Stats display refactor using ini file done.

This commit is contained in:
Hash Borgir
2024-05-02 21:43:43 -06:00
parent f8349e6ba1
commit 7fd617abd7
176 changed files with 1731 additions and 1866 deletions

View File

@@ -24,11 +24,11 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
private:
bool sort(diablo2::structures::game* game, diablo2::structures::unit* player, uint8_t page);
bool find_free_space(diablo2::structures::inventory* inv,
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y, bool isCharmZone);
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y, bool isCharmZone);
};
}
}

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@@ -24,7 +24,7 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
void tick(diablo2::structures::game* game, diablo2::structures::unit* unit) override;
};
}

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@@ -24,10 +24,10 @@ namespace d2_tweaks {
void init() override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player,
common::packet_header* packet) override;
common::packet_header* packet) override;
private:
bool find_free_space(diablo2::structures::inventory* inv,
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
};
}
}

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@@ -22,10 +22,10 @@ namespace d2_tweaks {
void tick(diablo2::structures::game* game, diablo2::structures::unit* unit) override;
bool handle_packet(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet) override;
//private:
// bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
// bool send_to_cube(diablo2::structures::game* game, diablo2::structures::unit* player, diablo2::structures::unit* item);
// bool move_item_to(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet);
//private:
// bool find_free_space(diablo2::structures::inventory* inv, diablo2::structures::unit* item, int32_t inventoryIndex, char page, uint32_t& x, uint32_t& y);
// bool send_to_cube(diablo2::structures::game* game, diablo2::structures::unit* player, diablo2::structures::unit* item);
// bool move_item_to(diablo2::structures::game* game, diablo2::structures::unit* player, common::packet_header* packet);
};
}
}

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@@ -47,7 +47,7 @@ namespace d2_tweaks {
diablo2::structures::unit* get_server_unit(diablo2::structures::game* game, uint32_t guid, diablo2::structures::unit_type_t type);
void iterate_server_units(diablo2::structures::game* game, diablo2::structures::unit_type_t type,
const std::function<bool(diablo2::structures::unit*)>& cb);
const std::function<bool(diablo2::structures::unit*)>& cb);
private:
static int32_t __fastcall net_tick(diablo2::structures::game* game, diablo2::structures::unit* unit, int32_t a3, int32_t a4);
};