mirror of
https://gitlab.com/hashborgir/d2tools.git
synced 2024-11-30 04:26:03 +00:00
868 lines
21 KiB
PHP
Executable File
868 lines
21 KiB
PHP
Executable File
<?php
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error_reporting(E_ERROR | E_PARSE);
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set_time_limit(-1);
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ini_set('max_input_time', '-1');
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ini_set('max_execution_time', '0');
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session_start();
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ob_start();
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/*
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Copyright (C) 2021 Hash Borgir
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This file is part of D2Modder
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Redistribution and use in source and binary forms, with
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or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* This software must not be used for commercial purposes
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* without my consent. Any sales or commercial use are prohibited
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* without my express knowledge and consent.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY!
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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require_once './config.php';
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require_once './_pdo.php';
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define('DB_FILE', $_SESSION['modname'] . ".db");
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PDO_Connect("sqlite:" . DB_FILE);
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require_once "./src/D2Functions.php";
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require_once './src/D2ItemData.php';
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$idata = new D2ItemData();
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if (!empty($_GET['cmd']))
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$cmd = $_GET['cmd'];
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if ($cmd == 'genDocCube') {
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$type = "Cube Recipes";
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$align = 'left';
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}
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if ($cmd == 'genDocUniqueItems') {
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$type = "Unique Items";
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$align = 'center';
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}
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$htmltop = <<<EOT
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<!doctype html>
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<html lang="en">
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<head>
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<!-- Required meta tags -->
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<!-- Bootstrap CSS -->
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<link rel="stylesheet" href="res/bootstrap.min.css">
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<link rel="stylesheet" href="res/font-awesome.min.css">
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<link rel="preconnect" href="https://fonts.gstatic.com">
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<link href="https://fonts.googleapis.com/css2?family=Lato:wght@300&display=swap" rel="stylesheet">
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<link rel="stylesheet" href="https://bootswatch.com/4/sketchy/bootstrap.min.css">
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<link rel="stylesheet" type="text/css" href="https://cdn.datatables.net/1.10.24/css/jquery.dataTables.css">
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<link rel="stylesheet" href="res/style.css">
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<style>
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body{
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background: black;
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text-align: $align;
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font-family: Lato;
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}
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.item_stats{
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width: auto;
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height: auto;
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}
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.item_desc {
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height: auto;
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text-align: center;
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padding: 10px;
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text-transform: uppercase;
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}
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.green {
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color: #00FF00; /*Set items*/
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}
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.gold{
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color: #A59263; /*Set items*/
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}
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.orange{
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color: #FFA500; /*Set items*/
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}
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.yellow {
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color: #FFFF00; /*Set items*/
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}
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.blue {
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color: #4169E1;
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}
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</style>
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<script src="res/jquery-3.5.1.min.js"></script>
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<script type="text/javascript" charset="utf8" src="https://cdn.datatables.net/1.10.24/js/jquery.dataTables.js"></script>
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<script src="res/bootstrap.bundle.min.js"></script>
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<script src="res/app.js"></script>
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<script>
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$(document).ready(function() {
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$('.cubetable').dataTable();
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} );
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</script>
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<title>D2Modder</title>
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</head>
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<body>
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<div class="container container-top">
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<h1>{$_SESSION['modname']} $type</h1>
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<p>Auto generated with D2Modder by Hash Casper</p>
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EOT;
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$htmlbottom = <<<EOT
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</div>
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</body>
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</html>
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EOT;
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/*
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*
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*
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*
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*
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*
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@cmd = genDocUniqueItems
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*
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*
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*
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*
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*
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*/
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if ($cmd == "genDocUniqueItems") {
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// grab unique item index only (to save on memory)
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$sql = "SELECT `index` FROM `uniqueitems` WHERE `enabled`='1'";
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$uIndex = PDO_FetchAll($sql);
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//ddump($uIndex);
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$htmlFinal = '';
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$htmlFinal .= $htmltop;
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echo $htmltop;
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ob_flush();
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$dir = getcwd() . "/docs/{$_SESSION['modname']}";
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mkdir($dir, 0777, true);
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/*
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START MAIN LOOP HERE
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*
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* For each unique item index, now grab item data
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*
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*/
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foreach ($uIndex as $u) {
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//$items[] = $idata->uniqueItems($u['index'], true);
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//var_dump($u['index']);
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$item = $idata->uniqueItems($u['index'], true);
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$itemBoxTop = <<<EOT
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<div class="center item_desc" style="">
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<div style="height: 116px;background: url(img/items/bg.png) center top no-repeat;">
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<img style="" class="item img-fluid" src="img/items/{$item["invfile"]}.png">
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</div>
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<div class="item_stats" style="">
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<div style="width:auto; margin: 0 auto; background:#111; display:inline-block;">
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<p>
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EOT;
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$itemBoxBottom = <<<EOT
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</p>
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</div>
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</div>
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</div>
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EOT;
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echo $itemBoxTop;
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ob_flush();
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$htmlFinal .= $itemBoxTop;
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//index
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$props = "<ul><li class='statindex gold'>{$item['index']}</li>";
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//type
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$props .= "<li class='stattype gold'>({$item["*type"]})</li>";
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//level
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$props .= "<li style='color: white;' class=''>Level: {$item["lvl"]}</li>";
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//lvlreq
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$props .= "<li style='color: white;' class=''>Level Required: {$item["lvl req"]}</li>";
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//code
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$props .= "<li style='color: #aaa;' class=''>Item Code: {$item["code"]}</li>";
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//reqstr
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if ($item["reqstr"]) {
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$props .= "<li style='color: white;' class=''>{$item["reqstr"]}</li>";
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}
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//reqdex
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if ($item["reqdex"]) {
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$props .= "<li style='color: white;' class=''>{$item["reqdex"]}</li>";
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}
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//sock
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$props .= "<li style='color: white;' class=''>{$item["gemsockets"]}</li>";
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foreach ($item['props'] as $prop) {
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if ($prop['string'][0]) {
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$props .= "<li class='blue'>{$prop['string'][0]}</li>";
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}
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}
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$props .= "</ul>";
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// $itemFull .= $itemBoxTop . $props . $itemBoxBottom;
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// echo $itemFull;
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echo $props;
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echo $itemBoxBottom;
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ob_flush();
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$htmlFinal .= $props . $itemBoxBottom;
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}// end loop
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echo $htmlbottom;
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$htmlFinal .= $htmlbottom;
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file_put_contents("$dir/uniqueitems.html", $htmlFinal);
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header("Location: /docs/{$_SESSION['modname']}/uniqueitems.html");
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}
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/*
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*
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*
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*
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*
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*
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@cmd = genDocCube
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*
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*
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*
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*
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*
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*/
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function getImage($code) {
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$sql = "SELECT invfile FROM armor WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$img = PDO_FetchOne($sql);
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if (empty($img)) {
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$sql = "SELECT invfile FROM misc WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$img = PDO_FetchOne($sql);
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}
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if (empty($img)) {
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$sql = "SELECT invfile FROM weapons WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$img = PDO_FetchOne($sql);
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}
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if (!empty($img)) {
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return "$img.png";
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} else {
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return "1.png";
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}
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return "$img.png";
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}
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function getItemName($code) {
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$sql = "SELECT name FROM armor WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$name = PDO_FetchOne($sql);
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if (empty($name)) {
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$sql = "SELECT name FROM misc WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$name = PDO_FetchOne($sql);
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}
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if (empty($name)) {
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$sql = "SELECT name FROM weapons WHERE `code`=\"$code\" OR `type`=\"$code\" OR `type2`=\"$code\"";
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$name = PDO_FetchOne($sql);
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}
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return $name;
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}
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if ($cmd == "genDocCube") {
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echo $htmltop;
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echo <<<EOT
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<style>
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body{
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background: white;
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color: black;
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font-family: ExocetLight;
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}
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table, table th, table td, table tr {
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background: #000;
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color: #ccc;
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}
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.item_stats{
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width: auto;
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height: auto;
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}
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.item_desc {
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height: auto;
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text-align: center;
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padding: 10px;
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text-transform: uppercase;
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}
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.green {
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color: #00FF00; /*Set items*/
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}
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.gold{
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color: #A59263; /*Set items*/
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}
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.orange{
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color: #FFA500; /*Set items*/
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}
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.yellow {
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color: #FFFF00; /*Set items*/
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}
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.blue {
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color: #4169E1;
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}
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table {
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font-family: Lato;
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}
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td {
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width: 200px;
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text-align: center;
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vertical-align: top;
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}
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</style>
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EOT;
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echo <<<EOT
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<table border=1 class="cubetable">
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<thead>
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<tr>
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<th>Recipe</th>
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<th>Input 1</th>
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<th>Input 2</th>
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<th>Input 3</th>
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<th>Input 4</th>
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<th>Input 5</th>
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<th>Input 6</th>
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<th>Input 7</th>
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<th>Output 1</th>
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<th>Output 2</th>
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<th>Output 3</th>
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</tr>
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</thead>
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<tbody>
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EOT;
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$item_quality_params = [
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"any" => "Any item (*Not Advised)",
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"low" => "low quality",
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"hiq" => "superior",
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"nor" => "Normal",
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"mag" => "Magic",
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"rar" => "Rare",
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"set" => "Set",
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"uni" => "Unique",
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"crf" => "Crafted",
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"tmp" => "Tempered",
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"eth" => "Ethereal",
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"noe" => "Not Ethereal",
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"nos" => "No Socket (for input)",
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"sock" => "# sockets (eg: sock=>4)",
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"pre" => "Prefix (ID from magicprefix.txt) - ID => (Row Number - 2)",
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"suf" => "Suffix (ID from magicsuffix.txt) - ID => (Row Number - 2)",
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"rep" => "Repair durability",
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"rch" => "Recharge Quantity",
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"qty" => 'amount of same item(eg: "hpot, qty => 3" means 3 hp potions)',
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"upg" => "For inputs only, Item is upgraded.",
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"bas" => "Base item",
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"exc" => "Exceptional",
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"eli" => "Elite",
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"usetype" => "Uses base type of input1 for output",
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"useitem" => "Uses item from input 1",
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"uns" => "Unsocket Item(destroys gems)",
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"rem" => "Unsocket Item(removes gems)",
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"reg" => "Regenerate? Seems to reroll the item",
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"mod" => "Transfers properties from input1 to output item.",
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];
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// get all cube rows
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$sql = "SELECT * FROM cubemain WHERE enabled=1 LIMIT 1500";
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$res = PDO_FetchAll($sql);
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/*
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*
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* Process each cube row here
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for each cube row
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*
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*/
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foreach ($res as $r) {
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$desc = $r['description'];
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//var_dump($r);
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// grab all inputs
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$input_codes = array_filter(
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[
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"input 1" => $r["input 1"],
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"input 2" => $r["input 2"],
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"input 3" => $r["input 3"],
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"input 4" => $r["input 4"],
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"input 5" => $r["input 5"],
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"input 6" => $r["input 6"],
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"input 7" => $r["input 7"],
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]
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);
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foreach ($input_codes as $inputNum => $value) {
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if (str_contains($value, ',')) {
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$input_codes[$inputNum] = explode(",", $value); // hpot,qty=3
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$oarray = explode(",", $value); // hpot,qty=3
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// For each input code // hpot,qty=3 like mpot/hpot/magharv
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// if spelldescstr is set, use it. Else use item string tbl
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// first find the item code in either armor, misc, or weapons
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// then get spelldesc/spelldescstr
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$sql = "SELECT `String` FROM `strings` WHERE Key=\"{$oarray[0]}\"";
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$str = PDO_FetchOne($sql);
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// if empty str == 4-letter code, call getItemName()
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if (empty($str)) {
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$input_codes[$inputNum][0] = ($oarray[0]);
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} else {
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$input_codes[$inputNum][0] = $str;
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}
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// get image
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$input_codes[$inputNum]["img"] = getImage($oarray[0]);
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} else {
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$value .= ",";
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$input_codes[$inputNum] = explode(",", $value); // hpot,qty=3
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$oarray = explode(",", $value); // hpot,qty=3
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// For each input code // hpot,qty=3 like mpot/hpot/magharv
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// if spelldescstr is set, use it. Else use item string tbl
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// first find the item code in either armor, misc, or weapons
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// then get spelldesc/spelldescstr
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$sql = "SELECT `String` FROM `strings` WHERE Key=\"{$oarray[0]}\"";
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$str = PDO_FetchOne($sql);
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// if empty str == 4-letter code, so just display
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if (empty($str)) {
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$input_codes[$inputNum][0] = ($oarray[0]);
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} else {
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$input_codes[$inputNum][0] = $str;
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}
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// get image
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$input_codes[$inputNum]["img"] = getImage($oarray[0]);
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// $sql = "SELECT `String` FROM `strings` WHERE Key=\"$value\"";
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// $str = PDO_FetchOne($sql).",";
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//
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//
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//
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//
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// // if empty str == 4-letter code, so just display
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// if (empty($str)) {
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// $input_codes[$inputNum][0] = $value;
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// } else {
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// $input_codes[$inputNum][0] = $str;
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// }
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//
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// // get image
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// $img = getImage($value);
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// $input_codes[$inputNum . "_img"] = $img;
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}
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}
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/*
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* TODO: processs output, output b, output c
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*
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*
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*/
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|
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// grab all inputs
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$output_codes = array_filter(
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[
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"output" => str_replace('"', "", $r["output"]),
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"output b" => str_replace('"', "", $r["output b"]),
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"output c" => str_replace('"', "", $r["output c"])
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]
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);
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//var_dump($output_codes);
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foreach ($output_codes as $outputNum => $value) {
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|
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if (str_contains($value, ',')) {
|
|
$output_codes[$outputNum] = explode(",", $value); // hpot,qty=3
|
|
$oarray = explode(",", $value); // hpot,qty=3
|
|
$sql = "SELECT `String` FROM `strings` WHERE Key=\"{$oarray[0]}\"";
|
|
$str = PDO_FetchOne($sql);
|
|
|
|
// if empty str == 4-letter code, so just display
|
|
if (empty($str)) {
|
|
$output_codes[$outputNum][0] = ($oarray[0]);
|
|
} else {
|
|
$output_codes[$outputNum][0] = $str;
|
|
}
|
|
|
|
$output_codes[$outputNum]["img"] = getImage($oarray[0]);
|
|
} else { // else output code is three/four letter code
|
|
$value .= ",";
|
|
|
|
$output_codes[$outputNum] = explode(",", $value); // hpot,qty=3
|
|
$oarray = explode(",", $value); // hpot,qty=3
|
|
$sql = "SELECT `String` FROM `strings` WHERE Key=\"{$oarray[0]}\"";
|
|
$str = PDO_FetchOne($sql);
|
|
|
|
// if empty str == 4-letter code, so just display
|
|
if (empty($str)) {
|
|
$output_codes[$outputNum][0] = ($oarray[0]);
|
|
} else {
|
|
$output_codes[$outputNum][0] = $str;
|
|
}
|
|
|
|
$output_codes[$outputNum]["img"] = getImage($oarray[0]);
|
|
|
|
// $sql = "SELECT `String` FROM `strings` WHERE Key=\"$value\"";
|
|
// $str = PDO_FetchOne($sql);
|
|
//
|
|
// // if empty str == 4-letter code, so just display
|
|
// if (empty($str)) {
|
|
// $output_codes[$outputNum] = $value;
|
|
// } else {
|
|
// $output_codes[$outputNum] = $str;
|
|
// }
|
|
// // get image
|
|
// $img = getImage($value);
|
|
// $output_codes[$outputNum . "_img"] = $img;
|
|
}
|
|
|
|
|
|
// if output[1] or output[2], output[3], output[4] contains `=' sign
|
|
// parse_str or explode at = to get modifer and value
|
|
// if modifier = pre or suf, find ID in magic prefix/suffix line.
|
|
// if output is array we know it contains modifers and values
|
|
|
|
if (is_array($output_codes[$outputNum])) {
|
|
// 0 will always be item code.
|
|
// 1,2,3 can be mods, either can have =
|
|
// if 1,2,3 have = sign, explode and get mod = value
|
|
|
|
$itemcode = $output_codes[0];
|
|
|
|
$mod = array_filter([$output_codes[$outputNum][1], $output_codes[$outputNum][2], $output_codes[$outputNum][3]]);
|
|
|
|
//var_dump($mod);
|
|
|
|
foreach ($mod as $m) {
|
|
if (str_contains($m, '=')) {
|
|
$e = explode("=", $m);
|
|
$output_codes[$outputNum]['code'] = $e[0];
|
|
$output_codes[$outputNum]['value'] = $e[1];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//var_dump($output_codes);
|
|
|
|
$output = array_merge($input_codes, $output_codes);
|
|
|
|
// Set description
|
|
$output['desc'] = $desc;
|
|
|
|
//var_dump($output);
|
|
//var_dump($output);
|
|
|
|
|
|
|
|
|
|
/*
|
|
* TODO: process mods for each output
|
|
*
|
|
*
|
|
*/
|
|
|
|
$m = null;
|
|
|
|
for ($counter = 1; $counter <= 5; $counter++) {
|
|
$mods = array_filter([
|
|
"mod $counter" => $r["mod $counter"],
|
|
"mod $counter chance" => $r["mod $counter chance"],
|
|
"mod $counter param" => $r["mod $counter param"],
|
|
"mod $counter min" => $r["mod $counter min"],
|
|
"mod $counter max" => $r["mod $counter max"],
|
|
"b mod $counter" => $r["b mod $counter"],
|
|
"b mod $counter chance" => $r["b mod $counter chance"],
|
|
"b mod $counter param" => $r["b mod $counter param"],
|
|
"b mod $counter min" => $r["b mod $counter min"],
|
|
"b mod $counter max" => $r["b mod $counter max"],
|
|
"c mod $counter" => $r["c mod $counter"],
|
|
"c mod $counter chance" => $r["c mod $counter chance"],
|
|
"c mod $counter param" => $r["c mod $counter param"],
|
|
"c mod $counter min" => $r["c mod $counter min"],
|
|
"c mod $counter max" => $r["c mod $counter max"],
|
|
]);
|
|
|
|
$m[] = array_filter($mods);
|
|
}
|
|
$output['mods'] = array_filter($m);
|
|
|
|
/*
|
|
* Echo out each row as HTML with all the data it may have
|
|
*
|
|
*/
|
|
|
|
// echo "<tr>";
|
|
// foreach ($output as $k => $v) {
|
|
//
|
|
// // if input 1, input 2 is an array
|
|
//
|
|
// if (is_array($v)){
|
|
// echo "<td><img src=\"/img/items/{$v['img']}\">{$v[0]}: {$v[1]}</td>";
|
|
// echo "<td><img src=\"/img/items/{$v['img']}\">{$v[0]}: {$v[1]}</td>";
|
|
// } else {
|
|
//
|
|
// $img = "";
|
|
// // if input 1, input 2 ... etc. are not arrays
|
|
// echo '<td><img src="'.$o.'"></td>';
|
|
// }
|
|
// }
|
|
// echo "</tr>";
|
|
?>
|
|
|
|
<tr>
|
|
<td class="desc">
|
|
<?php echo $output['desc'] ?>
|
|
</td>
|
|
<td class="input1">
|
|
<?php
|
|
if (!empty($output["input 1"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 1"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 1"][0] ?><br>
|
|
<?php echo $output["input 1"][1] ?><br>
|
|
</td>
|
|
<td class="input2">
|
|
<?php
|
|
if (!empty($output["input 2"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 2"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 2"][0] ?><br>
|
|
<?php echo $output["input 2"][1] ?><br>
|
|
</td>
|
|
<td class="input3">
|
|
<?php
|
|
if (!empty($output["input 3"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 3"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 3"][0] ?><br>
|
|
<?php echo $output["input 3"][1] ?><br>
|
|
</td>
|
|
<td class="input4">
|
|
<?php
|
|
if (!empty($output["input 4"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 4"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 4"][0] ?><br>
|
|
<?php echo $output["input 4"][1] ?><br>
|
|
</td>
|
|
<td class="input5">
|
|
<?php
|
|
if (!empty($output["input 5"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 5"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 5"][0] ?><br>
|
|
<?php echo $output["input 5"][1] ?><br>
|
|
</td>
|
|
<td class="input6">
|
|
<?php
|
|
if (!empty($output["input 6"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 6"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 6"][0] ?><br>
|
|
<?php echo $output["input 6"][1] ?><br>
|
|
</td>
|
|
<td class="input7">
|
|
<?php
|
|
if (!empty($output["input 7"]["img"])) {
|
|
echo "<img src='/img/items/{$output["input 7"]["img"]}'><br>";
|
|
}
|
|
?>
|
|
<?php echo $output["input 7"][0] ?><br>
|
|
<?php echo $output["input 7"][1] ?><br>
|
|
</td>
|
|
<td class="output1">
|
|
<?php
|
|
if (!empty($output["output"]["img"])) {
|
|
echo "<img src='/img/items/{$output["output"]["img"]}'>";
|
|
}
|
|
?>
|
|
<?php echo $output["output"][0] ?>
|
|
<?php echo $output["output"][1] ?><br>
|
|
|
|
<?php
|
|
for ($i = 1; $i <= 5; $i++) {
|
|
|
|
if ($output["mods"][0]["mod $i"]) {
|
|
echo "{$output["mods"][0]["mod $i"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][0]["mod $i chance"]) {
|
|
echo "Chance:{$output["mods"][0]["mod $i chance"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][0]["mod $i min"]) {
|
|
echo "Min:{$output["mods"][0]["mod $i min"]}<br>";
|
|
}
|
|
if ($output["mods"][0]["mod $i max"]) {
|
|
echo "Max:{$output["mods"][0]["mod $i max"]}";
|
|
}
|
|
}
|
|
?>
|
|
</td>
|
|
<td class="output2">
|
|
<?php
|
|
if (!empty($output["output 2"]["img"])) {
|
|
echo "<p><img src='/img/items/{$output["output 2"]["img"]}'></p>";
|
|
}
|
|
?>
|
|
<p><?php echo $output["output b"][0] ?></p>
|
|
<p><?php echo $output["output b"][1] ?></p>
|
|
<?php
|
|
for ($i = 1; $i <= 5; $i++) {
|
|
|
|
if ($output["mods"][1]["b mod $i"]) {
|
|
echo "{$output["mods"][1]["b mod $i"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][1]["b mod $i chance"]) {
|
|
echo "Chance:{$output["mods"][1]["b mod $i chance"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][1]["b mod $i min"]) {
|
|
echo "Min:{$output["mods"][1]["b mod $i min"]}<br>";
|
|
}
|
|
if ($output["mods"][1]["b mod $i max"]) {
|
|
echo "Max:{$output["mods"][1]["b mod $i max"]}";
|
|
}
|
|
}
|
|
?>
|
|
</td>
|
|
<td class="output3">
|
|
<?php
|
|
if (!empty($output["output 3"]["img"])) {
|
|
echo "<p><img src='/img/items/{$output["output 3"]["img"]}'></p>";
|
|
}
|
|
?>
|
|
<p><?php echo $output["output c"][2] ?></p>
|
|
<p><?php echo $output["output c"][1] ?></p>
|
|
<?php
|
|
for ($i = 1; $i <= 5; $i++) {
|
|
|
|
if ($output["mods"][2]["c mod $i"]) {
|
|
echo "{$output["mods"][2]["c mod $i"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][2]["c mod $i chance"]) {
|
|
echo "Chance:{$output["mods"][2]["c mod $i chance"]}<br>";
|
|
}
|
|
|
|
if ($output["mods"][2]["c mod $i min"]) {
|
|
echo ">Min:{$output["mods"][2]["c mod $i min"]}<br>";
|
|
}
|
|
if ($output["mods"][2]["c mod $i max"]) {
|
|
echo "Max:{$output["mods"][2]["c mod $i max"]}";
|
|
}
|
|
}
|
|
?>
|
|
</td>
|
|
</tr>
|
|
|
|
|
|
<?php
|
|
//var_dump($output);
|
|
unset($output);
|
|
}// end each row loop
|
|
|
|
echo <<<EOT
|
|
</tbody>
|
|
<table>
|
|
EOT;
|
|
echo $htmlbottom;
|
|
}
|