mirror of
https://gitlab.com/hashborgir/d2tweaks-rnd2k.git
synced 2024-12-04 14:45:59 +00:00
18 lines
2.4 KiB
Markdown
18 lines
2.4 KiB
Markdown
|
# Design goals
|
||
|
|
||
|
There are myriads of [JSON](https://json.org) libraries out there, and each may even have its reason to exist. Our class had these design goals:
|
||
|
|
||
|
- **Intuitive syntax**. In languages such as Python, JSON feels like a first class data type. We used all the operator magic of modern C++ to achieve the same feeling in your code. Check out the [examples below](#examples) and you'll know what I mean.
|
||
|
|
||
|
- **Trivial integration**. Our whole code consists of a single header file [`json.hpp`](https://github.com/nlohmann/json/blob/develop/single_include/nlohmann/json.hpp). That's it. No library, no subproject, no dependencies, no complex build system. The class is written in vanilla C++11. All in all, everything should require no adjustment of your compiler flags or project settings.
|
||
|
|
||
|
- **Serious testing**. Our class is heavily [unit-tested](https://github.com/nlohmann/json/tree/develop/test/src) and covers [100%](https://coveralls.io/r/nlohmann/json) of the code, including all exceptional behavior. Furthermore, we checked with [Valgrind](http://valgrind.org) and the [Clang Sanitizers](https://clang.llvm.org/docs/index.html) that there are no memory leaks. [Google OSS-Fuzz](https://github.com/google/oss-fuzz/tree/master/projects/json) additionally runs fuzz tests against all parsers 24/7, effectively executing billions of tests so far. To maintain high quality, the project is following the [Core Infrastructure Initiative (CII) best practices](https://bestpractices.coreinfrastructure.org/projects/289).
|
||
|
|
||
|
Other aspects were not so important to us:
|
||
|
|
||
|
- **Memory efficiency**. Each JSON object has an overhead of one pointer (the maximal size of a union) and one enumeration element (1 byte). The default generalization uses the following C++ data types: `std::string` for strings, `int64_t`, `uint64_t` or `double` for numbers, `std::map` for objects, `std::vector` for arrays, and `bool` for Booleans. However, you can template the generalized class `basic_json` to your needs.
|
||
|
|
||
|
- **Speed**. There are certainly [faster JSON libraries](https://github.com/miloyip/nativejson-benchmark#parsing-time) out there. However, if your goal is to speed up your development by adding JSON support with a single header, then this library is the way to go. If you know how to use a `std::vector` or `std::map`, you are already set.
|
||
|
|
||
|
See the [contribution guidelines](https://github.com/nlohmann/json/blob/master/.github/CONTRIBUTING.md#please-dont) for more information.
|