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28 lines
576 B
C
28 lines
576 B
C
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#pragma once
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#include <cstdint>
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namespace diablo2 {
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namespace structures {
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struct monstats_line;
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struct monster_data { // sizeof(MonsterData)=0x60
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monstats_line* monstats;
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uint8_t components[16]; //+04
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union {
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uint16_t flags; //+16
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struct {
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uint16_t fuk1 : 1;
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uint16_t is_super_unique : 1;
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uint16_t is_champion : 1;
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uint16_t is_unique : 1;
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uint16_t fuk2 : 13;
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};
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};
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uint8_t uk1[0x0E]; //+18
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uint16_t super_unique_id; //+26
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void* unknow1; //+28
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uint8_t uk2[0x38]; //+28
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};
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}
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}
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