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synced 2025-12-13 02:31:36 -06:00
Stats display refactor using ini file done.
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@@ -47,7 +47,7 @@ namespace d2_tweaks {
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diablo2::structures::unit* get_server_unit(diablo2::structures::game* game, uint32_t guid, diablo2::structures::unit_type_t type);
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void iterate_server_units(diablo2::structures::game* game, diablo2::structures::unit_type_t type,
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const std::function<bool(diablo2::structures::unit*)>& cb);
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const std::function<bool(diablo2::structures::unit*)>& cb);
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private:
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static int32_t __fastcall net_tick(diablo2::structures::game* game, diablo2::structures::unit* unit, int32_t a3, int32_t a4);
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};
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