode1 = record->string_code;
// if (strncmp(normCode1, "st0", 3) == 0) {
// m_btn_toggle_stash->set_enabled(true);
// m_btn_toggle_stash->set_visible(true);
// break;
// }
// else {
// m_btn_toggle_stash->set_enabled(false);
// m_btn_toggle_stash->set_visible(false);
// }
//}
m_btn_toggle_stash->set_on_click(std::bind(&loot_filter_settings_toggle_menu::toggle_stash_click, this));
}
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_filter_settings_click() {
@ -173,7 +174,6 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stats_
m_stats_enabled = !m_stats_enabled;
}
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_cube_click() {
m_cube_enabled = !m_cube_enabled;
if (m_cube_enabled) {
@ -211,11 +211,8 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_cube_c
// send to server7 to close cube packet 0x4F
diablo2::d2_client::send_to_server_7(0x4F, 0x17, 0, 0);
}
}
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stash_click() {
m_stash_enabled = !m_stash_enabled;
if (m_stash_enabled) {
const auto player = diablo2::d2_client::get_local_player();
@ -247,7 +244,6 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stash_
diablo2::d2_client::send_to_server(&packet, sizeof packet);
}
else {
//run a for loop and send th set_ui_toggle packet 255 times from 1 to 255
diablo2::d2_client::set_ui_toggle(0x19, 1, FALSE);
@ -256,7 +252,6 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_stash_
}
}
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_help_click() {
//m_help_enabled = !m_help_enabled;
// Open the default OS browser to the URL
@ -271,7 +266,6 @@ void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::toggle_help_c
// Unsupported platform
// You can add handling for other platforms here
#endif
}
void d2_tweaks::client::modules::loot_filter_settings_toggle_menu::draw() {

View File

@ -61,7 +61,6 @@ private:
static test_menu* g_test_menu;
void d2_tweaks::client::modules::test::init_early() {
}
void d2_tweaks::client::modules::test::init() {

View File

@ -48,7 +48,6 @@ enum trader_command {
COMMAND_ABORT
};
class trader_update_menu : public d2_tweaks::ui::menu {
d2_tweaks::common::asset* m_buttons_img;
d2_tweaks::ui::controls::button* m_trader_update_btn;
@ -116,12 +115,9 @@ private:
}
};
void d2_tweaks::client::modules::trader_update::init_early() {
}
void d2_tweaks::client::modules::trader_update::init() {
char szDir[MAX_PATH];
char szPath[MAX_PATH];
@ -139,12 +135,10 @@ void d2_tweaks::client::modules::trader_update::init() {
}
}
void d2_tweaks::client::modules::trader_update::tick() {
// const auto unit = diablo2::d2_client::get_local_player();
}
void d2_tweaks::client::modules::trader_update::handle_cs_packet(common::packet_header* packet) {
static auto& instance = singleton<client>::instance();
const auto income_packet_cs = static_cast<common::d2_entity_action_cs*>(packet);
@ -156,7 +150,6 @@ void d2_tweaks::client::modules::trader_update::handle_cs_packet(common::packet_
m_nNpcId = (income_packet_cs->action >> 24);
}
void d2_tweaks::client::modules::trader_update::handle_packet(common::packet_header* packet) {
static auto& instance = singleton<client>::instance();
const auto income_packet_sc = static_cast<common::trader_update_sc*>(packet);
@ -201,4 +194,3 @@ void d2_tweaks::client::modules::trader_update::handle_packet(common::packet_hea
}
}
}

View File

@ -189,7 +189,6 @@ __declspec (naked) void hook_game_end_asm() {
}
void d2_tweaks::client::modules::transmute::init_early() {
}
void d2_tweaks::client::modules::transmute::init() {
@ -316,7 +315,6 @@ void d2_tweaks::client::modules::transmute::init() {
token_string_itemcode = strtok(NULL, " ,|");
}
/////// Parse ItemType
dwLenght = lstrlen(m_acItemTypesAll);
memcpy(m_acItemTypesAllTemp, m_acItemTypesAll, dwLenght + 1);
@ -403,7 +401,6 @@ void d2_tweaks::client::modules::transmute::init() {
}
}
void d2_tweaks::client::modules::transmute::tick() {
const auto unit = diablo2::d2_client::get_local_player();
@ -529,7 +526,6 @@ L1:;
m_nCountFrames++;
}
void d2_tweaks::client::modules::transmute::handle_packet(common::packet_header* packet) {
static auto& instance = singleton<client>::instance();
const auto income_packet_sc = static_cast<common::transmute_info_sc*>(packet);

View File

@ -25,7 +25,6 @@ void d2_tweaks::server::modules::auto_gold_pickup::init() {
}
}
bool d2_tweaks::server::modules::auto_gold_pickup::handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet) {
const auto income_packet_cs = static_cast<common::gold_pickup_info_cs*>(packet);
static auto& instance = singleton<server>::instance();
@ -39,7 +38,6 @@ bool d2_tweaks::server::modules::auto_gold_pickup::handle_packet(diablo2::struct
return true;
}
bool d2_tweaks::server::modules::auto_gold_pickup::au_pickup_gold(diablo2::structures::game* game, diablo2::structures::unit* unit, diablo2::structures::unit* item)
{
static common::gold_pickup_info_sc packet;
@ -58,7 +56,6 @@ bool d2_tweaks::server::modules::auto_gold_pickup::au_pickup_gold(diablo2::struc
return TRUE;
}
void d2_tweaks::server::modules::auto_gold_pickup::tick(diablo2::structures::game* game,
diablo2::structures::unit* unit) {
//static common::gold_pickup_info_sc packet;
@ -102,4 +99,3 @@ void d2_tweaks::server::modules::auto_gold_pickup::tick(diablo2::structures::gam
// continue;
//}
}

View File

@ -44,7 +44,6 @@ void d2_tweaks::server::modules::auto_item_pickup::tick(diablo2::structures::gam
//if (!room)
// return;
//for (auto item = room->unit; item; item = item->prev_unit_in_room) {
// if (!item)
// continue;
@ -92,7 +91,6 @@ void d2_tweaks::server::modules::auto_item_pickup::tick(diablo2::structures::gam
// }
// }
// if (itemtype_record_equiv2) {
// if (*(DWORD*)itemtype_record_equiv2->code != 0x20202020) {
// // ñîõðàíèòü ïåðâûé ðàíåå ïîëó÷åíûé equiv1
@ -110,7 +108,6 @@ void d2_tweaks::server::modules::auto_item_pickup::tick(diablo2::structures::gam
// }
// }
// for (uint32_t i = 0; i < g_pickup_count_itemtype_code; i++)
// {
// for (uint32_t count = 0; count < index_arr_itemtype; count++)
@ -126,7 +123,6 @@ void d2_tweaks::server::modules::auto_item_pickup::tick(diablo2::structures::gam
// }
// }
// for (uint32_t i = 0; i < g_pickup_count_all_items; i++)
// {
// if (record->string_code[0] == g_pickup_itemcode_st[i].code0 &&
@ -148,7 +144,6 @@ void d2_tweaks::server::modules::auto_item_pickup::tick(diablo2::structures::gam
////spdlog::info("current {0}", g_tick_between_item_pickup);
}
bool d2_tweaks::server::modules::auto_item_pickup::au_pickup_item(diablo2::structures::game* game, diablo2::structures::unit* unit, uint32_t guid)
{
static common::item_pickup_info_sc packet;
@ -166,7 +161,6 @@ bool d2_tweaks::server::modules::auto_item_pickup::au_pickup_item(diablo2::struc
return true;
}
bool d2_tweaks::server::modules::auto_item_pickup::handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet) {
const auto income_packet_cs = static_cast<common::item_pickup_info_cs*>(packet);
static auto& instance = singleton<server>::instance();

View File

@ -36,17 +36,17 @@ struct packed_area {
uint8_t h;
};
// Define the inventory zone
int iminValidX = 0;
int imaxValidX = 15;
int iminValidY = 0;
int imaxValidY = 12;
// Define variables to store the inventory zone values
int iminValidX = GetPrivateProfileInt("InventoryZone", "iminValidX", 0, "./D2Tweaks.ini");
int imaxValidX = GetPrivateProfileInt("InventoryZone", "imaxValidX", 0, "./D2Tweaks.ini");
int iminValidY = GetPrivateProfileInt("InventoryZone", "iminValidY", 0, "./D2Tweaks.ini");
int imaxValidY = GetPrivateProfileInt("InventoryZone", "imaxValidY", 0, "./D2Tweaks.ini");
// Define the charm zone
int cminValidX = 0;
int cmaxValidX = 15;
int cminValidY = 12;
int cmaxValidY = 15;
// Define variables to store the charm zone values
int cminValidX = GetPrivateProfileInt("CharmZone", "cminValidX", 0, "./D2Tweaks.ini");
int cmaxValidX = GetPrivateProfileInt("CharmZone", "cmaxValidX", 0, "./D2Tweaks.ini");
int cminValidY = GetPrivateProfileInt("CharmZone", "cminValidY", 0, "./D2Tweaks.ini");
int cmaxValidY = GetPrivateProfileInt("CharmZone", "cmaxValidY", 0, "./D2Tweaks.ini");
void d2_tweaks::server::modules::autosort::init() {
char acPathToIni[MAX_PATH] = { 0 };
@ -62,7 +62,6 @@ void d2_tweaks::server::modules::autosort::init() {
bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::game* game,
diablo2::structures::unit* player, common::packet_header* packet) {
if (static_cast<common::inventory_sort_cs*>(packet)->remItem == 1) {
diablo2::d2_common::inv_remove_item(player->inventory, static_cast<common::inventory_sort_cs*>(packet)->item_to_remove);
diablo2::d2_game::update_inventory_items(game, player);
@ -71,12 +70,9 @@ bool d2_tweaks::server::modules::autosort::handle_packet(diablo2::structures::ga
for (auto item = player->inventory->first_item; item != nullptr; item = item->item_data->pt_next_item) {
if (item == static_cast<common::inventory_sort_cs*>(packet)->item_to_remove) {
diablo2::d2_common::inv_remove_item(player->inventory, item);
diablo2::d2_game::update_inventory_items(game, player);
}
}
MessageBoxA(NULL, "Item removed", "Item removed", MB_OK);
@ -163,11 +159,9 @@ bool d2_tweaks::server::modules::autosort::sort(diablo2::structures::game* game,
const auto itemsCount = items.size();
const auto charmsCount = charms.size();
if (itemsCount == 0)
return true; //there's nothing to sort
auto success = NULL;
if (itemsCount > 0) {
@ -219,7 +213,6 @@ bool d2_tweaks::server::modules::autosort::sort(diablo2::structures::game* game,
items_typed.erase(sorted_item->data_record_index);
}
}
if (charmsCount > 0) {
@ -365,7 +358,8 @@ bool d2_tweaks::server::modules::autosort::find_free_space(diablo2::structures::
}
}
return false;
} else {
}
else {
for (x = minValidX; x <= maxValidX - record->inv_width + 1; x++) {
for (y = minValidY; y <= inventoryMaxValidY - record->inv_height + 1; y++) {
diablo2::structures::unit* blockingUnit = nullptr;

View File

@ -14,7 +14,6 @@
#include <diablo2/structures/data/monstats_line.h>
MODULE_INIT(damage_display)
static char(__fastcall* g_apply_attack_results_origin)(diablo2::structures::game* game,
@ -76,7 +75,6 @@ static void send_damage_data(diablo2::structures::unit* defender,
spdlog::info("maxHp: {0}", packet.maxHp);
spdlog::info("damage: {0}", packet.damage);
if (packet.damage_type == d2_tweaks::common::DAMAGE_TYPE_UNKNOWN)
return;
@ -186,7 +184,8 @@ static void process_hireling_damage(diablo2::structures::game* game,
if (attacker->is_hireling()) {
owner = get_hireling_owner(game, attacker);
} else if (defender->is_hireling()) {
}
else if (defender->is_hireling()) {
owner = get_hireling_owner(game, defender);
}
@ -204,7 +203,8 @@ static void process_pet_damage(diablo2::structures::game* game,
if (attacker->is_pet()) {
owner = get_pet_owner(game, attacker);
} else if (defender->is_pet()) {
}
else if (defender->is_pet()) {
owner = get_pet_owner(game, defender);
}

View File

@ -133,4 +133,3 @@ void d2_tweaks::server::modules::identify_on_pickup::init() {
g_item_Tempered = GetPrivateProfileInt("IdentifyOnPickup", "Tempered", 1, acPathToIni);
}
}

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