diff --git a/.gitignore b/.gitignore index ff24600..16b51e8 100755 --- a/.gitignore +++ b/.gitignore @@ -2,3 +2,4 @@ txt/ txt2/ /nbproject/private/ +docs/ diff --git a/bin/ChangeLog.md b/bin/ChangeLog.md new file mode 100644 index 0000000..3b7e541 --- /dev/null +++ b/bin/ChangeLog.md @@ -0,0 +1,1407 @@ +# Changelog + +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) +and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). + +## [7.1.0-31](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-30...7.1.0-31) - 2022-04-23 + +### Commits + +- Use the generated ChangeLog.md file instead. [`8fabbd2`](https://github.com/ImageMagick/ImageMagick/commit/8fabbd2789c70eac3f0adeb3a32c9f31237e5205) +- release commits [`2b4683b`](https://github.com/ImageMagick/ImageMagick/commit/2b4683b7f57edf13a81d7f060ef68d3e3f463fb5) +- Changed the minimum version for libheif to 1.4.0. [`c67cae6`](https://github.com/ImageMagick/ImageMagick/commit/c67cae6b6a35d18093db38748f592ffeb7504a34) +- Get the intensity before changing the of the pixel channels (thanks Snibgo) #5067. [`c63bb2e`](https://github.com/ImageMagick/ImageMagick/commit/c63bb2eb4e14c83b6a260dfb2c1d9f1440977311) +- initialize composite variables as they are declared [`1cff1a7`](https://github.com/ImageMagick/ImageMagick/commit/1cff1a73ddb8561f2a05914250cb17e2dfe3b760) +- Use version 3 of checkout. [`a007cff`](https://github.com/ImageMagick/ImageMagick/commit/a007cff3ad850d600f50be2504ed88304aad8b6c) +- bump revisition [`9d2bc47`](https://github.com/ImageMagick/ImageMagick/commit/9d2bc47dc6465da9bbac5f6ce6b1bee061a7557c) +- Create ChangeLog during the release build. [`750eb06`](https://github.com/ImageMagick/ImageMagick/commit/750eb06242086a27e639fcf7a40dc59c928aa63c) +- fix rare but possible memory leak [`58f3723`](https://github.com/ImageMagick/ImageMagick/commit/58f3723223b2eee350f63da67b60fb5599974349) +- use old-style comment declarations [`1cf7450`](https://github.com/ImageMagick/ImageMagick/commit/1cf745032c50c262fcab13bdad9ef6b14991ebc6) +- Try without %GITHUB_WORKSPACE% [`9e8d681`](https://github.com/ImageMagick/ImageMagick/commit/9e8d6814a4287eadb071359917991417f5509ee7) +- autoconf latest update [`ca1924a`](https://github.com/ImageMagick/ImageMagick/commit/ca1924a8dd5aa7caa7ec584359ad24adc22e2931) +- eliminate Coverity defect [`90160a4`](https://github.com/ImageMagick/ImageMagick/commit/90160a408d6681cb68d4b98dfdceab5922b58350) +- ensure we don't dereference null pointer [`c0bf80d`](https://github.com/ImageMagick/ImageMagick/commit/c0bf80de0534e62eddaaeb1ccdc386573f8e5319) +- The default fetch-depth is 1. [`84b5399`](https://github.com/ImageMagick/ImageMagick/commit/84b5399719de85cbef9d4bf4c77e1ed3ced310b1) +- Use date of latest change to m4/version.m4 instead. [`6bdc026`](https://github.com/ImageMagick/ImageMagick/commit/6bdc0260e6a0498ba3b1eecd02a0a3931b1618c2) +- laterst automake/autoconf update [`86d58bd`](https://github.com/ImageMagick/ImageMagick/commit/86d58bd3f2fcd894e0a8462d881de2733a236162) +- latest autoconf update [`5f9fb8a`](https://github.com/ImageMagick/ImageMagick/commit/5f9fb8ad69e13c64abeb4657e2586ed6e3dcf76d) +- eliminate Coverity defects [`4853d63`](https://github.com/ImageMagick/ImageMagick/commit/4853d63c7c83a72c4722c096931d15b79f3bd8d3) +- Added option to mark the version as beta. [`b9066e3`](https://github.com/ImageMagick/ImageMagick/commit/b9066e3ca2a0216c6e10215a4d177d15becec991) +- Call CloseBlob earlier because we read the image from the file instead. [`eaf387c`](https://github.com/ImageMagick/ImageMagick/commit/eaf387c9fcbdbfd7f3bd8095aa0cf664ed148b75) +- latest autoconf/automake updates [`55238e3`](https://github.com/ImageMagick/ImageMagick/commit/55238e3ed62f4badff3e0fe2ac549c08e675f069) +- release [`aa6e7e5`](https://github.com/ImageMagick/ImageMagick/commit/aa6e7e5f36d298cd2cb8962b559d36ce5fd218ba) +- set threshold policy by default [`aa35c9e`](https://github.com/ImageMagick/ImageMagick/commit/aa35c9e70eb333a35cc14812ab8ccd00368f43df) +- https://github.com/ImageMagick/ImageMagick/discussions/5066 [`2b0df1c`](https://github.com/ImageMagick/ImageMagick/commit/2b0df1c408a86247e17f9d78d9f0068fd8093818) +- Added missing with. [`b75e55d`](https://github.com/ImageMagick/ImageMagick/commit/b75e55dfb70e73cc00f483f4948bcfd8d71bc3e8) +- fix compiler warning [`f8385a0`](https://github.com/ImageMagick/ImageMagick/commit/f8385a023acaeb8ad28fe61d8d6b086691304d4a) +- Added version checks for heif_check_filetype (#5049). [`25d749c`](https://github.com/ImageMagick/ImageMagick/commit/25d749cde1247484b7a491f51f6e8ecffbaff43a) +- eliminate compiler warning [`f39269a`](https://github.com/ImageMagick/ImageMagick/commit/f39269ac910fcd897c8186e09d7cbc7c28c6063e) +- https://github.com/ImageMagick/ImageMagick/issues/4973 [`c8ecfc4`](https://github.com/ImageMagick/ImageMagick/commit/c8ecfc44c64c7e06d346fc8d52bd52c3afc42444) +- Changed triggers for the release build. [`065f67c`](https://github.com/ImageMagick/ImageMagick/commit/065f67cbc24262d08f812f9c8b881a2c9be75c2f) +- unecessary check for null [`2a782eb`](https://github.com/ImageMagick/ImageMagick/commit/2a782ebe0729899389d93ffa2aa80053f79dc03f) +- off-by-one fix [`79a386b`](https://github.com/ImageMagick/ImageMagick/commit/79a386b12e7ec1f417785e33992e7b3a5f66872e) +- Removed path. [`e4309a1`](https://github.com/ImageMagick/ImageMagick/commit/e4309a1d953b68e77b9656372c10599afef2f222) +- Changed fetch depth. [`e33db37`](https://github.com/ImageMagick/ImageMagick/commit/e33db3706b413cba872bdd5ceab772fea0b2a513) +- Temporary list folder content. [`137a2f7`](https://github.com/ImageMagick/ImageMagick/commit/137a2f7f581971648d3d28d5d1150371f263a15e) +- Corrected typo. [`92e2fd7`](https://github.com/ImageMagick/ImageMagick/commit/92e2fd7cf5ba4e64efb0ba2cc571ad658e554f30) +- fix copyright format [`ba449b1`](https://github.com/ImageMagick/ImageMagick/commit/ba449b1180f8d667766b2d6045421a1c2de6b05b) +- proper check for number of channels [`73e0f4f`](https://github.com/ImageMagick/ImageMagick/commit/73e0f4f21476bf4b567aad1bc76fcfa4bc66b984) +- Silenced warning when version is lower that 1.4.0. [`ed40ca1`](https://github.com/ImageMagick/ImageMagick/commit/ed40ca1f563d476e28af28d9d827da5352b3b0d3) +- Removed parentheses. [`2e73d03`](https://github.com/ImageMagick/ImageMagick/commit/2e73d03390672f12fb1c992d85970323c57e9994) +- Also correct stroke opacity. [`ac9e7bd`](https://github.com/ImageMagick/ImageMagick/commit/ac9e7bd72e60da35cb1284b06d5c269121c7bdc2) +- Added missing cd. [`65af881`](https://github.com/ImageMagick/ImageMagick/commit/65af881610d1706525154f89ce885c7c17e78c71) + +## [7.1.0-30](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-29...7.1.0-30) - 2022-04-16 + +### Merged + +- fix #5033: runtime error: load of misaligned address [`#5034`](https://github.com/ImageMagick/ImageMagick/pull/5034) + +### Fixed + +- fix #5033: runtime error: load of misaligned address (#5034) [`#5033`](https://github.com/ImageMagick/ImageMagick/issues/5033) [`#5033`](https://github.com/ImageMagick/ImageMagick/issues/5033) + +### Commits + +- generalize multispectral support [`914c2e8`](https://github.com/ImageMagick/ImageMagick/commit/914c2e86b4e088c4f5ecbc5bebd6ea96215a53b9) +- support 6 channel cmyka + metachannel images [`fa0e7bf`](https://github.com/ImageMagick/ImageMagick/commit/fa0e7bf41ae8362216b180c33c3f152805374b05) +- TXT format supports multispectral images [`a107b94`](https://github.com/ImageMagick/ImageMagick/commit/a107b94135aab17f22a8181f1a0809f79969f6b4) +- generalize multispectral support [`101e955`](https://github.com/ImageMagick/ImageMagick/commit/101e955b4bf42e41ed2c56370d4d73cbbc20b4c1) +- Lab colorspace survives a round-trip [`6eb56b8`](https://github.com/ImageMagick/ImageMagick/commit/6eb56b86f2c38cfbeabcc5aae218c359a9492d91) +- eliminate Coverity defects [`3a256ce`](https://github.com/ImageMagick/ImageMagick/commit/3a256ce9002ebfb88da77f415869f9f81f4d4187) +- limit trim to a minimum size [`32fa9ae`](https://github.com/ImageMagick/ImageMagick/commit/32fa9aecffb8de26ecbee27b857d29b2215e713c) +- fix Coverity defects [`c8ca79e`](https://github.com/ImageMagick/ImageMagick/commit/c8ca79e569f50b88d04ee78ad7b060bbdf6d0c91) +- eliminate Coverity defects [`a564acf`](https://github.com/ImageMagick/ImageMagick/commit/a564acf287b19b000ab276bf05d6b05d4ea9ecfe) +- bypass FFT compare when mask is defined [`c5b8a8e`](https://github.com/ImageMagick/ImageMagick/commit/c5b8a8e9c42a3ec0e482c11326a29b52367f5c67) +- Use -define connected-components:sort=area | width | height | x | y to sort the verbose connected components objects. By default, the objects are listed in decreasing area. Add -define connected-components:sort-order=increasing | decreasing to specify the sort order. [`41d9d59`](https://github.com/ImageMagick/ImageMagick/commit/41d9d592f1e2411032d47cb8b11c24f6d92bf68f) +- https://github.com/ImageMagick/ImageMagick/issues/5028 [`ebea37d`](https://github.com/ImageMagick/ImageMagick/commit/ebea37d8e3282fc53a5a88493921505106e363e5) +- forgot to include "static.h" header [`93b59d6`](https://github.com/ImageMagick/ImageMagick/commit/93b59d632ef989825d415726eb597de3dcdbfe39) +- read HEIF from file rather than memory [`7ef309b`](https://github.com/ImageMagick/ImageMagick/commit/7ef309b6e091b0b3a5f2fc803efce5ae86d045a4) +- eliminate arbitrary limit on CMS descriptions [`bff8264`](https://github.com/ImageMagick/ImageMagick/commit/bff82645de30f053da7396c8b6f71d8eef27f608) +- pending release [`196b8b0`](https://github.com/ImageMagick/ImageMagick/commit/196b8b054c9b02b5a8b133027d9e9f9d24f148e0) +- respect the mask when computing the FFT similarity [`695acbc`](https://github.com/ImageMagick/ImageMagick/commit/695acbc66f4bba7a910d9e8e3d74d88bca3438ec) +- prep next release [`ff88d9d`](https://github.com/ImageMagick/ImageMagick/commit/ff88d9dbb7df4bbb322755f2d68ca4ca42f6709d) +- eliminate Coverity defects [`34a91f0`](https://github.com/ImageMagick/ImageMagick/commit/34a91f0c742b5d5f3791842e0dc0e2192e8cfbd1) +- https://github.com/ImageMagick/ImageMagick/discussions/4861 [`347b828`](https://github.com/ImageMagick/ImageMagick/commit/347b82801da2b0223a4de34d6c30123041061c2b) +- do not attempt to write a null image list (thanks to Vinay Rohila) [`716496e`](https://github.com/ImageMagick/ImageMagick/commit/716496e6df0add89e9679d6da9c0afca814cfe49) +- revert [`001f2d0`](https://github.com/ImageMagick/ImageMagick/commit/001f2d053da663719b3cd9166631ba87e6e4056f) +- Use different naming convention. [`9661fa0`](https://github.com/ImageMagick/ImageMagick/commit/9661fa011f6a95a0fedfe24454fddbfee44d6896) +- check to see if ICC property exists before its created [`8f8db6b`](https://github.com/ImageMagick/ImageMagick/commit/8f8db6bc26668552d7f07d587dedb36439fa9dab) +- eliminate Coverity defects [`6b15959`](https://github.com/ImageMagick/ImageMagick/commit/6b15959d781808e3b6e8f1f3c4acbb73e6e0a1c9) +- Improved freetype error reporting (#4997). [`e18b283`](https://github.com/ImageMagick/ImageMagick/commit/e18b2839e1e39a9081750514b9515964c3737abe) +- do not permit setting read-only properties (e.g. exif:*) [`e3c4d3f`](https://github.com/ImageMagick/ImageMagick/commit/e3c4d3fb16fd1fcf4fbc692b3c0c480c7032a054) +- Improved set_file_timestamp on Windows. [`59d1c9a`](https://github.com/ImageMagick/ImageMagick/commit/59d1c9a4ff060cd7070b95d45aff618090d7d114) +- evolve multispectral image support [`e31b13c`](https://github.com/ImageMagick/ImageMagick/commit/e31b13c7497fa9b16fc051624747ac69f203f195) +- add multispectral support to the MIFF format [`8fbf695`](https://github.com/ImageMagick/ImageMagick/commit/8fbf695f3ebe89058d3444c6440405a085a47a29) +- do not set ICC properties unless the value is non-null [`052cb94`](https://github.com/ImageMagick/ImageMagick/commit/052cb94517a1fcf4d8e1f21c2bb1340417b19177) +- https://github.com/ImageMagick/ImageMagick/issues/5008 [`7e36bce`](https://github.com/ImageMagick/ImageMagick/commit/7e36bce9e429604a633b921b01d26ebab00e5578) +- quiet compiler warnings [`db6bfc4`](https://github.com/ImageMagick/ImageMagick/commit/db6bfc410a1bfe050af83d70a11b30af2b1cb24e) +- eliminate Coverity defect [`0ef3f01`](https://github.com/ImageMagick/ImageMagick/commit/0ef3f0122fcb538392f0fad352480b336c65bc4d) +- streaming interface must be allocated on the heap [`dc5116f`](https://github.com/ImageMagick/ImageMagick/commit/dc5116fb171f35ab3c6a1e027687e971a72d097e) +- eliminate Coverity defects [`781a886`](https://github.com/ImageMagick/ImageMagick/commit/781a8861e443b028477793d50406557bbee0451f) +- future: throw an exception if type cache cannot be acquired [`0903518`](https://github.com/ImageMagick/ImageMagick/commit/0903518d5fafcb58a66a3745f65c07a1256d2d1a) +- eliminate Coverity defects [`de80673`](https://github.com/ImageMagick/ImageMagick/commit/de806730111e471eba40164823ad21e18632bd7c) +- Added missing version check. [`5d003d9`](https://github.com/ImageMagick/ImageMagick/commit/5d003d90e828f7374069969bc10a2f08147232a2) +- revert [`99d530c`](https://github.com/ImageMagick/ImageMagick/commit/99d530cd8de8e98ba88d20453b3dafa06ce2bf35) +- Fixed build errors. [`4f3d080`](https://github.com/ImageMagick/ImageMagick/commit/4f3d0804a8c961da75c38df46984c413ac6e8f66) +- missing case for -read-mask option [`5ecbd67`](https://github.com/ImageMagick/ImageMagick/commit/5ecbd67179fd9a4faf6bc3327e02ed80b6368675) +- check for empty string not required [`017d17f`](https://github.com/ImageMagick/ImageMagick/commit/017d17f8c26d21e405dd02159911921656b4ffd1) +- revert [`4433872`](https://github.com/ImageMagick/ImageMagick/commit/443387288bb40a7e56de5bcb87bba630a16f736f) +- utilitze fstat() blocksize to set stream buffer size [`ff0734c`](https://github.com/ImageMagick/ImageMagick/commit/ff0734c8940d1da8562d421bcd8f600a81ed720a) +- eliminate Coverity defect [`62f3f3a`](https://github.com/ImageMagick/ImageMagick/commit/62f3f3a08ff8dea7117b657db54321ea8430bd73) +- eliminate Coverity defects [`9ee5a2e`](https://github.com/ImageMagick/ImageMagick/commit/9ee5a2e7321244abaa161954fa054fd2ff06927d) +- https://github.com/ImageMagick/ImageMagick/pull/5034 [`940b133`](https://github.com/ImageMagick/ImageMagick/commit/940b133b15d6c653c3270eeedc55cdf9cb9cdfe1) +- Moved variable definition. [`a92f1c0`](https://github.com/ImageMagick/ImageMagick/commit/a92f1c0689ba4527149e60ae1afcd0e23b11b951) +- Code style changes. [`13b4e4a`](https://github.com/ImageMagick/ImageMagick/commit/13b4e4aad6e7dc0f3dea088a6395e2b5859680e6) +- prevent double free in Freetype streaming interface [`f12746c`](https://github.com/ImageMagick/ImageMagick/commit/f12746c6ad365311b5c1d7ce3ee755b31f24de7d) +- revert [`daa64a9`](https://github.com/ImageMagick/ImageMagick/commit/daa64a9d74298f1093c23147cd02e73df160ffcd) +- ... [`91c6c53`](https://github.com/ImageMagick/ImageMagick/commit/91c6c5300f0c6eba01f2e5a01de83d00c65d0f11) +- eliminate compiler warning [`89527f6`](https://github.com/ImageMagick/ImageMagick/commit/89527f67d4f43bf632ae491b1ac50d7a16983bfa) +- eliminate compiler warning [`f51ac93`](https://github.com/ImageMagick/ImageMagick/commit/f51ac93840a3a8ff2ece5e73e9d40145a5e644ef) +- eliminate compiler exception [`469219c`](https://github.com/ImageMagick/ImageMagick/commit/469219cc87137ce38c5408b6774caa24c6095e9a) +- Restored check that was added in #3137. [`9643c4a`](https://github.com/ImageMagick/ImageMagick/commit/9643c4a57f6dfc6badd7cd2ff10a4069f1b536d5) +- Use sizeof instead. [`769b275`](https://github.com/ImageMagick/ImageMagick/commit/769b275bdbecf77631495967382e9c5170038c76) +- eliminate leak in Freetype streaming interface [`e0a9b4d`](https://github.com/ImageMagick/ImageMagick/commit/e0a9b4dbae2f99d0d5efdce8e240cca7215e9460) +- https://github.com/ImageMagick/ImageMagick/issues/5010 [`41019b0`](https://github.com/ImageMagick/ImageMagick/commit/41019b04aef823de19d2c331927fa21f477a851e) +- HEIC container must be a seekable file on disk [`19e645e`](https://github.com/ImageMagick/ImageMagick/commit/19e645eba81385fc9ee46337c013960719dd8ddf) +- release [`8e8a7ce`](https://github.com/ImageMagick/ImageMagick/commit/8e8a7ceba8ba57f6867947a16bfab319ca47c993) +- Always use IsGrayColorspace. [`c154ffe`](https://github.com/ImageMagick/ImageMagick/commit/c154ffef2f360efd56712212a85208f39f11a0b7) +- fix fill-opacity special case where the fill color alpha is fully transparent [`1835ba8`](https://github.com/ImageMagick/ImageMagick/commit/1835ba84863b088f50db5e074835bca84868c9c4) +- eliminate Coverity defects [`a744181`](https://github.com/ImageMagick/ImageMagick/commit/a744181f6284c594bcfdbc1e9f8e70aca53bff0a) +- eliminate compiler warning [`3366885`](https://github.com/ImageMagick/ImageMagick/commit/3366885064260cfdf2104943336ee12f459d4f60) +- https://github.com/ImageMagick/ImageMagick/issues/5027 [`6516558`](https://github.com/ImageMagick/ImageMagick/commit/6516558cc6ad2ed72fafb9cf0825c8406d701d86) +- alpha_trait should be set, otherwise the alpha value will not be used. [`90f788f`](https://github.com/ImageMagick/ImageMagick/commit/90f788f71026d54a7220ac4cc934cf0081296c62) +- longitude requires minor version 20 [`46df306`](https://github.com/ImageMagick/ImageMagick/commit/46df30643ab464f61533d9e36dcd828f616e30f0) +- Reverse loop to "fix" compiler optimization bug on arm64 Linux. [`1350b58`](https://github.com/ImageMagick/ImageMagick/commit/1350b58867213c1c30d200e137b894f93b53c31a) +- Update SECURITY.md [`6708d4f`](https://github.com/ImageMagick/ImageMagick/commit/6708d4f2f577dcc835779df5c6f28732ccba44e0) +- eliminate compiler warning [`4576d73`](https://github.com/ImageMagick/ImageMagick/commit/4576d732f2fe107c9f9035d822d21fa58b10545f) +- cast to eliminate possible data loss error [`0ae1a49`](https://github.com/ImageMagick/ImageMagick/commit/0ae1a49f2b62ac6d4a44fc7890d0099d0b6f19de) +- fix unknown size compiler exception [`8f3936f`](https://github.com/ImageMagick/ImageMagick/commit/8f3936f6ffb52a176d9847642ecdee8fd6f24e98) +- Whitespace. [`f5a909d`](https://github.com/ImageMagick/ImageMagick/commit/f5a909dff47488a0b68dc25aad822ff79dca76e4) +- Corrected multiplication. [`5c99efd`](https://github.com/ImageMagick/ImageMagick/commit/5c99efdf48f14caf4ce03064c35cc3a69b786177) +- Corrected check. [`e61eaf4`](https://github.com/ImageMagick/ImageMagick/commit/e61eaf4cda034d7ad5d99e82e72557e8f35c35ce) +- Removed unused setter. [`a41d6d1`](https://github.com/ImageMagick/ImageMagick/commit/a41d6d1a87e547e41e826cb173eaff7846e42d42) +- fix memory leak in Freetype streaming interface [`d8c2b0c`](https://github.com/ImageMagick/ImageMagick/commit/d8c2b0cb6da671ba238e1b733b85e1a221cb0c88) +- mention multistrectral imagery [`d2b6318`](https://github.com/ImageMagick/ImageMagick/commit/d2b6318e9095f19de92dca33efe754055845473f) + +## [7.1.0-29](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-28...7.1.0-29) - 2022-03-27 + +### Merged + +- Remove unused EXPLICIT_TEMPLATE_INSTANTIATION [`#4982`](https://github.com/ImageMagick/ImageMagick/pull/4982) +- Fixes #4985: 4e+26 is outside the range of representable values of type 'unsigned long' at coders/pcl.c:299 [`#4986`](https://github.com/ImageMagick/ImageMagick/pull/4986) + +### Fixed + +- Fixes #4985: 4e+26 is outside the range of representable values of type 'unsigned long' at coders/pcl.c:299 (#4986) [`#4985`](https://github.com/ImageMagick/ImageMagick/issues/4985) + +### Commits + +- https://github.com/ImageMagick/ImageMagick/issues/4936 [`83b114f`](https://github.com/ImageMagick/ImageMagick/commit/83b114f7ae99561d9c6abc67ab11c50f9d547655) +- latest changelog [`d1d344b`](https://github.com/ImageMagick/ImageMagick/commit/d1d344b0ac1b5e98955009d57ed7f6954b54afcf) +- ... [`280e7e6`](https://github.com/ImageMagick/ImageMagick/commit/280e7e6c2183a534efdf08db225dfa21350f0403) +- enforce one `id` per MIFF image [`966a769`](https://github.com/ImageMagick/ImageMagick/commit/966a769a646aaaeff127862b8e475297bf5058d3) +- https://github.com/ImageMagick/ImageMagick/issues/4987 [`25309b9`](https://github.com/ImageMagick/ImageMagick/commit/25309b9772d72072f8574352968aeca7134ba433) +- over allocate quantum pixel buffer [`219d19f`](https://github.com/ImageMagick/ImageMagick/commit/219d19f96e6a87b17ab26dfa6eadc7ad3169092a) +- https://github.com/ImageMagick/ImageMagick/issues/4972 [`ffc2aaa`](https://github.com/ImageMagick/ImageMagick/commit/ffc2aaae543dcd60c6cc7e5a426f66dbc51df560) +- https://github.com/ImageMagick/ImageMagick/issues/4936 [`000557d`](https://github.com/ImageMagick/ImageMagick/commit/000557da249fa36ad8111c312cb43f179a1f7070) +- set quantum extent [`c909df1`](https://github.com/ImageMagick/ImageMagick/commit/c909df15fc9e55b99c9d4480d4ed48a141fb943b) +- revert [`96162eb`](https://github.com/ImageMagick/ImageMagick/commit/96162ebad2f05140a0d899b46a3e5dec9d4005f2) +- revert [`cb65691`](https://github.com/ImageMagick/ImageMagick/commit/cb656913eb12c67f3d8a3098635e239c3d94bf18) +- revert [`ab39cc4`](https://github.com/ImageMagick/ImageMagick/commit/ab39cc4abe3510b31d9e3dafe8a3b898ce627605) +- cosmetic [`2c35b9a`](https://github.com/ImageMagick/ImageMagick/commit/2c35b9a24bd6abf17b1f135ced20611f4ad7fa17) +- cosmetic [`e36bd84`](https://github.com/ImageMagick/ImageMagick/commit/e36bd84b0935b204a27a05aa041dfea6faf25099) +- no suitable delegate utility for CGM or FIG formats [`004fc5d`](https://github.com/ImageMagick/ImageMagick/commit/004fc5d725fa2dc395391d1ac65f815823595189) +- speculative allocation since we don't yet know the quantum type [`bd77531`](https://github.com/ImageMagick/ImageMagick/commit/bd77531ae8dd24adb583f87e7c0b73c306ac64cc) +- release [`4c0b7d2`](https://github.com/ImageMagick/ImageMagick/commit/4c0b7d25daf11131af48820b2aa6cc0b1cf11a9e) +- pending release [`a6551b2`](https://github.com/ImageMagick/ImageMagick/commit/a6551b2514ecf294c7ee11841d1e0b665fbbc7a8) +- pending release [`8be1086`](https://github.com/ImageMagick/ImageMagick/commit/8be1086bee313dfcfe014e3c60197bf0b636776f) +- account for case where gray image is imported as RGBA [`22cfaf3`](https://github.com/ImageMagick/ImageMagick/commit/22cfaf35dcea6d07e5353660794edca16b363c6b) +- https://github.com/ImageMagick/ImageMagick/issues/4988 [`ca3654e`](https://github.com/ImageMagick/ImageMagick/commit/ca3654ebf7a439dc736f56f083c9aa98e4464b7f) +- reset id [`a4736b4`](https://github.com/ImageMagick/ImageMagick/commit/a4736b4577b45def91148a4e5e71d8d4151ff96f) +- latest changes [`2bfd2be`](https://github.com/ImageMagick/ImageMagick/commit/2bfd2beb581bbfd242ff7dd20a15dc602a154014) +- https://github.com/ImageMagick/ImageMagick/issues/4975 [`44cb819`](https://github.com/ImageMagick/ImageMagick/commit/44cb81933777a199b9209d89a72fd2acf202d5de) +- https://github.com/ImageMagick/ImageMagick/issues/4974 [`c871830`](https://github.com/ImageMagick/ImageMagick/commit/c8718305f120293d8bf13724f12eed885d830b09) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=45887 [`96ae906`](https://github.com/ImageMagick/ImageMagick/commit/96ae9066b001ff951c6a3c936081bacfaa69935f) +- reset id [`83de35d`](https://github.com/ImageMagick/ImageMagick/commit/83de35d0ab6e5100450d604bf300670af7e1b3e8) + +## [7.1.0-28](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-27...7.1.0-28) - 2022-03-20 + +### Merged + +- Fix setting the pixel intensity method with SetImageProperty [`#4969`](https://github.com/ImageMagick/ImageMagick/pull/4969) +- fix issue: outside the range of representable values of type 'unsigned int' at coders/psd.c:1025 [`#4963`](https://github.com/ImageMagick/ImageMagick/pull/4963) + +### Commits + +- Coders: support 10-bit AVIF per https://github.com/ImageMagick/ImageMagick/discussions/4932 [`418e3f4`](https://github.com/ImageMagick/ImageMagick/commit/418e3f40dc7302dae664eaaf0ea4cd4b7b59f852) +- support grayscale and linear colorspaces [`298ac0b`](https://github.com/ImageMagick/ImageMagick/commit/298ac0bf3b2a00a4eda82934b6aae48e564ee7c5) +- MagickCore: support getentropy() [`b1027c8`](https://github.com/ImageMagick/ImageMagick/commit/b1027c855af1c8c29e07217b9216b1743d8004e0) +- build: release [`1627727`](https://github.com/ImageMagick/ImageMagick/commit/16277279886c57325d874e1acce04d979172a304) +- ... [`daef664`](https://github.com/ImageMagick/ImageMagick/commit/daef66469b28411755b42f000daa5c1dceec8697) +- Coders: eliminate compiler warnings [`8ed4f9a`](https://github.com/ImageMagick/ImageMagick/commit/8ed4f9a8d722e70d6072c374d4dccc9b5da50057) +- improve checking for conditional function arguments [`a1d46a8`](https://github.com/ImageMagick/ImageMagick/commit/a1d46a8566c5fb79583e82fec3a561402ff9cec1) +- Coders: https://github.com/ImageMagick/ImageMagick/issues/4947 [`8043433`](https://github.com/ImageMagick/ImageMagick/commit/8043433ba9ce0c550e09f2b3b6a3f5f62d802e6d) +- export libjxl version # [`4f15721`](https://github.com/ImageMagick/ImageMagick/commit/4f15721bb54adf029a3e6d2b44ec674a4ccbbcbf) +- https://github.com/ImageMagick/ImageMagick/issues/4927 [`d8624b4`](https://github.com/ImageMagick/ImageMagick/commit/d8624b4611882b4e15be6c22d306d56f1914056f) +- Coders: PS and EPS %%BoundingBox not being parsed #4961 [`35fdd9f`](https://github.com/ImageMagick/ImageMagick/commit/35fdd9f89aca2f8ec6c7b770641e0c5c2853eb47) +- Changed the format of MAGICK_GIT_REVISION and use this in -version. [`a7c4ca3`](https://github.com/ImageMagick/ImageMagick/commit/a7c4ca34d4e6670b3741027c2ad6dde931c92871) +- https://github.com/ImageMagick/ImageMagick/issues/4927 [`7441e31`](https://github.com/ImageMagick/ImageMagick/commit/7441e318c500975be5d55378e37c2f4695f0b864) +- Coders: proper check for out of bounds per https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=45640 [`ea43d4b`](https://github.com/ImageMagick/ImageMagick/commit/ea43d4b023e7b2fdbf8ff6d6fb23e7dd91add4c3) +- Coders: cosmetic [`0dadfa7`](https://github.com/ImageMagick/ImageMagick/commit/0dadfa75c7fa54f57d771f6c6f97b969863d2601) +- coders: sync JXL output [`9ca56be`](https://github.com/ImageMagick/ImageMagick/commit/9ca56be04a4229105e9cd20ccde47528a048f80f) +- correct date format [`301a801`](https://github.com/ImageMagick/ImageMagick/commit/301a8014ffe901739e20ef08098bb54120243cdc) +- Corrected name of the define. [`dfaeb2e`](https://github.com/ImageMagick/ImageMagick/commit/dfaeb2e05707f9bd4cff0cbdc4778b3bdb2b001f) +- getentropy() requires sys/random.h include [`b62bc9d`](https://github.com/ImageMagick/ImageMagick/commit/b62bc9dc24e6c59db3a3185b87def27ff02789d3) +- MagickCore: cosmetic [`08e77d2`](https://github.com/ImageMagick/ImageMagick/commit/08e77d21968bd9c7374692b46af51cd7a1ff1e3b) +- regenerate compare docs [`f9d988b`](https://github.com/ImageMagick/ImageMagick/commit/f9d988b415174751c3efd7acb4d8b3231d465572) +- no need to check for < 0 [`69f805b`](https://github.com/ImageMagick/ImageMagick/commit/69f805b22c8c24fcd7c75587a0ad2fd53740dbb8) +- pending release [`b83772f`](https://github.com/ImageMagick/ImageMagick/commit/b83772f8cdc35f27aa669c9e15eb6b8ad0f98786) +- Coders: https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=42549 [`a81927b`](https://github.com/ImageMagick/ImageMagick/commit/a81927b4801ffe7b2168c39588a3043d26d70df2) +- Restore dds:compression=dxt5 behavior [`7dcb23a`](https://github.com/ImageMagick/ImageMagick/commit/7dcb23a29c6b1110c2c29f9862cf39b502a98982) +- Corrected date format. [`a6f7e16`](https://github.com/ImageMagick/ImageMagick/commit/a6f7e1627f54cf08c883ec83988db424ff914fe0) +- set pixel format in image out block [`e709dbf`](https://github.com/ImageMagick/ImageMagick/commit/e709dbf20aa1d025bfcf9bbe463ece3aa2f02125) + +## [7.1.0-27](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-26...7.1.0-27) - 2022-03-04 + +### Commits + +- auto-generate the change log from git commits [`67bc403`](https://github.com/ImageMagick/ImageMagick/commit/67bc40387b9270e28f911199bac2de577f828b42) +- https://github.com/ImageMagick/ImageMagick/issues/4876 [`17b8572`](https://github.com/ImageMagick/ImageMagick/commit/17b85720f0685d83797c3925a866f42971c23713) +- Code style changes. [`161b2bd`](https://github.com/ImageMagick/ImageMagick/commit/161b2bdc8221078fb84119fd64be9376979d5819) +- include reference to JXL coder source module [`18f7a0a`](https://github.com/ImageMagick/ImageMagick/commit/18f7a0afba8374f6b52053a383101d36aef0dab6) +- https://github.com/ImageMagick/ImageMagick/discussions/4862 [`9d74db9`](https://github.com/ImageMagick/ImageMagick/commit/9d74db9c45eb207c6c9d3f1ac762d05f0ae3bf86) +- The value is also utf8 when RegEnumValueW is used. [`9954343`](https://github.com/ImageMagick/ImageMagick/commit/995434350c3ac84cfeaaad0eeeb00483a0030110) +- https://github.com/ImageMagick/ImageMagick/issues/4874 [`3630e5c`](https://github.com/ImageMagick/ImageMagick/commit/3630e5c63e6188d037fd225d4073b001275dc830) +- Code style changes. [`fbb2bad`](https://github.com/ImageMagick/ImageMagick/commit/fbb2bad1388403d617fc87d72254ad86534de4a7) +- https://github.com/ImageMagick/ImageMagick/issues/4896 [`14a8a35`](https://github.com/ImageMagick/ImageMagick/commit/14a8a358452405e99dfa52e799ed37c02db316e6) +- https://github.com/ImageMagick/ImageMagick/issues/966 [`5c23779`](https://github.com/ImageMagick/ImageMagick/commit/5c2377996445ce1c3be00e78a08afde131fb813d) +- ... [`fe3a627`](https://github.com/ImageMagick/ImageMagick/commit/fe3a627b4a9f9c15ef8d34daefc08f5471681f4a) +- https://github.com/ImageMagick/ImageMagick/issues/4870 [`eb08826`](https://github.com/ImageMagick/ImageMagick/commit/eb0882667cddc4ea71b61a583a782c430220faf4) +- Removed one of the buffers. [`3be14c7`](https://github.com/ImageMagick/ImageMagick/commit/3be14c7f5b2ac83e078471e96a8fc393869f8c3e) +- improve "geometry does not contain image" exception message [`28be54d`](https://github.com/ImageMagick/ImageMagick/commit/28be54df1dbf9726ff9dd257955a1a78470e76f4) +- proper check for libjxl minimum version [`ccf788b`](https://github.com/ImageMagick/ImageMagick/commit/ccf788bd768a2ff75bb529d39bdcdfbeadeede23) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`4b1dc4c`](https://github.com/ImageMagick/ImageMagick/commit/4b1dc4cb1e91af85f5cf05da92588da7696ce3ed) +- More code style changes. [`0d2723e`](https://github.com/ImageMagick/ImageMagick/commit/0d2723e796313a72aceb73784d6d203c1bdfb477) +- Use RegEnumValueW instead. [`bfad2a3`](https://github.com/ImageMagick/ImageMagick/commit/bfad2a34d6fdcabda36cff83e49fe5320804dc9d) +- pending release [`b7174d2`](https://github.com/ImageMagick/ImageMagick/commit/b7174d211065e5b794cdb5ebc72f317124b2cd47) +- ... [`165327a`](https://github.com/ImageMagick/ImageMagick/commit/165327a5247525ccd0bea04b88114df86896cfee) +- Corrected adjoin check. [`ffaf35e`](https://github.com/ImageMagick/ImageMagick/commit/ffaf35e7dce75cf5492308ff90b1a38228e5c0bf) +- escape \n character [`624e514`](https://github.com/ImageMagick/ImageMagick/commit/624e5144d9b76789b51c8c24e002ea2c854bc406) +- https://github.com/ImageMagick/ImageMagick/issues/966 [`f6db6e0`](https://github.com/ImageMagick/ImageMagick/commit/f6db6e06dfabe0412d61b433b89efe5ad58d9b21) +- Only set system_root_length once. [`6fe9a5f`](https://github.com/ImageMagick/ImageMagick/commit/6fe9a5fe6e2ce2c8faccd6f2e609222ade42ac75) +- throw exception on reserved filename character (\xff) [`ee80bac`](https://github.com/ImageMagick/ImageMagick/commit/ee80bacc9d4c36c0405a46cd555e953a40fd129e) +- ... [`d2ad523`](https://github.com/ImageMagick/ImageMagick/commit/d2ad523daad137e04a148e0ab15fe044393206aa) +- https://github.com/ImageMagick/ImageMagick/issues/966 [`62a3cd5`](https://github.com/ImageMagick/ImageMagick/commit/62a3cd54416c067da75be895a27362a01aaebdc8) +- https://github.com/ImageMagick/ImageMagick/issues/4888 [`2fa2184`](https://github.com/ImageMagick/ImageMagick/commit/2fa218431d622f33da90a79c1a2f5f5750710fdc) +- cosmetic [`c1fe09e`](https://github.com/ImageMagick/ImageMagick/commit/c1fe09e3533d2b778f45d49f243e210dcb915cc7) +- https://github.com/ImageMagick/ImageMagick/issues/4888 [`5512240`](https://github.com/ImageMagick/ImageMagick/commit/5512240ff88749d9450d51aa977969a9ad321d6c) +- pending release [`dc2b955`](https://github.com/ImageMagick/ImageMagick/commit/dc2b9553e9b1e73ce264f41e5820a236db7403fd) +- ChangeLog => ChangeLog.md [`0b5cb6e`](https://github.com/ImageMagick/ImageMagick/commit/0b5cb6edef00d63af0904dbd955cb57f186f7e9f) +- Changed trigger for release. [`ccff96d`](https://github.com/ImageMagick/ImageMagick/commit/ccff96dfb318c906a396681a0dbfa12b08e1e90f) +- canonical copyright notice [`cd32501`](https://github.com/ImageMagick/ImageMagick/commit/cd32501e861b3755c116baa47fa879323e11cffd) +- Fixed memory leak in ThumbnailImage. [`47fed11`](https://github.com/ImageMagick/ImageMagick/commit/47fed11f7bae354cb40f1805aa9707faf593438c) + +## [7.1.0-26](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-25...7.1.0-26) - 2022-02-21 + +### Merged + +- Appropriate default kmin, kmax values for lossy and lossless into webp encoder [`#4846`](https://github.com/ImageMagick/ImageMagick/pull/4846) + +### Commits + +- ... [`f43aa87`](https://github.com/ImageMagick/ImageMagick/commit/f43aa87b45ac36dae42a33457603f2d67e5c4fbd) +- https://github.com/ImageMagick/ImageMagick/discussions/4856 [`717546e`](https://github.com/ImageMagick/ImageMagick/commit/717546e1e02660f471bd53bf6a5f83e62ff08f8c) +- Removed the xtrn coder. [`6a863cc`](https://github.com/ImageMagick/ImageMagick/commit/6a863ccebb6d777739fb8d9b5b3b78c868dafb82) +- rename method to TLS-moniker, thread local storage [`5775664`](https://github.com/ImageMagick/ImageMagick/commit/5775664a028c8fdd9fe9d99a4628d08ec57f424c) +- Removed NTGhostscriptDLL and NTGhostscriptLoadDLL from the private header. [`c27d494`](https://github.com/ImageMagick/ImageMagick/commit/c27d494351fcb8e5f1f69cceff27824122c4d0a2) +- remove reference to ImageMagickObject [`a7141eb`](https://github.com/ImageMagick/ImageMagick/commit/a7141eb10579909e1bf5070ebaf700182cbcf25a) +- Fixes for installation in a folder that contains non ASCII characters (#4382). [`9928afc`](https://github.com/ImageMagick/ImageMagick/commit/9928afc2c123f2be6720f5aaa5931978e6ca2e2e) +- https://github.com/ImageMagick/ImageMagick/discussions/4859 [`c1304c0`](https://github.com/ImageMagick/ImageMagick/commit/c1304c02317ba992dde535314c459ced1a463848) +- Changed copyright. [`05b88b4`](https://github.com/ImageMagick/ImageMagick/commit/05b88b46eac5f8929e3461e86748474d98c2e7ab) +- Use MagickBooleanType instead. [`fc3c6fb`](https://github.com/ImageMagick/ImageMagick/commit/fc3c6fbed9ba036bc3227b80a8ac36d30abbbedf) +- ... [`c2617e9`](https://github.com/ImageMagick/ImageMagick/commit/c2617e9a8de9e4a3c481956d647e12f09cec97f0) +- https://github.com/ImageMagick/ImageMagick/issues/4843 [`17eaebd`](https://github.com/ImageMagick/ImageMagick/commit/17eaebd2c1ffb42c1b1b5b17c2db12e19ec69d30) +- https://github.com/ImageMagick/ImageMagick/discussions/4856 [`66cb4f9`](https://github.com/ImageMagick/ImageMagick/commit/66cb4f91bc09b645f0ce3824a8469718d0cbc761) +- https://github.com/ImageMagick/ImageMagick/issues/4761 [`35b2e14`](https://github.com/ImageMagick/ImageMagick/commit/35b2e14d82ae87fe97b2a0e3f49cdd19d82c8f06) +- don't over-allocate thread-specific data [`7ff4ae1`](https://github.com/ImageMagick/ImageMagick/commit/7ff4ae104a9710407786c14223001ad4176d1331) +- ... [`702d55a`](https://github.com/ImageMagick/ImageMagick/commit/702d55a87c2b6dc5052a9a71bbbeba2b0b2fc619) +- adjust -extent geometry support for < && > [`3db22d0`](https://github.com/ImageMagick/ImageMagick/commit/3db22d038089abfdd3bff3ca4f0edc9158ac57e5) +- Changed copyright. [`0efff06`](https://github.com/ImageMagick/ImageMagick/commit/0efff06599dc6d08c30ec19a79c494d2a6607846) +- Removed xtrn coder. [`0d1b03d`](https://github.com/ImageMagick/ImageMagick/commit/0d1b03d3176d47e6f2e512bdc7968a9fa153189a) +- cosmetic [`f3a4813`](https://github.com/ImageMagick/ImageMagick/commit/f3a48131fad4067240698714eba044ca78236c8c) +- https://github.com/ImageMagick/ImageMagick/issues/4867 [`da3971c`](https://github.com/ImageMagick/ImageMagick/commit/da3971cb2ecde8856358e2221aec5b924467ef85) +- fix compiler exception under Cygwin [`ee54f8d`](https://github.com/ImageMagick/ImageMagick/commit/ee54f8dcf76a6c82b741cfdf8e0a7b4558671c9d) +- https://github.com/ImageMagick/ImageMagick/issues/4864 [`3663328`](https://github.com/ImageMagick/ImageMagick/commit/3663328cd031976250bb06cdcd78c1bdffbfe8b8) +- pending release [`a6458f9`](https://github.com/ImageMagick/ImageMagick/commit/a6458f9b8b5805bab5ff781c3ae22baa05cd8494) +- pending release [`1363b1e`](https://github.com/ImageMagick/ImageMagick/commit/1363b1e1e27aac515305f0979541e23c0716932b) +- cosmetic [`6f6caf2`](https://github.com/ImageMagick/ImageMagick/commit/6f6caf214b9cbfd008a8712a501a1e3e6a83b832) +- pending release [`893aea3`](https://github.com/ImageMagick/ImageMagick/commit/893aea3e3d8a102036e67cc0d97e351d69e5b6f6) +- remove references to ImageMagickObject [`ccb6b35`](https://github.com/ImageMagick/ImageMagick/commit/ccb6b35068bfc9bdc7da309d8985cfd6644f8e71) +- Added option to allow specifying -dShowAnnots=false. [`60e8f2c`](https://github.com/ImageMagick/ImageMagick/commit/60e8f2ce8bdf0822cd59e1f898a984d79ef50690) +- https://github.com/ImageMagick/ImageMagick/issues/4865 [`63a25b5`](https://github.com/ImageMagick/ImageMagick/commit/63a25b5f4f5c70a00b330c6fc36133903774752c) +- no need for conditional compile [`57be678`](https://github.com/ImageMagick/ImageMagick/commit/57be6784c1bea811aa35199f56e5cec9777946f0) +- pending release [`78680f5`](https://github.com/ImageMagick/ImageMagick/commit/78680f51e98d6aecf25b0d9951de3d8122d3b871) +- pending release [`4dfd217`](https://github.com/ImageMagick/ImageMagick/commit/4dfd21705173d2a6e3ca4b0a6723a6e1f48ef885) +- pending release [`0c5784d`](https://github.com/ImageMagick/ImageMagick/commit/0c5784d96b39e3ea78105b595dab1342bb963799) +- add strimg image format [`86b1eb4`](https://github.com/ImageMagick/ImageMagick/commit/86b1eb465afe7be1de3a6baf16c535118855a22c) +- pending release [`50b7ec5`](https://github.com/ImageMagick/ImageMagick/commit/50b7ec519c4f07ffd8eb80fdd0aaa00d0e82b6d6) +- Removed unnecessary initialization. [`51cbb7d`](https://github.com/ImageMagick/ImageMagick/commit/51cbb7d8d8ceb70b111dee0a8d1cfe58a7914233) +- off-by-one fix [`352a9ab`](https://github.com/ImageMagick/ImageMagick/commit/352a9ab54ef228553d793c148c717d9f0beac864) +- Raise exception when image could not be read but no exception was raised. [`f939c22`](https://github.com/ImageMagick/ImageMagick/commit/f939c225f2a62e4ba2d8d449f7ffa514a9aac500) +- pending release [`aa668b2`](https://github.com/ImageMagick/ImageMagick/commit/aa668b23d9f4804fe47761bb4ed65b6877cc0914) +- ... [`31720fe`](https://github.com/ImageMagick/ImageMagick/commit/31720fee01114d59f6122ae2251f1452e0e9b67f) +- https://github.com/ImageMagick/ImageMagick/discussions/4755 [`0101c29`](https://github.com/ImageMagick/ImageMagick/commit/0101c2901a8c0922ef0dba06dca446efe38d8dd1) + +## [7.1.0-25](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-24...7.1.0-25) - 2022-02-15 + +### Commits + +- Changed copyright headers. [`3ddbe16`](https://github.com/ImageMagick/ImageMagick/commit/3ddbe16bbe136160f4bbff3804a8423816974e57) +- Removed unused binary. [`a83ebfc`](https://github.com/ImageMagick/ImageMagick/commit/a83ebfcaf3eb79fa846718af70df6b978c8ed946) +- cosmetic [`0e22666`](https://github.com/ImageMagick/ImageMagick/commit/0e2266611121c1eab597a5051fd4cb37d5300e2d) +- https://github.com/ImageMagick/ImageMagick/issues/4841 [`0fec6dc`](https://github.com/ImageMagick/ImageMagick/commit/0fec6dca6c990038c7f275f04b3e6829c9aea95a) +- ... [`191fd98`](https://github.com/ImageMagick/ImageMagick/commit/191fd9864aa54bde02bf1863bc306fbe24843f64) +- Corrected header. [`8960f4d`](https://github.com/ImageMagick/ImageMagick/commit/8960f4d9433627848550f86cecedbad6f5bd4a34) +- Corrected copyright header. [`678fb88`](https://github.com/ImageMagick/ImageMagick/commit/678fb8880e29819d30e5e35b73eafddc9cd9b461) +- https://github.com/ImageMagick/ImageMagick/issues/4837 [`a833062`](https://github.com/ImageMagick/ImageMagick/commit/a8330620ca1695f35bd8a8b07245b78cbe21880b) +- Added missing copyright and header. [`de8c61d`](https://github.com/ImageMagick/ImageMagick/commit/de8c61dc8d2492219397c312653128109d3c7c1f) +- fix unitialized value [`1931a77`](https://github.com/ImageMagick/ImageMagick/commit/1931a7732fb7488d1c7d992ccdb1dffd026aeb5d) +- off-by-one fix [`7f7c905`](https://github.com/ImageMagick/ImageMagick/commit/7f7c90526187ddd560d2a511cde2d9b9acef4fb1) +- Corrected header style. [`18f5a8f`](https://github.com/ImageMagick/ImageMagick/commit/18f5a8fca87fb6dbb204e1c62a426df61842e055) +- pending release [`14e94c3`](https://github.com/ImageMagick/ImageMagick/commit/14e94c311502613805a8973de2dc1d6958858d80) +- display last debugging character [`7fd967e`](https://github.com/ImageMagick/ImageMagick/commit/7fd967ef5e60ac3a814a3b34fc87c48c59dae3a9) +- Removed unnecessary variable. [`6b246ff`](https://github.com/ImageMagick/ImageMagick/commit/6b246ffd6e4c92076c44a75c77d535f861368074) +- Corrected length check. [`a563804`](https://github.com/ImageMagick/ImageMagick/commit/a5638045db7c13d2e8a86e51a4b339080f03d5cc) +- off-by-one fix [`56f1643`](https://github.com/ImageMagick/ImageMagick/commit/56f1643600448447dbdb6c03716ec9474153c43b) +- https://github.com/ImageMagick/ImageMagick/issues/4822 [`111d4e4`](https://github.com/ImageMagick/ImageMagick/commit/111d4e4aae5b27bff8a9028b2ad230bc89a57039) +- one off when debugging [`869315d`](https://github.com/ImageMagick/ImageMagick/commit/869315df81a6c70f339e58e55eccef7c4fb19cc7) +- Removed ImageMagickObject because we no longer support this. [`61dcc55`](https://github.com/ImageMagick/ImageMagick/commit/61dcc55d596e8e241841cb3b9088fd9f55a154e7) +- revert [`7d5e159`](https://github.com/ImageMagick/ImageMagick/commit/7d5e159ed8872c1ce51f1b89b4027689fb80e3a0) +- alpha is never zero [`8d33dd8`](https://github.com/ImageMagick/ImageMagick/commit/8d33dd8dd63729d0cb9ceb7432cadeca69beab17) + +## [7.1.0-24](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-23...7.1.0-24) - 2022-02-12 + +### Commits + +- Changed copyright headers. [`8891ec1`](https://github.com/ImageMagick/ImageMagick/commit/8891ec1db10a70558deef45f61941b4fe0576b66) +- Added copyright headers. [`78e4a56`](https://github.com/ImageMagick/ImageMagick/commit/78e4a56a833cd64f1676bf54847409cae1debaf4) +- Changed copyright headers. [`2056a1f`](https://github.com/ImageMagick/ImageMagick/commit/2056a1f77255bd551926f18ec321063d5c2ee195) +- possible performance optimization [`4a8a0d4`](https://github.com/ImageMagick/ImageMagick/commit/4a8a0d4f26b828532f266143d9dd3b8ca6fb52ac) +- prefer performance over quality [`75d1dbf`](https://github.com/ImageMagick/ImageMagick/commit/75d1dbf70f63ae365e3359d4b8c473a546d68bca) +- Removed reverences to travis. [`aa1806d`](https://github.com/ImageMagick/ImageMagick/commit/aa1806d1f437958cd847692d3c781bdd4c9a22e2) +- https://github.com/ImageMagick/ImageMagick/discussions/4813 [`cadfcdd`](https://github.com/ImageMagick/ImageMagick/commit/cadfcdd11829197ed415177ef00a61921add7345) +- https://github.com/ImageMagick/ImageMagick/issues/4830 [`b3fc034`](https://github.com/ImageMagick/ImageMagick/commit/b3fc034f37ffe46c8314fae42acbd6c6a11b9da5) +- ... [`8c52d6f`](https://github.com/ImageMagick/ImageMagick/commit/8c52d6fa50d7c39ea4446d416640e29dada61996) +- Changed copyright headers. [`67beeff`](https://github.com/ImageMagick/ImageMagick/commit/67beeff5d03c194d0c846632c124905a56324625) +- cosmetic [`68eb33f`](https://github.com/ImageMagick/ImageMagick/commit/68eb33f7660a78ff22daec7a60265db15e3e46fe) +- correct copyright year [`2652397`](https://github.com/ImageMagick/ImageMagick/commit/26523979fc9cb29e586b3e668e1fc6e075fc235e) +- optimize reading of XPM properties [`f578dad`](https://github.com/ImageMagick/ImageMagick/commit/f578dad6151beb51747e7928770975ccddf064b6) +- cosmetic [`4f923a8`](https://github.com/ImageMagick/ImageMagick/commit/4f923a83f2acf86eb56399442223513dcd2aa503) +- Removed IsAVI check (#4819). [`a1c342c`](https://github.com/ImageMagick/ImageMagick/commit/a1c342c04916670b4a1f161a29d24e9c04c4108d) +- Removed unused flags. [`73b1d1d`](https://github.com/ImageMagick/ImageMagick/commit/73b1d1d2d45566f69697e0402508d73946c45359) +- Code style changes. [`1b9c0c9`](https://github.com/ImageMagick/ImageMagick/commit/1b9c0c96e41e48dd26ed2ebbaac36382d249ae96) +- Corrected UTF-16 big endian encoding (#4771). [`1d8b675`](https://github.com/ImageMagick/ImageMagick/commit/1d8b67552892fd3f1342a31f189305fb6b073165) +- remove debugging statement [`e69f2b1`](https://github.com/ImageMagick/ImageMagick/commit/e69f2b1413f1a9f2d5518aad13debacbe5b32195) +- Use GetPixelInfo instead. [`3eb643b`](https://github.com/ImageMagick/ImageMagick/commit/3eb643b7fe36d4a5200afe1e11e79dab48ddc5c4) +- invalid free memory on NULL pointer [`4b03774`](https://github.com/ImageMagick/ImageMagick/commit/4b0377467fb3e1864ccd91c54393ca5d9bdeb3db) +- pending release [`e5eed1c`](https://github.com/ImageMagick/ImageMagick/commit/e5eed1ca1a43df880c8a851a1c49b3cbb31510b1) +- prevent integer overflow [`32ce1ca`](https://github.com/ImageMagick/ImageMagick/commit/32ce1ca9b0746a592461e2cafc134d7a3eecbe54) +- https://github.com/ImageMagick/ImageMagick/issues/4822 [`acc0934`](https://github.com/ImageMagick/ImageMagick/commit/acc0934a25ca392823d3d90febeb093c4ce9f2f0) +- revert [`503333f`](https://github.com/ImageMagick/ImageMagick/commit/503333f87ae676f5e327d83e10def04b3ecee5ab) +- Removed RIFF header to avoid issues with WEBP images (#4819). [`4c156f2`](https://github.com/ImageMagick/ImageMagick/commit/4c156f21b3f6ece862b85bdef6062b6bfd1d7c71) +- eliminate compiler warning [`0595255`](https://github.com/ImageMagick/ImageMagick/commit/0595255bde9edab97da3331f90b7489bc92ca6dc) +- update copyright year [`80629df`](https://github.com/ImageMagick/ImageMagick/commit/80629dfb3fea55eefa2dd8bdd9ca1be341502e16) +- Removed method that has been renamed. [`f8a1cf9`](https://github.com/ImageMagick/ImageMagick/commit/f8a1cf9eae09a52a63609bcacfa3c36bbf6cd4ac) +- Removed empty header file. [`f5f9030`](https://github.com/ImageMagick/ImageMagick/commit/f5f90302c9d3fd9a987fda8f8cddbd6ede4cf697) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=44457 [`a9bd4c0`](https://github.com/ImageMagick/ImageMagick/commit/a9bd4c0e16d034f733c93d5d1b022f9e5f78e70e) +- remove debugging statement [`38a2625`](https://github.com/ImageMagick/ImageMagick/commit/38a2625f094c42ac1c62ace34b5c560b8dbfd026) +- Also set the colorspace in the colormap. [`2ec7d4c`](https://github.com/ImageMagick/ImageMagick/commit/2ec7d4cbf8b7d13a2a0afe12e1af3df8cb59b51a) +- Set the alpha_trait of the pixel in the colormap. [`07559b5`](https://github.com/ImageMagick/ImageMagick/commit/07559b540a0c3311bebe8a6948492fcf0101f06b) +- https://github.com/ImageMagick/ImageMagick/issues/4828 [`3e2b04a`](https://github.com/ImageMagick/ImageMagick/commit/3e2b04a63c564aa4f2ce1da45a7346a59d15c0a2) +- Fixed build error. [`15f9463`](https://github.com/ImageMagick/ImageMagick/commit/15f9463eed4b4affd9dd3031d00e86c8f6b4753d) + +## [7.1.0-23](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-22...7.1.0-23) - 2022-02-05 + +### Merged + +- Make MagickSet/GetSamplingFactors() use ':' instead of ',' [`#4794`](https://github.com/ImageMagick/ImageMagick/pull/4794) + +### Commits + +- Moved setting the resolution info from the exif/tiff properties to a separate method. [`7df7426`](https://github.com/ImageMagick/ImageMagick/commit/7df7426ad3a5f7753198fded7d22603370987c03) +- Parse the image info once for all the frames. [`2488fc5`](https://github.com/ImageMagick/ImageMagick/commit/2488fc552ea38f34d7b5463cc81769f50dabff71) +- Renamed struct. [`49edbf0`](https://github.com/ImageMagick/ImageMagick/commit/49edbf034d00512a5e2022cf12d46ff1baf13586) +- The properties can only be deleted after they have been used. [`715cf34`](https://github.com/ImageMagick/ImageMagick/commit/715cf341e699bf928d06e23c2964c3d5b5122471) +- ... [`419dd8d`](https://github.com/ImageMagick/ImageMagick/commit/419dd8de4432beafd827339ca0595895db8ce032) +- Moved sync of orientation to a separate method. [`c3839eb`](https://github.com/ImageMagick/ImageMagick/commit/c3839ebf2fa4d75d8899e68acab892953f8cf553) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=44424 [`7069862`](https://github.com/ImageMagick/ImageMagick/commit/70698622896fc9b045527740952b4627a352e119) +- Added extra option to also disable syncing from tiff. [`59ccfd7`](https://github.com/ImageMagick/ImageMagick/commit/59ccfd7425f367c53e9aeb0c7cfbde820086f2f7) +- https://github.com/ImageMagick/ImageMagick/issues/4793 [`6d69fce`](https://github.com/ImageMagick/ImageMagick/commit/6d69fceff3d6a30d8c7a1b7fd6702d9febcf9bd7) +- apply the Fx expression to each image in the sequence [`c516ca8`](https://github.com/ImageMagick/ImageMagick/commit/c516ca8d21c1c2b6b0223b259cfc1f572d343e99) +- Moved declaration of variables. [`1980a3b`](https://github.com/ImageMagick/ImageMagick/commit/1980a3b0faa63159b19a3ba769dbc5f94a886d38) +- exit MVG parser realy if clipping path fails to render [`a628a09`](https://github.com/ImageMagick/ImageMagick/commit/a628a0918de7fa4c54fb84c036775ed6d92d84a8) +- Use read_info instead of image_info. [`b38ab1e`](https://github.com/ImageMagick/ImageMagick/commit/b38ab1e28668bbfb7f39373f05b4906ae66b93ef) +- ... [`51f487a`](https://github.com/ImageMagick/ImageMagick/commit/51f487aaab80518d5f601002bd818e8588b6b439) +- cosmetic [`3fbdf95`](https://github.com/ImageMagick/ImageMagick/commit/3fbdf95d043aed30d7a6aa4fd9b3f68519f3c49f) +- release [`038f317`](https://github.com/ImageMagick/ImageMagick/commit/038f31702e52b5c87254e96b10cb1490d92152a0) +- pending release [`48edb6a`](https://github.com/ImageMagick/ImageMagick/commit/48edb6a2b5e6771354284870667ce0d9c379e6c5) +- https://github.com/ImageMagick/ImageMagick/issues/4790 [`b51707c`](https://github.com/ImageMagick/ImageMagick/commit/b51707c08f3dee192d464d38fc507c86051e62e6) +- small memory leak if images exceed list length [`ce5c2b1`](https://github.com/ImageMagick/ImageMagick/commit/ce5c2b1847cbc90df68b0985cb99e3cf5f852813) +- check if image extent is NaN [`94650bc`](https://github.com/ImageMagick/ImageMagick/commit/94650bc4f10a5bb49e16c0f766adcb0db5f04a41) +- Corrected setting delay instead. [`2adce17`](https://github.com/ImageMagick/ImageMagick/commit/2adce170469980ba2b0d4f33947fa6be3495e732) +- avoid deep recursion [`a42870a`](https://github.com/ImageMagick/ImageMagick/commit/a42870a846d9471ac696475cc3aaabea8c76d6d5) +- ... [`4b4f4c3`](https://github.com/ImageMagick/ImageMagick/commit/4b4f4c381367a83f03959493be622b77abd9117c) +- https://github.com/ImageMagick/ImageMagick/issues/4807 [`9492d1f`](https://github.com/ImageMagick/ImageMagick/commit/9492d1faaee3adeaa270428814844bc72f16f200) +- https://github.com/ImageMagick/ImageMagick/issues/4807 [`d61dd34`](https://github.com/ImageMagick/ImageMagick/commit/d61dd34fe01ee2c48d81932124e1a913ed477c89) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=44401 [`a987a8a`](https://github.com/ImageMagick/ImageMagick/commit/a987a8ae4b7e7a1c0f3fc14f53ebbce86230ca47) +- Code style change. [`a6c2928`](https://github.com/ImageMagick/ImageMagick/commit/a6c292867872458731a827dc42aaeb4006a086fd) +- Corrected copy paste mistake. [`c9e20a4`](https://github.com/ImageMagick/ImageMagick/commit/c9e20a4623da788cc2f3f3c316e9456fb7aec41d) + +## [7.1.0-22](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-21...7.1.0-22) - 2022-01-29 + +### Commits + +- bump patch level version [`d2ce572`](https://github.com/ImageMagick/ImageMagick/commit/d2ce5721f36572fb80c7a4df8ccec83a399f15ee) +- permit compositing MPRI images [`5aaf162`](https://github.com/ImageMagick/ImageMagick/commit/5aaf16278f79d2c4e51fd9b75cbe198b8949c407) +- Corrected MPRI fix. [`2c2d1d8`](https://github.com/ImageMagick/ImageMagick/commit/2c2d1d842845a85933c5bbd8b269e305cabdc130) +- permit compositing MPRI images [`cb0ac90`](https://github.com/ImageMagick/ImageMagick/commit/cb0ac90228fdc388cbb724ca68f9afc3619a3d05) +- Only check the path when filename is specified. [`417f4fb`](https://github.com/ImageMagick/ImageMagick/commit/417f4fb9cef7b37aafccd686efd3635202b33d9a) +- pending release [`3eb8a9b`](https://github.com/ImageMagick/ImageMagick/commit/3eb8a9b78e03510542f7d8a7e4d77fd7055d12da) +- check for excessive color name length [`d3b7cdb`](https://github.com/ImageMagick/ImageMagick/commit/d3b7cdbecc0bca9a4eba59e7837830e8acd0b0e9) +- pending release [`c10371d`](https://github.com/ImageMagick/ImageMagick/commit/c10371db6c8363d76f204877110d1d0980502ce8) +- restore MPRI URI [`9651500`](https://github.com/ImageMagick/ImageMagick/commit/9651500e10cb2f7dcf014b2d244753988817ad0b) + +## [7.1.0-21](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-20...7.1.0-21) - 2022-01-28 + +### Merged + +- msl coder: add support for autoorient [`#4745`](https://github.com/ImageMagick/ImageMagick/pull/4745) + +### Commits + +- Cleanup file to use our coding style. [`9b3f50f`](https://github.com/ImageMagick/ImageMagick/commit/9b3f50f6664be6568e47a83a6ac1e5f9b487332b) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`4c96061`](https://github.com/ImageMagick/ImageMagick/commit/4c960619700ed551d92bc137df4c60c83699866c) +- check for excessive memory request when drawing [`1496901`](https://github.com/ImageMagick/ImageMagick/commit/1496901aea4d6de5bc5c1051a423e95a80d77995) +- It's a new dawn; It's a new day; It's a new life; For ImageMagick [`03ddd19`](https://github.com/ImageMagick/ImageMagick/commit/03ddd19cfd5a3937aecef34e2173f47c9f2f4825) +- https://github.com/ImageMagick/ImageMagick/issues/4761 [`cdb8e3f`](https://github.com/ImageMagick/ImageMagick/commit/cdb8e3f6e5b2268621ae1317addc7941676a9aab) +- https://github.com/ImageMagick/ImageMagick/issues/4766 [`62845d5`](https://github.com/ImageMagick/ImageMagick/commit/62845d5672eca4446b952dd0ab2e3e0dab0309d4) +- promote blocksize from int to ssize_t [`7347fb3`](https://github.com/ImageMagick/ImageMagick/commit/7347fb36cafe764d9d67c66adf3d80a6c784d22e) +- https://github.com/ImageMagick/ImageMagick/discussions/4533#discussioncomment-20 [`ae90a62`](https://github.com/ImageMagick/ImageMagick/commit/ae90a6229bc6216a728879b18d11c01e34bdbf0a) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`a0b049f`](https://github.com/ImageMagick/ImageMagick/commit/a0b049ff449a3b2f8a673b97d77ea7458b580df6) +- ... [`7ba9959`](https://github.com/ImageMagick/ImageMagick/commit/7ba995934e985d22340fddcfc79767d95291c93b) +- PDF unicode title [`f084a86`](https://github.com/ImageMagick/ImageMagick/commit/f084a86ecaf9737af86f242d68d5e9cf25a61144) +- pending release [`ddc7540`](https://github.com/ImageMagick/ImageMagick/commit/ddc75409693fa681446d39e2cf9929780631e848) +- pending release [`622ed89`](https://github.com/ImageMagick/ImageMagick/commit/622ed89edc6d1e38025a72df388f0845fa5e8da6) +- pending release [`2b1d06d`](https://github.com/ImageMagick/ImageMagick/commit/2b1d06d650782c55263ff5bbb8aad65b45775b97) +- for debug(), print channels in array style, e.g. [1] [`2cee06e`](https://github.com/ImageMagick/ImageMagick/commit/2cee06e61fd6a104c7a386775e769c79f2176169) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=43967 [`2df3d01`](https://github.com/ImageMagick/ImageMagick/commit/2df3d0124b6e1b12c01421c1d5ed60143125af5f) +- https://github.com/ImageMagick/ImageMagick/issues/4771 [`e035b46`](https://github.com/ImageMagick/ImageMagick/commit/e035b46ae5802754075b9abd7aa577d1006ab545) +- Silenced warning. [`df88116`](https://github.com/ImageMagick/ImageMagick/commit/df88116c3eea2f7e3ba073570cb5573c57186ad7) +- eliminate compiler warning [`03470b4`](https://github.com/ImageMagick/ImageMagick/commit/03470b4bf61f4805668812d78df83fdfb8c53bc5) +- Added missing version check. [`7cc55cc`](https://github.com/ImageMagick/ImageMagick/commit/7cc55cc5e5a666e17287c81e2f40d1b79be410f4) + +## [7.1.0-20](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-19...7.1.0-20) - 2022-01-22 + +### Merged + +- Fix wrong logic when compare two float values with '==" directly [`#4723`](https://github.com/ImageMagick/ImageMagick/pull/4723) +- Support 'msf1' support in heic.c [`#4701`](https://github.com/ImageMagick/ImageMagick/pull/4701) +- QOI fixes [`#4665`](https://github.com/ImageMagick/ImageMagick/pull/4665) +- Added support for QOI format [`#4653`](https://github.com/ImageMagick/ImageMagick/pull/4653) + +### Commits + +- https://github.com/ImageMagick/ImageMagick/discussions/4533#discussioncomment-2012423 [`d6b1d74`](https://github.com/ImageMagick/ImageMagick/commit/d6b1d74cbd6967e070ee5a614cc0b37dbfb4a662) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`12dc47a`](https://github.com/ImageMagick/ImageMagick/commit/12dc47a56b402472e018ca6710705132566c1dcc) +- cosmetic [`86142bd`](https://github.com/ImageMagick/ImageMagick/commit/86142bdc2932550ec121081ff0f3359a34cd15cc) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`1c5e6e1`](https://github.com/ImageMagick/ImageMagick/commit/1c5e6e1b80dacc6c7410ae464da440e6ed3ca5bc) +- precedence bug, now fixed [`0d9b7a6`](https://github.com/ImageMagick/ImageMagick/commit/0d9b7a60617849f55014d619306dc34ae77eb062) +- eliminate compiler warnings [`4f37566`](https://github.com/ImageMagick/ImageMagick/commit/4f37566212b7cd0dab0cd64df5b2666b2462e5a0) +- https://github.com/ImageMagick/ImageMagick/discussions/4515 [`444045d`](https://github.com/ImageMagick/ImageMagick/commit/444045d683bc7fb26c9f912f67917c8149fa769b) +- support saliency blend composite op [`ed1b215`](https://github.com/ImageMagick/ImageMagick/commit/ed1b215781d5a1202bfe3e068357a60e70e1974c) +- support seamless blending of a foreground and background image [`104fede`](https://github.com/ImageMagick/ImageMagick/commit/104fede6e66a2af7ff45ee07d318cd49ca073e0c) +- cosmetic [`6253a76`](https://github.com/ImageMagick/ImageMagick/commit/6253a76ab0bda5d5c1544ecda9db2b6f2726cb8e) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`9420e11`](https://github.com/ImageMagick/ImageMagick/commit/9420e11f33e7c5d4c64567b1c192bab14b5864a1) +- Code style changes. [`a819f8e`](https://github.com/ImageMagick/ImageMagick/commit/a819f8efbe1a2b57eab3baee1171e11200e118dc) +- don't blur the foreground object [`4719503`](https://github.com/ImageMagick/ImageMagick/commit/471950301a62ef7ac4a0de85817b238dd9beb9d1) +- Added missing comments and fixed the IsQOI implementation. [`98994d0`](https://github.com/ImageMagick/ImageMagick/commit/98994d0fd74014e81839b08f832c795d8532a0c9) +- framework for saliency blending composite op [`e137239`](https://github.com/ImageMagick/ImageMagick/commit/e13723901f184a8cf1df8dc3c5859e8f4a901fc6) +- https://github.com/ImageMagick/ImageMagick/pull/4653 [`57bc254`](https://github.com/ImageMagick/ImageMagick/commit/57bc2540bc42f4a05747a8bbf57c41609b091765) +- only mask portions of alpha channel [`7d87b21`](https://github.com/ImageMagick/ImageMagick/commit/7d87b215eca34dc4ce9ec6a0f1127f5885322eb7) +- revert for now [`57e0828`](https://github.com/ImageMagick/ImageMagick/commit/57e08283fb2f0498366f1c5fa01e9aeed3833af8) +- Fixed build errors. [`67b7057`](https://github.com/ImageMagick/ImageMagick/commit/67b70572c269db276a04300145773063e41ccb67) +- https://github.com/ImageMagick/ImageMagick/discussions/4533#discussioncomment-2001819 [`2606211`](https://github.com/ImageMagick/ImageMagick/commit/260621179f340cd8be4c0251004061c2e861d26f) +- thread seamless blending [`5eb6905`](https://github.com/ImageMagick/ImageMagick/commit/5eb6905d1b4e03c92e65bf22886ccc145f21c037) +- cosmetic [`3d8da65`](https://github.com/ImageMagick/ImageMagick/commit/3d8da65b5ac16d730fdd3f6ebbfbce91262e8026) +- support mask image for seamless blending [`d90a154`](https://github.com/ImageMagick/ImageMagick/commit/d90a154e9a6e557a8c211ece8ee60b9d8f2099b1) +- Added method to make it more clear why we have a quantum depth check. [`555ed1d`](https://github.com/ImageMagick/ImageMagick/commit/555ed1d6e0cc50e6c2fa697e7796a807bd27a2c7) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`f54aa4e`](https://github.com/ImageMagick/ImageMagick/commit/f54aa4e7ba8a8fb82d200844dc59804f5f6c8cbf) +- https://github.com/ImageMagick/ImageMagick/issues/4629 [`6221134`](https://github.com/ImageMagick/ImageMagick/commit/62211342165a1179af752818764944c917c7de26) +- Build ImageMagick on Windows with VisualStudio 2022 instead. [`7a16ce0`](https://github.com/ImageMagick/ImageMagick/commit/7a16ce07b57ddda9fc7643860069fe104e6a0f75) +- Removed printf to sderr. [`ded93a9`](https://github.com/ImageMagick/ImageMagick/commit/ded93a9e88b8b446abe4d9970fd672fcc80a5e04) +- Added option to force using pam as the intermediate video format. [`4a0226a`](https://github.com/ImageMagick/ImageMagick/commit/4a0226a0b05795da1b9f018d4322c7aaf314e41b) +- check for runlength overrun [`4149bcd`](https://github.com/ImageMagick/ImageMagick/commit/4149bcde427b331fdfc2cb16c6ded991cd8315cc) +- Silenced warnings on Windows. [`31bf1f2`](https://github.com/ImageMagick/ImageMagick/commit/31bf1f23534892244c94c13cd7e3ed23091c5073) +- respect -verbose for seamless blending [`c6de626`](https://github.com/ImageMagick/ImageMagick/commit/c6de626f2c2ed6c829a3a87fb961838458c787d7) +- fix memory leak for empty Fx expression [`db160de`](https://github.com/ImageMagick/ImageMagick/commit/db160dea48c932241b084efe6421e07700066a34) +- permit 4GB blocks [`c05a26d`](https://github.com/ImageMagick/ImageMagick/commit/c05a26d41177de18191ce595f78d0d64e573a9d3) +- eliminate compiler warnings [`457ad2f`](https://github.com/ImageMagick/ImageMagick/commit/457ad2f58daf38a177ea6d08eff89afb17e27e01) +- improved fix for possible DoS for certain SVG constructs [`f460242`](https://github.com/ImageMagick/ImageMagick/commit/f4602423ad9dc1f1b70f3b851c867925cab7d17c) +- ... [`bc39ec6`](https://github.com/ImageMagick/ImageMagick/commit/bc39ec6f0c977dfd2a6aacc334e4143f56e97dd3) +- https://github.com/ImageMagick/ImageMagick/issues/4704 [`14ee325`](https://github.com/ImageMagick/ImageMagick/commit/14ee32548b8f9143317ebc30436f7adfa7e42c78) +- account for floating point when comparing alpha values [`8a4791c`](https://github.com/ImageMagick/ImageMagick/commit/8a4791c9840d1926c3ae7cbb81e8b996ee1d1e8c) +- revert composite masking change [`0c02614`](https://github.com/ImageMagick/ImageMagick/commit/0c026146f2de66641919976bafd02641592dba03) +- AVIF is supported by the HEIC coder [`1b89b2b`](https://github.com/ImageMagick/ImageMagick/commit/1b89b2b729238758a98c596c256a1d5753fa5670) +- eliminate Windows compiler warnings [`72043e9`](https://github.com/ImageMagick/ImageMagick/commit/72043e927b891e301f447298802c5462f0b43904) +- make const [`d914d77`](https://github.com/ImageMagick/ImageMagick/commit/d914d779f7ad3bc5db2533c6e103925dd933626e) +- https://github.com/ImageMagick/ImageMagick/issues/4639 [`de0e304`](https://github.com/ImageMagick/ImageMagick/commit/de0e304d9ca8c6d0365692e26ea0cef4d4f7d02c) +- Silenced warning. [`26d792a`](https://github.com/ImageMagick/ImageMagick/commit/26d792a4de80a3a33ca1398b4ffb75e923efcd04) +- support writing gray and colormapped images [`6fee782`](https://github.com/ImageMagick/ImageMagick/commit/6fee7820d3959196fe683112b075bd8da36b3df6) +- seamless blending works for non-HRDI but is less effective [`04fe3b0`](https://github.com/ImageMagick/ImageMagick/commit/04fe3b0c862d3739193527042df6e9d6862551c2) +- seamless blending requires the HDRI feature [`12db194`](https://github.com/ImageMagick/ImageMagick/commit/12db1942902aa2ec3c59e252806bb61623ed02df) +- update built-in delegates [`91b5044`](https://github.com/ImageMagick/ImageMagick/commit/91b504436ea48f362137242dfb9ec90098fab04a) +- https://github.com/ImageMagick/ImageMagick/issues/4704 [`f524d98`](https://github.com/ImageMagick/ImageMagick/commit/f524d98a7693602d671af2d80be5a352d2e08f2d) +- distinquish foreground object with read mask [`8940d00`](https://github.com/ImageMagick/ImageMagick/commit/8940d001988c0b92243411092a3d298c7438bb88) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`10ef22c`](https://github.com/ImageMagick/ImageMagick/commit/10ef22c64a1e7789fc03fa323823ed331d076de3) +- composite crop with relaxed [`b119ff5`](https://github.com/ImageMagick/ImageMagick/commit/b119ff59ffcacb5480f97cd08f1ebf596324401f) +- https://github.com/ImageMagick/ImageMagick/issues/4681 [`dc2f71d`](https://github.com/ImageMagick/ImageMagick/commit/dc2f71d3672c7fc8eaf22c6ca0a182a2dbed773a) +- set image type to linear or non-linear RGB before checking quantum type [`f718d82`](https://github.com/ImageMagick/ImageMagick/commit/f718d82aa82c623cbd4826c72308a35557efa6c9) +- only print select iterations [`d307949`](https://github.com/ImageMagick/ImageMagick/commit/d3079499851338ad7c6b5f6365f90421d3840754) +- eliminate "declaration of 'p' hides previous local declaration" warning [`def69fd`](https://github.com/ImageMagick/ImageMagick/commit/def69fd7bee47398269378be88d16e8be4328c7a) +- the FLIF library is no longer being maintained, change to opt-in [`b31cab4`](https://github.com/ImageMagick/ImageMagick/commit/b31cab4783aa9c90124e04f4fd7b326335ff0447) +- revert [`86aa371`](https://github.com/ImageMagick/ImageMagick/commit/86aa371142b4c6b110acf88cbabb146513279a5c) +- https://github.com/ImageMagick/ImageMagick/issues/4679 [`50780da`](https://github.com/ImageMagick/ImageMagick/commit/50780da98acdb8b427bc589a6e3637308d7f9fd9) +- Added checks for invalid PSD channel size. [`7adbd99`](https://github.com/ImageMagick/ImageMagick/commit/7adbd9998130d5d3014bd6a3ed58d93f24b06987) +- sums require a double type [`b6d4849`](https://github.com/ImageMagick/ImageMagick/commit/b6d484960b84e0c31ba56bbd589c02b753086026) +- print last iteration residual [`9ef6c1c`](https://github.com/ImageMagick/ImageMagick/commit/9ef6c1cc35bfa2d53b5ccce37f5866ea5b866623) +- Moved ping exit. [`cb62455`](https://github.com/ImageMagick/ImageMagick/commit/cb62455a1d86b7cd13bb6fd3df29583f314caaef) +- eliminate rare memory leak [`647d129`](https://github.com/ImageMagick/ImageMagick/commit/647d1294b47f6b79a5369b39a91a7e188e598445) +- Style changes. [`d8aa7be`](https://github.com/ImageMagick/ImageMagick/commit/d8aa7be021d7700539e4f7528f417ed45bc2922a) +- Changed the build of configure to 64-bit. [`5f99f02`](https://github.com/ImageMagick/ImageMagick/commit/5f99f02fef37e8d04f90c30aab9c59c128d0fe46) +- Silenced warning. [`29bb2fb`](https://github.com/ImageMagick/ImageMagick/commit/29bb2fb0917d7b72dc3b62d4fe6d716d96fc496e) +- Revert useless patch because the image will get destroyed. [`9de7a82`](https://github.com/ImageMagick/ImageMagick/commit/9de7a828e6a945a08fb1acbd3d40f4649aad0fa7) +- Set depth and colorspace before the width and height are checked. [`e67a3e2`](https://github.com/ImageMagick/ImageMagick/commit/e67a3e24f8f8c76f74af0ac539878c83a72f7265) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`08cc32b`](https://github.com/ImageMagick/ImageMagick/commit/08cc32b451fb151bb41d026bffe39c9721a83657) +- Raise exception instead of printing to stderr. [`58d1336`](https://github.com/ImageMagick/ImageMagick/commit/58d1336cce69f3202ca41e8889c59c9455afb3df) +- Fixed Windows build. [`566a4ca`](https://github.com/ImageMagick/ImageMagick/commit/566a4ca03c2353739deb75c9d3c20cbc336e658b) +- Added step to install InnoSetup. [`d4de816`](https://github.com/ImageMagick/ImageMagick/commit/d4de816bc1ba88a2dea9ba6beb9345b67da37c98) +- Removed unused variable. [`4048fd6`](https://github.com/ImageMagick/ImageMagick/commit/4048fd670ce5e5f3bef5a7bf6d2e16a22cefe266) +- declaration hides previous local declaration [`22c7591`](https://github.com/ImageMagick/ImageMagick/commit/22c75910e8951328de801b2875b70b37ce5e6731) +- Silenced warnings. [`27c7eed`](https://github.com/ImageMagick/ImageMagick/commit/27c7eedcb0f287d6cbeea20969e78227954d54c9) +- ... [`17c52a2`](https://github.com/ImageMagick/ImageMagick/commit/17c52a2e28d702c5d0aa1b3d90c9d2f7511e7a53) +- zero papersize geometry [`a6e081b`](https://github.com/ImageMagick/ImageMagick/commit/a6e081bf73c54035e8aa7b08481ea5db446eeb47) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=43390 [`fbbf013`](https://github.com/ImageMagick/ImageMagick/commit/fbbf013a252376e2afe4eaff6f00c5b3803fb505) +- pending release [`9fe6b78`](https://github.com/ImageMagick/ImageMagick/commit/9fe6b787854b576a6502c0e103a686503d71d58b) +- add cast to eliminate splint warning [`2cd8407`](https://github.com/ImageMagick/ImageMagick/commit/2cd8407760811bf4e219a467a19b56f889416a5d) +- eliminate warnings [`7399756`](https://github.com/ImageMagick/ImageMagick/commit/7399756302dedfcfdfc45d3f81edabc61658ee45) +- cosmetic [`f7c813e`](https://github.com/ImageMagick/ImageMagick/commit/f7c813e801a855b27c35bb956e6af5a2dad8dc27) +- https://github.com/ImageMagick/ImageMagick/issues/4729 [`e50f19f`](https://github.com/ImageMagick/ImageMagick/commit/e50f19fd73c792ebe912df8ab83aa51a243a3da7) +- add cast to avoid overflow [`40fd5db`](https://github.com/ImageMagick/ImageMagick/commit/40fd5dbf305e4d7b8ee268bb6f715e27843a0d2f) +- fix for divide by zero until snibgo settles on a solution [`bf5fccd`](https://github.com/ImageMagick/ImageMagick/commit/bf5fccd54a350da3b76826b42e3664adbb7e0926) +- https://github.com/ImageMagick/ImageMagick/security/code-scanning/38? [`0a0e0e4`](https://github.com/ImageMagick/ImageMagick/commit/0a0e0e44bd7e43c767ef594b9059a8c09c8a4943) +- Silenced warnings. [`3c3fa17`](https://github.com/ImageMagick/ImageMagick/commit/3c3fa171517119825ac65edc54db3f8df9bcf009) +- ... [`ae109d4`](https://github.com/ImageMagick/ImageMagick/commit/ae109d4b44a2ddda160b1131a8e301f4a770a3a6) +- style [`f7e6b23`](https://github.com/ImageMagick/ImageMagick/commit/f7e6b23f33320ccfb26a4da739fdf2349b6a7fe3) +- infrastructure for saliency blending [`1b2ad4d`](https://github.com/ImageMagick/ImageMagick/commit/1b2ad4dee2a1c656b0dd1906f00e043e66c2edd8) +- set proper type [`332418d`](https://github.com/ImageMagick/ImageMagick/commit/332418dd242c30ace1067bb977ceda999819e780) +- change default iterations and residual threshold [`f24cbc8`](https://github.com/ImageMagick/ImageMagick/commit/f24cbc8017c4a79f18c701f708b1c391ebe1be31) +- Silenced warnings. [`075565e`](https://github.com/ImageMagick/ImageMagick/commit/075565e93c71bcaaabf0ce70b7d1060bccdf0020) +- cosmetic [`1b697c4`](https://github.com/ImageMagick/ImageMagick/commit/1b697c46834bf3ca227161f1001e763a5f5c5419) +- Removed unused call. [`6986984`](https://github.com/ImageMagick/ImageMagick/commit/698698484aed96d56a053f68106672d7eeb4dcbc) +- https://github.com/ImageMagick/ImageMagick/issues/4660 [`7fc7c5c`](https://github.com/ImageMagick/ImageMagick/commit/7fc7c5cb5461cb7588a9ce120b5da32f2af4a6fc) +- Updated ChangeLog. [`d1131e6`](https://github.com/ImageMagick/ImageMagick/commit/d1131e6585c60a75f5c7c18273f5eb6e188453e6) +- Update qoi header file. [`b7cec57`](https://github.com/ImageMagick/ImageMagick/commit/b7cec57ef3a11adf041073464f65a40a9b0f5061) +- Fixed possible memory leak. [`19feb22`](https://github.com/ImageMagick/ImageMagick/commit/19feb22358570919e6fb5e28acd20c4dee19ad19) +- Added missing SeamlessBlendCompositeOp. [`45f37ad`](https://github.com/ImageMagick/ImageMagick/commit/45f37ad1ae7eaf3a1fd12306c7b87c0bbcb8735a) +- Fixed Windows build. [`966d7ca`](https://github.com/ImageMagick/ImageMagick/commit/966d7cafa9e17750511de1f372de044be0cc987b) +- pending release [`660e30f`](https://github.com/ImageMagick/ImageMagick/commit/660e30fd68a24d677adfa0d462962298d6b9fe34) +- ... [`69efcf8`](https://github.com/ImageMagick/ImageMagick/commit/69efcf81adc31bc52ff72f917586bd6313233502) +- Added arm64 to the daily build on Windows. [`ce81f99`](https://github.com/ImageMagick/ImageMagick/commit/ce81f9963795802b9a730edd519ca4d67886fabe) +- semaless blending requires we disable composite clamping [`a5aadc5`](https://github.com/ImageMagick/ImageMagick/commit/a5aadc523de40ea77f722747151a4e92d99f6c6d) +- revert [`6bc980f`](https://github.com/ImageMagick/ImageMagick/commit/6bc980fece71145a001f5dc325a045f0de5736bc) +- ... [`64be892`](https://github.com/ImageMagick/ImageMagick/commit/64be8922ecae95888846dca0ec828e67aca46714) +- https://github.com/ImageMagick/ImageMagick/issues/4689 [`4ff42a4`](https://github.com/ImageMagick/ImageMagick/commit/4ff42a4ca11b7cdfef58c25bc12e6b58b84a9c16) +- Updated link to ffmpeg version. [`e790aef`](https://github.com/ImageMagick/ImageMagick/commit/e790aef43efce1709559bf2f572b5155bdab8649) +- https://github.com/ImageMagick/ImageMagick/issues/4649 [`9e492fa`](https://github.com/ImageMagick/ImageMagick/commit/9e492fa37cff83e9bb178633e84b1b49638b101a) +- https://github.com/ImageMagick/ImageMagick/issues/4654 [`e1cf544`](https://github.com/ImageMagick/ImageMagick/commit/e1cf544ecc7d34122f2a0d44f4eb4368dc37f3ae) +- remove read mask [`88393c2`](https://github.com/ImageMagick/ImageMagick/commit/88393c22a3b17234fd76c0fe281d95e8a33f5f3e) +- Added missing typecast. [`e11ced0`](https://github.com/ImageMagick/ImageMagick/commit/e11ced0bdf1e3c9336394243e50c552e3b8ffb74) +- ensure tick is at least 1 [`6dd4736`](https://github.com/ImageMagick/ImageMagick/commit/6dd4736658ca49b5195bfe22b9a6f6622d041d77) +- Removed unnecessary backslash. [`ddda61c`](https://github.com/ImageMagick/ImageMagick/commit/ddda61cd9d5af6a54566db3ceb827af61016a97b) +- Fixed build. [`6888325`](https://github.com/ImageMagick/ImageMagick/commit/6888325d8673aa33b312d2f4dff3146ada1b6ed6) +- Added move to use the installed version of Strawberry Perl instead. [`8d5921b`](https://github.com/ImageMagick/ImageMagick/commit/8d5921b11e7b4ba633a2d630d2bad6e8f3322dab) +- https://github.com/ImageMagick/ImageMagick/discussions/4533 [`8d9268b`](https://github.com/ImageMagick/ImageMagick/commit/8d9268b8daf19842f62f5aa367efe7fba9f5afb5) +- Removed ImageMagickObject from the Windows installer. [`36ceca1`](https://github.com/ImageMagick/ImageMagick/commit/36ceca115c4042f1779db127f86f88b7e81b0d5d) +- Added missing call to DestroyImageList. [`71e8cc6`](https://github.com/ImageMagick/ImageMagick/commit/71e8cc68420a9a4d236c9b3364eb8291ac5f3ce8) +- destroy relaxed image [`5b645b6`](https://github.com/ImageMagick/ImageMagick/commit/5b645b61f8bd0c1e9301b250d87f714127636f77) +- ... [`20dbaa2`](https://github.com/ImageMagick/ImageMagick/commit/20dbaa2405fa184a818df70312838cfd52fb75fb) +- ... [`11f1e07`](https://github.com/ImageMagick/ImageMagick/commit/11f1e07c09f68d678830a5fa09ec345f667825b6) +- Try without the move. [`966be37`](https://github.com/ImageMagick/ImageMagick/commit/966be3715b1bea8194c9604cad4696bf9715c7c0) +- ... [`ebfd707`](https://github.com/ImageMagick/ImageMagick/commit/ebfd707c2a442fbe3b1c4aa15fbf4e8a73af742b) +- ... [`d63614b`](https://github.com/ImageMagick/ImageMagick/commit/d63614b163aba55e2cc8edd738cbc63df473bb39) + +## [7.1.0-19](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-18...7.1.0-19) - 2021-12-22 + +### Commits + +- support -integral option [`4928887`](https://github.com/ImageMagick/ImageMagick/commit/49288871f6f12d3f42ac32cc42835e24501740c7) +- ... [`8a24e36`](https://github.com/ImageMagick/ImageMagick/commit/8a24e363687b2e9221eb06c90cf236a882f1ff82) +- optimize [`a22aff9`](https://github.com/ImageMagick/ImageMagick/commit/a22aff94916cfcbf8f26c75096dcff2901b907df) +- Set the colorspace after the width and height of the image have been checked. [`661eafd`](https://github.com/ImageMagick/ImageMagick/commit/661eafd82e0666dc983d0fcb26e9b6eda71fc695) +- pending release [`fe8039f`](https://github.com/ImageMagick/ImageMagick/commit/fe8039f5b40f8dde11a6524dc0530bfb785c5ee7) +- ... [`95e02e5`](https://github.com/ImageMagick/ImageMagick/commit/95e02e562d728e23bdb058e38c6e2282f08e64d3) +- https://github.com/ImageMagick/ImageMagick/issues/4626 [`d7f1b2b`](https://github.com/ImageMagick/ImageMagick/commit/d7f1b2b9b816baaa956381ff80c3b120e83faa95) +- check for unbalanced parenthesis [`e2ce775`](https://github.com/ImageMagick/ImageMagick/commit/e2ce77517df3cbe7e53cca5cb63125846646096a) +- pointer is const [`449bba2`](https://github.com/ImageMagick/ImageMagick/commit/449bba22b048ecdc91d7ea51df2dd0254ca63102) + +## [7.1.0-18](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-17...7.1.0-18) - 2021-12-18 + +### Commits + +- Swapped the Sync8BimProfile and the SyncExifProfile methods. [`dd26314`](https://github.com/ImageMagick/ImageMagick/commit/dd263149f709f1a8fe4e17e23fe6eb17f15dac04) +- Added option to disabling synchronization of the image with the data from the exif profile. [`0d20e11`](https://github.com/ImageMagick/ImageMagick/commit/0d20e11dfb3776f099368b7bee84107b90a40e63) +- ... [`28c8f05`](https://github.com/ImageMagick/ImageMagick/commit/28c8f0508984cb3515bf74d6227097a9331d9ab7) +- Improved adjustment of page offset when resizing an image. [`0c4bc88`](https://github.com/ImageMagick/ImageMagick/commit/0c4bc88231fd1dc5eaa3861dbe3f3821497faf0a) +- Don't use SetImageGray inside a coder but use a method for the coders only instead. [`98a14e0`](https://github.com/ImageMagick/ImageMagick/commit/98a14e0603299b83138dd4e5c1cdec8e89ce1b33) +- https://github.com/ImageMagick/ImageMagick/issues/4558 [`54c3203`](https://github.com/ImageMagick/ImageMagick/commit/54c32036e238d23197812fc93471f2886b72e27d) +- Also sync the exif profile inside the 8bim profile. [`6ce6671`](https://github.com/ImageMagick/ImageMagick/commit/6ce66717d9e976ed947eeae7639d2a2e625a4c10) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=42504 [`f74fefd`](https://github.com/ImageMagick/ImageMagick/commit/f74fefdb120cfe5c4357c5792fd716c95a1adbe0) +- https://github.com/ImageMagick/ImageMagick/issues/4587 [`bd62b31`](https://github.com/ImageMagick/ImageMagick/commit/bd62b31c436a37f85458fc149b4867486ce147b2) +- https://github.com/ImageMagick/ImageMagick/discussions/4580 [`86b8264`](https://github.com/ImageMagick/ImageMagick/commit/86b8264127054186cd38514d8e986bf848f2e9cd) +- improved adjustment of page offset when resizing an image [`ecb4ffa`](https://github.com/ImageMagick/ImageMagick/commit/ecb4ffaefbce69112097ecafef8f0e714dc0c3da) +- revert [`d173288`](https://github.com/ImageMagick/ImageMagick/commit/d173288bf5b8a3a466d2cd412090ebe569da53f8) +- https://github.com/ImageMagick/ImageMagick/security/code-scanning/31 [`e4c5667`](https://github.com/ImageMagick/ImageMagick/commit/e4c566742265eaa4f677dba53443e35a41ee7045) +- pending release [`085d991`](https://github.com/ImageMagick/ImageMagick/commit/085d9911160ea304e4661fdd158f9933981d30f8) +- Corrected method name. [`62001c3`](https://github.com/ImageMagick/ImageMagick/commit/62001c33f1f1568fa78fd422ca47399a4413e2f7) +- Corrected the built-in video encoder and decoder. [`c51be1d`](https://github.com/ImageMagick/ImageMagick/commit/c51be1d973437666da9705d159d8d0aaa8c4ae61) +- Add note to avoid confusion. [`2ee9473`](https://github.com/ImageMagick/ImageMagick/commit/2ee9473f35bbf5d42dd8e47e4d0d683eb5c7eda7) +- Restored debug message. [`6c7d62f`](https://github.com/ImageMagick/ImageMagick/commit/6c7d62f7dc40862730c2acc2fe9d2772573bf501) +- Removed last line from the note. [`ff55679`](https://github.com/ImageMagick/ImageMagick/commit/ff55679c06a44c0e588d758e34ee0cd495f04a4c) +- ... [`53fb13e`](https://github.com/ImageMagick/ImageMagick/commit/53fb13e21b41877a2f1b5a9039e06c989fbc7995) +- Removed typecast. [`5e25ac4`](https://github.com/ImageMagick/ImageMagick/commit/5e25ac4536df6603fe6ed57fa6a7497b3a8fb401) +- Corrected typecast [`123b157`](https://github.com/ImageMagick/ImageMagick/commit/123b15740896247379d4202cfefa700f5f065fb1) + +## [7.1.0-17](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-16...7.1.0-17) - 2021-12-04 + +### Commits + +- Moved check for the define to the methods itself. [`23402d5`](https://github.com/ImageMagick/ImageMagick/commit/23402d5ca69f33a351b026aa1efbff824a995a5f) +- ... [`40189c3`](https://github.com/ImageMagick/ImageMagick/commit/40189c37f33b77df5970ddbba7560c596a61c877) +- https://github.com/ImageMagick/ImageMagick/issues/4501 [`1e40102`](https://github.com/ImageMagick/ImageMagick/commit/1e40102cee6bea0a4252d5d44551129f59d991f2) +- revert memory leak patch [`34266d6`](https://github.com/ImageMagick/ImageMagick/commit/34266d6acf9cd9a0f94175d39e92472fbd894c22) +- https://github.com/ImageMagick/ImageMagick/issues/4501 [`f4375d0`](https://github.com/ImageMagick/ImageMagick/commit/f4375d0a48b89a5c7696d487bf12f363dae9dfa6) +- Reduce number of typecasts. [`bb38559`](https://github.com/ImageMagick/ImageMagick/commit/bb38559758dedfb70a318c1b8c1ecffead52d636) +- https://github.com/ImageMagick/ImageMagick/issues/4512 [`a400176`](https://github.com/ImageMagick/ImageMagick/commit/a40017631a00a823470cfac376b1277c0a73466d) +- https://github.com/ImageMagick/ImageMagick/discussions/4529 [`e66261f`](https://github.com/ImageMagick/ImageMagick/commit/e66261ffe76e9b2c2e4f0257023952acd8b30017) +- Added missing checks for the return value of the exr methods. [`3aa48d3`](https://github.com/ImageMagick/ImageMagick/commit/3aa48d31f03d2b08999480890f69b53c554afc79) +- Added extra check to make sure that the index is already set. [`79eec91`](https://github.com/ImageMagick/ImageMagick/commit/79eec9112cd5f5a0d356b0989229422070c294f4) +- ASAN returns false positives for OMP [`63062af`](https://github.com/ImageMagick/ImageMagick/commit/63062afee01f2db250016a2c7c526324dd0060a5) +- Corrected the patch made in #4497. [`44cf75f`](https://github.com/ImageMagick/ImageMagick/commit/44cf75ff01a9c8f4accfbd630297a1aae1512ea9) +- https://github.com/ImageMagick/ImageMagick/issues/4501 [`9b817fb`](https://github.com/ImageMagick/ImageMagick/commit/9b817fbed41712afca743e78d7f1faedff1b6939) +- pending release [`abded9a`](https://github.com/ImageMagick/ImageMagick/commit/abded9a381edea209c5ab7c3924abe0155831a36) +- Removed unused define. [`5f8ace2`](https://github.com/ImageMagick/ImageMagick/commit/5f8ace2080b644376ea1b4e3e2be83f73b1d75b0) +- Corrected argument. [`775c1bd`](https://github.com/ImageMagick/ImageMagick/commit/775c1bd2aef0bfee8c71f97dbaaab4472ca83250) +- close input file if early exit on exception [`5394e32`](https://github.com/ImageMagick/ImageMagick/commit/5394e32bdd509195f8ac41752853e7b325d609ed) +- Added check for invalid size (#4522). [`285c84a`](https://github.com/ImageMagick/ImageMagick/commit/285c84a86dacdc4ebee2ce3e88e642dbf174d3dc) +- pending release [`1d5c2e5`](https://github.com/ImageMagick/ImageMagick/commit/1d5c2e55adc8bcdf0d93ebf8f30ab098bb9e5303) +- pending release [`1c66ab8`](https://github.com/ImageMagick/ImageMagick/commit/1c66ab80705174cd729449fdeebdf64c3d9d9025) +- Use magick_unreferenced instead. [`264d486`](https://github.com/ImageMagick/ImageMagick/commit/264d48677caeda69e306434d153fc1e77b80d9f9) +- Fixed memory leak. [`eaf0aa4`](https://github.com/ImageMagick/ImageMagick/commit/eaf0aa4a717672d18a1f239faa6d7301ea658b0b) +- Whitespace. [`979856a`](https://github.com/ImageMagick/ImageMagick/commit/979856ae5e08d97a26790e4a2999824b64342ce4) +- pending release [`79af0b3`](https://github.com/ImageMagick/ImageMagick/commit/79af0b3fae0015e9474d9be88e5d1a5d012f5cd4) +- Corrected reading the next image. [`2b6531d`](https://github.com/ImageMagick/ImageMagick/commit/2b6531d36c68316211dfe89b1f99fe2dd07b0371) +- Corrected the check. [`0e417f4`](https://github.com/ImageMagick/ImageMagick/commit/0e417f477b5914308ce7e8de13a5c6e787a133d1) +- eliminate compiler exception [`90de0c0`](https://github.com/ImageMagick/ImageMagick/commit/90de0c000b08ee4618429221ab73caf8dfb83fe2) + +## [7.1.0-16](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-15...7.1.0-16) - 2021-11-21 + +### Commits + +- Set the channel earlier to get rid of the switch when setting the pixel value. [`f219611`](https://github.com/ImageMagick/ImageMagick/commit/f21961130656ccc3ae1e91ba5b653e0b27778028) +- ... [`0446e05`](https://github.com/ImageMagick/ImageMagick/commit/0446e0544e2e9b6deb2614397dadb993503d5e5b) +- Make sure the other channels of the pixel are also set when setting the index of the pixel. [`c43c03c`](https://github.com/ImageMagick/ImageMagick/commit/c43c03cf02d4e94d2df03dd6913f34b8a6db8cc0) +- Renamed variable. [`12431a3`](https://github.com/ImageMagick/ImageMagick/commit/12431a37363724d32b8419fb62a730a898890956) +- Added flag for unsupported channels and skip them instead. [`39a9ab7`](https://github.com/ImageMagick/ImageMagick/commit/39a9ab792c997be4c722ea998d2af6e0470341a0) +- pending release [`03b1a2e`](https://github.com/ImageMagick/ImageMagick/commit/03b1a2ecb4a14f5ea3f1f073418008109bdffb55) +- Corrected OpenCL define checks (#4450). [`7dc99d8`](https://github.com/ImageMagick/ImageMagick/commit/7dc99d829fe73df68911e32d8b72cf355586123d) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=41268 [`b434f8c`](https://github.com/ImageMagick/ImageMagick/commit/b434f8cf9d7ec472fdfa8214d9ad07216c39f2b1) +- Removed unnecessary define. [`3afb075`](https://github.com/ImageMagick/ImageMagick/commit/3afb075b42014ab86fbe4c2ffcecc9d33150326b) +- Moved define. [`a839c2a`](https://github.com/ImageMagick/ImageMagick/commit/a839c2a1751cd48bb19b9951d5b450f7b54938c8) +- Corrected comments. [`bad0b1c`](https://github.com/ImageMagick/ImageMagick/commit/bad0b1c4929745544547fd1efc9f77071965d641) +- Also check for other modes in the GetPixelChannelFromPsdIndex method. [`9c9b65e`](https://github.com/ImageMagick/ImageMagick/commit/9c9b65e53859f422f890c38ca85ab1a46ea2b64f) +- Corrected the type. [`63cfa54`](https://github.com/ImageMagick/ImageMagick/commit/63cfa542ab3d2d15eb067b12ef9160d6eebd9845) +- Code style change. [`0a4e402`](https://github.com/ImageMagick/ImageMagick/commit/0a4e4026f01be479fa3f92f349f3da29912eea86) +- Minor refactoring. [`9b562c2`](https://github.com/ImageMagick/ImageMagick/commit/9b562c258e638e725dc078ef0a73337d8444441f) +- Corrected initial channel type. [`dd26030`](https://github.com/ImageMagick/ImageMagick/commit/dd26030975e827fe9af9c5d10b5ff69c429a2961) +- eliminate possible device by zero [`cdf8735`](https://github.com/ImageMagick/ImageMagick/commit/cdf8735e35ad9df344b99a2ae1255cd0f2f0ccea) +- DuotoneMode does not support alpha. [`927796d`](https://github.com/ImageMagick/ImageMagick/commit/927796d9340a1591c8ed9ea4a26f21cdf59b6282) + +## [7.1.0-15](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-14...7.1.0-15) - 2021-11-20 + +### Merged + +- Make exported name be same as in C file. [`#4430`](https://github.com/ImageMagick/ImageMagick/pull/4430) + +### Commits + +- Also added support for reading extra channels in the layers of a PSD file (#4499). [`f8373be`](https://github.com/ImageMagick/ImageMagick/commit/f8373be7636aa975a4ff63e0299e6f9f67d8aa01) +- Make sure the alpha channel is always -1 in the merged image. [`b3a8c52`](https://github.com/ImageMagick/ImageMagick/commit/b3a8c527e0df0c49854f5f32012f3c1e36eb52c7) +- ... [`cd9d52c`](https://github.com/ImageMagick/ImageMagick/commit/cd9d52cb636d8bb7d996cd7e5017515d34d09bf4) +- Move indexes of the meta channels to the end of the channel_map of the image. [`9239f3b`](https://github.com/ImageMagick/ImageMagick/commit/9239f3bdbcdf83e98957c2cbed7374ba62a5dc05) +- MaximumValue should have the highest value instead of reordering the other values. [`8098f33`](https://github.com/ImageMagick/ImageMagick/commit/8098f3335cfdcf5ed1de6f284b9aabb4786808d0) +- Added support for reading the extra channels in the merged image of a PSD file (#4499). [`3b265d7`](https://github.com/ImageMagick/ImageMagick/commit/3b265d7066c36e08e6b619fa2d3b8ac80fe7eac9) +- ... [`db57cff`](https://github.com/ImageMagick/ImageMagick/commit/db57cffb9c170f60d86066a761b37e34f670dfc5) +- Removed unused pixel-private includes. [`d6da28b`](https://github.com/ImageMagick/ImageMagick/commit/d6da28b0e03c15d1290ed17c94ff35d85b7ac5a5) +- eliminate compiler warning [`5adddc2`](https://github.com/ImageMagick/ImageMagick/commit/5adddc2efa20b5670dde30545c344cba1086f6f5) +- https://github.com/ImageMagick/ImageMagick6/issues/168 [`55fc1ab`](https://github.com/ImageMagick/ImageMagick/commit/55fc1abb3422a00a94b66f4cf6a560a36eb2624c) +- Moved StartMetaChannel to the private header. [`3f2d061`](https://github.com/ImageMagick/ImageMagick/commit/3f2d06172752e489df5ee1a1b8002423f8c04a03) +- Renamed define. [`b80d247`](https://github.com/ImageMagick/ImageMagick/commit/b80d2471da61c56e9f3571805332d0fc5da04f06) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=41172 [`9c171c8`](https://github.com/ImageMagick/ImageMagick/commit/9c171c8af6420bdf6c953a8db0c8a654b1f7f74d) +- https://github.com/ImageMagick/ImageMagick/issues/4497 [`9bf7dfc`](https://github.com/ImageMagick/ImageMagick/commit/9bf7dfc372c55095f767e1f3ed0bbc077e88382d) +- Removed unused pixel-private includes. [`07a87b2`](https://github.com/ImageMagick/ImageMagick/commit/07a87b29a9e16878be6392a415f6736192cf6443) +- We no longer support -4 and -3 will be skipped [`c07194a`](https://github.com/ImageMagick/ImageMagick/commit/c07194a63d417c92e2e9e07deb1781027037e121) +- Changed type of the type field. [`7ff1303`](https://github.com/ImageMagick/ImageMagick/commit/7ff13033d0982e4f1d8095acfc07df948a8eef20) +- pending release [`c7fed90`](https://github.com/ImageMagick/ImageMagick/commit/c7fed9006739151f43803acf82646fac48b5bb61) +- eliminate compiler warning [`4eb5f9a`](https://github.com/ImageMagick/ImageMagick/commit/4eb5f9a940f96de1e69657b129a472264c1004b1) +- Added extra check to make sure number_meta_channels won't exceed the size of channel_map. [`4fb50e2`](https://github.com/ImageMagick/ImageMagick/commit/4fb50e2e8bc2cff0057ab9af8f40715e8ae7eda1) +- mitigate UBSAN alerts [`9458e3d`](https://github.com/ImageMagick/ImageMagick/commit/9458e3dd3fb96ff599c3b71568de98c9f88208b2) +- pending release [`7030880`](https://github.com/ImageMagick/ImageMagick/commit/7030880c6da1c382f3b1251f0fe2a805fdab3ba5) +- pending release [`6a57c70`](https://github.com/ImageMagick/ImageMagick/commit/6a57c7014b5f2af01284da3c2169cf9e61895d21) +- No longer support reading type -4 that does not exist according to the PSD file format specification. [`186e62a`](https://github.com/ImageMagick/ImageMagick/commit/186e62abf45b692086e8f6355ce8f49826f02ab2) +- fix overly aggressive sanity check [`c836221`](https://github.com/ImageMagick/ImageMagick/commit/c8362214aca7af3d7af410a2c6fd87fa41cbf0f0) +- pending release [`fdd9410`](https://github.com/ImageMagick/ImageMagick/commit/fdd9410fcfb365ed3d92b75dbfdf817ccc152f3d) +- https://github.com/ImageMagick/ImageMagick/issues/4495 [`79da16f`](https://github.com/ImageMagick/ImageMagick/commit/79da16f30ca9085bbefcd9903155ea7d75ade21b) +- Corrected type cast. [`d221c6f`](https://github.com/ImageMagick/ImageMagick/commit/d221c6ff23d5a1fb5acb13a7ae7bda9c517bb940) +- mitigate UBSAN alerts [`128c05a`](https://github.com/ImageMagick/ImageMagick/commit/128c05aab27b5f950c79f0d542cc15e4d17e7e2c) +- mitigate UBSAN alerts [`3dc9db6`](https://github.com/ImageMagick/ImageMagick/commit/3dc9db61aca5f45e479cbd8ce4747edf5e870551) + +## [7.1.0-14](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-13...7.1.0-14) - 2021-11-14 + +### Merged + +- Typo in magick color threshold image [`#4431`](https://github.com/ImageMagick/ImageMagick/pull/4431) + +### Fixed + +- Moved the free to the correct position to fix #4446. [`#4446`](https://github.com/ImageMagick/ImageMagick/issues/4446) + +### Commits + +- latest docs [`8a9b071`](https://github.com/ImageMagick/ImageMagick/commit/8a9b07155b7bb6e9c4768b117e9e6fb1c21e0306) +- https://github.com/ImageMagick/ImageMagick/issues/4448 [`5d3bc2a`](https://github.com/ImageMagick/ImageMagick/commit/5d3bc2abc650c16eff55c7d89f3d49b819f733c1) +- Removed unnecessary semicolons. [`7fef3c3`](https://github.com/ImageMagick/ImageMagick/commit/7fef3c3ac8ef5397f8a7f318a5316f09a2c999c7) +- https://github.com/ImageMagick/ImageMagick/discussions/4447 [`9a3756d`](https://github.com/ImageMagick/ImageMagick/commit/9a3756d8e54996c95b2f3880c0803c87a23b7036) +- early exit on exception [`4cca191`](https://github.com/ImageMagick/ImageMagick/commit/4cca19105ccdd0991a79e138ce202ee30ebf9f64) +- typo in houghline comments. [`157b21d`](https://github.com/ImageMagick/ImageMagick/commit/157b21d508b8a3662c922b762aa92e524e67e57c) +- ... [`661c7a1`](https://github.com/ImageMagick/ImageMagick/commit/661c7a194bf8f621245f5ea5d0a0147decdab584) +- Improved detection of %%. [`8ff9f59`](https://github.com/ImageMagick/ImageMagick/commit/8ff9f59fcc7aa581ab6a1d53688bf94094ebe347) +- https://github.com/ImageMagick/ImageMagick/issues/4448 [`2ba5cdf`](https://github.com/ImageMagick/ImageMagick/commit/2ba5cdf4255cdf5d9349a15b7adfff13558397aa) +- The profile of a PSD file will no longer be copied to all the images. To old behavior can be re-enabled with the define psd:replicate-profile. [`50e2f07`](https://github.com/ImageMagick/ImageMagick/commit/50e2f07b37414dec19fd470d78fb2750428b2bed) +- Fix stripes in output when resizing with OpenCL acceleration enabled [`0c660f2`](https://github.com/ImageMagick/ImageMagick/commit/0c660f2ff8899401be4acf0ce539f0441ebc370e) +- ... [`9f7884c`](https://github.com/ImageMagick/ImageMagick/commit/9f7884ca8864a6a7d99d9618abae263ce8b5a4a5) +- Corrected detection of the CMYK colorspace (#4106). [`e6a45aa`](https://github.com/ImageMagick/ImageMagick/commit/e6a45aa7b61bb217a8a66b5a6799d365c5ba0187) +- https://github.com/ImageMagick/ImageMagick/issues/4452 [`b4ece92`](https://github.com/ImageMagick/ImageMagick/commit/b4ece92cdf03be8308d4eac86444f5b0be0935aa) +- ... [`7a608d6`](https://github.com/ImageMagick/ImageMagick/commit/7a608d6686258d6534cf948c61ad68356b91cd9c) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=40454 [`b93521f`](https://github.com/ImageMagick/ImageMagick/commit/b93521f5087ea92d3564862046422a0dc0ce8692) +- pending release [`fab9aae`](https://github.com/ImageMagick/ImageMagick/commit/fab9aaeafc5954d45cc4c5d8edd1503fcc1dadc9) +- ... [`4ade863`](https://github.com/ImageMagick/ImageMagick/commit/4ade8632d14c349d0a6eef3ba0f9c09aa24ab76b) +- pending release [`e4182c9`](https://github.com/ImageMagick/ImageMagick/commit/e4182c967a9434f180cbb748b24ed437c287381b) +- https://github.com/ImageMagick/ImageMagick/issues/4465 [`2a0dd59`](https://github.com/ImageMagick/ImageMagick/commit/2a0dd59371cb64bbfc4604451cec88477260e766) +- ... [`08dec75`](https://github.com/ImageMagick/ImageMagick/commit/08dec75b2fc1dcb913eec2d7ffd8810b00cc9a2f) +- ... [`bb886ff`](https://github.com/ImageMagick/ImageMagick/commit/bb886ff398ae0dd6111ff011382dd84d4b6633e5) + +## [7.1.0-13](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-12...7.1.0-13) - 2021-10-28 + +### Commits + +- ... [`d988cbf`](https://github.com/ImageMagick/ImageMagick/commit/d988cbfa42a0cbe1bb3c90a0aad5fa0b5221f85f) +- Fix stack overflow when parsing malicious ps image file (#4415). [`c5fad5e`](https://github.com/ImageMagick/ImageMagick/commit/c5fad5e9446c23ff651f2655980877a0c81ec956) +- ... [`366946d`](https://github.com/ImageMagick/ImageMagick/commit/366946defe55a8ea03dbbf87319a0f7cd6d0e324) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=40451 [`987f36b`](https://github.com/ImageMagick/ImageMagick/commit/987f36b509139818c969a5474fee150e3f4034b4) +- cosmetic [`ddae967`](https://github.com/ImageMagick/ImageMagick/commit/ddae9678fb137ab41ee6c09d9a1c91e4d014b8e4) +- pending release [`ab9bcad`](https://github.com/ImageMagick/ImageMagick/commit/ab9bcade8cf99b1ba2c42573d6ac080907374518) +- pending release [`7ab72fa`](https://github.com/ImageMagick/ImageMagick/commit/7ab72fa00a9bf0c2c95d2beb55feb888f6629dbc) + +## [7.1.0-12](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-11...7.1.0-12) - 2021-10-25 + +### Commits + +- ... [`1b0f475`](https://github.com/ImageMagick/ImageMagick/commit/1b0f475ea77b71891df97ac0ca4a6c58e7f62b35) +- Cosmetic. [`113f8f9`](https://github.com/ImageMagick/ImageMagick/commit/113f8f901efa88c63779d393340872c443ecfa3b) +- pending release [`02476ce`](https://github.com/ImageMagick/ImageMagick/commit/02476ce3ca19f2f0a267a036525182b626c9d24d) +- Removed unused define. [`b89ecbc`](https://github.com/ImageMagick/ImageMagick/commit/b89ecbc2d163ec1cc3184cb6a611ee0c5cff8bbb) +- Corrected writing the user mask data. [`53e9540`](https://github.com/ImageMagick/ImageMagick/commit/53e954000034cac934a07e88da0c87b1cff13775) + +## [7.1.0-11](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-10...7.1.0-11) - 2021-10-24 + +### Commits + +- https://github.com/ImageMagick/ImageMagick/issues/4379 [`4bd86b0`](https://github.com/ImageMagick/ImageMagick/commit/4bd86b05421e998c95491e2bf9d1f987c2f517eb) +- Create new struct for refactoring. [`7c8d19b`](https://github.com/ImageMagick/ImageMagick/commit/7c8d19b19d7f97a6e1d58ad05c3bd93c8d753757) +- Use IdentifyImageCoderGray instead. [`b1d4280`](https://github.com/ImageMagick/ImageMagick/commit/b1d42802bb46e86aa2d45fb9b3e31fc70cae1e8c) +- https://github.com/ImageMagick/ImageMagick/issues/4378 [`42ddb98`](https://github.com/ImageMagick/ImageMagick/commit/42ddb98ee68ac63f2df5f80bc631ec3c289b2a5c) +- Also allow setting the max and start pointsize in the label coder. [`3990e66`](https://github.com/ImageMagick/ImageMagick/commit/3990e661655540843da53964576395abca80dd27) +- Added RelinquishDCMMemory. [`9a301fa`](https://github.com/ImageMagick/ImageMagick/commit/9a301fa41f3bb299194d122e60d04380d4571e35) +- Removed checks for the macintosh define. [`f18599b`](https://github.com/ImageMagick/ImageMagick/commit/f18599b05e2ee0c54ecdc7dbd7527227973822e9) +- Corrected debug logging. [`40aa490`](https://github.com/ImageMagick/ImageMagick/commit/40aa4901db52e2d98077b5f81558b9c0d17fac84) +- Corrected indentation. [`a864d83`](https://github.com/ImageMagick/ImageMagick/commit/a864d835725ccf4e6ba09112e1cb04f7a7f662a9) +- Also include zero configuration build in the daily build. [`46b6677`](https://github.com/ImageMagick/ImageMagick/commit/46b66778bf4d9801a38164bf1022b84812ff15ab) +- Removed IdentifyImageCoderMonochrome. [`d934c9a`](https://github.com/ImageMagick/ImageMagick/commit/d934c9a945a7a9528ba78f836ffecc188219a4d2) +- Use new methods to check if the image is gray or monochrome. [`06e4331`](https://github.com/ImageMagick/ImageMagick/commit/06e4331e198718fe644f1f9e80be43161962b941) +- Removed gravity check. [`e90b163`](https://github.com/ImageMagick/ImageMagick/commit/e90b163f2f71ce78487560009a05127628cafab3) +- ... [`46c028b`](https://github.com/ImageMagick/ImageMagick/commit/46c028b5b76f590f38fe9c25039a560d848cd888) +- Added additional boundary checks. [`be3c7dc`](https://github.com/ImageMagick/ImageMagick/commit/be3c7dc182ca88690083929ef550a9cb01d5860d) +- Copy scale to avoid duplicate free (https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=36990). [`7e2565b`](https://github.com/ImageMagick/ImageMagick/commit/7e2565b79a2268bc89a1b83bd30ed19fe8881add) +- Silenced warnings. [`1b04b83`](https://github.com/ImageMagick/ImageMagick/commit/1b04b8317378589d1c3a2fddecf30ef1f7cf2c80) +- Introduce new method that only checks if the image is grayscale. [`f10a8a1`](https://github.com/ImageMagick/ImageMagick/commit/f10a8a16f45ac7b5f061b7d8e4dfd1c9c84e0d6b) +- Only check the image type once. [`ba95a78`](https://github.com/ImageMagick/ImageMagick/commit/ba95a784116406f60ad98ee1133e1ee79f331eb0) +- Create separate for the conversion of the wchar mode. [`72ffc83`](https://github.com/ImageMagick/ImageMagick/commit/72ffc835deeab2231b7c3f4ccc857396da219fca) +- Corrected indentation. [`8c85ce0`](https://github.com/ImageMagick/ImageMagick/commit/8c85ce001ebb8c32986f0378dcaca3173ddd09b9) +- Stop writing the icc profile to the output image because this changes the colors of the image and switch back to JxlColorEncodingSetToSRGB (#4385). [`b2cc365`](https://github.com/ImageMagick/ImageMagick/commit/b2cc365614f734c1cac39b8343c5c1f6033ee92f) +- Revert adjustment of the y1 value (#4405). [`f5c3396`](https://github.com/ImageMagick/ImageMagick/commit/f5c3396e2644cdd9b4350e537c9c0550c05f960c) +- Changed argument to blob_info. [`c7a767c`](https://github.com/ImageMagick/ImageMagick/commit/c7a767c55cded4e9fb7721388c7e2898f0227808) +- Renamed method. [`cb8d9ed`](https://github.com/ImageMagick/ImageMagick/commit/cb8d9ed1e5058a52e958df9e2bcea5dede3788db) +- https://oss-fuzz.com/testcase-detail/6308942275805184 [`5e99821`](https://github.com/ImageMagick/ImageMagick/commit/5e998214b84b69437a7cd93474b6dab9f82b4088) +- Use IsGrayImageType when possible [`ef939ef`](https://github.com/ImageMagick/ImageMagick/commit/ef939ef74c996b91e5dbd1cc73bc40030c0c8ae0) +- Also allow disabling the interpolation. [`b464cd2`](https://github.com/ImageMagick/ImageMagick/commit/b464cd2dbf8eaa9abde3a1b231906038ee873336) +- The check for auto-grayscale should be done earlier. [`36febfd`](https://github.com/ImageMagick/ImageMagick/commit/36febfdd03cd2f546aa4c014b4ad0df7910c07c2) +- Whitespace. [`c47f0e3`](https://github.com/ImageMagick/ImageMagick/commit/c47f0e34dcf05cfe8762b378c8b32065c600e5ed) +- slight performance optimization [`753f39f`](https://github.com/ImageMagick/ImageMagick/commit/753f39fef6c5f8aff18b793ef1d363ce08244c1b) +- Fixed possible memory leak. [`fbf76f2`](https://github.com/ImageMagick/ImageMagick/commit/fbf76f2efa62b644d41a6075c7d9bb598dfb3bbf) +- Silenced warning. [`3bb4253`](https://github.com/ImageMagick/ImageMagick/commit/3bb4253e7c343c9b5f94e3d763a12f762f11a646) +- Renamed variable to silence warning. [`7eba68f`](https://github.com/ImageMagick/ImageMagick/commit/7eba68fd23e68f48911291e6e6ccda90c0b16548) +- fix stack overflow when parsing malicious tiff image [`f620340`](https://github.com/ImageMagick/ImageMagick/commit/f620340935777b28fa3f7b0ed7ed6bd86946934c) +- Added new option called caption:start-pointsize that will allow setting the starting pointsize when trying to find the best font size. [`031a853`](https://github.com/ImageMagick/ImageMagick/commit/031a8533ddaffceeb31925d59c7bd80516e53d60) +- Added flag that the handle is not inheritable by the child process. [`7241ee3`](https://github.com/ImageMagick/ImageMagick/commit/7241ee31f2e3b323e93830cd8482dc45794d8422) +- Optimization for the low point size when the width and height of the image are fixed. [`f8cb770`](https://github.com/ImageMagick/ImageMagick/commit/f8cb770e502906c8888386402c6393d6efb4683c) +- Removed unnecessary statement. [`43ee149`](https://github.com/ImageMagick/ImageMagick/commit/43ee149af2ba600ffc4cf4a688d8e57a4b408596) +- Moved variable declaration. [`8391e04`](https://github.com/ImageMagick/ImageMagick/commit/8391e04b1a8f9000472c61e001420b9a9996c022) +- https://github.com/ImageMagick/ImageMagick/issues/4372 [`f178d56`](https://github.com/ImageMagick/ImageMagick/commit/f178d564e761469158e2311db453a949184ea333) +- ... [`a3a2cc7`](https://github.com/ImageMagick/ImageMagick/commit/a3a2cc75063e372b50d804e5b04fa9dff4d9a47c) +- Optimization for the low point size when the width and height of the image are fixed. [`74af638`](https://github.com/ImageMagick/ImageMagick/commit/74af638e37801da5a156c0634dc3e4bcf4ed2681) +- Removed else statement. [`4c8c7c6`](https://github.com/ImageMagick/ImageMagick/commit/4c8c7c689623b4c7071308492785e9364112ae0f) +- Corrected calls to heif_image_handle_release. [`7b9b7c6`](https://github.com/ImageMagick/ImageMagick/commit/7b9b7c6a2a9c370b27d48d2da760600342881e5b) +- pending release [`9523594`](https://github.com/ImageMagick/ImageMagick/commit/95235946925dd5d3153d30f5e3673e7c0b1200ee) +- revert optimization [`22694f6`](https://github.com/ImageMagick/ImageMagick/commit/22694f60aee3d6dc3a725605b2b39cda58dca2c9) +- pending release [`baa6c1d`](https://github.com/ImageMagick/ImageMagick/commit/baa6c1d2a756c99d8590c1bd58887e9a0080af17) +- Added missing (void). [`6e2983b`](https://github.com/ImageMagick/ImageMagick/commit/6e2983b9389b0494e44e75f78cf2a50526a481ca) +- ... [`af76674`](https://github.com/ImageMagick/ImageMagick/commit/af766745f92967970b69091bdd52c1610722a489) +- pending release [`5ac355f`](https://github.com/ImageMagick/ImageMagick/commit/5ac355fe99f9aaed48d05715256b7a54ccf87b12) +- pending release [`a0291e9`](https://github.com/ImageMagick/ImageMagick/commit/a0291e944baf076f1036ca120aa115b7f46878c7) +- Fixed check of the boundaries when both the with and height of the image are defined. [`5a3371f`](https://github.com/ImageMagick/ImageMagick/commit/5a3371fe6f50b45d9e5a1a9271400d6166703ca9) +- Use IdentifyImageCoderGrayType instead. [`b95b4b1`](https://github.com/ImageMagick/ImageMagick/commit/b95b4b1b43de79fbdf81e9654f6599a43dc4f552) +- Renamed method. [`b492aba`](https://github.com/ImageMagick/ImageMagick/commit/b492aba5ba52daa811347408a6d589b500805e6b) +- Added O_NOINHERIT flag. [`d8d087e`](https://github.com/ImageMagick/ImageMagick/commit/d8d087ec94092b2fc7afd9778b92d24604a78cc8) +- Added missing typecast. [`61a9889`](https://github.com/ImageMagick/ImageMagick/commit/61a9889dcc33437f48ec3637b247a4c81f07b38c) +- Added mime type for bmp (#4395). [`45febac`](https://github.com/ImageMagick/ImageMagick/commit/45febac063c24d54ff4f348129c677447a210336) +- Use IsImageGray instead. [`2ad55fa`](https://github.com/ImageMagick/ImageMagick/commit/2ad55fa3497655604ac03666342c7cc04e14a36f) +- pending release [`e16d679`](https://github.com/ImageMagick/ImageMagick/commit/e16d67915d7ca440701f934f97cb9e0a75ea77f3) +- Fixed copy paste mistake. [`44179b2`](https://github.com/ImageMagick/ImageMagick/commit/44179b21d11e7edfceb194be9a966f47d5cfb314) +- pending release [`97e5cdf`](https://github.com/ImageMagick/ImageMagick/commit/97e5cdfc8f4a318882ee41e62da1ba82a8c0a294) +- https://oss-fuzz.com/testcase-detail/6308942275805184 [`fab0e18`](https://github.com/ImageMagick/ImageMagick/commit/fab0e185965332958bfdd16020b6b1675e8d1bb2) +- cosmetic [`dadd444`](https://github.com/ImageMagick/ImageMagick/commit/dadd44478bf62d6033ecb6b822a8e38f09b5235d) +- Whitespace. [`4c04fad`](https://github.com/ImageMagick/ImageMagick/commit/4c04fade3b86f0f2277791bfdb121c19231d296a) +- ThrowDCMException should be used instead. [`a4a2ee6`](https://github.com/ImageMagick/ImageMagick/commit/a4a2ee6593b06e430fd3565d858a3fbab63cb876) +- Use IdentifyImageGray instead. [`10df973`](https://github.com/ImageMagick/ImageMagick/commit/10df973b796da6d351911e8a6cc8ca96b15f60d4) +- Reduce stack size. [`1bcee60`](https://github.com/ImageMagick/ImageMagick/commit/1bcee608550c8fb850c6e20970e20e8a53b4986c) +- Argument can be const. [`c4cf2ac`](https://github.com/ImageMagick/ImageMagick/commit/c4cf2ac655820d028f228cfc8ae69e44d979e70b) +- Change to lowercase. [`18e15da`](https://github.com/ImageMagick/ImageMagick/commit/18e15da2dc6ceae05e95077f85e9d67dac31c5d8) +- test release [`4c62b10`](https://github.com/ImageMagick/ImageMagick/commit/4c62b10ebf3c45de5724cbeabf2f0ac455e58686) +- Fix grammar in AUTHORS.txt [`c115616`](https://github.com/ImageMagick/ImageMagick/commit/c115616ff115cf1009d3560468bccf1a21ff43e6) +- Use while instead. [`c2207f9`](https://github.com/ImageMagick/ImageMagick/commit/c2207f9012e32cb0ae0a7330f4736cc47f49b516) +- ... [`dd7df11`](https://github.com/ImageMagick/ImageMagick/commit/dd7df1148c8140b21c2cb6e49e4554044e6b3297) +- Added missing check. [`6c90dd8`](https://github.com/ImageMagick/ImageMagick/commit/6c90dd8ee5fe292714c6ac6b1d8046e7e48b2244) +- Whitespace. [`c191d5d`](https://github.com/ImageMagick/ImageMagick/commit/c191d5d0da3489fd0ab0640bd4450f4cee122471) +- eliminate compiler error [`1b855b7`](https://github.com/ImageMagick/ImageMagick/commit/1b855b7b12edf9ddac2810ae604bbf3764343a12) + +## [7.1.0-10](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-9...7.1.0-10) - 2021-10-10 + +### Commits + +- Update configure with latest changes [`7df9e19`](https://github.com/ImageMagick/ImageMagick/commit/7df9e19ff93984991b768f763aaeb661ed07c43a) +- Update libjxl to use a .pc [`c82a9aa`](https://github.com/ImageMagick/ImageMagick/commit/c82a9aa538007d2d397e3c106493d4637e9b3900) +- https://github.com/ImageMagick/ImageMagick/discussions/4311 [`494c960`](https://github.com/ImageMagick/ImageMagick/commit/494c960c815577d1ce4adfd663f75c9466b4bc72) +- don't adjust metrics if gravity is undefined [`3fc5106`](https://github.com/ImageMagick/ImageMagick/commit/3fc51062618127a8b683bb06344ca6152d9791fe) +- ... [`78efee9`](https://github.com/ImageMagick/ImageMagick/commit/78efee93db2217a8ad2ff622921e51465de64eb4) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=39708 [`524edfe`](https://github.com/ImageMagick/ImageMagick/commit/524edfed7587623a24ce7b7bb16af049b8b5e920) +- Moved using namespace std after ImageMagick header files to fix issues when enabling ISO C++ 17 and ISO C17 [`f7ff309`](https://github.com/ImageMagick/ImageMagick/commit/f7ff309b0b64fb0b478b3af1531ce5e6f179eea3) +- determine configuration with the `magick` utility [`6422663`](https://github.com/ImageMagick/ImageMagick/commit/6422663885abc973f74c3a5f0bdfa0afbc3202ca) +- https://github.com/ImageMagick/ImageMagick/issues/4312 [`bc2f658`](https://github.com/ImageMagick/ImageMagick/commit/bc2f658a6c3d260d086aac795d9502035ae246d7) +- ... [`c5afe90`](https://github.com/ImageMagick/ImageMagick/commit/c5afe90f2cb98e7874318581ca446170ce3ff716) +- https://github.com/ImageMagick/ImageMagick/issues/4314 [`9c8b025`](https://github.com/ImageMagick/ImageMagick/commit/9c8b025640bffb45e5caedf27f10cec222c38290) +- pending release [`32bf14a`](https://github.com/ImageMagick/ImageMagick/commit/32bf14aa2ddb63cc919cf2fcb88a47998622cb69) +- ... [`c1e67e9`](https://github.com/ImageMagick/ImageMagick/commit/c1e67e9a606247f5cc51fa079f242c93a9aaaa60) +- ... [`a3c0680`](https://github.com/ImageMagick/ImageMagick/commit/a3c068017b549cc29ccea9f545af6c079d94c3bd) +- Added missing call to SetImageProfile. [`4dca4a7`](https://github.com/ImageMagick/ImageMagick/commit/4dca4a7b3e719216a481b592683fb93c506dfda5) +- ... [`07ebe6b`](https://github.com/ImageMagick/ImageMagick/commit/07ebe6b6e47bbeadd84287c7395888df460677f8) + +## [7.1.0-9](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-8...7.1.0-9) - 2021-10-03 + +### Commits + +- Moved AngleThreshold to a separate method. [`64b48fc`](https://github.com/ImageMagick/ImageMagick/commit/64b48fc3dcf8cacf3334adcd236ae5eead1cef2e) +- Moved CircularityThreshold to a separate method. [`563de1c`](https://github.com/ImageMagick/ImageMagick/commit/563de1ce718e7c2cc9ed954bf3f1da7bc44ad301) +- Moved MinorAxisThreshold to a separate method. [`c7035c3`](https://github.com/ImageMagick/ImageMagick/commit/c7035c377f5734ddecf3665e92bdabcc8e90d93e) +- Moved PerimeterThreshold to a separate method. [`7052540`](https://github.com/ImageMagick/ImageMagick/commit/7052540aff4ab22021f06cdd539c987fd8a587c4) +- Silenced warnings. [`8cc5ffd`](https://github.com/ImageMagick/ImageMagick/commit/8cc5ffdf20195e2a854915f5c6039f7fafe281e6) +- Moved MajorAxisThreshold to a separate method. [`7ae012a`](https://github.com/ImageMagick/ImageMagick/commit/7ae012ab99a969603aa570d1ec0460390ab517b5) +- Moved EccentricityThreshold to a separate method. [`0886f20`](https://github.com/ImageMagick/ImageMagick/commit/0886f209b8e350e23725fd50f69877932aa19aba) +- Silenced warnings. [`927966d`](https://github.com/ImageMagick/ImageMagick/commit/927966d480bc9b81f19a4d1124b9e3845cae78be) +- Silenced warnings. [`ab616d3`](https://github.com/ImageMagick/ImageMagick/commit/ab616d398b342995edc55ccf6cc8b3c560b222e4) +- Removed unused arguments. [`7b3b3c7`](https://github.com/ImageMagick/ImageMagick/commit/7b3b3c76c7bf6b755fb11b496c64eb38f444ec54) +- Silenced warnings. [`083ac80`](https://github.com/ImageMagick/ImageMagick/commit/083ac80d33d0274ab7915751edaf8eed7b306672) +- Silenced warnings. [`a5ef57a`](https://github.com/ImageMagick/ImageMagick/commit/a5ef57ae24656e18405052e62313f58bfc3209bb) +- Adjust the x1 offset of the bounds to make sure a font is rendered inside the canvas (#4278). [`ed6f7d0`](https://github.com/ImageMagick/ImageMagick/commit/ed6f7d073f2de45f6c6f07385bcf63196ca53edd) +- Silenced warnings. [`5405b78`](https://github.com/ImageMagick/ImageMagick/commit/5405b780821cd45845506e6c6afb409d01691a3e) +- Silenced warnings. [`26380ba`](https://github.com/ImageMagick/ImageMagick/commit/26380ba9cf89464da86d690d9ba0bf7ce1687b06) +- ignore zero-length profiles [`071274b`](https://github.com/ImageMagick/ImageMagick/commit/071274b98aa4f12844595d8f14d667406069ef22) +- Silenced warnings. [`a26b4b7`](https://github.com/ImageMagick/ImageMagick/commit/a26b4b78e2b45e36fb62aa046ae7d6b8f00dc26c) +- cosmetic [`8dbdb98`](https://github.com/ImageMagick/ImageMagick/commit/8dbdb9866e6522bf5ceea6b11b92a0d3370970eb) +- Correct replacement of spaces that use more than one octet (#4305). [`f5ea8b0`](https://github.com/ImageMagick/ImageMagick/commit/f5ea8b08fe2dc607b15741b56ebe9553f080210f) +- Silenced warnings. [`8a1f456`](https://github.com/ImageMagick/ImageMagick/commit/8a1f456ed3b23bd4334854b152a7756dceeac8e1) +- Silenced warnings. [`fa6182e`](https://github.com/ImageMagick/ImageMagick/commit/fa6182e1e5d6924976d662456e49666ed905ba8f) +- Silenced warnings. [`cbe2ee3`](https://github.com/ImageMagick/ImageMagick/commit/cbe2ee36bc291658d3b2e5a260d68991149af0fd) +- Silenced warnings. [`36a5fa7`](https://github.com/ImageMagick/ImageMagick/commit/36a5fa73c78600cbd0308e36440d84d4a84585b2) +- https://github.com/ImageMagick/ImageMagick/discussions/4227 [`633618c`](https://github.com/ImageMagick/ImageMagick/commit/633618c249b97bf5ac9d85fbeb5b6654757d809f) +- ... [`a14c4cd`](https://github.com/ImageMagick/ImageMagick/commit/a14c4cd8dddfa9fbb431aa55913914ba7f6efd02) +- Silenced warnings. [`db0911b`](https://github.com/ImageMagick/ImageMagick/commit/db0911bd69133c72a0fb2de06f8f10841e01d0ab) +- Corrected typecast. [`e0e829a`](https://github.com/ImageMagick/ImageMagick/commit/e0e829a84377110b5b35598726d6dcd5696b8dad) +- Removed unnecessary check. [`45b1ad6`](https://github.com/ImageMagick/ImageMagick/commit/45b1ad6cc5e1c4a4a50ebc0f97ed17c83991c0db) +- Silenced warnings. [`3ab1ec4`](https://github.com/ImageMagick/ImageMagick/commit/3ab1ec4c4bb49d1ac49911c88d8d5101799f1e46) +- Silenced warnings. [`0a9a6a8`](https://github.com/ImageMagick/ImageMagick/commit/0a9a6a8458d1b12a5ea5d16a0bda49fde6fd973e) +- Silenced warnings. [`9755ee2`](https://github.com/ImageMagick/ImageMagick/commit/9755ee291f559471eb400b9dd1729a648eedbb54) +- Silenced warnings. [`a0eac20`](https://github.com/ImageMagick/ImageMagick/commit/a0eac20ff7a8c0d8143eac41f8efa9047b002ce9) +- cosmetic [`7c50d57`](https://github.com/ImageMagick/ImageMagick/commit/7c50d57e4814cd66c1a943fefd9e5ed97c38ce85) +- Silenced warnings. [`30e4e15`](https://github.com/ImageMagick/ImageMagick/commit/30e4e15b7a54408bec7075d61ffe829e96b81c8f) +- Silenced warnings. [`ef8d0d7`](https://github.com/ImageMagick/ImageMagick/commit/ef8d0d76df6cfc20e1138eec0d4910e8142a7da5) +- Corrected typecast. [`7366f26`](https://github.com/ImageMagick/ImageMagick/commit/7366f2608cbf893212024955a1851ede76449ddf) +- Silenced warnings. [`8bdd2e5`](https://github.com/ImageMagick/ImageMagick/commit/8bdd2e5ef0afbfc5ed858d5466d251a414137869) +- Silenced warning. [`4df253e`](https://github.com/ImageMagick/ImageMagick/commit/4df253e17e8b224866088ef396eed2c760cb2753) +- Revert patch because this breaks font rendering for other fonts. [`94721c6`](https://github.com/ImageMagick/ImageMagick/commit/94721c614080a605d911f1caf1bbd9f326827993) +- https://github.com/ImageMagick/ImageMagick/issues/4278 [`fd26b54`](https://github.com/ImageMagick/ImageMagick/commit/fd26b54726415f89d412c9b7c31f9c9d9a8954c7) +- Silenced warning. [`d61c9a0`](https://github.com/ImageMagick/ImageMagick/commit/d61c9a0fd30b3352ce8d6514e80471f6d2c85178) +- Cosmetic. [`7044df1`](https://github.com/ImageMagick/ImageMagick/commit/7044df16e5c834a66d650f293e6480a3026d46cc) +- Cosmetic [`2322da9`](https://github.com/ImageMagick/ImageMagick/commit/2322da9e21f1b2290dea74f5b1973d29466374a7) +- pending release [`7b5d247`](https://github.com/ImageMagick/ImageMagick/commit/7b5d247173533a7a29411f556cf548cf5d69b8de) +- Correction of the bounds measurements. [`bafbac2`](https://github.com/ImageMagick/ImageMagick/commit/bafbac2ace6a4f8b61fd8fe58401582fa8614330) +- Silenced warnings. [`a40c341`](https://github.com/ImageMagick/ImageMagick/commit/a40c34116fffaaf77dc0eb3fa426f4c637a90aad) +- Corrected comments and changed argument order. [`f64d4e0`](https://github.com/ImageMagick/ImageMagick/commit/f64d4e043a1fe05d4905e09c4836ad40fd6cf279) +- Build both 32 and 64 bit version on Windows. [`4703bc1`](https://github.com/ImageMagick/ImageMagick/commit/4703bc125a353ce4701ffee8836249bf4d242eb4) +- Silenced warnings. [`5131213`](https://github.com/ImageMagick/ImageMagick/commit/51312133557621ac14fab5771360c8e953ac12e9) +- Added extra check to prevent replacing a non-breaking space with a newline (#4305). [`de54d48`](https://github.com/ImageMagick/ImageMagick/commit/de54d48d716c833da3157f767233f25bd2e4d96f) +- Silenced warnings. [`5023814`](https://github.com/ImageMagick/ImageMagick/commit/5023814b5a23065f77edddb97c79eed1a810905f) +- Silenced warnings. [`9e336f1`](https://github.com/ImageMagick/ImageMagick/commit/9e336f1f3c9511f2e848eb4ee80324b64a7d4c9d) +- Silenced warning. [`49015df`](https://github.com/ImageMagick/ImageMagick/commit/49015df6081a0496a531251e3995c268252da2a1) +- Silenced warnings. [`c89ec48`](https://github.com/ImageMagick/ImageMagick/commit/c89ec48fed14278b965a203e1d4723b438d74d03) +- Minor optimization. [`a251f85`](https://github.com/ImageMagick/ImageMagick/commit/a251f85620fcb7f03654feb94265d850df48ca94) +- Throw exception instead. [`b5d7d22`](https://github.com/ImageMagick/ImageMagick/commit/b5d7d22de2c63129f85483523a45761a60a5677b) +- Silenced warnings. [`3156587`](https://github.com/ImageMagick/ImageMagick/commit/31565876329d4813de0f1e4330a7a84f9a7b5dac) +- Silence warning. [`bfe17f8`](https://github.com/ImageMagick/ImageMagick/commit/bfe17f8d308825079b886b11ed9b2e32ab50b576) +- cosmetic [`75be18b`](https://github.com/ImageMagick/ImageMagick/commit/75be18b28a037f37aa0c58dd81a044ac113c98e4) +- Minor adjustment. [`ebaee9e`](https://github.com/ImageMagick/ImageMagick/commit/ebaee9ea620690dabdff3792e3c86a2c8de9325f) +- Added missing typecast. [`926e45f`](https://github.com/ImageMagick/ImageMagick/commit/926e45f87ba06e9adf168077988afea024982022) +- Removed unused variables. [`6d12d96`](https://github.com/ImageMagick/ImageMagick/commit/6d12d967a7c74a7830f4360172ff9a11518416f2) +- Silenced warning. [`cbf73b0`](https://github.com/ImageMagick/ImageMagick/commit/cbf73b0d97a1033d883091d3661eea002d2cf332) +- Silenced warnings. [`688b19a`](https://github.com/ImageMagick/ImageMagick/commit/688b19a560a3d4fa213bb07cdd15de00eb846576) +- Silenced warnings. [`8098135`](https://github.com/ImageMagick/ImageMagick/commit/8098135f9e2db5a70aad466cfa32e7abbdc20d59) +- Silenced warnings. [`ba74500`](https://github.com/ImageMagick/ImageMagick/commit/ba74500b196220fa01d1cfc2632bba4721bfa56a) +- Cosmetic. [`04643cd`](https://github.com/ImageMagick/ImageMagick/commit/04643cdd916553b19e4b7ec61b60a45ad22217f8) +- Space pointer was still pointing to the old string. [`dbfb273`](https://github.com/ImageMagick/ImageMagick/commit/dbfb273e2a261b6e849614c6c510bbac515955a6) +- ... [`1829d08`](https://github.com/ImageMagick/ImageMagick/commit/1829d08946e761db88ec9504f7d4afbfe8d58dc8) +- Removed unused variable. [`db286e6`](https://github.com/ImageMagick/ImageMagick/commit/db286e608e075d6d67cae77afe2c839eda3cb7ee) +- Use SETJMP_IS_THREAD_SAFE instead of custom IMPNG_SETJMP_IS_THREAD_SAFE (#4123). [`7921bf0`](https://github.com/ImageMagick/ImageMagick/commit/7921bf068c25e876a1adf287313de47e20d86817) +- argument is const [`442703a`](https://github.com/ImageMagick/ImageMagick/commit/442703a3eb2c6f738c703fb01ded2833d7493a1a) +- Corrected typecast. [`5940040`](https://github.com/ImageMagick/ImageMagick/commit/5940040706509a2f9fe5d93825c472b4207134cf) +- Removed unused variable. [`dfa9f1a`](https://github.com/ImageMagick/ImageMagick/commit/dfa9f1a3b4d270ecf9dcd4c507e128d65241a574) +- Corrected typecast. [`33cbae2`](https://github.com/ImageMagick/ImageMagick/commit/33cbae2c6fdb2dae77621e06204cfc571b1dda7b) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=39091 [`d9cb7ae`](https://github.com/ImageMagick/ImageMagick/commit/d9cb7ae93cb29b4a0624805cf4a40ef2d3824ee2) +- use ANSI comments rather than C++ [`f76e974`](https://github.com/ImageMagick/ImageMagick/commit/f76e9743c33b04364b6c3ee1f5234bb0ee1695eb) +- check return status [`b213e5f`](https://github.com/ImageMagick/ImageMagick/commit/b213e5f2c02a81f9ee328f6ba1d1a4db80c2450b) +- cosmetic [`cc13ed5`](https://github.com/ImageMagick/ImageMagick/commit/cc13ed59273c2412ede5278abccbd418eeab5420) +- Silenced warning. [`071352e`](https://github.com/ImageMagick/ImageMagick/commit/071352e56d35d187ebff342acace3891aea9560c) +- Silenced warning. [`66ee0f7`](https://github.com/ImageMagick/ImageMagick/commit/66ee0f77b6a47c2d313e3f62fde5ff34cea5900e) +- Removed unnecessary include. [`f7bce58`](https://github.com/ImageMagick/ImageMagick/commit/f7bce58427ccb4d48d3c42e2648dfdcc6fe87474) +- pending release [`85b3172`](https://github.com/ImageMagick/ImageMagick/commit/85b3172d179b96ff45d27565fbe70e8ff946b5ab) +- Cosmetic. [`536cc83`](https://github.com/ImageMagick/ImageMagick/commit/536cc83a975bfd1345582bd7a81eba64740f722b) +- Forgot to save the file before the commit. [`40384dd`](https://github.com/ImageMagick/ImageMagick/commit/40384dd6905598ce98d1fbf9e05432113ee9f174) +- Corrected compare. [`a37c206`](https://github.com/ImageMagick/ImageMagick/commit/a37c2068cd6dc918c275fa20e09e3fd8e113f353) +- eliminate compiler warning [`59dc862`](https://github.com/ImageMagick/ImageMagick/commit/59dc86278286f391dc6afe86145bd9ee9482a1d4) +- Cosmetic. [`f910a2d`](https://github.com/ImageMagick/ImageMagick/commit/f910a2df14d7687cab2412aea64b1883d22aae05) +- Fixed warning. [`c7c273f`](https://github.com/ImageMagick/ImageMagick/commit/c7c273fb89b7d14f7b2b56a6c4dda40eaf504759) +- eliminate compiler warning [`69ea678`](https://github.com/ImageMagick/ImageMagick/commit/69ea678c1eb65755af1bb7753179da4f36f357fd) +- Corrected solution configuration for the 32 bit build. [`f8c1f13`](https://github.com/ImageMagick/ImageMagick/commit/f8c1f138bd746a27b41aee6355a571f7fd89a2cb) +- Use MAGICK_SSIZE_MAX instead because of the MagickMin. [`6ccb83b`](https://github.com/ImageMagick/ImageMagick/commit/6ccb83b8ad7e4532547ca738774a1aa74ff3b076) +- Added missing semicolon. [`7f8d3bc`](https://github.com/ImageMagick/ImageMagick/commit/7f8d3bcd04c44242d448ae9fbd7a9d37f5f6b183) +- Use SIZE_MAX instead. [`2f442f7`](https://github.com/ImageMagick/ImageMagick/commit/2f442f7f05d02dc4d0a0399c32c07c1f47fc3841) +- Silenced warning. [`e50d7d3`](https://github.com/ImageMagick/ImageMagick/commit/e50d7d37b3402734157b74b40a2f56ff1d38bf89) +- Removed assert. [`a70f43f`](https://github.com/ImageMagick/ImageMagick/commit/a70f43f5586ab3d8496f28e6833eb38bd273b534) +- Corrected return type. [`7530cc8`](https://github.com/ImageMagick/ImageMagick/commit/7530cc8f3225be7b821fedfeb8aa49e06164f68a) +- Silenced warning. [`df0b207`](https://github.com/ImageMagick/ImageMagick/commit/df0b2071554a87a4c1a2b4a97965787aeb3ee793) +- Cosmetic. [`1a2c0fa`](https://github.com/ImageMagick/ImageMagick/commit/1a2c0fa9e1c56928acaac2b0c16afeaa3e8df9eb) +- Corrected typecast. [`f440be7`](https://github.com/ImageMagick/ImageMagick/commit/f440be70190edd7e6bf07616a27a9bed37d98292) +- https://github.com/ImageMagick/ImageMagick/pull/4270 [`3037b2f`](https://github.com/ImageMagick/ImageMagick/commit/3037b2f32923df3da91949f0d39129b7da4f0674) +- ... [`dd922fe`](https://github.com/ImageMagick/ImageMagick/commit/dd922fe9467bc6bf3cae41ce6a08c14c4d41abcf) +- Add another missing statement. [`fd03a8f`](https://github.com/ImageMagick/ImageMagick/commit/fd03a8fc9308f12a98ad8375d5ad16a3b8906c0a) +- Added missing statement. [`aa493c1`](https://github.com/ImageMagick/ImageMagick/commit/aa493c105f3b6f496f26f60735fb0d0848ba9b5b) +- continue parsing for warning [`8fd90c7`](https://github.com/ImageMagick/ImageMagick/commit/8fd90c7a92a487661ade6316444a8e6abe8d3c8e) + +## [7.1.0-8](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-7...7.1.0-8) - 2021-09-18 + +### Commits + +- ... [`ffee953`](https://github.com/ImageMagick/ImageMagick/commit/ffee953296479c7cb6a27b08b3cd12b29a96ef48) +- Silenced warning. [`e5e0a7d`](https://github.com/ImageMagick/ImageMagick/commit/e5e0a7dcaef08286e4e8066b42c415f8c73f4ead) +- Silenced warning. [`42ab885`](https://github.com/ImageMagick/ImageMagick/commit/42ab885b82356a810bf7d20a5169632ab883f45b) +- Silenced warning. [`9419d6f`](https://github.com/ImageMagick/ImageMagick/commit/9419d6fd49f4944eef82c222e5e9c791be738444) +- Removed date markers. [`428fe19`](https://github.com/ImageMagick/ImageMagick/commit/428fe19219b5bf7d84afa03109ee7c8c21a53b74) +- Make it easier to find the dates [`fdb072f`](https://github.com/ImageMagick/ImageMagick/commit/fdb072f8273b1ca4bc66a3e026bb6508b5af6862) +- Silenced warning. [`30626f4`](https://github.com/ImageMagick/ImageMagick/commit/30626f44f3307a39d7a3addc47f31936e4ad043e) +- Give the buffer a proper size instead of "over allocating". [`00bb801`](https://github.com/ImageMagick/ImageMagick/commit/00bb80173921219b213cc4808e13fc7733edc44b) +- ... [`d273f0f`](https://github.com/ImageMagick/ImageMagick/commit/d273f0fdd3e4b086959f10701b0cfbb27645344d) +- Added missing null checks. [`ed9b3a1`](https://github.com/ImageMagick/ImageMagick/commit/ed9b3a1a403edce373912ad8862ffddb4a3125cc) +- Add some more date prints to figure out what is taking so much time. [`739788f`](https://github.com/ImageMagick/ImageMagick/commit/739788fc60e50eb5140e83a280cae74858815cd9) +- Removed unused variable. [`3c4656a`](https://github.com/ImageMagick/ImageMagick/commit/3c4656a3f39071b7e7a35f6ddd9ec0d1333d68ff) +- DDS: fixed a bug that caused artefacts in images [`c799d44`](https://github.com/ImageMagick/ImageMagick/commit/c799d44523506a5f58fa39307a3c6e5504a3b144) +- Added missing call to InitializeMagick. [`d6d5a7d`](https://github.com/ImageMagick/ImageMagick/commit/d6d5a7da72dc4d2ff73ad0f335e1c3c4b70735a0) +- Added missing null check. [`9ccbd97`](https://github.com/ImageMagick/ImageMagick/commit/9ccbd97d788dd3a5b876a808dcfacf2311392f54) +- Added link to advisory. [`600a8e5`](https://github.com/ImageMagick/ImageMagick/commit/600a8e54c1a6cf353cf9365a02b9ba52bda91ee5) +- pending release [`881869e`](https://github.com/ImageMagick/ImageMagick/commit/881869ed01d35333c4184edc319b17006dda3ce3) +- Added missing bom. [`ecb2d22`](https://github.com/ImageMagick/ImageMagick/commit/ecb2d22d33ae9b8324dc641d6ea1afcf1920d9f2) +- Print date at the start of the build. [`021d3ce`](https://github.com/ImageMagick/ImageMagick/commit/021d3ce4805618ff46d18bbfd7a0db2542f53781) +- https://github.com/ImageMagick/ImageMagick/issues/4235 [`772e98c`](https://github.com/ImageMagick/ImageMagick/commit/772e98c6431d9999830acfe67eb95857530317d5) + +## [7.1.0-7](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-6...7.1.0-7) - 2021-09-12 + +### Merged + +- Added decode support for DDS Dxt10 format [`#4126`](https://github.com/ImageMagick/ImageMagick/pull/4126) + +### Commits + +- Code cleanup. [`2819152`](https://github.com/ImageMagick/ImageMagick/commit/28191523ff8650a3b4f28bbffcc60e02f593abc4) +- Renamed variables. [`6d56ce1`](https://github.com/ImageMagick/ImageMagick/commit/6d56ce1c2776bbeb71146b00b226fefc7328c815) +- Added separate method for MSVG rendering. [`5bc6089`](https://github.com/ImageMagick/ImageMagick/commit/5bc608983b3d1b364e91d927cb0fdca037b44b8e) +- Added BC7_ prefix to the new variables. [`abed239`](https://github.com/ImageMagick/ImageMagick/commit/abed23939f5a05972bca3c70c9a265f20f5fe960) +- Use yaml issue template instead. [`ecda000`](https://github.com/ImageMagick/ImageMagick/commit/ecda000b48679864cc03efd7ab14d56475f65feb) +- Clean up the remaining PDF files if reading one of the files fails. [`51d10c0`](https://github.com/ImageMagick/ImageMagick/commit/51d10c05d5a4a409a80d90826dd3fbdd2b765c5f) +- https://github.com/ImageMagick/ImageMagick/issues/4059 [`0ad86b1`](https://github.com/ImageMagick/ImageMagick/commit/0ad86b1de8de30a95f52e291f556836c7ce27701) +- Fixed incorrect check when module is used as the domain in policy.xml that would allow the use of a disabled module. [`816a070`](https://github.com/ImageMagick/ImageMagick/commit/816a070b8039102d1ead418c5101761cd7505836) +- DDSInfo should be a const instead. [`c8bfe14`](https://github.com/ImageMagick/ImageMagick/commit/c8bfe144765bf91a200136054822badb1ea611b5) +- ... [`f135b4c`](https://github.com/ImageMagick/ImageMagick/commit/f135b4cedfb418733d372ffc129eda5e0d1cb1d1) +- Don't set the resolution when the cropbox is used. (#2657) [`ae08737`](https://github.com/ImageMagick/ImageMagick/commit/ae0873767ab7b862e3d50a852279150e2f692fb2) +- Renamed variable. [`cc73c49`](https://github.com/ImageMagick/ImageMagick/commit/cc73c49654f15c11e8e8ce1d3810c78b0f8d6a1a) +- Code style changes. [`325f1f1`](https://github.com/ImageMagick/ImageMagick/commit/325f1f12643ed86f893b347c21f0811ff2a1dfee) +- Renamed variable. [`b0cda46`](https://github.com/ImageMagick/ImageMagick/commit/b0cda462f3a8190fd1694087eb44b12866159f00) +- ... [`faa87f4`](https://github.com/ImageMagick/ImageMagick/commit/faa87f444450529de0d6dddd37baa992bd3460dc) +- Corrected indentation. [`6d3a9fc`](https://github.com/ImageMagick/ImageMagick/commit/6d3a9fc09db05d8a4db6eae3af1c0586e22b1b77) +- Update README.md [`029ff7d`](https://github.com/ImageMagick/ImageMagick/commit/029ff7d5ea6c5d19ee6c9d6154a6e4262943caa6) +- Added yml to the .editorconfig [`c5ae597`](https://github.com/ImageMagick/ImageMagick/commit/c5ae59784cd3942e2cb302f819e8911c4d431fa8) +- Use the correct rights. [`01faddb`](https://github.com/ImageMagick/ImageMagick/commit/01faddbe2711a4156180c4a92837e2f23683cc68) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=38401 [`c5d3358`](https://github.com/ImageMagick/ImageMagick/commit/c5d3358acc7cb76b9321004ff3fe6342e7c630e7) +- Update README.md [`1838dee`](https://github.com/ImageMagick/ImageMagick/commit/1838dee27e2907e0f16c252be0029f6ea00aec6d) +- Update comment about availbale ImageTypes [`59b288d`](https://github.com/ImageMagick/ImageMagick/commit/59b288da691c30adf330334898261eff868bd13d) +- Renamed variable. [`99c26a8`](https://github.com/ImageMagick/ImageMagick/commit/99c26a87fabc827b9b6a00c6f34beff1a53db7eb) +- Update README.md [`bc29170`](https://github.com/ImageMagick/ImageMagick/commit/bc291701c358532dcdea350b3447b839cfc3043f) +- Update README.md [`4606c0a`](https://github.com/ImageMagick/ImageMagick/commit/4606c0aa51e9512ed48fc0199ece6cf0caec850c) +- Added missing calls to clean up the tile_image. [`a0232bf`](https://github.com/ImageMagick/ImageMagick/commit/a0232bf812f419c97eedde66e0a764f318eab7bd) +- Added extra policy check. [`faad5a3`](https://github.com/ImageMagick/ImageMagick/commit/faad5a3caa24d7d0b34a7d8fe3f2b214a626293a) +- Whitespace. [`341249b`](https://github.com/ImageMagick/ImageMagick/commit/341249be9340fc3382c86045779b756dae43fe87) +- Code style changes. [`86f886d`](https://github.com/ImageMagick/ImageMagick/commit/86f886daf4d48f966a47a70ab8e1bd6003565267) +- pending release [`9d3fc1a`](https://github.com/ImageMagick/ImageMagick/commit/9d3fc1a6142ee1180692d5a79f8c4367527d6843) +- Revert break to make it possible to use and allow list. [`8fa0697`](https://github.com/ImageMagick/ImageMagick/commit/8fa069797945f7b6e64b33cad4780311ff1b4ad5) +- Added early exits. [`b344d1f`](https://github.com/ImageMagick/ImageMagick/commit/b344d1f1090e73ce488938d6e5f5ac96a792356b) +- Code style change. [`67bafc4`](https://github.com/ImageMagick/ImageMagick/commit/67bafc4db482d5d90fa4455293c982713b11dee0) +- Added missing call to CloseBlob. [`225b51d`](https://github.com/ImageMagick/ImageMagick/commit/225b51d7f2e86b8c8588022fe1e391249d023904) +- Added missing policy checks in RegisterStaticModules. [`35893e7`](https://github.com/ImageMagick/ImageMagick/commit/35893e7cad78ce461fcaffa56076c11700ba5e4e) +- Initialize the arrays. [`8a41ce8`](https://github.com/ImageMagick/ImageMagick/commit/8a41ce827dfb1f499323ff20844e6c8ddf007c60) +- pending release [`bae7240`](https://github.com/ImageMagick/ImageMagick/commit/bae72403751eeaac75b87216ca34b59254c2af3e) +- Minor optimization when nothing will change. [`0b295fb`](https://github.com/ImageMagick/ImageMagick/commit/0b295fbcf5d69a4388f67df55a7dbd468f5786e8) +- Update README.md [`5cfbef1`](https://github.com/ImageMagick/ImageMagick/commit/5cfbef1a171606738bbf85b7e830de368f1d2f52) +- Also set RGB channels when reading the image. [`adbc185`](https://github.com/ImageMagick/ImageMagick/commit/adbc1855ec4768bd6069d7749185410ecef63a37) +- Removed define that breaks with the Windows 10 SDK version 2104. [`ae0bf44`](https://github.com/ImageMagick/ImageMagick/commit/ae0bf4469b4546914e1cd3767d560e665876e92a) +- pending release [`957e478`](https://github.com/ImageMagick/ImageMagick/commit/957e47818ef0ae9ce73ade28a649ee7411a736e7) +- https://github.com/ImageMagick/ImageMagick/issues/2576 [`d368d3c`](https://github.com/ImageMagick/ImageMagick/commit/d368d3c6bab35ad8857acaccc7b85d10c021c2c8) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=38573 [`6d00c96`](https://github.com/ImageMagick/ImageMagick/commit/6d00c96343ce0f5d3a91327c4ef2ed42fbcf86ad) +- pending release [`720b86f`](https://github.com/ImageMagick/ImageMagick/commit/720b86f5d2c130b9dffb5e0e5a7b72f2c041b2a8) +- https://github.com/ImageMagick/ImageMagick/issues/2579 [`9108421`](https://github.com/ImageMagick/ImageMagick/commit/91084218c9a9d2fdcdb2f11d8af797acfc21d367) +- pending release [`9a01274`](https://github.com/ImageMagick/ImageMagick/commit/9a01274ab11088c8d59713748c0554bb4d534699) +- Added missing call to ConstrainColormapIndex. [`ea286be`](https://github.com/ImageMagick/ImageMagick/commit/ea286be7fdc95934b4773d3ef9d8eeb4efafd0b3) +- Use AllPolicyRights instead. [`6920157`](https://github.com/ImageMagick/ImageMagick/commit/6920157d93973bc8f75bc60fa2f22da5127f1f4b) +- Use InheritException instead. [`d2a2f1c`](https://github.com/ImageMagick/ImageMagick/commit/d2a2f1ca5917cfbdfa188b0a8a534061659db2cb) +- Added missing typecast. [`affcc88`](https://github.com/ImageMagick/ImageMagick/commit/affcc8804ab94d0d6dc0ee5afe8089517a1050ce) +- Fixed typo. [`a538bea`](https://github.com/ImageMagick/ImageMagick/commit/a538beafd0c2edc9111663e62cff4e8127b07a29) +- Added missing magick_unreferenced. [`647e477`](https://github.com/ImageMagick/ImageMagick/commit/647e47752ca6053d4ba060ac808c359f5ef2d4d4) +- Changed file encoding. [`4ffb600`](https://github.com/ImageMagick/ImageMagick/commit/4ffb60019e0958ba02dd7252efad5f6c45e5d109) +- Changed build status link. [`1e1ab50`](https://github.com/ImageMagick/ImageMagick/commit/1e1ab508b1b5468fd9ae3a314d451e7da46f44de) +- Update README.md [`f5e052e`](https://github.com/ImageMagick/ImageMagick/commit/f5e052eb551452a9a0411c15e2d05c2fc705513c) +- Update README.md [`e6077ba`](https://github.com/ImageMagick/ImageMagick/commit/e6077ba1f74cb26605f5561949c72e2bb80029eb) +- Update README.md [`7f0e767`](https://github.com/ImageMagick/ImageMagick/commit/7f0e7673af0b63b76f27e13fb4c16ba5979c0d50) +- Fixed memory leak. [`f9c35c9`](https://github.com/ImageMagick/ImageMagick/commit/f9c35c91bac4d6380edeaaad8e536a7ef1fdb489) +- Added donate badge. [`71e0b77`](https://github.com/ImageMagick/ImageMagick/commit/71e0b772dd1f3df1ac54e46d85909c955405420e) +- Removed travis CI link. [`15359c4`](https://github.com/ImageMagick/ImageMagick/commit/15359c48a90e7866d7b2599d3a572dd1b7190360) + +## [7.1.0-6](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-5...7.1.0-6) - 2021-09-04 + +### Commits + +- https://github.com/ImageMagick/ImageMagick/issues/4105 [`90914bd`](https://github.com/ImageMagick/ImageMagick/commit/90914bd1b924ef4b95c24a3ca1e579252d2fc5fc) +- Code style changes. [`3b90f52`](https://github.com/ImageMagick/ImageMagick/commit/3b90f52ce2fb342d26bf8e0c2cf60f9e312e2bd2) +- Moved typecast to silence warnings. [`b069eb6`](https://github.com/ImageMagick/ImageMagick/commit/b069eb61b146e146c9583f72067c2426c3e1fe55) +- Use different values per channel for scale and translate. [`4b9d95f`](https://github.com/ImageMagick/ImageMagick/commit/4b9d95fb1aa138cc75592f5331c5ce99faae94ba) +- Some optimizations when reading the exif profile. [`eb7cd80`](https://github.com/ImageMagick/ImageMagick/commit/eb7cd800ba6392ae6bd05f71a2c2718e59848af5) +- Removed checks for old Visual Studio versions. [`01ad6b3`](https://github.com/ImageMagick/ImageMagick/commit/01ad6b38b56cb3d1338eb959555e2eeffa986314) +- Use link for the Windows build instructions instead. [`5ec7806`](https://github.com/ImageMagick/ImageMagick/commit/5ec78060a7a8a19066029f4eb32bee8eca4b585b) +- Added support for reading the XMP profile from iTXt chunk (#4114). [`02fab91`](https://github.com/ImageMagick/ImageMagick/commit/02fab910d4043b5d6d0ab41676d53741aaea334c) +- ./configure --help no longer lists -disable-assert twice [`ac8fdfa`](https://github.com/ImageMagick/ImageMagick/commit/ac8fdfa944724cf5565b33d3f876d5ebdefded71) +- ... [`2d444c9`](https://github.com/ImageMagick/ImageMagick/commit/2d444c93b34f1a77c7d1d7570ba3e9350697af4e) +- Revert local changes that should not have been committed yet. [`b9d8ebf`](https://github.com/ImageMagick/ImageMagick/commit/b9d8ebf930f22b375ffe09b59b33e6eb7e8ad44c) +- Introduce new define for the visual studio version. [`94700f1`](https://github.com/ImageMagick/ImageMagick/commit/94700f1662e4ec293b0bea4e5d096d468988ebae) +- Code style fixes. [`8447575`](https://github.com/ImageMagick/ImageMagick/commit/8447575dace7a606f73a8c3e2f374d907af382c1) +- Minor refactoring. [`c2907ae`](https://github.com/ImageMagick/ImageMagick/commit/c2907ae9a2751ffd37981ea78e8b7b5d8495cdae) +- Include the compiler version in the output when it is known. [`cf472f4`](https://github.com/ImageMagick/ImageMagick/commit/cf472f4997caf053cd467ce10ae00c5fc696ed00) +- initialize buffer before calling TIFFGetField() [`428fa64`](https://github.com/ImageMagick/ImageMagick/commit/428fa64baa6075b93f09857aea77fdac74d16f86) +- https://github.com/ImageMagick/ImageMagick/issues/4128 [`37c9732`](https://github.com/ImageMagick/ImageMagick/commit/37c9732d4fd51f6868a7c005b6036a137cdccc8b) +- Some more code cleanup. [`99f677d`](https://github.com/ImageMagick/ImageMagick/commit/99f677d622fc946f4376aa18846fdd85cead9a28) +- Add -HDRI to the quantum in the version string when HDRI is enabled. [`0e7233e`](https://github.com/ImageMagick/ImageMagick/commit/0e7233ef4256a7ac1a03bc726ca74f8228f192b9) +- Whitespace. [`70956aa`](https://github.com/ImageMagick/ImageMagick/commit/70956aa4058c556b5b3f0a28416951ba966d4419) +- Comment changes. [`ccb5555`](https://github.com/ImageMagick/ImageMagick/commit/ccb5555af3aa0bc1b1197cf5e3ba0c4049145c73) +- pending release [`a454b3a`](https://github.com/ImageMagick/ImageMagick/commit/a454b3a2aec75482aaaf040f072102b264e0fa35) +- Added missing define for the Windows build. [`6476508`](https://github.com/ImageMagick/ImageMagick/commit/6476508e5af1e6ad8be337fb526a4b955e5f98b5) +- https://github.com/ImageMagick/ImageMagick/issues/4121 [`3c9c259`](https://github.com/ImageMagick/ImageMagick/commit/3c9c25927f6601dc778278de595b5cb0a4da6bd1) +- Use UTC date instead. [`7c589e7`](https://github.com/ImageMagick/ImageMagick/commit/7c589e7806142e6ee8d0afe68930ce7f501c214e) +- pending release [`f500d17`](https://github.com/ImageMagick/ImageMagick/commit/f500d17454a43130ffb30bd4ca7836594eabb456) +- Minor changes to the formatting of the parentheses. [`827d30b`](https://github.com/ImageMagick/ImageMagick/commit/827d30b598bcd8e8ffdf1d80f4f468ce94a7ec72) +- tweak the bilevel image type [`83fb8c8`](https://github.com/ImageMagick/ImageMagick/commit/83fb8c8644eeac8c667bbcb19b647c36830cc64f) +- Fixed typo. [`e007d45`](https://github.com/ImageMagick/ImageMagick/commit/e007d45b069de531e763f369baeed10fb391c5c5) +- Updated .editorconfig. [`ffbe1ce`](https://github.com/ImageMagick/ImageMagick/commit/ffbe1cedd2aa83b365552bdadb44dc886fa0e792) +- Also prevent disabling highres for a quantum depth above 16 [`bc6d819`](https://github.com/ImageMagick/ImageMagick/commit/bc6d819af99d742bd6cdcc2f191af2a72600898e) +- https://oss-fuzz.com/testcase-detail/6502669439598592 [`1161978`](https://github.com/ImageMagick/ImageMagick/commit/1161978e8f3ff6607c5d0a34cd0e29150c4e29aa) +- Removed extra endif that breaks the build. [`5992cba`](https://github.com/ImageMagick/ImageMagick/commit/5992cba82a8dc90ccdf39163189dc72408836df8) +- Add -dPrinted=false to the Ghostscript options (#4019) [`f9b8490`](https://github.com/ImageMagick/ImageMagick/commit/f9b8490463b7d98ffb795457ceb4cf6e09593619) + +## [7.1.0-5](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-4...7.1.0-5) - 2021-08-22 + +### Merged + +- fix #4097:Division by zero in ReadEnhMetaFile() of coders/emf.c [`#4098`](https://github.com/ImageMagick/ImageMagick/pull/4098) +- fix Division by zero in XMenuWidget() of MagickCore/widget.c [`#4041`](https://github.com/ImageMagick/ImageMagick/pull/4041) + +### Fixed + +- fix #4097:Division by zero in ReadEnhMetaFile() of coders/emf.c (#4098) [`#4097`](https://github.com/ImageMagick/ImageMagick/issues/4097) + +### Commits + +- identify grayscale images lurking in the PPM image format [`e4b53d0`](https://github.com/ImageMagick/ImageMagick/commit/e4b53d0f17962641e0502a93ec9c7a13b7086c98) +- additional grayscale optimizations [`acbf6a8`](https://github.com/ImageMagick/ImageMagick/commit/acbf6a87adc8b6a86628e006b8582a43c4ac4fc0) +- check is colorspace is incompatible before transforming it to sRGB [`f9e7a09`](https://github.com/ImageMagick/ImageMagick/commit/f9e7a09d8c2a1f24cfab503ac80cf2426b9c289d) +- migrate colorspace:auto-grayscale from MagickCore to coders where it belongs [`2af2970`](https://github.com/ImageMagick/ImageMagick/commit/2af297015b3752df59794ae554f8df33103caff3) +- prefer utimensat() over utime() [`481c8a4`](https://github.com/ImageMagick/ImageMagick/commit/481c8a4d165374a4e1262e75480147e3996f1072) +- check for grayscale with alpha channel [`6eea084`](https://github.com/ImageMagick/ImageMagick/commit/6eea084fd9f9f1be258376547344ca199ddc4625) +- Added new method to also preserve the creation of a file on Windows. This also fixes setting the timestamps on utf8 file names. [`df0b5ac`](https://github.com/ImageMagick/ImageMagick/commit/df0b5ac3eab808c0b39c497dcad41321dd8b4de6) +- optimizing grayscale images, a work in progress [`e265516`](https://github.com/ImageMagick/ImageMagick/commit/e26551682dd93331b6f3ef78a2ac366226df4915) +- Added support for reading the embedded thumbnail. [`06b50d3`](https://github.com/ImageMagick/ImageMagick/commit/06b50d3e60a23d23d11114f32fb128df86109033) +- Add support for writing the alpha channel (#1361) [`9da8d9c`](https://github.com/ImageMagick/ImageMagick/commit/9da8d9ccef4eaf37b3c765aae1399d8d2d83f0c6) +- Use a single buffer instead. [`c4367bc`](https://github.com/ImageMagick/ImageMagick/commit/c4367bc3ce261a03f74b66ff0c97cb7720b70725) +- Set the color encoding to fix writing JXL images with libjxl 0.5 (#4064) [`7fb6eda`](https://github.com/ImageMagick/ImageMagick/commit/7fb6eda2c0ce209bacdc38d1c88c4a7d26125322) +- ... [`085c116`](https://github.com/ImageMagick/ImageMagick/commit/085c1165f6158ebf968342d5a7d86690fdd7cf88) +- ensure we set image gamma to 1 for linear grayscale image types [`4dac01e`](https://github.com/ImageMagick/ImageMagick/commit/4dac01ec2f038b75316c99c64a3c0dbaed717cd5) +- Whitespace [`c79cf71`](https://github.com/ImageMagick/ImageMagick/commit/c79cf71e91bbdfff81ec0353f31671c2116c5dc1) +- Corrected indentation. [`1b25f37`](https://github.com/ImageMagick/ImageMagick/commit/1b25f37fb374cb371d78e6ba139ad9bf7a9bf6fe) +- optimize on grayscale detection [`11c49cd`](https://github.com/ImageMagick/ImageMagick/commit/11c49cde3c2b00cf5097d804f695762bc486ddc2) +- heap-based buffer overflow in TIFF coder (alert from Hunter Mitchell) [`1fa6e59`](https://github.com/ImageMagick/ImageMagick/commit/1fa6e59b0a8ae937cd04893ab3c6cdbdca0b5433) +- timeb.h is deprecated [`18e9f44`](https://github.com/ImageMagick/ImageMagick/commit/18e9f449af1847f650bab4d482d8e78b962748f8) +- grayscale images were not being written properly [`944a910`](https://github.com/ImageMagick/ImageMagick/commit/944a910a82f654e2eb2dc28d3081594d18b6a393) +- slight grayscale optimization [`b3f2cc6`](https://github.com/ImageMagick/ImageMagick/commit/b3f2cc6adf6f3b108958944eb4a7f58c96dd5ffc) +- Use new solution that is already upgrade to VS2019. [`8f77c3c`](https://github.com/ImageMagick/ImageMagick/commit/8f77c3c9caeb586f4a77e5aa09ade19320b67fe0) +- Added .editorconfig. [`558ff49`](https://github.com/ImageMagick/ImageMagick/commit/558ff49afbde4c208cf380682772a09cd9ee6746) +- Fix memory leak in AnimateImageCommand() of MagickWand/animate.c and DisplayImageCommand() of MagickWand/display.c [`1630cbb`](https://github.com/ImageMagick/ImageMagick/commit/1630cbb8a5065aa769466baedac91f87e5c5bc89) +- revert grayscale optimization for now [`a8416bd`](https://github.com/ImageMagick/ImageMagick/commit/a8416bdc2a2a4bc04a9c0e9acf53cb4d070c9ab3) +- Whitespace changes. [`85e440a`](https://github.com/ImageMagick/ImageMagick/commit/85e440a514fc24e78f51c7611538a02a44f812ac) +- eliminate compiler warning [`f0ed21d`](https://github.com/ImageMagick/ImageMagick/commit/f0ed21d134c26e5c2153c2910bf5b709553de393) +- Corrected return type to fix emscripten build error. [`bdeb549`](https://github.com/ImageMagick/ImageMagick/commit/bdeb549c28e130a02fdf90791acf7a7d5e10a66a) +- heap-based buffer overflow in TIFF coder (alert from Hunter Mitchell) [`005f7b9`](https://github.com/ImageMagick/ImageMagick/commit/005f7b9b4faba4a218befdae0d109fdfce0e8496) +- reset image structure magick member [`7480434`](https://github.com/ImageMagick/ImageMagick/commit/748043424030bc4e01875812e199601c78739c72) +- Fix typo - Rodidoux to Robidoux [`f03ee36`](https://github.com/ImageMagick/ImageMagick/commit/f03ee363ed5a541383ee9f9dcda67a90c8aa7a24) +- Upgrade solution instead. [`a225f4c`](https://github.com/ImageMagick/ImageMagick/commit/a225f4c065bb9ed031777ea8f4893f991f01e37d) +- st_atim is st_atimespec under Apple/NetBSD [`fa64172`](https://github.com/ImageMagick/ImageMagick/commit/fa64172595cece87878e7b0b6439fca0e900b118) +- Fix typo - ellipical to elliptical [`346218b`](https://github.com/ImageMagick/ImageMagick/commit/346218b2d2d14466521d993e8c56c23fb9c8df76) +- https://github.com/ImageMagick/ImageMagick/issues/4059 [`b93a6a2`](https://github.com/ImageMagick/ImageMagick/commit/b93a6a2be891f1dbc761bdf4774b2e25b9109ff2) +- revert [`b6800c8`](https://github.com/ImageMagick/ImageMagick/commit/b6800c8f2aed871845b70462a70c8155abec1419) +- Added missing call to DestroyDisplay. [`b38b91d`](https://github.com/ImageMagick/ImageMagick/commit/b38b91d035cd5524431563d91983dd803d1c7d2f) +- https://github.com/ImageMagick/ImageMagick/issues/4059 [`c14022a`](https://github.com/ImageMagick/ImageMagick/commit/c14022ab5b8593cc5c4c3f6936af93d2f9fb58b7) +- pending release [`69ba0c4`](https://github.com/ImageMagick/ImageMagick/commit/69ba0c45f657e7b7bf5171099de24c5c57898684) +- Make sure a value is returned. [`1e59b57`](https://github.com/ImageMagick/ImageMagick/commit/1e59b5794eb74d1ff33138a79813fd23b36ad847) +- Renamed the method. [`e28d7c5`](https://github.com/ImageMagick/ImageMagick/commit/e28d7c54773706b02c65045d3c4a1d9e8b589f4a) +- Added the new option to the ChangeLog. [`7f4edad`](https://github.com/ImageMagick/ImageMagick/commit/7f4edad9ae80cccfa0250656f1df1ba85997f744) +- heap-based buffer overflow in TIFF coder (alert from Hunter Mitchell) [`1ef7420`](https://github.com/ImageMagick/ImageMagick/commit/1ef7420842ae912a746350605b016b928ab0004d) +- revert [`5ee49d6`](https://github.com/ImageMagick/ImageMagick/commit/5ee49d66e6534ab7d145dce89e502a6d0b9f18fa) +- cosmetic [`2c2545d`](https://github.com/ImageMagick/ImageMagick/commit/2c2545d439c43bc2f5c1ebc2c6a9ad8511ecc359) +- Corrected remark to make it clear that this is for both reading and writing. [`5c09e3e`](https://github.com/ImageMagick/ImageMagick/commit/5c09e3e9cc6f904114e5c71cd1ff1a6df46cb9f8) +- Corrected return type to fix emscripten build error. [`9916dc4`](https://github.com/ImageMagick/ImageMagick/commit/9916dc45d319d0810882fd8d659246bcec041fff) +- cosmetic [`8dd4859`](https://github.com/ImageMagick/ImageMagick/commit/8dd4859aac64ca758e15ba20c9f9f2fc0c1e58f0) +- Update reference to ImageMagick-6 [`4d65ee5`](https://github.com/ImageMagick/ImageMagick/commit/4d65ee597fd05151a9e7d8467c1e17f87baaa273) +- Removed unused include. [`8334a7e`](https://github.com/ImageMagick/ImageMagick/commit/8334a7efba0571dc6a1561295eb1a309c5da65eb) +- Fixed build on non-Windows platform. [`86812bb`](https://github.com/ImageMagick/ImageMagick/commit/86812bb015dc8963d5bc006ce0b92207a12c7bac) +- revert and revisit [`386f933`](https://github.com/ImageMagick/ImageMagick/commit/386f933f4197446ced4873b184b966885c52229b) +- revert [`fcbce07`](https://github.com/ImageMagick/ImageMagick/commit/fcbce07c69505662575c09069802fe894c6a8dd2) +- slight optimization [`3aee329`](https://github.com/ImageMagick/ImageMagick/commit/3aee329e309398b1e830a7293b15ab6cb9a48c9c) +- pending release [`74f8154`](https://github.com/ImageMagick/ImageMagick/commit/74f8154136d2f631ca3e0421e6cf6c8dccd548f7) +- https://github.com/ImageMagick/ImageMagick/discussions/4096 [`dc1df68`](https://github.com/ImageMagick/ImageMagick/commit/dc1df68764b537d90be3311f6413c4271ef1ad22) +- pending release [`6e11e59`](https://github.com/ImageMagick/ImageMagick/commit/6e11e59b8a8111c3052dfea99312d802254ebe95) +- cosmetic [`8c6e77e`](https://github.com/ImageMagick/ImageMagick/commit/8c6e77e03928ece193767f7ad9a1485b79578099) +- pending release [`007c888`](https://github.com/ImageMagick/ImageMagick/commit/007c8882eb8b72878ae7a0209f1e2d225e533889) +- cosmetic [`19cadba`](https://github.com/ImageMagick/ImageMagick/commit/19cadba2492ebb41dddbaea6c4219d2593f90129) +- The DDSD_CAPS flags should also always be set. [`357ec61`](https://github.com/ImageMagick/ImageMagick/commit/357ec616c7a0a7247bd861619f2b32028af7cd2f) +- Correct order. [`fff99c1`](https://github.com/ImageMagick/ImageMagick/commit/fff99c14b1eaa7d0d11865d8ac2199689679bd9b) +- Use & instead. [`c37514a`](https://github.com/ImageMagick/ImageMagick/commit/c37514ac3a08eece93ba23670529745026551c1f) +- Use JxlColorEncodingSetToLinearSRGB instead. [`970724d`](https://github.com/ImageMagick/ImageMagick/commit/970724dfdbabb5476e314ec66723cbd93885fa3d) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=36990 [`d137050`](https://github.com/ImageMagick/ImageMagick/commit/d137050dbe63cf1dcc815d6ecb5dfd1d56624335) +- reduce memory moves [`316adb6`](https://github.com/ImageMagick/ImageMagick/commit/316adb6d5f257c51dd47bf9f47f20d141f1e57ec) +- set proper colormap index channel [`3ca9d29`](https://github.com/ImageMagick/ImageMagick/commit/3ca9d2972527b867f2c96b4997ddbd2ffc68d535) +- fix compiler exception [`84d7493`](https://github.com/ImageMagick/ImageMagick/commit/84d7493233fdbc60ad979bd97071c9bca121ce0a) +- stop parsing on exception [`f0af490`](https://github.com/ImageMagick/ImageMagick/commit/f0af49097aafef2fcd391ee48ca02fb8ec99277c) +- stop parsing after exception [`21a99da`](https://github.com/ImageMagick/ImageMagick/commit/21a99da0c4da80453fa442998ffd92aa3f1716e8) +- Removed incorrect assert. [`a365542`](https://github.com/ImageMagick/ImageMagick/commit/a36554278729ca2ab6dc9e84a220528380ec06a9) + +## [7.1.0-4](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-3...7.1.0-4) - 2021-07-18 + +### Commits + +- ... [`433d174`](https://github.com/ImageMagick/ImageMagick/commit/433d17474d91aa37c5d933062b9c0a12fcbe9cf3) +- Fixed writing the iptc information when it is not stored as long. [`9f44f1e`](https://github.com/ImageMagick/ImageMagick/commit/9f44f1eb60a7669a0fd07ffb3086ba2075b8dd11) +- include header that defines DestroyWandIDs() [`2618a34`](https://github.com/ImageMagick/ImageMagick/commit/2618a34db049f68eea07d010de6961cc1ea63a1a) +- revert, use -enable-fftw to include FFT support [`273b425`](https://github.com/ImageMagick/ImageMagick/commit/273b425df8f66dec898b3774b2ae24a8ea5d60ad) +- search for fftw delegate library by default [`7c082c3`](https://github.com/ImageMagick/ImageMagick/commit/7c082c32a622763b11644e05a16ea4ad717b09b8) +- Added new video options to the ChangeLog. [`8930dae`](https://github.com/ImageMagick/ImageMagick/commit/8930dae0d126fff1ff3ccb76b12da895c7b2c89a) +- revert mods [`bb96fe8`](https://github.com/ImageMagick/ImageMagick/commit/bb96fe8039793751e7815b1c7d0aad6cd98cff3f) +- ... [`3497eb4`](https://github.com/ImageMagick/ImageMagick/commit/3497eb45819651fc3f16a4ee2e0e6c4f3c5c56cb) +- revert; keep CoreGenesis/CoreTerminus pairs; destroy wand ids [`d987d2d`](https://github.com/ImageMagick/ImageMagick/commit/d987d2d852bc55dd6d0895decf16d4d95bd5ba07) +- pending release [`fa6c65a`](https://github.com/ImageMagick/ImageMagick/commit/fa6c65a4c40e1fa63629cff9d847191b270378da) +- https://github.com/ImageMagick/ImageMagick/issues/3896 [`73ef506`](https://github.com/ImageMagick/ImageMagick/commit/73ef50686e69dbc2ea709f87435b1fd7cd3e4f8b) +- Use MagickWandGenesis and Terminus instead. [`2e262f3`](https://github.com/ImageMagick/ImageMagick/commit/2e262f3b1196b2ff8a43eaf454fc6fc52f805d91) +- pending release [`5369493`](https://github.com/ImageMagick/ImageMagick/commit/53694931e6abe01d86ecabd3b45dc60a0d7461df) +- Corrected call to RelinquishUniqueFileResource. [`4c1f846`](https://github.com/ImageMagick/ImageMagick/commit/4c1f84677557e44ae7c1e1c698a9415993a9dbee) +- pending release [`0c074c1`](https://github.com/ImageMagick/ImageMagick/commit/0c074c122501a5bc3831ff4f95a6bf2e323929ce) +- pending release [`159d069`](https://github.com/ImageMagick/ImageMagick/commit/159d06999c78d620f07de749dea93137527114d6) +- make genesis/terminus calls symmetric [`eddd1d9`](https://github.com/ImageMagick/ImageMagick/commit/eddd1d9d55b1bbda1b1ddad5c775fe251c65b003) +- https://github.com/ImageMagick/ImageMagick/issues/3951 [`e7d3e18`](https://github.com/ImageMagick/ImageMagick/commit/e7d3e182b72ff9b2c3ea1c9aa0f14d69cc968ba7) +- Call MagickWandTerminus instead of MagickCoreTerminus to also destroy the wand id's. [`e80cbdf`](https://github.com/ImageMagick/ImageMagick/commit/e80cbdf3752eb5c8972f579ba9f88cfc235db524) +- ... [`d2a7a08`](https://github.com/ImageMagick/ImageMagick/commit/d2a7a083b6aa31232ecd90c28399059bbd747c77) +- ... [`5bd18b5`](https://github.com/ImageMagick/ImageMagick/commit/5bd18b5181671f534e9a01f366a19c7b6d902438) +- Corrected cleanup of temporary files. [`8eb9c6c`](https://github.com/ImageMagick/ImageMagick/commit/8eb9c6c4898ac774a4c97dcfb783d0c751e64736) +- Set the file to null to make sure a new file is written. [`59c28ac`](https://github.com/ImageMagick/ImageMagick/commit/59c28ac750bfdb5c67ee72cbd5d9906e7227f50d) +- ... [`418102d`](https://github.com/ImageMagick/ImageMagick/commit/418102ddffba555a18480b79de8713e69bdebe16) +- remove virtual canvas offset from similarity image [`e87b9ea`](https://github.com/ImageMagick/ImageMagick/commit/e87b9ea62438e2f679548bb2e50a3a64892b001d) + +## [7.1.0-3](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-2...7.1.0-3) - 2021-07-17 + +### Merged + +- magick.sh.in: Corrected sample command [`#3867`](https://github.com/ImageMagick/ImageMagick/pull/3867) + +### Commits + +- accelerated correlation-based image similary using FFT local statistics [`a6515bf`](https://github.com/ImageMagick/ImageMagick/commit/a6515bf66736dee023a579dfc4a0b3922e447ccd) +- Moved PKGBUILD file to the ImageMagick-Windows repository. [`f3bca7e`](https://github.com/ImageMagick/ImageMagick/commit/f3bca7e8a352d18877e08170dbac37c4f376fa06) +- Test with mingw-w64 using MSYS2 CI [`6509eba`](https://github.com/ImageMagick/ImageMagick/commit/6509eba48ebb5fd8a398a3548389ddcec0b60836) +- Use a single check instead of multiple separate checks. [`a0b1ef3`](https://github.com/ImageMagick/ImageMagick/commit/a0b1ef32180ba0e71279d09da4a4f3c1a7575df4) +- ... [`bec7f7b`](https://github.com/ImageMagick/ImageMagick/commit/bec7f7bbe74e41b382e8dc0a54a277c76bc1d9aa) +- optimize NCC distortion [`d5a0e51`](https://github.com/ImageMagick/ImageMagick/commit/d5a0e51def85b5be295e8e1fb32b8f15c3f343d6) +- optimize grayscale detection [`ae67947`](https://github.com/ImageMagick/ImageMagick/commit/ae67947f9c098d2bd70b29dd3d502df6161bd06b) +- support -evaluate:clamp setting [`85f61c1`](https://github.com/ImageMagick/ImageMagick/commit/85f61c1974daeb23d53ac693198fbdbdee8e35b7) +- Restored changes that were removed by accident. [`c071597`](https://github.com/ImageMagick/ImageMagick/commit/c071597408a3265f7ef319b890e30b3cb2d7a7fc) +- Corrected getting the image dimensions when identifying a postscript file. [`d3eaf1a`](https://github.com/ImageMagick/ImageMagick/commit/d3eaf1ad42d07e612cbf85c42b9e5ba719f9a527) +- Fixed parsing the spot colors of a postscript document. [`86f2fd2`](https://github.com/ImageMagick/ImageMagick/commit/86f2fd2c65b051d244de445a99f8419b89dd5b2f) +- Added Windows MSYS2 to the daily build. [`1a50afe`](https://github.com/ImageMagick/ImageMagick/commit/1a50afeebd1a1204ffa748824af53717eebcdac8) +- ... [`20cee9e`](https://github.com/ImageMagick/ImageMagick/commit/20cee9ed101b9b57f3202f5e982a7621d3df7040) +- Use different defines to silence warning. [`dffc5fd`](https://github.com/ImageMagick/ImageMagick/commit/dffc5fd0103ecb44223b200fc0ff43e0e62359fe) +- system() is not supported under IOS [`43c4c09`](https://github.com/ImageMagick/ImageMagick/commit/43c4c099f349fba0d033b731064a1d021c1c80ad) +- Restored __MINGW32__ check. [`f69e87d`](https://github.com/ImageMagick/ImageMagick/commit/f69e87d030988d83025f735c3100cfc2416a28eb) +- Corrected earlier patch. [`c09727c`](https://github.com/ImageMagick/ImageMagick/commit/c09727c8fed0d557e2f9f2bc9821913da06851a9) +- skip channels with a zero standard-deviation [`1618240`](https://github.com/ImageMagick/ImageMagick/commit/161824005ee122630dfe09ac54faf16e1a6e23ed) +- Only call GetImageChannels once. [`86ff043`](https://github.com/ImageMagick/ImageMagick/commit/86ff0435472a50877a83a26ccfccaa8365f08e08) +- Check if this silences the mingw warnings. [`5c4a256`](https://github.com/ImageMagick/ImageMagick/commit/5c4a256ca0bb8aee173d5ffc49e88e4e69d05cd9) +- Introduce helper method. [`7bdaf57`](https://github.com/ImageMagick/ImageMagick/commit/7bdaf57fe297802a158b10f29d2a847218b44eac) +- Use defines from tiff headers to silence warnings. [`bad2e2d`](https://github.com/ImageMagick/ImageMagick/commit/bad2e2dac531eab540da9f19e687ccaf5769aa50) +- Replace all values with the new defines. [`cbd1212`](https://github.com/ImageMagick/ImageMagick/commit/cbd1212554265d32ad5ee803549b6f5e61f348d8) +- The defines are not available on MacOS. [`edaaf13`](https://github.com/ImageMagick/ImageMagick/commit/edaaf1326e87293f269f3b83490264ce3dae5580) +- The predictor tag should only be set for specific compression types. [`c55d9ac`](https://github.com/ImageMagick/ImageMagick/commit/c55d9ac269c1129230c82942820537acaab58261) +- Use markdown in the intro instead. [`48e729d`](https://github.com/ImageMagick/ImageMagick/commit/48e729dced01220ed5cf4f7035afaff4aab01a32) +- Added option to peek in the byte buffer. [`59d0b87`](https://github.com/ImageMagick/ImageMagick/commit/59d0b87bc168f0b510902f2402bc2cb5e9986704) +- Only get the number of channels once. [`d4ecdd3`](https://github.com/ImageMagick/ImageMagick/commit/d4ecdd329d067bafae6d59f91fcf65ed5ed57c71) +- Only do a single MSYS2 build in a regular commit. [`8b0e9aa`](https://github.com/ImageMagick/ImageMagick/commit/8b0e9aa6043782fa5d2a8e0a54e3a65e2b16f408) +- Silence warning. [`7b8159c`](https://github.com/ImageMagick/ImageMagick/commit/7b8159c1772d90f3e1a0cab56bea2a61e93e915a) +- Also allow specifying the pixel format when reading the image. [`81e4de3`](https://github.com/ImageMagick/ImageMagick/commit/81e4de31833026997edb9d85d540c623815afe55) +- skip zero pixels when dividing [`431e9b2`](https://github.com/ImageMagick/ImageMagick/commit/431e9b2b4445400d08a9d1b48199c380d9edc0ce) +- Use double instead. [`6680fc3`](https://github.com/ImageMagick/ImageMagick/commit/6680fc386ac06395c3ffd0cfa23207c34b336702) +- check for zero demoninator [`1999a4b`](https://github.com/ImageMagick/ImageMagick/commit/1999a4ba5623a3e56e3cebf0b416fb8dfed63aaa) +- Renamed variable. [`9264818`](https://github.com/ImageMagick/ImageMagick/commit/9264818998f920a9765d8d08986b4fc6a1dac923) +- Try without markdown. [`b56a2f6`](https://github.com/ImageMagick/ImageMagick/commit/b56a2f62ef2ec44692490b654c6cfe6f1352efae) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=36248 [`cce49e3`](https://github.com/ImageMagick/ImageMagick/commit/cce49e30a5d1465f42d2c9b5deaa402ed2332f15) +- Fixed copy paste mistake. [`40968cf`](https://github.com/ImageMagick/ImageMagick/commit/40968cff0716e3bd7e33e74be2f5258949fa4547) +- fix threading issue [`3d924d1`](https://github.com/ImageMagick/ImageMagick/commit/3d924d1f29aa2bf40efb8ce036ee24c3c1ebbced) +- Moved define inside other define to silence warning. [`5498b40`](https://github.com/ImageMagick/ImageMagick/commit/5498b40f1609caf3e3cfd427396a2014ea4dc905) +- Added raqm to the autolinking list. [`c431f3f`](https://github.com/ImageMagick/ImageMagick/commit/c431f3f3a614aab0041b9643d1c022a04a0f76fd) +- Make it more clear that no memory is leaking. [`78228f0`](https://github.com/ImageMagick/ImageMagick/commit/78228f05b022912f368a3652da9937b135fe9311) +- Try a different syntax instead. [`8c5a1af`](https://github.com/ImageMagick/ImageMagick/commit/8c5a1af2aadb054a086348ef87ab4ad6248a30ce) +- default to FFT acceleration when HDRI/FFT is enabled [`63d6df8`](https://github.com/ImageMagick/ImageMagick/commit/63d6df8addd0e83c32b960dae19cad70df0b9f9c) +- Try a different check. [`0b606a7`](https://github.com/ImageMagick/ImageMagick/commit/0b606a75680fc3970b925881537198d2fb6c4126) +- prevent blow-up when standard deviation is 0 [`6b1a23f`](https://github.com/ImageMagick/ImageMagick/commit/6b1a23fb3e75feddb217ed8dde7610c853a1ed30) +- pending release [`a39db78`](https://github.com/ImageMagick/ImageMagick/commit/a39db78bea625be78c1574f26b754696b20c3289) +- Corrected return type. [`ed3933d`](https://github.com/ImageMagick/ImageMagick/commit/ed3933d5cf2c3c6ea605cdff5fddd3ba1291e3e4) +- Disable font antialiasing when text_antialias is false (#3906). [`0c6512f`](https://github.com/ImageMagick/ImageMagick/commit/0c6512f82749e054a393675c7b68fdba4f327397) +- ... [`4480b3e`](https://github.com/ImageMagick/ImageMagick/commit/4480b3ec63f428c63c6c1f1c92e8dfd80326ca32) +- Added typecast to silence warning. [`af8fc23`](https://github.com/ImageMagick/ImageMagick/commit/af8fc23d08bc770aade4fa807d254251f475062c) +- cosmetic [`692e6e0`](https://github.com/ImageMagick/ImageMagick/commit/692e6e0594ab861566d70a4ceadbfa5f22234e97) +- Added support for setting the interline_spacing (#3827) [`8ada7db`](https://github.com/ImageMagick/ImageMagick/commit/8ada7db5007dbf92477755c7bcd1d234ff1d63d9) +- Set the pixel format to ARGB when reading an animated PNG file. [`95add9f`](https://github.com/ImageMagick/ImageMagick/commit/95add9f12b236e0bf51e4ad94fc3c4f7afdaa87e) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=36257 [`606b7da`](https://github.com/ImageMagick/ImageMagick/commit/606b7dab1c1f3e63b4cd2cca5d77ae3978a6659b) +- https://github.com/ImageMagick/ImageMagick/issues/3925 [`a4aa7af`](https://github.com/ImageMagick/ImageMagick/commit/a4aa7afdeb56c495b9ed48852a768174382639c0) +- Add libwebp.a again. [`7f5451f`](https://github.com/ImageMagick/ImageMagick/commit/7f5451f1fd54f96f68da227a81afa02068bdcd80) +- Try linking with different libraries. [`8d1c095`](https://github.com/ImageMagick/ImageMagick/commit/8d1c0955250540216d88c7f4ba9241e3357caa54) +- Corrected copy paste mistake. [`deb6c52`](https://github.com/ImageMagick/ImageMagick/commit/deb6c5268af1003c4f015580d731905e32b595a5) +- Added missing typecast. [`ef201e1`](https://github.com/ImageMagick/ImageMagick/commit/ef201e152033a37913efa6dd191f96205df65f32) +- set imaginary component of the complex conjugate to -Ai [`3a9c3ed`](https://github.com/ImageMagick/ImageMagick/commit/3a9c3ed1e4b5aba7f6eef5a6c9af1974a4c7e16b) +- ... [`6c23915`](https://github.com/ImageMagick/ImageMagick/commit/6c23915c22c46d322580909b99f515cd67277aa7) +- Moved define to silence warning [`7107723`](https://github.com/ImageMagick/ImageMagick/commit/7107723e5c107f7f6146e5a42ae0d2f9c8f6b90f) +- ... [`2f59f48`](https://github.com/ImageMagick/ImageMagick/commit/2f59f484faf87958830755d3b29bfa16de1e8091) +- ... [`2f8d1ea`](https://github.com/ImageMagick/ImageMagick/commit/2f8d1ea3a55c2c76d8fc19f716f58e029397fc17) +- remove debugging output [`e261961`](https://github.com/ImageMagick/ImageMagick/commit/e261961e2af8bd1031f5a54b4d2a184ac9728e35) +- ... [`c4df93b`](https://github.com/ImageMagick/ImageMagick/commit/c4df93bb37c4d82aea20af77fdbfea5c3df54753) +- Remove newline [`1ebec54`](https://github.com/ImageMagick/ImageMagick/commit/1ebec5455d4783125cca25fdd6631b617ba99296) + +## [7.1.0-2](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-1...7.1.0-2) - 2021-06-25 + +### Commits + +- ... [`580ab36`](https://github.com/ImageMagick/ImageMagick/commit/580ab36e3c1f35820007d76a65f899fe070ebd78) +- ... [`7e4a3fd`](https://github.com/ImageMagick/ImageMagick/commit/7e4a3fd49ce77e6ab77a31c1683f04f904e82658) +- pending release [`779e759`](https://github.com/ImageMagick/ImageMagick/commit/779e7591234a038f515f415cee7fdc42d1968d24) +- pending release [`c475e5e`](https://github.com/ImageMagick/ImageMagick/commit/c475e5eb6608b8e12b0a31ecb20817c65ad3c62c) +- fix memory corruption in ConcatenateStringInfo [`601356f`](https://github.com/ImageMagick/ImageMagick/commit/601356f1d2881b57945de8c22349d8758927f76a) +- ... [`c46b374`](https://github.com/ImageMagick/ImageMagick/commit/c46b37479fb7ddec1455a040c72aae0f61c76d46) + +## [7.1.0-1](https://github.com/ImageMagick/ImageMagick/compare/7.1.0-0...7.1.0-1) - 2021-06-20 + +### Commits + +- Execute the video decode delegate differently to make it possible to add extra options. [`cc4638d`](https://github.com/ImageMagick/ImageMagick/commit/cc4638de0c98701b04478a7ecd828caaeb0b58bd) +- ver allocate memory, typically used when concatentating strings [`dfbf466`](https://github.com/ImageMagick/ImageMagick/commit/dfbf466c79608daf2ed4fe449c699eee4fae0891) +- The pixel memory should be available until WebPAnimEncoderAssemble has been called when writing an animated image. [`75600bb`](https://github.com/ImageMagick/ImageMagick/commit/75600bb09759939ec9ff9434b8dc8c7a53c8ba10) +- Minor refactor. [`ab341ee`](https://github.com/ImageMagick/ImageMagick/commit/ab341eeb27d977eb70d67c54090d6b8fce169590) +- ... [`2375efa`](https://github.com/ImageMagick/ImageMagick/commit/2375efa7071024ae4e7a229285860958b4ffdab4) +- Renamed variables to make the code more readable. [`409b7c6`](https://github.com/ImageMagick/ImageMagick/commit/409b7c6303a5085408343b892d763b0a0e605075) +- ... [`ef93bbf`](https://github.com/ImageMagick/ImageMagick/commit/ef93bbf56ee823bad6ec8b35d415c51ff4ccf2b3) +- Added option to set the vsync option of the video decoder. [`b5604c4`](https://github.com/ImageMagick/ImageMagick/commit/b5604c459f80ff3421e4667d30cf11460a192c2a) +- https://github.com/ImageMagick/ImageMagick/issues/3844 [`ab847ac`](https://github.com/ImageMagick/ImageMagick/commit/ab847ac43f81ea470ac297bf17dc519b1bc06700) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=35322 [`4e56815`](https://github.com/ImageMagick/ImageMagick/commit/4e568154b4c8f9c3a3d5e86d433df013a1c65e96) +- Added extra method to silence warning. [`1f1b43e`](https://github.com/ImageMagick/ImageMagick/commit/1f1b43ea7a493b47d77a9f9de767f06ba511378d) +- Revert patch that automatically changes the image orientation #3844. [`b1d0888`](https://github.com/ImageMagick/ImageMagick/commit/b1d08886f2f4dce7a2edf24d954b46564ced8cd8) +- Allow reading of incorrectly stored XMP profiles (#3617). [`e71d08a`](https://github.com/ImageMagick/ImageMagick/commit/e71d08aa98be7f1d42b638c12d5f5291a873eb75) +- Use const instead. [`95a729d`](https://github.com/ImageMagick/ImageMagick/commit/95a729dec8abc3aa294eb5cc01cb9d41ed76bfa1) +- pending release [`7d5d870`](https://github.com/ImageMagick/ImageMagick/commit/7d5d8709200877102c5a46c2a273c013c407aa77) +- pending release [`a5513da`](https://github.com/ImageMagick/ImageMagick/commit/a5513da1b8559fc6789248b7d5afdc1b0bc672e1) +- pending release [`0dfbabe`](https://github.com/ImageMagick/ImageMagick/commit/0dfbabe9a64c106cfded5aaa1759d39ee5f09272) +- Moved type cast. [`98e5c74`](https://github.com/ImageMagick/ImageMagick/commit/98e5c745a15bfb366f7111230ab60349e4cb2220) +- pending release [`85ae49e`](https://github.com/ImageMagick/ImageMagick/commit/85ae49e52b28376eee6c62a286217a7aae8efd3b) +- ... [`50a0ccb`](https://github.com/ImageMagick/ImageMagick/commit/50a0ccbf19bc57f40a372a8c9de11e29de74bcce) + +## [7.1.0-0](https://github.com/ImageMagick/ImageMagick/compare/7.0.11-14...7.1.0-0) - 2021-06-12 + +### Commits + +- Use script from GitHub repository instead. [`a684bb0`](https://github.com/ImageMagick/ImageMagick/commit/a684bb010b8ef84481b1603d8a6b74d94c556439) +- Corrected writing the icc profile in a PDF file (#2070). [`05486ef`](https://github.com/ImageMagick/ImageMagick/commit/05486efc97630a35f9c054f3fe2a4f09b103278a) +- https://github.com/ImageMagick/ImageMagick/issues/3768 [`4cf2209`](https://github.com/ImageMagick/ImageMagick/commit/4cf220914f3aac3df8ddbb805d26ee670eb7d89f) +- ... [`3198e92`](https://github.com/ImageMagick/ImageMagick/commit/3198e92443989fba52c454c259d9495aea86defc) +- https://github.com/ImageMagick/ImageMagick/issues/3786 [`bccd8ab`](https://github.com/ImageMagick/ImageMagick/commit/bccd8abe11e42b1549a1ce2dcb809ed0d33519e5) +- ... [`0a231ef`](https://github.com/ImageMagick/ImageMagick/commit/0a231ef6295b99d27f08db1406ea3aff39bf8fd5) +- ... [`20ff6c8`](https://github.com/ImageMagick/ImageMagick/commit/20ff6c82c75ecc5b8241610c25464daf01f615a3) +- Minor refactoring. [`8d78773`](https://github.com/ImageMagick/ImageMagick/commit/8d78773891268cf41429ece4a688a80651818361) +- https://github.com/ImageMagick/ImageMagick/issues/3779 [`59b1d3f`](https://github.com/ImageMagick/ImageMagick/commit/59b1d3fe20b237e61f12efaf321dbdd68b5e2d77) +- https://github.com/ImageMagick/ImageMagick/discussions/3813 [`2430701`](https://github.com/ImageMagick/ImageMagick/commit/24307018801f6c0aea5a8286769a1d25c55ba611) +- Write the number of channels of the color profile instead of the image (#2070). [`53a01a2`](https://github.com/ImageMagick/ImageMagick/commit/53a01a2eb137c57e57f060705247fd3df81a5a5f) +- https://github.com/ImageMagick/ImageMagick/issues/3765 [`4cfe557`](https://github.com/ImageMagick/ImageMagick/commit/4cfe557096716f29ab2b2c5202bb2024e63b198b) +- Fix memory leak when it failed to apply ICC color profile [`565b9c4`](https://github.com/ImageMagick/ImageMagick/commit/565b9c4c1d09cdcb016ab77a16c643b9a1755ae2) +- https://github.com/ImageMagick/ImageMagick/issues/3768 [`61ef464`](https://github.com/ImageMagick/ImageMagick/commit/61ef464fc1f1163b4c5b9eacac68ab8ba872e107) +- pending release [`9876f46`](https://github.com/ImageMagick/ImageMagick/commit/9876f46e75aa33874e2d5f807f1d68e2b7887a6d) +- https://github.com/ImageMagick/ImageMagick/issues/3818 [`d64f1bb`](https://github.com/ImageMagick/ImageMagick/commit/d64f1bb3a4444898da8cc542c3b9bdda667ea3e9) +- The area value should only be atomic. [`220b524`](https://github.com/ImageMagick/ImageMagick/commit/220b5247245022d9f7636b9fab4adcef88ee3be9) +- Updated ChangeLog with jpeg-xl changes. [`57e2c38`](https://github.com/ImageMagick/ImageMagick/commit/57e2c3877b3b257467abcdf0c600561a658d7caf) +- When the compression is OJPEG the colorspace should not be changed to YCbCr. [`bb64ce7`](https://github.com/ImageMagick/ImageMagick/commit/bb64ce7240670b4f87bbeba4ac26d342cd1be016) +- Fixed incorrect call to ThrowWriterException. [`f2a0b40`](https://github.com/ImageMagick/ImageMagick/commit/f2a0b4043f0c506df781dd715e161db5d2cb0b33) +- pending release [`b4ca2be`](https://github.com/ImageMagick/ImageMagick/commit/b4ca2bed6e55417f439155eaa6a406ff71798116) +- ... [`07b01f2`](https://github.com/ImageMagick/ImageMagick/commit/07b01f2760622b7ad0bed07b8dfb72cdf0444a81) +- https://github.com/ImageMagick/ImageMagick/issues/3818 [`c955242`](https://github.com/ImageMagick/ImageMagick/commit/c9552421c6e970ba8b2740d10a9ef230b58f7dd3) +- https://github.com/ImageMagick/ImageMagick/issues/3818 [`864cf87`](https://github.com/ImageMagick/ImageMagick/commit/864cf878a04dbf976ca8e8b5dab7ddfd8a983aa2) +- https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=35024 [`6eac50b`](https://github.com/ImageMagick/ImageMagick/commit/6eac50b44aa93f52d9244329446b1f45a680c162) +- Added define to silence a warning. [`010ae56`](https://github.com/ImageMagick/ImageMagick/commit/010ae561b65e7106a440b86eef895477996b2981) +- Whitespace. [`435fad9`](https://github.com/ImageMagick/ImageMagick/commit/435fad9d1e61d5a3f595cb556986052c4db33e03) +- ... [`fadc0fc`](https://github.com/ImageMagick/ImageMagick/commit/fadc0fc36d01baad3651194e27938d375228d46f) +- ... [`869dd6b`](https://github.com/ImageMagick/ImageMagick/commit/869dd6bb77d9ded5da2e41fcf85dc580a28ce8aa) +- Added missing define MAGICKCORE_HAVE_UTIME for the Windows build (#3777) [`9be0520`](https://github.com/ImageMagick/ImageMagick/commit/9be05207eb24eed7a161ac90ce5650d392546e41) +- ... [`8050b71`](https://github.com/ImageMagick/ImageMagick/commit/8050b715a47876f01921fbee2d9d210e59620f91) diff --git a/bin/IMDisplay.exe b/bin/IMDisplay.exe new file mode 100644 index 0000000..a33972e Binary files /dev/null and b/bin/IMDisplay.exe differ diff --git a/bin/ImageMagick.rdf b/bin/ImageMagick.rdf new file mode 100644 index 0000000..5e7145a --- /dev/null +++ b/bin/ImageMagick.rdf @@ -0,0 +1,165 @@ + + + + + ImageMagick + ImageMagick: convert, edit, or compose images. + + 2020-11-07 + + +Introduction to ImageMagick + + ImageMagick is a software suite to create, edit, compose, or convert + bitmap images. It can read and write images in a variety of formats (over + 200) including PNG, JPEG, JPEG-2000, GIF, TIFF, DPX, EXR, WebP, Postscript, + PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, + shear and transform images, adjust image colors, apply various special + effects, or draw text, lines, polygons, ellipses and Bzier curves. + + The functionality of ImageMagick is typically utilized from the command + line or you can use the features from programs written in your favorite + language. Choose from these interfaces: G2F (Ada), MagickCore (C), + MagickWand (C), ChMagick (Ch), ImageMagickObject (COM+), Magick++ (C++), + JMagick (Java), L-Magick (Lisp), Lua, NMagick (Neko/haXe), Magick.NET + (.NET), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP + (PHP), IMagick (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick + (Tcl/TK). With a language interface, use ImageMagick to modify or create + images dynamically and automagically. + + ImageMagick utilizes multiple computational threads to increase performance + and can read, process, or write mega-, giga-, or tera-pixel image sizes. + + ImageMagick is free software delivered as a ready-to-run binary distribution + or as source code that you may use, copy, modify, and distribute in both open + and proprietary applications. It is distributed under the Apache 2.0 license. + + The ImageMagick development process ensures a stable API and ABI. Before + each ImageMagick release, we perform a comprehensive security assessment + that includes memory error and thread data race detection to prevent + security vulnerabilities. + + ImageMagick is available from + https://imagemagick.org/script/download.php. It runs on Linux, Windows, + Mac Os X, iOS, Android OS, and others. + + The authoritative ImageMagick web site is + https://imagemagick.org. The authoritative source code repository is + http://git.imagemagick.org/repos/ImageMagick/. + + +Features and Capabilities + + Here are just a few examples of what ImageMagick can do: + + * Format conversion: convert an image from one format to another (e.g. + PNG to JPEG). + * Transform: resize, rotate, deskew, crop, flip or trim an image. + * Transparency: render portions of an image invisible. + * Draw: add shapes or text to an image. + * Decorate: add a border or frame to an image. + * Special effects: blur, sharpen, threshold, or tint an image. + * Animation: create a GIF animation sequence from a group of images. + * Text & comments: insert descriptive or artistic text in an image. + * Image gradients: create a gradual blend of one color whose shape is + horizontal, vertical, circular, or ellipical. + * Image identification: describe the format and attributes of an image. + * Composite: overlap one image over another. + * Montage: juxtapose image thumbnails on an image canvas. + * Generalized pixel distortion: correct for, or induce image distortions + including perspective. + * Computer vision: Canny edge detection. + * Morphology of shapes: extract features, describe shapes and recognize + patterns in images. + * Motion picture support: read and write the common image formats used in + digital film work. + * Image calculator: apply a mathematical expression to an image or image + channels. + * Connected component labeling: uniquely label connected regions in an + image. + * Discrete Fourier transform: implements the forward and inverse DFT. + * Perceptual hash: maps visually identical images to the same or similar + hash-- useful in image retrieval, authentication, indexing, or copy + detection as well as digital watermarking. + * Complex text layout: bidirectional text support and shaping. + * Color management: accurate color management with color profiles or in + lieu of-- built-in gamma compression or expansion as demanded by the + colorspace. + * High dynamic-range images: accurately represent the wide range of + intensity levels found in real scenes ranging from the brightest direct + sunlight to the deepest darkest shadows. + * Encipher or decipher an image: convert ordinary images into + unintelligible gibberish and back again. + * Virtual pixel support: convenient access to pixels outside the image + region. + * Large image support: read, process, or write mega-, giga-, or + tera-pixel image sizes. + * Threads of execution support: ImageMagick is thread safe and most + internal algorithms are OpenMP-enabled to take advantage of speed-ups + offered by multicore processor chips. + * Distributed pixel cache: offload intermediate pixel storage to one or + more remote servers. + * Heterogeneous distributed processing: certain algorithms are + OpenCL-enabled to take advantage of speed-ups offered by executing in + concert across heterogeneous platforms consisting of CPUs, GPUs, and + other processors. + * ImageMagick on the iPhone: convert, edit, or compose images on your + iPhone or iPad. + + Examples of ImageMagick Usage shows how to use ImageMagick from the + command-line to accomplish any of these tasks and much more. Also, + see Fred's ImageMagick Scripts: a plethora of command-line scripts that + perform geometric transforms, blurs, sharpens, edging, noise removal, + and color manipulations. With Magick.NET, use ImageMagick without having + to install ImageMagick on your server or desktop. + + + + + ImageMagick Studio LLC + + + + + + + stable + 2017-03-07 + 7.0.5 + -0 + + + + + + + + + + + + + + + + + + + + + + ImageMagick Studio LLC + + + + + + + diff --git a/bin/LICENSE.txt b/bin/LICENSE.txt new file mode 100644 index 0000000..ad5c338 --- /dev/null +++ b/bin/LICENSE.txt @@ -0,0 +1,103 @@ +Before we get to the text of the license, lets just review what the license says in simple terms: + +It allows you to: + + * freely download and use ImageMagick software, in whole or in part, for personal, company internal, or commercial purposes; + * use ImageMagick software in packages or distributions that you create; + * link against a library under a different license; + * link code under a different license against a library under this license; + * merge code into a work under a different license; + * extend patent grants to any code using code under this license; + * and extend patent protection. + +It forbids you to: + + * redistribute any piece of ImageMagick-originated software without proper attribution; + * use any marks owned by ImageMagick Studio LLC in any way that might state or imply that ImageMagick Studio LLC endorses your distribution; + * use any marks owned by ImageMagick Studio LLC in any way that might state or imply that you created the ImageMagick software in question. + +It requires you to: + + * include a copy of the license in any redistribution you may make that includes ImageMagick software; + * provide clear attribution to ImageMagick Studio LLC for any distributions that include ImageMagick software. + +It does not require you to: + + * include the source of the ImageMagick software itself, or of any modifications you may have made to it, in any redistribution you may assemble that includes it; + * submit changes that you make to the software back to the ImageMagick Studio LLC (though such feedback is encouraged). + +A few other clarifications include: + + * ImageMagick is freely available without charge; + * you may include ImageMagick on a DVD as long as you comply with the terms of the license; + * you can give modified code away for free or sell it under the terms of the ImageMagick license or distribute the result under a different license, but you need to acknowledge the use of the ImageMagick software; + * the license is compatible with the GPL V3. + * when exporting the ImageMagick software, review its export classification. + +Terms and Conditions for Use, Reproduction, and Distribution + +The legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick follow: + +Copyright @ 1999 ImageMagick Studio LLC, a non-profit organization dedicated to making software imaging solutions freely available. + +1. Definitions. + +License shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. + +Licensor shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. + +Legal Entity shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, control means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. + +You (or Your) shall mean an individual or Legal Entity exercising permissions granted by this License. + +Source form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. + +Object form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. + +Work shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). + +Derivative Works shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. + +Contribution shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as Not a Contribution. + +Contributor shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. + +2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. + +3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. + +4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: + + * You must give any other recipients of the Work or Derivative Works a copy of this License; and + * You must cause any modified files to carry prominent notices stating that You changed the files; and + * You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and + * If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. +You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. + +5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. + +6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. + +7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an AS IS BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. + +8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. + +9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. + +How to Apply the License to your Work + +To apply the ImageMagick License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information (don't include the brackets). The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the ImageMagick License (the "License"); you may not use + this file except in compliance with the License. You may obtain a copy + of the License at + + https://imagemagick.org/script/license.php + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, WITHOUT + WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the + License for the specific language governing permissions and limitations + under the License. diff --git a/bin/NOTICE.txt b/bin/NOTICE.txt new file mode 100644 index 0000000..cfe433a --- /dev/null +++ b/bin/NOTICE.txt @@ -0,0 +1,6660 @@ +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ Imagemagick 7.1.0-31] copyright: + +Before we get to the text of the license, lets just review what the license says in simple terms: + +It allows you to: + + * freely download and use ImageMagick software, in whole or in part, for personal, company internal, or commercial purposes; + * use ImageMagick software in packages or distributions that you create; + * link against a library under a different license; + * link code under a different license against a library under this license; + * merge code into a work under a different license; + * extend patent grants to any code using code under this license; + * and extend patent protection. + +It forbids you to: + + * redistribute any piece of ImageMagick-originated software without proper attribution; + * use any marks owned by ImageMagick Studio LLC in any way that might state or imply that ImageMagick Studio LLC endorses your distribution; + * use any marks owned by ImageMagick Studio LLC in any way that might state or imply that you created the ImageMagick software in question. + +It requires you to: + + * include a copy of the license in any redistribution you may make that includes ImageMagick software; + * provide clear attribution to ImageMagick Studio LLC for any distributions that include ImageMagick software. + +It does not require you to: + + * include the source of the ImageMagick software itself, or of any modifications you may have made to it, in any redistribution you may assemble that includes it; + * submit changes that you make to the software back to the ImageMagick Studio LLC (though such feedback is encouraged). + +A few other clarifications include: + + * ImageMagick is freely available without charge; + * you may include ImageMagick on a DVD as long as you comply with the terms of the license; + * you can give modified code away for free or sell it under the terms of the ImageMagick license or distribute the result under a different license, but you need to acknowledge the use of the ImageMagick software; + * the license is compatible with the GPL V3. + * when exporting the ImageMagick software, review its export classification. + +Terms and Conditions for Use, Reproduction, and Distribution + +The legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick follow: + +Copyright @ 1999 ImageMagick Studio LLC, a non-profit organization dedicated to making software imaging solutions freely available. + +1. Definitions. + +License shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. + +Licensor shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. + +Legal Entity shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, control means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. + +You (or Your) shall mean an individual or Legal Entity exercising permissions granted by this License. + +Source form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. + +Object form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. + +Work shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). + +Derivative Works shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. + +Contribution shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as Not a Contribution. + +Contributor shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. + +2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. + +3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. + +4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: + + * You must give any other recipients of the Work or Derivative Works a copy of this License; and + * You must cause any modified files to carry prominent notices stating that You changed the files; and + * You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and + * If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. +You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. + +5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. + +6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. + +7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an AS IS BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. + +8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. + +9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. + +How to Apply the License to your Work + +To apply the ImageMagick License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information (don't include the brackets). The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the ImageMagick License (the "License"); you may not use + this file except in compliance with the License. You may obtain a copy + of the License at + + https://imagemagick.org/script/license.php + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, WITHOUT + WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the + License for the specific language governing permissions and limitations + under the License. +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ aom 3.1.3 ] copyright: + +Copyright (c) 2016, Alliance for Open Media. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ brotli 1.0.9 ] copyright: + +Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ bzlib 1.0.8 ] copyright: + +-------------------------------------------------------------------------- + +This program, "bzip2", the associated library "libbzip2", and all +documentation, are copyright (C) 1996-2019 Julian R Seward. All +rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. The origin of this software must not be misrepresented; you must + not claim that you wrote the original software. If you use this + software in a product, an acknowledgment in the product + documentation would be appreciated but is not required. + +3. Altered source versions must be plainly marked as such, and must + not be misrepresented as being the original software. + +4. The name of the author may not be used to endorse or promote + products derived from this software without specific prior written + permission. + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS +OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY +DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE +GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +Julian Seward, jseward@acm.org +bzip2/libbzip2 version 1.0.8 of 13 July 2019 + +-------------------------------------------------------------------------- + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ cairo 1.16.0 ] copyright: + +GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. It also counts + as the successor of the GNU Library Public License, version 2, hence + the version number 2.1.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Lesser General Public License, applies to some +specially designated software packages--typically libraries--of the +Free Software Foundation and other authors who decide to use it. You +can use it too, but we suggest you first think carefully about whether +this license or the ordinary General Public License is the better +strategy to use in any particular case, based on the explanations +below. + + When we speak of free software, we are referring to freedom of use, +not price. Our General Public Licenses are designed to make sure that +you have the freedom to distribute copies of free software (and charge +for this service if you wish); that you receive source code or can get +it if you want it; that you can change the software and use pieces of +it in new free programs; and that you are informed that you can do +these things. + + To protect your rights, we need to make restrictions that forbid +distributors to deny you these rights or to ask you to surrender these +rights. These restrictions translate to certain responsibilities for +you if you distribute copies of the library or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link other code with the library, you must provide +complete object files to the recipients, so that they can relink them +with the library after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + We protect your rights with a two-step method: (1) we copyright the +library, and (2) we offer you this license, which gives you legal +permission to copy, distribute and/or modify the library. + + To protect each distributor, we want to make it very clear that +there is no warranty for the free library. Also, if the library is +modified by someone else and passed on, the recipients should know +that what they have is not the original version, so that the original +author's reputation will not be affected by problems that might be +introduced by others. + + Finally, software patents pose a constant threat to the existence of +any free program. We wish to make sure that a company cannot +effectively restrict the users of a free program by obtaining a +restrictive license from a patent holder. Therefore, we insist that +any patent license obtained for a version of the library must be +consistent with the full freedom of use specified in this license. + + Most GNU software, including some libraries, is covered by the +ordinary GNU General Public License. This license, the GNU Lesser +General Public License, applies to certain designated libraries, and +is quite different from the ordinary General Public License. We use +this license for certain libraries in order to permit linking those +libraries into non-free programs. + + When a program is linked with a library, whether statically or using +a shared library, the combination of the two is legally speaking a +combined work, a derivative of the original library. The ordinary +General Public License therefore permits such linking only if the +entire combination fits its criteria of freedom. The Lesser General +Public License permits more lax criteria for linking other code with +the library. + + We call this license the "Lesser" General Public License because it +does Less to protect the user's freedom than the ordinary General +Public License. It also provides other free software developers Less +of an advantage over competing non-free programs. These disadvantages +are the reason we use the ordinary General Public License for many +libraries. However, the Lesser license provides advantages in certain +special circumstances. + + For example, on rare occasions, there may be a special need to +encourage the widest possible use of a certain library, so that it +becomes a de-facto standard. To achieve this, non-free programs must +be allowed to use the library. A more frequent case is that a free +library does the same job as widely used non-free libraries. In this +case, there is little to gain by limiting the free library to free +software only, so we use the Lesser General Public License. + + In other cases, permission to use a particular library in non-free +programs enables a greater number of people to use a large body of +free software. For example, permission to use the GNU C Library in +non-free programs enables many more people to use the whole GNU +operating system, as well as its variant, the GNU/Linux operating +system. + + Although the Lesser General Public License is Less protective of the +users' freedom, it does ensure that the user of a program that is +linked with the Library has the freedom and the wherewithal to run +that program using a modified version of the Library. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, whereas the latter must +be combined with the library in order to run. + + GNU LESSER GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library or other +program which contains a notice placed by the copyright holder or +other authorized party saying it may be distributed under the terms of +this Lesser General Public License (also called "this License"). +Each licensee is addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control +compilation and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also combine or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (1) uses at run time a + copy of the library already present on the user's computer system, + rather than copying library functions into the executable, and (2) + will operate properly with a modified version of the library, if + the user installs one, as long as the modified version is + interface-compatible with the version that the work was made with. + + c) Accompany the work with a written offer, valid for at least + three years, to give the same user the materials specified in + Subsection 6a, above, for a charge no more than the cost of + performing this distribution. + + d) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + e) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the materials to be distributed need not include anything that is +normally distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties with +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply, and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License +may add an explicit geographical distribution limitation excluding those +countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Lesser General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms +of the ordinary General Public License). + + To apply these terms, attach the following notices to the library. +It is safest to attach them to the start of each source file to most +effectively convey the exclusion of warranty; and each file should +have at least the "copyright" line and a pointer to where the full +notice is found. + + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or +your school, if any, to sign a "copyright disclaimer" for the library, +if necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James + Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ croco 0.6.13 ] copyright: + +GNU LIBRARY GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1991 Free Software Foundation, Inc. + 675 Mass Ave, Cambridge, MA 02139, USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the library GPL. It is + numbered 2 because it goes with version 2 of the ordinary GPL.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Library General Public License, applies to some +specially designated Free Software Foundation software, and to any +other libraries whose authors decide to use it. You can use it for +your libraries, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if +you distribute copies of the library, or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link a program with the library, you must provide +complete object files to the recipients so that they can relink them +with the library, after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + Our method of protecting your rights has two steps: (1) copyright +the library, and (2) offer you this license which gives you legal +permission to copy, distribute and/or modify the library. + + Also, for each distributor's protection, we want to make certain +that everyone understands that there is no warranty for this free +library. If the library is modified by someone else and passed on, we +want its recipients to know that what they have is not the original +version, so that any problems introduced by others will not reflect on +the original authors' reputations. + + Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that companies distributing free +software will individually obtain patent licenses, thus in effect +transforming the program into proprietary software. To prevent this, +we have made it clear that any patent must be licensed for everyone's +free use or not licensed at all. + + Most GNU software, including some libraries, is covered by the ordinary +GNU General Public License, which was designed for utility programs. This +license, the GNU Library General Public License, applies to certain +designated libraries. This license is quite different from the ordinary +one; be sure to read it in full, and don't assume that anything in it is +the same as in the ordinary license. + + The reason we have a separate public license for some libraries is that +they blur the distinction we usually make between modifying or adding to a +program and simply using it. Linking a program with a library, without +changing the library, is in some sense simply using the library, and is +analogous to running a utility program or application program. However, in +a textual and legal sense, the linked executable is a combined work, a +derivative of the original library, and the ordinary General Public License +treats it as such. + + Because of this blurred distinction, using the ordinary General +Public License for libraries did not effectively promote software +sharing, because most developers did not use the libraries. We +concluded that weaker conditions might promote sharing better. + + However, unrestricted linking of non-free programs would deprive the +users of those programs of all benefit from the free status of the +libraries themselves. This Library General Public License is intended to +permit developers of non-free programs to use free libraries, while +preserving your freedom as a user of such programs to change the free +libraries that are incorporated in them. (We have not seen how to achieve +this as regards changes in header files, but we have achieved it as regards +changes in the actual functions of the Library.) The hope is that this +will lead to faster development of free libraries. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, while the latter only +works together with the library. + + Note that it is possible for a library to be covered by the ordinary +General Public License rather than by this special one. + + GNU LIBRARY GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library which +contains a notice placed by the copyright holder or other authorized +party saying it may be distributed under the terms of this Library +General Public License (also called "this License"). Each licensee is +addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also compile or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + c) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + d) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the source code distributed need not include anything that is normally +distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Library General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + Appendix: How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ exr 3.1.3 ] copyright: + +Copyright (c) 2006-2019 OpenEXR a Series of LF Projects, LLC. All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + +- Redistributions of source code must retain the above copyright notice, this list of + conditions and the following disclaimer. +- Redistributions in binary form must reproduce the above copyright notice, this + list of conditions and the following disclaimer in the documentation and/or other + materials provided with the distribution. +- Neither the name of the copyright holder nor the names of its contributors may + be used to endorse or promote products derived from this software without + specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND +CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, +INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE +OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ ffi 3.4.2 ] copyright: + +libffi - Copyright (c) 1996-2021 Anthony Green, Red Hat, Inc and others. +See source files for details. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +``Software''), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED ``AS IS'', WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ freetype 2.10.4 ] copyright: + +The FreeType Project LICENSE + ---------------------------- + + 2006-Jan-27 + + Copyright 1996-2002, 2006 by + David Turner, Robert Wilhelm, and Werner Lemberg + + + +Introduction +============ + + The FreeType Project is distributed in several archive packages; + some of them may contain, in addition to the FreeType font engine, + various tools and contributions which rely on, or relate to, the + FreeType Project. + + This license applies to all files found in such packages, and + which do not fall under their own explicit license. The license + affects thus the FreeType font engine, the test programs, + documentation and makefiles, at the very least. + + This license was inspired by the BSD, Artistic, and IJG + (Independent JPEG Group) licenses, which all encourage inclusion + and use of free software in commercial and freeware products + alike. As a consequence, its main points are that: + + o We don't promise that this software works. However, we will be + interested in any kind of bug reports. (`as is' distribution) + + o You can use this software for whatever you want, in parts or + full form, without having to pay us. (`royalty-free' usage) + + o You may not pretend that you wrote this software. If you use + it, or only parts of it, in a program, you must acknowledge + somewhere in your documentation that you have used the + FreeType code. (`credits') + + We specifically permit and encourage the inclusion of this + software, with or without modifications, in commercial products. + We disclaim all warranties covering The FreeType Project and + assume no liability related to The FreeType Project. + + + Finally, many people asked us for a preferred form for a + credit/disclaimer to use in compliance with this license. We thus + encourage you to use the following text: + + """ + Portions of this software are copyright © The FreeType + Project (www.freetype.org). All rights reserved. + """ + + Please replace with the value from the FreeType version you + actually use. + + +Legal Terms +=========== + +0. Definitions +-------------- + + Throughout this license, the terms `package', `FreeType Project', + and `FreeType archive' refer to the set of files originally + distributed by the authors (David Turner, Robert Wilhelm, and + Werner Lemberg) as the `FreeType Project', be they named as alpha, + beta or final release. + + `You' refers to the licensee, or person using the project, where + `using' is a generic term including compiling the project's source + code as well as linking it to form a `program' or `executable'. + This program is referred to as `a program using the FreeType + engine'. + + This license applies to all files distributed in the original + FreeType Project, including all source code, binaries and + documentation, unless otherwise stated in the file in its + original, unmodified form as distributed in the original archive. + If you are unsure whether or not a particular file is covered by + this license, you must contact us to verify this. + + The FreeType Project is copyright (C) 1996-2000 by David Turner, + Robert Wilhelm, and Werner Lemberg. All rights reserved except as + specified below. + +1. No Warranty +-------------- + + THE FREETYPE PROJECT IS PROVIDED `AS IS' WITHOUT WARRANTY OF ANY + KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + PURPOSE. IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS + BE LIABLE FOR ANY DAMAGES CAUSED BY THE USE OR THE INABILITY TO + USE, OF THE FREETYPE PROJECT. + +2. Redistribution +----------------- + + This license grants a worldwide, royalty-free, perpetual and + irrevocable right and license to use, execute, perform, compile, + display, copy, create derivative works of, distribute and + sublicense the FreeType Project (in both source and object code + forms) and derivative works thereof for any purpose; and to + authorize others to exercise some or all of the rights granted + herein, subject to the following conditions: + + o Redistribution of source code must retain this license file + (`FTL.TXT') unaltered; any additions, deletions or changes to + the original files must be clearly indicated in accompanying + documentation. The copyright notices of the unaltered, + original files must be preserved in all copies of source + files. + + o Redistribution in binary form must provide a disclaimer that + states that the software is based in part of the work of the + FreeType Team, in the distribution documentation. We also + encourage you to put an URL to the FreeType web page in your + documentation, though this isn't mandatory. + + These conditions apply to any software derived from or based on + the FreeType Project, not just the unmodified files. If you use + our work, you must acknowledge us. However, no fee need be paid + to us. + +3. Advertising +-------------- + + Neither the FreeType authors and contributors nor you shall use + the name of the other for commercial, advertising, or promotional + purposes without specific prior written permission. + + We suggest, but do not require, that you use one or more of the + following phrases to refer to this software in your documentation + or advertising materials: `FreeType Project', `FreeType Engine', + `FreeType library', or `FreeType Distribution'. + + As you have not signed this license, you are not required to + accept it. However, as the FreeType Project is copyrighted + material, only this license, or another one contracted with the + authors, grants you the right to use, distribute, and modify it. + Therefore, by using, distributing, or modifying the FreeType + Project, you indicate that you understand and accept all the terms + of this license. + +4. Contacts +----------- + + There are two mailing lists related to FreeType: + + o freetype@nongnu.org + + Discusses general use and applications of FreeType, as well as + future and wanted additions to the library and distribution. + If you are looking for support, start in this list if you + haven't found anything to help you in the documentation. + + o freetype-devel@nongnu.org + + Discusses bugs, as well as engine internals, design issues, + specific licenses, porting, etc. + + Our home page can be found at + + https://www.freetype.org + + +--- end of FTL.TXT --- + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ fribidi 1.0.10 ] copyright: + +GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. It also counts + as the successor of the GNU Library Public License, version 2, hence + the version number 2.1.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Lesser General Public License, applies to some +specially designated software packages--typically libraries--of the +Free Software Foundation and other authors who decide to use it. You +can use it too, but we suggest you first think carefully about whether +this license or the ordinary General Public License is the better +strategy to use in any particular case, based on the explanations below. + + When we speak of free software, we are referring to freedom of use, +not price. Our General Public Licenses are designed to make sure that +you have the freedom to distribute copies of free software (and charge +for this service if you wish); that you receive source code or can get +it if you want it; that you can change the software and use pieces of +it in new free programs; and that you are informed that you can do +these things. + + To protect your rights, we need to make restrictions that forbid +distributors to deny you these rights or to ask you to surrender these +rights. These restrictions translate to certain responsibilities for +you if you distribute copies of the library or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link other code with the library, you must provide +complete object files to the recipients, so that they can relink them +with the library after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + We protect your rights with a two-step method: (1) we copyright the +library, and (2) we offer you this license, which gives you legal +permission to copy, distribute and/or modify the library. + + To protect each distributor, we want to make it very clear that +there is no warranty for the free library. Also, if the library is +modified by someone else and passed on, the recipients should know +that what they have is not the original version, so that the original +author's reputation will not be affected by problems that might be +introduced by others. + + Finally, software patents pose a constant threat to the existence of +any free program. We wish to make sure that a company cannot +effectively restrict the users of a free program by obtaining a +restrictive license from a patent holder. Therefore, we insist that +any patent license obtained for a version of the library must be +consistent with the full freedom of use specified in this license. + + Most GNU software, including some libraries, is covered by the +ordinary GNU General Public License. This license, the GNU Lesser +General Public License, applies to certain designated libraries, and +is quite different from the ordinary General Public License. We use +this license for certain libraries in order to permit linking those +libraries into non-free programs. + + When a program is linked with a library, whether statically or using +a shared library, the combination of the two is legally speaking a +combined work, a derivative of the original library. The ordinary +General Public License therefore permits such linking only if the +entire combination fits its criteria of freedom. The Lesser General +Public License permits more lax criteria for linking other code with +the library. + + We call this license the "Lesser" General Public License because it +does Less to protect the user's freedom than the ordinary General +Public License. It also provides other free software developers Less +of an advantage over competing non-free programs. These disadvantages +are the reason we use the ordinary General Public License for many +libraries. However, the Lesser license provides advantages in certain +special circumstances. + + For example, on rare occasions, there may be a special need to +encourage the widest possible use of a certain library, so that it becomes +a de-facto standard. To achieve this, non-free programs must be +allowed to use the library. A more frequent case is that a free +library does the same job as widely used non-free libraries. In this +case, there is little to gain by limiting the free library to free +software only, so we use the Lesser General Public License. + + In other cases, permission to use a particular library in non-free +programs enables a greater number of people to use a large body of +free software. For example, permission to use the GNU C Library in +non-free programs enables many more people to use the whole GNU +operating system, as well as its variant, the GNU/Linux operating +system. + + Although the Lesser General Public License is Less protective of the +users' freedom, it does ensure that the user of a program that is +linked with the Library has the freedom and the wherewithal to run +that program using a modified version of the Library. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, whereas the latter must +be combined with the library in order to run. + + GNU LESSER GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library or other +program which contains a notice placed by the copyright holder or +other authorized party saying it may be distributed under the terms of +this Lesser General Public License (also called "this License"). +Each licensee is addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also combine or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (1) uses at run time a + copy of the library already present on the user's computer system, + rather than copying library functions into the executable, and (2) + will operate properly with a modified version of the library, if + the user installs one, as long as the modified version is + interface-compatible with the version that the work was made with. + + c) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + d) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + e) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the materials to be distributed need not include anything that is +normally distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties with +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Lesser General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ glib 2.64.3 ] copyright: + +GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. It also counts + as the successor of the GNU Library Public License, version 2, hence + the version number 2.1.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Lesser General Public License, applies to some +specially designated software packages--typically libraries--of the +Free Software Foundation and other authors who decide to use it. You +can use it too, but we suggest you first think carefully about whether +this license or the ordinary General Public License is the better +strategy to use in any particular case, based on the explanations below. + + When we speak of free software, we are referring to freedom of use, +not price. Our General Public Licenses are designed to make sure that +you have the freedom to distribute copies of free software (and charge +for this service if you wish); that you receive source code or can get +it if you want it; that you can change the software and use pieces of +it in new free programs; and that you are informed that you can do +these things. + + To protect your rights, we need to make restrictions that forbid +distributors to deny you these rights or to ask you to surrender these +rights. These restrictions translate to certain responsibilities for +you if you distribute copies of the library or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link other code with the library, you must provide +complete object files to the recipients, so that they can relink them +with the library after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + We protect your rights with a two-step method: (1) we copyright the +library, and (2) we offer you this license, which gives you legal +permission to copy, distribute and/or modify the library. + + To protect each distributor, we want to make it very clear that +there is no warranty for the free library. Also, if the library is +modified by someone else and passed on, the recipients should know +that what they have is not the original version, so that the original +author's reputation will not be affected by problems that might be +introduced by others. + + Finally, software patents pose a constant threat to the existence of +any free program. We wish to make sure that a company cannot +effectively restrict the users of a free program by obtaining a +restrictive license from a patent holder. Therefore, we insist that +any patent license obtained for a version of the library must be +consistent with the full freedom of use specified in this license. + + Most GNU software, including some libraries, is covered by the +ordinary GNU General Public License. This license, the GNU Lesser +General Public License, applies to certain designated libraries, and +is quite different from the ordinary General Public License. We use +this license for certain libraries in order to permit linking those +libraries into non-free programs. + + When a program is linked with a library, whether statically or using +a shared library, the combination of the two is legally speaking a +combined work, a derivative of the original library. The ordinary +General Public License therefore permits such linking only if the +entire combination fits its criteria of freedom. The Lesser General +Public License permits more lax criteria for linking other code with +the library. + + We call this license the "Lesser" General Public License because it +does Less to protect the user's freedom than the ordinary General +Public License. It also provides other free software developers Less +of an advantage over competing non-free programs. These disadvantages +are the reason we use the ordinary General Public License for many +libraries. However, the Lesser license provides advantages in certain +special circumstances. + + For example, on rare occasions, there may be a special need to +encourage the widest possible use of a certain library, so that it becomes +a de-facto standard. To achieve this, non-free programs must be +allowed to use the library. A more frequent case is that a free +library does the same job as widely used non-free libraries. In this +case, there is little to gain by limiting the free library to free +software only, so we use the Lesser General Public License. + + In other cases, permission to use a particular library in non-free +programs enables a greater number of people to use a large body of +free software. For example, permission to use the GNU C Library in +non-free programs enables many more people to use the whole GNU +operating system, as well as its variant, the GNU/Linux operating +system. + + Although the Lesser General Public License is Less protective of the +users' freedom, it does ensure that the user of a program that is +linked with the Library has the freedom and the wherewithal to run +that program using a modified version of the Library. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, whereas the latter must +be combined with the library in order to run. + + GNU LESSER GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library or other +program which contains a notice placed by the copyright holder or +other authorized party saying it may be distributed under the terms of +this Lesser General Public License (also called "this License"). +Each licensee is addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also combine or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (1) uses at run time a + copy of the library already present on the user's computer system, + rather than copying library functions into the executable, and (2) + will operate properly with a modified version of the library, if + the user installs one, as long as the modified version is + interface-compatible with the version that the work was made with. + + c) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + d) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + e) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the materials to be distributed need not include anything that is +normally distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties with +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Lesser General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ harfbuzz 2.8.1 ] copyright: + +HarfBuzz is licensed under the so-called "Old MIT" license. Details follow. +For parts of HarfBuzz that are licensed under different licenses see individual +files names COPYING in subdirectories where applicable. + +Copyright © 2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020 Google, Inc. +Copyright © 2018,2019,2020 Ebrahim Byagowi +Copyright © 2019,2020 Facebook, Inc. +Copyright © 2012 Mozilla Foundation +Copyright © 2011 Codethink Limited +Copyright © 2008,2010 Nokia Corporation and/or its subsidiary(-ies) +Copyright © 2009 Keith Stribley +Copyright © 2009 Martin Hosken and SIL International +Copyright © 2007 Chris Wilson +Copyright © 2006 Behdad Esfahbod +Copyright © 2005 David Turner +Copyright © 2004,2007,2008,2009,2010 Red Hat, Inc. +Copyright © 1998-2004 David Turner and Werner Lemberg + +For full copyright notices consult the individual files in the package. + + +Permission is hereby granted, without written agreement and without +license or royalty fees, to use, copy, modify, and distribute this +software and its documentation for any purpose, provided that the +above copyright notice and the following two paragraphs appear in +all copies of this software. + +IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR +DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES +ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN +IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGE. + +THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, +BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND +FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS +ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO +PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ highway 0.14.2 ] copyright: + +Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. For the purposes + of this License, Derivative Works shall not include works that remain + separable from, or merely link (or bind by name) to the interfaces of, + the Work and Derivative Works thereof. + + "Contribution" shall mean any work of authorship, including + the original version of the Work and any modifications or additions + to that Work or Derivative Works thereof, that is intentionally + submitted to Licensor for inclusion in the Work by the copyright owner + or by an individual or Legal Entity authorized to submit on behalf of + the copyright owner. For the purposes of this definition, "submitted" + means any form of electronic, verbal, or written communication sent + to the Licensor or its representatives, including but not limited to + communication on electronic mailing lists, source code control systems, + and issue tracking systems that are managed by, or on behalf of, the + Licensor for the purpose of discussing and improving the Work, but + excluding communication that is conspicuously marked or otherwise + designated in writing by the copyright owner as "Not a Contribution." + + "Contributor" shall mean Licensor and any individual or Legal Entity + on behalf of whom a Contribution has been received by Licensor and + subsequently incorporated within the Work. + + 2. Grant of Copyright License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + copyright license to reproduce, prepare Derivative Works of, + publicly display, publicly perform, sublicense, and distribute the + Work and such Derivative Works in Source or Object form. + + 3. Grant of Patent License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + (except as stated in this section) patent license to make, have made, + use, offer to sell, sell, import, and otherwise transfer the Work, + where such license applies only to those patent claims licensable + by such Contributor that are necessarily infringed by their + Contribution(s) alone or by combination of their Contribution(s) + with the Work to which such Contribution(s) was submitted. If You + institute patent litigation against any entity (including a + cross-claim or counterclaim in a lawsuit) alleging that the Work + or a Contribution incorporated within the Work constitutes direct + or contributory patent infringement, then any patent licenses + granted to You under this License for that Work shall terminate + as of the date such litigation is filed. + + 4. Redistribution. You may reproduce and distribute copies of the + Work or Derivative Works thereof in any medium, with or without + modifications, and in Source or Object form, provided that You + meet the following conditions: + + (a) You must give any other recipients of the Work or + Derivative Works a copy of this License; and + + (b) You must cause any modified files to carry prominent notices + stating that You changed the files; and + + (c) You must retain, in the Source form of any Derivative Works + that You distribute, all copyright, patent, trademark, and + attribution notices from the Source form of the Work, + excluding those notices that do not pertain to any part of + the Derivative Works; and + + (d) If the Work includes a "NOTICE" text file as part of its + distribution, then any Derivative Works that You distribute must + include a readable copy of the attribution notices contained + within such NOTICE file, excluding those notices that do not + pertain to any part of the Derivative Works, in at least one + of the following places: within a NOTICE text file distributed + as part of the Derivative Works; within the Source form or + documentation, if provided along with the Derivative Works; or, + within a display generated by the Derivative Works, if and + wherever such third-party notices normally appear. The contents + of the NOTICE file are for informational purposes only and + do not modify the License. You may add Your own attribution + notices within Derivative Works that You distribute, alongside + or as an addendum to the NOTICE text from the Work, provided + that such additional attribution notices cannot be construed + as modifying the License. + + You may add Your own copyright statement to Your modifications and + may provide additional or different license terms and conditions + for use, reproduction, or distribution of Your modifications, or + for any such Derivative Works as a whole, provided Your use, + reproduction, and distribution of the Work otherwise complies with + the conditions stated in this License. + + 5. Submission of Contributions. Unless You explicitly state otherwise, + any Contribution intentionally submitted for inclusion in the Work + by You to the Licensor shall be under the terms and conditions of + this License, without any additional terms or conditions. + Notwithstanding the above, nothing herein shall supersede or modify + the terms of any separate license agreement you may have executed + with Licensor regarding such Contributions. + + 6. Trademarks. This License does not grant permission to use the trade + names, trademarks, service marks, or product names of the Licensor, + except as required for reasonable and customary use in describing the + origin of the Work and reproducing the content of the NOTICE file. + + 7. Disclaimer of Warranty. Unless required by applicable law or + agreed to in writing, Licensor provides the Work (and each + Contributor provides its Contributions) on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or + implied, including, without limitation, any warranties or conditions + of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A + PARTICULAR PURPOSE. You are solely responsible for determining the + appropriateness of using or redistributing the Work and assume any + risks associated with Your exercise of permissions under this License. + + 8. Limitation of Liability. In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ jp2 2.0.16 ] copyright: + +JasPer License Version 2.0 + +Copyright (c) 2001-2016 Michael David Adams +Copyright (c) 1999-2000 Image Power, Inc. +Copyright (c) 1999-2000 The University of British Columbia + +All rights reserved. + +Permission is hereby granted, free of charge, to any person (the +"User") obtaining a copy of this software and associated documentation +files (the "Software"), to deal in the Software without restriction, +including without limitation the rights to use, copy, modify, merge, +publish, distribute, and/or sell copies of the Software, and to permit +persons to whom the Software is furnished to do so, subject to the +following conditions: + +1. The above copyright notices and this permission notice (which +includes the disclaimer below) shall be included in all copies or +substantial portions of the Software. + +2. The name of a copyright holder shall not be used to endorse or +promote products derived from the Software without specific prior +written permission. + +THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS +LICENSE. NO USE OF THE SOFTWARE IS AUTHORIZED HEREUNDER EXCEPT UNDER +THIS DISCLAIMER. THE SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS +"AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING +BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A +PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN NO +EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL +INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING +FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, +NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION +WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. NO ASSURANCES ARE +PROVIDED BY THE COPYRIGHT HOLDERS THAT THE SOFTWARE DOES NOT INFRINGE +THE PATENT OR OTHER INTELLECTUAL PROPERTY RIGHTS OF ANY OTHER ENTITY. +EACH COPYRIGHT HOLDER DISCLAIMS ANY LIABILITY TO THE USER FOR CLAIMS +BROUGHT BY ANY OTHER ENTITY BASED ON INFRINGEMENT OF INTELLECTUAL +PROPERTY RIGHTS OR OTHERWISE. AS A CONDITION TO EXERCISING THE RIGHTS +GRANTED HEREUNDER, EACH USER HEREBY ASSUMES SOLE RESPONSIBILITY TO SECURE +ANY OTHER INTELLECTUAL PROPERTY RIGHTS NEEDED, IF ANY. THE SOFTWARE +IS NOT FAULT-TOLERANT AND IS NOT INTENDED FOR USE IN MISSION-CRITICAL +SYSTEMS, SUCH AS THOSE USED IN THE OPERATION OF NUCLEAR FACILITIES, +AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL +SYSTEMS, DIRECT LIFE SUPPORT MACHINES, OR WEAPONS SYSTEMS, IN WHICH +THE FAILURE OF THE SOFTWARE OR SYSTEM COULD LEAD DIRECTLY TO DEATH, +PERSONAL INJURY, OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE ("HIGH +RISK ACTIVITIES"). THE COPYRIGHT HOLDERS SPECIFICALLY DISCLAIM ANY +EXPRESS OR IMPLIED WARRANTY OF FITNESS FOR HIGH RISK ACTIVITIES. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ jpeg-turbo 2.1.1 ] copyright: + +libjpeg-turbo Licenses +====================== + +libjpeg-turbo is covered by three compatible BSD-style open source licenses: + +- The IJG (Independent JPEG Group) License, which is listed in + [README.ijg](README.ijg) + + This license applies to the libjpeg API library and associated programs + (any code inherited from libjpeg, and any modifications to that code.) + +- The Modified (3-clause) BSD License, which is listed below + + This license covers the TurboJPEG API library and associated programs, as + well as the build system. + +- The [zlib License](https://opensource.org/licenses/Zlib) + + This license is a subset of the other two, and it covers the libjpeg-turbo + SIMD extensions. + + +Complying with the libjpeg-turbo Licenses +========================================= + +This section provides a roll-up of the libjpeg-turbo licensing terms, to the +best of our understanding. + +1. If you are distributing a modified version of the libjpeg-turbo source, + then: + + 1. You cannot alter or remove any existing copyright or license notices + from the source. + + **Origin** + - Clause 1 of the IJG License + - Clause 1 of the Modified BSD License + - Clauses 1 and 3 of the zlib License + + 2. You must add your own copyright notice to the header of each source + file you modified, so others can tell that you modified that file (if + there is not an existing copyright header in that file, then you can + simply add a notice stating that you modified the file.) + + **Origin** + - Clause 1 of the IJG License + - Clause 2 of the zlib License + + 3. You must include the IJG README file, and you must not alter any of the + copyright or license text in that file. + + **Origin** + - Clause 1 of the IJG License + +2. If you are distributing only libjpeg-turbo binaries without the source, or + if you are distributing an application that statically links with + libjpeg-turbo, then: + + 1. Your product documentation must include a message stating: + + This software is based in part on the work of the Independent JPEG + Group. + + **Origin** + - Clause 2 of the IJG license + + 2. If your binary distribution includes or uses the TurboJPEG API, then + your product documentation must include the text of the Modified BSD + License (see below.) + + **Origin** + - Clause 2 of the Modified BSD License + +3. You cannot use the name of the IJG or The libjpeg-turbo Project or the + contributors thereof in advertising, publicity, etc. + + **Origin** + - IJG License + - Clause 3 of the Modified BSD License + +4. The IJG and The libjpeg-turbo Project do not warrant libjpeg-turbo to be + free of defects, nor do we accept any liability for undesirable + consequences resulting from your use of the software. + + **Origin** + - IJG License + - Modified BSD License + - zlib License + + +The Modified (3-clause) BSD License +=================================== + +Copyright (C)2009-2021 D. R. Commander. All Rights Reserved.
+Copyright (C)2015 Viktor Szathmáry. All Rights Reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +- Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +- Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. +- Neither the name of the libjpeg-turbo Project nor the names of its + contributors may be used to endorse or promote products derived from this + software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS", +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. + + +Why Three Licenses? +=================== + +The zlib License could have been used instead of the Modified (3-clause) BSD +License, and since the IJG License effectively subsumes the distribution +conditions of the zlib License, this would have effectively placed +libjpeg-turbo binary distributions under the IJG License. However, the IJG +License specifically refers to the Independent JPEG Group and does not extend +attribution and endorsement protections to other entities. Thus, it was +desirable to choose a license that granted us the same protections for new code +that were granted to the IJG for code derived from their software. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ jpeg-xl 0.6.1 ] copyright: + +Copyright (c) the JPEG XL Project Authors. +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ lcms 2.13.1 ] copyright: + +Little CMS +Copyright (c) 1998-2020 Marti Maria Saguer + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject +to the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ libde265 1.0.8 ] copyright: + +* The library `libde265` is distributed under the terms of the GNU Lesser General Public License. +* The sample applications are distributed under the terms of the MIT license. + +License texts below and in the `COPYING` files of the corresponding subfolders. + +---------------------------------------------------------------------- + + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. The particular version of the Library +with which the Combined Work was made is also called the "Linked +Version". + + The "Minimal Corresponding Source" for a Combined Work means the +Corresponding Source for the Combined Work, excluding any source code +for portions of the Combined Work that, considered in isolation, are +based on the Application, and not on the Linked Version. + + The "Corresponding Application Code" for a Combined Work means the +object code and/or source code for the Application, including any data +and utility programs needed for reproducing the Combined Work from the +Application, but excluding the System Libraries of the Combined Work. + + 1. Exception to Section 3 of the GNU GPL. + + You may convey a covered work under sections 3 and 4 of this License +without being bound by section 3 of the GNU GPL. + + 2. Conveying Modified Versions. + + If you modify a copy of the Library, and, in your modifications, a +facility refers to a function or data to be supplied by an Application +that uses the facility (other than as an argument passed when the +facility is invoked), then you may convey a copy of the modified +version: + + a) under this License, provided that you make a good faith effort to + ensure that, in the event an Application does not supply the + function or data, the facility still operates, and performs + whatever part of its purpose remains meaningful, or + + b) under the GNU GPL, with none of the additional permissions of + this License applicable to that copy. + + 3. Object Code Incorporating Material from Library Header Files. + + The object code form of an Application may incorporate material from +a header file that is part of the Library. You may convey such object +code under terms of your choice, provided that, if the incorporated +material is not limited to numerical parameters, data structure +layouts and accessors, or small macros, inline functions and templates +(ten or fewer lines in length), you do both of the following: + + a) Give prominent notice with each copy of the object code that the + Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the object code with a copy of the GNU GPL and this license + document. + + 4. Combined Works. + + You may convey a Combined Work under terms of your choice that, +taken together, effectively do not restrict modification of the +portions of the Library contained in the Combined Work and reverse +engineering for debugging such modifications, if you also do each of +the following: + + a) Give prominent notice with each copy of the Combined Work that + the Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the Combined Work with a copy of the GNU GPL and this license + document. + + c) For a Combined Work that displays copyright notices during + execution, include the copyright notice for the Library among + these notices, as well as a reference directing the user to the + copies of the GNU GPL and this license document. + + d) Do one of the following: + + 0) Convey the Minimal Corresponding Source under the terms of this + License, and the Corresponding Application Code in a form + suitable for, and under terms that permit, the user to + recombine or relink the Application with a modified version of + the Linked Version to produce a modified Combined Work, in the + manner specified by section 6 of the GNU GPL for conveying + Corresponding Source. + + 1) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (a) uses at run time + a copy of the Library already present on the user's computer + system, and (b) will operate properly with a modified version + of the Library that is interface-compatible with the Linked + Version. + + e) Provide Installation Information, but only if you would otherwise + be required to provide such information under section 6 of the + GNU GPL, and only to the extent that such information is + necessary to install and execute a modified version of the + Combined Work produced by recombining or relinking the + Application with a modified version of the Linked Version. (If + you use option 4d0, the Installation Information must accompany + the Minimal Corresponding Source and Corresponding Application + Code. If you use option 4d1, you must provide the Installation + Information in the manner specified by section 6 of the GNU GPL + for conveying Corresponding Source.) + + 5. Combined Libraries. + + You may place library facilities that are a work based on the +Library side by side in a single library together with other library +facilities that are not Applications and are not covered by this +License, and convey such a combined library under terms of your +choice, if you do both of the following: + + a) Accompany the combined library with a copy of the same work based + on the Library, uncombined with any other library facilities, + conveyed under the terms of this License. + + b) Give prominent notice with the combined library that part of it + is a work based on the Library, and explaining where to find the + accompanying uncombined form of the same work. + + 6. Revised Versions of the GNU Lesser General Public License. + + The Free Software Foundation may publish revised and/or new versions +of the GNU Lesser General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + +---------------------------------------------------------------------- + + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. + +---------------------------------------------------------------------- + + MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ libheif 1.12.0 ] copyright: + +* The library `libheif` is distributed under the terms of the GNU Lesser General Public License. +* The sample applications are distributed under the terms of the MIT License. + +License texts below and in the `COPYING` files of the corresponding subfolders. + +---------------------------------------------------------------------- + + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. The particular version of the Library +with which the Combined Work was made is also called the "Linked +Version". + + The "Minimal Corresponding Source" for a Combined Work means the +Corresponding Source for the Combined Work, excluding any source code +for portions of the Combined Work that, considered in isolation, are +based on the Application, and not on the Linked Version. + + The "Corresponding Application Code" for a Combined Work means the +object code and/or source code for the Application, including any data +and utility programs needed for reproducing the Combined Work from the +Application, but excluding the System Libraries of the Combined Work. + + 1. Exception to Section 3 of the GNU GPL. + + You may convey a covered work under sections 3 and 4 of this License +without being bound by section 3 of the GNU GPL. + + 2. Conveying Modified Versions. + + If you modify a copy of the Library, and, in your modifications, a +facility refers to a function or data to be supplied by an Application +that uses the facility (other than as an argument passed when the +facility is invoked), then you may convey a copy of the modified +version: + + a) under this License, provided that you make a good faith effort to + ensure that, in the event an Application does not supply the + function or data, the facility still operates, and performs + whatever part of its purpose remains meaningful, or + + b) under the GNU GPL, with none of the additional permissions of + this License applicable to that copy. + + 3. Object Code Incorporating Material from Library Header Files. + + The object code form of an Application may incorporate material from +a header file that is part of the Library. You may convey such object +code under terms of your choice, provided that, if the incorporated +material is not limited to numerical parameters, data structure +layouts and accessors, or small macros, inline functions and templates +(ten or fewer lines in length), you do both of the following: + + a) Give prominent notice with each copy of the object code that the + Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the object code with a copy of the GNU GPL and this license + document. + + 4. Combined Works. + + You may convey a Combined Work under terms of your choice that, +taken together, effectively do not restrict modification of the +portions of the Library contained in the Combined Work and reverse +engineering for debugging such modifications, if you also do each of +the following: + + a) Give prominent notice with each copy of the Combined Work that + the Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the Combined Work with a copy of the GNU GPL and this license + document. + + c) For a Combined Work that displays copyright notices during + execution, include the copyright notice for the Library among + these notices, as well as a reference directing the user to the + copies of the GNU GPL and this license document. + + d) Do one of the following: + + 0) Convey the Minimal Corresponding Source under the terms of this + License, and the Corresponding Application Code in a form + suitable for, and under terms that permit, the user to + recombine or relink the Application with a modified version of + the Linked Version to produce a modified Combined Work, in the + manner specified by section 6 of the GNU GPL for conveying + Corresponding Source. + + 1) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (a) uses at run time + a copy of the Library already present on the user's computer + system, and (b) will operate properly with a modified version + of the Library that is interface-compatible with the Linked + Version. + + e) Provide Installation Information, but only if you would otherwise + be required to provide such information under section 6 of the + GNU GPL, and only to the extent that such information is + necessary to install and execute a modified version of the + Combined Work produced by recombining or relinking the + Application with a modified version of the Linked Version. (If + you use option 4d0, the Installation Information must accompany + the Minimal Corresponding Source and Corresponding Application + Code. If you use option 4d1, you must provide the Installation + Information in the manner specified by section 6 of the GNU GPL + for conveying Corresponding Source.) + + 5. Combined Libraries. + + You may place library facilities that are a work based on the +Library side by side in a single library together with other library +facilities that are not Applications and are not covered by this +License, and convey such a combined library under terms of your +choice, if you do both of the following: + + a) Accompany the combined library with a copy of the same work based + on the Library, uncombined with any other library facilities, + conveyed under the terms of this License. + + b) Give prominent notice with the combined library that part of it + is a work based on the Library, and explaining where to find the + accompanying uncombined form of the same work. + + 6. Revised Versions of the GNU Lesser General Public License. + + The Free Software Foundation may publish revised and/or new versions +of the GNU Lesser General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + +---------------------------------------------------------------------- + + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. + +---------------------------------------------------------------------- + + MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ liblzma 5.2.5 ] copyright: + +GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. It also counts + as the successor of the GNU Library Public License, version 2, hence + the version number 2.1.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Lesser General Public License, applies to some +specially designated software packages--typically libraries--of the +Free Software Foundation and other authors who decide to use it. You +can use it too, but we suggest you first think carefully about whether +this license or the ordinary General Public License is the better +strategy to use in any particular case, based on the explanations below. + + When we speak of free software, we are referring to freedom of use, +not price. Our General Public Licenses are designed to make sure that +you have the freedom to distribute copies of free software (and charge +for this service if you wish); that you receive source code or can get +it if you want it; that you can change the software and use pieces of +it in new free programs; and that you are informed that you can do +these things. + + To protect your rights, we need to make restrictions that forbid +distributors to deny you these rights or to ask you to surrender these +rights. These restrictions translate to certain responsibilities for +you if you distribute copies of the library or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link other code with the library, you must provide +complete object files to the recipients, so that they can relink them +with the library after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + We protect your rights with a two-step method: (1) we copyright the +library, and (2) we offer you this license, which gives you legal +permission to copy, distribute and/or modify the library. + + To protect each distributor, we want to make it very clear that +there is no warranty for the free library. Also, if the library is +modified by someone else and passed on, the recipients should know +that what they have is not the original version, so that the original +author's reputation will not be affected by problems that might be +introduced by others. + + Finally, software patents pose a constant threat to the existence of +any free program. We wish to make sure that a company cannot +effectively restrict the users of a free program by obtaining a +restrictive license from a patent holder. Therefore, we insist that +any patent license obtained for a version of the library must be +consistent with the full freedom of use specified in this license. + + Most GNU software, including some libraries, is covered by the +ordinary GNU General Public License. This license, the GNU Lesser +General Public License, applies to certain designated libraries, and +is quite different from the ordinary General Public License. We use +this license for certain libraries in order to permit linking those +libraries into non-free programs. + + When a program is linked with a library, whether statically or using +a shared library, the combination of the two is legally speaking a +combined work, a derivative of the original library. The ordinary +General Public License therefore permits such linking only if the +entire combination fits its criteria of freedom. The Lesser General +Public License permits more lax criteria for linking other code with +the library. + + We call this license the "Lesser" General Public License because it +does Less to protect the user's freedom than the ordinary General +Public License. It also provides other free software developers Less +of an advantage over competing non-free programs. These disadvantages +are the reason we use the ordinary General Public License for many +libraries. However, the Lesser license provides advantages in certain +special circumstances. + + For example, on rare occasions, there may be a special need to +encourage the widest possible use of a certain library, so that it becomes +a de-facto standard. To achieve this, non-free programs must be +allowed to use the library. A more frequent case is that a free +library does the same job as widely used non-free libraries. In this +case, there is little to gain by limiting the free library to free +software only, so we use the Lesser General Public License. + + In other cases, permission to use a particular library in non-free +programs enables a greater number of people to use a large body of +free software. For example, permission to use the GNU C Library in +non-free programs enables many more people to use the whole GNU +operating system, as well as its variant, the GNU/Linux operating +system. + + Although the Lesser General Public License is Less protective of the +users' freedom, it does ensure that the user of a program that is +linked with the Library has the freedom and the wherewithal to run +that program using a modified version of the Library. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, whereas the latter must +be combined with the library in order to run. + + GNU LESSER GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library or other +program which contains a notice placed by the copyright holder or +other authorized party saying it may be distributed under the terms of +this Lesser General Public License (also called "this License"). +Each licensee is addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also combine or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (1) uses at run time a + copy of the library already present on the user's computer system, + rather than copying library functions into the executable, and (2) + will operate properly with a modified version of the library, if + the user installs one, as long as the modified version is + interface-compatible with the version that the work was made with. + + c) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + d) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + e) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the materials to be distributed need not include anything that is +normally distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties with +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Lesser General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ libraw 0.20.0.1 ] copyright: + +** LibRaw: Raw images processing library ** + +Copyright (C) 2008-2021 LibRaw LLC (http://www.libraw.org, info@libraw.org) + +LibRaw is free software; you can redistribute it and/or modify +it under the terms of the one of two licenses as you choose: + +1. GNU LESSER GENERAL PUBLIC LICENSE version 2.1 + (See file LICENSE.LGPL provided in LibRaw distribution archive for details). + +2. COMMON DEVELOPMENT AND DISTRIBUTION LICENSE (CDDL) Version 1.0 + (See file LICENSE.CDDL provided in LibRaw distribution archive for details). + +LibRaw uses code from dcraw.c -- Dave Coffin's raw photo decoder, +dcraw.c is copyright 1997-2018 by Dave Coffin, dcoffin a cybercom o net. +LibRaw do not use RESTRICTED code from dcraw.c + +LibRaw uses DCB demosaic and FBDD denoise licensed under BSD-like 3-clause license +DCB and FBDD are Copyright (C) 2010, Jacek Gozdz (cuniek@kft.umcs.lublin.pl) + +LibRaw uses X3F library to unpack Foveon Files, licensed BSD-style license +Copyright (c) 2010, Roland Karlsson (roland@proxel.se) +All rights reserved. + +LibRaw uses pieces of code from Adobe DNG SDK 1.4, +Copyright (c) 2005 Adobe Systems Incorporated, licensed under MIT license + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ librsvg 2.40.20 ] copyright: + +GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. And you must show them these terms so they know their +rights. + + We protect your rights with two steps: (1) copyright the software, and +(2) offer you this license which gives you legal permission to copy, +distribute and/or modify the software. + + Also, for each author's protection and ours, we want to make certain +that everyone understands that there is no warranty for this free +software. If the software is modified by someone else and passed on, we +want its recipients to know that what they have is not the original, so +that any problems introduced by others will not reflect on the original +authors' reputations. + + Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that redistributors of a free +program will individually obtain patent licenses, in effect making the +program proprietary. To prevent this, we have made it clear that any +patent must be licensed for everyone's free use or not licensed at all. + + The precise terms and conditions for copying, distribution and +modification follow. + + GNU GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License applies to any program or other work which contains +a notice placed by the copyright holder saying it may be distributed +under the terms of this General Public License. The "Program", below, +refers to any such program or work, and a "work based on the Program" +means either the Program or any derivative work under copyright law: +that is to say, a work containing the Program or a portion of it, +either verbatim or with modifications and/or translated into another +language. (Hereinafter, translation is included without limitation in +the term "modification".) Each licensee is addressed as "you". + +Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the +Program (independent of having been made by running the Program). +Whether that is true depends on what the Program does. + + 1. You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + + 2. You may modify your copy or copies of the Program or any portion +of it, thus forming a work based on the Program, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) You must cause the modified files to carry prominent notices + stating that you changed the files and the date of any change. + + b) You must cause any work that you distribute or publish, that in + whole or in part contains or is derived from the Program or any + part thereof, to be licensed as a whole at no charge to all third + parties under the terms of this License. + + c) If the modified program normally reads commands interactively + when run, you must cause it, when started running for such + interactive use in the most ordinary way, to print or display an + announcement including an appropriate copyright notice and a + notice that there is no warranty (or else, saying that you provide + a warranty) and that users may redistribute the program under + these conditions, and telling the user how to view a copy of this + License. (Exception: if the Program itself is interactive but + does not normally print such an announcement, your work based on + the Program is not required to print an announcement.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Program, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + a) Accompany it with the complete corresponding machine-readable + source code, which must be distributed under the terms of Sections + 1 and 2 above on a medium customarily used for software interchange; or, + + b) Accompany it with a written offer, valid for at least three + years, to give any third party, for a charge no more than your + cost of physically performing source distribution, a complete + machine-readable copy of the corresponding source code, to be + distributed under the terms of Sections 1 and 2 above on a medium + customarily used for software interchange; or, + + c) Accompany it with the information you received as to the offer + to distribute corresponding source code. (This alternative is + allowed only for noncommercial distribution and only if you + received the program in object code or executable form with such + an offer, in accord with Subsection b above.) + +The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. However, as a +special exception, the source code distributed need not include +anything that is normally distributed (in either source or binary +form) with the major components (compiler, kernel, and so on) of the +operating system on which the executable runs, unless that component +itself accompanies the executable. + +If distribution of executable or object code is made by offering +access to copy from a designated place, then offering equivalent +access to copy the source code from the same place counts as +distribution of the source code, even though third parties are not +compelled to copy the source along with the object code. + + 4. You may not copy, modify, sublicense, or distribute the Program +except as expressly provided under this License. Any attempt +otherwise to copy, modify, sublicense or distribute the Program is +void, and will automatically terminate your rights under this License. +However, parties who have received copies, or rights, from you under +this License will not have their licenses terminated so long as such +parties remain in full compliance. + + 5. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + + 6. Each time you redistribute the Program (or any work based on the +Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + + 7. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Program at all. For example, if a patent +license would not permit royalty-free redistribution of the Program by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Program. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 8. If the distribution and/or use of the Program is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Program under this License +may add an explicit geographical distribution limitation excluding +those countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + + 9. The Free Software Foundation may publish revised and/or new versions +of the General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and "any +later version", you have the option of following the terms and conditions +either of that version or of any later version published by the Free +Software Foundation. If the Program does not specify a version number of +this License, you may choose any version ever published by the Free Software +Foundation. + + 10. If you wish to incorporate parts of the Program into other free +programs whose distribution conditions are different, write to the author +to ask for permission. For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + + NO WARRANTY + + 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY +FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS +TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE +PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + + 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ libxml 2.9.10 ] copyright: + +Except where otherwise noted in the source code (e.g. the files hash.c, +list.c and the trio files, which are covered by a similar licence but +with different Copyright notices) all the files are: + + Copyright (C) 1998-2012 Daniel Veillard. All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is fur- +nished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT- +NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ libzip 1.7.3 ] copyright: + +Copyright (C) 1999-2020 Dieter Baron and Thomas Klausner + +The authors can be contacted at + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + +3. The names of the authors may not be used to endorse or promote + products derived from this software without specific prior + written permission. + +THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS +OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY +DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE +GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER +IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN +IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ lqr 0.4.2 ] copyright: + +GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. The particular version of the Library +with which the Combined Work was made is also called the "Linked +Version". + + The "Minimal Corresponding Source" for a Combined Work means the +Corresponding Source for the Combined Work, excluding any source code +for portions of the Combined Work that, considered in isolation, are +based on the Application, and not on the Linked Version. + + The "Corresponding Application Code" for a Combined Work means the +object code and/or source code for the Application, including any data +and utility programs needed for reproducing the Combined Work from the +Application, but excluding the System Libraries of the Combined Work. + + 1. Exception to Section 3 of the GNU GPL. + + You may convey a covered work under sections 3 and 4 of this License +without being bound by section 3 of the GNU GPL. + + 2. Conveying Modified Versions. + + If you modify a copy of the Library, and, in your modifications, a +facility refers to a function or data to be supplied by an Application +that uses the facility (other than as an argument passed when the +facility is invoked), then you may convey a copy of the modified +version: + + a) under this License, provided that you make a good faith effort to + ensure that, in the event an Application does not supply the + function or data, the facility still operates, and performs + whatever part of its purpose remains meaningful, or + + b) under the GNU GPL, with none of the additional permissions of + this License applicable to that copy. + + 3. Object Code Incorporating Material from Library Header Files. + + The object code form of an Application may incorporate material from +a header file that is part of the Library. You may convey such object +code under terms of your choice, provided that, if the incorporated +material is not limited to numerical parameters, data structure +layouts and accessors, or small macros, inline functions and templates +(ten or fewer lines in length), you do both of the following: + + a) Give prominent notice with each copy of the object code that the + Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the object code with a copy of the GNU GPL and this license + document. + + 4. Combined Works. + + You may convey a Combined Work under terms of your choice that, +taken together, effectively do not restrict modification of the +portions of the Library contained in the Combined Work and reverse +engineering for debugging such modifications, if you also do each of +the following: + + a) Give prominent notice with each copy of the Combined Work that + the Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the Combined Work with a copy of the GNU GPL and this license + document. + + c) For a Combined Work that displays copyright notices during + execution, include the copyright notice for the Library among + these notices, as well as a reference directing the user to the + copies of the GNU GPL and this license document. + + d) Do one of the following: + + 0) Convey the Minimal Corresponding Source under the terms of this + License, and the Corresponding Application Code in a form + suitable for, and under terms that permit, the user to + recombine or relink the Application with a modified version of + the Linked Version to produce a modified Combined Work, in the + manner specified by section 6 of the GNU GPL for conveying + Corresponding Source. + + 1) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (a) uses at run time + a copy of the Library already present on the user's computer + system, and (b) will operate properly with a modified version + of the Library that is interface-compatible with the Linked + Version. + + e) Provide Installation Information, but only if you would otherwise + be required to provide such information under section 6 of the + GNU GPL, and only to the extent that such information is + necessary to install and execute a modified version of the + Combined Work produced by recombining or relinking the + Application with a modified version of the Linked Version. (If + you use option 4d0, the Installation Information must accompany + the Minimal Corresponding Source and Corresponding Application + Code. If you use option 4d1, you must provide the Installation + Information in the manner specified by section 6 of the GNU GPL + for conveying Corresponding Source.) + + 5. Combined Libraries. + + You may place library facilities that are a work based on the +Library side by side in a single library together with other library +facilities that are not Applications and are not covered by this +License, and convey such a combined library under terms of your +choice, if you do both of the following: + + a) Accompany the combined library with a copy of the same work based + on the Library, uncombined with any other library facilities, + conveyed under the terms of this License. + + b) Give prominent notice with the combined library that part of it + is a work based on the Library, and explaining where to find the + accompanying uncombined form of the same work. + + 6. Revised Versions of the GNU Lesser General Public License. + + The Free Software Foundation may publish revised and/or new versions +of the GNU Lesser General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ openjpeg 2.3.1 ] copyright: + +/* + * The copyright in this software is being made available under the 2-clauses + * BSD License, included below. This software may be subject to other third + * party and contributor rights, including patent rights, and no such rights + * are granted under this license. + * + * Copyright (c) 2002-2014, Universite catholique de Louvain (UCL), Belgium + * Copyright (c) 2002-2014, Professor Benoit Macq + * Copyright (c) 2003-2014, Antonin Descampe + * Copyright (c) 2003-2009, Francois-Olivier Devaux + * Copyright (c) 2005, Herve Drolon, FreeImage Team + * Copyright (c) 2002-2003, Yannick Verschueren + * Copyright (c) 2001-2003, David Janssens + * Copyright (c) 2011-2012, Centre National d'Etudes Spatiales (CNES), France + * Copyright (c) 2012, CS Systemes d'Information, France + * + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ pango 1.45.3 ] copyright: + +GNU LIBRARY GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the library GPL. It is + numbered 2 because it goes with version 2 of the ordinary GPL.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Library General Public License, applies to some +specially designated Free Software Foundation software, and to any +other libraries whose authors decide to use it. You can use it for +your libraries, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if +you distribute copies of the library, or if you modify it. + + For example, if you distribute copies of the library, whether gratis +or for a fee, you must give the recipients all the rights that we gave +you. You must make sure that they, too, receive or can get the source +code. If you link a program with the library, you must provide +complete object files to the recipients so that they can relink them +with the library, after making changes to the library and recompiling +it. And you must show them these terms so they know their rights. + + Our method of protecting your rights has two steps: (1) copyright +the library, and (2) offer you this license which gives you legal +permission to copy, distribute and/or modify the library. + + Also, for each distributor's protection, we want to make certain +that everyone understands that there is no warranty for this free +library. If the library is modified by someone else and passed on, we +want its recipients to know that what they have is not the original +version, so that any problems introduced by others will not reflect on +the original authors' reputations. + + Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that companies distributing free +software will individually obtain patent licenses, thus in effect +transforming the program into proprietary software. To prevent this, +we have made it clear that any patent must be licensed for everyone's +free use or not licensed at all. + + Most GNU software, including some libraries, is covered by the ordinary +GNU General Public License, which was designed for utility programs. This +license, the GNU Library General Public License, applies to certain +designated libraries. This license is quite different from the ordinary +one; be sure to read it in full, and don't assume that anything in it is +the same as in the ordinary license. + + The reason we have a separate public license for some libraries is that +they blur the distinction we usually make between modifying or adding to a +program and simply using it. Linking a program with a library, without +changing the library, is in some sense simply using the library, and is +analogous to running a utility program or application program. However, in +a textual and legal sense, the linked executable is a combined work, a +derivative of the original library, and the ordinary General Public License +treats it as such. + + Because of this blurred distinction, using the ordinary General +Public License for libraries did not effectively promote software +sharing, because most developers did not use the libraries. We +concluded that weaker conditions might promote sharing better. + + However, unrestricted linking of non-free programs would deprive the +users of those programs of all benefit from the free status of the +libraries themselves. This Library General Public License is intended to +permit developers of non-free programs to use free libraries, while +preserving your freedom as a user of such programs to change the free +libraries that are incorporated in them. (We have not seen how to achieve +this as regards changes in header files, but we have achieved it as regards +changes in the actual functions of the Library.) The hope is that this +will lead to faster development of free libraries. + + The precise terms and conditions for copying, distribution and +modification follow. Pay close attention to the difference between a +"work based on the library" and a "work that uses the library". The +former contains code derived from the library, while the latter only +works together with the library. + + Note that it is possible for a library to be covered by the ordinary +General Public License rather than by this special one. + + GNU LIBRARY GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License Agreement applies to any software library which +contains a notice placed by the copyright holder or other authorized +party saying it may be distributed under the terms of this Library +General Public License (also called "this License"). Each licensee is +addressed as "you". + + A "library" means a collection of software functions and/or data +prepared so as to be conveniently linked with application programs +(which use some of those functions and data) to form executables. + + The "Library", below, refers to any such software library or work +which has been distributed under these terms. A "work based on the +Library" means either the Library or any derivative work under +copyright law: that is to say, a work containing the Library or a +portion of it, either verbatim or with modifications and/or translated +straightforwardly into another language. (Hereinafter, translation is +included without limitation in the term "modification".) + + "Source code" for a work means the preferred form of the work for +making modifications to it. For a library, complete source code means +all the source code for all modules it contains, plus any associated +interface definition files, plus the scripts used to control compilation +and installation of the library. + + Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running a program using the Library is not restricted, and output from +such a program is covered only if its contents constitute a work based +on the Library (independent of the use of the Library in a tool for +writing it). Whether that is true depends on what the Library does +and what the program that uses the Library does. + + 1. You may copy and distribute verbatim copies of the Library's +complete source code as you receive it, in any medium, provided that +you conspicuously and appropriately publish on each copy an +appropriate copyright notice and disclaimer of warranty; keep intact +all the notices that refer to this License and to the absence of any +warranty; and distribute a copy of this License along with the +Library. + + You may charge a fee for the physical act of transferring a copy, +and you may at your option offer warranty protection in exchange for a +fee. + + 2. You may modify your copy or copies of the Library or any portion +of it, thus forming a work based on the Library, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) The modified work must itself be a software library. + + b) You must cause the files modified to carry prominent notices + stating that you changed the files and the date of any change. + + c) You must cause the whole of the work to be licensed at no + charge to all third parties under the terms of this License. + + d) If a facility in the modified Library refers to a function or a + table of data to be supplied by an application program that uses + the facility, other than as an argument passed when the facility + is invoked, then you must make a good faith effort to ensure that, + in the event an application does not supply such function or + table, the facility still operates, and performs whatever part of + its purpose remains meaningful. + + (For example, a function in a library to compute square roots has + a purpose that is entirely well-defined independent of the + application. Therefore, Subsection 2d requires that any + application-supplied function or table used by this function must + be optional: if the application does not supply it, the square + root function must still compute square roots.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Library, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Library, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Library. + +In addition, mere aggregation of another work not based on the Library +with the Library (or with a work based on the Library) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may opt to apply the terms of the ordinary GNU General Public +License instead of this License to a given copy of the Library. To do +this, you must alter all the notices that refer to this License, so +that they refer to the ordinary GNU General Public License, version 2, +instead of to this License. (If a newer version than version 2 of the +ordinary GNU General Public License has appeared, then you can specify +that version instead if you wish.) Do not make any other change in +these notices. + + Once this change is made in a given copy, it is irreversible for +that copy, so the ordinary GNU General Public License applies to all +subsequent copies and derivative works made from that copy. + + This option is useful when you wish to copy part of the code of +the Library into a program that is not a library. + + 4. You may copy and distribute the Library (or a portion or +derivative of it, under Section 2) in object code or executable form +under the terms of Sections 1 and 2 above provided that you accompany +it with the complete corresponding machine-readable source code, which +must be distributed under the terms of Sections 1 and 2 above on a +medium customarily used for software interchange. + + If distribution of object code is made by offering access to copy +from a designated place, then offering equivalent access to copy the +source code from the same place satisfies the requirement to +distribute the source code, even though third parties are not +compelled to copy the source along with the object code. + + 5. A program that contains no derivative of any portion of the +Library, but is designed to work with the Library by being compiled or +linked with it, is called a "work that uses the Library". Such a +work, in isolation, is not a derivative work of the Library, and +therefore falls outside the scope of this License. + + However, linking a "work that uses the Library" with the Library +creates an executable that is a derivative of the Library (because it +contains portions of the Library), rather than a "work that uses the +library". The executable is therefore covered by this License. +Section 6 states terms for distribution of such executables. + + When a "work that uses the Library" uses material from a header file +that is part of the Library, the object code for the work may be a +derivative work of the Library even though the source code is not. +Whether this is true is especially significant if the work can be +linked without the Library, or if the work is itself a library. The +threshold for this to be true is not precisely defined by law. + + If such an object file uses only numerical parameters, data +structure layouts and accessors, and small macros and small inline +functions (ten lines or less in length), then the use of the object +file is unrestricted, regardless of whether it is legally a derivative +work. (Executables containing this object code plus portions of the +Library will still fall under Section 6.) + + Otherwise, if the work is a derivative of the Library, you may +distribute the object code for the work under the terms of Section 6. +Any executables containing that work also fall under Section 6, +whether or not they are linked directly with the Library itself. + + 6. As an exception to the Sections above, you may also compile or +link a "work that uses the Library" with the Library to produce a +work containing portions of the Library, and distribute that work +under terms of your choice, provided that the terms permit +modification of the work for the customer's own use and reverse +engineering for debugging such modifications. + + You must give prominent notice with each copy of the work that the +Library is used in it and that the Library and its use are covered by +this License. You must supply a copy of this License. If the work +during execution displays copyright notices, you must include the +copyright notice for the Library among them, as well as a reference +directing the user to the copy of this License. Also, you must do one +of these things: + + a) Accompany the work with the complete corresponding + machine-readable source code for the Library including whatever + changes were used in the work (which must be distributed under + Sections 1 and 2 above); and, if the work is an executable linked + with the Library, with the complete machine-readable "work that + uses the Library", as object code and/or source code, so that the + user can modify the Library and then relink to produce a modified + executable containing the modified Library. (It is understood + that the user who changes the contents of definitions files in the + Library will not necessarily be able to recompile the application + to use the modified definitions.) + + b) Accompany the work with a written offer, valid for at + least three years, to give the same user the materials + specified in Subsection 6a, above, for a charge no more + than the cost of performing this distribution. + + c) If distribution of the work is made by offering access to copy + from a designated place, offer equivalent access to copy the above + specified materials from the same place. + + d) Verify that the user has already received a copy of these + materials or that you have already sent this user a copy. + + For an executable, the required form of the "work that uses the +Library" must include any data and utility programs needed for +reproducing the executable from it. However, as a special exception, +the source code distributed need not include anything that is normally +distributed (in either source or binary form) with the major +components (compiler, kernel, and so on) of the operating system on +which the executable runs, unless that component itself accompanies +the executable. + + It may happen that this requirement contradicts the license +restrictions of other proprietary libraries that do not normally +accompany the operating system. Such a contradiction means you cannot +use both them and the Library together in an executable that you +distribute. + + 7. You may place library facilities that are a work based on the +Library side-by-side in a single library together with other library +facilities not covered by this License, and distribute such a combined +library, provided that the separate distribution of the work based on +the Library and of the other library facilities is otherwise +permitted, and provided that you do these two things: + + a) Accompany the combined library with a copy of the same work + based on the Library, uncombined with any other library + facilities. This must be distributed under the terms of the + Sections above. + + b) Give prominent notice with the combined library of the fact + that part of it is a work based on the Library, and explaining + where to find the accompanying uncombined form of the same work. + + 8. You may not copy, modify, sublicense, link with, or distribute +the Library except as expressly provided under this License. Any +attempt otherwise to copy, modify, sublicense, link with, or +distribute the Library is void, and will automatically terminate your +rights under this License. However, parties who have received copies, +or rights, from you under this License will not have their licenses +terminated so long as such parties remain in full compliance. + + 9. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Library or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Library (or any work based on the +Library), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Library or works based on it. + + 10. Each time you redistribute the Library (or any work based on the +Library), the recipient automatically receives a license from the +original licensor to copy, distribute, link with or modify the Library +subject to these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + + 11. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Library at all. For example, if a patent +license would not permit royalty-free redistribution of the Library by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Library. + +If any portion of this section is held invalid or unenforceable under any +particular circumstance, the balance of the section is intended to apply, +and the section as a whole is intended to apply in other circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 12. If the distribution and/or use of the Library is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Library under this License may add +an explicit geographical distribution limitation excluding those countries, +so that distribution is permitted only in or among countries not thus +excluded. In such case, this License incorporates the limitation as if +written in the body of this License. + + 13. The Free Software Foundation may publish revised and/or new +versions of the Library General Public License from time to time. +Such new versions will be similar in spirit to the present version, +but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Library +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Library does not specify a +license version number, you may choose any version ever published by +the Free Software Foundation. + + 14. If you wish to incorporate parts of the Library into other free +programs whose distribution conditions are incompatible with these, +write to the author to ask for permission. For software which is +copyrighted by the Free Software Foundation, write to the Free +Software Foundation; we sometimes make exceptions for this. Our +decision will be guided by the two goals of preserving the free status +of all derivatives of our free software and of promoting the sharing +and reuse of software generally. + + NO WARRANTY + + 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Libraries + + If you develop a new library, and you want it to be of the greatest +possible use to the public, we recommend making it free software that +everyone can redistribute and change. You can do so by permitting +redistribution under these terms (or, alternatively, under the terms of the +ordinary General Public License). + + To apply these terms, attach the following notices to the library. It is +safest to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least the +"copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307 USA. + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ pixman 0.40.0 ] copyright: + +The following is the MIT license, agreed upon by most contributors. +Copyright holders of new code should use this license statement where +possible. They may also add themselves to the list below. + +/* + * Copyright 1987, 1988, 1989, 1998 The Open Group + * Copyright 1987, 1988, 1989 Digital Equipment Corporation + * Copyright 1999, 2004, 2008 Keith Packard + * Copyright 2000 SuSE, Inc. + * Copyright 2000 Keith Packard, member of The XFree86 Project, Inc. + * Copyright 2004, 2005, 2007, 2008, 2009, 2010 Red Hat, Inc. + * Copyright 2004 Nicholas Miell + * Copyright 2005 Lars Knoll & Zack Rusin, Trolltech + * Copyright 2005 Trolltech AS + * Copyright 2007 Luca Barbato + * Copyright 2008 Aaron Plattner, NVIDIA Corporation + * Copyright 2008 Rodrigo Kumpera + * Copyright 2008 André Tupinambá + * Copyright 2008 Mozilla Corporation + * Copyright 2008 Frederic Plourde + * Copyright 2009, Oracle and/or its affiliates. All rights reserved. + * Copyright 2009, 2010 Nokia Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ png 1.6.37.0 ] copyright: + +COPYRIGHT NOTICE, DISCLAIMER, and LICENSE +========================================= + +PNG Reference Library License version 2 +--------------------------------------- + + * Copyright (c) 1995-2019 The PNG Reference Library Authors. + * Copyright (c) 2018-2019 Cosmin Truta. + * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. + * Copyright (c) 1996-1997 Andreas Dilger. + * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. + +The software is supplied "as is", without warranty of any kind, +express or implied, including, without limitation, the warranties +of merchantability, fitness for a particular purpose, title, and +non-infringement. In no event shall the Copyright owners, or +anyone distributing the software, be liable for any damages or +other liability, whether in contract, tort or otherwise, arising +from, out of, or in connection with the software, or the use or +other dealings in the software, even if advised of the possibility +of such damage. + +Permission is hereby granted to use, copy, modify, and distribute +this software, or portions hereof, for any purpose, without fee, +subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you + must not claim that you wrote the original software. If you + use this software in a product, an acknowledgment in the product + documentation would be appreciated, but is not required. + + 2. Altered source versions must be plainly marked as such, and must + not be misrepresented as being the original software. + + 3. This Copyright notice may not be removed or altered from any + source or altered source distribution. + + +PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35) +----------------------------------------------------------------------- + +libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are +Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are +derived from libpng-1.0.6, and are distributed according to the same +disclaimer and license as libpng-1.0.6 with the following individuals +added to the list of Contributing Authors: + + Simon-Pierre Cadieux + Eric S. Raymond + Mans Rullgard + Cosmin Truta + Gilles Vollant + James Yu + Mandar Sahastrabuddhe + Google Inc. + Vadim Barkov + +and with the following additions to the disclaimer: + + There is no warranty against interference with your enjoyment of + the library or against infringement. There is no warranty that our + efforts or the library will fulfill any of your particular purposes + or needs. This library is provided with all faults, and the entire + risk of satisfactory quality, performance, accuracy, and effort is + with the user. + +Some files in the "contrib" directory and some configure-generated +files that are distributed with libpng have other copyright owners, and +are released under other open source licenses. + +libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are +Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from +libpng-0.96, and are distributed according to the same disclaimer and +license as libpng-0.96, with the following individuals added to the +list of Contributing Authors: + + Tom Lane + Glenn Randers-Pehrson + Willem van Schaik + +libpng versions 0.89, June 1996, through 0.96, May 1997, are +Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88, +and are distributed according to the same disclaimer and license as +libpng-0.88, with the following individuals added to the list of +Contributing Authors: + + John Bowler + Kevin Bracey + Sam Bushell + Magnus Holmgren + Greg Roelofs + Tom Tanner + +Some files in the "scripts" directory have other copyright owners, +but are released under this license. + +libpng versions 0.5, May 1995, through 0.88, January 1996, are +Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. + +For the purposes of this copyright and license, "Contributing Authors" +is defined as the following set of individuals: + + Andreas Dilger + Dave Martindale + Guy Eric Schalnat + Paul Schmidt + Tim Wegner + +The PNG Reference Library is supplied "AS IS". The Contributing +Authors and Group 42, Inc. disclaim all warranties, expressed or +implied, including, without limitation, the warranties of +merchantability and of fitness for any purpose. The Contributing +Authors and Group 42, Inc. assume no liability for direct, indirect, +incidental, special, exemplary, or consequential damages, which may +result from the use of the PNG Reference Library, even if advised of +the possibility of such damage. + +Permission is hereby granted to use, copy, modify, and distribute this +source code, or portions hereof, for any purpose, without fee, subject +to the following restrictions: + + 1. The origin of this source code must not be misrepresented. + + 2. Altered versions must be plainly marked as such and must not + be misrepresented as being the original source. + + 3. This Copyright notice may not be removed or altered from any + source or altered source distribution. + +The Contributing Authors and Group 42, Inc. specifically permit, +without fee, and encourage the use of this source code as a component +to supporting the PNG file format in commercial products. If you use +this source code in a product, acknowledgment is not required but would +be appreciated. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ raqm 0.7.1 ] copyright: + +The MIT License (MIT) + +Copyright © 2015 Information Technology Authority (ITA) +Copyright © 2016 Khaled Hosny + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ tiff 4.3.0 ] copyright: + +Copyright (c) 1988-1997 Sam Leffler +Copyright (c) 1991-1997 Silicon Graphics, Inc. + +Permission to use, copy, modify, distribute, and sell this software and +its documentation for any purpose is hereby granted without fee, provided +that (i) the above copyright notices and this permission notice appear in +all copies of the software and related documentation, and (ii) the names of +Sam Leffler and Silicon Graphics may not be used in any advertising or +publicity relating to the software without the specific, prior written +permission of Sam Leffler and Silicon Graphics. + +THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, +EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY +WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + +IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR +ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, +OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF +LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE +OF THIS SOFTWARE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ webp 1.2.2 ] copyright: + +Copyright (c) 2010, Google Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + + * Neither the name of Google nor the names of its contributors may + be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + +[ zlib 1.2.12 ] copyright: + +(C) 1995-2017 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + +If you use the zlib library in a product, we would appreciate *not* receiving +lengthy legal documents to sign. The sources are provided for free but without +warranty of any kind. The library has been entirely written by Jean-loup +Gailly and Mark Adler; it does not include third-party code. + +If you redistribute modified sources, we would appreciate that you include in +the file ChangeLog history information documenting your changes. Please read +the FAQ for more information on the distribution of modified source versions. + +* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + diff --git a/bin/README.txt b/bin/README.txt new file mode 100644 index 0000000..3d61db3 --- /dev/null +++ b/bin/README.txt @@ -0,0 +1,139 @@ +Introduction to ImageMagick + + ImageMagick® is a software suite to create, edit, compose, or convert + bitmap images. It can read and write images in a variety of formats (over + 200) including PNG, JPEG, GIF, HEIC, TIFF, DPX, EXR, WebP, Postscript, + PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, + shear and transform images, adjust image colors, apply various special + effects, or draw text, lines, polygons, ellipses and Bezier curves. + + The functionality of ImageMagick is typically utilized from the command + line or you can use the features from programs written in your favorite + language. Choose from these interfaces: G2F (Ada), MagickCore (C), + MagickWand (C), ChMagick (Ch), Magick++ (C++), + JMagick (Java), L-Magick (Lisp), Lua, NMagick (Neko/haXe), Magick.NET + (.NET), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP + (PHP), IMagick (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick + (Tcl/TK). With a language interface, use ImageMagick to modify or create + images dynamically and automagically. + + ImageMagick utilize multiple computational threads to increase performance + and can read, process, or write mega-, giga-, or tera-pixel image sizes. + + ImageMagick is free software delivered as a ready-to-run binary distribution + or as source code that you may use, copy, modify, and distribute in both open + and proprietary applications. It is distributed under a derived Apache 2.0 + license. + + The ImageMagick development process ensures a stable API and ABI. Before + each ImageMagick release, we perform a comprehensive security assessment + that includes memory error and thread data race detection to prevent + security vulnerabilities. + + The current release is the ImageMagick 7.0.11-* series. It runs on Linux, + Windows, Mac Os X, iOS, Android OS, and others. + + The authoritative ImageMagick web site is https://imagemagick.org. The + authoritative source code repository is + https://github.com/ImageMagick/ImageMagick. + + We continue to maintain the legacy release of ImageMagick, version 6, + at https://legacy.imagemagick.org. + + +Features and Capabilities + + Here are just a few examples of what ImageMagick can do: + + * Format conversion: convert an image from one format to another (e.g. + PNG to JPEG). + * Transform: resize, rotate, deskew, crop, flip or trim an image. + * Transparency: render portions of an image invisible. + * Draw: add shapes or text to an image. + * Decorate: add a border or frame to an image. + * Special effects: blur, sharpen, threshold, or tint an image. + * Animation: create a GIF animation sequence from a group of images. + * Text & comments: insert descriptive or artistic text in an image. + * Image gradients: create a gradual blend of one color whose shape is + horizontal, vertical, circular, or elliptical. + * Image identification: describe the format and attributes of an image. + * Composite: overlap one image over another. + * Montage: juxtapose image thumbnails on an image canvas. + * Generalized pixel distortion: correct for, or induce image distortions + including perspective. + * Computer vision: Canny edge detection. + * Morphology of shapes: extract features, describe shapes and recognize + patterns in images. + * Motion picture support: read and write the common image formats used in + digital film work. + * Image calculator: apply a mathematical expression to an image or image + channels. + * Connected component labeling: uniquely label connected regions in an + image. + * Discrete Fourier transform: implements the forward and inverse DFT. + * Perceptual hash: maps visually identical images to the same or similar + hash-- useful in image retrieval, authentication, indexing, or copy + detection as well as digital watermarking. + * Complex text layout: bidirectional text support and shaping. + * Color management: accurate color management with color profiles or in + lieu of-- built-in gamma compression or expansion as demanded by the + colorspace. + * Bilateral blur: non-linear, edge-preserving, and noise-reducing + smoothing filter. + * High dynamic-range images: accurately represent the wide range of + intensity levels found in real scenes ranging from the brightest direct + sunlight to the deepest darkest shadows. + * Encipher or decipher an image: convert ordinary images into + unintelligible gibberish and back again. + * Virtual pixel support: convenient access to pixels outside the image + region. + * Large image support: read, process, or write mega-, giga-, or + tera-pixel image sizes. + * Threads of execution support: ImageMagick is thread safe and most + internal algorithms are OpenMP-enabled to take advantage of speed-ups + offered by multicore processor chips. + * Distributed pixel cache: offload intermediate pixel storage to one or + more remote servers. + * Heterogeneous distributed processing: certain algorithms are + OpenCL-enabled to take advantage of speed-ups offered by executing in + concert across heterogeneous platforms consisting of CPUs, GPUs, and + other processors. + * ImageMagick on the iPhone: convert, edit, or compose images on your + iPhone or iPad. + + Examples of ImageMagick Usage * https://legacy.imagemagick.org/Usage/ + shows how to use ImageMagick from the command-line to accomplish any + of these tasks and much more. Also, see Fred's ImageMagick Scripts @ + http://www.fmwconcepts.com/imagemagick/: a plethora of command-line scripts + that perform geometric transforms, blurs, sharpens, edging, noise removal, + and color manipulations. With Magick.NET, use ImageMagick without having + to install ImageMagick on your server or desktop. + + +News + + ImageMagick best practices strongly encourages you to configure a security + policy that suits your local environment. + + Now that ImageMagick version 7 is released, we continue + to maintain the legacy release of ImageMagick, version 6, at + https://legacy.imagemagick.org. Learn how ImageMagick version 7 differs + from previous versions with our porting guide. + + Want more performance from ImageMagick? Try these options: + + * add more memory to your system, see the pixel cache; + * add more cores to your system, see threads of execution support; + * reduce lock contention with the tcmalloc memory allocation library; + * push large images to a solid-state drive, see large image support. + + If these options are prohibitive, you can reduce the quality of the image + results. The default build is Q16 HDRI. If you disable HDRI, you use + half the memory and instead of predominately floating point operations, + you use the typically more efficient integer operations. The tradeoff + is reduced precision and you cannot process out of range pixel values + (e.g. negative). If you build the Q8 non-HDRI version of ImageMagick, + you again reduce the memory requirements in half-- and once again there + is a tradeoff, even less precision and no out of range pixel values. For + a Q8 non-HDRI build of ImageMagick, use these configure script options: + --with-quantum-depth=8 --disable-hdri. diff --git a/bin/colors.xml b/bin/colors.xml new file mode 100644 index 0000000..201b735 --- /dev/null +++ b/bin/colors.xml @@ -0,0 +1,28 @@ + + + + + + +]> + + + + + + + + + + + + diff --git a/bin/compare.exe b/bin/compare.exe new file mode 100644 index 0000000..3e9b589 Binary files /dev/null and b/bin/compare.exe differ diff --git a/bin/composite.exe b/bin/composite.exe new file mode 100644 index 0000000..07ac964 Binary files /dev/null and b/bin/composite.exe differ diff --git a/bin/configure.xml b/bin/configure.xml new file mode 100644 index 0000000..cedea68 --- /dev/null +++ b/bin/configure.xml @@ -0,0 +1,27 @@ + + + + + +]> + + + + + + + + + + + + + + + + + diff --git a/bin/conjure.exe b/bin/conjure.exe new file mode 100644 index 0000000..30c2f73 Binary files /dev/null and b/bin/conjure.exe differ diff --git a/bin/convert.exe b/bin/convert.exe new file mode 100644 index 0000000..1a98062 Binary files /dev/null and b/bin/convert.exe differ diff --git a/bin/dcraw.exe b/bin/dcraw.exe new file mode 100644 index 0000000..45640ca Binary files /dev/null and b/bin/dcraw.exe differ diff --git a/bin/delegates.xml b/bin/delegates.xml new file mode 100644 index 0000000..2827ada --- /dev/null +++ b/bin/delegates.xml @@ -0,0 +1,102 @@ + + + + + + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/bin/english.xml b/bin/english.xml new file mode 100644 index 0000000..9dfec03 --- /dev/null +++ b/bin/english.xml @@ -0,0 +1,1714 @@ + + + + + + + + + +]> + + + + + + unable to open image + + + unable to open file + + + unable to read blob + + + unable to write blob + + + unrecognized image format + + + zero-length blob not permitted + + + + + + + cache resources exhausted + + + incompatible API + + + no pixels defined in cache + + + pixel cache is not open + + + pixels are not authentic + + + unable to clone cache + + + unable to extend cache + + + unable to get cache nexus + + + unable to open pixel cache + + + unable to persist pixel cache + + + unable to read pixel cache + + + unable to write pixel cache + + + + + unable to acquire cache view + + + unable to extend pixel cache + + + + + + + colormap type not supported + + + colorspace model is not supported + + + compression not supported + + + data encoding scheme is not supported + + + data storage type is not supported + + + delta-PNG is not supported + + + encrypted WPG image file not supported + + + fractal compression not supported + + + image column or row size is not supported + + + image does not have a clip mask + + + image does not have an alpha channel + + + image does not have a EXIF thumbnail + + + image is not tiled + + + irregular channel geometry not supported + + + JNG compression not supported + + + JPEG compression not supported + + + JPEG embedding failed + + + location type is not supported + + + map storage type is not supported + + + multi-dimensional matrices are not supported + + + multiple record list not supported + + + no bitmap on clipboard + + + no APP1 data is available + + + no 8BIM data is available + + + no color profile is available + + + no data returned + + + no image vector graphics; unable to generate SVG + + + no IPTC profile available + + + number of images is not supported + + + only continuous tone picture supported + + + only level zero files Supported + + + PNG compression not supported + + + RLE compression not supported + + + unable to copy profile + + + unable to create bitmap + + + unable to create a DC + + + unable to decompress image + + + unable to write MPEG parameters + + + unable to zip-compress image + + + ZIP compression not supported + + + + + exif profile size exceeds limit and will be truncated + + + lossless to lossy JPEG conversion + + + + + + + include element nested too deeply + + + + + unable to access configure file + + + unable to open module file + + + + + + + + an error has occurred reading from file + + + an error has occurred writing to file + + + cipher support not enabled + + + colormap exceeded 256 colors + + + corrupt image + + + file format version mismatch + + + image depth not supported + + + image file does not contain any image data + + + image type not supported + + + improper image header + + + insufficient image data in file + + + invalid colormap index + + + invalid pixel + + + length and filesize do not match + + + maximum channels exceeded + + + missing image channel + + + negative or zero image size + + + non OS2 BMP header size less than 40 + + + not enough pixel data + + + not enough tiles found in level + + + too much image data in file + + + static planes value not equal to 1 + + + unable to read extension block + + + unable to read image header + + + unable to read image data + + + unable to runlength decode image + + + unable to uncompress image + + + unexpected end-of-file + + + unexpected sampling factor + + + unknown pattern type + + + unrecognized alpha channel option + + + unrecognized compression + + + unrecognized number of colors + + + unsupported bits per pixel + + + + + unable to persist key + + + + + insufficient image data in file + + + length and filesize do not match + + + corrupt PCD image, skipping to sync byte + + + + + + + + delegate failed + + + failed to compute output size + + + failed to render file + + + failed to scan file + + + no tag found + + + PCL delegate failed + + + Postscript delegate failed + + + unable to create image + + + unable to decode image file + + + unable to encode image file + + + unable to initialize FPX library + + + unable to initialize WMF library + + + unable to manage JP2 stream + + + unable to read aspect ratio + + + unable to read summary info + + + unable to set affine matrix + + + unable to set aspect ratio + + + unable to set color twist + + + unable to set contrast + + + unable to set filtering value + + + unable to set image title + + + unable to set JPEG level + + + unable to set region of interest + + + unable to set summary info + + + unable to write SVG format + + + XPS delegate failed + + + + + + + already pushing pattern definition + + + non-conforming drawing primitive definition + + + not a relative URL + + + not currently pushing pattern definition + + + segment stack overflow + + + too many bezier coordinates + + + unable to print + + + unbalanced graphic context push-pop + + + URL not found + + + vector graphics nested too deeply + + + + + + + + an error has occurred reading from file + + + unable to create temporary file + + + unable to open file + + + unable to write file + + + + + + + + angle is discontinuous + + + colormapped image required + + + color separated image required + + + color profile operates on another colorspace + + + image depth not supported + + + image sequence is required + + + image morphology differs + + + image list is required + + + image size differs + + + images too dissimilar + + + left and right image sizes differ + + + negative or zero image size + + + no images were found + + + no images were loaded + + + too many cluster + + + unable to create color transform + + + width or height exceeds limit + + + + + associate profile with image, a source and destination color profile required for transform + + + unable to transform colorspace + + + + + + + filter failed + + + + + + + + delegate library support not built-in + + + no decode delegate for this image format + + + no encode delegate for this image format + + + + + delegate library support not built-in + + + FreeType library is not available + + + LCMS color profile library is not available + + + no encode delegate for this image format + + + + + + + + image coder signature mismatch + + + image filter signature mismatch + + + unable to load module + + + unable to register image format + + + + + unable to initialize module loader + + + + + unable to close module + + + + + + + + attempt to perform an operation not allowed by the security policy + + + + + + + unable to get registry ID + + + unable to set registry + + + + + + + + list length exceeds limit + + + memory allocation failed + + + pixel cache allocation failed + + + too many exceptions + + + too many objects + + + unable to acquire string + + + unable to allocate colormap + + + unable to convert font + + + unable to create colormap + + + unable to dither image + + + unable to clone package info + + + unable to get package info + + + + + time limit exceeded + + + unable to allocate dash pattern + + + unable to allocate derivates + + + unable to allocate gamma map + + + unable to allocate image + + + unable to allocate image pixels + + + unable to destroy semaphore + + + unable to instantiate semaphore + + + unable to allocate string + + + Memory allocation failed + + + unable to concatenate string + + + unable to convert text + + + unable to create colormap + + + unable to clone image + + + unable to display image + + + unable to escape string + + + unable to interpret MSL image + + + unable to lock semaphore + + + unable to unlock semaphore + + + + + memory allocation failed + + + + + + + + font substitution required + + + unable to get type metrics + + + unable to initialize freetype library + + + unable to read font + + + unrecognized font encoding + + + + + unable to read font + + + + + + + image does not contain the stream geometry + + + no stream handler is defined + + + pixel cache is not open + + + + + + + invalid colormap index + + + zero region size + + + unable to open file + + + wand quantum depth does not match that of the core API + + + wand contains no images + + + wand contains no iterators + + + + + + + color is not known to server + + + no window with specified ID exists + + + standard Colormap is not initialized + + + unable to connect to remote display + + + unable to create bitmap + + + unable to create colormap + + + unable to create pixmap + + + unable to create property + + + unable to create standard colormap + + + unable to display image info + + + unable to get property + + + unable to get Standard Colormap + + + unable to get visual + + + unable to grab mouse + + + unable to load font + + + unable to match visual to Standard Colormap + + + unable to open X server + + + unable to read X window attributes + + + unable to read X window image + + + unrecognized colormap type + + + unrecognized gravity type + + + unrecognized visual specifier + + + + + unable to create X cursor + + + unable to create graphic context + + + unable to create standard colormap + + + unable to create text property + + + unable to create X window + + + unable to create X image + + + unable to create X pixmap + + + unable to display image + + + unable to get visual + + + unable to get pixel info + + + unable to load font + + + unable to make X window + + + unable to open X server + + + unable to view fonts + + + + + using default visual + + + unable to get visual + + + + + + + + add noise to image + + + + + append image sequence + + + + + assign image colors + + + + + average image sequence + + + + + blur image + + + + + chop image + + + + + classify image colors + + + + + replace color in image + + + + + colorize image + + + + + combine image + + + + + contrast-stretch image + + + + + convolve image + + + + + crop image + + + + + decode image + + + + + despeckle image + + + + + distort image + + + + + dither image colors + + + + + dull image contrast + + + + + encode image + + + + + equalize image + + + + + flip image + + + + + flop image + + + + + add frame to image + + + + + fx image + + + + + gamma correct image + + + + + compute image histogram + + + + + implode image + + + + + level image + + + + + load image + + + load images + + + + + magnfiy image + + + + + filter image with neighborhood ranking + + + + + minify image + + + + + modulate image + + + + + mogrify image + + + + + montage image + + + + + morph image sequence + + + + + mosaic image + + + + + negate image + + + + + oil paint image + + + + + set opaque color in image + + + + + plasma image + + + + + preview image + + + + + raise image + + + + + recolor color image + + + + + reduce image colors + + + + + reduce the image noise + + + + + render image + + + + + resize image + + + + + RGB transform image + + + + + roll image + + + + + rotate image + + + + + sample image + + + + + save image + + + save images + + + + + scale image + + + + + segment image + + + + + extract a channel from image + + + + + sepia-tone image + + + + + shade image + + + + + sharpen image + + + + + sharpen image contrast + + + + + sigmoidal contrast image + + + + + solarize image + + + + + splice image + + + + + spread image + + + + + stegano image + + + + + stereo image + + + + + swirl image + + + + + texture image + + + + + threshold image + + + + + tile image + + + + + tint image + + + + + transform RGB image + + + + + set transparent color in image + + + + + wave image + + + + + write image + + + + + x shear image + + + + + y shear image + + + + diff --git a/bin/ffmpeg.exe b/bin/ffmpeg.exe new file mode 100644 index 0000000..825b36b Binary files /dev/null and b/bin/ffmpeg.exe differ diff --git a/bin/identify.exe b/bin/identify.exe new file mode 100644 index 0000000..c849621 Binary files /dev/null and b/bin/identify.exe differ diff --git a/bin/locale.xml b/bin/locale.xml new file mode 100644 index 0000000..d593fba --- /dev/null +++ b/bin/locale.xml @@ -0,0 +1,48 @@ + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/bin/log.xml b/bin/log.xml new file mode 100644 index 0000000..8a29099 --- /dev/null +++ b/bin/log.xml @@ -0,0 +1,80 @@ + + + + + + + + + +]> + + + + + + + + + diff --git a/bin/magick.exe b/bin/magick.exe new file mode 100644 index 0000000..1cb5bfa Binary files /dev/null and b/bin/magick.exe differ diff --git a/bin/mime.xml b/bin/mime.xml new file mode 100644 index 0000000..3b768df --- /dev/null +++ b/bin/mime.xml @@ -0,0 +1,1146 @@ + + + + + + + + + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/bin/mogrify.exe b/bin/mogrify.exe new file mode 100644 index 0000000..229e17a Binary files /dev/null and b/bin/mogrify.exe differ diff --git a/bin/montage.exe b/bin/montage.exe new file mode 100644 index 0000000..b9f2922 Binary files /dev/null and b/bin/montage.exe differ diff --git a/bin/policy.xml b/bin/policy.xml new file mode 100644 index 0000000..f6d8f8c --- /dev/null +++ b/bin/policy.xml @@ -0,0 +1,81 @@ + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/bin/quantization-table.xml b/bin/quantization-table.xml new file mode 100644 index 0000000..fb71874 --- /dev/null +++ b/bin/quantization-table.xml @@ -0,0 +1,68 @@ + + + + + + + + + + + + + + +]> + + + + Luma Quantization Table + + 16, 16, 16, 18, 25, 37, 56, 85, + 16, 17, 20, 27, 34, 40, 53, 75, + 16, 20, 24, 31, 43, 62, 91, 135, + 18, 27, 31, 40, 53, 74, 106, 156, + 25, 34, 43, 53, 69, 94, 131, 189, + 37, 40, 62, 74, 94, 124, 169, 238, + 56, 53, 91, 106, 131, 169, 226, 311, + 85, 75, 135, 156, 189, 238, 311, 418 + +
+ +
+ diff --git a/bin/sRGB.icc b/bin/sRGB.icc new file mode 100644 index 0000000..cfbd03e Binary files /dev/null and b/bin/sRGB.icc differ diff --git a/bin/stream.exe b/bin/stream.exe new file mode 100644 index 0000000..70a9414 Binary files /dev/null and b/bin/stream.exe differ diff --git a/bin/thresholds.xml b/bin/thresholds.xml new file mode 100644 index 0000000..16d3adc --- /dev/null +++ b/bin/thresholds.xml @@ -0,0 +1,334 @@ + + + + + + + + + +]> + + + + + + Threshold 1x1 (non-dither) + + 1 + + + + + Checkerboard 2x1 (dither) + + 1 2 + 2 1 + + + + + + Ordered 2x2 (dispersed) + + 1 3 + 4 2 + + + + + Ordered 3x3 (dispersed) + + 3 7 4 + 6 1 9 + 2 8 5 + + + + + + Ordered 4x4 (dispersed) + + 1 9 3 11 + 13 5 15 7 + 4 12 2 10 + 16 8 14 6 + + + + + + Ordered 8x8 (dispersed) + + 1 49 13 61 4 52 16 64 + 33 17 45 29 36 20 48 32 + 9 57 5 53 12 60 8 56 + 41 25 37 21 44 28 40 24 + 3 51 15 63 2 50 14 62 + 35 19 47 31 34 18 46 30 + 11 59 7 55 10 58 6 54 + 43 27 39 23 42 26 38 22 + + + + + + Halftone 4x4 (angled) + + 4 2 7 5 + 3 1 8 6 + 7 5 4 2 + 8 6 3 1 + + + + + Halftone 6x6 (angled) + + 14 13 10 8 2 3 + 16 18 12 7 1 4 + 15 17 11 9 6 5 + 8 2 3 14 13 10 + 7 1 4 16 18 12 + 9 6 5 15 17 11 + + + + + Halftone 8x8 (angled) + + 13 7 8 14 17 21 22 18 + 6 1 3 9 28 31 29 23 + 5 2 4 10 27 32 30 24 + 16 12 11 15 20 26 25 19 + 17 21 22 18 13 7 8 14 + 28 31 29 23 6 1 3 9 + 27 32 30 24 5 2 4 10 + 20 26 25 19 16 12 11 15 + + + + + + Halftone 4x4 (orthogonal) + + 7 13 11 4 + 12 16 14 8 + 10 15 6 2 + 5 9 3 1 + + + + + Halftone 6x6 (orthogonal) + + 7 17 27 14 9 4 + 21 29 33 31 18 11 + 24 32 36 34 25 22 + 19 30 35 28 20 10 + 8 15 26 16 6 2 + 5 13 23 12 3 1 + + + + + Halftone 8x8 (orthogonal) + + 7 21 33 43 36 19 9 4 + 16 27 51 55 49 29 14 11 + 31 47 57 61 59 45 35 23 + 41 53 60 64 62 52 40 38 + 37 44 58 63 56 46 30 22 + 15 28 48 54 50 26 17 10 + 8 18 34 42 32 20 6 2 + 5 13 25 39 24 12 3 1 + + + + + + Halftone 16x16 (orthogonal) + + 4 12 24 44 72 100 136 152 150 134 98 70 42 23 11 3 + 7 16 32 52 76 104 144 160 158 142 102 74 50 31 15 6 + 19 27 40 60 92 132 168 180 178 166 130 90 58 39 26 18 + 36 48 56 80 124 176 188 204 203 187 175 122 79 55 47 35 + 64 68 84 116 164 200 212 224 223 211 199 162 114 83 67 63 + 88 96 112 156 192 216 232 240 239 231 214 190 154 111 95 87 + 108 120 148 184 208 228 244 252 251 243 226 206 182 147 119 107 + 128 140 172 196 219 235 247 256 255 246 234 218 194 171 139 127 + 126 138 170 195 220 236 248 253 254 245 233 217 193 169 137 125 + 106 118 146 183 207 227 242 249 250 241 225 205 181 145 117 105 + 86 94 110 155 191 215 229 238 237 230 213 189 153 109 93 85 + 62 66 82 115 163 198 210 221 222 209 197 161 113 81 65 61 + 34 46 54 78 123 174 186 202 201 185 173 121 77 53 45 33 + 20 28 37 59 91 131 167 179 177 165 129 89 57 38 25 17 + 8 13 29 51 75 103 143 159 157 141 101 73 49 30 14 5 + 1 9 21 43 71 99 135 151 149 133 97 69 41 22 10 2 + + + + + + + Circles 5x5 (black) + + 1 21 16 15 4 + 5 17 20 19 14 + 6 21 25 24 12 + 7 18 22 23 11 + 2 8 9 10 3 + + + + + + Circles 5x5 (white) + + 25 21 10 11 22 + 20 9 6 7 12 + 19 5 1 2 13 + 18 8 4 3 14 + 24 17 16 15 23 + + + + + Circles 6x6 (black) + + 1 5 14 13 12 4 + 6 22 28 27 21 11 + 15 29 35 34 26 20 + 16 30 36 33 25 19 + 7 23 31 32 24 10 + 2 8 17 18 9 3 + + + + + Circles 6x6 (white) + + 36 32 23 24 25 33 + 31 15 9 10 16 26 + 22 8 2 3 11 17 + 21 7 1 4 12 18 + 30 14 6 5 13 27 + 35 29 20 19 28 34 + + + + + Circles 7x7 (black) + + 3 9 18 28 17 8 2 + 10 24 33 39 32 23 7 + 19 34 44 48 43 31 16 + 25 40 45 49 47 38 27 + 20 35 41 46 42 29 15 + 11 21 36 37 28 22 6 + 4 12 13 26 14 5 1 + + + + + + Circles 7x7 (white) + + 47 41 32 22 33 42 48 + 40 26 17 11 18 27 43 + 31 16 6 2 7 19 34 + 25 10 5 1 3 12 23 + 30 15 9 4 8 20 35 + 39 29 14 13 21 28 44 + 46 38 37 24 36 45 49 + + + + + + + diff --git a/bin/type-ghostscript.xml b/bin/type-ghostscript.xml new file mode 100644 index 0000000..6e08ef7 --- /dev/null +++ b/bin/type-ghostscript.xml @@ -0,0 +1,55 @@ + + + + + + + + + + + + + + + + +]> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/bin/type.xml b/bin/type.xml new file mode 100644 index 0000000..fa80ca6 --- /dev/null +++ b/bin/type.xml @@ -0,0 +1,21 @@ + + + + + + + + + + + + + + + + +]> + + + diff --git a/docs/ironman-dev/armor.html b/docs/ironman-dev/armor.html deleted file mode 100644 index 7f44a02..0000000 --- a/docs/ironman-dev/armor.html +++ /dev/null @@ -1,9417 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - D2Modder - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NameLvlRequired LvlRequired StrMin ACMax ACBlock ChanceSet/Unique Exceptional & Elite
-
    -
  • Cap
  • -
  • -
  • Defense: [3 - 5]
  • -
  • Weight: 0
  • -
  • Level: 1
  • -
  • Required Level: 0
  • -
  • Required Strength: 0
  • -
  • Indestructable: No
  • -
  • Durability: 10
  • -
  • Cost: 0
  • - -
  • Normal: - Cap -
  • -
  • Exceptional: - War Hat -
  • -
  • Elite: - Shako -
  • -
  • Sockets: 3
  • -
  • -
  • -
  • -
  • -
  • - - - -
-
Level:
1
Level Required:
0
Requird Strength:
0
Min AC:
3
Max AC:
5
Block:
0
-
  • Shako

    Shako
  • -
    -
      -
    • Skull Cap
    • -
    • -
    • Defense: [8 - 11]
    • -
    • Weight: 0
    • -
    • Level: 5
    • -
    • Required Level: 0
    • -
    • Required Strength: 15
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Skull Cap -
    • -
    • Exceptional: - Sallet -
    • -
    • Elite: - Hydraskull -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    5
    Level Required:
    0
    Requird Strength:
    15
    Min AC:
    8
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Helm
    • -
    • -
    • Defense: [15 - 18]
    • -
    • Weight: 0
    • -
    • Level: 11
    • -
    • Required Level: 0
    • -
    • Required Strength: 26
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Helm -
    • -
    • Exceptional: - Casque -
    • -
    • Elite: - Armet -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    11
    Level Required:
    0
    Requird Strength:
    26
    Min AC:
    15
    Max AC:
    18
    Block:
    0
    -
  • Armet

    Armet
  • -
    -
      -
    • Full Helm
    • -
    • -
    • Defense: [23 - 26]
    • -
    • Weight: 0
    • -
    • Level: 15
    • -
    • Required Level: 0
    • -
    • Required Strength: 41
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Full Helm -
    • -
    • Exceptional: - Basinet -
    • -
    • Elite: - Giant Conch -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    15
    Level Required:
    0
    Requird Strength:
    41
    Min AC:
    23
    Max AC:
    26
    Block:
    0
    -
  • Giant Conch

    Giant Conch
  • -
    -
      -
    • Great Helm
    • -
    • -
    • Defense: [30 - 35]
    • -
    • Weight: 0
    • -
    • Level: 23
    • -
    • Required Level: 0
    • -
    • Required Strength: 63
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Great Helm -
    • -
    • Exceptional: - Winged helm -
    • -
    • Elite: - Spired Helm -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    23
    Level Required:
    0
    Requird Strength:
    63
    Min AC:
    30
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Crown
    • -
    • -
    • Defense: [25 - 45]
    • -
    • Weight: 0
    • -
    • Level: 29
    • -
    • Required Level: 0
    • -
    • Required Strength: 55
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Crown -
    • -
    • Exceptional: - Grand Crown -
    • -
    • Elite: - Corona -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    29
    Level Required:
    0
    Requird Strength:
    55
    Min AC:
    25
    Max AC:
    45
    Block:
    0
    -

  • -
    -
      -
    • Mask
    • -
    • -
    • Defense: [9 - 27]
    • -
    • Weight: 0
    • -
    • Level: 19
    • -
    • Required Level: 0
    • -
    • Required Strength: 23
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Mask -
    • -
    • Exceptional: - Death Mask -
    • -
    • Elite: - Demonhead -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    19
    Level Required:
    0
    Requird Strength:
    23
    Min AC:
    9
    Max AC:
    27
    Block:
    0
    -

  • -
    -
      -
    • Quilted Armor
    • -
    • -
    • Defense: [8 - 11]
    • -
    • Weight: 0
    • -
    • Level: 1
    • -
    • Required Level: 0
    • -
    • Required Strength: 12
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Quilted Armor -
    • -
    • Exceptional: - Ghost Armor -
    • -
    • Elite: - Dusk Shroud -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    1
    Level Required:
    0
    Requird Strength:
    12
    Min AC:
    8
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Leather Armor
    • -
    • -
    • Defense: [14 - 17]
    • -
    • Weight: 0
    • -
    • Level: 3
    • -
    • Required Level: 0
    • -
    • Required Strength: 15
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Armor -
    • -
    • Exceptional: - Serpentskin Armor -
    • -
    • Elite: - Wyrmhide -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    3
    Level Required:
    0
    Requird Strength:
    15
    Min AC:
    14
    Max AC:
    17
    Block:
    0
    -

  • -
    -
      -
    • Hard Leather Armor
    • -
    • -
    • Defense: [21 - 24]
    • -
    • Weight: 0
    • -
    • Level: 5
    • -
    • Required Level: 0
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 22
    • -
    • Cost: 0
    • - -
    • Normal: - Hard Leather Armor -
    • -
    • Exceptional: - Raakshushide Armor -
    • -
    • Elite: - Scarab Husk -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    5
    Level Required:
    0
    Requird Strength:
    20
    Min AC:
    21
    Max AC:
    24
    Block:
    0
    -

  • -
    -
      -
    • Studded Leather
    • -
    • -
    • Defense: [32 - 35]
    • -
    • Weight: 0
    • -
    • Level: 8
    • -
    • Required Level: 0
    • -
    • Required Strength: 27
    • -
    • Indestructable: No
    • -
    • Durability: 26
    • -
    • Cost: 0
    • - -
    • Normal: - Studded Leather -
    • -
    • Exceptional: - Trellised Armor -
    • -
    • Elite: - Wire Fleece -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    8
    Level Required:
    0
    Requird Strength:
    27
    Min AC:
    32
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Ring Mail
    • -
    • -
    • Defense: [45 - 48]
    • -
    • Weight: 5
    • -
    • Level: 11
    • -
    • Required Level: 0
    • -
    • Required Strength: 36
    • -
    • Indestructable: No
    • -
    • Durability: 21
    • -
    • Cost: 0
    • - -
    • Normal: - Ring Mail -
    • -
    • Exceptional: - Linked Mail -
    • -
    • Elite: - Diamond Mail -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    11
    Level Required:
    0
    Requird Strength:
    36
    Min AC:
    45
    Max AC:
    48
    Block:
    0
    -

  • -
    -
      -
    • Scale Mail
    • -
    • -
    • Defense: [57 - 60]
    • -
    • Weight: 10
    • -
    • Level: 13
    • -
    • Required Level: 0
    • -
    • Required Strength: 44
    • -
    • Indestructable: No
    • -
    • Durability: 29
    • -
    • Cost: 0
    • - -
    • Normal: - Scale Mail -
    • -
    • Exceptional: - Tigulated Mail -
    • -
    • Elite: - Loricated Mail -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    13
    Level Required:
    0
    Requird Strength:
    44
    Min AC:
    57
    Max AC:
    60
    Block:
    0
    -

  • -
    -
      -
    • Chain Mail
    • -
    • -
    • Defense: [72 - 75]
    • -
    • Weight: 5
    • -
    • Level: 15
    • -
    • Required Level: 0
    • -
    • Required Strength: 48
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Mail -
    • -
    • Exceptional: - Mesh Armor -
    • -
    • Elite: - Boneweave -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    15
    Level Required:
    0
    Requird Strength:
    48
    Min AC:
    72
    Max AC:
    75
    Block:
    0
    -

  • -
    -
      -
    • Breast Plate
    • -
    • -
    • Defense: [65 - 68]
    • -
    • Weight: 0
    • -
    • Level: 18
    • -
    • Required Level: 0
    • -
    • Required Strength: 30
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Breast Plate -
    • -
    • Exceptional: - Cuirass -
    • -
    • Elite: - Great Hauberk -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    18
    Level Required:
    0
    Requird Strength:
    30
    Min AC:
    65
    Max AC:
    68
    Block:
    0
    -

  • -
    -
      -
    • Splint Mail
    • -
    • -
    • Defense: [90 - 95]
    • -
    • Weight: 5
    • -
    • Level: 20
    • -
    • Required Level: 0
    • -
    • Required Strength: 51
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Splint Mail -
    • -
    • Exceptional: - Russet Armor -
    • -
    • Elite: - Balrog Skin -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    0
    Requird Strength:
    51
    Min AC:
    90
    Max AC:
    95
    Block:
    0
    -

  • -
    -
      -
    • Plate Mail
    • -
    • -
    • Defense: [108 - 116]
    • -
    • Weight: 10
    • -
    • Level: 24
    • -
    • Required Level: 0
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Plate Mail -
    • -
    • Exceptional: - Templar Coat -
    • -
    • Elite: - Hellforge Plate -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    24
    Level Required:
    0
    Requird Strength:
    65
    Min AC:
    108
    Max AC:
    116
    Block:
    0
    -

  • -
    -
      -
    • Field Plate
    • -
    • -
    • Defense: [101 - 105]
    • -
    • Weight: 5
    • -
    • Level: 28
    • -
    • Required Level: 0
    • -
    • Required Strength: 55
    • -
    • Indestructable: No
    • -
    • Durability: 38
    • -
    • Cost: 0
    • - -
    • Normal: - Field Plate -
    • -
    • Exceptional: - Sharktooth Armor -
    • -
    • Elite: - Kraken Shell -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    28
    Level Required:
    0
    Requird Strength:
    55
    Min AC:
    101
    Max AC:
    105
    Block:
    0
    -

  • -
    -
      -
    • Gothic Plate
    • -
    • -
    • Defense: [128 - 135]
    • -
    • Weight: 5
    • -
    • Level: 32
    • -
    • Required Level: 0
    • -
    • Required Strength: 70
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Plate -
    • -
    • Exceptional: - Embossed Plate -
    • -
    • Elite: - Lacquered Plate -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    32
    Level Required:
    0
    Requird Strength:
    70
    Min AC:
    128
    Max AC:
    135
    Block:
    0
    -

  • -
    -
      -
    • Full Plate Mail
    • -
    • -
    • Defense: [150 - 161]
    • -
    • Weight: 10
    • -
    • Level: 37
    • -
    • Required Level: 0
    • -
    • Required Strength: 80
    • -
    • Indestructable: No
    • -
    • Durability: 56
    • -
    • Cost: 0
    • - -
    • Normal: - Full Plate Mail -
    • -
    • Exceptional: - Chaos Armor -
    • -
    • Elite: - Shadow Plate -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    37
    Level Required:
    0
    Requird Strength:
    80
    Min AC:
    150
    Max AC:
    161
    Block:
    0
    -
  • Shadow Plate

    Shadow Plate
  • -
    -
      -
    • Ancient Armor
    • -
    • -
    • Defense: [218 - 233]
    • -
    • Weight: 5
    • -
    • Level: 40
    • -
    • Required Level: 0
    • -
    • Required Strength: 100
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Ancient Armor -
    • -
    • Exceptional: - Ornate Plate -
    • -
    • Elite: - Sacred Armor -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    40
    Level Required:
    0
    Requird Strength:
    100
    Min AC:
    218
    Max AC:
    233
    Block:
    0
    -
  • Sacred Armor

    Sacred Armor
  • -
    -
      -
    • Light Plate
    • -
    • -
    • Defense: [90 - 107]
    • -
    • Weight: 0
    • -
    • Level: 35
    • -
    • Required Level: 0
    • -
    • Required Strength: 41
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plate -
    • -
    • Exceptional: - Mage Plate -
    • -
    • Elite: - Archon Plate -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    35
    Level Required:
    0
    Requird Strength:
    41
    Min AC:
    90
    Max AC:
    107
    Block:
    0
    -

  • -
    -
      -
    • Buckler
    • -
    • -
    • Defense: [4 - 6]
    • -
    • Weight: 0
    • -
    • Level: 1
    • -
    • Required Level: 0
    • -
    • Required Strength: 12
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Buckler -
    • -
    • Exceptional: - Defender -
    • -
    • Elite: - Heater -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • - - - -
    -
    Level:
    1
    Level Required:
    0
    Requird Strength:
    12
    Min AC:
    4
    Max AC:
    6
    Block:
    0
    -
  • Heater

    Heater
  • -
    -
      -
    • Small Shield
    • -
    • -
    • Defense: [8 - 10]
    • -
    • Weight: 0
    • -
    • Level: 5
    • -
    • Required Level: 0
    • -
    • Required Strength: 22
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Small Shield -
    • -
    • Exceptional: - Round Shield -
    • -
    • Elite: - Luna -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 5
    • - - - -
    -
    Level:
    5
    Level Required:
    0
    Requird Strength:
    22
    Min AC:
    8
    Max AC:
    10
    Block:
    5
    -
  • Luna

    Luna
  • -
    -
      -
    • Large Shield
    • -
    • -
    • Defense: [12 - 14]
    • -
    • Weight: 5
    • -
    • Level: 11
    • -
    • Required Level: 0
    • -
    • Required Strength: 34
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Large Shield -
    • -
    • Exceptional: - Scutum -
    • -
    • Elite: - Hyperion -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 12
    • - - - -
    -
    Level:
    11
    Level Required:
    0
    Requird Strength:
    34
    Min AC:
    12
    Max AC:
    14
    Block:
    12
    -
  • Hyperion

    Hyperion
  • -
    -
      -
    • Kite Shield
    • -
    • -
    • Defense: [16 - 18]
    • -
    • Weight: 0
    • -
    • Level: 15
    • -
    • Required Level: 0
    • -
    • Required Strength: 47
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Kite Shield -
    • -
    • Exceptional: - Dragon Shield -
    • -
    • Elite: - Monarch -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 8
    • - - - -
    -
    Level:
    15
    Level Required:
    0
    Requird Strength:
    47
    Min AC:
    16
    Max AC:
    18
    Block:
    8
    -
  • Monarch

    Monarch
  • -
    -
      -
    • Tower Shield
    • -
    • -
    • Defense: [22 - 25]
    • -
    • Weight: 10
    • -
    • Level: 22
    • -
    • Required Level: 0
    • -
    • Required Strength: 75
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Tower Shield -
    • -
    • Exceptional: - Pavise -
    • -
    • Elite: - Aegis -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 24
    • - - - -
    -
    Level:
    22
    Level Required:
    0
    Requird Strength:
    75
    Min AC:
    22
    Max AC:
    25
    Block:
    24
    -
  • Aegis

    Aegis
  • -
    -
      -
    • Gothic Shield
    • -
    • -
    • Defense: [30 - 35]
    • -
    • Weight: 5
    • -
    • Level: 30
    • -
    • Required Level: 0
    • -
    • Required Strength: 60
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Shield -
    • -
    • Exceptional: - Ancient Shield -
    • -
    • Elite: - Ward -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 16
    • - - - -
    -
    Level:
    30
    Level Required:
    0
    Requird Strength:
    60
    Min AC:
    30
    Max AC:
    35
    Block:
    16
    -
  • Ward

    Ward
  • -
    -
      -
    • Leather Gloves
    • -
    • -
    • Defense: [2 - 3]
    • -
    • Weight: 0
    • -
    • Level: 3
    • -
    • Required Level: 0
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Gloves -
    • -
    • Exceptional: - Raakshushide Gloves -
    • -
    • Elite: - Bramble Mitts -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    3
    Level Required:
    0
    Requird Strength:
    0
    Min AC:
    2
    Max AC:
    3
    Block:
    0
    -

  • -
    -
      -
    • Heavy Gloves
    • -
    • -
    • Defense: [5 - 6]
    • -
    • Weight: 0
    • -
    • Level: 7
    • -
    • Required Level: 0
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Gloves -
    • -
    • Exceptional: - Sharkskin Gloves -
    • -
    • Elite: - Vampirebone Gloves -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    7
    Level Required:
    0
    Requird Strength:
    0
    Min AC:
    5
    Max AC:
    6
    Block:
    0
    -

  • -
    -
      -
    • Chain Gloves
    • -
    • -
    • Defense: [8 - 9]
    • -
    • Weight: 0
    • -
    • Level: 12
    • -
    • Required Level: 0
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Gloves -
    • -
    • Exceptional: - Heavy Bracers -
    • -
    • Elite: - Vambraces -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    12
    Level Required:
    0
    Requird Strength:
    25
    Min AC:
    8
    Max AC:
    9
    Block:
    0
    -

  • -
    -
      -
    • Light Gauntlets
    • -
    • -
    • Defense: [9 - 11]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 0
    • -
    • Required Strength: 45
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Gauntlets -
    • -
    • Exceptional: - Battle Gauntlets -
    • -
    • Elite: - Crusader Gauntlets -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    0
    Requird Strength:
    45
    Min AC:
    9
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Gauntlets
    • -
    • -
    • Defense: [12 - 15]
    • -
    • Weight: 0
    • -
    • Level: 27
    • -
    • Required Level: 0
    • -
    • Required Strength: 60
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Gauntlets -
    • -
    • Exceptional: - War Gaunlets -
    • -
    • Elite: - Ogre Gauntlets -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    27
    Level Required:
    0
    Requird Strength:
    60
    Min AC:
    12
    Max AC:
    15
    Block:
    0
    -

  • -
    -
      -
    • Boots
    • -
    • -
    • Defense: [2 - 3]
    • -
    • Weight: 0
    • -
    • Level: 3
    • -
    • Required Level: 0
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Boots -
    • -
    • Exceptional: - Raakshushide Boots -
    • -
    • Elite: - Wyrmhide Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    3
    Level Required:
    0
    Requird Strength:
    0
    Min AC:
    2
    Max AC:
    3
    Block:
    0
    -

  • -
    -
      -
    • Heavy Boots
    • -
    • -
    • Defense: [5 - 6]
    • -
    • Weight: 0
    • -
    • Level: 7
    • -
    • Required Level: 0
    • -
    • Required Strength: 18
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Boots -
    • -
    • Exceptional: - Sharkskin Boots -
    • -
    • Elite: - Scarabshell Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    7
    Level Required:
    0
    Requird Strength:
    18
    Min AC:
    5
    Max AC:
    6
    Block:
    0
    -

  • -
    -
      -
    • Chain Boots
    • -
    • -
    • Defense: [8 - 9]
    • -
    • Weight: 0
    • -
    • Level: 12
    • -
    • Required Level: 0
    • -
    • Required Strength: 30
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Boots -
    • -
    • Exceptional: - Mesh Boots -
    • -
    • Elite: - Boneweave Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    12
    Level Required:
    0
    Requird Strength:
    30
    Min AC:
    8
    Max AC:
    9
    Block:
    0
    -

  • -
    -
      -
    • Light Plated Boots
    • -
    • -
    • Defense: [9 - 11]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 0
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plated Boots -
    • -
    • Exceptional: - Battle Boots -
    • -
    • Elite: - Mirrored Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    0
    Requird Strength:
    50
    Min AC:
    9
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Greaves
    • -
    • -
    • Defense: [12 - 15]
    • -
    • Weight: 0
    • -
    • Level: 27
    • -
    • Required Level: 0
    • -
    • Required Strength: 70
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Greaves -
    • -
    • Exceptional: - War Boots -
    • -
    • Elite: - Myrmidon Greaves -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    27
    Level Required:
    0
    Requird Strength:
    70
    Min AC:
    12
    Max AC:
    15
    Block:
    0
    -

  • -
    -
      -
    • Sash
    • -
    • -
    • Defense: [2 - 2]
    • -
    • Weight: 0
    • -
    • Level: 3
    • -
    • Required Level: 0
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Sash -
    • -
    • Exceptional: - Raakshushide Sash -
    • -
    • Elite: - Spiderweb Sash -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    3
    Level Required:
    0
    Requird Strength:
    0
    Min AC:
    2
    Max AC:
    2
    Block:
    0
    -

  • -
    -
      -
    • Light Belt
    • -
    • -
    • Defense: [3 - 3]
    • -
    • Weight: 0
    • -
    • Level: 7
    • -
    • Required Level: 0
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Light Belt -
    • -
    • Exceptional: - Sharkskin Belt -
    • -
    • Elite: - Vampirefang Belt -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    7
    Level Required:
    0
    Requird Strength:
    0
    Min AC:
    3
    Max AC:
    3
    Block:
    0
    -

  • -
    -
      -
    • Belt
    • -
    • -
    • Defense: [5 - 5]
    • -
    • Weight: 0
    • -
    • Level: 12
    • -
    • Required Level: 0
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Belt -
    • -
    • Exceptional: - Mesh Belt -
    • -
    • Elite: - Mithril Coil -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    12
    Level Required:
    0
    Requird Strength:
    25
    Min AC:
    5
    Max AC:
    5
    Block:
    0
    -

  • -
    -
      -
    • Heavy Belt
    • -
    • -
    • Defense: [6 - 6]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 0
    • -
    • Required Strength: 45
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Belt -
    • -
    • Exceptional: - Battle Belt -
    • -
    • Elite: - Troll Belt -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    0
    Requird Strength:
    45
    Min AC:
    6
    Max AC:
    6
    Block:
    0
    -

  • -
    -
      -
    • Plated Belt
    • -
    • -
    • Defense: [8 - 11]
    • -
    • Weight: 0
    • -
    • Level: 27
    • -
    • Required Level: 0
    • -
    • Required Strength: 60
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Plated Belt -
    • -
    • Exceptional: - War Belt -
    • -
    • Elite: - Colossus Girdle -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    27
    Level Required:
    0
    Requird Strength:
    60
    Min AC:
    8
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Bone Helm
    • -
    • -
    • Defense: [33 - 36]
    • -
    • Weight: 0
    • -
    • Level: 22
    • -
    • Required Level: 0
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Helm -
    • -
    • Exceptional: - Grim Helm -
    • -
    • Elite: - Bone Visage -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    22
    Level Required:
    0
    Requird Strength:
    25
    Min AC:
    33
    Max AC:
    36
    Block:
    0
    -
  • Bone Visage

    Bone Visage
  • -
    -
      -
    • Bone Shield
    • -
    • -
    • Defense: [10 - 30]
    • -
    • Weight: 0
    • -
    • Level: 19
    • -
    • Required Level: 0
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Shield -
    • -
    • Exceptional: - Grim Shield -
    • -
    • Elite: - Troll Nest -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    19
    Level Required:
    0
    Requird Strength:
    25
    Min AC:
    10
    Max AC:
    30
    Block:
    20
    -
  • Troll Nest

    Troll Nest
  • -
    -
      -
    • Spiked Shield
    • -
    • -
    • Defense: [15 - 25]
    • -
    • Weight: 0
    • -
    • Level: 11
    • -
    • Required Level: 0
    • -
    • Required Strength: 30
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Spiked Shield -
    • -
    • Exceptional: - Barbed Shield -
    • -
    • Elite: - Blade Barrier -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 10
    • - - - -
    -
    Level:
    11
    Level Required:
    0
    Requird Strength:
    30
    Min AC:
    15
    Max AC:
    25
    Block:
    10
    -
  • Blade Barrier

    Blade Barrier
  • -
    -
      -
    • War Hat
    • -
    • -
    • Defense: [45 - 53]
    • -
    • Weight: 0
    • -
    • Level: 34
    • -
    • Required Level: 22
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Cap -
    • -
    • Exceptional: - War Hat -
    • -
    • Elite: - Shako -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    34
    Level Required:
    22
    Requird Strength:
    20
    Min AC:
    45
    Max AC:
    53
    Block:
    0
    -

  • -
    -
      -
    • Sallet
    • -
    • -
    • Defense: [52 - 62]
    • -
    • Weight: 0
    • -
    • Level: 37
    • -
    • Required Level: 25
    • -
    • Required Strength: 43
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Skull Cap -
    • -
    • Exceptional: - Sallet -
    • -
    • Elite: - Hydraskull -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    37
    Level Required:
    25
    Requird Strength:
    43
    Min AC:
    52
    Max AC:
    62
    Block:
    0
    -
  • Hydraskull

    Hydraskull
  • -
    -
      -
    • Casque
    • -
    • -
    • Defense: [63 - 72]
    • -
    • Weight: 0
    • -
    • Level: 42
    • -
    • Required Level: 25
    • -
    • Required Strength: 59
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Helm -
    • -
    • Exceptional: - Casque -
    • -
    • Elite: - Armet -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    42
    Level Required:
    25
    Requird Strength:
    59
    Min AC:
    63
    Max AC:
    72
    Block:
    0
    -
  • Armet

    Armet
  • -
    -
      -
    • Basinet
    • -
    • -
    • Defense: [75 - 84]
    • -
    • Weight: 0
    • -
    • Level: 45
    • -
    • Required Level: 25
    • -
    • Required Strength: 82
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Full Helm -
    • -
    • Exceptional: - Basinet -
    • -
    • Elite: - Giant Conch -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    45
    Level Required:
    25
    Requird Strength:
    82
    Min AC:
    75
    Max AC:
    84
    Block:
    0
    -
  • Giant Conch

    Giant Conch
  • -
    -
      -
    • Winged helm
    • -
    • -
    • Defense: [85 - 98]
    • -
    • Weight: 0
    • -
    • Level: 51
    • -
    • Required Level: 25
    • -
    • Required Strength: 115
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Great Helm -
    • -
    • Exceptional: - Winged helm -
    • -
    • Elite: - Spired Helm -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    51
    Level Required:
    25
    Requird Strength:
    115
    Min AC:
    85
    Max AC:
    98
    Block:
    0
    -

  • -
    -
      -
    • Grand Crown
    • -
    • -
    • Defense: [78 - 113]
    • -
    • Weight: 0
    • -
    • Level: 55
    • -
    • Required Level: 25
    • -
    • Required Strength: 103
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Crown -
    • -
    • Exceptional: - Grand Crown -
    • -
    • Elite: - Corona -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    55
    Level Required:
    25
    Requird Strength:
    103
    Min AC:
    78
    Max AC:
    113
    Block:
    0
    -
  • Corona

    Corona
  • -
    -
      -
    • Death Mask
    • -
    • -
    • Defense: [54 - 86]
    • -
    • Weight: 0
    • -
    • Level: 48
    • -
    • Required Level: 25
    • -
    • Required Strength: 55
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Mask -
    • -
    • Exceptional: - Death Mask -
    • -
    • Elite: - Demonhead -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    48
    Level Required:
    25
    Requird Strength:
    55
    Min AC:
    54
    Max AC:
    86
    Block:
    0
    -

  • -
    -
      -
    • Ghost Armor
    • -
    • -
    • Defense: [102 - 117]
    • -
    • Weight: 0
    • -
    • Level: 34
    • -
    • Required Level: 22
    • -
    • Required Strength: 38
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Quilted Armor -
    • -
    • Exceptional: - Ghost Armor -
    • -
    • Elite: - Dusk Shroud -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    34
    Level Required:
    22
    Requird Strength:
    38
    Min AC:
    102
    Max AC:
    117
    Block:
    0
    -

  • -
    -
      -
    • Serpentskin Armor
    • -
    • -
    • Defense: [111 - 126]
    • -
    • Weight: 0
    • -
    • Level: 36
    • -
    • Required Level: 24
    • -
    • Required Strength: 43
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Armor -
    • -
    • Exceptional: - Serpentskin Armor -
    • -
    • Elite: - Wyrmhide -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    36
    Level Required:
    24
    Requird Strength:
    43
    Min AC:
    111
    Max AC:
    126
    Block:
    0
    -

  • -
    -
      -
    • Raakshushide Armor
    • -
    • -
    • Defense: [122 - 136]
    • -
    • Weight: 0
    • -
    • Level: 37
    • -
    • Required Level: 25
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 22
    • -
    • Cost: 0
    • - -
    • Normal: - Hard Leather Armor -
    • -
    • Exceptional: - Raakshushide Armor -
    • -
    • Elite: - Scarab Husk -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    37
    Level Required:
    25
    Requird Strength:
    50
    Min AC:
    122
    Max AC:
    136
    Block:
    0
    -

  • -
    -
      -
    • Trellised Armor
    • -
    • -
    • Defense: [138 - 153]
    • -
    • Weight: 0
    • -
    • Level: 40
    • -
    • Required Level: 25
    • -
    • Required Strength: 61
    • -
    • Indestructable: No
    • -
    • Durability: 26
    • -
    • Cost: 0
    • - -
    • Normal: - Studded Leather -
    • -
    • Exceptional: - Trellised Armor -
    • -
    • Elite: - Wire Fleece -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    40
    Level Required:
    25
    Requird Strength:
    61
    Min AC:
    138
    Max AC:
    153
    Block:
    0
    -
  • Wire Fleece

    Wire Fleece
  • -
    -
      -
    • Linked Mail
    • -
    • -
    • Defense: [158 - 172]
    • -
    • Weight: 5
    • -
    • Level: 42
    • -
    • Required Level: 25
    • -
    • Required Strength: 74
    • -
    • Indestructable: No
    • -
    • Durability: 21
    • -
    • Cost: 0
    • - -
    • Normal: - Ring Mail -
    • -
    • Exceptional: - Linked Mail -
    • -
    • Elite: - Diamond Mail -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    42
    Level Required:
    25
    Requird Strength:
    74
    Min AC:
    158
    Max AC:
    172
    Block:
    0
    -

  • -
    -
      -
    • Tigulated Mail
    • -
    • -
    • Defense: [176 - 190]
    • -
    • Weight: 10
    • -
    • Level: 43
    • -
    • Required Level: 25
    • -
    • Required Strength: 86
    • -
    • Indestructable: No
    • -
    • Durability: 29
    • -
    • Cost: 0
    • - -
    • Normal: - Scale Mail -
    • -
    • Exceptional: - Tigulated Mail -
    • -
    • Elite: - Loricated Mail -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    43
    Level Required:
    25
    Requird Strength:
    86
    Min AC:
    176
    Max AC:
    190
    Block:
    0
    -

  • -
    -
      -
    • Mesh Armor
    • -
    • -
    • Defense: [198 - 213]
    • -
    • Weight: 5
    • -
    • Level: 45
    • -
    • Required Level: 25
    • -
    • Required Strength: 92
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Mail -
    • -
    • Exceptional: - Mesh Armor -
    • -
    • Elite: - Boneweave -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    45
    Level Required:
    25
    Requird Strength:
    92
    Min AC:
    198
    Max AC:
    213
    Block:
    0
    -

  • -
    -
      -
    • Cuirass
    • -
    • -
    • Defense: [188 - 202]
    • -
    • Weight: 0
    • -
    • Level: 47
    • -
    • Required Level: 25
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Breast Plate -
    • -
    • Exceptional: - Cuirass -
    • -
    • Elite: - Great Hauberk -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    47
    Level Required:
    25
    Requird Strength:
    65
    Min AC:
    188
    Max AC:
    202
    Block:
    0
    -

  • -
    -
      -
    • Russet Armor
    • -
    • -
    • Defense: [225 - 243]
    • -
    • Weight: 5
    • -
    • Level: 49
    • -
    • Required Level: 25
    • -
    • Required Strength: 97
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Splint Mail -
    • -
    • Exceptional: - Russet Armor -
    • -
    • Elite: - Balrog Skin -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    49
    Level Required:
    25
    Requird Strength:
    97
    Min AC:
    225
    Max AC:
    243
    Block:
    0
    -

  • -
    -
      -
    • Templar Coat
    • -
    • -
    • Defense: [252 - 274]
    • -
    • Weight: 10
    • -
    • Level: 52
    • -
    • Required Level: 25
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Plate Mail -
    • -
    • Exceptional: - Templar Coat -
    • -
    • Elite: - Hellforge Plate -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    52
    Level Required:
    25
    Requird Strength:
    118
    Min AC:
    252
    Max AC:
    274
    Block:
    0
    -

  • -
    -
      -
    • Sharktooth Armor
    • -
    • -
    • Defense: [242 - 258]
    • -
    • Weight: 5
    • -
    • Level: 55
    • -
    • Required Level: 25
    • -
    • Required Strength: 103
    • -
    • Indestructable: No
    • -
    • Durability: 38
    • -
    • Cost: 0
    • - -
    • Normal: - Field Plate -
    • -
    • Exceptional: - Sharktooth Armor -
    • -
    • Elite: - Kraken Shell -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    55
    Level Required:
    25
    Requird Strength:
    103
    Min AC:
    242
    Max AC:
    258
    Block:
    0
    -

  • -
    -
      -
    • Embossed Plate
    • -
    • -
    • Defense: [282 - 303]
    • -
    • Weight: 5
    • -
    • Level: 58
    • -
    • Required Level: 25
    • -
    • Required Strength: 125
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Plate -
    • -
    • Exceptional: - Embossed Plate -
    • -
    • Elite: - Lacquered Plate -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    58
    Level Required:
    25
    Requird Strength:
    125
    Min AC:
    282
    Max AC:
    303
    Block:
    0
    -

  • -
    -
      -
    • Chaos Armor
    • -
    • -
    • Defense: [315 - 342]
    • -
    • Weight: 10
    • -
    • Level: 61
    • -
    • Required Level: 25
    • -
    • Required Strength: 140
    • -
    • Indestructable: No
    • -
    • Durability: 56
    • -
    • Cost: 0
    • - -
    • Normal: - Full Plate Mail -
    • -
    • Exceptional: - Chaos Armor -
    • -
    • Elite: - Shadow Plate -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    61
    Level Required:
    25
    Requird Strength:
    140
    Min AC:
    315
    Max AC:
    342
    Block:
    0
    -

  • -
    -
      -
    • Ornate Plate
    • -
    • -
    • Defense: [417 - 450]
    • -
    • Weight: 5
    • -
    • Level: 64
    • -
    • Required Level: 25
    • -
    • Required Strength: 170
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Ancient Armor -
    • -
    • Exceptional: - Ornate Plate -
    • -
    • Elite: - Sacred Armor -
    • -
    • Sockets: 5
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    64
    Level Required:
    25
    Requird Strength:
    170
    Min AC:
    417
    Max AC:
    450
    Block:
    0
    -
  • Sacred Armor

    Sacred Armor
  • -
    -
      -
    • Mage Plate
    • -
    • -
    • Defense: [225 - 261]
    • -
    • Weight: 0
    • -
    • Level: 60
    • -
    • Required Level: 25
    • -
    • Required Strength: 55
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plate -
    • -
    • Exceptional: - Mage Plate -
    • -
    • Elite: - Archon Plate -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    60
    Level Required:
    25
    Requird Strength:
    55
    Min AC:
    225
    Max AC:
    261
    Block:
    0
    -

  • -
    -
      -
    • Defender
    • -
    • -
    • Defense: [41 - 49]
    • -
    • Weight: 0
    • -
    • Level: 34
    • -
    • Required Level: 22
    • -
    • Required Strength: 38
    • -
    • Indestructable: No
    • -
    • Durability: 54
    • -
    • Cost: 0
    • - -
    • Normal: - Buckler -
    • -
    • Exceptional: - Defender -
    • -
    • Elite: - Heater -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 10
    • - - - -
    -
    Level:
    34
    Level Required:
    22
    Requird Strength:
    38
    Min AC:
    41
    Max AC:
    49
    Block:
    10
    -
  • Heater

    Heater
  • -
    -
      -
    • Round Shield
    • -
    • -
    • Defense: [47 - 55]
    • -
    • Weight: 0
    • -
    • Level: 37
    • -
    • Required Level: 25
    • -
    • Required Strength: 53
    • -
    • Indestructable: No
    • -
    • Durability: 51
    • -
    • Cost: 0
    • - -
    • Normal: - Small Shield -
    • -
    • Exceptional: - Round Shield -
    • -
    • Elite: - Luna -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 12
    • - - - -
    -
    Level:
    37
    Level Required:
    25
    Requird Strength:
    53
    Min AC:
    47
    Max AC:
    55
    Block:
    12
    -
  • Luna

    Luna
  • -
    -
      -
    • Scutum
    • -
    • -
    • Defense: [53 - 61]
    • -
    • Weight: 5
    • -
    • Level: 42
    • -
    • Required Level: 25
    • -
    • Required Strength: 71
    • -
    • Indestructable: No
    • -
    • Durability: 50
    • -
    • Cost: 0
    • - -
    • Normal: - Large Shield -
    • -
    • Exceptional: - Scutum -
    • -
    • Elite: - Hyperion -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 14
    • - - - -
    -
    Level:
    42
    Level Required:
    25
    Requird Strength:
    71
    Min AC:
    53
    Max AC:
    61
    Block:
    14
    -
  • Hyperion

    Hyperion
  • -
    -
      -
    • Dragon Shield
    • -
    • -
    • Defense: [59 - 67]
    • -
    • Weight: 0
    • -
    • Level: 45
    • -
    • Required Level: 25
    • -
    • Required Strength: 91
    • -
    • Indestructable: No
    • -
    • Durability: 61
    • -
    • Cost: 0
    • - -
    • Normal: - Kite Shield -
    • -
    • Exceptional: - Dragon Shield -
    • -
    • Elite: - Monarch -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 18
    • - - - -
    -
    Level:
    45
    Level Required:
    25
    Requird Strength:
    91
    Min AC:
    59
    Max AC:
    67
    Block:
    18
    -
  • Monarch

    Monarch
  • -
    -
      -
    • Pavise
    • -
    • -
    • Defense: [68 - 78]
    • -
    • Weight: 10
    • -
    • Level: 50
    • -
    • Required Level: 25
    • -
    • Required Strength: 133
    • -
    • Indestructable: No
    • -
    • Durability: 58
    • -
    • Cost: 0
    • - -
    • Normal: - Tower Shield -
    • -
    • Exceptional: - Pavise -
    • -
    • Elite: - Aegis -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 24
    • - - - -
    -
    Level:
    50
    Level Required:
    25
    Requird Strength:
    133
    Min AC:
    68
    Max AC:
    78
    Block:
    24
    -
  • Aegis

    Aegis
  • -
    -
      -
    • Ancient Shield
    • -
    • -
    • Defense: [80 - 93]
    • -
    • Weight: 5
    • -
    • Level: 56
    • -
    • Required Level: 25
    • -
    • Required Strength: 110
    • -
    • Indestructable: No
    • -
    • Durability: 64
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Shield -
    • -
    • Exceptional: - Ancient Shield -
    • -
    • Elite: - Ward -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 16
    • - - - -
    -
    Level:
    56
    Level Required:
    25
    Requird Strength:
    110
    Min AC:
    80
    Max AC:
    93
    Block:
    16
    -
  • Ward

    Ward
  • -
    -
      -
    • Raakshushide Gloves
    • -
    • -
    • Defense: [28 - 35]
    • -
    • Weight: 0
    • -
    • Level: 33
    • -
    • Required Level: 21
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Gloves -
    • -
    • Exceptional: - Raakshushide Gloves -
    • -
    • Elite: - Bramble Mitts -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    33
    Level Required:
    21
    Requird Strength:
    20
    Min AC:
    28
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Sharkskin Gloves
    • -
    • -
    • Defense: [33 - 39]
    • -
    • Weight: 0
    • -
    • Level: 39
    • -
    • Required Level: 25
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Gloves -
    • -
    • Exceptional: - Sharkskin Gloves -
    • -
    • Elite: - Vampirebone Gloves -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    39
    Level Required:
    25
    Requird Strength:
    20
    Min AC:
    33
    Max AC:
    39
    Block:
    0
    -

  • -
    -
      -
    • Heavy Bracers
    • -
    • -
    • Defense: [37 - 44]
    • -
    • Weight: 0
    • -
    • Level: 43
    • -
    • Required Level: 25
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Gloves -
    • -
    • Exceptional: - Heavy Bracers -
    • -
    • Elite: - Vambraces -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    43
    Level Required:
    25
    Requird Strength:
    58
    Min AC:
    37
    Max AC:
    44
    Block:
    0
    -

  • -
    -
      -
    • Battle Gauntlets
    • -
    • -
    • Defense: [39 - 47]
    • -
    • Weight: 0
    • -
    • Level: 49
    • -
    • Required Level: 25
    • -
    • Required Strength: 88
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Gauntlets -
    • -
    • Exceptional: - Battle Gauntlets -
    • -
    • Elite: - Crusader Gauntlets -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    49
    Level Required:
    25
    Requird Strength:
    88
    Min AC:
    39
    Max AC:
    47
    Block:
    0
    -

  • -
    -
      -
    • War Gaunlets
    • -
    • -
    • Defense: [43 - 53]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 25
    • -
    • Required Strength: 110
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Gauntlets -
    • -
    • Exceptional: - War Gaunlets -
    • -
    • Elite: - Ogre Gauntlets -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    54
    Level Required:
    25
    Requird Strength:
    110
    Min AC:
    43
    Max AC:
    53
    Block:
    0
    -

  • -
    -
      -
    • Raakshushide Boots
    • -
    • -
    • Defense: [28 - 35]
    • -
    • Weight: 0
    • -
    • Level: 36
    • -
    • Required Level: 24
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Boots -
    • -
    • Exceptional: - Raakshushide Boots -
    • -
    • Elite: - Wyrmhide Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    36
    Level Required:
    24
    Requird Strength:
    20
    Min AC:
    28
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Sharkskin Boots
    • -
    • -
    • Defense: [33 - 39]
    • -
    • Weight: 0
    • -
    • Level: 39
    • -
    • Required Level: 25
    • -
    • Required Strength: 47
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Boots -
    • -
    • Exceptional: - Sharkskin Boots -
    • -
    • Elite: - Scarabshell Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    39
    Level Required:
    25
    Requird Strength:
    47
    Min AC:
    33
    Max AC:
    39
    Block:
    0
    -

  • -
    -
      -
    • Mesh Boots
    • -
    • -
    • Defense: [37 - 44]
    • -
    • Weight: 0
    • -
    • Level: 43
    • -
    • Required Level: 25
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Boots -
    • -
    • Exceptional: - Mesh Boots -
    • -
    • Elite: - Boneweave Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    43
    Level Required:
    25
    Requird Strength:
    65
    Min AC:
    37
    Max AC:
    44
    Block:
    0
    -

  • -
    -
      -
    • Battle Boots
    • -
    • -
    • Defense: [39 - 47]
    • -
    • Weight: 0
    • -
    • Level: 49
    • -
    • Required Level: 25
    • -
    • Required Strength: 95
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plated Boots -
    • -
    • Exceptional: - Battle Boots -
    • -
    • Elite: - Mirrored Boots -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    49
    Level Required:
    25
    Requird Strength:
    95
    Min AC:
    39
    Max AC:
    47
    Block:
    0
    -

  • -
    -
      -
    • War Boots
    • -
    • -
    • Defense: [43 - 53]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 25
    • -
    • Required Strength: 125
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Greaves -
    • -
    • Exceptional: - War Boots -
    • -
    • Elite: - Myrmidon Greaves -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    54
    Level Required:
    25
    Requird Strength:
    125
    Min AC:
    43
    Max AC:
    53
    Block:
    0
    -

  • -
    -
      -
    • Raakshushide Sash
    • -
    • -
    • Defense: [29 - 34]
    • -
    • Weight: 0
    • -
    • Level: 36
    • -
    • Required Level: 24
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Sash -
    • -
    • Exceptional: - Raakshushide Sash -
    • -
    • Elite: - Spiderweb Sash -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    36
    Level Required:
    24
    Requird Strength:
    20
    Min AC:
    29
    Max AC:
    34
    Block:
    0
    -

  • -
    -
      -
    • Sharkskin Belt
    • -
    • -
    • Defense: [31 - 36]
    • -
    • Weight: 0
    • -
    • Level: 39
    • -
    • Required Level: 25
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Light Belt -
    • -
    • Exceptional: - Sharkskin Belt -
    • -
    • Elite: - Vampirefang Belt -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    39
    Level Required:
    25
    Requird Strength:
    20
    Min AC:
    31
    Max AC:
    36
    Block:
    0
    -

  • -
    -
      -
    • Mesh Belt
    • -
    • -
    • Defense: [35 - 40]
    • -
    • Weight: 0
    • -
    • Level: 43
    • -
    • Required Level: 25
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Belt -
    • -
    • Exceptional: - Mesh Belt -
    • -
    • Elite: - Mithril Coil -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    43
    Level Required:
    25
    Requird Strength:
    58
    Min AC:
    35
    Max AC:
    40
    Block:
    0
    -

  • -
    -
      -
    • Battle Belt
    • -
    • -
    • Defense: [37 - 42]
    • -
    • Weight: 0
    • -
    • Level: 49
    • -
    • Required Level: 25
    • -
    • Required Strength: 88
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Belt -
    • -
    • Exceptional: - Battle Belt -
    • -
    • Elite: - Troll Belt -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    49
    Level Required:
    25
    Requird Strength:
    88
    Min AC:
    37
    Max AC:
    42
    Block:
    0
    -

  • -
    -
      -
    • War Belt
    • -
    • -
    • Defense: [41 - 52]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 25
    • -
    • Required Strength: 110
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Plated Belt -
    • -
    • Exceptional: - War Belt -
    • -
    • Elite: - Colossus Girdle -
    • -
    • Sockets: 2
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    54
    Level Required:
    25
    Requird Strength:
    110
    Min AC:
    41
    Max AC:
    52
    Block:
    0
    -

  • -
    -
      -
    • Grim Helm
    • -
    • -
    • Defense: [60 - 125]
    • -
    • Weight: 0
    • -
    • Level: 50
    • -
    • Required Level: 25
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Helm -
    • -
    • Exceptional: - Grim Helm -
    • -
    • Elite: - Bone Visage -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    50
    Level Required:
    25
    Requird Strength:
    58
    Min AC:
    60
    Max AC:
    125
    Block:
    0
    -
  • Bone Visage

    Bone Visage
  • -
    -
      -
    • Grim Shield
    • -
    • -
    • Defense: [50 - 150]
    • -
    • Weight: 0
    • -
    • Level: 48
    • -
    • Required Level: 25
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 56
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Shield -
    • -
    • Exceptional: - Grim Shield -
    • -
    • Elite: - Troll Nest -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    48
    Level Required:
    25
    Requird Strength:
    58
    Min AC:
    50
    Max AC:
    150
    Block:
    20
    -
  • Troll Nest

    Troll Nest
  • -
    -
      -
    • Barbed Shield
    • -
    • -
    • Defense: [58 - 78]
    • -
    • Weight: 0
    • -
    • Level: 42
    • -
    • Required Level: 25
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Spiked Shield -
    • -
    • Exceptional: - Barbed Shield -
    • -
    • Elite: - Blade Barrier -
    • -
    • Sockets: 3
    • -
    • -
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 17
    • - - - -
    -
    Level:
    42
    Level Required:
    25
    Requird Strength:
    65
    Min AC:
    58
    Max AC:
    78
    Block:
    17
    -
  • Blade Barrier

    Blade Barrier
  • -
    -
      -
    • Wolf Head
    • -
    • -
    • Defense: [8 - 11]
    • -
    • Weight: 0
    • -
    • Level: 4
    • -
    • Required Level: 3
    • -
    • Required Strength: 16
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Alpha Helm -
    • -
    • Elite: - Blood Spirit -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    4
    Level Required:
    3
    Requird Strength:
    16
    Min AC:
    8
    Max AC:
    11
    Block:
    0
    -

  • -
    -
      -
    • Hawk Helm
    • -
    • -
    • Defense: [4 - 15]
    • -
    • Weight: 0
    • -
    • Level: 8
    • -
    • Required Level: 6
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Griffon Headdress -
    • -
    • Elite: - Sun Spirit -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    8
    Level Required:
    6
    Requird Strength:
    20
    Min AC:
    4
    Max AC:
    15
    Block:
    0
    -

  • -
    -
      -
    • Antlers
    • -
    • -
    • Defense: [18 - 24]
    • -
    • Weight: 0
    • -
    • Level: 16
    • -
    • Required Level: 12
    • -
    • Required Strength: 24
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hunter's Guise -
    • -
    • Elite: - Earth Spirit -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    16
    Level Required:
    12
    Requird Strength:
    24
    Min AC:
    18
    Max AC:
    24
    Block:
    0
    -

  • -
    -
      -
    • Falcon Mask
    • -
    • -
    • Defense: [12 - 28]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 15
    • -
    • Required Strength: 28
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sacred Feathers -
    • -
    • Elite: - Sky Spirit -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    15
    Requird Strength:
    28
    Min AC:
    12
    Max AC:
    28
    Block:
    0
    -

  • -
    -
      -
    • Spirit Mask
    • -
    • -
    • Defense: [22 - 35]
    • -
    • Weight: 0
    • -
    • Level: 24
    • -
    • Required Level: 18
    • -
    • Required Strength: 30
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Totemic Mask -
    • -
    • Elite: - Dream Spirit -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    24
    Level Required:
    18
    Requird Strength:
    30
    Min AC:
    22
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Jawbone Cap
    • -
    • -
    • Defense: [10 - 15]
    • -
    • Weight: 0
    • -
    • Level: 4
    • -
    • Required Level: 3
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 20
    • -
    • Cost: 0
    • - -
    • Normal: - Jawbone Cap -
    • -
    • Exceptional: - Jawbone Visor -
    • -
    • Elite: - Carnage Helm -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    4
    Level Required:
    3
    Requird Strength:
    25
    Min AC:
    10
    Max AC:
    15
    Block:
    0
    -

  • -
    -
      -
    • Fanged Helm
    • -
    • -
    • Defense: [15 - 20]
    • -
    • Weight: 0
    • -
    • Level: 8
    • -
    • Required Level: 6
    • -
    • Required Strength: 35
    • -
    • Indestructable: No
    • -
    • Durability: 28
    • -
    • Cost: 0
    • - -
    • Normal: - Fanged Helm -
    • -
    • Exceptional: - Lion Helm -
    • -
    • Elite: - Fury Visor -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    8
    Level Required:
    6
    Requird Strength:
    35
    Min AC:
    15
    Max AC:
    20
    Block:
    0
    -

  • -
    -
      -
    • Horned Helm
    • -
    • -
    • Defense: [25 - 30]
    • -
    • Weight: 0
    • -
    • Level: 16
    • -
    • Required Level: 12
    • -
    • Required Strength: 45
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Horned Helm -
    • -
    • Exceptional: - Rage Mask -
    • -
    • Elite: - Destroyer Helm -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    16
    Level Required:
    12
    Requird Strength:
    45
    Min AC:
    25
    Max AC:
    30
    Block:
    0
    -

  • -
    -
      -
    • Assault Helmet
    • -
    • -
    • Defense: [30 - 35]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 15
    • -
    • Required Strength: 55
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Assault Helmet -
    • -
    • Exceptional: - Savage Helmet -
    • -
    • Elite: - Conqueror Crown -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    20
    Level Required:
    15
    Requird Strength:
    55
    Min AC:
    30
    Max AC:
    35
    Block:
    0
    -

  • -
    -
      -
    • Avenger Guard
    • -
    • -
    • Defense: [35 - 50]
    • -
    • Weight: 0
    • -
    • Level: 24
    • -
    • Required Level: 18
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Avenger Guard -
    • -
    • Exceptional: - Slayer Guard -
    • -
    • Elite: - Guardian Crown -
    • -
    • Sockets: 4
    • -
    • -
    • -
    • -
    • -
    • - - - -
    -
    Level:
    24
    Level Required:
    18
    Requird Strength:
    65
    Min AC:
    35
    Max AC:
    50
    Block:
    0
    -

  • -
    -
      -
    • Targe
    • -
    • -
    • Defense: [8 - 12]
    • -
    • Weight: 0
    • -
    • Level: 4
    • -
    • Required Level: 3
    • -
    • Required Strength: 16
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Targe -
    • -
    • Exceptional: - Akaran Targe -
    • -
    • Elite: - Sacred Targe -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 10
    • - - - -
    -
    Level:
    4
    Level Required:
    3
    Requird Strength:
    16
    Min AC:
    8
    Max AC:
    12
    Block:
    10
    -

  • -
    -
      -
    • Rondache
    • -
    • -
    • Defense: [10 - 18]
    • -
    • Weight: 0
    • -
    • Level: 8
    • -
    • Required Level: 6
    • -
    • Required Strength: 26
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Rondache -
    • -
    • Exceptional: - Akaran Rondache -
    • -
    • Elite: - Sacred Rondache -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 15
    • - - - -
    -
    Level:
    8
    Level Required:
    6
    Requird Strength:
    26
    Min AC:
    10
    Max AC:
    18
    Block:
    15
    -

  • -
    -
      -
    • Heraldic Shield
    • -
    • -
    • Defense: [16 - 26]
    • -
    • Weight: 0
    • -
    • Level: 16
    • -
    • Required Level: 12
    • -
    • Required Strength: 40
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Heraldic Shield -
    • -
    • Exceptional: - Protector Shield -
    • -
    • Elite: - Kurast Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    16
    Level Required:
    12
    Requird Strength:
    40
    Min AC:
    16
    Max AC:
    26
    Block:
    20
    -

  • -
    -
      -
    • Aerin Shield
    • -
    • -
    • Defense: [26 - 36]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 15
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Aerin Shield -
    • -
    • Exceptional: - Gilded Shield -
    • -
    • Elite: - Zakarum Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 22
    • - - - -
    -
    Level:
    20
    Level Required:
    15
    Requird Strength:
    50
    Min AC:
    26
    Max AC:
    36
    Block:
    22
    -

  • -
    -
      -
    • Crown Shield
    • -
    • -
    • Defense: [30 - 40]
    • -
    • Weight: 0
    • -
    • Level: 24
    • -
    • Required Level: 18
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Crown Shield -
    • -
    • Exceptional: - Royal Shield -
    • -
    • Elite: - Vortex Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • -
    • Strength Bonus: 100
    • -
    • Block: 25
    • - - - -
    -
    Level:
    24
    Level Required:
    18
    Requird Strength:
    65
    Min AC:
    30
    Max AC:
    40
    Block:
    25
    -

  • -
    -
      -
    • Preserved Head
    • -
    • -
    • Defense: [2 - 5]
    • -
    • Weight: 0
    • -
    • Level: 4
    • -
    • Required Level: 3
    • -
    • Required Strength: 12
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Mummified Trophy -
    • -
    • Elite: - Minion Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 3
    • - - - -
    -
    Level:
    4
    Level Required:
    3
    Requird Strength:
    12
    Min AC:
    2
    Max AC:
    5
    Block:
    3
    -

  • -
    -
      -
    • Zombie Head
    • -
    • -
    • Defense: [4 - 8]
    • -
    • Weight: 0
    • -
    • Level: 8
    • -
    • Required Level: 6
    • -
    • Required Strength: 14
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Fetish Trophy -
    • -
    • Elite: - Hellspawn Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 5
    • - - - -
    -
    Level:
    8
    Level Required:
    6
    Requird Strength:
    14
    Min AC:
    4
    Max AC:
    8
    Block:
    5
    -

  • -
    -
      -
    • Unraveller Head
    • -
    • -
    • Defense: [6 - 10]
    • -
    • Weight: 0
    • -
    • Level: 16
    • -
    • Required Level: 12
    • -
    • Required Strength: 18
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sexton Trophy -
    • -
    • Elite: - Overseer Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 8
    • - - - -
    -
    Level:
    16
    Level Required:
    12
    Requird Strength:
    18
    Min AC:
    6
    Max AC:
    10
    Block:
    8
    -

  • -
    -
      -
    • Gargoyle Head
    • -
    • -
    • Defense: [10 - 16]
    • -
    • Weight: 0
    • -
    • Level: 20
    • -
    • Required Level: 15
    • -
    • Required Strength: 20
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Cantor Trophy -
    • -
    • Elite: - Succubus Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 10
    • - - - -
    -
    Level:
    20
    Level Required:
    15
    Requird Strength:
    20
    Min AC:
    10
    Max AC:
    16
    Block:
    10
    -

  • -
    -
      -
    • Demon Head
    • -
    • -
    • Defense: [15 - 20]
    • -
    • Weight: 0
    • -
    • Level: 24
    • -
    • Required Level: 18
    • -
    • Required Strength: 25
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hierophant Trophy -
    • -
    • Elite: - Bloodlord Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 12
    • - - - -
    -
    Level:
    24
    Level Required:
    18
    Requird Strength:
    25
    Min AC:
    15
    Max AC:
    20
    Block:
    12
    -

  • -
    -
      -
    • Circlet
    • -
    • -
    • Defense: [20 - 30]
    • -
    • Weight: 0
    • -
    • Level: 24
    • -
    • Required Level: 16
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 28
    • -
    • Cost: 0
    • - -
    • Normal: - Circlet -
    • -
    • Exceptional: - -
    • -
    • Elite: - -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    24
    Level Required:
    16
    Requird Strength:
    0
    Min AC:
    20
    Max AC:
    30
    Block:
    0
    -

  • -
    -
      -
    • Coronet
    • -
    • -
    • Defense: [30 - 40]
    • -
    • Weight: 0
    • -
    • Level: 52
    • -
    • Required Level: 39
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Coronet -
    • -
    • Exceptional: - Tiara -
    • -
    • Elite: - Diadem -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    52
    Level Required:
    39
    Requird Strength:
    0
    Min AC:
    30
    Max AC:
    40
    Block:
    0
    -

  • -
    -
      -
    • Tiara
    • -
    • -
    • Defense: [40 - 50]
    • -
    • Weight: 0
    • -
    • Level: 70
    • -
    • Required Level: 52
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 20
    • -
    • Cost: 0
    • - -
    • Normal: - Coronet -
    • -
    • Exceptional: - Tiara -
    • -
    • Elite: - Diadem -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    70
    Level Required:
    52
    Requird Strength:
    0
    Min AC:
    40
    Max AC:
    50
    Block:
    0
    -

  • -
    -
      -
    • Diadem
    • -
    • -
    • Defense: [50 - 60]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 64
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Coronet -
    • -
    • Exceptional: - Tiara -
    • -
    • Elite: - Diadem -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    64
    Requird Strength:
    0
    Min AC:
    50
    Max AC:
    60
    Block:
    0
    -

  • -
    -
      -
    • Shako
    • -
    • -
    • Defense: [98 - 141]
    • -
    • Weight: 0
    • -
    • Level: 58
    • -
    • Required Level: 43
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Cap -
    • -
    • Exceptional: - War Hat -
    • -
    • Elite: - Shako -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    58
    Level Required:
    43
    Requird Strength:
    50
    Min AC:
    98
    Max AC:
    141
    Block:
    0
    -

  • -
    -
      -
    • Hydraskull
    • -
    • -
    • Defense: [101 - 145]
    • -
    • Weight: 0
    • -
    • Level: 63
    • -
    • Required Level: 47
    • -
    • Required Strength: 84
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Skull Cap -
    • -
    • Exceptional: - Sallet -
    • -
    • Elite: - Hydraskull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    63
    Level Required:
    47
    Requird Strength:
    84
    Min AC:
    101
    Max AC:
    145
    Block:
    0
    -

  • -
    -
      -
    • Armet
    • -
    • -
    • Defense: [105 - 149]
    • -
    • Weight: 0
    • -
    • Level: 68
    • -
    • Required Level: 51
    • -
    • Required Strength: 109
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Helm -
    • -
    • Exceptional: - Casque -
    • -
    • Elite: - Armet -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    68
    Level Required:
    51
    Requird Strength:
    109
    Min AC:
    105
    Max AC:
    149
    Block:
    0
    -
  • Armet

    Armet
  • -
    -
      -
    • Giant Conch
    • -
    • -
    • Defense: [110 - 154]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 40
    • -
    • Required Strength: 142
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Full Helm -
    • -
    • Exceptional: - Basinet -
    • -
    • Elite: - Giant Conch -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    54
    Level Required:
    40
    Requird Strength:
    142
    Min AC:
    110
    Max AC:
    154
    Block:
    0
    -
  • Giant Conch

    Giant Conch
  • -
    -
      -
    • Spired Helm
    • -
    • -
    • Defense: [114 - 159]
    • -
    • Weight: 0
    • -
    • Level: 79
    • -
    • Required Level: 59
    • -
    • Required Strength: 192
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Great Helm -
    • -
    • Exceptional: - Winged helm -
    • -
    • Elite: - Spired Helm -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    79
    Level Required:
    59
    Requird Strength:
    192
    Min AC:
    114
    Max AC:
    159
    Block:
    0
    -

  • -
    -
      -
    • Corona
    • -
    • -
    • Defense: [111 - 165]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 66
    • -
    • Required Strength: 174
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Crown -
    • -
    • Exceptional: - Grand Crown -
    • -
    • Elite: - Corona -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    66
    Requird Strength:
    174
    Min AC:
    111
    Max AC:
    165
    Block:
    0
    -

  • -
    -
      -
    • Demonhead
    • -
    • -
    • Defense: [101 - 154]
    • -
    • Weight: 0
    • -
    • Level: 74
    • -
    • Required Level: 55
    • -
    • Required Strength: 102
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Mask -
    • -
    • Exceptional: - Death Mask -
    • -
    • Elite: - Demonhead -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    74
    Level Required:
    55
    Requird Strength:
    102
    Min AC:
    101
    Max AC:
    154
    Block:
    0
    -

  • -
    -
      -
    • Dusk Shroud
    • -
    • -
    • Defense: [361 - 467]
    • -
    • Weight: 0
    • -
    • Level: 65
    • -
    • Required Level: 49
    • -
    • Required Strength: 77
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Quilted Armor -
    • -
    • Exceptional: - Ghost Armor -
    • -
    • Elite: - Dusk Shroud -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    65
    Level Required:
    49
    Requird Strength:
    77
    Min AC:
    361
    Max AC:
    467
    Block:
    0
    -

  • -
    -
      -
    • Wyrmhide
    • -
    • -
    • Defense: [364 - 470]
    • -
    • Weight: 0
    • -
    • Level: 67
    • -
    • Required Level: 50
    • -
    • Required Strength: 84
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Armor -
    • -
    • Exceptional: - Serpentskin Armor -
    • -
    • Elite: - Wyrmhide -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    67
    Level Required:
    50
    Requird Strength:
    84
    Min AC:
    364
    Max AC:
    470
    Block:
    0
    -

  • -
    -
      -
    • Scarab Husk
    • -
    • -
    • Defense: [369 - 474]
    • -
    • Weight: 0
    • -
    • Level: 68
    • -
    • Required Level: 51
    • -
    • Required Strength: 95
    • -
    • Indestructable: No
    • -
    • Durability: 22
    • -
    • Cost: 0
    • - -
    • Normal: - Hard Leather Armor -
    • -
    • Exceptional: - Raakshushide Armor -
    • -
    • Elite: - Scarab Husk -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    68
    Level Required:
    51
    Requird Strength:
    95
    Min AC:
    369
    Max AC:
    474
    Block:
    0
    -

  • -
    -
      -
    • Wire Fleece
    • -
    • -
    • Defense: [375 - 481]
    • -
    • Weight: 0
    • -
    • Level: 70
    • -
    • Required Level: 53
    • -
    • Required Strength: 111
    • -
    • Indestructable: No
    • -
    • Durability: 26
    • -
    • Cost: 0
    • - -
    • Normal: - Studded Leather -
    • -
    • Exceptional: - Trellised Armor -
    • -
    • Elite: - Wire Fleece -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    70
    Level Required:
    53
    Requird Strength:
    111
    Min AC:
    375
    Max AC:
    481
    Block:
    0
    -

  • -
    -
      -
    • Diamond Mail
    • -
    • -
    • Defense: [383 - 489]
    • -
    • Weight: 5
    • -
    • Level: 72
    • -
    • Required Level: 54
    • -
    • Required Strength: 131
    • -
    • Indestructable: No
    • -
    • Durability: 21
    • -
    • Cost: 0
    • - -
    • Normal: - Ring Mail -
    • -
    • Exceptional: - Linked Mail -
    • -
    • Elite: - Diamond Mail -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    72
    Level Required:
    54
    Requird Strength:
    131
    Min AC:
    383
    Max AC:
    489
    Block:
    0
    -

  • -
    -
      -
    • Loricated Mail
    • -
    • -
    • Defense: [390 - 496]
    • -
    • Weight: 10
    • -
    • Level: 73
    • -
    • Required Level: 55
    • -
    • Required Strength: 149
    • -
    • Indestructable: No
    • -
    • Durability: 29
    • -
    • Cost: 0
    • - -
    • Normal: - Scale Mail -
    • -
    • Exceptional: - Tigulated Mail -
    • -
    • Elite: - Loricated Mail -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    73
    Level Required:
    55
    Requird Strength:
    149
    Min AC:
    390
    Max AC:
    496
    Block:
    0
    -

  • -
    -
      -
    • Boneweave
    • -
    • -
    • Defense: [399 - 505]
    • -
    • Weight: 5
    • -
    • Level: 62
    • -
    • Required Level: 47
    • -
    • Required Strength: 158
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Mail -
    • -
    • Exceptional: - Mesh Armor -
    • -
    • Elite: - Boneweave -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    62
    Level Required:
    47
    Requird Strength:
    158
    Min AC:
    399
    Max AC:
    505
    Block:
    0
    -

  • -
    -
      -
    • Great Hauberk
    • -
    • -
    • Defense: [395 - 501]
    • -
    • Weight: 0
    • -
    • Level: 75
    • -
    • Required Level: 56
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Breast Plate -
    • -
    • Exceptional: - Cuirass -
    • -
    • Elite: - Great Hauberk -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    75
    Level Required:
    56
    Requird Strength:
    118
    Min AC:
    395
    Max AC:
    501
    Block:
    0
    -

  • -
    -
      -
    • Balrog Skin
    • -
    • -
    • Defense: [410 - 517]
    • -
    • Weight: 5
    • -
    • Level: 76
    • -
    • Required Level: 57
    • -
    • Required Strength: 165
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Splint Mail -
    • -
    • Exceptional: - Russet Armor -
    • -
    • Elite: - Balrog Skin -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    76
    Level Required:
    57
    Requird Strength:
    165
    Min AC:
    410
    Max AC:
    517
    Block:
    0
    -

  • -
    -
      -
    • Hellforge Plate
    • -
    • -
    • Defense: [421 - 530]
    • -
    • Weight: 10
    • -
    • Level: 78
    • -
    • Required Level: 59
    • -
    • Required Strength: 196
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Plate Mail -
    • -
    • Exceptional: - Templar Coat -
    • -
    • Elite: - Hellforge Plate -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    78
    Level Required:
    59
    Requird Strength:
    196
    Min AC:
    421
    Max AC:
    530
    Block:
    0
    -

  • -
    -
      -
    • Kraken Shell
    • -
    • -
    • Defense: [417 - 523]
    • -
    • Weight: 5
    • -
    • Level: 81
    • -
    • Required Level: 61
    • -
    • Required Strength: 174
    • -
    • Indestructable: No
    • -
    • Durability: 38
    • -
    • Cost: 0
    • - -
    • Normal: - Field Plate -
    • -
    • Exceptional: - Sharktooth Armor -
    • -
    • Elite: - Kraken Shell -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    81
    Level Required:
    61
    Requird Strength:
    174
    Min AC:
    417
    Max AC:
    523
    Block:
    0
    -

  • -
    -
      -
    • Lacquered Plate
    • -
    • -
    • Defense: [433 - 541]
    • -
    • Weight: 5
    • -
    • Level: 82
    • -
    • Required Level: 62
    • -
    • Required Strength: 208
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Plate -
    • -
    • Exceptional: - Embossed Plate -
    • -
    • Elite: - Lacquered Plate -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    82
    Level Required:
    62
    Requird Strength:
    208
    Min AC:
    433
    Max AC:
    541
    Block:
    0
    -

  • -
    -
      -
    • Shadow Plate
    • -
    • -
    • Defense: [446 - 557]
    • -
    • Weight: 10
    • -
    • Level: 83
    • -
    • Required Level: 64
    • -
    • Required Strength: 230
    • -
    • Indestructable: No
    • -
    • Durability: 56
    • -
    • Cost: 0
    • - -
    • Normal: - Full Plate Mail -
    • -
    • Exceptional: - Chaos Armor -
    • -
    • Elite: - Shadow Plate -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    83
    Level Required:
    64
    Requird Strength:
    230
    Min AC:
    446
    Max AC:
    557
    Block:
    0
    -

  • -
    -
      -
    • Sacred Armor
    • -
    • -
    • Defense: [487 - 600]
    • -
    • Weight: 5
    • -
    • Level: 85
    • -
    • Required Level: 66
    • -
    • Required Strength: 232
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Ancient Armor -
    • -
    • Exceptional: - Ornate Plate -
    • -
    • Elite: - Sacred Armor -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    66
    Requird Strength:
    232
    Min AC:
    487
    Max AC:
    600
    Block:
    0
    -
  • Sacred Armor

    Sacred Armor
  • -
    -
      -
    • Archon Plate
    • -
    • -
    • Defense: [410 - 524]
    • -
    • Weight: 0
    • -
    • Level: 84
    • -
    • Required Level: 63
    • -
    • Required Strength: 103
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plate -
    • -
    • Exceptional: - Mage Plate -
    • -
    • Elite: - Archon Plate -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    84
    Level Required:
    63
    Requird Strength:
    103
    Min AC:
    410
    Max AC:
    524
    Block:
    0
    -

  • -
    -
      -
    • Heater
    • -
    • -
    • Defense: [95 - 110]
    • -
    • Weight: 0
    • -
    • Level: 58
    • -
    • Required Level: 43
    • -
    • Required Strength: 77
    • -
    • Indestructable: No
    • -
    • Durability: 70
    • -
    • Cost: 0
    • - -
    • Normal: - Buckler -
    • -
    • Exceptional: - Defender -
    • -
    • Elite: - Heater -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 22
    • - - - -
    -
    Level:
    58
    Level Required:
    43
    Requird Strength:
    77
    Min AC:
    95
    Max AC:
    110
    Block:
    22
    -
  • Heater

    Heater
  • -
    -
      -
    • Luna
    • -
    • -
    • Defense: [108 - 123]
    • -
    • Weight: 0
    • -
    • Level: 61
    • -
    • Required Level: 45
    • -
    • Required Strength: 100
    • -
    • Indestructable: No
    • -
    • Durability: 67
    • -
    • Cost: 0
    • - -
    • Normal: - Small Shield -
    • -
    • Exceptional: - Round Shield -
    • -
    • Elite: - Luna -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    61
    Level Required:
    45
    Requird Strength:
    100
    Min AC:
    108
    Max AC:
    123
    Block:
    20
    -
  • Luna

    Luna
  • -
    -
      -
    • Hyperion
    • -
    • -
    • Defense: [119 - 135]
    • -
    • Weight: 5
    • -
    • Level: 64
    • -
    • Required Level: 48
    • -
    • Required Strength: 127
    • -
    • Indestructable: No
    • -
    • Durability: 66
    • -
    • Cost: 0
    • - -
    • Normal: - Large Shield -
    • -
    • Exceptional: - Scutum -
    • -
    • Elite: - Hyperion -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 24
    • - - - -
    -
    Level:
    64
    Level Required:
    48
    Requird Strength:
    127
    Min AC:
    119
    Max AC:
    135
    Block:
    24
    -
  • Hyperion

    Hyperion
  • -
    -
      -
    • Monarch
    • -
    • -
    • Defense: [133 - 148]
    • -
    • Weight: 0
    • -
    • Level: 72
    • -
    • Required Level: 54
    • -
    • Required Strength: 156
    • -
    • Indestructable: No
    • -
    • Durability: 69
    • -
    • Cost: 0
    • - -
    • Normal: - Kite Shield -
    • -
    • Exceptional: - Dragon Shield -
    • -
    • Elite: - Monarch -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 22
    • - - - -
    -
    Level:
    72
    Level Required:
    54
    Requird Strength:
    156
    Min AC:
    133
    Max AC:
    148
    Block:
    22
    -
  • Monarch

    Monarch
  • -
    -
      -
    • Aegis
    • -
    • -
    • Defense: [145 - 161]
    • -
    • Weight: 10
    • -
    • Level: 79
    • -
    • Required Level: 59
    • -
    • Required Strength: 219
    • -
    • Indestructable: No
    • -
    • Durability: 74
    • -
    • Cost: 0
    • - -
    • Normal: - Tower Shield -
    • -
    • Exceptional: - Pavise -
    • -
    • Elite: - Aegis -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 24
    • - - - -
    -
    Level:
    79
    Level Required:
    59
    Requird Strength:
    219
    Min AC:
    145
    Max AC:
    161
    Block:
    24
    -
  • Aegis

    Aegis
  • -
    -
      -
    • Ward
    • -
    • -
    • Defense: [153 - 170]
    • -
    • Weight: 5
    • -
    • Level: 84
    • -
    • Required Level: 63
    • -
    • Required Strength: 185
    • -
    • Indestructable: No
    • -
    • Durability: 80
    • -
    • Cost: 0
    • - -
    • Normal: - Gothic Shield -
    • -
    • Exceptional: - Ancient Shield -
    • -
    • Elite: - Ward -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 24
    • - - - -
    -
    Level:
    84
    Level Required:
    63
    Requird Strength:
    185
    Min AC:
    153
    Max AC:
    170
    Block:
    24
    -
  • Ward

    Ward
  • -
    -
      -
    • Bramble Mitts
    • -
    • -
    • Defense: [54 - 62]
    • -
    • Weight: 0
    • -
    • Level: 57
    • -
    • Required Level: 42
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Leather Gloves -
    • -
    • Exceptional: - Raakshushide Gloves -
    • -
    • Elite: - Bramble Mitts -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    57
    Level Required:
    42
    Requird Strength:
    50
    Min AC:
    54
    Max AC:
    62
    Block:
    0
    -

  • -
    -
      -
    • Vampirebone Gloves
    • -
    • -
    • Defense: [56 - 65]
    • -
    • Weight: 0
    • -
    • Level: 63
    • -
    • Required Level: 47
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Gloves -
    • -
    • Exceptional: - Sharkskin Gloves -
    • -
    • Elite: - Vampirebone Gloves -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    63
    Level Required:
    47
    Requird Strength:
    50
    Min AC:
    56
    Max AC:
    65
    Block:
    0
    -

  • -
    -
      -
    • Vambraces
    • -
    • -
    • Defense: [59 - 67]
    • -
    • Weight: 0
    • -
    • Level: 69
    • -
    • Required Level: 51
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Gloves -
    • -
    • Exceptional: - Heavy Bracers -
    • -
    • Elite: - Vambraces -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    69
    Level Required:
    51
    Requird Strength:
    106
    Min AC:
    59
    Max AC:
    67
    Block:
    0
    -

  • -
    -
      -
    • Crusader Gauntlets
    • -
    • -
    • Defense: [59 - 68]
    • -
    • Weight: 0
    • -
    • Level: 76
    • -
    • Required Level: 57
    • -
    • Required Strength: 151
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Gauntlets -
    • -
    • Exceptional: - Battle Gauntlets -
    • -
    • Elite: - Crusader Gauntlets -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    76
    Level Required:
    57
    Requird Strength:
    151
    Min AC:
    59
    Max AC:
    68
    Block:
    0
    -

  • -
    -
      -
    • Ogre Gauntlets
    • -
    • -
    • Defense: [62 - 71]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 64
    • -
    • Required Strength: 185
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Gauntlets -
    • -
    • Exceptional: - War Gaunlets -
    • -
    • Elite: - Ogre Gauntlets -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    64
    Requird Strength:
    185
    Min AC:
    62
    Max AC:
    71
    Block:
    0
    -

  • -
    -
      -
    • Wyrmhide Boots
    • -
    • -
    • Defense: [54 - 62]
    • -
    • Weight: 0
    • -
    • Level: 60
    • -
    • Required Level: 45
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Boots -
    • -
    • Exceptional: - Raakshushide Boots -
    • -
    • Elite: - Wyrmhide Boots -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    60
    Level Required:
    45
    Requird Strength:
    50
    Min AC:
    54
    Max AC:
    62
    Block:
    0
    -

  • -
    -
      -
    • Scarabshell Boots
    • -
    • -
    • Defense: [56 - 65]
    • -
    • Weight: 0
    • -
    • Level: 66
    • -
    • Required Level: 49
    • -
    • Required Strength: 91
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Boots -
    • -
    • Exceptional: - Sharkskin Boots -
    • -
    • Elite: - Scarabshell Boots -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    66
    Level Required:
    49
    Requird Strength:
    91
    Min AC:
    56
    Max AC:
    65
    Block:
    0
    -

  • -
    -
      -
    • Boneweave Boots
    • -
    • -
    • Defense: [59 - 67]
    • -
    • Weight: 0
    • -
    • Level: 72
    • -
    • Required Level: 54
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Chain Boots -
    • -
    • Exceptional: - Mesh Boots -
    • -
    • Elite: - Boneweave Boots -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    72
    Level Required:
    54
    Requird Strength:
    118
    Min AC:
    59
    Max AC:
    67
    Block:
    0
    -

  • -
    -
      -
    • Mirrored Boots
    • -
    • -
    • Defense: [59 - 68]
    • -
    • Weight: 0
    • -
    • Level: 81
    • -
    • Required Level: 60
    • -
    • Required Strength: 163
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Light Plated Boots -
    • -
    • Exceptional: - Battle Boots -
    • -
    • Elite: - Mirrored Boots -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    81
    Level Required:
    60
    Requird Strength:
    163
    Min AC:
    59
    Max AC:
    68
    Block:
    0
    -

  • -
    -
      -
    • Myrmidon Greaves
    • -
    • -
    • Defense: [62 - 71]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 65
    • -
    • Required Strength: 208
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Greaves -
    • -
    • Exceptional: - War Boots -
    • -
    • Elite: - Myrmidon Greaves -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 120
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    65
    Requird Strength:
    208
    Min AC:
    62
    Max AC:
    71
    Block:
    0
    -

  • -
    -
      -
    • Spiderweb Sash
    • -
    • -
    • Defense: [55 - 62]
    • -
    • Weight: 0
    • -
    • Level: 61
    • -
    • Required Level: 46
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 10
    • -
    • Cost: 0
    • - -
    • Normal: - Sash -
    • -
    • Exceptional: - Raakshushide Sash -
    • -
    • Elite: - Spiderweb Sash -
    • -
    • Sockets: 2
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    61
    Level Required:
    46
    Requird Strength:
    50
    Min AC:
    55
    Max AC:
    62
    Block:
    0
    -

  • -
    -
      -
    • Vampirefang Belt
    • -
    • -
    • Defense: [56 - 63]
    • -
    • Weight: 0
    • -
    • Level: 68
    • -
    • Required Level: 51
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 11
    • -
    • Cost: 0
    • - -
    • Normal: - Light Belt -
    • -
    • Exceptional: - Sharkskin Belt -
    • -
    • Elite: - Vampirefang Belt -
    • -
    • Sockets: 2
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    68
    Level Required:
    51
    Requird Strength:
    50
    Min AC:
    56
    Max AC:
    63
    Block:
    0
    -

  • -
    -
      -
    • Mithril Coil
    • -
    • -
    • Defense: [58 - 65]
    • -
    • Weight: 0
    • -
    • Level: 75
    • -
    • Required Level: 56
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 13
    • -
    • Cost: 0
    • - -
    • Normal: - Belt -
    • -
    • Exceptional: - Mesh Belt -
    • -
    • Elite: - Mithril Coil -
    • -
    • Sockets: 2
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    75
    Level Required:
    56
    Requird Strength:
    106
    Min AC:
    58
    Max AC:
    65
    Block:
    0
    -

  • -
    -
      -
    • Troll Belt
    • -
    • -
    • Defense: [59 - 66]
    • -
    • Weight: 0
    • -
    • Level: 82
    • -
    • Required Level: 62
    • -
    • Required Strength: 151
    • -
    • Indestructable: No
    • -
    • Durability: 14
    • -
    • Cost: 0
    • - -
    • Normal: - Heavy Belt -
    • -
    • Exceptional: - Battle Belt -
    • -
    • Elite: - Troll Belt -
    • -
    • Sockets: 2
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    82
    Level Required:
    62
    Requird Strength:
    151
    Min AC:
    59
    Max AC:
    66
    Block:
    0
    -

  • -
    -
      -
    • Colossus Girdle
    • -
    • -
    • Defense: [61 - 71]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 67
    • -
    • Required Strength: 185
    • -
    • Indestructable: No
    • -
    • Durability: 19
    • -
    • Cost: 0
    • - -
    • Normal: - Plated Belt -
    • -
    • Exceptional: - War Belt -
    • -
    • Elite: - Colossus Girdle -
    • -
    • Sockets: 2
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    67
    Requird Strength:
    185
    Min AC:
    61
    Max AC:
    71
    Block:
    0
    -

  • -
    -
      -
    • Bone Visage
    • -
    • -
    • Defense: [100 - 157]
    • -
    • Weight: 0
    • -
    • Level: 84
    • -
    • Required Level: 63
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Helm -
    • -
    • Exceptional: - Grim Helm -
    • -
    • Elite: - Bone Visage -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    84
    Level Required:
    63
    Requird Strength:
    106
    Min AC:
    100
    Max AC:
    157
    Block:
    0
    -
  • Bone Visage

    Bone Visage
  • -
    -
      -
    • Troll Nest
    • -
    • -
    • Defense: [158 - 173]
    • -
    • Weight: 0
    • -
    • Level: 76
    • -
    • Required Level: 57
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 59
    • -
    • Cost: 0
    • - -
    • Normal: - Bone Shield -
    • -
    • Exceptional: - Grim Shield -
    • -
    • Elite: - Troll Nest -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    76
    Level Required:
    57
    Requird Strength:
    106
    Min AC:
    158
    Max AC:
    173
    Block:
    20
    -
  • Troll Nest

    Troll Nest
  • -
    -
      -
    • Blade Barrier
    • -
    • -
    • Defense: [147 - 163]
    • -
    • Weight: 0
    • -
    • Level: 68
    • -
    • Required Level: 51
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 66
    • -
    • Cost: 0
    • - -
    • Normal: - Spiked Shield -
    • -
    • Exceptional: - Barbed Shield -
    • -
    • Elite: - Blade Barrier -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    68
    Level Required:
    51
    Requird Strength:
    118
    Min AC:
    147
    Max AC:
    163
    Block:
    20
    -
  • Blade Barrier

    Blade Barrier
  • -
    -
      -
    • Alpha Helm
    • -
    • -
    • Defense: [52 - 62]
    • -
    • Weight: 0
    • -
    • Level: 35
    • -
    • Required Level: 26
    • -
    • Required Strength: 44
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Alpha Helm -
    • -
    • Elite: - Blood Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    35
    Level Required:
    26
    Requird Strength:
    44
    Min AC:
    52
    Max AC:
    62
    Block:
    0
    -

  • -
    -
      -
    • Griffon Headdress
    • -
    • -
    • Defense: [46 - 68]
    • -
    • Weight: 0
    • -
    • Level: 40
    • -
    • Required Level: 30
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Griffon Headdress -
    • -
    • Elite: - Sun Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    40
    Level Required:
    30
    Requird Strength:
    50
    Min AC:
    46
    Max AC:
    68
    Block:
    0
    -

  • -
    -
      -
    • Hunter's Guise
    • -
    • -
    • Defense: [67 - 81]
    • -
    • Weight: 0
    • -
    • Level: 46
    • -
    • Required Level: 29
    • -
    • Required Strength: 56
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hunter's Guise -
    • -
    • Elite: - Earth Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    46
    Level Required:
    29
    Requird Strength:
    56
    Min AC:
    67
    Max AC:
    81
    Block:
    0
    -

  • -
    -
      -
    • Sacred Feathers
    • -
    • -
    • Defense: [58 - 87]
    • -
    • Weight: 0
    • -
    • Level: 50
    • -
    • Required Level: 32
    • -
    • Required Strength: 62
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sacred Feathers -
    • -
    • Elite: - Sky Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    50
    Level Required:
    32
    Requird Strength:
    62
    Min AC:
    58
    Max AC:
    87
    Block:
    0
    -

  • -
    -
      -
    • Totemic Mask
    • -
    • -
    • Defense: [73 - 98]
    • -
    • Weight: 0
    • -
    • Level: 55
    • -
    • Required Level: 41
    • -
    • Required Strength: 65
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Totemic Mask -
    • -
    • Elite: - Dream Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    55
    Level Required:
    41
    Requird Strength:
    65
    Min AC:
    73
    Max AC:
    98
    Block:
    0
    -

  • -
    -
      -
    • Jawbone Visor
    • -
    • -
    • Defense: [55 - 68]
    • -
    • Weight: 0
    • -
    • Level: 33
    • -
    • Required Level: 25
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 20
    • -
    • Cost: 0
    • - -
    • Normal: - Jawbone Cap -
    • -
    • Exceptional: - Jawbone Visor -
    • -
    • Elite: - Carnage Helm -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    33
    Level Required:
    25
    Requird Strength:
    58
    Min AC:
    55
    Max AC:
    68
    Block:
    0
    -

  • -
    -
      -
    • Lion Helm
    • -
    • -
    • Defense: [63 - 75]
    • -
    • Weight: 0
    • -
    • Level: 38
    • -
    • Required Level: 29
    • -
    • Required Strength: 73
    • -
    • Indestructable: No
    • -
    • Durability: 28
    • -
    • Cost: 0
    • - -
    • Normal: - Fanged Helm -
    • -
    • Exceptional: - Lion Helm -
    • -
    • Elite: - Fury Visor -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    38
    Level Required:
    29
    Requird Strength:
    73
    Min AC:
    63
    Max AC:
    75
    Block:
    0
    -

  • -
    -
      -
    • Rage Mask
    • -
    • -
    • Defense: [78 - 90]
    • -
    • Weight: 0
    • -
    • Level: 44
    • -
    • Required Level: 29
    • -
    • Required Strength: 88
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Horned Helm -
    • -
    • Exceptional: - Rage Mask -
    • -
    • Elite: - Destroyer Helm -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    44
    Level Required:
    29
    Requird Strength:
    88
    Min AC:
    78
    Max AC:
    90
    Block:
    0
    -

  • -
    -
      -
    • Savage Helmet
    • -
    • -
    • Defense: [85 - 98]
    • -
    • Weight: 0
    • -
    • Level: 49
    • -
    • Required Level: 32
    • -
    • Required Strength: 103
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Assault Helmet -
    • -
    • Exceptional: - Savage Helmet -
    • -
    • Elite: - Conqueror Crown -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    49
    Level Required:
    32
    Requird Strength:
    103
    Min AC:
    85
    Max AC:
    98
    Block:
    0
    -

  • -
    -
      -
    • Slayer Guard
    • -
    • -
    • Defense: [93 - 120]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 40
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Avenger Guard -
    • -
    • Exceptional: - Slayer Guard -
    • -
    • Elite: - Guardian Crown -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    54
    Level Required:
    40
    Requird Strength:
    118
    Min AC:
    93
    Max AC:
    120
    Block:
    0
    -

  • -
    -
      -
    • Akaran Targe
    • -
    • -
    • Defense: [101 - 125]
    • -
    • Weight: 0
    • -
    • Level: 35
    • -
    • Required Level: 26
    • -
    • Required Strength: 44
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - Targe -
    • -
    • Exceptional: - Akaran Targe -
    • -
    • Elite: - Sacred Targe -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 10
    • - - - -
    -
    Level:
    35
    Level Required:
    26
    Requird Strength:
    44
    Min AC:
    101
    Max AC:
    125
    Block:
    10
    -

  • -
    -
      -
    • Akaran Rondache
    • -
    • -
    • Defense: [113 - 137]
    • -
    • Weight: 0
    • -
    • Level: 40
    • -
    • Required Level: 30
    • -
    • Required Strength: 59
    • -
    • Indestructable: No
    • -
    • Durability: 24
    • -
    • Cost: 0
    • - -
    • Normal: - Rondache -
    • -
    • Exceptional: - Akaran Rondache -
    • -
    • Elite: - Sacred Rondache -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 15
    • - - - -
    -
    Level:
    40
    Level Required:
    30
    Requird Strength:
    59
    Min AC:
    113
    Max AC:
    137
    Block:
    15
    -

  • -
    -
      -
    • Protector Shield
    • -
    • -
    • Defense: [129 - 153]
    • -
    • Weight: 0
    • -
    • Level: 46
    • -
    • Required Level: 34
    • -
    • Required Strength: 69
    • -
    • Indestructable: No
    • -
    • Durability: 32
    • -
    • Cost: 0
    • - -
    • Normal: - Heraldic Shield -
    • -
    • Exceptional: - Protector Shield -
    • -
    • Elite: - Kurast Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 20
    • - - - -
    -
    Level:
    46
    Level Required:
    34
    Requird Strength:
    69
    Min AC:
    129
    Max AC:
    153
    Block:
    20
    -

  • -
    -
      -
    • Gilded Shield
    • -
    • -
    • Defense: [144 - 168]
    • -
    • Weight: 0
    • -
    • Level: 51
    • -
    • Required Level: 38
    • -
    • Required Strength: 89
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Aerin Shield -
    • -
    • Exceptional: - Gilded Shield -
    • -
    • Elite: - Zakarum Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 22
    • - - - -
    -
    Level:
    51
    Level Required:
    38
    Requird Strength:
    89
    Min AC:
    144
    Max AC:
    168
    Block:
    22
    -

  • -
    -
      -
    • Royal Shield
    • -
    • -
    • Defense: [156 - 181]
    • -
    • Weight: 0
    • -
    • Level: 55
    • -
    • Required Level: 41
    • -
    • Required Strength: 114
    • -
    • Indestructable: No
    • -
    • Durability: 48
    • -
    • Cost: 0
    • - -
    • Normal: - Crown Shield -
    • -
    • Exceptional: - Royal Shield -
    • -
    • Elite: - Vortex Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 25
    • - - - -
    -
    Level:
    55
    Level Required:
    41
    Requird Strength:
    114
    Min AC:
    156
    Max AC:
    181
    Block:
    25
    -

  • -
    -
      -
    • Mummified Trophy
    • -
    • -
    • Defense: [38 - 48]
    • -
    • Weight: 0
    • -
    • Level: 33
    • -
    • Required Level: 24
    • -
    • Required Strength: 38
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Mummified Trophy -
    • -
    • Elite: - Minion Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 3
    • - - - -
    -
    Level:
    33
    Level Required:
    24
    Requird Strength:
    38
    Min AC:
    38
    Max AC:
    48
    Block:
    3
    -

  • -
    -
      -
    • Fetish Trophy
    • -
    • -
    • Defense: [41 - 52]
    • -
    • Weight: 0
    • -
    • Level: 39
    • -
    • Required Level: 29
    • -
    • Required Strength: 41
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Fetish Trophy -
    • -
    • Elite: - Hellspawn Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 5
    • - - - -
    -
    Level:
    39
    Level Required:
    29
    Requird Strength:
    41
    Min AC:
    41
    Max AC:
    52
    Block:
    5
    -

  • -
    -
      -
    • Sexton Trophy
    • -
    • -
    • Defense: [44 - 55]
    • -
    • Weight: 0
    • -
    • Level: 45
    • -
    • Required Level: 33
    • -
    • Required Strength: 47
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sexton Trophy -
    • -
    • Elite: - Overseer Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 8
    • - - - -
    -
    Level:
    45
    Level Required:
    33
    Requird Strength:
    47
    Min AC:
    44
    Max AC:
    55
    Block:
    8
    -

  • -
    -
      -
    • Cantor Trophy
    • -
    • -
    • Defense: [50 - 64]
    • -
    • Weight: 0
    • -
    • Level: 49
    • -
    • Required Level: 36
    • -
    • Required Strength: 50
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Cantor Trophy -
    • -
    • Elite: - Succubus Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 10
    • - - - -
    -
    Level:
    49
    Level Required:
    36
    Requird Strength:
    50
    Min AC:
    50
    Max AC:
    64
    Block:
    10
    -

  • -
    -
      -
    • Hierophant Trophy
    • -
    • -
    • Defense: [58 - 70]
    • -
    • Weight: 0
    • -
    • Level: 54
    • -
    • Required Level: 40
    • -
    • Required Strength: 58
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hierophant Trophy -
    • -
    • Elite: - Bloodlord Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 12
    • - - - -
    -
    Level:
    54
    Level Required:
    40
    Requird Strength:
    58
    Min AC:
    58
    Max AC:
    70
    Block:
    12
    -

  • -
    -
      -
    • Blood Spirit
    • -
    • -
    • Defense: [101 - 145]
    • -
    • Weight: 0
    • -
    • Level: 62
    • -
    • Required Level: 46
    • -
    • Required Strength: 86
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Alpha Helm -
    • -
    • Elite: - Blood Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    62
    Level Required:
    46
    Requird Strength:
    86
    Min AC:
    101
    Max AC:
    145
    Block:
    0
    -

  • -
    -
      -
    • Sun Spirit
    • -
    • -
    • Defense: [98 - 147]
    • -
    • Weight: 0
    • -
    • Level: 69
    • -
    • Required Level: 51
    • -
    • Required Strength: 95
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Griffon Headdress -
    • -
    • Elite: - Sun Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    69
    Level Required:
    51
    Requird Strength:
    95
    Min AC:
    98
    Max AC:
    147
    Block:
    0
    -

  • -
    -
      -
    • Earth Spirit
    • -
    • -
    • Defense: [107 - 152]
    • -
    • Weight: 0
    • -
    • Level: 76
    • -
    • Required Level: 57
    • -
    • Required Strength: 104
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hunter's Guise -
    • -
    • Elite: - Earth Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    76
    Level Required:
    57
    Requird Strength:
    104
    Min AC:
    107
    Max AC:
    152
    Block:
    0
    -

  • -
    -
      -
    • Sky Spirit
    • -
    • -
    • Defense: [103 - 155]
    • -
    • Weight: 0
    • -
    • Level: 83
    • -
    • Required Level: 62
    • -
    • Required Strength: 113
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sacred Feathers -
    • -
    • Elite: - Sky Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    83
    Level Required:
    62
    Requird Strength:
    113
    Min AC:
    103
    Max AC:
    155
    Block:
    0
    -

  • -
    -
      -
    • Dream Spirit
    • -
    • -
    • Defense: [109 - 159]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 66
    • -
    • Required Strength: 118
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Totemic Mask -
    • -
    • Elite: - Dream Spirit -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    66
    Requird Strength:
    118
    Min AC:
    109
    Max AC:
    159
    Block:
    0
    -

  • -
    -
      -
    • Carnage Helm
    • -
    • -
    • Defense: [102 - 147]
    • -
    • Weight: 0
    • -
    • Level: 60
    • -
    • Required Level: 45
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 20
    • -
    • Cost: 0
    • - -
    • Normal: - Jawbone Cap -
    • -
    • Exceptional: - Jawbone Visor -
    • -
    • Elite: - Carnage Helm -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    60
    Level Required:
    45
    Requird Strength:
    106
    Min AC:
    102
    Max AC:
    147
    Block:
    0
    -

  • -
    -
      -
    • Fury Visor
    • -
    • -
    • Defense: [105 - 150]
    • -
    • Weight: 0
    • -
    • Level: 66
    • -
    • Required Level: 49
    • -
    • Required Strength: 129
    • -
    • Indestructable: No
    • -
    • Durability: 28
    • -
    • Cost: 0
    • - -
    • Normal: - Fanged Helm -
    • -
    • Exceptional: - Lion Helm -
    • -
    • Elite: - Fury Visor -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    66
    Level Required:
    49
    Requird Strength:
    129
    Min AC:
    105
    Max AC:
    150
    Block:
    0
    -

  • -
    -
      -
    • Destroyer Helm
    • -
    • -
    • Defense: [111 - 156]
    • -
    • Weight: 0
    • -
    • Level: 73
    • -
    • Required Level: 54
    • -
    • Required Strength: 151
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Horned Helm -
    • -
    • Exceptional: - Rage Mask -
    • -
    • Elite: - Destroyer Helm -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    73
    Level Required:
    54
    Requird Strength:
    151
    Min AC:
    111
    Max AC:
    156
    Block:
    0
    -

  • -
    -
      -
    • Conqueror Crown
    • -
    • -
    • Defense: [114 - 159]
    • -
    • Weight: 0
    • -
    • Level: 80
    • -
    • Required Level: 60
    • -
    • Required Strength: 174
    • -
    • Indestructable: No
    • -
    • Durability: 40
    • -
    • Cost: 0
    • - -
    • Normal: - Assault Helmet -
    • -
    • Exceptional: - Savage Helmet -
    • -
    • Elite: - Conqueror Crown -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    80
    Level Required:
    60
    Requird Strength:
    174
    Min AC:
    114
    Max AC:
    159
    Block:
    0
    -

  • -
    -
      -
    • Guardian Crown
    • -
    • -
    • Defense: [117 - 168]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 65
    • -
    • Required Strength: 196
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Avenger Guard -
    • -
    • Exceptional: - Slayer Guard -
    • -
    • Elite: - Guardian Crown -
    • -
    • Sockets: 4
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    85
    Level Required:
    65
    Requird Strength:
    196
    Min AC:
    117
    Max AC:
    168
    Block:
    0
    -

  • -
    -
      -
    • Sacred Targe
    • -
    • -
    • Defense: [126 - 158]
    • -
    • Weight: 0
    • -
    • Level: 63
    • -
    • Required Level: 47
    • -
    • Required Strength: 86
    • -
    • Indestructable: No
    • -
    • Durability: 36
    • -
    • Cost: 0
    • - -
    • Normal: - Targe -
    • -
    • Exceptional: - Akaran Targe -
    • -
    • Elite: - Sacred Targe -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 30
    • - - - -
    -
    Level:
    63
    Level Required:
    47
    Requird Strength:
    86
    Min AC:
    126
    Max AC:
    158
    Block:
    30
    -

  • -
    -
      -
    • Sacred Rondache
    • -
    • -
    • Defense: [138 - 164]
    • -
    • Weight: 0
    • -
    • Level: 70
    • -
    • Required Level: 52
    • -
    • Required Strength: 109
    • -
    • Indestructable: No
    • -
    • Durability: 54
    • -
    • Cost: 0
    • - -
    • Normal: - Rondache -
    • -
    • Exceptional: - Akaran Rondache -
    • -
    • Elite: - Sacred Rondache -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 28
    • - - - -
    -
    Level:
    70
    Level Required:
    52
    Requird Strength:
    109
    Min AC:
    138
    Max AC:
    164
    Block:
    28
    -

  • -
    -
      -
    • Kurast Shield
    • -
    • -
    • Defense: [154 - 172]
    • -
    • Weight: 0
    • -
    • Level: 74
    • -
    • Required Level: 55
    • -
    • Required Strength: 124
    • -
    • Indestructable: No
    • -
    • Durability: 44
    • -
    • Cost: 0
    • - -
    • Normal: - Heraldic Shield -
    • -
    • Exceptional: - Protector Shield -
    • -
    • Elite: - Kurast Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 25
    • - - - -
    -
    Level:
    74
    Level Required:
    55
    Requird Strength:
    124
    Min AC:
    154
    Max AC:
    172
    Block:
    25
    -

  • -
    -
      -
    • Zakarum Shield
    • -
    • -
    • Defense: [169 - 193]
    • -
    • Weight: 0
    • -
    • Level: 82
    • -
    • Required Level: 61
    • -
    • Required Strength: 142
    • -
    • Indestructable: No
    • -
    • Durability: 52
    • -
    • Cost: 0
    • - -
    • Normal: - Aerin Shield -
    • -
    • Exceptional: - Gilded Shield -
    • -
    • Elite: - Zakarum Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 22
    • - - - -
    -
    Level:
    82
    Level Required:
    61
    Requird Strength:
    142
    Min AC:
    169
    Max AC:
    193
    Block:
    22
    -

  • -
    -
      -
    • Vortex Shield
    • -
    • -
    • Defense: [182 - 225]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 66
    • -
    • Required Strength: 148
    • -
    • Indestructable: No
    • -
    • Durability: 72
    • -
    • Cost: 0
    • - -
    • Normal: - Crown Shield -
    • -
    • Exceptional: - Royal Shield -
    • -
    • Elite: - Vortex Shield -
    • -
    • Sockets: 5
    • -
    • Automagic/Auto prefix Mods
    • -
    • Fire Resist 5%
    • -
    • +24 to Maximum Poison Damage
    • -
    • Strength Bonus: 100
    • -
    • Block: 19
    • - - - -
    -
    Level:
    85
    Level Required:
    66
    Requird Strength:
    148
    Min AC:
    182
    Max AC:
    225
    Block:
    19
    -

  • -
    -
      -
    • Minion Skull
    • -
    • -
    • Defense: [95 - 139]
    • -
    • Weight: 0
    • -
    • Level: 59
    • -
    • Required Level: 44
    • -
    • Required Strength: 77
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Mummified Trophy -
    • -
    • Elite: - Minion Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 3
    • - - - -
    -
    Level:
    59
    Level Required:
    44
    Requird Strength:
    77
    Min AC:
    95
    Max AC:
    139
    Block:
    3
    -

  • -
    -
      -
    • Hellspawn Skull
    • -
    • -
    • Defense: [96 - 141]
    • -
    • Weight: 0
    • -
    • Level: 67
    • -
    • Required Level: 50
    • -
    • Required Strength: 82
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Fetish Trophy -
    • -
    • Elite: - Hellspawn Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 5
    • - - - -
    -
    Level:
    67
    Level Required:
    50
    Requird Strength:
    82
    Min AC:
    96
    Max AC:
    141
    Block:
    5
    -

  • -
    -
      -
    • Overseer Skull
    • -
    • -
    • Defense: [98 - 142]
    • -
    • Weight: 0
    • -
    • Level: 66
    • -
    • Required Level: 49
    • -
    • Required Strength: 91
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Sexton Trophy -
    • -
    • Elite: - Overseer Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 8
    • - - - -
    -
    Level:
    66
    Level Required:
    49
    Requird Strength:
    91
    Min AC:
    98
    Max AC:
    142
    Block:
    8
    -

  • -
    -
      -
    • Succubus Skull
    • -
    • -
    • Defense: [100 - 146]
    • -
    • Weight: 0
    • -
    • Level: 81
    • -
    • Required Level: 60
    • -
    • Required Strength: 95
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Cantor Trophy -
    • -
    • Elite: - Succubus Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 10
    • - - - -
    -
    Level:
    81
    Level Required:
    60
    Requird Strength:
    95
    Min AC:
    100
    Max AC:
    146
    Block:
    10
    -

  • -
    -
      -
    • Bloodlord Skull
    • -
    • -
    • Defense: [103 - 148]
    • -
    • Weight: 0
    • -
    • Level: 85
    • -
    • Required Level: 65
    • -
    • Required Strength: 106
    • -
    • Indestructable: No
    • -
    • Durability: 16
    • -
    • Cost: 0
    • - -
    • Normal: - -
    • -
    • Exceptional: - Hierophant Trophy -
    • -
    • Elite: - Bloodlord Skull -
    • -
    • Sockets: 3
    • -
    • Automagic/Auto prefix Mods
    • -
    • +8 to Minimum Poison Damage
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • Block: 12
    • - - - -
    -
    Level:
    85
    Level Required:
    65
    Requird Strength:
    106
    Min AC:
    103
    Max AC:
    148
    Block:
    12
    -

  • -
    -
      -
    • Torch
    • -
    • -
    • Defense: [1 - 1]
    • -
    • Weight: 0
    • -
    • Level: 2
    • -
    • Required Level: 2
    • -
    • Required Strength: 0
    • -
    • Indestructable: No
    • -
    • Durability: 1
    • -
    • Cost: 0
    • - -
    • Normal: - Torch -
    • -
    • Exceptional: - Torch -
    • -
    • Elite: - Torch -
    • -
    • Sockets: 0
    • -
    • Automagic/Auto prefix Mods
    • -
    • +16 to Light Radius
    • -
    • +24 to Maximum Poison Damage
    • -
    • -
    • - - - -
    -
    Level:
    2
    Level Required:
    2
    Requird Strength:
    0
    Min AC:
    1
    Max AC:
    1
    Block:
    0
    -

  • -
    \ No newline at end of file diff --git a/docs/ironman-dev/changelog.html b/docs/ironman-dev/changelog.html deleted file mode 100644 index c98442c..0000000 --- a/docs/ironman-dev/changelog.html +++ /dev/null @@ -1,1096 +0,0 @@ -

    v7.1

    - -

    New level layouts and dungeons coming soon, with new superuniques, new items, new bosses, new monsters, etc. etc.

    -

    Stay tuned for v8, packed with twice as much goodness. Mod is growing exponentially.

    - - -

    There are still vendors who have different items you need for game, but they are 0 gold and gold is not the currency of the mod. It's souls and soul shards.

    -

    You can consume soul shards like potions and they increase the Souls Consumed stat in character stat sheet page

    -

    You can cube Souls with the Energy Sphere to capture the Soul. Collect souls and capture them, and use the captured Soul Energy to create even more powerful items.

    -

    Souls Vanquished is another stat, kill counter, you get portable Stash at 10k kills, so you can access your stash from anywhere, even outside the town from your inventory

    -

    Souls Consumed stat (when you drink Soul Shards) is a separate counter/stat. Depending on how many souls you've consumed, different recipes open up to you and different things happen in game, such as skill acquisition

    - - - - - -

    Demons drop demon souls, regular monsters drop regular souls. Demon souls will morph you into the demon whose soul you have, if you put it on as amulet, and you get that demons' skills to cast as oskills

    - - - -

    Regular monsters drop regular souls, which don't morph you into the demon, but grant you certain bonuses.

    -

    Both souls can be put on as amulets.

    -

    Soul Shards can be put on as rings, or drank as potions, to add to your Souls Consumed count.

    -

    Furthermore, every item in the game is useful.

    -

    All magic/rare/set/uni items you don't want, cube with Energy Sphere to collect their magic energy (diff items, based on diff ilvl and formula give diff points) -All white items can be cubed with Energy Sphere to break down the item into simple item parts (diff items, based on lvl, base item, formula etc. give diff points)

    -

    Game drops smithing hammers, each hammer creates a diff base item type, everyone in the game, and each hammer requires X number of item parts you've collected.

    -

    Use the smithing hammers with the energy sphere to create base item type.

    -

    Then use Rare Shard, Set Stone, or Unique Particle to create the rare/set/unique version f that item. Costs 300 points to make rare, 500 to make set, adn 750 Magic energy points to create unique version of that item.

    -

    Almost nothing in the game goes to waste.

    -

    Arrow/Bolt/jewels, armor, charms, weapons, and almost everything has sockets on it. You can even put 1 socket in to rings and amulets.

    -

    Tons of new maps, you have to now find the Den of Evil, it's somewhere out there in the wilderness ?

    - -ColorBeams - - - -

    tons of new skills, 6 new golems for necro, can cast all together: Bone Golem, Ice Golem, Rock Golem, Lava Golem, Air Elemental, one more I can't remember.

    - - - - -

    Druid now has Summon Blood Wolf (like iron golem shares life with you, vampire wolf), Summon poison snake, rabid wild dogs, leopards, probably going to add some boars he can summon too

    -

    Necro now has Acid Rain, Poison Wildfire (from Game of Thrones) and Poison Wildfire nova) Green Flame missiles for skills, new skills. -Sorc has new skills, poison orb, toxic gas blast, etc. etc. -Druid has new skills.

    - - - -

    need to finish up new skills on rest of the 4 classes.

    -

    Multi level dungeons everywhere, to explore, eventually will endup with hundreds of new levels in the game, various levels connected together in totally new act layouts

    - - - - - -

    All the stuff I wrote is already done, act 1 multi level dungeons soon done, then start on act 2.

    -

    Oh, and there are over 90 new monsters in the game, brand new, from infinitum.

    - -
      -
    • Important items on ground now have color beams like Diablo 3, thanks to someone's plugin on PK which I had to heavily expand from a few colors to over a dozen colored beams, for all the custom items, gems, stones, souls, books, scrolls, etc. in Ironman
    • -
    • New Skills for sorc, druid, and necromancer
    • -
    • Necro:
    • -
    • Poison Wildfire (From game of thrones, green firestorm with poison nova skill)
    • -
    • Poison Wildfire Nova (very powerful lvl 60 skill)
    • -
    • Poison Acid Rain
    • -
    • 6 New Golems
    • -
    • Sorc:
    • -
    • Poison Orb
    • -
    • Toxic Fumes
    • -
    • New Summon skills (magic slimes)
    • -
    • New passive skills
    • -
    • Druid:
    • -
    • Summon skills expanded:
    • -
    • Summon Blood Wolf (shares the blood it sucks to heal you)
    • -
    • Summon Snake (Summon poisonous snake)
    • -
    • Summon Wild Dog (Summon Wild Dogs)
    • -
    • Summon Ice Golem and much more.
    • -
    - -
      -
    • Important items on ground now have color beams like Diablo 3, thanks to someone's plugin on PK which I had to heavily expand from a few colors to over a dozen colored beams, for all the custom items, gems, stones, souls, books, scrolls, etc. in Ironman
    • -
    • New Skills for sorc, druid, and necromancer
    • -
    • Necro:
    • -
    • Poison Wildfire (From game of thrones, green firestorm with poison nova skill)
    • -
    • Poison Wildfire Nova (very powerful lvl 60 skill)
    • -
    • Poison Acid Rain
    • -
    • 6 New Golems
    • -
    • Sorc:
    • -
    • Poison Orb
    • -
    • Toxic Fumes
    • -
    • New Summon skills (magic slimes)
    • -
    • New passive skills
    • -
    • Druid:
    • -
    • Summon skills expanded:
    • -
    • Summon Blood Wolf (shares the blood it sucks to heal you)
    • -
    • Summon Snake (Summon poisonous snake)
    • -
    • Summon Wild Dog (Summon Wild Dogs)
    • -
    • Summon Ice Golem and much more.
    • -
    -

    New Stuff

    -
      -
    • Soul Elixir - Soul Elixir
    • -
    • Soul Tome - Book of Skill
    • -
    • Soul Shard - Soul Shard
    • -
    • Generic Soul - Generic Soul
    • -
    • Experience Book - Experience Book
    • -
    • Infinite Mana Elixir - Grants the character massive mana regeneration for 30 seconds.
    • -
    • Regeneration Elixir - Grants the character massive life regeneration for 30 seconds.
    • -
    • Elixer of Strength - Permanently boosts the character's strength by 1.
    • -
    • Elixer of Dexterity - Permanently boosts the character's dexterity by 1.
    • -
    • Elixer of Health - Permanently boosts the character's max life by 2.
    • -
    • Elixer of Stamina - Permanently boosts the character's max stamina by 2.
    • -
    • Elixer of Mana - Permanently boosts the character's max mana by 2.
    • -
    • Elixer of Fire Resistance - Permanently boosts the character's fire defense by 1%.
    • -
    • Elixer of Cold Resistance - Permanently boosts the character's cold defense by 1%.
    • -
    • Elixer of Poison Resistance - Permanently boosts the character's poison defense by 1%.
    • -
    • Elixer of Lightning Resistance - Permanently boosts the character's lightning defense by 1%.
    • -
    • Elixer of Magic Resistance - Permanently boosts the character's magic defense by 1%.
    • -
    • Elixer of Power - Gives an extra stat point for the character to use.
    • -
    • Sling Stone - Adds 1% damage to all throwing potion skills
    • -
    • Cold Stone - Adds 1% cold resistance to an enchanted item
    • -
    • Heat Stone - Adds 1% fire resistance to an enchanted item
    • -
    • Shock Stone - Adds 1% lightning resistance to an enchanted item
    • -
    • Venom Stone - Adds 1% poison resistance to an enchanted item
    • -
    • Psychic Stone - Adds 1% magic resistance to an enchanted item
    • -
    • Mirror Stone - Adds 1% magic find bonus to an enchanted item.
    • -
    • Shield Stone - Adds +1 to damage reduction to an enchanted item.
    • -
    • Protection Stone - Adds +1 to magic damage reduction to an enchanted item.
    • -
    • Stone of Cold Mastery - Adds 1% extra cold skill damage to an enchanted item
    • -
    • Stone of Fire Mastery - Adds 1% extra fire skill damage to an enchanted item
    • -
    • Stone of Lightning Mastery - Adds 1% extra lightning skill damage to an enchanted item
    • -
    • Stone of Poison Mastery - Adds 1% extra poison skill damage to an enchanted item
    • -
    • Stone of Magic Mastery - Adds 1% extra magic skill damage to an enchanted item
    • -
    • Summoner Stone - Adds 1% bonus to the base life of summons to an enchanted item
    • -
    • Minion Stone - Adds 1% bonus to the damage of all summons to an enchanted item
    • -
    • Stone Slate - Drops the level requirement of any stone or shrine boosted item by one
    • -
    • Portable Armor Shrine - Boost the character's defense by 100% for 120 seconds.
    • -
    • Portable Combat Shrine - Boost the character's damage and attack rating by 100% for 120 seconds.
    • -
    • Portable Experience Shrine - Boost the character's experience gained by 150% for 120seconds.
    • -
    • Portable Mana Regeneration Shrine - Boost the character's mana regeneration by 600% for 120 seconds.
    • -
    • Portable Skill Shrine - Boost the character's skill levels by 3 for 120 seconds.
    • -
    • Portal Stone #2 - Act 1 - Wilderness 1 - Act 1 - Wilderness 1 - Blood Moor
    • -
    • Portal Stone #3 - Act 1 - Wilderness 2 - Act 1 - Wilderness 2 - Cold Plains
    • -
    • Portal Stone #4 - Act 1 - Wilderness 3 - Act 1 - Wilderness 3 - Stony Field
    • -
    • Portal Stone #5 - Act 1 - Wilderness 4 - Act 1 - Wilderness 4 - Dark Wood
    • -
    • Portal Stone #6 - Act 1 - Wilderness 5 - Act 1 - Wilderness 5 - Black Marsh
    • -
    • Portal Stone #7 - Act 1 - Wilderness 6 - Act 1 - Wilderness 6 - Tamoe Highland
    • -
    • Portal Stone #8 - Act 1 - Cave 1 - Act 1 - Cave 1 - Den of Evil
    • -
    • Portal Stone #9 - Act 1 - Cave 2 - Act 1 - Cave 2 - Cave Level 1
    • -
    • Portal Stone #10 - Act 1 - Cave 3 - Act 1 - Cave 3 - Underground Passage Level 1
    • -
    • Portal Stone #11 - Act 1 - Cave 4 - Act 1 - Cave 4 - Hole Level 1
    • -
    • Portal Stone #12 - Act 1 - Cave 5 - Act 1 - Cave 5 - Pit Level 1
    • -
    • Portal Stone #13 - Act 1 - Cave 2 Treasure - Act 1 - Cave 2 Treasure - Cave Level 2
    • -
    • Portal Stone #14 - Act 1 - Cave 3 Treasure - Act 1 - Cave 3 Treasure - Underground Passage Level 2
    • -
    • Portal Stone #15 - Act 1 - Cave 4 Treasure - Act 1 - Cave 4 Treasure - Hole Level 2
    • -
    • Portal Stone #16 - Act 1 - Cave 5 Treasure - Act 1 - Cave 5 Treasure - Pit Level 2
    • -
    • Portal Stone #17 - Act 1 - Graveyard - Act 1 - Graveyard - Burial Grounds
    • -
    • Portal Stone #18 - Act 1 - Crypt 1 A - Act 1 - Crypt 1 A - Crypt
    • -
    • Portal Stone #19 - Act 1 - Crypt 2 A - Act 1 - Crypt 2 A - Mausoleum
    • -
    • Portal Stone #20 - Act 1 - Tower 2 - Act 1 - Tower 2 - Forgotten Tower
    • -
    • Portal Stone #21 - Act 1 - Crypt 3 A - Act 1 - Crypt 3 A - Tower Cellar Level 1
    • -
    • Portal Stone #22 - Act 1 - Crypt 3 B - Act 1 - Crypt 3 B - Tower Cellar Level 2
    • -
    • Portal Stone #23 - Act 1 - Crypt 3 C - Act 1 - Crypt 3 C - Tower Cellar Level 3
    • -
    • Portal Stone #24 - Act 1 - Crypt 3 D - Act 1 - Crypt 3 D - Tower Cellar Level 4
    • -
    • Portal Stone #25 - Act 1 - Crypt 3 E - Act 1 - Crypt 3 E - Tower Cellar Level 5
    • -
    • Portal Stone #26 - Act 1 - Monastery - Act 1 - Monastery - Monastery Gate
    • -
    • Portal Stone #27 - Act 1 - Courtyard 1 - Act 1 - Courtyard 1 - Outer Cloister
    • -
    • Portal Stone #28 - Act 1 - Barracks - Act 1 - Barracks - Barracks
    • -
    • Portal Stone #29 - Act 1 - Jail 1 - Act 1 - Jail 1 - Jail Level 1
    • -
    • Portal Stone #30 - Act 1 - Jail 2 - Act 1 - Jail 2 - Jail Level 2
    • -
    • Portal Stone #31 - Act 1 - Jail 3 - Act 1 - Jail 3 - Jail Level 3
    • -
    • Portal Stone #32 - Act 1 - Courtyard 2 - Act 1 - Courtyard 2 - Inner Cloister
    • -
    • Portal Stone #33 - Act 1 - Cathedral - Act 1 - Cathedral - Cathedral
    • -
    • Portal Stone #34 - Act 1 - Catacombs 1 - Act 1 - Catacombs 1 - Catacombs Level 1
    • -
    • Portal Stone #35 - Act 1 - Catacombs 2 - Act 1 - Catacombs 2 - Catacombs Level 2
    • -
    • Portal Stone #36 - Act 1 - Catacombs 3 - Act 1 - Catacombs 3 - Catacombs Level 3
    • -
    • Portal Stone #37 - Act 1 - Catacombs 4 - Act 1 - Catacombs 4 - Catacombs Level 4
    • -
    • Portal Stone #38 - Act 1 - Tristram - Act 1 - Tristram - Tristram
    • -
    • Portal Stone #39 - Act 1 - Moo Moo Farm - Act 1 - Moo Moo Farm - Moo Moo Farm
    • -
    • Portal Stone #41 - Act 2 - Desert 1 - Act 2 - Desert 1 - Rocky Waste
    • -
    • Portal Stone #42 - Act 2 - Desert 2 - Act 2 - Desert 2 - Dry Hills
    • -
    • Portal Stone #43 - Act 2 - Desert 3 - Act 2 - Desert 3 - Far Oasis
    • -
    • Portal Stone #44 - Act 2 - Desert 4 - Act 2 - Desert 4 - Lost City
    • -
    • Portal Stone #45 - Act 2 - Desert 5 - Act 2 - Desert 5 - Valley of Snakes
    • -
    • Portal Stone #46 - Act 2 - Valley of the Kings - Act 2 - Valley of the Kings - Canyon of the Magi
    • -
    • Portal Stone #47 - Act 2 - Sewer 1 A - Act 2 - Sewer 1 A - Sewers Level 1
    • -
    • Portal Stone #48 - Act 2 - Sewer 1 B - Act 2 - Sewer 1 B - Sewers Level 2
    • -
    • Portal Stone #49 - Act 2 - Sewer 1 C - Act 2 - Sewer 1 C - Sewers Level 3
    • -
    • Portal Stone #50 - Act 2 - Harem - Act 2 - Harem - Harem Level 1
    • -
    • Portal Stone #51 - Act 2 - Corrupt Harem 1 - Act 2 - Corrupt Harem 1 - Harem Level 2
    • -
    • Portal Stone #52 - Act 2 - Basement 1 - Act 2 - Basement 1 - Palace Cellar Level 1
    • -
    • Portal Stone #53 - Act 2 - Basement 2 - Act 2 - Basement 2 - Palace Cellar Level 2
    • -
    • Portal Stone #54 - Act 2 - Basement 3 - Act 2 - Basement 3 - Palace Cellar Level 3
    • -
    • Portal Stone #55 - Act 2 - Tomb 1 A - Act 2 - Tomb 1 A - Stony Tomb Level 1
    • -
    • Portal Stone #56 - Act 2 - Tomb 2 A - Act 2 - Tomb 2 A - Halls of the Dead Level 1
    • -
    • Portal Stone #57 - Act 2 - Tomb 2 B - Act 2 - Tomb 2 B - Halls of the Dead Level 2
    • -
    • Portal Stone #58 - Act 2 - Tomb 3 A - Act 2 - Tomb 3 A - Claw Viper Temple Level 1
    • -
    • Portal Stone #59 - Act 2 - Tomb 1 Treasure - Act 2 - Tomb 1 Treasure - Stony Tomb Level 2
    • -
    • Portal Stone #60 - Act 2 - Tomb 2 Treasure - Act 2 - Tomb 2 Treasure - Halls of the Dead Level 3
    • -
    • Portal Stone #61 - Act 2 - Tomb 3 Treasure - Act 2 - Tomb 3 Treasure - Claw Viper Temple Level 2
    • -
    • Portal Stone #62 - Act 2 - Lair 1 A - Act 2 - Lair 1 A - Maggot Lair Level 1
    • -
    • Portal Stone #63 - Act 2 - Lair 1 B - Act 2 - Lair 1 B - Maggot Lair Level 2
    • -
    • Portal Stone #64 - Act 2 - Lair 1 Treasure - Act 2 - Lair 1 Treasure - Maggot Lair Level 3
    • -
    • Portal Stone #65 - Act 2 - Sewer 2 A - Act 2 - Sewer 2 A - Ancient Tunnels
    • -
    • Portal Stone #66 - Act 2 - Tomb Tal 1 - Act 2 - Tomb Tal 1 - Tal Rasha's Tomb
    • -
    • Portal Stone #67 - Act 2 - Tomb Tal 2 - Act 2 - Tomb Tal 2 - Tal Rasha's Tomb
    • -
    • Portal Stone #68 - Act 2 - Tomb Tal 3 - Act 2 - Tomb Tal 3 - Tal Rasha's Tomb
    • -
    • Portal Stone #69 - Act 2 - Tomb Tal 4 - Act 2 - Tomb Tal 4 - Tal Rasha's Tomb
    • -
    • Portal Stone #70 - Act 2 - Tomb Tal 5 - Act 2 - Tomb Tal 5 - Tal Rasha's Tomb
    • -
    • Portal Stone #71 - Act 2 - Tomb Tal 6 - Act 2 - Tomb Tal 6 - Tal Rasha's Tomb
    • -
    • Portal Stone #72 - Act 2 - Tomb Tal 7 - Act 2 - Tomb Tal 7 - Tal Rasha's Tomb
    • -
    • Portal Stone #73 - Act 2 - Duriel's Lair - Act 2 - Duriel's Lair - Duriel's Lair
    • -
    • Portal Stone #74 - Act 2 - Arcane - Act 2 - Arcane - Arcane Sanctuary
    • -
    • Portal Stone #76 - Act 3 - Jungle 1 - Act 3 - Jungle 1 - Spider Forest
    • -
    • Portal Stone #77 - Act 3 - Jungle 2 - Act 3 - Jungle 2 - Great Marsh
    • -
    • Portal Stone #78 - Act 3 - Jungle 3 - Act 3 - Jungle 3 - Flayer Jungle
    • -
    • Portal Stone #79 - Act 3 - Kurast 1 - Act 3 - Kurast 1 - Lower Kurast
    • -
    • Portal Stone #80 - Act 3 - Kurast 2 - Act 3 - Kurast 2 - Kurast Bazaar
    • -
    • Portal Stone #81 - Act 3 - Kurast 3 - Act 3 - Kurast 3 - Upper Kurast
    • -
    • Portal Stone #82 - Act 3 - Kurast 4 - Act 3 - Kurast 4 - Kurast Causeway
    • -
    • Portal Stone #83 - Act 3 - Travincal - Act 3 - Travincal - Travincal
    • -
    • Portal Stone #84 - Act 3 - Spider 1 - Act 3 - Spider 1 - Spider Cave
    • -
    • Portal Stone #85 - Act 3 - Spider 2 - Act 3 - Spider 2 - Spider Cavern
    • -
    • Portal Stone #86 - Act 3 - Dungeon 1 A - Act 3 - Dungeon 1 A - Swampy Pit Level 1
    • -
    • Portal Stone #87 - Act 3 - Dungeon 1 B - Act 3 - Dungeon 1 B - Swampy Pit Level 2
    • -
    • Portal Stone #88 - Act 3 - Dungeon 2 A - Act 3 - Dungeon 2 A - Flayer Dungeon Level 1
    • -
    • Portal Stone #89 - Act 3 - Dungeon 2 B - Act 3 - Dungeon 2 B - Flayer Dungeon Level 2
    • -
    • Portal Stone #90 - Act 3 - Dungeon 1 Treasure - Act 3 - Dungeon 1 Treasure - Swampy Pit Level 3
    • -
    • Portal Stone #91 - Act 3 - Dungeon 2 Treasure - Act 3 - Dungeon 2 Treasure - Flayer Dungeon Level 3
    • -
    • Portal Stone #92 - Act 3 - Sewer 1 - Act 3 - Sewer 1 - Sewers Level 1
    • -
    • Portal Stone #93 - Act 3 - Sewer 2 - Act 3 - Sewer 2 - Sewers Level 2
    • -
    • Portal Stone #94 - Act 3 - Temple 1 - Act 3 - Temple 1 - Ruined Temple
    • -
    • Portal Stone #95 - Act 3 - Temple 2 - Act 3 - Temple 2 - Disused Fane
    • -
    • Portal Stone #96 - Act 3 - Temple 3 - Act 3 - Temple 3 - Forgotten Reliquary
    • -
    • Portal Stone #97 - Act 3 - Temple 4 - Act 3 - Temple 4 - Forgotten Temple
    • -
    • Portal Stone #98 - Act 3 - Temple 5 - Act 3 - Temple 5 - Ruined Fane
    • -
    • Portal Stone #99 - Act 3 - Temple 6 - Act 3 - Temple 6 - Disused Reliquary
    • -
    • Portal Stone #100 - Act 3 - Mephisto 1 - Act 3 - Mephisto 1 - Durance of Hate Level 1
    • -
    • Portal Stone #101 - Act 3 - Mephisto 2 - Act 3 - Mephisto 2 - Durance of Hate Level 2
    • -
    • Portal Stone #102 - Act 3 - Mephisto 3 - Act 3 - Mephisto 3 - Durance of Hate Level 3
    • -
    • Portal Stone #104 - Act 4 - Mesa 1 - Act 4 - Mesa 1 - Outer Steppes
    • -
    • Portal Stone #105 - Act 4 - Mesa 2 - Act 4 - Mesa 2 - Plains of Despair
    • -
    • Portal Stone #106 - Act 4 - Mesa 3 - Act 4 - Mesa 3 - City of the Damned
    • -
    • Portal Stone #107 - Act 4 - Lava 1 - Act 4 - Lava 1 - River of Flame
    • -
    • Portal Stone #108 - Act 4 - Diablo 1 - Act 4 - Diablo 1 - Chaos Sanctum
    • -
    • Portal Stone #110 - Act 5 - Siege 1 - Act 5 - Siege 1 - Bloody Foothills
    • -
    • Portal Stone #111 - Act 5 - Barricade 1 - Act 5 - Barricade 1 - Rigid Highlands
    • -
    • Portal Stone #112 - Act 5 - Barricade 2 - Act 5 - Barricade 2 - Arreat Plateau
    • -
    • Portal Stone #113 - Act 5 - Ice Cave 1 - Act 5 - Ice Cave 1 - Crystalized Cavern Level 1
    • -
    • Portal Stone #114 - Act 5 - Ice Cave 1A - Act 5 - Ice Cave 1A - Cellar of Pity
    • -
    • Portal Stone #115 - Act 5 - Ice Cave 2 - Act 5 - Ice Cave 2 - Crystalized Cavern Level 2
    • -
    • Portal Stone #116 - Act 5 - Ice Cave 2A - Act 5 - Ice Cave 2A - Echo Chamber
    • -
    • Portal Stone #117 - Act 5 - Barricade Snow - Act 5 - Barricade Snow - Tundra Wastelands
    • -
    • Portal Stone #118 - Act 5 - Ice Cave 3 - Act 5 - Ice Cave 3 - Glacial Caves Level 1
    • -
    • Portal Stone #119 - Act 5 - Ice Cave 3A - Act 5 - Ice Cave 3A - Glacial Caves Level 2
    • -
    • Portal Stone #120 - Act 5 - Mountain Top - Act 5 - Mountain Top - Rocky Summit
    • -
    • Portal Stone #121 - Act 5 - Temple Entrance - Act 5 - Temple Entrance - Nihlathaks Temple
    • -
    • Portal Stone #122 - Act 5 - Temple 1 - Act 5 - Temple 1 - Halls of Anguish
    • -
    • Portal Stone #123 - Act 5 - Temple 2 - Act 5 - Temple 2 - Halls of Death's Calling
    • -
    • Portal Stone #124 - Act 5 - Temple Boss - Act 5 - Temple Boss - Halls of Vaught
    • -
    • Portal Stone #125 - Act 5 - Hell 1 - Act 5 - Hell 1 - Hell1
    • -
    • Portal Stone #126 - Act 5 - Hell 2 - Act 5 - Hell 2 - Hell2
    • -
    • Portal Stone #127 - Act 5 - Hell 3 - Act 5 - Hell 3 - Hell3
    • -
    • Portal Stone #128 - Act 5 - Baal Temple 1 - Act 5 - Baal Temple 1 - The Worldstone Keep Level 1
    • -
    • Portal Stone #129 - Act 5 - Baal Temple 2 - Act 5 - Baal Temple 2 - The Worldstone Keep Level 2
    • -
    • Portal Stone #130 - Act 5 - Baal Temple 3 - Act 5 - Baal Temple 3 - The Worldstone Keep Level 3
    • -
    • Portal Stone #131 - Act 5 - Throne Room - Act 5 - Throne Room - Throne of Destruction
    • -
    • Portal Stone #132 - Act 5 - World Stone - Act 5 - World Stone - The Worldstone Chamber
    • -
    • Portal Stone #133 - Act 4 - Izuals Chamber - Act 4 - Izuals Chamber - Izuals Chamber
    • -
    • Portal Stone #134 - Act 5 - Hells Torment 1 - Act 5 - Hells Torment 1 - Hells Torment Level 1
    • -
    • Portal Stone #135 - Act 5 - Hells Torment 2 - Act 5 - Hells Torment 2 - Hells Torment Level 2
    • -
    • Portal Stone #136 - Act 5 - Hells Torment 3 - Act 5 - Hells Torment 3 - Hells Torment Level 3
    • -
    • Portal Stone #137 - Act 5 - Hells Torment 4 - Act 5 - Hells Torment 4 - Hells Torment Level 4
    • -
    • Portal Stone #138 - Act 5 - Hells Torment 5 - Act 5 - Hells Torment 5 - Hells Torment Level 5
    • -
    • Portal Stone #139 - Act 5 - Hells Torment 6 - Act 5 - Hells Torment 6 - Hells Torment Level 6
    • -
    • Portal Stone #140 - Act 5 - Hells Torment 7 - Act 5 - Hells Torment 7 - Hells Torment Level 7
    • -
    • Portal Stone #141 - Act 5 - Hells Torment 8 - Act 5 - Hells Torment 8 - Hells Torment Level 8
    • -
    • Portal Stone #142 - Act 5 - Hells Torment 9 - Act 5 - Hells Torment 9 - Hells Torment Level 9
    • -
    • Portal Stone #143 - Act 5 - Hells Torment 10 - Act 5 - Hells Torment 10 - Hells Torment Level 10
    • -
    • Portal Stone #144 - Act 5 - Hells Torment 11 - Act 5 - Hells Torment 11 - Hells Torment Level 11
    • -
    • Portal Stone #145 - Act 5 - Hells Torment 12 - Act 5 - Hells Torment 12 - Hells Torment Level 12
    • -
    • Portal Stone #146 - Act 5 - Hells Torment 13 - Act 5 - Hells Torment 13 - Hells Torment Level 13
    • -
    • Portal Stone #147 - Act 5 - Hells Torment 14 - Act 5 - Hells Torment 14 - Hells Torment Level 14
    • -
    • Portal Stone #148 - Act 5 - Hells Torment 15 - Act 5 - Hells Torment 15 - Hells Torment Level 15
    • -
    • Portal Stone #149 - Act 5 - Hells Torment 16 - Act 5 - Hells Torment 16 - Hells Torment Level 16
    • -
    • Portal Stone #150 - Act 5 - Hells Torment 17 - Act 5 - Hells Torment 17 - Hells Torment Level 17
    • -
    • Portal Stone #151 - Act 5 - Hells Torment 18 - Act 5 - Hells Torment 18 - Hells Torment Level 18
    • -
    • Portal Stone #152 - Act 5 - Hells Torment 19 - Act 5 - Hells Torment 19 - Hells Torment Level 19
    • -
    • Portal Stone #153 - Act 5 - Hells Torment 20 - Act 5 - Hells Torment 20 - Hells Torment Level 20
    • -
    • Portal Stone #154 - Act 5 - Hells Torment 21 - Act 5 - Hells Torment 21 - Hells Torment Level 21
    • -
    • Portal Stone #155 - Act 5 - Hells Torment 22 - Act 5 - Hells Torment 22 - Hells Torment Level 22
    • -
    • Portal Stone #156 - Act 5 - Hells Torment 23 - Act 5 - Hells Torment 23 - Hells Torment Level 23
    • -
    • Portal Stone #157 - Act 5 - Hells Torment 24 - Act 5 - Hells Torment 24 - Hells Torment Level 24
    • -
    • Portal Stone #158 - Act 5 - Hells Torment 25 - Act 5 - Hells Torment 25 - Hells Torment Level 25
    • -
    • Portal Stone #159 - Act 5 - Hells Torment 26 - Act 5 - Hells Torment 26 - Hells Torment Level 26
    • -
    • Portal Stone #160 - Act 5 - Hells Torment 27 - Act 5 - Hells Torment 27 - Hells Torment Level 27
    • -
    • Portal Stone #161 - Act 5 - Hells Torment 28 - Act 5 - Hells Torment 28 - Hells Torment Level 28
    • -
    • Portal Stone #162 - Act 5 - Hells Torment 29 - Act 5 - Hells Torment 29 - Hells Torment Level 29
    • -
    • Portal Stone #163 - Act 5 - Hells Torment 30 - Act 5 - Hells Torment 30 - Hells Torment Level 30
    • -
    • Portal Stone #164 - Act 5 - Hells Torment 31 - Act 5 - Hells Torment 31 - Hells Torment Level 31
    • -
    • Portal Stone #165 - Act 5 - Hells Torment 32 - Act 5 - Hells Torment 32 - Hells Torment Level 32
    • -
    • Portal Stone #166 - Act 5 - Hells Torment 33 - Act 5 - Hells Torment 33 - Hells Torment Level 33
    • -
    • Portal Stone #167 - Act 5 - Hells Torment 34 - Act 5 - Hells Torment 34 - Hells Torment Level 34
    • -
    • Portal Stone #168 - Act 5 - Hells Torment 35 - Act 5 - Hells Torment 35 - Hells Torment Level 35
    • -
    • Portal Stone #169 - Act 5 - Hells Torment 36 - Act 5 - Hells Torment 36 - Hells Torment Level 36
    • -
    • Portal Stone #170 - Act 5 - Hells Torment 37 - Act 5 - Hells Torment 37 - Hells Torment Level 37
    • -
    • Portal Stone #171 - Act 5 - Hells Torment 38 - Act 5 - Hells Torment 38 - Hells Torment Level 38
    • -
    • Portal Stone #172 - Act 5 - Hells Torment 39 - Act 5 - Hells Torment 39 - Hells Torment Level 39
    • -
    • Portal Stone #173 - Act 5 - Hells Torment 40 - Act 5 - Hells Torment 40 - Hells Torment Level 40
    • -
    • Portal Stone #174 - Act 5 - Hells Torment 41 - Act 5 - Hells Torment 41 - Hells Torment Level 41
    • -
    • Portal Stone #175 - Act 5 - Hells Torment 42 - Act 5 - Hells Torment 42 - Hells Torment Level 42
    • -
    • Portal Stone #176 - Act 5 - Hells Torment 43 - Act 5 - Hells Torment 43 - Hells Torment Level 43
    • -
    • Portal Stone #177 - Act 5 - Hells Torment 44 - Act 5 - Hells Torment 44 - Hells Torment Level 44
    • -
    • Portal Stone #178 - Act 5 - Hells Torment 45 - Act 5 - Hells Torment 45 - Hells Torment Level 45
    • -
    • Portal Stone #179 - Act 5 - Hells Torment 46 - Act 5 - Hells Torment 46 - Hells Torment Level 46
    • -
    • Portal Stone #180 - Act 5 - Hells Torment 47 - Act 5 - Hells Torment 47 - Hells Torment Level 47
    • -
    • Portal Stone #181 - Act 5 - Hells Torment 48 - Act 5 - Hells Torment 48 - Hells Torment Level 48
    • -
    • Portal Stone #182 - Act 5 - Hells Torment 49 - Act 5 - Hells Torment 49 - Hells Torment Level 49
    • -
    • Portal Stone #183 - Act 5 - Hells Torment 50 - Act 5 - Hells Torment 50 - Hells Torment Level 50
    • -
    • Portal Stone #184 - Act 5 - Frost Pool 1 - Act 5 - Frost Pool 1 - Hells Icechamber Level 1
    • -
    • Portal Stone #185 - Act 5 - Frost Pool 2 - Act 5 - Frost Pool 2 - Hells Icechamber Level 2
    • -
    • Portal Stone #186 - Act 5 - Frost Pool 3 - Act 5 - Frost Pool 3 - Hells Icechamber Level 3
    • -
    • Portal Stone #187 - Act 5 - Frost Pool 4 - Act 5 - Frost Pool 4 - Hells Icechamber Level 4
    • -
    • Portal Stone #188 - Act 5 - Frost Pool 5 - Act 5 - Frost Pool 5 - Hells Icechamber Level 5
    • -
    • Portal Stone #189 - Act 5 - Frost Pool 6 - Act 5 - Frost Pool 6 - Hells Icechamber Level 6
    • -
    • Portal Stone #190 - Act 5 - Frost Pool 7 - Act 5 - Frost Pool 7 - Hells Icechamber Level 7
    • -
    • Portal Stone #191 - Act 5 - Frost Pool 8 - Act 5 - Frost Pool 8 - Hells Icechamber Level 8
    • -
    • Portal Stone #192 - Act 5 - Frost Pool 9 - Act 5 - Frost Pool 9 - Hells Icechamber Level 9
    • -
    • Portal Stone #193 - Act 5 - Frost Pool 10 - Act 5 - Frost Pool 10 - Hells Icechamber Level 10
    • -
    • Portal Stone #194 - Act 5 - Frost Pool 11 - Act 5 - Frost Pool 11 - Hells Icechamber Level 11
    • -
    • Portal Stone #195 - Act 5 - Frost Pool 12 - Act 5 - Frost Pool 12 - Hells Icechamber Level 12
    • -
    • Portal Stone #196 - Act 5 - Frost Pool 13 - Act 5 - Frost Pool 13 - Hells Icechamber Level 13
    • -
    • Portal Stone #197 - Act 5 - Frost Pool 14 - Act 5 - Frost Pool 14 - Hells Icechamber Level 14
    • -
    • Portal Stone #198 - Act 5 - Frost Pool 15 - Act 5 - Frost Pool 15 - Hells Icechamber Level 15
    • -
    • Portal Stone #199 - Act 5 - Frost Pool 16 - Act 5 - Frost Pool 16 - Hells Icechamber Level 16
    • -
    • Portal Stone #200 - Act 5 - Frost Pool 17 - Act 5 - Frost Pool 17 - Hells Icechamber Level 17
    • -
    • Portal Stone #201 - Act 5 - Frost Pool 18 - Act 5 - Frost Pool 18 - Hells Icechamber Level 18
    • -
    • Portal Stone #202 - Act 5 - Frost Pool 19 - Act 5 - Frost Pool 19 - Hells Icechamber Level 19
    • -
    • Portal Stone #203 - Act 5 - Frost Pool 20 - Act 5 - Frost Pool 20 - Hells Icechamber Level 20
    • -
    • Portal Stone #204 - Act 5 - Frost Pool 21 - Act 5 - Frost Pool 21 - Hells Icechamber Level 21
    • -
    • Portal Stone #205 - Act 5 - Frost Pool 22 - Act 5 - Frost Pool 22 - Hells Icechamber Level 22
    • -
    • Portal Stone #206 - Act 5 - Frost Pool 23 - Act 5 - Frost Pool 23 - Hells Icechamber Level 23
    • -
    • Portal Stone #207 - Act 5 - Frost Pool 24 - Act 5 - Frost Pool 24 - Hells Icechamber Level 24
    • -
    • Portal Stone #208 - Act 5 - Frost Pool 25 - Act 5 - Frost Pool 25 - Hells Icechamber Level 25
    • -
    • Portal Stone #209 - Act 5 - Frost Pool 26 - Act 5 - Frost Pool 26 - Hells Icechamber Level 26
    • -
    • Portal Stone #210 - Act 5 - Frost Pool 27 - Act 5 - Frost Pool 27 - Hells Icechamber Level 27
    • -
    • Portal Stone #211 - Act 5 - Frost Pool 28 - Act 5 - Frost Pool 28 - Hells Icechamber Level 28
    • -
    • Portal Stone #212 - Act 5 - Frost Pool 29 - Act 5 - Frost Pool 29 - Hells Icechamber Level 29
    • -
    • Portal Stone #213 - Act 5 - Frost Pool 30 - Act 5 - Frost Pool 30 - Hells Icechamber Level 30
    • -
    • Portal Stone #214 - Act 5 - Frost Pool 31 - Act 5 - Frost Pool 31 - Hells Icechamber Level 31
    • -
    • Portal Stone #215 - Act 5 - Frost Pool 32 - Act 5 - Frost Pool 32 - Hells Icechamber Level 32
    • -
    • Portal Stone #216 - Act 5 - Frost Pool 33 - Act 5 - Frost Pool 33 - Hells Icechamber Level 33
    • -
    • Portal Stone #217 - Act 5 - Frost Pool 34 - Act 5 - Frost Pool 34 - Hells Icechamber Level 34
    • -
    • Portal Stone #218 - Act 5 - Frost Pool 35 - Act 5 - Frost Pool 35 - Hells Icechamber Level 35
    • -
    • Portal Stone #219 - Act 5 - Frost Pool 36 - Act 5 - Frost Pool 36 - Hells Icechamber Level 36
    • -
    • Portal Stone #220 - Act 5 - Frost Pool 37 - Act 5 - Frost Pool 37 - Hells Icechamber Level 37
    • -
    • Portal Stone #221 - Act 5 - Frost Pool 38 - Act 5 - Frost Pool 38 - Hells Icechamber Level 38
    • -
    • Portal Stone #222 - Act 5 - Frost Pool 39 - Act 5 - Frost Pool 39 - Hells Icechamber Level 39
    • -
    • Portal Stone #223 - Act 5 - Frost Pool 40 - Act 5 - Frost Pool 40 - Hells Icechamber Level 40
    • -
    • Portal Stone #224 - Act 5 - Frost Pool 41 - Act 5 - Frost Pool 41 - Hells Icechamber Level 41
    • -
    • Portal Stone #225 - Act 5 - Frost Pool 42 - Act 5 - Frost Pool 42 - Hells Icechamber Level 42
    • -
    • Portal Stone #226 - Act 5 - Frost Pool 43 - Act 5 - Frost Pool 43 - Hells Icechamber Level 43
    • -
    • Portal Stone #227 - Act 5 - Frost Pool 44 - Act 5 - Frost Pool 44 - Hells Icechamber Level 44
    • -
    • Portal Stone #228 - Act 5 - Frost Pool 45 - Act 5 - Frost Pool 45 - Hells Icechamber Level 45
    • -
    • Portal Stone #229 - Act 5 - Frost Pool 46 - Act 5 - Frost Pool 46 - Hells Icechamber Level 46
    • -
    • Portal Stone #230 - Act 5 - Frost Pool 47 - Act 5 - Frost Pool 47 - Hells Icechamber Level 47
    • -
    • Portal Stone #231 - Act 5 - Frost Pool 48 - Act 5 - Frost Pool 48 - Hells Icechamber Level 48
    • -
    • Portal Stone #232 - Act 5 - Frost Pool 49 - Act 5 - Frost Pool 49 - Hells Icechamber Level 49
    • -
    • Portal Stone #233 - Act 5 - Frost Pool 50 - Act 5 - Frost Pool 50 - Hells Icechamber Level 50
    • -
    • Portal Stone #234 - Act 5 - Frost Pool 51 - Act 5 - Frost Pool 51 - Hells Icechamber Level 51
    • -
    • Portal Stone #235 - Act 3 - Temple 7 - Act 3 - Temple 7 - Khalem's Burial Chamber
    • -
    -

    Summoner Stones

    -
      -
    • Summon Skeleton Stone -
    • -
    • Summon Returned Stone -
    • -
    • Summon BoneWarrior Stone -
    • -
    • Summon BurningDead Stone -
    • -
    • Summon Horror Stone -
    • -
    • Summon Zombie Stone -
    • -
    • Summon HungryDead Stone -
    • -
    • Summon Ghoul Stone -
    • -
    • Summon DrownedCarcass Stone -
    • -
    • Summon PlagueBearer Stone -
    • -
    • Summon Afflicted Stone -
    • -
    • Summon Tainted Stone -
    • -
    • Summon Misshapen Stone -
    • -
    • Summon Disfigured Stone -
    • -
    • Summon Damned Stone -
    • -
    • Summon FoulCrow Stone -
    • -
    • Summon BloodHawk Stone -
    • -
    • Summon BlackRaptor Stone -
    • -
    • Summon CloudStalker Stone -
    • -
    • Summon Fallen Stone -
    • -
    • Summon Carver Stone -
    • -
    • Summon Devilkin Stone -
    • -
    • Summon DarkOne Stone -
    • -
    • Summon WarpedFallen Stone -
    • -
    • Summon Brute Stone -
    • -
    • Summon Yeti Stone -
    • -
    • Summon Crusher Stone -
    • -
    • Summon WailingBeast Stone -
    • -
    • Summon GargantuanBeast Stone -
    • -
    • Summon SandRaider Stone -
    • -
    • Summon Marauder Stone -
    • -
    • Summon Invader Stone -
    • -
    • Summon Infidel Stone -
    • -
    • Summon Assailant Stone -
    • -
    • Summon Ghost Stone -
    • -
    • Summon Wraith Stone -
    • -
    • Summon Specter Stone -
    • -
    • Summon Apparition Stone -
    • -
    • Summon DarkShape Stone -
    • -
    • Summon DarkHunter Stone -
    • -
    • Summon VileHunter Stone -
    • -
    • Summon DarkStalker Stone -
    • -
    • Summon BlackRogue Stone -
    • -
    • Summon FleshHunter Stone -
    • -
    • Summon DuneBeast Stone -
    • -
    • Summon RockDweller Stone -
    • -
    • Summon JungleHunter Stone -
    • -
    • Summon DoomApe Stone -
    • -
    • Summon TempleGuard Stone -
    • -
    • Summon MoonClan Stone -
    • -
    • Summon NightClan Stone -
    • -
    • Summon BloodClan Stone -
    • -
    • Summon HellClan Stone -
    • -
    • Summon DeathClan Stone -
    • -
    • Summon FallenShaman Stone -
    • -
    • Summon CarverShaman Stone -
    • -
    • Summon DevilkinShaman Stone -
    • -
    • Summon DarkShaman Stone -
    • -
    • Summon WarpedShaman Stone -
    • -
    • Summon QuillRat Stone -
    • -
    • Summon SpikeFiend Stone -
    • -
    • Summon ThornBeast Stone -
    • -
    • Summon RazorSpine Stone -
    • -
    • Summon JungleUrchin Stone -
    • -
    • Summon SandMaggot Stone -
    • -
    • Summon RockWorm Stone -
    • -
    • Summon Devourer Stone -
    • -
    • Summon GiantLamprey Stone -
    • -
    • Summon WorldKiller Stone -
    • -
    • Summon TombViper Stone -
    • -
    • Summon ClawViper Stone -
    • -
    • Summon Salamander Stone -
    • -
    • Summon PitViper Stone -
    • -
    • Summon SerpentMagus Stone -
    • -
    • Summon SandLeaper Stone -
    • -
    • Summon CaveLeaper Stone -
    • -
    • Summon TombCreeper Stone -
    • -
    • Summon TreeLurker Stone -
    • -
    • Summon RazorPitDemon Stone -
    • -
    • Summon Huntress Stone -
    • -
    • Summon SaberCat Stone -
    • -
    • Summon NightTiger Stone -
    • -
    • Summon HellCat Stone -
    • -
    • Summon Itchies Stone -
    • -
    • Summon BlackLocusts Stone -
    • -
    • Summon PlagueBugs Stone -
    • -
    • Summon HellSwarm Stone -
    • -
    • Summon DungSoldier Stone -
    • -
    • Summon SandWarrior Stone -
    • -
    • Summon Scarab Stone -
    • -
    • Summon SteelWeevil Stone -
    • -
    • Summon AlbinoRoach Stone -
    • -
    • Summon DriedCorpse Stone -
    • -
    • Summon Decayed Stone -
    • -
    • Summon Embalmed Stone -
    • -
    • Summon PreservedDead Stone -
    • -
    • Summon Cadaver Stone -
    • -
    • Summon HollowOne Stone -
    • -
    • Summon Guardian Stone -
    • -
    • Summon Unraveler Stone -
    • -
    • Summon Horadrim Ancient Stone -
    • -
    • Summon Baal Subject Mummy Stone -
    • -
    • Summon CarrionBird Stone -
    • -
    • Summon UndeadScavenger Stone -
    • -
    • Summon HellBuzzard Stone -
    • -
    • Summon WingedNightmare Stone -
    • -
    • Summon Sucker Stone -
    • -
    • Summon Feeder Stone -
    • -
    • Summon BloodHook Stone -
    • -
    • Summon BloodWing Stone -
    • -
    • Summon Gloam Stone -
    • -
    • Summon SwampGhost Stone -
    • -
    • Summon BurningSoul Stone -
    • -
    • Summon BlackSoul Stone -
    • -
    • Summon Arach Stone -
    • -
    • Summon SandFisher Stone -
    • -
    • Summon PoisonSpinner Stone -
    • -
    • Summon FlameSpider Stone -
    • -
    • Summon SpiderMagus Stone -
    • -
    • Summon ThornedHulk Stone -
    • -
    • Summon BrambleHulk Stone -
    • -
    • Summon Thrasher Stone -
    • -
    • Summon Spikefist Stone -
    • -
    • Summon GhoulLord Stone -
    • -
    • Summon NightLord Stone -
    • -
    • Summon DarkLord Stone -
    • -
    • Summon BloodLord Stone -
    • -
    • Summon Banished Stone -
    • -
    • Summon DesertWing Stone -
    • -
    • Summon Fiend Stone -
    • -
    • Summon Gloombat Stone -
    • -
    • Summon BloodDiver Stone -
    • -
    • Summon DarkFamiliar Stone -
    • -
    • Summon RatMan Stone -
    • -
    • Summon Fetish Stone -
    • -
    • Summon Flayer Stone -
    • -
    • Summon SoulKiller Stone -
    • -
    • Summon StygianDoll Stone -
    • -
    • Summon Andariel Stone -
    • -
    • Summon DarkRanger Stone -
    • -
    • Summon VileArcher Stone -
    • -
    • Summon DarkArcher Stone -
    • -
    • Summon BlackArcher Stone -
    • -
    • Summon FleshArcher Stone -
    • -
    • Summon DarkSpearwoman Stone -
    • -
    • Summon VileLancer Stone -
    • -
    • Summon DarkLancer Stone -
    • -
    • Summon BlackLancer Stone -
    • -
    • Summon FleshLancer Stone -
    • -
    • Summon SkeletonArcher Stone -
    • -
    • Summon ReturnedArcher Stone -
    • -
    • Summon BoneArcher Stone -
    • -
    • Summon BurningDeadArcher Stone -
    • -
    • Summon HorrorArcher Stone -
    • -
    • Summon SandMaggotYoung Stone -
    • -
    • Summon RockWormYoung Stone -
    • -
    • Summon DevourerYoung Stone -
    • -
    • Summon GiantLampreyYoung Stone -
    • -
    • Summon WorldKillerYoung Stone -
    • -
    • Summon Blunderbore Stone -
    • -
    • Summon Gorbelly Stone -
    • -
    • Summon Mauler Stone -
    • -
    • Summon Urdar Stone -
    • -
    • Summon SandMaggotEgg Stone -
    • -
    • Summon RockWormEgg Stone -
    • -
    • Summon DevourerEgg Stone -
    • -
    • Summon GiantLampreyEgg Stone -
    • -
    • Summon WorldKillerEgg Stone -
    • -
    • Summon FoulCrowNest Stone -
    • -
    • Summon BloodHawkNest Stone -
    • -
    • Summon BlackVultureNest Stone -
    • -
    • Summon CloudStalkerNest Stone -
    • -
    • Summon Duriel Stone -
    • -
    • Summon Undead RatMan Stone -
    • -
    • Summon Undead Fetish Stone -
    • -
    • Summon Undead Flayer Stone -
    • -
    • Summon Undead SoulKiller Stone -
    • -
    • Summon Undead StygianDoll Stone -
    • -
    • Summon Radament Stone -
    • -
    • Summon FlyingScimitar Stone -
    • -
    • Summon Zakarumite Stone -
    • -
    • Summon Faithful Stone -
    • -
    • Summon Zealot Stone -
    • -
    • Summon Sexton Stone -
    • -
    • Summon Cantor Stone -
    • -
    • Summon Heirophant Stone -
    • -
    • Summon Heirophant Stone -
    • -
    • Summon Mephisto Stone -
    • -
    • Summon Diablo Stone -
    • -
    • Summon Swamp Dweller Stone -
    • -
    • Summon Bog Creature Stone -
    • -
    • Summon Slime Prince Stone -
    • -
    • Summon Summoner Stone -
    • -
    • Summon izual Stone -
    • -
    • Summon Bloodraven Stone -
    • -
    • Summon GargoyleTrap Stone -
    • -
    • Summon ReturnedMage Stone -
    • -
    • Summon BoneMage Stone -
    • -
    • Summon BurningDeadMage Stone -
    • -
    • Summon HorrorMage Stone -
    • -
    • Summon RatManShaman Stone -
    • -
    • Summon FetishShaman Stone -
    • -
    • Summon FlayerShaman Stone -
    • -
    • Summon SoulKillerShaman Stone -
    • -
    • Summon StygianDollShaman Stone -
    • -
    • Summon SandMaggotQueen Stone -
    • -
    • Summon RockWormQueen Stone -
    • -
    • Summon DevourerQueen Stone -
    • -
    • Summon GiantLampreyQueen Stone -
    • -
    • Summon WorldKillerQueen Stone -
    • -
    • Summon ClayGolem Stone -
    • -
    • Summon BloodGolem Stone -
    • -
    • Summon IronGolem Stone -
    • -
    • Summon FireGolem Stone -
    • -
    • Summon FleshSpawner Stone -
    • -
    • Summon StygianHag Stone -
    • -
    • Summon Grotesque Stone -
    • -
    • Summon FleshBeast Stone -
    • -
    • Summon StygianDog Stone -
    • -
    • Summon GrotesqueWyrm Stone -
    • -
    • Summon Groper Stone -
    • -
    • Summon Strangler Stone -
    • -
    • Summon StormCaster Stone -
    • -
    • Summon Corpulent Stone -
    • -
    • Summon CorpseSpitter Stone -
    • -
    • Summon MawFiend Stone -
    • -
    • Summon DoomKnight Stone -
    • -
    • Summon AbyssKnight Stone -
    • -
    • Summon OblivionKnight Stone -
    • -
    • Summon QuillBear Stone -
    • -
    • Summon SpikeGiant Stone -
    • -
    • Summon ThornBrute Stone -
    • -
    • Summon RazorBeast Stone -
    • -
    • Summon GiantUrchin Stone -
    • -
    • Summon Council Member Stone -
    • -
    • Summon Council Member Stone -
    • -
    • Summon Council Member Stone -
    • -
    • Summon Turret Stone -
    • -
    • Summon Turret Stone -
    • -
    • Summon Turret Stone -
    • -
    • Summon Hydra Stone -
    • -
    • Summon Hydra Stone -
    • -
    • Summon Hydra Stone -
    • -
    • Summon Balrog Stone -
    • -
    • Summon PitLord Stone -
    • -
    • Summon VenomLord Stone -
    • -
    • Summon Griswold Stone -
    • -
    • Summon LightningSpire Stone -
    • -
    • Summon FireTower Stone -
    • -
    • Summon Slinger Stone -
    • -
    • Summon SpearCat Stone -
    • -
    • Summon NightSlinger Stone -
    • -
    • Summon HellSlinger Stone -
    • -
    • Summon ReturnedMage Stone -
    • -
    • Summon BoneMage Stone -
    • -
    • Summon BaalColdMage Stone -
    • -
    • Summon HorrorMage Stone -
    • -
    • Summon ReturnedMage Stone -
    • -
    • Summon BoneMage Stone -
    • -
    • Summon BurningDeadMage Stone -
    • -
    • Summon HorrorMage Stone -
    • -
    • Summon ReturnedMage Stone -
    • -
    • Summon BoneMage Stone -
    • -
    • Summon BurningDeadMage Stone -
    • -
    • Summon HorrorMage Stone -
    • -
    • Summon Hell Bovine Stone -
    • -
    • Summon SpearCat Stone -
    • -
    • Summon NightSlinger Stone -
    • -
    • Summon RatMan Stone -
    • -
    • Summon Fetish Stone -
    • -
    -

    New Charms

    -
      -
    • status Shiva Charm Large Shiva
    • -
    • status Vishnu Charm Large Vishnu
    • -
    • status Brahma Charm Large Brahma
    • -
    -

    Respec Potion

    -
      -
    • Respec Potion Respec Potion
    • -
    - - -

    v7.0.0

    -

    Lot of new features, many not yet documented, play to discover.

    -
      -
    • Inventory background fix.
    • -
    • Charmzone now bottom 4 rows.
    • -
    -

    Balance changes:

    -
    - 1. Monster skills readjusted
    -- 2. Monden 25% higher
    -- 3. Many monsters walk/run speed adjusted
    -- 4. Mycelium Growth now does poison damage
    -- 5. Slows Red & Blue mushrooms
    -- 6. 25% Slower experience.
    -- 
    -

    Gameplay changes:

    -
    - 1. The world is much darker, lighting is reduced everywhere, monsters don't have too much lighting.
    -- 2. Added torches, work as shields. Can get from Charsi for free. Torch Increase light radius. Trust me you'll need to wear torches and switch out with 'w' key.
    -- 3. TXT file cleanup.
    -- 4. Charstat balance.
    -

    Monster changes:

    -
    - 1. Adjusted various monsters skills and stats for balance
    -

    Items: -

    -
    - 1. Fire, Lightning, Cold, Poison, and Magic Resistance potions.    - 
    -- 2. Demon Souls: monster drop souls. Can be worn as amulets. Grant you monsters skills and abilities. Penalty is that some morph you into the monster and you can't use some of your active skills. Souls can be cubed with the Energy Sphere to capture souls. Captured souls can be extracted using soul shards and special items to turn them into legendary items.
    -- 3. Souls: work like souls, but will not morph you into demons. Only demon souls can sometimes morph you.
    -- 4. Soul Shards. Work like souls. Cannot be harvested for soul energy because they are shards of soul, not the whole entire soul. Can be worn as rings. Used to extract soul energy from Energy Sphere and create legendary items.
    -- 5. Soul Elixir: legendary item. Permanent +5 to stats in char screen
    -- 6. Soul Tome: legendary item. Permanent +1 to any skill in skill tabs
    -- 7. Right click to change gem extractors
    -- 8. *In addition to Runewords and Gemwords, now you can make Stonewords!*
    -```
    -
    -```
    -

    Cube Recipes:

    -
    - 1. Souls + Energy Sphere = Capture Soul
    -- 2. Soul Shard + Energy Sphere + Ancient book = Soul Tome
    -- 3. Soul Shard + Energy Sphere + Any health/mana/rejuv pot = Soul Elixir
    -- 
    -

    Kill bonuses:

    -
    - Anytime you kill this many number of monsters, you will get bonuses:
    -```
    -     Kill Bonus 10    -    Minor Healing Potion
    -     Kill Bonus 25    -    Minor Healing Potion
    -     Kill Bonus 50    -    Minor Healing Potion
    -     Kill Bonus 50    -    Random Magic Weapon
    -     Kill Bonus 100    -    Random Magic Armor
    -     Kill Bonus 150    -    
    -     Kill Bonus 200    -    
    -     Kill Bonus 250    -    Random Magic Cap
    -     Kill Bonus 300    -    Random Magic Ring
    -     Kill Bonus 350    -    Random Magic Amulet
    -     Kill Bonus 400    -    Random Magic Ring
    -     Kill Bonus 450    -    Random Magic  Belt
    -     Kill Bonus 500    -    Demon Chest
    -     kill bonus 1000 -    Random Rare Weapon
    -     kill bonus 1000 -    Random Rare Armor
    -     kill bonus 1250    -    Random Rare Full Helm
    -     kill bonus 1500    -    Random Rare Belt
    -     kill bonus 1750    -    Random Chain Gloves
    -    kill bonus 2000    -    Random Rare Ring
    -     kill bonus 10000 -  Portable Remote Stash
    -```
    -
      -
    • Misc GUI/UI cleanup.
    • -
    -

    6.0.4

    -
      -
    • Font16 Fixed
    • -
    • Inventory background rgb(111)
    • -
    -

    6.0.3

    -
      -
    • BUGFIX: Smithing Hammers show correct required parts for correct item
    • -
    • MonDen up by 200
    • -
    • MonUMax/N/H +1
    • -
    • Monster ToHit +10
    • -
    • Monster ToBlock +10
    • -
    • More monsters auras
    • -
    • More monster skills
    • -
    • More monster on death skills (Be careful or an explosion might kill you)
    • -
    -

    6.0.2

    -
      -
    • More difficulty added
    • -
    • New monsters auras and skills on death
    • -
    • More monsters missiles and skills (It's easy to die unless you play like an Ironman)
    • -
    • enabled 3 socke gemwords on boots
    • -
    -

    6.0.1

    -
      -
    • Made font thinner, fixed font offsets, no more overlapping glyphs.
    • -
    -

    v6.0.0

    -

    Note: new mod version will invalidate existing save files

    -
      -
    • Energy Cube + Energy Sphere (Animated Items)
    • -
    • Combined Item Salvager and Magic Harvester into Energy Sphere (one item)
    • -
    • Larger inventory
    • -
    • Cleaner UI
    • -
    • Quest, Skilltree, Waypoint background images
    • -
    • New Char creation and char select screen
    • -
    • Recolored Buttons
    • -
    • 600+ new Gemwords
    • -
    • 500+ new Runewords
    • -
    • 81 new monster token replacements
    • -
    • New monsters skills
    • -
    • New Town1 map
    • -
    • Magic and Rare Arrows & Bolts
    • -
    • Magic and Rare Elemental Arrows & Bolts
    • -
    • General difficulty raised to offset new items/runewords/gemwords
    • -
    • New Demon Chest item graphic
    • -
    • Removed /time based properties (Blizzard didn't code these correctly)
    • -
    • Lots of New objects in Act 1 wilderness maps
    • -
    • Socketed arrow and bolt quivers (gemwords possible)
    • -
    • Socketed Rings and Amulets (gemwords possible)
    • -
    • Socketed magic and rare charms (gemwords possible)
    • -
    • New game loading screen animation
    • -
    • New NPC graphics (Charsi, Akara, Gheed, Fara, etc.)

      -
    • -
    • Tons of new balance tweaks and changes after a few weeks of testing.

      -
    • -
    -

    5.0.2

    -
      -
    • Demon Chest Type Recipe Fix
    • -
    -

    5.0.1

    -
      -
    • Demon key size changed from 1x2 to 1x1 squares to match the demon chest size. Key was too big.
    • -
    -

    5.0.0

    -

    Major Update!

    -

    New Items:

    -
      -
    • Demon Chests
    • -
    • Demon Keys
    • -
    -

    Cube a chest + key to open it and access items inside. The items demon chests will contain will be rebalanced as mod is playtested more.

    -
      -
    • For new chars, at 10 souls vanquished, you will get a random demon key. "Huh? What is this? What does this do?"
    • -
    • At 500 souls vanquished you get a demon chest! Keys and chest can also drop before 500 kills from champion/unique/superunique/bosses
    • -
    -

    Demon Chests

    -

    Demon Chest

    -

    3 kinds of demonic chests

    -
      -
    • Demon Chest Rare
    • -
    • Demon Chest Set
    • -
    • Demon Chest Unique
    • -
    -

    Demon Keys

    -

    Demon Key

    -

    3,000 different Demon Keys!

    -

    Each key unlocks a chest, gives some random items according to chest quality, rare, set, unique, if you have the proper item level/char level.

    -

    Demon Chest -Demon Key -Demon Chest + Key

    -

    New cube recipes!

    -
      -
    • 3x, 6x, 9x potion upgrades in Cube
    • -
    • 2x bolt = arrow
    • -
    • 2x arrow = bolt
    • -
    • 6 smithing hammer = new random smithing hammer
    • -
    -

    Balance Changes

    -
      -
    • Sorc/Necro toHit factor +5
    • -
    • Stamina RunDrain slightly decreased round(div/2 +5)
    • -
    -

    Remote Stash

    -
      -
    • At 10,000 souls vanquished, you will get a portable stash item. Right click to access stash from anywhere outside town. Quality of life improvement at high game, so you don't have to keep running back to town, unless it's for a quest.
    • -
    -

    (Note: If this makes the game too easy upon play testing, it will be removed completely, as it may not fit the Ironman style of gameplay)

    -

    4.0.4

    -
      -
    • Remote stash drops at 10,000 kills.
    • -
    • Changed to official stash item graphic, 2x2 squares
    • -
    -

    4.0.3

    -
      -
    • Updated stash item graphic to 3x3 chest
    • -
    -

    4.0.2

    -
      -
    • Added Personal Stash as inventory item.
    • -
    • Right click to access stash from anywhere.
    • -
    • New stash graphic.
    • -
    -

    4.0.1

    -
      -
    • New Health Mana graphics.
    • -
    • Updated/cleaned general UI graphics.
    • -
    • Updated charmzone to be more obvious.
    • -
    -

    4.0.0

    -
      -
    • Implemented Charm zone (lower bottom left of inventory, 6 squares across, 4 squares down, indicated by red border). Charms will only work in this area.
    • -
    -

    3.5.30

    -
      -
    • Cube size reduced to 2x2 again. 3x3 was too large.
    • -
    -

    3.5.29

    -
      -
    • New graphics: Cube, Harvester, Smithing Orb
    • -
    -

    3.5.28

    -

    Renamed Orb of Forging to "Smithing Orb" to use with "Smithing Hammers"

    -

    3.5.27

    -
      -
    • Cube, Harvester, Orb of Forging graphics update. -(Caution, this might might make cube, harvester, and orb disappear from inventory since their sizes were changed. If this happens, just go to Gheed and get a new harvester. Go to Charsi and get a new Orb of Forging)
    • -
    -

    3.5.26

    -
      -
    • Fixed Rare Javelin durability 1 bug
    • -
    -

    3.5.25

    -

    Orb of Forbing can now break down magic, rare, set, and uniqute items for even more parts.

    -

    Salvaging items is a tricky business. You may destroy the item and not get any parts at all. Or you could get a lot of parts. Salvaging items is always a gamble.

    -
      -
    • For salvaging Magic: ROUND( (ITEL_LEVEL / 4) + 3 ) * 3.5
    • -
    • For salvaging Rare: ROUND( (ITEL_LEVEL / 4) + 3 ) * 3.75
    • -
    • For salvaging Set: ROUND( (ITEL_LEVEL / 4) + 3 ) * 4
    • -
    • For salvaging Unique: ROUND( (ITEL_LEVEL / 4) + 3 ) * 4.25
    • -
    -

    2,000+ new cube recipes added for salvaging system.

    -

    For example: -Salvaging Magic Item iLVL 20

    -
      -
    • 20/4 = 5, 5+8 = 8, 8 * 3.5 = 28~ish item parts.
    • -
    -

    Salvaging Unique Item iLVL 20

    -
      -
    • 20/4 = 5, 5+8 = 8, 8 * 4.25 = 40~ish item parts.
    • -
    -

    3.5.24

    -
      -
    • Waypoint UI graphics fix (read white text)
    • -
    -

    3.5.23

    -
      -
    • New UI graphics (requested by @andsimo)
    • -
    -

    3.5.22

    -
      -
    • Tweaked monster skills for balanced gameplay/difficulty. (Only act 1 is partially done)
    • -
    -

    3.5.21

    -
      -
    • Fixed +1 to an evil force on New Char's Cube due to empty row in skills.txt
    • -
    -

    3.5.20

    -
      -
    • 3x any Smithing Hammers = New Random Smithing Hammer

      -
    • -
    • Smithing Hammer Treasureclasses Sorted by item levels and act. Higher quality hammers will drop in later acts.

      -
    • -
    • QuestSkills = 1,1,2 Book of skills,Den of evil, Izual
    • -
    • 4 stat points per level (instead of 8)

      -
    • -
    • Monsters give 25% less experience (for slower leveling)

      -
    • -
    • Monsters have more on death skills, so be careful and don't die.
    • -
    • Monster are slightly faster in walk, run, and AI frames
    • -
    • mon run/walk velocity increased by 1
    • -
    • mon toblock + 5%
    • -
    • mon ctit + 5%
    • -
    -

    3.5.19

    -
      -
    • Orb + magic item = always matriarchal javelin bug fixed
    • -
    -

    3.5.18

    -
      -
    • Multiple items of same quality (up to 6x) can be harvested but with penalty. One unique item may give up to 89 points. But harvesting 6 uniques will give max 400 for example.
    • -
    -

    -Smithing Hammer sound changed to sword instead of potion.

    -

    3.5.17

    -
      -
    • Moved bags/harvester/creation orb strings to spelldesc.
    • -
    • Restructured item descriptions to looks better.
    • -
    -

    3.5.16

    -
      -
    • 6,000+ Total Cube Recipes
    • -
    -

    Magic Harvester Update! (Important, read this!)

    -

    Harvester no longer harvests a set amount of Essense Points. Instead the number of EP is now based on the item level and a forumla.

    -
      -
    • For Harvesting Magic: (ITEM_LVL / 4, + 7.5 ) * 1.75
    • -
    • For Harvesting Rare: (ITEM_LVL / 4, + 7.5 ) * 2.25
    • -
    • For Harvesting Set: (ITEM_LVL / 4, + 7.5 ) * 2.95
    • -
    • For Harvesting Unique: (ITEM_LVL / 4, + 7.5 ) * 3.65
    • -
    -

    Cost to create Magic, Set, Rare, Unique items:

    -
      -
    • For Creating Rare: 300 Essence Points
    • -
    • For Creating Set: 500 Essence Points
    • -
    • For Creating Unique: 750 Essence Points
    • -
    -

    Item descriptions for bags/harvesters updated, to shorten strings, so it doesn't crash on mouseover. -Item descriptions changed to reflect new system of crafting.

    -
      -
    • Smithing Hammers now show how many item parts they require.
    • -
    -

    3.5.14

    -
      -
    • Added 1500 new cube recipes!

      -
        -
        • -
          • -
          • Now every different item type/quality gives different item parts when salvaged.
          • -
          -
        • -
        -
      • -
        • -
          • -
          • Low quality items will not salvage too many item parts.
          • -
          -
        • -
        -
      • -
        • -
          • -
          • Normal quality items may salvage more item parts.
          • -
          -
        • -
        -
      • -
        • -
          • -
          • High quality items may salvage even more parts.
          • -
          -
        • -
        -
      • -
      • -
      • Formula is ROUND( (ITEL_LEVEL / 4) + 3 ) for how up to how many item parts you can salvage.
      • -
      • The cost to forge items is ROUND( ((ITEL_LEVEL / 4) + 3) * 1.5 )
      • -
      -
    • -
    • Added Shamans to more act 1 outdoor areas

      -
    • -
    • Replaced poinson javalin from goatmen with poison bomb
    • -
    -

    3.5.13

    -
      -
    • Shamans fixed in Cold Plains (weren't spawning).
    • -
    • Less Key Drops
    • -
    -

    3.5.12

    -
      -
    • Orb of Creation renamed to Izual's Orb of Forging
    • -
    -

    3.5.11

    -
      -
    • Smithing Cube Recipes Added
    • -
    -

    3.5.10

    -
      -
    • TreasureClasses for Smithing Hammers Added
    • -
    • Smithing Hammers dropping
    • -
    -

    3.5.9

    -
      -
    • Smithing hammers added.
    • -
    -

    3.5.8

    -
      -
    • New crafting system
    • -
    -

    Orb of Creation

    -

    Cube with low/hi/normal quality white items to break the item into parts. -Cube with Smithing Scrolls to turn item parts into new items.

    -
      -
    • Now every single item in the game serves some purpose!
    • -
    • Salvage all the low quality, high quality and normal (white) items in the game for item parts.
    • -
    • Use item parts to create all sorts of new white items (then use the Magic Harvester's Essense Points to apply different properties to that item, turn it magic, rare, set, or unique).
    • -
    -

    Orb of Creation -Orb of Creation

    -

    Todo: Create Smithing Hammers. 1 hammer for each item base code.

    -

    3.5.7

    -

    Kill Bonuses! Survive the Hardcore Ironman mod as long as you can, and get bonses for staying alive!

    -
      -
    • 10 Souls Vanquished: You will get 1 health potion for vanquishing the 10th monster's soul.
    • -
    • 25 Souls Vanquished: Magic weapon + magic armor
    • -
    -

    Every 25 souls vanquished from now until 200, you will get one piece of magic equipment.

    -
      -
    • 250 Souls Vanquished: Rare Armor + Rare Weapon
    • -
    • 300,400,500,600,700,800,900,1000 Souls Vanquished: you will get one piece of rare equipment.
    • -
    -

    Balance Changes:

    -
      -
    • Monster are tougher.
    • -
    • Monsters are slightly faster, threat level slightly reduced so merc won't automatically target them. More challenge.
    • -
    -

    3.5.6

    -
      -
    • Souls Vanquished counter font size fix
    • -
    -

    3.5.5

    -
      -
    • D2NewStat.dll + D2KillCounter.dll
    • -
    • Souls Vanquished counter.
    • -
    -

    3.5.4

    -
      -
    • Weapon/Armor durability increased.
    • -
    • Little better potion drops.
    • -
    • More magic item drops.
    • -
    • Necro background update
    • -
    -

    3.5.3

    -
      -
    • Potion drops slightly increased
    • -
    • Can store and extract up to six gems of the same quality in the gembags.
    • -
    • Level lighting further reduced. The world is dark. Deal with it.
    • -
    • Charstats adjusted according to class.
    • -
    • Arrow stacks lowered drastically.
    • -
    • Armor durability slightly increased.
    • -
    • Gold is unspawnable.
    • -
    • Monden up by 100
    • -
    • More monster skills added for difficulty testing.
    • -
    -

    New Cube Recipes:

    -
      -
    • Stackable on item with repeat use, cannot be exploited, -as item durability will run out. Only melee items:
    • -
    • Any weapon + poison pot = dmg-pois 1-2 over 1 sec
    • -
    • Any weapon + fire pot = dmg-fire 1-2 over 1 sec
    • -
    -

    Bugs: D2tweaks.dll update, golder filter doesn't work.

    -

    Todo: Need balance playtesting.

    diff --git a/docs/ironman-dev/cubemain.html b/docs/ironman-dev/cubemain.html deleted file mode 100644 index daa51cb..0000000 --- a/docs/ironman-dev/cubemain.html +++ /dev/null @@ -1,277 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - D2Modder - - - -
    - - - - - - - - - - - - - - - - -
    RecipeInput 1 2 3 4 5 6 7Output 1 2 3
    Staff of Kings
    +
    Viper amulet
    =
    Horadric Staff

    Shaft of the Horadric Staff


    Top of the Horadric Staff


    Top of the Horadric Staff

    Khalim Flail
    +
    Khalim Heart
    +
    Khalim Eye
    +
    Khalim Brain
    =
    Super Khalim Flail

    Khalim's Flail


    Khalim's Heart


    Khalim's Eye


    Khalim's Brain


    Khalim's Brain

    1 Wirt's leg
    +
    1 town portal book
    =
    portal to cow lvl

    Healing Potion


    Tome of Town Portal


    Tome of Town Portal

    3 health potions
    +
    3 mana potions
    +
    1 standard gem
    =
    full rejuvenate potion

    Healing Potion
    qty=3

    Mana Potion
    qty=3

    Standard Gem


    rvl

    3 health potions
    +
    3 mana potions
    +
    1 chipped gem
    =
    rejuvenate potion

    Healing Potion
    qty=3

    Mana Potion
    qty=3

    Chipped Gem


    rvs

    3 small rejuvs
    =
    one large

    Rejuvenation Potion
    qty=3

    Rejuvenation Potion

    1 perfect gem of each type
    +
    1 amulet
    =
    prismatic amulet

    Amulet
    Magic

    Perfect Amethyst


    Perfect Topaz


    Perfect Sapphire


    Perfect Emerald


    Perfect Ruby


    Perfect Diamond


    Perfect Diamond
    Magic
    1 ring
    +
    1 perfect ruby
    +
    1 exploding potions
    =
    garnet ring

    Ring
    Magic

    Perfect Ruby


    Exploding Potion


    Exploding Potion
    Magic
    1 ring
    +
    1 perfect sapphire
    +
    1 thawing potions
    =
    cobalt ring

    Ring
    Magic

    Perfect Sapphire


    Thawing Potion


    Thawing Potion
    Magic
    1 ring
    +
    1 perfect topaz
    +
    1 rejuvenation
    =
    coral ring

    Ring
    Magic

    Perfect Topaz


    Rejuvenation Potion


    Rejuvenation Potion
    Magic
    1 ring
    +
    1 emerald
    +
    1 antidote potions
    =
    jade ring

    Ring
    Magic

    Perfect Emerald


    Antidote Potion


    Antidote Potion
    Magic
    1 axe
    +
    1 dagger
    =
    throwing axe

    Axe


    Knife


    tax
    Normal
    1 spear
    +
    1 arrow quiver
    =
    javelins

    Spear


    Arrows


    Arrows
    Normal
    3 rings
    =
    amulet

    Ring
    Magic

    Ring
    Magic
    3 amulets
    =
    ring

    Amulet
    Magic

    Amulet
    Magic
    3 standard gems
    +
    1 socketed weapon
    =
    magic, socketable weapon

    Weapon
    Sockets

    Standard Gem
    qty=3

    usetype
    Magic


    3 flawless gems
    +
    1 magic weapon
    =
    socketed, magic weapon

    Weapon
    Magic

    Flawless Gem
    qty=3

    usetype
    Magic


    1 magic small shield
    +
    1 spiked club
    +
    2 skulls
    =
    shield of spikes

    Any Shield
    Magic

    Skull
    qty=2

    Spiked Club


    Spiked Club
    Magic
    4 health potion
    +
    1 ruby
    +
    1 magic sword
    =
    sword of the leech

    Sword
    Magic

    Ruby


    Healing Potion
    qty=4

    usetype
    Magic
    1 diamond
    +
    1 kriss
    +
    1 staff
    +
    1 belt
    =
    savage polearm

    Kris


    Diamond


    Staff


    Belt


    pole
    Magic
    1 strangling gas potion
    +
    1 health potion
    =
    antidote potion

    Strangling Gas Potion


    Healing Potion


    yps

    2 arrows
    =
    bolts

    Arrows
    qty=2

    Arrows

    2 bolts
    =
    arrows

    Bolts
    qty=2

    Bolts

    3 chipped amethysts
    =
    flawed amethyst

    Chipped Amethyst
    qty=3

    Chipped Amethyst

    3 flawed amethysts
    =
    standard amethyst

    Flawed Amethyst
    qty=3

    Flawed Amethyst

    3 standard amethysts
    =
    flawless amethyst

    Amethyst
    qty=3

    Amethyst

    3 flawless amethysts
    =
    perfect amethyst

    Flawless Amethyst
    qty=3

    Flawless Amethyst

    3 chipped rubies
    =
    flawed ruby

    Chipped Ruby
    qty=3

    Chipped Ruby

    3 flawed rubies
    =
    standard ruby

    Flawed Ruby
    qty=3

    Flawed Ruby

    3 standard rubies
    =
    flawless ruby

    Ruby
    qty=3

    Ruby

    3 flawless rubies
    =
    perfect ruby

    Flawless Ruby
    qty=3

    Flawless Ruby

    3 chipped sapphires
    =
    flawed sapphire

    Chipped Sapphire
    qty=3

    Chipped Sapphire

    3 flawed sapphires
    =
    standard sapphire

    Flawed Sapphire
    qty=3

    Flawed Sapphire

    3 standard sapphires
    =
    flawless sapphire

    Sapphire
    qty=3

    Sapphire

    3 flawless sapphires
    =
    perfect sapphire

    Flawless Sapphire
    qty=3

    Flawless Sapphire

    3 chipped topazes
    =
    flawed topaz

    Chipped Topaz
    qty=3

    Chipped Topaz

    3 flawed topazes
    =
    standard topaz

    Flawed Topaz
    qty=3

    Flawed Topaz

    3 standard topazes
    =
    flawless topaz

    Topaz
    qty=3

    Topaz

    3 flawless topazes
    =
    perfect topaz

    Flawless Topaz
    qty=3

    Flawless Topaz

    3 chipped emeralds
    =
    flawed emerald

    Chipped Emerald
    qty=3

    Chipped Emerald

    3 flawed emeralds
    =
    standard emerald

    Flawed Emerald
    qty=3

    Flawed Emerald

    3 standard emeralds
    =
    flawless emerald

    Emerald
    qty=3

    Emerald

    3 flawless emeralds
    =
    perfect emerald

    Flawless Emerald
    qty=3

    Flawless Emerald

    3 chipped diamonds
    =
    flawed diamond

    Chipped Diamond
    qty=3

    Chipped Diamond

    3 flawed diamonds
    =
    standard diamond

    Flawed Diamond
    qty=3

    Flawed Diamond

    3 standard diamonds
    =
    flawless diamond

    Diamond
    qty=3

    Diamond

    3 flawless diamonds
    =
    perfect diamond

    Flawless Diamond
    qty=3

    Flawless Diamond

    3 chipped skulls
    =
    flawed skull

    Chipped Skull
    qty=3

    Chipped Skull

    3 flawed skulls
    =
    standard skull

    Flawed Skull
    qty=3

    Flawed Skull

    3 standard skulls
    =
    flawless skull

    Skull
    qty=3

    Skull

    3 flawless skulls
    =
    perfect skull

    Flawless Skull
    qty=3

    Flawless Skull

    3 rune 01
    =
    rune 02

    El Rune
    qty=3

    El Rune

    3 rune 02
    =
    rune 03

    Eld Rune
    qty=3

    Eld Rune

    3 rune 03
    =
    rune 04

    Tir Rune
    qty=3

    Tir Rune

    3 rune 04
    =
    rune 05

    Nef Rune
    qty=3

    Nef Rune

    3 rune 05
    =
    rune 06

    Eth Rune
    qty=3

    Eth Rune

    3 rune 06
    =
    rune 07

    Ith Rune
    qty=3

    Ith Rune

    3 rune 07
    =
    rune 08

    Tal Rune
    qty=3

    Tal Rune

    3 rune 08
    =
    rune 09

    Ral Rune
    qty=3

    Ral Rune

    3 rune 09
    =
    rune 10

    Ort Rune
    qty=3

    Ort Rune

    3 perfect gems
    +
    1 magic item
    =
    magic item

    any
    Magic

    Perfect Gem
    qty=3

    usetype
    Magic
    6 perfect skulls
    +
    1 rare item
    =
    1 low level rare item

    any
    Rare

    Perfect Skull
    qty=6

    Perfect Skull
    Rare
    1 perfect skull
    +
    1 rare item
    +
    soj
    =
    1 high level rare item

    any
    Rare

    Perfect Skull


    The Stone of Jordan


    The Stone of Jordan
    Rare
    3 perfect skull
    +
    1 rare item
    +
    stone of jordan
    =
    add 1 socket to rare

    any
    Rare

    Perfect Skull
    qty=3

    The Stone of Jordan


    The Stone of Jordan
    sock=1
    magic full helm
    +
    jewel
    +
    rune 06
    +
    perfect sapphire
    =
    hitpower helm

    Full Helm
    Magic

    Jewel


    Ith Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic chain boots
    +
    jewel
    +
    rune 08
    +
    perfect sapphire
    =
    hitpower boots

    Chain Boots
    Magic

    Jewel


    Ral Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic chain gloves
    +
    jewel
    +
    rune 09
    +
    perfect sapphire
    =
    hitpower gloves

    Chain Gloves
    Magic

    Jewel


    Ort Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic heavy belt
    +
    jewel
    +
    rune 07
    +
    perfect sapphire
    =
    hitpower belt

    Heavy Belt
    Magic

    Jewel


    Tal Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic gothic shield
    +
    jewel
    +
    rune 05
    +
    perfect sapphire
    =
    hitpower shield

    Gothic Shield
    Magic

    Jewel


    Eth Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic field plate
    +
    jewel
    +
    rune 04
    +
    perfect sapphire
    =
    hitpower body

    Field Plate
    Magic

    Jewel


    Nef Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic amulet
    +
    jewel
    +
    rune 10
    +
    perfect sapphire
    =
    hitpower amulet

    Amulet
    Magic

    Jewel


    Thul Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect sapphire
    =
    hitpower ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic blunt
    +
    jewel
    +
    rune 03
    +
    perfect sapphire
    =
    hitpower weapon

    Blunt
    Magic

    Jewel


    Tir Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic helm
    +
    jewel
    +
    rune 08
    +
    perfect ruby
    =
    blood helm

    Helm
    Magic

    Jewel


    Ral Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic light plated boots
    +
    jewel
    +
    rune 05
    +
    perfect ruby
    =
    blood boots

    Light Plated Boots
    Magic

    Jewel


    Eth Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic heavy gloves
    +
    jewel
    +
    rune 04
    +
    perfect ruby
    =
    blood gloves

    Heavy Gloves
    Magic

    Jewel


    Nef Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic belt
    +
    jewel
    +
    rune 07
    +
    perfect ruby
    =
    blood belt

    Belt
    Magic

    Jewel


    Tal Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic spiked shield
    +
    jewel
    +
    rune 06
    +
    perfect ruby
    =
    blood shield

    Spiked Shield
    Magic

    Jewel


    Ith Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic plate mail
    +
    jewel
    +
    rune 10
    +
    perfect ruby
    =
    blood body

    Plate Mail
    Magic

    Jewel


    Thul Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic amulet
    +
    jewel
    +
    rune 11
    +
    perfect ruby
    =
    blood amulet

    Amulet
    Magic

    Jewel


    Amn Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic ring
    +
    jewel
    +
    rune 12
    +
    perfect ruby
    =
    blood ring

    Ring
    Magic

    Jewel


    Sol Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic axe
    +
    jewel
    +
    rune 09
    +
    perfect ruby
    =
    blood weapon

    Axe
    Magic

    Jewel


    Ort Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic mask
    +
    jewel
    +
    rune 04
    +
    perfect amethyst
    =
    caster helm

    Mask
    Magic

    Jewel


    Nef Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic boots
    +
    jewel
    +
    rune 10
    +
    perfect amethyst
    =
    caster boots

    Boots
    Magic

    Jewel


    Thul Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic leather gloves
    +
    jewel
    +
    rune 09
    +
    perfect amethyst
    =
    caster gloves

    Leather Gloves
    Magic

    Jewel


    Ort Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic light belt
    +
    jewel
    +
    rune 06
    +
    perfect amethyst
    =
    caster belt

    Light Belt
    Magic

    Jewel


    Ith Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic small shield
    +
    jewel
    +
    rune 05
    +
    perfect amethyst
    =
    caster shield

    Small Shield
    Magic

    Jewel


    Eth Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic light plate
    +
    jewel
    +
    rune 07
    +
    perfect amethyst
    =
    caster body

    Light Plate
    Magic

    Jewel


    Tal Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic amulet
    +
    jewel
    +
    rune 08
    +
    perfect amethyst
    =
    caster amulet

    Amulet
    Magic

    Jewel


    Ral Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect amethyst
    =
    caster ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic rod
    +
    jewel
    +
    rune 03
    +
    perfect amethyst
    =
    caster weapon

    Staves And Rods
    Magic

    Jewel


    Tir Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic crown
    +
    jewel
    +
    rune 06
    +
    perfect emerald
    =
    safety helm

    Crown
    Magic

    Jewel


    Ith Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic plate boots
    +
    jewel
    +
    rune 09
    +
    perfect emerald
    =
    safety boots

    Greaves
    Magic

    Jewel


    Ort Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic gauntlets
    +
    jewel
    +
    rune 08
    +
    perfect emerald
    =
    safety gloves

    Gauntlets
    Magic

    Jewel


    Ral Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic sash
    +
    jewel
    +
    rune 07
    +
    perfect emerald
    =
    safety belt

    Sash
    Magic

    Jewel


    Tal Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic kite shield
    +
    jewel
    +
    rune 04
    +
    perfect emerald
    =
    safety shield

    Kite Shield
    Magic

    Jewel


    Nef Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic breastplate
    +
    jewel
    +
    rune 05
    +
    perfect emerald
    =
    safety body

    Breast Plate
    Magic

    Jewel


    Eth Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic amulet
    +
    jewel
    +
    rune 10
    +
    perfect emerald
    =
    safety amulet

    Amulet
    Magic

    Jewel


    Thul Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect emerald
    =
    safety ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic spear
    +
    jewel
    +
    rune 12
    +
    perfect emerald
    =
    safety weapon

    Spear
    Magic

    Jewel


    Sol Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    3 rune 10
    +
    1 chipped topaz
    =
    rune 11

    Thul Rune
    qty=3

    Chipped Topaz


    Chipped Topaz

    3 rune 11
    +
    1 chipped amethyst
    =
    rune 12

    Amn Rune
    qty=3

    Chipped Amethyst


    Chipped Amethyst

    3 rune 12
    +
    1 chipped sapphire
    =
    rune 13

    Sol Rune
    qty=3

    Chipped Sapphire


    Chipped Sapphire

    3 rune 13
    +
    1 chipped ruby
    =
    rune 14

    Shae Rune
    qty=3

    Chipped Ruby


    Chipped Ruby

    3 rune 14
    +
    1 chipped emerald
    =
    rune 15

    Dol Rune
    qty=3

    Chipped Emerald


    Chipped Emerald

    3 rune 15
    +
    1 chipped diamond
    =
    rune 16

    Hel Rune
    qty=3

    Chipped Diamond


    Chipped Diamond

    3 rune 16
    +
    1 flawed topaz
    =
    rune 17

    Po Rune
    qty=3

    Flawed Topaz


    Flawed Topaz

    3 rune 17
    +
    1 flawed amethyst
    =
    rune 18

    Lum Rune
    qty=3

    Flawed Amethyst


    Flawed Amethyst

    3 rune 18
    +
    1 flawed sapphire
    =
    rune 19

    Ko Rune
    qty=3

    Flawed Sapphire


    Flawed Sapphire

    3 rune 19
    +
    1 flawed ruby
    =
    rune 20

    Fal Rune
    qty=3

    Flawed Ruby


    Flawed Ruby

    3 rune 20
    +
    1 flawed emerald
    =
    rune 21

    Lem Rune
    qty=3

    Flawed Emerald


    Flawed Emerald

    2 rune 21
    +
    1 flawed diamond
    =
    rune 22

    Pul Rune
    qty=2

    Flawed Diamond


    Flawed Diamond

    2 rune 22
    +
    1 standard topaz
    =
    rune 23

    Um Rune
    qty=2

    Topaz


    Topaz

    2 rune 23
    +
    1 standard amethyst
    =
    rune 24

    Mal Rune
    qty=2

    Amethyst


    Amethyst

    2 rune 24
    +
    1 standard sapphire
    =
    rune 25

    Ist Rune
    qty=2

    Sapphire


    Sapphire

    2 rune 25
    +
    1 standard ruby
    =
    rune 26

    Gul Rune
    qty=2

    Ruby


    Ruby

    2 rune 26
    +
    1 standard emerald
    =
    rune 27

    Vex Rune
    qty=2

    Emerald


    Emerald

    2 rune 27
    +
    1 standard diamond
    =
    rune 28

    Ohm Rune
    qty=2

    Diamond


    Diamond

    2 rune 28
    +
    1 flawless topaz
    =
    rune 29

    Lo Rune
    qty=2

    Flawless Topaz


    Flawless Topaz

    2 rune 29
    +
    1 flawless amethyst
    =
    rune 30

    Sur Rune
    qty=2

    Flawless Amethyst


    Flawless Amethyst

    2 rune 30
    +
    1 flawless sapphire
    =
    rune 31

    Ber Rune
    qty=2

    Flawless Sapphire


    Flawless Sapphire

    2 rune 31
    +
    1 flawless ruby
    =
    rune 32

    Jo Rune
    qty=2

    Flawless Ruby


    Flawless Ruby

    2 rune 32
    +
    1 flawless emerald
    =
    rune 33

    Cham Rune
    qty=2

    Flawless Emerald


    Flawless Emerald

    r07
    +
    r10
    +
    1 perfect topaz
    +
    normal torso
    =
    socketed torso

    Armor
    Normal

    Tal Rune


    Thul Rune


    Perfect Topaz


    Perfect Topaz

    +5% Enhanced Defense

    r08
    +
    r11
    +
    1 perfect amethyst
    +
    normal weapon
    =
    socketed weapon

    Weapon
    Normal

    Ral Rune


    Amn Rune


    Perfect Amethyst


    Perfect Amethyst

    +5% Enhanced Defense

    r08
    +
    r10
    +
    1 perfect sapphire
    +
    normal helm
    =
    socketed helm

    Helm
    Normal

    Ral Rune


    Thul Rune


    Perfect Sapphire


    Perfect Sapphire

    +5% Enhanced Defense

    r07
    +
    r11
    +
    1 perfect ruby
    +
    normal shield
    =
    socketed shield

    Any Shield
    Normal

    Tal Rune


    Amn Rune


    Perfect Ruby


    Perfect Ruby

    +5% Enhanced Defense

    r02
    +
    1 chipped gem
    +
    low weapon
    =
    normal weapon

    Weapon
    Low Quality

    Eld Rune


    Chipped Gem


    usetype
    Normal
    r01
    +
    1 chipped gem
    +
    low armor
    =
    normal armor

    Any Armor
    Low Quality

    El Rune


    Chipped Gem


    usetype
    Normal
    r08
    +
    r12
    +
    perfect emerald
    +
    basic unique weapon
    =
    exceptional unique weapon

    Weapon
    Base item

    Ral Rune


    Sol Rune


    Perfect Emerald


    Perfect Emerald
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r07
    +
    r13
    +
    perfect diamond
    +
    basic unique armor
    =
    exceptional unique armor

    Any Armor
    Base item

    Tal Rune


    Shae Rune


    Perfect Diamond


    Perfect Diamond
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r17
    +
    r21
    +
    perfect emerald
    +
    exceptional unique weapon
    =
    elite unique weapon

    Weapon
    Exceptional

    Lum Rune


    Pul Rune


    Perfect Emerald


    Perfect Emerald
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r18
    +
    r20
    +
    perfect diamond
    +
    exceptional unique armor
    =
    elite unique armor

    Any Armor
    Exceptional

    Ko Rune


    Lem Rune


    Perfect Diamond


    Perfect Diamond
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r09
    +
    r11
    +
    perfect sapphire
    +
    basic rare weapon
    =
    exceptional rare weapon

    Weapon
    Base item

    Ort Rune


    Amn Rune


    Perfect Sapphire


    Perfect Sapphire
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r08
    +
    r10
    +
    perfect amethyst
    +
    basic rare armor
    =
    exceptional rare armor

    Any Armor
    Base item

    Ral Rune


    Thul Rune


    Perfect Amethyst


    Perfect Amethyst
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r19
    +
    r22
    +
    perfect sapphire
    +
    exceptional rare weapon
    =
    elite rare weapon

    Weapon
    Exceptional

    Fal Rune


    Um Rune


    Perfect Sapphire


    Perfect Sapphire
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r18
    +
    r21
    +
    perfect amethyst
    +
    exceptional rare armor
    =
    elite rare armor

    Any Armor
    Exceptional

    Ko Rune


    Pul Rune


    Perfect Amethyst


    Perfect Amethyst
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r09
    +
    weapon
    =
    repair

    Weapon
    Not Ethereal

    Ort Rune


    Ort Rune
    Repair durability
    r08
    +
    armor
    =
    repair

    Any Armor
    Not Ethereal

    Ral Rune


    Ral Rune
    Repair durability
    r09
    +
    weapon
    +
    chipped gem
    =
    repair
    +
    recharge

    Weapon
    Not Ethereal

    Ort Rune


    Chipped Gem


    useitem
    Repair durability
    r08
    +
    armor
    +
    flawed gem
    =
    repair
    +
    recharge

    Any Armor
    Not Ethereal

    Ral Rune


    Flawed Gem


    useitem
    Repair durability
    r15
    +
    tsc
    +
    any socketed item
    =
    unsocket (destroy gems)

    any
    Sockets

    Hel Rune


    Scroll of Town Portal


    Scroll of Town Portal
    Unsocket Item(destroys gems)
    3 chipped gems
    +
    1 magic weapon
    =
    socketed, magic weapon

    Weapon
    Magic

    Chipped Gem
    qty=3

    usetype
    Magic
    +5% Enhanced Defense

    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby


    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 1

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby


    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 1

    gembag
    +
    nruby

    Gem Bag


    Ruby


    Ruby
    Transfers properties from input1 to output item.
    Rubies: 1

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby


    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 1

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby


    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 1

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst


    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 1

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst


    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 1

    gembag
    +
    namethyst

    Gem Bag


    Amethyst


    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 1

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst


    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 1

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst


    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 1

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond


    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 1

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond


    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 1

    gembag
    +
    ndiamond

    Gem Bag


    Diamond


    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 1

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond


    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 1

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond


    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 1

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald


    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 1

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald


    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 1

    gembag
    +
    nemerald

    Gem Bag


    Emerald


    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 1

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald


    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 1

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald


    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 1

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire


    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 1

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire


    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 1

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire


    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 1

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire


    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 1

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire


    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 1

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz


    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 1

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz


    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 1

    gembag
    +
    ntopaz

    Gem Bag


    Topaz


    Topaz
    Transfers properties from input1 to output item.
    Topazes: 1

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz


    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 1

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz


    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 1

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull


    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 1

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull


    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 1

    gembag
    +
    nskull

    Gem Bag


    Skull


    Skull
    Transfers properties from input1 to output item.
    Skulls: 1

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull


    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 1

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull


    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 1

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor


    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -1


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor


    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -1


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor


    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -1


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor


    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -1


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor


    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -1


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor


    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -1


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor


    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -1


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor


    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -1


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor


    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -1


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor


    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -1


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor


    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -1


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor


    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -1


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor


    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -1


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor


    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -1


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor


    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -1


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor


    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -1


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor


    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -1


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor


    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -1


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor


    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -1


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor


    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -1


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor


    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -1


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor


    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -1


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor


    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -1


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor


    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -1


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor


    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -1


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor


    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -1


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor


    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -1


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor


    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -1


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor


    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -1


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor


    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -1


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor


    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -1


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor


    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -1


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor


    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -1


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor


    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -1


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor


    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -1


    Chipped Skull Extractor

    3 health potions
    +
    3 mana potions
    +
    1 standard gem
    =
    full rejuvenate potion

    Healing Potion
    qty=3

    Mana Potion
    qty=3

    Standard Gem


    rvl

    3 health potions
    +
    3 mana potions
    +
    1 chipped gem
    =
    rejuvenate potion

    Healing Potion
    qty=3

    Mana Potion
    qty=3

    Chipped Gem


    rvs

    3 small rejuvs
    =
    one large

    Rejuvenation Potion
    qty=3

    Rejuvenation Potion

    1 perfect gem of each type
    +
    1 amulet
    =
    prismatic amulet

    Amulet
    Magic

    Perfect Amethyst


    Perfect Topaz


    Perfect Sapphire


    Perfect Emerald


    Perfect Ruby


    Perfect Diamond


    Perfect Diamond
    Magic
    1 ring
    +
    1 perfect ruby
    +
    1 exploding potions
    =
    garnet ring

    Ring
    Magic

    Perfect Ruby


    Exploding Potion


    Exploding Potion
    Magic
    1 ring
    +
    1 perfect sapphire
    +
    1 thawing potions
    =
    cobalt ring

    Ring
    Magic

    Perfect Sapphire


    Thawing Potion


    Thawing Potion
    Magic
    1 ring
    +
    1 perfect topaz
    +
    1 rejuvenation
    =
    coral ring

    Ring
    Magic

    Perfect Topaz


    Rejuvenation Potion


    Rejuvenation Potion
    Magic
    1 ring
    +
    1 emerald
    +
    1 antidote potions
    =
    jade ring

    Ring
    Magic

    Perfect Emerald


    Antidote Potion


    Antidote Potion
    Magic
    1 axe
    +
    1 dagger
    =
    throwing axe

    Axe


    Knife


    tax
    Normal
    1 spear
    +
    1 arrow quiver
    =
    javelins

    Spear


    Arrows


    Arrows
    Normal
    3 rings
    =
    amulet

    Ring
    Magic

    Ring
    Magic
    3 amulets
    =
    ring

    Amulet
    Magic

    Amulet
    Magic
    3 standard gems
    +
    1 socketed weapon
    =
    magic, socketable weapon

    Weapon
    Sockets

    Standard Gem
    qty=3

    usetype
    Magic
    Chipped Skulls: -1

    3 flawless gems
    +
    1 magic weapon
    =
    socketed, magic weapon

    Weapon
    Magic

    Flawless Gem
    qty=3

    usetype
    Magic
    Chipped Skulls: -1

    1 magic small shield
    +
    1 spiked club
    +
    2 skulls
    =
    shield of spikes

    Any Shield
    Magic

    Skull
    qty=2

    Spiked Club


    Spiked Club
    Magic
    4 health potion
    +
    1 ruby
    +
    1 magic sword
    =
    sword of the leech

    Sword
    Magic

    Ruby


    Healing Potion
    qty=4

    usetype
    Magic
    1 diamond
    +
    1 kriss
    +
    1 staff
    +
    1 belt
    =
    savage polearm

    Kris


    Diamond


    Staff


    Belt


    pole
    Magic
    1 strangling gas potion
    +
    1 health potion
    =
    antidote potion

    Strangling Gas Potion


    Healing Potion


    yps

    2 arrows
    =
    bolts

    Arrows
    qty=2

    Arrows

    2 bolts
    =
    arrows

    Bolts
    qty=2

    Bolts

    3 chipped amethysts
    =
    flawed amethyst

    Chipped Amethyst
    qty=3

    Chipped Amethyst

    3 flawed amethysts
    =
    standard amethyst

    Flawed Amethyst
    qty=3

    Flawed Amethyst

    3 standard amethysts
    =
    flawless amethyst

    Amethyst
    qty=3

    Amethyst

    3 flawless amethysts
    =
    perfect amethyst

    Flawless Amethyst
    qty=3

    Flawless Amethyst

    3 chipped rubies
    =
    flawed ruby

    Chipped Ruby
    qty=3

    Chipped Ruby

    3 flawed rubies
    =
    standard ruby

    Flawed Ruby
    qty=3

    Flawed Ruby

    3 standard rubies
    =
    flawless ruby

    Ruby
    qty=3

    Ruby

    3 flawless rubies
    =
    perfect ruby

    Flawless Ruby
    qty=3

    Flawless Ruby

    3 chipped sapphires
    =
    flawed sapphire

    Chipped Sapphire
    qty=3

    Chipped Sapphire

    3 flawed sapphires
    =
    standard sapphire

    Flawed Sapphire
    qty=3

    Flawed Sapphire

    3 standard sapphires
    =
    flawless sapphire

    Sapphire
    qty=3

    Sapphire

    3 flawless sapphires
    =
    perfect sapphire

    Flawless Sapphire
    qty=3

    Flawless Sapphire

    3 chipped topazes
    =
    flawed topaz

    Chipped Topaz
    qty=3

    Chipped Topaz

    3 flawed topazes
    =
    standard topaz

    Flawed Topaz
    qty=3

    Flawed Topaz

    3 standard topazes
    =
    flawless topaz

    Topaz
    qty=3

    Topaz

    3 flawless topazes
    =
    perfect topaz

    Flawless Topaz
    qty=3

    Flawless Topaz

    3 chipped emeralds
    =
    flawed emerald

    Chipped Emerald
    qty=3

    Chipped Emerald

    3 flawed emeralds
    =
    standard emerald

    Flawed Emerald
    qty=3

    Flawed Emerald

    3 standard emeralds
    =
    flawless emerald

    Emerald
    qty=3

    Emerald

    3 flawless emeralds
    =
    perfect emerald

    Flawless Emerald
    qty=3

    Flawless Emerald

    3 chipped diamonds
    =
    flawed diamond

    Chipped Diamond
    qty=3

    Chipped Diamond

    3 flawed diamonds
    =
    standard diamond

    Flawed Diamond
    qty=3

    Flawed Diamond

    3 standard diamonds
    =
    flawless diamond

    Diamond
    qty=3

    Diamond

    3 flawless diamonds
    =
    perfect diamond

    Flawless Diamond
    qty=3

    Flawless Diamond

    3 chipped skulls
    =
    flawed skull

    Chipped Skull
    qty=3

    Chipped Skull

    3 flawed skulls
    =
    standard skull

    Flawed Skull
    qty=3

    Flawed Skull

    3 standard skulls
    =
    flawless skull

    Skull
    qty=3

    Skull

    3 flawless skulls
    =
    perfect skull

    Flawless Skull
    qty=3

    Flawless Skull

    3 rune 01
    =
    rune 02

    El Rune
    qty=3

    El Rune

    3 rune 02
    =
    rune 03

    Eld Rune
    qty=3

    Eld Rune

    3 rune 03
    =
    rune 04

    Tir Rune
    qty=3

    Tir Rune

    3 rune 04
    =
    rune 05

    Nef Rune
    qty=3

    Nef Rune

    3 rune 05
    =
    rune 06

    Eth Rune
    qty=3

    Eth Rune

    3 rune 06
    =
    rune 07

    Ith Rune
    qty=3

    Ith Rune

    3 rune 07
    =
    rune 08

    Tal Rune
    qty=3

    Tal Rune

    3 rune 08
    =
    rune 09

    Ral Rune
    qty=3

    Ral Rune

    3 rune 09
    =
    rune 10

    Ort Rune
    qty=3

    Ort Rune

    3 perfect gems
    +
    1 magic item
    =
    magic item

    any
    Magic

    Perfect Gem
    qty=3

    usetype
    Magic
    6 perfect skulls
    +
    1 rare item
    =
    1 low level rare item

    any
    Rare

    Perfect Skull
    qty=6

    Perfect Skull
    Rare
    1 perfect skull
    +
    1 rare item
    +
    soj
    =
    1 high level rare item

    any
    Rare

    Perfect Skull


    The Stone of Jordan


    The Stone of Jordan
    Rare
    3 perfect skull
    +
    1 rare item
    +
    stone of jordan
    =
    add 1 socket to rare

    any
    Rare

    Perfect Skull
    qty=3

    The Stone of Jordan


    The Stone of Jordan
    sock=1
    magic full helm
    +
    jewel
    +
    rune 06
    +
    perfect sapphire
    =
    hitpower helm

    Full Helm
    Magic

    Jewel


    Ith Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic chain boots
    +
    jewel
    +
    rune 08
    +
    perfect sapphire
    =
    hitpower boots

    Chain Boots
    Magic

    Jewel


    Ral Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic chain gloves
    +
    jewel
    +
    rune 09
    +
    perfect sapphire
    =
    hitpower gloves

    Chain Gloves
    Magic

    Jewel


    Ort Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic heavy belt
    +
    jewel
    +
    rune 07
    +
    perfect sapphire
    =
    hitpower belt

    Heavy Belt
    Magic

    Jewel


    Tal Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic gothic shield
    +
    jewel
    +
    rune 05
    +
    perfect sapphire
    =
    hitpower shield

    Gothic Shield
    Magic

    Jewel


    Eth Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic field plate
    +
    jewel
    +
    rune 04
    +
    perfect sapphire
    =
    hitpower body

    Field Plate
    Magic

    Jewel


    Nef Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic amulet
    +
    jewel
    +
    rune 10
    +
    perfect sapphire
    =
    hitpower amulet

    Amulet
    Magic

    Jewel


    Thul Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect sapphire
    =
    hitpower ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic blunt
    +
    jewel
    +
    rune 03
    +
    perfect sapphire
    =
    hitpower weapon

    Blunt
    Magic

    Jewel


    Tir Rune


    Perfect Sapphire


    Perfect Sapphire
    Crafted
    5% Chance to cast level 4 Frost Nova when struck

    magic helm
    +
    jewel
    +
    rune 08
    +
    perfect ruby
    =
    blood helm

    Helm
    Magic

    Jewel


    Ral Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic light plated boots
    +
    jewel
    +
    rune 05
    +
    perfect ruby
    =
    blood boots

    Light Plated Boots
    Magic

    Jewel


    Eth Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic heavy gloves
    +
    jewel
    +
    rune 04
    +
    perfect ruby
    =
    blood gloves

    Heavy Gloves
    Magic

    Jewel


    Nef Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic belt
    +
    jewel
    +
    rune 07
    +
    perfect ruby
    =
    blood belt

    Belt
    Magic

    Jewel


    Tal Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic spiked shield
    +
    jewel
    +
    rune 06
    +
    perfect ruby
    =
    blood shield

    Spiked Shield
    Magic

    Jewel


    Ith Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic plate mail
    +
    jewel
    +
    rune 10
    +
    perfect ruby
    =
    blood body

    Plate Mail
    Magic

    Jewel


    Thul Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic amulet
    +
    jewel
    +
    rune 11
    +
    perfect ruby
    =
    blood amulet

    Amulet
    Magic

    Jewel


    Amn Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic ring
    +
    jewel
    +
    rune 12
    +
    perfect ruby
    =
    blood ring

    Ring
    Magic

    Jewel


    Sol Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic axe
    +
    jewel
    +
    rune 09
    +
    perfect ruby
    =
    blood weapon

    Axe
    Magic

    Jewel


    Ort Rune


    Perfect Ruby


    Perfect Ruby
    Crafted
    1% Life stolen per hit

    magic mask
    +
    jewel
    +
    rune 04
    +
    perfect amethyst
    =
    caster helm

    Mask
    Magic

    Jewel


    Nef Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic boots
    +
    jewel
    +
    rune 10
    +
    perfect amethyst
    =
    caster boots

    Boots
    Magic

    Jewel


    Thul Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic leather gloves
    +
    jewel
    +
    rune 09
    +
    perfect amethyst
    =
    caster gloves

    Leather Gloves
    Magic

    Jewel


    Ort Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic light belt
    +
    jewel
    +
    rune 06
    +
    perfect amethyst
    =
    caster belt

    Light Belt
    Magic

    Jewel


    Ith Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic small shield
    +
    jewel
    +
    rune 05
    +
    perfect amethyst
    =
    caster shield

    Small Shield
    Magic

    Jewel


    Eth Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic light plate
    +
    jewel
    +
    rune 07
    +
    perfect amethyst
    =
    caster body

    Light Plate
    Magic

    Jewel


    Tal Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic amulet
    +
    jewel
    +
    rune 08
    +
    perfect amethyst
    =
    caster amulet

    Amulet
    Magic

    Jewel


    Ral Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect amethyst
    =
    caster ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic rod
    +
    jewel
    +
    rune 03
    +
    perfect amethyst
    =
    caster weapon

    Staves And Rods
    Magic

    Jewel


    Tir Rune


    Perfect Amethyst


    Perfect Amethyst
    Crafted
    Regenerate Mana 4%

    magic crown
    +
    jewel
    +
    rune 06
    +
    perfect emerald
    =
    safety helm

    Crown
    Magic

    Jewel


    Ith Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic plate boots
    +
    jewel
    +
    rune 09
    +
    perfect emerald
    =
    safety boots

    Greaves
    Magic

    Jewel


    Ort Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic gauntlets
    +
    jewel
    +
    rune 08
    +
    perfect emerald
    =
    safety gloves

    Gauntlets
    Magic

    Jewel


    Ral Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic sash
    +
    jewel
    +
    rune 07
    +
    perfect emerald
    =
    safety belt

    Sash
    Magic

    Jewel


    Tal Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic kite shield
    +
    jewel
    +
    rune 04
    +
    perfect emerald
    =
    safety shield

    Kite Shield
    Magic

    Jewel


    Nef Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic breastplate
    +
    jewel
    +
    rune 05
    +
    perfect emerald
    =
    safety body

    Breast Plate
    Magic

    Jewel


    Eth Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic amulet
    +
    jewel
    +
    rune 10
    +
    perfect emerald
    =
    safety amulet

    Amulet
    Magic

    Jewel


    Thul Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic ring
    +
    jewel
    +
    rune 11
    +
    perfect emerald
    =
    safety ring

    Ring
    Magic

    Jewel


    Amn Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    magic spear
    +
    jewel
    +
    rune 12
    +
    perfect emerald
    =
    safety weapon

    Spear
    Magic

    Jewel


    Sol Rune


    Perfect Emerald


    Perfect Emerald
    Crafted
    Damage Reduced by 1

    3 rune 10
    +
    1 chipped topaz
    =
    rune 11

    Thul Rune
    qty=3

    Thul Rune

    3 rune 11
    +
    1 chipped amethyst
    =
    rune 12

    Amn Rune
    qty=3

    Amn Rune

    3 rune 12
    +
    1 chipped sapphire
    =
    rune 13

    Sol Rune
    qty=3

    Sol Rune

    3 rune 13
    +
    1 chipped ruby
    =
    rune 14

    Shae Rune
    qty=3

    Shae Rune

    3 rune 14
    +
    1 chipped emerald
    =
    rune 15

    Dol Rune
    qty=3

    Dol Rune

    3 rune 15
    +
    1 chipped diamond
    =
    rune 16

    Hel Rune
    qty=3

    Hel Rune

    3 rune 16
    +
    1 flawed topaz
    =
    rune 17

    Po Rune
    qty=3

    Po Rune

    3 rune 17
    +
    1 flawed amethyst
    =
    rune 18

    Lum Rune
    qty=3

    Lum Rune

    3 rune 18
    +
    1 flawed sapphire
    =
    rune 19

    Ko Rune
    qty=3

    Ko Rune

    3 rune 19
    +
    1 flawed ruby
    =
    rune 20

    Fal Rune
    qty=3

    Fal Rune

    3 rune 20
    +
    1 flawed emerald
    =
    rune 21

    Lem Rune
    qty=3

    Lem Rune

    2 rune 21
    +
    1 flawed diamond
    =
    rune 22

    Pul Rune
    qty=2

    Pul Rune

    2 rune 22
    +
    1 standard topaz
    =
    rune 23

    Um Rune
    qty=2

    Um Rune

    2 rune 23
    +
    1 standard amethyst
    =
    rune 24

    Mal Rune
    qty=2

    Mal Rune

    2 rune 24
    +
    1 standard sapphire
    =
    rune 25

    Ist Rune
    qty=2

    Ist Rune

    2 rune 25
    +
    1 standard ruby
    =
    rune 26

    Gul Rune
    qty=2

    Gul Rune

    2 rune 26
    +
    1 standard emerald
    =
    rune 27

    Vex Rune
    qty=2

    Vex Rune

    2 rune 27
    +
    1 standard diamond
    =
    rune 28

    Ohm Rune
    qty=2

    Ohm Rune

    2 rune 28
    +
    1 flawless topaz
    =
    rune 29

    Lo Rune
    qty=2

    Lo Rune

    2 rune 29
    +
    1 flawless amethyst
    =
    rune 30

    Sur Rune
    qty=2

    Sur Rune

    2 rune 30
    +
    1 flawless sapphire
    =
    rune 31

    Ber Rune
    qty=2

    Ber Rune

    2 rune 31
    +
    1 flawless ruby
    =
    rune 32

    Jo Rune
    qty=2

    Jo Rune

    2 rune 32
    +
    1 flawless emerald
    =
    rune 33

    Cham Rune
    qty=2

    Cham Rune

    r07
    +
    r10
    +
    1 perfect topaz
    +
    normal torso
    =
    socketed torso

    Armor
    Normal

    Tal Rune


    Thul Rune


    Perfect Topaz


    Perfect Topaz

    +5% Enhanced Defense

    r08
    +
    r11
    +
    1 perfect amethyst
    +
    normal weapon
    =
    socketed weapon

    Weapon
    Normal

    Ral Rune


    Amn Rune


    Perfect Amethyst


    Perfect Amethyst

    +5% Enhanced Defense

    r08
    +
    r10
    +
    1 perfect sapphire
    +
    normal helm
    =
    socketed helm

    Helm
    Normal

    Ral Rune


    Thul Rune


    Perfect Sapphire


    Perfect Sapphire

    +5% Enhanced Defense

    r07
    +
    r11
    +
    1 perfect ruby
    +
    normal shield
    =
    socketed shield

    Any Shield
    Normal

    Tal Rune


    Amn Rune


    Perfect Ruby


    Perfect Ruby

    +5% Enhanced Defense

    r02
    +
    1 chipped gem
    +
    low weapon
    =
    normal weapon

    Weapon
    Low Quality

    Eld Rune


    Chipped Gem


    usetype
    Normal
    r01
    +
    1 chipped gem
    +
    low armor
    =
    normal armor

    Any Armor
    Low Quality

    El Rune


    Chipped Gem


    usetype
    Normal
    r08
    +
    r12
    +
    perfect emerald
    +
    basic unique weapon
    =
    exceptional unique weapon

    Weapon
    Base item

    Ral Rune


    Sol Rune


    Perfect Emerald


    Perfect Emerald
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r07
    +
    r13
    +
    perfect diamond
    +
    basic unique armor
    =
    exceptional unique armor

    Any Armor
    Base item

    Tal Rune


    Shae Rune


    Perfect Diamond


    Perfect Diamond
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r17
    +
    r21
    +
    perfect emerald
    +
    exceptional unique weapon
    =
    elite unique weapon

    Weapon
    Exceptional

    Lum Rune


    Pul Rune


    Perfect Emerald


    Perfect Emerald
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r18
    +
    r20
    +
    perfect diamond
    +
    exceptional unique armor
    =
    elite unique armor

    Any Armor
    Exceptional

    Ko Rune


    Lem Rune


    Perfect Diamond


    Perfect Diamond
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r09
    +
    r11
    +
    perfect sapphire
    +
    basic rare weapon
    =
    exceptional rare weapon

    Weapon
    Base item

    Ort Rune


    Amn Rune


    Perfect Sapphire


    Perfect Sapphire
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r08
    +
    r10
    +
    perfect amethyst
    +
    basic rare armor
    =
    exceptional rare armor

    Any Armor
    Base item

    Ral Rune


    Thul Rune


    Perfect Amethyst


    Perfect Amethyst
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r19
    +
    r22
    +
    perfect sapphire
    +
    exceptional rare weapon
    =
    elite rare weapon

    Weapon
    Exceptional

    Fal Rune


    Um Rune


    Perfect Sapphire


    Perfect Sapphire
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r18
    +
    r21
    +
    perfect amethyst
    +
    exceptional rare armor
    =
    elite rare armor

    Any Armor
    Exceptional

    Ko Rune


    Pul Rune


    Perfect Amethyst


    Perfect Amethyst
    Transfers properties from input1 to output item.
    +5% Enhanced Defense

    r09
    +
    weapon
    =
    repair

    Weapon
    Not Ethereal

    Ort Rune


    Ort Rune
    Repair durability
    r08
    +
    armor
    =
    repair

    Any Armor
    Not Ethereal

    Ral Rune


    Ral Rune
    Repair durability
    r09
    +
    weapon
    +
    chipped gem
    =
    repair
    +
    recharge

    Weapon
    Not Ethereal

    Ort Rune


    Chipped Gem


    useitem
    Repair durability
    r08
    +
    armor
    +
    flawed gem
    =
    repair
    +
    recharge

    Any Armor
    Not Ethereal

    Ral Rune


    Flawed Gem


    useitem
    Repair durability
    r15
    +
    tsc
    +
    any socketed item
    =
    unsocket (destroy gems)

    any
    Sockets

    Hel Rune


    Scroll of Town Portal


    Scroll of Town Portal
    Unsocket Item(destroys gems)
    3 chipped gems
    +
    1 magic weapon
    =
    socketed, magic weapon

    Weapon
    Magic

    Chipped Gem
    qty=3

    usetype
    Magic
    +5% Enhanced Defense

    Replenish Unique Arrows
    Barbed Arrows


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Replenishing Quiver
    Arrows
    Any Item

    Amethyst


    Tir Rune


    Tir Rune

    Replenishes quantity

    Chance:100
    Replenish Unique Arrows
    Arrows of Piercing


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Quiver of Piercing
    Arrows
    Any Item

    Perfect Topaz


    Thul Rune


    Thul Rune

    Replenishes quantity

    Chance:100
    Replenish Unique Arrows
    Arrows of Slaying


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Quiver of Slaying
    Arrows
    Any Item

    Perfect Sapphire


    Fal Rune


    Fal Rune

    Replenishes quantity

    Chance:100
    Replenish Unique Arrows
    Barbed Bolts


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Replenishing Bolt Case
    Bolts
    Any Item

    Amethyst


    Tir Rune


    Tir Rune

    Replenishes quantity

    Chance:100
    Replenish Unique Arrows
    Bolts of Piercing


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Bolt Case of Piercing
    Bolts
    Any Item

    Perfect Topaz


    Thul Rune


    Thul Rune

    Replenishes quantity

    Chance:100
    Replenish Unique Bolts
    Bolts of Slaying


    Healing Potion


    useitem
    Repair durability
    Replenishes quantity

    Chance:100
    Bolt Case of Slaying
    Bolts
    Any Item

    Perfect Sapphire


    Fal Rune


    Fal Rune

    Replenishes quantity

    Chance:100
    2 Socket Armor
    Any Armor
    Magic

    Sol Rune


    Sol Rune
    Normal
    Replenishes quantity

    Chance:100
    3 Socket Armor
    Any Armor
    Magic

    Shae Rune


    Shae Rune
    Normal
    Replenishes quantity

    Chance:100
    4 Socket Armor
    Any Armor
    Magic

    Dol Rune


    Dol Rune
    Normal
    Replenishes quantity

    Chance:100
    2 Socket Weapon
    Weapon
    Magic

    Amn Rune


    Amn Rune
    Normal
    Replenishes quantity

    Chance:100
    3 Socket Weapon
    Weapon
    Magic

    Sol Rune


    Sol Rune
    Normal
    Replenishes quantity

    Chance:100
    4 Socket Weapon
    Weapon
    Magic

    Shae Rune


    Shae Rune
    Normal
    Replenishes quantity

    Chance:100
    5 Socket Weapon
    Weapon
    Magic

    Dol Rune


    Dol Rune
    Normal
    Replenishes quantity

    Chance:100
    6 Socket Weapon
    Weapon
    Magic

    Hel Rune


    Hel Rune
    Normal
    Replenishes quantity

    Chance:100
    Lightning Damage Weapon
    Weapon
    Any Item

    Perfect Topaz


    Perfect Topaz

    +1-75 to Minimum Lightning Damage

    Chance:100
    Fire Damage Weapon
    Weapon
    Any Item

    Perfect Ruby


    Perfect Ruby

    +30-50 to Minimum Fire Damage

    Chance:100
    Cold Damage Weapons
    Weapon
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +20-30 to Minimum Cold Damage

    Chance:100
    Poison Damage Weapons
    Weapon
    Any Item

    Perfect Emerald


    Perfect Emerald

    +143 to Minimum Poison Damage

    Chance:100
    Physical Damage Weapons
    Weapon
    Any Item

    Perfect Skull


    Perfect Skull

    +5-15 to Minimum Damage

    Chance:100
    Attack Rating Weapons
    Weapon
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    5% bonus to Attack Rating

    Chance:100
    Durability Weapons
    Weapon
    Any Item

    Perfect Diamond


    Perfect Diamond

    5% bonus to Attack Rating

    Chance:100
    Duel Leech Weapons
    Weapon
    Any Item

    Perfect Skull
    qty=3

    Perfect Skull

    1% Life stolen per hit

    Chance:100
    MF Armor
    Armor
    Any Item

    Perfect Topaz


    Perfect Topaz

    20% better chance of getting magic item

    Chance:100
    Life Armor
    Armor
    Any Item

    Perfect Ruby


    Perfect Ruby

    +35 to Life

    Chance:100
    Mana Armor
    Armor
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +20 to Mana

    Chance:100
    Dexterity Armor
    Armor
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Regen Armor
    Armor
    Any Item

    Perfect Skull


    Perfect Skull

    Replenish Life +1

    Chance:100
    Strength Armor
    Armor
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    Durability Armor
    Any Armor
    Any Item

    Perfect Diamond


    Perfect Diamond

    +5 to Strength

    Chance:100
    Defense Armor
    Any Armor
    Any Item

    Perfect Diamond
    qty=3

    Perfect Diamond

    +5% Enhanced Defense

    Chance:100
    MF Armor
    Belt
    Any Item

    Perfect Topaz


    Perfect Topaz

    3% better chance of getting magic item

    Chance:100
    Life Armor
    Belt
    Any Item

    Perfect Ruby


    Perfect Ruby

    +5 to Life

    Chance:100
    Mana Armor
    Belt
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +4 to Mana

    Chance:100
    Dexterity Armor
    Belt
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Regen Armor
    Belt
    Any Item

    Perfect Skull


    Perfect Skull

    Replenish Life +1

    Chance:100
    Strength Armor
    Belt
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    Adds 1 Socket
    Weapon
    Magic

    Thul Rune


    Thul Rune

    +5 to Strength

    Chance:100
    MF Armor
    Gloves
    Any Item

    Perfect Topaz


    Perfect Topaz

    3% better chance of getting magic item

    Chance:100
    Life Armor
    Gloves
    Any Item

    Perfect Ruby


    Perfect Ruby

    +5 to Life

    Chance:100
    Mana Armor
    Gloves
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +4 to Mana

    Chance:100
    Dexterity Armor
    Gloves
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Regen Armor
    Gloves
    Any Item

    Perfect Skull


    Perfect Skull

    Replenish Life +1

    Chance:100
    Strength Armor
    Gloves
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    MF Armor
    Boots
    Any Item

    Perfect Topaz


    Perfect Topaz

    3% better chance of getting magic item

    Chance:100
    Life Armor
    Boots
    Any Item

    Perfect Ruby


    Perfect Ruby

    +5 to Life

    Chance:100
    Mana Armor
    Boots
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +4 to Mana

    Chance:100
    Dexterity Armor
    Boots
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Regen Armor
    Boots
    Any Item

    Perfect Skull


    Perfect Skull

    Replenish Life +1

    Chance:100
    Strength Armor
    Boots
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    MF Armor
    Helm
    Any Item

    Perfect Topaz


    Perfect Topaz

    3% better chance of getting magic item

    Chance:100
    Life Armor
    Helm
    Any Item

    Perfect Ruby


    Perfect Ruby

    +5 to Life

    Chance:100
    Mana Armor
    Helm
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +4 to Mana

    Chance:100
    Dexterity Armor
    Helm
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Regen Armor
    Helm
    Any Item

    Perfect Skull


    Perfect Skull

    Replenish Life +1

    Chance:100
    Strength Armor
    Helm
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    Lightning Resist Shield
    Any Shield
    Any Item

    Perfect Topaz


    Perfect Topaz

    Lightning Resist 12%

    Chance:100
    Fire Resist Shield
    Any Shield
    Any Item

    Perfect Ruby


    Perfect Ruby

    Fire Resist 12%

    Chance:100
    Cold Resist Shield
    Any Shield
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    Cold Resist 12%

    Chance:100
    Poison Resist Shield
    Any Shield
    Any Item

    Perfect Emerald


    Perfect Emerald

    Poison Resist 12%

    Chance:100
    Attacker Takes DMG Shield
    Any Shield
    Any Item

    Perfect Skull


    Perfect Skull

    Attacker Takes Damage of 20

    Chance:100
    Increased % to Block Shield
    Any Shield
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    5% Increased Chance of Blocking

    Chance:100
    All resist Shield
    Any Shield
    Any Item

    Perfect Diamond
    qty=2

    Perfect Diamond

    Fire Resist 10%

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Topaz
    qty=6

    Perfect Topaz

    +1 to Assassin Skills

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Ruby
    qty=6

    Perfect Ruby

    +1 to Barbarian Skill Levels

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Sapphire
    qty=6

    Perfect Sapphire

    +1 to Sorceress Skill Levels

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Emerald
    qty=6

    Perfect Emerald

    +1 to Druid Skills

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Skull
    qty=6

    Perfect Skull

    +1 to Necromancer Skill Levels

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Amethyst
    qty=6

    Perfect Amethyst

    +1 to Amazon Skill Levels

    Chance:100

    +
    1 Skills to Amulet

    Amulet
    Any Item

    Perfect Diamond
    qty=6

    Perfect Diamond

    +1 to Paladin Skill Levels

    Chance:100
    MF Ring
    Ring
    Any Item

    Perfect Topaz


    Perfect Topaz

    3% better chance of getting magic item

    Chance:100
    Life Ring
    Ring
    Any Item

    Perfect Ruby


    Perfect Ruby

    +5 to Life

    Chance:100
    Mana Ring
    Ring
    Any Item

    Perfect Sapphire


    Perfect Sapphire

    +8 to Mana

    Chance:100
    Dexterity Ring
    Ring
    Any Item

    Perfect Emerald


    Perfect Emerald

    +5 to Dexterity

    Chance:100
    Attacker Takes DMG Ring
    Ring
    Any Item

    Perfect Skull


    Perfect Skull

    Attacker Takes Damage of 4

    Chance:100
    Strength Ring
    Ring
    Any Item

    Perfect Amethyst


    Perfect Amethyst

    +5 to Strength

    Chance:100
    All resist Ring
    Ring
    Any Item

    Perfect Diamond


    Perfect Diamond

    Fire Resist 3%

    Chance:100
    3 Small charms = reroll charm
    Small Charm
    Magic

    Small Charm
    Magic
    3 med charms = reroll charm
    Large Charm
    Magic

    Large Charm
    Magic
    3 grand charms = reroll charm
    Grand Charm
    Magic

    Grand Charm
    Magic
    3 magic jewels = reroll magic jewel
    Jewel
    Magic

    Jewel
    Magic
    3 rare jewels = reroll rare jewel
    Jewel
    Rare

    Jewel
    Rare
    3 rare rings
    =
    rare ring

    Ring
    Rare

    Ring
    Rare
    3 rare amulets = rare amulet
    Amulet
    Rare

    Amulet
    Rare
    Light weapon
    Weapon
    Any Item

    Jewel
    Magic

    El Rune


    El Rune

    +1 to Light Radius

    Chance:100
    dmg undead weapon
    Weapon
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    +100% Damage to Undead

    Chance:100
    mana kill weapon
    Weapon
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    knockback weapon
    Weapon
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    Knockback

    Chance:100
    damage ac% weapon
    Weapon
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    5% Target Defense

    Chance:100
    max damage weapon
    Weapon
    Any Item

    Jewel
    Magic

    Ith Rune


    Ith Rune

    5% Target Defense

    Chance:100
    elemental damage weapon
    Weapon
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    +10-50 to Minimum Fire Damage

    Chance:100
    Lifeleech weapon
    Weapon
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    2% Life stolen per hit

    Chance:100
    min damage weapon
    Weapon
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    2% Life stolen per hit

    Chance:100
    normal damage weapon
    Weapon
    Any Item

    Ith Rune
    qty=2

    Sol Rune
    qty=2

    Sol Rune

    +1-3 to Minimum Damage

    Chance:100
    ias weapon
    Weapon
    Any Item

    Jewel
    Magic

    Shae Rune
    qty=2

    Shae Rune

    +10% Increased Attack Speed

    Chance:100
    Hit causes monster flee weapon
    Weapon
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Hit Causes Monster To Flee11.71875

    Chance:100
    Lighter weapon
    Weapon
    Any Item

    Jewel
    Magic

    Hel Rune


    Hel Rune

    Requirements -3%

    Chance:100
    All attributes weapon
    Weapon
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    dmg to demon weapon
    Weapon
    Any Item

    Jewel
    Magic

    Pul Rune


    Pul Rune

    +100% Damage to Demons

    Chance:100
    open wounds weapon
    Weapon
    Any Item

    Jewel
    Magic

    Um Rune


    Um Rune

    15% Chance of Open Wounds

    Chance:100
    no heal weapon
    Weapon
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Prevent Monster Heal

    Chance:100
    MF Weapon
    Weapon
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    30% better chance of getting magic item

    Chance:100
    Att% Weapon
    Weapon
    Any Item

    Jewel
    Magic

    Gul Rune


    Gul Rune

    20% bonus to Attack Rating

    Chance:100
    Manaleech weapon
    Weapon
    Any Item

    Jewel
    Magic

    Vex Rune


    Vex Rune

    2% Mana stolen per hit

    Chance:100
    duelleech weapon
    Weapon
    Any Item

    Amn Rune
    qty=2

    Vex Rune
    qty=2

    Vex Rune

    2% Mana stolen per hit

    Chance:100
    dmg/lvl weapon
    Weapon
    Any Item

    Jewel
    Magic

    Ohm Rune


    Ohm Rune

    +20% Enhanced Maximum Damage (Based on Character Level)

    Chance:100
    Deadly Strike weapon
    Weapon
    Any Item

    Jewel
    Magic

    Lo Rune


    Lo Rune

    8% Deadly Strike (Based on Character Level)

    Chance:100
    hit blinds weapon
    Weapon
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Hit blinds target +2

    Chance:100
    Crushing blow weapon
    Weapon
    Any Item

    Jewel
    Magic

    Ber Rune


    Ber Rune

    6% Chance of Crushing Blow (Based on Character Level)

    Chance:100
    ignore ac
    Weapon
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Ignore Target's Defense

    Chance:100
    Freeze Target
    Weapon
    Any Item

    Jewel
    Magic

    Cham Rune


    Cham Rune

    Freezes target +2

    Chance:100
    -10 Level requirements
    Weapon
    Any Item

    Jewel
    Magic

    Zod Rune


    Zod Rune

    Freezes target +2

    Chance:100
    -10 Level requirements
    Any Armor
    Any Item

    Jewel
    Magic

    Zod Rune


    Zod Rune

    Freezes target +2

    Chance:100
    -10 Level requirements
    Any Shield
    Any Item

    Jewel
    Magic

    Zod Rune


    Zod Rune

    Freezes target +2

    Chance:100
    -10 Level requirements
    Ring
    Any Item

    Jewel
    Magic

    Zod Rune


    Zod Rune

    Freezes target +2

    Chance:100
    -10 Level requirements
    Amulet
    Any Item

    Jewel
    Magic

    Zod Rune


    Zod Rune

    Freezes target +2

    Chance:100
    light armors
    Any Armor
    Any Item

    Jewel
    Magic

    El Rune


    El Rune

    +1 to Light Radius

    Chance:100
    stamina armor
    Armor
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    15% Stamina Drain

    Chance:100
    stamina armor
    Belt
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    8% Stamina Drain

    Chance:100
    stamina armor
    Boots
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    8% Stamina Drain

    Chance:100
    stamina armor
    Gloves
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    8% Stamina Drain

    Chance:100
    stamina armor
    Helm
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    8% Stamina Drain

    Chance:100
    mana kill armor
    Armor
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    mana kill Belt
    Belt
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    mana kill boots
    Boots
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    mana kill gloves
    Gloves
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    mana kill helm
    Helm
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    defense armor
    Armor
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +25 Defense

    Chance:100
    defense armor
    Belt
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +8 Defense

    Chance:100
    defense armor
    Boots
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +8 Defense

    Chance:100
    defense armor
    Gloves
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +8 Defense

    Chance:100
    defense armor
    Helm
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +8 Defense

    Chance:100
    regen mana armor
    Armor
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 5%

    Chance:100
    regen mana belt
    Boots
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 5%

    Chance:100
    regen mana boots
    Belt
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 5%

    Chance:100
    regen mana gloves
    Gloves
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 5%

    Chance:100
    regen mana hellm
    Helm
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 5%

    Chance:100
    damage to mana armor
    Armor
    Any Item

    Jewel
    Magic

    Ith Rune


    Ith Rune

    5% Damage Taken Goes To Mana

    Chance:100
    dmg to mana belt
    Belt
    Any Item

    Jewel
    Magic

    Ith Rune


    Ith Rune

    3% Damage Taken Goes To Mana

    Chance:100
    dmg to mana boots
    Boots
    Any Item

    Jewel
    Magic

    Ith Rune


    Ith Rune

    3% Damage Taken Goes To Mana

    Chance:100
    resist all armor
    Armor
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 15%

    Chance:100
    resist all belt
    Belt
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 10%

    Chance:100
    resist all boot
    Boots
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 10%

    Chance:100
    resist all glove
    Gloves
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 10%

    Chance:100
    resist all helm
    Helm
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 10%

    Chance:100
    regen armor
    Armor
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 14

    Chance:100
    regen belt
    Belt
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 10

    Chance:100
    regen boot
    Boots
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 10

    Chance:100
    regen glove
    Gloves
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 10

    Chance:100
    regen helm
    Helm
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 10

    Chance:100
    red dmg armor
    Armor
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 2

    Chance:100
    red dmg belt
    Belt
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 1

    Chance:100
    red dmg boot
    Boots
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 1

    Chance:100
    red dmg glove
    Gloves
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 1

    Chance:100
    red dmg helm
    Helm
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 1

    Chance:100
    fast hit recovery armor
    Armor
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +10% Faster Hit Recovery

    Chance:100
    fast hit recovery armor
    Belt
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +5% Faster Hit Recovery

    Chance:100
    fast hit recovery armor
    Boots
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +5% Faster Hit Recovery

    Chance:100
    fast hit recovery armor
    Gloves
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +5% Faster Hit Recovery

    Chance:100
    fast hit recovery armor
    Helm
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +5% Faster Hit Recovery

    Chance:100
    reduce mag dmg armor
    Armor
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +3

    Chance:100
    reduce mag dmg armor
    Belt
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +1

    Chance:100
    reduce mag dmg armor
    Boots
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +1

    Chance:100
    reduce mag dmg armor
    Gloves
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +1

    Chance:100
    reduce mag dmg armor
    Helm
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +1

    Chance:100
    -requirements armors
    Any Armor
    Any Item

    Jewel
    Magic

    Hel Rune


    Hel Rune

    Requirements -3%

    Chance:100
    resist all armor
    Armor
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    resist all belt
    Belt
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    resist all boot
    Boots
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    resist all glove
    Gloves
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    resist all helm
    Helm
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    enhanced defense Armor
    Any Armor
    Any Item

    Jewel
    Magic

    Pul Rune


    Pul Rune

    +20% Enhanced Defense

    Chance:100

    +
    1% Added Experience

    Any Armor
    Any Item

    Jewel
    Magic

    Um Rune


    Um Rune

    +1% to Experience Gained

    Chance:100
    reduce magic dmg armor
    Armor
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 2

    Chance:100
    reduce magic dmg armor
    Gloves
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 1

    Chance:100
    reduce magic dmg armor
    Belt
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 1

    Chance:100
    reduce magic dmg armor
    Boots
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 1

    Chance:100
    reduce magic dmg armor
    Helm
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 1

    Chance:100
    30% mf Armor
    Armor
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    30% better chance of getting magic item

    Chance:100
    30% mf Armor
    Belt
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    15% better chance of getting magic item

    Chance:100
    30% mf Armor
    Boots
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    15% better chance of getting magic item

    Chance:100
    30% mf Armor
    Gloves
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    15% better chance of getting magic item

    Chance:100
    30% mf Armor
    Helm
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    15% better chance of getting magic item

    Chance:100
    res-all-max armor
    Any Armor
    Any Item

    Gul Rune


    Vex Rune


    Ohm Rune


    Lo Rune


    Lo Rune

    +5% to Maximum Fire Resist

    Chance:100
    5% mana Armor
    Armor
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Increase Maximum Mana 5%

    Chance:100
    4% mana Armor
    Belt
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Increase Maximum Mana 4%

    Chance:100
    4% mana Armor
    Boots
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Increase Maximum Mana 4%

    Chance:100
    4% mana Armor
    Gloves
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Increase Maximum Mana 4%

    Chance:100
    4% mana Armor
    Helm
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    Increase Maximum Mana 4%

    Chance:100
    5% dmg reduced armor
    Any Armor
    Any Item

    Jewel
    Magic

    Ber Rune


    Ber Rune

    Damage Reduced by 5%

    Chance:100
    5% mana Armor
    Armor
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Increase Maximum Life 5%

    Chance:100
    4% mana Armor
    Belt
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Increase Maximum Life 4%

    Chance:100
    4% mana Armor
    Boots
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Increase Maximum Life 4%

    Chance:100
    4% mana Armor
    Gloves
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Increase Maximum Life 4%

    Chance:100
    4% mana Armor
    Helm
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    Increase Maximum Life 4%

    Chance:100
    Nofreeze armors
    Any Armor
    Any Item

    Jewel
    Magic

    Cham Rune


    Cham Rune

    Cannot Be Frozen

    Chance:100
    light shield
    Any Shield
    Any Item

    Jewel
    Magic

    El Rune


    El Rune

    +1 to Light Radius

    Chance:100
    Increased Block shields
    Any Shield
    Any Item

    Jewel
    Magic

    Eld Rune


    Eld Rune

    5% Increased Chance of Blocking

    Chance:100
    mana-kill Shield
    Any Shield
    Any Item

    Jewel
    Magic

    Tir Rune


    Tir Rune

    +1 to Mana after each Kill

    Chance:100
    defense Shield
    Any Shield
    Any Item

    Jewel
    Magic

    Nef Rune


    Nef Rune

    +20 Defense

    Chance:100
    mana regen Shield
    Any Shield
    Any Item

    Jewel
    Magic

    Eth Rune


    Eth Rune

    Regenerate Mana 10%

    Chance:100
    all resist shield
    Any Shield
    Any Item

    Tal Rune


    Ral Rune


    Ort Rune


    Thul Rune


    Thul Rune

    Fire Resist 30%

    Chance:100
    thorns Shield
    Any Shield
    Any Item

    Jewel
    Magic

    Amn Rune


    Amn Rune

    Attacker Takes Damage of 20

    Chance:100
    reduce damage shield
    Any Shield
    Any Item

    Jewel
    Magic

    Sol Rune


    Sol Rune

    Damage Reduced by 10

    Chance:100
    faster block rate shield
    Any Shield
    Any Item

    Jewel
    Magic

    Shae Rune


    Shae Rune

    +10% Faster Block Rate

    Chance:100
    regen life shield
    Any Shield
    Any Item

    Jewel
    Magic

    Dol Rune


    Dol Rune

    Replenish Life +7

    Chance:100
    -requirements shield
    Any Shield
    Any Item

    Jewel
    Magic

    Hel Rune


    Hel Rune

    Requirements -3%

    Chance:100
    all attributes shields
    Any Shield
    Any Item

    Po Rune


    Lum Rune


    Ko Rune


    Fal Rune


    Fal Rune

    +5 to Strength

    Chance:100
    lower vendor prices shield
    Any Shield
    Any Item

    Jewel
    Magic

    Lem Rune
    qty=3

    Lem Rune

    +5 to Strength

    Chance:100
    defense shield
    Any Shield
    Any Item

    Jewel
    Magic

    Pul Rune


    Pul Rune

    +30% Enhanced Defense

    Chance:100
    added experience shield
    Any Shield
    Any Item

    Jewel
    Magic

    Um Rune


    Um Rune

    +1% to Experience Gained

    Chance:100
    reduce magic shield
    Any Shield
    Any Item

    Jewel
    Magic

    Mal Rune


    Mal Rune

    Magic Damage Reduced by 10

    Chance:100
    mf shield
    Any Armor
    Any Item

    Jewel
    Magic

    Ist Rune


    Ist Rune

    25% better chance of getting magic item

    Chance:100
    res pois max shld
    Any Shield
    Any Item

    Jewel
    Magic

    Gul Rune


    Gul Rune

    +5% to Maximum Poison Resist

    Chance:100
    res fire max shld
    Any Shield
    Any Item

    Jewel
    Magic

    Vex Rune


    Vex Rune

    +5% to Maximum Fire Resist

    Chance:100
    res-cold max shld
    Any Shield
    Any Item

    Jewel
    Magic

    Ohm Rune


    Ohm Rune

    +5% to Maximum Cold Resist

    Chance:100
    res ltng max shld
    Any Shield
    Any Item

    Jewel
    Magic

    Lo Rune


    Lo Rune

    +5% to Maximum Lightning Resist

    Chance:100
    res all max shld
    Any Shield
    Any Item

    Gul Rune


    Vex Rune


    Ohm Rune


    Lo Rune


    Lo Rune

    +5% to Maximum Fire Resist

    Chance:100
    Mana shield
    Any Shield
    Any Item

    Jewel
    Magic

    Sur Rune


    Sur Rune

    +50 to Mana

    Chance:100
    dmg reduced shield
    Any Shield
    Any Item

    Jewel
    Magic

    Ber Rune


    Ber Rune

    Damage Reduced by 8%

    Chance:100
    life shield
    Any Shield
    Any Item

    Jewel
    Magic

    Jo Rune


    Jo Rune

    +50 to Life

    Chance:100
    no freeze shield
    Any Shield
    Any Item

    Jewel
    Magic

    Cham Rune


    Cham Rune

    Cannot Be Frozen

    Chance:100
    res pois max shld
    Any Armor
    Any Item

    Jewel
    Magic

    Gul Rune


    Gul Rune

    +5% to Maximum Poison Resist

    Chance:100
    res fire max shld
    Any Armor
    Any Item

    Jewel
    Magic

    Vex Rune


    Vex Rune

    +5% to Maximum Fire Resist

    Chance:100
    res-cold max shld
    Any Armor
    Any Item

    Jewel
    Magic

    Ohm Rune


    Ohm Rune

    +5% to Maximum Cold Resist

    Chance:100
    res ltng max shld
    Any Armor
    Any Item

    Jewel
    Magic

    Lo Rune


    Lo Rune

    +5% to Maximum Lightning Resist

    Chance:100
    crafted hp charm
    Grand Charm
    Magic

    Jewel
    Unique

    Po Rune
    qty=3

    El Rune


    El Rune
    Crafted
    +20-40 to Life

    Chance:100
    crafted mana charm
    Grand Charm
    Magic

    Jewel
    Unique

    Lum Rune
    qty=3

    El Rune


    El Rune
    Crafted
    +20-40 to Mana

    Chance:100
    crafted dex charm
    Grand Charm
    Magic

    Jewel
    Unique

    Ko Rune
    qty=3

    El Rune


    El Rune
    Crafted
    +10-15 to Dexterity

    Chance:100
    crafted dex charm
    Grand Charm
    Magic

    Jewel
    Unique

    Fal Rune
    qty=3

    El Rune


    El Rune
    Crafted
    +10-15 to Strength

    Chance:100
    crafted def charm
    Grand Charm
    Magic

    Jewel
    Unique

    Pul Rune
    qty=2

    El Rune


    El Rune
    Crafted
    +50 Defense

    Chance:100
    crafted resist charm
    Grand Charm
    Magic

    Jewel
    Unique

    Um Rune
    qty=2

    El Rune


    El Rune
    Crafted
    Fire Resist 15%

    Chance:100
    crafted mf charm
    Grand Charm
    Magic

    Jewel
    Unique

    Ist Rune
    qty=2

    El Rune


    El Rune
    Crafted
    20% better chance of getting magic item

    Chance:100
    crafted added xp charm
    Grand Charm
    Magic

    Jewel
    Unique

    Ohm Rune
    qty=2

    El Rune


    El Rune
    Crafted
    +5% to Experience Gained

    Chance:100
    crafted mf charm
    Grand Charm
    Magic

    Jewel
    Unique

    Zod Rune


    El Rune


    El Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted barb amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Barbarian Skill Levels

    Chance:100
    crafted sorc amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Sorceress Skill Levels

    Chance:100
    crafted ama amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Amazon Skill Levels

    Chance:100
    crafted necro amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Necromancer Skill Levels

    Chance:100
    crafted pally amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Paladin Skill Levels

    Chance:100
    crafted druid amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Druid Skills

    Chance:100
    crafted assassin amulet
    Amulet
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +1 to Assassin Skills

    Chance:100
    crafted resist ring
    Ring
    Unique

    Jewel
    Unique

    Um Rune


    Um Rune
    Crafted
    Fire Resist 10%

    Chance:100
    crafted xp ring
    Ring
    Unique

    Jewel
    Unique

    Mal Rune


    Mal Rune
    Crafted
    +3% to Experience Gained

    Chance:100
    crafted mf ring
    Ring
    Unique

    Jewel
    Unique

    Ist Rune


    Ist Rune
    Crafted
    20% better chance of getting magic item

    Chance:100
    crafted att% ring
    Ring
    Unique

    Jewel
    Unique

    Gul Rune


    Gul Rune
    Crafted
    10% bonus to Attack Rating

    Chance:100
    crafted d-l ring
    Ring
    Unique

    Jewel
    Unique

    Vex Rune


    Vex Rune
    Crafted
    6% Life stolen per hit

    Chance:100
    crafted dmg% ring
    Ring
    Unique

    Jewel
    Unique

    Ohm Rune


    Ohm Rune
    Crafted
    6% Mana stolen per hit

    Chance:100
    crafted ias ring
    Ring
    Unique

    Jewel
    Unique

    Lo Rune


    Lo Rune
    Crafted
    +15% Increased Attack Speed

    Chance:100
    crafted hp ring
    Ring
    Unique

    Jewel
    Unique

    Sur Rune


    Sur Rune
    Crafted
    Increase Maximum Life 15%

    Chance:100
    crafted dmg reduced ring
    Ring
    Unique

    Jewel
    Unique

    Ber Rune


    Ber Rune
    Crafted
    Damage Reduced by 7%

    Chance:100
    crafted mana ring
    Ring
    Unique

    Jewel
    Unique

    Jo Rune


    Jo Rune
    Crafted
    Increase Maximum Mana 15%

    Chance:100
    crafted absorb ring
    Ring
    Unique

    Jewel
    Unique

    Cham Rune


    Cham Rune
    Crafted
    Cold Absorb 10%

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Amethyst


    Chipped Amethyst

    +20 to Attack Rating

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Sapphire


    Chipped Sapphire

    +1-2 to Minimum Cold Damage

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Emerald


    Chipped Emerald

    +10 to Minimum Poison Damage

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Ruby


    Chipped Ruby

    +2-3 to Minimum Fire Damage

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Diamond


    Chipped Diamond

    +2-3 to Minimum Fire Damage

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Topaz


    Chipped Topaz

    +1-4 to Minimum Lightning Damage

    Chance:100
    chipped weapon
    Weapon
    Any Item

    Chipped Skull


    Chipped Skull

    +1-4 to Minimum Lightning Damage

    Chance:100
    Flawed weapon
    Weapon
    Any Item

    Flawed Amethyst


    Flawed Amethyst

    +30 to Attack Rating

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Sapphire


    Flawed Sapphire

    +3-6 to Minimum Cold Damage

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Emerald


    Flawed Emerald

    +20 to Minimum Poison Damage

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Ruby


    Flawed Ruby

    +6-9 to Minimum Fire Damage

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Diamond


    Flawed Diamond

    +6-9 to Minimum Fire Damage

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Topaz


    Flawed Topaz

    +1-15 to Minimum Lightning Damage

    Chance:100
    flawed weapon
    Weapon
    Any Item

    Flawed Skull


    Flawed Skull

    +1-4 to Minimum Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Amethyst


    Amethyst

    +50 to Attack Rating

    Chance:100
    normal weapon
    Weapon
    Any Item

    Sapphire


    Sapphire

    +6-12 to Minimum Cold Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Emerald


    Emerald

    +30 to Minimum Poison Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Ruby


    Ruby

    +12-20 to Minimum Fire Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Diamond


    Diamond

    +12-20 to Minimum Fire Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Topaz


    Topaz

    +1-30 to Minimum Lightning Damage

    Chance:100
    normal weapon
    Weapon
    Any Item

    Skull


    Skull

    +2-7 to Minimum Damage

    Chance:100
    flawless weapon
    Weapon
    Any Item

    Flawless Amethyst


    Flawless Amethyst

    +75 to Attack Rating

    Chance:100
    flawless weapon
    Weapon
    Any Item

    Flawless Sapphire


    Flawless Sapphire

    +12-20 to Minimum Cold Damage

    Chance:100
    flawless weapon
    Weapon
    Any Item

    Flawless Emerald


    Flawless Emerald

    +60 to Minimum Poison Damage

    Chance:100
    flawless weapon
    Weapon
    Any Item

    Flawless Ruby


    Flawless Ruby

    +18-35 to Minimum Fire Damage

    Chance:100
    flawless weapon
    Weapon
    Any Item

    Flawless Diamond


    Flawless Diamond

    +18-35 to Minimum Fire Damage

    Chance:100
    Flawless weapon
    Weapon
    Any Item

    Flawless Topaz


    Flawless Topaz

    +1-50 to Minimum Lightning Damage

    Chance:100
    Flawless weapon
    Weapon
    Any Item

    Flawless Skull


    Flawless Skull

    +3-11 to Minimum Damage

    Chance:100
    crafted all skills amulet
    Amulet
    Unique

    Jewel
    Unique

    Ohm Rune


    Jo Rune


    Jo Rune
    Crafted
    +2 to All Skills

    Chance:100
    crafted level 10 amulet
    Amulet
    Magic

    Jewel
    Magic

    El Rune


    El Rune
    Crafted
    +20-30 to Life

    Chance:100
    crafted level 25 amulet
    Amulet
    Magic

    Jewel
    Magic

    Amn Rune


    Amn Rune
    Crafted
    Level 9 Static Field (12/12 Charges)

    Chance:100
    crafted level 35 amulet
    Amulet
    Rare

    Jewel
    Rare

    Lum Rune


    Lum Rune
    Crafted
    +12% to Experience Gained

    Chance:100
    crafted lvl 13 weapon
    Weapon
    Rare

    Jewel
    Magic

    Chipped Diamond


    Chipped Diamond
    Crafted
    +12% to Experience Gained

    Chance:100
    crafted lvl 20 weapon
    Weapon
    Rare

    Jewel
    Magic

    Diamond


    Ith Rune


    Ith Rune
    Crafted
    +12% to Experience Gained

    Chance:100
    crafted lvl 31 weapon
    Weapon
    Rare

    Jewel
    Magic

    Flawless Diamond


    Shae Rune


    Shae Rune
    Crafted
    +5-15 to Minimum Damage

    Chance:100
    crafted lvl 44 weapon
    Weapon
    Rare

    Jewel
    Rare

    Fal Rune


    Shae Rune


    Shae Rune
    Crafted
    +20% Increased Attack Speed

    Chance:100
    crafted lvl 57 weapon
    Weapon
    Rare

    Jewel
    Rare

    Amn Rune


    Vex Rune


    Vex Rune
    Crafted
    +20% Increased Attack Speed

    Chance:100
    crafted lvl 69 weapon
    Weapon
    Rare

    Jewel
    Unique

    Ohm Rune


    Sur Rune


    Sur Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted lvl 78 weapon
    Weapon
    Rare

    Jewel
    Unique

    Ber Rune


    Cham Rune


    Zod Rune


    Zod Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted arrows
    Arrows
    Normal

    Thul Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 6 Static Field on striking

    Chance:100
    crafted arrows
    Arrows
    Normal

    Sol Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 13 Frost Nova on striking

    Chance:100
    crafted arrows
    Arrows
    Normal

    Dol Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 1 Amplify Damage on striking

    Chance:100
    crafted arrows
    Arrows
    Normal

    Po Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 3 Corpse Explosion on striking

    Chance:100
    crafted arrows
    Arrows
    Normal

    Ko Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 9 Decrepify on striking

    Chance:100
    crafted arrows
    Arrows
    Normal

    Lem Rune


    Jewel
    Rare

    Jewel
    Crafted
    100% Chance to cast level 9 Lower Resist on striking

    Chance:100
    crafted lvl 12 armor
    Armor
    Rare

    Jewel
    Magic

    Chipped Ruby


    Chipped Ruby
    Crafted
    +30% Enhanced Defense

    Chance:100
    crafted lvl 19 armor
    Armor
    Rare

    Jewel
    Magic

    Ruby


    Ruby
    Crafted
    +40% Enhanced Defense

    Chance:100
    crafted lvl 30 armor
    Armor
    Rare

    Jewel
    Rare

    Ral Rune


    Thul Rune


    Thul Rune
    Crafted
    +50% Enhanced Defense

    Chance:100
    crafted lvl 43 armor
    Armor
    Rare

    Jewel
    Rare

    Dol Rune


    Fal Rune


    Fal Rune
    Crafted
    +65% Enhanced Defense

    Chance:100
    crafted lvl 57 armor
    Armor
    Rare

    Jewel
    Unique

    Pul Rune


    Ist Rune


    Ist Rune
    Crafted
    +80% Enhanced Defense

    Chance:100
    crafted lvl 69 armor
    Armor
    Rare

    Jewel
    Unique

    Lo Rune


    Gul Rune


    Gul Rune
    Crafted
    +100% Enhanced Defense

    Chance:100
    crafted lvl 80 armor
    Armor
    Rare

    Jewel
    Unique

    Sur Rune


    Jo Rune


    Jo Rune
    Crafted
    +125% Enhanced Defense

    Chance:100
    Adds 1 Socket
    Any Armor
    Crafted

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Weapon
    Crafted

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Rare

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Armor
    Magic

    Thul Rune


    Thul Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Magic

    Thul Rune


    Thul Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Armor
    Rare

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Rare

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Crafted

    Hel Rune


    Hel Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Set

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Armor
    Set

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Weapon
    Set

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Shield
    Unique

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Any Armor
    Unique

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    Adds 1 Socket
    Weapon
    Unique

    Lem Rune


    Lem Rune

    Regenerate Mana 75%

    Chance:100
    crafted lvl 10 gloves
    Gloves
    Rare

    Jewel
    Magic

    Chipped Amethyst


    Chipped Amethyst
    Crafted
    +10% Increased Attack Speed

    Chance:100
    crafted lvl 20 gloves
    Gloves
    Rare

    Jewel
    Magic

    Amethyst


    Amethyst
    Crafted
    +20-30 to Life

    Chance:100
    crafted lvl 30 gloves
    Gloves
    Rare

    Jewel
    Rare

    Ith Rune


    Hel Rune


    Hel Rune
    Crafted
    +20% Increased Attack Speed

    Chance:100
    crafted lvl 50 gloves
    Gloves
    Rare

    Jewel
    Unique

    Lem Rune


    Ist Rune


    Ist Rune
    Crafted
    40% better chance of getting magic item

    Chance:100
    crafted lvl 70 gloves
    Gloves
    Rare

    Jewel
    Unique

    Ber Rune


    Jo Rune


    Jo Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted lvl 10 belts
    Belt
    Rare

    Jewel
    Magic

    Chipped Diamond


    Chipped Diamond
    Crafted
    +20-30 to Life

    Chance:100
    crafted lvl 20 belts
    Belt
    Rare

    Jewel
    Magic

    Emerald


    Emerald
    Crafted
    +40% Enhanced Defense

    Chance:100
    crafted lvl 30 belts
    Belt
    Rare

    Jewel
    Rare

    Ral Rune


    Po Rune


    Po Rune
    Crafted
    Replenish Life +3

    Chance:100
    crafted lvl 50 belts
    Belt
    Rare

    Jewel
    Unique

    Lum Rune


    Ohm Rune


    Ohm Rune
    Crafted
    Poison Length Reduced by 50%

    Chance:100
    crafted lvl 70 belts
    Belt
    Rare

    Jewel
    Unique

    Ist Rune


    Cham Rune


    Cham Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted lvl 10 boots
    Boots
    Rare

    Jewel
    Magic

    Chipped Sapphire


    Chipped Sapphire
    Crafted
    +20-30 to Mana

    Chance:100
    crafted lvl 20 boots
    Boots
    Rare

    Jewel
    Magic

    Sapphire


    Sapphire
    Crafted
    +25% Enhanced Defense

    Chance:100
    crafted lvl 30 boots
    Boots
    Rare

    Jewel
    Rare

    Eth Rune


    Sol Rune


    Sol Rune
    Crafted
    +20% Faster Hit Recovery

    Chance:100
    crafted lvl 50 boots
    Boots
    Rare

    Jewel
    Unique

    Ko Rune


    Um Rune


    Um Rune
    Crafted
    +5-10 Kick Damage

    Chance:100
    crafted lvl 70 boots
    Boots
    Rare

    Jewel
    Unique

    Lo Rune


    Ber Rune


    Ber Rune
    Crafted
    +30% Faster Run/Walk

    Chance:100
    crafted lvl 10 helms
    Helm
    Rare

    Jewel
    Magic

    Chipped Topaz


    Chipped Topaz
    Crafted
    +1-3 to Mana after each Kill

    Chance:100
    crafted lvl 20 helms
    Helm
    Rare

    Jewel
    Magic

    Topaz


    Topaz
    Crafted
    +1 to All Skills

    Chance:100
    crafted lvl 30 helms
    Helm
    Rare

    Jewel
    Rare

    Tal Rune


    Amn Rune


    Amn Rune
    Crafted
    +15% Faster Cast Rate

    Chance:100
    crafted lvl 50 helms
    Helm
    Rare

    Jewel
    Unique

    Lum Rune


    Mal Rune


    Mal Rune
    Crafted
    +1 to All Skills

    Chance:100
    crafted lvl 70 helms
    Helm
    Rare

    Jewel
    Unique

    Ohm Rune


    Cham Rune


    Cham Rune
    Crafted
    +2 to All Skills

    Chance:100
    crafted lvl 10 shields
    Any Shield
    Rare

    Jewel
    Magic

    Chipped Skull


    Chipped Skull
    Crafted
    Attacker Takes Damage of 6

    Chance:100
    crafted lvl 20 shields
    Any Shield
    Rare

    Jewel
    Magic

    Skull


    Skull
    Crafted
    +20% Faster Hit Recovery

    Chance:100
    crafted lvl 30 shields
    Any Shield
    Rare

    Jewel
    Rare

    Thul Rune


    Dol Rune


    Dol Rune
    Crafted
    +50% Enhanced Defense

    Chance:100
    crafted lvl 50 shields
    Any Shield
    Rare

    Jewel
    Unique

    Hel Rune


    Pul Rune


    Pul Rune
    Crafted
    +65% Enhanced Defense

    Chance:100
    crafted lvl 70 shields
    Any Shield
    Rare

    Jewel
    Unique

    Vex Rune


    Sur Rune


    Sur Rune
    Crafted
    +2 to All Skills

    Chance:100
    repair eth item
    Weapon
    Any Item

    Jewel
    Unique

    Pul Rune


    Pul Rune
    Repair durability
    repair eth item
    Any Armor
    Any Item

    Jewel
    Unique

    Pul Rune


    Pul Rune
    Repair durability
    repair eth item
    Any Shield
    Any Item

    Jewel
    Unique

    Pul Rune


    Pul Rune
    Repair durability
    forces item ethereal
    Weapon
    Any Item

    Jewel
    Unique

    Ohm Rune


    Ohm Rune
    Ethereal
    forces item ethereal
    Any Armor
    Any Item

    Jewel
    Unique

    Ohm Rune


    Ohm Rune
    Ethereal
    forces item ethereal
    Any Shield
    Any Item

    Jewel
    Unique

    Ohm Rune


    Ohm Rune
    Ethereal
    Runebag
    +
    r1

    Rune Bag


    El Rune


    El Rune
    Transfers properties from input1 to output item.
    El Runes: 1

    Runebag
    +
    r2

    Rune Bag


    Eld Rune


    Eld Rune
    Transfers properties from input1 to output item.
    Eld Runes: 1

    Runebag
    +
    r3

    Rune Bag


    Tir Rune


    Tir Rune
    Transfers properties from input1 to output item.
    Tir Runes: 1

    Runebag
    +
    r4

    Rune Bag


    Nef Rune


    Nef Rune
    Transfers properties from input1 to output item.
    Nef Runes: 1

    Runebag
    +
    r5

    Rune Bag


    Eth Rune


    Eth Rune
    Transfers properties from input1 to output item.
    Eth Runes: 1

    Runebag
    +
    r6

    Rune Bag


    Ith Rune


    Ith Rune
    Transfers properties from input1 to output item.
    Ith Runes: 1

    Runebag
    +
    r7

    Rune Bag


    Tal Rune


    Tal Rune
    Transfers properties from input1 to output item.
    Tal Runes: 1

    Runebag
    +
    r8

    Rune Bag


    Ral Rune


    Ral Rune
    Transfers properties from input1 to output item.
    Ral Runes: 1

    Runebag
    +
    r9

    Rune Bag


    Ort Rune


    Ort Rune
    Transfers properties from input1 to output item.
    Ort Runes: 1

    Runebag
    +
    r10

    Rune Bag


    Thul Rune


    Thul Rune
    Transfers properties from input1 to output item.
    Thul Runes: 1

    Runebag
    +
    r11

    Rune Bag


    Amn Rune


    Amn Rune
    Transfers properties from input1 to output item.
    Amn Runes: 1

    Runebag
    +
    r12

    Rune Bag


    Sol Rune


    Sol Rune
    Transfers properties from input1 to output item.
    Sol Runes: 1

    Runebag
    +
    r13

    Rune Bag


    Shae Rune


    Shae Rune
    Transfers properties from input1 to output item.
    Shael Runes: 1

    Runebag
    +
    r14

    Rune Bag


    Dol Rune


    Dol Rune
    Transfers properties from input1 to output item.
    Dol Runes: 1

    Runebag
    +
    r15

    Rune Bag


    Hel Rune


    Hel Rune
    Transfers properties from input1 to output item.
    Hel Runes: 1

    Runebag
    +
    r16

    Rune Bag


    Po Rune


    Po Rune
    Transfers properties from input1 to output item.
    Io Runes: 1

    Runebag
    +
    r17

    Rune Bag


    Lum Rune


    Lum Rune
    Transfers properties from input1 to output item.
    Lum Runes: 1

    Runebag
    +
    r18

    Rune Bag


    Ko Rune


    Ko Rune
    Transfers properties from input1 to output item.
    Ko Runes: 1

    Runebag
    +
    r19

    Rune Bag


    Fal Rune


    Fal Rune
    Transfers properties from input1 to output item.
    Fal Runes: 1

    Runebag
    +
    r20

    Rune Bag


    Lem Rune


    Lem Rune
    Transfers properties from input1 to output item.
    Lem Runes: 1

    Runebag
    +
    r21

    Rune Bag


    Pul Rune


    Pul Rune
    Transfers properties from input1 to output item.
    Pul Runes: 1

    Runebag
    +
    r22

    Rune Bag


    Um Rune


    Um Rune
    Transfers properties from input1 to output item.
    Um Runes: 1

    Runebag
    +
    r23

    Rune Bag


    Mal Rune


    Mal Rune
    Transfers properties from input1 to output item.
    Mal Runes: 1

    Runebag
    +
    r24

    Rune Bag


    Ist Rune


    Ist Rune
    Transfers properties from input1 to output item.
    Ist Runes: 1

    Runebag
    +
    r25

    Rune Bag


    Gul Rune


    Gul Rune
    Transfers properties from input1 to output item.
    Gul Runes: 1

    Runebag
    +
    r26

    Rune Bag


    Vex Rune


    Vex Rune
    Transfers properties from input1 to output item.
    Vex Runes: 1

    Runebag
    +
    r27

    Rune Bag


    Ohm Rune


    Ohm Rune
    Transfers properties from input1 to output item.
    Ohm Runes: 1

    Runebag
    +
    r28

    Rune Bag


    Lo Rune


    Lo Rune
    Transfers properties from input1 to output item.
    Lo Runes: 1

    Runebag
    +
    r29

    Rune Bag


    Sur Rune


    Sur Rune
    Transfers properties from input1 to output item.
    Sur Runes: 1

    Runebag
    +
    r30

    Rune Bag


    Ber Rune


    Ber Rune
    Transfers properties from input1 to output item.
    Ber Runes: 1

    Runebag
    +
    r31

    Rune Bag


    Jo Rune


    Jo Rune
    Transfers properties from input1 to output item.
    Jah Runes: 1

    Runebag
    +
    r32

    Rune Bag


    Cham Rune


    Cham Rune
    Transfers properties from input1 to output item.
    Cham Runes: 1

    Runebag
    +
    r33

    Rune Bag


    Zod Rune


    Zod Rune
    Transfers properties from input1 to output item.
    Zod Runes: 1

    Runebag
    +
    Extractor r1

    Rune Bag


    Rune Extractor - El


    Rune Extractor - El
    Transfers properties from input1 to output item.
    El Runes: -1


    Rune Extractor - El

    Runebag
    +
    Extractor r2

    Rune Bag


    Rune Extractor - Eld


    Rune Extractor - Eld
    Transfers properties from input1 to output item.
    Eld Runes: -1


    Rune Extractor - Eld

    Runebag
    +
    Extractor r3

    Rune Bag


    Rune Extractor - Tir


    Rune Extractor - Tir
    Transfers properties from input1 to output item.
    Tir Runes: -1


    Rune Extractor - Tir

    Runebag
    +
    Extractor r4

    Rune Bag


    Rune Extractor - Nef


    Rune Extractor - Nef
    Transfers properties from input1 to output item.
    Nef Runes: -1


    Rune Extractor - Nef

    Runebag
    +
    Extractor r5

    Rune Bag


    Rune Extractor - Eth


    Rune Extractor - Eth
    Transfers properties from input1 to output item.
    Eth Runes: -1


    Rune Extractor - Eth

    Runebag
    +
    Extractor r6

    Rune Bag


    Rune Extractor - Ith


    Rune Extractor - Ith
    Transfers properties from input1 to output item.
    Ith Runes: -1


    Rune Extractor - Ith

    Runebag
    +
    Extractor r7

    Rune Bag


    Rune Extractor - Tal


    Rune Extractor - Tal
    Transfers properties from input1 to output item.
    Tal Runes: -1


    Rune Extractor - Tal

    Runebag
    +
    Extractor r8

    Rune Bag


    Rune Extractor - Ral


    Rune Extractor - Ral
    Transfers properties from input1 to output item.
    Ral Runes: -1


    Rune Extractor - Ral

    Runebag
    +
    Extractor r9

    Rune Bag


    Rune Extractor - Ort


    Rune Extractor - Ort
    Transfers properties from input1 to output item.
    Ort Runes: -1


    Rune Extractor - Ort

    Runebag
    +
    Extractor r10

    Rune Bag


    Rune Extractor - Thul


    Rune Extractor - Thul
    Transfers properties from input1 to output item.
    Thul Runes: -1


    Rune Extractor - Thul

    Runebag
    +
    Extractor r11

    Rune Bag


    Rune Extractor - Amn


    Rune Extractor - Amn
    Transfers properties from input1 to output item.
    Amn Runes: -1


    Rune Extractor - Amn

    Runebag
    +
    Extractor r12

    Rune Bag


    Rune Extractor - Sol


    Rune Extractor - Sol
    Transfers properties from input1 to output item.
    Sol Runes: -1


    Rune Extractor - Sol

    Runebag
    +
    Extractor r13

    Rune Bag


    Rune Extractor - Shael


    Rune Extractor - Shael
    Transfers properties from input1 to output item.
    Shael Runes: -1


    Rune Extractor - Shael

    Runebag
    +
    Extractor r14

    Rune Bag


    Rune Extractor - Dol


    Rune Extractor - Dol
    Transfers properties from input1 to output item.
    Dol Runes: -1


    Rune Extractor - Dol

    Runebag
    +
    Extractor r15

    Rune Bag


    Rune Extractor - Hel


    Rune Extractor - Hel
    Transfers properties from input1 to output item.
    Hel Runes: -1


    Rune Extractor - Hel

    Runebag
    +
    Extractor r16

    Rune Bag


    Rune Extractor - Io


    Rune Extractor - Io
    Transfers properties from input1 to output item.
    Io Runes: -1


    Rune Extractor - Io

    Runebag
    +
    Extractor r17

    Rune Bag


    Rune Extractor - Lum


    Rune Extractor - Lum
    Transfers properties from input1 to output item.
    Lum Runes: -1


    Rune Extractor - Lum

    Runebag
    +
    Extractor r18

    Rune Bag


    Rune Extractor - Ko


    Rune Extractor - Ko
    Transfers properties from input1 to output item.
    Ko Runes: -1


    Rune Extractor - Ko

    Runebag
    +
    Extractor r19

    Rune Bag


    Rune Extractor - Fal


    Rune Extractor - Fal
    Transfers properties from input1 to output item.
    Fal Runes: -1


    Rune Extractor - Fal

    Runebag
    +
    Extractor r20

    Rune Bag


    Rune Extractor - Lem


    Rune Extractor - Lem
    Transfers properties from input1 to output item.
    Lem Runes: -1


    Rune Extractor - Lem

    Runebag
    +
    Extractor r21

    Rune Bag


    Rune Extractor - Pul


    Rune Extractor - Pul
    Transfers properties from input1 to output item.
    Pul Runes: -1


    Rune Extractor - Pul

    Runebag
    +
    Extractor r22

    Rune Bag


    Rune Extractor - Um


    Rune Extractor - Um
    Transfers properties from input1 to output item.
    Um Runes: -1


    Rune Extractor - Um

    Runebag
    +
    Extractor r23

    Rune Bag


    Rune Extractor - Mal


    Rune Extractor - Mal
    Transfers properties from input1 to output item.
    Mal Runes: -1


    Rune Extractor - Mal

    Runebag
    +
    Extractor r24

    Rune Bag


    Rune Extractor - Ist


    Rune Extractor - Ist
    Transfers properties from input1 to output item.
    Ist Runes: -1


    Rune Extractor - Ist

    Runebag
    +
    Extractor r25

    Rune Bag


    Rune Extractor - Gul


    Rune Extractor - Gul
    Transfers properties from input1 to output item.
    Gul Runes: -1


    Rune Extractor - Gul

    Runebag
    +
    Extractor r26

    Rune Bag


    Rune Extractor - Vex


    Rune Extractor - Vex
    Transfers properties from input1 to output item.
    Vex Runes: -1


    Rune Extractor - Vex

    Runebag
    +
    Extractor r27

    Rune Bag


    Rune Extractor - Ohm


    Rune Extractor - Ohm
    Transfers properties from input1 to output item.
    Ohm Runes: -1


    Rune Extractor - Ohm

    Runebag
    +
    Extractor r28

    Rune Bag


    Rune Extractor - Lo


    Rune Extractor - Lo
    Transfers properties from input1 to output item.
    Lo Runes: -1


    Rune Extractor - Lo

    Runebag
    +
    Extractor r29

    Rune Bag


    Rune Extractor - Sur


    Rune Extractor - Sur
    Transfers properties from input1 to output item.
    Sur Runes: -1


    Rune Extractor - Sur

    Runebag
    +
    Extractor r30

    Rune Bag


    Rune Extractor - Ber


    Rune Extractor - Ber
    Transfers properties from input1 to output item.
    Ber Runes: -1


    Rune Extractor - Ber

    Runebag
    +
    Extractor r31

    Rune Bag


    Rune Extractor - Jah


    Rune Extractor - Jah
    Transfers properties from input1 to output item.
    Jah Runes: -1


    Rune Extractor - Jah

    Runebag
    +
    Extractor r32

    Rune Bag


    Rune Extractor - Cham


    Rune Extractor - Cham
    Transfers properties from input1 to output item.
    Cham Runes: -1


    Rune Extractor - Cham

    Runebag
    +
    Extractor r33

    Rune Bag


    Rune Extractor - Zod


    Rune Extractor - Zod
    Transfers properties from input1 to output item.
    Zod Runes: -1


    Rune Extractor - Zod

    Magic Harvester Mag
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Ring
    Magic

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Ring
    Rare

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Ring
    Set

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Ring
    Unique

    Ring
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Amulet
    Magic

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Amulet
    Rare

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Amulet
    Set

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Amulet
    Unique

    Amulet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Jewel
    Magic

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Jewel
    Rare

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Jewel
    Set

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Jewel
    Unique

    Jewel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Elemental Bolts
    Magic

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Elemental Bolts
    Rare

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Elemental Bolts
    Set

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Elemental Bolts
    Unique

    Elemental Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Elemental Arrows
    Magic

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Elemental Arrows
    Rare

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Elemental Arrows
    Set

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Elemental Arrows
    Unique

    Elemental Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Uni
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Mag2
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare2
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set2
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni2
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag3
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare3
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 72

    Magic Harvester Set3
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Uni3
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 216

    Magic Harvester Mag4
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare4
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Set4
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Magic Harvester Uni4
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Mag5
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare5
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Set5
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 240

    Magic Harvester Uni5
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 360

    Magic Harvester Mag6
    Energy Sphere


    Charm
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare6
    Energy Sphere


    Charm
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Set6
    Energy Sphere


    Charm
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 288

    Magic Harvester Uni6
    Energy Sphere


    Charm
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 432

    Magic Harvester Mag
    Energy Sphere


    Cap
    Magic

    Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Skull Cap
    Magic

    Skull Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Helm
    Magic

    Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Full Helm
    Magic

    Full Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Great Helm
    Magic

    Great Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Crown
    Magic

    Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Mask
    Magic

    Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Quilted Armor
    Magic

    Quilted Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Leather Armor
    Magic

    Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Hard Leather Armor
    Magic

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Studded Leather
    Magic

    Studded Leather
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Ring Mail
    Magic

    Ring Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Scale Mail
    Magic

    Scale Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Chain Mail
    Magic

    Chain Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Breast Plate
    Magic

    Breast Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Splint Mail
    Magic

    Splint Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Plate Mail
    Magic

    Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Field Plate
    Magic

    Field Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Gothic Plate
    Magic

    Gothic Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Full Plate Mail
    Magic

    Full Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Ancient Armor
    Magic

    Ancient Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Light Plate
    Magic

    Light Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Buckler
    Magic

    Buckler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Small Shield
    Magic

    Small Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Large Shield
    Magic

    Large Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Kite Shield
    Magic

    Kite Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Tower Shield
    Magic

    Tower Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Gothic Shield
    Magic

    Gothic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Leather Gloves
    Magic

    Leather Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Heavy Gloves
    Magic

    Heavy Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Chain Gloves
    Magic

    Chain Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Light Gauntlets
    Magic

    Light Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Gauntlets
    Magic

    Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Boots
    Magic

    Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Heavy Boots
    Magic

    Heavy Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Chain Boots
    Magic

    Chain Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Light Plated Boots
    Magic

    Light Plated Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Greaves
    Magic

    Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Sash
    Magic

    Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Light Belt
    Magic

    Light Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Belt
    Magic

    Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Heavy Belt
    Magic

    Heavy Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Plated Belt
    Magic

    Plated Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Bone Helm
    Magic

    Bone Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Bone Shield
    Magic

    Bone Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Spiked Shield
    Magic

    Spiked Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    War Hat
    Magic

    War Hat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Sallet
    Magic

    Sallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Casque
    Magic

    Casque
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Basinet
    Magic

    Basinet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Winged helm
    Magic

    Winged helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Grand Crown
    Magic

    Grand Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Death Mask
    Magic

    Death Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Ghost Armor
    Magic

    Ghost Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Serpentskin Armor
    Magic

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Demonhide Armor
    Magic

    Demonhide Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Trellised Armor
    Magic

    Trellised Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Linked Mail
    Magic

    Linked Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Tigulated Mail
    Magic

    Tigulated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Mesh Armor
    Magic

    Mesh Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Cuirass
    Magic

    Cuirass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Russet Armor
    Magic

    Russet Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Templar Coat
    Magic

    Templar Coat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Sharktooth Armor
    Magic

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Embossed Plate
    Magic

    Embossed Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Chaos Armor
    Magic

    Chaos Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Ornate Plate
    Magic

    Ornate Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Mage Plate
    Magic

    Mage Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Defender
    Magic

    Defender
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Round Shield
    Magic

    Round Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Scutum
    Magic

    Scutum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Dragon Shield
    Magic

    Dragon Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Pavise
    Magic

    Pavise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Ancient Shield
    Magic

    Ancient Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Demonhide Gloves
    Magic

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Sharkskin Gloves
    Magic

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Heavy Bracers
    Magic

    Heavy Bracers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Battle Gauntlets
    Magic

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    War Gaunlets
    Magic

    War Gaunlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Demonhide Boots
    Magic

    Demonhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Sharkskin Boots
    Magic

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Mesh Boots
    Magic

    Mesh Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Battle Boots
    Magic

    Battle Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    War Boots
    Magic

    War Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Demonhide Sash
    Magic

    Demonhide Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Sharkskin Belt
    Magic

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Mesh Belt
    Magic

    Mesh Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Battle Belt
    Magic

    Battle Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    War Belt
    Magic

    War Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Grim Helm
    Magic

    Grim Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Grim Shield
    Magic

    Grim Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Barbed Shield
    Magic

    Barbed Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    dr1
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    dr2
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    dr3
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    dr4
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    dr5
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Jawbone Cap
    Magic

    Jawbone Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Fanged Helm
    Magic

    Fanged Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Horned Helm
    Magic

    Horned Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Assault Helmet
    Magic

    Assault Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Avenger Guard
    Magic

    Avenger Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Targe
    Magic

    Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Rondache
    Magic

    Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Heraldic Shield
    Magic

    Heraldic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Aerin Shield
    Magic

    Aerin Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Crown Shield
    Magic

    Crown Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    ne1
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    ne2
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    ne3
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    ne4
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    ne5
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Circlet
    Magic

    Circlet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Coronet
    Magic

    Coronet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Tiara
    Magic

    Tiara
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Diadem
    Magic

    Diadem
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Shako
    Magic

    Shako
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Hydraskull
    Magic

    Hydraskull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Armet
    Magic

    Armet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Giant Conch
    Magic

    Giant Conch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Spired Helm
    Magic

    Spired Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Corona
    Magic

    Corona
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Demonhead
    Magic

    Demonhead
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Dusk Shroud
    Magic

    Dusk Shroud
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Wyrmhide
    Magic

    Wyrmhide
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Scarab Husk
    Magic

    Scarab Husk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Wire Fleece
    Magic

    Wire Fleece
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Diamond Mail
    Magic

    Diamond Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Loricated Mail
    Magic

    Loricated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Boneweave
    Magic

    Boneweave
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Great Hauberk
    Magic

    Great Hauberk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Balrog Skin
    Magic

    Balrog Skin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Hellforge Plate
    Magic

    Hellforge Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Kraken Shell
    Magic

    Kraken Shell
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Lacquered Plate
    Magic

    Lacquered Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Shadow Plate
    Magic

    Shadow Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Sacred Armor
    Magic

    Sacred Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Archon Plate
    Magic

    Archon Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Heater
    Magic

    Heater
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Luna
    Magic

    Luna
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Hyperion
    Magic

    Hyperion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Monarch
    Magic

    Monarch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Aegis
    Magic

    Aegis
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Ward
    Magic

    Ward
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Bramble Mitts
    Magic

    Bramble Mitts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Vampirebone Gloves
    Magic

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Vambraces
    Magic

    Vambraces
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Crusader Gauntlets
    Magic

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Ogre Gauntlets
    Magic

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Wyrmhide Boots
    Magic

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Scarabshell Boots
    Magic

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Boneweave Boots
    Magic

    Boneweave Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Mirrored Boots
    Magic

    Mirrored Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Myrmidon Greaves
    Magic

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Spiderweb Sash
    Magic

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Vampirefang Belt
    Magic

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Mithril Coil
    Magic

    Mithril Coil
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Troll Belt
    Magic

    Troll Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Colossus Girdle
    Magic

    Colossus Girdle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Bone Visage
    Magic

    Bone Visage
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Troll Nest
    Magic

    Troll Nest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Blade Barrier
    Magic

    Blade Barrier
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Alpha Helm
    Magic

    Alpha Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Griffon Headdress
    Magic

    Griffon Headdress
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Hunter's Guise
    Magic

    Hunter's Guise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Sacred Feathers
    Magic

    Sacred Feathers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Totemic Mask
    Magic

    Totemic Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Jawbone Visor
    Magic

    Jawbone Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Lion Helm
    Magic

    Lion Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Rage Mask
    Magic

    Rage Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Savage Helmet
    Magic

    Savage Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Slayer Guard
    Magic

    Slayer Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Akaran Targe
    Magic

    Akaran Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Akaran Rondache
    Magic

    Akaran Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Protector Shield
    Magic

    Protector Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Gilded Shield
    Magic

    Gilded Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Royal Shield
    Magic

    Royal Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Mummified Trophy
    Magic

    Mummified Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Fetish Trophy
    Magic

    Fetish Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Sexton Trophy
    Magic

    Sexton Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Cantor Trophy
    Magic

    Cantor Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Hierophant Trophy
    Magic

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Blood Spirit
    Magic

    Blood Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Sun Spirit
    Magic

    Sun Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Earth Spirit
    Magic

    Earth Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Sky Spirit
    Magic

    Sky Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Dream Spirit
    Magic

    Dream Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Carnage Helm
    Magic

    Carnage Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Fury Visor
    Magic

    Fury Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Destroyer Helm
    Magic

    Destroyer Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Conqueror Crown
    Magic

    Conqueror Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Guardian Crown
    Magic

    Guardian Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Sacred Targe
    Magic

    Sacred Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Sacred Rondache
    Magic

    Sacred Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Kurast Shield
    Magic

    Kurast Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Zakarum Shield
    Magic

    Zakarum Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Vortex Shield
    Magic

    Vortex Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Minion Skull
    Magic

    Minion Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Hellspawn Skull
    Magic

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Overseer Skull
    Magic

    Overseer Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Succubus Skull
    Magic

    Succubus Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Bloodlord Skull
    Magic

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Hand Axe
    Magic

    Hand Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Axe
    Magic

    Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Double Axe
    Magic

    Double Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Military Pick
    Magic

    Military Pick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    War Axe
    Magic

    War Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Large Axe
    Magic

    Large Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Broad Axe
    Magic

    Broad Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Battle Axe
    Magic

    Battle Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Great Axe
    Magic

    Great Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Giant Axe
    Magic

    Giant Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Wand
    Magic

    Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Yew Wand
    Magic

    Yew Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Bone Wand
    Magic

    Bone Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Grim Wand
    Magic

    Grim Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Club
    Magic

    Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Scepter
    Magic

    Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Grand Scepter
    Magic

    Grand Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    War Scepter
    Magic

    War Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Spiked Club
    Magic

    Spiked Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Mace
    Magic

    Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Morning Star
    Magic

    Morning Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Flail
    Magic

    Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    War Hammer
    Magic

    War Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Maul
    Magic

    Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Great Maul
    Magic

    Great Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Short Sword
    Magic

    Short Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Scimitar
    Magic

    Scimitar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Sabre
    Magic

    Sabre
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Falchion
    Magic

    Falchion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Crystal Sword
    Magic

    Crystal Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Broad Sword
    Magic

    Broad Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Long Sword
    Magic

    Long Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    War Sword
    Magic

    War Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Two-Handed Sword
    Magic

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Claymore
    Magic

    Claymore
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Giant Sword
    Magic

    Giant Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Bastard Sword
    Magic

    Bastard Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Flamberge
    Magic

    Flamberge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Great Sword
    Magic

    Great Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Dagger
    Magic

    Dagger
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Dirk
    Magic

    Dirk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Kris
    Magic

    Kris
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Blade
    Magic

    Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Throwing Knife
    Magic

    Throwing Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Throwing Axe
    Magic

    Throwing Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Balanced Knife
    Magic

    Balanced Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Balanced Axe
    Magic

    Balanced Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Javelin
    Magic

    Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Pilum
    Magic

    Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Short Spear
    Magic

    Short Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Glaive
    Magic

    Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Throwing Spear
    Magic

    Throwing Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Spear
    Magic

    Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Trident
    Magic

    Trident
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Brandistock
    Magic

    Brandistock
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Spetum
    Magic

    Spetum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Pike
    Magic

    Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Bardiche
    Magic

    Bardiche
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Voulge
    Magic

    Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Scythe
    Magic

    Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Poleaxe
    Magic

    Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Halberd
    Magic

    Halberd
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    War Scythe
    Magic

    War Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Short Staff
    Magic

    Short Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Long Staff
    Magic

    Long Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Gnarled Staff
    Magic

    Gnarled Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Battle Staff
    Magic

    Battle Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    War Staff
    Magic

    War Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Short Bow
    Magic

    Short Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Hunter's Bow
    Magic

    Hunter's Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Mag
    Energy Sphere


    Long Bow
    Magic

    Long Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Composite Bow
    Magic

    Composite Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Short Battle Bow
    Magic

    Short Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Long Battle Bow
    Magic

    Long Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Short War Bow
    Magic

    Short War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Long War Bow
    Magic

    Long War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Light Crossbow
    Magic

    Light Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Crossbow
    Magic

    Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Heavy Crossbow
    Magic

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Repeating Crossbow
    Magic

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Rancid Gas Potion
    Magic

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Oil Potion
    Magic

    Oil Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Choking Gas Potion
    Magic

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Exploding Potion
    Magic

    Exploding Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Strangling Gas Potion
    Magic

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Fulminating Potion
    Magic

    Fulminating Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Decoy Gidbinn
    Magic

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    The Gidbinn
    Magic

    The Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Wirt's Leg
    Magic

    Wirt's Leg
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Horadric Malus
    Magic

    Horadric Malus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Hell Forge Hammer
    Magic

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Horadric Staff
    Magic

    Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Shaft of the Horadric Staff
    Magic

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Hatchet
    Magic

    Hatchet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Cleaver
    Magic

    Cleaver
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Twin Axe
    Magic

    Twin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Crowbill
    Magic

    Crowbill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Naga
    Magic

    Naga
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Military Axe
    Magic

    Military Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Bearded Axe
    Magic

    Bearded Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Tabar
    Magic

    Tabar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Gothic Axe
    Magic

    Gothic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Ancient Axe
    Magic

    Ancient Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Burnt Wand
    Magic

    Burnt Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Petrified Wand
    Magic

    Petrified Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Tomb Wand
    Magic

    Tomb Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Grave Wand
    Magic

    Grave Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Cudgel
    Magic

    Cudgel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Rune Scepter
    Magic

    Rune Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Holy Water Sprinkler
    Magic

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Divine Scepter
    Magic

    Divine Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Barbed Club
    Magic

    Barbed Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Flanged Mace
    Magic

    Flanged Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Jagged Star
    Magic

    Jagged Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Knout
    Magic

    Knout
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Battle Hammer
    Magic

    Battle Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    War Club
    Magic

    War Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Martel de Fer
    Magic

    Martel de Fer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Gladius
    Magic

    Gladius
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Cutlass
    Magic

    Cutlass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Shamshir
    Magic

    Shamshir
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Tulwar
    Magic

    Tulwar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Dimensional Blade
    Magic

    Dimensional Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Battle Sword
    Magic

    Battle Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Rune Sword
    Magic

    Rune Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Ancient Sword
    Magic

    Ancient Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Espandon
    Magic

    Espandon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Dacian Falx
    Magic

    Dacian Falx
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Tusk Sword
    Magic

    Tusk Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Gothic Sword
    Magic

    Gothic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Zweihander
    Magic

    Zweihander
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Executioner Sword
    Magic

    Executioner Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Poignard
    Magic

    Poignard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Rondel
    Magic

    Rondel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Cinquedeas
    Magic

    Cinquedeas
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Stilleto
    Magic

    Stilleto
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Battle Dart
    Magic

    Battle Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Francisca
    Magic

    Francisca
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    War Dart
    Magic

    War Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Hurlbat
    Magic

    Hurlbat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    War Javelin
    Magic

    War Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Great Pilum
    Magic

    Great Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Simbilan
    Magic

    Simbilan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Spiculum
    Magic

    Spiculum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Harpoon
    Magic

    Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    War Spear
    Magic

    War Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Fuscina
    Magic

    Fuscina
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    War Fork
    Magic

    War Fork
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Yari
    Magic

    Yari
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Lance
    Magic

    Lance
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Lochaber Axe
    Magic

    Lochaber Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Bill
    Magic

    Bill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Battle Scythe
    Magic

    Battle Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Partizan
    Magic

    Partizan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Bec-de-Corbin
    Magic

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Grim Scythe
    Magic

    Grim Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Jo Staff
    Magic

    Jo Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Quarterstaff
    Magic

    Quarterstaff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Cedar Staff
    Magic

    Cedar Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Gothic Staff
    Magic

    Gothic Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Rune Staff
    Magic

    Rune Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Edge Bow
    Magic

    Edge Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Razor Bow
    Magic

    Razor Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Cedar Bow
    Magic

    Cedar Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Double Bow
    Magic

    Double Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Short Siege Bow
    Magic

    Short Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Large Siege Bow
    Magic

    Large Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Rune Bow
    Magic

    Rune Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Gothic Bow
    Magic

    Gothic Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Arbalest
    Magic

    Arbalest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Siege Crossbow
    Magic

    Siege Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Ballista
    Magic

    Ballista
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Chu-Ko-Nu
    Magic

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Khalim's Flail
    Magic

    Khalim's Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Khalim's Will
    Magic

    Khalim's Will
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Katar
    Magic

    Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    Wrist Blade
    Magic

    Wrist Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    Hatchet Hands
    Magic

    Hatchet Hands
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    Cestus
    Magic

    Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    Claws
    Magic

    Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Blade Talons
    Magic

    Blade Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Scissors Katar
    Magic

    Scissors Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Quhab
    Magic

    Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Wrist Spike
    Magic

    Wrist Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Fascia
    Magic

    Fascia
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Hand Scythe
    Magic

    Hand Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Greater Claws
    Magic

    Greater Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Greater Talons
    Magic

    Greater Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Scissors Quhab
    Magic

    Scissors Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Suwayyah
    Magic

    Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Wrist Sword
    Magic

    Wrist Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    War Fist
    Magic

    War Fist
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Battle Cestus
    Magic

    Battle Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Feral Claws
    Magic

    Feral Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Runic Talons
    Magic

    Runic Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Scissors Suwayyah
    Magic

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Tomahawk
    Magic

    Tomahawk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Small Crescent
    Magic

    Small Crescent
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Ettin Axe
    Magic

    Ettin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    War Spike
    Magic

    War Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Beserker Axe
    Magic

    Beserker Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Feral Axe
    Magic

    Feral Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Silver-edged Axe
    Magic

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Decapitator
    Magic

    Decapitator
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Champion Axe
    Magic

    Champion Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Glorious Axe
    Magic

    Glorious Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Polished Wand
    Magic

    Polished Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Ghost Wand
    Magic

    Ghost Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Lich Wand
    Magic

    Lich Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Unearthed Wand
    Magic

    Unearthed Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 25

    Magic Harvester Mag
    Energy Sphere


    Truncheon
    Magic

    Truncheon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Mighty Scepter
    Magic

    Mighty Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Seraph Rod
    Magic

    Seraph Rod
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Caduceus
    Magic

    Caduceus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Tyrant Club
    Magic

    Tyrant Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Reinforced Mace
    Magic

    Reinforced Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Devil Star
    Magic

    Devil Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Scourge
    Magic

    Scourge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Legendary Mallet
    Magic

    Legendary Mallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Ogre Maul
    Magic

    Ogre Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Thunder Maul
    Magic

    Thunder Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Falcata
    Magic

    Falcata
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Ataghan
    Magic

    Ataghan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Elegant Blade
    Magic

    Elegant Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Hydra Edge
    Magic

    Hydra Edge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Phase Blade
    Magic

    Phase Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Conquest Sword
    Magic

    Conquest Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Cryptic Sword
    Magic

    Cryptic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Mythical Sword
    Magic

    Mythical Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Legend Sword
    Magic

    Legend Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Highland Blade
    Magic

    Highland Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Balrog Blade
    Magic

    Balrog Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Champion Sword
    Magic

    Champion Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Colossus Sword
    Magic

    Colossus Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Colossus Blade
    Magic

    Colossus Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Bone Knife
    Magic

    Bone Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Mithril Point
    Magic

    Mithril Point
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Fanged Knife
    Magic

    Fanged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Legend Spike
    Magic

    Legend Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Flying Knife
    Magic

    Flying Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Flying Axe
    Magic

    Flying Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Winged Knife
    Magic

    Winged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Winged Axe
    Magic

    Winged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Hyperion Javelin
    Magic

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Stygian Pilum
    Magic

    Stygian Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Balrog Spear
    Magic

    Balrog Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Ghost Glaive
    Magic

    Ghost Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Winged Harpoon
    Magic

    Winged Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Hyperion Spear
    Magic

    Hyperion Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Stygian Pike
    Magic

    Stygian Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Mancatcher
    Magic

    Mancatcher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Ghost Spear
    Magic

    Ghost Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    War Pike
    Magic

    War Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Ogre Axe
    Magic

    Ogre Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Colossus Voulge
    Magic

    Colossus Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Thresher
    Magic

    Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Cryptic Axe
    Magic

    Cryptic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Great Poleaxe
    Magic

    Great Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Giant Thresher
    Magic

    Giant Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Walking Stick
    Magic

    Walking Stick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Stalagmite
    Magic

    Stalagmite
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Elder Staff
    Magic

    Elder Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Shillelagh
    Magic

    Shillelagh
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Archon Staff
    Magic

    Archon Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Spider Bow
    Magic

    Spider Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Blade Bow
    Magic

    Blade Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Shadow Bow
    Magic

    Shadow Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Mag
    Energy Sphere


    Great Bow
    Magic

    Great Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Diamond Bow
    Magic

    Diamond Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Mag
    Energy Sphere


    Crusader Bow
    Magic

    Crusader Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Ward Bow
    Magic

    Ward Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Hydra Bow
    Magic

    Hydra Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Pellet Bow
    Magic

    Pellet Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Mag
    Energy Sphere


    Gorgon Crossbow
    Magic

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Colossus Crossbow
    Magic

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Demon Crossbow
    Magic

    Demon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    ob1
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Mag
    Energy Sphere


    ob2
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Mag
    Energy Sphere


    ob3
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Mag
    Energy Sphere


    ob4
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Mag
    Energy Sphere


    ob5
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Stag Bow
    Magic

    Stag Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Reflex Bow
    Magic

    Reflex Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Maiden Spear
    Magic

    Maiden Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Mag
    Energy Sphere


    Maiden Pike
    Magic

    Maiden Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Mag
    Energy Sphere


    Maiden Javelin
    Magic

    Maiden Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Mag
    Energy Sphere


    Glowing Orb
    Magic

    Glowing Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Mag
    Energy Sphere


    Crystalline Globe
    Magic

    Crystalline Globe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Cloudy Sphere
    Magic

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Sparkling Ball
    Magic

    Sparkling Ball
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Swirling Crystal
    Magic

    Swirling Crystal
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Ashwood Bow
    Magic

    Ashwood Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Mag
    Energy Sphere


    Ceremonial Bow
    Magic

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Mag
    Energy Sphere


    Ceremonial Spear
    Magic

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag
    Energy Sphere


    Ceremonial Pike
    Magic

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Ceremonial Javelin
    Magic

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Mag
    Energy Sphere


    Heavenly Stone
    Magic

    Heavenly Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Eldritch Orb
    Magic

    Eldritch Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Mag
    Energy Sphere


    Demon Heart
    Magic

    Demon Heart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Mag
    Energy Sphere


    Vortex Orb
    Magic

    Vortex Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Dimensional Shard
    Magic

    Dimensional Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Mag
    Energy Sphere


    Matriarchal Bow
    Magic

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Mag
    Energy Sphere


    Grand Matron Bow
    Magic

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Matriarchal Spear
    Magic

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Mag
    Energy Sphere


    Matriarchal Pike
    Magic

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Mag
    Energy Sphere


    Matriarchal Javelin
    Magic

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Cap
    Rare

    Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Skull Cap
    Rare

    Skull Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Helm
    Rare

    Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Full Helm
    Rare

    Full Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Great Helm
    Rare

    Great Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Crown
    Rare

    Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Mask
    Rare

    Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Quilted Armor
    Rare

    Quilted Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Leather Armor
    Rare

    Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Hard Leather Armor
    Rare

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Studded Leather
    Rare

    Studded Leather
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Ring Mail
    Rare

    Ring Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Scale Mail
    Rare

    Scale Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Chain Mail
    Rare

    Chain Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Breast Plate
    Rare

    Breast Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Splint Mail
    Rare

    Splint Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Plate Mail
    Rare

    Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Field Plate
    Rare

    Field Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Gothic Plate
    Rare

    Gothic Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Full Plate Mail
    Rare

    Full Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Ancient Armor
    Rare

    Ancient Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Light Plate
    Rare

    Light Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Buckler
    Rare

    Buckler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Small Shield
    Rare

    Small Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Large Shield
    Rare

    Large Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Kite Shield
    Rare

    Kite Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Tower Shield
    Rare

    Tower Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Gothic Shield
    Rare

    Gothic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Leather Gloves
    Rare

    Leather Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Heavy Gloves
    Rare

    Heavy Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Chain Gloves
    Rare

    Chain Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Light Gauntlets
    Rare

    Light Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Gauntlets
    Rare

    Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Boots
    Rare

    Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Heavy Boots
    Rare

    Heavy Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Chain Boots
    Rare

    Chain Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Light Plated Boots
    Rare

    Light Plated Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Greaves
    Rare

    Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Sash
    Rare

    Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Light Belt
    Rare

    Light Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Belt
    Rare

    Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Heavy Belt
    Rare

    Heavy Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Plated Belt
    Rare

    Plated Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Bone Helm
    Rare

    Bone Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Bone Shield
    Rare

    Bone Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Spiked Shield
    Rare

    Spiked Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    War Hat
    Rare

    War Hat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Sallet
    Rare

    Sallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Casque
    Rare

    Casque
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Basinet
    Rare

    Basinet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Winged helm
    Rare

    Winged helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Grand Crown
    Rare

    Grand Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Death Mask
    Rare

    Death Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Ghost Armor
    Rare

    Ghost Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Serpentskin Armor
    Rare

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Demonhide Armor
    Rare

    Demonhide Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Trellised Armor
    Rare

    Trellised Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Linked Mail
    Rare

    Linked Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Tigulated Mail
    Rare

    Tigulated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Mesh Armor
    Rare

    Mesh Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Cuirass
    Rare

    Cuirass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Russet Armor
    Rare

    Russet Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Templar Coat
    Rare

    Templar Coat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Sharktooth Armor
    Rare

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Embossed Plate
    Rare

    Embossed Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Chaos Armor
    Rare

    Chaos Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Ornate Plate
    Rare

    Ornate Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Mage Plate
    Rare

    Mage Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Defender
    Rare

    Defender
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Round Shield
    Rare

    Round Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Scutum
    Rare

    Scutum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Dragon Shield
    Rare

    Dragon Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Pavise
    Rare

    Pavise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Ancient Shield
    Rare

    Ancient Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Demonhide Gloves
    Rare

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Sharkskin Gloves
    Rare

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Heavy Bracers
    Rare

    Heavy Bracers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Battle Gauntlets
    Rare

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    War Gaunlets
    Rare

    War Gaunlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Demonhide Boots
    Rare

    Demonhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Sharkskin Boots
    Rare

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Mesh Boots
    Rare

    Mesh Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Battle Boots
    Rare

    Battle Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    War Boots
    Rare

    War Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Demonhide Sash
    Rare

    Demonhide Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Sharkskin Belt
    Rare

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Mesh Belt
    Rare

    Mesh Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Battle Belt
    Rare

    Battle Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    War Belt
    Rare

    War Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Grim Helm
    Rare

    Grim Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Grim Shield
    Rare

    Grim Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Barbed Shield
    Rare

    Barbed Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    dr1
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    dr2
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    dr3
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    dr4
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    dr5
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Jawbone Cap
    Rare

    Jawbone Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Fanged Helm
    Rare

    Fanged Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Horned Helm
    Rare

    Horned Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Assault Helmet
    Rare

    Assault Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Avenger Guard
    Rare

    Avenger Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Targe
    Rare

    Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Rondache
    Rare

    Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Heraldic Shield
    Rare

    Heraldic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Aerin Shield
    Rare

    Aerin Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Crown Shield
    Rare

    Crown Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    ne1
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    ne2
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    ne3
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    ne4
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    ne5
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Circlet
    Rare

    Circlet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Coronet
    Rare

    Coronet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Tiara
    Rare

    Tiara
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Diadem
    Rare

    Diadem
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Shako
    Rare

    Shako
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Hydraskull
    Rare

    Hydraskull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Armet
    Rare

    Armet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Giant Conch
    Rare

    Giant Conch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Spired Helm
    Rare

    Spired Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Corona
    Rare

    Corona
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Demonhead
    Rare

    Demonhead
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Dusk Shroud
    Rare

    Dusk Shroud
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Wyrmhide
    Rare

    Wyrmhide
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Scarab Husk
    Rare

    Scarab Husk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Wire Fleece
    Rare

    Wire Fleece
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Diamond Mail
    Rare

    Diamond Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Loricated Mail
    Rare

    Loricated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Boneweave
    Rare

    Boneweave
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Great Hauberk
    Rare

    Great Hauberk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Balrog Skin
    Rare

    Balrog Skin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Hellforge Plate
    Rare

    Hellforge Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Kraken Shell
    Rare

    Kraken Shell
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Lacquered Plate
    Rare

    Lacquered Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Shadow Plate
    Rare

    Shadow Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Sacred Armor
    Rare

    Sacred Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Archon Plate
    Rare

    Archon Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Heater
    Rare

    Heater
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Luna
    Rare

    Luna
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Hyperion
    Rare

    Hyperion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Monarch
    Rare

    Monarch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Aegis
    Rare

    Aegis
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Ward
    Rare

    Ward
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Bramble Mitts
    Rare

    Bramble Mitts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Vampirebone Gloves
    Rare

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Vambraces
    Rare

    Vambraces
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Crusader Gauntlets
    Rare

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Ogre Gauntlets
    Rare

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Wyrmhide Boots
    Rare

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Scarabshell Boots
    Rare

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Boneweave Boots
    Rare

    Boneweave Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Mirrored Boots
    Rare

    Mirrored Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Myrmidon Greaves
    Rare

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Spiderweb Sash
    Rare

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Vampirefang Belt
    Rare

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Mithril Coil
    Rare

    Mithril Coil
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Troll Belt
    Rare

    Troll Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Colossus Girdle
    Rare

    Colossus Girdle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Bone Visage
    Rare

    Bone Visage
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Troll Nest
    Rare

    Troll Nest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Blade Barrier
    Rare

    Blade Barrier
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Alpha Helm
    Rare

    Alpha Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Griffon Headdress
    Rare

    Griffon Headdress
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Hunter's Guise
    Rare

    Hunter's Guise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Sacred Feathers
    Rare

    Sacred Feathers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Totemic Mask
    Rare

    Totemic Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Jawbone Visor
    Rare

    Jawbone Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Lion Helm
    Rare

    Lion Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Rage Mask
    Rare

    Rage Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Savage Helmet
    Rare

    Savage Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Slayer Guard
    Rare

    Slayer Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Akaran Targe
    Rare

    Akaran Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Akaran Rondache
    Rare

    Akaran Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Protector Shield
    Rare

    Protector Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Gilded Shield
    Rare

    Gilded Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Royal Shield
    Rare

    Royal Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Mummified Trophy
    Rare

    Mummified Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Fetish Trophy
    Rare

    Fetish Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Sexton Trophy
    Rare

    Sexton Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Cantor Trophy
    Rare

    Cantor Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Hierophant Trophy
    Rare

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Blood Spirit
    Rare

    Blood Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Sun Spirit
    Rare

    Sun Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Earth Spirit
    Rare

    Earth Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Sky Spirit
    Rare

    Sky Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Dream Spirit
    Rare

    Dream Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Carnage Helm
    Rare

    Carnage Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Fury Visor
    Rare

    Fury Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Destroyer Helm
    Rare

    Destroyer Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Conqueror Crown
    Rare

    Conqueror Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Guardian Crown
    Rare

    Guardian Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Sacred Targe
    Rare

    Sacred Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Sacred Rondache
    Rare

    Sacred Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Kurast Shield
    Rare

    Kurast Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Zakarum Shield
    Rare

    Zakarum Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Vortex Shield
    Rare

    Vortex Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Minion Skull
    Rare

    Minion Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Hellspawn Skull
    Rare

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Overseer Skull
    Rare

    Overseer Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Succubus Skull
    Rare

    Succubus Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Bloodlord Skull
    Rare

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Hand Axe
    Rare

    Hand Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Axe
    Rare

    Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Double Axe
    Rare

    Double Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Military Pick
    Rare

    Military Pick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    War Axe
    Rare

    War Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Large Axe
    Rare

    Large Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Broad Axe
    Rare

    Broad Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Battle Axe
    Rare

    Battle Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Great Axe
    Rare

    Great Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Giant Axe
    Rare

    Giant Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Wand
    Rare

    Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Yew Wand
    Rare

    Yew Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Bone Wand
    Rare

    Bone Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Grim Wand
    Rare

    Grim Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Club
    Rare

    Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Scepter
    Rare

    Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Grand Scepter
    Rare

    Grand Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    War Scepter
    Rare

    War Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Spiked Club
    Rare

    Spiked Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Mace
    Rare

    Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Morning Star
    Rare

    Morning Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Flail
    Rare

    Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    War Hammer
    Rare

    War Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Maul
    Rare

    Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Great Maul
    Rare

    Great Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Short Sword
    Rare

    Short Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Scimitar
    Rare

    Scimitar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Sabre
    Rare

    Sabre
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Falchion
    Rare

    Falchion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Crystal Sword
    Rare

    Crystal Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Broad Sword
    Rare

    Broad Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Long Sword
    Rare

    Long Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    War Sword
    Rare

    War Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Two-Handed Sword
    Rare

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Claymore
    Rare

    Claymore
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Giant Sword
    Rare

    Giant Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Bastard Sword
    Rare

    Bastard Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Flamberge
    Rare

    Flamberge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Great Sword
    Rare

    Great Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Dagger
    Rare

    Dagger
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Dirk
    Rare

    Dirk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Kris
    Rare

    Kris
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Blade
    Rare

    Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Throwing Knife
    Rare

    Throwing Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Throwing Axe
    Rare

    Throwing Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Balanced Knife
    Rare

    Balanced Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Balanced Axe
    Rare

    Balanced Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Javelin
    Rare

    Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Pilum
    Rare

    Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Short Spear
    Rare

    Short Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Glaive
    Rare

    Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Throwing Spear
    Rare

    Throwing Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Spear
    Rare

    Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Trident
    Rare

    Trident
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Brandistock
    Rare

    Brandistock
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Spetum
    Rare

    Spetum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Pike
    Rare

    Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Bardiche
    Rare

    Bardiche
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Voulge
    Rare

    Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Scythe
    Rare

    Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Poleaxe
    Rare

    Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Halberd
    Rare

    Halberd
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    War Scythe
    Rare

    War Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Short Staff
    Rare

    Short Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Long Staff
    Rare

    Long Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Gnarled Staff
    Rare

    Gnarled Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Battle Staff
    Rare

    Battle Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    War Staff
    Rare

    War Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Short Bow
    Rare

    Short Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Hunter's Bow
    Rare

    Hunter's Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Rare
    Energy Sphere


    Long Bow
    Rare

    Long Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Composite Bow
    Rare

    Composite Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Short Battle Bow
    Rare

    Short Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Long Battle Bow
    Rare

    Long Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Short War Bow
    Rare

    Short War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Long War Bow
    Rare

    Long War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Light Crossbow
    Rare

    Light Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Crossbow
    Rare

    Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Heavy Crossbow
    Rare

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Repeating Crossbow
    Rare

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Rancid Gas Potion
    Rare

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Oil Potion
    Rare

    Oil Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Choking Gas Potion
    Rare

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Exploding Potion
    Rare

    Exploding Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Strangling Gas Potion
    Rare

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Fulminating Potion
    Rare

    Fulminating Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Decoy Gidbinn
    Rare

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    The Gidbinn
    Rare

    The Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Wirt's Leg
    Rare

    Wirt's Leg
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Horadric Malus
    Rare

    Horadric Malus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Hell Forge Hammer
    Rare

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Horadric Staff
    Rare

    Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Shaft of the Horadric Staff
    Rare

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Hatchet
    Rare

    Hatchet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Cleaver
    Rare

    Cleaver
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Twin Axe
    Rare

    Twin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Crowbill
    Rare

    Crowbill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Naga
    Rare

    Naga
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Military Axe
    Rare

    Military Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Bearded Axe
    Rare

    Bearded Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Tabar
    Rare

    Tabar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Gothic Axe
    Rare

    Gothic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Ancient Axe
    Rare

    Ancient Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Burnt Wand
    Rare

    Burnt Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Petrified Wand
    Rare

    Petrified Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Tomb Wand
    Rare

    Tomb Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Grave Wand
    Rare

    Grave Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Cudgel
    Rare

    Cudgel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Rune Scepter
    Rare

    Rune Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Holy Water Sprinkler
    Rare

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Divine Scepter
    Rare

    Divine Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Barbed Club
    Rare

    Barbed Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Flanged Mace
    Rare

    Flanged Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Jagged Star
    Rare

    Jagged Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Knout
    Rare

    Knout
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Battle Hammer
    Rare

    Battle Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    War Club
    Rare

    War Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Martel de Fer
    Rare

    Martel de Fer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Gladius
    Rare

    Gladius
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Cutlass
    Rare

    Cutlass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Shamshir
    Rare

    Shamshir
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Tulwar
    Rare

    Tulwar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Dimensional Blade
    Rare

    Dimensional Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Battle Sword
    Rare

    Battle Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Rune Sword
    Rare

    Rune Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Ancient Sword
    Rare

    Ancient Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Espandon
    Rare

    Espandon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Dacian Falx
    Rare

    Dacian Falx
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Tusk Sword
    Rare

    Tusk Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Gothic Sword
    Rare

    Gothic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Zweihander
    Rare

    Zweihander
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Executioner Sword
    Rare

    Executioner Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Poignard
    Rare

    Poignard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Rondel
    Rare

    Rondel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Cinquedeas
    Rare

    Cinquedeas
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Stilleto
    Rare

    Stilleto
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Battle Dart
    Rare

    Battle Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Francisca
    Rare

    Francisca
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    War Dart
    Rare

    War Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Hurlbat
    Rare

    Hurlbat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    War Javelin
    Rare

    War Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Great Pilum
    Rare

    Great Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Simbilan
    Rare

    Simbilan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Spiculum
    Rare

    Spiculum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Harpoon
    Rare

    Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    War Spear
    Rare

    War Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Fuscina
    Rare

    Fuscina
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    War Fork
    Rare

    War Fork
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Yari
    Rare

    Yari
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Lance
    Rare

    Lance
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Lochaber Axe
    Rare

    Lochaber Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Bill
    Rare

    Bill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Battle Scythe
    Rare

    Battle Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Partizan
    Rare

    Partizan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Bec-de-Corbin
    Rare

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Grim Scythe
    Rare

    Grim Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Jo Staff
    Rare

    Jo Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Quarterstaff
    Rare

    Quarterstaff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Cedar Staff
    Rare

    Cedar Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Gothic Staff
    Rare

    Gothic Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Rune Staff
    Rare

    Rune Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Edge Bow
    Rare

    Edge Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Razor Bow
    Rare

    Razor Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Cedar Bow
    Rare

    Cedar Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Double Bow
    Rare

    Double Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Short Siege Bow
    Rare

    Short Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Large Siege Bow
    Rare

    Large Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Rune Bow
    Rare

    Rune Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Gothic Bow
    Rare

    Gothic Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Arbalest
    Rare

    Arbalest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Siege Crossbow
    Rare

    Siege Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Ballista
    Rare

    Ballista
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Chu-Ko-Nu
    Rare

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Khalim's Flail
    Rare

    Khalim's Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Khalim's Will
    Rare

    Khalim's Will
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Katar
    Rare

    Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    Wrist Blade
    Rare

    Wrist Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    Hatchet Hands
    Rare

    Hatchet Hands
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    Cestus
    Rare

    Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    Claws
    Rare

    Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Blade Talons
    Rare

    Blade Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Scissors Katar
    Rare

    Scissors Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Quhab
    Rare

    Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Wrist Spike
    Rare

    Wrist Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Fascia
    Rare

    Fascia
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Hand Scythe
    Rare

    Hand Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Greater Claws
    Rare

    Greater Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Greater Talons
    Rare

    Greater Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Scissors Quhab
    Rare

    Scissors Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Suwayyah
    Rare

    Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Wrist Sword
    Rare

    Wrist Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    War Fist
    Rare

    War Fist
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Battle Cestus
    Rare

    Battle Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Feral Claws
    Rare

    Feral Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Runic Talons
    Rare

    Runic Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Scissors Suwayyah
    Rare

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Tomahawk
    Rare

    Tomahawk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Small Crescent
    Rare

    Small Crescent
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Ettin Axe
    Rare

    Ettin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    War Spike
    Rare

    War Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Beserker Axe
    Rare

    Beserker Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Feral Axe
    Rare

    Feral Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Silver-edged Axe
    Rare

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Decapitator
    Rare

    Decapitator
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Champion Axe
    Rare

    Champion Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Glorious Axe
    Rare

    Glorious Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Polished Wand
    Rare

    Polished Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Ghost Wand
    Rare

    Ghost Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Lich Wand
    Rare

    Lich Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Unearthed Wand
    Rare

    Unearthed Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 25

    Magic Harvester Rare
    Energy Sphere


    Truncheon
    Rare

    Truncheon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Mighty Scepter
    Rare

    Mighty Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Seraph Rod
    Rare

    Seraph Rod
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Caduceus
    Rare

    Caduceus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Tyrant Club
    Rare

    Tyrant Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Reinforced Mace
    Rare

    Reinforced Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Devil Star
    Rare

    Devil Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Scourge
    Rare

    Scourge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Legendary Mallet
    Rare

    Legendary Mallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Ogre Maul
    Rare

    Ogre Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Thunder Maul
    Rare

    Thunder Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Falcata
    Rare

    Falcata
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Ataghan
    Rare

    Ataghan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Elegant Blade
    Rare

    Elegant Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Hydra Edge
    Rare

    Hydra Edge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Phase Blade
    Rare

    Phase Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Conquest Sword
    Rare

    Conquest Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Cryptic Sword
    Rare

    Cryptic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Mythical Sword
    Rare

    Mythical Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Legend Sword
    Rare

    Legend Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Highland Blade
    Rare

    Highland Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Balrog Blade
    Rare

    Balrog Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Champion Sword
    Rare

    Champion Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Colossus Sword
    Rare

    Colossus Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Colossus Blade
    Rare

    Colossus Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Bone Knife
    Rare

    Bone Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Mithril Point
    Rare

    Mithril Point
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Fanged Knife
    Rare

    Fanged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Legend Spike
    Rare

    Legend Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Flying Knife
    Rare

    Flying Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Flying Axe
    Rare

    Flying Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Winged Knife
    Rare

    Winged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Winged Axe
    Rare

    Winged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Hyperion Javelin
    Rare

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Stygian Pilum
    Rare

    Stygian Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Balrog Spear
    Rare

    Balrog Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Ghost Glaive
    Rare

    Ghost Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Winged Harpoon
    Rare

    Winged Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Hyperion Spear
    Rare

    Hyperion Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Stygian Pike
    Rare

    Stygian Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Mancatcher
    Rare

    Mancatcher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Ghost Spear
    Rare

    Ghost Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    War Pike
    Rare

    War Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Ogre Axe
    Rare

    Ogre Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Colossus Voulge
    Rare

    Colossus Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Thresher
    Rare

    Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Cryptic Axe
    Rare

    Cryptic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Great Poleaxe
    Rare

    Great Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Giant Thresher
    Rare

    Giant Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Walking Stick
    Rare

    Walking Stick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Stalagmite
    Rare

    Stalagmite
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Elder Staff
    Rare

    Elder Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Shillelagh
    Rare

    Shillelagh
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Archon Staff
    Rare

    Archon Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Spider Bow
    Rare

    Spider Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Blade Bow
    Rare

    Blade Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Shadow Bow
    Rare

    Shadow Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Rare
    Energy Sphere


    Great Bow
    Rare

    Great Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Diamond Bow
    Rare

    Diamond Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Rare
    Energy Sphere


    Crusader Bow
    Rare

    Crusader Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Ward Bow
    Rare

    Ward Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Hydra Bow
    Rare

    Hydra Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Pellet Bow
    Rare

    Pellet Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Rare
    Energy Sphere


    Gorgon Crossbow
    Rare

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Colossus Crossbow
    Rare

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Demon Crossbow
    Rare

    Demon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    ob1
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Rare
    Energy Sphere


    ob2
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare
    Energy Sphere


    ob3
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare
    Energy Sphere


    ob4
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare
    Energy Sphere


    ob5
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Stag Bow
    Rare

    Stag Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Reflex Bow
    Rare

    Reflex Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Maiden Spear
    Rare

    Maiden Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare
    Energy Sphere


    Maiden Pike
    Rare

    Maiden Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Rare
    Energy Sphere


    Maiden Javelin
    Rare

    Maiden Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Rare
    Energy Sphere


    Glowing Orb
    Rare

    Glowing Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Rare
    Energy Sphere


    Crystalline Globe
    Rare

    Crystalline Globe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Cloudy Sphere
    Rare

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Sparkling Ball
    Rare

    Sparkling Ball
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Swirling Crystal
    Rare

    Swirling Crystal
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Ashwood Bow
    Rare

    Ashwood Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Rare
    Energy Sphere


    Ceremonial Bow
    Rare

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Rare
    Energy Sphere


    Ceremonial Spear
    Rare

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Rare
    Energy Sphere


    Ceremonial Pike
    Rare

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Ceremonial Javelin
    Rare

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Rare
    Energy Sphere


    Heavenly Stone
    Rare

    Heavenly Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Eldritch Orb
    Rare

    Eldritch Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Rare
    Energy Sphere


    Demon Heart
    Rare

    Demon Heart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Rare
    Energy Sphere


    Vortex Orb
    Rare

    Vortex Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Dimensional Shard
    Rare

    Dimensional Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Rare
    Energy Sphere


    Matriarchal Bow
    Rare

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Rare
    Energy Sphere


    Grand Matron Bow
    Rare

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Matriarchal Spear
    Rare

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Rare
    Energy Sphere


    Matriarchal Pike
    Rare

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Rare
    Energy Sphere


    Matriarchal Javelin
    Rare

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Cap
    Set

    Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Skull Cap
    Set

    Skull Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Helm
    Set

    Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Full Helm
    Set

    Full Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Great Helm
    Set

    Great Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Crown
    Set

    Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Mask
    Set

    Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Quilted Armor
    Set

    Quilted Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Leather Armor
    Set

    Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Hard Leather Armor
    Set

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Studded Leather
    Set

    Studded Leather
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Ring Mail
    Set

    Ring Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Scale Mail
    Set

    Scale Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Chain Mail
    Set

    Chain Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Breast Plate
    Set

    Breast Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Splint Mail
    Set

    Splint Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Plate Mail
    Set

    Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Field Plate
    Set

    Field Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Gothic Plate
    Set

    Gothic Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Full Plate Mail
    Set

    Full Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Ancient Armor
    Set

    Ancient Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Light Plate
    Set

    Light Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Buckler
    Set

    Buckler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Small Shield
    Set

    Small Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Large Shield
    Set

    Large Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Kite Shield
    Set

    Kite Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Tower Shield
    Set

    Tower Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Gothic Shield
    Set

    Gothic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Leather Gloves
    Set

    Leather Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Heavy Gloves
    Set

    Heavy Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Chain Gloves
    Set

    Chain Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Light Gauntlets
    Set

    Light Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Gauntlets
    Set

    Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Boots
    Set

    Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Heavy Boots
    Set

    Heavy Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Chain Boots
    Set

    Chain Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Light Plated Boots
    Set

    Light Plated Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Greaves
    Set

    Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Sash
    Set

    Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Light Belt
    Set

    Light Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Belt
    Set

    Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Heavy Belt
    Set

    Heavy Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Plated Belt
    Set

    Plated Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Bone Helm
    Set

    Bone Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Bone Shield
    Set

    Bone Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Spiked Shield
    Set

    Spiked Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    War Hat
    Set

    War Hat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Sallet
    Set

    Sallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Casque
    Set

    Casque
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Basinet
    Set

    Basinet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Winged helm
    Set

    Winged helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Grand Crown
    Set

    Grand Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Death Mask
    Set

    Death Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Ghost Armor
    Set

    Ghost Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Serpentskin Armor
    Set

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Demonhide Armor
    Set

    Demonhide Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Trellised Armor
    Set

    Trellised Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Linked Mail
    Set

    Linked Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Tigulated Mail
    Set

    Tigulated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Mesh Armor
    Set

    Mesh Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Cuirass
    Set

    Cuirass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Russet Armor
    Set

    Russet Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Templar Coat
    Set

    Templar Coat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Sharktooth Armor
    Set

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Embossed Plate
    Set

    Embossed Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Chaos Armor
    Set

    Chaos Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Ornate Plate
    Set

    Ornate Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Mage Plate
    Set

    Mage Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Defender
    Set

    Defender
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Round Shield
    Set

    Round Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Scutum
    Set

    Scutum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Dragon Shield
    Set

    Dragon Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Pavise
    Set

    Pavise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Ancient Shield
    Set

    Ancient Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Demonhide Gloves
    Set

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Sharkskin Gloves
    Set

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Heavy Bracers
    Set

    Heavy Bracers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Battle Gauntlets
    Set

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    War Gaunlets
    Set

    War Gaunlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Demonhide Boots
    Set

    Demonhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Sharkskin Boots
    Set

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Mesh Boots
    Set

    Mesh Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Battle Boots
    Set

    Battle Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    War Boots
    Set

    War Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Demonhide Sash
    Set

    Demonhide Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Sharkskin Belt
    Set

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Mesh Belt
    Set

    Mesh Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Battle Belt
    Set

    Battle Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    War Belt
    Set

    War Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Grim Helm
    Set

    Grim Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Grim Shield
    Set

    Grim Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Barbed Shield
    Set

    Barbed Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    dr1
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    dr2
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    dr3
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    dr4
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    dr5
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Jawbone Cap
    Set

    Jawbone Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Fanged Helm
    Set

    Fanged Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Horned Helm
    Set

    Horned Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Assault Helmet
    Set

    Assault Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Avenger Guard
    Set

    Avenger Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Targe
    Set

    Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Rondache
    Set

    Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Heraldic Shield
    Set

    Heraldic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Aerin Shield
    Set

    Aerin Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Crown Shield
    Set

    Crown Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    ne1
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    ne2
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    ne3
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    ne4
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    ne5
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Circlet
    Set

    Circlet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Coronet
    Set

    Coronet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Tiara
    Set

    Tiara
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Diadem
    Set

    Diadem
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Shako
    Set

    Shako
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Hydraskull
    Set

    Hydraskull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Armet
    Set

    Armet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Giant Conch
    Set

    Giant Conch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Spired Helm
    Set

    Spired Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Corona
    Set

    Corona
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Demonhead
    Set

    Demonhead
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Dusk Shroud
    Set

    Dusk Shroud
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Wyrmhide
    Set

    Wyrmhide
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Scarab Husk
    Set

    Scarab Husk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Wire Fleece
    Set

    Wire Fleece
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Diamond Mail
    Set

    Diamond Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Loricated Mail
    Set

    Loricated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Boneweave
    Set

    Boneweave
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Great Hauberk
    Set

    Great Hauberk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Balrog Skin
    Set

    Balrog Skin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Hellforge Plate
    Set

    Hellforge Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Kraken Shell
    Set

    Kraken Shell
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Lacquered Plate
    Set

    Lacquered Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Shadow Plate
    Set

    Shadow Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Sacred Armor
    Set

    Sacred Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Archon Plate
    Set

    Archon Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Heater
    Set

    Heater
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Luna
    Set

    Luna
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Hyperion
    Set

    Hyperion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Monarch
    Set

    Monarch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Aegis
    Set

    Aegis
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Ward
    Set

    Ward
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Bramble Mitts
    Set

    Bramble Mitts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Vampirebone Gloves
    Set

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Vambraces
    Set

    Vambraces
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Crusader Gauntlets
    Set

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Ogre Gauntlets
    Set

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Wyrmhide Boots
    Set

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Scarabshell Boots
    Set

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Boneweave Boots
    Set

    Boneweave Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Mirrored Boots
    Set

    Mirrored Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Myrmidon Greaves
    Set

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Spiderweb Sash
    Set

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Vampirefang Belt
    Set

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Mithril Coil
    Set

    Mithril Coil
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Troll Belt
    Set

    Troll Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Colossus Girdle
    Set

    Colossus Girdle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Bone Visage
    Set

    Bone Visage
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Troll Nest
    Set

    Troll Nest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Blade Barrier
    Set

    Blade Barrier
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Alpha Helm
    Set

    Alpha Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Griffon Headdress
    Set

    Griffon Headdress
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Hunter's Guise
    Set

    Hunter's Guise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Sacred Feathers
    Set

    Sacred Feathers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Totemic Mask
    Set

    Totemic Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Jawbone Visor
    Set

    Jawbone Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Lion Helm
    Set

    Lion Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Rage Mask
    Set

    Rage Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Savage Helmet
    Set

    Savage Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Slayer Guard
    Set

    Slayer Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Akaran Targe
    Set

    Akaran Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Akaran Rondache
    Set

    Akaran Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Protector Shield
    Set

    Protector Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Gilded Shield
    Set

    Gilded Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Royal Shield
    Set

    Royal Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Mummified Trophy
    Set

    Mummified Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Fetish Trophy
    Set

    Fetish Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Sexton Trophy
    Set

    Sexton Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Cantor Trophy
    Set

    Cantor Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Hierophant Trophy
    Set

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Blood Spirit
    Set

    Blood Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Sun Spirit
    Set

    Sun Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Earth Spirit
    Set

    Earth Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Sky Spirit
    Set

    Sky Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Dream Spirit
    Set

    Dream Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Carnage Helm
    Set

    Carnage Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Fury Visor
    Set

    Fury Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Destroyer Helm
    Set

    Destroyer Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Conqueror Crown
    Set

    Conqueror Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Guardian Crown
    Set

    Guardian Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Sacred Targe
    Set

    Sacred Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Sacred Rondache
    Set

    Sacred Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Kurast Shield
    Set

    Kurast Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Zakarum Shield
    Set

    Zakarum Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Vortex Shield
    Set

    Vortex Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Minion Skull
    Set

    Minion Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Hellspawn Skull
    Set

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Overseer Skull
    Set

    Overseer Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Succubus Skull
    Set

    Succubus Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Bloodlord Skull
    Set

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Hand Axe
    Set

    Hand Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Axe
    Set

    Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Double Axe
    Set

    Double Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Military Pick
    Set

    Military Pick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    War Axe
    Set

    War Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Large Axe
    Set

    Large Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Broad Axe
    Set

    Broad Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Battle Axe
    Set

    Battle Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Great Axe
    Set

    Great Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Giant Axe
    Set

    Giant Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Wand
    Set

    Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Yew Wand
    Set

    Yew Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Bone Wand
    Set

    Bone Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Grim Wand
    Set

    Grim Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Club
    Set

    Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Scepter
    Set

    Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Grand Scepter
    Set

    Grand Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    War Scepter
    Set

    War Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Spiked Club
    Set

    Spiked Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Mace
    Set

    Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Morning Star
    Set

    Morning Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Flail
    Set

    Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    War Hammer
    Set

    War Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Maul
    Set

    Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Great Maul
    Set

    Great Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Short Sword
    Set

    Short Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Scimitar
    Set

    Scimitar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Sabre
    Set

    Sabre
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Falchion
    Set

    Falchion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Crystal Sword
    Set

    Crystal Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Broad Sword
    Set

    Broad Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Long Sword
    Set

    Long Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    War Sword
    Set

    War Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Two-Handed Sword
    Set

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Claymore
    Set

    Claymore
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Giant Sword
    Set

    Giant Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Bastard Sword
    Set

    Bastard Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Flamberge
    Set

    Flamberge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Great Sword
    Set

    Great Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Dagger
    Set

    Dagger
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Dirk
    Set

    Dirk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Kris
    Set

    Kris
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Blade
    Set

    Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Throwing Knife
    Set

    Throwing Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Throwing Axe
    Set

    Throwing Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Balanced Knife
    Set

    Balanced Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Balanced Axe
    Set

    Balanced Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Javelin
    Set

    Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Pilum
    Set

    Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Short Spear
    Set

    Short Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Glaive
    Set

    Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Throwing Spear
    Set

    Throwing Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Spear
    Set

    Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Trident
    Set

    Trident
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Brandistock
    Set

    Brandistock
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Spetum
    Set

    Spetum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Pike
    Set

    Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Bardiche
    Set

    Bardiche
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Voulge
    Set

    Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Scythe
    Set

    Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Poleaxe
    Set

    Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Halberd
    Set

    Halberd
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    War Scythe
    Set

    War Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Short Staff
    Set

    Short Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Long Staff
    Set

    Long Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Gnarled Staff
    Set

    Gnarled Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Battle Staff
    Set

    Battle Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    War Staff
    Set

    War Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Short Bow
    Set

    Short Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Hunter's Bow
    Set

    Hunter's Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Set
    Energy Sphere


    Long Bow
    Set

    Long Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Composite Bow
    Set

    Composite Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Short Battle Bow
    Set

    Short Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Long Battle Bow
    Set

    Long Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Short War Bow
    Set

    Short War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Long War Bow
    Set

    Long War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Light Crossbow
    Set

    Light Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Crossbow
    Set

    Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Heavy Crossbow
    Set

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Repeating Crossbow
    Set

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Rancid Gas Potion
    Set

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Oil Potion
    Set

    Oil Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Choking Gas Potion
    Set

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Exploding Potion
    Set

    Exploding Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Strangling Gas Potion
    Set

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Fulminating Potion
    Set

    Fulminating Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Decoy Gidbinn
    Set

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    The Gidbinn
    Set

    The Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Wirt's Leg
    Set

    Wirt's Leg
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Horadric Malus
    Set

    Horadric Malus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Hell Forge Hammer
    Set

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Horadric Staff
    Set

    Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Shaft of the Horadric Staff
    Set

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Hatchet
    Set

    Hatchet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Cleaver
    Set

    Cleaver
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Twin Axe
    Set

    Twin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Crowbill
    Set

    Crowbill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Naga
    Set

    Naga
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Military Axe
    Set

    Military Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Bearded Axe
    Set

    Bearded Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Tabar
    Set

    Tabar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Gothic Axe
    Set

    Gothic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Ancient Axe
    Set

    Ancient Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Burnt Wand
    Set

    Burnt Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Petrified Wand
    Set

    Petrified Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Tomb Wand
    Set

    Tomb Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Grave Wand
    Set

    Grave Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Cudgel
    Set

    Cudgel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Rune Scepter
    Set

    Rune Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Holy Water Sprinkler
    Set

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Divine Scepter
    Set

    Divine Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Barbed Club
    Set

    Barbed Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Flanged Mace
    Set

    Flanged Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Jagged Star
    Set

    Jagged Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Knout
    Set

    Knout
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Battle Hammer
    Set

    Battle Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    War Club
    Set

    War Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Martel de Fer
    Set

    Martel de Fer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Gladius
    Set

    Gladius
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Cutlass
    Set

    Cutlass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Shamshir
    Set

    Shamshir
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Tulwar
    Set

    Tulwar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Dimensional Blade
    Set

    Dimensional Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Battle Sword
    Set

    Battle Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Rune Sword
    Set

    Rune Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Ancient Sword
    Set

    Ancient Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Espandon
    Set

    Espandon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Dacian Falx
    Set

    Dacian Falx
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Tusk Sword
    Set

    Tusk Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Gothic Sword
    Set

    Gothic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Zweihander
    Set

    Zweihander
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Executioner Sword
    Set

    Executioner Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Poignard
    Set

    Poignard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Rondel
    Set

    Rondel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Cinquedeas
    Set

    Cinquedeas
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Stilleto
    Set

    Stilleto
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Battle Dart
    Set

    Battle Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Francisca
    Set

    Francisca
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    War Dart
    Set

    War Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Hurlbat
    Set

    Hurlbat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    War Javelin
    Set

    War Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Great Pilum
    Set

    Great Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Simbilan
    Set

    Simbilan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Spiculum
    Set

    Spiculum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Harpoon
    Set

    Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    War Spear
    Set

    War Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Fuscina
    Set

    Fuscina
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    War Fork
    Set

    War Fork
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Yari
    Set

    Yari
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Lance
    Set

    Lance
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Lochaber Axe
    Set

    Lochaber Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Bill
    Set

    Bill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Battle Scythe
    Set

    Battle Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Partizan
    Set

    Partizan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Bec-de-Corbin
    Set

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Grim Scythe
    Set

    Grim Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Jo Staff
    Set

    Jo Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Quarterstaff
    Set

    Quarterstaff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Cedar Staff
    Set

    Cedar Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Gothic Staff
    Set

    Gothic Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Rune Staff
    Set

    Rune Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Edge Bow
    Set

    Edge Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Razor Bow
    Set

    Razor Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Cedar Bow
    Set

    Cedar Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Double Bow
    Set

    Double Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Short Siege Bow
    Set

    Short Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Large Siege Bow
    Set

    Large Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Rune Bow
    Set

    Rune Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Gothic Bow
    Set

    Gothic Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Arbalest
    Set

    Arbalest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Siege Crossbow
    Set

    Siege Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Ballista
    Set

    Ballista
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Chu-Ko-Nu
    Set

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Khalim's Flail
    Set

    Khalim's Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Khalim's Will
    Set

    Khalim's Will
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Katar
    Set

    Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    Wrist Blade
    Set

    Wrist Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    Hatchet Hands
    Set

    Hatchet Hands
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    Cestus
    Set

    Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    Claws
    Set

    Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Blade Talons
    Set

    Blade Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Scissors Katar
    Set

    Scissors Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Quhab
    Set

    Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Wrist Spike
    Set

    Wrist Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Fascia
    Set

    Fascia
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Hand Scythe
    Set

    Hand Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Greater Claws
    Set

    Greater Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Greater Talons
    Set

    Greater Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Scissors Quhab
    Set

    Scissors Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Suwayyah
    Set

    Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Wrist Sword
    Set

    Wrist Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    War Fist
    Set

    War Fist
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Battle Cestus
    Set

    Battle Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Feral Claws
    Set

    Feral Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Runic Talons
    Set

    Runic Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Scissors Suwayyah
    Set

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Tomahawk
    Set

    Tomahawk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Small Crescent
    Set

    Small Crescent
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Ettin Axe
    Set

    Ettin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    War Spike
    Set

    War Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Beserker Axe
    Set

    Beserker Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Feral Axe
    Set

    Feral Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Silver-edged Axe
    Set

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Decapitator
    Set

    Decapitator
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Champion Axe
    Set

    Champion Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Glorious Axe
    Set

    Glorious Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Polished Wand
    Set

    Polished Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Ghost Wand
    Set

    Ghost Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Lich Wand
    Set

    Lich Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Unearthed Wand
    Set

    Unearthed Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 25

    Magic Harvester Set
    Energy Sphere


    Truncheon
    Set

    Truncheon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Mighty Scepter
    Set

    Mighty Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Seraph Rod
    Set

    Seraph Rod
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Caduceus
    Set

    Caduceus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Tyrant Club
    Set

    Tyrant Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Reinforced Mace
    Set

    Reinforced Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Devil Star
    Set

    Devil Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Scourge
    Set

    Scourge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Legendary Mallet
    Set

    Legendary Mallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Ogre Maul
    Set

    Ogre Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Thunder Maul
    Set

    Thunder Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Falcata
    Set

    Falcata
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Ataghan
    Set

    Ataghan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Elegant Blade
    Set

    Elegant Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Hydra Edge
    Set

    Hydra Edge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Phase Blade
    Set

    Phase Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Conquest Sword
    Set

    Conquest Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Cryptic Sword
    Set

    Cryptic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Mythical Sword
    Set

    Mythical Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Legend Sword
    Set

    Legend Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Highland Blade
    Set

    Highland Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Balrog Blade
    Set

    Balrog Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Champion Sword
    Set

    Champion Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Colossus Sword
    Set

    Colossus Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Colossus Blade
    Set

    Colossus Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Bone Knife
    Set

    Bone Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Mithril Point
    Set

    Mithril Point
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Fanged Knife
    Set

    Fanged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Legend Spike
    Set

    Legend Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Flying Knife
    Set

    Flying Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Flying Axe
    Set

    Flying Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Winged Knife
    Set

    Winged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Winged Axe
    Set

    Winged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Hyperion Javelin
    Set

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Stygian Pilum
    Set

    Stygian Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Balrog Spear
    Set

    Balrog Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Ghost Glaive
    Set

    Ghost Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Winged Harpoon
    Set

    Winged Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Hyperion Spear
    Set

    Hyperion Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Stygian Pike
    Set

    Stygian Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Mancatcher
    Set

    Mancatcher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Ghost Spear
    Set

    Ghost Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    War Pike
    Set

    War Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Ogre Axe
    Set

    Ogre Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Colossus Voulge
    Set

    Colossus Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Thresher
    Set

    Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Cryptic Axe
    Set

    Cryptic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Great Poleaxe
    Set

    Great Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Giant Thresher
    Set

    Giant Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Walking Stick
    Set

    Walking Stick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Stalagmite
    Set

    Stalagmite
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Elder Staff
    Set

    Elder Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Shillelagh
    Set

    Shillelagh
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Archon Staff
    Set

    Archon Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Spider Bow
    Set

    Spider Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Blade Bow
    Set

    Blade Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Shadow Bow
    Set

    Shadow Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Set
    Energy Sphere


    Great Bow
    Set

    Great Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Diamond Bow
    Set

    Diamond Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Set
    Energy Sphere


    Crusader Bow
    Set

    Crusader Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Ward Bow
    Set

    Ward Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Hydra Bow
    Set

    Hydra Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Pellet Bow
    Set

    Pellet Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Set
    Energy Sphere


    Gorgon Crossbow
    Set

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Colossus Crossbow
    Set

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Demon Crossbow
    Set

    Demon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    ob1
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Set
    Energy Sphere


    ob2
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Set
    Energy Sphere


    ob3
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Set
    Energy Sphere


    ob4
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Set
    Energy Sphere


    ob5
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Stag Bow
    Set

    Stag Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Reflex Bow
    Set

    Reflex Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Maiden Spear
    Set

    Maiden Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Set
    Energy Sphere


    Maiden Pike
    Set

    Maiden Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Set
    Energy Sphere


    Maiden Javelin
    Set

    Maiden Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Set
    Energy Sphere


    Glowing Orb
    Set

    Glowing Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Set
    Energy Sphere


    Crystalline Globe
    Set

    Crystalline Globe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Cloudy Sphere
    Set

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Sparkling Ball
    Set

    Sparkling Ball
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Swirling Crystal
    Set

    Swirling Crystal
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Ashwood Bow
    Set

    Ashwood Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Set
    Energy Sphere


    Ceremonial Bow
    Set

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Set
    Energy Sphere


    Ceremonial Spear
    Set

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Set
    Energy Sphere


    Ceremonial Pike
    Set

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Ceremonial Javelin
    Set

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Set
    Energy Sphere


    Heavenly Stone
    Set

    Heavenly Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Eldritch Orb
    Set

    Eldritch Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Set
    Energy Sphere


    Demon Heart
    Set

    Demon Heart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Set
    Energy Sphere


    Vortex Orb
    Set

    Vortex Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Dimensional Shard
    Set

    Dimensional Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Set
    Energy Sphere


    Matriarchal Bow
    Set

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set
    Energy Sphere


    Grand Matron Bow
    Set

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Matriarchal Spear
    Set

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Set
    Energy Sphere


    Matriarchal Pike
    Set

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Set
    Energy Sphere


    Matriarchal Javelin
    Set

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Cap
    Unique

    Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Skull Cap
    Unique

    Skull Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Helm
    Unique

    Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Full Helm
    Unique

    Full Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Great Helm
    Unique

    Great Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Crown
    Unique

    Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Mask
    Unique

    Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Quilted Armor
    Unique

    Quilted Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Leather Armor
    Unique

    Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Hard Leather Armor
    Unique

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Studded Leather
    Unique

    Studded Leather
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Ring Mail
    Unique

    Ring Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Scale Mail
    Unique

    Scale Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Chain Mail
    Unique

    Chain Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Breast Plate
    Unique

    Breast Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Splint Mail
    Unique

    Splint Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Plate Mail
    Unique

    Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Field Plate
    Unique

    Field Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Gothic Plate
    Unique

    Gothic Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Full Plate Mail
    Unique

    Full Plate Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Ancient Armor
    Unique

    Ancient Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Light Plate
    Unique

    Light Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Buckler
    Unique

    Buckler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Small Shield
    Unique

    Small Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Large Shield
    Unique

    Large Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Kite Shield
    Unique

    Kite Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Tower Shield
    Unique

    Tower Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Gothic Shield
    Unique

    Gothic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Leather Gloves
    Unique

    Leather Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Heavy Gloves
    Unique

    Heavy Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Chain Gloves
    Unique

    Chain Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Light Gauntlets
    Unique

    Light Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Gauntlets
    Unique

    Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Boots
    Unique

    Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Heavy Boots
    Unique

    Heavy Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Chain Boots
    Unique

    Chain Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Light Plated Boots
    Unique

    Light Plated Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Greaves
    Unique

    Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Sash
    Unique

    Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Light Belt
    Unique

    Light Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Belt
    Unique

    Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Heavy Belt
    Unique

    Heavy Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Plated Belt
    Unique

    Plated Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Bone Helm
    Unique

    Bone Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Bone Shield
    Unique

    Bone Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Spiked Shield
    Unique

    Spiked Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    War Hat
    Unique

    War Hat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Sallet
    Unique

    Sallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Casque
    Unique

    Casque
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Basinet
    Unique

    Basinet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Winged helm
    Unique

    Winged helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Grand Crown
    Unique

    Grand Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Death Mask
    Unique

    Death Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Ghost Armor
    Unique

    Ghost Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Serpentskin Armor
    Unique

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Demonhide Armor
    Unique

    Demonhide Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Trellised Armor
    Unique

    Trellised Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Linked Mail
    Unique

    Linked Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Tigulated Mail
    Unique

    Tigulated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Mesh Armor
    Unique

    Mesh Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Cuirass
    Unique

    Cuirass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Russet Armor
    Unique

    Russet Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Templar Coat
    Unique

    Templar Coat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Sharktooth Armor
    Unique

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Embossed Plate
    Unique

    Embossed Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Chaos Armor
    Unique

    Chaos Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Ornate Plate
    Unique

    Ornate Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Mage Plate
    Unique

    Mage Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Defender
    Unique

    Defender
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Round Shield
    Unique

    Round Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Scutum
    Unique

    Scutum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Dragon Shield
    Unique

    Dragon Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Pavise
    Unique

    Pavise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Ancient Shield
    Unique

    Ancient Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Demonhide Gloves
    Unique

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Sharkskin Gloves
    Unique

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Heavy Bracers
    Unique

    Heavy Bracers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Battle Gauntlets
    Unique

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    War Gaunlets
    Unique

    War Gaunlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Demonhide Boots
    Unique

    Demonhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Sharkskin Boots
    Unique

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Mesh Boots
    Unique

    Mesh Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Battle Boots
    Unique

    Battle Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    War Boots
    Unique

    War Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Demonhide Sash
    Unique

    Demonhide Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Sharkskin Belt
    Unique

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Mesh Belt
    Unique

    Mesh Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Battle Belt
    Unique

    Battle Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    War Belt
    Unique

    War Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Grim Helm
    Unique

    Grim Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Grim Shield
    Unique

    Grim Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Barbed Shield
    Unique

    Barbed Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    dr1
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    dr2
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    dr3
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    dr4
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    dr5
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Jawbone Cap
    Unique

    Jawbone Cap
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Fanged Helm
    Unique

    Fanged Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Horned Helm
    Unique

    Horned Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Assault Helmet
    Unique

    Assault Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Avenger Guard
    Unique

    Avenger Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Targe
    Unique

    Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Rondache
    Unique

    Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Heraldic Shield
    Unique

    Heraldic Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Aerin Shield
    Unique

    Aerin Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Crown Shield
    Unique

    Crown Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    ne1
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    ne2
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    ne3
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    ne4
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    ne5
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Circlet
    Unique

    Circlet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Coronet
    Unique

    Coronet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Tiara
    Unique

    Tiara
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Diadem
    Unique

    Diadem
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Shako
    Unique

    Shako
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Hydraskull
    Unique

    Hydraskull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Armet
    Unique

    Armet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Giant Conch
    Unique

    Giant Conch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Spired Helm
    Unique

    Spired Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Corona
    Unique

    Corona
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Demonhead
    Unique

    Demonhead
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Dusk Shroud
    Unique

    Dusk Shroud
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Wyrmhide
    Unique

    Wyrmhide
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Scarab Husk
    Unique

    Scarab Husk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Wire Fleece
    Unique

    Wire Fleece
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Diamond Mail
    Unique

    Diamond Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Loricated Mail
    Unique

    Loricated Mail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Boneweave
    Unique

    Boneweave
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Great Hauberk
    Unique

    Great Hauberk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Balrog Skin
    Unique

    Balrog Skin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Hellforge Plate
    Unique

    Hellforge Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Kraken Shell
    Unique

    Kraken Shell
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Lacquered Plate
    Unique

    Lacquered Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Shadow Plate
    Unique

    Shadow Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Sacred Armor
    Unique

    Sacred Armor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Archon Plate
    Unique

    Archon Plate
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Heater
    Unique

    Heater
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Luna
    Unique

    Luna
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Hyperion
    Unique

    Hyperion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Monarch
    Unique

    Monarch
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Aegis
    Unique

    Aegis
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Ward
    Unique

    Ward
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Bramble Mitts
    Unique

    Bramble Mitts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Vampirebone Gloves
    Unique

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Vambraces
    Unique

    Vambraces
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Crusader Gauntlets
    Unique

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Ogre Gauntlets
    Unique

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Wyrmhide Boots
    Unique

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Scarabshell Boots
    Unique

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Boneweave Boots
    Unique

    Boneweave Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Mirrored Boots
    Unique

    Mirrored Boots
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Myrmidon Greaves
    Unique

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Spiderweb Sash
    Unique

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Vampirefang Belt
    Unique

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Mithril Coil
    Unique

    Mithril Coil
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Troll Belt
    Unique

    Troll Belt
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Colossus Girdle
    Unique

    Colossus Girdle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Bone Visage
    Unique

    Bone Visage
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Troll Nest
    Unique

    Troll Nest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Blade Barrier
    Unique

    Blade Barrier
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Alpha Helm
    Unique

    Alpha Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Griffon Headdress
    Unique

    Griffon Headdress
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Hunter's Guise
    Unique

    Hunter's Guise
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Sacred Feathers
    Unique

    Sacred Feathers
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Totemic Mask
    Unique

    Totemic Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Jawbone Visor
    Unique

    Jawbone Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Lion Helm
    Unique

    Lion Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Rage Mask
    Unique

    Rage Mask
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Savage Helmet
    Unique

    Savage Helmet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Slayer Guard
    Unique

    Slayer Guard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Akaran Targe
    Unique

    Akaran Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Akaran Rondache
    Unique

    Akaran Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Protector Shield
    Unique

    Protector Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Gilded Shield
    Unique

    Gilded Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Royal Shield
    Unique

    Royal Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Mummified Trophy
    Unique

    Mummified Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Fetish Trophy
    Unique

    Fetish Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Sexton Trophy
    Unique

    Sexton Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Cantor Trophy
    Unique

    Cantor Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Hierophant Trophy
    Unique

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Blood Spirit
    Unique

    Blood Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Sun Spirit
    Unique

    Sun Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Earth Spirit
    Unique

    Earth Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Sky Spirit
    Unique

    Sky Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Dream Spirit
    Unique

    Dream Spirit
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Carnage Helm
    Unique

    Carnage Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Fury Visor
    Unique

    Fury Visor
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Destroyer Helm
    Unique

    Destroyer Helm
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Conqueror Crown
    Unique

    Conqueror Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Guardian Crown
    Unique

    Guardian Crown
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Sacred Targe
    Unique

    Sacred Targe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Sacred Rondache
    Unique

    Sacred Rondache
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Kurast Shield
    Unique

    Kurast Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Zakarum Shield
    Unique

    Zakarum Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Vortex Shield
    Unique

    Vortex Shield
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Minion Skull
    Unique

    Minion Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Hellspawn Skull
    Unique

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Overseer Skull
    Unique

    Overseer Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Succubus Skull
    Unique

    Succubus Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Bloodlord Skull
    Unique

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Hand Axe
    Unique

    Hand Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Axe
    Unique

    Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Double Axe
    Unique

    Double Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Military Pick
    Unique

    Military Pick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    War Axe
    Unique

    War Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Large Axe
    Unique

    Large Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Broad Axe
    Unique

    Broad Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Battle Axe
    Unique

    Battle Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Great Axe
    Unique

    Great Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Giant Axe
    Unique

    Giant Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Wand
    Unique

    Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Yew Wand
    Unique

    Yew Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Bone Wand
    Unique

    Bone Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Grim Wand
    Unique

    Grim Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Club
    Unique

    Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Scepter
    Unique

    Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Grand Scepter
    Unique

    Grand Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    War Scepter
    Unique

    War Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Spiked Club
    Unique

    Spiked Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Mace
    Unique

    Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Morning Star
    Unique

    Morning Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Flail
    Unique

    Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    War Hammer
    Unique

    War Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Maul
    Unique

    Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Great Maul
    Unique

    Great Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Short Sword
    Unique

    Short Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Scimitar
    Unique

    Scimitar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Sabre
    Unique

    Sabre
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Falchion
    Unique

    Falchion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Crystal Sword
    Unique

    Crystal Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Broad Sword
    Unique

    Broad Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Long Sword
    Unique

    Long Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    War Sword
    Unique

    War Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Two-Handed Sword
    Unique

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Claymore
    Unique

    Claymore
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Giant Sword
    Unique

    Giant Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Bastard Sword
    Unique

    Bastard Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Flamberge
    Unique

    Flamberge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Great Sword
    Unique

    Great Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Dagger
    Unique

    Dagger
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Dirk
    Unique

    Dirk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Kris
    Unique

    Kris
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Blade
    Unique

    Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Throwing Knife
    Unique

    Throwing Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Throwing Axe
    Unique

    Throwing Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Balanced Knife
    Unique

    Balanced Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Balanced Axe
    Unique

    Balanced Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Javelin
    Unique

    Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Pilum
    Unique

    Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Short Spear
    Unique

    Short Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Glaive
    Unique

    Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Throwing Spear
    Unique

    Throwing Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Spear
    Unique

    Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Trident
    Unique

    Trident
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Brandistock
    Unique

    Brandistock
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Spetum
    Unique

    Spetum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Pike
    Unique

    Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Bardiche
    Unique

    Bardiche
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Voulge
    Unique

    Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Scythe
    Unique

    Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Poleaxe
    Unique

    Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Halberd
    Unique

    Halberd
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    War Scythe
    Unique

    War Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Short Staff
    Unique

    Short Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Long Staff
    Unique

    Long Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Gnarled Staff
    Unique

    Gnarled Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Battle Staff
    Unique

    Battle Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    War Staff
    Unique

    War Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Short Bow
    Unique

    Short Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Hunter's Bow
    Unique

    Hunter's Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 4

    Magic Harvester Unique
    Energy Sphere


    Long Bow
    Unique

    Long Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Composite Bow
    Unique

    Composite Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Short Battle Bow
    Unique

    Short Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Long Battle Bow
    Unique

    Long Battle Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Short War Bow
    Unique

    Short War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Long War Bow
    Unique

    Long War Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Light Crossbow
    Unique

    Light Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Crossbow
    Unique

    Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Heavy Crossbow
    Unique

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Repeating Crossbow
    Unique

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Rancid Gas Potion
    Unique

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Oil Potion
    Unique

    Oil Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Choking Gas Potion
    Unique

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Exploding Potion
    Unique

    Exploding Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Strangling Gas Potion
    Unique

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Fulminating Potion
    Unique

    Fulminating Potion
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Decoy Gidbinn
    Unique

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    The Gidbinn
    Unique

    The Gidbinn
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Wirt's Leg
    Unique

    Wirt's Leg
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Horadric Malus
    Unique

    Horadric Malus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Hell Forge Hammer
    Unique

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Horadric Staff
    Unique

    Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Shaft of the Horadric Staff
    Unique

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Hatchet
    Unique

    Hatchet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Cleaver
    Unique

    Cleaver
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Twin Axe
    Unique

    Twin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Crowbill
    Unique

    Crowbill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Naga
    Unique

    Naga
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Military Axe
    Unique

    Military Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Bearded Axe
    Unique

    Bearded Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Tabar
    Unique

    Tabar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Gothic Axe
    Unique

    Gothic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Ancient Axe
    Unique

    Ancient Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Burnt Wand
    Unique

    Burnt Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Petrified Wand
    Unique

    Petrified Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Tomb Wand
    Unique

    Tomb Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Grave Wand
    Unique

    Grave Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Cudgel
    Unique

    Cudgel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Rune Scepter
    Unique

    Rune Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Holy Water Sprinkler
    Unique

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Divine Scepter
    Unique

    Divine Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Barbed Club
    Unique

    Barbed Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Flanged Mace
    Unique

    Flanged Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Jagged Star
    Unique

    Jagged Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Knout
    Unique

    Knout
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Battle Hammer
    Unique

    Battle Hammer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    War Club
    Unique

    War Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Martel de Fer
    Unique

    Martel de Fer
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Gladius
    Unique

    Gladius
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Cutlass
    Unique

    Cutlass
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Shamshir
    Unique

    Shamshir
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Tulwar
    Unique

    Tulwar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Dimensional Blade
    Unique

    Dimensional Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Battle Sword
    Unique

    Battle Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Rune Sword
    Unique

    Rune Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Ancient Sword
    Unique

    Ancient Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Espandon
    Unique

    Espandon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Dacian Falx
    Unique

    Dacian Falx
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Tusk Sword
    Unique

    Tusk Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Gothic Sword
    Unique

    Gothic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Zweihander
    Unique

    Zweihander
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Executioner Sword
    Unique

    Executioner Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Poignard
    Unique

    Poignard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Rondel
    Unique

    Rondel
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Cinquedeas
    Unique

    Cinquedeas
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Stilleto
    Unique

    Stilleto
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Battle Dart
    Unique

    Battle Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Francisca
    Unique

    Francisca
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    War Dart
    Unique

    War Dart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Hurlbat
    Unique

    Hurlbat
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    War Javelin
    Unique

    War Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Great Pilum
    Unique

    Great Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Simbilan
    Unique

    Simbilan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Spiculum
    Unique

    Spiculum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Harpoon
    Unique

    Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    War Spear
    Unique

    War Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Fuscina
    Unique

    Fuscina
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    War Fork
    Unique

    War Fork
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Yari
    Unique

    Yari
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Lance
    Unique

    Lance
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Lochaber Axe
    Unique

    Lochaber Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Bill
    Unique

    Bill
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Battle Scythe
    Unique

    Battle Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Partizan
    Unique

    Partizan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Bec-de-Corbin
    Unique

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Grim Scythe
    Unique

    Grim Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Jo Staff
    Unique

    Jo Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Quarterstaff
    Unique

    Quarterstaff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Cedar Staff
    Unique

    Cedar Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Gothic Staff
    Unique

    Gothic Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Rune Staff
    Unique

    Rune Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Edge Bow
    Unique

    Edge Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Razor Bow
    Unique

    Razor Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Cedar Bow
    Unique

    Cedar Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Double Bow
    Unique

    Double Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Short Siege Bow
    Unique

    Short Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Large Siege Bow
    Unique

    Large Siege Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Rune Bow
    Unique

    Rune Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Gothic Bow
    Unique

    Gothic Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Arbalest
    Unique

    Arbalest
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Siege Crossbow
    Unique

    Siege Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Ballista
    Unique

    Ballista
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Chu-Ko-Nu
    Unique

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Khalim's Flail
    Unique

    Khalim's Flail
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Khalim's Will
    Unique

    Khalim's Will
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Katar
    Unique

    Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    Wrist Blade
    Unique

    Wrist Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    Hatchet Hands
    Unique

    Hatchet Hands
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    Cestus
    Unique

    Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    Claws
    Unique

    Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Blade Talons
    Unique

    Blade Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Scissors Katar
    Unique

    Scissors Katar
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Quhab
    Unique

    Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Wrist Spike
    Unique

    Wrist Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Fascia
    Unique

    Fascia
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Hand Scythe
    Unique

    Hand Scythe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Greater Claws
    Unique

    Greater Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Greater Talons
    Unique

    Greater Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Scissors Quhab
    Unique

    Scissors Quhab
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Suwayyah
    Unique

    Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Wrist Sword
    Unique

    Wrist Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    War Fist
    Unique

    War Fist
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Battle Cestus
    Unique

    Battle Cestus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Feral Claws
    Unique

    Feral Claws
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Runic Talons
    Unique

    Runic Talons
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Scissors Suwayyah
    Unique

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Tomahawk
    Unique

    Tomahawk
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Small Crescent
    Unique

    Small Crescent
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Ettin Axe
    Unique

    Ettin Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    War Spike
    Unique

    War Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Beserker Axe
    Unique

    Beserker Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Feral Axe
    Unique

    Feral Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Silver-edged Axe
    Unique

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Decapitator
    Unique

    Decapitator
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Champion Axe
    Unique

    Champion Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Glorious Axe
    Unique

    Glorious Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Polished Wand
    Unique

    Polished Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Ghost Wand
    Unique

    Ghost Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Lich Wand
    Unique

    Lich Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Unearthed Wand
    Unique

    Unearthed Wand
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 25

    Magic Harvester Unique
    Energy Sphere


    Truncheon
    Unique

    Truncheon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Mighty Scepter
    Unique

    Mighty Scepter
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Seraph Rod
    Unique

    Seraph Rod
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Caduceus
    Unique

    Caduceus
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Tyrant Club
    Unique

    Tyrant Club
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Reinforced Mace
    Unique

    Reinforced Mace
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Devil Star
    Unique

    Devil Star
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Scourge
    Unique

    Scourge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Legendary Mallet
    Unique

    Legendary Mallet
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Ogre Maul
    Unique

    Ogre Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Thunder Maul
    Unique

    Thunder Maul
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Falcata
    Unique

    Falcata
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Ataghan
    Unique

    Ataghan
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Elegant Blade
    Unique

    Elegant Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Hydra Edge
    Unique

    Hydra Edge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Phase Blade
    Unique

    Phase Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Conquest Sword
    Unique

    Conquest Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Cryptic Sword
    Unique

    Cryptic Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Mythical Sword
    Unique

    Mythical Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Legend Sword
    Unique

    Legend Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Highland Blade
    Unique

    Highland Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Balrog Blade
    Unique

    Balrog Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Champion Sword
    Unique

    Champion Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Colossus Sword
    Unique

    Colossus Sword
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Colossus Blade
    Unique

    Colossus Blade
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Bone Knife
    Unique

    Bone Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Mithril Point
    Unique

    Mithril Point
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Fanged Knife
    Unique

    Fanged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Legend Spike
    Unique

    Legend Spike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Flying Knife
    Unique

    Flying Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Flying Axe
    Unique

    Flying Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Winged Knife
    Unique

    Winged Knife
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Winged Axe
    Unique

    Winged Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Hyperion Javelin
    Unique

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Stygian Pilum
    Unique

    Stygian Pilum
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Balrog Spear
    Unique

    Balrog Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Ghost Glaive
    Unique

    Ghost Glaive
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Winged Harpoon
    Unique

    Winged Harpoon
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Hyperion Spear
    Unique

    Hyperion Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Stygian Pike
    Unique

    Stygian Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Mancatcher
    Unique

    Mancatcher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Ghost Spear
    Unique

    Ghost Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    War Pike
    Unique

    War Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Ogre Axe
    Unique

    Ogre Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Colossus Voulge
    Unique

    Colossus Voulge
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Thresher
    Unique

    Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Cryptic Axe
    Unique

    Cryptic Axe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Great Poleaxe
    Unique

    Great Poleaxe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Giant Thresher
    Unique

    Giant Thresher
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Walking Stick
    Unique

    Walking Stick
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Stalagmite
    Unique

    Stalagmite
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Elder Staff
    Unique

    Elder Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Shillelagh
    Unique

    Shillelagh
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Archon Staff
    Unique

    Archon Staff
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Spider Bow
    Unique

    Spider Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Blade Bow
    Unique

    Blade Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Shadow Bow
    Unique

    Shadow Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Magic Harvester Unique
    Energy Sphere


    Great Bow
    Unique

    Great Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Diamond Bow
    Unique

    Diamond Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 21

    Magic Harvester Unique
    Energy Sphere


    Crusader Bow
    Unique

    Crusader Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Ward Bow
    Unique

    Ward Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Hydra Bow
    Unique

    Hydra Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Pellet Bow
    Unique

    Pellet Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 17

    Magic Harvester Unique
    Energy Sphere


    Gorgon Crossbow
    Unique

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Colossus Crossbow
    Unique

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Demon Crossbow
    Unique

    Demon Crossbow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    ob1
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Harvester Unique
    Energy Sphere


    ob2
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Unique
    Energy Sphere


    ob3
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Unique
    Energy Sphere


    ob4
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Unique
    Energy Sphere


    ob5
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Stag Bow
    Unique

    Stag Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Reflex Bow
    Unique

    Reflex Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Maiden Spear
    Unique

    Maiden Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Unique
    Energy Sphere


    Maiden Pike
    Unique

    Maiden Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 10

    Magic Harvester Unique
    Energy Sphere


    Maiden Javelin
    Unique

    Maiden Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 9

    Magic Harvester Unique
    Energy Sphere


    Glowing Orb
    Unique

    Glowing Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Harvester Unique
    Energy Sphere


    Crystalline Globe
    Unique

    Crystalline Globe
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Cloudy Sphere
    Unique

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Sparkling Ball
    Unique

    Sparkling Ball
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Swirling Crystal
    Unique

    Swirling Crystal
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Ashwood Bow
    Unique

    Ashwood Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 13

    Magic Harvester Unique
    Energy Sphere


    Ceremonial Bow
    Unique

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 15

    Magic Harvester Unique
    Energy Sphere


    Ceremonial Spear
    Unique

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Unique
    Energy Sphere


    Ceremonial Pike
    Unique

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Ceremonial Javelin
    Unique

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 12

    Magic Harvester Unique
    Energy Sphere


    Heavenly Stone
    Unique

    Heavenly Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Eldritch Orb
    Unique

    Eldritch Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 20

    Magic Harvester Unique
    Energy Sphere


    Demon Heart
    Unique

    Demon Heart
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 22

    Magic Harvester Unique
    Energy Sphere


    Vortex Orb
    Unique

    Vortex Orb
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Dimensional Shard
    Unique

    Dimensional Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 24

    Magic Harvester Unique
    Energy Sphere


    Matriarchal Bow
    Unique

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Unique
    Energy Sphere


    Grand Matron Bow
    Unique

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Matriarchal Spear
    Unique

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 18

    Magic Harvester Unique
    Energy Sphere


    Matriarchal Pike
    Unique

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 23

    Magic Harvester Unique
    Energy Sphere


    Matriarchal Javelin
    Unique

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 19

    Rare Cap/hat - cap Extractor
    Energy Sphere


    Cap


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Skull Cap - skp Extractor
    Energy Sphere


    Skull Cap


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Helm - hlm Extractor
    Energy Sphere


    Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Full Helm - fhl Extractor
    Energy Sphere


    Full Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Helm - ghm Extractor
    Energy Sphere


    Great Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crown - crn Extractor
    Energy Sphere


    Crown


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mask - msk Extractor
    Energy Sphere


    Mask


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Quilted Armor - qui Extractor
    Energy Sphere


    Quilted Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Leather Armor - lea Extractor
    Energy Sphere


    Leather Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hard Leather Armor - hla Extractor
    Energy Sphere


    Hard Leather Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Studded Leather - stu Extractor
    Energy Sphere


    Studded Leather


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ring Mail - rng Extractor
    Energy Sphere


    Ring Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scale Mail - scl Extractor
    Energy Sphere


    Scale Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Chain Mail - chn Extractor
    Energy Sphere


    Chain Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Breast Plate - brs Extractor
    Energy Sphere


    Breast Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Splint Mail - spl Extractor
    Energy Sphere


    Splint Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Plate Mail - plt Extractor
    Energy Sphere


    Plate Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Field Plate - fld Extractor
    Energy Sphere


    Field Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Plate - gth Extractor
    Energy Sphere


    Gothic Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Full Plate Mail - ful Extractor
    Energy Sphere


    Full Plate Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ancient Armor - aar Extractor
    Energy Sphere


    Ancient Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Light Plate - ltp Extractor
    Energy Sphere


    Light Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Buckler - buc Extractor
    Energy Sphere


    Buckler


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Small Shield - sml Extractor
    Energy Sphere


    Small Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Large Shield - lrg Extractor
    Energy Sphere


    Large Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Kite Shield - kit Extractor
    Energy Sphere


    Kite Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tower Shield - tow Extractor
    Energy Sphere


    Tower Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Shield - gts Extractor
    Energy Sphere


    Gothic Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gloves(L) - lgl Extractor
    Energy Sphere


    Leather Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavy Gloves - vgl Extractor
    Energy Sphere


    Heavy Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bracers(M) - mgl Extractor
    Energy Sphere


    Chain Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Light Gauntlets - tgl Extractor
    Energy Sphere


    Light Gauntlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gaunlets(H) - hgl Extractor
    Energy Sphere


    Gauntlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Leather Boots - lbt Extractor
    Energy Sphere


    Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavy Boots - vbt Extractor
    Energy Sphere


    Heavy Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Chain Boots - mbt Extractor
    Energy Sphere


    Chain Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Light Plate Boots - tbt Extractor
    Energy Sphere


    Light Plated Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Plate Boots - hbt Extractor
    Energy Sphere


    Greaves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sash(L) - lbl Extractor
    Energy Sphere


    Sash


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Light Belt - vbl Extractor
    Energy Sphere


    Light Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Belt(M) - mbl Extractor
    Energy Sphere


    Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavy Belt - tbl Extractor
    Energy Sphere


    Heavy Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Girdle(H) - hbl Extractor
    Energy Sphere


    Plated Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bone Helm - bhm Extractor
    Energy Sphere


    Bone Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bone Shield - bsh Extractor
    Energy Sphere


    Bone Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spiked Shield - spk Extractor
    Energy Sphere


    Spiked Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Hat - xap Extractor
    Energy Sphere


    War Hat


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sallet - xkp Extractor
    Energy Sphere


    Sallet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Casque - xlm Extractor
    Energy Sphere


    Casque


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Basinet - xhl Extractor
    Energy Sphere


    Basinet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Winged Helm - xhm Extractor
    Energy Sphere


    Winged helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grand Crown - xrn Extractor
    Energy Sphere


    Grand Crown


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Death Mask - xsk Extractor
    Energy Sphere


    Death Mask


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ghost Armor - xui Extractor
    Energy Sphere


    Ghost Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Serpentskin Armor - xea Extractor
    Energy Sphere


    Serpentskin Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demonhide Armor - xla Extractor
    Energy Sphere


    Demonhide Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Trellised Armor - xtu Extractor
    Energy Sphere


    Trellised Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Linked Mail - xng Extractor
    Energy Sphere


    Linked Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tigulated Mail - xcl Extractor
    Energy Sphere


    Tigulated Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mesh Armor - xhn Extractor
    Energy Sphere


    Mesh Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cuirass - xrs Extractor
    Energy Sphere


    Cuirass


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Russet Armor - xpl Extractor
    Energy Sphere


    Russet Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Templar Coat - xlt Extractor
    Energy Sphere


    Templar Coat


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sharktooth Armor - xld Extractor
    Energy Sphere


    Sharktooth Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Embossed Plate - xth Extractor
    Energy Sphere


    Embossed Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Chaos Armor - xul Extractor
    Energy Sphere


    Chaos Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ornate Armor - xar Extractor
    Energy Sphere


    Ornate Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mage Plate - xtp Extractor
    Energy Sphere


    Mage Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Defender - xuc Extractor
    Energy Sphere


    Defender


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Round Shield - xml Extractor
    Energy Sphere


    Round Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scutum - xrg Extractor
    Energy Sphere


    Scutum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dragon Shield - xit Extractor
    Energy Sphere


    Dragon Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Pavise - xow Extractor
    Energy Sphere


    Pavise


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ancient Shield - xts Extractor
    Energy Sphere


    Ancient Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demonhide Gloves - xlg Extractor
    Energy Sphere


    Demonhide Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sharkskin Gloves - xvg Extractor
    Energy Sphere


    Sharkskin Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavy Bracers - xmg Extractor
    Energy Sphere


    Heavy Bracers


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Gauntlets - xtg Extractor
    Energy Sphere


    Battle Gauntlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Gauntlets - xhg Extractor
    Energy Sphere


    War Gaunlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demonhide Boots - xlb Extractor
    Energy Sphere


    Demonhide Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sharkskin Boots - xvb Extractor
    Energy Sphere


    Sharkskin Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mesh Boots - xmb Extractor
    Energy Sphere


    Mesh Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Boots - xtb Extractor
    Energy Sphere


    Battle Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Boots - xhb Extractor
    Energy Sphere


    War Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demonhide Sash - zlb Extractor
    Energy Sphere


    Demonhide Sash


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sharkskin Belt - zvb Extractor
    Energy Sphere


    Sharkskin Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mesh Belt - zmb Extractor
    Energy Sphere


    Mesh Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Belt - ztb Extractor
    Energy Sphere


    Battle Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Belt - zhb Extractor
    Energy Sphere


    War Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grim Helm - xh9 Extractor
    Energy Sphere


    Grim Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grim Shield - xsh Extractor
    Energy Sphere


    Grim Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Barbed Shield - xpk Extractor
    Energy Sphere


    Barbed Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wolf Head - dr1 Extractor
    Energy Sphere


    dr1


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hawk Helm - dr2 Extractor
    Energy Sphere


    dr2


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Antlers - dr3 Extractor
    Energy Sphere


    dr3


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Falcon Mask - dr4 Extractor
    Energy Sphere


    dr4


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spirit Mask - dr5 Extractor
    Energy Sphere


    dr5


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Jawbone Cap - ba1 Extractor
    Energy Sphere


    Jawbone Cap


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fanged Helm - ba2 Extractor
    Energy Sphere


    Fanged Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Horned Helm - ba3 Extractor
    Energy Sphere


    Horned Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Assault Helmet - ba4 Extractor
    Energy Sphere


    Assault Helmet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Avenger Guard - ba5 Extractor
    Energy Sphere


    Avenger Guard


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Targe - pa1 Extractor
    Energy Sphere


    Targe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rondache - pa2 Extractor
    Energy Sphere


    Rondache


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heraldic Shield - pa3 Extractor
    Energy Sphere


    Heraldic Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Aerin Shield - pa4 Extractor
    Energy Sphere


    Aerin Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crown Shield - pa5 Extractor
    Energy Sphere


    Crown Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Preserved Head - ne1 Extractor
    Energy Sphere


    ne1


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Zombie Head - ne2 Extractor
    Energy Sphere


    ne2


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Unraveller Head - ne3 Extractor
    Energy Sphere


    ne3


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gargoyle Head - ne4 Extractor
    Energy Sphere


    ne4


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demon Head - ne5 Extractor
    Energy Sphere


    ne5


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Circlet - ci0 Extractor
    Energy Sphere


    Circlet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Coronet - ci1 Extractor
    Energy Sphere


    Coronet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tiara - ci2 Extractor
    Energy Sphere


    Tiara


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Diadem - ci3 Extractor
    Energy Sphere


    Diadem


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Shako - uap Extractor
    Energy Sphere


    Shako


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hydraskull - ukp Extractor
    Energy Sphere


    Hydraskull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Armet - ulm Extractor
    Energy Sphere


    Armet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Giant Conch - uhl Extractor
    Energy Sphere


    Giant Conch


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spired Helm - uhm Extractor
    Energy Sphere


    Spired Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Corona - urn Extractor
    Energy Sphere


    Corona


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demonhead - usk Extractor
    Energy Sphere


    Demonhead


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dusk Shroud - uui Extractor
    Energy Sphere


    Dusk Shroud


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wyrmhide - uea Extractor
    Energy Sphere


    Wyrmhide


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scarab Husk - ula Extractor
    Energy Sphere


    Scarab Husk


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wire Fleece - utu Extractor
    Energy Sphere


    Wire Fleece


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Diamond Mail - ung Extractor
    Energy Sphere


    Diamond Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Loricated Mail - ucl Extractor
    Energy Sphere


    Loricated Mail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Boneweave - uhn Extractor
    Energy Sphere


    Boneweave


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Hauberk - urs Extractor
    Energy Sphere


    Great Hauberk


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balrog Skin - upl Extractor
    Energy Sphere


    Balrog Skin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hellforged Plate - ult Extractor
    Energy Sphere


    Hellforge Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Kraken Shell - uld Extractor
    Energy Sphere


    Kraken Shell


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Lacquered Plate - uth Extractor
    Energy Sphere


    Lacquered Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Shadow Plate - uul Extractor
    Energy Sphere


    Shadow Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sacred Armor - uar Extractor
    Energy Sphere


    Sacred Armor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Archon Plate - utp Extractor
    Energy Sphere


    Archon Plate


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heater - uuc Extractor
    Energy Sphere


    Heater


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Luna - uml Extractor
    Energy Sphere


    Luna


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hyperion - urg Extractor
    Energy Sphere


    Hyperion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Monarch - uit Extractor
    Energy Sphere


    Monarch


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Aegis - uow Extractor
    Energy Sphere


    Aegis


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ward - uts Extractor
    Energy Sphere


    Ward


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bramble Mitts - ulg Extractor
    Energy Sphere


    Bramble Mitts


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Vampirebone Gloves - uvg Extractor
    Energy Sphere


    Vampirebone Gloves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Vambraces - umg Extractor
    Energy Sphere


    Vambraces


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crusader Gauntlets - utg Extractor
    Energy Sphere


    Crusader Gauntlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ogre Gauntlets - uhg Extractor
    Energy Sphere


    Ogre Gauntlets


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wyrmhide Boots - ulb Extractor
    Energy Sphere


    Wyrmhide Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scarabshell Boots - uvb Extractor
    Energy Sphere


    Scarabshell Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Boneweave Boots - umb Extractor
    Energy Sphere


    Boneweave Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mirrored Boots - utb Extractor
    Energy Sphere


    Mirrored Boots


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Myrmidon Greaves - uhb Extractor
    Energy Sphere


    Myrmidon Greaves


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spiderweb Sash - ulc Extractor
    Energy Sphere


    Spiderweb Sash


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Vampirefang Belt - uvc Extractor
    Energy Sphere


    Vampirefang Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mithril Coil - umc Extractor
    Energy Sphere


    Mithril Coil


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Troll Belt - utc Extractor
    Energy Sphere


    Troll Belt


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Colossus Girdle - uhc Extractor
    Energy Sphere


    Colossus Girdle


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bone Visage - uh9 Extractor
    Energy Sphere


    Bone Visage


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Troll Nest - ush Extractor
    Energy Sphere


    Troll Nest


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Blade Barrier - upk Extractor
    Energy Sphere


    Blade Barrier


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Alpha Helm - dr6 Extractor
    Energy Sphere


    Alpha Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Griffon Headress - dr7 Extractor
    Energy Sphere


    Griffon Headdress


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hunter's Guise - dr8 Extractor
    Energy Sphere


    Hunter's Guise


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sacred Feathers - dr9 Extractor
    Energy Sphere


    Sacred Feathers


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Totemic Mask - dra Extractor
    Energy Sphere


    Totemic Mask


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Jawbone Visor - ba6 Extractor
    Energy Sphere


    Jawbone Visor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Lion Helm - ba7 Extractor
    Energy Sphere


    Lion Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rage Mask - ba8 Extractor
    Energy Sphere


    Rage Mask


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Savage Helmet - ba9 Extractor
    Energy Sphere


    Savage Helmet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Slayer Guard - baa Extractor
    Energy Sphere


    Slayer Guard


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Akaran Targe - pa6 Extractor
    Energy Sphere


    Akaran Targe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Akaran Rondache - pa7 Extractor
    Energy Sphere


    Akaran Rondache


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Protector Shield - pa8 Extractor
    Energy Sphere


    Protector Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Guilded Shield - pa9 Extractor
    Energy Sphere


    Gilded Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Royal Shield - paa Extractor
    Energy Sphere


    Royal Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mummified Trophy - ne6 Extractor
    Energy Sphere


    Mummified Trophy


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fetish Trophy - ne7 Extractor
    Energy Sphere


    Fetish Trophy


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sexton Trophy - ne8 Extractor
    Energy Sphere


    Sexton Trophy


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cantor Trophy - ne9 Extractor
    Energy Sphere


    Cantor Trophy


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heirophant Trophy - nea Extractor
    Energy Sphere


    Hierophant Trophy


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Blood Spirt - drb Extractor
    Energy Sphere


    Blood Spirit


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sun Spirit - drc Extractor
    Energy Sphere


    Sun Spirit


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Earth Spirit - drd Extractor
    Energy Sphere


    Earth Spirit


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sky Spirit - dre Extractor
    Energy Sphere


    Sky Spirit


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dream Spirit - drf Extractor
    Energy Sphere


    Dream Spirit


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Carnage Helm - bab Extractor
    Energy Sphere


    Carnage Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fury Visor - bac Extractor
    Energy Sphere


    Fury Visor


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Destroyer Helm - bad Extractor
    Energy Sphere


    Destroyer Helm


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Conquerer Crown - bae Extractor
    Energy Sphere


    Conqueror Crown


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Guardian Crown - baf Extractor
    Energy Sphere


    Guardian Crown


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sacred Targe - pab Extractor
    Energy Sphere


    Sacred Targe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sacred Rondache - pac Extractor
    Energy Sphere


    Sacred Rondache


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ancient Shield - pad Extractor
    Energy Sphere


    Kurast Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Zakarum Shield - pae Extractor
    Energy Sphere


    Zakarum Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Vortex Shield - paf Extractor
    Energy Sphere


    Vortex Shield


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Minion Skull - neb Extractor
    Energy Sphere


    Minion Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hellspawn Skull - neg Extractor
    Energy Sphere


    Hellspawn Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Overseer Skull - ned Extractor
    Energy Sphere


    Overseer Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Succubae Skull - nee Extractor
    Energy Sphere


    Succubus Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bloodlord Skull - nef Extractor
    Energy Sphere


    Bloodlord Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hand Axe - Extractor
    Energy Sphere


    Hand Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Axe - Extractor
    Energy Sphere


    Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Double Axe - Extractor
    Energy Sphere


    Double Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Military Pick - Extractor
    Energy Sphere


    Military Pick


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Axe - Extractor
    Energy Sphere


    War Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Large Axe - Extractor
    Energy Sphere


    Large Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Broad Axe - Extractor
    Energy Sphere


    Broad Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Axe - Extractor
    Energy Sphere


    Battle Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Axe - Extractor
    Energy Sphere


    Great Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Giant Axe - Extractor
    Energy Sphere


    Giant Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wand - Extractor
    Energy Sphere


    Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Yew Wand - Extractor
    Energy Sphere


    Yew Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bone Wand - Extractor
    Energy Sphere


    Bone Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grim Wand - Extractor
    Energy Sphere


    Grim Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Club - Extractor
    Energy Sphere


    Club


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scepter - Extractor
    Energy Sphere


    Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grand Scepter - Extractor
    Energy Sphere


    Grand Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Scepter - Extractor
    Energy Sphere


    War Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spiked Club - Extractor
    Energy Sphere


    Spiked Club


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mace - Extractor
    Energy Sphere


    Mace


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Morning Star - Extractor
    Energy Sphere


    Morning Star


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Flail - Extractor
    Energy Sphere


    Flail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Hammer - Extractor
    Energy Sphere


    War Hammer


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Maul - Extractor
    Energy Sphere


    Maul


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Maul - Extractor
    Energy Sphere


    Great Maul


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Sword - Extractor
    Energy Sphere


    Short Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scimitar - Extractor
    Energy Sphere


    Scimitar


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Saber - Extractor
    Energy Sphere


    Sabre


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Falchion - Extractor
    Energy Sphere


    Falchion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crystal Sword - Extractor
    Energy Sphere


    Crystal Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Broad Sword - Extractor
    Energy Sphere


    Broad Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long Sword - Extractor
    Energy Sphere


    Long Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Sword - Extractor
    Energy Sphere


    War Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Two-Handed Sword - Extractor
    Energy Sphere


    Two-Handed Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Claymore - Extractor
    Energy Sphere


    Claymore


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Giant Sword - Extractor
    Energy Sphere


    Giant Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bastard Sword - Extractor
    Energy Sphere


    Bastard Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Flamberge - Extractor
    Energy Sphere


    Flamberge


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Sword - Extractor
    Energy Sphere


    Great Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dagger - Extractor
    Energy Sphere


    Dagger


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dirk - Extractor
    Energy Sphere


    Dirk


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Kriss - Extractor
    Energy Sphere


    Kris


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Blade - Extractor
    Energy Sphere


    Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Throwing Knife - Extractor
    Energy Sphere


    Throwing Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Throwing Axe - Extractor
    Energy Sphere


    Throwing Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balanced Knife - Extractor
    Energy Sphere


    Balanced Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balanced Axe - Extractor
    Energy Sphere


    Balanced Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Javelin - Extractor
    Energy Sphere


    Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Pilum - Extractor
    Energy Sphere


    Pilum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Spear - Extractor
    Energy Sphere


    Short Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Glaive - Extractor
    Energy Sphere


    Glaive


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Throwing Spear - Extractor
    Energy Sphere


    Throwing Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spear - Extractor
    Energy Sphere


    Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Trident - Extractor
    Energy Sphere


    Trident


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Brandistock - Extractor
    Energy Sphere


    Brandistock


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spetum - Extractor
    Energy Sphere


    Spetum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Pike - Extractor
    Energy Sphere


    Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bardiche - Extractor
    Energy Sphere


    Bardiche


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Voulge - Extractor
    Energy Sphere


    Voulge


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scythe - Extractor
    Energy Sphere


    Scythe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Poleaxe - Extractor
    Energy Sphere


    Poleaxe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Halberd - Extractor
    Energy Sphere


    Halberd


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Scythe - Extractor
    Energy Sphere


    War Scythe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Staff - Extractor
    Energy Sphere


    Short Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long Staff - Extractor
    Energy Sphere


    Long Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gnarled Staff - Extractor
    Energy Sphere


    Gnarled Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Staff - Extractor
    Energy Sphere


    Battle Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Staff - Extractor
    Energy Sphere


    War Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Bow - Extractor
    Energy Sphere


    Short Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hunter's Bow - Extractor
    Energy Sphere


    Hunter's Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long Bow - Extractor
    Energy Sphere


    Long Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Composite Bow - Extractor
    Energy Sphere


    Composite Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Battle Bow - Extractor
    Energy Sphere


    Short Battle Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long Battle Bow - Extractor
    Energy Sphere


    Long Battle Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short War Bow - Extractor
    Energy Sphere


    Short War Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long War Bow - Extractor
    Energy Sphere


    Long War Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Light Crossbow - Extractor
    Energy Sphere


    Light Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crossbow - Extractor
    Energy Sphere


    Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavy Crossbow - Extractor
    Energy Sphere


    Heavy Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Repeating Crossbow - Extractor
    Energy Sphere


    Repeating Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rancid Gas Potion - Extractor
    Energy Sphere


    Rancid Gas Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Oil Potion - Extractor
    Energy Sphere


    Oil Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Choking Gas Potion - Extractor
    Energy Sphere


    Choking Gas Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Exploding Potion - Extractor
    Energy Sphere


    Exploding Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Strangling Gas Potion - Extractor
    Energy Sphere


    Strangling Gas Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fulminating Potion - Extractor
    Energy Sphere


    Fulminating Potion


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare decoy dagger - Extractor
    Energy Sphere


    Decoy Gidbinn


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gidbinn - Extractor
    Energy Sphere


    The Gidbinn


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wirt's Leg - Extractor
    Energy Sphere


    Wirt's Leg


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Horadric Malus - Extractor
    Energy Sphere


    Horadric Malus


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hellforge Hammer - Extractor
    Energy Sphere


    Hell Forge Hammer


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Horadric Staff - Extractor
    Energy Sphere


    Horadric Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Staff of the Kings - Extractor
    Energy Sphere


    Shaft of the Horadric Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hatchet - Extractor
    Energy Sphere


    Hatchet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cleaver - Extractor
    Energy Sphere


    Cleaver


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Twin Axe - Extractor
    Energy Sphere


    Twin Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crowbill - Extractor
    Energy Sphere


    Crowbill


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Naga - Extractor
    Energy Sphere


    Naga


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Military Axe - Extractor
    Energy Sphere


    Military Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bearded Axe - Extractor
    Energy Sphere


    Bearded Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tabar - Extractor
    Energy Sphere


    Tabar


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Axe - Extractor
    Energy Sphere


    Gothic Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ancient Axe - Extractor
    Energy Sphere


    Ancient Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Burnt Wand - Extractor
    Energy Sphere


    Burnt Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Petrified Wand - Extractor
    Energy Sphere


    Petrified Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tomb Wand - Extractor
    Energy Sphere


    Tomb Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grave Wand - Extractor
    Energy Sphere


    Grave Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cudgel - Extractor
    Energy Sphere


    Cudgel


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rune Scepter - Extractor
    Energy Sphere


    Rune Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Holy Water Sprinkler - Extractor
    Energy Sphere


    Holy Water Sprinkler


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Divine Scepter - Extractor
    Energy Sphere


    Divine Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Barbed Club - Extractor
    Energy Sphere


    Barbed Club


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Flanged Mace - Extractor
    Energy Sphere


    Flanged Mace


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Jagged Star - Extractor
    Energy Sphere


    Jagged Star


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Knout - Extractor
    Energy Sphere


    Knout


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Hammer - Extractor
    Energy Sphere


    Battle Hammer


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Club - Extractor
    Energy Sphere


    War Club


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Martel de Fer - Extractor
    Energy Sphere


    Martel de Fer


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gladius - Extractor
    Energy Sphere


    Gladius


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cutlass - Extractor
    Energy Sphere


    Cutlass


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Shamshir - Extractor
    Energy Sphere


    Shamshir


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tulwar - Extractor
    Energy Sphere


    Tulwar


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dimensional Blade - Extractor
    Energy Sphere


    Dimensional Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Sword - Extractor
    Energy Sphere


    Battle Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rune Sword - Extractor
    Energy Sphere


    Rune Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ancient Sword - Extractor
    Energy Sphere


    Ancient Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Espadon - Extractor
    Energy Sphere


    Espandon


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dacian Falx - Extractor
    Energy Sphere


    Dacian Falx


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tusk Sword - Extractor
    Energy Sphere


    Tusk Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Sword - Extractor
    Energy Sphere


    Gothic Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Zweihander - Extractor
    Energy Sphere


    Zweihander


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Executioner Sword - Extractor
    Energy Sphere


    Executioner Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Poignard - Extractor
    Energy Sphere


    Poignard


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rondel - Extractor
    Energy Sphere


    Rondel


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cinquedeas - Extractor
    Energy Sphere


    Cinquedeas


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Stilleto - Extractor
    Energy Sphere


    Stilleto


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Dart - Extractor
    Energy Sphere


    Battle Dart


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Francisca - Extractor
    Energy Sphere


    Francisca


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Dart - Extractor
    Energy Sphere


    War Dart


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hurlbat - Extractor
    Energy Sphere


    Hurlbat


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Javelin - Extractor
    Energy Sphere


    War Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Pilum - Extractor
    Energy Sphere


    Great Pilum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Simbilan - Extractor
    Energy Sphere


    Simbilan


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spiculum - Extractor
    Energy Sphere


    Spiculum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Harpoon - Extractor
    Energy Sphere


    Harpoon


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Spear - Extractor
    Energy Sphere


    War Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fuscina - Extractor
    Energy Sphere


    Fuscina


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Fork - Extractor
    Energy Sphere


    War Fork


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Yari - Extractor
    Energy Sphere


    Yari


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Lance - Extractor
    Energy Sphere


    Lance


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Lochaber Axe - Extractor
    Energy Sphere


    Lochaber Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bill - Extractor
    Energy Sphere


    Bill


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Scythe - Extractor
    Energy Sphere


    Battle Scythe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Partizan - Extractor
    Energy Sphere


    Partizan


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bec-de-Corbin - Extractor
    Energy Sphere


    Bec-de-Corbin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grim Scythe - Extractor
    Energy Sphere


    Grim Scythe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Jo Staff - Extractor
    Energy Sphere


    Jo Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Quarterstaff - Extractor
    Energy Sphere


    Quarterstaff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cedar Staff - Extractor
    Energy Sphere


    Cedar Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Staff - Extractor
    Energy Sphere


    Gothic Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rune Staff - Extractor
    Energy Sphere


    Rune Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Edge Bow - Extractor
    Energy Sphere


    Edge Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Razor Bow - Extractor
    Energy Sphere


    Razor Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cedar Bow - Extractor
    Energy Sphere


    Cedar Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Double Bow - Extractor
    Energy Sphere


    Double Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Short Siege Bow - Extractor
    Energy Sphere


    Short Siege Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Long Siege Bow - Extractor
    Energy Sphere


    Large Siege Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Rune Bow - Extractor
    Energy Sphere


    Rune Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gothic Bow - Extractor
    Energy Sphere


    Gothic Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Arbalest - Extractor
    Energy Sphere


    Arbalest


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Siege Crossbow - Extractor
    Energy Sphere


    Siege Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balista - Extractor
    Energy Sphere


    Ballista


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Chu-Ko-Nu - Extractor
    Energy Sphere


    Chu-Ko-Nu


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare KhalimFlail - Extractor
    Energy Sphere


    Khalim's Flail


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare SuperKhalimFlail - Extractor
    Energy Sphere


    Khalim's Will


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Expansion - Extractor
    Energy Sphere


    Katar


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Katar - Extractor
    Energy Sphere


    Wrist Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wrist Blade - Extractor
    Energy Sphere


    Hatchet Hands


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hatchet Hands - Extractor
    Energy Sphere


    Cestus


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cestus - Extractor
    Energy Sphere


    Claws


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Claws - Extractor
    Energy Sphere


    Blade Talons


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Blade Talons - Extractor
    Energy Sphere


    Scissors Katar


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scissors Katar - Extractor
    Energy Sphere


    Quhab


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Quhab - Extractor
    Energy Sphere


    Wrist Spike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wrist Spike - Extractor
    Energy Sphere


    Fascia


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fascia - Extractor
    Energy Sphere


    Hand Scythe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hand Scythe - Extractor
    Energy Sphere


    Greater Claws


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Greater Claws - Extractor
    Energy Sphere


    Greater Talons


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Greater Talons - Extractor
    Energy Sphere


    Scissors Quhab


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scissors Quhab - Extractor
    Energy Sphere


    Suwayyah


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Suwayyah - Extractor
    Energy Sphere


    Wrist Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Wrist Sword - Extractor
    Energy Sphere


    War Fist


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Fist - Extractor
    Energy Sphere


    Battle Cestus


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Battle Cestus - Extractor
    Energy Sphere


    Feral Claws


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Feral Claws - Extractor
    Energy Sphere


    Runic Talons


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Runic Talons - Extractor
    Energy Sphere


    Scissors Suwayyah


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scissors Suwayyah - Extractor
    Energy Sphere


    Tomahawk


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tomahawk - Extractor
    Energy Sphere


    Small Crescent


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Small Crescent - Extractor
    Energy Sphere


    Ettin Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ettin Axe - Extractor
    Energy Sphere


    War Spike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Spike - Extractor
    Energy Sphere


    Beserker Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Berserker Axe - Extractor
    Energy Sphere


    Feral Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Feral Axe - Extractor
    Energy Sphere


    Silver-edged Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Silver Edged Axe - Extractor
    Energy Sphere


    Decapitator


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Decapitator - Extractor
    Energy Sphere


    Champion Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Champion Axe - Extractor
    Energy Sphere


    Glorious Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Glorious Axe - Extractor
    Energy Sphere


    Polished Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Polished Wand - Extractor
    Energy Sphere


    Ghost Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ghost Wand - Extractor
    Energy Sphere


    Lich Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Lich Wand - Extractor
    Energy Sphere


    Unearthed Wand


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Unearthed Wand - Extractor
    Energy Sphere


    Truncheon


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Truncheon - Extractor
    Energy Sphere


    Mighty Scepter


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mighty Scepter - Extractor
    Energy Sphere


    Seraph Rod


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Seraph Rod - Extractor
    Energy Sphere


    Caduceus


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Caduceus - Extractor
    Energy Sphere


    Tyrant Club


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Tyrant Club - Extractor
    Energy Sphere


    Reinforced Mace


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Reinforced Mace - Extractor
    Energy Sphere


    Devil Star


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Devil Star - Extractor
    Energy Sphere


    Scourge


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Scourge - Extractor
    Energy Sphere


    Legendary Mallet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Legendary Mallet - Extractor
    Energy Sphere


    Ogre Maul


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ogre Maul - Extractor
    Energy Sphere


    Thunder Maul


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Thunder Maul - Extractor
    Energy Sphere


    Falcata


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Falcata - Extractor
    Energy Sphere


    Ataghan


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ataghan - Extractor
    Energy Sphere


    Elegant Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Elegant Blade - Extractor
    Energy Sphere


    Hydra Edge


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hydra Edge - Extractor
    Energy Sphere


    Phase Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Phase Blade - Extractor
    Energy Sphere


    Conquest Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Conquest Sword - Extractor
    Energy Sphere


    Cryptic Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cryptic Sword - Extractor
    Energy Sphere


    Mythical Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mythical Sword - Extractor
    Energy Sphere


    Legend Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Legend Sword - Extractor
    Energy Sphere


    Highland Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Highland Blade - Extractor
    Energy Sphere


    Balrog Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balrog Blade - Extractor
    Energy Sphere


    Champion Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Champion Sword - Extractor
    Energy Sphere


    Colossus Sword


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Colossal Sword - Extractor
    Energy Sphere


    Colossus Blade


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Colossus Blade - Extractor
    Energy Sphere


    Bone Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Bone Knife - Extractor
    Energy Sphere


    Mithril Point


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mithral Point - Extractor
    Energy Sphere


    Fanged Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Fanged Knife - Extractor
    Energy Sphere


    Legend Spike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Legend Spike - Extractor
    Energy Sphere


    Flying Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Flying Knife - Extractor
    Energy Sphere


    Flying Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Flying Axe - Extractor
    Energy Sphere


    Winged Knife


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Winged Knife - Extractor
    Energy Sphere


    Winged Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Winged Axe - Extractor
    Energy Sphere


    Hyperion Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hyperion Javelin - Extractor
    Energy Sphere


    Stygian Pilum


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Stygian Pilum - Extractor
    Energy Sphere


    Balrog Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Balrog Spear - Extractor
    Energy Sphere


    Ghost Glaive


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ghost Glaive - Extractor
    Energy Sphere


    Winged Harpoon


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Winged Harpoon - Extractor
    Energy Sphere


    Hyperion Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hyperion Spear - Extractor
    Energy Sphere


    Stygian Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Stygian Pike - Extractor
    Energy Sphere


    Mancatcher


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Mancatcher - Extractor
    Energy Sphere


    Ghost Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ghost Spear - Extractor
    Energy Sphere


    War Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare War Pike - Extractor
    Energy Sphere


    Ogre Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ogre Axe - Extractor
    Energy Sphere


    Colossus Voulge


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Colossus Voulge - Extractor
    Energy Sphere


    Thresher


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Thresher - Extractor
    Energy Sphere


    Cryptic Axe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cryptic Axe - Extractor
    Energy Sphere


    Great Poleaxe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Poleaxe - Extractor
    Energy Sphere


    Giant Thresher


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Giant Thresher - Extractor
    Energy Sphere


    Walking Stick


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Walking Stick - Extractor
    Energy Sphere


    Stalagmite


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Stalagmite - Extractor
    Energy Sphere


    Elder Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Elder Staff - Extractor
    Energy Sphere


    Shillelagh


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Shillelah - Extractor
    Energy Sphere


    Archon Staff


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Archon Staff - Extractor
    Energy Sphere


    Spider Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Spider Bow - Extractor
    Energy Sphere


    Blade Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Blade Bow - Extractor
    Energy Sphere


    Shadow Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Shadow Bow - Extractor
    Energy Sphere


    Great Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Great Bow - Extractor
    Energy Sphere


    Diamond Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Diamond Bow - Extractor
    Energy Sphere


    Crusader Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crusader Bow - Extractor
    Energy Sphere


    Ward Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ward Bow - Extractor
    Energy Sphere


    Hydra Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Hydra Bow - Extractor
    Energy Sphere


    Pellet Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Pellet Bow - Extractor
    Energy Sphere


    Gorgon Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Gorgon Crossbow - Extractor
    Energy Sphere


    Colossus Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Colossus Crossbow - Extractor
    Energy Sphere


    Demon Crossbow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demon Crossbow - Extractor
    Energy Sphere


    ob1


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Eagle Orb - Extractor
    Energy Sphere


    ob2


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sacred Globe - Extractor
    Energy Sphere


    ob3


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Smoked Sphere - Extractor
    Energy Sphere


    ob4


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Clasped Orb - Extractor
    Energy Sphere


    ob5


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dragon Stone - Extractor
    Energy Sphere


    Stag Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Stag Bow - Extractor
    Energy Sphere


    Reflex Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Reflex Bow - Extractor
    Energy Sphere


    Maiden Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Maiden Spear - Extractor
    Energy Sphere


    Maiden Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Maiden Pike - Extractor
    Energy Sphere


    Maiden Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Maiden Javelin - Extractor
    Energy Sphere


    Glowing Orb


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Glowing Orb - Extractor
    Energy Sphere


    Crystalline Globe


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Crystalline Globe - Extractor
    Energy Sphere


    Cloudy Sphere


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Cloudy Sphere - Extractor
    Energy Sphere


    Sparkling Ball


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Sparkling Ball - Extractor
    Energy Sphere


    Swirling Crystal


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Swirling Crystal - Extractor
    Energy Sphere


    Ashwood Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ashwood Bow - Extractor
    Energy Sphere


    Ceremonial Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ceremonial Bow - Extractor
    Energy Sphere


    Ceremonial Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ceremonial Spear - Extractor
    Energy Sphere


    Ceremonial Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ceremonial Pike - Extractor
    Energy Sphere


    Ceremonial Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Ceremonial Javelin - Extractor
    Energy Sphere


    Heavenly Stone


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Heavenly Stone - Extractor
    Energy Sphere


    Eldritch Orb


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Eldritch Orb - Extractor
    Energy Sphere


    Demon Heart


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Demon Heart - Extractor
    Energy Sphere


    Vortex Orb


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Vortex Orb - Extractor
    Energy Sphere


    Dimensional Shard


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Dimensional Shard - Extractor
    Energy Sphere


    Matriarchal Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Matriarchal Bow - Extractor
    Energy Sphere


    Grand Matron Bow


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Grand Matron Bow - Extractor
    Energy Sphere


    Matriarchal Spear


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Matriarchal Spear - Extractor
    Energy Sphere


    Matriarchal Pike


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Matriarchal Pike - Extractor
    Energy Sphere


    Matriarchal Javelin


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare MatriarchalJavelin - Extractor
    Energy Sphere


    Bloodlord Skull


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Set Essence Extractor - 2ax
    Energy Sphere


    Double Axe


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 6cs
    Energy Sphere


    Elder Staff


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 6lb
    Energy Sphere


    Shadow Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 6rx
    Energy Sphere


    Demon Crossbow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 72a
    Energy Sphere


    Ettin Axe


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7b7
    Energy Sphere


    Champion Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7ba
    Energy Sphere


    Silver-edged Axe


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7bk
    Energy Sphere


    Winged Knife


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7cl
    Energy Sphere


    Truncheon


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7cr
    Energy Sphere


    Phase Blade


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7dg
    Energy Sphere


    Bone Knife


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7fl
    Energy Sphere


    Scourge


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7ga
    Energy Sphere


    Champion Axe


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7gd
    Energy Sphere


    Colossus Blade


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7gs
    Energy Sphere


    Balrog Blade


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7ls
    Energy Sphere


    Cryptic Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7m7
    Energy Sphere


    Ogre Maul


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7ma
    Energy Sphere


    Reinforced Mace


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7mt
    Energy Sphere


    Devil Star


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7o7
    Energy Sphere


    Ogre Axe


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7qr
    Energy Sphere


    Scissors Suwayyah


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7qs
    Energy Sphere


    Seraph Rod


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7s7
    Energy Sphere


    Balrog Spear


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7s8
    Energy Sphere


    Thresher


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7sc
    Energy Sphere


    Mighty Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7sm
    Energy Sphere


    Ataghan


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7tr
    Energy Sphere


    Stygian Pike


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7tw
    Energy Sphere


    Runic Talons


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7wc
    Energy Sphere


    Giant Thresher


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7wd
    Energy Sphere


    Mythical Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7wh
    Energy Sphere


    Legendary Mallet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 7ws
    Energy Sphere


    Caduceus


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 8bs
    Energy Sphere


    Gothic Staff


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 8l8
    Energy Sphere


    Large Siege Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 8ss
    Energy Sphere


    Jo Staff


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9ax
    Energy Sphere


    Cleaver


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9b9
    Energy Sphere


    Gothic Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9bs
    Energy Sphere


    Battle Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9bw
    Energy Sphere


    Tomb Wand


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9cm
    Energy Sphere


    Dacian Falx


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9cr
    Energy Sphere


    Dimensional Blade


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9dg
    Energy Sphere


    Poignard


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9fc
    Energy Sphere


    Tulwar


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9gd
    Energy Sphere


    Executioner Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9ls
    Energy Sphere


    Rune Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9m9
    Energy Sphere


    War Club


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9ma
    Energy Sphere


    Flanged Mace


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9mt
    Energy Sphere


    Jagged Star


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9pa
    Energy Sphere


    Partizan


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9qr
    Energy Sphere


    Scissors Quhab


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9sc
    Energy Sphere


    Rune Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9ts
    Energy Sphere


    Harpoon


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9vo
    Energy Sphere


    Bill


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9wa
    Energy Sphere


    Naga


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9ws
    Energy Sphere


    Divine Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - 9yw
    Energy Sphere


    Petrified Wand


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - aar
    Energy Sphere


    Ancient Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - am1
    Energy Sphere


    Stag Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - am7
    Energy Sphere


    Ceremonial Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - amc
    Energy Sphere


    Grand Matron Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - amf
    Energy Sphere


    Matriarchal Javelin


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - amu
    Energy Sphere


    Amulet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - axf
    Energy Sphere


    Hatchet Hands


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ba4
    Energy Sphere


    Assault Helmet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ba5
    Energy Sphere


    Avenger Guard


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ba9
    Energy Sphere


    Savage Helmet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - baf
    Energy Sphere


    Guardian Crown


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - bhm
    Energy Sphere


    Bone Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - brs
    Energy Sphere


    Breast Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - bsd
    Energy Sphere


    Broad Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - bsh
    Energy Sphere


    Bone Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - bst
    Energy Sphere


    Battle Staff


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - buc
    Energy Sphere


    Buckler


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - bwn
    Energy Sphere


    Bone Wand


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - cap
    Energy Sphere


    Cap


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - chn
    Energy Sphere


    Chain Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ci0
    Energy Sphere


    Circlet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ci1
    Energy Sphere


    Coronet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ci2
    Energy Sphere


    Tiara


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ci3
    Energy Sphere


    Diadem


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - crn
    Energy Sphere


    Crown


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - dr3
    Energy Sphere


    dr3


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - dr6
    Energy Sphere


    Alpha Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - dr8
    Energy Sphere


    Hunter's Guise


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - dre
    Energy Sphere


    Sky Spirit


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - fhl
    Energy Sphere


    Full Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - fld
    Energy Sphere


    Field Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ful
    Energy Sphere


    Full Plate Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ghm
    Energy Sphere


    Great Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - gsc
    Energy Sphere


    Grand Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - gth
    Energy Sphere


    Gothic Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - gts
    Energy Sphere


    Gothic Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - gwn
    Energy Sphere


    Grim Wand


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - hbl
    Energy Sphere


    Plated Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - hbt
    Energy Sphere


    Greaves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - hgl
    Energy Sphere


    Gauntlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - hla
    Energy Sphere


    Hard Leather Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - hlm
    Energy Sphere


    Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - kit
    Energy Sphere


    Kite Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lbb
    Energy Sphere


    Long Battle Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lbl
    Energy Sphere


    Sash


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lbt
    Energy Sphere


    Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lea
    Energy Sphere


    Leather Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lgl
    Energy Sphere


    Leather Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lrg
    Energy Sphere


    Large Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - lsd
    Energy Sphere


    Long Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ltp
    Energy Sphere


    Light Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - mau
    Energy Sphere


    Maul


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - mbl
    Energy Sphere


    Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - mbt
    Energy Sphere


    Chain Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - mgl
    Energy Sphere


    Chain Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - mpi
    Energy Sphere


    Military Pick


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - msk
    Energy Sphere


    Mask


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ne2
    Energy Sphere


    ne2


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ne8
    Energy Sphere


    Sexton Trophy


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ne9
    Energy Sphere


    Cantor Trophy


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - nef
    Energy Sphere


    Bloodlord Skull


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ob2
    Energy Sphere


    ob2


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ob8
    Energy Sphere


    Cloudy Sphere


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - oba
    Energy Sphere


    Swirling Crystal


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - obc
    Energy Sphere


    Eldritch Orb


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - pa3
    Energy Sphere


    Heraldic Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - pa8
    Energy Sphere


    Protector Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - pae
    Energy Sphere


    Zakarum Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - paf
    Energy Sphere


    Vortex Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - pik
    Energy Sphere


    Pike


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - plt
    Energy Sphere


    Plate Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - qui
    Energy Sphere


    Quilted Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - rin
    Energy Sphere


    Ring


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - rng
    Energy Sphere


    Ring Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - sbr
    Energy Sphere


    Sabre


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - scl
    Energy Sphere


    Scale Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - scp
    Energy Sphere


    Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - skp
    Energy Sphere


    Skull Cap


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - sml
    Energy Sphere


    Small Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - spk
    Energy Sphere


    Spiked Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - spl
    Energy Sphere


    Splint Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - stu
    Energy Sphere


    Studded Leather


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - swb
    Energy Sphere


    Short War Bow


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - tbl
    Energy Sphere


    Heavy Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - tbt
    Energy Sphere


    Light Plated Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - tgl
    Energy Sphere


    Light Gauntlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - tow
    Energy Sphere


    Tower Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uap
    Energy Sphere


    Shako


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uar
    Energy Sphere


    Sacred Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ucl
    Energy Sphere


    Loricated Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uea
    Energy Sphere


    Wyrmhide


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uh9
    Energy Sphere


    Bone Visage


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhb
    Energy Sphere


    Myrmidon Greaves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhc
    Energy Sphere


    Colossus Girdle


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhg
    Energy Sphere


    Ogre Gauntlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhl
    Energy Sphere


    Giant Conch


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhm
    Energy Sphere


    Spired Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uhn
    Energy Sphere


    Boneweave


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uit
    Energy Sphere


    Monarch


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ukp
    Energy Sphere


    Hydraskull


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ula
    Energy Sphere


    Scarab Husk


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ulb
    Energy Sphere


    Wyrmhide Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ulc
    Energy Sphere


    Spiderweb Sash


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uld
    Energy Sphere


    Kraken Shell


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ulg
    Energy Sphere


    Bramble Mitts


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ulm
    Energy Sphere


    Armet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ult
    Energy Sphere


    Hellforge Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - umb
    Energy Sphere


    Boneweave Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - umc
    Energy Sphere


    Mithril Coil


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - umg
    Energy Sphere


    Vambraces


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uml
    Energy Sphere


    Luna


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ung
    Energy Sphere


    Diamond Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uow
    Energy Sphere


    Aegis


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - upk
    Energy Sphere


    Blade Barrier


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - upl
    Energy Sphere


    Balrog Skin


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - urg
    Energy Sphere


    Hyperion


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - urn
    Energy Sphere


    Corona


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - urs
    Energy Sphere


    Great Hauberk


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ush
    Energy Sphere


    Troll Nest


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - usk
    Energy Sphere


    Demonhead


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - utb
    Energy Sphere


    Mirrored Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - utc
    Energy Sphere


    Troll Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - utg
    Energy Sphere


    Crusader Gauntlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uth
    Energy Sphere


    Lacquered Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - utp
    Energy Sphere


    Archon Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uts
    Energy Sphere


    Ward


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - utu
    Energy Sphere


    Wire Fleece


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uuc
    Energy Sphere


    Heater


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uui
    Energy Sphere


    Dusk Shroud


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uul
    Energy Sphere


    Shadow Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uvb
    Energy Sphere


    Scarabshell Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uvc
    Energy Sphere


    Vampirefang Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - uvg
    Energy Sphere


    Vampirebone Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - vbl
    Energy Sphere


    Light Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - vbt
    Energy Sphere


    Heavy Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - vgl
    Energy Sphere


    Heavy Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - wsd
    Energy Sphere


    War Sword


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - wsp
    Energy Sphere


    War Scepter


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - wst
    Energy Sphere


    War Staff


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xap
    Energy Sphere


    War Hat


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xar
    Energy Sphere


    Ornate Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xcl
    Energy Sphere


    Tigulated Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xea
    Energy Sphere


    Serpentskin Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xh9
    Energy Sphere


    Grim Helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xhb
    Energy Sphere


    War Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xhg
    Energy Sphere


    War Gaunlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xhl
    Energy Sphere


    Basinet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xhm
    Energy Sphere


    Winged helm


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xhn
    Energy Sphere


    Mesh Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xit
    Energy Sphere


    Dragon Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xkp
    Energy Sphere


    Sallet


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xla
    Energy Sphere


    Demonhide Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xlb
    Energy Sphere


    Demonhide Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xld
    Energy Sphere


    Sharktooth Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xlg
    Energy Sphere


    Demonhide Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xlm
    Energy Sphere


    Casque


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xlt
    Energy Sphere


    Templar Coat


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xmb
    Energy Sphere


    Mesh Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xmg
    Energy Sphere


    Heavy Bracers


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xml
    Energy Sphere


    Round Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xng
    Energy Sphere


    Linked Mail


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xow
    Energy Sphere


    Pavise


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xpl
    Energy Sphere


    Russet Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xrg
    Energy Sphere


    Scutum


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xrn
    Energy Sphere


    Grand Crown


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xrs
    Energy Sphere


    Cuirass


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xsh
    Energy Sphere


    Grim Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xsk
    Energy Sphere


    Death Mask


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xtb
    Energy Sphere


    Battle Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xtg
    Energy Sphere


    Battle Gauntlets


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xth
    Energy Sphere


    Embossed Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xtp
    Energy Sphere


    Mage Plate


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xts
    Energy Sphere


    Ancient Shield


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xtu
    Energy Sphere


    Trellised Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xuc
    Energy Sphere


    Defender


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xui
    Energy Sphere


    Ghost Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xul
    Energy Sphere


    Chaos Armor


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xvb
    Energy Sphere


    Sharkskin Boots


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - xvg
    Energy Sphere


    Sharkskin Gloves


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - zhb
    Energy Sphere


    War Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - zlb
    Energy Sphere


    Demonhide Sash


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - zmb
    Energy Sphere


    Mesh Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - ztb
    Energy Sphere


    Battle Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Set Essence Extractor - zvb
    Energy Sphere


    Sharkskin Belt


    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -500


    Essense Required: 500\n\nversion of the item\nCube with the Magic Harvester to create a Set\n\nSet Stone
    set
    Unique Essence Extractor - 2ax
    Energy Sphere


    Double Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 2hs
    Energy Sphere


    Two-Handed Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6bs
    Energy Sphere


    Shillelagh


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6cb
    Energy Sphere


    Great Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6cs
    Energy Sphere


    Elder Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6hb
    Energy Sphere


    Blade Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6hx
    Energy Sphere


    Colossus Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6l7
    Energy Sphere


    Crusader Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6lb
    Energy Sphere


    Shadow Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6ls
    Energy Sphere


    Stalagmite


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6lw
    Energy Sphere


    Hydra Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6lx
    Energy Sphere


    Pellet Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6mx
    Energy Sphere


    Gorgon Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6rx
    Energy Sphere


    Demon Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6s7
    Energy Sphere


    Diamond Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6sb
    Energy Sphere


    Spider Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6ss
    Energy Sphere


    Walking Stick


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6sw
    Energy Sphere


    Ward Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 6ws
    Energy Sphere


    Archon Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 72a
    Energy Sphere


    Ettin Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 72h
    Energy Sphere


    Legend Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ar
    Energy Sphere


    Suwayyah


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ax
    Energy Sphere


    Small Crescent


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7b7
    Energy Sphere


    Champion Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7b8
    Energy Sphere


    Winged Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ba
    Energy Sphere


    Silver-edged Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7bk
    Energy Sphere


    Winged Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7bl
    Energy Sphere


    Legend Spike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7br
    Energy Sphere


    Mancatcher


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7bs
    Energy Sphere


    Conquest Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7bt
    Energy Sphere


    Decapitator


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7bw
    Energy Sphere


    Lich Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7cl
    Energy Sphere


    Truncheon


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7cm
    Energy Sphere


    Highland Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7cr
    Energy Sphere


    Phase Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7cs
    Energy Sphere


    Battle Cestus


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7dg
    Energy Sphere


    Bone Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7di
    Energy Sphere


    Mithril Point


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7fb
    Energy Sphere


    Colossus Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7fc
    Energy Sphere


    Hydra Edge


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7fl
    Energy Sphere


    Scourge


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ga
    Energy Sphere


    Champion Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gd
    Energy Sphere


    Colossus Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gi
    Energy Sphere


    Glorious Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gl
    Energy Sphere


    Ghost Glaive


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gm
    Energy Sphere


    Thunder Maul


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gs
    Energy Sphere


    Balrog Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7gw
    Energy Sphere


    Unearthed Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7h7
    Energy Sphere


    Great Poleaxe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ha
    Energy Sphere


    Tomahawk


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ja
    Energy Sphere


    Hyperion Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7kr
    Energy Sphere


    Fanged Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7la
    Energy Sphere


    Feral Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ls
    Energy Sphere


    Cryptic Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7lw
    Energy Sphere


    Feral Claws


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7m7
    Energy Sphere


    Ogre Maul


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ma
    Energy Sphere


    Reinforced Mace


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7mp
    Energy Sphere


    War Spike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7mt
    Energy Sphere


    Devil Star


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7o7
    Energy Sphere


    Ogre Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7p7
    Energy Sphere


    War Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7pa
    Energy Sphere


    Cryptic Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7pi
    Energy Sphere


    Stygian Pilum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7qr
    Energy Sphere


    Scissors Suwayyah


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7qs
    Energy Sphere


    Seraph Rod


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7s7
    Energy Sphere


    Balrog Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7s8
    Energy Sphere


    Thresher


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7sb
    Energy Sphere


    Elegant Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7sc
    Energy Sphere


    Mighty Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7sm
    Energy Sphere


    Ataghan


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7sp
    Energy Sphere


    Tyrant Club


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7sr
    Energy Sphere


    Hyperion Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ss
    Energy Sphere


    Falcata


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7st
    Energy Sphere


    Ghost Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ta
    Energy Sphere


    Flying Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7tk
    Energy Sphere


    Flying Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7tr
    Energy Sphere


    Stygian Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ts
    Energy Sphere


    Winged Harpoon


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7tw
    Energy Sphere


    Runic Talons


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7vo
    Energy Sphere


    Colossus Voulge


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wa
    Energy Sphere


    Beserker Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wb
    Energy Sphere


    Wrist Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wc
    Energy Sphere


    Giant Thresher


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wd
    Energy Sphere


    Mythical Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wh
    Energy Sphere


    Legendary Mallet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7wn
    Energy Sphere


    Polished Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7ws
    Energy Sphere


    Caduceus


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7xf
    Energy Sphere


    War Fist


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 7yw
    Energy Sphere


    Ghost Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8bs
    Energy Sphere


    Gothic Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8cb
    Energy Sphere


    Double Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8cs
    Energy Sphere


    Cedar Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8hb
    Energy Sphere


    Razor Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8hx
    Energy Sphere


    Ballista


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8l8
    Energy Sphere


    Large Siege Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8lb
    Energy Sphere


    Cedar Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8ls
    Energy Sphere


    Quarterstaff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8lw
    Energy Sphere


    Gothic Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8lx
    Energy Sphere


    Arbalest


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8mx
    Energy Sphere


    Siege Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8rx
    Energy Sphere


    Chu-Ko-Nu


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8s8
    Energy Sphere


    Short Siege Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8sb
    Energy Sphere


    Edge Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8ss
    Energy Sphere


    Jo Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8sw
    Energy Sphere


    Rune Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 8ws
    Energy Sphere


    Rune Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 92a
    Energy Sphere


    Twin Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 92h
    Energy Sphere


    Espandon


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ar
    Energy Sphere


    Quhab


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ax
    Energy Sphere


    Cleaver


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9b7
    Energy Sphere


    Lochaber Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9b8
    Energy Sphere


    Hurlbat


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9b9
    Energy Sphere


    Gothic Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ba
    Energy Sphere


    Bearded Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9bk
    Energy Sphere


    War Dart


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9bl
    Energy Sphere


    Stilleto


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9br
    Energy Sphere


    War Fork


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9bs
    Energy Sphere


    Battle Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9bt
    Energy Sphere


    Tabar


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9bw
    Energy Sphere


    Tomb Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9cl
    Energy Sphere


    Cudgel


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9cm
    Energy Sphere


    Dacian Falx


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9cr
    Energy Sphere


    Dimensional Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9cs
    Energy Sphere


    Hand Scythe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9dg
    Energy Sphere


    Poignard


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9di
    Energy Sphere


    Rondel


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9fb
    Energy Sphere


    Zweihander


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9fc
    Energy Sphere


    Tulwar


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9fl
    Energy Sphere


    Knout


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ga
    Energy Sphere


    Gothic Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gd
    Energy Sphere


    Executioner Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gi
    Energy Sphere


    Ancient Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gl
    Energy Sphere


    Spiculum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gm
    Energy Sphere


    Martel de Fer


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gs
    Energy Sphere


    Tusk Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9gw
    Energy Sphere


    Grave Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9h9
    Energy Sphere


    Bec-de-Corbin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ha
    Energy Sphere


    Hatchet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ja
    Energy Sphere


    War Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9kr
    Energy Sphere


    Cinquedeas


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9la
    Energy Sphere


    Military Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ls
    Energy Sphere


    Rune Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9lw
    Energy Sphere


    Greater Claws


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9m9
    Energy Sphere


    War Club


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ma
    Energy Sphere


    Flanged Mace


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9mp
    Energy Sphere


    Crowbill


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9mt
    Energy Sphere


    Jagged Star


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9p9
    Energy Sphere


    Lance


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9pa
    Energy Sphere


    Partizan


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9pi
    Energy Sphere


    Great Pilum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9qr
    Energy Sphere


    Scissors Quhab


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9qs
    Energy Sphere


    Holy Water Sprinkler


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9s8
    Energy Sphere


    Battle Scythe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9s9
    Energy Sphere


    Simbilan


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9sb
    Energy Sphere


    Shamshir


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9sc
    Energy Sphere


    Rune Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9sm
    Energy Sphere


    Cutlass


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9sp
    Energy Sphere


    Barbed Club


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9sr
    Energy Sphere


    War Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ss
    Energy Sphere


    Gladius


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9st
    Energy Sphere


    Yari


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ta
    Energy Sphere


    Francisca


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9tk
    Energy Sphere


    Battle Dart


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9tr
    Energy Sphere


    Fuscina


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ts
    Energy Sphere


    Harpoon


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9tw
    Energy Sphere


    Greater Talons


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9vo
    Energy Sphere


    Bill


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wa
    Energy Sphere


    Naga


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wb
    Energy Sphere


    Wrist Spike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wc
    Energy Sphere


    Grim Scythe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wd
    Energy Sphere


    Ancient Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wh
    Energy Sphere


    Battle Hammer


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9wn
    Energy Sphere


    Burnt Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9ws
    Energy Sphere


    Divine Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9xf
    Energy Sphere


    Fascia


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - 9yw
    Energy Sphere


    Petrified Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - aar
    Energy Sphere


    Ancient Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am1
    Energy Sphere


    Stag Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am2
    Energy Sphere


    Reflex Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am3
    Energy Sphere


    Maiden Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am4
    Energy Sphere


    Maiden Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am5
    Energy Sphere


    Maiden Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am6
    Energy Sphere


    Ashwood Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am7
    Energy Sphere


    Ceremonial Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am8
    Energy Sphere


    Ceremonial Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - am9
    Energy Sphere


    Ceremonial Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ama
    Energy Sphere


    Ceremonial Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - amb
    Energy Sphere


    Matriarchal Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - amc
    Energy Sphere


    Grand Matron Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - amd
    Energy Sphere


    Matriarchal Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ame
    Energy Sphere


    Matriarchal Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - amf
    Energy Sphere


    Matriarchal Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - amu
    Energy Sphere


    Amulet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - axe
    Energy Sphere


    Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - axf
    Energy Sphere


    Hatchet Hands


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba1
    Energy Sphere


    Jawbone Cap


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba2
    Energy Sphere


    Fanged Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba3
    Energy Sphere


    Horned Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba4
    Energy Sphere


    Assault Helmet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba5
    Energy Sphere


    Avenger Guard


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba6
    Energy Sphere


    Jawbone Visor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba7
    Energy Sphere


    Lion Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba8
    Energy Sphere


    Rage Mask


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ba9
    Energy Sphere


    Savage Helmet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - baa
    Energy Sphere


    Slayer Guard


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bab
    Energy Sphere


    Carnage Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bac
    Energy Sphere


    Fury Visor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bad
    Energy Sphere


    Destroyer Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bae
    Energy Sphere


    Conqueror Crown


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - baf
    Energy Sphere


    Guardian Crown


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bal
    Energy Sphere


    Balanced Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bar
    Energy Sphere


    Bardiche


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bax
    Energy Sphere


    Broad Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bhm
    Energy Sphere


    Bone Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bkf
    Energy Sphere


    Balanced Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bld
    Energy Sphere


    Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - brn
    Energy Sphere


    Brandistock


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - brs
    Energy Sphere


    Breast Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bsd
    Energy Sphere


    Broad Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bsh
    Energy Sphere


    Bone Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bst
    Energy Sphere


    Battle Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bsw
    Energy Sphere


    Bastard Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - btl
    Energy Sphere


    Blade Talons


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - btx
    Energy Sphere


    Battle Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - buc
    Energy Sphere


    Buckler


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - bwn
    Energy Sphere


    Bone Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cap
    Energy Sphere


    Cap


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cbw
    Energy Sphere


    Composite Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ces
    Energy Sphere


    Cestus


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - chn
    Energy Sphere


    Chain Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ci0
    Energy Sphere


    Circlet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ci1
    Energy Sphere


    Coronet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ci2
    Energy Sphere


    Tiara


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ci3
    Energy Sphere


    Diadem


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - clb
    Energy Sphere


    Club


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - clm
    Energy Sphere


    Claymore


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - clw
    Energy Sphere


    Claws


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cm1
    Energy Sphere


    Small Charm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cm2
    Energy Sphere


    Large Charm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cm3
    Energy Sphere


    Grand Charm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - crn
    Energy Sphere


    Crown


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - crs
    Energy Sphere


    Crystal Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - cst
    Energy Sphere


    Gnarled Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dgr
    Energy Sphere


    Dagger


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dir
    Energy Sphere


    Dirk


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr1
    Energy Sphere


    dr1


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr2
    Energy Sphere


    dr2


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr3
    Energy Sphere


    dr3


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr4
    Energy Sphere


    dr4


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr5
    Energy Sphere


    dr5


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr6
    Energy Sphere


    Alpha Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr7
    Energy Sphere


    Griffon Headdress


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr8
    Energy Sphere


    Hunter's Guise


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dr9
    Energy Sphere


    Sacred Feathers


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dra
    Energy Sphere


    Totemic Mask


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - drb
    Energy Sphere


    Blood Spirit


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - drc
    Energy Sphere


    Sun Spirit


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - drd
    Energy Sphere


    Earth Spirit


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - dre
    Energy Sphere


    Sky Spirit


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - drf
    Energy Sphere


    Dream Spirit


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - fhl
    Energy Sphere


    Full Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - fla
    Energy Sphere


    Flail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - flb
    Energy Sphere


    Flamberge


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - flc
    Energy Sphere


    Falchion


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - fld
    Energy Sphere


    Field Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ful
    Energy Sphere


    Full Plate Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gax
    Energy Sphere


    Great Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ghm
    Energy Sphere


    Great Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gis
    Energy Sphere


    Giant Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gix
    Energy Sphere


    Giant Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - glv
    Energy Sphere


    Glaive


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gma
    Energy Sphere


    Great Maul


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gsc
    Energy Sphere


    Grand Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gsd
    Energy Sphere


    Great Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gth
    Energy Sphere


    Gothic Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gts
    Energy Sphere


    Gothic Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - gwn
    Energy Sphere


    Grim Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hal
    Energy Sphere


    Halberd


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hax
    Energy Sphere


    Hand Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hbl
    Energy Sphere


    Plated Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hbt
    Energy Sphere


    Greaves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hbw
    Energy Sphere


    Hunter's Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hfh
    Energy Sphere


    Hell Forge Hammer


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hgl
    Energy Sphere


    Gauntlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hla
    Energy Sphere


    Hard Leather Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hlm
    Energy Sphere


    Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hst
    Energy Sphere


    Horadric Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - hxb
    Energy Sphere


    Heavy Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - jav
    Energy Sphere


    Javelin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - jew
    Energy Sphere


    Jewel


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - kit
    Energy Sphere


    Kite Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - kri
    Energy Sphere


    Kris


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ktr
    Energy Sphere


    Katar


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lax
    Energy Sphere


    Large Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lbb
    Energy Sphere


    Long Battle Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lbl
    Energy Sphere


    Sash


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lbt
    Energy Sphere


    Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lbw
    Energy Sphere


    Long Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lea
    Energy Sphere


    Leather Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lgl
    Energy Sphere


    Leather Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lrg
    Energy Sphere


    Large Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lsd
    Energy Sphere


    Long Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lst
    Energy Sphere


    Long Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ltp
    Energy Sphere


    Light Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lwb
    Energy Sphere


    Long War Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - lxb
    Energy Sphere


    Light Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mac
    Energy Sphere


    Mace


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mau
    Energy Sphere


    Maul


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mbl
    Energy Sphere


    Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mbt
    Energy Sphere


    Chain Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mgl
    Energy Sphere


    Chain Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mpi
    Energy Sphere


    Military Pick


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - msf
    Energy Sphere


    Shaft of the Horadric Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - msk
    Energy Sphere


    Mask


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mst
    Energy Sphere


    Morning Star


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - mxb
    Energy Sphere


    Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne1
    Energy Sphere


    ne1


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne2
    Energy Sphere


    ne2


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne3
    Energy Sphere


    ne3


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne4
    Energy Sphere


    ne4


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne5
    Energy Sphere


    ne5


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne6
    Energy Sphere


    Mummified Trophy


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne7
    Energy Sphere


    Fetish Trophy


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne8
    Energy Sphere


    Sexton Trophy


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ne9
    Energy Sphere


    Cantor Trophy


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - nea
    Energy Sphere


    Hierophant Trophy


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - neb
    Energy Sphere


    Minion Skull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ned
    Energy Sphere


    Overseer Skull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - nee
    Energy Sphere


    Succubus Skull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - nef
    Energy Sphere


    Bloodlord Skull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - neg
    Energy Sphere


    Hellspawn Skull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob1
    Energy Sphere


    ob1


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob2
    Energy Sphere


    ob2


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob3
    Energy Sphere


    ob3


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob4
    Energy Sphere


    ob4


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob5
    Energy Sphere


    ob5


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob6
    Energy Sphere


    Glowing Orb


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob7
    Energy Sphere


    Crystalline Globe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob8
    Energy Sphere


    Cloudy Sphere


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ob9
    Energy Sphere


    Sparkling Ball


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - oba
    Energy Sphere


    Swirling Crystal


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - obb
    Energy Sphere


    Heavenly Stone


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - obc
    Energy Sphere


    Eldritch Orb


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - obd
    Energy Sphere


    Demon Heart


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - obe
    Energy Sphere


    Vortex Orb


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - obf
    Energy Sphere


    Dimensional Shard


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa1
    Energy Sphere


    Targe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa2
    Energy Sphere


    Rondache


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa3
    Energy Sphere


    Heraldic Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa4
    Energy Sphere


    Aerin Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa5
    Energy Sphere


    Crown Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa6
    Energy Sphere


    Akaran Targe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa7
    Energy Sphere


    Akaran Rondache


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa8
    Energy Sphere


    Protector Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pa9
    Energy Sphere


    Gilded Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - paa
    Energy Sphere


    Royal Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pab
    Energy Sphere


    Sacred Targe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pac
    Energy Sphere


    Sacred Rondache


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pad
    Energy Sphere


    Kurast Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pae
    Energy Sphere


    Zakarum Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - paf
    Energy Sphere


    Vortex Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pax
    Energy Sphere


    Poleaxe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pik
    Energy Sphere


    Pike


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - pil
    Energy Sphere


    Pilum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - plt
    Energy Sphere


    Plate Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - qf1
    Energy Sphere


    Khalim's Flail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - qf2
    Energy Sphere


    Khalim's Will


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - qui
    Energy Sphere


    Quilted Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - rin
    Energy Sphere


    Ring


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - rng
    Energy Sphere


    Ring Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - rxb
    Energy Sphere


    Repeating Crossbow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - sbb
    Energy Sphere


    Short Battle Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - sbr
    Energy Sphere


    Sabre


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - sbw
    Energy Sphere


    Short Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - scl
    Energy Sphere


    Scale Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - scm
    Energy Sphere


    Scimitar


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - scp
    Energy Sphere


    Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - scy
    Energy Sphere


    Scythe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - skp
    Energy Sphere


    Skull Cap


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - skr
    Energy Sphere


    Scissors Katar


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - sml
    Energy Sphere


    Small Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - spc
    Energy Sphere


    Spiked Club


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - spk
    Energy Sphere


    Spiked Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - spl
    Energy Sphere


    Splint Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - spr
    Energy Sphere


    Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - spt
    Energy Sphere


    Spetum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ssd
    Energy Sphere


    Short Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ssp
    Energy Sphere


    Short Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - sst
    Energy Sphere


    Short Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - stu
    Energy Sphere


    Studded Leather


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - swb
    Energy Sphere


    Short War Bow


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tax
    Energy Sphere


    Throwing Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tbl
    Energy Sphere


    Heavy Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tbt
    Energy Sphere


    Light Plated Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tgl
    Energy Sphere


    Light Gauntlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tkf
    Energy Sphere


    Throwing Knife


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tow
    Energy Sphere


    Tower Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tri
    Energy Sphere


    Trident


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - tsp
    Energy Sphere


    Throwing Spear


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uap
    Energy Sphere


    Shako


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uar
    Energy Sphere


    Sacred Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ucl
    Energy Sphere


    Loricated Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uea
    Energy Sphere


    Wyrmhide


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uh9
    Energy Sphere


    Bone Visage


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhb
    Energy Sphere


    Myrmidon Greaves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhc
    Energy Sphere


    Colossus Girdle


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhg
    Energy Sphere


    Ogre Gauntlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhl
    Energy Sphere


    Giant Conch


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhm
    Energy Sphere


    Spired Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uhn
    Energy Sphere


    Boneweave


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uit
    Energy Sphere


    Monarch


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ukp
    Energy Sphere


    Hydraskull


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ula
    Energy Sphere


    Scarab Husk


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ulb
    Energy Sphere


    Wyrmhide Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ulc
    Energy Sphere


    Spiderweb Sash


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uld
    Energy Sphere


    Kraken Shell


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ulg
    Energy Sphere


    Bramble Mitts


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ulm
    Energy Sphere


    Armet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ult
    Energy Sphere


    Hellforge Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - umb
    Energy Sphere


    Boneweave Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - umc
    Energy Sphere


    Mithril Coil


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - umg
    Energy Sphere


    Vambraces


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uml
    Energy Sphere


    Luna


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ung
    Energy Sphere


    Diamond Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uow
    Energy Sphere


    Aegis


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - upk
    Energy Sphere


    Blade Barrier


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - upl
    Energy Sphere


    Balrog Skin


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - urg
    Energy Sphere


    Hyperion


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - urn
    Energy Sphere


    Corona


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - urs
    Energy Sphere


    Great Hauberk


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ush
    Energy Sphere


    Troll Nest


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - usk
    Energy Sphere


    Demonhead


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - utb
    Energy Sphere


    Mirrored Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - utc
    Energy Sphere


    Troll Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - utg
    Energy Sphere


    Crusader Gauntlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uth
    Energy Sphere


    Lacquered Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - utp
    Energy Sphere


    Archon Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uts
    Energy Sphere


    Ward


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - utu
    Energy Sphere


    Wire Fleece


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uuc
    Energy Sphere


    Heater


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uui
    Energy Sphere


    Dusk Shroud


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uul
    Energy Sphere


    Shadow Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uvb
    Energy Sphere


    Scarabshell Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uvc
    Energy Sphere


    Vampirefang Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - uvg
    Energy Sphere


    Vampirebone Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - vbl
    Energy Sphere


    Light Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - vbt
    Energy Sphere


    Heavy Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - vgl
    Energy Sphere


    Heavy Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - vip
    Energy Sphere


    Top of the Horadric Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - vou
    Energy Sphere


    Voulge


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wax
    Energy Sphere


    War Axe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - whm
    Energy Sphere


    War Hammer


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wnd
    Energy Sphere


    Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wrb
    Energy Sphere


    Wrist Blade


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wsc
    Energy Sphere


    War Scythe


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wsd
    Energy Sphere


    War Sword


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wsp
    Energy Sphere


    War Scepter


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - wst
    Energy Sphere


    War Staff


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xap
    Energy Sphere


    War Hat


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xar
    Energy Sphere


    Ornate Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xcl
    Energy Sphere


    Tigulated Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xea
    Energy Sphere


    Serpentskin Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xh9
    Energy Sphere


    Grim Helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xhb
    Energy Sphere


    War Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xhg
    Energy Sphere


    War Gaunlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xhl
    Energy Sphere


    Basinet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xhm
    Energy Sphere


    Winged helm


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xhn
    Energy Sphere


    Mesh Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xit
    Energy Sphere


    Dragon Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xkp
    Energy Sphere


    Sallet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xla
    Energy Sphere


    Demonhide Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xlb
    Energy Sphere


    Demonhide Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xld
    Energy Sphere


    Sharktooth Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xlg
    Energy Sphere


    Demonhide Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xlm
    Energy Sphere


    Casque


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xlt
    Energy Sphere


    Templar Coat


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xmb
    Energy Sphere


    Mesh Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xmg
    Energy Sphere


    Heavy Bracers


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xml
    Energy Sphere


    Round Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xng
    Energy Sphere


    Linked Mail


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xow
    Energy Sphere


    Pavise


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xpk
    Energy Sphere


    Barbed Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xpl
    Energy Sphere


    Russet Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xrg
    Energy Sphere


    Scutum


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xrn
    Energy Sphere


    Grand Crown


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xrs
    Energy Sphere


    Cuirass


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xsh
    Energy Sphere


    Grim Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xsk
    Energy Sphere


    Death Mask


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xtb
    Energy Sphere


    Battle Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xtg
    Energy Sphere


    Battle Gauntlets


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xth
    Energy Sphere


    Embossed Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xtp
    Energy Sphere


    Mage Plate


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xts
    Energy Sphere


    Ancient Shield


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xtu
    Energy Sphere


    Trellised Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xuc
    Energy Sphere


    Defender


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xui
    Energy Sphere


    Ghost Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xul
    Energy Sphere


    Chaos Armor


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xvb
    Energy Sphere


    Sharkskin Boots


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - xvg
    Energy Sphere


    Sharkskin Gloves


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ywn
    Energy Sphere


    Yew Wand


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - z01
    Energy Sphere


    z01


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - z02
    Energy Sphere


    z02


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - zhb
    Energy Sphere


    War Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - zlb
    Energy Sphere


    Demonhide Sash


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - zmb
    Energy Sphere


    Mesh Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - ztb
    Energy Sphere


    Battle Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique Essence Extractor - zvb
    Energy Sphere


    Sharkskin Belt


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Rare ring Extractor
    Energy Sphere


    Ring


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare amulet Extractor
    Energy Sphere


    Amulet


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Arrow aqv Extractor
    Energy Sphere


    Arrows


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare bolts cqv Extractor
    Energy Sphere


    Bolts


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    rar
    Rare Jewel Extractor
    Energy Sphere


    Jewel


    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -300


    Essence Required: 300\n\nversion of the item\nCube with the Magic Harvester to create a rare\n\nRare Shard
    amu
    Unique Jewel Extractor
    Energy Sphere


    Jewel


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique ring Extractor
    Energy Sphere


    Ring


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    Unique amulet Extractor
    Energy Sphere


    Amulet


    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    Transfers properties from input1 to output item.
    Magic Essense Harvested: -750


    Essence Required: 750\n\nversion of the item\nCube with the Magic Harvester to create a Unique\n\nUnique Particle
    uni
    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby
    qty=2

    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 2

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby
    qty=2

    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 2

    gembag
    +
    nruby

    Gem Bag


    Ruby
    qty=2

    Ruby
    Transfers properties from input1 to output item.
    Rubies: 2

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby
    qty=2

    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 2

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby
    qty=2

    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 2

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst
    qty=2

    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 2

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst
    qty=2

    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 2

    gembag
    +
    namethyst

    Gem Bag


    Amethyst
    qty=2

    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 2

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst
    qty=2

    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 2

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst
    qty=2

    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 2

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond
    qty=2

    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 2

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond
    qty=2

    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 2

    gembag
    +
    ndiamond

    Gem Bag


    Diamond
    qty=2

    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 2

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond
    qty=2

    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 2

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond
    qty=2

    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 2

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald
    qty=2

    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 2

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald
    qty=2

    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 2

    gembag
    +
    nemerald

    Gem Bag


    Emerald
    qty=2

    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 2

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald
    qty=2

    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 2

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald
    qty=2

    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 2

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire
    qty=2

    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 2

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire
    qty=2

    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 2

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire
    qty=2

    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 2

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire
    qty=2

    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 2

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire
    qty=2

    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 2

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz
    qty=2

    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 2

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz
    qty=2

    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 2

    gembag
    +
    ntopaz

    Gem Bag


    Topaz
    qty=2

    Topaz
    Transfers properties from input1 to output item.
    Topazes: 2

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz
    qty=2

    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 2

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz
    qty=2

    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 2

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull
    qty=2

    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 2

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull
    qty=2

    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 2

    gembag
    +
    nskull

    Gem Bag


    Skull
    qty=2

    Skull
    Transfers properties from input1 to output item.
    Skulls: 2

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull
    qty=2

    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 2

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull
    qty=2

    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 2

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor
    qty=2

    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -2


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor
    qty=2

    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -2


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor
    qty=2

    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -2


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor
    qty=2

    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -2


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor
    qty=2

    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -2


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor
    qty=2

    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -2


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor
    qty=2

    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -2


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor
    qty=2

    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -2


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor
    qty=2

    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -2


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor
    qty=2

    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -2


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor
    qty=2

    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -2


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor
    qty=2

    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -2


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor
    qty=2

    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -2


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor
    qty=2

    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -2


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor
    qty=2

    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -2


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor
    qty=2

    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -2


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor
    qty=2

    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -2


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor
    qty=2

    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -2


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor
    qty=2

    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -2


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor
    qty=2

    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -2


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor
    qty=2

    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -2


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor
    qty=2

    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -2


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor
    qty=2

    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -2


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor
    qty=2

    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -2


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor
    qty=2

    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -2


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor
    qty=2

    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -2


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor
    qty=2

    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -2


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor
    qty=2

    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -2


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor
    qty=2

    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -2


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor
    qty=2

    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -2


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor
    qty=2

    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -2


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor
    qty=2

    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -2


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor
    qty=2

    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -2


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor
    qty=2

    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -2


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor
    qty=2

    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -2


    Chipped Skull Extractor

    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby
    qty=3

    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 3

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby
    qty=3

    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 3

    gembag
    +
    nruby

    Gem Bag


    Ruby
    qty=3

    Ruby
    Transfers properties from input1 to output item.
    Rubies: 3

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby
    qty=3

    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 3

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby
    qty=3

    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 3

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst
    qty=3

    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 3

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst
    qty=3

    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 3

    gembag
    +
    namethyst

    Gem Bag


    Amethyst
    qty=3

    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 3

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst
    qty=3

    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 3

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst
    qty=3

    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 3

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond
    qty=3

    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 3

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond
    qty=3

    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 3

    gembag
    +
    ndiamond

    Gem Bag


    Diamond
    qty=3

    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 3

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond
    qty=3

    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 3

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond
    qty=3

    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 3

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald
    qty=3

    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 3

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald
    qty=3

    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 3

    gembag
    +
    nemerald

    Gem Bag


    Emerald
    qty=3

    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 3

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald
    qty=3

    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 3

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald
    qty=3

    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 3

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire
    qty=3

    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 3

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire
    qty=3

    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 3

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire
    qty=3

    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 3

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire
    qty=3

    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 3

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire
    qty=3

    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 3

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz
    qty=3

    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 3

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz
    qty=3

    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 3

    gembag
    +
    ntopaz

    Gem Bag


    Topaz
    qty=3

    Topaz
    Transfers properties from input1 to output item.
    Topazes: 3

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz
    qty=3

    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 3

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz
    qty=3

    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 3

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull
    qty=3

    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 3

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull
    qty=3

    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 3

    gembag
    +
    nskull

    Gem Bag


    Skull
    qty=3

    Skull
    Transfers properties from input1 to output item.
    Skulls: 3

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull
    qty=3

    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 3

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull
    qty=3

    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 3

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor
    qty=3

    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -3


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor
    qty=3

    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -3


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor
    qty=3

    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -3


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor
    qty=3

    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -3


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor
    qty=3

    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -3


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor
    qty=3

    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -3


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor
    qty=3

    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -3


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor
    qty=3

    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -3


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor
    qty=3

    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -3


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor
    qty=3

    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -3


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor
    qty=3

    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -3


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor
    qty=3

    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -3


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor
    qty=3

    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -3


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor
    qty=3

    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -3


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor
    qty=3

    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -3


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor
    qty=3

    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -3


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor
    qty=3

    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -3


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor
    qty=3

    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -3


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor
    qty=3

    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -3


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor
    qty=3

    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -3


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor
    qty=3

    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -3


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor
    qty=3

    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -3


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor
    qty=3

    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -3


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor
    qty=3

    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -3


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor
    qty=3

    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -3


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor
    qty=3

    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -3


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor
    qty=3

    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -3


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor
    qty=3

    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -3


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor
    qty=3

    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -3


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor
    qty=3

    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -3


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor
    qty=3

    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -3


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor
    qty=3

    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -3


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor
    qty=3

    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -3


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor
    qty=3

    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -3


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor
    qty=3

    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -3


    Chipped Skull Extractor

    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby
    qty=4

    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 4

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby
    qty=4

    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 4

    gembag
    +
    nruby

    Gem Bag


    Ruby
    qty=4

    Ruby
    Transfers properties from input1 to output item.
    Rubies: 4

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby
    qty=4

    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 4

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby
    qty=4

    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 4

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst
    qty=4

    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 4

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst
    qty=4

    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 4

    gembag
    +
    namethyst

    Gem Bag


    Amethyst
    qty=4

    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 4

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst
    qty=4

    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 4

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst
    qty=4

    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 4

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond
    qty=4

    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 4

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond
    qty=4

    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 4

    gembag
    +
    ndiamond

    Gem Bag


    Diamond
    qty=4

    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 4

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond
    qty=4

    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 4

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond
    qty=4

    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 4

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald
    qty=4

    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 4

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald
    qty=4

    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 4

    gembag
    +
    nemerald

    Gem Bag


    Emerald
    qty=4

    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 4

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald
    qty=4

    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 4

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald
    qty=4

    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 4

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire
    qty=4

    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 4

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire
    qty=4

    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 4

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire
    qty=4

    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 4

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire
    qty=4

    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 4

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire
    qty=4

    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 4

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz
    qty=4

    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 4

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz
    qty=4

    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 4

    gembag
    +
    ntopaz

    Gem Bag


    Topaz
    qty=4

    Topaz
    Transfers properties from input1 to output item.
    Topazes: 4

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz
    qty=4

    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 4

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz
    qty=4

    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 4

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull
    qty=4

    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 4

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull
    qty=4

    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 4

    gembag
    +
    nskull

    Gem Bag


    Skull
    qty=4

    Skull
    Transfers properties from input1 to output item.
    Skulls: 4

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull
    qty=4

    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 4

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull
    qty=4

    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 4

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor
    qty=4

    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -4


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor
    qty=4

    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -4


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor
    qty=4

    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -4


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor
    qty=4

    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -4


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor
    qty=4

    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -4


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor
    qty=4

    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -4


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor
    qty=4

    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -4


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor
    qty=4

    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -4


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor
    qty=4

    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -4


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor
    qty=4

    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -4


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor
    qty=4

    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -4


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor
    qty=4

    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -4


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor
    qty=4

    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -4


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor
    qty=4

    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -4


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor
    qty=4

    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -4


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor
    qty=4

    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -4


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor
    qty=4

    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -4


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor
    qty=4

    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -4


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor
    qty=4

    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -4


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor
    qty=4

    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -4


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor
    qty=4

    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -4


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor
    qty=4

    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -4


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor
    qty=4

    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -4


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor
    qty=4

    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -4


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor
    qty=4

    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -4


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor
    qty=4

    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -4


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor
    qty=4

    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -4


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor
    qty=4

    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -4


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor
    qty=4

    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -4


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor
    qty=4

    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -4


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor
    qty=4

    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -4


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor
    qty=4

    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -4


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor
    qty=4

    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -4


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor
    qty=4

    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -4


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor
    qty=4

    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -4


    Chipped Skull Extractor

    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby
    qty=5

    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 5

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby
    qty=5

    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 5

    gembag
    +
    nruby

    Gem Bag


    Ruby
    qty=5

    Ruby
    Transfers properties from input1 to output item.
    Rubies: 5

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby
    qty=5

    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 5

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby
    qty=5

    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 5

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst
    qty=5

    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 5

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst
    qty=5

    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 5

    gembag
    +
    namethyst

    Gem Bag


    Amethyst
    qty=5

    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 5

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst
    qty=5

    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 5

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst
    qty=5

    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 5

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond
    qty=5

    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 5

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond
    qty=5

    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 5

    gembag
    +
    ndiamond

    Gem Bag


    Diamond
    qty=5

    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 5

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond
    qty=5

    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 5

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond
    qty=5

    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 5

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald
    qty=5

    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 5

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald
    qty=5

    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 5

    gembag
    +
    nemerald

    Gem Bag


    Emerald
    qty=5

    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 5

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald
    qty=5

    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 5

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald
    qty=5

    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 5

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire
    qty=5

    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 5

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire
    qty=5

    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 5

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire
    qty=5

    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 5

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire
    qty=5

    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 5

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire
    qty=5

    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 5

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz
    qty=5

    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 5

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz
    qty=5

    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 5

    gembag
    +
    ntopaz

    Gem Bag


    Topaz
    qty=5

    Topaz
    Transfers properties from input1 to output item.
    Topazes: 5

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz
    qty=5

    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 5

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz
    qty=5

    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 5

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull
    qty=5

    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 5

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull
    qty=5

    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 5

    gembag
    +
    nskull

    Gem Bag


    Skull
    qty=5

    Skull
    Transfers properties from input1 to output item.
    Skulls: 5

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull
    qty=5

    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 5

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull
    qty=5

    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 5

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor
    qty=5

    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -5


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor
    qty=5

    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -5


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor
    qty=5

    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -5


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor
    qty=5

    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -5


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor
    qty=5

    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -5


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor
    qty=5

    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -5


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor
    qty=5

    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -5


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor
    qty=5

    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -5


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor
    qty=5

    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -5


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor
    qty=5

    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -5


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor
    qty=5

    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -5


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor
    qty=5

    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -5


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor
    qty=5

    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -5


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor
    qty=5

    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -5


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor
    qty=5

    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -5


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor
    qty=5

    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -5


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor
    qty=5

    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -5


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor
    qty=5

    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -5


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor
    qty=5

    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -5


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor
    qty=5

    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -5


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor
    qty=5

    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -5


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor
    qty=5

    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -5


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor
    qty=5

    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -5


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor
    qty=5

    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -5


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor
    qty=5

    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -5


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor
    qty=5

    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -5


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor
    qty=5

    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -5


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor
    qty=5

    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -5


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor
    qty=5

    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -5


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor
    qty=5

    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -5


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor
    qty=5

    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -5


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor
    qty=5

    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -5


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor
    qty=5

    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -5


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor
    qty=5

    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -5


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor
    qty=5

    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -5


    Chipped Skull Extractor

    gembag
    +
    pruby

    Gem Bag


    Perfect Ruby
    qty=6

    Perfect Ruby
    Transfers properties from input1 to output item.
    Perfect Rubies: 6

    gembag
    +
    fruby

    Gem Bag


    Flawless Ruby
    qty=6

    Flawless Ruby
    Transfers properties from input1 to output item.
    Flawless Rubies: 6

    gembag
    +
    nruby

    Gem Bag


    Ruby
    qty=6

    Ruby
    Transfers properties from input1 to output item.
    Rubies: 6

    gembag
    +
    flruby

    Gem Bag


    Flawed Ruby
    qty=6

    Flawed Ruby
    Transfers properties from input1 to output item.
    Flawed Rubies: 6

    gembag
    +
    cruby

    Gem Bag


    Chipped Ruby
    qty=6

    Chipped Ruby
    Transfers properties from input1 to output item.
    Chipped Rubies: 6

    gembag
    +
    pamethyst

    Gem Bag


    Perfect Amethyst
    qty=6

    Perfect Amethyst
    Transfers properties from input1 to output item.
    Perfect Amethysts: 6

    gembag
    +
    famethyst

    Gem Bag


    Flawless Amethyst
    qty=6

    Flawless Amethyst
    Transfers properties from input1 to output item.
    Flawless Amethysts: 6

    gembag
    +
    namethyst

    Gem Bag


    Amethyst
    qty=6

    Amethyst
    Transfers properties from input1 to output item.
    Amethysts: 6

    gembag
    +
    flamethyst

    Gem Bag


    Flawed Amethyst
    qty=6

    Flawed Amethyst
    Transfers properties from input1 to output item.
    Flawed Amethysts: 6

    gembag
    +
    camethyst

    Gem Bag


    Chipped Amethyst
    qty=6

    Chipped Amethyst
    Transfers properties from input1 to output item.
    Chipped Amethysts: 6

    gembag
    +
    pdiamond

    Gem Bag


    Perfect Diamond
    qty=6

    Perfect Diamond
    Transfers properties from input1 to output item.
    Perfect Diamonds: 6

    gembag
    +
    fdiamond

    Gem Bag


    Flawless Diamond
    qty=6

    Flawless Diamond
    Transfers properties from input1 to output item.
    Flawless Diamonds: 6

    gembag
    +
    ndiamond

    Gem Bag


    Diamond
    qty=6

    Diamond
    Transfers properties from input1 to output item.
    Diamonds: 6

    gembag
    +
    fldiamond

    Gem Bag


    Flawed Diamond
    qty=6

    Flawed Diamond
    Transfers properties from input1 to output item.
    Flawed Diamonds: 6

    gembag
    +
    cdiamond

    Gem Bag


    Chipped Diamond
    qty=6

    Chipped Diamond
    Transfers properties from input1 to output item.
    Chipped Diamonds: 6

    gembag
    +
    pemerald

    Gem Bag


    Perfect Emerald
    qty=6

    Perfect Emerald
    Transfers properties from input1 to output item.
    Perfect Emeralds: 6

    gembag
    +
    femerald

    Gem Bag


    Flawless Emerald
    qty=6

    Flawless Emerald
    Transfers properties from input1 to output item.
    Flawless Emeralds: 6

    gembag
    +
    nemerald

    Gem Bag


    Emerald
    qty=6

    Emerald
    Transfers properties from input1 to output item.
    Emeralds: 6

    gembag
    +
    flemerald

    Gem Bag


    Flawed Emerald
    qty=6

    Flawed Emerald
    Transfers properties from input1 to output item.
    Flawed Emeralds: 6

    gembag
    +
    cemerald

    Gem Bag


    Chipped Emerald
    qty=6

    Chipped Emerald
    Transfers properties from input1 to output item.
    Chipped Emeralds: 6

    gembag
    +
    psapphire

    Gem Bag


    Perfect Sapphire
    qty=6

    Perfect Sapphire
    Transfers properties from input1 to output item.
    Perfect Sapphires: 6

    gembag
    +
    fsapphire

    Gem Bag


    Flawless Sapphire
    qty=6

    Flawless Sapphire
    Transfers properties from input1 to output item.
    Flawless Sapphires: 6

    gembag
    +
    nsapphire

    Gem Bag


    Sapphire
    qty=6

    Sapphire
    Transfers properties from input1 to output item.
    Sapphires: 6

    gembag
    +
    flsapphire

    Gem Bag


    Flawed Sapphire
    qty=6

    Flawed Sapphire
    Transfers properties from input1 to output item.
    Flawed Sapphires: 6

    gembag
    +
    csapphire

    Gem Bag


    Chipped Sapphire
    qty=6

    Chipped Sapphire
    Transfers properties from input1 to output item.
    Chipped Sapphires: 6

    gembag
    +
    ptopaz

    Gem Bag


    Perfect Topaz
    qty=6

    Perfect Topaz
    Transfers properties from input1 to output item.
    Perfect Topazes: 6

    gembag
    +
    ftopaz

    Gem Bag


    Flawless Topaz
    qty=6

    Flawless Topaz
    Transfers properties from input1 to output item.
    Flawless Topazes: 6

    gembag
    +
    ntopaz

    Gem Bag


    Topaz
    qty=6

    Topaz
    Transfers properties from input1 to output item.
    Topazes: 6

    gembag
    +
    fltopaz

    Gem Bag


    Flawed Topaz
    qty=6

    Flawed Topaz
    Transfers properties from input1 to output item.
    Flawed Topazes: 6

    gembag
    +
    ctopaz

    Gem Bag


    Chipped Topaz
    qty=6

    Chipped Topaz
    Transfers properties from input1 to output item.
    Chipped Topazes: 6

    gembag
    +
    pskull

    Gem Bag


    Perfect Skull
    qty=6

    Perfect Skull
    Transfers properties from input1 to output item.
    Perfect Skulls: 6

    gembag
    +
    fskull

    Gem Bag


    Flawless Skull
    qty=6

    Flawless Skull
    Transfers properties from input1 to output item.
    Flawless Skulls: 6

    gembag
    +
    nskull

    Gem Bag


    Skull
    qty=6

    Skull
    Transfers properties from input1 to output item.
    Skulls: 6

    gembag
    +
    flskull

    Gem Bag


    Flawed Skull
    qty=6

    Flawed Skull
    Transfers properties from input1 to output item.
    Flawed Skulls: 6

    gembag
    +
    cskull

    Gem Bag


    Chipped Skull
    qty=6

    Chipped Skull
    Transfers properties from input1 to output item.
    Chipped Skulls: 6

    gembag
    +
    Pruby extractor

    Gem Bag


    Perfect Ruby Extractor
    qty=6

    Perfect Ruby Extractor
    Transfers properties from input1 to output item.
    Perfect Rubies: -6


    Perfect Ruby Extractor

    gembag
    +
    Fruby extractor

    Gem Bag


    Flawless Ruby Extractor
    qty=6

    Flawless Ruby Extractor
    Transfers properties from input1 to output item.
    Flawless Rubies: -6


    Flawless Ruby Extractor

    gembag
    +
    Nruby extractor

    Gem Bag


    Ruby Extractor
    qty=6

    Ruby Extractor
    Transfers properties from input1 to output item.
    Rubies: -6


    Ruby Extractor

    gembag
    +
    FLruby extractor

    Gem Bag


    Flawed Ruby Extractor
    qty=6

    Flawed Ruby Extractor
    Transfers properties from input1 to output item.
    Flawed Rubies: -6


    Flawed Ruby Extractor

    gembag
    +
    Cruby extractor

    Gem Bag


    Chipped Ruby Extractor
    qty=6

    Chipped Ruby Extractor
    Transfers properties from input1 to output item.
    Chipped Rubies: -6


    Chipped Ruby Extractor

    gembag
    +
    Pamethyst Extractor

    Gem Bag


    Perfect Amethyst Extractor
    qty=6

    Perfect Amethyst Extractor
    Transfers properties from input1 to output item.
    Perfect Amethysts: -6


    Perfect Amethyst Extractor

    gembag
    +
    Famethyst Extractor

    Gem Bag


    Flawless Amethyst Extractor
    qty=6

    Flawless Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawless Amethysts: -6


    Flawless Amethyst Extractor

    gembag
    +
    Namethyst Extractor

    Gem Bag


    Amethyst Extractor
    qty=6

    Amethyst Extractor
    Transfers properties from input1 to output item.
    Amethysts: -6


    Amethyst Extractor

    gembag
    +
    FLamethyst Extractor

    Gem Bag


    Flawed Amethyst Extractor
    qty=6

    Flawed Amethyst Extractor
    Transfers properties from input1 to output item.
    Flawed Amethysts: -6


    Flawed Amethyst Extractor

    gembag
    +
    Camethyst Extractor

    Gem Bag


    Chipped Amethyst Extractor
    qty=6

    Chipped Amethyst Extractor
    Transfers properties from input1 to output item.
    Chipped Amethysts: -6


    Chipped Amethyst Extractor

    gembag
    +
    Pdiamond Extractor

    Gem Bag


    Perfect Diamond Extractor
    qty=6

    Perfect Diamond Extractor
    Transfers properties from input1 to output item.
    Perfect Diamonds: -6


    Perfect Diamond Extractor

    gembag
    +
    Fdiamond Extractor

    Gem Bag


    Flawless Diamond Extractor
    qty=6

    Flawless Diamond Extractor
    Transfers properties from input1 to output item.
    Flawless Diamonds: -6


    Flawless Diamond Extractor

    gembag
    +
    Ndiamond Extractor

    Gem Bag


    Diamond Extractor
    qty=6

    Diamond Extractor
    Transfers properties from input1 to output item.
    Diamonds: -6


    Diamond Extractor

    gembag
    +
    FLdiamond Extractor

    Gem Bag


    Flawed Diamond Extractor
    qty=6

    Flawed Diamond Extractor
    Transfers properties from input1 to output item.
    Flawed Diamonds: -6


    Flawed Diamond Extractor

    gembag
    +
    Cdiamond Extractor

    Gem Bag


    Chipped Diamond Extractor
    qty=6

    Chipped Diamond Extractor
    Transfers properties from input1 to output item.
    Chipped Diamonds: -6


    Chipped Diamond Extractor

    gembag
    +
    Pemerald Extractor

    Gem Bag


    Perfect Emerald Extractor
    qty=6

    Perfect Emerald Extractor
    Transfers properties from input1 to output item.
    Perfect Emeralds: -6


    Perfect Emerald Extractor

    gembag
    +
    Femerald Extractor

    Gem Bag


    Flawless Emerald Extractor
    qty=6

    Flawless Emerald Extractor
    Transfers properties from input1 to output item.
    Flawless Emeralds: -6


    Flawless Emerald Extractor

    gembag
    +
    Nemerald Extractor

    Gem Bag


    Emerald Extractor
    qty=6

    Emerald Extractor
    Transfers properties from input1 to output item.
    Emeralds: -6


    Emerald Extractor

    gembag
    +
    FLemerald Extractor

    Gem Bag


    Flawed Emerald Extractor
    qty=6

    Flawed Emerald Extractor
    Transfers properties from input1 to output item.
    Flawed Emeralds: -6


    Flawed Emerald Extractor

    gembag
    +
    Cemerald Extractor

    Gem Bag


    Chipped Emerald Extractor
    qty=6

    Chipped Emerald Extractor
    Transfers properties from input1 to output item.
    Chipped Emeralds: -6


    Chipped Emerald Extractor

    gembag
    +
    Psapphire Extractor

    Gem Bag


    Perfect Sapphire Extractor
    qty=6

    Perfect Sapphire Extractor
    Transfers properties from input1 to output item.
    Perfect Sapphires: -6


    Perfect Sapphire Extractor

    gembag
    +
    Fsapphire Extractor

    Gem Bag


    Flawless Sapphire Extractor
    qty=6

    Flawless Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawless Sapphires: -6


    Flawless Sapphire Extractor

    gembag
    +
    Nsapphire Extractor

    Gem Bag


    Sapphire Extractor
    qty=6

    Sapphire Extractor
    Transfers properties from input1 to output item.
    Sapphires: -6


    Sapphire Extractor

    gembag
    +
    FLsapphire Extractor

    Gem Bag


    Flawed Sapphire Extractor
    qty=6

    Flawed Sapphire Extractor
    Transfers properties from input1 to output item.
    Flawed Sapphires: -6


    Flawed Sapphire Extractor

    gembag
    +
    Csapphire Extractor

    Gem Bag


    Chipped Sapphire Extractor
    qty=6

    Chipped Sapphire Extractor
    Transfers properties from input1 to output item.
    Chipped Sapphires: -6


    Chipped Sapphire Extractor

    gembag
    +
    Ptopaz Extractor

    Gem Bag


    Perfect Topaz Extractor
    qty=6

    Perfect Topaz Extractor
    Transfers properties from input1 to output item.
    Perfect Topazes: -6


    Perfect Topaz Extractor

    gembag
    +
    Ftopaz Extractor

    Gem Bag


    Flawless Topaz Extractor
    qty=6

    Flawless Topaz Extractor
    Transfers properties from input1 to output item.
    Flawless Topazes: -6


    Flawless Topaz Extractor

    gembag
    +
    Ntopaz Extractor

    Gem Bag


    Topaz Extractor
    qty=6

    Topaz Extractor
    Transfers properties from input1 to output item.
    Topazes: -6


    Topaz Extractor

    gembag
    +
    FLtopaz Extractor

    Gem Bag


    Flawed Topaz Extractor
    qty=6

    Flawed Topaz Extractor
    Transfers properties from input1 to output item.
    Flawed Topazes: -6


    Flawed Topaz Extractor

    gembag
    +
    Ctopaz Extractor

    Gem Bag


    Chipped Topaz Extractor
    qty=6

    Chipped Topaz Extractor
    Transfers properties from input1 to output item.
    Chipped Topazes: -6


    Chipped Topaz Extractor

    gembag
    +
    Pskull Extractor

    Gem Bag


    Perfect Skull Extractor
    qty=6

    Perfect Skull Extractor
    Transfers properties from input1 to output item.
    Perfect Skulls: -6


    Perfect Skull Extractor

    gembag
    +
    Fskull Extractor

    Gem Bag


    Flawless Skull Extractor
    qty=6

    Flawless Skull Extractor
    Transfers properties from input1 to output item.
    Flawless Skulls: -6


    Flawless Skull Extractor

    gembag
    +
    Nskull Extractor

    Gem Bag


    Skull Extractor
    qty=6

    Skull Extractor
    Transfers properties from input1 to output item.
    Skulls: -6


    Skull Extractor

    gembag
    +
    FLskull Extractor

    Gem Bag


    Flawed Skull Extractor
    qty=6

    Flawed Skull Extractor
    Transfers properties from input1 to output item.
    Flawed Skulls: -6


    Flawed Skull Extractor

    gembag
    +
    Cskull Extractor

    Gem Bag


    Chipped Skull Extractor
    qty=6

    Chipped Skull Extractor
    Transfers properties from input1 to output item.
    Chipped Skulls: -6


    Chipped Skull Extractor

    Item Forger Parts Collector Low
    Energy Sphere


    Cap
    Low Quality

    Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -6

    Item Forger Parts Collector Low
    Energy Sphere


    Skull Cap
    Low Quality

    Skull Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Helm
    Low Quality

    Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Full Helm
    Low Quality

    Full Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Great Helm
    Low Quality

    Great Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Crown
    Low Quality

    Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Mask
    Low Quality

    Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Quilted Armor
    Low Quality

    Quilted Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Leather Armor
    Low Quality

    Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Hard Leather Armor
    Low Quality

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Studded Leather
    Low Quality

    Studded Leather
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Ring Mail
    Low Quality

    Ring Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Scale Mail
    Low Quality

    Scale Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Chain Mail
    Low Quality

    Chain Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Breast Plate
    Low Quality

    Breast Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Splint Mail
    Low Quality

    Splint Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Plate Mail
    Low Quality

    Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Field Plate
    Low Quality

    Field Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Plate
    Low Quality

    Gothic Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Full Plate Mail
    Low Quality

    Full Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Ancient Armor
    Low Quality

    Ancient Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Light Plate
    Low Quality

    Light Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Buckler
    Low Quality

    Buckler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Small Shield
    Low Quality

    Small Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Large Shield
    Low Quality

    Large Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Kite Shield
    Low Quality

    Kite Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Tower Shield
    Low Quality

    Tower Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Shield
    Low Quality

    Gothic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Leather Gloves
    Low Quality

    Leather Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Heavy Gloves
    Low Quality

    Heavy Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Chain Gloves
    Low Quality

    Chain Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Light Gauntlets
    Low Quality

    Light Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Gauntlets
    Low Quality

    Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Boots
    Low Quality

    Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Heavy Boots
    Low Quality

    Heavy Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Chain Boots
    Low Quality

    Chain Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Light Plated Boots
    Low Quality

    Light Plated Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Greaves
    Low Quality

    Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Sash
    Low Quality

    Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Light Belt
    Low Quality

    Light Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Belt
    Low Quality

    Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Heavy Belt
    Low Quality

    Heavy Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Plated Belt
    Low Quality

    Plated Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Bone Helm
    Low Quality

    Bone Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Bone Shield
    Low Quality

    Bone Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Spiked Shield
    Low Quality

    Spiked Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    War Hat
    Low Quality

    War Hat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Sallet
    Low Quality

    Sallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Casque
    Low Quality

    Casque
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Basinet
    Low Quality

    Basinet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Winged helm
    Low Quality

    Winged helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Grand Crown
    Low Quality

    Grand Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Death Mask
    Low Quality

    Death Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Ghost Armor
    Low Quality

    Ghost Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Serpentskin Armor
    Low Quality

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Demonhide Armor
    Low Quality

    Demonhide Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Trellised Armor
    Low Quality

    Trellised Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Linked Mail
    Low Quality

    Linked Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Tigulated Mail
    Low Quality

    Tigulated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Mesh Armor
    Low Quality

    Mesh Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Cuirass
    Low Quality

    Cuirass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Russet Armor
    Low Quality

    Russet Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Templar Coat
    Low Quality

    Templar Coat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Sharktooth Armor
    Low Quality

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Embossed Plate
    Low Quality

    Embossed Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Chaos Armor
    Low Quality

    Chaos Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Ornate Plate
    Low Quality

    Ornate Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Mage Plate
    Low Quality

    Mage Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Defender
    Low Quality

    Defender
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Round Shield
    Low Quality

    Round Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Scutum
    Low Quality

    Scutum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Dragon Shield
    Low Quality

    Dragon Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Pavise
    Low Quality

    Pavise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Ancient Shield
    Low Quality

    Ancient Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Demonhide Gloves
    Low Quality

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Sharkskin Gloves
    Low Quality

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Heavy Bracers
    Low Quality

    Heavy Bracers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Gauntlets
    Low Quality

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    War Gaunlets
    Low Quality

    War Gaunlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Demonhide Boots
    Low Quality

    Demonhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Sharkskin Boots
    Low Quality

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Mesh Boots
    Low Quality

    Mesh Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Boots
    Low Quality

    Battle Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    War Boots
    Low Quality

    War Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Demonhide Sash
    Low Quality

    Demonhide Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Sharkskin Belt
    Low Quality

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Mesh Belt
    Low Quality

    Mesh Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Belt
    Low Quality

    Battle Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    War Belt
    Low Quality

    War Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Grim Helm
    Low Quality

    Grim Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Grim Shield
    Low Quality

    Grim Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Barbed Shield
    Low Quality

    Barbed Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    dr1
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    dr2
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    dr3
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    dr4
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    dr5
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Jawbone Cap
    Low Quality

    Jawbone Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Fanged Helm
    Low Quality

    Fanged Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Horned Helm
    Low Quality

    Horned Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Assault Helmet
    Low Quality

    Assault Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Avenger Guard
    Low Quality

    Avenger Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Targe
    Low Quality

    Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Rondache
    Low Quality

    Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Heraldic Shield
    Low Quality

    Heraldic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Aerin Shield
    Low Quality

    Aerin Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Crown Shield
    Low Quality

    Crown Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    ne1
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    ne2
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    ne3
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    ne4
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    ne5
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Circlet
    Low Quality

    Circlet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Coronet
    Low Quality

    Coronet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Tiara
    Low Quality

    Tiara
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Diadem
    Low Quality

    Diadem
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Shako
    Low Quality

    Shako
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Hydraskull
    Low Quality

    Hydraskull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Armet
    Low Quality

    Armet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Giant Conch
    Low Quality

    Giant Conch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Spired Helm
    Low Quality

    Spired Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Corona
    Low Quality

    Corona
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Demonhead
    Low Quality

    Demonhead
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Dusk Shroud
    Low Quality

    Dusk Shroud
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Wyrmhide
    Low Quality

    Wyrmhide
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Scarab Husk
    Low Quality

    Scarab Husk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Wire Fleece
    Low Quality

    Wire Fleece
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Diamond Mail
    Low Quality

    Diamond Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Loricated Mail
    Low Quality

    Loricated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Boneweave
    Low Quality

    Boneweave
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Great Hauberk
    Low Quality

    Great Hauberk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Balrog Skin
    Low Quality

    Balrog Skin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Hellforge Plate
    Low Quality

    Hellforge Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Kraken Shell
    Low Quality

    Kraken Shell
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Lacquered Plate
    Low Quality

    Lacquered Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Shadow Plate
    Low Quality

    Shadow Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Sacred Armor
    Low Quality

    Sacred Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Archon Plate
    Low Quality

    Archon Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Heater
    Low Quality

    Heater
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Luna
    Low Quality

    Luna
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Hyperion
    Low Quality

    Hyperion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Monarch
    Low Quality

    Monarch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Aegis
    Low Quality

    Aegis
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Ward
    Low Quality

    Ward
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Bramble Mitts
    Low Quality

    Bramble Mitts
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Vampirebone Gloves
    Low Quality

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Vambraces
    Low Quality

    Vambraces
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Crusader Gauntlets
    Low Quality

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Ogre Gauntlets
    Low Quality

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Wyrmhide Boots
    Low Quality

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Scarabshell Boots
    Low Quality

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Boneweave Boots
    Low Quality

    Boneweave Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Mirrored Boots
    Low Quality

    Mirrored Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Myrmidon Greaves
    Low Quality

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Spiderweb Sash
    Low Quality

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Vampirefang Belt
    Low Quality

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Mithril Coil
    Low Quality

    Mithril Coil
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Troll Belt
    Low Quality

    Troll Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Colossus Girdle
    Low Quality

    Colossus Girdle
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Bone Visage
    Low Quality

    Bone Visage
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Troll Nest
    Low Quality

    Troll Nest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Blade Barrier
    Low Quality

    Blade Barrier
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Alpha Helm
    Low Quality

    Alpha Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Griffon Headdress
    Low Quality

    Griffon Headdress
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Hunter's Guise
    Low Quality

    Hunter's Guise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Sacred Feathers
    Low Quality

    Sacred Feathers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Totemic Mask
    Low Quality

    Totemic Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Jawbone Visor
    Low Quality

    Jawbone Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Lion Helm
    Low Quality

    Lion Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Rage Mask
    Low Quality

    Rage Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Savage Helmet
    Low Quality

    Savage Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Slayer Guard
    Low Quality

    Slayer Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Akaran Targe
    Low Quality

    Akaran Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Akaran Rondache
    Low Quality

    Akaran Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Protector Shield
    Low Quality

    Protector Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Gilded Shield
    Low Quality

    Gilded Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Royal Shield
    Low Quality

    Royal Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Mummified Trophy
    Low Quality

    Mummified Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Fetish Trophy
    Low Quality

    Fetish Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Sexton Trophy
    Low Quality

    Sexton Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Cantor Trophy
    Low Quality

    Cantor Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Hierophant Trophy
    Low Quality

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Blood Spirit
    Low Quality

    Blood Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Sun Spirit
    Low Quality

    Sun Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Earth Spirit
    Low Quality

    Earth Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Sky Spirit
    Low Quality

    Sky Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Dream Spirit
    Low Quality

    Dream Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Carnage Helm
    Low Quality

    Carnage Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Fury Visor
    Low Quality

    Fury Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Destroyer Helm
    Low Quality

    Destroyer Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Conqueror Crown
    Low Quality

    Conqueror Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Guardian Crown
    Low Quality

    Guardian Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Sacred Targe
    Low Quality

    Sacred Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Sacred Rondache
    Low Quality

    Sacred Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Kurast Shield
    Low Quality

    Kurast Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Zakarum Shield
    Low Quality

    Zakarum Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Vortex Shield
    Low Quality

    Vortex Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Minion Skull
    Low Quality

    Minion Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Hellspawn Skull
    Low Quality

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Overseer Skull
    Low Quality

    Overseer Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Succubus Skull
    Low Quality

    Succubus Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Bloodlord Skull
    Low Quality

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Hand Axe
    Low Quality

    Hand Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Axe
    Low Quality

    Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Double Axe
    Low Quality

    Double Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Military Pick
    Low Quality

    Military Pick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    War Axe
    Low Quality

    War Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Large Axe
    Low Quality

    Large Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Broad Axe
    Low Quality

    Broad Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Axe
    Low Quality

    Battle Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Great Axe
    Low Quality

    Great Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Giant Axe
    Low Quality

    Giant Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Wand
    Low Quality

    Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Yew Wand
    Low Quality

    Yew Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Bone Wand
    Low Quality

    Bone Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Grim Wand
    Low Quality

    Grim Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Club
    Low Quality

    Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Scepter
    Low Quality

    Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Grand Scepter
    Low Quality

    Grand Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    War Scepter
    Low Quality

    War Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Spiked Club
    Low Quality

    Spiked Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Mace
    Low Quality

    Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Morning Star
    Low Quality

    Morning Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Flail
    Low Quality

    Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    War Hammer
    Low Quality

    War Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Maul
    Low Quality

    Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Great Maul
    Low Quality

    Great Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Short Sword
    Low Quality

    Short Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Scimitar
    Low Quality

    Scimitar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Sabre
    Low Quality

    Sabre
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Falchion
    Low Quality

    Falchion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Crystal Sword
    Low Quality

    Crystal Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Broad Sword
    Low Quality

    Broad Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Long Sword
    Low Quality

    Long Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    War Sword
    Low Quality

    War Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Two-Handed Sword
    Low Quality

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Claymore
    Low Quality

    Claymore
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Giant Sword
    Low Quality

    Giant Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Bastard Sword
    Low Quality

    Bastard Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Flamberge
    Low Quality

    Flamberge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Great Sword
    Low Quality

    Great Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Dagger
    Low Quality

    Dagger
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Dirk
    Low Quality

    Dirk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Kris
    Low Quality

    Kris
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Blade
    Low Quality

    Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Throwing Knife
    Low Quality

    Throwing Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Throwing Axe
    Low Quality

    Throwing Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Balanced Knife
    Low Quality

    Balanced Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Balanced Axe
    Low Quality

    Balanced Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Javelin
    Low Quality

    Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Pilum
    Low Quality

    Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Short Spear
    Low Quality

    Short Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Glaive
    Low Quality

    Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Throwing Spear
    Low Quality

    Throwing Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Spear
    Low Quality

    Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Trident
    Low Quality

    Trident
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Brandistock
    Low Quality

    Brandistock
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Spetum
    Low Quality

    Spetum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Pike
    Low Quality

    Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Bardiche
    Low Quality

    Bardiche
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Voulge
    Low Quality

    Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Scythe
    Low Quality

    Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Poleaxe
    Low Quality

    Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Halberd
    Low Quality

    Halberd
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    War Scythe
    Low Quality

    War Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Short Staff
    Low Quality

    Short Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Long Staff
    Low Quality

    Long Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Gnarled Staff
    Low Quality

    Gnarled Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Staff
    Low Quality

    Battle Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    War Staff
    Low Quality

    War Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Short Bow
    Low Quality

    Short Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Hunter's Bow
    Low Quality

    Hunter's Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Long Bow
    Low Quality

    Long Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 4

    Item Forger Parts Collector Low
    Energy Sphere


    Composite Bow
    Low Quality

    Composite Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Short Battle Bow
    Low Quality

    Short Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Long Battle Bow
    Low Quality

    Long Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Short War Bow
    Low Quality

    Short War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Long War Bow
    Low Quality

    Long War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Light Crossbow
    Low Quality

    Light Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Crossbow
    Low Quality

    Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Heavy Crossbow
    Low Quality

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Repeating Crossbow
    Low Quality

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Rancid Gas Potion
    Low Quality

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Oil Potion
    Low Quality

    Oil Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Choking Gas Potion
    Low Quality

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Exploding Potion
    Low Quality

    Exploding Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Strangling Gas Potion
    Low Quality

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Fulminating Potion
    Low Quality

    Fulminating Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Decoy Gidbinn
    Low Quality

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    The Gidbinn
    Low Quality

    The Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Wirt's Leg
    Low Quality

    Wirt's Leg
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Horadric Malus
    Low Quality

    Horadric Malus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Hell Forge Hammer
    Low Quality

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Horadric Staff
    Low Quality

    Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Shaft of the Horadric Staff
    Low Quality

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Hatchet
    Low Quality

    Hatchet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Cleaver
    Low Quality

    Cleaver
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Twin Axe
    Low Quality

    Twin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Crowbill
    Low Quality

    Crowbill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Naga
    Low Quality

    Naga
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Military Axe
    Low Quality

    Military Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Bearded Axe
    Low Quality

    Bearded Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Tabar
    Low Quality

    Tabar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Axe
    Low Quality

    Gothic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Ancient Axe
    Low Quality

    Ancient Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Burnt Wand
    Low Quality

    Burnt Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Petrified Wand
    Low Quality

    Petrified Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Tomb Wand
    Low Quality

    Tomb Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Grave Wand
    Low Quality

    Grave Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Cudgel
    Low Quality

    Cudgel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Rune Scepter
    Low Quality

    Rune Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Holy Water Sprinkler
    Low Quality

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Divine Scepter
    Low Quality

    Divine Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Barbed Club
    Low Quality

    Barbed Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Flanged Mace
    Low Quality

    Flanged Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Jagged Star
    Low Quality

    Jagged Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Knout
    Low Quality

    Knout
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Hammer
    Low Quality

    Battle Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    War Club
    Low Quality

    War Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Martel de Fer
    Low Quality

    Martel de Fer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Gladius
    Low Quality

    Gladius
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Cutlass
    Low Quality

    Cutlass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Shamshir
    Low Quality

    Shamshir
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Tulwar
    Low Quality

    Tulwar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Dimensional Blade
    Low Quality

    Dimensional Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Sword
    Low Quality

    Battle Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Rune Sword
    Low Quality

    Rune Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Ancient Sword
    Low Quality

    Ancient Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Espandon
    Low Quality

    Espandon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Dacian Falx
    Low Quality

    Dacian Falx
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Tusk Sword
    Low Quality

    Tusk Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Sword
    Low Quality

    Gothic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Zweihander
    Low Quality

    Zweihander
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Executioner Sword
    Low Quality

    Executioner Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Poignard
    Low Quality

    Poignard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Rondel
    Low Quality

    Rondel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Cinquedeas
    Low Quality

    Cinquedeas
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Stilleto
    Low Quality

    Stilleto
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Dart
    Low Quality

    Battle Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Francisca
    Low Quality

    Francisca
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    War Dart
    Low Quality

    War Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Hurlbat
    Low Quality

    Hurlbat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    War Javelin
    Low Quality

    War Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Great Pilum
    Low Quality

    Great Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Simbilan
    Low Quality

    Simbilan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Spiculum
    Low Quality

    Spiculum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Harpoon
    Low Quality

    Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    War Spear
    Low Quality

    War Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Fuscina
    Low Quality

    Fuscina
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    War Fork
    Low Quality

    War Fork
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Yari
    Low Quality

    Yari
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Lance
    Low Quality

    Lance
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Lochaber Axe
    Low Quality

    Lochaber Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Bill
    Low Quality

    Bill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Scythe
    Low Quality

    Battle Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Partizan
    Low Quality

    Partizan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Bec-de-Corbin
    Low Quality

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Grim Scythe
    Low Quality

    Grim Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Jo Staff
    Low Quality

    Jo Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Quarterstaff
    Low Quality

    Quarterstaff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Cedar Staff
    Low Quality

    Cedar Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Staff
    Low Quality

    Gothic Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Rune Staff
    Low Quality

    Rune Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Edge Bow
    Low Quality

    Edge Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Razor Bow
    Low Quality

    Razor Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Cedar Bow
    Low Quality

    Cedar Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Double Bow
    Low Quality

    Double Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Short Siege Bow
    Low Quality

    Short Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Large Siege Bow
    Low Quality

    Large Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Rune Bow
    Low Quality

    Rune Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Gothic Bow
    Low Quality

    Gothic Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Arbalest
    Low Quality

    Arbalest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Siege Crossbow
    Low Quality

    Siege Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Ballista
    Low Quality

    Ballista
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Chu-Ko-Nu
    Low Quality

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Khalim's Flail
    Low Quality

    Khalim's Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Khalim's Will
    Low Quality

    Khalim's Will
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Katar
    Low Quality

    Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Wrist Blade
    Low Quality

    Wrist Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    Hatchet Hands
    Low Quality

    Hatchet Hands
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    Cestus
    Low Quality

    Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    Claws
    Low Quality

    Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Blade Talons
    Low Quality

    Blade Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Scissors Katar
    Low Quality

    Scissors Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Quhab
    Low Quality

    Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Wrist Spike
    Low Quality

    Wrist Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Fascia
    Low Quality

    Fascia
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Hand Scythe
    Low Quality

    Hand Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Greater Claws
    Low Quality

    Greater Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Greater Talons
    Low Quality

    Greater Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Scissors Quhab
    Low Quality

    Scissors Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Suwayyah
    Low Quality

    Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Wrist Sword
    Low Quality

    Wrist Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    War Fist
    Low Quality

    War Fist
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Battle Cestus
    Low Quality

    Battle Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Feral Claws
    Low Quality

    Feral Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Runic Talons
    Low Quality

    Runic Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Scissors Suwayyah
    Low Quality

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Tomahawk
    Low Quality

    Tomahawk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Small Crescent
    Low Quality

    Small Crescent
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Ettin Axe
    Low Quality

    Ettin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    War Spike
    Low Quality

    War Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Beserker Axe
    Low Quality

    Beserker Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Feral Axe
    Low Quality

    Feral Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Silver-edged Axe
    Low Quality

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Decapitator
    Low Quality

    Decapitator
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Champion Axe
    Low Quality

    Champion Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Glorious Axe
    Low Quality

    Glorious Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Polished Wand
    Low Quality

    Polished Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Ghost Wand
    Low Quality

    Ghost Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Lich Wand
    Low Quality

    Lich Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Unearthed Wand
    Low Quality

    Unearthed Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Truncheon
    Low Quality

    Truncheon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 25

    Item Forger Parts Collector Low
    Energy Sphere


    Mighty Scepter
    Low Quality

    Mighty Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Seraph Rod
    Low Quality

    Seraph Rod
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Caduceus
    Low Quality

    Caduceus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Tyrant Club
    Low Quality

    Tyrant Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Reinforced Mace
    Low Quality

    Reinforced Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Devil Star
    Low Quality

    Devil Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Scourge
    Low Quality

    Scourge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Legendary Mallet
    Low Quality

    Legendary Mallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Ogre Maul
    Low Quality

    Ogre Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Thunder Maul
    Low Quality

    Thunder Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Falcata
    Low Quality

    Falcata
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Ataghan
    Low Quality

    Ataghan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Elegant Blade
    Low Quality

    Elegant Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Hydra Edge
    Low Quality

    Hydra Edge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Phase Blade
    Low Quality

    Phase Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Conquest Sword
    Low Quality

    Conquest Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Cryptic Sword
    Low Quality

    Cryptic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Mythical Sword
    Low Quality

    Mythical Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Legend Sword
    Low Quality

    Legend Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Highland Blade
    Low Quality

    Highland Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Balrog Blade
    Low Quality

    Balrog Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Champion Sword
    Low Quality

    Champion Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Colossus Sword
    Low Quality

    Colossus Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Colossus Blade
    Low Quality

    Colossus Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Bone Knife
    Low Quality

    Bone Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Mithril Point
    Low Quality

    Mithril Point
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Fanged Knife
    Low Quality

    Fanged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Legend Spike
    Low Quality

    Legend Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Flying Knife
    Low Quality

    Flying Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Flying Axe
    Low Quality

    Flying Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Winged Knife
    Low Quality

    Winged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Winged Axe
    Low Quality

    Winged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Hyperion Javelin
    Low Quality

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Stygian Pilum
    Low Quality

    Stygian Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Balrog Spear
    Low Quality

    Balrog Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Ghost Glaive
    Low Quality

    Ghost Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Winged Harpoon
    Low Quality

    Winged Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Hyperion Spear
    Low Quality

    Hyperion Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Stygian Pike
    Low Quality

    Stygian Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Mancatcher
    Low Quality

    Mancatcher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Ghost Spear
    Low Quality

    Ghost Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    War Pike
    Low Quality

    War Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Ogre Axe
    Low Quality

    Ogre Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Colossus Voulge
    Low Quality

    Colossus Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Thresher
    Low Quality

    Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Cryptic Axe
    Low Quality

    Cryptic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Great Poleaxe
    Low Quality

    Great Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Giant Thresher
    Low Quality

    Giant Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Walking Stick
    Low Quality

    Walking Stick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Stalagmite
    Low Quality

    Stalagmite
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Elder Staff
    Low Quality

    Elder Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Shillelagh
    Low Quality

    Shillelagh
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Archon Staff
    Low Quality

    Archon Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Spider Bow
    Low Quality

    Spider Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Blade Bow
    Low Quality

    Blade Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Shadow Bow
    Low Quality

    Shadow Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Great Bow
    Low Quality

    Great Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector Low
    Energy Sphere


    Diamond Bow
    Low Quality

    Diamond Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Crusader Bow
    Low Quality

    Crusader Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector Low
    Energy Sphere


    Ward Bow
    Low Quality

    Ward Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Hydra Bow
    Low Quality

    Hydra Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Pellet Bow
    Low Quality

    Pellet Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Gorgon Crossbow
    Low Quality

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 17

    Item Forger Parts Collector Low
    Energy Sphere


    Colossus Crossbow
    Low Quality

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Demon Crossbow
    Low Quality

    Demon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    ob1
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    ob2
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 3

    Item Forger Parts Collector Low
    Energy Sphere


    ob3
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 5

    Item Forger Parts Collector Low
    Energy Sphere


    ob4
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Low
    Energy Sphere


    ob5
    Low Quality

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 7

    Item Forger Parts Collector Low
    Energy Sphere


    Stag Bow
    Low Quality

    Stag Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Reflex Bow
    Low Quality

    Reflex Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Maiden Spear
    Low Quality

    Maiden Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Maiden Pike
    Low Quality

    Maiden Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Low
    Energy Sphere


    Maiden Javelin
    Low Quality

    Maiden Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Low
    Energy Sphere


    Glowing Orb
    Low Quality

    Glowing Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector Low
    Energy Sphere


    Crystalline Globe
    Low Quality

    Crystalline Globe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 11

    Item Forger Parts Collector Low
    Energy Sphere


    Cloudy Sphere
    Low Quality

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Sparkling Ball
    Low Quality

    Sparkling Ball
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Swirling Crystal
    Low Quality

    Swirling Crystal
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Ashwood Bow
    Low Quality

    Ashwood Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Ceremonial Bow
    Low Quality

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 13

    Item Forger Parts Collector Low
    Energy Sphere


    Ceremonial Spear
    Low Quality

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector Low
    Energy Sphere


    Ceremonial Pike
    Low Quality

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Low
    Energy Sphere


    Ceremonial Javelin
    Low Quality

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Heavenly Stone
    Low Quality

    Heavenly Stone
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Low
    Energy Sphere


    Eldritch Orb
    Low Quality

    Eldritch Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Demon Heart
    Low Quality

    Demon Heart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Low
    Energy Sphere


    Vortex Orb
    Low Quality

    Vortex Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Low
    Energy Sphere


    Dimensional Shard
    Low Quality

    Dimensional Shard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Matriarchal Bow
    Low Quality

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Low
    Energy Sphere


    Grand Matron Bow
    Low Quality

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Low
    Energy Sphere


    Matriarchal Spear
    Low Quality

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector Low
    Energy Sphere


    Matriarchal Pike
    Low Quality

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Low
    Energy Sphere


    Matriarchal Javelin
    Low Quality

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 23

    Item Forger Parts Collector High
    Energy Sphere


    Cap
    Superior

    Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 19

    Item Forger Parts Collector High
    Energy Sphere


    Skull Cap
    Superior

    Skull Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Helm
    Superior

    Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Full Helm
    Superior

    Full Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Great Helm
    Superior

    Great Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Crown
    Superior

    Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Mask
    Superior

    Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Quilted Armor
    Superior

    Quilted Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Leather Armor
    Superior

    Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Hard Leather Armor
    Superior

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Studded Leather
    Superior

    Studded Leather
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Ring Mail
    Superior

    Ring Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Scale Mail
    Superior

    Scale Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Chain Mail
    Superior

    Chain Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Breast Plate
    Superior

    Breast Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Splint Mail
    Superior

    Splint Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Plate Mail
    Superior

    Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Field Plate
    Superior

    Field Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Plate
    Superior

    Gothic Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Full Plate Mail
    Superior

    Full Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Ancient Armor
    Superior

    Ancient Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Light Plate
    Superior

    Light Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Buckler
    Superior

    Buckler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Small Shield
    Superior

    Small Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Large Shield
    Superior

    Large Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Kite Shield
    Superior

    Kite Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Tower Shield
    Superior

    Tower Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Shield
    Superior

    Gothic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Leather Gloves
    Superior

    Leather Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Heavy Gloves
    Superior

    Heavy Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Chain Gloves
    Superior

    Chain Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Light Gauntlets
    Superior

    Light Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Gauntlets
    Superior

    Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Boots
    Superior

    Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Heavy Boots
    Superior

    Heavy Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Chain Boots
    Superior

    Chain Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Light Plated Boots
    Superior

    Light Plated Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Greaves
    Superior

    Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Sash
    Superior

    Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Light Belt
    Superior

    Light Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Belt
    Superior

    Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Heavy Belt
    Superior

    Heavy Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Plated Belt
    Superior

    Plated Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Bone Helm
    Superior

    Bone Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Bone Shield
    Superior

    Bone Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Spiked Shield
    Superior

    Spiked Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    War Hat
    Superior

    War Hat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Sallet
    Superior

    Sallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Casque
    Superior

    Casque
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Basinet
    Superior

    Basinet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Winged helm
    Superior

    Winged helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Grand Crown
    Superior

    Grand Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Death Mask
    Superior

    Death Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Ghost Armor
    Superior

    Ghost Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Serpentskin Armor
    Superior

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Demonhide Armor
    Superior

    Demonhide Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Trellised Armor
    Superior

    Trellised Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Linked Mail
    Superior

    Linked Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Tigulated Mail
    Superior

    Tigulated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Mesh Armor
    Superior

    Mesh Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Cuirass
    Superior

    Cuirass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Russet Armor
    Superior

    Russet Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Templar Coat
    Superior

    Templar Coat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Sharktooth Armor
    Superior

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Embossed Plate
    Superior

    Embossed Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Chaos Armor
    Superior

    Chaos Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Ornate Plate
    Superior

    Ornate Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Mage Plate
    Superior

    Mage Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Defender
    Superior

    Defender
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Round Shield
    Superior

    Round Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Scutum
    Superior

    Scutum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Dragon Shield
    Superior

    Dragon Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Pavise
    Superior

    Pavise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Ancient Shield
    Superior

    Ancient Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Demonhide Gloves
    Superior

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Sharkskin Gloves
    Superior

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Heavy Bracers
    Superior

    Heavy Bracers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Battle Gauntlets
    Superior

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    War Gaunlets
    Superior

    War Gaunlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Demonhide Boots
    Superior

    Demonhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Sharkskin Boots
    Superior

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Mesh Boots
    Superior

    Mesh Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Battle Boots
    Superior

    Battle Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    War Boots
    Superior

    War Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Demonhide Sash
    Superior

    Demonhide Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Sharkskin Belt
    Superior

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Mesh Belt
    Superior

    Mesh Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Battle Belt
    Superior

    Battle Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    War Belt
    Superior

    War Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Grim Helm
    Superior

    Grim Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Grim Shield
    Superior

    Grim Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Barbed Shield
    Superior

    Barbed Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    dr1
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    dr2
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    dr3
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    dr4
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    dr5
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Jawbone Cap
    Superior

    Jawbone Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Fanged Helm
    Superior

    Fanged Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Horned Helm
    Superior

    Horned Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Assault Helmet
    Superior

    Assault Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Avenger Guard
    Superior

    Avenger Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Targe
    Superior

    Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Rondache
    Superior

    Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Heraldic Shield
    Superior

    Heraldic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Aerin Shield
    Superior

    Aerin Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Crown Shield
    Superior

    Crown Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    ne1
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    ne2
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    ne3
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    ne4
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    ne5
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Circlet
    Superior

    Circlet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Coronet
    Superior

    Coronet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Tiara
    Superior

    Tiara
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Diadem
    Superior

    Diadem
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Shako
    Superior

    Shako
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Hydraskull
    Superior

    Hydraskull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Armet
    Superior

    Armet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Giant Conch
    Superior

    Giant Conch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Spired Helm
    Superior

    Spired Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Corona
    Superior

    Corona
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Demonhead
    Superior

    Demonhead
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Dusk Shroud
    Superior

    Dusk Shroud
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Wyrmhide
    Superior

    Wyrmhide
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Scarab Husk
    Superior

    Scarab Husk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Wire Fleece
    Superior

    Wire Fleece
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Diamond Mail
    Superior

    Diamond Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Loricated Mail
    Superior

    Loricated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Boneweave
    Superior

    Boneweave
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Great Hauberk
    Superior

    Great Hauberk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Balrog Skin
    Superior

    Balrog Skin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Hellforge Plate
    Superior

    Hellforge Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Kraken Shell
    Superior

    Kraken Shell
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Lacquered Plate
    Superior

    Lacquered Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Shadow Plate
    Superior

    Shadow Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Sacred Armor
    Superior

    Sacred Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Archon Plate
    Superior

    Archon Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Heater
    Superior

    Heater
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Luna
    Superior

    Luna
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Hyperion
    Superior

    Hyperion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Monarch
    Superior

    Monarch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Aegis
    Superior

    Aegis
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Ward
    Superior

    Ward
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Bramble Mitts
    Superior

    Bramble Mitts
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Vampirebone Gloves
    Superior

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Vambraces
    Superior

    Vambraces
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Crusader Gauntlets
    Superior

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Ogre Gauntlets
    Superior

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Wyrmhide Boots
    Superior

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Scarabshell Boots
    Superior

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Boneweave Boots
    Superior

    Boneweave Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Mirrored Boots
    Superior

    Mirrored Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Myrmidon Greaves
    Superior

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Spiderweb Sash
    Superior

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Vampirefang Belt
    Superior

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Mithril Coil
    Superior

    Mithril Coil
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Troll Belt
    Superior

    Troll Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Colossus Girdle
    Superior

    Colossus Girdle
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Bone Visage
    Superior

    Bone Visage
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Troll Nest
    Superior

    Troll Nest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Blade Barrier
    Superior

    Blade Barrier
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Alpha Helm
    Superior

    Alpha Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Griffon Headdress
    Superior

    Griffon Headdress
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Hunter's Guise
    Superior

    Hunter's Guise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Sacred Feathers
    Superior

    Sacred Feathers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Totemic Mask
    Superior

    Totemic Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Jawbone Visor
    Superior

    Jawbone Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Lion Helm
    Superior

    Lion Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Rage Mask
    Superior

    Rage Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Savage Helmet
    Superior

    Savage Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Slayer Guard
    Superior

    Slayer Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Akaran Targe
    Superior

    Akaran Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Akaran Rondache
    Superior

    Akaran Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Protector Shield
    Superior

    Protector Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Gilded Shield
    Superior

    Gilded Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Royal Shield
    Superior

    Royal Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Mummified Trophy
    Superior

    Mummified Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Fetish Trophy
    Superior

    Fetish Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Sexton Trophy
    Superior

    Sexton Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Cantor Trophy
    Superior

    Cantor Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Hierophant Trophy
    Superior

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Blood Spirit
    Superior

    Blood Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Sun Spirit
    Superior

    Sun Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Earth Spirit
    Superior

    Earth Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Sky Spirit
    Superior

    Sky Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Dream Spirit
    Superior

    Dream Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Carnage Helm
    Superior

    Carnage Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Fury Visor
    Superior

    Fury Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Destroyer Helm
    Superior

    Destroyer Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Conqueror Crown
    Superior

    Conqueror Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Guardian Crown
    Superior

    Guardian Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Sacred Targe
    Superior

    Sacred Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Sacred Rondache
    Superior

    Sacred Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Kurast Shield
    Superior

    Kurast Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Zakarum Shield
    Superior

    Zakarum Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Vortex Shield
    Superior

    Vortex Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Minion Skull
    Superior

    Minion Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Hellspawn Skull
    Superior

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Overseer Skull
    Superior

    Overseer Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Succubus Skull
    Superior

    Succubus Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Bloodlord Skull
    Superior

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Hand Axe
    Superior

    Hand Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Axe
    Superior

    Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Double Axe
    Superior

    Double Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Military Pick
    Superior

    Military Pick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    War Axe
    Superior

    War Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Large Axe
    Superior

    Large Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Broad Axe
    Superior

    Broad Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Battle Axe
    Superior

    Battle Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Great Axe
    Superior

    Great Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Giant Axe
    Superior

    Giant Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Wand
    Superior

    Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Yew Wand
    Superior

    Yew Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Bone Wand
    Superior

    Bone Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Grim Wand
    Superior

    Grim Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Club
    Superior

    Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Scepter
    Superior

    Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Grand Scepter
    Superior

    Grand Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    War Scepter
    Superior

    War Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Spiked Club
    Superior

    Spiked Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Mace
    Superior

    Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Morning Star
    Superior

    Morning Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Flail
    Superior

    Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    War Hammer
    Superior

    War Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Maul
    Superior

    Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Great Maul
    Superior

    Great Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Short Sword
    Superior

    Short Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Scimitar
    Superior

    Scimitar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Sabre
    Superior

    Sabre
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Falchion
    Superior

    Falchion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Crystal Sword
    Superior

    Crystal Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Broad Sword
    Superior

    Broad Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Long Sword
    Superior

    Long Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    War Sword
    Superior

    War Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Two-Handed Sword
    Superior

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Claymore
    Superior

    Claymore
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Giant Sword
    Superior

    Giant Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Bastard Sword
    Superior

    Bastard Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Flamberge
    Superior

    Flamberge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Great Sword
    Superior

    Great Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Dagger
    Superior

    Dagger
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Dirk
    Superior

    Dirk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Kris
    Superior

    Kris
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Blade
    Superior

    Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Throwing Knife
    Superior

    Throwing Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Throwing Axe
    Superior

    Throwing Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Balanced Knife
    Superior

    Balanced Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Balanced Axe
    Superior

    Balanced Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Javelin
    Superior

    Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Pilum
    Superior

    Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Short Spear
    Superior

    Short Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Glaive
    Superior

    Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Throwing Spear
    Superior

    Throwing Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Spear
    Superior

    Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Trident
    Superior

    Trident
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Brandistock
    Superior

    Brandistock
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Spetum
    Superior

    Spetum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Pike
    Superior

    Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Bardiche
    Superior

    Bardiche
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Voulge
    Superior

    Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Scythe
    Superior

    Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Poleaxe
    Superior

    Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Halberd
    Superior

    Halberd
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    War Scythe
    Superior

    War Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Short Staff
    Superior

    Short Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Long Staff
    Superior

    Long Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Gnarled Staff
    Superior

    Gnarled Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Battle Staff
    Superior

    Battle Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    War Staff
    Superior

    War Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Short Bow
    Superior

    Short Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Hunter's Bow
    Superior

    Hunter's Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Long Bow
    Superior

    Long Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector High
    Energy Sphere


    Composite Bow
    Superior

    Composite Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Short Battle Bow
    Superior

    Short Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Long Battle Bow
    Superior

    Long Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Short War Bow
    Superior

    Short War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Long War Bow
    Superior

    Long War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Light Crossbow
    Superior

    Light Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Crossbow
    Superior

    Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Heavy Crossbow
    Superior

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Repeating Crossbow
    Superior

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Rancid Gas Potion
    Superior

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Oil Potion
    Superior

    Oil Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Choking Gas Potion
    Superior

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Exploding Potion
    Superior

    Exploding Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Strangling Gas Potion
    Superior

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Fulminating Potion
    Superior

    Fulminating Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Decoy Gidbinn
    Superior

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    The Gidbinn
    Superior

    The Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Wirt's Leg
    Superior

    Wirt's Leg
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Horadric Malus
    Superior

    Horadric Malus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Hell Forge Hammer
    Superior

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Horadric Staff
    Superior

    Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Shaft of the Horadric Staff
    Superior

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Hatchet
    Superior

    Hatchet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Cleaver
    Superior

    Cleaver
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Twin Axe
    Superior

    Twin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Crowbill
    Superior

    Crowbill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Naga
    Superior

    Naga
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Military Axe
    Superior

    Military Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Bearded Axe
    Superior

    Bearded Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Tabar
    Superior

    Tabar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Axe
    Superior

    Gothic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Ancient Axe
    Superior

    Ancient Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Burnt Wand
    Superior

    Burnt Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Petrified Wand
    Superior

    Petrified Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Tomb Wand
    Superior

    Tomb Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Grave Wand
    Superior

    Grave Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Cudgel
    Superior

    Cudgel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Rune Scepter
    Superior

    Rune Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Holy Water Sprinkler
    Superior

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Divine Scepter
    Superior

    Divine Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Barbed Club
    Superior

    Barbed Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Flanged Mace
    Superior

    Flanged Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Jagged Star
    Superior

    Jagged Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Knout
    Superior

    Knout
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Battle Hammer
    Superior

    Battle Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    War Club
    Superior

    War Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Martel de Fer
    Superior

    Martel de Fer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Gladius
    Superior

    Gladius
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Cutlass
    Superior

    Cutlass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Shamshir
    Superior

    Shamshir
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Tulwar
    Superior

    Tulwar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Dimensional Blade
    Superior

    Dimensional Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Battle Sword
    Superior

    Battle Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Rune Sword
    Superior

    Rune Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Ancient Sword
    Superior

    Ancient Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Espandon
    Superior

    Espandon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Dacian Falx
    Superior

    Dacian Falx
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Tusk Sword
    Superior

    Tusk Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Sword
    Superior

    Gothic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Zweihander
    Superior

    Zweihander
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Executioner Sword
    Superior

    Executioner Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Poignard
    Superior

    Poignard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Rondel
    Superior

    Rondel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Cinquedeas
    Superior

    Cinquedeas
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Stilleto
    Superior

    Stilleto
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Battle Dart
    Superior

    Battle Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Francisca
    Superior

    Francisca
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    War Dart
    Superior

    War Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Hurlbat
    Superior

    Hurlbat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    War Javelin
    Superior

    War Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Great Pilum
    Superior

    Great Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Simbilan
    Superior

    Simbilan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Spiculum
    Superior

    Spiculum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Harpoon
    Superior

    Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    War Spear
    Superior

    War Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Fuscina
    Superior

    Fuscina
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    War Fork
    Superior

    War Fork
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Yari
    Superior

    Yari
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Lance
    Superior

    Lance
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Lochaber Axe
    Superior

    Lochaber Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Bill
    Superior

    Bill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Battle Scythe
    Superior

    Battle Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Partizan
    Superior

    Partizan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Bec-de-Corbin
    Superior

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Grim Scythe
    Superior

    Grim Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Jo Staff
    Superior

    Jo Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Quarterstaff
    Superior

    Quarterstaff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Cedar Staff
    Superior

    Cedar Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Staff
    Superior

    Gothic Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Rune Staff
    Superior

    Rune Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Edge Bow
    Superior

    Edge Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Razor Bow
    Superior

    Razor Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Cedar Bow
    Superior

    Cedar Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Double Bow
    Superior

    Double Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Short Siege Bow
    Superior

    Short Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Large Siege Bow
    Superior

    Large Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Rune Bow
    Superior

    Rune Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Gothic Bow
    Superior

    Gothic Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Arbalest
    Superior

    Arbalest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Siege Crossbow
    Superior

    Siege Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Ballista
    Superior

    Ballista
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Chu-Ko-Nu
    Superior

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Khalim's Flail
    Superior

    Khalim's Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Khalim's Will
    Superior

    Khalim's Will
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Katar
    Superior

    Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Wrist Blade
    Superior

    Wrist Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    Hatchet Hands
    Superior

    Hatchet Hands
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    Cestus
    Superior

    Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    Claws
    Superior

    Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Blade Talons
    Superior

    Blade Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Scissors Katar
    Superior

    Scissors Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Quhab
    Superior

    Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Wrist Spike
    Superior

    Wrist Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Fascia
    Superior

    Fascia
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Hand Scythe
    Superior

    Hand Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Greater Claws
    Superior

    Greater Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Greater Talons
    Superior

    Greater Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Scissors Quhab
    Superior

    Scissors Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Suwayyah
    Superior

    Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Wrist Sword
    Superior

    Wrist Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    War Fist
    Superior

    War Fist
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Battle Cestus
    Superior

    Battle Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Feral Claws
    Superior

    Feral Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Runic Talons
    Superior

    Runic Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Scissors Suwayyah
    Superior

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Tomahawk
    Superior

    Tomahawk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Small Crescent
    Superior

    Small Crescent
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Ettin Axe
    Superior

    Ettin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    War Spike
    Superior

    War Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Beserker Axe
    Superior

    Beserker Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Feral Axe
    Superior

    Feral Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Silver-edged Axe
    Superior

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Decapitator
    Superior

    Decapitator
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Champion Axe
    Superior

    Champion Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Glorious Axe
    Superior

    Glorious Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Polished Wand
    Superior

    Polished Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Ghost Wand
    Superior

    Ghost Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Lich Wand
    Superior

    Lich Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Unearthed Wand
    Superior

    Unearthed Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Truncheon
    Superior

    Truncheon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 75

    Item Forger Parts Collector High
    Energy Sphere


    Mighty Scepter
    Superior

    Mighty Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Seraph Rod
    Superior

    Seraph Rod
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Caduceus
    Superior

    Caduceus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Tyrant Club
    Superior

    Tyrant Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Reinforced Mace
    Superior

    Reinforced Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Devil Star
    Superior

    Devil Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Scourge
    Superior

    Scourge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Legendary Mallet
    Superior

    Legendary Mallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Ogre Maul
    Superior

    Ogre Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Thunder Maul
    Superior

    Thunder Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Falcata
    Superior

    Falcata
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Ataghan
    Superior

    Ataghan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Elegant Blade
    Superior

    Elegant Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Hydra Edge
    Superior

    Hydra Edge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Phase Blade
    Superior

    Phase Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Conquest Sword
    Superior

    Conquest Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Cryptic Sword
    Superior

    Cryptic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Mythical Sword
    Superior

    Mythical Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Legend Sword
    Superior

    Legend Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Highland Blade
    Superior

    Highland Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Balrog Blade
    Superior

    Balrog Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Champion Sword
    Superior

    Champion Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Colossus Sword
    Superior

    Colossus Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Colossus Blade
    Superior

    Colossus Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Bone Knife
    Superior

    Bone Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Mithril Point
    Superior

    Mithril Point
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Fanged Knife
    Superior

    Fanged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Legend Spike
    Superior

    Legend Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Flying Knife
    Superior

    Flying Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Flying Axe
    Superior

    Flying Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Winged Knife
    Superior

    Winged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Winged Axe
    Superior

    Winged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Hyperion Javelin
    Superior

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Stygian Pilum
    Superior

    Stygian Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Balrog Spear
    Superior

    Balrog Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Ghost Glaive
    Superior

    Ghost Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Winged Harpoon
    Superior

    Winged Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Hyperion Spear
    Superior

    Hyperion Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Stygian Pike
    Superior

    Stygian Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Mancatcher
    Superior

    Mancatcher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Ghost Spear
    Superior

    Ghost Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    War Pike
    Superior

    War Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Ogre Axe
    Superior

    Ogre Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Colossus Voulge
    Superior

    Colossus Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Thresher
    Superior

    Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Cryptic Axe
    Superior

    Cryptic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Great Poleaxe
    Superior

    Great Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Giant Thresher
    Superior

    Giant Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Walking Stick
    Superior

    Walking Stick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Stalagmite
    Superior

    Stalagmite
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Elder Staff
    Superior

    Elder Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Shillelagh
    Superior

    Shillelagh
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Archon Staff
    Superior

    Archon Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Spider Bow
    Superior

    Spider Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Blade Bow
    Superior

    Blade Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Shadow Bow
    Superior

    Shadow Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Great Bow
    Superior

    Great Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector High
    Energy Sphere


    Diamond Bow
    Superior

    Diamond Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Crusader Bow
    Superior

    Crusader Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 63

    Item Forger Parts Collector High
    Energy Sphere


    Ward Bow
    Superior

    Ward Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Hydra Bow
    Superior

    Hydra Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Pellet Bow
    Superior

    Pellet Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Gorgon Crossbow
    Superior

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 51

    Item Forger Parts Collector High
    Energy Sphere


    Colossus Crossbow
    Superior

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Demon Crossbow
    Superior

    Demon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    ob1
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    ob2
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 9

    Item Forger Parts Collector High
    Energy Sphere


    ob3
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 15

    Item Forger Parts Collector High
    Energy Sphere


    ob4
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector High
    Energy Sphere


    ob5
    Superior

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 21

    Item Forger Parts Collector High
    Energy Sphere


    Stag Bow
    Superior

    Stag Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Reflex Bow
    Superior

    Reflex Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Maiden Spear
    Superior

    Maiden Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Maiden Pike
    Superior

    Maiden Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector High
    Energy Sphere


    Maiden Javelin
    Superior

    Maiden Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector High
    Energy Sphere


    Glowing Orb
    Superior

    Glowing Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 27

    Item Forger Parts Collector High
    Energy Sphere


    Crystalline Globe
    Superior

    Crystalline Globe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 33

    Item Forger Parts Collector High
    Energy Sphere


    Cloudy Sphere
    Superior

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Sparkling Ball
    Superior

    Sparkling Ball
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Swirling Crystal
    Superior

    Swirling Crystal
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Ashwood Bow
    Superior

    Ashwood Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Ceremonial Bow
    Superior

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 39

    Item Forger Parts Collector High
    Energy Sphere


    Ceremonial Spear
    Superior

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 45

    Item Forger Parts Collector High
    Energy Sphere


    Ceremonial Pike
    Superior

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector High
    Energy Sphere


    Ceremonial Javelin
    Superior

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Heavenly Stone
    Superior

    Heavenly Stone
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector High
    Energy Sphere


    Eldritch Orb
    Superior

    Eldritch Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Demon Heart
    Superior

    Demon Heart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 60

    Item Forger Parts Collector High
    Energy Sphere


    Vortex Orb
    Superior

    Vortex Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 66

    Item Forger Parts Collector High
    Energy Sphere


    Dimensional Shard
    Superior

    Dimensional Shard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Matriarchal Bow
    Superior

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 72

    Item Forger Parts Collector High
    Energy Sphere


    Grand Matron Bow
    Superior

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector High
    Energy Sphere


    Matriarchal Spear
    Superior

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector High
    Energy Sphere


    Matriarchal Pike
    Superior

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 54

    Item Forger Parts Collector High
    Energy Sphere


    Matriarchal Javelin
    Superior

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 69

    Item Forger Parts Collector Normal
    Energy Sphere


    Cap
    Normal

    Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 57

    Item Forger Parts Collector Normal
    Energy Sphere


    Skull Cap
    Normal

    Skull Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Helm
    Normal

    Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Full Helm
    Normal

    Full Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Helm
    Normal

    Great Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Crown
    Normal

    Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Mask
    Normal

    Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Quilted Armor
    Normal

    Quilted Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Leather Armor
    Normal

    Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Hard Leather Armor
    Normal

    Hard Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Studded Leather
    Normal

    Studded Leather
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Ring Mail
    Normal

    Ring Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Scale Mail
    Normal

    Scale Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Chain Mail
    Normal

    Chain Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Breast Plate
    Normal

    Breast Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Splint Mail
    Normal

    Splint Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Plate Mail
    Normal

    Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Field Plate
    Normal

    Field Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Plate
    Normal

    Gothic Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Full Plate Mail
    Normal

    Full Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Ancient Armor
    Normal

    Ancient Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Light Plate
    Normal

    Light Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Buckler
    Normal

    Buckler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Small Shield
    Normal

    Small Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Large Shield
    Normal

    Large Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Kite Shield
    Normal

    Kite Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Tower Shield
    Normal

    Tower Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Shield
    Normal

    Gothic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Leather Gloves
    Normal

    Leather Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavy Gloves
    Normal

    Heavy Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Chain Gloves
    Normal

    Chain Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Light Gauntlets
    Normal

    Light Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Gauntlets
    Normal

    Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Boots
    Normal

    Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavy Boots
    Normal

    Heavy Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Chain Boots
    Normal

    Chain Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Light Plated Boots
    Normal

    Light Plated Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Greaves
    Normal

    Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Sash
    Normal

    Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Light Belt
    Normal

    Light Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Belt
    Normal

    Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavy Belt
    Normal

    Heavy Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Plated Belt
    Normal

    Plated Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Bone Helm
    Normal

    Bone Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Bone Shield
    Normal

    Bone Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Spiked Shield
    Normal

    Spiked Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    War Hat
    Normal

    War Hat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Sallet
    Normal

    Sallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Casque
    Normal

    Casque
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Basinet
    Normal

    Basinet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Winged helm
    Normal

    Winged helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Grand Crown
    Normal

    Grand Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Death Mask
    Normal

    Death Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Ghost Armor
    Normal

    Ghost Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Serpentskin Armor
    Normal

    Serpentskin Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Demonhide Armor
    Normal

    Demonhide Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Trellised Armor
    Normal

    Trellised Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Linked Mail
    Normal

    Linked Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Tigulated Mail
    Normal

    Tigulated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Mesh Armor
    Normal

    Mesh Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Cuirass
    Normal

    Cuirass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Russet Armor
    Normal

    Russet Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Templar Coat
    Normal

    Templar Coat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Sharktooth Armor
    Normal

    Sharktooth Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Embossed Plate
    Normal

    Embossed Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Chaos Armor
    Normal

    Chaos Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Ornate Plate
    Normal

    Ornate Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Mage Plate
    Normal

    Mage Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Defender
    Normal

    Defender
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Round Shield
    Normal

    Round Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Scutum
    Normal

    Scutum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Dragon Shield
    Normal

    Dragon Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Pavise
    Normal

    Pavise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Ancient Shield
    Normal

    Ancient Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Demonhide Gloves
    Normal

    Demonhide Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Sharkskin Gloves
    Normal

    Sharkskin Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavy Bracers
    Normal

    Heavy Bracers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Gauntlets
    Normal

    Battle Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    War Gaunlets
    Normal

    War Gaunlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Demonhide Boots
    Normal

    Demonhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Sharkskin Boots
    Normal

    Sharkskin Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Mesh Boots
    Normal

    Mesh Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Boots
    Normal

    Battle Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    War Boots
    Normal

    War Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Demonhide Sash
    Normal

    Demonhide Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Sharkskin Belt
    Normal

    Sharkskin Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Mesh Belt
    Normal

    Mesh Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Belt
    Normal

    Battle Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    War Belt
    Normal

    War Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Grim Helm
    Normal

    Grim Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Grim Shield
    Normal

    Grim Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Barbed Shield
    Normal

    Barbed Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    dr1
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    dr2
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    dr3
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    dr4
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    dr5
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Jawbone Cap
    Normal

    Jawbone Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Fanged Helm
    Normal

    Fanged Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Horned Helm
    Normal

    Horned Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Assault Helmet
    Normal

    Assault Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Avenger Guard
    Normal

    Avenger Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Targe
    Normal

    Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Rondache
    Normal

    Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Heraldic Shield
    Normal

    Heraldic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Aerin Shield
    Normal

    Aerin Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Crown Shield
    Normal

    Crown Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    ne1
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    ne2
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    ne3
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    ne4
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    ne5
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Circlet
    Normal

    Circlet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Coronet
    Normal

    Coronet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Tiara
    Normal

    Tiara
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Diadem
    Normal

    Diadem
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Shako
    Normal

    Shako
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Hydraskull
    Normal

    Hydraskull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Armet
    Normal

    Armet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Giant Conch
    Normal

    Giant Conch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Spired Helm
    Normal

    Spired Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Corona
    Normal

    Corona
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Demonhead
    Normal

    Demonhead
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Dusk Shroud
    Normal

    Dusk Shroud
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Wyrmhide
    Normal

    Wyrmhide
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Scarab Husk
    Normal

    Scarab Husk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Wire Fleece
    Normal

    Wire Fleece
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Diamond Mail
    Normal

    Diamond Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Loricated Mail
    Normal

    Loricated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Boneweave
    Normal

    Boneweave
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Hauberk
    Normal

    Great Hauberk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Balrog Skin
    Normal

    Balrog Skin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Hellforge Plate
    Normal

    Hellforge Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Kraken Shell
    Normal

    Kraken Shell
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Lacquered Plate
    Normal

    Lacquered Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Shadow Plate
    Normal

    Shadow Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Sacred Armor
    Normal

    Sacred Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Archon Plate
    Normal

    Archon Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Heater
    Normal

    Heater
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Luna
    Normal

    Luna
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Hyperion
    Normal

    Hyperion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Monarch
    Normal

    Monarch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Aegis
    Normal

    Aegis
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Ward
    Normal

    Ward
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Bramble Mitts
    Normal

    Bramble Mitts
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Vampirebone Gloves
    Normal

    Vampirebone Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Vambraces
    Normal

    Vambraces
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Crusader Gauntlets
    Normal

    Crusader Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Ogre Gauntlets
    Normal

    Ogre Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Wyrmhide Boots
    Normal

    Wyrmhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Scarabshell Boots
    Normal

    Scarabshell Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Boneweave Boots
    Normal

    Boneweave Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Mirrored Boots
    Normal

    Mirrored Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Myrmidon Greaves
    Normal

    Myrmidon Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Spiderweb Sash
    Normal

    Spiderweb Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Vampirefang Belt
    Normal

    Vampirefang Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Mithril Coil
    Normal

    Mithril Coil
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Troll Belt
    Normal

    Troll Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Colossus Girdle
    Normal

    Colossus Girdle
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Bone Visage
    Normal

    Bone Visage
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Troll Nest
    Normal

    Troll Nest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Blade Barrier
    Normal

    Blade Barrier
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Alpha Helm
    Normal

    Alpha Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Griffon Headdress
    Normal

    Griffon Headdress
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Hunter's Guise
    Normal

    Hunter's Guise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Sacred Feathers
    Normal

    Sacred Feathers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Totemic Mask
    Normal

    Totemic Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Jawbone Visor
    Normal

    Jawbone Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Lion Helm
    Normal

    Lion Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Rage Mask
    Normal

    Rage Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Savage Helmet
    Normal

    Savage Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Slayer Guard
    Normal

    Slayer Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Akaran Targe
    Normal

    Akaran Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Akaran Rondache
    Normal

    Akaran Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Protector Shield
    Normal

    Protector Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Gilded Shield
    Normal

    Gilded Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Royal Shield
    Normal

    Royal Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Mummified Trophy
    Normal

    Mummified Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Fetish Trophy
    Normal

    Fetish Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Sexton Trophy
    Normal

    Sexton Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Cantor Trophy
    Normal

    Cantor Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Hierophant Trophy
    Normal

    Hierophant Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Blood Spirit
    Normal

    Blood Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Sun Spirit
    Normal

    Sun Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Earth Spirit
    Normal

    Earth Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Sky Spirit
    Normal

    Sky Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Dream Spirit
    Normal

    Dream Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Carnage Helm
    Normal

    Carnage Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Fury Visor
    Normal

    Fury Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Destroyer Helm
    Normal

    Destroyer Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Conqueror Crown
    Normal

    Conqueror Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Guardian Crown
    Normal

    Guardian Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Sacred Targe
    Normal

    Sacred Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Sacred Rondache
    Normal

    Sacred Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Kurast Shield
    Normal

    Kurast Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Zakarum Shield
    Normal

    Zakarum Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Vortex Shield
    Normal

    Vortex Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Minion Skull
    Normal

    Minion Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Hellspawn Skull
    Normal

    Hellspawn Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Overseer Skull
    Normal

    Overseer Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Succubus Skull
    Normal

    Succubus Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Bloodlord Skull
    Normal

    Bloodlord Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Hand Axe
    Normal

    Hand Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Axe
    Normal

    Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Double Axe
    Normal

    Double Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Military Pick
    Normal

    Military Pick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    War Axe
    Normal

    War Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Large Axe
    Normal

    Large Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Broad Axe
    Normal

    Broad Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Axe
    Normal

    Battle Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Axe
    Normal

    Great Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Giant Axe
    Normal

    Giant Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Wand
    Normal

    Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Yew Wand
    Normal

    Yew Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Bone Wand
    Normal

    Bone Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Grim Wand
    Normal

    Grim Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Club
    Normal

    Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Scepter
    Normal

    Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Grand Scepter
    Normal

    Grand Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    War Scepter
    Normal

    War Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Spiked Club
    Normal

    Spiked Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Mace
    Normal

    Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Morning Star
    Normal

    Morning Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Flail
    Normal

    Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    War Hammer
    Normal

    War Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Maul
    Normal

    Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Maul
    Normal

    Great Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Sword
    Normal

    Short Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Scimitar
    Normal

    Scimitar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Sabre
    Normal

    Sabre
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Falchion
    Normal

    Falchion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Crystal Sword
    Normal

    Crystal Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Broad Sword
    Normal

    Broad Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Long Sword
    Normal

    Long Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    War Sword
    Normal

    War Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Two-Handed Sword
    Normal

    Two-Handed Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Claymore
    Normal

    Claymore
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Giant Sword
    Normal

    Giant Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Bastard Sword
    Normal

    Bastard Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Flamberge
    Normal

    Flamberge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Sword
    Normal

    Great Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Dagger
    Normal

    Dagger
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Dirk
    Normal

    Dirk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Kris
    Normal

    Kris
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Blade
    Normal

    Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Throwing Knife
    Normal

    Throwing Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Throwing Axe
    Normal

    Throwing Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Balanced Knife
    Normal

    Balanced Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Balanced Axe
    Normal

    Balanced Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Javelin
    Normal

    Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Pilum
    Normal

    Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Spear
    Normal

    Short Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Glaive
    Normal

    Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Throwing Spear
    Normal

    Throwing Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Spear
    Normal

    Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Trident
    Normal

    Trident
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Brandistock
    Normal

    Brandistock
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Spetum
    Normal

    Spetum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Pike
    Normal

    Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Bardiche
    Normal

    Bardiche
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Voulge
    Normal

    Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Scythe
    Normal

    Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Poleaxe
    Normal

    Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Halberd
    Normal

    Halberd
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    War Scythe
    Normal

    War Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Staff
    Normal

    Short Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Long Staff
    Normal

    Long Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Gnarled Staff
    Normal

    Gnarled Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Staff
    Normal

    Battle Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    War Staff
    Normal

    War Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Bow
    Normal

    Short Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Hunter's Bow
    Normal

    Hunter's Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Long Bow
    Normal

    Long Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 8

    Item Forger Parts Collector Normal
    Energy Sphere


    Composite Bow
    Normal

    Composite Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Battle Bow
    Normal

    Short Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Long Battle Bow
    Normal

    Long Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Short War Bow
    Normal

    Short War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Long War Bow
    Normal

    Long War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Light Crossbow
    Normal

    Light Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Crossbow
    Normal

    Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavy Crossbow
    Normal

    Heavy Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Repeating Crossbow
    Normal

    Repeating Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Rancid Gas Potion
    Normal

    Rancid Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Oil Potion
    Normal

    Oil Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Choking Gas Potion
    Normal

    Choking Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Exploding Potion
    Normal

    Exploding Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Strangling Gas Potion
    Normal

    Strangling Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Fulminating Potion
    Normal

    Fulminating Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Decoy Gidbinn
    Normal

    Decoy Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    The Gidbinn
    Normal

    The Gidbinn
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Wirt's Leg
    Normal

    Wirt's Leg
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Horadric Malus
    Normal

    Horadric Malus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Hell Forge Hammer
    Normal

    Hell Forge Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Horadric Staff
    Normal

    Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Shaft of the Horadric Staff
    Normal

    Shaft of the Horadric Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Hatchet
    Normal

    Hatchet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Cleaver
    Normal

    Cleaver
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Twin Axe
    Normal

    Twin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Crowbill
    Normal

    Crowbill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Naga
    Normal

    Naga
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Military Axe
    Normal

    Military Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Bearded Axe
    Normal

    Bearded Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Tabar
    Normal

    Tabar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Axe
    Normal

    Gothic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Ancient Axe
    Normal

    Ancient Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Burnt Wand
    Normal

    Burnt Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Petrified Wand
    Normal

    Petrified Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Tomb Wand
    Normal

    Tomb Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Grave Wand
    Normal

    Grave Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Cudgel
    Normal

    Cudgel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Rune Scepter
    Normal

    Rune Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Holy Water Sprinkler
    Normal

    Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Divine Scepter
    Normal

    Divine Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Barbed Club
    Normal

    Barbed Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Flanged Mace
    Normal

    Flanged Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Jagged Star
    Normal

    Jagged Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Knout
    Normal

    Knout
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Hammer
    Normal

    Battle Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    War Club
    Normal

    War Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Martel de Fer
    Normal

    Martel de Fer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Gladius
    Normal

    Gladius
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Cutlass
    Normal

    Cutlass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Shamshir
    Normal

    Shamshir
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Tulwar
    Normal

    Tulwar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Dimensional Blade
    Normal

    Dimensional Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Sword
    Normal

    Battle Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Rune Sword
    Normal

    Rune Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Ancient Sword
    Normal

    Ancient Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Espandon
    Normal

    Espandon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Dacian Falx
    Normal

    Dacian Falx
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Tusk Sword
    Normal

    Tusk Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Sword
    Normal

    Gothic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Zweihander
    Normal

    Zweihander
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Executioner Sword
    Normal

    Executioner Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Poignard
    Normal

    Poignard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Rondel
    Normal

    Rondel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Cinquedeas
    Normal

    Cinquedeas
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Stilleto
    Normal

    Stilleto
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Dart
    Normal

    Battle Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Francisca
    Normal

    Francisca
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    War Dart
    Normal

    War Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Hurlbat
    Normal

    Hurlbat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    War Javelin
    Normal

    War Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Pilum
    Normal

    Great Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Simbilan
    Normal

    Simbilan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Spiculum
    Normal

    Spiculum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Harpoon
    Normal

    Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    War Spear
    Normal

    War Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Fuscina
    Normal

    Fuscina
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    War Fork
    Normal

    War Fork
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Yari
    Normal

    Yari
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Lance
    Normal

    Lance
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Lochaber Axe
    Normal

    Lochaber Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Bill
    Normal

    Bill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Scythe
    Normal

    Battle Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Partizan
    Normal

    Partizan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Bec-de-Corbin
    Normal

    Bec-de-Corbin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Grim Scythe
    Normal

    Grim Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Jo Staff
    Normal

    Jo Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Quarterstaff
    Normal

    Quarterstaff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Cedar Staff
    Normal

    Cedar Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Staff
    Normal

    Gothic Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Rune Staff
    Normal

    Rune Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Edge Bow
    Normal

    Edge Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Razor Bow
    Normal

    Razor Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Cedar Bow
    Normal

    Cedar Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Double Bow
    Normal

    Double Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Short Siege Bow
    Normal

    Short Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Large Siege Bow
    Normal

    Large Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Rune Bow
    Normal

    Rune Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Gothic Bow
    Normal

    Gothic Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Arbalest
    Normal

    Arbalest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Siege Crossbow
    Normal

    Siege Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Ballista
    Normal

    Ballista
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Chu-Ko-Nu
    Normal

    Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Khalim's Flail
    Normal

    Khalim's Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Khalim's Will
    Normal

    Khalim's Will
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Katar
    Normal

    Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Wrist Blade
    Normal

    Wrist Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    Hatchet Hands
    Normal

    Hatchet Hands
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    Cestus
    Normal

    Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    Claws
    Normal

    Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Blade Talons
    Normal

    Blade Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Scissors Katar
    Normal

    Scissors Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Quhab
    Normal

    Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Wrist Spike
    Normal

    Wrist Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Fascia
    Normal

    Fascia
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Hand Scythe
    Normal

    Hand Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Greater Claws
    Normal

    Greater Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Greater Talons
    Normal

    Greater Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Scissors Quhab
    Normal

    Scissors Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Suwayyah
    Normal

    Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Wrist Sword
    Normal

    Wrist Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    War Fist
    Normal

    War Fist
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Battle Cestus
    Normal

    Battle Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Feral Claws
    Normal

    Feral Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Runic Talons
    Normal

    Runic Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Scissors Suwayyah
    Normal

    Scissors Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Tomahawk
    Normal

    Tomahawk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Small Crescent
    Normal

    Small Crescent
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Ettin Axe
    Normal

    Ettin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    War Spike
    Normal

    War Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Beserker Axe
    Normal

    Beserker Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Feral Axe
    Normal

    Feral Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Silver-edged Axe
    Normal

    Silver-edged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Decapitator
    Normal

    Decapitator
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Champion Axe
    Normal

    Champion Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Glorious Axe
    Normal

    Glorious Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Polished Wand
    Normal

    Polished Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Ghost Wand
    Normal

    Ghost Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Lich Wand
    Normal

    Lich Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Unearthed Wand
    Normal

    Unearthed Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Truncheon
    Normal

    Truncheon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 50

    Item Forger Parts Collector Normal
    Energy Sphere


    Mighty Scepter
    Normal

    Mighty Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Seraph Rod
    Normal

    Seraph Rod
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Caduceus
    Normal

    Caduceus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Tyrant Club
    Normal

    Tyrant Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Reinforced Mace
    Normal

    Reinforced Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Devil Star
    Normal

    Devil Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Scourge
    Normal

    Scourge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Legendary Mallet
    Normal

    Legendary Mallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Ogre Maul
    Normal

    Ogre Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Thunder Maul
    Normal

    Thunder Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Falcata
    Normal

    Falcata
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Ataghan
    Normal

    Ataghan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Elegant Blade
    Normal

    Elegant Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Hydra Edge
    Normal

    Hydra Edge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Phase Blade
    Normal

    Phase Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Conquest Sword
    Normal

    Conquest Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Cryptic Sword
    Normal

    Cryptic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Mythical Sword
    Normal

    Mythical Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Legend Sword
    Normal

    Legend Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Highland Blade
    Normal

    Highland Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Balrog Blade
    Normal

    Balrog Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Champion Sword
    Normal

    Champion Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Colossus Sword
    Normal

    Colossus Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Colossus Blade
    Normal

    Colossus Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Bone Knife
    Normal

    Bone Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Mithril Point
    Normal

    Mithril Point
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Fanged Knife
    Normal

    Fanged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Legend Spike
    Normal

    Legend Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Flying Knife
    Normal

    Flying Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Flying Axe
    Normal

    Flying Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Winged Knife
    Normal

    Winged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Winged Axe
    Normal

    Winged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Hyperion Javelin
    Normal

    Hyperion Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Stygian Pilum
    Normal

    Stygian Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Balrog Spear
    Normal

    Balrog Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Ghost Glaive
    Normal

    Ghost Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Winged Harpoon
    Normal

    Winged Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Hyperion Spear
    Normal

    Hyperion Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Stygian Pike
    Normal

    Stygian Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Mancatcher
    Normal

    Mancatcher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Ghost Spear
    Normal

    Ghost Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    War Pike
    Normal

    War Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Ogre Axe
    Normal

    Ogre Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Colossus Voulge
    Normal

    Colossus Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Thresher
    Normal

    Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Cryptic Axe
    Normal

    Cryptic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Poleaxe
    Normal

    Great Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Giant Thresher
    Normal

    Giant Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Walking Stick
    Normal

    Walking Stick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Stalagmite
    Normal

    Stalagmite
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Elder Staff
    Normal

    Elder Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Shillelagh
    Normal

    Shillelagh
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Archon Staff
    Normal

    Archon Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Spider Bow
    Normal

    Spider Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Blade Bow
    Normal

    Blade Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Shadow Bow
    Normal

    Shadow Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Great Bow
    Normal

    Great Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 38

    Item Forger Parts Collector Normal
    Energy Sphere


    Diamond Bow
    Normal

    Diamond Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Crusader Bow
    Normal

    Crusader Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 42

    Item Forger Parts Collector Normal
    Energy Sphere


    Ward Bow
    Normal

    Ward Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Hydra Bow
    Normal

    Hydra Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Pellet Bow
    Normal

    Pellet Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Gorgon Crossbow
    Normal

    Gorgon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 34

    Item Forger Parts Collector Normal
    Energy Sphere


    Colossus Crossbow
    Normal

    Colossus Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Demon Crossbow
    Normal

    Demon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    ob1
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    ob2
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 6

    Item Forger Parts Collector Normal
    Energy Sphere


    ob3
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 10

    Item Forger Parts Collector Normal
    Energy Sphere


    ob4
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 12

    Item Forger Parts Collector Normal
    Energy Sphere


    ob5
    Normal

    usetype
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 14

    Item Forger Parts Collector Normal
    Energy Sphere


    Stag Bow
    Normal

    Stag Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Reflex Bow
    Normal

    Reflex Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Maiden Spear
    Normal

    Maiden Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Maiden Pike
    Normal

    Maiden Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 16

    Item Forger Parts Collector Normal
    Energy Sphere


    Maiden Javelin
    Normal

    Maiden Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 20

    Item Forger Parts Collector Normal
    Energy Sphere


    Glowing Orb
    Normal

    Glowing Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 18

    Item Forger Parts Collector Normal
    Energy Sphere


    Crystalline Globe
    Normal

    Crystalline Globe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 22

    Item Forger Parts Collector Normal
    Energy Sphere


    Cloudy Sphere
    Normal

    Cloudy Sphere
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Sparkling Ball
    Normal

    Sparkling Ball
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Swirling Crystal
    Normal

    Swirling Crystal
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Ashwood Bow
    Normal

    Ashwood Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Ceremonial Bow
    Normal

    Ceremonial Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 26

    Item Forger Parts Collector Normal
    Energy Sphere


    Ceremonial Spear
    Normal

    Ceremonial Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 30

    Item Forger Parts Collector Normal
    Energy Sphere


    Ceremonial Pike
    Normal

    Ceremonial Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 28

    Item Forger Parts Collector Normal
    Energy Sphere


    Ceremonial Javelin
    Normal

    Ceremonial Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Heavenly Stone
    Normal

    Heavenly Stone
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 24

    Item Forger Parts Collector Normal
    Energy Sphere


    Eldritch Orb
    Normal

    Eldritch Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Demon Heart
    Normal

    Demon Heart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 40

    Item Forger Parts Collector Normal
    Energy Sphere


    Vortex Orb
    Normal

    Vortex Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 44

    Item Forger Parts Collector Normal
    Energy Sphere


    Dimensional Shard
    Normal

    Dimensional Shard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Matriarchal Bow
    Normal

    Matriarchal Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 48

    Item Forger Parts Collector Normal
    Energy Sphere


    Grand Matron Bow
    Normal

    Grand Matron Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 32

    Item Forger Parts Collector Normal
    Energy Sphere


    Matriarchal Spear
    Normal

    Matriarchal Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Item Forger Parts Collector Normal
    Energy Sphere


    Matriarchal Pike
    Normal

    Matriarchal Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 36

    Item Forger Parts Collector Normal
    Energy Sphere


    Matriarchal Javelin
    Normal

    Matriarchal Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: 46

    Smithing Hammer Short Sword
    Energy Sphere


    Smithing Hammer


    Smithing Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Smithing Hammer
    hiq
    Smithing Hammer Short Bow
    Energy Sphere


    Create Short Bow

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Short Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Short Bow
    hiq
    Smithing Hammer Quilted Armor
    Energy Sphere


    Create Quilted Armor

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Quilted Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Quilted Armor
    hiq
    Smithing Hammer Rancid Gas Potion
    Energy Sphere


    Create Rancid Gas Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Rancid Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Rancid Gas Potion
    hiq
    Smithing Hammer Cap/hat
    Energy Sphere


    Create Cap/hat

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Cap/hat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Cap/hat
    hiq
    Smithing Hammer Choking Gas Potion
    Energy Sphere


    Create Choking Gas Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Choking Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Choking Gas Potion
    hiq
    Smithing Hammer Exploding Potion
    Energy Sphere


    Create Exploding Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Exploding Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Exploding Potion
    hiq
    Smithing Hammer Strangling Gas Potion
    Energy Sphere


    Create Strangling Gas Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Strangling Gas Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Strangling Gas Potion
    hiq
    Smithing Hammer Fulminating Potion
    Energy Sphere


    Create Fulminating Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Fulminating Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Fulminating Potion
    hiq
    Smithing Hammer Short Staff
    Energy Sphere


    Create Short Staff

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Short Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Short Staff
    hiq
    Smithing Hammer Javelin
    Energy Sphere


    Create Javelin

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Javelin
    hiq
    Smithing Hammer Buckler
    Energy Sphere


    Create Buckler

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Buckler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Buckler
    hiq
    Smithing Hammer Eagle Orb
    Energy Sphere


    Create Eagle Orb

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Eagle Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Eagle Orb
    hiq
    Smithing Hammer Katar
    Energy Sphere


    Create Katar

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Katar
    hiq
    Smithing Hammer Club
    Energy Sphere


    Create Club

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Club
    hiq
    Smithing Hammer Oil Potion
    Energy Sphere


    Create Oil Potion

    Item Parts Required: 15


    Item Parts Required: 15\n\nCreate Oil Potion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -15


    Item Parts Required: 15\n\nCreate Oil Potion
    hiq
    Smithing Hammer Throwing Knife
    Energy Sphere


    Create Throwing Knife

    Item Parts Required: 17


    Item Parts Required: 17\n\nCreate Throwing Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -17


    Item Parts Required: 17\n\nCreate Throwing Knife
    hiq
    Smithing Hammer Wand
    Energy Sphere


    Create Wand

    Item Parts Required: 17


    Item Parts Required: 17\n\nCreate Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -17


    Item Parts Required: 17\n\nCreate Wand
    hiq
    Smithing Hammer Gloves(L)
    Energy Sphere


    Create Gloves(L)

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Gloves(L)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Gloves(L)
    hiq
    Smithing Hammer Hand Axe
    Energy Sphere


    Create Hand Axe

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Hand Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Hand Axe
    hiq
    Smithing Hammer Leather Boots
    Energy Sphere


    Create Leather Boots

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Leather Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Leather Boots
    hiq
    Smithing Hammer Scepter
    Energy Sphere


    Create Scepter

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Scepter
    hiq
    Smithing Hammer Leather Armor
    Energy Sphere


    Create Leather Armor

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Leather Armor
    hiq
    Smithing Hammer Sash(L)
    Energy Sphere


    Create Sash(L)

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Sash(L)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Sash(L)
    hiq
    Smithing Hammer Dagger
    Energy Sphere


    Create Dagger

    Item Parts Required: 18


    Item Parts Required: 18\n\nCreate Dagger
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -18


    Item Parts Required: 18\n\nCreate Dagger
    hiq
    Smithing Hammer Spiked Club
    Energy Sphere


    Create Spiked Club

    Item Parts Required: 20


    Item Parts Required: 20\n\nCreate Spiked Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -20


    Item Parts Required: 20\n\nCreate Spiked Club
    hiq
    Smithing Hammer Jawbone Cap
    Energy Sphere


    Create Jawbone Cap

    Item Parts Required: 20


    Item Parts Required: 20\n\nCreate Jawbone Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -20


    Item Parts Required: 20\n\nCreate Jawbone Cap
    hiq
    Smithing Hammer Targe
    Energy Sphere


    Create Targe

    Item Parts Required: 20


    Item Parts Required: 20\n\nCreate Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -20


    Item Parts Required: 20\n\nCreate Targe
    hiq
    Smithing Hammer Wolf Head
    Energy Sphere


    Create Wolf Head

    Item Parts Required: 20


    Item Parts Required: 20\n\nCreate Wolf Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -20


    Item Parts Required: 20\n\nCreate Wolf Head
    hiq
    Smithing Hammer Preserved Head
    Energy Sphere


    Create Preserved Head

    Item Parts Required: 20


    Item Parts Required: 20\n\nCreate Preserved Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -20


    Item Parts Required: 20\n\nCreate Preserved Head
    hiq
    Smithing Hammer Hunter's Bow
    Energy Sphere


    Create Hunter's Bow

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Hunter's Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Hunter's Bow
    hiq
    Smithing Hammer Spear
    Energy Sphere


    Create Spear

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Spear
    hiq
    Smithing Hammer Small Shield
    Energy Sphere


    Create Small Shield

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Small Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Small Shield
    hiq
    Smithing Hammer Skull Cap
    Energy Sphere


    Create Skull Cap

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Skull Cap
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Skull Cap
    hiq
    Smithing Hammer Hard Leather Armor
    Energy Sphere


    Create Hard Leather Armor

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Hard Leather Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Hard Leather Armor
    hiq
    Smithing Hammer Bardiche
    Energy Sphere


    Create Bardiche

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Bardiche
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Bardiche
    hiq
    Smithing Hammer Scimitar
    Energy Sphere


    Create Scimitar

    Item Parts Required: 21


    Item Parts Required: 21\n\nCreate Scimitar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -21


    Item Parts Required: 21\n\nCreate Scimitar
    hiq
    Smithing Hammer Light Crossbow
    Energy Sphere


    Create Light Crossbow

    Item Parts Required: 22


    Item Parts Required: 22\n\nCreate Light Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -22


    Item Parts Required: 22\n\nCreate Light Crossbow
    hiq
    Smithing Hammer Large Axe
    Energy Sphere


    Create Large Axe

    Item Parts Required: 22


    Item Parts Required: 22\n\nCreate Large Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -22


    Item Parts Required: 22\n\nCreate Large Axe
    hiq
    Smithing Hammer Throwing Axe
    Energy Sphere


    Create Throwing Axe

    Item Parts Required: 24


    Item Parts Required: 24\n\nCreate Throwing Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -24


    Item Parts Required: 24\n\nCreate Throwing Axe
    hiq
    Smithing Hammer Heavy Boots
    Energy Sphere


    Create Heavy Boots

    Item Parts Required: 24


    Item Parts Required: 24\n\nCreate Heavy Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -24


    Item Parts Required: 24\n\nCreate Heavy Boots
    hiq
    Smithing Hammer Axe
    Energy Sphere


    Create Axe

    Item Parts Required: 24


    Item Parts Required: 24\n\nCreate Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -24


    Item Parts Required: 24\n\nCreate Axe
    hiq
    Smithing Hammer Light Belt
    Energy Sphere


    Create Light Belt

    Item Parts Required: 24


    Item Parts Required: 24\n\nCreate Light Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -24


    Item Parts Required: 24\n\nCreate Light Belt
    hiq
    Smithing Hammer Heavy Gloves
    Energy Sphere


    Create Heavy Gloves

    Item Parts Required: 24


    Item Parts Required: 24\n\nCreate Heavy Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -24


    Item Parts Required: 24\n\nCreate Heavy Gloves
    hiq
    Smithing Hammer Mace
    Energy Sphere


    Create Mace

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Mace
    hiq
    Smithing Hammer Rondache
    Energy Sphere


    Create Rondache

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Rondache
    hiq
    Smithing Hammer Studded Leather
    Energy Sphere


    Create Studded Leather

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Studded Leather
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Studded Leather
    hiq
    Smithing Hammer Long Staff
    Energy Sphere


    Create Long Staff

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Long Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Long Staff
    hiq
    Smithing Hammer Sacred Globe
    Energy Sphere


    Create Sacred Globe

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Sacred Globe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Sacred Globe
    hiq
    Smithing Hammer Zombie Head
    Energy Sphere


    Create Zombie Head

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Zombie Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Zombie Head
    hiq
    Smithing Hammer Long Bow
    Energy Sphere


    Create Long Bow

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Long Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Long Bow
    hiq
    Smithing Hammer Hawk Helm
    Energy Sphere


    Create Hawk Helm

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Hawk Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Hawk Helm
    hiq
    Smithing Hammer Saber
    Energy Sphere


    Create Saber

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Saber
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Saber
    hiq
    Smithing Hammer Fanged Helm
    Energy Sphere


    Create Fanged Helm

    Item Parts Required: 25


    Item Parts Required: 25\n\nCreate Fanged Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -25


    Item Parts Required: 25\n\nCreate Fanged Helm
    hiq
    Smithing Hammer Trident
    Energy Sphere


    Create Trident

    Item Parts Required: 26


    Item Parts Required: 26\n\nCreate Trident
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -26


    Item Parts Required: 26\n\nCreate Trident
    hiq
    Smithing Hammer Dirk
    Energy Sphere


    Create Dirk

    Item Parts Required: 26


    Item Parts Required: 26\n\nCreate Dirk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -26


    Item Parts Required: 26\n\nCreate Dirk
    hiq
    Smithing Hammer Wrist Blade
    Energy Sphere


    Create Wrist Blade

    Item Parts Required: 26


    Item Parts Required: 26\n\nCreate Wrist Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -26


    Item Parts Required: 26\n\nCreate Wrist Blade
    hiq
    Smithing Hammer Pilum
    Energy Sphere


    Create Pilum

    Item Parts Required: 28


    Item Parts Required: 28\n\nCreate Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -28


    Item Parts Required: 28\n\nCreate Pilum
    hiq
    Smithing Hammer Two-Handed Sword
    Energy Sphere


    Create Two-Handed Sword

    Item Parts Required: 28


    Item Parts Required: 28\n\nCreate Two-Handed Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -28


    Item Parts Required: 28\n\nCreate Two-Handed Sword
    hiq
    Smithing Hammer Spiked Shield
    Energy Sphere


    Create Spiked Shield

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Spiked Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Spiked Shield
    hiq
    Smithing Hammer Ring Mail
    Energy Sphere


    Create Ring Mail

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Ring Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Ring Mail
    hiq
    Smithing Hammer Voulge
    Energy Sphere


    Create Voulge

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Voulge
    hiq
    Smithing Hammer Large Shield
    Energy Sphere


    Create Large Shield

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Large Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Large Shield
    hiq
    Smithing Hammer Crystal Sword
    Energy Sphere


    Create Crystal Sword

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Crystal Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Crystal Sword
    hiq
    Smithing Hammer Falchion
    Energy Sphere


    Create Falchion

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Falchion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Falchion
    hiq
    Smithing Hammer Helm
    Energy Sphere


    Create Helm

    Item Parts Required: 29


    Item Parts Required: 29\n\nCreate Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -29


    Item Parts Required: 29\n\nCreate Helm
    hiq
    Smithing Hammer Hatchet Hands
    Energy Sphere


    Create Hatchet Hands

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Hatchet Hands
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Hatchet Hands
    hiq
    Smithing Hammer Bracers(M)
    Energy Sphere


    Create Bracers(M)

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Bracers(M)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Bracers(M)
    hiq
    Smithing Hammer Belt(M)
    Energy Sphere


    Create Belt(M)

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Belt(M)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Belt(M)
    hiq
    Smithing Hammer Composite Bow
    Energy Sphere


    Create Composite Bow

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Composite Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Composite Bow
    hiq
    Smithing Hammer Chain Boots
    Energy Sphere


    Create Chain Boots

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Chain Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Chain Boots
    hiq
    Smithing Hammer Smoked Sphere
    Energy Sphere


    Create Smoked Sphere

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Smoked Sphere
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Smoked Sphere
    hiq
    Smithing Hammer Gnarled Staff
    Energy Sphere


    Create Gnarled Staff

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Gnarled Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Gnarled Staff
    hiq
    Smithing Hammer Yew Wand
    Energy Sphere


    Create Yew Wand

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Yew Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Yew Wand
    hiq
    Smithing Hammer Broad Axe
    Energy Sphere


    Create Broad Axe

    Item Parts Required: 31


    Item Parts Required: 31\n\nCreate Broad Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -31


    Item Parts Required: 31\n\nCreate Broad Axe
    hiq
    Smithing Hammer Double Axe
    Energy Sphere


    Create Double Axe

    Item Parts Required: 32


    Item Parts Required: 32\n\nCreate Double Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -32


    Item Parts Required: 32\n\nCreate Double Axe
    hiq
    Smithing Hammer Balanced Knife
    Energy Sphere


    Create Balanced Knife

    Item Parts Required: 32


    Item Parts Required: 32\n\nCreate Balanced Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -32


    Item Parts Required: 32\n\nCreate Balanced Knife
    hiq
    Smithing Hammer Morning Star
    Energy Sphere


    Create Morning Star

    Item Parts Required: 32


    Item Parts Required: 32\n\nCreate Morning Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -32


    Item Parts Required: 32\n\nCreate Morning Star
    hiq
    Smithing Hammer Scale Mail
    Energy Sphere


    Create Scale Mail

    Item Parts Required: 32


    Item Parts Required: 32\n\nCreate Scale Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -32


    Item Parts Required: 32\n\nCreate Scale Mail
    hiq
    Smithing Hammer Short Spear
    Energy Sphere


    Create Short Spear

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Short Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Short Spear
    hiq
    Smithing Hammer Grand Scepter
    Energy Sphere


    Create Grand Scepter

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Grand Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Grand Scepter
    hiq
    Smithing Hammer Scythe
    Energy Sphere


    Create Scythe

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Scythe
    hiq
    Smithing Hammer Full Helm
    Energy Sphere


    Create Full Helm

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Full Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Full Helm
    hiq
    Smithing Hammer Cestus
    Energy Sphere


    Create Cestus

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Cestus
    hiq
    Smithing Hammer Kite Shield
    Energy Sphere


    Create Kite Shield

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Kite Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Kite Shield
    hiq
    Smithing Hammer Broad Sword
    Energy Sphere


    Create Broad Sword

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Broad Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Broad Sword
    hiq
    Smithing Hammer Crossbow
    Energy Sphere


    Create Crossbow

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Crossbow
    hiq
    Smithing Hammer Chain Mail
    Energy Sphere


    Create Chain Mail

    Item Parts Required: 35


    Item Parts Required: 35\n\nCreate Chain Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -35


    Item Parts Required: 35\n\nCreate Chain Mail
    hiq
    Smithing Hammer Heraldic Shield
    Energy Sphere


    Create Heraldic Shield

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Heraldic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Heraldic Shield
    hiq
    Smithing Hammer Balanced Axe
    Energy Sphere


    Create Balanced Axe

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Balanced Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Balanced Axe
    hiq
    Smithing Hammer Unraveller Head
    Energy Sphere


    Create Unraveller Head

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Unraveller Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Unraveller Head
    hiq
    Smithing Hammer Brandistock
    Energy Sphere


    Create Brandistock

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Brandistock
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Brandistock
    hiq
    Smithing Hammer Antlers
    Energy Sphere


    Create Antlers

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Antlers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Antlers
    hiq
    Smithing Hammer Horned Helm
    Energy Sphere


    Create Horned Helm

    Item Parts Required: 36


    Item Parts Required: 36\n\nCreate Horned Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -36


    Item Parts Required: 36\n\nCreate Horned Helm
    hiq
    Smithing Hammer Kriss
    Energy Sphere


    Create Kriss

    Item Parts Required: 37


    Item Parts Required: 37\n\nCreate Kriss
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -37


    Item Parts Required: 37\n\nCreate Kriss
    hiq
    Smithing Hammer Claymore
    Energy Sphere


    Create Claymore

    Item Parts Required: 37


    Item Parts Required: 37\n\nCreate Claymore
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -37


    Item Parts Required: 37\n\nCreate Claymore
    hiq
    Smithing Hammer Battle Staff
    Energy Sphere


    Create Battle Staff

    Item Parts Required: 37


    Item Parts Required: 37\n\nCreate Battle Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -37


    Item Parts Required: 37\n\nCreate Battle Staff
    hiq
    Smithing Hammer Clasped Orb
    Energy Sphere


    Create Clasped Orb

    Item Parts Required: 37


    Item Parts Required: 37\n\nCreate Clasped Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -37


    Item Parts Required: 37\n\nCreate Clasped Orb
    hiq
    Smithing Hammer Battle Axe
    Energy Sphere


    Create Battle Axe

    Item Parts Required: 37


    Item Parts Required: 37\n\nCreate Battle Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -37


    Item Parts Required: 37\n\nCreate Battle Axe
    hiq
    Smithing Hammer Stag Bow
    Energy Sphere


    Create Stag Bow

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Stag Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Stag Bow
    hiq
    Smithing Hammer Breast Plate
    Energy Sphere


    Create Breast Plate

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Breast Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Breast Plate
    hiq
    Smithing Hammer Short Battle Bow
    Energy Sphere


    Create Short Battle Bow

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Short Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Short Battle Bow
    hiq
    Smithing Hammer Claws
    Energy Sphere


    Create Claws

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Claws
    hiq
    Smithing Hammer Maiden Spear
    Energy Sphere


    Create Maiden Spear

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Maiden Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Maiden Spear
    hiq
    Smithing Hammer Bone Wand
    Energy Sphere


    Create Bone Wand

    Item Parts Required: 39


    Item Parts Required: 39\n\nCreate Bone Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -39


    Item Parts Required: 39\n\nCreate Bone Wand
    hiq
    Smithing Hammer Mask
    Energy Sphere


    Create Mask

    Item Parts Required: 40


    Item Parts Required: 40\n\nCreate Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -40


    Item Parts Required: 40\n\nCreate Mask
    hiq
    Smithing Hammer Military Pick
    Energy Sphere


    Create Military Pick

    Item Parts Required: 40


    Item Parts Required: 40\n\nCreate Military Pick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -40


    Item Parts Required: 40\n\nCreate Military Pick
    hiq
    Smithing Hammer Bone Shield
    Energy Sphere


    Create Bone Shield

    Item Parts Required: 40


    Item Parts Required: 40\n\nCreate Bone Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -40


    Item Parts Required: 40\n\nCreate Bone Shield
    hiq
    Smithing Hammer Flail
    Energy Sphere


    Create Flail

    Item Parts Required: 40


    Item Parts Required: 40\n\nCreate Flail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -40


    Item Parts Required: 40\n\nCreate Flail
    hiq
    Smithing Hammer Spetum
    Energy Sphere


    Create Spetum

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Spetum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Spetum
    hiq
    Smithing Hammer Falcon Mask
    Energy Sphere


    Create Falcon Mask

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Falcon Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Falcon Mask
    hiq
    Smithing Hammer Heavy Belt
    Energy Sphere


    Create Heavy Belt

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Heavy Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Heavy Belt
    hiq
    Smithing Hammer Light Plate Boots
    Energy Sphere


    Create Light Plate Boots

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Light Plate Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Light Plate Boots
    hiq
    Smithing Hammer Long Sword
    Energy Sphere


    Create Long Sword

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Long Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Long Sword
    hiq
    Smithing Hammer Assault Helmet
    Energy Sphere


    Create Assault Helmet

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Assault Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Assault Helmet
    hiq
    Smithing Hammer Light Gauntlets
    Energy Sphere


    Create Light Gauntlets

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Light Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Light Gauntlets
    hiq
    Smithing Hammer Aerin Shield
    Energy Sphere


    Create Aerin Shield

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Aerin Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Aerin Shield
    hiq
    Smithing Hammer Splint Mail
    Energy Sphere


    Create Splint Mail

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Splint Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Splint Mail
    hiq
    Smithing Hammer Gargoyle Head
    Energy Sphere


    Create Gargoyle Head

    Item Parts Required: 42


    Item Parts Required: 42\n\nCreate Gargoyle Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -42


    Item Parts Required: 42\n\nCreate Gargoyle Head
    hiq
    Smithing Hammer Blade Talons
    Energy Sphere


    Create Blade Talons

    Item Parts Required: 43


    Item Parts Required: 43\n\nCreate Blade Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -43


    Item Parts Required: 43\n\nCreate Blade Talons
    hiq
    Smithing Hammer Poleaxe
    Energy Sphere


    Create Poleaxe

    Item Parts Required: 43


    Item Parts Required: 43\n\nCreate Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -43


    Item Parts Required: 43\n\nCreate Poleaxe
    hiq
    Smithing Hammer War Scepter
    Energy Sphere


    Create War Scepter

    Item Parts Required: 43


    Item Parts Required: 43\n\nCreate War Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -43


    Item Parts Required: 43\n\nCreate War Scepter
    hiq
    Smithing Hammer Maul
    Energy Sphere


    Create Maul

    Item Parts Required: 43


    Item Parts Required: 43\n\nCreate Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -43


    Item Parts Required: 43\n\nCreate Maul
    hiq
    Smithing Hammer Giant Sword
    Energy Sphere


    Create Giant Sword

    Item Parts Required: 43


    Item Parts Required: 43\n\nCreate Giant Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -43


    Item Parts Required: 43\n\nCreate Giant Sword
    hiq
    Smithing Hammer Bone Helm
    Energy Sphere


    Create Bone Helm

    Item Parts Required: 44


    Item Parts Required: 44\n\nCreate Bone Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -44


    Item Parts Required: 44\n\nCreate Bone Helm
    hiq
    Smithing Hammer Tower Shield
    Energy Sphere


    Create Tower Shield

    Item Parts Required: 44


    Item Parts Required: 44\n\nCreate Tower Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -44


    Item Parts Required: 44\n\nCreate Tower Shield
    hiq
    Smithing Hammer Great Helm
    Energy Sphere


    Create Great Helm

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Great Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Great Helm
    hiq
    Smithing Hammer Glaive
    Energy Sphere


    Create Glaive

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Glaive
    hiq
    Smithing Hammer Blade
    Energy Sphere


    Create Blade

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Blade
    hiq
    Smithing Hammer Great Axe
    Energy Sphere


    Create Great Axe

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Great Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Great Axe
    hiq
    Smithing Hammer Maiden Javelin
    Energy Sphere


    Create Maiden Javelin

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Maiden Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Maiden Javelin
    hiq
    Smithing Hammer Long Battle Bow
    Energy Sphere


    Create Long Battle Bow

    Item Parts Required: 46


    Item Parts Required: 46\n\nCreate Long Battle Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -46


    Item Parts Required: 46\n\nCreate Long Battle Bow
    hiq
    Smithing Hammer Plate Mail
    Energy Sphere


    Create Plate Mail

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Plate Mail
    hiq
    Smithing Hammer Heavy Crossbow
    Energy Sphere


    Create Heavy Crossbow

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Heavy Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Heavy Crossbow
    hiq
    Smithing Hammer War Staff
    Energy Sphere


    Create War Staff

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate War Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate War Staff
    hiq
    Smithing Hammer Dragon Stone
    Energy Sphere


    Create Dragon Stone

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Dragon Stone
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Dragon Stone
    hiq
    Smithing Hammer Spirit Mask
    Energy Sphere


    Create Spirit Mask

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Spirit Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Spirit Mask
    hiq
    Smithing Hammer Avenger Guard
    Energy Sphere


    Create Avenger Guard

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Avenger Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Avenger Guard
    hiq
    Smithing Hammer Crown Shield
    Energy Sphere


    Create Crown Shield

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Crown Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Crown Shield
    hiq
    Smithing Hammer Scissors Katar
    Energy Sphere


    Create Scissors Katar

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Scissors Katar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Scissors Katar
    hiq
    Smithing Hammer Demon Head
    Energy Sphere


    Create Demon Head

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Demon Head
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Demon Head
    hiq
    Smithing Hammer Circlet
    Energy Sphere


    Create Circlet

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Circlet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Circlet
    hiq
    Smithing Hammer Bastard Sword
    Energy Sphere


    Create Bastard Sword

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Bastard Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Bastard Sword
    hiq
    Smithing Hammer Pike
    Energy Sphere


    Create Pike

    Item Parts Required: 47


    Item Parts Required: 47\n\nCreate Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -47


    Item Parts Required: 47\n\nCreate Pike
    hiq
    Smithing Hammer War Axe
    Energy Sphere


    Create War Axe

    Item Parts Required: 48


    Item Parts Required: 48\n\nCreate War Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -48


    Item Parts Required: 48\n\nCreate War Axe
    hiq
    Smithing Hammer War Hammer
    Energy Sphere


    Create War Hammer

    Item Parts Required: 48


    Item Parts Required: 48\n\nCreate War Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -48


    Item Parts Required: 48\n\nCreate War Hammer
    hiq
    Smithing Hammer Grim Wand
    Energy Sphere


    Create Grim Wand

    Item Parts Required: 50


    Item Parts Required: 50\n\nCreate Grim Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -50


    Item Parts Required: 50\n\nCreate Grim Wand
    hiq
    Smithing Hammer Reflex Bow
    Energy Sphere


    Create Reflex Bow

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Reflex Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Reflex Bow
    hiq
    Smithing Hammer Short War Bow
    Energy Sphere


    Create Short War Bow

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Short War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Short War Bow
    hiq
    Smithing Hammer Maiden Pike
    Energy Sphere


    Create Maiden Pike

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Maiden Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Maiden Pike
    hiq
    Smithing Hammer Plate Boots
    Energy Sphere


    Create Plate Boots

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Plate Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Plate Boots
    hiq
    Smithing Hammer Gaunlets(H)
    Energy Sphere


    Create Gaunlets(H)

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Gaunlets(H)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Gaunlets(H)
    hiq
    Smithing Hammer Girdle(H)
    Energy Sphere


    Create Girdle(H)

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Girdle(H)
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Girdle(H)
    hiq
    Smithing Hammer Giant Axe
    Energy Sphere


    Create Giant Axe

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Giant Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Giant Axe
    hiq
    Smithing Hammer Flamberge
    Energy Sphere


    Create Flamberge

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate Flamberge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate Flamberge
    hiq
    Smithing Hammer War Sword
    Energy Sphere


    Create War Sword

    Item Parts Required: 51


    Item Parts Required: 51\n\nCreate War Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -51


    Item Parts Required: 51\n\nCreate War Sword
    hiq
    Smithing Hammer Field Plate
    Energy Sphere


    Create Field Plate

    Item Parts Required: 53


    Item Parts Required: 53\n\nCreate Field Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -53


    Item Parts Required: 53\n\nCreate Field Plate
    hiq
    Smithing Hammer Quhab
    Energy Sphere


    Create Quhab

    Item Parts Required: 53


    Item Parts Required: 53\n\nCreate Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -53


    Item Parts Required: 53\n\nCreate Quhab
    hiq
    Smithing Hammer Halberd
    Energy Sphere


    Create Halberd

    Item Parts Required: 54


    Item Parts Required: 54\n\nCreate Halberd
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -54


    Item Parts Required: 54\n\nCreate Halberd
    hiq
    Smithing Hammer Throwing Spear
    Energy Sphere


    Create Throwing Spear

    Item Parts Required: 54


    Item Parts Required: 54\n\nCreate Throwing Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -54


    Item Parts Required: 54\n\nCreate Throwing Spear
    hiq
    Smithing Hammer Crown
    Energy Sphere


    Create Crown

    Item Parts Required: 54


    Item Parts Required: 54\n\nCreate Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -54


    Item Parts Required: 54\n\nCreate Crown
    hiq
    Smithing Hammer Gladius
    Energy Sphere


    Create Gladius

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate Gladius
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate Gladius
    hiq
    Smithing Hammer War Javelin
    Energy Sphere


    Create War Javelin

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate War Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate War Javelin
    hiq
    Smithing Hammer Jo Staff
    Energy Sphere


    Create Jo Staff

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate Jo Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate Jo Staff
    hiq
    Smithing Hammer Cudgel
    Energy Sphere


    Create Cudgel

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate Cudgel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate Cudgel
    hiq
    Smithing Hammer Gothic Shield
    Energy Sphere


    Create Gothic Shield

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate Gothic Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate Gothic Shield
    hiq
    Smithing Hammer Edge Bow
    Energy Sphere


    Create Edge Bow

    Item Parts Required: 55


    Item Parts Required: 55\n\nCreate Edge Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -55


    Item Parts Required: 55\n\nCreate Edge Bow
    hiq
    Smithing Hammer Long War Bow
    Energy Sphere


    Create Long War Bow

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Long War Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Long War Bow
    hiq
    Smithing Hammer Burnt Wand
    Energy Sphere


    Create Burnt Wand

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Burnt Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Burnt Wand
    hiq
    Smithing Hammer Poignard
    Energy Sphere


    Create Poignard

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Poignard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Poignard
    hiq
    Smithing Hammer Hatchet
    Energy Sphere


    Create Hatchet

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Hatchet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Hatchet
    hiq
    Smithing Hammer Rune Scepter
    Energy Sphere


    Create Rune Scepter

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Rune Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Rune Scepter
    hiq
    Smithing Hammer Battle Dart
    Energy Sphere


    Create Battle Dart

    Item Parts Required: 57


    Item Parts Required: 57\n\nCreate Battle Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -57


    Item Parts Required: 57\n\nCreate Battle Dart
    hiq
    Smithing Hammer Great Maul
    Energy Sphere


    Create Great Maul

    Item Parts Required: 58


    Item Parts Required: 58\n\nCreate Great Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -58


    Item Parts Required: 58\n\nCreate Great Maul
    hiq
    Smithing Hammer Barbed Club
    Energy Sphere


    Create Barbed Club

    Item Parts Required: 58


    Item Parts Required: 58\n\nCreate Barbed Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -58


    Item Parts Required: 58\n\nCreate Barbed Club
    hiq
    Smithing Hammer Glowing Orb
    Energy Sphere


    Create Glowing Orb

    Item Parts Required: 58


    Item Parts Required: 58\n\nCreate Glowing Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -58


    Item Parts Required: 58\n\nCreate Glowing Orb
    hiq
    Smithing Hammer Wrist Spike
    Energy Sphere


    Create Wrist Spike

    Item Parts Required: 58


    Item Parts Required: 58\n\nCreate Wrist Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -58


    Item Parts Required: 58\n\nCreate Wrist Spike
    hiq
    Smithing Hammer Gothic Plate
    Energy Sphere


    Create Gothic Plate

    Item Parts Required: 58


    Item Parts Required: 58\n\nCreate Gothic Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -58


    Item Parts Required: 58\n\nCreate Gothic Plate
    hiq
    Smithing Hammer War Spear
    Energy Sphere


    Create War Spear

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate War Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate War Spear
    hiq
    Smithing Hammer Mummified Trophy
    Energy Sphere


    Create Mummified Trophy

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Mummified Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Mummified Trophy
    hiq
    Smithing Hammer Demonhide Gloves
    Energy Sphere


    Create Demonhide Gloves

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Demonhide Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Demonhide Gloves
    hiq
    Smithing Hammer Great Sword
    Energy Sphere


    Create Great Sword

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Great Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Great Sword
    hiq
    Smithing Hammer Razor Bow
    Energy Sphere


    Create Razor Bow

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Razor Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Razor Bow
    hiq
    Smithing Hammer Repeating Crossbow
    Energy Sphere


    Create Repeating Crossbow

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Repeating Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Repeating Crossbow
    hiq
    Smithing Hammer Lochaber Axe
    Energy Sphere


    Create Lochaber Axe

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Lochaber Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Lochaber Axe
    hiq
    Smithing Hammer Jawbone Visor
    Energy Sphere


    Create Jawbone Visor

    Item Parts Required: 59


    Item Parts Required: 59\n\nCreate Jawbone Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -59


    Item Parts Required: 59\n\nCreate Jawbone Visor
    hiq
    Smithing Hammer Ghost Armor
    Energy Sphere


    Create Ghost Armor

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Ghost Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Ghost Armor
    hiq
    Smithing Hammer War Hat
    Energy Sphere


    Create War Hat

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate War Hat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate War Hat
    hiq
    Smithing Hammer Arbalest
    Energy Sphere


    Create Arbalest

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Arbalest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Arbalest
    hiq
    Smithing Hammer War Scythe
    Energy Sphere


    Create War Scythe

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate War Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate War Scythe
    hiq
    Smithing Hammer Military Axe
    Energy Sphere


    Create Military Axe

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Military Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Military Axe
    hiq
    Smithing Hammer Cleaver
    Energy Sphere


    Create Cleaver

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Cleaver
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Cleaver
    hiq
    Smithing Hammer Francisca
    Energy Sphere


    Create Francisca

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Francisca
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Francisca
    hiq
    Smithing Hammer Defender
    Energy Sphere


    Create Defender

    Item Parts Required: 61


    Item Parts Required: 61\n\nCreate Defender
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -61


    Item Parts Required: 61\n\nCreate Defender
    hiq
    Smithing Hammer Akaran Targe
    Energy Sphere


    Create Akaran Targe

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Akaran Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Akaran Targe
    hiq
    Smithing Hammer Alpha Helm
    Energy Sphere


    Create Alpha Helm

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Alpha Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Alpha Helm
    hiq
    Smithing Hammer Partizan
    Energy Sphere


    Create Partizan

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Partizan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Partizan
    hiq
    Smithing Hammer Shamshir
    Energy Sphere


    Create Shamshir

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Shamshir
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Shamshir
    hiq
    Smithing Hammer Quarterstaff
    Energy Sphere


    Create Quarterstaff

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Quarterstaff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Quarterstaff
    hiq
    Smithing Hammer Cedar Bow
    Energy Sphere


    Create Cedar Bow

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Cedar Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Cedar Bow
    hiq
    Smithing Hammer Ceremonial Javelin
    Energy Sphere


    Create Ceremonial Javelin

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Ceremonial Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Ceremonial Javelin
    hiq
    Smithing Hammer Flanged Mace
    Energy Sphere


    Create Flanged Mace

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Flanged Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Flanged Mace
    hiq
    Smithing Hammer Light Plate
    Energy Sphere


    Create Light Plate

    Item Parts Required: 62


    Item Parts Required: 62\n\nCreate Light Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -62


    Item Parts Required: 62\n\nCreate Light Plate
    hiq
    Smithing Hammer Rondel
    Energy Sphere


    Create Rondel

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Rondel
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Rondel
    hiq
    Smithing Hammer Fascia
    Energy Sphere


    Create Fascia

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Fascia
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Fascia
    hiq
    Smithing Hammer Demonhide Sash
    Energy Sphere


    Create Demonhide Sash

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Demonhide Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Demonhide Sash
    hiq
    Smithing Hammer Demonhide Boots
    Energy Sphere


    Create Demonhide Boots

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Demonhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Demonhide Boots
    hiq
    Smithing Hammer Fuscina
    Energy Sphere


    Create Fuscina

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Fuscina
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Fuscina
    hiq
    Smithing Hammer Serpentskin Armor
    Energy Sphere


    Create Serpentskin Armor

    Item Parts Required: 64


    Item Parts Required: 64\n\nCreate Serpentskin Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -64


    Item Parts Required: 64\n\nCreate Serpentskin Armor
    hiq
    Smithing Hammer Demonhide Armor
    Energy Sphere


    Create Demonhide Armor

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Demonhide Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Demonhide Armor
    hiq
    Smithing Hammer Bill
    Energy Sphere


    Create Bill

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Bill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Bill
    hiq
    Smithing Hammer Crystalline Globe
    Energy Sphere


    Create Crystalline Globe

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Crystalline Globe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Crystalline Globe
    hiq
    Smithing Hammer Tulwar
    Energy Sphere


    Create Tulwar

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Tulwar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Tulwar
    hiq
    Smithing Hammer Round Shield
    Energy Sphere


    Create Round Shield

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Round Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Round Shield
    hiq
    Smithing Hammer Espadon
    Energy Sphere


    Create Espadon

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Espadon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Espadon
    hiq
    Smithing Hammer Dimensional Blade
    Energy Sphere


    Create Dimensional Blade

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Dimensional Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Dimensional Blade
    hiq
    Smithing Hammer Great Pilum
    Energy Sphere


    Create Great Pilum

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Great Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Great Pilum
    hiq
    Smithing Hammer Full Plate Mail
    Energy Sphere


    Create Full Plate Mail

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Full Plate Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Full Plate Mail
    hiq
    Smithing Hammer Sallet
    Energy Sphere


    Create Sallet

    Item Parts Required: 65


    Item Parts Required: 65\n\nCreate Sallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -65


    Item Parts Required: 65\n\nCreate Sallet
    hiq
    Smithing Hammer Cedar Staff
    Energy Sphere


    Create Cedar Staff

    Item Parts Required: 66


    Item Parts Required: 66\n\nCreate Cedar Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -66


    Item Parts Required: 66\n\nCreate Cedar Staff
    hiq
    Smithing Hammer Lion Helm
    Energy Sphere


    Create Lion Helm

    Item Parts Required: 66


    Item Parts Required: 66\n\nCreate Lion Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -66


    Item Parts Required: 66\n\nCreate Lion Helm
    hiq
    Smithing Hammer Petrified Wand
    Energy Sphere


    Create Petrified Wand

    Item Parts Required: 66


    Item Parts Required: 66\n\nCreate Petrified Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -66


    Item Parts Required: 66\n\nCreate Petrified Wand
    hiq
    Smithing Hammer Bearded Axe
    Energy Sphere


    Create Bearded Axe

    Item Parts Required: 66


    Item Parts Required: 66\n\nCreate Bearded Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -66


    Item Parts Required: 66\n\nCreate Bearded Axe
    hiq
    Smithing Hammer Twin Axe
    Energy Sphere


    Create Twin Axe

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Twin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Twin Axe
    hiq
    Smithing Hammer Sharkskin Gloves
    Energy Sphere


    Create Sharkskin Gloves

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Sharkskin Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Sharkskin Gloves
    hiq
    Smithing Hammer War Dart
    Energy Sphere


    Create War Dart

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate War Dart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate War Dart
    hiq
    Smithing Hammer Ashwood Bow
    Energy Sphere


    Create Ashwood Bow

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Ashwood Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Ashwood Bow
    hiq
    Smithing Hammer Jagged Star
    Energy Sphere


    Create Jagged Star

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Jagged Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Jagged Star
    hiq
    Smithing Hammer Double Bow
    Energy Sphere


    Create Double Bow

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Double Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Double Bow
    hiq
    Smithing Hammer Fetish Trophy
    Energy Sphere


    Create Fetish Trophy

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Fetish Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Fetish Trophy
    hiq
    Smithing Hammer Sharkskin Boots
    Energy Sphere


    Create Sharkskin Boots

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Sharkskin Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Sharkskin Boots
    hiq
    Smithing Hammer Sharkskin Belt
    Energy Sphere


    Create Sharkskin Belt

    Item Parts Required: 68


    Item Parts Required: 68\n\nCreate Sharkskin Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -68


    Item Parts Required: 68\n\nCreate Sharkskin Belt
    hiq
    Smithing Hammer Griffon Headress
    Energy Sphere


    Create Griffon Headress

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Griffon Headress
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Griffon Headress
    hiq
    Smithing Hammer Simbilan
    Energy Sphere


    Create Simbilan

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Simbilan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Simbilan
    hiq
    Smithing Hammer Akaran Rondache
    Energy Sphere


    Create Akaran Rondache

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Akaran Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Akaran Rondache
    hiq
    Smithing Hammer Siege Crossbow
    Energy Sphere


    Create Siege Crossbow

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Siege Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Siege Crossbow
    hiq
    Smithing Hammer Battle Sword
    Energy Sphere


    Create Battle Sword

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Battle Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Battle Sword
    hiq
    Smithing Hammer Trellised Armor
    Energy Sphere


    Create Trellised Armor

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Trellised Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Trellised Armor
    hiq
    Smithing Hammer Holy Water Sprinkler
    Energy Sphere


    Create Holy Water Sprinkler

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Holy Water Sprinkler
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Holy Water Sprinkler
    hiq
    Smithing Hammer Battle Scythe
    Energy Sphere


    Create Battle Scythe

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Battle Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Battle Scythe
    hiq
    Smithing Hammer Ancient Armor
    Energy Sphere


    Create Ancient Armor

    Item Parts Required: 69


    Item Parts Required: 69\n\nCreate Ancient Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -69


    Item Parts Required: 69\n\nCreate Ancient Armor
    hiq
    Smithing Hammer Hurlbat
    Energy Sphere


    Create Hurlbat

    Item Parts Required: 70


    Item Parts Required: 70\n\nCreate Hurlbat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -70


    Item Parts Required: 70\n\nCreate Hurlbat
    hiq
    Smithing Hammer Hand Scythe
    Energy Sphere


    Create Hand Scythe

    Item Parts Required: 70


    Item Parts Required: 70\n\nCreate Hand Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -70


    Item Parts Required: 70\n\nCreate Hand Scythe
    hiq
    Smithing Hammer War Fork
    Energy Sphere


    Create War Fork

    Item Parts Required: 70


    Item Parts Required: 70\n\nCreate War Fork
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -70


    Item Parts Required: 70\n\nCreate War Fork
    hiq
    Smithing Hammer Cloudy Sphere
    Energy Sphere


    Create Cloudy Sphere

    Item Parts Required: 70


    Item Parts Required: 70\n\nCreate Cloudy Sphere
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -70


    Item Parts Required: 70\n\nCreate Cloudy Sphere
    hiq
    Smithing Hammer Gothic Staff
    Energy Sphere


    Create Gothic Staff

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Gothic Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Gothic Staff
    hiq
    Smithing Hammer Casque
    Energy Sphere


    Create Casque

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Casque
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Casque
    hiq
    Smithing Hammer Scutum
    Energy Sphere


    Create Scutum

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Scutum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Scutum
    hiq
    Smithing Hammer Tabar
    Energy Sphere


    Create Tabar

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Tabar
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Tabar
    hiq
    Smithing Hammer Dacian Falx
    Energy Sphere


    Create Dacian Falx

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Dacian Falx
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Dacian Falx
    hiq
    Smithing Hammer Cinquedeas
    Energy Sphere


    Create Cinquedeas

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Cinquedeas
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Cinquedeas
    hiq
    Smithing Hammer Barbed Shield
    Energy Sphere


    Create Barbed Shield

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Barbed Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Barbed Shield
    hiq
    Smithing Hammer Linked Mail
    Energy Sphere


    Create Linked Mail

    Item Parts Required: 72


    Item Parts Required: 72\n\nCreate Linked Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -72


    Item Parts Required: 72\n\nCreate Linked Mail
    hiq
    Smithing Hammer Ceremonial Spear
    Energy Sphere


    Create Ceremonial Spear

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Ceremonial Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Ceremonial Spear
    hiq
    Smithing Hammer Tomb Wand
    Energy Sphere


    Create Tomb Wand

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Tomb Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Tomb Wand
    hiq
    Smithing Hammer Mesh Belt
    Energy Sphere


    Create Mesh Belt

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Mesh Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Mesh Belt
    hiq
    Smithing Hammer Knout
    Energy Sphere


    Create Knout

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Knout
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Knout
    hiq
    Smithing Hammer Crowbill
    Energy Sphere


    Create Crowbill

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Crowbill
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Crowbill
    hiq
    Smithing Hammer Mesh Boots
    Energy Sphere


    Create Mesh Boots

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Mesh Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Mesh Boots
    hiq
    Smithing Hammer Short Siege Bow
    Energy Sphere


    Create Short Siege Bow

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Short Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Short Siege Bow
    hiq
    Smithing Hammer Cutlass
    Energy Sphere


    Create Cutlass

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Cutlass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Cutlass
    hiq
    Smithing Hammer Tigulated Mail
    Energy Sphere


    Create Tigulated Mail

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Tigulated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Tigulated Mail
    hiq
    Smithing Hammer Heavy Bracers
    Energy Sphere


    Create Heavy Bracers

    Item Parts Required: 73


    Item Parts Required: 73\n\nCreate Heavy Bracers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -73


    Item Parts Required: 73\n\nCreate Heavy Bracers
    hiq
    Smithing Hammer Yari
    Energy Sphere


    Create Yari

    Item Parts Required: 75


    Item Parts Required: 75\n\nCreate Yari
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -75


    Item Parts Required: 75\n\nCreate Yari
    hiq
    Smithing Hammer Rune Sword
    Energy Sphere


    Create Rune Sword

    Item Parts Required: 75


    Item Parts Required: 75\n\nCreate Rune Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -75


    Item Parts Required: 75\n\nCreate Rune Sword
    hiq
    Smithing Hammer Rage Mask
    Energy Sphere


    Create Rage Mask

    Item Parts Required: 75


    Item Parts Required: 75\n\nCreate Rage Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -75


    Item Parts Required: 75\n\nCreate Rage Mask
    hiq
    Smithing Hammer Dragon Shield
    Energy Sphere


    Create Dragon Shield

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Dragon Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Dragon Shield
    hiq
    Smithing Hammer Sexton Trophy
    Energy Sphere


    Create Sexton Trophy

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Sexton Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Sexton Trophy
    hiq
    Smithing Hammer Greater Claws
    Energy Sphere


    Create Greater Claws

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Greater Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Greater Claws
    hiq
    Smithing Hammer Basinet
    Energy Sphere


    Create Basinet

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Basinet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Basinet
    hiq
    Smithing Hammer Divine Scepter
    Energy Sphere


    Create Divine Scepter

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Divine Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Divine Scepter
    hiq
    Smithing Hammer War Club
    Energy Sphere


    Create War Club

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate War Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate War Club
    hiq
    Smithing Hammer Mesh Armor
    Energy Sphere


    Create Mesh Armor

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Mesh Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Mesh Armor
    hiq
    Smithing Hammer Tusk Sword
    Energy Sphere


    Create Tusk Sword

    Item Parts Required: 76


    Item Parts Required: 76\n\nCreate Tusk Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -76


    Item Parts Required: 76\n\nCreate Tusk Sword
    hiq
    Smithing Hammer Spiculum
    Energy Sphere


    Create Spiculum

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Spiculum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Spiculum
    hiq
    Smithing Hammer Long Siege Bow
    Energy Sphere


    Create Long Siege Bow

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Long Siege Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Long Siege Bow
    hiq
    Smithing Hammer Stilleto
    Energy Sphere


    Create Stilleto

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Stilleto
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Stilleto
    hiq
    Smithing Hammer Protector Shield
    Energy Sphere


    Create Protector Shield

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Protector Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Protector Shield
    hiq
    Smithing Hammer Hunter's Guise
    Energy Sphere


    Create Hunter's Guise

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Hunter's Guise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Hunter's Guise
    hiq
    Smithing Hammer Gothic Axe
    Energy Sphere


    Create Gothic Axe

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Gothic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Gothic Axe
    hiq
    Smithing Hammer Sparkling Ball
    Energy Sphere


    Create Sparkling Ball

    Item Parts Required: 77


    Item Parts Required: 77\n\nCreate Sparkling Ball
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -77


    Item Parts Required: 77\n\nCreate Sparkling Ball
    hiq
    Smithing Hammer Rune Staff
    Energy Sphere


    Create Rune Staff

    Item Parts Required: 79


    Item Parts Required: 79\n\nCreate Rune Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -79


    Item Parts Required: 79\n\nCreate Rune Staff
    hiq
    Smithing Hammer Balista
    Energy Sphere


    Create Balista

    Item Parts Required: 79


    Item Parts Required: 79\n\nCreate Balista
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -79


    Item Parts Required: 79\n\nCreate Balista
    hiq
    Smithing Hammer Ceremonial Bow
    Energy Sphere


    Create Ceremonial Bow

    Item Parts Required: 79


    Item Parts Required: 79\n\nCreate Ceremonial Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -79


    Item Parts Required: 79\n\nCreate Ceremonial Bow
    hiq
    Smithing Hammer Lance
    Energy Sphere


    Create Lance

    Item Parts Required: 79


    Item Parts Required: 79\n\nCreate Lance
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -79


    Item Parts Required: 79\n\nCreate Lance
    hiq
    Smithing Hammer Cuirass
    Energy Sphere


    Create Cuirass

    Item Parts Required: 79


    Item Parts Required: 79\n\nCreate Cuirass
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -79


    Item Parts Required: 79\n\nCreate Cuirass
    hiq
    Smithing Hammer Battle Hammer
    Energy Sphere


    Create Battle Hammer

    Item Parts Required: 80


    Item Parts Required: 80\n\nCreate Battle Hammer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -80


    Item Parts Required: 80\n\nCreate Battle Hammer
    hiq
    Smithing Hammer Death Mask
    Energy Sphere


    Create Death Mask

    Item Parts Required: 80


    Item Parts Required: 80\n\nCreate Death Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -80


    Item Parts Required: 80\n\nCreate Death Mask
    hiq
    Smithing Hammer Gothic Sword
    Energy Sphere


    Create Gothic Sword

    Item Parts Required: 80


    Item Parts Required: 80\n\nCreate Gothic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -80


    Item Parts Required: 80\n\nCreate Gothic Sword
    hiq
    Smithing Hammer Naga
    Energy Sphere


    Create Naga

    Item Parts Required: 80


    Item Parts Required: 80\n\nCreate Naga
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -80


    Item Parts Required: 80\n\nCreate Naga
    hiq
    Smithing Hammer Grim Shield
    Energy Sphere


    Create Grim Shield

    Item Parts Required: 80


    Item Parts Required: 80\n\nCreate Grim Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -80


    Item Parts Required: 80\n\nCreate Grim Shield
    hiq
    Smithing Hammer Grave Wand
    Energy Sphere


    Create Grave Wand

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Grave Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Grave Wand
    hiq
    Smithing Hammer Rune Bow
    Energy Sphere


    Create Rune Bow

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Rune Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Rune Bow
    hiq
    Smithing Hammer Battle Gauntlets
    Energy Sphere


    Create Battle Gauntlets

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Battle Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Battle Gauntlets
    hiq
    Smithing Hammer Russet Armor
    Energy Sphere


    Create Russet Armor

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Russet Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Russet Armor
    hiq
    Smithing Hammer Battle Boots
    Energy Sphere


    Create Battle Boots

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Battle Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Battle Boots
    hiq
    Smithing Hammer Battle Belt
    Energy Sphere


    Create Battle Belt

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Battle Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Battle Belt
    hiq
    Smithing Hammer Ancient Sword
    Energy Sphere


    Create Ancient Sword

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Ancient Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Ancient Sword
    hiq
    Smithing Hammer Zweihander
    Energy Sphere


    Create Zweihander

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Zweihander
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Zweihander
    hiq
    Smithing Hammer Cantor Trophy
    Energy Sphere


    Create Cantor Trophy

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Cantor Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Cantor Trophy
    hiq
    Smithing Hammer Savage Helmet
    Energy Sphere


    Create Savage Helmet

    Item Parts Required: 81


    Item Parts Required: 81\n\nCreate Savage Helmet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -81


    Item Parts Required: 81\n\nCreate Savage Helmet
    hiq
    Smithing Hammer Grim Helm
    Energy Sphere


    Create Grim Helm

    Item Parts Required: 83


    Item Parts Required: 83\n\nCreate Grim Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -83


    Item Parts Required: 83\n\nCreate Grim Helm
    hiq
    Smithing Hammer Sacred Feathers
    Energy Sphere


    Create Sacred Feathers

    Item Parts Required: 83


    Item Parts Required: 83\n\nCreate Sacred Feathers
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -83


    Item Parts Required: 83\n\nCreate Sacred Feathers
    hiq
    Smithing Hammer Swirling Crystal
    Energy Sphere


    Create Swirling Crystal

    Item Parts Required: 83


    Item Parts Required: 83\n\nCreate Swirling Crystal
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -83


    Item Parts Required: 83\n\nCreate Swirling Crystal
    hiq
    Smithing Hammer Greater Talons
    Energy Sphere


    Create Greater Talons

    Item Parts Required: 83


    Item Parts Required: 83\n\nCreate Greater Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -83


    Item Parts Required: 83\n\nCreate Greater Talons
    hiq
    Smithing Hammer Pavise
    Energy Sphere


    Create Pavise

    Item Parts Required: 83


    Item Parts Required: 83\n\nCreate Pavise
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -83


    Item Parts Required: 83\n\nCreate Pavise
    hiq
    Smithing Hammer Guilded Shield
    Energy Sphere


    Create Guilded Shield

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Guilded Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Guilded Shield
    hiq
    Smithing Hammer Winged Helm
    Energy Sphere


    Create Winged Helm

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Winged Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Winged Helm
    hiq
    Smithing Hammer Ancient Axe
    Energy Sphere


    Create Ancient Axe

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Ancient Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Ancient Axe
    hiq
    Smithing Hammer Ceremonial Pike
    Energy Sphere


    Create Ceremonial Pike

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Ceremonial Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Ceremonial Pike
    hiq
    Smithing Hammer Harpoon
    Energy Sphere


    Create Harpoon

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Harpoon
    hiq
    Smithing Hammer Bec-de-Corbin
    Energy Sphere


    Create Bec-de-Corbin

    Item Parts Required: 84


    Item Parts Required: 84\n\nCreate Bec-de-Corbin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -84


    Item Parts Required: 84\n\nCreate Bec-de-Corbin
    hiq
    Smithing Hammer Gothic Bow
    Energy Sphere


    Create Gothic Bow

    Item Parts Required: 86


    Item Parts Required: 86\n\nCreate Gothic Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -86


    Item Parts Required: 86\n\nCreate Gothic Bow
    hiq
    Smithing Hammer Templar Coat
    Energy Sphere


    Create Templar Coat

    Item Parts Required: 86


    Item Parts Required: 86\n\nCreate Templar Coat
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -86


    Item Parts Required: 86\n\nCreate Templar Coat
    hiq
    Smithing Hammer Truncheon
    Energy Sphere


    Create Truncheon

    Item Parts Required: 86


    Item Parts Required: 86\n\nCreate Truncheon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -86


    Item Parts Required: 86\n\nCreate Truncheon
    hiq
    Smithing Hammer Coronet
    Energy Sphere


    Create Coronet

    Item Parts Required: 86


    Item Parts Required: 86\n\nCreate Coronet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -86


    Item Parts Required: 86\n\nCreate Coronet
    hiq
    Smithing Hammer Matriarchal Bow
    Energy Sphere


    Create Matriarchal Bow

    Item Parts Required: 87


    Item Parts Required: 87\n\nCreate Matriarchal Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -87


    Item Parts Required: 87\n\nCreate Matriarchal Bow
    hiq
    Smithing Hammer Martel de Fer
    Energy Sphere


    Create Martel de Fer

    Item Parts Required: 87


    Item Parts Required: 87\n\nCreate Martel de Fer
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -87


    Item Parts Required: 87\n\nCreate Martel de Fer
    hiq
    Smithing Hammer War Boots
    Energy Sphere


    Create War Boots

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate War Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate War Boots
    hiq
    Smithing Hammer War Gauntlets
    Energy Sphere


    Create War Gauntlets

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate War Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate War Gauntlets
    hiq
    Smithing Hammer Giant Conch
    Energy Sphere


    Create Giant Conch

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Giant Conch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Giant Conch
    hiq
    Smithing Hammer Scissors Quhab
    Energy Sphere


    Create Scissors Quhab

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Scissors Quhab
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Scissors Quhab
    hiq
    Smithing Hammer Slayer Guard
    Energy Sphere


    Create Slayer Guard

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Slayer Guard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Slayer Guard
    hiq
    Smithing Hammer War Belt
    Energy Sphere


    Create War Belt

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate War Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate War Belt
    hiq
    Smithing Hammer Executioner Sword
    Energy Sphere


    Create Executioner Sword

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Executioner Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Executioner Sword
    hiq
    Smithing Hammer Heirophant Trophy
    Energy Sphere


    Create Heirophant Trophy

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Heirophant Trophy
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Heirophant Trophy
    hiq
    Smithing Hammer Chu-Ko-Nu
    Energy Sphere


    Create Chu-Ko-Nu

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Chu-Ko-Nu
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Chu-Ko-Nu
    hiq
    Smithing Hammer Tomahawk
    Energy Sphere


    Create Tomahawk

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Tomahawk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Tomahawk
    hiq
    Smithing Hammer Hyperion Javelin
    Energy Sphere


    Create Hyperion Javelin

    Item Parts Required: 88


    Item Parts Required: 88\n\nCreate Hyperion Javelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -88


    Item Parts Required: 88\n\nCreate Hyperion Javelin
    hiq
    Smithing Hammer Royal Shield
    Energy Sphere


    Create Royal Shield

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Royal Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Royal Shield
    hiq
    Smithing Hammer Polished Wand
    Energy Sphere


    Create Polished Wand

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Polished Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Polished Wand
    hiq
    Smithing Hammer Grand Crown
    Energy Sphere


    Create Grand Crown

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Grand Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Grand Crown
    hiq
    Smithing Hammer Grim Scythe
    Energy Sphere


    Create Grim Scythe

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Grim Scythe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Grim Scythe
    hiq
    Smithing Hammer Spider Bow
    Energy Sphere


    Create Spider Bow

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Spider Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Spider Bow
    hiq
    Smithing Hammer Totemic Mask
    Energy Sphere


    Create Totemic Mask

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Totemic Mask
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Totemic Mask
    hiq
    Smithing Hammer Sharktooth Armor
    Energy Sphere


    Create Sharktooth Armor

    Item Parts Required: 90


    Item Parts Required: 90\n\nCreate Sharktooth Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -90


    Item Parts Required: 90\n\nCreate Sharktooth Armor
    hiq
    Smithing Hammer Ancient Shield
    Energy Sphere


    Create Ancient Shield

    Item Parts Required: 91


    Item Parts Required: 91\n\nCreate Ancient Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -91


    Item Parts Required: 91\n\nCreate Ancient Shield
    hiq
    Smithing Hammer Flying Axe
    Energy Sphere


    Create Flying Axe

    Item Parts Required: 91


    Item Parts Required: 91\n\nCreate Flying Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -91


    Item Parts Required: 91\n\nCreate Flying Axe
    hiq
    Smithing Hammer Falcata
    Energy Sphere


    Create Falcata

    Item Parts Required: 91


    Item Parts Required: 91\n\nCreate Falcata
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -91


    Item Parts Required: 91\n\nCreate Falcata
    hiq
    Smithing Hammer Pellet Bow
    Energy Sphere


    Create Pellet Bow

    Item Parts Required: 92


    Item Parts Required: 92\n\nCreate Pellet Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -92


    Item Parts Required: 92\n\nCreate Pellet Bow
    hiq
    Smithing Hammer Bramble Mitts
    Energy Sphere


    Create Bramble Mitts

    Item Parts Required: 92


    Item Parts Required: 92\n\nCreate Bramble Mitts
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -92


    Item Parts Required: 92\n\nCreate Bramble Mitts
    hiq
    Smithing Hammer Tyrant Club
    Energy Sphere


    Create Tyrant Club

    Item Parts Required: 92


    Item Parts Required: 92\n\nCreate Tyrant Club
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -92


    Item Parts Required: 92\n\nCreate Tyrant Club
    hiq
    Smithing Hammer Feral Axe
    Energy Sphere


    Create Feral Axe

    Item Parts Required: 92


    Item Parts Required: 92\n\nCreate Feral Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -92


    Item Parts Required: 92\n\nCreate Feral Axe
    hiq
    Smithing Hammer Heater
    Energy Sphere


    Create Heater

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Heater
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Heater
    hiq
    Smithing Hammer Shako
    Energy Sphere


    Create Shako

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Shako
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Shako
    hiq
    Smithing Hammer Walking Stick
    Energy Sphere


    Create Walking Stick

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Walking Stick
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Walking Stick
    hiq
    Smithing Hammer Embossed Plate
    Energy Sphere


    Create Embossed Plate

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Embossed Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Embossed Plate
    hiq
    Smithing Hammer Hyperion Spear
    Energy Sphere


    Create Hyperion Spear

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Hyperion Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Hyperion Spear
    hiq
    Smithing Hammer Bone Knife
    Energy Sphere


    Create Bone Knife

    Item Parts Required: 94


    Item Parts Required: 94\n\nCreate Bone Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -94


    Item Parts Required: 94\n\nCreate Bone Knife
    hiq
    Smithing Hammer Heavenly Stone
    Energy Sphere


    Create Heavenly Stone

    Item Parts Required: 95


    Item Parts Required: 95\n\nCreate Heavenly Stone
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -95


    Item Parts Required: 95\n\nCreate Heavenly Stone
    hiq
    Smithing Hammer Legend Sword
    Energy Sphere


    Create Legend Sword

    Item Parts Required: 95


    Item Parts Required: 95\n\nCreate Legend Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -95


    Item Parts Required: 95\n\nCreate Legend Sword
    hiq
    Smithing Hammer Minion Skull
    Energy Sphere


    Create Minion Skull

    Item Parts Required: 95


    Item Parts Required: 95\n\nCreate Minion Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -95


    Item Parts Required: 95\n\nCreate Minion Skull
    hiq
    Smithing Hammer Suwayyah
    Energy Sphere


    Create Suwayyah

    Item Parts Required: 95


    Item Parts Required: 95\n\nCreate Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -95


    Item Parts Required: 95\n\nCreate Suwayyah
    hiq
    Smithing Hammer Mage Plate
    Energy Sphere


    Create Mage Plate

    Item Parts Required: 97


    Item Parts Required: 97\n\nCreate Mage Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -97


    Item Parts Required: 97\n\nCreate Mage Plate
    hiq
    Smithing Hammer Blade Bow
    Energy Sphere


    Create Blade Bow

    Item Parts Required: 97


    Item Parts Required: 97\n\nCreate Blade Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -97


    Item Parts Required: 97\n\nCreate Blade Bow
    hiq
    Smithing Hammer Carnage Helm
    Energy Sphere


    Create Carnage Helm

    Item Parts Required: 97


    Item Parts Required: 97\n\nCreate Carnage Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -97


    Item Parts Required: 97\n\nCreate Carnage Helm
    hiq
    Smithing Hammer Wyrmhide Boots
    Energy Sphere


    Create Wyrmhide Boots

    Item Parts Required: 97


    Item Parts Required: 97\n\nCreate Wyrmhide Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -97


    Item Parts Required: 97\n\nCreate Wyrmhide Boots
    hiq
    Smithing Hammer Ogre Axe
    Energy Sphere


    Create Ogre Axe

    Item Parts Required: 97


    Item Parts Required: 97\n\nCreate Ogre Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -97


    Item Parts Required: 97\n\nCreate Ogre Axe
    hiq
    Smithing Hammer Matriarchal Spear
    Energy Sphere


    Create Matriarchal Spear

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Matriarchal Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Matriarchal Spear
    hiq
    Smithing Hammer Chaos Armor
    Energy Sphere


    Create Chaos Armor

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Chaos Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Chaos Armor
    hiq
    Smithing Hammer Ataghan
    Energy Sphere


    Create Ataghan

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Ataghan
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Ataghan
    hiq
    Smithing Hammer Spiderweb Sash
    Energy Sphere


    Create Spiderweb Sash

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Spiderweb Sash
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Spiderweb Sash
    hiq
    Smithing Hammer Small Crescent
    Energy Sphere


    Create Small Crescent

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Small Crescent
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Small Crescent
    hiq
    Smithing Hammer Luna
    Energy Sphere


    Create Luna

    Item Parts Required: 98


    Item Parts Required: 98\n\nCreate Luna
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -98


    Item Parts Required: 98\n\nCreate Luna
    hiq
    Smithing Hammer Mighty Scepter
    Energy Sphere


    Create Mighty Scepter

    Item Parts Required: 99


    Item Parts Required: 99\n\nCreate Mighty Scepter
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -99


    Item Parts Required: 99\n\nCreate Mighty Scepter
    hiq
    Smithing Hammer Wrist Sword
    Energy Sphere


    Create Wrist Sword

    Item Parts Required: 99


    Item Parts Required: 99\n\nCreate Wrist Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -99


    Item Parts Required: 99\n\nCreate Wrist Sword
    hiq
    Smithing Hammer Boneweave
    Energy Sphere


    Create Boneweave

    Item Parts Required: 99


    Item Parts Required: 99\n\nCreate Boneweave
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -99


    Item Parts Required: 99\n\nCreate Boneweave
    hiq
    Smithing Hammer Stygian Pilum
    Energy Sphere


    Create Stygian Pilum

    Item Parts Required: 99


    Item Parts Required: 99\n\nCreate Stygian Pilum
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -99


    Item Parts Required: 99\n\nCreate Stygian Pilum
    hiq
    Smithing Hammer Blood Spirt
    Energy Sphere


    Create Blood Spirt

    Item Parts Required: 99


    Item Parts Required: 99\n\nCreate Blood Spirt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -99


    Item Parts Required: 99\n\nCreate Blood Spirt
    hiq
    Smithing Hammer Elegant Blade
    Energy Sphere


    Create Elegant Blade

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Elegant Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Elegant Blade
    hiq
    Smithing Hammer Vampirebone Gloves
    Energy Sphere


    Create Vampirebone Gloves

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Vampirebone Gloves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Vampirebone Gloves
    hiq
    Smithing Hammer Reinforced Mace
    Energy Sphere


    Create Reinforced Mace

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Reinforced Mace
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Reinforced Mace
    hiq
    Smithing Hammer Sacred Targe
    Energy Sphere


    Create Sacred Targe

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Sacred Targe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Sacred Targe
    hiq
    Smithing Hammer Shadow Bow
    Energy Sphere


    Create Shadow Bow

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Shadow Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Shadow Bow
    hiq
    Smithing Hammer Hydraskull
    Energy Sphere


    Create Hydraskull

    Item Parts Required: 101


    Item Parts Required: 101\n\nCreate Hydraskull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -101


    Item Parts Required: 101\n\nCreate Hydraskull
    hiq
    Smithing Hammer Ornate Armor
    Energy Sphere


    Create Ornate Armor

    Item Parts Required: 102


    Item Parts Required: 102\n\nCreate Ornate Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -102


    Item Parts Required: 102\n\nCreate Ornate Armor
    hiq
    Smithing Hammer Flying Knife
    Energy Sphere


    Create Flying Knife

    Item Parts Required: 102


    Item Parts Required: 102\n\nCreate Flying Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -102


    Item Parts Required: 102\n\nCreate Flying Knife
    hiq
    Smithing Hammer Hyperion
    Energy Sphere


    Create Hyperion

    Item Parts Required: 102


    Item Parts Required: 102\n\nCreate Hyperion
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -102


    Item Parts Required: 102\n\nCreate Hyperion
    hiq
    Smithing Hammer Colossus Voulge
    Energy Sphere


    Create Colossus Voulge

    Item Parts Required: 102


    Item Parts Required: 102\n\nCreate Colossus Voulge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -102


    Item Parts Required: 102\n\nCreate Colossus Voulge
    hiq
    Smithing Hammer Silver Edged Axe
    Energy Sphere


    Create Silver Edged Axe

    Item Parts Required: 103


    Item Parts Required: 103\n\nCreate Silver Edged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -103


    Item Parts Required: 103\n\nCreate Silver Edged Axe
    hiq
    Smithing Hammer Ghost Wand
    Energy Sphere


    Create Ghost Wand

    Item Parts Required: 103


    Item Parts Required: 103\n\nCreate Ghost Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -103


    Item Parts Required: 103\n\nCreate Ghost Wand
    hiq
    Smithing Hammer Dusk Shroud
    Energy Sphere


    Create Dusk Shroud

    Item Parts Required: 103


    Item Parts Required: 103\n\nCreate Dusk Shroud
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -103


    Item Parts Required: 103\n\nCreate Dusk Shroud
    hiq
    Smithing Hammer MatriarchalJavelin
    Energy Sphere


    Create MatriarchalJavelin

    Item Parts Required: 103


    Item Parts Required: 103\n\nCreate MatriarchalJavelin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -103


    Item Parts Required: 103\n\nCreate MatriarchalJavelin
    hiq
    Smithing Hammer Stalagmite
    Energy Sphere


    Create Stalagmite

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Stalagmite
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Stalagmite
    hiq
    Smithing Hammer Overseer Skull
    Energy Sphere


    Create Overseer Skull

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Overseer Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Overseer Skull
    hiq
    Smithing Hammer Highland Blade
    Energy Sphere


    Create Highland Blade

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Highland Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Highland Blade
    hiq
    Smithing Hammer Stygian Pike
    Energy Sphere


    Create Stygian Pike

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Stygian Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Stygian Pike
    hiq
    Smithing Hammer Scarabshell Boots
    Energy Sphere


    Create Scarabshell Boots

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Scarabshell Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Scarabshell Boots
    hiq
    Smithing Hammer Fury Visor
    Energy Sphere


    Create Fury Visor

    Item Parts Required: 105


    Item Parts Required: 105\n\nCreate Fury Visor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -105


    Item Parts Required: 105\n\nCreate Fury Visor
    hiq
    Smithing Hammer Eldritch Orb
    Energy Sphere


    Create Eldritch Orb

    Item Parts Required: 106


    Item Parts Required: 106\n\nCreate Eldritch Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -106


    Item Parts Required: 106\n\nCreate Eldritch Orb
    hiq
    Smithing Hammer Wyrmhide
    Energy Sphere


    Create Wyrmhide

    Item Parts Required: 106


    Item Parts Required: 106\n\nCreate Wyrmhide
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -106


    Item Parts Required: 106\n\nCreate Wyrmhide
    hiq
    Smithing Hammer Hellspawn Skull
    Energy Sphere


    Create Hellspawn Skull

    Item Parts Required: 106


    Item Parts Required: 106\n\nCreate Hellspawn Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -106


    Item Parts Required: 106\n\nCreate Hellspawn Skull
    hiq
    Smithing Hammer Gorgon Crossbow
    Energy Sphere


    Create Gorgon Crossbow

    Item Parts Required: 106


    Item Parts Required: 106\n\nCreate Gorgon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -106


    Item Parts Required: 106\n\nCreate Gorgon Crossbow
    hiq
    Smithing Hammer War Fist
    Energy Sphere


    Create War Fist

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate War Fist
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate War Fist
    hiq
    Smithing Hammer Vampirefang Belt
    Energy Sphere


    Create Vampirefang Belt

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate Vampirefang Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate Vampirefang Belt
    hiq
    Smithing Hammer Scarab Husk
    Energy Sphere


    Create Scarab Husk

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate Scarab Husk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate Scarab Husk
    hiq
    Smithing Hammer Great Bow
    Energy Sphere


    Create Great Bow

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate Great Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate Great Bow
    hiq
    Smithing Hammer Armet
    Energy Sphere


    Create Armet

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate Armet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate Armet
    hiq
    Smithing Hammer Blade Barrier
    Energy Sphere


    Create Blade Barrier

    Item Parts Required: 108


    Item Parts Required: 108\n\nCreate Blade Barrier
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -108


    Item Parts Required: 108\n\nCreate Blade Barrier
    hiq
    Smithing Hammer Hydra Edge
    Energy Sphere


    Create Hydra Edge

    Item Parts Required: 109


    Item Parts Required: 109\n\nCreate Hydra Edge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -109


    Item Parts Required: 109\n\nCreate Hydra Edge
    hiq
    Smithing Hammer Ogre Maul
    Energy Sphere


    Create Ogre Maul

    Item Parts Required: 109


    Item Parts Required: 109\n\nCreate Ogre Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -109


    Item Parts Required: 109\n\nCreate Ogre Maul
    hiq
    Smithing Hammer Vambraces
    Energy Sphere


    Create Vambraces

    Item Parts Required: 109


    Item Parts Required: 109\n\nCreate Vambraces
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -109


    Item Parts Required: 109\n\nCreate Vambraces
    hiq
    Smithing Hammer Sun Spirit
    Energy Sphere


    Create Sun Spirit

    Item Parts Required: 109


    Item Parts Required: 109\n\nCreate Sun Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -109


    Item Parts Required: 109\n\nCreate Sun Spirit
    hiq
    Smithing Hammer Tiara
    Energy Sphere


    Create Tiara

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Tiara
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Tiara
    hiq
    Smithing Hammer Mithral Point
    Energy Sphere


    Create Mithral Point

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Mithral Point
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Mithral Point
    hiq
    Smithing Hammer Sacred Rondache
    Energy Sphere


    Create Sacred Rondache

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Sacred Rondache
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Sacred Rondache
    hiq
    Smithing Hammer Wire Fleece
    Energy Sphere


    Create Wire Fleece

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Wire Fleece
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Wire Fleece
    hiq
    Smithing Hammer Ettin Axe
    Energy Sphere


    Create Ettin Axe

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Ettin Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Ettin Axe
    hiq
    Smithing Hammer Devil Star
    Energy Sphere


    Create Devil Star

    Item Parts Required: 110


    Item Parts Required: 110\n\nCreate Devil Star
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -110


    Item Parts Required: 110\n\nCreate Devil Star
    hiq
    Smithing Hammer Balrog Blade
    Energy Sphere


    Create Balrog Blade

    Item Parts Required: 112


    Item Parts Required: 112\n\nCreate Balrog Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -112


    Item Parts Required: 112\n\nCreate Balrog Blade
    hiq
    Smithing Hammer Thresher
    Energy Sphere


    Create Thresher

    Item Parts Required: 112


    Item Parts Required: 112\n\nCreate Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -112


    Item Parts Required: 112\n\nCreate Thresher
    hiq
    Smithing Hammer Balrog Spear
    Energy Sphere


    Create Balrog Spear

    Item Parts Required: 112


    Item Parts Required: 112\n\nCreate Balrog Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -112


    Item Parts Required: 112\n\nCreate Balrog Spear
    hiq
    Smithing Hammer Boneweave Boots
    Energy Sphere


    Create Boneweave Boots

    Item Parts Required: 113


    Item Parts Required: 113\n\nCreate Boneweave Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -113


    Item Parts Required: 113\n\nCreate Boneweave Boots
    hiq
    Smithing Hammer Monarch
    Energy Sphere


    Create Monarch

    Item Parts Required: 113


    Item Parts Required: 113\n\nCreate Monarch
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -113


    Item Parts Required: 113\n\nCreate Monarch
    hiq
    Smithing Hammer Diamond Mail
    Energy Sphere


    Create Diamond Mail

    Item Parts Required: 113


    Item Parts Required: 113\n\nCreate Diamond Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -113


    Item Parts Required: 113\n\nCreate Diamond Mail
    hiq
    Smithing Hammer Diamond Bow
    Energy Sphere


    Create Diamond Bow

    Item Parts Required: 113


    Item Parts Required: 113\n\nCreate Diamond Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -113


    Item Parts Required: 113\n\nCreate Diamond Bow
    hiq
    Smithing Hammer Destroyer Helm
    Energy Sphere


    Create Destroyer Helm

    Item Parts Required: 114


    Item Parts Required: 114\n\nCreate Destroyer Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -114


    Item Parts Required: 114\n\nCreate Destroyer Helm
    hiq
    Smithing Hammer Loricated Mail
    Energy Sphere


    Create Loricated Mail

    Item Parts Required: 114


    Item Parts Required: 114\n\nCreate Loricated Mail
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -114


    Item Parts Required: 114\n\nCreate Loricated Mail
    hiq
    Smithing Hammer Battle Cestus
    Energy Sphere


    Create Battle Cestus

    Item Parts Required: 114


    Item Parts Required: 114\n\nCreate Battle Cestus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -114


    Item Parts Required: 114\n\nCreate Battle Cestus
    hiq
    Smithing Hammer Decapitator
    Energy Sphere


    Create Decapitator

    Item Parts Required: 114


    Item Parts Required: 114\n\nCreate Decapitator
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -114


    Item Parts Required: 114\n\nCreate Decapitator
    hiq
    Smithing Hammer Phase Blade
    Energy Sphere


    Create Phase Blade

    Item Parts Required: 114


    Item Parts Required: 114\n\nCreate Phase Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -114


    Item Parts Required: 114\n\nCreate Phase Blade
    hiq
    Smithing Hammer Elder Staff
    Energy Sphere


    Create Elder Staff

    Item Parts Required: 116


    Item Parts Required: 116\n\nCreate Elder Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -116


    Item Parts Required: 116\n\nCreate Elder Staff
    hiq
    Smithing Hammer Mancatcher
    Energy Sphere


    Create Mancatcher

    Item Parts Required: 116


    Item Parts Required: 116\n\nCreate Mancatcher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -116


    Item Parts Required: 116\n\nCreate Mancatcher
    hiq
    Smithing Hammer Ancient Shield
    Energy Sphere


    Create Ancient Shield

    Item Parts Required: 116


    Item Parts Required: 116\n\nCreate Ancient Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -116


    Item Parts Required: 116\n\nCreate Ancient Shield
    hiq
    Smithing Hammer Demonhead
    Energy Sphere


    Create Demonhead

    Item Parts Required: 116


    Item Parts Required: 116\n\nCreate Demonhead
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -116


    Item Parts Required: 116\n\nCreate Demonhead
    hiq
    Smithing Hammer Demon Heart
    Energy Sphere


    Create Demon Heart

    Item Parts Required: 117


    Item Parts Required: 117\n\nCreate Demon Heart
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -117


    Item Parts Required: 117\n\nCreate Demon Heart
    hiq
    Smithing Hammer Great Hauberk
    Energy Sphere


    Create Great Hauberk

    Item Parts Required: 117


    Item Parts Required: 117\n\nCreate Great Hauberk
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -117


    Item Parts Required: 117\n\nCreate Great Hauberk
    hiq
    Smithing Hammer Mithril Coil
    Energy Sphere


    Create Mithril Coil

    Item Parts Required: 117


    Item Parts Required: 117\n\nCreate Mithril Coil
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -117


    Item Parts Required: 117\n\nCreate Mithril Coil
    hiq
    Smithing Hammer Colossus Crossbow
    Energy Sphere


    Create Colossus Crossbow

    Item Parts Required: 117


    Item Parts Required: 117\n\nCreate Colossus Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -117


    Item Parts Required: 117\n\nCreate Colossus Crossbow
    hiq
    Smithing Hammer Lich Wand
    Energy Sphere


    Create Lich Wand

    Item Parts Required: 117


    Item Parts Required: 117\n\nCreate Lich Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -117


    Item Parts Required: 117\n\nCreate Lich Wand
    hiq
    Smithing Hammer Troll Nest
    Energy Sphere


    Create Troll Nest

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Troll Nest
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Troll Nest
    hiq
    Smithing Hammer Earth Spirit
    Energy Sphere


    Create Earth Spirit

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Earth Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Earth Spirit
    hiq
    Smithing Hammer Balrog Skin
    Energy Sphere


    Create Balrog Skin

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Balrog Skin
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Balrog Skin
    hiq
    Smithing Hammer Crusader Gauntlets
    Energy Sphere


    Create Crusader Gauntlets

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Crusader Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Crusader Gauntlets
    hiq
    Smithing Hammer Seraph Rod
    Energy Sphere


    Create Seraph Rod

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Seraph Rod
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Seraph Rod
    hiq
    Smithing Hammer Scourge
    Energy Sphere


    Create Scourge

    Item Parts Required: 119


    Item Parts Required: 119\n\nCreate Scourge
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -119


    Item Parts Required: 119\n\nCreate Scourge
    hiq
    Smithing Hammer Winged Knife
    Energy Sphere


    Create Winged Knife

    Item Parts Required: 120


    Item Parts Required: 120\n\nCreate Winged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -120


    Item Parts Required: 120\n\nCreate Winged Knife
    hiq
    Smithing Hammer Champion Sword
    Energy Sphere


    Create Champion Sword

    Item Parts Required: 120


    Item Parts Required: 120\n\nCreate Champion Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -120


    Item Parts Required: 120\n\nCreate Champion Sword
    hiq
    Smithing Hammer Crusader Bow
    Energy Sphere


    Create Crusader Bow

    Item Parts Required: 120


    Item Parts Required: 120\n\nCreate Crusader Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -120


    Item Parts Required: 120\n\nCreate Crusader Bow
    hiq
    Smithing Hammer Feral Claws
    Energy Sphere


    Create Feral Claws

    Item Parts Required: 121


    Item Parts Required: 121\n\nCreate Feral Claws
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -121


    Item Parts Required: 121\n\nCreate Feral Claws
    hiq
    Smithing Hammer Grand Matron Bow
    Energy Sphere


    Create Grand Matron Bow

    Item Parts Required: 121


    Item Parts Required: 121\n\nCreate Grand Matron Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -121


    Item Parts Required: 121\n\nCreate Grand Matron Bow
    hiq
    Smithing Hammer Hellforged Plate
    Energy Sphere


    Create Hellforged Plate

    Item Parts Required: 121


    Item Parts Required: 121\n\nCreate Hellforged Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -121


    Item Parts Required: 121\n\nCreate Hellforged Plate
    hiq
    Smithing Hammer Conquest Sword
    Energy Sphere


    Create Conquest Sword

    Item Parts Required: 121


    Item Parts Required: 121\n\nCreate Conquest Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -121


    Item Parts Required: 121\n\nCreate Conquest Sword
    hiq
    Smithing Hammer Spired Helm
    Energy Sphere


    Create Spired Helm

    Item Parts Required: 123


    Item Parts Required: 123\n\nCreate Spired Helm
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -123


    Item Parts Required: 123\n\nCreate Spired Helm
    hiq
    Smithing Hammer Ghost Glaive
    Energy Sphere


    Create Ghost Glaive

    Item Parts Required: 123


    Item Parts Required: 123\n\nCreate Ghost Glaive
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -123


    Item Parts Required: 123\n\nCreate Ghost Glaive
    hiq
    Smithing Hammer Aegis
    Energy Sphere


    Create Aegis

    Item Parts Required: 123


    Item Parts Required: 123\n\nCreate Aegis
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -123


    Item Parts Required: 123\n\nCreate Aegis
    hiq
    Smithing Hammer War Spike
    Energy Sphere


    Create War Spike

    Item Parts Required: 123


    Item Parts Required: 123\n\nCreate War Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -123


    Item Parts Required: 123\n\nCreate War Spike
    hiq
    Smithing Hammer Cryptic Axe
    Energy Sphere


    Create Cryptic Axe

    Item Parts Required: 123


    Item Parts Required: 123\n\nCreate Cryptic Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -123


    Item Parts Required: 123\n\nCreate Cryptic Axe
    hiq
    Smithing Hammer Winged Axe
    Energy Sphere


    Create Winged Axe

    Item Parts Required: 124


    Item Parts Required: 124\n\nCreate Winged Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -124


    Item Parts Required: 124\n\nCreate Winged Axe
    hiq
    Smithing Hammer Ward Bow
    Energy Sphere


    Create Ward Bow

    Item Parts Required: 124


    Item Parts Required: 124\n\nCreate Ward Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -124


    Item Parts Required: 124\n\nCreate Ward Bow
    hiq
    Smithing Hammer Conquerer Crown
    Energy Sphere


    Create Conquerer Crown

    Item Parts Required: 124


    Item Parts Required: 124\n\nCreate Conquerer Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -124


    Item Parts Required: 124\n\nCreate Conquerer Crown
    hiq
    Smithing Hammer Colossal Sword
    Energy Sphere


    Create Colossal Sword

    Item Parts Required: 124


    Item Parts Required: 124\n\nCreate Colossal Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -124


    Item Parts Required: 124\n\nCreate Colossal Sword
    hiq
    Smithing Hammer Runic Talons
    Energy Sphere


    Create Runic Talons

    Item Parts Required: 125


    Item Parts Required: 125\n\nCreate Runic Talons
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -125


    Item Parts Required: 125\n\nCreate Runic Talons
    hiq
    Smithing Hammer Mirrored Boots
    Energy Sphere


    Create Mirrored Boots

    Item Parts Required: 125


    Item Parts Required: 125\n\nCreate Mirrored Boots
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -125


    Item Parts Required: 125\n\nCreate Mirrored Boots
    hiq
    Smithing Hammer Matriarchal Pike
    Energy Sphere


    Create Matriarchal Pike

    Item Parts Required: 125


    Item Parts Required: 125\n\nCreate Matriarchal Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -125


    Item Parts Required: 125\n\nCreate Matriarchal Pike
    hiq
    Smithing Hammer Kraken Shell
    Energy Sphere


    Create Kraken Shell

    Item Parts Required: 125


    Item Parts Required: 125\n\nCreate Kraken Shell
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -125


    Item Parts Required: 125\n\nCreate Kraken Shell
    hiq
    Smithing Hammer Succubae Skull
    Energy Sphere


    Create Succubae Skull

    Item Parts Required: 125


    Item Parts Required: 125\n\nCreate Succubae Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -125


    Item Parts Required: 125\n\nCreate Succubae Skull
    hiq
    Smithing Hammer Lacquered Plate
    Energy Sphere


    Create Lacquered Plate

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Lacquered Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Lacquered Plate
    hiq
    Smithing Hammer Cryptic Sword
    Energy Sphere


    Create Cryptic Sword

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Cryptic Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Cryptic Sword
    hiq
    Smithing Hammer Legendary Mallet
    Energy Sphere


    Create Legendary Mallet

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Legendary Mallet
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Legendary Mallet
    hiq
    Smithing Hammer Troll Belt
    Energy Sphere


    Create Troll Belt

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Troll Belt
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Troll Belt
    hiq
    Smithing Hammer Zakarum Shield
    Energy Sphere


    Create Zakarum Shield

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Zakarum Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Zakarum Shield
    hiq
    Smithing Hammer Champion Axe
    Energy Sphere


    Create Champion Axe

    Item Parts Required: 127


    Item Parts Required: 127\n\nCreate Champion Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -127


    Item Parts Required: 127\n\nCreate Champion Axe
    hiq
    Smithing Hammer Fanged Knife
    Energy Sphere


    Create Fanged Knife

    Item Parts Required: 128


    Item Parts Required: 128\n\nCreate Fanged Knife
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -128


    Item Parts Required: 128\n\nCreate Fanged Knife
    hiq
    Smithing Hammer Ghost Spear
    Energy Sphere


    Create Ghost Spear

    Item Parts Required: 128


    Item Parts Required: 128\n\nCreate Ghost Spear
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -128


    Item Parts Required: 128\n\nCreate Ghost Spear
    hiq
    Smithing Hammer Shillelah
    Energy Sphere


    Create Shillelah

    Item Parts Required: 128


    Item Parts Required: 128\n\nCreate Shillelah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -128


    Item Parts Required: 128\n\nCreate Shillelah
    hiq
    Smithing Hammer Sky Spirit
    Energy Sphere


    Create Sky Spirit

    Item Parts Required: 128


    Item Parts Required: 128\n\nCreate Sky Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -128


    Item Parts Required: 128\n\nCreate Sky Spirit
    hiq
    Smithing Hammer Shadow Plate
    Energy Sphere


    Create Shadow Plate

    Item Parts Required: 128


    Item Parts Required: 128\n\nCreate Shadow Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -128


    Item Parts Required: 128\n\nCreate Shadow Plate
    hiq
    Smithing Hammer Bone Visage
    Energy Sphere


    Create Bone Visage

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Bone Visage
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Bone Visage
    hiq
    Smithing Hammer Demon Crossbow
    Energy Sphere


    Create Demon Crossbow

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Demon Crossbow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Demon Crossbow
    hiq
    Smithing Hammer Vortex Orb
    Energy Sphere


    Create Vortex Orb

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Vortex Orb
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Vortex Orb
    hiq
    Smithing Hammer Great Poleaxe
    Energy Sphere


    Create Great Poleaxe

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Great Poleaxe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Great Poleaxe
    hiq
    Smithing Hammer Ward
    Energy Sphere


    Create Ward

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Ward
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Ward
    hiq
    Smithing Hammer Archon Plate
    Energy Sphere


    Create Archon Plate

    Item Parts Required: 130


    Item Parts Required: 130\n\nCreate Archon Plate
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -130


    Item Parts Required: 130\n\nCreate Archon Plate
    hiq
    Smithing Hammer Caduceus
    Energy Sphere


    Create Caduceus

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Caduceus
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Caduceus
    hiq
    Smithing Hammer Dimensional Shard
    Energy Sphere


    Create Dimensional Shard

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Dimensional Shard
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Dimensional Shard
    hiq
    Smithing Hammer Winged Harpoon
    Energy Sphere


    Create Winged Harpoon

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Winged Harpoon
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Winged Harpoon
    hiq
    Smithing Hammer Legend Spike
    Energy Sphere


    Create Legend Spike

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Legend Spike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Legend Spike
    hiq
    Smithing Hammer Corona
    Energy Sphere


    Create Corona

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Corona
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Corona
    hiq
    Smithing Hammer War Pike
    Energy Sphere


    Create War Pike

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate War Pike
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate War Pike
    hiq
    Smithing Hammer Thunder Maul
    Energy Sphere


    Create Thunder Maul

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Thunder Maul
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Thunder Maul
    hiq
    Smithing Hammer Glorious Axe
    Energy Sphere


    Create Glorious Axe

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Glorious Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Glorious Axe
    hiq
    Smithing Hammer Hydra Bow
    Energy Sphere


    Create Hydra Bow

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Hydra Bow
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Hydra Bow
    hiq
    Smithing Hammer Myrmidon Greaves
    Energy Sphere


    Create Myrmidon Greaves

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Myrmidon Greaves
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Myrmidon Greaves
    hiq
    Smithing Hammer Colossus Girdle
    Energy Sphere


    Create Colossus Girdle

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Colossus Girdle
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Colossus Girdle
    hiq
    Smithing Hammer Berserker Axe
    Energy Sphere


    Create Berserker Axe

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Berserker Axe
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Berserker Axe
    hiq
    Smithing Hammer Ogre Gauntlets
    Energy Sphere


    Create Ogre Gauntlets

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Ogre Gauntlets
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Ogre Gauntlets
    hiq
    Smithing Hammer Colossus Blade
    Energy Sphere


    Create Colossus Blade

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Colossus Blade
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Colossus Blade
    hiq
    Smithing Hammer Sacred Armor
    Energy Sphere


    Create Sacred Armor

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Sacred Armor
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Sacred Armor
    hiq
    Smithing Hammer Dream Spirit
    Energy Sphere


    Create Dream Spirit

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Dream Spirit
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Dream Spirit
    hiq
    Smithing Hammer Scissors Suwayyah
    Energy Sphere


    Create Scissors Suwayyah

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Scissors Suwayyah
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Scissors Suwayyah
    hiq
    Smithing Hammer Archon Staff
    Energy Sphere


    Create Archon Staff

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Archon Staff
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Archon Staff
    hiq
    Smithing Hammer Guardian Crown
    Energy Sphere


    Create Guardian Crown

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Guardian Crown
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Guardian Crown
    hiq
    Smithing Hammer Mythical Sword
    Energy Sphere


    Create Mythical Sword

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Mythical Sword
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Mythical Sword
    hiq
    Smithing Hammer Bloodlord Skull
    Energy Sphere


    Create Bloodlord Skull

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Bloodlord Skull
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Bloodlord Skull
    hiq
    Smithing Hammer Diadem
    Energy Sphere


    Create Diadem

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Diadem
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Diadem
    hiq
    Smithing Hammer Vortex Shield
    Energy Sphere


    Create Vortex Shield

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Vortex Shield
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Vortex Shield
    hiq
    Smithing Hammer Giant Thresher
    Energy Sphere


    Create Giant Thresher

    Item Parts Required: 131


    Item Parts Required: 131\n\nCreate Giant Thresher
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -131


    Item Parts Required: 131\n\nCreate Giant Thresher
    hiq
    Smithing Hammer Unearthed Wand
    Energy Sphere


    Create Unearthed Wand

    Item Parts Required: 132


    Item Parts Required: 132\n\nCreate Unearthed Wand
    Transfers properties from input1 to output item.
    Item Parts Salvaged: -132


    Item Parts Required: 132\n\nCreate Unearthed Wand
    hiq
    Magic Arrow Extractor
    Energy Sphere


    Arrows


    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 1

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    qty=2

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    qty=3

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    qty=4

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    qty=5

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    qty=6

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Arrow Extractor
    Energy Sphere


    Bolts


    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 1

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    qty=2

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    qty=3

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    qty=4

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    qty=5

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    qty=6

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Arrow Extractor
    Energy Sphere


    Arrows


    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 1

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    Rare

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    Rare

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    Rare

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    Rare

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Arrow Extractor
    Energy Sphere


    Arrows
    Rare

    Arrows
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Arrow Extractor
    Energy Sphere


    Bolts


    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 1

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    Rare

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 3

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    Rare

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    Rare

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    Rare

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 11

    Magic Bolt Extractor
    Energy Sphere


    Bolts
    Rare

    Bolts
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 14

    Magic Harvester Mag2
    Energy Sphere


    any
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 2

    Magic Harvester Rare2
    Energy Sphere


    any
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 16

    Magic Harvester Set2
    Energy Sphere


    any
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 32

    Magic Harvester Uni2
    Energy Sphere


    any
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Mag3
    Energy Sphere


    any
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 5

    Magic Harvester Rare3
    Energy Sphere


    any
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 40

    Magic Harvester Set3
    Energy Sphere


    any
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 80

    Magic Harvester Uni3
    Energy Sphere


    any
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 120

    Magic Harvester Mag4
    Energy Sphere


    any
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 6

    Magic Harvester Rare4
    Energy Sphere


    any
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 48

    Magic Harvester Set4
    Energy Sphere


    any
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 96

    Magic Harvester Uni4
    Energy Sphere


    any
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 144

    Magic Harvester Mag5
    Energy Sphere


    any
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 7

    Magic Harvester Rare5
    Energy Sphere


    any
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 56

    Magic Harvester Set5
    Energy Sphere


    any
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 112

    Magic Harvester Uni5
    Energy Sphere


    any
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 168

    Magic Harvester Mag6
    Energy Sphere


    any
    Magic

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 8

    Magic Harvester Rare6
    Energy Sphere


    any
    Rare

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 64

    Magic Harvester Set6
    Energy Sphere


    any
    Set

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 128

    Magic Harvester Uni6
    Energy Sphere


    any
    Unique

    usetype
    Transfers properties from input1 to output item.
    Magic Essense Harvested: 192

    Rancid Gas Potion
    +
    weap

    Melee Weapon


    Rancid Gas Potion


    Rancid Gas Potion

    +8 to Minimum Poison Damage

    Chance:100
    Oil Potion
    +
    weap

    Melee Weapon


    Oil Potion


    Oil Potion

    +8 to Minimum Fire Damage

    Chance:100
    Choking Gas Potion
    +
    weap

    Melee Weapon


    Choking Gas Potion


    Choking Gas Potion

    +4 to Minimum Poison Damage

    Chance:100
    Exploding Potion
    +
    weap

    Melee Weapon


    Exploding Potion


    Exploding Potion

    +4 to Minimum Fire Damage

    Chance:100
    Strangling Gas Potion
    +
    weap

    Melee Weapon


    Strangling Gas Potion


    Strangling Gas Potion

    +2 to Minimum Poison Damage

    Chance:100
    Fulminating Potion
    +
    weap

    Melee Weapon


    Fulminating Potion


    Fulminating Potion

    +2 to Minimum Fire Damage

    Chance:100
    Rancid Gas Potion
    +
    armo

    Any Armor


    Rancid Gas Potion


    Rancid Gas Potion

    Poison Resist 8%

    Chance:100
    Oil Potion
    +
    armo

    Any Armor


    Oil Potion


    Oil Potion

    Fire Resist 8%

    Chance:100
    Choking Gas Potion
    +
    armo

    Any Armor


    Choking Gas Potion


    Choking Gas Potion

    Poison Resist 4%

    Chance:100
    Exploding Potion
    +
    armo

    Any Armor


    Exploding Potion


    Exploding Potion

    Fire Resist 4%

    Chance:100
    Strangling Gas Potion
    +
    armo

    Any Armor


    Strangling Gas Potion


    Strangling Gas Potion

    Poison Resist 2%

    Chance:100
    Fulminating Potion
    +
    armo

    Any Armor


    Fulminating Potion


    Fulminating Potion

    Fire Resist 2%

    Chance:100
    Reroll 3x hammers
    Smithing Hammer
    qty=3

    xfor

    potion
    Rejuvenation Potion
    qty=3

    Rejuvenation Potion

    potion
    Minor Healing Potion
    qty=3

    Minor Healing Potion

    potion
    Light Healing Potion
    qty=3

    Light Healing Potion

    potion
    Healing Potion
    qty=3

    Healing Potion

    potion
    Greater Healing Potion
    qty=3

    Greater Healing Potion

    potion
    Minor Healing Potion
    qty=3

    Light Healing Potion
    qty=2

    Light Healing Potion

    potion
    Light Healing Potion
    qty=3

    Healing Potion
    qty=2

    Healing Potion

    potion
    Healing Potion
    qty=3

    Greater Healing Potion
    qty=2

    Greater Healing Potion

    potion
    Minor Mana Potion
    qty=3

    Minor Mana Potion

    potion
    Light Mana Potion
    qty=3

    Light Mana Potion

    potion
    Mana Potion
    qty=3

    Mana Potion

    potion
    Greater Mana Potion
    qty=3

    Greater Mana Potion

    potion
    Minor Mana Potion
    qty=3

    Light Mana Potion
    qty=2

    Light Mana Potion

    potion
    Light Mana Potion
    qty=3

    Mana Potion
    qty=2

    Mana Potion

    potion
    Mana Potion
    qty=3

    Greater Mana Potion
    qty=2

    Greater Mana Potion

    potion
    Minor Healing Potion
    qty=9

    Minor Healing Potion

    potion
    Light Healing Potion
    qty=9

    Light Healing Potion

    potion
    Healing Potion
    qty=9

    Healing Potion

    potion
    Minor Mana Potion
    qty=9

    Minor Mana Potion

    potion
    Light Mana Potion
    qty=9

    Light Mana Potion

    potion
    Mana Potion
    qty=9

    Mana Potion

    potion
    Super Healing Potion


    Super Mana Potion


    Super Mana Potion

    potion
    Super Healing Potion


    Super Mana Potion


    Super Mana Potion

    ammo
    Arrows
    qty=2

    Arrows

    ammo
    Bolts
    qty=2

    Bolts

    ammo
    Elemental Arrows
    qty=2

    Elemental Arrows

    ammo
    Elemental Bolts
    qty=2

    Elemental Bolts

    Demon Chest Random Rare
    Demon Key

    Teir 1


    Rare Demon Chest


    Rare Demon Chest
    Rare

    Rare Demon Chest


    Rare Demon Chest
    mag
    Demon Chest Random Rare
    Demon Key

    Teir 2


    Rare Demon Chest


    Rare Demon Chest
    Rare

    Rare Demon Chest


    Rare Demon Chest

    Demon Chest Random Rare
    Demon Key

    Teir 3


    Rare Demon Chest


    Rare Demon Chest
    Rare

    Rare Demon Chest


    Rare Demon Chest
    qty=2
    Demon Chest Random Rare
    Demon Key

    Teir 4


    Rare Demon Chest


    Rare Demon Chest
    Rare

    Rare Demon Chest
    rar

    Rare Demon Chest
    mag
    Demon Chest Random Rare
    Demon Key

    Teir 5


    Rare Demon Chest


    Rare Demon Chest
    Rare

    Rare Demon Chest
    qty=2

    Rare Demon Chest
    mag
    Demon Chest Random Set
    Demon Key

    Teir 1


    Set Demon Chest


    Set Demon Chest
    Set

    Set Demon Chest


    Set Demon Chest
    mag
    Demon Chest Random Set
    Demon Key

    Teir 2


    Set Demon Chest


    Set Demon Chest
    Set

    Set Demon Chest
    rar

    Set Demon Chest
    mag
    Demon Chest Random Set
    Demon Key

    Teir 3


    Set Demon Chest


    Set Demon Chest
    Set

    Set Demon Chest
    rar

    Set Demon Chest
    mag
    Demon Chest Random Set
    Demon Key

    Teir 4


    Set Demon Chest


    Set Demon Chest
    Set

    Set Demon Chest
    rar

    Set Demon Chest
    mag
    Demon Chest Random Set
    Demon Key

    Teir 5


    Set Demon Chest


    Set Demon Chest
    Set

    Set Demon Chest
    rar

    Set Demon Chest
    mag
    Demon Chest Random Unique
    Demon Key

    Teir 1


    Unique Demon Chest


    Unique Demon Chest
    Unique

    Unique Demon Chest
    rar

    Unique Demon Chest

    Demon Chest Random Unique
    Demon Key

    Teir 2


    Unique Demon Chest


    Unique Demon Chest
    Unique

    Unique Demon Chest
    rar

    Unique Demon Chest
    mag
    Demon Chest Random Unique
    Demon Key

    Teir 3


    Unique Demon Chest


    Unique Demon Chest
    Unique

    Unique Demon Chest
    qty=2

    Unique Demon Chest
    mag
    Demon Chest Random Unique
    Demon Key

    Teir 4


    Unique Demon Chest


    Unique Demon Chest
    Unique

    Unique Demon Chest
    rar

    Unique Demon Chest

    Demon Chest Random Unique
    Demon Key

    Teir 5


    Unique Demon Chest


    Unique Demon Chest
    Unique

    Unique Demon Chest
    rar

    Unique Demon Chest
    mag
    Rough Fluorite Stone
    Rough Fluorite Stone
    qty=3

    Rough Fluorite Stone

    Faded Fluorite Stone
    Faded Fluorite Stone
    qty=3

    Faded Fluorite Stone

    Blemished Fluorite Stone
    Blemished Fluorite Stone
    qty=3

    Blemished Fluorite Stone

    Cleaned Fluorite Stone
    Cleaned Fluorite Stone
    qty=3

    Cleaned Fluorite Stone

    Triangle Fluorite Stone
    Triangle Fluorite Stone
    qty=3

    Triangle Fluorite Stone

    Trangle Cut Fluorite Stone
    Trangle Cut Fluorite Stone
    qty=3

    Trangle Cut Fluorite Stone

    Square Fluorite Stone
    Square Fluorite Stone
    qty=3

    Square Fluorite Stone

    Square Cut Fluorite Stone
    Square Cut Fluorite Stone
    qty=3

    Square Cut Fluorite Stone

    Regular Fluorite Stone
    Regular Fluorite Stone
    qty=3

    Regular Fluorite Stone

    Regular Cut Fluorite Stone
    Regular Cut Fluorite Stone
    qty=3

    Regular Cut Fluorite Stone

    Star Fluorite Stone
    Star Fluorite Stone
    qty=3

    Star Fluorite Stone

    Star Cut Fluorite Stone
    Star Cut Fluorite Stone
    qty=3

    Star Cut Fluorite Stone

    Imperial Fluorite Stone
    Imperial Fluorite Stone
    qty=3

    Imperial Fluorite Stone

    Imperial Cut Fluorite Stone
    Imperial Cut Fluorite Stone
    qty=3

    Imperial Cut Fluorite Stone

    Royal Fluorite Stone
    Royal Fluorite Stone
    qty=3

    Royal Fluorite Stone

    Royal Cut Fluorite Stone
    Royal Cut Fluorite Stone
    qty=3

    Royal Cut Fluorite Stone

    Spectacular Fluorite Stone
    Spectacular Fluorite Stone
    qty=3

    Spectacular Fluorite Stone

    Legendary Fluorite Stone
    Legendary Fluorite Stone
    qty=3

    Legendary Fluorite Stone

    Rough Jade Stone
    Rough Jade Stone
    qty=3

    Rough Jade Stone

    Faded Jade Stone
    Faded Jade Stone
    qty=3

    Faded Jade Stone

    Blemished Jade Stone
    Blemished Jade Stone
    qty=3

    Blemished Jade Stone

    Cleaned Jade Stone
    Cleaned Jade Stone
    qty=3

    Cleaned Jade Stone

    Triangle Jade Stone
    Triangle Jade Stone
    qty=3

    Triangle Jade Stone

    Trangle Cut Jade Stone
    Trangle Cut Jade Stone
    qty=3

    Trangle Cut Jade Stone

    Square Jade Stone
    Square Jade Stone
    qty=3

    Square Jade Stone

    Square Cut Jade Stone
    Square Cut Jade Stone
    qty=3

    Square Cut Jade Stone

    Regular Jade Stone
    Regular Jade Stone
    qty=3

    Regular Jade Stone

    Regular Cut Jade Stone
    Regular Cut Jade Stone
    qty=3

    Regular Cut Jade Stone

    Star Jade Stone
    Star Jade Stone
    qty=3

    Star Jade Stone

    Star Cut Jade Stone
    Star Cut Jade Stone
    qty=3

    Star Cut Jade Stone

    Imperial Jade Stone
    Imperial Jade Stone
    qty=3

    Imperial Jade Stone

    Imperial Cut Jade Stone
    Imperial Cut Jade Stone
    qty=3

    Imperial Cut Jade Stone

    Royal Jade Stone
    Royal Jade Stone
    qty=3

    Royal Jade Stone

    Royal Cut Jade Stone
    Royal Cut Jade Stone
    qty=3

    Royal Cut Jade Stone

    Spectacular Jade Stone
    Spectacular Jade Stone
    qty=3

    Spectacular Jade Stone

    Legendary Jade Stone
    Legendary Jade Stone
    qty=3

    Legendary Jade Stone

    Rough Argonite Stone
    Rough Argonite Stone
    qty=3

    Rough Argonite Stone

    Faded Argonite Stone
    Faded Argonite Stone
    qty=3

    Faded Argonite Stone

    Blemished Argonite Stone
    Blemished Argonite Stone
    qty=3

    Blemished Argonite Stone

    Cleaned Argonite Stone
    Cleaned Argonite Stone
    qty=3

    Cleaned Argonite Stone

    Triangle Argonite Stone
    Triangle Argonite Stone
    qty=3

    Triangle Argonite Stone

    Trangle Cut Argonite Stone
    Trangle Cut Argonite Stone
    qty=3

    Trangle Cut Argonite Stone

    Square Argonite Stone
    Square Argonite Stone
    qty=3

    Square Argonite Stone

    Square Cut Argonite Stone
    Square Cut Argonite Stone
    qty=3

    Square Cut Argonite Stone

    Regular Argonite Stone
    Regular Argonite Stone
    qty=3

    Regular Argonite Stone

    Regular Cut Argonite Stone
    Regular Cut Argonite Stone
    qty=3

    Regular Cut Argonite Stone

    Star Argonite Stone
    Star Argonite Stone
    qty=3

    Star Argonite Stone

    Star Cut Argonite Stone
    Star Cut Argonite Stone
    qty=3

    Star Cut Argonite Stone

    Imperial Argonite Stone
    Imperial Argonite Stone
    qty=3

    Imperial Argonite Stone

    Imperial Cut Argonite Stone
    Imperial Cut Argonite Stone
    qty=3

    Imperial Cut Argonite Stone

    Royal Argonite Stone
    Royal Argonite Stone
    qty=3

    Royal Argonite Stone

    Royal Cut Argonite Stone
    Royal Cut Argonite Stone
    qty=3

    Royal Cut Argonite Stone

    Spectacular Argonite Stone
    Spectacular Argonite Stone
    qty=3

    Spectacular Argonite Stone

    Legendary Argonite Stone
    Legendary Argonite Stone
    qty=3

    Legendary Argonite Stone

    Rough Azurite Stone
    Rough Azurite Stone
    qty=3

    Rough Azurite Stone

    Faded Azurite Stone
    Faded Azurite Stone
    qty=3

    Faded Azurite Stone

    Blemished Azurite Stone
    Blemished Azurite Stone
    qty=3

    Blemished Azurite Stone

    Cleaned Azurite Stone
    Cleaned Azurite Stone
    qty=3

    Cleaned Azurite Stone

    Triangle Azurite Stone
    Triangle Azurite Stone
    qty=3

    Triangle Azurite Stone

    Trangle Cut Azurite Stone
    Trangle Cut Azurite Stone
    qty=3

    Trangle Cut Azurite Stone

    Square Azurite Stone
    Square Azurite Stone
    qty=3

    Square Azurite Stone

    Square Cut Azurite Stone
    Square Cut Azurite Stone
    qty=3

    Square Cut Azurite Stone

    Regular Azurite Stone
    Regular Azurite Stone
    qty=3

    Regular Azurite Stone

    Regular Cut Azurite Stone
    Regular Cut Azurite Stone
    qty=3

    Regular Cut Azurite Stone

    Star Azurite Stone
    Star Azurite Stone
    qty=3

    Star Azurite Stone

    Star Cut Azurite Stone
    Star Cut Azurite Stone
    qty=3

    Star Cut Azurite Stone

    Imperial Azurite Stone
    Imperial Azurite Stone
    qty=3

    Imperial Azurite Stone

    Imperial Cut Azurite Stone
    Imperial Cut Azurite Stone
    qty=3

    Imperial Cut Azurite Stone

    Royal Azurite Stone
    Royal Azurite Stone
    qty=3

    Royal Azurite Stone

    Royal Cut Azurite Stone
    Royal Cut Azurite Stone
    qty=3

    Royal Cut Azurite Stone

    Spectacular Azurite Stone
    Spectacular Azurite Stone
    qty=3

    Spectacular Azurite Stone

    Legendary Azurite Stone
    Legendary Azurite Stone
    qty=3

    Legendary Azurite Stone

    Rough Sulpher Stone
    Rough Sulpher Stone
    qty=3

    Rough Sulpher Stone

    Faded Sulpher Stone
    Faded Sulpher Stone
    qty=3

    Faded Sulpher Stone

    Blemished Sulpher Stone
    Blemished Sulpher Stone
    qty=3

    Blemished Sulpher Stone

    Cleaned Sulpher Stone
    Cleaned Sulpher Stone
    qty=3

    Cleaned Sulpher Stone

    Triangle Sulpher Stone
    Triangle Sulpher Stone
    qty=3

    Triangle Sulpher Stone

    Trangle Cut Sulpher Stone
    Trangle Cut Sulpher Stone
    qty=3

    Trangle Cut Sulpher Stone

    Square Sulpher Stone
    Square Sulpher Stone
    qty=3

    Square Sulpher Stone

    Square Cut Sulpher Stone
    Square Cut Sulpher Stone
    qty=3

    Square Cut Sulpher Stone

    Regular Sulpher Stone
    Regular Sulpher Stone
    qty=3

    Regular Sulpher Stone

    Regular Cut Sulpher Stone
    Regular Cut Sulpher Stone
    qty=3

    Regular Cut Sulpher Stone

    Star Sulpher Stone
    Star Sulpher Stone
    qty=3

    Star Sulpher Stone

    Star Cut Sulpher Stone
    Star Cut Sulpher Stone
    qty=3

    Star Cut Sulpher Stone

    Imperial Sulpher Stone
    Imperial Sulpher Stone
    qty=3

    Imperial Sulpher Stone

    Imperial Cut Sulpher Stone
    Imperial Cut Sulpher Stone
    qty=3

    Imperial Cut Sulpher Stone

    Royal Sulpher Stone
    Royal Sulpher Stone
    qty=3

    Royal Sulpher Stone

    Royal Cut Sulpher Stone
    Royal Cut Sulpher Stone
    qty=3

    Royal Cut Sulpher Stone

    Spectacular Sulpher Stone
    Spectacular Sulpher Stone
    qty=3

    Spectacular Sulpher Stone

    Legendary Sulpher Stone
    Legendary Sulpher Stone
    qty=3

    Legendary Sulpher Stone

    Rough Quartz Stone
    Rough Quartz Stone
    qty=3

    Rough Quartz Stone

    Faded Quartz Stone
    Faded Quartz Stone
    qty=3

    Faded Quartz Stone

    Blemished Quartz Stone
    Blemished Quartz Stone
    qty=3

    Blemished Quartz Stone

    Cleaned Quartz Stone
    Cleaned Quartz Stone
    qty=3

    Cleaned Quartz Stone

    Triangle Quartz Stone
    Triangle Quartz Stone
    qty=3

    Triangle Quartz Stone

    Trangle Cut Quartz Stone
    Trangle Cut Quartz Stone
    qty=3

    Trangle Cut Quartz Stone

    Square Quartz Stone
    Square Quartz Stone
    qty=3

    Square Quartz Stone

    Square Cut Quartz Stone
    Square Cut Quartz Stone
    qty=3

    Square Cut Quartz Stone

    Regular Quartz Stone
    Regular Quartz Stone
    qty=3

    Regular Quartz Stone

    Regular Cut Quartz Stone
    Regular Cut Quartz Stone
    qty=3

    Regular Cut Quartz Stone

    Star Quartz Stone
    Star Quartz Stone
    qty=3

    Star Quartz Stone

    Star Cut Quartz Stone
    Star Cut Quartz Stone
    qty=3

    Star Cut Quartz Stone

    Imperial Quartz Stone
    Imperial Quartz Stone
    qty=3

    Imperial Quartz Stone

    Imperial Cut Quartz Stone
    Imperial Cut Quartz Stone
    qty=3

    Imperial Cut Quartz Stone

    Royal Quartz Stone
    Royal Quartz Stone
    qty=3

    Royal Quartz Stone

    Royal Cut Quartz Stone
    Royal Cut Quartz Stone
    qty=3

    Royal Cut Quartz Stone

    Spectacular Quartz Stone
    Spectacular Quartz Stone
    qty=3

    Spectacular Quartz Stone

    Legendary Quartz Stone
    Legendary Quartz Stone
    qty=3

    Legendary Quartz Stone

    Rough Tiger Eye Stone
    Rough Tiger Eye Stone
    qty=3

    Rough Tiger Eye Stone

    Faded Tiger Eye Stone
    Faded Tiger Eye Stone
    qty=3

    Faded Tiger Eye Stone

    Blemished Tiger Eye Stone
    Blemished Tiger Eye Stone
    qty=3

    Blemished Tiger Eye Stone

    Cleaned Tiger Eye Stone
    Cleaned Tiger Eye Stone
    qty=3

    Cleaned Tiger Eye Stone

    Triangle Tiger Eye Stone
    Triangle Tiger Eye Stone
    qty=3

    Triangle Tiger Eye Stone

    Trangle Cut Tiger Eye Stone
    Trangle Cut Tiger Eye Stone
    qty=3

    Trangle Cut Tiger Eye Stone

    Square Tiger Eye Stone
    Square Tiger Eye Stone
    qty=3

    Square Tiger Eye Stone

    Square Cut Tiger Eye Stone
    Square Cut Tiger Eye Stone
    qty=3

    Square Cut Tiger Eye Stone

    Regular Tiger Eye Stone
    Regular Tiger Eye Stone
    qty=3

    Regular Tiger Eye Stone

    Regular Cut Tiger Eye Stone
    Regular Cut Tiger Eye Stone
    qty=3

    Regular Cut Tiger Eye Stone

    Star Tiger Eye Stone
    Star Tiger Eye Stone
    qty=3

    Star Tiger Eye Stone

    Star Cut Tiger Eye Stone
    Star Cut Tiger Eye Stone
    qty=3

    Star Cut Tiger Eye Stone

    Imperial Tiger Eye Stone
    Imperial Tiger Eye Stone
    qty=3

    Imperial Tiger Eye Stone

    Imperial Cut Tiger Eye Stone
    Imperial Cut Tiger Eye Stone
    qty=3

    Imperial Cut Tiger Eye Stone

    Royal Tiger Eye Stone
    Royal Tiger Eye Stone
    qty=3

    Royal Tiger Eye Stone

    Royal Cut Tiger Eye Stone
    Royal Cut Tiger Eye Stone
    qty=3

    Royal Cut Tiger Eye Stone

    Spectacular Tiger Eye Stone
    Spectacular Tiger Eye Stone
    qty=3

    Spectacular Tiger Eye Stone

    Legendary Tiger Eye Stone
    Legendary Tiger Eye Stone
    qty=3

    Legendary Tiger Eye Stone

    Soul Harvester
    Energy Sphere


    Generic Soul


    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 1

    Soul Harvester
    Energy Sphere


    Generic Soul
    qty=2

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 2

    Soul Harvester
    Energy Sphere


    Generic Soul
    qty=3

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 3

    Soul Harvester
    Energy Sphere


    Generic Soul
    qty=4

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 4

    Soul Harvester
    Energy Sphere


    Generic Soul
    qty=5

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 5

    Soul Harvester
    Energy Sphere


    Generic Soul
    qty=6

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 6

    Soul Harvester
    Energy Sphere


    soul


    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 1

    Soul Harvester
    Energy Sphere


    soul
    qty=2

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 2

    Soul Harvester
    Energy Sphere


    soul
    qty=3

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 3

    Soul Harvester
    Energy Sphere


    soul
    qty=4

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 4

    Soul Harvester
    Energy Sphere


    soul
    qty=5

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 5

    Soul Harvester
    Energy Sphere


    soul
    qty=6

    usetype
    Transfers properties from input1 to output item.
    Captured Demon Souls: 6

    Soul Tome
    Energy Sphere


    Soul Shard


    Ancient Book


    Ancient Book
    Transfers properties from input1 to output item.
    Captured Demon Souls: -100


    Ancient Book

    Soul Elixir
    Energy Sphere


    Soul Shard


    Small Red Potion


    Small Red Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Small Red Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Large Red Potion


    Large Red Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Large Red Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Small Blue Potion


    Small Blue Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Small Blue Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Large Blue Potion


    Large Blue Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Large Blue Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Healing Potion


    Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Mana Potion


    Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Full Healing Potion


    Full Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Full Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Full Mana Potion


    Full Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Full Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Antidote Potion


    Antidote Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Antidote Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Stamina Potion


    Stamina Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Stamina Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Thawing Potion


    Thawing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Thawing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Minor Healing Potion


    Minor Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Minor Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Minor Mana Potion


    Minor Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Minor Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Light Healing Potion


    Light Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Light Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Light Mana Potion


    Light Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Light Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Healing Potion


    Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Mana Potion


    Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Greater Healing Potion


    Greater Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Greater Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Greater Mana Potion


    Greater Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Greater Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Super Healing Potion


    Super Healing Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Super Healing Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Super Mana Potion


    Super Mana Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Super Mana Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Rejuvenation Potion


    Rejuvenation Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Rejuvenation Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Full Rejuvenation Potion


    Full Rejuvenation Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Full Rejuvenation Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Malah's Potion
    Keep it to thaw Anya


    Keep it to thaw Anya\nMalah's Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Keep it to thaw Anya\nMalah's Potion

    Soul Elixir
    Energy Sphere


    Soul Shard


    Potion of Life
    Right Click to permanently add 20 to Life


    Right Click to permanently add 20 to Life\nPotion of Life
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Right Click to permanently add 20 to Life\nPotion of Life

    Soul Elixir
    Energy Sphere


    Soul Shard


    Oil Potion


    Oil Potion
    Transfers properties from input1 to output item.
    Captured Demon Souls: -50


    Oil Potion

    \ No newline at end of file diff --git a/docs/ironman-dev/fonts/.stylesheet.css.kate-swp b/docs/ironman-dev/fonts/.stylesheet.css.kate-swp deleted file mode 100644 index 803aef8..0000000 Binary files a/docs/ironman-dev/fonts/.stylesheet.css.kate-swp and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetHeavy.eot b/docs/ironman-dev/fonts/ExocetHeavy.eot deleted file mode 100644 index 741fa16..0000000 Binary files a/docs/ironman-dev/fonts/ExocetHeavy.eot and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetHeavy.svg b/docs/ironman-dev/fonts/ExocetHeavy.svg deleted file mode 100644 index 3ee6e59..0000000 --- a/docs/ironman-dev/fonts/ExocetHeavy.svg +++ /dev/null @@ -1,723 +0,0 @@ - - - - -Created by FontForge 20170731 at Wed Aug 7 16:07:48 116024813 - By Aleksey,,, -Copyright (C) 1992 Emigre Graphics, Designed by Jonathan Barnbrook - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/docs/ironman-dev/fonts/ExocetHeavy.ttf b/docs/ironman-dev/fonts/ExocetHeavy.ttf deleted file mode 100644 index 3f65bbf..0000000 Binary files a/docs/ironman-dev/fonts/ExocetHeavy.ttf and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetHeavy.woff b/docs/ironman-dev/fonts/ExocetHeavy.woff deleted file mode 100644 index b732e2d..0000000 Binary files a/docs/ironman-dev/fonts/ExocetHeavy.woff and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetHeavy.woff2 b/docs/ironman-dev/fonts/ExocetHeavy.woff2 deleted file mode 100644 index 8b456dd..0000000 Binary files a/docs/ironman-dev/fonts/ExocetHeavy.woff2 and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetHeavy_.ttf b/docs/ironman-dev/fonts/ExocetHeavy_.ttf deleted file mode 100644 index b017d92..0000000 Binary files a/docs/ironman-dev/fonts/ExocetHeavy_.ttf and /dev/null differ diff --git a/docs/ironman-dev/fonts/ExocetLight.ttf b/docs/ironman-dev/fonts/ExocetLight.ttf deleted file mode 100644 index 3f65bbf..0000000 Binary files a/docs/ironman-dev/fonts/ExocetLight.ttf and /dev/null differ diff --git a/docs/ironman-dev/fonts/FontAwesome.otf b/docs/ironman-dev/fonts/FontAwesome.otf deleted file mode 100644 index 401ec0f..0000000 Binary files a/docs/ironman-dev/fonts/FontAwesome.otf and /dev/null differ diff --git a/docs/ironman-dev/fonts/Lato-Regular.ttf b/docs/ironman-dev/fonts/Lato-Regular.ttf deleted file mode 100644 index 33eba8b..0000000 Binary files a/docs/ironman-dev/fonts/Lato-Regular.ttf and /dev/null differ diff --git a/docs/ironman-dev/fonts/fontawesome-webfont.eot b/docs/ironman-dev/fonts/fontawesome-webfont.eot deleted file mode 100644 index e9f60ca..0000000 Binary files a/docs/ironman-dev/fonts/fontawesome-webfont.eot and /dev/null differ diff --git a/docs/ironman-dev/fonts/fontawesome-webfont.svg b/docs/ironman-dev/fonts/fontawesome-webfont.svg deleted file mode 100644 index 855c845..0000000 --- a/docs/ironman-dev/fonts/fontawesome-webfont.svg +++ /dev/null @@ -1,2671 +0,0 @@ - - - - -Created by FontForge 20120731 at Mon Oct 24 17:37:40 2016 - By ,,, -Copyright Dave Gandy 2016. All rights reserved. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/docs/ironman-dev/fonts/fontawesome-webfont.ttf b/docs/ironman-dev/fonts/fontawesome-webfont.ttf deleted file mode 100644 index 35acda2..0000000 Binary files a/docs/ironman-dev/fonts/fontawesome-webfont.ttf and /dev/null differ diff --git a/docs/ironman-dev/fonts/fontawesome-webfont.woff b/docs/ironman-dev/fonts/fontawesome-webfont.woff deleted file mode 100644 index 400014a..0000000 Binary files a/docs/ironman-dev/fonts/fontawesome-webfont.woff and /dev/null differ diff --git a/docs/ironman-dev/fonts/fontawesome-webfont.woff2 b/docs/ironman-dev/fonts/fontawesome-webfont.woff2 deleted file mode 100644 index 4d13fc6..0000000 Binary files a/docs/ironman-dev/fonts/fontawesome-webfont.woff2 and /dev/null differ diff --git a/docs/ironman-dev/fonts/stylesheet.css b/docs/ironman-dev/fonts/stylesheet.css deleted file mode 100644 index f6309d0..0000000 --- a/docs/ironman-dev/fonts/stylesheet.css +++ /dev/null @@ -1,28 +0,0 @@ -@font-face { - font-family: 'Exocet'; - src: url('ExocetHeavy.eot'); - src: local('Exocet Heavy'), local('ExocetHeavy'), - url('ExocetHeavy.eot?#iefix') format('embedded-opentype'), - url('ExocetHeavy.woff2') format('woff2'), - url('ExocetHeavy.woff') format('woff'), - url('ExocetHeavy.ttf') format('truetype'), - url('ExocetHeavy.svg#ExocetHeavy') format('svg'); - font-weight: 900; - font-style: normal; - font-display: swap; -} - -@font-face { - font-family: 'Exocet'; - src: url('ExocetLight.eot'); - src: local('Exocet Light'), local('ExocetLight'), - url('ExocetLight.eot?#iefix') format('embedded-opentype'), - url('ExocetLight.woff2') format('woff2'), - url('ExocetLight.woff') format('woff'), - url('ExocetLight.ttf') format('truetype'), - url('ExocetLight.svg#ExocetLight') format('svg'); - font-weight: 300; - font-style: normal; - font-display: swap; -} - diff --git a/docs/ironman-dev/gems.html b/docs/ironman-dev/gems.html deleted file mode 100644 index d0852f5..0000000 --- a/docs/ironman-dev/gems.html +++ /dev/null @@ -1,6504 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - D2Modder - - - -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/docs/ironman-dev/img/Diablo2.png b/docs/ironman-dev/img/Diablo2.png deleted file mode 100644 index b6e6e72..0000000 Binary files a/docs/ironman-dev/img/Diablo2.png and /dev/null differ diff --git a/docs/ironman-dev/img/armor.png b/docs/ironman-dev/img/armor.png deleted file mode 100644 index f5ade23..0000000 Binary files a/docs/ironman-dev/img/armor.png and /dev/null differ diff --git a/docs/ironman-dev/img/bg.jpg b/docs/ironman-dev/img/bg.jpg deleted file mode 100644 index 41dfe5a..0000000 Binary files a/docs/ironman-dev/img/bg.jpg and /dev/null differ diff --git a/docs/ironman-dev/img/button.png b/docs/ironman-dev/img/button.png deleted file mode 100644 index a296adc..0000000 Binary files a/docs/ironman-dev/img/button.png and /dev/null differ diff --git a/docs/ironman-dev/img/button.xcf b/docs/ironman-dev/img/button.xcf deleted file mode 100644 index 3d5f7cb..0000000 Binary files a/docs/ironman-dev/img/button.xcf and /dev/null differ diff --git a/docs/ironman-dev/img/button_long.png b/docs/ironman-dev/img/button_long.png deleted file mode 100644 index a03a057..0000000 Binary files a/docs/ironman-dev/img/button_long.png and /dev/null differ diff --git a/docs/ironman-dev/img/button_long.xcf b/docs/ironman-dev/img/button_long.xcf deleted file mode 100644 index 04b1db9..0000000 Binary files a/docs/ironman-dev/img/button_long.xcf and /dev/null differ diff --git a/docs/ironman-dev/img/gems.png b/docs/ironman-dev/img/gems.png deleted file mode 100644 index 291b909..0000000 Binary files a/docs/ironman-dev/img/gems.png and /dev/null differ diff --git a/docs/ironman-dev/img/helm.png b/docs/ironman-dev/img/helm.png deleted file mode 100644 index b7435bd..0000000 Binary files a/docs/ironman-dev/img/helm.png and /dev/null differ diff --git a/docs/ironman-dev/img/horadric_cube.png b/docs/ironman-dev/img/horadric_cube.png deleted file mode 100644 index f802d51..0000000 Binary files a/docs/ironman-dev/img/horadric_cube.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/1.png b/docs/ironman-dev/img/items/1.png deleted file mode 100644 index 0fcdff2..0000000 Binary files a/docs/ironman-dev/img/items/1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/Diablo2.png b/docs/ironman-dev/img/items/Diablo2.png deleted file mode 100644 index b6e6e72..0000000 Binary files a/docs/ironman-dev/img/items/Diablo2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/INVGLD.png b/docs/ironman-dev/img/items/INVGLD.png deleted file mode 100644 index c292a68..0000000 Binary files a/docs/ironman-dev/img/items/INVGLD.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am1.png b/docs/ironman-dev/img/items/am1.png deleted file mode 100644 index 88cc89a..0000000 Binary files a/docs/ironman-dev/img/items/am1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am10.png b/docs/ironman-dev/img/items/am10.png deleted file mode 100644 index ca27b95..0000000 Binary files a/docs/ironman-dev/img/items/am10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am11.png b/docs/ironman-dev/img/items/am11.png deleted file mode 100644 index a3155b2..0000000 Binary files a/docs/ironman-dev/img/items/am11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am12.png b/docs/ironman-dev/img/items/am12.png deleted file mode 100644 index 2669fb5..0000000 Binary files a/docs/ironman-dev/img/items/am12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am13.png b/docs/ironman-dev/img/items/am13.png deleted file mode 100644 index 48b7341..0000000 Binary files a/docs/ironman-dev/img/items/am13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am14.png b/docs/ironman-dev/img/items/am14.png deleted file mode 100644 index 043ebaf..0000000 Binary files a/docs/ironman-dev/img/items/am14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am15.png b/docs/ironman-dev/img/items/am15.png deleted file mode 100644 index 5e487a2..0000000 Binary files a/docs/ironman-dev/img/items/am15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am16.png b/docs/ironman-dev/img/items/am16.png deleted file mode 100644 index e68f67d..0000000 Binary files a/docs/ironman-dev/img/items/am16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am17.png b/docs/ironman-dev/img/items/am17.png deleted file mode 100644 index 1ff2da0..0000000 Binary files a/docs/ironman-dev/img/items/am17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am18.png b/docs/ironman-dev/img/items/am18.png deleted file mode 100644 index c2bbb76..0000000 Binary files a/docs/ironman-dev/img/items/am18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am19.png b/docs/ironman-dev/img/items/am19.png deleted file mode 100644 index 57f382a..0000000 Binary files a/docs/ironman-dev/img/items/am19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am2.png b/docs/ironman-dev/img/items/am2.png deleted file mode 100644 index 602a399..0000000 Binary files a/docs/ironman-dev/img/items/am2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am3.png b/docs/ironman-dev/img/items/am3.png deleted file mode 100644 index 1b1fb9e..0000000 Binary files a/docs/ironman-dev/img/items/am3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am4.png b/docs/ironman-dev/img/items/am4.png deleted file mode 100644 index c72de1e..0000000 Binary files a/docs/ironman-dev/img/items/am4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am5.png b/docs/ironman-dev/img/items/am5.png deleted file mode 100644 index 75943ba..0000000 Binary files a/docs/ironman-dev/img/items/am5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am6.png b/docs/ironman-dev/img/items/am6.png deleted file mode 100644 index a0cfa7b..0000000 Binary files a/docs/ironman-dev/img/items/am6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am7.png b/docs/ironman-dev/img/items/am7.png deleted file mode 100644 index e6fa19a..0000000 Binary files a/docs/ironman-dev/img/items/am7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am8.png b/docs/ironman-dev/img/items/am8.png deleted file mode 100644 index 4fbc3ff..0000000 Binary files a/docs/ironman-dev/img/items/am8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/am9.png b/docs/ironman-dev/img/items/am9.png deleted file mode 100644 index 7154666..0000000 Binary files a/docs/ironman-dev/img/items/am9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/armor.png b/docs/ironman-dev/img/items/armor.png deleted file mode 100644 index f5ade23..0000000 Binary files a/docs/ironman-dev/img/items/armor.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/ashrine.png b/docs/ironman-dev/img/items/ashrine.png deleted file mode 100644 index 2b5c2c5..0000000 Binary files a/docs/ironman-dev/img/items/ashrine.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/bg.png b/docs/ironman-dev/img/items/bg.png deleted file mode 100644 index 5b53ecc..0000000 Binary files a/docs/ironman-dev/img/items/bg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood1.png b/docs/ironman-dev/img/items/blood1.png deleted file mode 100644 index f429ea6..0000000 Binary files a/docs/ironman-dev/img/items/blood1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood10.png b/docs/ironman-dev/img/items/blood10.png deleted file mode 100644 index 3d9eb76..0000000 Binary files a/docs/ironman-dev/img/items/blood10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood11.png b/docs/ironman-dev/img/items/blood11.png deleted file mode 100644 index 74ab7a5..0000000 Binary files a/docs/ironman-dev/img/items/blood11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood12.png b/docs/ironman-dev/img/items/blood12.png deleted file mode 100644 index 03816f1..0000000 Binary files a/docs/ironman-dev/img/items/blood12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood13.png b/docs/ironman-dev/img/items/blood13.png deleted file mode 100644 index c1e0c5c..0000000 Binary files a/docs/ironman-dev/img/items/blood13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood14.png b/docs/ironman-dev/img/items/blood14.png deleted file mode 100644 index 3a9c7e4..0000000 Binary files a/docs/ironman-dev/img/items/blood14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood15.png b/docs/ironman-dev/img/items/blood15.png deleted file mode 100644 index 9c82307..0000000 Binary files a/docs/ironman-dev/img/items/blood15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood16.png b/docs/ironman-dev/img/items/blood16.png deleted file mode 100644 index 4eb3e25..0000000 Binary files a/docs/ironman-dev/img/items/blood16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood17.png b/docs/ironman-dev/img/items/blood17.png deleted file mode 100644 index 378e229..0000000 Binary files a/docs/ironman-dev/img/items/blood17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood18.png b/docs/ironman-dev/img/items/blood18.png deleted file mode 100644 index e191870..0000000 Binary files a/docs/ironman-dev/img/items/blood18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood19.png b/docs/ironman-dev/img/items/blood19.png deleted file mode 100644 index b7cee4b..0000000 Binary files a/docs/ironman-dev/img/items/blood19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood2.png b/docs/ironman-dev/img/items/blood2.png deleted file mode 100644 index c3e9e84..0000000 Binary files a/docs/ironman-dev/img/items/blood2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood3.png b/docs/ironman-dev/img/items/blood3.png deleted file mode 100644 index 7e6ce2b..0000000 Binary files a/docs/ironman-dev/img/items/blood3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood4.png b/docs/ironman-dev/img/items/blood4.png deleted file mode 100644 index d3bda77..0000000 Binary files a/docs/ironman-dev/img/items/blood4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood5.png b/docs/ironman-dev/img/items/blood5.png deleted file mode 100644 index 0c202ba..0000000 Binary files a/docs/ironman-dev/img/items/blood5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood6.png b/docs/ironman-dev/img/items/blood6.png deleted file mode 100644 index 758aa7d..0000000 Binary files a/docs/ironman-dev/img/items/blood6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood7.png b/docs/ironman-dev/img/items/blood7.png deleted file mode 100644 index 506902c..0000000 Binary files a/docs/ironman-dev/img/items/blood7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood8.png b/docs/ironman-dev/img/items/blood8.png deleted file mode 100644 index 7f85f6e..0000000 Binary files a/docs/ironman-dev/img/items/blood8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/blood9.png b/docs/ironman-dev/img/items/blood9.png deleted file mode 100644 index acdc49e..0000000 Binary files a/docs/ironman-dev/img/items/blood9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/brahma.png b/docs/ironman-dev/img/items/brahma.png deleted file mode 100644 index 9d7db14..0000000 Binary files a/docs/ironman-dev/img/items/brahma.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/button.png b/docs/ironman-dev/img/items/button.png deleted file mode 100644 index a296adc..0000000 Binary files a/docs/ironman-dev/img/items/button.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/button_long.png b/docs/ironman-dev/img/items/button_long.png deleted file mode 100644 index a03a057..0000000 Binary files a/docs/ironman-dev/img/items/button_long.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/cmstone.png b/docs/ironman-dev/img/items/cmstone.png deleted file mode 100644 index 123ff4e..0000000 Binary files a/docs/ironman-dev/img/items/cmstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft001.png b/docs/ironman-dev/img/items/craft001.png deleted file mode 100644 index 04aa4ba..0000000 Binary files a/docs/ironman-dev/img/items/craft001.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft002.png b/docs/ironman-dev/img/items/craft002.png deleted file mode 100644 index a16f27e..0000000 Binary files a/docs/ironman-dev/img/items/craft002.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft003.png b/docs/ironman-dev/img/items/craft003.png deleted file mode 100644 index 09e5da0..0000000 Binary files a/docs/ironman-dev/img/items/craft003.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft004.png b/docs/ironman-dev/img/items/craft004.png deleted file mode 100644 index 29ea181..0000000 Binary files a/docs/ironman-dev/img/items/craft004.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft005.png b/docs/ironman-dev/img/items/craft005.png deleted file mode 100644 index e87de07..0000000 Binary files a/docs/ironman-dev/img/items/craft005.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft006.png b/docs/ironman-dev/img/items/craft006.png deleted file mode 100644 index 73bc968..0000000 Binary files a/docs/ironman-dev/img/items/craft006.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft007.png b/docs/ironman-dev/img/items/craft007.png deleted file mode 100644 index 55dc983..0000000 Binary files a/docs/ironman-dev/img/items/craft007.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft008.png b/docs/ironman-dev/img/items/craft008.png deleted file mode 100644 index e2490c9..0000000 Binary files a/docs/ironman-dev/img/items/craft008.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft009.png b/docs/ironman-dev/img/items/craft009.png deleted file mode 100644 index e708c3b..0000000 Binary files a/docs/ironman-dev/img/items/craft009.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft010.png b/docs/ironman-dev/img/items/craft010.png deleted file mode 100644 index e2ee3b2..0000000 Binary files a/docs/ironman-dev/img/items/craft010.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft011.png b/docs/ironman-dev/img/items/craft011.png deleted file mode 100644 index e94dac2..0000000 Binary files a/docs/ironman-dev/img/items/craft011.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft012.png b/docs/ironman-dev/img/items/craft012.png deleted file mode 100644 index 9158a4e..0000000 Binary files a/docs/ironman-dev/img/items/craft012.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft013.png b/docs/ironman-dev/img/items/craft013.png deleted file mode 100644 index 3c8c38f..0000000 Binary files a/docs/ironman-dev/img/items/craft013.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft014.png b/docs/ironman-dev/img/items/craft014.png deleted file mode 100644 index 4b28e1a..0000000 Binary files a/docs/ironman-dev/img/items/craft014.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft015.png b/docs/ironman-dev/img/items/craft015.png deleted file mode 100644 index 75e8801..0000000 Binary files a/docs/ironman-dev/img/items/craft015.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft016.png b/docs/ironman-dev/img/items/craft016.png deleted file mode 100644 index cbf120d..0000000 Binary files a/docs/ironman-dev/img/items/craft016.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft017.png b/docs/ironman-dev/img/items/craft017.png deleted file mode 100644 index bb411b5..0000000 Binary files a/docs/ironman-dev/img/items/craft017.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft018.png b/docs/ironman-dev/img/items/craft018.png deleted file mode 100644 index 9cc8237..0000000 Binary files a/docs/ironman-dev/img/items/craft018.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft019.png b/docs/ironman-dev/img/items/craft019.png deleted file mode 100644 index 8269458..0000000 Binary files a/docs/ironman-dev/img/items/craft019.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft020.png b/docs/ironman-dev/img/items/craft020.png deleted file mode 100644 index e04ae0e..0000000 Binary files a/docs/ironman-dev/img/items/craft020.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft021.png b/docs/ironman-dev/img/items/craft021.png deleted file mode 100644 index 3b6b769..0000000 Binary files a/docs/ironman-dev/img/items/craft021.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft022.png b/docs/ironman-dev/img/items/craft022.png deleted file mode 100644 index df66de7..0000000 Binary files a/docs/ironman-dev/img/items/craft022.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft023.png b/docs/ironman-dev/img/items/craft023.png deleted file mode 100644 index e5c046c..0000000 Binary files a/docs/ironman-dev/img/items/craft023.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft024.png b/docs/ironman-dev/img/items/craft024.png deleted file mode 100644 index e81541f..0000000 Binary files a/docs/ironman-dev/img/items/craft024.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft025.png b/docs/ironman-dev/img/items/craft025.png deleted file mode 100644 index a9eb0f0..0000000 Binary files a/docs/ironman-dev/img/items/craft025.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft026.png b/docs/ironman-dev/img/items/craft026.png deleted file mode 100644 index 11d8449..0000000 Binary files a/docs/ironman-dev/img/items/craft026.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft027.png b/docs/ironman-dev/img/items/craft027.png deleted file mode 100644 index 3155d39..0000000 Binary files a/docs/ironman-dev/img/items/craft027.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft028.png b/docs/ironman-dev/img/items/craft028.png deleted file mode 100644 index d7d7bf1..0000000 Binary files a/docs/ironman-dev/img/items/craft028.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft029.png b/docs/ironman-dev/img/items/craft029.png deleted file mode 100644 index f792988..0000000 Binary files a/docs/ironman-dev/img/items/craft029.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft030.png b/docs/ironman-dev/img/items/craft030.png deleted file mode 100644 index 3bedb49..0000000 Binary files a/docs/ironman-dev/img/items/craft030.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft031.png b/docs/ironman-dev/img/items/craft031.png deleted file mode 100644 index 5502312..0000000 Binary files a/docs/ironman-dev/img/items/craft031.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft032.png b/docs/ironman-dev/img/items/craft032.png deleted file mode 100644 index 6b1a3e3..0000000 Binary files a/docs/ironman-dev/img/items/craft032.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/craft033.png b/docs/ironman-dev/img/items/craft033.png deleted file mode 100644 index b0eee10..0000000 Binary files a/docs/ironman-dev/img/items/craft033.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/crp.png b/docs/ironman-dev/img/items/crp.png deleted file mode 100644 index 2fec023..0000000 Binary files a/docs/ironman-dev/img/items/crp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/cshrine.png b/docs/ironman-dev/img/items/cshrine.png deleted file mode 100644 index ea42ac8..0000000 Binary files a/docs/ironman-dev/img/items/cshrine.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/cstone.png b/docs/ironman-dev/img/items/cstone.png deleted file mode 100644 index 82f1aff..0000000 Binary files a/docs/ironman-dev/img/items/cstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm1.png b/docs/ironman-dev/img/items/dm1.png deleted file mode 100644 index c2dfc71..0000000 Binary files a/docs/ironman-dev/img/items/dm1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm10.png b/docs/ironman-dev/img/items/dm10.png deleted file mode 100644 index 53344f4..0000000 Binary files a/docs/ironman-dev/img/items/dm10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm11.png b/docs/ironman-dev/img/items/dm11.png deleted file mode 100644 index 3457a2e..0000000 Binary files a/docs/ironman-dev/img/items/dm11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm12.png b/docs/ironman-dev/img/items/dm12.png deleted file mode 100644 index 7e811ea..0000000 Binary files a/docs/ironman-dev/img/items/dm12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm13.png b/docs/ironman-dev/img/items/dm13.png deleted file mode 100644 index 111f29d..0000000 Binary files a/docs/ironman-dev/img/items/dm13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm14.png b/docs/ironman-dev/img/items/dm14.png deleted file mode 100644 index ea9d5fb..0000000 Binary files a/docs/ironman-dev/img/items/dm14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm15.png b/docs/ironman-dev/img/items/dm15.png deleted file mode 100644 index 1137ba7..0000000 Binary files a/docs/ironman-dev/img/items/dm15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm16.png b/docs/ironman-dev/img/items/dm16.png deleted file mode 100644 index 2ff1b1e..0000000 Binary files a/docs/ironman-dev/img/items/dm16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm17.png b/docs/ironman-dev/img/items/dm17.png deleted file mode 100644 index 3988512..0000000 Binary files a/docs/ironman-dev/img/items/dm17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm18.png b/docs/ironman-dev/img/items/dm18.png deleted file mode 100644 index 8f9e945..0000000 Binary files a/docs/ironman-dev/img/items/dm18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm19.png b/docs/ironman-dev/img/items/dm19.png deleted file mode 100644 index 40c8009..0000000 Binary files a/docs/ironman-dev/img/items/dm19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm2.png b/docs/ironman-dev/img/items/dm2.png deleted file mode 100644 index 63f3602..0000000 Binary files a/docs/ironman-dev/img/items/dm2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm3.png b/docs/ironman-dev/img/items/dm3.png deleted file mode 100644 index 063dfe3..0000000 Binary files a/docs/ironman-dev/img/items/dm3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm4.png b/docs/ironman-dev/img/items/dm4.png deleted file mode 100644 index fae45f1..0000000 Binary files a/docs/ironman-dev/img/items/dm4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm5.png b/docs/ironman-dev/img/items/dm5.png deleted file mode 100644 index 7d4d072..0000000 Binary files a/docs/ironman-dev/img/items/dm5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm6.png b/docs/ironman-dev/img/items/dm6.png deleted file mode 100644 index 6cdd316..0000000 Binary files a/docs/ironman-dev/img/items/dm6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm7.png b/docs/ironman-dev/img/items/dm7.png deleted file mode 100644 index 27faa71..0000000 Binary files a/docs/ironman-dev/img/items/dm7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm8.png b/docs/ironman-dev/img/items/dm8.png deleted file mode 100644 index f2e65f1..0000000 Binary files a/docs/ironman-dev/img/items/dm8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/dm9.png b/docs/ironman-dev/img/items/dm9.png deleted file mode 100644 index ad8bead..0000000 Binary files a/docs/ironman-dev/img/items/dm9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx01.png b/docs/ironman-dev/img/items/elx01.png deleted file mode 100644 index 3838c67..0000000 Binary files a/docs/ironman-dev/img/items/elx01.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx02.png b/docs/ironman-dev/img/items/elx02.png deleted file mode 100644 index b465133..0000000 Binary files a/docs/ironman-dev/img/items/elx02.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx03.png b/docs/ironman-dev/img/items/elx03.png deleted file mode 100644 index 51f89a8..0000000 Binary files a/docs/ironman-dev/img/items/elx03.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx04.png b/docs/ironman-dev/img/items/elx04.png deleted file mode 100644 index 5cd7fe5..0000000 Binary files a/docs/ironman-dev/img/items/elx04.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx05.png b/docs/ironman-dev/img/items/elx05.png deleted file mode 100644 index 6f7d4f8..0000000 Binary files a/docs/ironman-dev/img/items/elx05.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx06.png b/docs/ironman-dev/img/items/elx06.png deleted file mode 100644 index 2317b60..0000000 Binary files a/docs/ironman-dev/img/items/elx06.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx07.png b/docs/ironman-dev/img/items/elx07.png deleted file mode 100644 index 4762ab1..0000000 Binary files a/docs/ironman-dev/img/items/elx07.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx08.png b/docs/ironman-dev/img/items/elx08.png deleted file mode 100644 index 27ab189..0000000 Binary files a/docs/ironman-dev/img/items/elx08.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx09.png b/docs/ironman-dev/img/items/elx09.png deleted file mode 100644 index 8897171..0000000 Binary files a/docs/ironman-dev/img/items/elx09.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx10.png b/docs/ironman-dev/img/items/elx10.png deleted file mode 100644 index 943b8a8..0000000 Binary files a/docs/ironman-dev/img/items/elx10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx11.png b/docs/ironman-dev/img/items/elx11.png deleted file mode 100644 index 73900cf..0000000 Binary files a/docs/ironman-dev/img/items/elx11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx12.png b/docs/ironman-dev/img/items/elx12.png deleted file mode 100644 index c6b22c8..0000000 Binary files a/docs/ironman-dev/img/items/elx12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/elx13.png b/docs/ironman-dev/img/items/elx13.png deleted file mode 100644 index 22460ce..0000000 Binary files a/docs/ironman-dev/img/items/elx13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em1.png b/docs/ironman-dev/img/items/em1.png deleted file mode 100644 index fd3fa82..0000000 Binary files a/docs/ironman-dev/img/items/em1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em10.png b/docs/ironman-dev/img/items/em10.png deleted file mode 100644 index a945a5a..0000000 Binary files a/docs/ironman-dev/img/items/em10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em11.png b/docs/ironman-dev/img/items/em11.png deleted file mode 100644 index 04d30ee..0000000 Binary files a/docs/ironman-dev/img/items/em11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em12.png b/docs/ironman-dev/img/items/em12.png deleted file mode 100644 index e80664c..0000000 Binary files a/docs/ironman-dev/img/items/em12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em13.png b/docs/ironman-dev/img/items/em13.png deleted file mode 100644 index bd109a9..0000000 Binary files a/docs/ironman-dev/img/items/em13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em14.png b/docs/ironman-dev/img/items/em14.png deleted file mode 100644 index 445c12b..0000000 Binary files a/docs/ironman-dev/img/items/em14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em15.png b/docs/ironman-dev/img/items/em15.png deleted file mode 100644 index 5bd3cb1..0000000 Binary files a/docs/ironman-dev/img/items/em15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em16.png b/docs/ironman-dev/img/items/em16.png deleted file mode 100644 index c192c35..0000000 Binary files a/docs/ironman-dev/img/items/em16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em17.png b/docs/ironman-dev/img/items/em17.png deleted file mode 100644 index 0baa7c8..0000000 Binary files a/docs/ironman-dev/img/items/em17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em18.png b/docs/ironman-dev/img/items/em18.png deleted file mode 100644 index d5b1e90..0000000 Binary files a/docs/ironman-dev/img/items/em18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em19.png b/docs/ironman-dev/img/items/em19.png deleted file mode 100644 index 0d66b42..0000000 Binary files a/docs/ironman-dev/img/items/em19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em2.png b/docs/ironman-dev/img/items/em2.png deleted file mode 100644 index cfa86f3..0000000 Binary files a/docs/ironman-dev/img/items/em2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em3.png b/docs/ironman-dev/img/items/em3.png deleted file mode 100644 index 1bc1e51..0000000 Binary files a/docs/ironman-dev/img/items/em3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em4.png b/docs/ironman-dev/img/items/em4.png deleted file mode 100644 index 2e264be..0000000 Binary files a/docs/ironman-dev/img/items/em4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em5.png b/docs/ironman-dev/img/items/em5.png deleted file mode 100644 index 3f1d4fe..0000000 Binary files a/docs/ironman-dev/img/items/em5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em6.png b/docs/ironman-dev/img/items/em6.png deleted file mode 100644 index 106d353..0000000 Binary files a/docs/ironman-dev/img/items/em6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em7.png b/docs/ironman-dev/img/items/em7.png deleted file mode 100644 index 1fdfb94..0000000 Binary files a/docs/ironman-dev/img/items/em7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em8.png b/docs/ironman-dev/img/items/em8.png deleted file mode 100644 index 920ac8f..0000000 Binary files a/docs/ironman-dev/img/items/em8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/em9.png b/docs/ironman-dev/img/items/em9.png deleted file mode 100644 index f549366..0000000 Binary files a/docs/ironman-dev/img/items/em9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/eshrine.png b/docs/ironman-dev/img/items/eshrine.png deleted file mode 100644 index 86ad81f..0000000 Binary files a/docs/ironman-dev/img/items/eshrine.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/fmstone.png b/docs/ironman-dev/img/items/fmstone.png deleted file mode 100644 index bae8f18..0000000 Binary files a/docs/ironman-dev/img/items/fmstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/frp.png b/docs/ironman-dev/img/items/frp.png deleted file mode 100644 index 5debd8c..0000000 Binary files a/docs/ironman-dev/img/items/frp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/fstone.png b/docs/ironman-dev/img/items/fstone.png deleted file mode 100644 index 6fc79b8..0000000 Binary files a/docs/ironman-dev/img/items/fstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/gems.png b/docs/ironman-dev/img/items/gems.png deleted file mode 100644 index b309019..0000000 Binary files a/docs/ironman-dev/img/items/gems.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/goldpile.png b/docs/ironman-dev/img/items/goldpile.png deleted file mode 100644 index 27ab0e2..0000000 Binary files a/docs/ironman-dev/img/items/goldpile.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/helm.png b/docs/ironman-dev/img/items/helm.png deleted file mode 100644 index b7435bd..0000000 Binary files a/docs/ironman-dev/img/items/helm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/horadric_cube.png b/docs/ironman-dev/img/items/horadric_cube.png deleted file mode 100644 index f802d51..0000000 Binary files a/docs/ironman-dev/img/items/horadric_cube.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/icegolempot.png b/docs/ironman-dev/img/items/icegolempot.png deleted file mode 100644 index bb4011e..0000000 Binary files a/docs/ironman-dev/img/items/icegolempot.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv0sc.png b/docs/ironman-dev/img/items/inv0sc.png deleted file mode 100644 index ccb76d4..0000000 Binary files a/docs/ironman-dev/img/items/inv0sc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv2ax.png b/docs/ironman-dev/img/items/inv2ax.png deleted file mode 100644 index a10d303..0000000 Binary files a/docs/ironman-dev/img/items/inv2ax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv2hs.png b/docs/ironman-dev/img/items/inv2hs.png deleted file mode 100644 index 882ee41..0000000 Binary files a/docs/ironman-dev/img/items/inv2hs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv2hsu.png b/docs/ironman-dev/img/items/inv2hsu.png deleted file mode 100644 index 467cbbe..0000000 Binary files a/docs/ironman-dev/img/items/inv2hsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv2sd.png b/docs/ironman-dev/img/items/inv2sd.png deleted file mode 100644 index bced273..0000000 Binary files a/docs/ironman-dev/img/items/inv2sd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6bs.png b/docs/ironman-dev/img/items/inv6bs.png deleted file mode 100644 index 07314c0..0000000 Binary files a/docs/ironman-dev/img/items/inv6bs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6cb.png b/docs/ironman-dev/img/items/inv6cb.png deleted file mode 100644 index 82a80f7..0000000 Binary files a/docs/ironman-dev/img/items/inv6cb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6cs.png b/docs/ironman-dev/img/items/inv6cs.png deleted file mode 100644 index 4a9f7a0..0000000 Binary files a/docs/ironman-dev/img/items/inv6cs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6hb.png b/docs/ironman-dev/img/items/inv6hb.png deleted file mode 100644 index f1f4912..0000000 Binary files a/docs/ironman-dev/img/items/inv6hb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6hx.png b/docs/ironman-dev/img/items/inv6hx.png deleted file mode 100644 index 01ca99d..0000000 Binary files a/docs/ironman-dev/img/items/inv6hx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6l7.png b/docs/ironman-dev/img/items/inv6l7.png deleted file mode 100644 index 119d2a1..0000000 Binary files a/docs/ironman-dev/img/items/inv6l7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6lb.png b/docs/ironman-dev/img/items/inv6lb.png deleted file mode 100644 index 3a869fb..0000000 Binary files a/docs/ironman-dev/img/items/inv6lb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6ls.png b/docs/ironman-dev/img/items/inv6ls.png deleted file mode 100644 index 920237d..0000000 Binary files a/docs/ironman-dev/img/items/inv6ls.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6lw.png b/docs/ironman-dev/img/items/inv6lw.png deleted file mode 100644 index d1c39f6..0000000 Binary files a/docs/ironman-dev/img/items/inv6lw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6lx.png b/docs/ironman-dev/img/items/inv6lx.png deleted file mode 100644 index 2e16ff6..0000000 Binary files a/docs/ironman-dev/img/items/inv6lx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6mx.png b/docs/ironman-dev/img/items/inv6mx.png deleted file mode 100644 index 3813a4a..0000000 Binary files a/docs/ironman-dev/img/items/inv6mx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6rx.png b/docs/ironman-dev/img/items/inv6rx.png deleted file mode 100644 index dd07841..0000000 Binary files a/docs/ironman-dev/img/items/inv6rx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6s7.png b/docs/ironman-dev/img/items/inv6s7.png deleted file mode 100644 index 2dbee2e..0000000 Binary files a/docs/ironman-dev/img/items/inv6s7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6sb.png b/docs/ironman-dev/img/items/inv6sb.png deleted file mode 100644 index 395c337..0000000 Binary files a/docs/ironman-dev/img/items/inv6sb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6ss.png b/docs/ironman-dev/img/items/inv6ss.png deleted file mode 100644 index 2479e39..0000000 Binary files a/docs/ironman-dev/img/items/inv6ss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6sw.png b/docs/ironman-dev/img/items/inv6sw.png deleted file mode 100644 index af3de70..0000000 Binary files a/docs/ironman-dev/img/items/inv6sw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv6ws.png b/docs/ironman-dev/img/items/inv6ws.png deleted file mode 100644 index 50e4cdf..0000000 Binary files a/docs/ironman-dev/img/items/inv6ws.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv72a.png b/docs/ironman-dev/img/items/inv72a.png deleted file mode 100644 index 806efa6..0000000 Binary files a/docs/ironman-dev/img/items/inv72a.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv72h.png b/docs/ironman-dev/img/items/inv72h.png deleted file mode 100644 index a096748..0000000 Binary files a/docs/ironman-dev/img/items/inv72h.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ar.png b/docs/ironman-dev/img/items/inv7ar.png deleted file mode 100644 index 717adae..0000000 Binary files a/docs/ironman-dev/img/items/inv7ar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ax.png b/docs/ironman-dev/img/items/inv7ax.png deleted file mode 100644 index f0476b5..0000000 Binary files a/docs/ironman-dev/img/items/inv7ax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7b7.png b/docs/ironman-dev/img/items/inv7b7.png deleted file mode 100644 index f7537b3..0000000 Binary files a/docs/ironman-dev/img/items/inv7b7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7b8.png b/docs/ironman-dev/img/items/inv7b8.png deleted file mode 100644 index 105f9bd..0000000 Binary files a/docs/ironman-dev/img/items/inv7b8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ba.png b/docs/ironman-dev/img/items/inv7ba.png deleted file mode 100644 index 3ca194d..0000000 Binary files a/docs/ironman-dev/img/items/inv7ba.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7bk.png b/docs/ironman-dev/img/items/inv7bk.png deleted file mode 100644 index 888a9b2..0000000 Binary files a/docs/ironman-dev/img/items/inv7bk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7bl.png b/docs/ironman-dev/img/items/inv7bl.png deleted file mode 100644 index f87b00d..0000000 Binary files a/docs/ironman-dev/img/items/inv7bl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7br.png b/docs/ironman-dev/img/items/inv7br.png deleted file mode 100644 index cf9553b..0000000 Binary files a/docs/ironman-dev/img/items/inv7br.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7bs.png b/docs/ironman-dev/img/items/inv7bs.png deleted file mode 100644 index 321d73a..0000000 Binary files a/docs/ironman-dev/img/items/inv7bs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7bt.png b/docs/ironman-dev/img/items/inv7bt.png deleted file mode 100644 index a835720..0000000 Binary files a/docs/ironman-dev/img/items/inv7bt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7bw.png b/docs/ironman-dev/img/items/inv7bw.png deleted file mode 100644 index ce472ea..0000000 Binary files a/docs/ironman-dev/img/items/inv7bw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7cl.png b/docs/ironman-dev/img/items/inv7cl.png deleted file mode 100644 index be765a0..0000000 Binary files a/docs/ironman-dev/img/items/inv7cl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7cm.png b/docs/ironman-dev/img/items/inv7cm.png deleted file mode 100644 index ca72ed3..0000000 Binary files a/docs/ironman-dev/img/items/inv7cm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7cr.png b/docs/ironman-dev/img/items/inv7cr.png deleted file mode 100644 index 82e71f5..0000000 Binary files a/docs/ironman-dev/img/items/inv7cr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7cs.png b/docs/ironman-dev/img/items/inv7cs.png deleted file mode 100644 index 174ee25..0000000 Binary files a/docs/ironman-dev/img/items/inv7cs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7dg.png b/docs/ironman-dev/img/items/inv7dg.png deleted file mode 100644 index ce37ca2..0000000 Binary files a/docs/ironman-dev/img/items/inv7dg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7di.png b/docs/ironman-dev/img/items/inv7di.png deleted file mode 100644 index 19721b6..0000000 Binary files a/docs/ironman-dev/img/items/inv7di.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7fb.png b/docs/ironman-dev/img/items/inv7fb.png deleted file mode 100644 index 6c5d89c..0000000 Binary files a/docs/ironman-dev/img/items/inv7fb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7fc.png b/docs/ironman-dev/img/items/inv7fc.png deleted file mode 100644 index 25e8544..0000000 Binary files a/docs/ironman-dev/img/items/inv7fc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7fl.png b/docs/ironman-dev/img/items/inv7fl.png deleted file mode 100644 index 1cfa96b..0000000 Binary files a/docs/ironman-dev/img/items/inv7fl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ga.png b/docs/ironman-dev/img/items/inv7ga.png deleted file mode 100644 index 3aa3771..0000000 Binary files a/docs/ironman-dev/img/items/inv7ga.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gd.png b/docs/ironman-dev/img/items/inv7gd.png deleted file mode 100644 index 04cf9c1..0000000 Binary files a/docs/ironman-dev/img/items/inv7gd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gi.png b/docs/ironman-dev/img/items/inv7gi.png deleted file mode 100644 index 597af4c..0000000 Binary files a/docs/ironman-dev/img/items/inv7gi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gl.png b/docs/ironman-dev/img/items/inv7gl.png deleted file mode 100644 index 9ee0701..0000000 Binary files a/docs/ironman-dev/img/items/inv7gl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gm.png b/docs/ironman-dev/img/items/inv7gm.png deleted file mode 100644 index fa26c06..0000000 Binary files a/docs/ironman-dev/img/items/inv7gm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gs.png b/docs/ironman-dev/img/items/inv7gs.png deleted file mode 100644 index faf04e8..0000000 Binary files a/docs/ironman-dev/img/items/inv7gs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7gw.png b/docs/ironman-dev/img/items/inv7gw.png deleted file mode 100644 index 6b19bd8..0000000 Binary files a/docs/ironman-dev/img/items/inv7gw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7h7.png b/docs/ironman-dev/img/items/inv7h7.png deleted file mode 100644 index 9886134..0000000 Binary files a/docs/ironman-dev/img/items/inv7h7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ha.png b/docs/ironman-dev/img/items/inv7ha.png deleted file mode 100644 index a52b107..0000000 Binary files a/docs/ironman-dev/img/items/inv7ha.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ja.png b/docs/ironman-dev/img/items/inv7ja.png deleted file mode 100644 index cc29cbe..0000000 Binary files a/docs/ironman-dev/img/items/inv7ja.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7kr.png b/docs/ironman-dev/img/items/inv7kr.png deleted file mode 100644 index 1f327bb..0000000 Binary files a/docs/ironman-dev/img/items/inv7kr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7la.png b/docs/ironman-dev/img/items/inv7la.png deleted file mode 100644 index a59f8e1..0000000 Binary files a/docs/ironman-dev/img/items/inv7la.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ls.png b/docs/ironman-dev/img/items/inv7ls.png deleted file mode 100644 index ad9b4b3..0000000 Binary files a/docs/ironman-dev/img/items/inv7ls.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7lw.png b/docs/ironman-dev/img/items/inv7lw.png deleted file mode 100644 index 8ffa031..0000000 Binary files a/docs/ironman-dev/img/items/inv7lw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7m7.png b/docs/ironman-dev/img/items/inv7m7.png deleted file mode 100644 index bd4a712..0000000 Binary files a/docs/ironman-dev/img/items/inv7m7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ma.png b/docs/ironman-dev/img/items/inv7ma.png deleted file mode 100644 index 254595f..0000000 Binary files a/docs/ironman-dev/img/items/inv7ma.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7mas.png b/docs/ironman-dev/img/items/inv7mas.png deleted file mode 100644 index 5df9fc3..0000000 Binary files a/docs/ironman-dev/img/items/inv7mas.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7mp.png b/docs/ironman-dev/img/items/inv7mp.png deleted file mode 100644 index 1dee8cc..0000000 Binary files a/docs/ironman-dev/img/items/inv7mp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7mt.png b/docs/ironman-dev/img/items/inv7mt.png deleted file mode 100644 index cb7a324..0000000 Binary files a/docs/ironman-dev/img/items/inv7mt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7o7.png b/docs/ironman-dev/img/items/inv7o7.png deleted file mode 100644 index 06492ac..0000000 Binary files a/docs/ironman-dev/img/items/inv7o7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7p7.png b/docs/ironman-dev/img/items/inv7p7.png deleted file mode 100644 index cd7538f..0000000 Binary files a/docs/ironman-dev/img/items/inv7p7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7pa.png b/docs/ironman-dev/img/items/inv7pa.png deleted file mode 100644 index d73c807..0000000 Binary files a/docs/ironman-dev/img/items/inv7pa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7pi.png b/docs/ironman-dev/img/items/inv7pi.png deleted file mode 100644 index ced5870..0000000 Binary files a/docs/ironman-dev/img/items/inv7pi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7qr.png b/docs/ironman-dev/img/items/inv7qr.png deleted file mode 100644 index 4dfc80f..0000000 Binary files a/docs/ironman-dev/img/items/inv7qr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7qs.png b/docs/ironman-dev/img/items/inv7qs.png deleted file mode 100644 index 53e2a54..0000000 Binary files a/docs/ironman-dev/img/items/inv7qs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7s7.png b/docs/ironman-dev/img/items/inv7s7.png deleted file mode 100644 index c7e680e..0000000 Binary files a/docs/ironman-dev/img/items/inv7s7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7s8.png b/docs/ironman-dev/img/items/inv7s8.png deleted file mode 100644 index 4beff44..0000000 Binary files a/docs/ironman-dev/img/items/inv7s8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7sb.png b/docs/ironman-dev/img/items/inv7sb.png deleted file mode 100644 index 8e47dc4..0000000 Binary files a/docs/ironman-dev/img/items/inv7sb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7sc.png b/docs/ironman-dev/img/items/inv7sc.png deleted file mode 100644 index c0476a7..0000000 Binary files a/docs/ironman-dev/img/items/inv7sc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7sm.png b/docs/ironman-dev/img/items/inv7sm.png deleted file mode 100644 index 06d6d7e..0000000 Binary files a/docs/ironman-dev/img/items/inv7sm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7sp.png b/docs/ironman-dev/img/items/inv7sp.png deleted file mode 100644 index ebb2254..0000000 Binary files a/docs/ironman-dev/img/items/inv7sp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7sr.png b/docs/ironman-dev/img/items/inv7sr.png deleted file mode 100644 index 8f2e7b3..0000000 Binary files a/docs/ironman-dev/img/items/inv7sr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ss.png b/docs/ironman-dev/img/items/inv7ss.png deleted file mode 100644 index 9d7a1a9..0000000 Binary files a/docs/ironman-dev/img/items/inv7ss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7st.png b/docs/ironman-dev/img/items/inv7st.png deleted file mode 100644 index e28d01b..0000000 Binary files a/docs/ironman-dev/img/items/inv7st.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ta.png b/docs/ironman-dev/img/items/inv7ta.png deleted file mode 100644 index 0863093..0000000 Binary files a/docs/ironman-dev/img/items/inv7ta.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7tk.png b/docs/ironman-dev/img/items/inv7tk.png deleted file mode 100644 index c5b8589..0000000 Binary files a/docs/ironman-dev/img/items/inv7tk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7tr.png b/docs/ironman-dev/img/items/inv7tr.png deleted file mode 100644 index f3be12a..0000000 Binary files a/docs/ironman-dev/img/items/inv7tr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ts.png b/docs/ironman-dev/img/items/inv7ts.png deleted file mode 100644 index fecf6fe..0000000 Binary files a/docs/ironman-dev/img/items/inv7ts.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7tw.png b/docs/ironman-dev/img/items/inv7tw.png deleted file mode 100644 index cd85666..0000000 Binary files a/docs/ironman-dev/img/items/inv7tw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7vo.png b/docs/ironman-dev/img/items/inv7vo.png deleted file mode 100644 index 71db308..0000000 Binary files a/docs/ironman-dev/img/items/inv7vo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wa.png b/docs/ironman-dev/img/items/inv7wa.png deleted file mode 100644 index d6b4511..0000000 Binary files a/docs/ironman-dev/img/items/inv7wa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wb.png b/docs/ironman-dev/img/items/inv7wb.png deleted file mode 100644 index f5ba598..0000000 Binary files a/docs/ironman-dev/img/items/inv7wb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wc.png b/docs/ironman-dev/img/items/inv7wc.png deleted file mode 100644 index 3124d0a..0000000 Binary files a/docs/ironman-dev/img/items/inv7wc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wd.png b/docs/ironman-dev/img/items/inv7wd.png deleted file mode 100644 index 5028512..0000000 Binary files a/docs/ironman-dev/img/items/inv7wd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wh.png b/docs/ironman-dev/img/items/inv7wh.png deleted file mode 100644 index 3a0f608..0000000 Binary files a/docs/ironman-dev/img/items/inv7wh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7wn.png b/docs/ironman-dev/img/items/inv7wn.png deleted file mode 100644 index 6dd2416..0000000 Binary files a/docs/ironman-dev/img/items/inv7wn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7ws.png b/docs/ironman-dev/img/items/inv7ws.png deleted file mode 100644 index c3af0b9..0000000 Binary files a/docs/ironman-dev/img/items/inv7ws.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7xf.png b/docs/ironman-dev/img/items/inv7xf.png deleted file mode 100644 index c382ade..0000000 Binary files a/docs/ironman-dev/img/items/inv7xf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv7yw.png b/docs/ironman-dev/img/items/inv7yw.png deleted file mode 100644 index aa68fbe..0000000 Binary files a/docs/ironman-dev/img/items/inv7yw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8bs.png b/docs/ironman-dev/img/items/inv8bs.png deleted file mode 100644 index 0bdbf98..0000000 Binary files a/docs/ironman-dev/img/items/inv8bs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8cb.png b/docs/ironman-dev/img/items/inv8cb.png deleted file mode 100644 index c728308..0000000 Binary files a/docs/ironman-dev/img/items/inv8cb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8cs.png b/docs/ironman-dev/img/items/inv8cs.png deleted file mode 100644 index be8c6df..0000000 Binary files a/docs/ironman-dev/img/items/inv8cs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8hb.png b/docs/ironman-dev/img/items/inv8hb.png deleted file mode 100644 index 74eadd3..0000000 Binary files a/docs/ironman-dev/img/items/inv8hb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8hx.png b/docs/ironman-dev/img/items/inv8hx.png deleted file mode 100644 index 75eebb1..0000000 Binary files a/docs/ironman-dev/img/items/inv8hx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8l8.png b/docs/ironman-dev/img/items/inv8l8.png deleted file mode 100644 index 984043e..0000000 Binary files a/docs/ironman-dev/img/items/inv8l8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8lb.png b/docs/ironman-dev/img/items/inv8lb.png deleted file mode 100644 index 7dd4a40..0000000 Binary files a/docs/ironman-dev/img/items/inv8lb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8lbu.png b/docs/ironman-dev/img/items/inv8lbu.png deleted file mode 100644 index c42ff8d..0000000 Binary files a/docs/ironman-dev/img/items/inv8lbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8ls.png b/docs/ironman-dev/img/items/inv8ls.png deleted file mode 100644 index 36adee2..0000000 Binary files a/docs/ironman-dev/img/items/inv8ls.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8lw.png b/docs/ironman-dev/img/items/inv8lw.png deleted file mode 100644 index 214d0e9..0000000 Binary files a/docs/ironman-dev/img/items/inv8lw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8lx.png b/docs/ironman-dev/img/items/inv8lx.png deleted file mode 100644 index fd105be..0000000 Binary files a/docs/ironman-dev/img/items/inv8lx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8lxu.png b/docs/ironman-dev/img/items/inv8lxu.png deleted file mode 100644 index 88f0442..0000000 Binary files a/docs/ironman-dev/img/items/inv8lxu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8mx.png b/docs/ironman-dev/img/items/inv8mx.png deleted file mode 100644 index 189a9a9..0000000 Binary files a/docs/ironman-dev/img/items/inv8mx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8mxu.png b/docs/ironman-dev/img/items/inv8mxu.png deleted file mode 100644 index ae24784..0000000 Binary files a/docs/ironman-dev/img/items/inv8mxu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8rx.png b/docs/ironman-dev/img/items/inv8rx.png deleted file mode 100644 index a8b95f9..0000000 Binary files a/docs/ironman-dev/img/items/inv8rx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8s8.png b/docs/ironman-dev/img/items/inv8s8.png deleted file mode 100644 index 0ba68e7..0000000 Binary files a/docs/ironman-dev/img/items/inv8s8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8s8u.png b/docs/ironman-dev/img/items/inv8s8u.png deleted file mode 100644 index 7a1aa87..0000000 Binary files a/docs/ironman-dev/img/items/inv8s8u.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8sb.png b/docs/ironman-dev/img/items/inv8sb.png deleted file mode 100644 index df00fd6..0000000 Binary files a/docs/ironman-dev/img/items/inv8sb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8ss.png b/docs/ironman-dev/img/items/inv8ss.png deleted file mode 100644 index d5a9c28..0000000 Binary files a/docs/ironman-dev/img/items/inv8ss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8sw.png b/docs/ironman-dev/img/items/inv8sw.png deleted file mode 100644 index 4277bfd..0000000 Binary files a/docs/ironman-dev/img/items/inv8sw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8ws.png b/docs/ironman-dev/img/items/inv8ws.png deleted file mode 100644 index 65b063d..0000000 Binary files a/docs/ironman-dev/img/items/inv8ws.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv8wsu.png b/docs/ironman-dev/img/items/inv8wsu.png deleted file mode 100644 index ec86e12..0000000 Binary files a/docs/ironman-dev/img/items/inv8wsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv92a.png b/docs/ironman-dev/img/items/inv92a.png deleted file mode 100644 index d873022..0000000 Binary files a/docs/ironman-dev/img/items/inv92a.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv92h.png b/docs/ironman-dev/img/items/inv92h.png deleted file mode 100644 index f9a13da..0000000 Binary files a/docs/ironman-dev/img/items/inv92h.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ar.png b/docs/ironman-dev/img/items/inv9ar.png deleted file mode 100644 index b6d9823..0000000 Binary files a/docs/ironman-dev/img/items/inv9ar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ax.png b/docs/ironman-dev/img/items/inv9ax.png deleted file mode 100644 index 2603f21..0000000 Binary files a/docs/ironman-dev/img/items/inv9ax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9b7.png b/docs/ironman-dev/img/items/inv9b7.png deleted file mode 100644 index 8594bd8..0000000 Binary files a/docs/ironman-dev/img/items/inv9b7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9b8.png b/docs/ironman-dev/img/items/inv9b8.png deleted file mode 100644 index 93f5c24..0000000 Binary files a/docs/ironman-dev/img/items/inv9b8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9b9.png b/docs/ironman-dev/img/items/inv9b9.png deleted file mode 100644 index de7ebce..0000000 Binary files a/docs/ironman-dev/img/items/inv9b9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ba.png b/docs/ironman-dev/img/items/inv9ba.png deleted file mode 100644 index 23cfd44..0000000 Binary files a/docs/ironman-dev/img/items/inv9ba.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bk.png b/docs/ironman-dev/img/items/inv9bk.png deleted file mode 100644 index d558d88..0000000 Binary files a/docs/ironman-dev/img/items/inv9bk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bl.png b/docs/ironman-dev/img/items/inv9bl.png deleted file mode 100644 index eab47d9..0000000 Binary files a/docs/ironman-dev/img/items/inv9bl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9blu.png b/docs/ironman-dev/img/items/inv9blu.png deleted file mode 100644 index 6f5d5f2..0000000 Binary files a/docs/ironman-dev/img/items/inv9blu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9br.png b/docs/ironman-dev/img/items/inv9br.png deleted file mode 100644 index 4484160..0000000 Binary files a/docs/ironman-dev/img/items/inv9br.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bru.png b/docs/ironman-dev/img/items/inv9bru.png deleted file mode 100644 index a07d0ed..0000000 Binary files a/docs/ironman-dev/img/items/inv9bru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bs.png b/docs/ironman-dev/img/items/inv9bs.png deleted file mode 100644 index 861a007..0000000 Binary files a/docs/ironman-dev/img/items/inv9bs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bt.png b/docs/ironman-dev/img/items/inv9bt.png deleted file mode 100644 index 37ca15f..0000000 Binary files a/docs/ironman-dev/img/items/inv9bt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9btu.png b/docs/ironman-dev/img/items/inv9btu.png deleted file mode 100644 index e01175b..0000000 Binary files a/docs/ironman-dev/img/items/inv9btu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9bw.png b/docs/ironman-dev/img/items/inv9bw.png deleted file mode 100644 index a9ca524..0000000 Binary files a/docs/ironman-dev/img/items/inv9bw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9cl.png b/docs/ironman-dev/img/items/inv9cl.png deleted file mode 100644 index 3b03573..0000000 Binary files a/docs/ironman-dev/img/items/inv9cl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9cm.png b/docs/ironman-dev/img/items/inv9cm.png deleted file mode 100644 index 5307368..0000000 Binary files a/docs/ironman-dev/img/items/inv9cm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9cr.png b/docs/ironman-dev/img/items/inv9cr.png deleted file mode 100644 index dbcef2d..0000000 Binary files a/docs/ironman-dev/img/items/inv9cr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9cru.png b/docs/ironman-dev/img/items/inv9cru.png deleted file mode 100644 index 7fd3d1e..0000000 Binary files a/docs/ironman-dev/img/items/inv9cru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9cs.png b/docs/ironman-dev/img/items/inv9cs.png deleted file mode 100644 index d3b775f..0000000 Binary files a/docs/ironman-dev/img/items/inv9cs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9dg.png b/docs/ironman-dev/img/items/inv9dg.png deleted file mode 100644 index 09d2de4..0000000 Binary files a/docs/ironman-dev/img/items/inv9dg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9di.png b/docs/ironman-dev/img/items/inv9di.png deleted file mode 100644 index 9c0581b..0000000 Binary files a/docs/ironman-dev/img/items/inv9di.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9fb.png b/docs/ironman-dev/img/items/inv9fb.png deleted file mode 100644 index 7029588..0000000 Binary files a/docs/ironman-dev/img/items/inv9fb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9fbu.png b/docs/ironman-dev/img/items/inv9fbu.png deleted file mode 100644 index f0036be..0000000 Binary files a/docs/ironman-dev/img/items/inv9fbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9fc.png b/docs/ironman-dev/img/items/inv9fc.png deleted file mode 100644 index 85aca12..0000000 Binary files a/docs/ironman-dev/img/items/inv9fc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9fl.png b/docs/ironman-dev/img/items/inv9fl.png deleted file mode 100644 index 6520671..0000000 Binary files a/docs/ironman-dev/img/items/inv9fl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ga.png b/docs/ironman-dev/img/items/inv9ga.png deleted file mode 100644 index bec6cf1..0000000 Binary files a/docs/ironman-dev/img/items/inv9ga.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gd.png b/docs/ironman-dev/img/items/inv9gd.png deleted file mode 100644 index 0d772be..0000000 Binary files a/docs/ironman-dev/img/items/inv9gd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gi.png b/docs/ironman-dev/img/items/inv9gi.png deleted file mode 100644 index e6262bf..0000000 Binary files a/docs/ironman-dev/img/items/inv9gi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9giu.png b/docs/ironman-dev/img/items/inv9giu.png deleted file mode 100644 index 013791b..0000000 Binary files a/docs/ironman-dev/img/items/inv9giu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gl.png b/docs/ironman-dev/img/items/inv9gl.png deleted file mode 100644 index 186d423..0000000 Binary files a/docs/ironman-dev/img/items/inv9gl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gm.png b/docs/ironman-dev/img/items/inv9gm.png deleted file mode 100644 index 3702334..0000000 Binary files a/docs/ironman-dev/img/items/inv9gm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gmu.png b/docs/ironman-dev/img/items/inv9gmu.png deleted file mode 100644 index e9237cc..0000000 Binary files a/docs/ironman-dev/img/items/inv9gmu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gs.png b/docs/ironman-dev/img/items/inv9gs.png deleted file mode 100644 index 1363d5f..0000000 Binary files a/docs/ironman-dev/img/items/inv9gs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gw.png b/docs/ironman-dev/img/items/inv9gw.png deleted file mode 100644 index e7e30ee..0000000 Binary files a/docs/ironman-dev/img/items/inv9gw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9gwu.png b/docs/ironman-dev/img/items/inv9gwu.png deleted file mode 100644 index eb5c31c..0000000 Binary files a/docs/ironman-dev/img/items/inv9gwu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9h9.png b/docs/ironman-dev/img/items/inv9h9.png deleted file mode 100644 index 2e26c53..0000000 Binary files a/docs/ironman-dev/img/items/inv9h9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ha.png b/docs/ironman-dev/img/items/inv9ha.png deleted file mode 100644 index 9bb5937..0000000 Binary files a/docs/ironman-dev/img/items/inv9ha.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ja.png b/docs/ironman-dev/img/items/inv9ja.png deleted file mode 100644 index cfe791d..0000000 Binary files a/docs/ironman-dev/img/items/inv9ja.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9kr.png b/docs/ironman-dev/img/items/inv9kr.png deleted file mode 100644 index 3a190c0..0000000 Binary files a/docs/ironman-dev/img/items/inv9kr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9la.png b/docs/ironman-dev/img/items/inv9la.png deleted file mode 100644 index 86658a1..0000000 Binary files a/docs/ironman-dev/img/items/inv9la.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ls.png b/docs/ironman-dev/img/items/inv9ls.png deleted file mode 100644 index fe1f790..0000000 Binary files a/docs/ironman-dev/img/items/inv9ls.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9lsu.png b/docs/ironman-dev/img/items/inv9lsu.png deleted file mode 100644 index 9da9237..0000000 Binary files a/docs/ironman-dev/img/items/inv9lsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9lw.png b/docs/ironman-dev/img/items/inv9lw.png deleted file mode 100644 index be836f4..0000000 Binary files a/docs/ironman-dev/img/items/inv9lw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9m9.png b/docs/ironman-dev/img/items/inv9m9.png deleted file mode 100644 index ec3278a..0000000 Binary files a/docs/ironman-dev/img/items/inv9m9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ma.png b/docs/ironman-dev/img/items/inv9ma.png deleted file mode 100644 index bca8dc0..0000000 Binary files a/docs/ironman-dev/img/items/inv9ma.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9mp.png b/docs/ironman-dev/img/items/inv9mp.png deleted file mode 100644 index e0cbc9c..0000000 Binary files a/docs/ironman-dev/img/items/inv9mp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9mt.png b/docs/ironman-dev/img/items/inv9mt.png deleted file mode 100644 index 9e15c78..0000000 Binary files a/docs/ironman-dev/img/items/inv9mt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9p9.png b/docs/ironman-dev/img/items/inv9p9.png deleted file mode 100644 index eb58e83..0000000 Binary files a/docs/ironman-dev/img/items/inv9p9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9pa.png b/docs/ironman-dev/img/items/inv9pa.png deleted file mode 100644 index db2189c..0000000 Binary files a/docs/ironman-dev/img/items/inv9pa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9pi.png b/docs/ironman-dev/img/items/inv9pi.png deleted file mode 100644 index 42e3f89..0000000 Binary files a/docs/ironman-dev/img/items/inv9pi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9qr.png b/docs/ironman-dev/img/items/inv9qr.png deleted file mode 100644 index 773fa8f..0000000 Binary files a/docs/ironman-dev/img/items/inv9qr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9qs.png b/docs/ironman-dev/img/items/inv9qs.png deleted file mode 100644 index bee970a..0000000 Binary files a/docs/ironman-dev/img/items/inv9qs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9s8.png b/docs/ironman-dev/img/items/inv9s8.png deleted file mode 100644 index 20caf54..0000000 Binary files a/docs/ironman-dev/img/items/inv9s8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9s8u.png b/docs/ironman-dev/img/items/inv9s8u.png deleted file mode 100644 index b99c6e3..0000000 Binary files a/docs/ironman-dev/img/items/inv9s8u.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9s9.png b/docs/ironman-dev/img/items/inv9s9.png deleted file mode 100644 index 0b972a0..0000000 Binary files a/docs/ironman-dev/img/items/inv9s9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sb.png b/docs/ironman-dev/img/items/inv9sb.png deleted file mode 100644 index 7ffb750..0000000 Binary files a/docs/ironman-dev/img/items/inv9sb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sbu.png b/docs/ironman-dev/img/items/inv9sbu.png deleted file mode 100644 index 2924879..0000000 Binary files a/docs/ironman-dev/img/items/inv9sbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sc.png b/docs/ironman-dev/img/items/inv9sc.png deleted file mode 100644 index 81eaad1..0000000 Binary files a/docs/ironman-dev/img/items/inv9sc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sm.png b/docs/ironman-dev/img/items/inv9sm.png deleted file mode 100644 index 7652148..0000000 Binary files a/docs/ironman-dev/img/items/inv9sm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sp.png b/docs/ironman-dev/img/items/inv9sp.png deleted file mode 100644 index e6ce2d9..0000000 Binary files a/docs/ironman-dev/img/items/inv9sp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9sr.png b/docs/ironman-dev/img/items/inv9sr.png deleted file mode 100644 index 387b432..0000000 Binary files a/docs/ironman-dev/img/items/inv9sr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ss.png b/docs/ironman-dev/img/items/inv9ss.png deleted file mode 100644 index 507235a..0000000 Binary files a/docs/ironman-dev/img/items/inv9ss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9st.png b/docs/ironman-dev/img/items/inv9st.png deleted file mode 100644 index 8b352a0..0000000 Binary files a/docs/ironman-dev/img/items/inv9st.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ta.png b/docs/ironman-dev/img/items/inv9ta.png deleted file mode 100644 index f50eed6..0000000 Binary files a/docs/ironman-dev/img/items/inv9ta.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9tk.png b/docs/ironman-dev/img/items/inv9tk.png deleted file mode 100644 index 4650553..0000000 Binary files a/docs/ironman-dev/img/items/inv9tk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9tr.png b/docs/ironman-dev/img/items/inv9tr.png deleted file mode 100644 index 69cb2ff..0000000 Binary files a/docs/ironman-dev/img/items/inv9tr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ts.png b/docs/ironman-dev/img/items/inv9ts.png deleted file mode 100644 index dbc409d..0000000 Binary files a/docs/ironman-dev/img/items/inv9ts.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9tw.png b/docs/ironman-dev/img/items/inv9tw.png deleted file mode 100644 index be836f4..0000000 Binary files a/docs/ironman-dev/img/items/inv9tw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9vo.png b/docs/ironman-dev/img/items/inv9vo.png deleted file mode 100644 index c4a857e..0000000 Binary files a/docs/ironman-dev/img/items/inv9vo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wa.png b/docs/ironman-dev/img/items/inv9wa.png deleted file mode 100644 index 42d8c88..0000000 Binary files a/docs/ironman-dev/img/items/inv9wa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wb.png b/docs/ironman-dev/img/items/inv9wb.png deleted file mode 100644 index f94e496..0000000 Binary files a/docs/ironman-dev/img/items/inv9wb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wc.png b/docs/ironman-dev/img/items/inv9wc.png deleted file mode 100644 index f0fa7cc..0000000 Binary files a/docs/ironman-dev/img/items/inv9wc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wd.png b/docs/ironman-dev/img/items/inv9wd.png deleted file mode 100644 index e70ffee..0000000 Binary files a/docs/ironman-dev/img/items/inv9wd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wh.png b/docs/ironman-dev/img/items/inv9wh.png deleted file mode 100644 index 55e344a..0000000 Binary files a/docs/ironman-dev/img/items/inv9wh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9wn.png b/docs/ironman-dev/img/items/inv9wn.png deleted file mode 100644 index 8b4bf6b..0000000 Binary files a/docs/ironman-dev/img/items/inv9wn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9ws.png b/docs/ironman-dev/img/items/inv9ws.png deleted file mode 100644 index 39327a0..0000000 Binary files a/docs/ironman-dev/img/items/inv9ws.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9xf.png b/docs/ironman-dev/img/items/inv9xf.png deleted file mode 100644 index 3ce211d..0000000 Binary files a/docs/ironman-dev/img/items/inv9xf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inv9yw.png b/docs/ironman-dev/img/items/inv9yw.png deleted file mode 100644 index cc11649..0000000 Binary files a/docs/ironman-dev/img/items/inv9yw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaar.png b/docs/ironman-dev/img/items/invaar.png deleted file mode 100644 index 131ac50..0000000 Binary files a/docs/ironman-dev/img/items/invaar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaaru.png b/docs/ironman-dev/img/items/invaaru.png deleted file mode 100644 index 945b3e3..0000000 Binary files a/docs/ironman-dev/img/items/invaaru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam1.png b/docs/ironman-dev/img/items/invam1.png deleted file mode 100644 index 6630594..0000000 Binary files a/docs/ironman-dev/img/items/invam1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam2.png b/docs/ironman-dev/img/items/invam2.png deleted file mode 100644 index f8d3a89..0000000 Binary files a/docs/ironman-dev/img/items/invam2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam3.png b/docs/ironman-dev/img/items/invam3.png deleted file mode 100644 index a183b24..0000000 Binary files a/docs/ironman-dev/img/items/invam3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam4.png b/docs/ironman-dev/img/items/invam4.png deleted file mode 100644 index eca5d83..0000000 Binary files a/docs/ironman-dev/img/items/invam4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam5.png b/docs/ironman-dev/img/items/invam5.png deleted file mode 100644 index 329721d..0000000 Binary files a/docs/ironman-dev/img/items/invam5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam6.png b/docs/ironman-dev/img/items/invam6.png deleted file mode 100644 index 6630594..0000000 Binary files a/docs/ironman-dev/img/items/invam6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam7.png b/docs/ironman-dev/img/items/invam7.png deleted file mode 100644 index f8d3a89..0000000 Binary files a/docs/ironman-dev/img/items/invam7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam8.png b/docs/ironman-dev/img/items/invam8.png deleted file mode 100644 index a183b24..0000000 Binary files a/docs/ironman-dev/img/items/invam8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invam9.png b/docs/ironman-dev/img/items/invam9.png deleted file mode 100644 index eca5d83..0000000 Binary files a/docs/ironman-dev/img/items/invam9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invama.png b/docs/ironman-dev/img/items/invama.png deleted file mode 100644 index 329721d..0000000 Binary files a/docs/ironman-dev/img/items/invama.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamb.png b/docs/ironman-dev/img/items/invamb.png deleted file mode 100644 index 6630594..0000000 Binary files a/docs/ironman-dev/img/items/invamb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamc.png b/docs/ironman-dev/img/items/invamc.png deleted file mode 100644 index f8d3a89..0000000 Binary files a/docs/ironman-dev/img/items/invamc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamd.png b/docs/ironman-dev/img/items/invamd.png deleted file mode 100644 index a183b24..0000000 Binary files a/docs/ironman-dev/img/items/invamd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invame.png b/docs/ironman-dev/img/items/invame.png deleted file mode 100644 index eca5d83..0000000 Binary files a/docs/ironman-dev/img/items/invame.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamf.png b/docs/ironman-dev/img/items/invamf.png deleted file mode 100644 index 329721d..0000000 Binary files a/docs/ironman-dev/img/items/invamf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy1.png b/docs/ironman-dev/img/items/invammy1.png deleted file mode 100644 index 3cdfecd..0000000 Binary files a/docs/ironman-dev/img/items/invammy1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy10.png b/docs/ironman-dev/img/items/invammy10.png deleted file mode 100644 index ea8c6d3..0000000 Binary files a/docs/ironman-dev/img/items/invammy10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy11.png b/docs/ironman-dev/img/items/invammy11.png deleted file mode 100644 index ab3ad55..0000000 Binary files a/docs/ironman-dev/img/items/invammy11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy12.png b/docs/ironman-dev/img/items/invammy12.png deleted file mode 100644 index 38d2515..0000000 Binary files a/docs/ironman-dev/img/items/invammy12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy13.png b/docs/ironman-dev/img/items/invammy13.png deleted file mode 100644 index f3c057f..0000000 Binary files a/docs/ironman-dev/img/items/invammy13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy14.png b/docs/ironman-dev/img/items/invammy14.png deleted file mode 100644 index 51d2bfb..0000000 Binary files a/docs/ironman-dev/img/items/invammy14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy15.png b/docs/ironman-dev/img/items/invammy15.png deleted file mode 100644 index 4fb899c..0000000 Binary files a/docs/ironman-dev/img/items/invammy15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy16.png b/docs/ironman-dev/img/items/invammy16.png deleted file mode 100644 index 933009d..0000000 Binary files a/docs/ironman-dev/img/items/invammy16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy17.png b/docs/ironman-dev/img/items/invammy17.png deleted file mode 100644 index e8cad9a..0000000 Binary files a/docs/ironman-dev/img/items/invammy17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy18.png b/docs/ironman-dev/img/items/invammy18.png deleted file mode 100644 index fa4f33e..0000000 Binary files a/docs/ironman-dev/img/items/invammy18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy19.png b/docs/ironman-dev/img/items/invammy19.png deleted file mode 100644 index dfe739a..0000000 Binary files a/docs/ironman-dev/img/items/invammy19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy2.png b/docs/ironman-dev/img/items/invammy2.png deleted file mode 100644 index 22152aa..0000000 Binary files a/docs/ironman-dev/img/items/invammy2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy20.png b/docs/ironman-dev/img/items/invammy20.png deleted file mode 100644 index 2c2156f..0000000 Binary files a/docs/ironman-dev/img/items/invammy20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy21.png b/docs/ironman-dev/img/items/invammy21.png deleted file mode 100644 index 85a252a..0000000 Binary files a/docs/ironman-dev/img/items/invammy21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy22.png b/docs/ironman-dev/img/items/invammy22.png deleted file mode 100644 index 53bed47..0000000 Binary files a/docs/ironman-dev/img/items/invammy22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy3.png b/docs/ironman-dev/img/items/invammy3.png deleted file mode 100644 index 1b1bbcc..0000000 Binary files a/docs/ironman-dev/img/items/invammy3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy4.png b/docs/ironman-dev/img/items/invammy4.png deleted file mode 100644 index 70141a3..0000000 Binary files a/docs/ironman-dev/img/items/invammy4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy5.png b/docs/ironman-dev/img/items/invammy5.png deleted file mode 100644 index ec9e991..0000000 Binary files a/docs/ironman-dev/img/items/invammy5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy6.png b/docs/ironman-dev/img/items/invammy6.png deleted file mode 100644 index 0fe82d4..0000000 Binary files a/docs/ironman-dev/img/items/invammy6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy7.png b/docs/ironman-dev/img/items/invammy7.png deleted file mode 100644 index 6245e41..0000000 Binary files a/docs/ironman-dev/img/items/invammy7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy8.png b/docs/ironman-dev/img/items/invammy8.png deleted file mode 100644 index 6b4dbaa..0000000 Binary files a/docs/ironman-dev/img/items/invammy8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invammy9.png b/docs/ironman-dev/img/items/invammy9.png deleted file mode 100644 index 4b5fbfa..0000000 Binary files a/docs/ironman-dev/img/items/invammy9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamt.png b/docs/ironman-dev/img/items/invamt.png deleted file mode 100644 index 36c5f02..0000000 Binary files a/docs/ironman-dev/img/items/invamt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu.png b/docs/ironman-dev/img/items/invamu.png deleted file mode 100644 index 483de6e..0000000 Binary files a/docs/ironman-dev/img/items/invamu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu1.png b/docs/ironman-dev/img/items/invamu1.png deleted file mode 100644 index b85767d..0000000 Binary files a/docs/ironman-dev/img/items/invamu1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu2.png b/docs/ironman-dev/img/items/invamu2.png deleted file mode 100644 index 63a775c..0000000 Binary files a/docs/ironman-dev/img/items/invamu2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu3.png b/docs/ironman-dev/img/items/invamu3.png deleted file mode 100644 index bc38fbd..0000000 Binary files a/docs/ironman-dev/img/items/invamu3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu4.png b/docs/ironman-dev/img/items/invamu4.png deleted file mode 100644 index 399c049..0000000 Binary files a/docs/ironman-dev/img/items/invamu4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu5.png b/docs/ironman-dev/img/items/invamu5.png deleted file mode 100644 index 0bd85f1..0000000 Binary files a/docs/ironman-dev/img/items/invamu5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invamu6.png b/docs/ironman-dev/img/items/invamu6.png deleted file mode 100644 index d5f8650..0000000 Binary files a/docs/ironman-dev/img/items/invamu6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaqv.png b/docs/ironman-dev/img/items/invaqv.png deleted file mode 100644 index 831c4a9..0000000 Binary files a/docs/ironman-dev/img/items/invaqv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invarro1.png b/docs/ironman-dev/img/items/invarro1.png deleted file mode 100644 index 5d95bf0..0000000 Binary files a/docs/ironman-dev/img/items/invarro1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invarro2.png b/docs/ironman-dev/img/items/invarro2.png deleted file mode 100644 index 6991ff2..0000000 Binary files a/docs/ironman-dev/img/items/invarro2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invarro3.png b/docs/ironman-dev/img/items/invarro3.png deleted file mode 100644 index de81fb8..0000000 Binary files a/docs/ironman-dev/img/items/invarro3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invarro4.png b/docs/ironman-dev/img/items/invarro4.png deleted file mode 100644 index 29e61d5..0000000 Binary files a/docs/ironman-dev/img/items/invarro4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invass.png b/docs/ironman-dev/img/items/invass.png deleted file mode 100644 index 56e11d5..0000000 Binary files a/docs/ironman-dev/img/items/invass.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe.png b/docs/ironman-dev/img/items/invaxe.png deleted file mode 100644 index fa7ae10..0000000 Binary files a/docs/ironman-dev/img/items/invaxe.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe1.png b/docs/ironman-dev/img/items/invaxe1.png deleted file mode 100644 index 46accb9..0000000 Binary files a/docs/ironman-dev/img/items/invaxe1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe10.png b/docs/ironman-dev/img/items/invaxe10.png deleted file mode 100644 index 6be908c..0000000 Binary files a/docs/ironman-dev/img/items/invaxe10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe11.png b/docs/ironman-dev/img/items/invaxe11.png deleted file mode 100644 index 366139c..0000000 Binary files a/docs/ironman-dev/img/items/invaxe11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe12.png b/docs/ironman-dev/img/items/invaxe12.png deleted file mode 100644 index 6890e44..0000000 Binary files a/docs/ironman-dev/img/items/invaxe12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe13.png b/docs/ironman-dev/img/items/invaxe13.png deleted file mode 100644 index 44d6692..0000000 Binary files a/docs/ironman-dev/img/items/invaxe13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe14.png b/docs/ironman-dev/img/items/invaxe14.png deleted file mode 100644 index 10574b2..0000000 Binary files a/docs/ironman-dev/img/items/invaxe14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe15.png b/docs/ironman-dev/img/items/invaxe15.png deleted file mode 100644 index f23569b..0000000 Binary files a/docs/ironman-dev/img/items/invaxe15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe16.png b/docs/ironman-dev/img/items/invaxe16.png deleted file mode 100644 index 9995345..0000000 Binary files a/docs/ironman-dev/img/items/invaxe16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe17.png b/docs/ironman-dev/img/items/invaxe17.png deleted file mode 100644 index 70a0867..0000000 Binary files a/docs/ironman-dev/img/items/invaxe17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe18.png b/docs/ironman-dev/img/items/invaxe18.png deleted file mode 100644 index d469672..0000000 Binary files a/docs/ironman-dev/img/items/invaxe18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe19.png b/docs/ironman-dev/img/items/invaxe19.png deleted file mode 100644 index d49661b..0000000 Binary files a/docs/ironman-dev/img/items/invaxe19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe2.png b/docs/ironman-dev/img/items/invaxe2.png deleted file mode 100644 index 662c98b..0000000 Binary files a/docs/ironman-dev/img/items/invaxe2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe20.png b/docs/ironman-dev/img/items/invaxe20.png deleted file mode 100644 index 490e123..0000000 Binary files a/docs/ironman-dev/img/items/invaxe20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe21.png b/docs/ironman-dev/img/items/invaxe21.png deleted file mode 100644 index be3932e..0000000 Binary files a/docs/ironman-dev/img/items/invaxe21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe22.png b/docs/ironman-dev/img/items/invaxe22.png deleted file mode 100644 index 16e5b53..0000000 Binary files a/docs/ironman-dev/img/items/invaxe22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe3.png b/docs/ironman-dev/img/items/invaxe3.png deleted file mode 100644 index 2116c8c..0000000 Binary files a/docs/ironman-dev/img/items/invaxe3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe4.png b/docs/ironman-dev/img/items/invaxe4.png deleted file mode 100644 index bf260e7..0000000 Binary files a/docs/ironman-dev/img/items/invaxe4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe5.png b/docs/ironman-dev/img/items/invaxe5.png deleted file mode 100644 index 4170db6..0000000 Binary files a/docs/ironman-dev/img/items/invaxe5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe6.png b/docs/ironman-dev/img/items/invaxe6.png deleted file mode 100644 index 127c125..0000000 Binary files a/docs/ironman-dev/img/items/invaxe6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe7.png b/docs/ironman-dev/img/items/invaxe7.png deleted file mode 100644 index 8d8da16..0000000 Binary files a/docs/ironman-dev/img/items/invaxe7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe8.png b/docs/ironman-dev/img/items/invaxe8.png deleted file mode 100644 index 55a9200..0000000 Binary files a/docs/ironman-dev/img/items/invaxe8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxe9.png b/docs/ironman-dev/img/items/invaxe9.png deleted file mode 100644 index 3c18699..0000000 Binary files a/docs/ironman-dev/img/items/invaxe9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxeu.png b/docs/ironman-dev/img/items/invaxeu.png deleted file mode 100644 index 7e6a86a..0000000 Binary files a/docs/ironman-dev/img/items/invaxeu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxf.png b/docs/ironman-dev/img/items/invaxf.png deleted file mode 100644 index 676f9e9..0000000 Binary files a/docs/ironman-dev/img/items/invaxf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invaxfu.png b/docs/ironman-dev/img/items/invaxfu.png deleted file mode 100644 index b30c428..0000000 Binary files a/docs/ironman-dev/img/items/invaxfu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba1.png b/docs/ironman-dev/img/items/invba1.png deleted file mode 100644 index 9ea0daf..0000000 Binary files a/docs/ironman-dev/img/items/invba1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba2.png b/docs/ironman-dev/img/items/invba2.png deleted file mode 100644 index 15a5a12..0000000 Binary files a/docs/ironman-dev/img/items/invba2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba3.png b/docs/ironman-dev/img/items/invba3.png deleted file mode 100644 index 1d8ff8f..0000000 Binary files a/docs/ironman-dev/img/items/invba3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba4.png b/docs/ironman-dev/img/items/invba4.png deleted file mode 100644 index 837ee4a..0000000 Binary files a/docs/ironman-dev/img/items/invba4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba5.png b/docs/ironman-dev/img/items/invba5.png deleted file mode 100644 index d0053b0..0000000 Binary files a/docs/ironman-dev/img/items/invba5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba6.png b/docs/ironman-dev/img/items/invba6.png deleted file mode 100644 index 9ea0daf..0000000 Binary files a/docs/ironman-dev/img/items/invba6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba7.png b/docs/ironman-dev/img/items/invba7.png deleted file mode 100644 index 15a5a12..0000000 Binary files a/docs/ironman-dev/img/items/invba7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba8.png b/docs/ironman-dev/img/items/invba8.png deleted file mode 100644 index 1d8ff8f..0000000 Binary files a/docs/ironman-dev/img/items/invba8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invba9.png b/docs/ironman-dev/img/items/invba9.png deleted file mode 100644 index 837ee4a..0000000 Binary files a/docs/ironman-dev/img/items/invba9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbaa.png b/docs/ironman-dev/img/items/invbaa.png deleted file mode 100644 index d0053b0..0000000 Binary files a/docs/ironman-dev/img/items/invbaa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbab.png b/docs/ironman-dev/img/items/invbab.png deleted file mode 100644 index 9ea0daf..0000000 Binary files a/docs/ironman-dev/img/items/invbab.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbac.png b/docs/ironman-dev/img/items/invbac.png deleted file mode 100644 index 15a5a12..0000000 Binary files a/docs/ironman-dev/img/items/invbac.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbad.png b/docs/ironman-dev/img/items/invbad.png deleted file mode 100644 index 1d8ff8f..0000000 Binary files a/docs/ironman-dev/img/items/invbad.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbae.png b/docs/ironman-dev/img/items/invbae.png deleted file mode 100644 index 837ee4a..0000000 Binary files a/docs/ironman-dev/img/items/invbae.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbaf.png b/docs/ironman-dev/img/items/invbaf.png deleted file mode 100644 index d0053b0..0000000 Binary files a/docs/ironman-dev/img/items/invbaf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbal.png b/docs/ironman-dev/img/items/invbal.png deleted file mode 100644 index bce305e..0000000 Binary files a/docs/ironman-dev/img/items/invbal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbar.png b/docs/ironman-dev/img/items/invbar.png deleted file mode 100644 index 07eec68..0000000 Binary files a/docs/ironman-dev/img/items/invbar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbas.png b/docs/ironman-dev/img/items/invbas.png deleted file mode 100644 index e84f027..0000000 Binary files a/docs/ironman-dev/img/items/invbas.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbax.png b/docs/ironman-dev/img/items/invbax.png deleted file mode 100644 index 596282e..0000000 Binary files a/docs/ironman-dev/img/items/invbax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbbb.png b/docs/ironman-dev/img/items/invbbb.png deleted file mode 100644 index 047bac3..0000000 Binary files a/docs/ironman-dev/img/items/invbbb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbbk.png b/docs/ironman-dev/img/items/invbbk.png deleted file mode 100644 index 6ee462b..0000000 Binary files a/docs/ironman-dev/img/items/invbbk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt1.png b/docs/ironman-dev/img/items/invbelt1.png deleted file mode 100644 index 7c89736..0000000 Binary files a/docs/ironman-dev/img/items/invbelt1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt10.png b/docs/ironman-dev/img/items/invbelt10.png deleted file mode 100644 index 9fbfd73..0000000 Binary files a/docs/ironman-dev/img/items/invbelt10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt11.png b/docs/ironman-dev/img/items/invbelt11.png deleted file mode 100644 index e2b9a25..0000000 Binary files a/docs/ironman-dev/img/items/invbelt11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt12.png b/docs/ironman-dev/img/items/invbelt12.png deleted file mode 100644 index 5755b76..0000000 Binary files a/docs/ironman-dev/img/items/invbelt12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt13.png b/docs/ironman-dev/img/items/invbelt13.png deleted file mode 100644 index f4d7cd8..0000000 Binary files a/docs/ironman-dev/img/items/invbelt13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt14.png b/docs/ironman-dev/img/items/invbelt14.png deleted file mode 100644 index 0083daa..0000000 Binary files a/docs/ironman-dev/img/items/invbelt14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt15.png b/docs/ironman-dev/img/items/invbelt15.png deleted file mode 100644 index 52c126a..0000000 Binary files a/docs/ironman-dev/img/items/invbelt15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt16.png b/docs/ironman-dev/img/items/invbelt16.png deleted file mode 100644 index 2070a42..0000000 Binary files a/docs/ironman-dev/img/items/invbelt16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt17.png b/docs/ironman-dev/img/items/invbelt17.png deleted file mode 100644 index 3dc0a9e..0000000 Binary files a/docs/ironman-dev/img/items/invbelt17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt18.png b/docs/ironman-dev/img/items/invbelt18.png deleted file mode 100644 index 3610fec..0000000 Binary files a/docs/ironman-dev/img/items/invbelt18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt2.png b/docs/ironman-dev/img/items/invbelt2.png deleted file mode 100644 index 254a1f0..0000000 Binary files a/docs/ironman-dev/img/items/invbelt2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt3.png b/docs/ironman-dev/img/items/invbelt3.png deleted file mode 100644 index 94cd729..0000000 Binary files a/docs/ironman-dev/img/items/invbelt3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt4.png b/docs/ironman-dev/img/items/invbelt4.png deleted file mode 100644 index ab55d8f..0000000 Binary files a/docs/ironman-dev/img/items/invbelt4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt5.png b/docs/ironman-dev/img/items/invbelt5.png deleted file mode 100644 index 05af36c..0000000 Binary files a/docs/ironman-dev/img/items/invbelt5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt6.png b/docs/ironman-dev/img/items/invbelt6.png deleted file mode 100644 index 1dedb61..0000000 Binary files a/docs/ironman-dev/img/items/invbelt6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt7.png b/docs/ironman-dev/img/items/invbelt7.png deleted file mode 100644 index b29fd95..0000000 Binary files a/docs/ironman-dev/img/items/invbelt7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt8.png b/docs/ironman-dev/img/items/invbelt8.png deleted file mode 100644 index 18bdbaf..0000000 Binary files a/docs/ironman-dev/img/items/invbelt8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbelt9.png b/docs/ironman-dev/img/items/invbelt9.png deleted file mode 100644 index c06a583..0000000 Binary files a/docs/ironman-dev/img/items/invbelt9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbet.png b/docs/ironman-dev/img/items/invbet.png deleted file mode 100644 index 9679d04..0000000 Binary files a/docs/ironman-dev/img/items/invbet.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbey.png b/docs/ironman-dev/img/items/invbey.png deleted file mode 100644 index 9c0b45d..0000000 Binary files a/docs/ironman-dev/img/items/invbey.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbhm.png b/docs/ironman-dev/img/items/invbhm.png deleted file mode 100644 index cb5c2bb..0000000 Binary files a/docs/ironman-dev/img/items/invbhm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbhmu.png b/docs/ironman-dev/img/items/invbhmu.png deleted file mode 100644 index a50f3b3..0000000 Binary files a/docs/ironman-dev/img/items/invbhmu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbkd.png b/docs/ironman-dev/img/items/invbkd.png deleted file mode 100644 index 32a3fe0..0000000 Binary files a/docs/ironman-dev/img/items/invbkd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbkf.png b/docs/ironman-dev/img/items/invbkf.png deleted file mode 100644 index c4f398b..0000000 Binary files a/docs/ironman-dev/img/items/invbkf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbks.png b/docs/ironman-dev/img/items/invbks.png deleted file mode 100644 index 32a3fe0..0000000 Binary files a/docs/ironman-dev/img/items/invbks.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbla.png b/docs/ironman-dev/img/items/invbla.png deleted file mode 100644 index 55efac8..0000000 Binary files a/docs/ironman-dev/img/items/invbla.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invblank.png b/docs/ironman-dev/img/items/invblank.png deleted file mode 100644 index 222103d..0000000 Binary files a/docs/ironman-dev/img/items/invblank.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbld.png b/docs/ironman-dev/img/items/invbld.png deleted file mode 100644 index 6791fc8..0000000 Binary files a/docs/ironman-dev/img/items/invbld.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invblt.png b/docs/ironman-dev/img/items/invblt.png deleted file mode 100644 index cf7e2b7..0000000 Binary files a/docs/ironman-dev/img/items/invblt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody1.png b/docs/ironman-dev/img/items/invbody1.png deleted file mode 100644 index c1cdd04..0000000 Binary files a/docs/ironman-dev/img/items/invbody1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody10.png b/docs/ironman-dev/img/items/invbody10.png deleted file mode 100644 index 44f8df9..0000000 Binary files a/docs/ironman-dev/img/items/invbody10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody11.png b/docs/ironman-dev/img/items/invbody11.png deleted file mode 100644 index d81aa8f..0000000 Binary files a/docs/ironman-dev/img/items/invbody11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody12.png b/docs/ironman-dev/img/items/invbody12.png deleted file mode 100644 index 25e7977..0000000 Binary files a/docs/ironman-dev/img/items/invbody12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody13.png b/docs/ironman-dev/img/items/invbody13.png deleted file mode 100644 index 5084b8f..0000000 Binary files a/docs/ironman-dev/img/items/invbody13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody14.png b/docs/ironman-dev/img/items/invbody14.png deleted file mode 100644 index 27eba51..0000000 Binary files a/docs/ironman-dev/img/items/invbody14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody15.png b/docs/ironman-dev/img/items/invbody15.png deleted file mode 100644 index 4049534..0000000 Binary files a/docs/ironman-dev/img/items/invbody15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody16.png b/docs/ironman-dev/img/items/invbody16.png deleted file mode 100644 index ca48ba1..0000000 Binary files a/docs/ironman-dev/img/items/invbody16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody17.png b/docs/ironman-dev/img/items/invbody17.png deleted file mode 100644 index b9b7f3e..0000000 Binary files a/docs/ironman-dev/img/items/invbody17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody18.png b/docs/ironman-dev/img/items/invbody18.png deleted file mode 100644 index d25b704..0000000 Binary files a/docs/ironman-dev/img/items/invbody18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody19.png b/docs/ironman-dev/img/items/invbody19.png deleted file mode 100644 index 28dd476..0000000 Binary files a/docs/ironman-dev/img/items/invbody19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody2.png b/docs/ironman-dev/img/items/invbody2.png deleted file mode 100644 index e3950de..0000000 Binary files a/docs/ironman-dev/img/items/invbody2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody20.png b/docs/ironman-dev/img/items/invbody20.png deleted file mode 100644 index 697bb10..0000000 Binary files a/docs/ironman-dev/img/items/invbody20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody21.png b/docs/ironman-dev/img/items/invbody21.png deleted file mode 100644 index 6ddbc30..0000000 Binary files a/docs/ironman-dev/img/items/invbody21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody22.png b/docs/ironman-dev/img/items/invbody22.png deleted file mode 100644 index e90fb91..0000000 Binary files a/docs/ironman-dev/img/items/invbody22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody23.png b/docs/ironman-dev/img/items/invbody23.png deleted file mode 100644 index c8bb5c2..0000000 Binary files a/docs/ironman-dev/img/items/invbody23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody24.png b/docs/ironman-dev/img/items/invbody24.png deleted file mode 100644 index d4f011d..0000000 Binary files a/docs/ironman-dev/img/items/invbody24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody25.png b/docs/ironman-dev/img/items/invbody25.png deleted file mode 100644 index fbb8068..0000000 Binary files a/docs/ironman-dev/img/items/invbody25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody26.png b/docs/ironman-dev/img/items/invbody26.png deleted file mode 100644 index faeaa1a..0000000 Binary files a/docs/ironman-dev/img/items/invbody26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody27.png b/docs/ironman-dev/img/items/invbody27.png deleted file mode 100644 index 920ee56..0000000 Binary files a/docs/ironman-dev/img/items/invbody27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody28.png b/docs/ironman-dev/img/items/invbody28.png deleted file mode 100644 index 2de2be9..0000000 Binary files a/docs/ironman-dev/img/items/invbody28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody29.png b/docs/ironman-dev/img/items/invbody29.png deleted file mode 100644 index b9e913f..0000000 Binary files a/docs/ironman-dev/img/items/invbody29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody3.png b/docs/ironman-dev/img/items/invbody3.png deleted file mode 100644 index 65f632e..0000000 Binary files a/docs/ironman-dev/img/items/invbody3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody30.png b/docs/ironman-dev/img/items/invbody30.png deleted file mode 100644 index 7741d76..0000000 Binary files a/docs/ironman-dev/img/items/invbody30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody31.png b/docs/ironman-dev/img/items/invbody31.png deleted file mode 100644 index e565541..0000000 Binary files a/docs/ironman-dev/img/items/invbody31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody32.png b/docs/ironman-dev/img/items/invbody32.png deleted file mode 100644 index da86fa1..0000000 Binary files a/docs/ironman-dev/img/items/invbody32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody33.png b/docs/ironman-dev/img/items/invbody33.png deleted file mode 100644 index 8176a08..0000000 Binary files a/docs/ironman-dev/img/items/invbody33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody34.png b/docs/ironman-dev/img/items/invbody34.png deleted file mode 100644 index b8df97e..0000000 Binary files a/docs/ironman-dev/img/items/invbody34.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody35.png b/docs/ironman-dev/img/items/invbody35.png deleted file mode 100644 index ccd22b7..0000000 Binary files a/docs/ironman-dev/img/items/invbody35.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody36.png b/docs/ironman-dev/img/items/invbody36.png deleted file mode 100644 index 761dc7b..0000000 Binary files a/docs/ironman-dev/img/items/invbody36.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody37.png b/docs/ironman-dev/img/items/invbody37.png deleted file mode 100644 index 678622b..0000000 Binary files a/docs/ironman-dev/img/items/invbody37.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody38.png b/docs/ironman-dev/img/items/invbody38.png deleted file mode 100644 index 9a00783..0000000 Binary files a/docs/ironman-dev/img/items/invbody38.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody39.png b/docs/ironman-dev/img/items/invbody39.png deleted file mode 100644 index e28e5e0..0000000 Binary files a/docs/ironman-dev/img/items/invbody39.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody39a.png b/docs/ironman-dev/img/items/invbody39a.png deleted file mode 100644 index e1363b4..0000000 Binary files a/docs/ironman-dev/img/items/invbody39a.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody4.png b/docs/ironman-dev/img/items/invbody4.png deleted file mode 100644 index 824e0cc..0000000 Binary files a/docs/ironman-dev/img/items/invbody4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody40.png b/docs/ironman-dev/img/items/invbody40.png deleted file mode 100644 index 722a684..0000000 Binary files a/docs/ironman-dev/img/items/invbody40.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody41.png b/docs/ironman-dev/img/items/invbody41.png deleted file mode 100644 index 37574dc..0000000 Binary files a/docs/ironman-dev/img/items/invbody41.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody42.png b/docs/ironman-dev/img/items/invbody42.png deleted file mode 100644 index a25a25b..0000000 Binary files a/docs/ironman-dev/img/items/invbody42.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody43.png b/docs/ironman-dev/img/items/invbody43.png deleted file mode 100644 index 9506ac0..0000000 Binary files a/docs/ironman-dev/img/items/invbody43.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody44.png b/docs/ironman-dev/img/items/invbody44.png deleted file mode 100644 index e218202..0000000 Binary files a/docs/ironman-dev/img/items/invbody44.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody45.png b/docs/ironman-dev/img/items/invbody45.png deleted file mode 100644 index 734b0c8..0000000 Binary files a/docs/ironman-dev/img/items/invbody45.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody46.png b/docs/ironman-dev/img/items/invbody46.png deleted file mode 100644 index 371cf8a..0000000 Binary files a/docs/ironman-dev/img/items/invbody46.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody47.png b/docs/ironman-dev/img/items/invbody47.png deleted file mode 100644 index 69bdc1c..0000000 Binary files a/docs/ironman-dev/img/items/invbody47.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody48.png b/docs/ironman-dev/img/items/invbody48.png deleted file mode 100644 index 3643282..0000000 Binary files a/docs/ironman-dev/img/items/invbody48.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody49.png b/docs/ironman-dev/img/items/invbody49.png deleted file mode 100644 index 0982b89..0000000 Binary files a/docs/ironman-dev/img/items/invbody49.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody5.png b/docs/ironman-dev/img/items/invbody5.png deleted file mode 100644 index bfee458..0000000 Binary files a/docs/ironman-dev/img/items/invbody5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody50.png b/docs/ironman-dev/img/items/invbody50.png deleted file mode 100644 index 4975036..0000000 Binary files a/docs/ironman-dev/img/items/invbody50.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody51.png b/docs/ironman-dev/img/items/invbody51.png deleted file mode 100644 index b698ba5..0000000 Binary files a/docs/ironman-dev/img/items/invbody51.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody52.png b/docs/ironman-dev/img/items/invbody52.png deleted file mode 100644 index 6e2b681..0000000 Binary files a/docs/ironman-dev/img/items/invbody52.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody53.png b/docs/ironman-dev/img/items/invbody53.png deleted file mode 100644 index d47aab1..0000000 Binary files a/docs/ironman-dev/img/items/invbody53.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody54.png b/docs/ironman-dev/img/items/invbody54.png deleted file mode 100644 index 3757a4b..0000000 Binary files a/docs/ironman-dev/img/items/invbody54.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody55.png b/docs/ironman-dev/img/items/invbody55.png deleted file mode 100644 index e79835b..0000000 Binary files a/docs/ironman-dev/img/items/invbody55.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody56.png b/docs/ironman-dev/img/items/invbody56.png deleted file mode 100644 index 4515833..0000000 Binary files a/docs/ironman-dev/img/items/invbody56.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody57.png b/docs/ironman-dev/img/items/invbody57.png deleted file mode 100644 index 45e3b42..0000000 Binary files a/docs/ironman-dev/img/items/invbody57.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody58.png b/docs/ironman-dev/img/items/invbody58.png deleted file mode 100644 index 750774c..0000000 Binary files a/docs/ironman-dev/img/items/invbody58.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody59.png b/docs/ironman-dev/img/items/invbody59.png deleted file mode 100644 index 992da64..0000000 Binary files a/docs/ironman-dev/img/items/invbody59.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody6.png b/docs/ironman-dev/img/items/invbody6.png deleted file mode 100644 index 1765402..0000000 Binary files a/docs/ironman-dev/img/items/invbody6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody60.png b/docs/ironman-dev/img/items/invbody60.png deleted file mode 100644 index bb0e9ce..0000000 Binary files a/docs/ironman-dev/img/items/invbody60.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody61.png b/docs/ironman-dev/img/items/invbody61.png deleted file mode 100644 index 33b0a20..0000000 Binary files a/docs/ironman-dev/img/items/invbody61.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody62.png b/docs/ironman-dev/img/items/invbody62.png deleted file mode 100644 index 14132a2..0000000 Binary files a/docs/ironman-dev/img/items/invbody62.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody63.png b/docs/ironman-dev/img/items/invbody63.png deleted file mode 100644 index 72d3dd7..0000000 Binary files a/docs/ironman-dev/img/items/invbody63.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody64.png b/docs/ironman-dev/img/items/invbody64.png deleted file mode 100644 index 5eb16d2..0000000 Binary files a/docs/ironman-dev/img/items/invbody64.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody65.png b/docs/ironman-dev/img/items/invbody65.png deleted file mode 100644 index 83d3c6a..0000000 Binary files a/docs/ironman-dev/img/items/invbody65.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody66.png b/docs/ironman-dev/img/items/invbody66.png deleted file mode 100644 index 54d33a6..0000000 Binary files a/docs/ironman-dev/img/items/invbody66.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody67.png b/docs/ironman-dev/img/items/invbody67.png deleted file mode 100644 index 172b852..0000000 Binary files a/docs/ironman-dev/img/items/invbody67.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody68.png b/docs/ironman-dev/img/items/invbody68.png deleted file mode 100644 index 4dca660..0000000 Binary files a/docs/ironman-dev/img/items/invbody68.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody69.png b/docs/ironman-dev/img/items/invbody69.png deleted file mode 100644 index 1aab842..0000000 Binary files a/docs/ironman-dev/img/items/invbody69.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody7.png b/docs/ironman-dev/img/items/invbody7.png deleted file mode 100644 index 286642c..0000000 Binary files a/docs/ironman-dev/img/items/invbody7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody70.png b/docs/ironman-dev/img/items/invbody70.png deleted file mode 100644 index 0eddbe9..0000000 Binary files a/docs/ironman-dev/img/items/invbody70.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody71.png b/docs/ironman-dev/img/items/invbody71.png deleted file mode 100644 index 482f1ad..0000000 Binary files a/docs/ironman-dev/img/items/invbody71.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody72.png b/docs/ironman-dev/img/items/invbody72.png deleted file mode 100644 index 1e92623..0000000 Binary files a/docs/ironman-dev/img/items/invbody72.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody73.png b/docs/ironman-dev/img/items/invbody73.png deleted file mode 100644 index ecf9ded..0000000 Binary files a/docs/ironman-dev/img/items/invbody73.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody74.png b/docs/ironman-dev/img/items/invbody74.png deleted file mode 100644 index 9ccb9dd..0000000 Binary files a/docs/ironman-dev/img/items/invbody74.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody75.png b/docs/ironman-dev/img/items/invbody75.png deleted file mode 100644 index 92febde..0000000 Binary files a/docs/ironman-dev/img/items/invbody75.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody76.png b/docs/ironman-dev/img/items/invbody76.png deleted file mode 100644 index 9073017..0000000 Binary files a/docs/ironman-dev/img/items/invbody76.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody77.png b/docs/ironman-dev/img/items/invbody77.png deleted file mode 100644 index bf19ef3..0000000 Binary files a/docs/ironman-dev/img/items/invbody77.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody8.png b/docs/ironman-dev/img/items/invbody8.png deleted file mode 100644 index 04a37ae..0000000 Binary files a/docs/ironman-dev/img/items/invbody8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbody9.png b/docs/ironman-dev/img/items/invbody9.png deleted file mode 100644 index abe3296..0000000 Binary files a/docs/ironman-dev/img/items/invbody9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbok.png b/docs/ironman-dev/img/items/invbok.png deleted file mode 100644 index 7cb3643..0000000 Binary files a/docs/ironman-dev/img/items/invbok.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbolt4.png b/docs/ironman-dev/img/items/invbolt4.png deleted file mode 100644 index 7d4ea1a..0000000 Binary files a/docs/ironman-dev/img/items/invbolt4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbonr1.png b/docs/ironman-dev/img/items/invbonr1.png deleted file mode 100644 index c6d7117..0000000 Binary files a/docs/ironman-dev/img/items/invbonr1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbonr2.png b/docs/ironman-dev/img/items/invbonr2.png deleted file mode 100644 index dd1a2e3..0000000 Binary files a/docs/ironman-dev/img/items/invbonr2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbonr3.png b/docs/ironman-dev/img/items/invbonr3.png deleted file mode 100644 index d705322..0000000 Binary files a/docs/ironman-dev/img/items/invbonr3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbonr4.png b/docs/ironman-dev/img/items/invbonr4.png deleted file mode 100644 index 1e34f1e..0000000 Binary files a/docs/ironman-dev/img/items/invbonr4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot1.png b/docs/ironman-dev/img/items/invboot1.png deleted file mode 100644 index 6dde1ff..0000000 Binary files a/docs/ironman-dev/img/items/invboot1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot10.png b/docs/ironman-dev/img/items/invboot10.png deleted file mode 100644 index 9e0240c..0000000 Binary files a/docs/ironman-dev/img/items/invboot10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot11.png b/docs/ironman-dev/img/items/invboot11.png deleted file mode 100644 index ad6d86a..0000000 Binary files a/docs/ironman-dev/img/items/invboot11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot12.png b/docs/ironman-dev/img/items/invboot12.png deleted file mode 100644 index 4cef894..0000000 Binary files a/docs/ironman-dev/img/items/invboot12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot13.png b/docs/ironman-dev/img/items/invboot13.png deleted file mode 100644 index d5cc419..0000000 Binary files a/docs/ironman-dev/img/items/invboot13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot14.png b/docs/ironman-dev/img/items/invboot14.png deleted file mode 100644 index 92f2127..0000000 Binary files a/docs/ironman-dev/img/items/invboot14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot15.png b/docs/ironman-dev/img/items/invboot15.png deleted file mode 100644 index e72da5f..0000000 Binary files a/docs/ironman-dev/img/items/invboot15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot16.png b/docs/ironman-dev/img/items/invboot16.png deleted file mode 100644 index 697898d..0000000 Binary files a/docs/ironman-dev/img/items/invboot16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot17.png b/docs/ironman-dev/img/items/invboot17.png deleted file mode 100644 index e902c48..0000000 Binary files a/docs/ironman-dev/img/items/invboot17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot18.png b/docs/ironman-dev/img/items/invboot18.png deleted file mode 100644 index 5609e2d..0000000 Binary files a/docs/ironman-dev/img/items/invboot18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot19.png b/docs/ironman-dev/img/items/invboot19.png deleted file mode 100644 index edab31f..0000000 Binary files a/docs/ironman-dev/img/items/invboot19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot2.png b/docs/ironman-dev/img/items/invboot2.png deleted file mode 100644 index 73991df..0000000 Binary files a/docs/ironman-dev/img/items/invboot2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot20.png b/docs/ironman-dev/img/items/invboot20.png deleted file mode 100644 index 633c2c7..0000000 Binary files a/docs/ironman-dev/img/items/invboot20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot21.png b/docs/ironman-dev/img/items/invboot21.png deleted file mode 100644 index a6e9feb..0000000 Binary files a/docs/ironman-dev/img/items/invboot21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot22.png b/docs/ironman-dev/img/items/invboot22.png deleted file mode 100644 index 14ef950..0000000 Binary files a/docs/ironman-dev/img/items/invboot22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot23.png b/docs/ironman-dev/img/items/invboot23.png deleted file mode 100644 index 2b47749..0000000 Binary files a/docs/ironman-dev/img/items/invboot23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot24.png b/docs/ironman-dev/img/items/invboot24.png deleted file mode 100644 index 0a44a65..0000000 Binary files a/docs/ironman-dev/img/items/invboot24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot25.png b/docs/ironman-dev/img/items/invboot25.png deleted file mode 100644 index d40a67e..0000000 Binary files a/docs/ironman-dev/img/items/invboot25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot26.png b/docs/ironman-dev/img/items/invboot26.png deleted file mode 100644 index 9909019..0000000 Binary files a/docs/ironman-dev/img/items/invboot26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot27.png b/docs/ironman-dev/img/items/invboot27.png deleted file mode 100644 index d4a9237..0000000 Binary files a/docs/ironman-dev/img/items/invboot27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot28.png b/docs/ironman-dev/img/items/invboot28.png deleted file mode 100644 index 9b79491..0000000 Binary files a/docs/ironman-dev/img/items/invboot28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot29.png b/docs/ironman-dev/img/items/invboot29.png deleted file mode 100644 index e3d3eed..0000000 Binary files a/docs/ironman-dev/img/items/invboot29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot3.png b/docs/ironman-dev/img/items/invboot3.png deleted file mode 100644 index 1087a94..0000000 Binary files a/docs/ironman-dev/img/items/invboot3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot30.png b/docs/ironman-dev/img/items/invboot30.png deleted file mode 100644 index 33f792b..0000000 Binary files a/docs/ironman-dev/img/items/invboot30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot4.png b/docs/ironman-dev/img/items/invboot4.png deleted file mode 100644 index 1040bfc..0000000 Binary files a/docs/ironman-dev/img/items/invboot4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot5.png b/docs/ironman-dev/img/items/invboot5.png deleted file mode 100644 index 98e0b7b..0000000 Binary files a/docs/ironman-dev/img/items/invboot5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot6.png b/docs/ironman-dev/img/items/invboot6.png deleted file mode 100644 index e1f9b61..0000000 Binary files a/docs/ironman-dev/img/items/invboot6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot7.png b/docs/ironman-dev/img/items/invboot7.png deleted file mode 100644 index 6641cfe..0000000 Binary files a/docs/ironman-dev/img/items/invboot7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot8.png b/docs/ironman-dev/img/items/invboot8.png deleted file mode 100644 index bf80aa4..0000000 Binary files a/docs/ironman-dev/img/items/invboot8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invboot9.png b/docs/ironman-dev/img/items/invboot9.png deleted file mode 100644 index bc803f5..0000000 Binary files a/docs/ironman-dev/img/items/invboot9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbot.png b/docs/ironman-dev/img/items/invbot.png deleted file mode 100644 index bb3e055..0000000 Binary files a/docs/ironman-dev/img/items/invbot.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow1.png b/docs/ironman-dev/img/items/invbow1.png deleted file mode 100644 index 092e7bd..0000000 Binary files a/docs/ironman-dev/img/items/invbow1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow10.png b/docs/ironman-dev/img/items/invbow10.png deleted file mode 100644 index f410677..0000000 Binary files a/docs/ironman-dev/img/items/invbow10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow11.png b/docs/ironman-dev/img/items/invbow11.png deleted file mode 100644 index 088244c..0000000 Binary files a/docs/ironman-dev/img/items/invbow11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow12.png b/docs/ironman-dev/img/items/invbow12.png deleted file mode 100644 index 6e6c199..0000000 Binary files a/docs/ironman-dev/img/items/invbow12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow13.png b/docs/ironman-dev/img/items/invbow13.png deleted file mode 100644 index 98d2003..0000000 Binary files a/docs/ironman-dev/img/items/invbow13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow14.png b/docs/ironman-dev/img/items/invbow14.png deleted file mode 100644 index 35728f6..0000000 Binary files a/docs/ironman-dev/img/items/invbow14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow15.png b/docs/ironman-dev/img/items/invbow15.png deleted file mode 100644 index 95b8f86..0000000 Binary files a/docs/ironman-dev/img/items/invbow15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow16.png b/docs/ironman-dev/img/items/invbow16.png deleted file mode 100644 index 127fa12..0000000 Binary files a/docs/ironman-dev/img/items/invbow16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow17.png b/docs/ironman-dev/img/items/invbow17.png deleted file mode 100644 index b6eabe9..0000000 Binary files a/docs/ironman-dev/img/items/invbow17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow2.png b/docs/ironman-dev/img/items/invbow2.png deleted file mode 100644 index ea84816..0000000 Binary files a/docs/ironman-dev/img/items/invbow2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow3.png b/docs/ironman-dev/img/items/invbow3.png deleted file mode 100644 index 72cad96..0000000 Binary files a/docs/ironman-dev/img/items/invbow3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow4.png b/docs/ironman-dev/img/items/invbow4.png deleted file mode 100644 index 18ab69b..0000000 Binary files a/docs/ironman-dev/img/items/invbow4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow5.png b/docs/ironman-dev/img/items/invbow5.png deleted file mode 100644 index a2d3a92..0000000 Binary files a/docs/ironman-dev/img/items/invbow5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow6.png b/docs/ironman-dev/img/items/invbow6.png deleted file mode 100644 index d6819c4..0000000 Binary files a/docs/ironman-dev/img/items/invbow6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow7.png b/docs/ironman-dev/img/items/invbow7.png deleted file mode 100644 index 7001e80..0000000 Binary files a/docs/ironman-dev/img/items/invbow7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow8.png b/docs/ironman-dev/img/items/invbow8.png deleted file mode 100644 index 821ae9c..0000000 Binary files a/docs/ironman-dev/img/items/invbow8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbow9.png b/docs/ironman-dev/img/items/invbow9.png deleted file mode 100644 index 0cf3dba..0000000 Binary files a/docs/ironman-dev/img/items/invbow9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbox.png b/docs/ironman-dev/img/items/invbox.png deleted file mode 100644 index 8e00534..0000000 Binary files a/docs/ironman-dev/img/items/invbox.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbpl.png b/docs/ironman-dev/img/items/invbpl.png deleted file mode 100644 index 4a65078..0000000 Binary files a/docs/ironman-dev/img/items/invbpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbps.png b/docs/ironman-dev/img/items/invbps.png deleted file mode 100644 index d297a67..0000000 Binary files a/docs/ironman-dev/img/items/invbps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbrn.png b/docs/ironman-dev/img/items/invbrn.png deleted file mode 100644 index 253860b..0000000 Binary files a/docs/ironman-dev/img/items/invbrn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbrnz.png b/docs/ironman-dev/img/items/invbrnz.png deleted file mode 100644 index ee8ceab..0000000 Binary files a/docs/ironman-dev/img/items/invbrnz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbrs.png b/docs/ironman-dev/img/items/invbrs.png deleted file mode 100644 index 4b51795..0000000 Binary files a/docs/ironman-dev/img/items/invbrs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbrx.png b/docs/ironman-dev/img/items/invbrx.png deleted file mode 100644 index b9d4440..0000000 Binary files a/docs/ironman-dev/img/items/invbrx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbrz.png b/docs/ironman-dev/img/items/invbrz.png deleted file mode 100644 index 1eb1f75..0000000 Binary files a/docs/ironman-dev/img/items/invbrz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbsc.png b/docs/ironman-dev/img/items/invbsc.png deleted file mode 100644 index 1cb2ce6..0000000 Binary files a/docs/ironman-dev/img/items/invbsc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbsd.png b/docs/ironman-dev/img/items/invbsd.png deleted file mode 100644 index c4a9519..0000000 Binary files a/docs/ironman-dev/img/items/invbsd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbsdu.png b/docs/ironman-dev/img/items/invbsdu.png deleted file mode 100644 index 177ac63..0000000 Binary files a/docs/ironman-dev/img/items/invbsdu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbsh.png b/docs/ironman-dev/img/items/invbsh.png deleted file mode 100644 index dddde5e..0000000 Binary files a/docs/ironman-dev/img/items/invbsh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbshu.png b/docs/ironman-dev/img/items/invbshu.png deleted file mode 100644 index 5adc2ab..0000000 Binary files a/docs/ironman-dev/img/items/invbshu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbst.png b/docs/ironman-dev/img/items/invbst.png deleted file mode 100644 index 3a997b1..0000000 Binary files a/docs/ironman-dev/img/items/invbst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbsw.png b/docs/ironman-dev/img/items/invbsw.png deleted file mode 100644 index 2463647..0000000 Binary files a/docs/ironman-dev/img/items/invbsw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbswu.png b/docs/ironman-dev/img/items/invbswu.png deleted file mode 100644 index 6ec3271..0000000 Binary files a/docs/ironman-dev/img/items/invbswu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbtl.png b/docs/ironman-dev/img/items/invbtl.png deleted file mode 100644 index d26da01..0000000 Binary files a/docs/ironman-dev/img/items/invbtl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbtx.png b/docs/ironman-dev/img/items/invbtx.png deleted file mode 100644 index 6cfb010..0000000 Binary files a/docs/ironman-dev/img/items/invbtx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbtxu.png b/docs/ironman-dev/img/items/invbtxu.png deleted file mode 100644 index 825d23e..0000000 Binary files a/docs/ironman-dev/img/items/invbtxu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbuc.png b/docs/ironman-dev/img/items/invbuc.png deleted file mode 100644 index 5af3797..0000000 Binary files a/docs/ironman-dev/img/items/invbuc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbucu.png b/docs/ironman-dev/img/items/invbucu.png deleted file mode 100644 index 2096136..0000000 Binary files a/docs/ironman-dev/img/items/invbucu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbwn.png b/docs/ironman-dev/img/items/invbwn.png deleted file mode 100644 index 7f164b1..0000000 Binary files a/docs/ironman-dev/img/items/invbwn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invbwnu.png b/docs/ironman-dev/img/items/invbwnu.png deleted file mode 100644 index 94bdc9b..0000000 Binary files a/docs/ironman-dev/img/items/invbwnu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcap.png b/docs/ironman-dev/img/items/invcap.png deleted file mode 100644 index 2c8e753..0000000 Binary files a/docs/ironman-dev/img/items/invcap.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcapu.png b/docs/ironman-dev/img/items/invcapu.png deleted file mode 100644 index 9a78cae..0000000 Binary files a/docs/ironman-dev/img/items/invcapu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow1.png b/docs/ironman-dev/img/items/invcbow1.png deleted file mode 100644 index a5b103f..0000000 Binary files a/docs/ironman-dev/img/items/invcbow1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow2.png b/docs/ironman-dev/img/items/invcbow2.png deleted file mode 100644 index b977c72..0000000 Binary files a/docs/ironman-dev/img/items/invcbow2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow3.png b/docs/ironman-dev/img/items/invcbow3.png deleted file mode 100644 index eba04a6..0000000 Binary files a/docs/ironman-dev/img/items/invcbow3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow4.png b/docs/ironman-dev/img/items/invcbow4.png deleted file mode 100644 index dfb3aba..0000000 Binary files a/docs/ironman-dev/img/items/invcbow4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow5.png b/docs/ironman-dev/img/items/invcbow5.png deleted file mode 100644 index a870b61..0000000 Binary files a/docs/ironman-dev/img/items/invcbow5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow6.png b/docs/ironman-dev/img/items/invcbow6.png deleted file mode 100644 index 49ac351..0000000 Binary files a/docs/ironman-dev/img/items/invcbow6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow7.png b/docs/ironman-dev/img/items/invcbow7.png deleted file mode 100644 index e033fcd..0000000 Binary files a/docs/ironman-dev/img/items/invcbow7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbow8.png b/docs/ironman-dev/img/items/invcbow8.png deleted file mode 100644 index 53a8bac..0000000 Binary files a/docs/ironman-dev/img/items/invcbow8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbw.png b/docs/ironman-dev/img/items/invcbw.png deleted file mode 100644 index 5ef0aef..0000000 Binary files a/docs/ironman-dev/img/items/invcbw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcbwu.png b/docs/ironman-dev/img/items/invcbwu.png deleted file mode 100644 index fab5bb6..0000000 Binary files a/docs/ironman-dev/img/items/invcbwu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invceh.png b/docs/ironman-dev/img/items/invceh.png deleted file mode 100644 index adf191f..0000000 Binary files a/docs/ironman-dev/img/items/invceh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invces.png b/docs/ironman-dev/img/items/invces.png deleted file mode 100644 index a112ac5..0000000 Binary files a/docs/ironman-dev/img/items/invces.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch1.png b/docs/ironman-dev/img/items/invch1.png deleted file mode 100644 index 5550040..0000000 Binary files a/docs/ironman-dev/img/items/invch1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch2.png b/docs/ironman-dev/img/items/invch2.png deleted file mode 100644 index bb0dac3..0000000 Binary files a/docs/ironman-dev/img/items/invch2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch3.png b/docs/ironman-dev/img/items/invch3.png deleted file mode 100644 index ab451f2..0000000 Binary files a/docs/ironman-dev/img/items/invch3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch4.png b/docs/ironman-dev/img/items/invch4.png deleted file mode 100644 index 1029217..0000000 Binary files a/docs/ironman-dev/img/items/invch4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch5.png b/docs/ironman-dev/img/items/invch5.png deleted file mode 100644 index fa1c1a6..0000000 Binary files a/docs/ironman-dev/img/items/invch5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch6.png b/docs/ironman-dev/img/items/invch6.png deleted file mode 100644 index f2cff3b..0000000 Binary files a/docs/ironman-dev/img/items/invch6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch7.png b/docs/ironman-dev/img/items/invch7.png deleted file mode 100644 index 8885a04..0000000 Binary files a/docs/ironman-dev/img/items/invch7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch8.png b/docs/ironman-dev/img/items/invch8.png deleted file mode 100644 index ae2a05d..0000000 Binary files a/docs/ironman-dev/img/items/invch8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invch9.png b/docs/ironman-dev/img/items/invch9.png deleted file mode 100644 index e8f8d5b..0000000 Binary files a/docs/ironman-dev/img/items/invch9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar1.png b/docs/ironman-dev/img/items/invchar1.png deleted file mode 100644 index 73f0c4d..0000000 Binary files a/docs/ironman-dev/img/items/invchar1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar10.png b/docs/ironman-dev/img/items/invchar10.png deleted file mode 100644 index f2f0b04..0000000 Binary files a/docs/ironman-dev/img/items/invchar10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar11.png b/docs/ironman-dev/img/items/invchar11.png deleted file mode 100644 index 96988cc..0000000 Binary files a/docs/ironman-dev/img/items/invchar11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar12.png b/docs/ironman-dev/img/items/invchar12.png deleted file mode 100644 index f90a2ad..0000000 Binary files a/docs/ironman-dev/img/items/invchar12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar13.png b/docs/ironman-dev/img/items/invchar13.png deleted file mode 100644 index 38f621c..0000000 Binary files a/docs/ironman-dev/img/items/invchar13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar14.png b/docs/ironman-dev/img/items/invchar14.png deleted file mode 100644 index 5a0170f..0000000 Binary files a/docs/ironman-dev/img/items/invchar14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar2.png b/docs/ironman-dev/img/items/invchar2.png deleted file mode 100644 index 346af99..0000000 Binary files a/docs/ironman-dev/img/items/invchar2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar3.png b/docs/ironman-dev/img/items/invchar3.png deleted file mode 100644 index d7cb17e..0000000 Binary files a/docs/ironman-dev/img/items/invchar3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar4.png b/docs/ironman-dev/img/items/invchar4.png deleted file mode 100644 index 02d197c..0000000 Binary files a/docs/ironman-dev/img/items/invchar4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar5.png b/docs/ironman-dev/img/items/invchar5.png deleted file mode 100644 index c8210a2..0000000 Binary files a/docs/ironman-dev/img/items/invchar5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar6.png b/docs/ironman-dev/img/items/invchar6.png deleted file mode 100644 index a75731f..0000000 Binary files a/docs/ironman-dev/img/items/invchar6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar7.png b/docs/ironman-dev/img/items/invchar7.png deleted file mode 100644 index 6a230d8..0000000 Binary files a/docs/ironman-dev/img/items/invchar7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar8.png b/docs/ironman-dev/img/items/invchar8.png deleted file mode 100644 index 25278f4..0000000 Binary files a/docs/ironman-dev/img/items/invchar8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchar9.png b/docs/ironman-dev/img/items/invchar9.png deleted file mode 100644 index 2b04196..0000000 Binary files a/docs/ironman-dev/img/items/invchar9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchm.png b/docs/ironman-dev/img/items/invchm.png deleted file mode 100644 index fa851cf..0000000 Binary files a/docs/ironman-dev/img/items/invchm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invchn.png b/docs/ironman-dev/img/items/invchn.png deleted file mode 100644 index adfd45b..0000000 Binary files a/docs/ironman-dev/img/items/invchn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invci0.png b/docs/ironman-dev/img/items/invci0.png deleted file mode 100644 index 1588f72..0000000 Binary files a/docs/ironman-dev/img/items/invci0.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invci1.png b/docs/ironman-dev/img/items/invci1.png deleted file mode 100644 index d875b56..0000000 Binary files a/docs/ironman-dev/img/items/invci1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invci2.png b/docs/ironman-dev/img/items/invci2.png deleted file mode 100644 index 6618571..0000000 Binary files a/docs/ironman-dev/img/items/invci2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invci3.png b/docs/ironman-dev/img/items/invci3.png deleted file mode 100644 index 7d3b79a..0000000 Binary files a/docs/ironman-dev/img/items/invci3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclaw1.png b/docs/ironman-dev/img/items/invclaw1.png deleted file mode 100644 index 5376bce..0000000 Binary files a/docs/ironman-dev/img/items/invclaw1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclaw2.png b/docs/ironman-dev/img/items/invclaw2.png deleted file mode 100644 index 05d2e26..0000000 Binary files a/docs/ironman-dev/img/items/invclaw2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclaw3.png b/docs/ironman-dev/img/items/invclaw3.png deleted file mode 100644 index b57271d..0000000 Binary files a/docs/ironman-dev/img/items/invclaw3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclb.png b/docs/ironman-dev/img/items/invclb.png deleted file mode 100644 index b4531a5..0000000 Binary files a/docs/ironman-dev/img/items/invclb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclbu.png b/docs/ironman-dev/img/items/invclbu.png deleted file mode 100644 index 4d03570..0000000 Binary files a/docs/ironman-dev/img/items/invclbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclm.png b/docs/ironman-dev/img/items/invclm.png deleted file mode 100644 index 39d2b6a..0000000 Binary files a/docs/ironman-dev/img/items/invclm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invclw.png b/docs/ironman-dev/img/items/invclw.png deleted file mode 100644 index e6616bb..0000000 Binary files a/docs/ironman-dev/img/items/invclw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcm1.png b/docs/ironman-dev/img/items/invcm1.png deleted file mode 100644 index 986156e..0000000 Binary files a/docs/ironman-dev/img/items/invcm1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcm2.png b/docs/ironman-dev/img/items/invcm2.png deleted file mode 100644 index c594654..0000000 Binary files a/docs/ironman-dev/img/items/invcm2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcm3.png b/docs/ironman-dev/img/items/invcm3.png deleted file mode 100644 index f5a3eef..0000000 Binary files a/docs/ironman-dev/img/items/invcm3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcndl.png b/docs/ironman-dev/img/items/invcndl.png deleted file mode 100644 index 365bedc..0000000 Binary files a/docs/ironman-dev/img/items/invcndl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcqv.png b/docs/ironman-dev/img/items/invcqv.png deleted file mode 100644 index a19ed33..0000000 Binary files a/docs/ironman-dev/img/items/invcqv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcrn.png b/docs/ironman-dev/img/items/invcrn.png deleted file mode 100644 index 637985c..0000000 Binary files a/docs/ironman-dev/img/items/invcrn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcrs.png b/docs/ironman-dev/img/items/invcrs.png deleted file mode 100644 index 35f0ad5..0000000 Binary files a/docs/ironman-dev/img/items/invcrs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcrsu.png b/docs/ironman-dev/img/items/invcrsu.png deleted file mode 100644 index 4644abc..0000000 Binary files a/docs/ironman-dev/img/items/invcrsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcst.png b/docs/ironman-dev/img/items/invcst.png deleted file mode 100644 index 6c87cc4..0000000 Binary files a/docs/ironman-dev/img/items/invcst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invcstu.png b/docs/ironman-dev/img/items/invcstu.png deleted file mode 100644 index 5129b8e..0000000 Binary files a/docs/ironman-dev/img/items/invcstu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invd33.png b/docs/ironman-dev/img/items/invd33.png deleted file mode 100644 index 83529ad..0000000 Binary files a/docs/ironman-dev/img/items/invd33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdagr1.png b/docs/ironman-dev/img/items/invdagr1.png deleted file mode 100644 index 0d204d9..0000000 Binary files a/docs/ironman-dev/img/items/invdagr1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdagr2.png b/docs/ironman-dev/img/items/invdagr2.png deleted file mode 100644 index fc7635d..0000000 Binary files a/docs/ironman-dev/img/items/invdagr2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdagr3.png b/docs/ironman-dev/img/items/invdagr3.png deleted file mode 100644 index f858a63..0000000 Binary files a/docs/ironman-dev/img/items/invdagr3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc1.png b/docs/ironman-dev/img/items/invdc1.png deleted file mode 100644 index 78a5f59..0000000 Binary files a/docs/ironman-dev/img/items/invdc1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc2.png b/docs/ironman-dev/img/items/invdc2.png deleted file mode 100644 index 27779b4..0000000 Binary files a/docs/ironman-dev/img/items/invdc2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc3.png b/docs/ironman-dev/img/items/invdc3.png deleted file mode 100644 index a781edc..0000000 Binary files a/docs/ironman-dev/img/items/invdc3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc4.png b/docs/ironman-dev/img/items/invdc4.png deleted file mode 100644 index 26c8d44..0000000 Binary files a/docs/ironman-dev/img/items/invdc4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc5.png b/docs/ironman-dev/img/items/invdc5.png deleted file mode 100644 index 2bfb5cc..0000000 Binary files a/docs/ironman-dev/img/items/invdc5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdc6.png b/docs/ironman-dev/img/items/invdc6.png deleted file mode 100644 index a64b20f..0000000 Binary files a/docs/ironman-dev/img/items/invdc6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdgr.png b/docs/ironman-dev/img/items/invdgr.png deleted file mode 100644 index fa6ed01..0000000 Binary files a/docs/ironman-dev/img/items/invdgr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdhn.png b/docs/ironman-dev/img/items/invdhn.png deleted file mode 100644 index 37f1396..0000000 Binary files a/docs/ironman-dev/img/items/invdhn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdir.png b/docs/ironman-dev/img/items/invdir.png deleted file mode 100644 index 23d6690..0000000 Binary files a/docs/ironman-dev/img/items/invdir.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdk1.png b/docs/ironman-dev/img/items/invdk1.png deleted file mode 100644 index 2d72971..0000000 Binary files a/docs/ironman-dev/img/items/invdk1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr1.png b/docs/ironman-dev/img/items/invdr1.png deleted file mode 100644 index 283519b..0000000 Binary files a/docs/ironman-dev/img/items/invdr1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr2.png b/docs/ironman-dev/img/items/invdr2.png deleted file mode 100644 index 07f1493..0000000 Binary files a/docs/ironman-dev/img/items/invdr2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr3.png b/docs/ironman-dev/img/items/invdr3.png deleted file mode 100644 index 0efc82f..0000000 Binary files a/docs/ironman-dev/img/items/invdr3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr4.png b/docs/ironman-dev/img/items/invdr4.png deleted file mode 100644 index ad18c69..0000000 Binary files a/docs/ironman-dev/img/items/invdr4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr5.png b/docs/ironman-dev/img/items/invdr5.png deleted file mode 100644 index 17331cf..0000000 Binary files a/docs/ironman-dev/img/items/invdr5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr6.png b/docs/ironman-dev/img/items/invdr6.png deleted file mode 100644 index 80ab929..0000000 Binary files a/docs/ironman-dev/img/items/invdr6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr7.png b/docs/ironman-dev/img/items/invdr7.png deleted file mode 100644 index 260797c..0000000 Binary files a/docs/ironman-dev/img/items/invdr7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr8.png b/docs/ironman-dev/img/items/invdr8.png deleted file mode 100644 index 7807cc1..0000000 Binary files a/docs/ironman-dev/img/items/invdr8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdr9.png b/docs/ironman-dev/img/items/invdr9.png deleted file mode 100644 index ad18c69..0000000 Binary files a/docs/ironman-dev/img/items/invdr9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdra.png b/docs/ironman-dev/img/items/invdra.png deleted file mode 100644 index 17331cf..0000000 Binary files a/docs/ironman-dev/img/items/invdra.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdrb.png b/docs/ironman-dev/img/items/invdrb.png deleted file mode 100644 index 80ab929..0000000 Binary files a/docs/ironman-dev/img/items/invdrb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdrc.png b/docs/ironman-dev/img/items/invdrc.png deleted file mode 100644 index 260797c..0000000 Binary files a/docs/ironman-dev/img/items/invdrc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdrd.png b/docs/ironman-dev/img/items/invdrd.png deleted file mode 100644 index 7807cc1..0000000 Binary files a/docs/ironman-dev/img/items/invdrd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdre.png b/docs/ironman-dev/img/items/invdre.png deleted file mode 100644 index ad18c69..0000000 Binary files a/docs/ironman-dev/img/items/invdre.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdrf.png b/docs/ironman-dev/img/items/invdrf.png deleted file mode 100644 index 17331cf..0000000 Binary files a/docs/ironman-dev/img/items/invdrf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invdss.png b/docs/ironman-dev/img/items/invdss.png deleted file mode 100644 index b05957f..0000000 Binary files a/docs/ironman-dev/img/items/invdss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inveaq.png b/docs/ironman-dev/img/items/inveaq.png deleted file mode 100644 index 054212b..0000000 Binary files a/docs/ironman-dev/img/items/inveaq.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invear.png b/docs/ironman-dev/img/items/invear.png deleted file mode 100644 index d13fcdc..0000000 Binary files a/docs/ironman-dev/img/items/invear.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invebq.png b/docs/ironman-dev/img/items/invebq.png deleted file mode 100644 index 03196e0..0000000 Binary files a/docs/ironman-dev/img/items/invebq.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invelx.png b/docs/ironman-dev/img/items/invelx.png deleted file mode 100644 index 9e28a32..0000000 Binary files a/docs/ironman-dev/img/items/invelx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invemr.png b/docs/ironman-dev/img/items/invemr.png deleted file mode 100644 index 71cb9c0..0000000 Binary files a/docs/ironman-dev/img/items/invemr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk.png b/docs/ironman-dev/img/items/invexbk.png deleted file mode 100644 index 3f07dfc..0000000 Binary files a/docs/ironman-dev/img/items/invexbk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk1.png b/docs/ironman-dev/img/items/invexbk1.png deleted file mode 100644 index 2efabcf..0000000 Binary files a/docs/ironman-dev/img/items/invexbk1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk2.png b/docs/ironman-dev/img/items/invexbk2.png deleted file mode 100644 index 03aba55..0000000 Binary files a/docs/ironman-dev/img/items/invexbk2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk3.png b/docs/ironman-dev/img/items/invexbk3.png deleted file mode 100644 index bc9195c..0000000 Binary files a/docs/ironman-dev/img/items/invexbk3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk4.png b/docs/ironman-dev/img/items/invexbk4.png deleted file mode 100644 index fb2ac1f..0000000 Binary files a/docs/ironman-dev/img/items/invexbk4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invexbk5.png b/docs/ironman-dev/img/items/invexbk5.png deleted file mode 100644 index 0f17a62..0000000 Binary files a/docs/ironman-dev/img/items/invexbk5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inveye.png b/docs/ironman-dev/img/items/inveye.png deleted file mode 100644 index 635d35c..0000000 Binary files a/docs/ironman-dev/img/items/inveye.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/inveyz.png b/docs/ironman-dev/img/items/inveyz.png deleted file mode 100644 index 350df83..0000000 Binary files a/docs/ironman-dev/img/items/inveyz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfang.png b/docs/ironman-dev/img/items/invfang.png deleted file mode 100644 index 3d29527..0000000 Binary files a/docs/ironman-dev/img/items/invfang.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfary1.png b/docs/ironman-dev/img/items/invfary1.png deleted file mode 100644 index 348f783..0000000 Binary files a/docs/ironman-dev/img/items/invfary1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfary2.png b/docs/ironman-dev/img/items/invfary2.png deleted file mode 100644 index b1d523d..0000000 Binary files a/docs/ironman-dev/img/items/invfary2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfary3.png b/docs/ironman-dev/img/items/invfary3.png deleted file mode 100644 index 932cb13..0000000 Binary files a/docs/ironman-dev/img/items/invfary3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfary4.png b/docs/ironman-dev/img/items/invfary4.png deleted file mode 100644 index 9411ebe..0000000 Binary files a/docs/ironman-dev/img/items/invfary4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfed.png b/docs/ironman-dev/img/items/invfed.png deleted file mode 100644 index 1ede28a..0000000 Binary files a/docs/ironman-dev/img/items/invfed.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfhl.png b/docs/ironman-dev/img/items/invfhl.png deleted file mode 100644 index 854bcf8..0000000 Binary files a/docs/ironman-dev/img/items/invfhl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfhlu.png b/docs/ironman-dev/img/items/invfhlu.png deleted file mode 100644 index e5a96d4..0000000 Binary files a/docs/ironman-dev/img/items/invfhlu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfhp.png b/docs/ironman-dev/img/items/invfhp.png deleted file mode 100644 index 59c002a..0000000 Binary files a/docs/ironman-dev/img/items/invfhp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfla.png b/docs/ironman-dev/img/items/invfla.png deleted file mode 100644 index 508767b..0000000 Binary files a/docs/ironman-dev/img/items/invfla.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invflb.png b/docs/ironman-dev/img/items/invflb.png deleted file mode 100644 index 5a67133..0000000 Binary files a/docs/ironman-dev/img/items/invflb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invflc.png b/docs/ironman-dev/img/items/invflc.png deleted file mode 100644 index 82e46eb..0000000 Binary files a/docs/ironman-dev/img/items/invflc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invflcu.png b/docs/ironman-dev/img/items/invflcu.png deleted file mode 100644 index 91a9853..0000000 Binary files a/docs/ironman-dev/img/items/invflcu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfld.png b/docs/ironman-dev/img/items/invfld.png deleted file mode 100644 index ae097c0..0000000 Binary files a/docs/ironman-dev/img/items/invfld.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invflg.png b/docs/ironman-dev/img/items/invflg.png deleted file mode 100644 index dd48d06..0000000 Binary files a/docs/ironman-dev/img/items/invflg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfmp.png b/docs/ironman-dev/img/items/invfmp.png deleted file mode 100644 index af5469f..0000000 Binary files a/docs/ironman-dev/img/items/invfmp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfng.png b/docs/ironman-dev/img/items/invfng.png deleted file mode 100644 index 09c4757..0000000 Binary files a/docs/ironman-dev/img/items/invfng.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfsd.png b/docs/ironman-dev/img/items/invfsd.png deleted file mode 100644 index 66f82ee..0000000 Binary files a/docs/ironman-dev/img/items/invfsd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invful.png b/docs/ironman-dev/img/items/invful.png deleted file mode 100644 index 17f51c7..0000000 Binary files a/docs/ironman-dev/img/items/invful.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invfulu.png b/docs/ironman-dev/img/items/invfulu.png deleted file mode 100644 index 52ac82c..0000000 Binary files a/docs/ironman-dev/img/items/invfulu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invg33.png b/docs/ironman-dev/img/items/invg33.png deleted file mode 100644 index bad6611..0000000 Binary files a/docs/ironman-dev/img/items/invg33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invg34.png b/docs/ironman-dev/img/items/invg34.png deleted file mode 100644 index a5a09c7..0000000 Binary files a/docs/ironman-dev/img/items/invg34.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgax.png b/docs/ironman-dev/img/items/invgax.png deleted file mode 100644 index 44f6190..0000000 Binary files a/docs/ironman-dev/img/items/invgax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgaxu.png b/docs/ironman-dev/img/items/invgaxu.png deleted file mode 100644 index 316e4d1..0000000 Binary files a/docs/ironman-dev/img/items/invgaxu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgba.png b/docs/ironman-dev/img/items/invgba.png deleted file mode 100644 index 76ca4ad..0000000 Binary files a/docs/ironman-dev/img/items/invgba.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgbi.png b/docs/ironman-dev/img/items/invgbi.png deleted file mode 100644 index f640ff2..0000000 Binary files a/docs/ironman-dev/img/items/invgbi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcb.png b/docs/ironman-dev/img/items/invgcb.png deleted file mode 100644 index aedb944..0000000 Binary files a/docs/ironman-dev/img/items/invgcb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcg.png b/docs/ironman-dev/img/items/invgcg.png deleted file mode 100644 index 4781c13..0000000 Binary files a/docs/ironman-dev/img/items/invgcg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcr.png b/docs/ironman-dev/img/items/invgcr.png deleted file mode 100644 index d6020fa..0000000 Binary files a/docs/ironman-dev/img/items/invgcr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcv.png b/docs/ironman-dev/img/items/invgcv.png deleted file mode 100644 index c6c0832..0000000 Binary files a/docs/ironman-dev/img/items/invgcv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcw.png b/docs/ironman-dev/img/items/invgcw.png deleted file mode 100644 index b891655..0000000 Binary files a/docs/ironman-dev/img/items/invgcw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgcy.png b/docs/ironman-dev/img/items/invgcy.png deleted file mode 100644 index d9f4b03..0000000 Binary files a/docs/ironman-dev/img/items/invgcy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfb.png b/docs/ironman-dev/img/items/invgfb.png deleted file mode 100644 index f019377..0000000 Binary files a/docs/ironman-dev/img/items/invgfb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfg.png b/docs/ironman-dev/img/items/invgfg.png deleted file mode 100644 index 59b6bf4..0000000 Binary files a/docs/ironman-dev/img/items/invgfg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfr.png b/docs/ironman-dev/img/items/invgfr.png deleted file mode 100644 index 6f4820d..0000000 Binary files a/docs/ironman-dev/img/items/invgfr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfv.png b/docs/ironman-dev/img/items/invgfv.png deleted file mode 100644 index 4a31b65..0000000 Binary files a/docs/ironman-dev/img/items/invgfv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfw.png b/docs/ironman-dev/img/items/invgfw.png deleted file mode 100644 index db31f0b..0000000 Binary files a/docs/ironman-dev/img/items/invgfw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgfy.png b/docs/ironman-dev/img/items/invgfy.png deleted file mode 100644 index 7d6d7c5..0000000 Binary files a/docs/ironman-dev/img/items/invgfy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invghm.png b/docs/ironman-dev/img/items/invghm.png deleted file mode 100644 index fb4228d..0000000 Binary files a/docs/ironman-dev/img/items/invghm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgis.png b/docs/ironman-dev/img/items/invgis.png deleted file mode 100644 index 44ad412..0000000 Binary files a/docs/ironman-dev/img/items/invgis.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgisu.png b/docs/ironman-dev/img/items/invgisu.png deleted file mode 100644 index 2048879..0000000 Binary files a/docs/ironman-dev/img/items/invgisu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgix.png b/docs/ironman-dev/img/items/invgix.png deleted file mode 100644 index d477112..0000000 Binary files a/docs/ironman-dev/img/items/invgix.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgl3.png b/docs/ironman-dev/img/items/invgl3.png deleted file mode 100644 index e3b8e49..0000000 Binary files a/docs/ironman-dev/img/items/invgl3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgla.png b/docs/ironman-dev/img/items/invgla.png deleted file mode 100644 index 8834b4a..0000000 Binary files a/docs/ironman-dev/img/items/invgla.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglb.png b/docs/ironman-dev/img/items/invglb.png deleted file mode 100644 index f51aac9..0000000 Binary files a/docs/ironman-dev/img/items/invglb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgldh.png b/docs/ironman-dev/img/items/invgldh.png deleted file mode 100644 index 25a5b45..0000000 Binary files a/docs/ironman-dev/img/items/invgldh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgldm.png b/docs/ironman-dev/img/items/invgldm.png deleted file mode 100644 index bd9c6f4..0000000 Binary files a/docs/ironman-dev/img/items/invgldm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglg.png b/docs/ironman-dev/img/items/invglg.png deleted file mode 100644 index cccef8c..0000000 Binary files a/docs/ironman-dev/img/items/invglg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov1.png b/docs/ironman-dev/img/items/invglov1.png deleted file mode 100644 index 766ff46..0000000 Binary files a/docs/ironman-dev/img/items/invglov1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov10.png b/docs/ironman-dev/img/items/invglov10.png deleted file mode 100644 index 237ab2d..0000000 Binary files a/docs/ironman-dev/img/items/invglov10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov11.png b/docs/ironman-dev/img/items/invglov11.png deleted file mode 100644 index 0028736..0000000 Binary files a/docs/ironman-dev/img/items/invglov11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov12.png b/docs/ironman-dev/img/items/invglov12.png deleted file mode 100644 index 680911a..0000000 Binary files a/docs/ironman-dev/img/items/invglov12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov13.png b/docs/ironman-dev/img/items/invglov13.png deleted file mode 100644 index 1b8beda..0000000 Binary files a/docs/ironman-dev/img/items/invglov13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov14.png b/docs/ironman-dev/img/items/invglov14.png deleted file mode 100644 index c73196d..0000000 Binary files a/docs/ironman-dev/img/items/invglov14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov15.png b/docs/ironman-dev/img/items/invglov15.png deleted file mode 100644 index 26ca6ec..0000000 Binary files a/docs/ironman-dev/img/items/invglov15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov16.png b/docs/ironman-dev/img/items/invglov16.png deleted file mode 100644 index d1c4657..0000000 Binary files a/docs/ironman-dev/img/items/invglov16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov17.png b/docs/ironman-dev/img/items/invglov17.png deleted file mode 100644 index a69929a..0000000 Binary files a/docs/ironman-dev/img/items/invglov17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov18.png b/docs/ironman-dev/img/items/invglov18.png deleted file mode 100644 index f0a9201..0000000 Binary files a/docs/ironman-dev/img/items/invglov18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov19.png b/docs/ironman-dev/img/items/invglov19.png deleted file mode 100644 index 3784724..0000000 Binary files a/docs/ironman-dev/img/items/invglov19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov2.png b/docs/ironman-dev/img/items/invglov2.png deleted file mode 100644 index 734cf4f..0000000 Binary files a/docs/ironman-dev/img/items/invglov2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov20.png b/docs/ironman-dev/img/items/invglov20.png deleted file mode 100644 index 12366e1..0000000 Binary files a/docs/ironman-dev/img/items/invglov20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov21.png b/docs/ironman-dev/img/items/invglov21.png deleted file mode 100644 index 6d5b02a..0000000 Binary files a/docs/ironman-dev/img/items/invglov21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov22.png b/docs/ironman-dev/img/items/invglov22.png deleted file mode 100644 index 6a58bb9..0000000 Binary files a/docs/ironman-dev/img/items/invglov22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov23.png b/docs/ironman-dev/img/items/invglov23.png deleted file mode 100644 index 8d735ab..0000000 Binary files a/docs/ironman-dev/img/items/invglov23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov24.png b/docs/ironman-dev/img/items/invglov24.png deleted file mode 100644 index 7c7ddfb..0000000 Binary files a/docs/ironman-dev/img/items/invglov24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov3.png b/docs/ironman-dev/img/items/invglov3.png deleted file mode 100644 index 0efab79..0000000 Binary files a/docs/ironman-dev/img/items/invglov3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov4.png b/docs/ironman-dev/img/items/invglov4.png deleted file mode 100644 index ea87890..0000000 Binary files a/docs/ironman-dev/img/items/invglov4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov5.png b/docs/ironman-dev/img/items/invglov5.png deleted file mode 100644 index deb4c31..0000000 Binary files a/docs/ironman-dev/img/items/invglov5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov6.png b/docs/ironman-dev/img/items/invglov6.png deleted file mode 100644 index fecbac1..0000000 Binary files a/docs/ironman-dev/img/items/invglov6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov7.png b/docs/ironman-dev/img/items/invglov7.png deleted file mode 100644 index a3dbc4f..0000000 Binary files a/docs/ironman-dev/img/items/invglov7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov8.png b/docs/ironman-dev/img/items/invglov8.png deleted file mode 100644 index 17d2241..0000000 Binary files a/docs/ironman-dev/img/items/invglov8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglov9.png b/docs/ironman-dev/img/items/invglov9.png deleted file mode 100644 index b7fd225..0000000 Binary files a/docs/ironman-dev/img/items/invglov9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglr.png b/docs/ironman-dev/img/items/invglr.png deleted file mode 100644 index 19a7fc6..0000000 Binary files a/docs/ironman-dev/img/items/invglr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglv.png b/docs/ironman-dev/img/items/invglv.png deleted file mode 100644 index 5d32ba9..0000000 Binary files a/docs/ironman-dev/img/items/invglv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invglw.png b/docs/ironman-dev/img/items/invglw.png deleted file mode 100644 index 1c31433..0000000 Binary files a/docs/ironman-dev/img/items/invglw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgly.png b/docs/ironman-dev/img/items/invgly.png deleted file mode 100644 index ec2ec56..0000000 Binary files a/docs/ironman-dev/img/items/invgly.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgma.png b/docs/ironman-dev/img/items/invgma.png deleted file mode 100644 index fcdea24..0000000 Binary files a/docs/ironman-dev/img/items/invgma.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmb.png b/docs/ironman-dev/img/items/invgmb.png deleted file mode 100644 index 7f730d7..0000000 Binary files a/docs/ironman-dev/img/items/invgmb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmg.png b/docs/ironman-dev/img/items/invgmg.png deleted file mode 100644 index 8ddc9a1..0000000 Binary files a/docs/ironman-dev/img/items/invgmg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmr.png b/docs/ironman-dev/img/items/invgmr.png deleted file mode 100644 index 3f46154..0000000 Binary files a/docs/ironman-dev/img/items/invgmr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmv.png b/docs/ironman-dev/img/items/invgmv.png deleted file mode 100644 index dd33523..0000000 Binary files a/docs/ironman-dev/img/items/invgmv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmw.png b/docs/ironman-dev/img/items/invgmw.png deleted file mode 100644 index 0e4e4ab..0000000 Binary files a/docs/ironman-dev/img/items/invgmw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgmy.png b/docs/ironman-dev/img/items/invgmy.png deleted file mode 100644 index 1da221c..0000000 Binary files a/docs/ironman-dev/img/items/invgmy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpb.png b/docs/ironman-dev/img/items/invgpb.png deleted file mode 100644 index df9b612..0000000 Binary files a/docs/ironman-dev/img/items/invgpb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpg.png b/docs/ironman-dev/img/items/invgpg.png deleted file mode 100644 index a03edfc..0000000 Binary files a/docs/ironman-dev/img/items/invgpg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpl.png b/docs/ironman-dev/img/items/invgpl.png deleted file mode 100644 index 8514e2c..0000000 Binary files a/docs/ironman-dev/img/items/invgpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpm.png b/docs/ironman-dev/img/items/invgpm.png deleted file mode 100644 index efbeb7b..0000000 Binary files a/docs/ironman-dev/img/items/invgpm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpr.png b/docs/ironman-dev/img/items/invgpr.png deleted file mode 100644 index d635c01..0000000 Binary files a/docs/ironman-dev/img/items/invgpr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgps.png b/docs/ironman-dev/img/items/invgps.png deleted file mode 100644 index 820591a..0000000 Binary files a/docs/ironman-dev/img/items/invgps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpv.png b/docs/ironman-dev/img/items/invgpv.png deleted file mode 100644 index 9524647..0000000 Binary files a/docs/ironman-dev/img/items/invgpv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpw.png b/docs/ironman-dev/img/items/invgpw.png deleted file mode 100644 index 680b36c..0000000 Binary files a/docs/ironman-dev/img/items/invgpw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgpy.png b/docs/ironman-dev/img/items/invgpy.png deleted file mode 100644 index e4bde8e..0000000 Binary files a/docs/ironman-dev/img/items/invgpy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgrx.png b/docs/ironman-dev/img/items/invgrx.png deleted file mode 100644 index 9e0a51d..0000000 Binary files a/docs/ironman-dev/img/items/invgrx.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsb.png b/docs/ironman-dev/img/items/invgsb.png deleted file mode 100644 index 8cd06cc..0000000 Binary files a/docs/ironman-dev/img/items/invgsb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsba.png b/docs/ironman-dev/img/items/invgsba.png deleted file mode 100644 index 988b9e1..0000000 Binary files a/docs/ironman-dev/img/items/invgsba.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsbb.png b/docs/ironman-dev/img/items/invgsbb.png deleted file mode 100644 index 39a9dd2..0000000 Binary files a/docs/ironman-dev/img/items/invgsbb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsbc.png b/docs/ironman-dev/img/items/invgsbc.png deleted file mode 100644 index a3023f1..0000000 Binary files a/docs/ironman-dev/img/items/invgsbc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsbd.png b/docs/ironman-dev/img/items/invgsbd.png deleted file mode 100644 index 87582e8..0000000 Binary files a/docs/ironman-dev/img/items/invgsbd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsbe.png b/docs/ironman-dev/img/items/invgsbe.png deleted file mode 100644 index 7043b01..0000000 Binary files a/docs/ironman-dev/img/items/invgsbe.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsc.png b/docs/ironman-dev/img/items/invgsc.png deleted file mode 100644 index ebf5243..0000000 Binary files a/docs/ironman-dev/img/items/invgsc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsd.png b/docs/ironman-dev/img/items/invgsd.png deleted file mode 100644 index 9ce76cc..0000000 Binary files a/docs/ironman-dev/img/items/invgsd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsdu.png b/docs/ironman-dev/img/items/invgsdu.png deleted file mode 100644 index 822f741..0000000 Binary files a/docs/ironman-dev/img/items/invgsdu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsg.png b/docs/ironman-dev/img/items/invgsg.png deleted file mode 100644 index 94e670f..0000000 Binary files a/docs/ironman-dev/img/items/invgsg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsga.png b/docs/ironman-dev/img/items/invgsga.png deleted file mode 100644 index 5470baf..0000000 Binary files a/docs/ironman-dev/img/items/invgsga.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsgb.png b/docs/ironman-dev/img/items/invgsgb.png deleted file mode 100644 index af5c461..0000000 Binary files a/docs/ironman-dev/img/items/invgsgb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsgc.png b/docs/ironman-dev/img/items/invgsgc.png deleted file mode 100644 index 1ab3c66..0000000 Binary files a/docs/ironman-dev/img/items/invgsgc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsgd.png b/docs/ironman-dev/img/items/invgsgd.png deleted file mode 100644 index da06dfd..0000000 Binary files a/docs/ironman-dev/img/items/invgsgd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsge.png b/docs/ironman-dev/img/items/invgsge.png deleted file mode 100644 index b2df0c5..0000000 Binary files a/docs/ironman-dev/img/items/invgsge.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsr.png b/docs/ironman-dev/img/items/invgsr.png deleted file mode 100644 index 8607d32..0000000 Binary files a/docs/ironman-dev/img/items/invgsr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsra.png b/docs/ironman-dev/img/items/invgsra.png deleted file mode 100644 index c9870e0..0000000 Binary files a/docs/ironman-dev/img/items/invgsra.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsrb.png b/docs/ironman-dev/img/items/invgsrb.png deleted file mode 100644 index 61d384b..0000000 Binary files a/docs/ironman-dev/img/items/invgsrb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsrc.png b/docs/ironman-dev/img/items/invgsrc.png deleted file mode 100644 index 8064b37..0000000 Binary files a/docs/ironman-dev/img/items/invgsrc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsrd.png b/docs/ironman-dev/img/items/invgsrd.png deleted file mode 100644 index 28e799f..0000000 Binary files a/docs/ironman-dev/img/items/invgsrd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsre.png b/docs/ironman-dev/img/items/invgsre.png deleted file mode 100644 index b1df205..0000000 Binary files a/docs/ironman-dev/img/items/invgsre.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsv.png b/docs/ironman-dev/img/items/invgsv.png deleted file mode 100644 index e52c534..0000000 Binary files a/docs/ironman-dev/img/items/invgsv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsva.png b/docs/ironman-dev/img/items/invgsva.png deleted file mode 100644 index 5c8600c..0000000 Binary files a/docs/ironman-dev/img/items/invgsva.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsvb.png b/docs/ironman-dev/img/items/invgsvb.png deleted file mode 100644 index d3d736f..0000000 Binary files a/docs/ironman-dev/img/items/invgsvb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsvc.png b/docs/ironman-dev/img/items/invgsvc.png deleted file mode 100644 index 844bd27..0000000 Binary files a/docs/ironman-dev/img/items/invgsvc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsvd.png b/docs/ironman-dev/img/items/invgsvd.png deleted file mode 100644 index e9370db..0000000 Binary files a/docs/ironman-dev/img/items/invgsvd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsve.png b/docs/ironman-dev/img/items/invgsve.png deleted file mode 100644 index 777e7fc..0000000 Binary files a/docs/ironman-dev/img/items/invgsve.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsw.png b/docs/ironman-dev/img/items/invgsw.png deleted file mode 100644 index f5d438c..0000000 Binary files a/docs/ironman-dev/img/items/invgsw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgswa.png b/docs/ironman-dev/img/items/invgswa.png deleted file mode 100644 index af874d8..0000000 Binary files a/docs/ironman-dev/img/items/invgswa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgswb.png b/docs/ironman-dev/img/items/invgswb.png deleted file mode 100644 index 9d48099..0000000 Binary files a/docs/ironman-dev/img/items/invgswb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgswc.png b/docs/ironman-dev/img/items/invgswc.png deleted file mode 100644 index 1bca816..0000000 Binary files a/docs/ironman-dev/img/items/invgswc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgswd.png b/docs/ironman-dev/img/items/invgswd.png deleted file mode 100644 index 34ebcd6..0000000 Binary files a/docs/ironman-dev/img/items/invgswd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgswe.png b/docs/ironman-dev/img/items/invgswe.png deleted file mode 100644 index 237eb95..0000000 Binary files a/docs/ironman-dev/img/items/invgswe.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsy.png b/docs/ironman-dev/img/items/invgsy.png deleted file mode 100644 index 15f5317..0000000 Binary files a/docs/ironman-dev/img/items/invgsy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsya.png b/docs/ironman-dev/img/items/invgsya.png deleted file mode 100644 index 7946200..0000000 Binary files a/docs/ironman-dev/img/items/invgsya.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsyb.png b/docs/ironman-dev/img/items/invgsyb.png deleted file mode 100644 index f777f6c..0000000 Binary files a/docs/ironman-dev/img/items/invgsyb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsyc.png b/docs/ironman-dev/img/items/invgsyc.png deleted file mode 100644 index 5eddafa..0000000 Binary files a/docs/ironman-dev/img/items/invgsyc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsyd.png b/docs/ironman-dev/img/items/invgsyd.png deleted file mode 100644 index 701ecf0..0000000 Binary files a/docs/ironman-dev/img/items/invgsyd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgsye.png b/docs/ironman-dev/img/items/invgsye.png deleted file mode 100644 index d0eec83..0000000 Binary files a/docs/ironman-dev/img/items/invgsye.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgth.png b/docs/ironman-dev/img/items/invgth.png deleted file mode 100644 index 6ed44f9..0000000 Binary files a/docs/ironman-dev/img/items/invgth.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgts.png b/docs/ironman-dev/img/items/invgts.png deleted file mode 100644 index 23f5715..0000000 Binary files a/docs/ironman-dev/img/items/invgts.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgtsu.png b/docs/ironman-dev/img/items/invgtsu.png deleted file mode 100644 index a9d121a..0000000 Binary files a/docs/ironman-dev/img/items/invgtsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgwn.png b/docs/ironman-dev/img/items/invgwn.png deleted file mode 100644 index 0fd6333..0000000 Binary files a/docs/ironman-dev/img/items/invgwn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invgzv.png b/docs/ironman-dev/img/items/invgzv.png deleted file mode 100644 index ae2a0cb..0000000 Binary files a/docs/ironman-dev/img/items/invgzv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhal.png b/docs/ironman-dev/img/items/invhal.png deleted file mode 100644 index 4342d9d..0000000 Binary files a/docs/ironman-dev/img/items/invhal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhax.png b/docs/ironman-dev/img/items/invhax.png deleted file mode 100644 index 953e611..0000000 Binary files a/docs/ironman-dev/img/items/invhax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhaxu.png b/docs/ironman-dev/img/items/invhaxu.png deleted file mode 100644 index 4af6e72..0000000 Binary files a/docs/ironman-dev/img/items/invhaxu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhbl.png b/docs/ironman-dev/img/items/invhbl.png deleted file mode 100644 index c1ee364..0000000 Binary files a/docs/ironman-dev/img/items/invhbl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhbt.png b/docs/ironman-dev/img/items/invhbt.png deleted file mode 100644 index 7e28cac..0000000 Binary files a/docs/ironman-dev/img/items/invhbt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhbw.png b/docs/ironman-dev/img/items/invhbw.png deleted file mode 100644 index 0e8a1ce..0000000 Binary files a/docs/ironman-dev/img/items/invhbw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhcu.png b/docs/ironman-dev/img/items/invhcu.png deleted file mode 100644 index 17c0f43..0000000 Binary files a/docs/ironman-dev/img/items/invhcu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhdm.png b/docs/ironman-dev/img/items/invhdm.png deleted file mode 100644 index 11eca36..0000000 Binary files a/docs/ironman-dev/img/items/invhdm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm02.png b/docs/ironman-dev/img/items/invhelm02.png deleted file mode 100644 index 1439671..0000000 Binary files a/docs/ironman-dev/img/items/invhelm02.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm03.png b/docs/ironman-dev/img/items/invhelm03.png deleted file mode 100644 index ba2c3d3..0000000 Binary files a/docs/ironman-dev/img/items/invhelm03.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm04.png b/docs/ironman-dev/img/items/invhelm04.png deleted file mode 100644 index 6fa8323..0000000 Binary files a/docs/ironman-dev/img/items/invhelm04.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm05.png b/docs/ironman-dev/img/items/invhelm05.png deleted file mode 100644 index 62a1129..0000000 Binary files a/docs/ironman-dev/img/items/invhelm05.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm06.png b/docs/ironman-dev/img/items/invhelm06.png deleted file mode 100644 index e72060b..0000000 Binary files a/docs/ironman-dev/img/items/invhelm06.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm07.png b/docs/ironman-dev/img/items/invhelm07.png deleted file mode 100644 index 3696c56..0000000 Binary files a/docs/ironman-dev/img/items/invhelm07.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm08.png b/docs/ironman-dev/img/items/invhelm08.png deleted file mode 100644 index b24cebe..0000000 Binary files a/docs/ironman-dev/img/items/invhelm08.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm09.png b/docs/ironman-dev/img/items/invhelm09.png deleted file mode 100644 index 93ba68e..0000000 Binary files a/docs/ironman-dev/img/items/invhelm09.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm1.png b/docs/ironman-dev/img/items/invhelm1.png deleted file mode 100644 index 6e1ed3e..0000000 Binary files a/docs/ironman-dev/img/items/invhelm1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm10.png b/docs/ironman-dev/img/items/invhelm10.png deleted file mode 100644 index 823fff5..0000000 Binary files a/docs/ironman-dev/img/items/invhelm10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm11.png b/docs/ironman-dev/img/items/invhelm11.png deleted file mode 100644 index 82361ec..0000000 Binary files a/docs/ironman-dev/img/items/invhelm11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm12.png b/docs/ironman-dev/img/items/invhelm12.png deleted file mode 100644 index 3e8ba34..0000000 Binary files a/docs/ironman-dev/img/items/invhelm12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm13.png b/docs/ironman-dev/img/items/invhelm13.png deleted file mode 100644 index c78786f..0000000 Binary files a/docs/ironman-dev/img/items/invhelm13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm14.png b/docs/ironman-dev/img/items/invhelm14.png deleted file mode 100644 index ae9d6e1..0000000 Binary files a/docs/ironman-dev/img/items/invhelm14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm15.png b/docs/ironman-dev/img/items/invhelm15.png deleted file mode 100644 index 8bfcac0..0000000 Binary files a/docs/ironman-dev/img/items/invhelm15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm16.png b/docs/ironman-dev/img/items/invhelm16.png deleted file mode 100644 index a7675db..0000000 Binary files a/docs/ironman-dev/img/items/invhelm16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm17.png b/docs/ironman-dev/img/items/invhelm17.png deleted file mode 100644 index 29d74f1..0000000 Binary files a/docs/ironman-dev/img/items/invhelm17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm18.png b/docs/ironman-dev/img/items/invhelm18.png deleted file mode 100644 index 3c99b86..0000000 Binary files a/docs/ironman-dev/img/items/invhelm18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm19.png b/docs/ironman-dev/img/items/invhelm19.png deleted file mode 100644 index 5c62ec7..0000000 Binary files a/docs/ironman-dev/img/items/invhelm19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm20.png b/docs/ironman-dev/img/items/invhelm20.png deleted file mode 100644 index 782f48b..0000000 Binary files a/docs/ironman-dev/img/items/invhelm20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm21.png b/docs/ironman-dev/img/items/invhelm21.png deleted file mode 100644 index 9e8ea64..0000000 Binary files a/docs/ironman-dev/img/items/invhelm21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm22.png b/docs/ironman-dev/img/items/invhelm22.png deleted file mode 100644 index a74bd60..0000000 Binary files a/docs/ironman-dev/img/items/invhelm22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm23.png b/docs/ironman-dev/img/items/invhelm23.png deleted file mode 100644 index 41a3817..0000000 Binary files a/docs/ironman-dev/img/items/invhelm23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm24.png b/docs/ironman-dev/img/items/invhelm24.png deleted file mode 100644 index f4e7d70..0000000 Binary files a/docs/ironman-dev/img/items/invhelm24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm25.png b/docs/ironman-dev/img/items/invhelm25.png deleted file mode 100644 index 19fb23f..0000000 Binary files a/docs/ironman-dev/img/items/invhelm25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm26.png b/docs/ironman-dev/img/items/invhelm26.png deleted file mode 100644 index 487e682..0000000 Binary files a/docs/ironman-dev/img/items/invhelm26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm27.png b/docs/ironman-dev/img/items/invhelm27.png deleted file mode 100644 index f64f8ab..0000000 Binary files a/docs/ironman-dev/img/items/invhelm27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm28.png b/docs/ironman-dev/img/items/invhelm28.png deleted file mode 100644 index 72f9941..0000000 Binary files a/docs/ironman-dev/img/items/invhelm28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm29.png b/docs/ironman-dev/img/items/invhelm29.png deleted file mode 100644 index a85c040..0000000 Binary files a/docs/ironman-dev/img/items/invhelm29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm30.png b/docs/ironman-dev/img/items/invhelm30.png deleted file mode 100644 index 381c164..0000000 Binary files a/docs/ironman-dev/img/items/invhelm30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm31.png b/docs/ironman-dev/img/items/invhelm31.png deleted file mode 100644 index 93a9c05..0000000 Binary files a/docs/ironman-dev/img/items/invhelm31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm32.png b/docs/ironman-dev/img/items/invhelm32.png deleted file mode 100644 index 3cb7a71..0000000 Binary files a/docs/ironman-dev/img/items/invhelm32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm33.png b/docs/ironman-dev/img/items/invhelm33.png deleted file mode 100644 index f8035bd..0000000 Binary files a/docs/ironman-dev/img/items/invhelm33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm34.png b/docs/ironman-dev/img/items/invhelm34.png deleted file mode 100644 index 2d93ed3..0000000 Binary files a/docs/ironman-dev/img/items/invhelm34.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm35.png b/docs/ironman-dev/img/items/invhelm35.png deleted file mode 100644 index 56b0809..0000000 Binary files a/docs/ironman-dev/img/items/invhelm35.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm36.png b/docs/ironman-dev/img/items/invhelm36.png deleted file mode 100644 index 54e343f..0000000 Binary files a/docs/ironman-dev/img/items/invhelm36.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm37.png b/docs/ironman-dev/img/items/invhelm37.png deleted file mode 100644 index b0d8f3c..0000000 Binary files a/docs/ironman-dev/img/items/invhelm37.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm38.png b/docs/ironman-dev/img/items/invhelm38.png deleted file mode 100644 index e01f91a..0000000 Binary files a/docs/ironman-dev/img/items/invhelm38.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm39.png b/docs/ironman-dev/img/items/invhelm39.png deleted file mode 100644 index 9c69022..0000000 Binary files a/docs/ironman-dev/img/items/invhelm39.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm40.png b/docs/ironman-dev/img/items/invhelm40.png deleted file mode 100644 index 7c3c22a..0000000 Binary files a/docs/ironman-dev/img/items/invhelm40.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm41.png b/docs/ironman-dev/img/items/invhelm41.png deleted file mode 100644 index 4c36e92..0000000 Binary files a/docs/ironman-dev/img/items/invhelm41.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhelm42.png b/docs/ironman-dev/img/items/invhelm42.png deleted file mode 100644 index 78940a5..0000000 Binary files a/docs/ironman-dev/img/items/invhelm42.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhfh.png b/docs/ironman-dev/img/items/invhfh.png deleted file mode 100644 index d1c6f92..0000000 Binary files a/docs/ironman-dev/img/items/invhfh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhgl.png b/docs/ironman-dev/img/items/invhgl.png deleted file mode 100644 index 3a4ff2f..0000000 Binary files a/docs/ironman-dev/img/items/invhgl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhla.png b/docs/ironman-dev/img/items/invhla.png deleted file mode 100644 index a801889..0000000 Binary files a/docs/ironman-dev/img/items/invhla.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhlm.png b/docs/ironman-dev/img/items/invhlm.png deleted file mode 100644 index 4df19c2..0000000 Binary files a/docs/ironman-dev/img/items/invhlm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhlmu.png b/docs/ironman-dev/img/items/invhlmu.png deleted file mode 100644 index 11ffab1..0000000 Binary files a/docs/ironman-dev/img/items/invhlmu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhmr.png b/docs/ironman-dev/img/items/invhmr.png deleted file mode 100644 index a2d77b4..0000000 Binary files a/docs/ironman-dev/img/items/invhmr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhorn.png b/docs/ironman-dev/img/items/invhorn.png deleted file mode 100644 index df3b3a9..0000000 Binary files a/docs/ironman-dev/img/items/invhorn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhp1.png b/docs/ironman-dev/img/items/invhp1.png deleted file mode 100644 index 3f9e44b..0000000 Binary files a/docs/ironman-dev/img/items/invhp1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhp2.png b/docs/ironman-dev/img/items/invhp2.png deleted file mode 100644 index c0af8c4..0000000 Binary files a/docs/ironman-dev/img/items/invhp2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhp3.png b/docs/ironman-dev/img/items/invhp3.png deleted file mode 100644 index 515a296..0000000 Binary files a/docs/ironman-dev/img/items/invhp3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhp4.png b/docs/ironman-dev/img/items/invhp4.png deleted file mode 100644 index 96d15a7..0000000 Binary files a/docs/ironman-dev/img/items/invhp4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhp5.png b/docs/ironman-dev/img/items/invhp5.png deleted file mode 100644 index 137539e..0000000 Binary files a/docs/ironman-dev/img/items/invhp5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhpf.png b/docs/ironman-dev/img/items/invhpf.png deleted file mode 100644 index ffabeaf..0000000 Binary files a/docs/ironman-dev/img/items/invhpf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhpo.png b/docs/ironman-dev/img/items/invhpo.png deleted file mode 100644 index af67e2c..0000000 Binary files a/docs/ironman-dev/img/items/invhpo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhrb.png b/docs/ironman-dev/img/items/invhrb.png deleted file mode 100644 index b2731de..0000000 Binary files a/docs/ironman-dev/img/items/invhrb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhrn.png b/docs/ironman-dev/img/items/invhrn.png deleted file mode 100644 index e528929..0000000 Binary files a/docs/ironman-dev/img/items/invhrn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhrt.png b/docs/ironman-dev/img/items/invhrt.png deleted file mode 100644 index bb561cd..0000000 Binary files a/docs/ironman-dev/img/items/invhrt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhscr.png b/docs/ironman-dev/img/items/invhscr.png deleted file mode 100644 index 0322d45..0000000 Binary files a/docs/ironman-dev/img/items/invhscr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhst.png b/docs/ironman-dev/img/items/invhst.png deleted file mode 100644 index 0658783..0000000 Binary files a/docs/ironman-dev/img/items/invhst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhxb.png b/docs/ironman-dev/img/items/invhxb.png deleted file mode 100644 index 2a1a7a8..0000000 Binary files a/docs/ironman-dev/img/items/invhxb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invhxbu.png b/docs/ironman-dev/img/items/invhxbu.png deleted file mode 100644 index 6edc3e0..0000000 Binary files a/docs/ironman-dev/img/items/invhxbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invib1.png b/docs/ironman-dev/img/items/invib1.png deleted file mode 100644 index bab7cab..0000000 Binary files a/docs/ironman-dev/img/items/invib1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invib2.png b/docs/ironman-dev/img/items/invib2.png deleted file mode 100644 index 2c69c57..0000000 Binary files a/docs/ironman-dev/img/items/invib2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invib3.png b/docs/ironman-dev/img/items/invib3.png deleted file mode 100644 index 073ab21..0000000 Binary files a/docs/ironman-dev/img/items/invib3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invib6.png b/docs/ironman-dev/img/items/invib6.png deleted file mode 100644 index 0ad539d..0000000 Binary files a/docs/ironman-dev/img/items/invib6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invibk.png b/docs/ironman-dev/img/items/invibk.png deleted file mode 100644 index f30dd6d..0000000 Binary files a/docs/ironman-dev/img/items/invibk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invice.png b/docs/ironman-dev/img/items/invice.png deleted file mode 100644 index 84f2384..0000000 Binary files a/docs/ironman-dev/img/items/invice.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invifr.png b/docs/ironman-dev/img/items/invifr.png deleted file mode 100644 index 6df6d6b..0000000 Binary files a/docs/ironman-dev/img/items/invifr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invisc.png b/docs/ironman-dev/img/items/invisc.png deleted file mode 100644 index 56b30f7..0000000 Binary files a/docs/ironman-dev/img/items/invisc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invj34.png b/docs/ironman-dev/img/items/invj34.png deleted file mode 100644 index 83a0f38..0000000 Binary files a/docs/ironman-dev/img/items/invj34.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invja3.png b/docs/ironman-dev/img/items/invja3.png deleted file mode 100644 index b2cbe4f..0000000 Binary files a/docs/ironman-dev/img/items/invja3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav.png b/docs/ironman-dev/img/items/invjav.png deleted file mode 100644 index 5583755..0000000 Binary files a/docs/ironman-dev/img/items/invjav.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav1.png b/docs/ironman-dev/img/items/invjav1.png deleted file mode 100644 index d6d5f48..0000000 Binary files a/docs/ironman-dev/img/items/invjav1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav10.png b/docs/ironman-dev/img/items/invjav10.png deleted file mode 100644 index 88a2bdd..0000000 Binary files a/docs/ironman-dev/img/items/invjav10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav2.png b/docs/ironman-dev/img/items/invjav2.png deleted file mode 100644 index 6f4a159..0000000 Binary files a/docs/ironman-dev/img/items/invjav2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav3.png b/docs/ironman-dev/img/items/invjav3.png deleted file mode 100644 index 92b52e9..0000000 Binary files a/docs/ironman-dev/img/items/invjav3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav4.png b/docs/ironman-dev/img/items/invjav4.png deleted file mode 100644 index 76c77da..0000000 Binary files a/docs/ironman-dev/img/items/invjav4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav5.png b/docs/ironman-dev/img/items/invjav5.png deleted file mode 100644 index c1a0d7a..0000000 Binary files a/docs/ironman-dev/img/items/invjav5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav6.png b/docs/ironman-dev/img/items/invjav6.png deleted file mode 100644 index 2f4050d..0000000 Binary files a/docs/ironman-dev/img/items/invjav6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav7.png b/docs/ironman-dev/img/items/invjav7.png deleted file mode 100644 index e3d787e..0000000 Binary files a/docs/ironman-dev/img/items/invjav7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav8.png b/docs/ironman-dev/img/items/invjav8.png deleted file mode 100644 index d22ebff..0000000 Binary files a/docs/ironman-dev/img/items/invjav8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjav9.png b/docs/ironman-dev/img/items/invjav9.png deleted file mode 100644 index 494431a..0000000 Binary files a/docs/ironman-dev/img/items/invjav9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjaw.png b/docs/ironman-dev/img/items/invjaw.png deleted file mode 100644 index fcbe1aa..0000000 Binary files a/docs/ironman-dev/img/items/invjaw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjbi.png b/docs/ironman-dev/img/items/invjbi.png deleted file mode 100644 index 33b9faf..0000000 Binary files a/docs/ironman-dev/img/items/invjbi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjew.png b/docs/ironman-dev/img/items/invjew.png deleted file mode 100644 index 655c968..0000000 Binary files a/docs/ironman-dev/img/items/invjew.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw1.png b/docs/ironman-dev/img/items/invjw1.png deleted file mode 100644 index 15aa7ff..0000000 Binary files a/docs/ironman-dev/img/items/invjw1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw2.png b/docs/ironman-dev/img/items/invjw2.png deleted file mode 100644 index fcb5c35..0000000 Binary files a/docs/ironman-dev/img/items/invjw2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw3.png b/docs/ironman-dev/img/items/invjw3.png deleted file mode 100644 index 9a80096..0000000 Binary files a/docs/ironman-dev/img/items/invjw3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw4.png b/docs/ironman-dev/img/items/invjw4.png deleted file mode 100644 index bb631a9..0000000 Binary files a/docs/ironman-dev/img/items/invjw4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw5.png b/docs/ironman-dev/img/items/invjw5.png deleted file mode 100644 index 533d1eb..0000000 Binary files a/docs/ironman-dev/img/items/invjw5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invjw6.png b/docs/ironman-dev/img/items/invjw6.png deleted file mode 100644 index af2ed9d..0000000 Binary files a/docs/ironman-dev/img/items/invjw6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkey.png b/docs/ironman-dev/img/items/invkey.png deleted file mode 100644 index c834deb..0000000 Binary files a/docs/ironman-dev/img/items/invkey.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkit.png b/docs/ironman-dev/img/items/invkit.png deleted file mode 100644 index 42d88e5..0000000 Binary files a/docs/ironman-dev/img/items/invkit.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkitu.png b/docs/ironman-dev/img/items/invkitu.png deleted file mode 100644 index 71565d2..0000000 Binary files a/docs/ironman-dev/img/items/invkitu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkri.png b/docs/ironman-dev/img/items/invkri.png deleted file mode 100644 index 9549c81..0000000 Binary files a/docs/ironman-dev/img/items/invkri.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkrs.png b/docs/ironman-dev/img/items/invkrs.png deleted file mode 100644 index d08f9ad..0000000 Binary files a/docs/ironman-dev/img/items/invkrs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkrsu.png b/docs/ironman-dev/img/items/invkrsu.png deleted file mode 100644 index 2ce7785..0000000 Binary files a/docs/ironman-dev/img/items/invkrsu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invkta.png b/docs/ironman-dev/img/items/invkta.png deleted file mode 100644 index b84eea9..0000000 Binary files a/docs/ironman-dev/img/items/invkta.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invktr.png b/docs/ironman-dev/img/items/invktr.png deleted file mode 100644 index d01506e..0000000 Binary files a/docs/ironman-dev/img/items/invktr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlax.png b/docs/ironman-dev/img/items/invlax.png deleted file mode 100644 index 46e5194..0000000 Binary files a/docs/ironman-dev/img/items/invlax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlbb.png b/docs/ironman-dev/img/items/invlbb.png deleted file mode 100644 index a48a327..0000000 Binary files a/docs/ironman-dev/img/items/invlbb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlbl.png b/docs/ironman-dev/img/items/invlbl.png deleted file mode 100644 index 2ca3656..0000000 Binary files a/docs/ironman-dev/img/items/invlbl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlbt.png b/docs/ironman-dev/img/items/invlbt.png deleted file mode 100644 index db3b0fb..0000000 Binary files a/docs/ironman-dev/img/items/invlbt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlbw.png b/docs/ironman-dev/img/items/invlbw.png deleted file mode 100644 index 0ae27b4..0000000 Binary files a/docs/ironman-dev/img/items/invlbw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlcm1.png b/docs/ironman-dev/img/items/invlcm1.png deleted file mode 100644 index 4dd6818..0000000 Binary files a/docs/ironman-dev/img/items/invlcm1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlea.png b/docs/ironman-dev/img/items/invlea.png deleted file mode 100644 index 62b82fa..0000000 Binary files a/docs/ironman-dev/img/items/invlea.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invleg.png b/docs/ironman-dev/img/items/invleg.png deleted file mode 100644 index 79994ce..0000000 Binary files a/docs/ironman-dev/img/items/invleg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlgl.png b/docs/ironman-dev/img/items/invlgl.png deleted file mode 100644 index 58a16f4..0000000 Binary files a/docs/ironman-dev/img/items/invlgl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlrg.png b/docs/ironman-dev/img/items/invlrg.png deleted file mode 100644 index be4f56d..0000000 Binary files a/docs/ironman-dev/img/items/invlrg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlrgu.png b/docs/ironman-dev/img/items/invlrgu.png deleted file mode 100644 index 7a359da..0000000 Binary files a/docs/ironman-dev/img/items/invlrgu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlsd.png b/docs/ironman-dev/img/items/invlsd.png deleted file mode 100644 index 6d1b3e3..0000000 Binary files a/docs/ironman-dev/img/items/invlsd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlsdu.png b/docs/ironman-dev/img/items/invlsdu.png deleted file mode 100644 index 2a0d0dd..0000000 Binary files a/docs/ironman-dev/img/items/invlsdu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlst.png b/docs/ironman-dev/img/items/invlst.png deleted file mode 100644 index 6c19563..0000000 Binary files a/docs/ironman-dev/img/items/invlst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invltp.png b/docs/ironman-dev/img/items/invltp.png deleted file mode 100644 index 37749f7..0000000 Binary files a/docs/ironman-dev/img/items/invltp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invluv.png b/docs/ironman-dev/img/items/invluv.png deleted file mode 100644 index fb8b227..0000000 Binary files a/docs/ironman-dev/img/items/invluv.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlwb.png b/docs/ironman-dev/img/items/invlwb.png deleted file mode 100644 index befec03..0000000 Binary files a/docs/ironman-dev/img/items/invlwb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlxb.png b/docs/ironman-dev/img/items/invlxb.png deleted file mode 100644 index 29cb588..0000000 Binary files a/docs/ironman-dev/img/items/invlxb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invlxbu.png b/docs/ironman-dev/img/items/invlxbu.png deleted file mode 100644 index 92c0725..0000000 Binary files a/docs/ironman-dev/img/items/invlxbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmac.png b/docs/ironman-dev/img/items/invmac.png deleted file mode 100644 index 1162054..0000000 Binary files a/docs/ironman-dev/img/items/invmac.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace1.png b/docs/ironman-dev/img/items/invmace1.png deleted file mode 100644 index 31affa9..0000000 Binary files a/docs/ironman-dev/img/items/invmace1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace10.png b/docs/ironman-dev/img/items/invmace10.png deleted file mode 100644 index 27061b3..0000000 Binary files a/docs/ironman-dev/img/items/invmace10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace11.png b/docs/ironman-dev/img/items/invmace11.png deleted file mode 100644 index a0f5486..0000000 Binary files a/docs/ironman-dev/img/items/invmace11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace12.png b/docs/ironman-dev/img/items/invmace12.png deleted file mode 100644 index eff88e1..0000000 Binary files a/docs/ironman-dev/img/items/invmace12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace13.png b/docs/ironman-dev/img/items/invmace13.png deleted file mode 100644 index ad7a35e..0000000 Binary files a/docs/ironman-dev/img/items/invmace13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace14.png b/docs/ironman-dev/img/items/invmace14.png deleted file mode 100644 index af46497..0000000 Binary files a/docs/ironman-dev/img/items/invmace14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace15.png b/docs/ironman-dev/img/items/invmace15.png deleted file mode 100644 index 3ce1a3b..0000000 Binary files a/docs/ironman-dev/img/items/invmace15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace16.png b/docs/ironman-dev/img/items/invmace16.png deleted file mode 100644 index 6fa0f7c..0000000 Binary files a/docs/ironman-dev/img/items/invmace16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace17.png b/docs/ironman-dev/img/items/invmace17.png deleted file mode 100644 index 861f7a8..0000000 Binary files a/docs/ironman-dev/img/items/invmace17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace18.png b/docs/ironman-dev/img/items/invmace18.png deleted file mode 100644 index 49e9e23..0000000 Binary files a/docs/ironman-dev/img/items/invmace18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace19.png b/docs/ironman-dev/img/items/invmace19.png deleted file mode 100644 index 7601ae7..0000000 Binary files a/docs/ironman-dev/img/items/invmace19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace2.png b/docs/ironman-dev/img/items/invmace2.png deleted file mode 100644 index f6719f4..0000000 Binary files a/docs/ironman-dev/img/items/invmace2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace20.png b/docs/ironman-dev/img/items/invmace20.png deleted file mode 100644 index 3bc6259..0000000 Binary files a/docs/ironman-dev/img/items/invmace20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace21.png b/docs/ironman-dev/img/items/invmace21.png deleted file mode 100644 index 94da34d..0000000 Binary files a/docs/ironman-dev/img/items/invmace21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace22.png b/docs/ironman-dev/img/items/invmace22.png deleted file mode 100644 index aaff9e2..0000000 Binary files a/docs/ironman-dev/img/items/invmace22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace23.png b/docs/ironman-dev/img/items/invmace23.png deleted file mode 100644 index 6331e19..0000000 Binary files a/docs/ironman-dev/img/items/invmace23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace24.png b/docs/ironman-dev/img/items/invmace24.png deleted file mode 100644 index 86cdb61..0000000 Binary files a/docs/ironman-dev/img/items/invmace24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace25.png b/docs/ironman-dev/img/items/invmace25.png deleted file mode 100644 index 2a66162..0000000 Binary files a/docs/ironman-dev/img/items/invmace25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace26.png b/docs/ironman-dev/img/items/invmace26.png deleted file mode 100644 index 2ccc19d..0000000 Binary files a/docs/ironman-dev/img/items/invmace26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace3.png b/docs/ironman-dev/img/items/invmace3.png deleted file mode 100644 index fa52a68..0000000 Binary files a/docs/ironman-dev/img/items/invmace3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace4.png b/docs/ironman-dev/img/items/invmace4.png deleted file mode 100644 index 3d98e3c..0000000 Binary files a/docs/ironman-dev/img/items/invmace4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace5.png b/docs/ironman-dev/img/items/invmace5.png deleted file mode 100644 index 35ec69e..0000000 Binary files a/docs/ironman-dev/img/items/invmace5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace6.png b/docs/ironman-dev/img/items/invmace6.png deleted file mode 100644 index dc11d79..0000000 Binary files a/docs/ironman-dev/img/items/invmace6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace7.png b/docs/ironman-dev/img/items/invmace7.png deleted file mode 100644 index eafd2e2..0000000 Binary files a/docs/ironman-dev/img/items/invmace7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace8.png b/docs/ironman-dev/img/items/invmace8.png deleted file mode 100644 index daa21b6..0000000 Binary files a/docs/ironman-dev/img/items/invmace8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmace9.png b/docs/ironman-dev/img/items/invmace9.png deleted file mode 100644 index e7f8708..0000000 Binary files a/docs/ironman-dev/img/items/invmace9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmau.png b/docs/ironman-dev/img/items/invmau.png deleted file mode 100644 index 610d476..0000000 Binary files a/docs/ironman-dev/img/items/invmau.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmauu.png b/docs/ironman-dev/img/items/invmauu.png deleted file mode 100644 index fdeed6e..0000000 Binary files a/docs/ironman-dev/img/items/invmauu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmbl.png b/docs/ironman-dev/img/items/invmbl.png deleted file mode 100644 index 71a6876..0000000 Binary files a/docs/ironman-dev/img/items/invmbl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmbr.png b/docs/ironman-dev/img/items/invmbr.png deleted file mode 100644 index e3e6dba..0000000 Binary files a/docs/ironman-dev/img/items/invmbr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmbt.png b/docs/ironman-dev/img/items/invmbt.png deleted file mode 100644 index 41715d7..0000000 Binary files a/docs/ironman-dev/img/items/invmbt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmgl.png b/docs/ironman-dev/img/items/invmgl.png deleted file mode 100644 index 9315c79..0000000 Binary files a/docs/ironman-dev/img/items/invmgl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmh1.png b/docs/ironman-dev/img/items/invmh1.png deleted file mode 100644 index 022a242..0000000 Binary files a/docs/ironman-dev/img/items/invmh1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmh2.png b/docs/ironman-dev/img/items/invmh2.png deleted file mode 100644 index 3505513..0000000 Binary files a/docs/ironman-dev/img/items/invmh2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmh3.png b/docs/ironman-dev/img/items/invmh3.png deleted file mode 100644 index def4c9f..0000000 Binary files a/docs/ironman-dev/img/items/invmh3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmp1.png b/docs/ironman-dev/img/items/invmp1.png deleted file mode 100644 index 0562548..0000000 Binary files a/docs/ironman-dev/img/items/invmp1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmp2.png b/docs/ironman-dev/img/items/invmp2.png deleted file mode 100644 index f175052..0000000 Binary files a/docs/ironman-dev/img/items/invmp2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmp3.png b/docs/ironman-dev/img/items/invmp3.png deleted file mode 100644 index 6d51d1f..0000000 Binary files a/docs/ironman-dev/img/items/invmp3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmp4.png b/docs/ironman-dev/img/items/invmp4.png deleted file mode 100644 index 933b3e7..0000000 Binary files a/docs/ironman-dev/img/items/invmp4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmp5.png b/docs/ironman-dev/img/items/invmp5.png deleted file mode 100644 index 08ec932..0000000 Binary files a/docs/ironman-dev/img/items/invmp5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmpf.png b/docs/ironman-dev/img/items/invmpf.png deleted file mode 100644 index 8406fb8..0000000 Binary files a/docs/ironman-dev/img/items/invmpf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmph.png b/docs/ironman-dev/img/items/invmph.png deleted file mode 100644 index dcf8bfc..0000000 Binary files a/docs/ironman-dev/img/items/invmph.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmpi.png b/docs/ironman-dev/img/items/invmpi.png deleted file mode 100644 index 0199e93..0000000 Binary files a/docs/ironman-dev/img/items/invmpi.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmpiu.png b/docs/ironman-dev/img/items/invmpiu.png deleted file mode 100644 index ee90723..0000000 Binary files a/docs/ironman-dev/img/items/invmpiu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmpo.png b/docs/ironman-dev/img/items/invmpo.png deleted file mode 100644 index 53499cd..0000000 Binary files a/docs/ironman-dev/img/items/invmpo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmsf.png b/docs/ironman-dev/img/items/invmsf.png deleted file mode 100644 index 5cecc8b..0000000 Binary files a/docs/ironman-dev/img/items/invmsf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmsk.png b/docs/ironman-dev/img/items/invmsk.png deleted file mode 100644 index 7f2c3cd..0000000 Binary files a/docs/ironman-dev/img/items/invmsk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmss.png b/docs/ironman-dev/img/items/invmss.png deleted file mode 100644 index 0abbaf4..0000000 Binary files a/docs/ironman-dev/img/items/invmss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmst.png b/docs/ironman-dev/img/items/invmst.png deleted file mode 100644 index 9b2707f..0000000 Binary files a/docs/ironman-dev/img/items/invmst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmstu.png b/docs/ironman-dev/img/items/invmstu.png deleted file mode 100644 index 3373425..0000000 Binary files a/docs/ironman-dev/img/items/invmstu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmxb.png b/docs/ironman-dev/img/items/invmxb.png deleted file mode 100644 index 09feaed..0000000 Binary files a/docs/ironman-dev/img/items/invmxb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invmxbu.png b/docs/ironman-dev/img/items/invmxbu.png deleted file mode 100644 index afe050e..0000000 Binary files a/docs/ironman-dev/img/items/invmxbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne1.png b/docs/ironman-dev/img/items/invne1.png deleted file mode 100644 index 58a285a..0000000 Binary files a/docs/ironman-dev/img/items/invne1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne2.png b/docs/ironman-dev/img/items/invne2.png deleted file mode 100644 index 9ddb57c..0000000 Binary files a/docs/ironman-dev/img/items/invne2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne3.png b/docs/ironman-dev/img/items/invne3.png deleted file mode 100644 index 098c3e9..0000000 Binary files a/docs/ironman-dev/img/items/invne3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne4.png b/docs/ironman-dev/img/items/invne4.png deleted file mode 100644 index 9fde32f..0000000 Binary files a/docs/ironman-dev/img/items/invne4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne5.png b/docs/ironman-dev/img/items/invne5.png deleted file mode 100644 index 55b54d0..0000000 Binary files a/docs/ironman-dev/img/items/invne5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne6.png b/docs/ironman-dev/img/items/invne6.png deleted file mode 100644 index 58a285a..0000000 Binary files a/docs/ironman-dev/img/items/invne6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne7.png b/docs/ironman-dev/img/items/invne7.png deleted file mode 100644 index 9ddb57c..0000000 Binary files a/docs/ironman-dev/img/items/invne7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne8.png b/docs/ironman-dev/img/items/invne8.png deleted file mode 100644 index 098c3e9..0000000 Binary files a/docs/ironman-dev/img/items/invne8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invne9.png b/docs/ironman-dev/img/items/invne9.png deleted file mode 100644 index 9fde32f..0000000 Binary files a/docs/ironman-dev/img/items/invne9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnea.png b/docs/ironman-dev/img/items/invnea.png deleted file mode 100644 index 55b54d0..0000000 Binary files a/docs/ironman-dev/img/items/invnea.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invneb.png b/docs/ironman-dev/img/items/invneb.png deleted file mode 100644 index 58a285a..0000000 Binary files a/docs/ironman-dev/img/items/invneb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec1.png b/docs/ironman-dev/img/items/invnec1.png deleted file mode 100644 index fb2c24c..0000000 Binary files a/docs/ironman-dev/img/items/invnec1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec10.png b/docs/ironman-dev/img/items/invnec10.png deleted file mode 100644 index 23c07fd..0000000 Binary files a/docs/ironman-dev/img/items/invnec10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec2.png b/docs/ironman-dev/img/items/invnec2.png deleted file mode 100644 index ad82f6d..0000000 Binary files a/docs/ironman-dev/img/items/invnec2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec3.png b/docs/ironman-dev/img/items/invnec3.png deleted file mode 100644 index 72ae815..0000000 Binary files a/docs/ironman-dev/img/items/invnec3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec4.png b/docs/ironman-dev/img/items/invnec4.png deleted file mode 100644 index c7c42ba..0000000 Binary files a/docs/ironman-dev/img/items/invnec4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec5.png b/docs/ironman-dev/img/items/invnec5.png deleted file mode 100644 index 4c1c49f..0000000 Binary files a/docs/ironman-dev/img/items/invnec5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec6.png b/docs/ironman-dev/img/items/invnec6.png deleted file mode 100644 index f99197e..0000000 Binary files a/docs/ironman-dev/img/items/invnec6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec7.png b/docs/ironman-dev/img/items/invnec7.png deleted file mode 100644 index 8a0c017..0000000 Binary files a/docs/ironman-dev/img/items/invnec7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec8.png b/docs/ironman-dev/img/items/invnec8.png deleted file mode 100644 index 089f4bd..0000000 Binary files a/docs/ironman-dev/img/items/invnec8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnec9.png b/docs/ironman-dev/img/items/invnec9.png deleted file mode 100644 index a4c2a0d..0000000 Binary files a/docs/ironman-dev/img/items/invnec9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invned.png b/docs/ironman-dev/img/items/invned.png deleted file mode 100644 index 098c3e9..0000000 Binary files a/docs/ironman-dev/img/items/invned.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnee.png b/docs/ironman-dev/img/items/invnee.png deleted file mode 100644 index 9fde32f..0000000 Binary files a/docs/ironman-dev/img/items/invnee.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnef.png b/docs/ironman-dev/img/items/invnef.png deleted file mode 100644 index 55b54d0..0000000 Binary files a/docs/ironman-dev/img/items/invnef.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invneg.png b/docs/ironman-dev/img/items/invneg.png deleted file mode 100644 index a0ff70a..0000000 Binary files a/docs/ironman-dev/img/items/invneg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnpl.png b/docs/ironman-dev/img/items/invnpl.png deleted file mode 100644 index b3c9d69..0000000 Binary files a/docs/ironman-dev/img/items/invnpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invnps.png b/docs/ironman-dev/img/items/invnps.png deleted file mode 100644 index 5baf664..0000000 Binary files a/docs/ironman-dev/img/items/invnps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob1.png b/docs/ironman-dev/img/items/invob1.png deleted file mode 100644 index fa01777..0000000 Binary files a/docs/ironman-dev/img/items/invob1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob2.png b/docs/ironman-dev/img/items/invob2.png deleted file mode 100644 index 00add8b..0000000 Binary files a/docs/ironman-dev/img/items/invob2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob3.png b/docs/ironman-dev/img/items/invob3.png deleted file mode 100644 index d9cc061..0000000 Binary files a/docs/ironman-dev/img/items/invob3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob4.png b/docs/ironman-dev/img/items/invob4.png deleted file mode 100644 index eb1a1e3..0000000 Binary files a/docs/ironman-dev/img/items/invob4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob5.png b/docs/ironman-dev/img/items/invob5.png deleted file mode 100644 index e6a8722..0000000 Binary files a/docs/ironman-dev/img/items/invob5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob6.png b/docs/ironman-dev/img/items/invob6.png deleted file mode 100644 index fa01777..0000000 Binary files a/docs/ironman-dev/img/items/invob6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob7.png b/docs/ironman-dev/img/items/invob7.png deleted file mode 100644 index 00add8b..0000000 Binary files a/docs/ironman-dev/img/items/invob7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob8.png b/docs/ironman-dev/img/items/invob8.png deleted file mode 100644 index d9cc061..0000000 Binary files a/docs/ironman-dev/img/items/invob8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invob9.png b/docs/ironman-dev/img/items/invob9.png deleted file mode 100644 index eb1a1e3..0000000 Binary files a/docs/ironman-dev/img/items/invob9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invoba.png b/docs/ironman-dev/img/items/invoba.png deleted file mode 100644 index e6a8722..0000000 Binary files a/docs/ironman-dev/img/items/invoba.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invobb.png b/docs/ironman-dev/img/items/invobb.png deleted file mode 100644 index fa01777..0000000 Binary files a/docs/ironman-dev/img/items/invobb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invobc.png b/docs/ironman-dev/img/items/invobc.png deleted file mode 100644 index 00add8b..0000000 Binary files a/docs/ironman-dev/img/items/invobc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invobd.png b/docs/ironman-dev/img/items/invobd.png deleted file mode 100644 index d9cc061..0000000 Binary files a/docs/ironman-dev/img/items/invobd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invobe.png b/docs/ironman-dev/img/items/invobe.png deleted file mode 100644 index eb1a1e3..0000000 Binary files a/docs/ironman-dev/img/items/invobe.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invobf.png b/docs/ironman-dev/img/items/invobf.png deleted file mode 100644 index e6a8722..0000000 Binary files a/docs/ironman-dev/img/items/invobf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invog1.png b/docs/ironman-dev/img/items/invog1.png deleted file mode 100644 index 5a6d8e1..0000000 Binary files a/docs/ironman-dev/img/items/invog1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invog2.png b/docs/ironman-dev/img/items/invog2.png deleted file mode 100644 index d57e5ee..0000000 Binary files a/docs/ironman-dev/img/items/invog2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invog3.png b/docs/ironman-dev/img/items/invog3.png deleted file mode 100644 index 9bcf6ef..0000000 Binary files a/docs/ironman-dev/img/items/invog3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invog4.png b/docs/ironman-dev/img/items/invog4.png deleted file mode 100644 index 9372111..0000000 Binary files a/docs/ironman-dev/img/items/invog4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invog5.png b/docs/ironman-dev/img/items/invog5.png deleted file mode 100644 index a6fb207..0000000 Binary files a/docs/ironman-dev/img/items/invog5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invopl.png b/docs/ironman-dev/img/items/invopl.png deleted file mode 100644 index 727677d..0000000 Binary files a/docs/ironman-dev/img/items/invopl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invopm.png b/docs/ironman-dev/img/items/invopm.png deleted file mode 100644 index 25b78e4..0000000 Binary files a/docs/ironman-dev/img/items/invopm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invops.png b/docs/ironman-dev/img/items/invops.png deleted file mode 100644 index a169f51..0000000 Binary files a/docs/ironman-dev/img/items/invops.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa1.png b/docs/ironman-dev/img/items/invpa1.png deleted file mode 100644 index 3980953..0000000 Binary files a/docs/ironman-dev/img/items/invpa1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa2.png b/docs/ironman-dev/img/items/invpa2.png deleted file mode 100644 index 15b575f..0000000 Binary files a/docs/ironman-dev/img/items/invpa2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa3.png b/docs/ironman-dev/img/items/invpa3.png deleted file mode 100644 index 203089e..0000000 Binary files a/docs/ironman-dev/img/items/invpa3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa4.png b/docs/ironman-dev/img/items/invpa4.png deleted file mode 100644 index 880487d..0000000 Binary files a/docs/ironman-dev/img/items/invpa4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa5.png b/docs/ironman-dev/img/items/invpa5.png deleted file mode 100644 index 921f66c..0000000 Binary files a/docs/ironman-dev/img/items/invpa5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa6.png b/docs/ironman-dev/img/items/invpa6.png deleted file mode 100644 index 3980953..0000000 Binary files a/docs/ironman-dev/img/items/invpa6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa7.png b/docs/ironman-dev/img/items/invpa7.png deleted file mode 100644 index 15b575f..0000000 Binary files a/docs/ironman-dev/img/items/invpa7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa8.png b/docs/ironman-dev/img/items/invpa8.png deleted file mode 100644 index 203089e..0000000 Binary files a/docs/ironman-dev/img/items/invpa8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpa9.png b/docs/ironman-dev/img/items/invpa9.png deleted file mode 100644 index 880487d..0000000 Binary files a/docs/ironman-dev/img/items/invpa9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpaa.png b/docs/ironman-dev/img/items/invpaa.png deleted file mode 100644 index 921f66c..0000000 Binary files a/docs/ironman-dev/img/items/invpaa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpab.png b/docs/ironman-dev/img/items/invpab.png deleted file mode 100644 index 3980953..0000000 Binary files a/docs/ironman-dev/img/items/invpab.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpac.png b/docs/ironman-dev/img/items/invpac.png deleted file mode 100644 index 15b575f..0000000 Binary files a/docs/ironman-dev/img/items/invpac.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpad.png b/docs/ironman-dev/img/items/invpad.png deleted file mode 100644 index 203089e..0000000 Binary files a/docs/ironman-dev/img/items/invpad.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpae.png b/docs/ironman-dev/img/items/invpae.png deleted file mode 100644 index e0298b9..0000000 Binary files a/docs/ironman-dev/img/items/invpae.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpaf.png b/docs/ironman-dev/img/items/invpaf.png deleted file mode 100644 index 6359f89..0000000 Binary files a/docs/ironman-dev/img/items/invpaf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpax.png b/docs/ironman-dev/img/items/invpax.png deleted file mode 100644 index 3d6f287..0000000 Binary files a/docs/ironman-dev/img/items/invpax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpbs.png b/docs/ironman-dev/img/items/invpbs.png deleted file mode 100644 index f51a100..0000000 Binary files a/docs/ironman-dev/img/items/invpbs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpik.png b/docs/ironman-dev/img/items/invpik.png deleted file mode 100644 index 1aa912f..0000000 Binary files a/docs/ironman-dev/img/items/invpik.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpil.png b/docs/ironman-dev/img/items/invpil.png deleted file mode 100644 index a8f6f87..0000000 Binary files a/docs/ironman-dev/img/items/invpil.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpk1.png b/docs/ironman-dev/img/items/invpk1.png deleted file mode 100644 index 6ac3d20..0000000 Binary files a/docs/ironman-dev/img/items/invpk1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpk2.png b/docs/ironman-dev/img/items/invpk2.png deleted file mode 100644 index 6ac3d20..0000000 Binary files a/docs/ironman-dev/img/items/invpk2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpk3.png b/docs/ironman-dev/img/items/invpk3.png deleted file mode 100644 index 6ac3d20..0000000 Binary files a/docs/ironman-dev/img/items/invpk3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invplt.png b/docs/ironman-dev/img/items/invplt.png deleted file mode 100644 index af28682..0000000 Binary files a/docs/ironman-dev/img/items/invplt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpob.png b/docs/ironman-dev/img/items/invpob.png deleted file mode 100644 index af5469f..0000000 Binary files a/docs/ironman-dev/img/items/invpob.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpog.png b/docs/ironman-dev/img/items/invpog.png deleted file mode 100644 index f686af9..0000000 Binary files a/docs/ironman-dev/img/items/invpog.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole1.png b/docs/ironman-dev/img/items/invpole1.png deleted file mode 100644 index 234940e..0000000 Binary files a/docs/ironman-dev/img/items/invpole1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole10.png b/docs/ironman-dev/img/items/invpole10.png deleted file mode 100644 index 9a4f698..0000000 Binary files a/docs/ironman-dev/img/items/invpole10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole2.png b/docs/ironman-dev/img/items/invpole2.png deleted file mode 100644 index 48c2e70..0000000 Binary files a/docs/ironman-dev/img/items/invpole2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole3.png b/docs/ironman-dev/img/items/invpole3.png deleted file mode 100644 index 7672114..0000000 Binary files a/docs/ironman-dev/img/items/invpole3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole4.png b/docs/ironman-dev/img/items/invpole4.png deleted file mode 100644 index 9eaa5de..0000000 Binary files a/docs/ironman-dev/img/items/invpole4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole5.png b/docs/ironman-dev/img/items/invpole5.png deleted file mode 100644 index b062210..0000000 Binary files a/docs/ironman-dev/img/items/invpole5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole6.png b/docs/ironman-dev/img/items/invpole6.png deleted file mode 100644 index 30db94f..0000000 Binary files a/docs/ironman-dev/img/items/invpole6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole7.png b/docs/ironman-dev/img/items/invpole7.png deleted file mode 100644 index 5e60d2c..0000000 Binary files a/docs/ironman-dev/img/items/invpole7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole8.png b/docs/ironman-dev/img/items/invpole8.png deleted file mode 100644 index 06f979a..0000000 Binary files a/docs/ironman-dev/img/items/invpole8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpole9.png b/docs/ironman-dev/img/items/invpole9.png deleted file mode 100644 index 3b39490..0000000 Binary files a/docs/ironman-dev/img/items/invpole9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpoo.png b/docs/ironman-dev/img/items/invpoo.png deleted file mode 100644 index 849428f..0000000 Binary files a/docs/ironman-dev/img/items/invpoo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpor.png b/docs/ironman-dev/img/items/invpor.png deleted file mode 100644 index 59c002a..0000000 Binary files a/docs/ironman-dev/img/items/invpor.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpot.png b/docs/ironman-dev/img/items/invpot.png deleted file mode 100644 index b3bd6fc..0000000 Binary files a/docs/ironman-dev/img/items/invpot.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpotb.png b/docs/ironman-dev/img/items/invpotb.png deleted file mode 100644 index b3bd6fc..0000000 Binary files a/docs/ironman-dev/img/items/invpotb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpotr.png b/docs/ironman-dev/img/items/invpotr.png deleted file mode 100644 index c8bf133..0000000 Binary files a/docs/ironman-dev/img/items/invpotr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpov.png b/docs/ironman-dev/img/items/invpov.png deleted file mode 100644 index cfa926a..0000000 Binary files a/docs/ironman-dev/img/items/invpov.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invpoy.png b/docs/ironman-dev/img/items/invpoy.png deleted file mode 100644 index bb15fe0..0000000 Binary files a/docs/ironman-dev/img/items/invpoy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqbr.png b/docs/ironman-dev/img/items/invqbr.png deleted file mode 100644 index 9a165ab..0000000 Binary files a/docs/ironman-dev/img/items/invqbr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqey.png b/docs/ironman-dev/img/items/invqey.png deleted file mode 100644 index d8c61c6..0000000 Binary files a/docs/ironman-dev/img/items/invqey.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqf1.png b/docs/ironman-dev/img/items/invqf1.png deleted file mode 100644 index e1023d3..0000000 Binary files a/docs/ironman-dev/img/items/invqf1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqf2.png b/docs/ironman-dev/img/items/invqf2.png deleted file mode 100644 index 8fb21c0..0000000 Binary files a/docs/ironman-dev/img/items/invqf2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqhr.png b/docs/ironman-dev/img/items/invqhr.png deleted file mode 100644 index 5b4c2a3..0000000 Binary files a/docs/ironman-dev/img/items/invqhr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqll.png b/docs/ironman-dev/img/items/invqll.png deleted file mode 100644 index c5bae2c..0000000 Binary files a/docs/ironman-dev/img/items/invqll.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqlt.png b/docs/ironman-dev/img/items/invqlt.png deleted file mode 100644 index f5c25c4..0000000 Binary files a/docs/ironman-dev/img/items/invqlt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqui.png b/docs/ironman-dev/img/items/invqui.png deleted file mode 100644 index c9e4382..0000000 Binary files a/docs/ironman-dev/img/items/invqui.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invquil.png b/docs/ironman-dev/img/items/invquil.png deleted file mode 100644 index db51f5a..0000000 Binary files a/docs/ironman-dev/img/items/invquil.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invqvr.png b/docs/ironman-dev/img/items/invqvr.png deleted file mode 100644 index 9e2efab..0000000 Binary files a/docs/ironman-dev/img/items/invqvr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr01.png b/docs/ironman-dev/img/items/invr01.png deleted file mode 100644 index d7f3386..0000000 Binary files a/docs/ironman-dev/img/items/invr01.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr02.png b/docs/ironman-dev/img/items/invr02.png deleted file mode 100644 index fdc8185..0000000 Binary files a/docs/ironman-dev/img/items/invr02.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr03.png b/docs/ironman-dev/img/items/invr03.png deleted file mode 100644 index 6dfaf30..0000000 Binary files a/docs/ironman-dev/img/items/invr03.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr04.png b/docs/ironman-dev/img/items/invr04.png deleted file mode 100644 index 470554b..0000000 Binary files a/docs/ironman-dev/img/items/invr04.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr05.png b/docs/ironman-dev/img/items/invr05.png deleted file mode 100644 index cb87939..0000000 Binary files a/docs/ironman-dev/img/items/invr05.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr06.png b/docs/ironman-dev/img/items/invr06.png deleted file mode 100644 index 3ce0a1f..0000000 Binary files a/docs/ironman-dev/img/items/invr06.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr07.png b/docs/ironman-dev/img/items/invr07.png deleted file mode 100644 index 564ae22..0000000 Binary files a/docs/ironman-dev/img/items/invr07.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr08.png b/docs/ironman-dev/img/items/invr08.png deleted file mode 100644 index 4305f54..0000000 Binary files a/docs/ironman-dev/img/items/invr08.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr09.png b/docs/ironman-dev/img/items/invr09.png deleted file mode 100644 index cc118de..0000000 Binary files a/docs/ironman-dev/img/items/invr09.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr10.png b/docs/ironman-dev/img/items/invr10.png deleted file mode 100644 index 770ed8b..0000000 Binary files a/docs/ironman-dev/img/items/invr10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr11.png b/docs/ironman-dev/img/items/invr11.png deleted file mode 100644 index 447dedc..0000000 Binary files a/docs/ironman-dev/img/items/invr11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr12.png b/docs/ironman-dev/img/items/invr12.png deleted file mode 100644 index 25069ad..0000000 Binary files a/docs/ironman-dev/img/items/invr12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr13.png b/docs/ironman-dev/img/items/invr13.png deleted file mode 100644 index b40d084..0000000 Binary files a/docs/ironman-dev/img/items/invr13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr14.png b/docs/ironman-dev/img/items/invr14.png deleted file mode 100644 index b6da8f4..0000000 Binary files a/docs/ironman-dev/img/items/invr14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr15.png b/docs/ironman-dev/img/items/invr15.png deleted file mode 100644 index 12c3d9f..0000000 Binary files a/docs/ironman-dev/img/items/invr15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr16.png b/docs/ironman-dev/img/items/invr16.png deleted file mode 100644 index b3e9a72..0000000 Binary files a/docs/ironman-dev/img/items/invr16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr17.png b/docs/ironman-dev/img/items/invr17.png deleted file mode 100644 index a0a2f56..0000000 Binary files a/docs/ironman-dev/img/items/invr17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr18.png b/docs/ironman-dev/img/items/invr18.png deleted file mode 100644 index adc64ba..0000000 Binary files a/docs/ironman-dev/img/items/invr18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr19.png b/docs/ironman-dev/img/items/invr19.png deleted file mode 100644 index 946e7de..0000000 Binary files a/docs/ironman-dev/img/items/invr19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr20.png b/docs/ironman-dev/img/items/invr20.png deleted file mode 100644 index afbfb55..0000000 Binary files a/docs/ironman-dev/img/items/invr20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr21.png b/docs/ironman-dev/img/items/invr21.png deleted file mode 100644 index 2a91869..0000000 Binary files a/docs/ironman-dev/img/items/invr21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr22.png b/docs/ironman-dev/img/items/invr22.png deleted file mode 100644 index 6a2cf66..0000000 Binary files a/docs/ironman-dev/img/items/invr22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr23.png b/docs/ironman-dev/img/items/invr23.png deleted file mode 100644 index d53112c..0000000 Binary files a/docs/ironman-dev/img/items/invr23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr24.png b/docs/ironman-dev/img/items/invr24.png deleted file mode 100644 index 7aed690..0000000 Binary files a/docs/ironman-dev/img/items/invr24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr25.png b/docs/ironman-dev/img/items/invr25.png deleted file mode 100644 index e6924da..0000000 Binary files a/docs/ironman-dev/img/items/invr25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr26.png b/docs/ironman-dev/img/items/invr26.png deleted file mode 100644 index 5d5c40c..0000000 Binary files a/docs/ironman-dev/img/items/invr26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr27.png b/docs/ironman-dev/img/items/invr27.png deleted file mode 100644 index c8d64dd..0000000 Binary files a/docs/ironman-dev/img/items/invr27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr28.png b/docs/ironman-dev/img/items/invr28.png deleted file mode 100644 index 8fc1f05..0000000 Binary files a/docs/ironman-dev/img/items/invr28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr29.png b/docs/ironman-dev/img/items/invr29.png deleted file mode 100644 index cb765da..0000000 Binary files a/docs/ironman-dev/img/items/invr29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr30.png b/docs/ironman-dev/img/items/invr30.png deleted file mode 100644 index b710c0c..0000000 Binary files a/docs/ironman-dev/img/items/invr30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr31.png b/docs/ironman-dev/img/items/invr31.png deleted file mode 100644 index fcddfc2..0000000 Binary files a/docs/ironman-dev/img/items/invr31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr32.png b/docs/ironman-dev/img/items/invr32.png deleted file mode 100644 index 7db5e59..0000000 Binary files a/docs/ironman-dev/img/items/invr32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invr33.png b/docs/ironman-dev/img/items/invr33.png deleted file mode 100644 index af1f667..0000000 Binary files a/docs/ironman-dev/img/items/invr33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrAmn.png b/docs/ironman-dev/img/items/invrAmn.png deleted file mode 100644 index de6ca0f..0000000 Binary files a/docs/ironman-dev/img/items/invrAmn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrBer.png b/docs/ironman-dev/img/items/invrBer.png deleted file mode 100644 index 57117ef..0000000 Binary files a/docs/ironman-dev/img/items/invrBer.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrCham.png b/docs/ironman-dev/img/items/invrCham.png deleted file mode 100644 index 939b21f..0000000 Binary files a/docs/ironman-dev/img/items/invrCham.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrDol.png b/docs/ironman-dev/img/items/invrDol.png deleted file mode 100644 index 206950f..0000000 Binary files a/docs/ironman-dev/img/items/invrDol.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrEl.png b/docs/ironman-dev/img/items/invrEl.png deleted file mode 100644 index 496f40c..0000000 Binary files a/docs/ironman-dev/img/items/invrEl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrEld.png b/docs/ironman-dev/img/items/invrEld.png deleted file mode 100644 index 14329cb..0000000 Binary files a/docs/ironman-dev/img/items/invrEld.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrEth.png b/docs/ironman-dev/img/items/invrEth.png deleted file mode 100644 index 8433673..0000000 Binary files a/docs/ironman-dev/img/items/invrEth.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrFal.png b/docs/ironman-dev/img/items/invrFal.png deleted file mode 100644 index f3335c5..0000000 Binary files a/docs/ironman-dev/img/items/invrFal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrGul.png b/docs/ironman-dev/img/items/invrGul.png deleted file mode 100644 index ecf1195..0000000 Binary files a/docs/ironman-dev/img/items/invrGul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrHel.png b/docs/ironman-dev/img/items/invrHel.png deleted file mode 100644 index 1e64ce2..0000000 Binary files a/docs/ironman-dev/img/items/invrHel.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrIo.png b/docs/ironman-dev/img/items/invrIo.png deleted file mode 100644 index 52cd795..0000000 Binary files a/docs/ironman-dev/img/items/invrIo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrIst.png b/docs/ironman-dev/img/items/invrIst.png deleted file mode 100644 index 41fc0b9..0000000 Binary files a/docs/ironman-dev/img/items/invrIst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrIth.png b/docs/ironman-dev/img/items/invrIth.png deleted file mode 100644 index 186452b..0000000 Binary files a/docs/ironman-dev/img/items/invrIth.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrJo.png b/docs/ironman-dev/img/items/invrJo.png deleted file mode 100644 index f241a21..0000000 Binary files a/docs/ironman-dev/img/items/invrJo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrKo.png b/docs/ironman-dev/img/items/invrKo.png deleted file mode 100644 index 4972359..0000000 Binary files a/docs/ironman-dev/img/items/invrKo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrLem.png b/docs/ironman-dev/img/items/invrLem.png deleted file mode 100644 index 9b25e25..0000000 Binary files a/docs/ironman-dev/img/items/invrLem.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrLo.png b/docs/ironman-dev/img/items/invrLo.png deleted file mode 100644 index 4e36575..0000000 Binary files a/docs/ironman-dev/img/items/invrLo.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrLum.png b/docs/ironman-dev/img/items/invrLum.png deleted file mode 100644 index e799f07..0000000 Binary files a/docs/ironman-dev/img/items/invrLum.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrMal.png b/docs/ironman-dev/img/items/invrMal.png deleted file mode 100644 index 3d7ed13..0000000 Binary files a/docs/ironman-dev/img/items/invrMal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrNef.png b/docs/ironman-dev/img/items/invrNef.png deleted file mode 100644 index c6aacb9..0000000 Binary files a/docs/ironman-dev/img/items/invrNef.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrOhm.png b/docs/ironman-dev/img/items/invrOhm.png deleted file mode 100644 index c27cbc0..0000000 Binary files a/docs/ironman-dev/img/items/invrOhm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrOrt.png b/docs/ironman-dev/img/items/invrOrt.png deleted file mode 100644 index 6970093..0000000 Binary files a/docs/ironman-dev/img/items/invrOrt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrPul.png b/docs/ironman-dev/img/items/invrPul.png deleted file mode 100644 index 140dc0b..0000000 Binary files a/docs/ironman-dev/img/items/invrPul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrRal.png b/docs/ironman-dev/img/items/invrRal.png deleted file mode 100644 index ebbe577..0000000 Binary files a/docs/ironman-dev/img/items/invrRal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrShae.png b/docs/ironman-dev/img/items/invrShae.png deleted file mode 100644 index e93811b..0000000 Binary files a/docs/ironman-dev/img/items/invrShae.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrSol.png b/docs/ironman-dev/img/items/invrSol.png deleted file mode 100644 index 6daf83e..0000000 Binary files a/docs/ironman-dev/img/items/invrSol.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrSur.png b/docs/ironman-dev/img/items/invrSur.png deleted file mode 100644 index f4c59c9..0000000 Binary files a/docs/ironman-dev/img/items/invrSur.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrTal.png b/docs/ironman-dev/img/items/invrTal.png deleted file mode 100644 index c3a223e..0000000 Binary files a/docs/ironman-dev/img/items/invrTal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrThul.png b/docs/ironman-dev/img/items/invrThul.png deleted file mode 100644 index 61558d0..0000000 Binary files a/docs/ironman-dev/img/items/invrThul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrTir.png b/docs/ironman-dev/img/items/invrTir.png deleted file mode 100644 index 59160a7..0000000 Binary files a/docs/ironman-dev/img/items/invrTir.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrUm.png b/docs/ironman-dev/img/items/invrUm.png deleted file mode 100644 index 77d086d..0000000 Binary files a/docs/ironman-dev/img/items/invrUm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrVex.png b/docs/ironman-dev/img/items/invrVex.png deleted file mode 100644 index 37ed241..0000000 Binary files a/docs/ironman-dev/img/items/invrVex.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrZod.png b/docs/ironman-dev/img/items/invrZod.png deleted file mode 100644 index b4067d5..0000000 Binary files a/docs/ironman-dev/img/items/invrZod.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrbk.png b/docs/ironman-dev/img/items/invrbk.png deleted file mode 100644 index efc6529..0000000 Binary files a/docs/ironman-dev/img/items/invrbk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin.png b/docs/ironman-dev/img/items/invrin.png deleted file mode 100644 index 16ecdda..0000000 Binary files a/docs/ironman-dev/img/items/invrin.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin1.png b/docs/ironman-dev/img/items/invrin1.png deleted file mode 100644 index 91aaf86..0000000 Binary files a/docs/ironman-dev/img/items/invrin1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin2.png b/docs/ironman-dev/img/items/invrin2.png deleted file mode 100644 index edbc896..0000000 Binary files a/docs/ironman-dev/img/items/invrin2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin3.png b/docs/ironman-dev/img/items/invrin3.png deleted file mode 100644 index c084e9f..0000000 Binary files a/docs/ironman-dev/img/items/invrin3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin4.png b/docs/ironman-dev/img/items/invrin4.png deleted file mode 100644 index 97f7d5f..0000000 Binary files a/docs/ironman-dev/img/items/invrin4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrin5.png b/docs/ironman-dev/img/items/invrin5.png deleted file mode 100644 index 31df36d..0000000 Binary files a/docs/ironman-dev/img/items/invrin5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring1.png b/docs/ironman-dev/img/items/invring1.png deleted file mode 100644 index 88b797f..0000000 Binary files a/docs/ironman-dev/img/items/invring1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring10.png b/docs/ironman-dev/img/items/invring10.png deleted file mode 100644 index c42ef9d..0000000 Binary files a/docs/ironman-dev/img/items/invring10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring11.png b/docs/ironman-dev/img/items/invring11.png deleted file mode 100644 index c98bafc..0000000 Binary files a/docs/ironman-dev/img/items/invring11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring12.png b/docs/ironman-dev/img/items/invring12.png deleted file mode 100644 index dd7e934..0000000 Binary files a/docs/ironman-dev/img/items/invring12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring13.png b/docs/ironman-dev/img/items/invring13.png deleted file mode 100644 index 848d686..0000000 Binary files a/docs/ironman-dev/img/items/invring13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring14.png b/docs/ironman-dev/img/items/invring14.png deleted file mode 100644 index 0eece8c..0000000 Binary files a/docs/ironman-dev/img/items/invring14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring15.png b/docs/ironman-dev/img/items/invring15.png deleted file mode 100644 index 9df1617..0000000 Binary files a/docs/ironman-dev/img/items/invring15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring16.png b/docs/ironman-dev/img/items/invring16.png deleted file mode 100644 index cd60cee..0000000 Binary files a/docs/ironman-dev/img/items/invring16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring17.png b/docs/ironman-dev/img/items/invring17.png deleted file mode 100644 index 7c75e74..0000000 Binary files a/docs/ironman-dev/img/items/invring17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring18.png b/docs/ironman-dev/img/items/invring18.png deleted file mode 100644 index 10761db..0000000 Binary files a/docs/ironman-dev/img/items/invring18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring19.png b/docs/ironman-dev/img/items/invring19.png deleted file mode 100644 index 054e350..0000000 Binary files a/docs/ironman-dev/img/items/invring19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring2.png b/docs/ironman-dev/img/items/invring2.png deleted file mode 100644 index 4c727c5..0000000 Binary files a/docs/ironman-dev/img/items/invring2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring20.png b/docs/ironman-dev/img/items/invring20.png deleted file mode 100644 index b74d8b4..0000000 Binary files a/docs/ironman-dev/img/items/invring20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring21.png b/docs/ironman-dev/img/items/invring21.png deleted file mode 100644 index ca32849..0000000 Binary files a/docs/ironman-dev/img/items/invring21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring22.png b/docs/ironman-dev/img/items/invring22.png deleted file mode 100644 index 8ce3d25..0000000 Binary files a/docs/ironman-dev/img/items/invring22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring3.png b/docs/ironman-dev/img/items/invring3.png deleted file mode 100644 index 161d14c..0000000 Binary files a/docs/ironman-dev/img/items/invring3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring4.png b/docs/ironman-dev/img/items/invring4.png deleted file mode 100644 index 763dcd9..0000000 Binary files a/docs/ironman-dev/img/items/invring4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring5.png b/docs/ironman-dev/img/items/invring5.png deleted file mode 100644 index b5d5544..0000000 Binary files a/docs/ironman-dev/img/items/invring5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring6.png b/docs/ironman-dev/img/items/invring6.png deleted file mode 100644 index 567ef1a..0000000 Binary files a/docs/ironman-dev/img/items/invring6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring7.png b/docs/ironman-dev/img/items/invring7.png deleted file mode 100644 index b40793e..0000000 Binary files a/docs/ironman-dev/img/items/invring7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring8.png b/docs/ironman-dev/img/items/invring8.png deleted file mode 100644 index 1f5a0fc..0000000 Binary files a/docs/ironman-dev/img/items/invring8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invring9.png b/docs/ironman-dev/img/items/invring9.png deleted file mode 100644 index b86a2d8..0000000 Binary files a/docs/ironman-dev/img/items/invring9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrng.png b/docs/ironman-dev/img/items/invrng.png deleted file mode 100644 index 4849d47..0000000 Binary files a/docs/ironman-dev/img/items/invrng.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrpl.png b/docs/ironman-dev/img/items/invrpl.png deleted file mode 100644 index 8dc8d43..0000000 Binary files a/docs/ironman-dev/img/items/invrpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrps.png b/docs/ironman-dev/img/items/invrps.png deleted file mode 100644 index 97e7aa2..0000000 Binary files a/docs/ironman-dev/img/items/invrps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrsc.png b/docs/ironman-dev/img/items/invrsc.png deleted file mode 100644 index fa851cf..0000000 Binary files a/docs/ironman-dev/img/items/invrsc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrub.png b/docs/ironman-dev/img/items/invrub.png deleted file mode 100644 index d61a602..0000000 Binary files a/docs/ironman-dev/img/items/invrub.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrun.png b/docs/ironman-dev/img/items/invrun.png deleted file mode 100644 index 5c8600c..0000000 Binary files a/docs/ironman-dev/img/items/invrun.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrvl.png b/docs/ironman-dev/img/items/invrvl.png deleted file mode 100644 index 4134232..0000000 Binary files a/docs/ironman-dev/img/items/invrvl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrvs.png b/docs/ironman-dev/img/items/invrvs.png deleted file mode 100644 index 622b9e0..0000000 Binary files a/docs/ironman-dev/img/items/invrvs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrxb.png b/docs/ironman-dev/img/items/invrxb.png deleted file mode 100644 index bf77ce7..0000000 Binary files a/docs/ironman-dev/img/items/invrxb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrxbu.png b/docs/ironman-dev/img/items/invrxbu.png deleted file mode 100644 index 38b06dd..0000000 Binary files a/docs/ironman-dev/img/items/invrxbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invrxt.png b/docs/ironman-dev/img/items/invrxt.png deleted file mode 100644 index 4c8a7a0..0000000 Binary files a/docs/ironman-dev/img/items/invrxt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsap.png b/docs/ironman-dev/img/items/invsap.png deleted file mode 100644 index 1524b8f..0000000 Binary files a/docs/ironman-dev/img/items/invsap.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbb.png b/docs/ironman-dev/img/items/invsbb.png deleted file mode 100644 index 28a114d..0000000 Binary files a/docs/ironman-dev/img/items/invsbb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbbu.png b/docs/ironman-dev/img/items/invsbbu.png deleted file mode 100644 index af1d2b8..0000000 Binary files a/docs/ironman-dev/img/items/invsbbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbk.png b/docs/ironman-dev/img/items/invsbk.png deleted file mode 100644 index 27414d7..0000000 Binary files a/docs/ironman-dev/img/items/invsbk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbr.png b/docs/ironman-dev/img/items/invsbr.png deleted file mode 100644 index b2f1a92..0000000 Binary files a/docs/ironman-dev/img/items/invsbr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbru.png b/docs/ironman-dev/img/items/invsbru.png deleted file mode 100644 index 07a77bf..0000000 Binary files a/docs/ironman-dev/img/items/invsbru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsbw.png b/docs/ironman-dev/img/items/invsbw.png deleted file mode 100644 index 2a9fd27..0000000 Binary files a/docs/ironman-dev/img/items/invsbw.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscb.png b/docs/ironman-dev/img/items/invscb.png deleted file mode 100644 index dc1781f..0000000 Binary files a/docs/ironman-dev/img/items/invscb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscl.png b/docs/ironman-dev/img/items/invscl.png deleted file mode 100644 index af882fb..0000000 Binary files a/docs/ironman-dev/img/items/invscl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscm.png b/docs/ironman-dev/img/items/invscm.png deleted file mode 100644 index 1f15761..0000000 Binary files a/docs/ironman-dev/img/items/invscm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscm1.png b/docs/ironman-dev/img/items/invscm1.png deleted file mode 100644 index 49800d1..0000000 Binary files a/docs/ironman-dev/img/items/invscm1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscm2.png b/docs/ironman-dev/img/items/invscm2.png deleted file mode 100644 index 09f50cd..0000000 Binary files a/docs/ironman-dev/img/items/invscm2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscm3.png b/docs/ironman-dev/img/items/invscm3.png deleted file mode 100644 index 111c890..0000000 Binary files a/docs/ironman-dev/img/items/invscm3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscm4.png b/docs/ironman-dev/img/items/invscm4.png deleted file mode 100644 index dc6abcf..0000000 Binary files a/docs/ironman-dev/img/items/invscm4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscmu.png b/docs/ironman-dev/img/items/invscmu.png deleted file mode 100644 index 19290a2..0000000 Binary files a/docs/ironman-dev/img/items/invscmu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscp.png b/docs/ironman-dev/img/items/invscp.png deleted file mode 100644 index ffa080d..0000000 Binary files a/docs/ironman-dev/img/items/invscp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscr.png b/docs/ironman-dev/img/items/invscr.png deleted file mode 100644 index 2e1329a..0000000 Binary files a/docs/ironman-dev/img/items/invscr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscy.png b/docs/ironman-dev/img/items/invscy.png deleted file mode 100644 index 0055882..0000000 Binary files a/docs/ironman-dev/img/items/invscy.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscyu.png b/docs/ironman-dev/img/items/invscyu.png deleted file mode 100644 index e096176..0000000 Binary files a/docs/ironman-dev/img/items/invscyu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invscz.png b/docs/ironman-dev/img/items/invscz.png deleted file mode 100644 index ffa080d..0000000 Binary files a/docs/ironman-dev/img/items/invscz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld1.png b/docs/ironman-dev/img/items/invshld1.png deleted file mode 100644 index f2d3444..0000000 Binary files a/docs/ironman-dev/img/items/invshld1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld10.png b/docs/ironman-dev/img/items/invshld10.png deleted file mode 100644 index 9a263d3..0000000 Binary files a/docs/ironman-dev/img/items/invshld10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld11.png b/docs/ironman-dev/img/items/invshld11.png deleted file mode 100644 index 82ce9d9..0000000 Binary files a/docs/ironman-dev/img/items/invshld11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld12.png b/docs/ironman-dev/img/items/invshld12.png deleted file mode 100644 index 573a0b2..0000000 Binary files a/docs/ironman-dev/img/items/invshld12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld13.png b/docs/ironman-dev/img/items/invshld13.png deleted file mode 100644 index 4492be5..0000000 Binary files a/docs/ironman-dev/img/items/invshld13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld14.png b/docs/ironman-dev/img/items/invshld14.png deleted file mode 100644 index 3b5cdcb..0000000 Binary files a/docs/ironman-dev/img/items/invshld14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld15.png b/docs/ironman-dev/img/items/invshld15.png deleted file mode 100644 index e235e0f..0000000 Binary files a/docs/ironman-dev/img/items/invshld15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld16.png b/docs/ironman-dev/img/items/invshld16.png deleted file mode 100644 index aca9351..0000000 Binary files a/docs/ironman-dev/img/items/invshld16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld17.png b/docs/ironman-dev/img/items/invshld17.png deleted file mode 100644 index c396e91..0000000 Binary files a/docs/ironman-dev/img/items/invshld17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld18.png b/docs/ironman-dev/img/items/invshld18.png deleted file mode 100644 index a1b26d8..0000000 Binary files a/docs/ironman-dev/img/items/invshld18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld19.png b/docs/ironman-dev/img/items/invshld19.png deleted file mode 100644 index 4483ae1..0000000 Binary files a/docs/ironman-dev/img/items/invshld19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld2.png b/docs/ironman-dev/img/items/invshld2.png deleted file mode 100644 index 77a4262..0000000 Binary files a/docs/ironman-dev/img/items/invshld2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld20.png b/docs/ironman-dev/img/items/invshld20.png deleted file mode 100644 index f12847e..0000000 Binary files a/docs/ironman-dev/img/items/invshld20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld21.png b/docs/ironman-dev/img/items/invshld21.png deleted file mode 100644 index 7d2db9b..0000000 Binary files a/docs/ironman-dev/img/items/invshld21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld22.png b/docs/ironman-dev/img/items/invshld22.png deleted file mode 100644 index 0155053..0000000 Binary files a/docs/ironman-dev/img/items/invshld22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld23.png b/docs/ironman-dev/img/items/invshld23.png deleted file mode 100644 index e2e078e..0000000 Binary files a/docs/ironman-dev/img/items/invshld23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld24.png b/docs/ironman-dev/img/items/invshld24.png deleted file mode 100644 index 62aad2f..0000000 Binary files a/docs/ironman-dev/img/items/invshld24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld25.png b/docs/ironman-dev/img/items/invshld25.png deleted file mode 100644 index a26ccde..0000000 Binary files a/docs/ironman-dev/img/items/invshld25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld26.png b/docs/ironman-dev/img/items/invshld26.png deleted file mode 100644 index f3011ae..0000000 Binary files a/docs/ironman-dev/img/items/invshld26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld27.png b/docs/ironman-dev/img/items/invshld27.png deleted file mode 100644 index 116e3a7..0000000 Binary files a/docs/ironman-dev/img/items/invshld27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld28.png b/docs/ironman-dev/img/items/invshld28.png deleted file mode 100644 index 78f8946..0000000 Binary files a/docs/ironman-dev/img/items/invshld28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld29.png b/docs/ironman-dev/img/items/invshld29.png deleted file mode 100644 index 0a4006f..0000000 Binary files a/docs/ironman-dev/img/items/invshld29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld3.png b/docs/ironman-dev/img/items/invshld3.png deleted file mode 100644 index 928c594..0000000 Binary files a/docs/ironman-dev/img/items/invshld3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld30.png b/docs/ironman-dev/img/items/invshld30.png deleted file mode 100644 index e741b93..0000000 Binary files a/docs/ironman-dev/img/items/invshld30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld31.png b/docs/ironman-dev/img/items/invshld31.png deleted file mode 100644 index 8a85a0d..0000000 Binary files a/docs/ironman-dev/img/items/invshld31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld32.png b/docs/ironman-dev/img/items/invshld32.png deleted file mode 100644 index 42c5951..0000000 Binary files a/docs/ironman-dev/img/items/invshld32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld33.png b/docs/ironman-dev/img/items/invshld33.png deleted file mode 100644 index 3aebd55..0000000 Binary files a/docs/ironman-dev/img/items/invshld33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld34.png b/docs/ironman-dev/img/items/invshld34.png deleted file mode 100644 index 5957fc9..0000000 Binary files a/docs/ironman-dev/img/items/invshld34.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld35.png b/docs/ironman-dev/img/items/invshld35.png deleted file mode 100644 index 7513501..0000000 Binary files a/docs/ironman-dev/img/items/invshld35.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld36.png b/docs/ironman-dev/img/items/invshld36.png deleted file mode 100644 index c5439ce..0000000 Binary files a/docs/ironman-dev/img/items/invshld36.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld37.png b/docs/ironman-dev/img/items/invshld37.png deleted file mode 100644 index b14a322..0000000 Binary files a/docs/ironman-dev/img/items/invshld37.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld38.png b/docs/ironman-dev/img/items/invshld38.png deleted file mode 100644 index ddec985..0000000 Binary files a/docs/ironman-dev/img/items/invshld38.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld39.png b/docs/ironman-dev/img/items/invshld39.png deleted file mode 100644 index e6e1a3a..0000000 Binary files a/docs/ironman-dev/img/items/invshld39.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld4.png b/docs/ironman-dev/img/items/invshld4.png deleted file mode 100644 index e6eb241..0000000 Binary files a/docs/ironman-dev/img/items/invshld4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld40.png b/docs/ironman-dev/img/items/invshld40.png deleted file mode 100644 index 15c588c..0000000 Binary files a/docs/ironman-dev/img/items/invshld40.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld41.png b/docs/ironman-dev/img/items/invshld41.png deleted file mode 100644 index 5c7ad42..0000000 Binary files a/docs/ironman-dev/img/items/invshld41.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld5.png b/docs/ironman-dev/img/items/invshld5.png deleted file mode 100644 index 9931a3a..0000000 Binary files a/docs/ironman-dev/img/items/invshld5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld6.png b/docs/ironman-dev/img/items/invshld6.png deleted file mode 100644 index 9e26360..0000000 Binary files a/docs/ironman-dev/img/items/invshld6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld7.png b/docs/ironman-dev/img/items/invshld7.png deleted file mode 100644 index 5377e04..0000000 Binary files a/docs/ironman-dev/img/items/invshld7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld8.png b/docs/ironman-dev/img/items/invshld8.png deleted file mode 100644 index 5d7cb01..0000000 Binary files a/docs/ironman-dev/img/items/invshld8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invshld9.png b/docs/ironman-dev/img/items/invshld9.png deleted file mode 100644 index 093fccc..0000000 Binary files a/docs/ironman-dev/img/items/invshld9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskc.png b/docs/ironman-dev/img/items/invskc.png deleted file mode 100644 index c9d630d..0000000 Binary files a/docs/ironman-dev/img/items/invskc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskf.png b/docs/ironman-dev/img/items/invskf.png deleted file mode 100644 index 1b3be93..0000000 Binary files a/docs/ironman-dev/img/items/invskf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskl.png b/docs/ironman-dev/img/items/invskl.png deleted file mode 100644 index 9be697d..0000000 Binary files a/docs/ironman-dev/img/items/invskl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskp.png b/docs/ironman-dev/img/items/invskp.png deleted file mode 100644 index acf9069..0000000 Binary files a/docs/ironman-dev/img/items/invskp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskr.png b/docs/ironman-dev/img/items/invskr.png deleted file mode 100644 index 4dd19ff..0000000 Binary files a/docs/ironman-dev/img/items/invskr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskru.png b/docs/ironman-dev/img/items/invskru.png deleted file mode 100644 index a651f5b..0000000 Binary files a/docs/ironman-dev/img/items/invskru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsku.png b/docs/ironman-dev/img/items/invsku.png deleted file mode 100644 index f46cbb0..0000000 Binary files a/docs/ironman-dev/img/items/invsku.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskull.png b/docs/ironman-dev/img/items/invskull.png deleted file mode 100644 index d209758..0000000 Binary files a/docs/ironman-dev/img/items/invskull.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invskz.png b/docs/ironman-dev/img/items/invskz.png deleted file mode 100644 index 40ff3e4..0000000 Binary files a/docs/ironman-dev/img/items/invskz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invslb.png b/docs/ironman-dev/img/items/invslb.png deleted file mode 100644 index 61495ea..0000000 Binary files a/docs/ironman-dev/img/items/invslb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsmh.png b/docs/ironman-dev/img/items/invsmh.png deleted file mode 100644 index be8301b..0000000 Binary files a/docs/ironman-dev/img/items/invsmh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsml.png b/docs/ironman-dev/img/items/invsml.png deleted file mode 100644 index a5dcbf4..0000000 Binary files a/docs/ironman-dev/img/items/invsml.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsmlu.png b/docs/ironman-dev/img/items/invsmlu.png deleted file mode 100644 index 5653a2a..0000000 Binary files a/docs/ironman-dev/img/items/invsmlu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsol.png b/docs/ironman-dev/img/items/invsol.png deleted file mode 100644 index ea04b96..0000000 Binary files a/docs/ironman-dev/img/items/invsol.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul.png b/docs/ironman-dev/img/items/invsoul.png deleted file mode 100644 index 3aa4c07..0000000 Binary files a/docs/ironman-dev/img/items/invsoul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul1.png b/docs/ironman-dev/img/items/invsoul1.png deleted file mode 100644 index d8cd45d..0000000 Binary files a/docs/ironman-dev/img/items/invsoul1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul2.png b/docs/ironman-dev/img/items/invsoul2.png deleted file mode 100644 index 6f63cdd..0000000 Binary files a/docs/ironman-dev/img/items/invsoul2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul3.png b/docs/ironman-dev/img/items/invsoul3.png deleted file mode 100644 index 725c0e5..0000000 Binary files a/docs/ironman-dev/img/items/invsoul3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul4.png b/docs/ironman-dev/img/items/invsoul4.png deleted file mode 100644 index 1b4b406..0000000 Binary files a/docs/ironman-dev/img/items/invsoul4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul5.png b/docs/ironman-dev/img/items/invsoul5.png deleted file mode 100644 index 49cdd74..0000000 Binary files a/docs/ironman-dev/img/items/invsoul5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsoul6.png b/docs/ironman-dev/img/items/invsoul6.png deleted file mode 100644 index 55328cb..0000000 Binary files a/docs/ironman-dev/img/items/invsoul6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsp0.png b/docs/ironman-dev/img/items/invsp0.png deleted file mode 100644 index c059002..0000000 Binary files a/docs/ironman-dev/img/items/invsp0.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspc.png b/docs/ironman-dev/img/items/invspc.png deleted file mode 100644 index ae8d98b..0000000 Binary files a/docs/ironman-dev/img/items/invspc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspcu.png b/docs/ironman-dev/img/items/invspcu.png deleted file mode 100644 index e7d116f..0000000 Binary files a/docs/ironman-dev/img/items/invspcu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspe.png b/docs/ironman-dev/img/items/invspe.png deleted file mode 100644 index ee1252b..0000000 Binary files a/docs/ironman-dev/img/items/invspe.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspea1.png b/docs/ironman-dev/img/items/invspea1.png deleted file mode 100644 index a249ab7..0000000 Binary files a/docs/ironman-dev/img/items/invspea1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspk.png b/docs/ironman-dev/img/items/invspk.png deleted file mode 100644 index 1d25233..0000000 Binary files a/docs/ironman-dev/img/items/invspk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspku.png b/docs/ironman-dev/img/items/invspku.png deleted file mode 100644 index 63ec01a..0000000 Binary files a/docs/ironman-dev/img/items/invspku.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspl.png b/docs/ironman-dev/img/items/invspl.png deleted file mode 100644 index 7ad38d9..0000000 Binary files a/docs/ironman-dev/img/items/invspl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsple.png b/docs/ironman-dev/img/items/invsple.png deleted file mode 100644 index f66eaba..0000000 Binary files a/docs/ironman-dev/img/items/invsple.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspr.png b/docs/ironman-dev/img/items/invspr.png deleted file mode 100644 index aa8c9fb..0000000 Binary files a/docs/ironman-dev/img/items/invspr.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invspt.png b/docs/ironman-dev/img/items/invspt.png deleted file mode 100644 index 7ac0008..0000000 Binary files a/docs/ironman-dev/img/items/invspt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invss1.png b/docs/ironman-dev/img/items/invss1.png deleted file mode 100644 index 53280c1..0000000 Binary files a/docs/ironman-dev/img/items/invss1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invssd.png b/docs/ironman-dev/img/items/invssd.png deleted file mode 100644 index 31939f3..0000000 Binary files a/docs/ironman-dev/img/items/invssd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invssp.png b/docs/ironman-dev/img/items/invssp.png deleted file mode 100644 index 0d166b2..0000000 Binary files a/docs/ironman-dev/img/items/invssp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invsst.png b/docs/ironman-dev/img/items/invsst.png deleted file mode 100644 index 1b65405..0000000 Binary files a/docs/ironman-dev/img/items/invsst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invst0.png b/docs/ironman-dev/img/items/invst0.png deleted file mode 100644 index 7477ba0..0000000 Binary files a/docs/ironman-dev/img/items/invst0.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf1.png b/docs/ironman-dev/img/items/invstaf1.png deleted file mode 100644 index 28c1f8f..0000000 Binary files a/docs/ironman-dev/img/items/invstaf1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf10.png b/docs/ironman-dev/img/items/invstaf10.png deleted file mode 100644 index f8fdb2e..0000000 Binary files a/docs/ironman-dev/img/items/invstaf10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf11.png b/docs/ironman-dev/img/items/invstaf11.png deleted file mode 100644 index 5ff8290..0000000 Binary files a/docs/ironman-dev/img/items/invstaf11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf12.png b/docs/ironman-dev/img/items/invstaf12.png deleted file mode 100644 index 299a4c2..0000000 Binary files a/docs/ironman-dev/img/items/invstaf12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf13.png b/docs/ironman-dev/img/items/invstaf13.png deleted file mode 100644 index 1637456..0000000 Binary files a/docs/ironman-dev/img/items/invstaf13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf2.png b/docs/ironman-dev/img/items/invstaf2.png deleted file mode 100644 index fafb9d4..0000000 Binary files a/docs/ironman-dev/img/items/invstaf2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf3.png b/docs/ironman-dev/img/items/invstaf3.png deleted file mode 100644 index fa5a665..0000000 Binary files a/docs/ironman-dev/img/items/invstaf3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf4.png b/docs/ironman-dev/img/items/invstaf4.png deleted file mode 100644 index 6c312a8..0000000 Binary files a/docs/ironman-dev/img/items/invstaf4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf5.png b/docs/ironman-dev/img/items/invstaf5.png deleted file mode 100644 index 5b349e4..0000000 Binary files a/docs/ironman-dev/img/items/invstaf5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf6.png b/docs/ironman-dev/img/items/invstaf6.png deleted file mode 100644 index 3472df4..0000000 Binary files a/docs/ironman-dev/img/items/invstaf6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf7.png b/docs/ironman-dev/img/items/invstaf7.png deleted file mode 100644 index c3fffe4..0000000 Binary files a/docs/ironman-dev/img/items/invstaf7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf8.png b/docs/ironman-dev/img/items/invstaf8.png deleted file mode 100644 index 5db86e9..0000000 Binary files a/docs/ironman-dev/img/items/invstaf8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstaf9.png b/docs/ironman-dev/img/items/invstaf9.png deleted file mode 100644 index 60aed39..0000000 Binary files a/docs/ironman-dev/img/items/invstaf9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstd.png b/docs/ironman-dev/img/items/invstd.png deleted file mode 100644 index 8fd98c7..0000000 Binary files a/docs/ironman-dev/img/items/invstd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invstu.png b/docs/ironman-dev/img/items/invstu.png deleted file mode 100644 index 71b5dd5..0000000 Binary files a/docs/ironman-dev/img/items/invstu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswb.png b/docs/ironman-dev/img/items/invswb.png deleted file mode 100644 index cd5d55f..0000000 Binary files a/docs/ironman-dev/img/items/invswb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswbu.png b/docs/ironman-dev/img/items/invswbu.png deleted file mode 100644 index 2438ee1..0000000 Binary files a/docs/ironman-dev/img/items/invswbu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd1.png b/docs/ironman-dev/img/items/invswrd1.png deleted file mode 100644 index f28fc9c..0000000 Binary files a/docs/ironman-dev/img/items/invswrd1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd10.png b/docs/ironman-dev/img/items/invswrd10.png deleted file mode 100644 index f35a93e..0000000 Binary files a/docs/ironman-dev/img/items/invswrd10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd11.png b/docs/ironman-dev/img/items/invswrd11.png deleted file mode 100644 index 6db18b5..0000000 Binary files a/docs/ironman-dev/img/items/invswrd11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd12.png b/docs/ironman-dev/img/items/invswrd12.png deleted file mode 100644 index 565b838..0000000 Binary files a/docs/ironman-dev/img/items/invswrd12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd13.png b/docs/ironman-dev/img/items/invswrd13.png deleted file mode 100644 index e51ec1c..0000000 Binary files a/docs/ironman-dev/img/items/invswrd13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd14.png b/docs/ironman-dev/img/items/invswrd14.png deleted file mode 100644 index 709247e..0000000 Binary files a/docs/ironman-dev/img/items/invswrd14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd15.png b/docs/ironman-dev/img/items/invswrd15.png deleted file mode 100644 index ebd5e3f..0000000 Binary files a/docs/ironman-dev/img/items/invswrd15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd16.png b/docs/ironman-dev/img/items/invswrd16.png deleted file mode 100644 index 547dadd..0000000 Binary files a/docs/ironman-dev/img/items/invswrd16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd17.png b/docs/ironman-dev/img/items/invswrd17.png deleted file mode 100644 index a7c543b..0000000 Binary files a/docs/ironman-dev/img/items/invswrd17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd18.png b/docs/ironman-dev/img/items/invswrd18.png deleted file mode 100644 index 68220a3..0000000 Binary files a/docs/ironman-dev/img/items/invswrd18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd19.png b/docs/ironman-dev/img/items/invswrd19.png deleted file mode 100644 index bda4766..0000000 Binary files a/docs/ironman-dev/img/items/invswrd19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd2.png b/docs/ironman-dev/img/items/invswrd2.png deleted file mode 100644 index 69692d7..0000000 Binary files a/docs/ironman-dev/img/items/invswrd2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd20.png b/docs/ironman-dev/img/items/invswrd20.png deleted file mode 100644 index 4a51b23..0000000 Binary files a/docs/ironman-dev/img/items/invswrd20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd21.png b/docs/ironman-dev/img/items/invswrd21.png deleted file mode 100644 index d272e13..0000000 Binary files a/docs/ironman-dev/img/items/invswrd21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd22.png b/docs/ironman-dev/img/items/invswrd22.png deleted file mode 100644 index 7a289ae..0000000 Binary files a/docs/ironman-dev/img/items/invswrd22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd23.png b/docs/ironman-dev/img/items/invswrd23.png deleted file mode 100644 index 46d5511..0000000 Binary files a/docs/ironman-dev/img/items/invswrd23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd24.png b/docs/ironman-dev/img/items/invswrd24.png deleted file mode 100644 index 7f02b0f..0000000 Binary files a/docs/ironman-dev/img/items/invswrd24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd25.png b/docs/ironman-dev/img/items/invswrd25.png deleted file mode 100644 index dc617d7..0000000 Binary files a/docs/ironman-dev/img/items/invswrd25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd26.png b/docs/ironman-dev/img/items/invswrd26.png deleted file mode 100644 index b2db210..0000000 Binary files a/docs/ironman-dev/img/items/invswrd26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd27.png b/docs/ironman-dev/img/items/invswrd27.png deleted file mode 100644 index c900803..0000000 Binary files a/docs/ironman-dev/img/items/invswrd27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd3.png b/docs/ironman-dev/img/items/invswrd3.png deleted file mode 100644 index 4dfc037..0000000 Binary files a/docs/ironman-dev/img/items/invswrd3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd4.png b/docs/ironman-dev/img/items/invswrd4.png deleted file mode 100644 index 10f6b38..0000000 Binary files a/docs/ironman-dev/img/items/invswrd4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd5.png b/docs/ironman-dev/img/items/invswrd5.png deleted file mode 100644 index a049a77..0000000 Binary files a/docs/ironman-dev/img/items/invswrd5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd6.png b/docs/ironman-dev/img/items/invswrd6.png deleted file mode 100644 index 136fa8f..0000000 Binary files a/docs/ironman-dev/img/items/invswrd6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd7.png b/docs/ironman-dev/img/items/invswrd7.png deleted file mode 100644 index 132a439..0000000 Binary files a/docs/ironman-dev/img/items/invswrd7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd8.png b/docs/ironman-dev/img/items/invswrd8.png deleted file mode 100644 index f1cee27..0000000 Binary files a/docs/ironman-dev/img/items/invswrd8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invswrd9.png b/docs/ironman-dev/img/items/invswrd9.png deleted file mode 100644 index 6847292..0000000 Binary files a/docs/ironman-dev/img/items/invswrd9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invta3.png b/docs/ironman-dev/img/items/invta3.png deleted file mode 100644 index 5caad4a..0000000 Binary files a/docs/ironman-dev/img/items/invta3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtail.png b/docs/ironman-dev/img/items/invtail.png deleted file mode 100644 index a6b8796..0000000 Binary files a/docs/ironman-dev/img/items/invtail.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtal.png b/docs/ironman-dev/img/items/invtal.png deleted file mode 100644 index 8739639..0000000 Binary files a/docs/ironman-dev/img/items/invtal.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtax.png b/docs/ironman-dev/img/items/invtax.png deleted file mode 100644 index 9c238b6..0000000 Binary files a/docs/ironman-dev/img/items/invtax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtbk.png b/docs/ironman-dev/img/items/invtbk.png deleted file mode 100644 index 2c04b90..0000000 Binary files a/docs/ironman-dev/img/items/invtbk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtbl.png b/docs/ironman-dev/img/items/invtbl.png deleted file mode 100644 index 42cac2c..0000000 Binary files a/docs/ironman-dev/img/items/invtbl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtbt.png b/docs/ironman-dev/img/items/invtbt.png deleted file mode 100644 index 014ca96..0000000 Binary files a/docs/ironman-dev/img/items/invtbt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtch.png b/docs/ironman-dev/img/items/invtch.png deleted file mode 100644 index 89c1e19..0000000 Binary files a/docs/ironman-dev/img/items/invtch.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtes.png b/docs/ironman-dev/img/items/invtes.png deleted file mode 100644 index fa96cff..0000000 Binary files a/docs/ironman-dev/img/items/invtes.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtgl.png b/docs/ironman-dev/img/items/invtgl.png deleted file mode 100644 index f282037..0000000 Binary files a/docs/ironman-dev/img/items/invtgl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtk3.png b/docs/ironman-dev/img/items/invtk3.png deleted file mode 100644 index 5dfbdae..0000000 Binary files a/docs/ironman-dev/img/items/invtk3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtkf.png b/docs/ironman-dev/img/items/invtkf.png deleted file mode 100644 index 86c8c08..0000000 Binary files a/docs/ironman-dev/img/items/invtkf.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtkn.png b/docs/ironman-dev/img/items/invtkn.png deleted file mode 100644 index 7ccd97b..0000000 Binary files a/docs/ironman-dev/img/items/invtkn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtoa.png b/docs/ironman-dev/img/items/invtoa.png deleted file mode 100644 index 5924edc..0000000 Binary files a/docs/ironman-dev/img/items/invtoa.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtop.png b/docs/ironman-dev/img/items/invtop.png deleted file mode 100644 index 4d91b57..0000000 Binary files a/docs/ironman-dev/img/items/invtop.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtow.png b/docs/ironman-dev/img/items/invtow.png deleted file mode 100644 index 7775f2d..0000000 Binary files a/docs/ironman-dev/img/items/invtow.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtowu.png b/docs/ironman-dev/img/items/invtowu.png deleted file mode 100644 index e82e99f..0000000 Binary files a/docs/ironman-dev/img/items/invtowu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtr1.png b/docs/ironman-dev/img/items/invtr1.png deleted file mode 100644 index b54a0f1..0000000 Binary files a/docs/ironman-dev/img/items/invtr1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtr2.png b/docs/ironman-dev/img/items/invtr2.png deleted file mode 100644 index 0a4f8ad..0000000 Binary files a/docs/ironman-dev/img/items/invtr2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtrch.png b/docs/ironman-dev/img/items/invtrch.png deleted file mode 100644 index 0deae93..0000000 Binary files a/docs/ironman-dev/img/items/invtrch.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtri.png b/docs/ironman-dev/img/items/invtri.png deleted file mode 100644 index 83302b3..0000000 Binary files a/docs/ironman-dev/img/items/invtri.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtriu.png b/docs/ironman-dev/img/items/invtriu.png deleted file mode 100644 index e49feae..0000000 Binary files a/docs/ironman-dev/img/items/invtriu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtsc.png b/docs/ironman-dev/img/items/invtsc.png deleted file mode 100644 index 7c488cb..0000000 Binary files a/docs/ironman-dev/img/items/invtsc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invtsp.png b/docs/ironman-dev/img/items/invtsp.png deleted file mode 100644 index c05a9ed..0000000 Binary files a/docs/ironman-dev/img/items/invtsp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuap.png b/docs/ironman-dev/img/items/invuap.png deleted file mode 100644 index ef987f8..0000000 Binary files a/docs/ironman-dev/img/items/invuap.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuar.png b/docs/ironman-dev/img/items/invuar.png deleted file mode 100644 index 10daaf8..0000000 Binary files a/docs/ironman-dev/img/items/invuar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invucl.png b/docs/ironman-dev/img/items/invucl.png deleted file mode 100644 index 664df44..0000000 Binary files a/docs/ironman-dev/img/items/invucl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuea.png b/docs/ironman-dev/img/items/invuea.png deleted file mode 100644 index f9233d3..0000000 Binary files a/docs/ironman-dev/img/items/invuea.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuh9.png b/docs/ironman-dev/img/items/invuh9.png deleted file mode 100644 index 0f65688..0000000 Binary files a/docs/ironman-dev/img/items/invuh9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhb.png b/docs/ironman-dev/img/items/invuhb.png deleted file mode 100644 index d91c522..0000000 Binary files a/docs/ironman-dev/img/items/invuhb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhc.png b/docs/ironman-dev/img/items/invuhc.png deleted file mode 100644 index b0b0b11..0000000 Binary files a/docs/ironman-dev/img/items/invuhc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhg.png b/docs/ironman-dev/img/items/invuhg.png deleted file mode 100644 index 3d1d1b4..0000000 Binary files a/docs/ironman-dev/img/items/invuhg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhl.png b/docs/ironman-dev/img/items/invuhl.png deleted file mode 100644 index faf30ad..0000000 Binary files a/docs/ironman-dev/img/items/invuhl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhm.png b/docs/ironman-dev/img/items/invuhm.png deleted file mode 100644 index bd30477..0000000 Binary files a/docs/ironman-dev/img/items/invuhm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhms.png b/docs/ironman-dev/img/items/invuhms.png deleted file mode 100644 index 5b56805..0000000 Binary files a/docs/ironman-dev/img/items/invuhms.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuhn.png b/docs/ironman-dev/img/items/invuhn.png deleted file mode 100644 index 7ddcf17..0000000 Binary files a/docs/ironman-dev/img/items/invuhn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuit.png b/docs/ironman-dev/img/items/invuit.png deleted file mode 100644 index 3eecda6..0000000 Binary files a/docs/ironman-dev/img/items/invuit.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invukp.png b/docs/ironman-dev/img/items/invukp.png deleted file mode 100644 index 1ff3d2e..0000000 Binary files a/docs/ironman-dev/img/items/invukp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invula.png b/docs/ironman-dev/img/items/invula.png deleted file mode 100644 index 974f9a1..0000000 Binary files a/docs/ironman-dev/img/items/invula.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invulb.png b/docs/ironman-dev/img/items/invulb.png deleted file mode 100644 index 74a93c3..0000000 Binary files a/docs/ironman-dev/img/items/invulb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invulc.png b/docs/ironman-dev/img/items/invulc.png deleted file mode 100644 index 23c4e84..0000000 Binary files a/docs/ironman-dev/img/items/invulc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuld.png b/docs/ironman-dev/img/items/invuld.png deleted file mode 100644 index bd18386..0000000 Binary files a/docs/ironman-dev/img/items/invuld.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invulg.png b/docs/ironman-dev/img/items/invulg.png deleted file mode 100644 index 5cf192a..0000000 Binary files a/docs/ironman-dev/img/items/invulg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invull.png b/docs/ironman-dev/img/items/invull.png deleted file mode 100644 index 5b7384c..0000000 Binary files a/docs/ironman-dev/img/items/invull.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invulm.png b/docs/ironman-dev/img/items/invulm.png deleted file mode 100644 index e730825..0000000 Binary files a/docs/ironman-dev/img/items/invulm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invult.png b/docs/ironman-dev/img/items/invult.png deleted file mode 100644 index 6a11d69..0000000 Binary files a/docs/ironman-dev/img/items/invult.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invumb.png b/docs/ironman-dev/img/items/invumb.png deleted file mode 100644 index 10fc5fc..0000000 Binary files a/docs/ironman-dev/img/items/invumb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invumc.png b/docs/ironman-dev/img/items/invumc.png deleted file mode 100644 index 1ff7205..0000000 Binary files a/docs/ironman-dev/img/items/invumc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invumg.png b/docs/ironman-dev/img/items/invumg.png deleted file mode 100644 index 1cbc364..0000000 Binary files a/docs/ironman-dev/img/items/invumg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuml.png b/docs/ironman-dev/img/items/invuml.png deleted file mode 100644 index 4269e2f..0000000 Binary files a/docs/ironman-dev/img/items/invuml.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invung.png b/docs/ironman-dev/img/items/invung.png deleted file mode 100644 index 1cefd94..0000000 Binary files a/docs/ironman-dev/img/items/invung.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuow.png b/docs/ironman-dev/img/items/invuow.png deleted file mode 100644 index 2b96cfa..0000000 Binary files a/docs/ironman-dev/img/items/invuow.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invupg.png b/docs/ironman-dev/img/items/invupg.png deleted file mode 100644 index c38d784..0000000 Binary files a/docs/ironman-dev/img/items/invupg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invupk.png b/docs/ironman-dev/img/items/invupk.png deleted file mode 100644 index f8eaec5..0000000 Binary files a/docs/ironman-dev/img/items/invupk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invupl.png b/docs/ironman-dev/img/items/invupl.png deleted file mode 100644 index 77e1d53..0000000 Binary files a/docs/ironman-dev/img/items/invupl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invurg.png b/docs/ironman-dev/img/items/invurg.png deleted file mode 100644 index 67a208e..0000000 Binary files a/docs/ironman-dev/img/items/invurg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invurn.png b/docs/ironman-dev/img/items/invurn.png deleted file mode 100644 index c317d65..0000000 Binary files a/docs/ironman-dev/img/items/invurn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invurs.png b/docs/ironman-dev/img/items/invurs.png deleted file mode 100644 index bdfa415..0000000 Binary files a/docs/ironman-dev/img/items/invurs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invush.png b/docs/ironman-dev/img/items/invush.png deleted file mode 100644 index b5467ac..0000000 Binary files a/docs/ironman-dev/img/items/invush.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invusk.png b/docs/ironman-dev/img/items/invusk.png deleted file mode 100644 index 59902b0..0000000 Binary files a/docs/ironman-dev/img/items/invusk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutb.png b/docs/ironman-dev/img/items/invutb.png deleted file mode 100644 index dfd764e..0000000 Binary files a/docs/ironman-dev/img/items/invutb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutc.png b/docs/ironman-dev/img/items/invutc.png deleted file mode 100644 index bcd02d1..0000000 Binary files a/docs/ironman-dev/img/items/invutc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutg.png b/docs/ironman-dev/img/items/invutg.png deleted file mode 100644 index d0e7853..0000000 Binary files a/docs/ironman-dev/img/items/invutg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuth.png b/docs/ironman-dev/img/items/invuth.png deleted file mode 100644 index b71673c..0000000 Binary files a/docs/ironman-dev/img/items/invuth.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutp.png b/docs/ironman-dev/img/items/invutp.png deleted file mode 100644 index e0c5a31..0000000 Binary files a/docs/ironman-dev/img/items/invutp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuts.png b/docs/ironman-dev/img/items/invuts.png deleted file mode 100644 index 4204286..0000000 Binary files a/docs/ironman-dev/img/items/invuts.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutss.png b/docs/ironman-dev/img/items/invutss.png deleted file mode 100644 index c0a5a9b..0000000 Binary files a/docs/ironman-dev/img/items/invutss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invutu.png b/docs/ironman-dev/img/items/invutu.png deleted file mode 100644 index 31f2205..0000000 Binary files a/docs/ironman-dev/img/items/invutu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuuc.png b/docs/ironman-dev/img/items/invuuc.png deleted file mode 100644 index 37ab95d..0000000 Binary files a/docs/ironman-dev/img/items/invuuc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuui.png b/docs/ironman-dev/img/items/invuui.png deleted file mode 100644 index ed6764d..0000000 Binary files a/docs/ironman-dev/img/items/invuui.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuul.png b/docs/ironman-dev/img/items/invuul.png deleted file mode 100644 index 0db414c..0000000 Binary files a/docs/ironman-dev/img/items/invuul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuvb.png b/docs/ironman-dev/img/items/invuvb.png deleted file mode 100644 index aae99f0..0000000 Binary files a/docs/ironman-dev/img/items/invuvb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuvc.png b/docs/ironman-dev/img/items/invuvc.png deleted file mode 100644 index d13c1bf..0000000 Binary files a/docs/ironman-dev/img/items/invuvc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invuvg.png b/docs/ironman-dev/img/items/invuvg.png deleted file mode 100644 index 57118bb..0000000 Binary files a/docs/ironman-dev/img/items/invuvg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvbl.png b/docs/ironman-dev/img/items/invvbl.png deleted file mode 100644 index d13c1bf..0000000 Binary files a/docs/ironman-dev/img/items/invvbl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvbt.png b/docs/ironman-dev/img/items/invvbt.png deleted file mode 100644 index aae99f0..0000000 Binary files a/docs/ironman-dev/img/items/invvbt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvgl.png b/docs/ironman-dev/img/items/invvgl.png deleted file mode 100644 index 57118bb..0000000 Binary files a/docs/ironman-dev/img/items/invvgl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvip.png b/docs/ironman-dev/img/items/invvip.png deleted file mode 100644 index 21d6fc5..0000000 Binary files a/docs/ironman-dev/img/items/invvip.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvou.png b/docs/ironman-dev/img/items/invvou.png deleted file mode 100644 index a98c558..0000000 Binary files a/docs/ironman-dev/img/items/invvou.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvpl.png b/docs/ironman-dev/img/items/invvpl.png deleted file mode 100644 index 3fbe773..0000000 Binary files a/docs/ironman-dev/img/items/invvpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invvps.png b/docs/ironman-dev/img/items/invvps.png deleted file mode 100644 index 9a4b3d8..0000000 Binary files a/docs/ironman-dev/img/items/invvps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwand1.png b/docs/ironman-dev/img/items/invwand1.png deleted file mode 100644 index b7e3e29..0000000 Binary files a/docs/ironman-dev/img/items/invwand1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwand2.png b/docs/ironman-dev/img/items/invwand2.png deleted file mode 100644 index bbd933a..0000000 Binary files a/docs/ironman-dev/img/items/invwand2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwand3.png b/docs/ironman-dev/img/items/invwand3.png deleted file mode 100644 index 9a3f8e7..0000000 Binary files a/docs/ironman-dev/img/items/invwand3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwax.png b/docs/ironman-dev/img/items/invwax.png deleted file mode 100644 index 06a2425..0000000 Binary files a/docs/ironman-dev/img/items/invwax.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwhm.png b/docs/ironman-dev/img/items/invwhm.png deleted file mode 100644 index c80f66e..0000000 Binary files a/docs/ironman-dev/img/items/invwhm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwms.png b/docs/ironman-dev/img/items/invwms.png deleted file mode 100644 index ecbbdc1..0000000 Binary files a/docs/ironman-dev/img/items/invwms.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwnd.png b/docs/ironman-dev/img/items/invwnd.png deleted file mode 100644 index 454e5ec..0000000 Binary files a/docs/ironman-dev/img/items/invwnd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwndu.png b/docs/ironman-dev/img/items/invwndu.png deleted file mode 100644 index 35d3056..0000000 Binary files a/docs/ironman-dev/img/items/invwndu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwpl.png b/docs/ironman-dev/img/items/invwpl.png deleted file mode 100644 index c326b74..0000000 Binary files a/docs/ironman-dev/img/items/invwpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwps.png b/docs/ironman-dev/img/items/invwps.png deleted file mode 100644 index 330296b..0000000 Binary files a/docs/ironman-dev/img/items/invwps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwrb.png b/docs/ironman-dev/img/items/invwrb.png deleted file mode 100644 index 0530289..0000000 Binary files a/docs/ironman-dev/img/items/invwrb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwsc.png b/docs/ironman-dev/img/items/invwsc.png deleted file mode 100644 index 052122d..0000000 Binary files a/docs/ironman-dev/img/items/invwsc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwsd.png b/docs/ironman-dev/img/items/invwsd.png deleted file mode 100644 index 37c3ce5..0000000 Binary files a/docs/ironman-dev/img/items/invwsd.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwsp.png b/docs/ironman-dev/img/items/invwsp.png deleted file mode 100644 index ce5e918..0000000 Binary files a/docs/ironman-dev/img/items/invwsp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invwst.png b/docs/ironman-dev/img/items/invwst.png deleted file mode 100644 index aff7add..0000000 Binary files a/docs/ironman-dev/img/items/invwst.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxap.png b/docs/ironman-dev/img/items/invxap.png deleted file mode 100644 index 5679366..0000000 Binary files a/docs/ironman-dev/img/items/invxap.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxar.png b/docs/ironman-dev/img/items/invxar.png deleted file mode 100644 index 594c893..0000000 Binary files a/docs/ironman-dev/img/items/invxar.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxaru.png b/docs/ironman-dev/img/items/invxaru.png deleted file mode 100644 index 3f60323..0000000 Binary files a/docs/ironman-dev/img/items/invxaru.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxcl.png b/docs/ironman-dev/img/items/invxcl.png deleted file mode 100644 index 7348b45..0000000 Binary files a/docs/ironman-dev/img/items/invxcl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxea.png b/docs/ironman-dev/img/items/invxea.png deleted file mode 100644 index 6e73c4d..0000000 Binary files a/docs/ironman-dev/img/items/invxea.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxh9.png b/docs/ironman-dev/img/items/invxh9.png deleted file mode 100644 index f05dfc9..0000000 Binary files a/docs/ironman-dev/img/items/invxh9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxhb.png b/docs/ironman-dev/img/items/invxhb.png deleted file mode 100644 index 71ecdf8..0000000 Binary files a/docs/ironman-dev/img/items/invxhb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxhg.png b/docs/ironman-dev/img/items/invxhg.png deleted file mode 100644 index 69e3380..0000000 Binary files a/docs/ironman-dev/img/items/invxhg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxhl.png b/docs/ironman-dev/img/items/invxhl.png deleted file mode 100644 index 3f6ad42..0000000 Binary files a/docs/ironman-dev/img/items/invxhl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxhm.png b/docs/ironman-dev/img/items/invxhm.png deleted file mode 100644 index 0b8ae33..0000000 Binary files a/docs/ironman-dev/img/items/invxhm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxhn.png b/docs/ironman-dev/img/items/invxhn.png deleted file mode 100644 index e34e352..0000000 Binary files a/docs/ironman-dev/img/items/invxhn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxit.png b/docs/ironman-dev/img/items/invxit.png deleted file mode 100644 index a985a79..0000000 Binary files a/docs/ironman-dev/img/items/invxit.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxkp.png b/docs/ironman-dev/img/items/invxkp.png deleted file mode 100644 index 7ffc37d..0000000 Binary files a/docs/ironman-dev/img/items/invxkp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxkpu.png b/docs/ironman-dev/img/items/invxkpu.png deleted file mode 100644 index 84d40e6..0000000 Binary files a/docs/ironman-dev/img/items/invxkpu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxla.png b/docs/ironman-dev/img/items/invxla.png deleted file mode 100644 index 60aaf6d..0000000 Binary files a/docs/ironman-dev/img/items/invxla.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxlb.png b/docs/ironman-dev/img/items/invxlb.png deleted file mode 100644 index c7b808c..0000000 Binary files a/docs/ironman-dev/img/items/invxlb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxld.png b/docs/ironman-dev/img/items/invxld.png deleted file mode 100644 index c9d6665..0000000 Binary files a/docs/ironman-dev/img/items/invxld.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxlg.png b/docs/ironman-dev/img/items/invxlg.png deleted file mode 100644 index b82f905..0000000 Binary files a/docs/ironman-dev/img/items/invxlg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxlm.png b/docs/ironman-dev/img/items/invxlm.png deleted file mode 100644 index ade5a92..0000000 Binary files a/docs/ironman-dev/img/items/invxlm.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxlt.png b/docs/ironman-dev/img/items/invxlt.png deleted file mode 100644 index 93988b7..0000000 Binary files a/docs/ironman-dev/img/items/invxlt.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxmb.png b/docs/ironman-dev/img/items/invxmb.png deleted file mode 100644 index 5efc94e..0000000 Binary files a/docs/ironman-dev/img/items/invxmb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxmg.png b/docs/ironman-dev/img/items/invxmg.png deleted file mode 100644 index 68299fb..0000000 Binary files a/docs/ironman-dev/img/items/invxmg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxml.png b/docs/ironman-dev/img/items/invxml.png deleted file mode 100644 index f070366..0000000 Binary files a/docs/ironman-dev/img/items/invxml.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxmlu.png b/docs/ironman-dev/img/items/invxmlu.png deleted file mode 100644 index 6844b3e..0000000 Binary files a/docs/ironman-dev/img/items/invxmlu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxng.png b/docs/ironman-dev/img/items/invxng.png deleted file mode 100644 index 8ac88d4..0000000 Binary files a/docs/ironman-dev/img/items/invxng.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxow.png b/docs/ironman-dev/img/items/invxow.png deleted file mode 100644 index 7b78a97..0000000 Binary files a/docs/ironman-dev/img/items/invxow.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxpk.png b/docs/ironman-dev/img/items/invxpk.png deleted file mode 100644 index d9fa296..0000000 Binary files a/docs/ironman-dev/img/items/invxpk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxpku.png b/docs/ironman-dev/img/items/invxpku.png deleted file mode 100644 index 104bb55..0000000 Binary files a/docs/ironman-dev/img/items/invxpku.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxpl.png b/docs/ironman-dev/img/items/invxpl.png deleted file mode 100644 index 42802dc..0000000 Binary files a/docs/ironman-dev/img/items/invxpl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrg.png b/docs/ironman-dev/img/items/invxrg.png deleted file mode 100644 index c968667..0000000 Binary files a/docs/ironman-dev/img/items/invxrg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrgu.png b/docs/ironman-dev/img/items/invxrgu.png deleted file mode 100644 index e58066c..0000000 Binary files a/docs/ironman-dev/img/items/invxrgu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrn.png b/docs/ironman-dev/img/items/invxrn.png deleted file mode 100644 index a72ca38..0000000 Binary files a/docs/ironman-dev/img/items/invxrn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrnu.png b/docs/ironman-dev/img/items/invxrnu.png deleted file mode 100644 index 8169e2b..0000000 Binary files a/docs/ironman-dev/img/items/invxrnu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrs.png b/docs/ironman-dev/img/items/invxrs.png deleted file mode 100644 index 627a267..0000000 Binary files a/docs/ironman-dev/img/items/invxrs.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxrss.png b/docs/ironman-dev/img/items/invxrss.png deleted file mode 100644 index 8879445..0000000 Binary files a/docs/ironman-dev/img/items/invxrss.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxsh.png b/docs/ironman-dev/img/items/invxsh.png deleted file mode 100644 index 4f899f0..0000000 Binary files a/docs/ironman-dev/img/items/invxsh.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxshu.png b/docs/ironman-dev/img/items/invxshu.png deleted file mode 100644 index 8d0cfdf..0000000 Binary files a/docs/ironman-dev/img/items/invxshu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxsk.png b/docs/ironman-dev/img/items/invxsk.png deleted file mode 100644 index 89b483f..0000000 Binary files a/docs/ironman-dev/img/items/invxsk.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxtb.png b/docs/ironman-dev/img/items/invxtb.png deleted file mode 100644 index 9e59a2a..0000000 Binary files a/docs/ironman-dev/img/items/invxtb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxtg.png b/docs/ironman-dev/img/items/invxtg.png deleted file mode 100644 index da58984..0000000 Binary files a/docs/ironman-dev/img/items/invxtg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxth.png b/docs/ironman-dev/img/items/invxth.png deleted file mode 100644 index 6e646f7..0000000 Binary files a/docs/ironman-dev/img/items/invxth.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxtp.png b/docs/ironman-dev/img/items/invxtp.png deleted file mode 100644 index 455da5c..0000000 Binary files a/docs/ironman-dev/img/items/invxtp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxts.png b/docs/ironman-dev/img/items/invxts.png deleted file mode 100644 index 30d84e5..0000000 Binary files a/docs/ironman-dev/img/items/invxts.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxtu.png b/docs/ironman-dev/img/items/invxtu.png deleted file mode 100644 index b858dd9..0000000 Binary files a/docs/ironman-dev/img/items/invxtu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxtuu.png b/docs/ironman-dev/img/items/invxtuu.png deleted file mode 100644 index be09f5f..0000000 Binary files a/docs/ironman-dev/img/items/invxtuu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxuc.png b/docs/ironman-dev/img/items/invxuc.png deleted file mode 100644 index 95695aa..0000000 Binary files a/docs/ironman-dev/img/items/invxuc.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxui.png b/docs/ironman-dev/img/items/invxui.png deleted file mode 100644 index 3f87598..0000000 Binary files a/docs/ironman-dev/img/items/invxui.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxul.png b/docs/ironman-dev/img/items/invxul.png deleted file mode 100644 index c2a0b54..0000000 Binary files a/docs/ironman-dev/img/items/invxul.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxvb.png b/docs/ironman-dev/img/items/invxvb.png deleted file mode 100644 index 75f6862..0000000 Binary files a/docs/ironman-dev/img/items/invxvb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxvg.png b/docs/ironman-dev/img/items/invxvg.png deleted file mode 100644 index 10ecf5e..0000000 Binary files a/docs/ironman-dev/img/items/invxvg.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invxyz.png b/docs/ironman-dev/img/items/invxyz.png deleted file mode 100644 index 1a2f867..0000000 Binary files a/docs/ironman-dev/img/items/invxyz.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invypl.png b/docs/ironman-dev/img/items/invypl.png deleted file mode 100644 index 64df677..0000000 Binary files a/docs/ironman-dev/img/items/invypl.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invyps.png b/docs/ironman-dev/img/items/invyps.png deleted file mode 100644 index 95b0d24..0000000 Binary files a/docs/ironman-dev/img/items/invyps.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invywn.png b/docs/ironman-dev/img/items/invywn.png deleted file mode 100644 index f8ba493..0000000 Binary files a/docs/ironman-dev/img/items/invywn.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invzhb.png b/docs/ironman-dev/img/items/invzhb.png deleted file mode 100644 index 989da50..0000000 Binary files a/docs/ironman-dev/img/items/invzhb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invzlb.png b/docs/ironman-dev/img/items/invzlb.png deleted file mode 100644 index ea58242..0000000 Binary files a/docs/ironman-dev/img/items/invzlb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invzmb.png b/docs/ironman-dev/img/items/invzmb.png deleted file mode 100644 index 9bb3770..0000000 Binary files a/docs/ironman-dev/img/items/invzmb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invztb.png b/docs/ironman-dev/img/items/invztb.png deleted file mode 100644 index ece489c..0000000 Binary files a/docs/ironman-dev/img/items/invztb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/invzvb.png b/docs/ironman-dev/img/items/invzvb.png deleted file mode 100644 index 2773ba9..0000000 Binary files a/docs/ironman-dev/img/items/invzvb.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/lmstone.png b/docs/ironman-dev/img/items/lmstone.png deleted file mode 100644 index cba1f91..0000000 Binary files a/docs/ironman-dev/img/items/lmstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/lrp.png b/docs/ironman-dev/img/items/lrp.png deleted file mode 100644 index e0426a5..0000000 Binary files a/docs/ironman-dev/img/items/lrp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/lstone.png b/docs/ironman-dev/img/items/lstone.png deleted file mode 100644 index aad9c16..0000000 Binary files a/docs/ironman-dev/img/items/lstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/mmstone.png b/docs/ironman-dev/img/items/mmstone.png deleted file mode 100644 index f305eb2..0000000 Binary files a/docs/ironman-dev/img/items/mmstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/mrp.png b/docs/ironman-dev/img/items/mrp.png deleted file mode 100644 index aafd3ae..0000000 Binary files a/docs/ironman-dev/img/items/mrp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/mrstone.png b/docs/ironman-dev/img/items/mrstone.png deleted file mode 100644 index 8bc6269..0000000 Binary files a/docs/ironman-dev/img/items/mrstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/mshrine.png b/docs/ironman-dev/img/items/mshrine.png deleted file mode 100644 index cade100..0000000 Binary files a/docs/ironman-dev/img/items/mshrine.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/mstone.png b/docs/ironman-dev/img/items/mstone.png deleted file mode 100644 index 2b8151a..0000000 Binary files a/docs/ironman-dev/img/items/mstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/pal.dat b/docs/ironman-dev/img/items/pal.dat deleted file mode 100644 index 07da63c..0000000 Binary files a/docs/ironman-dev/img/items/pal.dat and /dev/null differ diff --git a/docs/ironman-dev/img/items/pmstone.png b/docs/ironman-dev/img/items/pmstone.png deleted file mode 100644 index 9ea99ba..0000000 Binary files a/docs/ironman-dev/img/items/pmstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/portalX2.png b/docs/ironman-dev/img/items/portalX2.png deleted file mode 100644 index c72df7e..0000000 Binary files a/docs/ironman-dev/img/items/portalX2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/prp.png b/docs/ironman-dev/img/items/prp.png deleted file mode 100644 index e721bc4..0000000 Binary files a/docs/ironman-dev/img/items/prp.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/pstone.png b/docs/ironman-dev/img/items/pstone.png deleted file mode 100644 index a56917d..0000000 Binary files a/docs/ironman-dev/img/items/pstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb1.png b/docs/ironman-dev/img/items/rb1.png deleted file mode 100644 index ed880f0..0000000 Binary files a/docs/ironman-dev/img/items/rb1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb10.png b/docs/ironman-dev/img/items/rb10.png deleted file mode 100644 index 098c045..0000000 Binary files a/docs/ironman-dev/img/items/rb10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb11.png b/docs/ironman-dev/img/items/rb11.png deleted file mode 100644 index d942ea0..0000000 Binary files a/docs/ironman-dev/img/items/rb11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb12.png b/docs/ironman-dev/img/items/rb12.png deleted file mode 100644 index 0c9a8a7..0000000 Binary files a/docs/ironman-dev/img/items/rb12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb13.png b/docs/ironman-dev/img/items/rb13.png deleted file mode 100644 index d4ba956..0000000 Binary files a/docs/ironman-dev/img/items/rb13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb14.png b/docs/ironman-dev/img/items/rb14.png deleted file mode 100644 index d524196..0000000 Binary files a/docs/ironman-dev/img/items/rb14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb15.png b/docs/ironman-dev/img/items/rb15.png deleted file mode 100644 index b76705e..0000000 Binary files a/docs/ironman-dev/img/items/rb15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb16.png b/docs/ironman-dev/img/items/rb16.png deleted file mode 100644 index 55c647c..0000000 Binary files a/docs/ironman-dev/img/items/rb16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb17.png b/docs/ironman-dev/img/items/rb17.png deleted file mode 100644 index f566382..0000000 Binary files a/docs/ironman-dev/img/items/rb17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb18.png b/docs/ironman-dev/img/items/rb18.png deleted file mode 100644 index 0d34b39..0000000 Binary files a/docs/ironman-dev/img/items/rb18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb19.png b/docs/ironman-dev/img/items/rb19.png deleted file mode 100644 index 0faf339..0000000 Binary files a/docs/ironman-dev/img/items/rb19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb2.png b/docs/ironman-dev/img/items/rb2.png deleted file mode 100644 index 626239a..0000000 Binary files a/docs/ironman-dev/img/items/rb2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb3.png b/docs/ironman-dev/img/items/rb3.png deleted file mode 100644 index 10f513c..0000000 Binary files a/docs/ironman-dev/img/items/rb3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb4.png b/docs/ironman-dev/img/items/rb4.png deleted file mode 100644 index 62fdd09..0000000 Binary files a/docs/ironman-dev/img/items/rb4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb5.png b/docs/ironman-dev/img/items/rb5.png deleted file mode 100644 index 5e4e5ce..0000000 Binary files a/docs/ironman-dev/img/items/rb5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb6.png b/docs/ironman-dev/img/items/rb6.png deleted file mode 100644 index 51dfbcb..0000000 Binary files a/docs/ironman-dev/img/items/rb6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb7.png b/docs/ironman-dev/img/items/rb7.png deleted file mode 100644 index 468991e..0000000 Binary files a/docs/ironman-dev/img/items/rb7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb8.png b/docs/ironman-dev/img/items/rb8.png deleted file mode 100644 index a36c9d5..0000000 Binary files a/docs/ironman-dev/img/items/rb8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rb9.png b/docs/ironman-dev/img/items/rb9.png deleted file mode 100644 index 203a9aa..0000000 Binary files a/docs/ironman-dev/img/items/rb9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune1.png b/docs/ironman-dev/img/items/rune1.png deleted file mode 100644 index f0acbac..0000000 Binary files a/docs/ironman-dev/img/items/rune1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune10.png b/docs/ironman-dev/img/items/rune10.png deleted file mode 100644 index b49de58..0000000 Binary files a/docs/ironman-dev/img/items/rune10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune11.png b/docs/ironman-dev/img/items/rune11.png deleted file mode 100644 index 246e329..0000000 Binary files a/docs/ironman-dev/img/items/rune11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune12.png b/docs/ironman-dev/img/items/rune12.png deleted file mode 100644 index 1f1b4ae..0000000 Binary files a/docs/ironman-dev/img/items/rune12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune13.png b/docs/ironman-dev/img/items/rune13.png deleted file mode 100644 index 33477fd..0000000 Binary files a/docs/ironman-dev/img/items/rune13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune14.png b/docs/ironman-dev/img/items/rune14.png deleted file mode 100644 index aa79692..0000000 Binary files a/docs/ironman-dev/img/items/rune14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune15.png b/docs/ironman-dev/img/items/rune15.png deleted file mode 100644 index fe249fd..0000000 Binary files a/docs/ironman-dev/img/items/rune15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune16.png b/docs/ironman-dev/img/items/rune16.png deleted file mode 100644 index fbbf697..0000000 Binary files a/docs/ironman-dev/img/items/rune16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune17.png b/docs/ironman-dev/img/items/rune17.png deleted file mode 100644 index 7377b3f..0000000 Binary files a/docs/ironman-dev/img/items/rune17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune18.png b/docs/ironman-dev/img/items/rune18.png deleted file mode 100644 index 3aa96de..0000000 Binary files a/docs/ironman-dev/img/items/rune18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune19.png b/docs/ironman-dev/img/items/rune19.png deleted file mode 100644 index e7d3f53..0000000 Binary files a/docs/ironman-dev/img/items/rune19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune2.png b/docs/ironman-dev/img/items/rune2.png deleted file mode 100644 index c779394..0000000 Binary files a/docs/ironman-dev/img/items/rune2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune20.png b/docs/ironman-dev/img/items/rune20.png deleted file mode 100644 index 4ea63bc..0000000 Binary files a/docs/ironman-dev/img/items/rune20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune21.png b/docs/ironman-dev/img/items/rune21.png deleted file mode 100644 index 995c8ad..0000000 Binary files a/docs/ironman-dev/img/items/rune21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune22.png b/docs/ironman-dev/img/items/rune22.png deleted file mode 100644 index 3f540f7..0000000 Binary files a/docs/ironman-dev/img/items/rune22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune23.png b/docs/ironman-dev/img/items/rune23.png deleted file mode 100644 index 84cf1e1..0000000 Binary files a/docs/ironman-dev/img/items/rune23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune24.png b/docs/ironman-dev/img/items/rune24.png deleted file mode 100644 index 2217d7d..0000000 Binary files a/docs/ironman-dev/img/items/rune24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune25.png b/docs/ironman-dev/img/items/rune25.png deleted file mode 100644 index 7acdad1..0000000 Binary files a/docs/ironman-dev/img/items/rune25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune26.png b/docs/ironman-dev/img/items/rune26.png deleted file mode 100644 index 5153dbb..0000000 Binary files a/docs/ironman-dev/img/items/rune26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune27.png b/docs/ironman-dev/img/items/rune27.png deleted file mode 100644 index 11cec5b..0000000 Binary files a/docs/ironman-dev/img/items/rune27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune28.png b/docs/ironman-dev/img/items/rune28.png deleted file mode 100644 index 0660f49..0000000 Binary files a/docs/ironman-dev/img/items/rune28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune29.png b/docs/ironman-dev/img/items/rune29.png deleted file mode 100644 index feb068a..0000000 Binary files a/docs/ironman-dev/img/items/rune29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune3.png b/docs/ironman-dev/img/items/rune3.png deleted file mode 100644 index 74044db..0000000 Binary files a/docs/ironman-dev/img/items/rune3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune30.png b/docs/ironman-dev/img/items/rune30.png deleted file mode 100644 index 0b2cfae..0000000 Binary files a/docs/ironman-dev/img/items/rune30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune31.png b/docs/ironman-dev/img/items/rune31.png deleted file mode 100644 index 6c58c0e..0000000 Binary files a/docs/ironman-dev/img/items/rune31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune32.png b/docs/ironman-dev/img/items/rune32.png deleted file mode 100644 index 2e57464..0000000 Binary files a/docs/ironman-dev/img/items/rune32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune33.png b/docs/ironman-dev/img/items/rune33.png deleted file mode 100644 index 9b475a1..0000000 Binary files a/docs/ironman-dev/img/items/rune33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune4.png b/docs/ironman-dev/img/items/rune4.png deleted file mode 100644 index 733781c..0000000 Binary files a/docs/ironman-dev/img/items/rune4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune5.png b/docs/ironman-dev/img/items/rune5.png deleted file mode 100644 index 45f7acd..0000000 Binary files a/docs/ironman-dev/img/items/rune5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune6.png b/docs/ironman-dev/img/items/rune6.png deleted file mode 100644 index 86767ad..0000000 Binary files a/docs/ironman-dev/img/items/rune6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune7.png b/docs/ironman-dev/img/items/rune7.png deleted file mode 100644 index b2eb4c3..0000000 Binary files a/docs/ironman-dev/img/items/rune7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune8.png b/docs/ironman-dev/img/items/rune8.png deleted file mode 100644 index 3b3bdcf..0000000 Binary files a/docs/ironman-dev/img/items/rune8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/rune9.png b/docs/ironman-dev/img/items/rune9.png deleted file mode 100644 index 08bc033..0000000 Binary files a/docs/ironman-dev/img/items/rune9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX1.png b/docs/ironman-dev/img/items/runeX1.png deleted file mode 100644 index 9061088..0000000 Binary files a/docs/ironman-dev/img/items/runeX1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX10.png b/docs/ironman-dev/img/items/runeX10.png deleted file mode 100644 index 20fac0d..0000000 Binary files a/docs/ironman-dev/img/items/runeX10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX11.png b/docs/ironman-dev/img/items/runeX11.png deleted file mode 100644 index ed10408..0000000 Binary files a/docs/ironman-dev/img/items/runeX11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX12.png b/docs/ironman-dev/img/items/runeX12.png deleted file mode 100644 index a79df63..0000000 Binary files a/docs/ironman-dev/img/items/runeX12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX13.png b/docs/ironman-dev/img/items/runeX13.png deleted file mode 100644 index 32137af..0000000 Binary files a/docs/ironman-dev/img/items/runeX13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX14.png b/docs/ironman-dev/img/items/runeX14.png deleted file mode 100644 index a23a0f6..0000000 Binary files a/docs/ironman-dev/img/items/runeX14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX15.png b/docs/ironman-dev/img/items/runeX15.png deleted file mode 100644 index ffdb743..0000000 Binary files a/docs/ironman-dev/img/items/runeX15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX16.png b/docs/ironman-dev/img/items/runeX16.png deleted file mode 100644 index 00c38aa..0000000 Binary files a/docs/ironman-dev/img/items/runeX16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX17.png b/docs/ironman-dev/img/items/runeX17.png deleted file mode 100644 index 98a91da..0000000 Binary files a/docs/ironman-dev/img/items/runeX17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX18.png b/docs/ironman-dev/img/items/runeX18.png deleted file mode 100644 index 0ecf1b5..0000000 Binary files a/docs/ironman-dev/img/items/runeX18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX19.png b/docs/ironman-dev/img/items/runeX19.png deleted file mode 100644 index 736a2b7..0000000 Binary files a/docs/ironman-dev/img/items/runeX19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX2.png b/docs/ironman-dev/img/items/runeX2.png deleted file mode 100644 index 6c505da..0000000 Binary files a/docs/ironman-dev/img/items/runeX2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX20.png b/docs/ironman-dev/img/items/runeX20.png deleted file mode 100644 index 03e6108..0000000 Binary files a/docs/ironman-dev/img/items/runeX20.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX21.png b/docs/ironman-dev/img/items/runeX21.png deleted file mode 100644 index fd5b030..0000000 Binary files a/docs/ironman-dev/img/items/runeX21.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX22.png b/docs/ironman-dev/img/items/runeX22.png deleted file mode 100644 index 24470fe..0000000 Binary files a/docs/ironman-dev/img/items/runeX22.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX23.png b/docs/ironman-dev/img/items/runeX23.png deleted file mode 100644 index 82b49b2..0000000 Binary files a/docs/ironman-dev/img/items/runeX23.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX24.png b/docs/ironman-dev/img/items/runeX24.png deleted file mode 100644 index c27249a..0000000 Binary files a/docs/ironman-dev/img/items/runeX24.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX25.png b/docs/ironman-dev/img/items/runeX25.png deleted file mode 100644 index bb26030..0000000 Binary files a/docs/ironman-dev/img/items/runeX25.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX26.png b/docs/ironman-dev/img/items/runeX26.png deleted file mode 100644 index 06e42ef..0000000 Binary files a/docs/ironman-dev/img/items/runeX26.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX27.png b/docs/ironman-dev/img/items/runeX27.png deleted file mode 100644 index 0069670..0000000 Binary files a/docs/ironman-dev/img/items/runeX27.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX28.png b/docs/ironman-dev/img/items/runeX28.png deleted file mode 100644 index 7e1ab9b..0000000 Binary files a/docs/ironman-dev/img/items/runeX28.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX29.png b/docs/ironman-dev/img/items/runeX29.png deleted file mode 100644 index df9990e..0000000 Binary files a/docs/ironman-dev/img/items/runeX29.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX3.png b/docs/ironman-dev/img/items/runeX3.png deleted file mode 100644 index 6ea9ae0..0000000 Binary files a/docs/ironman-dev/img/items/runeX3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX30.png b/docs/ironman-dev/img/items/runeX30.png deleted file mode 100644 index 9ae43c8..0000000 Binary files a/docs/ironman-dev/img/items/runeX30.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX31.png b/docs/ironman-dev/img/items/runeX31.png deleted file mode 100644 index 13b86f4..0000000 Binary files a/docs/ironman-dev/img/items/runeX31.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX32.png b/docs/ironman-dev/img/items/runeX32.png deleted file mode 100644 index 038b8d1..0000000 Binary files a/docs/ironman-dev/img/items/runeX32.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX33.png b/docs/ironman-dev/img/items/runeX33.png deleted file mode 100644 index 9ed57d6..0000000 Binary files a/docs/ironman-dev/img/items/runeX33.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX4.png b/docs/ironman-dev/img/items/runeX4.png deleted file mode 100644 index 66c5cba..0000000 Binary files a/docs/ironman-dev/img/items/runeX4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX5.png b/docs/ironman-dev/img/items/runeX5.png deleted file mode 100644 index d594a99..0000000 Binary files a/docs/ironman-dev/img/items/runeX5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX6.png b/docs/ironman-dev/img/items/runeX6.png deleted file mode 100644 index f53f2d5..0000000 Binary files a/docs/ironman-dev/img/items/runeX6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX7.png b/docs/ironman-dev/img/items/runeX7.png deleted file mode 100644 index df2866d..0000000 Binary files a/docs/ironman-dev/img/items/runeX7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX8.png b/docs/ironman-dev/img/items/runeX8.png deleted file mode 100644 index 32d4350..0000000 Binary files a/docs/ironman-dev/img/items/runeX8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/runeX9.png b/docs/ironman-dev/img/items/runeX9.png deleted file mode 100644 index b02979f..0000000 Binary files a/docs/ironman-dev/img/items/runeX9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/shard.png b/docs/ironman-dev/img/items/shard.png deleted file mode 100644 index 3b89894..0000000 Binary files a/docs/ironman-dev/img/items/shard.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/shield.png b/docs/ironman-dev/img/items/shield.png deleted file mode 100644 index 61659eb..0000000 Binary files a/docs/ironman-dev/img/items/shield.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/shiva.png b/docs/ironman-dev/img/items/shiva.png deleted file mode 100644 index 435efc2..0000000 Binary files a/docs/ironman-dev/img/items/shiva.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/shstone.png b/docs/ironman-dev/img/items/shstone.png deleted file mode 100644 index 7fb69c8..0000000 Binary files a/docs/ironman-dev/img/items/shstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/slstone.png b/docs/ironman-dev/img/items/slstone.png deleted file mode 100644 index d8b5b09..0000000 Binary files a/docs/ironman-dev/img/items/slstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul1.png b/docs/ironman-dev/img/items/soul1.png deleted file mode 100644 index c670727..0000000 Binary files a/docs/ironman-dev/img/items/soul1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul2.png b/docs/ironman-dev/img/items/soul2.png deleted file mode 100644 index 05b8953..0000000 Binary files a/docs/ironman-dev/img/items/soul2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul3.png b/docs/ironman-dev/img/items/soul3.png deleted file mode 100644 index c049a3c..0000000 Binary files a/docs/ironman-dev/img/items/soul3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul4.png b/docs/ironman-dev/img/items/soul4.png deleted file mode 100644 index b2c3930..0000000 Binary files a/docs/ironman-dev/img/items/soul4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul5.png b/docs/ironman-dev/img/items/soul5.png deleted file mode 100644 index 2d171b6..0000000 Binary files a/docs/ironman-dev/img/items/soul5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/soul6.png b/docs/ironman-dev/img/items/soul6.png deleted file mode 100644 index d124b5f..0000000 Binary files a/docs/ironman-dev/img/items/soul6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp1.png b/docs/ironman-dev/img/items/sp1.png deleted file mode 100644 index 5bbe078..0000000 Binary files a/docs/ironman-dev/img/items/sp1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp10.png b/docs/ironman-dev/img/items/sp10.png deleted file mode 100644 index b99b1e2..0000000 Binary files a/docs/ironman-dev/img/items/sp10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp11.png b/docs/ironman-dev/img/items/sp11.png deleted file mode 100644 index 5016f89..0000000 Binary files a/docs/ironman-dev/img/items/sp11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp12.png b/docs/ironman-dev/img/items/sp12.png deleted file mode 100644 index 79d36ee..0000000 Binary files a/docs/ironman-dev/img/items/sp12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp13.png b/docs/ironman-dev/img/items/sp13.png deleted file mode 100644 index f5cc68e..0000000 Binary files a/docs/ironman-dev/img/items/sp13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp14.png b/docs/ironman-dev/img/items/sp14.png deleted file mode 100644 index 807a96f..0000000 Binary files a/docs/ironman-dev/img/items/sp14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp15.png b/docs/ironman-dev/img/items/sp15.png deleted file mode 100644 index fd1ce19..0000000 Binary files a/docs/ironman-dev/img/items/sp15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp16.png b/docs/ironman-dev/img/items/sp16.png deleted file mode 100644 index 94000d5..0000000 Binary files a/docs/ironman-dev/img/items/sp16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp17.png b/docs/ironman-dev/img/items/sp17.png deleted file mode 100644 index 4ce073b..0000000 Binary files a/docs/ironman-dev/img/items/sp17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp18.png b/docs/ironman-dev/img/items/sp18.png deleted file mode 100644 index cbf9930..0000000 Binary files a/docs/ironman-dev/img/items/sp18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp19.png b/docs/ironman-dev/img/items/sp19.png deleted file mode 100644 index ed1dc00..0000000 Binary files a/docs/ironman-dev/img/items/sp19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp2.png b/docs/ironman-dev/img/items/sp2.png deleted file mode 100644 index f5b397a..0000000 Binary files a/docs/ironman-dev/img/items/sp2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp3.png b/docs/ironman-dev/img/items/sp3.png deleted file mode 100644 index 9651858..0000000 Binary files a/docs/ironman-dev/img/items/sp3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp4.png b/docs/ironman-dev/img/items/sp4.png deleted file mode 100644 index 9ec7349..0000000 Binary files a/docs/ironman-dev/img/items/sp4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp5.png b/docs/ironman-dev/img/items/sp5.png deleted file mode 100644 index 53f41a8..0000000 Binary files a/docs/ironman-dev/img/items/sp5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp6.png b/docs/ironman-dev/img/items/sp6.png deleted file mode 100644 index 024983b..0000000 Binary files a/docs/ironman-dev/img/items/sp6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp7.png b/docs/ironman-dev/img/items/sp7.png deleted file mode 100644 index 981d113..0000000 Binary files a/docs/ironman-dev/img/items/sp7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp8.png b/docs/ironman-dev/img/items/sp8.png deleted file mode 100644 index 08cc67a..0000000 Binary files a/docs/ironman-dev/img/items/sp8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sp9.png b/docs/ironman-dev/img/items/sp9.png deleted file mode 100644 index 97b038e..0000000 Binary files a/docs/ironman-dev/img/items/sp9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sprites-sfa68604977.png b/docs/ironman-dev/img/items/sprites-sfa68604977.png deleted file mode 100644 index bcc0e29..0000000 Binary files a/docs/ironman-dev/img/items/sprites-sfa68604977.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sshrine.png b/docs/ironman-dev/img/items/sshrine.png deleted file mode 100644 index c5b0223..0000000 Binary files a/docs/ironman-dev/img/items/sshrine.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sslate.png b/docs/ironman-dev/img/items/sslate.png deleted file mode 100644 index 9535c3d..0000000 Binary files a/docs/ironman-dev/img/items/sslate.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne.png b/docs/ironman-dev/img/items/sumstne.png deleted file mode 100644 index 5b8cbc1..0000000 Binary files a/docs/ironman-dev/img/items/sumstne.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne1.png b/docs/ironman-dev/img/items/sumstne1.png deleted file mode 100644 index b34533e..0000000 Binary files a/docs/ironman-dev/img/items/sumstne1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne2.png b/docs/ironman-dev/img/items/sumstne2.png deleted file mode 100644 index e8dfa64..0000000 Binary files a/docs/ironman-dev/img/items/sumstne2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne3.png b/docs/ironman-dev/img/items/sumstne3.png deleted file mode 100644 index bcc4aa3..0000000 Binary files a/docs/ironman-dev/img/items/sumstne3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne4.png b/docs/ironman-dev/img/items/sumstne4.png deleted file mode 100644 index 6e6fc49..0000000 Binary files a/docs/ironman-dev/img/items/sumstne4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne5.png b/docs/ironman-dev/img/items/sumstne5.png deleted file mode 100644 index fe1910e..0000000 Binary files a/docs/ironman-dev/img/items/sumstne5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne6.png b/docs/ironman-dev/img/items/sumstne6.png deleted file mode 100644 index 9ea89c2..0000000 Binary files a/docs/ironman-dev/img/items/sumstne6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/sumstne7.png b/docs/ironman-dev/img/items/sumstne7.png deleted file mode 100644 index a333abc..0000000 Binary files a/docs/ironman-dev/img/items/sumstne7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp1.png b/docs/ironman-dev/img/items/tp1.png deleted file mode 100644 index bdf185d..0000000 Binary files a/docs/ironman-dev/img/items/tp1.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp10.png b/docs/ironman-dev/img/items/tp10.png deleted file mode 100644 index c1129a0..0000000 Binary files a/docs/ironman-dev/img/items/tp10.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp11.png b/docs/ironman-dev/img/items/tp11.png deleted file mode 100644 index 33ef2a6..0000000 Binary files a/docs/ironman-dev/img/items/tp11.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp12.png b/docs/ironman-dev/img/items/tp12.png deleted file mode 100644 index 1f5ab1e..0000000 Binary files a/docs/ironman-dev/img/items/tp12.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp13.png b/docs/ironman-dev/img/items/tp13.png deleted file mode 100644 index 5407ce3..0000000 Binary files a/docs/ironman-dev/img/items/tp13.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp14.png b/docs/ironman-dev/img/items/tp14.png deleted file mode 100644 index 5e7327a..0000000 Binary files a/docs/ironman-dev/img/items/tp14.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp15.png b/docs/ironman-dev/img/items/tp15.png deleted file mode 100644 index 9da65ce..0000000 Binary files a/docs/ironman-dev/img/items/tp15.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp16.png b/docs/ironman-dev/img/items/tp16.png deleted file mode 100644 index 6bd2396..0000000 Binary files a/docs/ironman-dev/img/items/tp16.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp17.png b/docs/ironman-dev/img/items/tp17.png deleted file mode 100644 index 36c9fc6..0000000 Binary files a/docs/ironman-dev/img/items/tp17.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp18.png b/docs/ironman-dev/img/items/tp18.png deleted file mode 100644 index 51e9997..0000000 Binary files a/docs/ironman-dev/img/items/tp18.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp19.png b/docs/ironman-dev/img/items/tp19.png deleted file mode 100644 index 4466836..0000000 Binary files a/docs/ironman-dev/img/items/tp19.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp2.png b/docs/ironman-dev/img/items/tp2.png deleted file mode 100644 index 41b9585..0000000 Binary files a/docs/ironman-dev/img/items/tp2.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp3.png b/docs/ironman-dev/img/items/tp3.png deleted file mode 100644 index bc15585..0000000 Binary files a/docs/ironman-dev/img/items/tp3.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp4.png b/docs/ironman-dev/img/items/tp4.png deleted file mode 100644 index 979b54f..0000000 Binary files a/docs/ironman-dev/img/items/tp4.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp5.png b/docs/ironman-dev/img/items/tp5.png deleted file mode 100644 index e4f68cb..0000000 Binary files a/docs/ironman-dev/img/items/tp5.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp6.png b/docs/ironman-dev/img/items/tp6.png deleted file mode 100644 index bfb89d1..0000000 Binary files a/docs/ironman-dev/img/items/tp6.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp7.png b/docs/ironman-dev/img/items/tp7.png deleted file mode 100644 index 92297bc..0000000 Binary files a/docs/ironman-dev/img/items/tp7.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp8.png b/docs/ironman-dev/img/items/tp8.png deleted file mode 100644 index be7cc52..0000000 Binary files a/docs/ironman-dev/img/items/tp8.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/tp9.png b/docs/ironman-dev/img/items/tp9.png deleted file mode 100644 index 7468083..0000000 Binary files a/docs/ironman-dev/img/items/tp9.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/vishnu.png b/docs/ironman-dev/img/items/vishnu.png deleted file mode 100644 index 284cd65..0000000 Binary files a/docs/ironman-dev/img/items/vishnu.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/vstone.png b/docs/ironman-dev/img/items/vstone.png deleted file mode 100644 index 28354e2..0000000 Binary files a/docs/ironman-dev/img/items/vstone.png and /dev/null differ diff --git a/docs/ironman-dev/img/items/weapon.png b/docs/ironman-dev/img/items/weapon.png deleted file mode 100644 index de95311..0000000 Binary files a/docs/ironman-dev/img/items/weapon.png and /dev/null differ diff --git a/docs/ironman-dev/img/runewords.png b/docs/ironman-dev/img/runewords.png deleted file mode 100644 index 4557822..0000000 Binary files a/docs/ironman-dev/img/runewords.png and /dev/null differ diff --git a/docs/ironman-dev/img/shield.png b/docs/ironman-dev/img/shield.png deleted file mode 100644 index 61659eb..0000000 Binary files a/docs/ironman-dev/img/shield.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites-sfa68604977.png b/docs/ironman-dev/img/sprites-sfa68604977.png deleted file mode 100644 index bcc0e29..0000000 Binary files a/docs/ironman-dev/img/sprites-sfa68604977.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/A-checkbox.png b/docs/ironman-dev/img/sprites/A-checkbox.png deleted file mode 100644 index 2587586..0000000 Binary files a/docs/ironman-dev/img/sprites/A-checkbox.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/B-checkbox-focus.png b/docs/ironman-dev/img/sprites/B-checkbox-focus.png deleted file mode 100644 index 07ed9a4..0000000 Binary files a/docs/ironman-dev/img/sprites/B-checkbox-focus.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/C-checkbox-checked.png b/docs/ironman-dev/img/sprites/C-checkbox-checked.png deleted file mode 100644 index 51d116a..0000000 Binary files a/docs/ironman-dev/img/sprites/C-checkbox-checked.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/D-checkbox-checked-focus.png b/docs/ironman-dev/img/sprites/D-checkbox-checked-focus.png deleted file mode 100644 index 145a594..0000000 Binary files a/docs/ironman-dev/img/sprites/D-checkbox-checked-focus.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/E-checkbox-disabled.png b/docs/ironman-dev/img/sprites/E-checkbox-disabled.png deleted file mode 100644 index 8e28df5..0000000 Binary files a/docs/ironman-dev/img/sprites/E-checkbox-disabled.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/F-checkbox-checked-disabled.png b/docs/ironman-dev/img/sprites/F-checkbox-checked-disabled.png deleted file mode 100644 index 5e9446c..0000000 Binary files a/docs/ironman-dev/img/sprites/F-checkbox-checked-disabled.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/G-radio.png b/docs/ironman-dev/img/sprites/G-radio.png deleted file mode 100644 index 4acfcec..0000000 Binary files a/docs/ironman-dev/img/sprites/G-radio.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/H-radio-focus.png b/docs/ironman-dev/img/sprites/H-radio-focus.png deleted file mode 100644 index 568a56e..0000000 Binary files a/docs/ironman-dev/img/sprites/H-radio-focus.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/I-radio-checked.png b/docs/ironman-dev/img/sprites/I-radio-checked.png deleted file mode 100644 index 32625ae..0000000 Binary files a/docs/ironman-dev/img/sprites/I-radio-checked.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/J-radio-checked-focus.png b/docs/ironman-dev/img/sprites/J-radio-checked-focus.png deleted file mode 100644 index 0805931..0000000 Binary files a/docs/ironman-dev/img/sprites/J-radio-checked-focus.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/K-radio-disabled.png b/docs/ironman-dev/img/sprites/K-radio-disabled.png deleted file mode 100644 index 4acfcec..0000000 Binary files a/docs/ironman-dev/img/sprites/K-radio-disabled.png and /dev/null differ diff --git a/docs/ironman-dev/img/sprites/L-radio-checked-disabled.png b/docs/ironman-dev/img/sprites/L-radio-checked-disabled.png deleted file mode 100644 index d682c76..0000000 Binary files a/docs/ironman-dev/img/sprites/L-radio-checked-disabled.png and /dev/null differ diff --git a/docs/ironman-dev/img/weapon.png b/docs/ironman-dev/img/weapon.png deleted file mode 100644 index de95311..0000000 Binary files a/docs/ironman-dev/img/weapon.png and /dev/null differ diff --git a/docs/ironman-dev/index.html b/docs/ironman-dev/index.html deleted file mode 100644 index e022350..0000000 --- a/docs/ironman-dev/index.html +++ /dev/null @@ -1,369 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Ironman Mod: Diablo 2 - - - -
    -
    -
    - -
    -
    -

    Ironman Mod

    - -

    What is the Ironman style of Diablo II Gameplay?

    - -

    Join our discord server for latest updates, screenshots, videos, and more Ironman community!

    https://discord.gg/uD9r7dZY

    - -

    The Ironman style of gameplay is radically different from what you may have experienced.

    -
      -
    • You start with nothing.
    • -
    • You can buy nothing.
    • -
    • You can repair nothing.
    • -
    • Everything you use will come from the 'land'.
    • -
    -

    Diablo II's economic system was woefully lacking. This is remedied by the fact that gold has little to no use in the game.

    -
      -
    • Monsters won't drop gold.
    • -
    • You cannot hold gold in inventory or stash.
    • -
    • You by for 0 gold.
    • -
    • You sell for 0 gold.
    • -
    -

    You may find a random pile here or there. That's okay. You can't pick it up anyway.

    -

    Town Portals are non-existent. Every time you want to go to town, you will have to walk or run to a waypoint. This will change the way you play the game drastically. Now the waypoints will actually be useful, instead of just being shortcuts to different levels, they will be your sole means for inter-level travel.

    -

    Item/Inventory management skills become a real necessity in Ironman. Your favorite weapon must be carefully used. Once it is gone, it is gone. Durability was lowered (though not greatly) to make more items in the game useful.

    -

    Players should not get attached to certain items and their properties or bonuses. With monster modification, it will require you to have different items and strategies for different monsters. Durability can be increased or repaired with moderately expensive yet balanced cube formulae.

    -

    This new gameplay also requires changes to items, skills, monsters, and balancing! Those are carefully implemented and will be balanced over time as the need arises.

    -

    Gameplay:

    -

    RUN! Seriously. Unlike Battle.net where you put on the best gear and dive into a pack of monsters which makes the gameplay stale and boring, almost every problem in Ironman can be handled by running.

    -

    The only time you will find yourself in serious trouble is when a boss ambushes you with Holy Freeze as an Aura, or come up against a pack with of monsters who are 'Fast'.

    -

    When in doubt, put distance between you and that pack of monsters. Let them come to you one or two at a time and deal with them. There is no shame in falling back!

    -

    Pick up everything. You have an increased backpack. Your stash is larger. If you think you can use it, put it into your pack. Stash it when you get to town. You will need it later, trust me.

    -

    With Yohann's PlugY, you will never run out of stash space. This plugin provides 'infinite' pages in the stash. You will often find yourself running with tons of potions. This is completely normal. Don't be embarrassed. Potions will only be available through game drops.

    -

    As much fun as those tiny little charms are, they become a burden when you realize that all of those bonuses don't make up for your lack of space in your inventory. Use them, get rid of them, see what they do in your cube.

    -

    Watch Your Inventory!

    -

    Nothing will give you more grief than to have that nice set of armor beat completely off your body by high damage HTH monsters. Keep a set or two in your backpack and when necessary, change it out to reflect the situation.

    -

    The same goes for weapons. You will undoubtedly find a nice weapon that can inflict massive damage. You will cry when you watch it break because you didn't use it conservatively.

    -

    Use regular/magic weapons for standard monster-bashing. Use your Uber-Gear when you are about to fight the big boss and his minions. You have two weapons slots, use them. (Amazon gets off easy here, as does Sorceress.)

    -

    Just like it should be in RPGs, you intelligently decide which gear to use for which monster. You will find yourself running with two sets of gear, one for normal monsters, one for bosses, and you will be using the 'W' switch key very often.

    -

    Protect Your Hireling!

    -

    If you like to use them, get used to helping them. If you thought you carried lots of potions before, wait till you have to nursemaid them around!

    -

    And because once dead, they are impossible to hire, it is in your (and their) best interest to keep them alive. Remember, you cannot Town-Portal to pull them out of a dangerous situation. If they are in trouble, you had better wade in and rescue them, or hope they weren't carrying good gear when they go down.

    -

    Hirelings can be hired for 0 gold at any time. The penalty is that your hireling will lose any items you put on them. Better make sure they are safe and help them not die.

    -

    Hirelings will be balanced and adjusted to make them better. Hire costs will also get lowered. Hireling can now use belts, boots, gloves, rings, and amulets in addition to the helm, weapon, and armor.

    -

    Ironman Modifications

    -

    Skills. Until full skill changes go into effect, you will come to appreciate the underused skills. Think of new and interesting ways to employ them. Nothing makes an Ironman multiplayer party happier than a Paladin with High-Level Prayer. Seriously.

    -

    Stats. No matter what your class, Vitality becomes very important. Not only for the life but the Stamina as well. Enough said. You have more stats per level up. Use them wisely.

    -

    Gems. You will develop your own opinion about them. Save them for higher gems? Recipes? Or use them and lose them? The choice is yours.

    -

    Keep your way-points in mind. Know where the last one was. If you have to fall back and dash up to town, you are going to have to go down the previous WP and work your way back.

    -

    When playing in MultiPlayer, make sure you can work as a team. This cannot be stressed enough. It's pretty sad to see two or three people arguing over a regular, non-magical Claymore in Act I. It is also really funny to watch a party fight over a low-quality cracked item (I've seen it happen!) Ironman is fun! :)

    -

    Even though your Assassin is best when Clawing monsters to death, there might be a time when that Rare Bow you just found can be very effective. Don't be afraid to try weapons that aren't the 'norm' for your class. Eagle Orbs have low durability, and losing a real nice one because you weren't paying attention serves you right!

    -

    Be careful when using the 'Players X' command. Although it is tempting, you will regret it when you spawn a horrendous pack of GoreBelly's and cannot get through them because of their HP's last longer than your weapons and armor.

    -

    Hardcore Ironman

    -

    Every character created is Hardcore by default.

    -

    The ultimate way to play IM. Become the master of falling back. Potion and item management skills increase tenfold in importance. Be conservative. Especially after you have clawed your way up a few levels.

    -

    Current List of Changes (incomplete list. Play the mod to discover new features.)

    -
      -
    • D2mod.dll system in place with a lot of plugins.
    • -
    • Resist & damage caps set to 75% & 95%
    • -
    • No gold lost on kill, No magic find cap
    • -
    • Implemented Yohann's PlugY 9
    • -
    • Mercenary inventory, Mega Inventory stash
    • -
    • Enable runewords for nrm,hi,mag,set,rar,uni,crf
    • -
    • Maximum "/players X" value allowed is 8
    • -
    • Max items in gamble screen set to 1
    • -
    • You are not allowed to store any gold in the stash (it will not work)
    • -
    • You are not allowed to store any gold in the inventory (it will not work)
    • -
    -

    New characters start with:

    -
      -
    • Horadric Cube
    • -
    • Magic Essence Harvester
    • -
    • Rune Bag
    • -
    • Gem Bag
    • -
    -

    Armor/Weapons/Misc

    -
      -
    • NPC will never spawn Armors/Weapons/Potions of any kind.
    • -
    • NPC will never spawn TP/ID scrolls or books.
    • -
    • Changed all item prices to 1 gold
    • -
    • Gheed will only have 1 ring in gamble window
    • -
    • Charsi sells Gembags and gem extractors
    • -
    • Akara sells Runebags and rune extractors
    • -
    • Lowered item durability across the board
    • -
    • Added/changed level requirements for many items

      -

      Added Sockets to all armors:

      -
    • -
    • Gloves/Weapons.
    • -
    • Belt/Armor.
    • -
    • Boots/Armor
    • -
    -

    Added Sockets

    -
      -
    • Charms
    • -
    • Rings
    • -
    • Amulets
    • -
    • Arrows
    • -
    • Bolts
    • -
    -

    Added Elemeental Bolts & Arrows with Magic & Rare properties

    -

    NPC

    -
      -
    • NPC sells for 0 gold.
    • -
    • NPC buys for 0 gold.
    • -
    • Hireling hire cost is 0 gold.
    • -
    • Quest rewards concerning vendor prices have been disabled.
    • -
    -

    Item Drops

    -
      -
    • Monsters will never drop gold
    • -
    • Monsters will never drop TP/ID scrolls & TP Books
    • -
    • Better and more balanced item drops.
    • -
    • Better rune drops.
    • -
    • You cannot repair items (expensive recipes will be added to repair durability. Don't get attached to items. Use whatever you get from the land, and enjoy the variable builds).
    • -
    -

    Additional Resources:

    -
      -
    • Complete Plugin Kit, TalonRage (Fixed/modified)
    • -
    • Gembags Plugin, Xenast
    • -
    • Item Graphics, Inventharia, Incandecence
    • -
    • Map plugins, Diabolic Cartography
    • -
    • D2Mod plugin system, Necrolis
    • -
    • PlugY, Yohann
    • -
    • D2SE Mod Manager, Snej
    • -
    • Diabolic Cartography for Map plugins (Countess, Crypts, Act1 walls, Lut Gholein)
    • -
    • Necrolis
    • -
    • Nefarious
    • -
    • Nizari
    • -
    • Myhrginoc.
    • -
    • SVR for the D2Mod System
    • -
    • Dav92 for D2ExpRes.dll
    • -
    • Revan for D2tweaks.dll
    • -
    • Especially `andsimo' and the whole DIABLO MODS Discord community. You guys are awesome!
    • -
    • Phrozen Heart for Phrozen Keep! All started with you, mate!
    • -
    • A very special thanks to Sanny8 for help with code editing.
    • -
    • andsimo for the Hardcore Monster Changes Patch
    • -
    • RandomOnions for being good support
    • -
    • HarvestWombs for Code Editing tips
    • -
    • Kingpin, AFJ, TrueMage, and everyone else from the PK forums! You guys are wonderful.
    • -
    -

    In short, if it wasn't for some really amaznig minds (not mine!) this mod wouuld not be possible. Thank you to everyone who contributes to Diablo 2 Modding! <3

    -

    The description for Ironman mod was adopted from D2X: Darkness Weaves mod by RexxLaww.

    - -
    - -

    Made with D2 Modder Software, also by Hash.

    -

    © Im.stoned.io - Copyright 2022, Hash Borgir

    -
    -
    -
    -
    - - diff --git a/docs/ironman-dev/misc.html b/docs/ironman-dev/misc.html deleted file mode 100644 index 7d1dcbb..0000000 --- a/docs/ironman-dev/misc.html +++ /dev/null @@ -1,47886 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - D2Modder - - - -
    -
    NameCodeTypeModsWeaponsHelmsShields
    -
    - Chipped Amethyst -
    - gcv - - gema - - Mods: 3 - -
    - +40 to Attack Rating
    -
    -
    -
    -
    - +3 to Strength
    -
    -
    -
    -
    - +3 to Strength
    -
    -
    -
    -
    - Flawed Amethyst -
    - gfv - - gema - - Mods: 3 - -
    - +60 to Attack Rating
    -
    -
    -
    -
    - +4 to Strength
    -
    -
    -
    -
    - +4 to Strength
    -
    -
    -
    -
    - Amethyst -
    - gsv - - gema - - Mods: 3 - -
    - +80 to Attack Rating
    -
    -
    -
    -
    - +6 to Strength
    -
    -
    -
    -
    - +6 to Strength
    -
    -
    -
    -
    - Flawless Amethyst -
    - gzv - - gema - - Mods: 3 - -
    - +100 to Attack Rating
    -
    -
    -
    -
    - +8 to Strength
    -
    -
    -
    -
    - +8 to Strength
    -
    -
    -
    -
    - Perfect Amethyst -
    - gpv - - gema - - Mods: 3 - -
    - +150 to Attack Rating
    -
    -
    -
    -
    - +10 to Strength
    -
    -
    -
    -
    - +10 to Strength
    -
    -
    -
    -
    - Chipped Sapphire -
    - gcb - - gems - - Mods: 3 - -
    - +1 to Minimum Cold Damage
    - +3 to Maximum Cold Damage
    - +3 to Maximum Cold Damage
    -
    -
    - +10 to Mana
    -
    -
    -
    -
    - +10 to Mana
    -
    -
    -
    -
    - Flawed Sapphire -
    - gfb - - gems - - Mods: 3 - -
    - +3 to Minimum Cold Damage
    - +5 to Maximum Cold Damage
    - +5 to Maximum Cold Damage
    -
    -
    - +17 to Mana
    -
    -
    -
    -
    - +17 to Mana
    -
    -
    -
    -
    - Sapphire -
    - gsb - - gems - - Mods: 3 - -
    - +4 to Minimum Cold Damage
    - +7 to Maximum Cold Damage
    - +7 to Maximum Cold Damage
    -
    -
    - +24 to Mana
    -
    -
    -
    -
    - +24 to Mana
    -
    -
    -
    -
    - Flawless Sapphire -
    - glb - - gems - - Mods: 3 - -
    - +6 to Minimum Cold Damage
    - +10 to Maximum Cold Damage
    - +10 to Maximum Cold Damage
    -
    -
    - +31 to Mana
    -
    -
    -
    -
    - +31 to Mana
    -
    -
    -
    -
    - Perfect Sapphire -
    - gpb - - gems - - Mods: 3 - -
    - +10 to Minimum Cold Damage
    - +14 to Maximum Cold Damage
    - +14 to Maximum Cold Damage
    -
    -
    - +38 to Mana
    -
    -
    -
    -
    - +38 to Mana
    -
    -
    -
    -
    - Chipped Emerald -
    - gcg - - geme - - Mods: 3 - -
    - +34 to Minimum Poison Damage
    - +34 to Maximum Poison Damage
    - +34 to Maximum Poison Damage
    -
    -
    - +3 to Dexterity
    -
    -
    -
    -
    - +3 to Dexterity
    -
    -
    -
    -
    - Flawed Emerald -
    - gfg - - geme - - Mods: 3 - -
    - +51 to Minimum Poison Damage
    - +51 to Maximum Poison Damage
    - +51 to Maximum Poison Damage
    -
    -
    - +4 to Dexterity
    -
    -
    -
    -
    - +4 to Dexterity
    -
    -
    -
    -
    - Emerald -
    - gsg - - geme - - Mods: 3 - -
    - +82 to Minimum Poison Damage
    - +82 to Maximum Poison Damage
    - +82 to Maximum Poison Damage
    -
    -
    - +6 to Dexterity
    -
    -
    -
    -
    - +6 to Dexterity
    -
    -
    -
    -
    - Flawless Emerald -
    - glg - - geme - - Mods: 3 - -
    - +101 to Minimum Poison Damage
    - +101 to Maximum Poison Damage
    - +101 to Maximum Poison Damage
    -
    -
    - +8 to Dexterity
    -
    -
    -
    -
    - +8 to Dexterity
    -
    -
    -
    -
    - Perfect Emerald -
    - gpg - - geme - - Mods: 3 - -
    - +143 to Minimum Poison Damage
    - +143 to Maximum Poison Damage
    - +143 to Maximum Poison Damage
    -
    -
    - +10 to Dexterity
    -
    -
    -
    -
    - +10 to Dexterity
    -
    -
    -
    -
    - Chipped Ruby -
    - gcr - - gemr - - Mods: 3 - -
    - +3 to Minimum Fire Damage
    - +4 to Maximum Fire Damage
    -
    -
    -
    - +10 to Life
    -
    -
    -
    -
    - +10 to Life
    -
    -
    -
    -
    - Flawed Ruby -
    - gfr - - gemr - - Mods: 3 - -
    - +5 to Minimum Fire Damage
    - +8 to Maximum Fire Damage
    -
    -
    -
    - +17 to Life
    -
    -
    -
    -
    - +17 to Life
    -
    -
    -
    -
    - Ruby -
    - gsr - - gemr - - Mods: 3 - -
    - +8 to Minimum Fire Damage
    - +12 to Maximum Fire Damage
    -
    -
    -
    - +24 to Life
    -
    -
    -
    -
    - +24 to Life
    -
    -
    -
    -
    - Flawless Ruby -
    - glr - - gemr - - Mods: 3 - -
    - +10 to Minimum Fire Damage
    - +16 to Maximum Fire Damage
    -
    -
    -
    - +31 to Life
    -
    -
    -
    -
    - +31 to Life
    -
    -
    -
    -
    - Perfect Ruby -
    - gpr - - gemr - - Mods: 3 - -
    - +15 to Minimum Fire Damage
    - +20 to Maximum Fire Damage
    -
    -
    -
    - +38 to Life
    -
    -
    -
    -
    - +38 to Life
    -
    -
    -
    -
    - Chipped Diamond -
    - gcw - - gemd - - Mods: 3 - -
    - +28% Damage to Undead
    -
    -
    -
    -
    - +20 to Attack Rating
    -
    -
    -
    -
    - +20 to Attack Rating
    -
    -
    -
    -
    - Flawed Diamond -
    - gfw - - gemd - - Mods: 3 - -
    - +34% Damage to Undead
    -
    -
    -
    -
    - +40 to Attack Rating
    -
    -
    -
    -
    - +40 to Attack Rating
    -
    -
    -
    -
    - Diamond -
    - gsw - - gemd - - Mods: 3 - -
    - +44% Damage to Undead
    -
    -
    -
    -
    - +60 to Attack Rating
    -
    -
    -
    -
    - +60 to Attack Rating
    -
    -
    -
    -
    - Flawless Diamond -
    - glw - - gemd - - Mods: 3 - -
    - +54% Damage to Undead
    -
    -
    -
    -
    - +80 to Attack Rating
    -
    -
    -
    -
    - +80 to Attack Rating
    -
    -
    -
    -
    - Perfect Diamond -
    - gpw - - gemd - - Mods: 3 - -
    - +68% Damage to Undead
    -
    -
    -
    -
    - +100 to Attack Rating
    -
    -
    -
    -
    - +100 to Attack Rating
    -
    -
    -
    -
    - Chipped Topaz -
    - gcy - - gemt - - Mods: 3 - -
    - +1 to Minimum Lightning Damage
    - +8 to Maximum Lightning Damage
    -
    -
    -
    - 9% better chance of getting magic item
    -
    -
    -
    -
    - 9% better chance of getting magic item
    -
    -
    -
    -
    - Flawed Topaz -
    - gfy - - gemt - - Mods: 3 - -
    - +1 to Minimum Lightning Damage
    - +14 to Maximum Lightning Damage
    -
    -
    -
    - 13% better chance of getting magic item
    -
    -
    -
    -
    - 13% better chance of getting magic item
    -
    -
    -
    -
    - Topaz -
    - gsy - - gemt - - Mods: 3 - -
    - +1 to Minimum Lightning Damage
    - +22 to Maximum Lightning Damage
    -
    -
    -
    - 16% better chance of getting magic item
    -
    -
    -
    -
    - 16% better chance of getting magic item
    -
    -
    -
    -
    - Flawless Topaz -
    - gly - - gemt - - Mods: 3 - -
    - +1 to Minimum Lightning Damage
    - +30 to Maximum Lightning Damage
    -
    -
    -
    - 20% better chance of getting magic item
    -
    -
    -
    -
    - 20% better chance of getting magic item
    -
    -
    -
    -
    - Perfect Topaz -
    - gpy - - gemt - - Mods: 3 - -
    - +1 to Minimum Lightning Damage
    - +40 to Maximum Lightning Damage
    -
    -
    -
    - 24% better chance of getting magic item
    -
    -
    -
    -
    - 24% better chance of getting magic item
    -
    -
    -
    -
    - Chipped Skull -
    - skc - - gemz - - Mods: 3 - -
    - 1% Mana stolen per hit
    - 2% Life stolen per hit
    -
    -
    -
    - Replenish Life +2
    - Regenerate Mana 8%
    -
    -
    -
    - Replenish Life +2
    -
    -
    -
    -
    - Flawed Skull -
    - skf - - gemz - - Mods: 3 - -
    - 2% Mana stolen per hit
    - 2% Life stolen per hit
    -
    -
    -
    - Replenish Life +3
    - Regenerate Mana 8%
    -
    -
    -
    - Replenish Life +3
    -
    -
    -
    -
    - Skull -
    - sku - - gemz - - Mods: 3 - -
    - 2% Mana stolen per hit
    - 3% Life stolen per hit
    -
    -
    -
    - Replenish Life +3
    - Regenerate Mana 12%
    -
    -
    -
    - Replenish Life +3
    -
    -
    -
    -
    - Flawless Skull -
    - skl - - gemz - - Mods: 3 - -
    - 3% Mana stolen per hit
    - 3% Life stolen per hit
    -
    -
    -
    - Replenish Life +4
    - Regenerate Mana 12%
    -
    -
    -
    - Replenish Life +4
    -
    -
    -
    -
    - Perfect Skull -
    - skz - - gemz - - Mods: 3 - -
    - 3% Mana stolen per hit
    - 4% Life stolen per hit
    -
    -
    -
    - Replenish Life +5
    - Regenerate Mana 19%
    -
    -
    -
    - Replenish Life +5
    -
    -
    -
    -
    - El Rune -
    - r01 - - rune - - Mods: 1 - -
    - +1 to Light Radius
    - +50 to Attack Rating
    -
    -
    -
    - +1 to Light Radius
    - +15 Defense
    -
    -
    -
    - +1 to Light Radius
    - +15 Defense
    -
    -
    -
    - Eld Rune -
    - r02 - - rune - - Mods: 1 - -
    - +50 to Attack Rating against Undead
    - +75% Damage to Undead
    -
    -
    -
    - 15% Stamina Drain
    -
    -
    -
    -
    - 15% Stamina Drain
    -
    -
    -
    -
    - Tir Rune -
    - r03 - - rune - - Mods: 1 - -
    - +2 to Mana after each Kill
    -
    -
    -
    -
    - +2 to Mana after each Kill
    -
    -
    -
    -
    - +2 to Mana after each Kill
    -
    -
    -
    -
    - Nef Rune -
    - r04 - - rune - - Mods: 1 - -
    - Knockback
    -
    -
    -
    -
    - +30 Defense vs. Missile
    -
    -
    -
    -
    - +30 Defense vs. Missile
    -
    -
    -
    -
    - Eth Rune -
    - r05 - - rune - - Mods: 1 - -
    - 25% Target Defense
    -
    -
    -
    -
    - Regenerate Mana 15%
    -
    -
    -
    -
    - Regenerate Mana 15%
    -
    -
    -
    -
    - Ith Rune -
    - r06 - - rune - - Mods: 1 - -
    - Regenerate Mana 15%
    -
    -
    -
    -
    - 15% Damage Taken Goes To Mana
    -
    -
    -
    -
    - 15% Damage Taken Goes To Mana
    -
    -
    -
    -
    - Tal Rune -
    - r07 - - rune - - Mods: 1 - -
    - +154 to Minimum Poison Damage
    -
    -
    -
    -
    - Poison Resist 30%
    -
    -
    -
    -
    - Poison Resist 30%
    -
    -
    -
    -
    - Ral Rune -
    - r08 - - rune - - Mods: 1 - -
    - +5-30 to Minimum Fire Damage
    -
    -
    -
    -
    - Fire Resist 30%
    -
    -
    -
    -
    - Fire Resist 30%
    -
    -
    -
    -
    - Ort Rune -
    - r09 - - rune - - Mods: 1 - -
    - +1-50 to Minimum Lightning Damage
    -
    -
    -
    -
    - Lightning Resist 30%
    -
    -
    -
    -
    - Lightning Resist 30%
    -
    -
    -
    -
    - Thul Rune -
    - r10 - - rune - - Mods: 1 - -
    - +3-14 to Minimum Cold Damage
    -
    -
    -
    -
    - Cold Resist 30%
    -
    -
    -
    -
    - Cold Resist 30%
    -
    -
    -
    -
    - Amn Rune -
    - r11 - - rune - - Mods: 1 - -
    - 7% Life stolen per hit
    -
    -
    -
    -
    - Attacker Takes Damage of 14
    -
    -
    -
    -
    - Attacker Takes Damage of 14
    -
    -
    -
    -
    - Sol Rune -
    - r12 - - rune - - Mods: 1 - -
    - Attacker Takes Damage of 14
    -
    -
    -
    -
    - Damage Reduced by 7
    -
    -
    -
    -
    - Damage Reduced by 7
    -
    -
    -
    -
    - Shae Rune -
    - r13 - - rune - - Mods: 1 - -
    - +20% Increased Attack Speed
    -
    -
    -
    -
    - +20% Faster Hit Recovery
    -
    -
    -
    -
    - +20% Faster Hit Recovery
    -
    -
    -
    -
    - Dol Rune -
    - r14 - - rune - - Mods: 1 - -
    - Hit Causes Monster To Flee25
    -
    -
    -
    -
    - Replenish Life +7
    -
    -
    -
    -
    - Replenish Life +7
    -
    -
    -
    -
    - Hel Rune -
    - r15 - - rune - - Mods: 1 - -
    - Requirements -20%
    -
    -
    -
    -
    - Requirements -15%
    -
    -
    -
    -
    - Requirements -15%
    -
    -
    -
    -
    - Po Rune -
    - r16 - - rune - - Mods: 1 - -
    - +10 to Vitality
    -
    -
    -
    -
    - +10 to Vitality
    -
    -
    -
    -
    - +10 to Vitality
    -
    -
    -
    -
    - Lum Rune -
    - r17 - - rune - - Mods: 1 - -
    - +10 to Energy
    -
    -
    -
    -
    - +10 to Energy
    -
    -
    -
    -
    - +10 to Energy
    -
    -
    -
    -
    - Ko Rune -
    - r18 - - rune - - Mods: 1 - -
    - +10 to Dexterity
    -
    -
    -
    -
    - +10 to Dexterity
    -
    -
    -
    -
    - +10 to Dexterity
    -
    -
    -
    -
    - Fal Rune -
    - r19 - - rune - - Mods: 1 - -
    - +10 to Strength
    -
    -
    -
    -
    - +10 to Strength
    -
    -
    -
    -
    - +10 to Strength
    -
    -
    -
    -
    - Lem Rune -
    - r20 - - rune - - Mods: 1 - -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    -
    - Pul Rune -
    - r21 - - rune - - Mods: 1 - -
    - +100 to Attack Rating against Raakshus
    - +75% Damage to Raakshus
    -
    -
    -
    - +30% Enhanced Defense
    -
    -
    -
    -
    - +30% Enhanced Defense
    -
    -
    -
    -
    - Um Rune -
    - r22 - - rune - - Mods: 1 - -
    - 25% Chance of Open Wounds
    -
    -
    -
    -
    - Fire Resist 15%
    -
    -
    -
    -
    - Fire Resist 15%
    -
    -
    -
    -
    - Mal Rune -
    - r23 - - rune - - Mods: 1 - -
    - Prevent Monster Heal
    -
    -
    -
    -
    - Magic Damage Reduced by 7
    -
    -
    -
    -
    - Magic Damage Reduced by 7
    -
    -
    -
    -
    - Ist Rune -
    - r24 - - rune - - Mods: 1 - -
    - 30% better chance of getting magic item
    -
    -
    -
    -
    - 25% better chance of getting magic item
    -
    -
    -
    -
    - 25% better chance of getting magic item
    -
    -
    -
    -
    - Gul Rune -
    - r25 - - rune - - Mods: 1 - -
    - 20% bonus to Attack Rating
    -
    -
    -
    -
    - +5% to Maximum Poison Resist
    -
    -
    -
    -
    - +5% to Maximum Poison Resist
    -
    -
    -
    -
    - Vex Rune -
    - r26 - - rune - - Mods: 1 - -
    - 7% Mana stolen per hit
    -
    -
    -
    -
    - +5% to Maximum Fire Resist
    -
    -
    -
    -
    - +5% to Maximum Fire Resist
    -
    -
    -
    -
    - Ohm Rune -
    - r27 - - rune - - Mods: 1 - -
    - +5% to Maximum Fire Resist
    -
    -
    -
    -
    - +5% to Maximum Cold Resist
    -
    -
    -
    -
    - +5% to Maximum Cold Resist
    -
    -
    -
    -
    - Lo Rune -
    - r28 - - rune - - Mods: 1 - -
    - 20% Deadly Strike
    -
    -
    -
    -
    - +5% to Maximum Lightning Resist
    -
    -
    -
    -
    - +5% to Maximum Lightning Resist
    -
    -
    -
    -
    - Sur Rune -
    - r29 - - rune - - Mods: 1 - -
    - Hit blinds target +1
    -
    -
    -
    -
    - Increase Maximum Mana 5%
    -
    -
    -
    -
    - Increase Maximum Mana 5%
    -
    -
    -
    -
    - Ber Rune -
    - r30 - - rune - - Mods: 1 - -
    - 20% Chance of Crushing Blow
    -
    -
    -
    -
    - Damage Reduced by 8%
    -
    -
    -
    -
    - Damage Reduced by 8%
    -
    -
    -
    -
    - Jo Rune -
    - r31 - - rune - - Mods: 1 - -
    - Ignore Target's Defense
    -
    -
    -
    -
    - Increase Maximum Life 5%
    -
    -
    -
    -
    - Increase Maximum Life 5%
    -
    -
    -
    -
    - Cham Rune -
    - r32 - - rune - - Mods: 1 - -
    - Freezes target +3
    -
    -
    -
    -
    - Cannot Be Frozen
    -
    -
    -
    -
    - Cannot Be Frozen
    -
    -
    -
    -
    - Zod Rune -
    - r33 - - rune - - Mods: 1 - -
    - Cannot Be Frozen
    -
    -
    -
    -
    - Cannot Be Frozen
    -
    -
    -
    -
    - Cannot Be Frozen
    -
    -
    -
    -
    - Rough Fluorite Stone -
    - abc - - gema - - Mods: 3 - -
    - +10-20 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-2 to Strength
    -
    -
    -
    -
    - +1-2 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Faded Fluorite Stone -
    - abd - - gema - - Mods: 3 - -
    - +15-30 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-3 to Strength
    -
    -
    -
    -
    - +1-3 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Blemished Fluorite Stone -
    - abe - - gema - - Mods: 3 - -
    - +20-40 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-4 to Strength
    -
    -
    -
    -
    - +1-4 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Cleaned Fluorite Stone -
    - abf - - gema - - Mods: 3 - -
    - +25-50 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-5 to Strength
    -
    -
    -
    -
    - +1-5 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Triangle Fluorite Stone -
    - abg - - gema - - Mods: 3 - -
    - +30-60 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-6 to Strength
    -
    -
    -
    -
    - +1-6 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Trangle Cut Fluorite Stone -
    - abh - - gema - - Mods: 3 - -
    - +35-70 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-7 to Strength
    -
    -
    -
    -
    - +1-7 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Square Fluorite Stone -
    - abi - - gema - - Mods: 3 - -
    - +40-80 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-8 to Strength
    -
    -
    -
    -
    - +1-8 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Square Cut Fluorite Stone -
    - abj - - gema - - Mods: 3 - -
    - +45-90 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-9 to Strength
    -
    -
    -
    -
    - +1-9 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Regular Fluorite Stone -
    - abk - - gema - - Mods: 3 - -
    - +50-100 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-10 to Strength
    -
    -
    -
    -
    - +1-10 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Regular Cut Fluorite Stone -
    - abl - - gema - - Mods: 3 - -
    - +55-110 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-11 to Strength
    -
    -
    -
    -
    - +1-11 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Star Fluorite Stone -
    - abm - - gema - - Mods: 3 - -
    - +60-120 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-12 to Strength
    -
    -
    -
    -
    - +1-12 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Star Cut Fluorite Stone -
    - abn - - gema - - Mods: 3 - -
    - +65-130 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-13 to Strength
    -
    -
    -
    -
    - +1-13 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Imperial Fluorite Stone -
    - abo - - gema - - Mods: 3 - -
    - +70-140 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-14 to Strength
    -
    -
    -
    -
    - +1-14 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Imperial Cut Fluorite Stone -
    - abp - - gema - - Mods: 3 - -
    - +75-150 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-15 to Strength
    -
    -
    -
    -
    - +1-15 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Royal Fluorite Stone -
    - abq - - gema - - Mods: 3 - -
    - +80-160 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-16 to Strength
    -
    -
    -
    -
    - +1-16 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Royal Cut Fluorite Stone -
    - abr - - gema - - Mods: 3 - -
    - +85-170 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-17 to Strength
    -
    -
    -
    -
    - +1-17 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Spectacular Fluorite Stone -
    - abs - - gema - - Mods: 3 - -
    - +90-180 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-18 to Strength
    -
    -
    -
    -
    - +1-18 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Legendary Fluorite Stone -
    - abt - - gema - - Mods: 3 - -
    - +95-190 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-19 to Strength
    -
    -
    -
    -
    - +1-19 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Legendary Cut Fluorite Stone -
    - abu - - gema - - Mods: 3 - -
    - +100-200 to Attack Rating
    - 1% Deadly Strike
    - +1% Damage to Raakshus (Based on Character Level)
    -
    -
    - +1-20 to Strength
    -
    -
    -
    -
    - +1-20 to Strength
    - 1% Deadly Strike
    -
    -
    -
    - Rough Jade Stone -
    - abv - - gema - - Mods: 3 - -
    - +1-2 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-2 to Dexterity
    -
    -
    -
    -
    - +1-2 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Faded Jade Stone -
    - abw - - gema - - Mods: 3 - -
    - +1-4 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-3 to Dexterity
    -
    -
    -
    -
    - +1-3 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Blemished Jade Stone -
    - abx - - gema - - Mods: 3 - -
    - +1-6 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-4 to Dexterity
    -
    -
    -
    -
    - +1-4 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Cleaned Jade Stone -
    - aby - - gema - - Mods: 3 - -
    - +1-8 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-5 to Dexterity
    -
    -
    -
    -
    - +1-5 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Triangle Jade Stone -
    - abz - - gema - - Mods: 3 - -
    - +1-10 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-6 to Dexterity
    -
    -
    -
    -
    - +1-6 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Trangle Cut Jade Stone -
    - ab0 - - gema - - Mods: 3 - -
    - +1-12 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-7 to Dexterity
    -
    -
    -
    -
    - +1-7 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Square Jade Stone -
    - ab1 - - gema - - Mods: 3 - -
    - +1-14 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-8 to Dexterity
    -
    -
    -
    -
    - +1-8 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Square Cut Jade Stone -
    - ab2 - - gema - - Mods: 3 - -
    - +1-16 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-9 to Dexterity
    -
    -
    -
    -
    - +1-9 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Regular Jade Stone -
    - ab3 - - gema - - Mods: 3 - -
    - +1-18 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-10 to Dexterity
    -
    -
    -
    -
    - +1-10 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Regular Cut Jade Stone -
    - ab4 - - gema - - Mods: 3 - -
    - +1-20 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-11 to Dexterity
    -
    -
    -
    -
    - +1-11 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Star Jade Stone -
    - ab5 - - gema - - Mods: 3 - -
    - +1-22 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-12 to Dexterity
    -
    -
    -
    -
    - +1-12 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Star Cut Jade Stone -
    - ab6 - - gema - - Mods: 3 - -
    - +1-24 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-13 to Dexterity
    -
    -
    -
    -
    - +1-13 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Imperial Jade Stone -
    - ab7 - - gema - - Mods: 3 - -
    - +1-26 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-14 to Dexterity
    -
    -
    -
    -
    - +1-14 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Imperial Cut Jade Stone -
    - ab8 - - gema - - Mods: 3 - -
    - +1-28 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-15 to Dexterity
    -
    -
    -
    -
    - +1-15 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Royal Jade Stone -
    - ab9 - - gema - - Mods: 3 - -
    - +1-30 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-16 to Dexterity
    -
    -
    -
    -
    - +1-16 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Royal Cut Jade Stone -
    - acb - - gema - - Mods: 3 - -
    - +1-32 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-17 to Dexterity
    -
    -
    -
    -
    - +1-17 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Spectacular Jade Stone -
    - acd - - gema - - Mods: 3 - -
    - +1-34 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-18 to Dexterity
    -
    -
    -
    -
    - +1-18 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Legendary Jade Stone -
    - ace - - gema - - Mods: 3 - -
    - +1-36 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-19 to Dexterity
    -
    -
    -
    -
    - +1-19 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Legendary Cut Jade Stone -
    - acf - - gema - - Mods: 3 - -
    - +1-38 to Minimum Poison Damage
    - 1% to Enemy Poison Resistance
    - +1% Damage to Undead (Based on Character Level)
    -
    -
    - +1-20 to Dexterity
    -
    -
    -
    -
    - +1-20 to Dexterity
    - 1% to Enemy Poison Resistance
    -
    -
    -
    - Rough Argonite Stone -
    - acg - - gema - - Mods: 3 - -
    - +1-2 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-2 to Life
    -
    -
    -
    -
    - +1-2 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Faded Argonite Stone -
    - ach - - gema - - Mods: 3 - -
    - +1-4 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-3 to Life
    -
    -
    -
    -
    - +1-3 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Blemished Argonite Stone -
    - aci - - gema - - Mods: 3 - -
    - +1-6 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-4 to Life
    -
    -
    -
    -
    - +1-4 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Cleaned Argonite Stone -
    - acj - - gema - - Mods: 3 - -
    - +1-8 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-5 to Life
    -
    -
    -
    -
    - +1-5 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Triangle Argonite Stone -
    - ack - - gema - - Mods: 3 - -
    - +1-10 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-6 to Life
    -
    -
    -
    -
    - +1-6 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Trangle Cut Argonite Stone -
    - acl - - gema - - Mods: 3 - -
    - +1-12 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-7 to Life
    -
    -
    -
    -
    - +1-7 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Square Argonite Stone -
    - acm - - gema - - Mods: 3 - -
    - +1-14 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-8 to Life
    -
    -
    -
    -
    - +1-8 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Square Cut Argonite Stone -
    - acn - - gema - - Mods: 3 - -
    - +1-16 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-9 to Life
    -
    -
    -
    -
    - +1-9 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Regular Argonite Stone -
    - aco - - gema - - Mods: 3 - -
    - +1-18 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-10 to Life
    -
    -
    -
    -
    - +1-10 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Regular Cut Argonite Stone -
    - acp - - gema - - Mods: 3 - -
    - +1-20 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-11 to Life
    -
    -
    -
    -
    - +1-11 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Star Argonite Stone -
    - acq - - gema - - Mods: 3 - -
    - +1-22 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-12 to Life
    -
    -
    -
    -
    - +1-12 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Star Cut Argonite Stone -
    - acr - - gema - - Mods: 3 - -
    - +1-24 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-13 to Life
    -
    -
    -
    -
    - +1-13 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Imperial Argonite Stone -
    - acs - - gema - - Mods: 3 - -
    - +1-26 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-14 to Life
    -
    -
    -
    -
    - +1-14 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Imperial Cut Argonite Stone -
    - act - - gema - - Mods: 3 - -
    - +1-28 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-15 to Life
    -
    -
    -
    -
    - +1-15 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Royal Argonite Stone -
    - acu - - gema - - Mods: 3 - -
    - +1-30 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-16 to Life
    -
    -
    -
    -
    - +1-16 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Royal Cut Argonite Stone -
    - acv - - gema - - Mods: 3 - -
    - +1-32 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-17 to Life
    -
    -
    -
    -
    - +1-17 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Spectacular Argonite Stone -
    - acw - - gema - - Mods: 3 - -
    - +1-34 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-18 to Life
    -
    -
    -
    -
    - +1-18 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Legendary Argonite Stone -
    - acx - - gema - - Mods: 3 - -
    - +1-36 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-19 to Life
    -
    -
    -
    -
    - +1-19 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Legendary Cut Argonite Stone -
    - acy - - gema - - Mods: 3 - -
    - +1-38 to Minimum Fire Damage
    - 1% to Enemy Fire Resistance
    - +1% Increased Attack Speed
    -
    -
    - +1-20 to Life
    -
    -
    -
    -
    - +1-20 to Life
    - 1% to Enemy Fire Resistance
    -
    -
    -
    - Rough Azurite Stone -
    - acz - - gema - - Mods: 3 - -
    - +1-2 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-2 to Mana
    -
    -
    -
    -
    - +1-2 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Faded Azurite Stone -
    - ac0 - - gema - - Mods: 3 - -
    - +1-4 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-3 to Mana
    -
    -
    -
    -
    - +1-3 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Blemished Azurite Stone -
    - ac1 - - gema - - Mods: 3 - -
    - +1-6 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-4 to Mana
    -
    -
    -
    -
    - +1-4 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Cleaned Azurite Stone -
    - ac2 - - gema - - Mods: 3 - -
    - +1-8 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-5 to Mana
    -
    -
    -
    -
    - +1-5 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Triangle Azurite Stone -
    - ac3 - - gema - - Mods: 3 - -
    - +1-10 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-6 to Mana
    -
    -
    -
    -
    - +1-6 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Trangle Cut Azurite Stone -
    - ac4 - - gema - - Mods: 3 - -
    - +1-12 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-7 to Mana
    -
    -
    -
    -
    - +1-7 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Square Azurite Stone -
    - ac5 - - gema - - Mods: 3 - -
    - +1-14 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-8 to Mana
    -
    -
    -
    -
    - +1-8 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Square Cut Azurite Stone -
    - ac6 - - gema - - Mods: 3 - -
    - +1-16 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-9 to Mana
    -
    -
    -
    -
    - +1-9 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Regular Azurite Stone -
    - ac7 - - gema - - Mods: 3 - -
    - +1-18 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-10 to Mana
    -
    -
    -
    -
    - +1-10 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Regular Cut Azurite Stone -
    - ac8 - - gema - - Mods: 3 - -
    - +1-20 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-11 to Mana
    -
    -
    -
    -
    - +1-11 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Star Azurite Stone -
    - ac9 - - gema - - Mods: 3 - -
    - +1-22 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-12 to Mana
    -
    -
    -
    -
    - +1-12 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Star Cut Azurite Stone -
    - adb - - gema - - Mods: 3 - -
    - +1-24 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-13 to Mana
    -
    -
    -
    -
    - +1-13 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Imperial Azurite Stone -
    - adc - - gema - - Mods: 3 - -
    - +1-26 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-14 to Mana
    -
    -
    -
    -
    - +1-14 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Imperial Cut Azurite Stone -
    - ade - - gema - - Mods: 3 - -
    - +1-28 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-15 to Mana
    -
    -
    -
    -
    - +1-15 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Royal Azurite Stone -
    - adf - - gema - - Mods: 3 - -
    - +1-30 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-16 to Mana
    -
    -
    -
    -
    - +1-16 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Royal Cut Azurite Stone -
    - adg - - gema - - Mods: 3 - -
    - +1-32 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-17 to Mana
    -
    -
    -
    -
    - +1-17 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Spectacular Azurite Stone -
    - adh - - gema - - Mods: 3 - -
    - +1-34 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-18 to Mana
    -
    -
    -
    -
    - +1-18 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Legendary Azurite Stone -
    - adi - - gema - - Mods: 3 - -
    - +1-36 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-19 to Mana
    -
    -
    -
    -
    - +1-19 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Legendary Cut Azurite Stone -
    - adj - - gema - - Mods: 3 - -
    - +1-38 to Minimum Cold Damage
    - 1% to Enemy Cold Resistance
    - 1% Chance of Crushing Blow
    -
    -
    - +1-20 to Mana
    -
    -
    -
    -
    - +1-20 to Mana
    - 1% to Enemy Cold Resistance
    -
    -
    -
    - Rough Sulpher Stone -
    - adk - - gema - - Mods: 3 - -
    - +1-2 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Faded Sulpher Stone -
    - adl - - gema - - Mods: 3 - -
    - +1-4 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Blemished Sulpher Stone -
    - adm - - gema - - Mods: 3 - -
    - +1-6 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Cleaned Sulpher Stone -
    - adn - - gema - - Mods: 3 - -
    - +1-8 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Triangle Sulpher Stone -
    - ado - - gema - - Mods: 3 - -
    - +1-10 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Trangle Cut Sulpher Stone -
    - adp - - gema - - Mods: 3 - -
    - +1-12 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Square Sulpher Stone -
    - adq - - gema - - Mods: 3 - -
    - +1-14 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Square Cut Sulpher Stone -
    - adr - - gema - - Mods: 3 - -
    - +1-16 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Regular Sulpher Stone -
    - ads - - gema - - Mods: 3 - -
    - +1-18 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Regular Cut Sulpher Stone -
    - adt - - gema - - Mods: 3 - -
    - +1-20 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Star Sulpher Stone -
    - adu - - gema - - Mods: 3 - -
    - +1-22 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Star Cut Sulpher Stone -
    - adv - - gema - - Mods: 3 - -
    - +1-24 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Imperial Sulpher Stone -
    - adw - - gema - - Mods: 3 - -
    - +1-26 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Imperial Cut Sulpher Stone -
    - adx - - gema - - Mods: 3 - -
    - +1-28 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Royal Sulpher Stone -
    - ady - - gema - - Mods: 3 - -
    - +1-30 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Royal Cut Sulpher Stone -
    - adz - - gema - - Mods: 3 - -
    - +1-32 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Spectacular Sulpher Stone -
    - ad0 - - gema - - Mods: 3 - -
    - +1-34 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Legendary Sulpher Stone -
    - ad1 - - gema - - Mods: 3 - -
    - +1-36 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Legendary Cut Sulpher Stone -
    - ad2 - - gema - - Mods: 3 - -
    - +1-38 to Minimum Lightning Damage
    - 1% to Enemy Lightning Resistance
    - +1% Faster Cast Rate
    -
    -
    - 1% better chance of getting magic item
    -
    -
    -
    -
    - 1% better chance of getting magic item
    - 1% to Enemy Lightning Resistance
    -
    -
    -
    - Rough Quartz Stone -
    - ad3 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-2 to Attack Rating
    -
    -
    -
    -
    - +1-2 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Faded Quartz Stone -
    - ad4 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-3 to Attack Rating
    -
    -
    -
    -
    - +1-3 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Blemished Quartz Stone -
    - ad5 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-4 to Attack Rating
    -
    -
    -
    -
    - +1-4 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Cleaned Quartz Stone -
    - ad6 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-5 to Attack Rating
    -
    -
    -
    -
    - +1-5 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Triangle Quartz Stone -
    - ad7 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-6 to Attack Rating
    -
    -
    -
    -
    - +1-6 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Trangle Cut Quartz Stone -
    - ad8 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-7 to Attack Rating
    -
    -
    -
    -
    - +1-7 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Square Quartz Stone -
    - ad9 - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-8 to Attack Rating
    -
    -
    -
    -
    - +1-8 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Square Cut Quartz Stone -
    - aeb - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-9 to Attack Rating
    -
    -
    -
    -
    - +1-9 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Regular Quartz Stone -
    - aec - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-10 to Attack Rating
    -
    -
    -
    -
    - +1-10 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Regular Cut Quartz Stone -
    - aed - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-11 to Attack Rating
    -
    -
    -
    -
    - +1-11 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Star Quartz Stone -
    - aef - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-12 to Attack Rating
    -
    -
    -
    -
    - +1-12 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Star Cut Quartz Stone -
    - aeg - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-13 to Attack Rating
    -
    -
    -
    -
    - +1-13 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Imperial Quartz Stone -
    - aeh - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-14 to Attack Rating
    -
    -
    -
    -
    - +1-14 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Imperial Cut Quartz Stone -
    - aei - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-15 to Attack Rating
    -
    -
    -
    -
    - +1-15 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Royal Quartz Stone -
    - aej - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-16 to Attack Rating
    -
    -
    -
    -
    - +1-16 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Royal Cut Quartz Stone -
    - aek - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-17 to Attack Rating
    -
    -
    -
    -
    - +1-17 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Spectacular Quartz Stone -
    - ael - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-18 to Attack Rating
    -
    -
    -
    -
    - +1-18 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Legendary Quartz Stone -
    - aem - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-19 to Attack Rating
    -
    -
    -
    -
    - +1-19 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Legendary Cut Quartz Stone -
    - aen - - gema - - Mods: 3 - -
    - +1% Damage to Undead
    - +1% Piercing Attack
    - 1% Chance of Open Wounds
    -
    -
    - +1-20 to Attack Rating
    -
    -
    -
    -
    - +1-20 to Attack Rating
    - +1% Piercing Attack
    -
    -
    -
    - Rough Tiger Eye Stone -
    - aeo - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Faded Tiger Eye Stone -
    - aep - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-2 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Blemished Tiger Eye Stone -
    - aeq - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-3 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Cleaned Tiger Eye Stone -
    - aer - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-4 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Triangle Tiger Eye Stone -
    - aes - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-5 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Trangle Cut Tiger Eye Stone -
    - aet - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-6 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Square Tiger Eye Stone -
    - aeu - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-7 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Square Cut Tiger Eye Stone -
    - aev - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-8 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Regular Tiger Eye Stone -
    - aew - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-9 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Regular Cut Tiger Eye Stone -
    - aex - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-10 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Star Tiger Eye Stone -
    - aey - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-11 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Star Cut Tiger Eye Stone -
    - aez - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-12 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Imperial Tiger Eye Stone -
    - ae0 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-13 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Imperial Cut Tiger Eye Stone -
    - ae1 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-14 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Royal Tiger Eye Stone -
    - ae2 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-15 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Royal Cut Tiger Eye Stone -
    - ae3 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-16 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Spectacular Tiger Eye Stone -
    - ae4 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-17 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Legendary Tiger Eye Stone -
    - ae5 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-18 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    -
    - Legendary Cut Tiger Eye Stone -
    - ae6 - - gema - - Mods: 3 - -
    - 1% Life stolen per hit
    - 1% Mana stolen per hit
    - +1-19 Life after each Raakshus Kill
    -
    -
    - Replenish Life +1
    -
    -
    -
    -
    - Replenish Life +1
    - 1% Mana stolen per hit
    -
    -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.css deleted file mode 100644 index 9248540..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.css +++ /dev/null @@ -1,380 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-button-collection { - position: absolute; - z-index: 2001; - background-color: white; - border: 1px solid rgba(0, 0, 0, 0.15); - border-radius: 4px; - box-shadow: 0 6px 12px rgba(0, 0, 0, 0.175); - padding: 0.5rem 0; - min-width: 200px; -} -div.dt-button-collection ul.dropdown-menu { - position: relative; - display: block; - z-index: 2002; - min-width: 100%; - background-color: transparent; - border: none; - box-shadow: none; - padding: 0; - border-radius: 0; -} -div.dt-button-collection div.dt-btn-split-wrapper { - width: 100%; - display: inline-flex; - padding-left: 5px; - padding-right: 5px; -} -div.dt-button-collection button.dt-btn-split-drop-button { - width: 100%; - border: none; - border-radius: 0px; - margin-left: 0px !important; -} -div.dt-button-collection button.dt-btn-split-drop-button:focus { - border: none; - border-radius: 0px; - outline: none; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection .dt-button { - min-width: 200px; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 2001; -} - -@media screen and (max-width: 767px) { - div.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5em; - } - div.dt-buttons a.btn { - float: none; - } -} -div.dt-buttons button.btn.processing, -div.dt-buttons div.btn.processing, -div.dt-buttons a.btn.processing { - color: rgba(0, 0, 0, 0.2); -} -div.dt-buttons button.btn.processing:after, -div.dt-buttons div.btn.processing:after, -div.dt-buttons a.btn.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} - -div.dt-btn-split-wrapper button.dt-btn-split-drop { - border-top-right-radius: 4px !important; - border-bottom-right-radius: 4px !important; -} -div.dt-btn-split-wrapper:active:not(.disabled) button, div.dt-btn-split-wrapper.active:not(.disabled) button { - background-color: #e6e6e6; - border-color: #adadad; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: #fff; - border-color: #adadad; -} -div.dt-btn-split-wrapper:active:not(.disabled) button:hover, div.dt-btn-split-wrapper.active:not(.disabled) button:hover { - background-color: #e6e6e6; - border-color: #adadad; -} - -span.dt-down-arrow { - color: rgba(70, 70, 70, 0.9); - font-size: 10px; - padding-left: 10px; -} - -div.dataTables_wrapper div.dt-buttons.btn-group button.btn:last-of-type:first-of-type { - border-radius: 4px !important; -} - -span.dt-down-arrow { - display: none; -} - -span.dt-button-spacer { - float: left; -} -span.dt-button-spacer.bar:empty { - height: inherit; -} - -div.dt-button-collection span.dt-button-spacer { - padding-left: 1rem !important; - text-align: left; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.min.css deleted file mode 100644 index 0c7adb4..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-button-collection{position:absolute;z-index:2001;background-color:white;border:1px solid rgba(0, 0, 0, 0.15);border-radius:4px;box-shadow:0 6px 12px rgba(0, 0, 0, 0.175);padding:.5rem 0;min-width:200px}div.dt-button-collection ul.dropdown-menu{position:relative;display:block;z-index:2002;min-width:100%;background-color:transparent;border:none;box-shadow:none;padding:0;border-radius:0}div.dt-button-collection div.dt-btn-split-wrapper{width:100%;display:inline-flex;padding-left:5px;padding-right:5px}div.dt-button-collection button.dt-btn-split-drop-button{width:100%;border:none;border-radius:0px;margin-left:0px !important}div.dt-button-collection button.dt-btn-split-drop-button:focus{border:none;border-radius:0px;outline:none}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection .dt-button{min-width:200px}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:2001}@media screen and (max-width: 767px){div.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5em}div.dt-buttons a.btn{float:none}}div.dt-buttons button.btn.processing,div.dt-buttons div.btn.processing,div.dt-buttons a.btn.processing{color:rgba(0, 0, 0, 0.2)}div.dt-buttons button.btn.processing:after,div.dt-buttons div.btn.processing:after,div.dt-buttons a.btn.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-btn-split-wrapper button.dt-btn-split-drop{border-top-right-radius:4px !important;border-bottom-right-radius:4px !important}div.dt-btn-split-wrapper:active:not(.disabled) button,div.dt-btn-split-wrapper.active:not(.disabled) button{background-color:#e6e6e6;border-color:#adadad}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:#fff;border-color:#adadad}div.dt-btn-split-wrapper:active:not(.disabled) button:hover,div.dt-btn-split-wrapper.active:not(.disabled) button:hover{background-color:#e6e6e6;border-color:#adadad}span.dt-down-arrow{color:rgba(70, 70, 70, 0.9);font-size:10px;padding-left:10px}div.dataTables_wrapper div.dt-buttons.btn-group button.btn:last-of-type:first-of-type{border-radius:4px !important}span.dt-down-arrow{display:none}span.dt-button-spacer{float:left}span.dt-button-spacer.bar:empty{height:inherit}div.dt-button-collection span.dt-button-spacer{padding-left:1rem !important;text-align:left} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.css deleted file mode 100644 index 45d37f5..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.css +++ /dev/null @@ -1,426 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-button-collection { - position: absolute; - z-index: 2001; - background-color: white; - border: 1px solid rgba(0, 0, 0, 0.15); - border-radius: 4px; - box-shadow: 0 6px 12px rgba(0, 0, 0, 0.175); - padding: 0.5rem 0; - width: 200px; -} -div.dt-button-collection div.dropdown-menu { - position: relative; - display: block; - z-index: 2002; - min-width: 100%; - background-color: transparent; - border: none; - box-shadow: none; - padding: 0; - border-radius: 0; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection.fixed:before, div.dt-button-collection.fixed:after { - display: none; -} -div.dt-button-collection .btn-group { - flex: 1 1 auto; -} -div.dt-button-collection .dt-button { - min-width: 200px; -} -div.dt-button-collection div.dt-btn-split-wrapper { - width: 100%; - padding-left: 5px; - padding-right: 5px; -} -div.dt-button-collection button.dt-btn-split-drop-button { - width: 100%; - color: #212529; - border: none; - background-color: white; - border-radius: 0px; - margin-left: 0px !important; -} -div.dt-button-collection button.dt-btn-split-drop-button:focus { - border: none; - border-radius: 0px; - outline: none; -} -div.dt-button-collection button.dt-btn-split-drop-button:hover { - background-color: #e9ecef; -} -div.dt-button-collection button.dt-btn-split-drop-button:active { - background-color: #007bff !important; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 999; -} - -@media screen and (max-width: 767px) { - div.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5em; - } - div.dt-buttons a.btn { - float: none; - } -} -div.dt-buttons button.btn.processing, -div.dt-buttons div.btn.processing, -div.dt-buttons a.btn.processing { - color: rgba(0, 0, 0, 0.2); -} -div.dt-buttons button.btn.processing:after, -div.dt-buttons div.btn.processing:after, -div.dt-buttons a.btn.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} -div.dt-buttons div.btn-group { - position: initial; -} - -div.dt-btn-split-wrapper:active:not(.disabled) button, div.dt-btn-split-wrapper.active:not(.disabled) button { - background-color: #5a6268; - border-color: #545b62; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: #6c757d; - border-color: #6c757d; -} -div.dt-btn-split-wrapper:active:not(.disabled) button:hover, div.dt-btn-split-wrapper.active:not(.disabled) button:hover { - background-color: #5a6268; - border-color: #545b62; -} - -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group { - border-radius: 4px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child { - border-top-left-radius: 0px !important; - border-bottom-left-radius: 0px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:first-child { - border-top-right-radius: 0px !important; - border-bottom-right-radius: 0px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child:first-child { - border-top-left-radius: 4px !important; - border-bottom-left-radius: 4px !important; - border-top-right-radius: 4px !important; - border-bottom-right-radius: 4px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group button.dt-btn-split-drop:last-child { - border: 1px solid #6c757d; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group div.dt-btn-split-wrapper { - border: none; -} - -div.dt-button-collection div.btn-group { - border-radius: 4px !important; -} -div.dt-button-collection div.btn-group button { - border-radius: 4px; -} -div.dt-button-collection div.btn-group button:last-child { - border-top-left-radius: 0px !important; - border-bottom-left-radius: 0px !important; -} -div.dt-button-collection div.btn-group button:first-child { - border-top-right-radius: 0px !important; - border-bottom-right-radius: 0px !important; -} -div.dt-button-collection div.btn-group button:last-child:first-child { - border-top-left-radius: 4px !important; - border-bottom-left-radius: 4px !important; - border-top-right-radius: 4px !important; - border-bottom-right-radius: 4px !important; -} -div.dt-button-collection div.btn-group button.dt-btn-split-drop:last-child { - border: 1px solid #6c757d; -} -div.dt-button-collection div.btn-group div.dt-btn-split-wrapper { - border: none; -} - -span.dt-button-spacer.bar:empty { - height: inherit; -} - -div.dt-button-collection span.dt-button-spacer { - padding-left: 1rem !important; - text-align: left; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.min.css deleted file mode 100644 index d688b82..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap4.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-button-collection{position:absolute;z-index:2001;background-color:white;border:1px solid rgba(0, 0, 0, 0.15);border-radius:4px;box-shadow:0 6px 12px rgba(0, 0, 0, 0.175);padding:.5rem 0;width:200px}div.dt-button-collection div.dropdown-menu{position:relative;display:block;z-index:2002;min-width:100%;background-color:transparent;border:none;box-shadow:none;padding:0;border-radius:0}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection.fixed:before,div.dt-button-collection.fixed:after{display:none}div.dt-button-collection .btn-group{flex:1 1 auto}div.dt-button-collection .dt-button{min-width:200px}div.dt-button-collection div.dt-btn-split-wrapper{width:100%;padding-left:5px;padding-right:5px}div.dt-button-collection button.dt-btn-split-drop-button{width:100%;color:#212529;border:none;background-color:white;border-radius:0px;margin-left:0px !important}div.dt-button-collection button.dt-btn-split-drop-button:focus{border:none;border-radius:0px;outline:none}div.dt-button-collection button.dt-btn-split-drop-button:hover{background-color:#e9ecef}div.dt-button-collection button.dt-btn-split-drop-button:active{background-color:#007bff !important}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:999}@media screen and (max-width: 767px){div.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5em}div.dt-buttons a.btn{float:none}}div.dt-buttons button.btn.processing,div.dt-buttons div.btn.processing,div.dt-buttons a.btn.processing{color:rgba(0, 0, 0, 0.2)}div.dt-buttons button.btn.processing:after,div.dt-buttons div.btn.processing:after,div.dt-buttons a.btn.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-buttons div.btn-group{position:initial}div.dt-btn-split-wrapper:active:not(.disabled) button,div.dt-btn-split-wrapper.active:not(.disabled) button{background-color:#5a6268;border-color:#545b62}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:#6c757d;border-color:#6c757d}div.dt-btn-split-wrapper:active:not(.disabled) button:hover,div.dt-btn-split-wrapper.active:not(.disabled) button:hover{background-color:#5a6268;border-color:#545b62}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group{border-radius:4px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child{border-top-left-radius:0px !important;border-bottom-left-radius:0px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:first-child{border-top-right-radius:0px !important;border-bottom-right-radius:0px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child:first-child{border-top-left-radius:4px !important;border-bottom-left-radius:4px !important;border-top-right-radius:4px !important;border-bottom-right-radius:4px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group button.dt-btn-split-drop:last-child{border:1px solid #6c757d}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group div.dt-btn-split-wrapper{border:none}div.dt-button-collection div.btn-group{border-radius:4px !important}div.dt-button-collection div.btn-group button{border-radius:4px}div.dt-button-collection div.btn-group button:last-child{border-top-left-radius:0px !important;border-bottom-left-radius:0px !important}div.dt-button-collection div.btn-group button:first-child{border-top-right-radius:0px !important;border-bottom-right-radius:0px !important}div.dt-button-collection div.btn-group button:last-child:first-child{border-top-left-radius:4px !important;border-bottom-left-radius:4px !important;border-top-right-radius:4px !important;border-bottom-right-radius:4px !important}div.dt-button-collection div.btn-group button.dt-btn-split-drop:last-child{border:1px solid #6c757d}div.dt-button-collection div.btn-group div.dt-btn-split-wrapper{border:none}span.dt-button-spacer.bar:empty{height:inherit}div.dt-button-collection span.dt-button-spacer{padding-left:1rem !important;text-align:left} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.css deleted file mode 100644 index 40ccc2e..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.css +++ /dev/null @@ -1,428 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-button-collection { - position: absolute; - z-index: 2001; - background-color: white; - border: 1px solid rgba(0, 0, 0, 0.15); - border-radius: 4px; - box-shadow: 0 6px 12px rgba(0, 0, 0, 0.175); - padding: 0.5rem 0; - width: 200px; -} -div.dt-button-collection div.dropdown-menu { - position: relative; - display: block; - background-color: transparent; - border: none; - box-shadow: none; - padding: 0; - border-radius: 0; - z-index: 2002; - min-width: 100%; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection.fixed:before, div.dt-button-collection.fixed:after { - display: none; -} -div.dt-button-collection .btn-group { - flex: 1 1 auto; -} -div.dt-button-collection .dt-button { - min-width: 200px; -} -div.dt-button-collection div.dt-btn-split-wrapper { - width: 100%; -} -div.dt-button-collection button.dt-btn-split-drop-button { - width: 100%; - color: #212529; - border: none; - background-color: white; - border-radius: 0px; - margin-left: 0px !important; -} -div.dt-button-collection button.dt-btn-split-drop-button:focus { - border: none; - border-radius: 0px; - outline: none; -} -div.dt-button-collection button.dt-btn-split-drop-button:hover { - background-color: #e9ecef; -} -div.dt-button-collection button.dt-btn-split-drop-button:active { - background-color: #007bff !important; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 999; -} - -@media screen and (max-width: 767px) { - div.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5em; - } - div.dt-buttons a.btn { - float: none; - } -} -div.dt-buttons button.btn.processing, -div.dt-buttons div.btn.processing, -div.dt-buttons a.btn.processing { - color: rgba(0, 0, 0, 0.2); -} -div.dt-buttons button.btn.processing:after, -div.dt-buttons div.btn.processing:after, -div.dt-buttons a.btn.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} -div.dt-buttons div.btn-group { - position: initial; -} - -div.dt-btn-split-wrapper button.dt-btn-split-drop { - border-top-right-radius: 0.25rem !important; - border-bottom-right-radius: 0.25rem !important; -} -div.dt-btn-split-wrapper:active:not(.disabled) button, div.dt-btn-split-wrapper.active:not(.disabled) button { - background-color: #5a6268; - border-color: #545b62; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: #6c757d; - border-color: #6c757d; -} -div.dt-btn-split-wrapper:active:not(.disabled) button:hover, div.dt-btn-split-wrapper.active:not(.disabled) button:hover { - background-color: #5a6268; - border-color: #545b62; -} - -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group { - border-radius: 4px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child { - border-top-left-radius: 0px !important; - border-bottom-left-radius: 0px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:first-child { - border-top-right-radius: 0px !important; - border-bottom-right-radius: 0px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child:first-child { - border-top-left-radius: 4px !important; - border-bottom-left-radius: 4px !important; - border-top-right-radius: 4px !important; - border-bottom-right-radius: 4px !important; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group button.dt-btn-split-drop:last-child { - border: 1px solid #6c757d; -} -div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group div.dt-btn-split-wrapper { - border: none; -} - -div.dt-button-collection div.btn-group { - border-radius: 4px !important; -} -div.dt-button-collection div.btn-group button { - border-radius: 4px; -} -div.dt-button-collection div.btn-group button:last-child { - border-top-left-radius: 0px !important; - border-bottom-left-radius: 0px !important; -} -div.dt-button-collection div.btn-group button:first-child { - border-top-right-radius: 0px !important; - border-bottom-right-radius: 0px !important; -} -div.dt-button-collection div.btn-group button:last-child:first-child { - border-top-left-radius: 4px !important; - border-bottom-left-radius: 4px !important; - border-top-right-radius: 4px !important; - border-bottom-right-radius: 4px !important; -} -div.dt-button-collection div.btn-group button.dt-btn-split-drop:last-child { - border: 1px solid #6c757d; -} -div.dt-button-collection div.btn-group div.dt-btn-split-wrapper { - border: none; -} - -span.dt-button-spacer.bar:empty { - height: inherit; -} - -div.dt-button-collection span.dt-button-spacer { - padding-left: 1rem !important; - text-align: left; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.min.css deleted file mode 100644 index 52d8303..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bootstrap5.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-button-collection{position:absolute;z-index:2001;background-color:white;border:1px solid rgba(0, 0, 0, 0.15);border-radius:4px;box-shadow:0 6px 12px rgba(0, 0, 0, 0.175);padding:.5rem 0;width:200px}div.dt-button-collection div.dropdown-menu{position:relative;display:block;background-color:transparent;border:none;box-shadow:none;padding:0;border-radius:0;z-index:2002;min-width:100%}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection.fixed:before,div.dt-button-collection.fixed:after{display:none}div.dt-button-collection .btn-group{flex:1 1 auto}div.dt-button-collection .dt-button{min-width:200px}div.dt-button-collection div.dt-btn-split-wrapper{width:100%}div.dt-button-collection button.dt-btn-split-drop-button{width:100%;color:#212529;border:none;background-color:white;border-radius:0px;margin-left:0px !important}div.dt-button-collection button.dt-btn-split-drop-button:focus{border:none;border-radius:0px;outline:none}div.dt-button-collection button.dt-btn-split-drop-button:hover{background-color:#e9ecef}div.dt-button-collection button.dt-btn-split-drop-button:active{background-color:#007bff !important}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:999}@media screen and (max-width: 767px){div.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5em}div.dt-buttons a.btn{float:none}}div.dt-buttons button.btn.processing,div.dt-buttons div.btn.processing,div.dt-buttons a.btn.processing{color:rgba(0, 0, 0, 0.2)}div.dt-buttons button.btn.processing:after,div.dt-buttons div.btn.processing:after,div.dt-buttons a.btn.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-buttons div.btn-group{position:initial}div.dt-btn-split-wrapper button.dt-btn-split-drop{border-top-right-radius:.25rem !important;border-bottom-right-radius:.25rem !important}div.dt-btn-split-wrapper:active:not(.disabled) button,div.dt-btn-split-wrapper.active:not(.disabled) button{background-color:#5a6268;border-color:#545b62}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:#6c757d;border-color:#6c757d}div.dt-btn-split-wrapper:active:not(.disabled) button:hover,div.dt-btn-split-wrapper.active:not(.disabled) button:hover{background-color:#5a6268;border-color:#545b62}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group{border-radius:4px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child{border-top-left-radius:0px !important;border-bottom-left-radius:0px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:first-child{border-top-right-radius:0px !important;border-bottom-right-radius:0px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group:last-child:first-child{border-top-left-radius:4px !important;border-bottom-left-radius:4px !important;border-top-right-radius:4px !important;border-bottom-right-radius:4px !important}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group button.dt-btn-split-drop:last-child{border:1px solid #6c757d}div.dataTables_wrapper div.dt-buttons.btn-group div.btn-group div.dt-btn-split-wrapper{border:none}div.dt-button-collection div.btn-group{border-radius:4px !important}div.dt-button-collection div.btn-group button{border-radius:4px}div.dt-button-collection div.btn-group button:last-child{border-top-left-radius:0px !important;border-bottom-left-radius:0px !important}div.dt-button-collection div.btn-group button:first-child{border-top-right-radius:0px !important;border-bottom-right-radius:0px !important}div.dt-button-collection div.btn-group button:last-child:first-child{border-top-left-radius:4px !important;border-bottom-left-radius:4px !important;border-top-right-radius:4px !important;border-bottom-right-radius:4px !important}div.dt-button-collection div.btn-group button.dt-btn-split-drop:last-child{border:1px solid #6c757d}div.dt-button-collection div.btn-group div.dt-btn-split-wrapper{border:none}span.dt-button-spacer.bar:empty{height:inherit}div.dt-button-collection span.dt-button-spacer{padding-left:1rem !important;text-align:left} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.css deleted file mode 100644 index 6ac1424..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.css +++ /dev/null @@ -1,425 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-button-collection { - position: absolute; - z-index: 2001; - min-width: 200px; - background: white; - max-width: none; - display: block; - box-shadow: 0 0.5em 1em -0.125em rgba(10, 10, 10, 0.1), 0 0 0 1px rgba(10, 10, 10, 0.02); - border-radius: 4; - padding-top: 0.5rem; -} -div.dt-button-collection div.dropdown-menu { - display: block; - z-index: 2002; - min-width: 100%; -} -div.dt-button-collection div.dt-btn-split-wrapper { - width: 100%; - padding-left: 5px; - padding-right: 5px; - margin-bottom: 0px; - display: flex; - flex-direction: row; - flex-wrap: wrap; - justify-content: flex-start; - align-content: flex-start; - align-items: stretch; -} -div.dt-button-collection div.dt-btn-split-wrapper button { - margin-right: 0px; - display: inline-block; - width: 0; - flex-grow: 1; - flex-shrink: 0; - flex-basis: 50px; - margin-top: 0px; - border-bottom-left-radius: 3px; - border-top-left-radius: 3px; - border-top-right-radius: 0px; - border-bottom-right-radius: 0px; - overflow: hidden; - text-overflow: ellipsis; -} -div.dt-button-collection div.dt-btn-split-wrapper button.dt-button { - min-width: 30px; - margin-left: -1px; - flex-grow: 0; - flex-shrink: 0; - flex-basis: 0; - border-bottom-left-radius: 0px; - border-top-left-radius: 0px; - border-top-right-radius: 3px; - border-bottom-right-radius: 3px; - padding: 0px; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection .dropdown-content { - box-shadow: none; - padding-top: 0; - border-radius: 0; -} -div.dt-button-collection.fixed:before, div.dt-button-collection.fixed:after { - display: none; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 999; -} - -@media screen and (max-width: 767px) { - div.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5em; - } - div.dt-buttons a.btn { - float: none; - } -} -div.dt-buttons button.btn.processing, -div.dt-buttons div.btn.processing, -div.dt-buttons a.btn.processing { - color: rgba(0, 0, 0, 0.2); -} -div.dt-buttons button.btn.processing:after, -div.dt-buttons div.btn.processing:after, -div.dt-buttons a.btn.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} -div.dt-buttons button.button { - margin-left: 5px; -} -div.dt-buttons button.button:first-child { - margin-left: 0px; -} - -span.dt-down-arrow { - display: none; -} - -span.dt-button-spacer { - display: inline-flex; - margin: 0.5em; - white-space: nowrap; - align-items: center; - font-size: 1rem; -} -span.dt-button-spacer.bar:empty { - height: inherit; -} - -div.dt-button-collection span.dt-button-spacer { - text-align: left; - font-size: 0.875rem; - padding-left: 1rem !important; -} - -div.dt-btn-split-wrapper { - padding-left: 5px; - padding-right: 5px; - margin-bottom: 0px; - margin-bottom: 0px !important; -} -div.dt-btn-split-wrapper button { - margin-right: 0px; - display: inline-block; - margin-top: 0px; - border-bottom-left-radius: 3px; - border-top-left-radius: 3px; - border-top-right-radius: 0px; - border-bottom-right-radius: 0px; - overflow: hidden; - text-overflow: ellipsis; -} -div.dt-btn-split-wrapper button.dt-button { - min-width: 30px; - margin-left: -1px; - border-bottom-left-radius: 0px; - border-top-left-radius: 0px; - border-top-right-radius: 3px; - border-bottom-right-radius: 3px; - padding: 0px; -} -div.dt-btn-split-wrapper:active:not(.disabled) button, div.dt-btn-split-wrapper.active:not(.disabled) button, div.dt-btn-split-wrapper.is-active:not(.disabled) button { - background-color: #eee; - border-color: transparent; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button, div.dt-btn-split-wrapper.active:not(.disabled) button.dt-button, div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-button { - box-shadow: none; - background-color: whitesmoke; - border-color: transparent; -} -div.dt-btn-split-wrapper:active:not(.disabled) button:hover, div.dt-btn-split-wrapper.active:not(.disabled) button:hover, div.dt-btn-split-wrapper.is-active:not(.disabled) button:hover { - background-color: #eee; - border-color: transparent; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.min.css deleted file mode 100644 index 99ee3ac..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.bulma.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-button-collection{position:absolute;z-index:2001;min-width:200px;background:white;max-width:none;display:block;box-shadow:0 .5em 1em -0.125em rgba(10, 10, 10, 0.1),0 0 0 1px rgba(10, 10, 10, 0.02);border-radius:4;padding-top:.5rem}div.dt-button-collection div.dropdown-menu{display:block;z-index:2002;min-width:100%}div.dt-button-collection div.dt-btn-split-wrapper{width:100%;padding-left:5px;padding-right:5px;margin-bottom:0px;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:flex-start;align-content:flex-start;align-items:stretch}div.dt-button-collection div.dt-btn-split-wrapper button{margin-right:0px;display:inline-block;width:0;flex-grow:1;flex-shrink:0;flex-basis:50px;margin-top:0px;border-bottom-left-radius:3px;border-top-left-radius:3px;border-top-right-radius:0px;border-bottom-right-radius:0px;overflow:hidden;text-overflow:ellipsis}div.dt-button-collection div.dt-btn-split-wrapper button.dt-button{min-width:30px;margin-left:-1px;flex-grow:0;flex-shrink:0;flex-basis:0;border-bottom-left-radius:0px;border-top-left-radius:0px;border-top-right-radius:3px;border-bottom-right-radius:3px;padding:0px}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection .dropdown-content{box-shadow:none;padding-top:0;border-radius:0}div.dt-button-collection.fixed:before,div.dt-button-collection.fixed:after{display:none}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:999}@media screen and (max-width: 767px){div.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5em}div.dt-buttons a.btn{float:none}}div.dt-buttons button.btn.processing,div.dt-buttons div.btn.processing,div.dt-buttons a.btn.processing{color:rgba(0, 0, 0, 0.2)}div.dt-buttons button.btn.processing:after,div.dt-buttons div.btn.processing:after,div.dt-buttons a.btn.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-buttons button.button{margin-left:5px}div.dt-buttons button.button:first-child{margin-left:0px}span.dt-down-arrow{display:none}span.dt-button-spacer{display:inline-flex;margin:.5em;white-space:nowrap;align-items:center;font-size:1rem}span.dt-button-spacer.bar:empty{height:inherit}div.dt-button-collection span.dt-button-spacer{text-align:left;font-size:.875rem;padding-left:1rem !important}div.dt-btn-split-wrapper{padding-left:5px;padding-right:5px;margin-bottom:0px;margin-bottom:0px !important}div.dt-btn-split-wrapper button{margin-right:0px;display:inline-block;margin-top:0px;border-bottom-left-radius:3px;border-top-left-radius:3px;border-top-right-radius:0px;border-bottom-right-radius:0px;overflow:hidden;text-overflow:ellipsis}div.dt-btn-split-wrapper button.dt-button{min-width:30px;margin-left:-1px;border-bottom-left-radius:0px;border-top-left-radius:0px;border-top-right-radius:3px;border-bottom-right-radius:3px;padding:0px}div.dt-btn-split-wrapper:active:not(.disabled) button,div.dt-btn-split-wrapper.active:not(.disabled) button,div.dt-btn-split-wrapper.is-active:not(.disabled) button{background-color:#eee;border-color:transparent}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button,div.dt-btn-split-wrapper.active:not(.disabled) button.dt-button,div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-button{box-shadow:none;background-color:whitesmoke;border-color:transparent}div.dt-btn-split-wrapper:active:not(.disabled) button:hover,div.dt-btn-split-wrapper.active:not(.disabled) button:hover,div.dt-btn-split-wrapper.is-active:not(.disabled) button:hover{background-color:#eee;border-color:transparent} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.css deleted file mode 100644 index ce33a3c..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.css +++ /dev/null @@ -1,631 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -button.dt-button, -div.dt-button, -a.dt-button, -input.dt-button { - position: relative; - display: inline-block; - box-sizing: border-box; - margin-left: 0.167em; - margin-right: 0.167em; - margin-bottom: 0.333em; - padding: 0.5em 1em; - border: 1px solid rgba(0, 0, 0, 0.3); - border-radius: 2px; - cursor: pointer; - font-size: 0.88em; - line-height: 1.6em; - color: black; - white-space: nowrap; - overflow: hidden; - background-color: rgba(0, 0, 0, 0.1); - /* Fallback */ - background: -webkit-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* IE10 */ - background: -o-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(230, 230, 230, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)"); - -webkit-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - user-select: none; - text-decoration: none; - outline: none; - text-overflow: ellipsis; -} -button.dt-button:first-child, -div.dt-button:first-child, -a.dt-button:first-child, -input.dt-button:first-child { - margin-left: 0; -} -button.dt-button.disabled, -div.dt-button.disabled, -a.dt-button.disabled, -input.dt-button.disabled { - cursor: default; - opacity: 0.4; -} -button.dt-button:active:not(.disabled), button.dt-button.active:not(.disabled), -div.dt-button:active:not(.disabled), -div.dt-button.active:not(.disabled), -a.dt-button:active:not(.disabled), -a.dt-button.active:not(.disabled), -input.dt-button:active:not(.disabled), -input.dt-button.active:not(.disabled) { - background-color: rgba(0, 0, 0, 0.1); - /* Fallback */ - background: -webkit-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* IE10 */ - background: -o-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(179, 179, 179, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)"); - box-shadow: inset 1px 1px 3px #999999; -} -button.dt-button:active:not(.disabled):hover:not(.disabled), button.dt-button.active:not(.disabled):hover:not(.disabled), -div.dt-button:active:not(.disabled):hover:not(.disabled), -div.dt-button.active:not(.disabled):hover:not(.disabled), -a.dt-button:active:not(.disabled):hover:not(.disabled), -a.dt-button.active:not(.disabled):hover:not(.disabled), -input.dt-button:active:not(.disabled):hover:not(.disabled), -input.dt-button.active:not(.disabled):hover:not(.disabled) { - box-shadow: inset 1px 1px 3px #999999; - background-color: rgba(0, 0, 0, 0.1); - /* Fallback */ - background: -webkit-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* IE10 */ - background: -o-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(128, 128, 128, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)"); -} -button.dt-button:hover, -div.dt-button:hover, -a.dt-button:hover, -input.dt-button:hover { - text-decoration: none; -} -button.dt-button:hover:not(.disabled), -div.dt-button:hover:not(.disabled), -a.dt-button:hover:not(.disabled), -input.dt-button:hover:not(.disabled) { - border: 1px solid #666; - background-color: rgba(0, 0, 0, 0.1); - /* Fallback */ - background: -webkit-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* IE10 */ - background: -o-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(153, 153, 153, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)"); -} -button.dt-button:focus:not(.disabled), -div.dt-button:focus:not(.disabled), -a.dt-button:focus:not(.disabled), -input.dt-button:focus:not(.disabled) { - border: 1px solid #426c9e; - text-shadow: 0 1px 0 #c4def1; - outline: none; - background-color: #79ace9; - /* Fallback */ - background: -webkit-linear-gradient(top, #d1e2f7 0%, #79ace9 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, #d1e2f7 0%, #79ace9 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, #d1e2f7 0%, #79ace9 100%); - /* IE10 */ - background: -o-linear-gradient(top, #d1e2f7 0%, #79ace9 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, #d1e2f7 0%, #79ace9 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#d1e2f7", EndColorStr="#79ace9"); -} -button.dt-button span.dt-down-arrow, -div.dt-button span.dt-down-arrow, -a.dt-button span.dt-down-arrow, -input.dt-button span.dt-down-arrow { - position: relative; - top: -2px; - color: rgba(70, 70, 70, 0.75); - font-size: 8px; - padding-left: 10px; - line-height: 1em; -} - -.dt-button embed { - outline: none; -} - -div.dt-buttons { - float: left; -} -div.dt-buttons.buttons-right { - float: right; -} - -div.dataTables_layout_cell div.dt-buttons { - float: none; -} -div.dataTables_layout_cell div.dt-buttons.buttons-right { - float: none; -} - -div.dt-btn-split-wrapper { - display: inline-block; -} - -div.dt-button-collection { - position: absolute; - top: 0; - left: 0; - width: 200px; - margin-top: 3px; - margin-bottom: 3px; - padding: 4px 4px 2px 4px; - border: 1px solid #ccc; - border: 1px solid rgba(0, 0, 0, 0.4); - background-color: white; - overflow: hidden; - z-index: 2002; - border-radius: 5px; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - box-sizing: border-box; -} -div.dt-button-collection button.dt-button, -div.dt-button-collection div.dt-button, -div.dt-button-collection a.dt-button { - position: relative; - left: 0; - right: 0; - width: 100%; - display: block; - float: none; - margin: 4px 0 2px 0; -} -div.dt-button-collection button.dt-button:active:not(.disabled), div.dt-button-collection button.dt-button.active:not(.disabled), -div.dt-button-collection div.dt-button:active:not(.disabled), -div.dt-button-collection div.dt-button.active:not(.disabled), -div.dt-button-collection a.dt-button:active:not(.disabled), -div.dt-button-collection a.dt-button.active:not(.disabled) { - background-color: #dadada; - /* Fallback */ - background: -webkit-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* IE10 */ - background: -o-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, #f0f0f0 0%, #dadada 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#f0f0f0", EndColorStr="#dadada"); - box-shadow: inset 1px 1px 3px #666; -} -div.dt-button-collection button.dt-button:first-child, -div.dt-button-collection div.dt-button:first-child, -div.dt-button-collection a.dt-button:first-child { - margin-top: 0; - border-top-left-radius: 3px; - border-top-right-radius: 3px; -} -div.dt-button-collection button.dt-button:last-child, -div.dt-button-collection div.dt-button:last-child, -div.dt-button-collection a.dt-button:last-child { - border-bottom-left-radius: 3px; - border-bottom-right-radius: 3px; -} -div.dt-button-collection div.dt-btn-split-wrapper { - display: flex; - flex-direction: row; - flex-wrap: wrap; - justify-content: flex-start; - align-content: flex-start; - align-items: stretch; - margin: 4px 0 2px 0; -} -div.dt-button-collection div.dt-btn-split-wrapper button.dt-button { - margin: 0; - display: inline-block; - width: 0; - flex-grow: 1; - flex-shrink: 0; - flex-basis: 50px; - border-radius: 0; -} -div.dt-button-collection div.dt-btn-split-wrapper button.dt-btn-split-drop { - min-width: 20px; - flex-grow: 0; - flex-shrink: 0; - flex-basis: 0; -} -div.dt-button-collection div.dt-btn-split-wrapper:first-child { - margin-top: 0; -} -div.dt-button-collection div.dt-btn-split-wrapper:first-child button.dt-button { - border-top-left-radius: 3px; -} -div.dt-button-collection div.dt-btn-split-wrapper:first-child button.dt-btn-split-drop { - border-top-right-radius: 3px; -} -div.dt-button-collection div.dt-btn-split-wrapper:last-child button.dt-button { - border-bottom-left-radius: 3px; -} -div.dt-button-collection div.dt-btn-split-wrapper:last-child button.dt-btn-split-drop { - border-bottom-right-radius: 3px; -} -div.dt-button-collection div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button, div.dt-button-collection div.dt-btn-split-wrapper.active:not(.disabled) button.dt-button { - background-color: #dadada; - /* Fallback */ - background: -webkit-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* FF3.6 */ - background: -ms-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* IE10 */ - background: -o-linear-gradient(top, #f0f0f0 0%, #dadada 100%); - /* Opera 11.10+ */ - background: linear-gradient(to bottom, #f0f0f0 0%, #dadada 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#f0f0f0", EndColorStr="#dadada"); - box-shadow: inset 0px 0px 4px #666; -} -div.dt-button-collection div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-button-collection div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; -} -div.dt-button-collection.fixed .dt-button:first-child { - margin-top: 0; - border-top-left-radius: 0; - border-top-right-radius: 0; -} -div.dt-button-collection.fixed .dt-button:last-child { - border-bottom-left-radius: 0; - border-bottom-right-radius: 0; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - background: rgba(0, 0, 0, 0.7); - /* Fallback */ - background: -ms-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* IE10 Consumer Preview */ - background: -moz-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Firefox */ - background: -o-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Opera */ - background: -webkit-gradient(radial, center center, 0, center center, 497, color-stop(0, rgba(0, 0, 0, 0.3)), color-stop(1, rgba(0, 0, 0, 0.7))); - /* Webkit (Safari/Chrome 10) */ - background: -webkit-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Webkit (Chrome 11+) */ - background: radial-gradient(ellipse farthest-corner at center, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* W3C Markup, IE10 Release Preview */ - z-index: 2001; -} - -@media screen and (max-width: 640px) { - div.dt-buttons { - float: none !important; - text-align: center; - } -} -button.dt-button.processing, -div.dt-button.processing, -a.dt-button.processing { - color: rgba(0, 0, 0, 0.2); -} -button.dt-button.processing:after, -div.dt-button.processing:after, -a.dt-button.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} - -button.dt-btn-split-drop { - margin-left: calc(-1px - 0.333em); - padding-bottom: calc(0.5em - 1px); - border-radius: 0px 1px 1px 0px; - color: rgba(70, 70, 70, 0.9); - border-left: none; -} -button.dt-btn-split-drop span.dt-btn-split-drop-arrow { - position: relative; - top: -1px; - left: -2px; - font-size: 8px; -} -button.dt-btn-split-drop:hover { - z-index: 2; -} - -button.buttons-split { - border-right: 1px solid rgba(70, 70, 70, 0); - border-radius: 1px 0px 0px 1px; -} - -button.dt-btn-split-drop-button { - background-color: white; -} -button.dt-btn-split-drop-button:hover { - background-color: white; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.min.css deleted file mode 100644 index fd38c86..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.dataTables.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}button.dt-button,div.dt-button,a.dt-button,input.dt-button{position:relative;display:inline-block;box-sizing:border-box;margin-left:.167em;margin-right:.167em;margin-bottom:.333em;padding:.5em 1em;border:1px solid rgba(0, 0, 0, 0.3);border-radius:2px;cursor:pointer;font-size:.88em;line-height:1.6em;color:black;white-space:nowrap;overflow:hidden;background-color:rgba(0, 0, 0, 0.1);background:-webkit-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-moz-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-ms-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-o-linear-gradient(top, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:linear-gradient(to bottom, rgba(230, 230, 230, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(230, 230, 230, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)");-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;text-decoration:none;outline:none;text-overflow:ellipsis}button.dt-button:first-child,div.dt-button:first-child,a.dt-button:first-child,input.dt-button:first-child{margin-left:0}button.dt-button.disabled,div.dt-button.disabled,a.dt-button.disabled,input.dt-button.disabled{cursor:default;opacity:.4}button.dt-button:active:not(.disabled),button.dt-button.active:not(.disabled),div.dt-button:active:not(.disabled),div.dt-button.active:not(.disabled),a.dt-button:active:not(.disabled),a.dt-button.active:not(.disabled),input.dt-button:active:not(.disabled),input.dt-button.active:not(.disabled){background-color:rgba(0, 0, 0, 0.1);background:-webkit-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-moz-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-ms-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-o-linear-gradient(top, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:linear-gradient(to bottom, rgba(179, 179, 179, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(179, 179, 179, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)");box-shadow:inset 1px 1px 3px #999}button.dt-button:active:not(.disabled):hover:not(.disabled),button.dt-button.active:not(.disabled):hover:not(.disabled),div.dt-button:active:not(.disabled):hover:not(.disabled),div.dt-button.active:not(.disabled):hover:not(.disabled),a.dt-button:active:not(.disabled):hover:not(.disabled),a.dt-button.active:not(.disabled):hover:not(.disabled),input.dt-button:active:not(.disabled):hover:not(.disabled),input.dt-button.active:not(.disabled):hover:not(.disabled){box-shadow:inset 1px 1px 3px #999;background-color:rgba(0, 0, 0, 0.1);background:-webkit-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-moz-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-ms-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-o-linear-gradient(top, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:linear-gradient(to bottom, rgba(128, 128, 128, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(128, 128, 128, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)")}button.dt-button:hover,div.dt-button:hover,a.dt-button:hover,input.dt-button:hover{text-decoration:none}button.dt-button:hover:not(.disabled),div.dt-button:hover:not(.disabled),a.dt-button:hover:not(.disabled),input.dt-button:hover:not(.disabled){border:1px solid #666;background-color:rgba(0, 0, 0, 0.1);background:-webkit-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-moz-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-ms-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:-o-linear-gradient(top, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);background:linear-gradient(to bottom, rgba(153, 153, 153, 0.1) 0%, rgba(0, 0, 0, 0.1) 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="rgba(153, 153, 153, 0.1)", EndColorStr="rgba(0, 0, 0, 0.1)")}button.dt-button:focus:not(.disabled),div.dt-button:focus:not(.disabled),a.dt-button:focus:not(.disabled),input.dt-button:focus:not(.disabled){border:1px solid #426c9e;text-shadow:0 1px 0 #c4def1;outline:none;background-color:#79ace9;background:-webkit-linear-gradient(top, #d1e2f7 0%, #79ace9 100%);background:-moz-linear-gradient(top, #d1e2f7 0%, #79ace9 100%);background:-ms-linear-gradient(top, #d1e2f7 0%, #79ace9 100%);background:-o-linear-gradient(top, #d1e2f7 0%, #79ace9 100%);background:linear-gradient(to bottom, #d1e2f7 0%, #79ace9 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#d1e2f7", EndColorStr="#79ace9")}button.dt-button span.dt-down-arrow,div.dt-button span.dt-down-arrow,a.dt-button span.dt-down-arrow,input.dt-button span.dt-down-arrow{position:relative;top:-2px;color:rgba(70, 70, 70, 0.75);font-size:8px;padding-left:10px;line-height:1em}.dt-button embed{outline:none}div.dt-buttons{float:left}div.dt-buttons.buttons-right{float:right}div.dataTables_layout_cell div.dt-buttons{float:none}div.dataTables_layout_cell div.dt-buttons.buttons-right{float:none}div.dt-btn-split-wrapper{display:inline-block}div.dt-button-collection{position:absolute;top:0;left:0;width:200px;margin-top:3px;margin-bottom:3px;padding:4px 4px 2px 4px;border:1px solid #ccc;border:1px solid rgba(0, 0, 0, 0.4);background-color:white;overflow:hidden;z-index:2002;border-radius:5px;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);box-sizing:border-box}div.dt-button-collection button.dt-button,div.dt-button-collection div.dt-button,div.dt-button-collection a.dt-button{position:relative;left:0;right:0;width:100%;display:block;float:none;margin:4px 0 2px 0}div.dt-button-collection button.dt-button:active:not(.disabled),div.dt-button-collection button.dt-button.active:not(.disabled),div.dt-button-collection div.dt-button:active:not(.disabled),div.dt-button-collection div.dt-button.active:not(.disabled),div.dt-button-collection a.dt-button:active:not(.disabled),div.dt-button-collection a.dt-button.active:not(.disabled){background-color:#dadada;background:-webkit-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-moz-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-ms-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-o-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:linear-gradient(to bottom, #f0f0f0 0%, #dadada 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#f0f0f0", EndColorStr="#dadada");box-shadow:inset 1px 1px 3px #666}div.dt-button-collection button.dt-button:first-child,div.dt-button-collection div.dt-button:first-child,div.dt-button-collection a.dt-button:first-child{margin-top:0;border-top-left-radius:3px;border-top-right-radius:3px}div.dt-button-collection button.dt-button:last-child,div.dt-button-collection div.dt-button:last-child,div.dt-button-collection a.dt-button:last-child{border-bottom-left-radius:3px;border-bottom-right-radius:3px}div.dt-button-collection div.dt-btn-split-wrapper{display:flex;flex-direction:row;flex-wrap:wrap;justify-content:flex-start;align-content:flex-start;align-items:stretch;margin:4px 0 2px 0}div.dt-button-collection div.dt-btn-split-wrapper button.dt-button{margin:0;display:inline-block;width:0;flex-grow:1;flex-shrink:0;flex-basis:50px;border-radius:0}div.dt-button-collection div.dt-btn-split-wrapper button.dt-btn-split-drop{min-width:20px;flex-grow:0;flex-shrink:0;flex-basis:0}div.dt-button-collection div.dt-btn-split-wrapper:first-child{margin-top:0}div.dt-button-collection div.dt-btn-split-wrapper:first-child button.dt-button{border-top-left-radius:3px}div.dt-button-collection div.dt-btn-split-wrapper:first-child button.dt-btn-split-drop{border-top-right-radius:3px}div.dt-button-collection div.dt-btn-split-wrapper:last-child button.dt-button{border-bottom-left-radius:3px}div.dt-button-collection div.dt-btn-split-wrapper:last-child button.dt-btn-split-drop{border-bottom-right-radius:3px}div.dt-button-collection div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button,div.dt-button-collection div.dt-btn-split-wrapper.active:not(.disabled) button.dt-button{background-color:#dadada;background:-webkit-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-moz-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-ms-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:-o-linear-gradient(top, #f0f0f0 0%, #dadada 100%);background:linear-gradient(to bottom, #f0f0f0 0%, #dadada 100%);filter:progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr="#f0f0f0", EndColorStr="#dadada");box-shadow:inset 0px 0px 4px #666}div.dt-button-collection div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-button-collection div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop{box-shadow:none}div.dt-button-collection.fixed .dt-button:first-child{margin-top:0;border-top-left-radius:0;border-top-right-radius:0}div.dt-button-collection.fixed .dt-button:last-child{border-bottom-left-radius:0;border-bottom-right-radius:0}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;background:rgba(0, 0, 0, 0.7);background:-ms-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-moz-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-o-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-webkit-gradient(radial, center center, 0, center center, 497, color-stop(0, rgba(0, 0, 0, 0.3)), color-stop(1, rgba(0, 0, 0, 0.7)));background:-webkit-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:radial-gradient(ellipse farthest-corner at center, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);z-index:2001}@media screen and (max-width: 640px){div.dt-buttons{float:none !important;text-align:center}}button.dt-button.processing,div.dt-button.processing,a.dt-button.processing{color:rgba(0, 0, 0, 0.2)}button.dt-button.processing:after,div.dt-button.processing:after,a.dt-button.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}button.dt-btn-split-drop{margin-left:calc(-1px - .333em);padding-bottom:calc(.5em - 1px);border-radius:0px 1px 1px 0px;color:rgba(70, 70, 70, 0.9);border-left:none}button.dt-btn-split-drop span.dt-btn-split-drop-arrow{position:relative;top:-1px;left:-2px;font-size:8px}button.dt-btn-split-drop:hover{z-index:2}button.buttons-split{border-right:1px solid rgba(70, 70, 70, 0);border-radius:1px 0px 0px 1px}button.dt-btn-split-drop-button{background-color:white}button.dt-btn-split-drop-button:hover{background-color:white} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.css deleted file mode 100644 index f697d84..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.css +++ /dev/null @@ -1,367 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -ul.dt-buttons li { - margin: 0; -} -ul.dt-buttons li.active a { - box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.6); -} - -ul.dt-buttons.button-group a { - margin-bottom: 0; -} - -div.dt-button-collection { - position: absolute; - z-index: 2002; - max-width: none; - border: 1px solid #cacaca; - padding: 0.5rem; - background-color: white; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection .button-group.stacked { - position: relative; - border: none; - padding: 0; - margin: 0; -} -div.dt-button-collection.columns .button-group.stacked { - flex-direction: row; - padding: 0; -} -div.dt-button-collection.columns .dt-button { - flex-basis: 200px; -} -div.dt-button-collection div.dt-btn-split-wrapper a.button { - flex-grow: 1; -} -div.dt-button-collection div.dt-btn-split-wrapper a.button, -div.dt-button-collection div.dt-btn-split-wrapper button.button { - display: inline-block !important; - white-space: nowrap; - height: 40px; - flex-basis: auto; - overflow: hidden; - text-overflow: ellipsis; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 88; -} - -@media screen and (max-width: 767px) { - ul.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5rem; - } - ul.dt-buttons li { - float: none; - } -} -div.button-group.stacked.dropdown-pane { - margin-top: 2px; - padding: 1px; - z-index: 89; -} -div.button-group.stacked.dropdown-pane a.button { - display: block; - margin-bottom: 1px; - border-right: none; -} -div.button-group.stacked.dropdown-pane a.button:last-child { - margin-bottom: 0; - margin-right: 1px; -} - -div.dt-buttons button.button.processing, -div.dt-buttons div.button.processing, -div.dt-buttons a.button.processing { - color: rgba(0, 0, 0, 0.2); - color: rgba(255, 255, 255, 0.2); - border-top-color: white; - border-bottom-color: white; -} -div.dt-buttons button.button.processing:after, -div.dt-buttons div.button.processing:after, -div.dt-buttons a.button.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} - -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.secondary:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: #1779ba; - border-color: transparent; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop:hover, div.dt-btn-split-wrapper.secondary:not(.disabled) button.dt-btn-split-drop:hover { - background-color: #14679e; - border-color: transparent; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.min.css deleted file mode 100644 index f4d4a69..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.foundation.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}ul.dt-buttons li{margin:0}ul.dt-buttons li.active a{box-shadow:inset 0 0 10px rgba(0, 0, 0, 0.6)}ul.dt-buttons.button-group a{margin-bottom:0}div.dt-button-collection{position:absolute;z-index:2002;max-width:none;border:1px solid #cacaca;padding:.5rem;background-color:white}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection .button-group.stacked{position:relative;border:none;padding:0;margin:0}div.dt-button-collection.columns .button-group.stacked{flex-direction:row;padding:0}div.dt-button-collection.columns .dt-button{flex-basis:200px}div.dt-button-collection div.dt-btn-split-wrapper a.button{flex-grow:1}div.dt-button-collection div.dt-btn-split-wrapper a.button,div.dt-button-collection div.dt-btn-split-wrapper button.button{display:inline-block !important;white-space:nowrap;height:40px;flex-basis:auto;overflow:hidden;text-overflow:ellipsis}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:88}@media screen and (max-width: 767px){ul.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5rem}ul.dt-buttons li{float:none}}div.button-group.stacked.dropdown-pane{margin-top:2px;padding:1px;z-index:89}div.button-group.stacked.dropdown-pane a.button{display:block;margin-bottom:1px;border-right:none}div.button-group.stacked.dropdown-pane a.button:last-child{margin-bottom:0;margin-right:1px}div.dt-buttons button.button.processing,div.dt-buttons div.button.processing,div.dt-buttons a.button.processing{color:rgba(0, 0, 0, 0.2);color:rgba(255, 255, 255, 0.2);border-top-color:white;border-bottom-color:white}div.dt-buttons button.button.processing:after,div.dt-buttons div.button.processing:after,div.dt-buttons a.button.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.secondary:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:#1779ba;border-color:transparent}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop:hover,div.dt-btn-split-wrapper.secondary:not(.disabled) button.dt-btn-split-drop:hover{background-color:#14679e;border-color:transparent} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.css deleted file mode 100644 index 857470d..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.css +++ /dev/null @@ -1,395 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-buttons { - position: relative; - float: left; -} -div.dt-buttons .dt-button { - margin-right: 0; -} -div.dt-buttons .dt-button span.ui-icon { - display: inline-block; - vertical-align: middle; - margin-top: -2px; -} -div.dt-buttons .dt-button:active { - outline: none; -} -div.dt-buttons .dt-button:hover > span { - background-color: rgba(0, 0, 0, 0.05); -} - -div.dt-button-collection { - position: absolute; - top: 0; - left: 0; - width: 150px; - margin-top: 3px; - padding: 8px 8px 4px 8px; - border: 1px solid #ccc; - border: 1px solid rgba(0, 0, 0, 0.4); - background-color: #f3f3f3; - overflow: hidden; - z-index: 2002; - border-radius: 5px; - box-shadow: 3px 3px 5px rgba(0, 0, 0, 0.3); - z-index: 2002; - -webkit-column-gap: 0; - -moz-column-gap: 0; - -ms-column-gap: 0; - -o-column-gap: 0; - column-gap: 0; -} -div.dt-button-collection .dt-button { - position: relative; - left: 0; - right: 0; - width: 100%; - box-sizing: border-box; - display: block; - float: none; - margin-right: 0; - margin-bottom: 4px; -} -div.dt-button-collection .dt-button:hover > span { - background-color: rgba(0, 0, 0, 0.05); -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} - -div.dt-btn-split-wrapper { - padding: 0px !important; - background-color: transparent !important; - display: flex; - border: none !important; - margin: 0px; -} -div.dt-btn-split-wrapper:hover { - border: none; -} -div.dt-btn-split-wrapper button.dt-btn-split-drop { - width: 24px; - padding-left: 6px; - padding-right: 6px; - font-size: 10px; - height: 29.5px; - border-radius: 0px; - margin-left: -1px; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button, div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button.dt-button, div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-button { - background-color: #007fff; - border-color: #003eff; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: #f6f6f6; - border-color: #c5c5c5; -} -div.dt-btn-split-wrapper:active:not(.disabled) button:hover, div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button:hover, div.dt-btn-split-wrapper.is-active:not(.disabled) button:hover { - background-color: #ededed; - border-color: #cccccc; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - background: rgba(0, 0, 0, 0.7); - /* Fallback */ - background: -ms-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* IE10 Consumer Preview */ - background: -moz-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Firefox */ - background: -o-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Opera */ - background: -webkit-gradient(radial, center center, 0, center center, 497, color-stop(0, rgba(0, 0, 0, 0.3)), color-stop(1, rgba(0, 0, 0, 0.7))); - /* Webkit (Safari/Chrome 10) */ - background: -webkit-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* Webkit (Chrome 11+) */ - background: radial-gradient(ellipse farthest-corner at center, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%); - /* W3C Markup, IE10 Release Preview */ - z-index: 2001; -} - -@media screen and (max-width: 640px) { - div.dt-buttons { - float: none !important; - text-align: center; - } -} -button.dt-button.processing, -div.dt-button.processing, -a.dt-button.processing { - color: rgba(0, 0, 0, 0.2); -} -button.dt-button.processing:after, -div.dt-button.processing:after, -a.dt-button.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} - -span.dt-down-arrow { - display: none; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.min.css deleted file mode 100644 index 5c2f9d8..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.jqueryui.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-buttons{position:relative;float:left}div.dt-buttons .dt-button{margin-right:0}div.dt-buttons .dt-button span.ui-icon{display:inline-block;vertical-align:middle;margin-top:-2px}div.dt-buttons .dt-button:active{outline:none}div.dt-buttons .dt-button:hover>span{background-color:rgba(0, 0, 0, 0.05)}div.dt-button-collection{position:absolute;top:0;left:0;width:150px;margin-top:3px;padding:8px 8px 4px 8px;border:1px solid #ccc;border:1px solid rgba(0, 0, 0, 0.4);background-color:#f3f3f3;overflow:hidden;z-index:2002;border-radius:5px;box-shadow:3px 3px 5px rgba(0, 0, 0, 0.3);z-index:2002;-webkit-column-gap:0;-moz-column-gap:0;-ms-column-gap:0;-o-column-gap:0;column-gap:0}div.dt-button-collection .dt-button{position:relative;left:0;right:0;width:100%;box-sizing:border-box;display:block;float:none;margin-right:0;margin-bottom:4px}div.dt-button-collection .dt-button:hover>span{background-color:rgba(0, 0, 0, 0.05)}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-btn-split-wrapper{padding:0px !important;background-color:transparent !important;display:flex;border:none !important;margin:0px}div.dt-btn-split-wrapper:hover{border:none}div.dt-btn-split-wrapper button.dt-btn-split-drop{width:24px;padding-left:6px;padding-right:6px;font-size:10px;height:29.5px;border-radius:0px;margin-left:-1px}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-button,div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button.dt-button,div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-button{background-color:#007fff;border-color:#003eff}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.is-active:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:#f6f6f6;border-color:#c5c5c5}div.dt-btn-split-wrapper:active:not(.disabled) button:hover,div.dt-btn-split-wrapper.ui-state-active:not(.disabled) button:hover,div.dt-btn-split-wrapper.is-active:not(.disabled) button:hover{background-color:#ededed;border-color:#ccc}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;background:rgba(0, 0, 0, 0.7);background:-ms-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-moz-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-o-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:-webkit-gradient(radial, center center, 0, center center, 497, color-stop(0, rgba(0, 0, 0, 0.3)), color-stop(1, rgba(0, 0, 0, 0.7)));background:-webkit-radial-gradient(center, ellipse farthest-corner, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);background:radial-gradient(ellipse farthest-corner at center, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.7) 100%);z-index:2001}@media screen and (max-width: 640px){div.dt-buttons{float:none !important;text-align:center}}button.dt-button.processing,div.dt-button.processing,a.dt-button.processing{color:rgba(0, 0, 0, 0.2)}button.dt-button.processing:after,div.dt-button.processing:after,a.dt-button.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}span.dt-down-arrow{display:none} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.css deleted file mode 100644 index 901251e..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.css +++ /dev/null @@ -1,397 +0,0 @@ -@keyframes dtb-spinner { - 100% { - transform: rotate(360deg); - } -} -@-o-keyframes dtb-spinner { - 100% { - -o-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-ms-keyframes dtb-spinner { - 100% { - -ms-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-webkit-keyframes dtb-spinner { - 100% { - -webkit-transform: rotate(360deg); - transform: rotate(360deg); - } -} -@-moz-keyframes dtb-spinner { - 100% { - -moz-transform: rotate(360deg); - transform: rotate(360deg); - } -} -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; -} -div.dt-button-info h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; -} -div.dt-button-info > div { - padding: 1em; -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; -} -span.dt-button-spacer.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; -} -span.dt-button-spacer.bar:empty { - height: 1em; - width: 1px; - padding-left: 0; -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; -} -div.dt-button-collection span.dt-button-spacer:empty { - height: 0; - width: 100%; -} -div.dt-button-collection span.dt-button-spacer.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; -} - -div.dt-button-collection { - position: absolute; - top: 0; - left: 0; - min-width: 200px; - margin-top: 3px !important; - margin-bottom: 3px !important; - z-index: 2002; - background: white; - border: 1px solid rgba(34, 36, 38, 0.15); - font-size: 1em; - padding: 0.5rem; -} -div.dt-button-collection.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; -} -div.dt-button-collection.fixed.two-column { - margin-left: -200px; -} -div.dt-button-collection.fixed.three-column { - margin-left: -225px; -} -div.dt-button-collection.fixed.four-column { - margin-left: -300px; -} -div.dt-button-collection.fixed.columns { - margin-left: -409px; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.fixed.columns { - margin-left: -308px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.fixed.columns { - margin-left: -203px; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.fixed.columns { - margin-left: -100px; - } -} -div.dt-button-collection.fixed > :last-child { - max-height: 100vh; - overflow: auto; -} -div.dt-button-collection.two-column > :last-child, div.dt-button-collection.three-column > :last-child, div.dt-button-collection.four-column > :last-child { - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; -} -div.dt-button-collection.two-column > :last-child > *, div.dt-button-collection.three-column > :last-child > *, div.dt-button-collection.four-column > :last-child > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; -} -div.dt-button-collection.two-column { - width: 400px; -} -div.dt-button-collection.two-column > :last-child { - padding-bottom: 1px; - column-count: 2; -} -div.dt-button-collection.three-column { - width: 450px; -} -div.dt-button-collection.three-column > :last-child { - padding-bottom: 1px; - column-count: 3; -} -div.dt-button-collection.four-column { - width: 600px; -} -div.dt-button-collection.four-column > :last-child { - padding-bottom: 1px; - column-count: 4; -} -div.dt-button-collection .dt-button { - border-radius: 0; -} -div.dt-button-collection.columns { - width: auto; -} -div.dt-button-collection.columns > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - width: 818px; - padding-bottom: 1px; -} -div.dt-button-collection.columns > :last-child .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; -} -div.dt-button-collection.columns.dtb-b3 > :last-child, div.dt-button-collection.columns.dtb-b2 > :last-child, div.dt-button-collection.columns.dtb-b1 > :last-child { - justify-content: space-between; -} -div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 1 1 32%; -} -div.dt-button-collection.columns.dtb-b2 .dt-button { - flex: 1 1 48%; -} -div.dt-button-collection.columns.dtb-b1 .dt-button { - flex: 1 1 100%; -} -@media screen and (max-width: 1024px) { - div.dt-button-collection.columns > :last-child { - width: 612px; - } -} -@media screen and (max-width: 640px) { - div.dt-button-collection.columns > :last-child { - width: 406px; - } - div.dt-button-collection.columns.dtb-b3 .dt-button { - flex: 0 1 32%; - } -} -@media screen and (max-width: 460px) { - div.dt-button-collection.columns > :last-child { - width: 200px; - } -} -div.dt-button-collection div.dt-button-collection-title { - font-size: 1rem; -} -div.dt-button-collection:not(.columns) .ui.vertical.buttons { - width: 100%; - border: none; -} -div.dt-button-collection.columns .ui.vertical.buttons { - flex-direction: row; - border: none; -} -div.dt-button-collection button.dt-button { - border: 1px solid rgba(34, 36, 38, 0.15) !important; -} -div.dt-button-collection div.dt-btn-split-wrapper { - display: flex; -} -div.dt-button-collection div.dt-btn-split-wrapper button { - flex-grow: 1 !important; - flex-basis: auto !important; - width: auto !important; - border-top-right-radius: 0px !important; -} -div.dt-button-collection div.dt-btn-split-wrapper button.dt-btn-split-drop { - flex-grow: 0 !important; - flex-basis: auto !important; - border-bottom-left-radius: 0px !important; - border-bottom-right-radius: 0px !important; - border-top-right-radius: 4px !important; -} - -button.buttons-collection.ui.button span:after { - display: inline-block; - content: "▾"; - padding-left: 0.5em; -} - -div.dt-button-background { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - z-index: 2001; -} - -@media screen and (max-width: 767px) { - div.dt-buttons { - float: none; - width: 100%; - text-align: center; - margin-bottom: 0.5em; - } - div.dt-buttons a.btn { - float: none; - } -} -div.dt-buttons button.button.processing, -div.dt-buttons div.button.processing, -div.dt-buttons a.button.processing { - position: relative; - color: rgba(0, 0, 0, 0.2); -} -div.dt-buttons button.button.processing:after, -div.dt-buttons div.button.processing:after, -div.dt-buttons a.button.processing:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - display: block; - content: " "; - border: 2px solid #282828; - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; -} -div.dt-buttons.ui.buttons { - flex-wrap: wrap; -} -div.dt-buttons.ui.basic.buttons .ui.button { - border-bottom: 1px solid rgba(34, 36, 38, 0.15); - margin-bottom: -1px; -} -div.dt-buttons.ui.basic.buttons .ui.button:hover { - background: transparent !important; -} - -span.dt-down-arrow { - display: none; -} - -span.dt-button-spacer { - cursor: inherit; -} -span.dt-button-spacer.bar { - padding-left: 1.5em; -} -span.dt-button-spacer.bar:empty { - height: inherit; -} - -div.dt-button-collection span.dt-button-spacer { - border-top: 1px solid rgba(34, 36, 38, 0.15); -} -div.dt-button-collection span.dt-button-spacer.bar { - border-bottom: none; - padding-left: 1.5em; -} - -div.dt-buttons.ui.basic.buttons .button.dt-button-spacer { - background: rgba(34, 36, 38, 0.05) !important; - box-shadow: none; - cursor: initial; -} -div.dt-buttons.ui.basic.buttons .button.dt-button-spacer:hover { - background-color: rgba(34, 36, 38, 0.05) !important; -} - -div.dt-btn-split-wrapper:active:not(.disabled) button.button, div.dt-btn-split-wrapper.active:not(.disabled) button.button { - background-color: #f8f8f8 !important; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop, div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop { - box-shadow: none; - background-color: transparent !important; -} -div.dt-btn-split-wrapper:active:not(.disabled) button.button:hover, div.dt-btn-split-wrapper.active:not(.disabled) button.button:hover { - background-color: transparent !important; -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.min.css b/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.min.css deleted file mode 100644 index 3bdfbc4..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/buttons.semanticui.min.css +++ /dev/null @@ -1 +0,0 @@ -@keyframes dtb-spinner{100%{transform:rotate(360deg)}}@-o-keyframes dtb-spinner{100%{-o-transform:rotate(360deg);transform:rotate(360deg)}}@-ms-keyframes dtb-spinner{100%{-ms-transform:rotate(360deg);transform:rotate(360deg)}}@-webkit-keyframes dtb-spinner{100%{-webkit-transform:rotate(360deg);transform:rotate(360deg)}}@-moz-keyframes dtb-spinner{100%{-moz-transform:rotate(360deg);transform:rotate(360deg)}}div.dataTables_wrapper{position:relative}div.dt-buttons{position:initial}div.dt-button-info{position:fixed;top:50%;left:50%;width:400px;margin-top:-100px;margin-left:-200px;background-color:white;border:2px solid #111;box-shadow:3px 4px 10px 1px rgba(0, 0, 0, 0.3);border-radius:3px;text-align:center;z-index:21}div.dt-button-info h2{padding:.5em;margin:0;font-weight:normal;border-bottom:1px solid #ddd;background-color:#f3f3f3}div.dt-button-info>div{padding:1em}div.dtb-popover-close{position:absolute;top:10px;right:10px;width:22px;height:22px;border:1px solid #eaeaea;background-color:#f9f9f9;text-align:center;border-radius:3px;cursor:pointer;z-index:12}button.dtb-hide-drop{display:none !important}div.dt-button-collection-title{text-align:center;padding:.3em 0 .5em;margin-left:.5em;margin-right:.5em;font-size:.9em}div.dt-button-collection-title:empty{display:none}span.dt-button-spacer{display:inline-block;margin:.5em;white-space:nowrap}span.dt-button-spacer.bar{border-left:1px solid rgba(0, 0, 0, 0.3);vertical-align:middle;padding-left:.5em}span.dt-button-spacer.bar:empty{height:1em;width:1px;padding-left:0}div.dt-button-collection span.dt-button-spacer{width:100%;font-size:.9em;text-align:center;margin:.5em 0}div.dt-button-collection span.dt-button-spacer:empty{height:0;width:100%}div.dt-button-collection span.dt-button-spacer.bar{border-left:none;border-bottom:1px solid rgba(0, 0, 0, 0.3);padding-left:0}div.dt-button-collection{position:absolute;top:0;left:0;min-width:200px;margin-top:3px !important;margin-bottom:3px !important;z-index:2002;background:white;border:1px solid rgba(34, 36, 38, 0.15);font-size:1em;padding:.5rem}div.dt-button-collection.fixed{position:fixed;display:block;top:50%;left:50%;margin-left:-75px;border-radius:5px;background-color:white}div.dt-button-collection.fixed.two-column{margin-left:-200px}div.dt-button-collection.fixed.three-column{margin-left:-225px}div.dt-button-collection.fixed.four-column{margin-left:-300px}div.dt-button-collection.fixed.columns{margin-left:-409px}@media screen and (max-width: 1024px){div.dt-button-collection.fixed.columns{margin-left:-308px}}@media screen and (max-width: 640px){div.dt-button-collection.fixed.columns{margin-left:-203px}}@media screen and (max-width: 460px){div.dt-button-collection.fixed.columns{margin-left:-100px}}div.dt-button-collection.fixed>:last-child{max-height:100vh;overflow:auto}div.dt-button-collection.two-column>:last-child,div.dt-button-collection.three-column>:last-child,div.dt-button-collection.four-column>:last-child{display:block !important;-webkit-column-gap:8px;-moz-column-gap:8px;-ms-column-gap:8px;-o-column-gap:8px;column-gap:8px}div.dt-button-collection.two-column>:last-child>*,div.dt-button-collection.three-column>:last-child>*,div.dt-button-collection.four-column>:last-child>*{-webkit-column-break-inside:avoid;break-inside:avoid}div.dt-button-collection.two-column{width:400px}div.dt-button-collection.two-column>:last-child{padding-bottom:1px;column-count:2}div.dt-button-collection.three-column{width:450px}div.dt-button-collection.three-column>:last-child{padding-bottom:1px;column-count:3}div.dt-button-collection.four-column{width:600px}div.dt-button-collection.four-column>:last-child{padding-bottom:1px;column-count:4}div.dt-button-collection .dt-button{border-radius:0}div.dt-button-collection.columns{width:auto}div.dt-button-collection.columns>:last-child{display:flex;flex-wrap:wrap;justify-content:flex-start;align-items:center;gap:6px;width:818px;padding-bottom:1px}div.dt-button-collection.columns>:last-child .dt-button{min-width:200px;flex:0 1;margin:0}div.dt-button-collection.columns.dtb-b3>:last-child,div.dt-button-collection.columns.dtb-b2>:last-child,div.dt-button-collection.columns.dtb-b1>:last-child{justify-content:space-between}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:1 1 32%}div.dt-button-collection.columns.dtb-b2 .dt-button{flex:1 1 48%}div.dt-button-collection.columns.dtb-b1 .dt-button{flex:1 1 100%}@media screen and (max-width: 1024px){div.dt-button-collection.columns>:last-child{width:612px}}@media screen and (max-width: 640px){div.dt-button-collection.columns>:last-child{width:406px}div.dt-button-collection.columns.dtb-b3 .dt-button{flex:0 1 32%}}@media screen and (max-width: 460px){div.dt-button-collection.columns>:last-child{width:200px}}div.dt-button-collection div.dt-button-collection-title{font-size:1rem}div.dt-button-collection:not(.columns) .ui.vertical.buttons{width:100%;border:none}div.dt-button-collection.columns .ui.vertical.buttons{flex-direction:row;border:none}div.dt-button-collection button.dt-button{border:1px solid rgba(34, 36, 38, 0.15) !important}div.dt-button-collection div.dt-btn-split-wrapper{display:flex}div.dt-button-collection div.dt-btn-split-wrapper button{flex-grow:1 !important;flex-basis:auto !important;width:auto !important;border-top-right-radius:0px !important}div.dt-button-collection div.dt-btn-split-wrapper button.dt-btn-split-drop{flex-grow:0 !important;flex-basis:auto !important;border-bottom-left-radius:0px !important;border-bottom-right-radius:0px !important;border-top-right-radius:4px !important}button.buttons-collection.ui.button span:after{display:inline-block;content:"▾";padding-left:.5em}div.dt-button-background{position:fixed;top:0;left:0;width:100%;height:100%;z-index:2001}@media screen and (max-width: 767px){div.dt-buttons{float:none;width:100%;text-align:center;margin-bottom:.5em}div.dt-buttons a.btn{float:none}}div.dt-buttons button.button.processing,div.dt-buttons div.button.processing,div.dt-buttons a.button.processing{position:relative;color:rgba(0, 0, 0, 0.2)}div.dt-buttons button.button.processing:after,div.dt-buttons div.button.processing:after,div.dt-buttons a.button.processing:after{position:absolute;top:50%;left:50%;width:16px;height:16px;margin:-8px 0 0 -8px;box-sizing:border-box;display:block;content:" ";border:2px solid #282828;border-radius:50%;border-left-color:transparent;border-right-color:transparent;animation:dtb-spinner 1500ms infinite linear;-o-animation:dtb-spinner 1500ms infinite linear;-ms-animation:dtb-spinner 1500ms infinite linear;-webkit-animation:dtb-spinner 1500ms infinite linear;-moz-animation:dtb-spinner 1500ms infinite linear}div.dt-buttons.ui.buttons{flex-wrap:wrap}div.dt-buttons.ui.basic.buttons .ui.button{border-bottom:1px solid rgba(34, 36, 38, 0.15);margin-bottom:-1px}div.dt-buttons.ui.basic.buttons .ui.button:hover{background:transparent !important}span.dt-down-arrow{display:none}span.dt-button-spacer{cursor:inherit}span.dt-button-spacer.bar{padding-left:1.5em}span.dt-button-spacer.bar:empty{height:inherit}div.dt-button-collection span.dt-button-spacer{border-top:1px solid rgba(34, 36, 38, 0.15)}div.dt-button-collection span.dt-button-spacer.bar{border-bottom:none;padding-left:1.5em}div.dt-buttons.ui.basic.buttons .button.dt-button-spacer{background:rgba(34, 36, 38, 0.05) !important;box-shadow:none;cursor:initial}div.dt-buttons.ui.basic.buttons .button.dt-button-spacer:hover{background-color:rgba(34, 36, 38, 0.05) !important}div.dt-btn-split-wrapper:active:not(.disabled) button.button,div.dt-btn-split-wrapper.active:not(.disabled) button.button{background-color:#f8f8f8 !important}div.dt-btn-split-wrapper:active:not(.disabled) button.dt-btn-split-drop,div.dt-btn-split-wrapper.active:not(.disabled) button.dt-btn-split-drop{box-shadow:none;background-color:transparent !important}div.dt-btn-split-wrapper:active:not(.disabled) button.button:hover,div.dt-btn-split-wrapper.active:not(.disabled) button.button:hover{background-color:transparent !important} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/common.scss b/docs/ironman-dev/res/Buttons-2.2.2/css/common.scss deleted file mode 100644 index 3535d9d..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/common.scss +++ /dev/null @@ -1,101 +0,0 @@ - -div.dataTables_wrapper { - position: relative; -} - -div.dt-buttons { - position: initial; -} - -div.dt-button-info { - position: fixed; - top: 50%; - left: 50%; - width: 400px; - margin-top: -100px; - margin-left: -200px; - background-color: white; - border: 2px solid #111; - box-shadow: 3px 4px 10px 1px rgba(0, 0, 0, 0.3); - border-radius: 3px; - text-align: center; - z-index: 21; - - h2 { - padding: 0.5em; - margin: 0; - font-weight: normal; - border-bottom: 1px solid #ddd; - background-color: #f3f3f3; - } - - > div { - padding: 1em; - } -} - -div.dtb-popover-close { - position: absolute; - top: 10px; - right: 10px; - width: 22px; - height: 22px; - border: 1px solid #eaeaea; - background-color: #f9f9f9; - text-align: center; - border-radius: 3px; - cursor: pointer; - z-index: 12; -} - -button.dtb-hide-drop { - display: none !important; -} - -div.dt-button-collection-title { - text-align: center; - padding: 0.3em 0 0.5em; - margin-left: 0.5em; - margin-right: 0.5em; - font-size: 0.9em; -} - -div.dt-button-collection-title:empty { - display: none; -} - -span.dt-button-spacer { - display: inline-block; - margin: 0.5em; - white-space: nowrap; - - &.bar { - border-left: 1px solid rgba(0, 0, 0, 0.3); - vertical-align: middle; - padding-left: 0.5em; - - &:empty { - height: 1em; - width: 1px; - padding-left: 0; - } - } -} - -div.dt-button-collection span.dt-button-spacer { - width: 100%; - font-size: 0.9em; - text-align: center; - margin: 0.5em 0; - - &:empty { - height: 0; - width: 100%; - } - - &.bar { - border-left: none; - border-bottom: 1px solid rgba(0, 0, 0, 0.3); - padding-left: 0; - } -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/css/mixins.scss b/docs/ironman-dev/res/Buttons-2.2.2/css/mixins.scss deleted file mode 100644 index b50a0a4..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/css/mixins.scss +++ /dev/null @@ -1,237 +0,0 @@ - -@function dtb-tint( $color, $percent ) { - @return mix(white, $color, $percent); -} - -@function dtb-shade( $color, $percent ) { - @return mix(black, $color, $percent); -} - -@mixin dtb-two-stop-gradient($fromColor, $toColor) { - background-color: $toColor; /* Fallback */ - background: -webkit-linear-gradient(top, $fromColor 0%, $toColor 100%); /* Chrome 10+, Saf5.1+, iOS 5+ */ - background: -moz-linear-gradient(top, $fromColor 0%, $toColor 100%); /* FF3.6 */ - background: -ms-linear-gradient(top, $fromColor 0%, $toColor 100%); /* IE10 */ - background: -o-linear-gradient(top, $fromColor 0%, $toColor 100%); /* Opera 11.10+ */ - background: linear-gradient(to bottom, $fromColor 0%, $toColor 100%); - filter: progid:DXImageTransform.Microsoft.gradient(GradientType=0,StartColorStr='#{nth( $fromColor, 1 )}', EndColorStr='#{nth( $toColor, 1 )}'); -} - -@mixin dtb-radial-gradient ($fromColor, $toColor ) { - background: $toColor; /* Fallback */ - background: -ms-radial-gradient(center, ellipse farthest-corner, $fromColor 0%, $toColor 100%); /* IE10 Consumer Preview */ - background: -moz-radial-gradient(center, ellipse farthest-corner, $fromColor 0%, $toColor 100%); /* Firefox */ - background: -o-radial-gradient(center, ellipse farthest-corner, $fromColor 0%, $toColor 100%); /* Opera */ - background: -webkit-gradient(radial, center center, 0, center center, 497, color-stop(0, $fromColor), color-stop(1, $toColor)); /* Webkit (Safari/Chrome 10) */ - background: -webkit-radial-gradient(center, ellipse farthest-corner, $fromColor 0%, $toColor 100%); /* Webkit (Chrome 11+) */ - background: radial-gradient(ellipse farthest-corner at center, $fromColor 0%, $toColor 100%); /* W3C Markup, IE10 Release Preview */ -} - - -@mixin dtb-fixed-collection { - // Fixed positioning feature - &.fixed { - position: fixed; - display: block; - top: 50%; - left: 50%; - margin-left: -75px; - border-radius: 5px; - background-color: white; - - &.two-column { - margin-left: -200px; - } - - &.three-column { - margin-left: -225px; - } - - &.four-column { - margin-left: -300px; - } - - &.columns { - // Four column - margin-left: -409px; - - @media screen and (max-width: 1024px) { - margin-left: -308px; - } - - @media screen and (max-width: 640px) { - margin-left: -203px; - } - - @media screen and (max-width: 460px) { - margin-left: -100px; - } - } - - > :last-child { - max-height: 100vh; - overflow: auto; - } - } - - &.two-column > :last-child, - &.three-column > :last-child, - &.four-column > :last-child { - > * { - -webkit-column-break-inside: avoid; - break-inside: avoid; - } - - // Multi-column layout feature - display: block !important; - -webkit-column-gap: 8px; - -moz-column-gap: 8px; - -ms-column-gap: 8px; - -o-column-gap: 8px; - column-gap: 8px; - } - - &.two-column { - width: 400px; - - > :last-child { - padding-bottom: 1px; - column-count: 2; - } - } - - &.three-column { - width: 450px; - - > :last-child { - padding-bottom: 1px; - column-count: 3; - } - } - - &.four-column { - width: 600px; - - > :last-child { - padding-bottom: 1px; - column-count: 4; - } - } - - // Chrome fix - 531528 - .dt-button { - border-radius: 0; - } - - &.columns { - // Four column layout - width: auto; - - > :last-child { - display: flex; - flex-wrap: wrap; - justify-content: flex-start; - align-items: center; - gap: 6px; - - width: 818px; - padding-bottom: 1px; - - .dt-button { - min-width: 200px; - flex: 0 1; - margin: 0; - } - } - - &.dtb-b3, - &.dtb-b2, - &.dtb-b1 { - > :last-child { - justify-content: space-between; - } - } - - &.dtb-b3 .dt-button { - flex: 1 1 32%; - } - &.dtb-b2 .dt-button { - flex: 1 1 48%; - } - &.dtb-b1 .dt-button { - flex: 1 1 100%; - } - - @media screen and (max-width: 1024px) { - // Three column layout - > :last-child { - width: 612px; - } - } - - @media screen and (max-width: 640px) { - // Two column layout - > :last-child { - width: 406px; - } - - &.dtb-b3 .dt-button { - flex: 0 1 32%; - } - } - - @media screen and (max-width: 460px) { - // Single column - > :last-child { - width: 200px; - } - } - } -} - - -@mixin dtb-processing { - color: rgba(0, 0, 0, 0.2); - - &:after { - position: absolute; - top: 50%; - left: 50%; - width: 16px; - height: 16px; - margin: -8px 0 0 -8px; - box-sizing: border-box; - - display: block; - content: ' '; - border: 2px solid rgb(40,40,40); - border-radius: 50%; - border-left-color: transparent; - border-right-color: transparent; - animation: dtb-spinner 1500ms infinite linear; - -o-animation: dtb-spinner 1500ms infinite linear; - -ms-animation: dtb-spinner 1500ms infinite linear; - -webkit-animation: dtb-spinner 1500ms infinite linear; - -moz-animation: dtb-spinner 1500ms infinite linear; - } -} - -@keyframes dtb-spinner { - 100%{ transform: rotate(360deg); } -} - -@-o-keyframes dtb-spinner { - 100%{ -o-transform: rotate(360deg); transform: rotate(360deg); } -} - -@-ms-keyframes dtb-spinner { - 100%{ -ms-transform: rotate(360deg); transform: rotate(360deg); } -} - -@-webkit-keyframes dtb-spinner { - 100%{ -webkit-transform: rotate(360deg); transform: rotate(360deg); } -} - -@-moz-keyframes dtb-spinner { - 100%{ -moz-transform: rotate(360deg); transform: rotate(360deg); } -} diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.js deleted file mode 100644 index 0644cd6..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.js +++ /dev/null @@ -1,89 +0,0 @@ -/*! Bootstrap integration for DataTables' Buttons - * ©2016 SpryMedia Ltd - datatables.net/license - */ - -(function( factory ){ - if ( typeof define === 'function' && define.amd ) { - // AMD - define( ['jquery', 'datatables.net-bs', 'datatables.net-buttons'], function ( $ ) { - return factory( $, window, document ); - } ); - } - else if ( typeof exports === 'object' ) { - // CommonJS - module.exports = function (root, $) { - if ( ! root ) { - root = window; - } - - if ( ! $ || ! $.fn.dataTable ) { - $ = require('datatables.net-bs')(root, $).$; - } - - if ( ! $.fn.dataTable.Buttons ) { - require('datatables.net-buttons')(root, $); - } - - return factory( $, root, root.document ); - }; - } - else { - // Browser - factory( jQuery, window, document ); - } -}(function( $, window, document, undefined ) { -'use strict'; -var DataTable = $.fn.dataTable; - - -$.extend( true, DataTable.Buttons.defaults, { - dom: { - container: { - className: 'dt-buttons btn-group' - }, - button: { - className: 'btn btn-default' - }, - collection: { - tag: 'ul', - className: 'dropdown-menu', - closeButton: false, - button: { - tag: 'li', - className: 'dt-button', - active: 'active', - disabled: 'disabled' - }, - buttonLiner: { - tag: 'a', - className: '' - } - }, - splitWrapper: { - tag: 'div', - className: 'dt-btn-split-wrapper btn-group', - closeButton: false, - }, - splitDropdown: { - tag: 'button', - text: '▼', - className: 'btn btn-default dt-btn-split-drop dropdown-toggle', - closeButton: false, - align: 'split-left', - splitAlignClass: 'dt-button-split-left' - }, - splitDropdownButton: { - tag: 'button', - className: 'dt-btn-split-drop-button btn btn-default', - closeButton: false - } - } -} ); - -DataTable.ext.buttons.collection.text = function ( dt ) { - return dt.i18n('buttons.collection', 'Collection '); -}; - - -return DataTable.Buttons; -})); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.min.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.min.js deleted file mode 100644 index 88c40f9..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap.min.js +++ /dev/null @@ -1,7 +0,0 @@ -/*! - Bootstrap integration for DataTables' Buttons - ©2016 SpryMedia Ltd - datatables.net/license -*/ -(function(c){"function"===typeof define&&define.amd?define(["jquery","datatables.net-bs","datatables.net-buttons"],function(a){return c(a,window,document)}):"object"===typeof exports?module.exports=function(a,b){a||(a=window);b&&b.fn.dataTable||(b=require("datatables.net-bs")(a,b).$);b.fn.dataTable.Buttons||require("datatables.net-buttons")(a,b);return c(b,a,a.document)}:c(jQuery,window,document)})(function(c,a,b,e){a=c.fn.dataTable;c.extend(!0,a.Buttons.defaults,{dom:{container:{className:"dt-buttons btn-group"}, -button:{className:"btn btn-default"},collection:{tag:"ul",className:"dropdown-menu",closeButton:!1,button:{tag:"li",className:"dt-button",active:"active",disabled:"disabled"},buttonLiner:{tag:"a",className:""}},splitWrapper:{tag:"div",className:"dt-btn-split-wrapper btn-group",closeButton:!1},splitDropdown:{tag:"button",text:"▼",className:"btn btn-default dt-btn-split-drop dropdown-toggle",closeButton:!1,align:"split-left",splitAlignClass:"dt-button-split-left"},splitDropdownButton:{tag:"button", -className:"dt-btn-split-drop-button btn btn-default",closeButton:!1}}});a.ext.buttons.collection.text=function(d){return d.i18n("buttons.collection",'Collection ')};return a.Buttons}); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.js deleted file mode 100644 index 599b836..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.js +++ /dev/null @@ -1,87 +0,0 @@ -/*! Bootstrap integration for DataTables' Buttons - * ©2016 SpryMedia Ltd - datatables.net/license - */ - -(function( factory ){ - if ( typeof define === 'function' && define.amd ) { - // AMD - define( ['jquery', 'datatables.net-bs4', 'datatables.net-buttons'], function ( $ ) { - return factory( $, window, document ); - } ); - } - else if ( typeof exports === 'object' ) { - // CommonJS - module.exports = function (root, $) { - if ( ! root ) { - root = window; - } - - if ( ! $ || ! $.fn.dataTable ) { - $ = require('datatables.net-bs4')(root, $).$; - } - - if ( ! $.fn.dataTable.Buttons ) { - require('datatables.net-buttons')(root, $); - } - - return factory( $, root, root.document ); - }; - } - else { - // Browser - factory( jQuery, window, document ); - } -}(function( $, window, document, undefined ) { -'use strict'; -var DataTable = $.fn.dataTable; - -$.extend( true, DataTable.Buttons.defaults, { - dom: { - container: { - className: 'dt-buttons btn-group flex-wrap' - }, - button: { - className: 'btn btn-secondary' - }, - collection: { - tag: 'div', - className: 'dropdown-menu', - closeButton: false, - button: { - tag: 'a', - className: 'dt-button dropdown-item', - active: 'active', - disabled: 'disabled' - } - }, - splitWrapper: { - tag: 'div', - className: 'dt-btn-split-wrapper btn-group', - closeButton: false, - }, - splitDropdown: { - tag: 'button', - text: '', - className: 'btn btn-secondary dt-btn-split-drop dropdown-toggle dropdown-toggle-split', - closeButton: false, - align: 'split-left', - splitAlignClass: 'dt-button-split-left' - }, - splitDropdownButton: { - tag: 'button', - className: 'dt-btn-split-drop-button btn btn-secondary', - closeButton: false - } - }, - buttonCreated: function ( config, button ) { - return config.buttons ? - $('
    ').append(button) : - button; - } -} ); - -DataTable.ext.buttons.collection.className += ' dropdown-toggle'; -DataTable.ext.buttons.collection.rightAlignClassName = 'dropdown-menu-right'; - -return DataTable.Buttons; -})); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.min.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.min.js deleted file mode 100644 index 3d3d41c..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap4.min.js +++ /dev/null @@ -1,7 +0,0 @@ -/*! - Bootstrap integration for DataTables' Buttons - ©2016 SpryMedia Ltd - datatables.net/license -*/ -(function(c){"function"===typeof define&&define.amd?define(["jquery","datatables.net-bs4","datatables.net-buttons"],function(a){return c(a,window,document)}):"object"===typeof exports?module.exports=function(a,b){a||(a=window);b&&b.fn.dataTable||(b=require("datatables.net-bs4")(a,b).$);b.fn.dataTable.Buttons||require("datatables.net-buttons")(a,b);return c(b,a,a.document)}:c(jQuery,window,document)})(function(c,a,b,f){a=c.fn.dataTable;c.extend(!0,a.Buttons.defaults,{dom:{container:{className:"dt-buttons btn-group flex-wrap"}, -button:{className:"btn btn-secondary"},collection:{tag:"div",className:"dropdown-menu",closeButton:!1,button:{tag:"a",className:"dt-button dropdown-item",active:"active",disabled:"disabled"}},splitWrapper:{tag:"div",className:"dt-btn-split-wrapper btn-group",closeButton:!1},splitDropdown:{tag:"button",text:"",className:"btn btn-secondary dt-btn-split-drop dropdown-toggle dropdown-toggle-split",closeButton:!1,align:"split-left",splitAlignClass:"dt-button-split-left"},splitDropdownButton:{tag:"button", -className:"dt-btn-split-drop-button btn btn-secondary",closeButton:!1}},buttonCreated:function(e,d){return e.buttons?c('
    ').append(d):d}});a.ext.buttons.collection.className+=" dropdown-toggle";a.ext.buttons.collection.rightAlignClassName="dropdown-menu-right";return a.Buttons}); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.js deleted file mode 100644 index 69c5da6..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.js +++ /dev/null @@ -1,87 +0,0 @@ -/*! Bootstrap integration for DataTables' Buttons - * ©2016 SpryMedia Ltd - datatables.net/license - */ - -(function( factory ){ - if ( typeof define === 'function' && define.amd ) { - // AMD - define( ['jquery', 'datatables.net-bs5', 'datatables.net-buttons'], function ( $ ) { - return factory( $, window, document ); - } ); - } - else if ( typeof exports === 'object' ) { - // CommonJS - module.exports = function (root, $) { - if ( ! root ) { - root = window; - } - - if ( ! $ || ! $.fn.dataTable ) { - $ = require('datatables.net-bs5')(root, $).$; - } - - if ( ! $.fn.dataTable.Buttons ) { - require('datatables.net-buttons')(root, $); - } - - return factory( $, root, root.document ); - }; - } - else { - // Browser - factory( jQuery, window, document ); - } -}(function( $, window, document, undefined ) { -'use strict'; -var DataTable = $.fn.dataTable; - -$.extend( true, DataTable.Buttons.defaults, { - dom: { - container: { - className: 'dt-buttons btn-group flex-wrap' - }, - button: { - className: 'btn btn-secondary' - }, - collection: { - tag: 'div', - className: 'dropdown-menu', - closeButton: false, - button: { - tag: 'a', - className: 'dt-button dropdown-item', - active: 'active', - disabled: 'disabled' - } - }, - splitWrapper: { - tag: 'div', - className: 'dt-btn-split-wrapper btn-group', - closeButton: false, - }, - splitDropdown: { - tag: 'button', - text: '', - className: 'btn btn-secondary dt-btn-split-drop dropdown-toggle dropdown-toggle-split', - closeButton: false, - align: 'split-left', - splitAlignClass: 'dt-button-split-left' - }, - splitDropdownButton: { - tag: 'button', - className: 'dt-btn-split-drop-button btn btn-secondary', - closeButton: false - } - }, - buttonCreated: function ( config, button ) { - return config.buttons ? - $('
    ').append(button) : - button; - } -} ); - -DataTable.ext.buttons.collection.className += ' dropdown-toggle'; -DataTable.ext.buttons.collection.rightAlignClassName = 'dropdown-menu-right'; - -return DataTable.Buttons; -})); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.min.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.min.js deleted file mode 100644 index b05ff7a..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bootstrap5.min.js +++ /dev/null @@ -1,7 +0,0 @@ -/*! - Bootstrap integration for DataTables' Buttons - ©2016 SpryMedia Ltd - datatables.net/license -*/ -(function(c){"function"===typeof define&&define.amd?define(["jquery","datatables.net-bs5","datatables.net-buttons"],function(a){return c(a,window,document)}):"object"===typeof exports?module.exports=function(a,b){a||(a=window);b&&b.fn.dataTable||(b=require("datatables.net-bs5")(a,b).$);b.fn.dataTable.Buttons||require("datatables.net-buttons")(a,b);return c(b,a,a.document)}:c(jQuery,window,document)})(function(c,a,b,f){a=c.fn.dataTable;c.extend(!0,a.Buttons.defaults,{dom:{container:{className:"dt-buttons btn-group flex-wrap"}, -button:{className:"btn btn-secondary"},collection:{tag:"div",className:"dropdown-menu",closeButton:!1,button:{tag:"a",className:"dt-button dropdown-item",active:"active",disabled:"disabled"}},splitWrapper:{tag:"div",className:"dt-btn-split-wrapper btn-group",closeButton:!1},splitDropdown:{tag:"button",text:"",className:"btn btn-secondary dt-btn-split-drop dropdown-toggle dropdown-toggle-split",closeButton:!1,align:"split-left",splitAlignClass:"dt-button-split-left"},splitDropdownButton:{tag:"button", -className:"dt-btn-split-drop-button btn btn-secondary",closeButton:!1}},buttonCreated:function(e,d){return e.buttons?c('
    ').append(d):d}});a.ext.buttons.collection.className+=" dropdown-toggle";a.ext.buttons.collection.rightAlignClassName="dropdown-menu-right";return a.Buttons}); diff --git a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bulma.js b/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bulma.js deleted file mode 100644 index 08d743a..0000000 --- a/docs/ironman-dev/res/Buttons-2.2.2/js/buttons.bulma.js +++ /dev/null @@ -1,98 +0,0 @@ -/*! Bulma integration for DataTables' Buttons - * ©2021 SpryMedia Ltd - datatables.net/license - */ - -(function( factory ){ - if ( typeof define === 'function' && define.amd ) { - // AMD - define( ['jquery', 'datatables.net-bm', 'datatables.net-buttons'], function ( $ ) { - return factory( $, window, document ); - } ); - } - else if ( typeof exports === 'object' ) { - // CommonJS - module.exports = function (root, $) { - if ( ! root ) { - root = window; - } - - if ( ! $ || ! $.fn.dataTable ) { - $ = require('datatables.net-bm')(root, $).$; - } - - if ( ! $.fn.dataTable.Buttons ) { - require('datatables.net-buttons')(root, $); - } - - return factory( $, root, root.document ); - }; - } - else { - // Browser - factory( jQuery, window, document ); - } -}(function( $, window, document, undefined ) { -'use strict'; -var DataTable = $.fn.dataTable; - -$.extend( true, DataTable.Buttons.defaults, { - dom: { - container: { - className: 'dt-buttons field is-grouped' - }, - button: { - className: 'button is-light', - active: 'is-active', - disabled: 'is-disabled' - }, - collection: { - tag: 'div', - closeButton: false, - className: 'dropdown-content', - button: { - tag: 'a', - className: 'dt-button dropdown-item', - active: 'is-active', - disabled: 'is-disabled' - } - }, - splitWrapper: { - tag: 'div', - className: 'dt-btn-split-wrapper dropdown-trigger buttons has-addons', - closeButton: false - }, - splitDropdownButton: { - tag: 'button', - className: 'dt-btn-split-drop-button button is-light', - closeButton: false - }, - splitDropdown: { - tag: 'button', - text: '▼', - className: 'button is-light', - closeButton: false, - align: 'split-left', - splitAlignClass: 'dt-button-split-left' - } - }, - buttonCreated: function ( config, button ) { - // For collections - if (config.buttons) { - // Wrap the dropdown content in a menu element - config._collection = $('
    NameLvlLvl ReqItem
    Ayam BrahmasmiLevel: 1Level Required: 0 -
    - -

    Ayam Brahmasmi

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (0)
    • -
    • Socketing gives Shield stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Satue of Brahma, The Creator
    • -
    • -
    • -
    • -
    -

    - -
    Jai VishnuLevel: 1Level Required: 0 -
    - -

    Jai Vishnu

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (0)
    • -
    • Socketing gives Armor/Helm stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Satue of Vishnu, The Preserver
    • -
    • -
    • -
    • -
    -

    - -
    Om ShivohamLevel: 1Level Required: 0 -
    - -

    Om Shivoham

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (0)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Satue of Shiva, The Destroyer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Baal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Festering Appendages
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Festering Appendages
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Festering Appendages
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Festering Appendages
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Festering Appendages
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VenomLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Anguish Worm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Menace Worm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Agony Worm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Torment Worm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Pain Worm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Rank Defiler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Rancid Defiler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Fetid Defiler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Wretched Defiler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Putrid Defiler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Brigadier
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Berserker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Slasher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Brawler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Mauler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hell Lord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Death Lord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Blood Lord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Night Lord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Moon Lord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Scorch
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Horror
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Scourge
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Terror
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Creeper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Sprite
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Trickster
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Gremlin
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Rascal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Imp
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Raakshus Portal
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellWhip
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodBoss
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon OverLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Lasher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon OverSeer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hell Witch
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Blood Witch
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianFury
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VileWitch
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Dominus
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Blood Temptress
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hell Temptress
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianHarlot
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VileTemptress
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Succubusexp
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon InsaneIceSpawn
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon InsaneHellSpawn
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FrenziedIceSpawn
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FrenziedHellSpawn
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ConsumedFireBoar
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ConsumedIceBoar
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BerserkSlayer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FanaticMinion
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Frozen Abyss
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Chilled Froth
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Abominable
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Snow Drifter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DeamonSteed
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GoreBearer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodBringer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CrushBiest
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Siege Beast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DefiledWarrior
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon UnholyCorpse
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ProwlingDead
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReanimatedHorde
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RotWalker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon The Feature Creep
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RatMan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TrappedSoul
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TrappedSoul
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon The Smith
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianDoll
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SoulKiller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Flayer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Fetish
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RatMan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon NightSlinger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SpearCat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hell Bovine
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HorrorMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningDeadMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReturnedMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HorrorMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningDeadMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReturnedMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HorrorMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BaalColdMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReturnedMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellSlinger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon NightSlinger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SpearCat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Slinger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FireTower
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon LightningSpire
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Griswold
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VenomLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PitLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Balrog
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hydra
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hydra
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Hydra
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Turret
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Turret
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Turret
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Council Member
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Council Member
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Council Member
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GiantUrchin
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RazorBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ThornBrute
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SpikeGiant
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon QuillBear
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon OblivionKnight
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon AbyssKnight
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DoomKnight
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon MawFiend
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CorpseSpitter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Corpulent
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StormCaster
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Strangler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Groper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GrotesqueWyrm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianDog
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FleshBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Grotesque
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianHag
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FleshSpawner
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FireGolem
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon IronGolem
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodGolem
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ClayGolem
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WorldKillerQueen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GiantLampreyQueen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DevourerQueen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RockWormQueen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandMaggotQueen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianDollShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SoulKillerShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FlayerShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FetishShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RatManShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HorrorMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningDeadMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReturnedMage
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GargoyleTrap
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Bloodraven
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon izual
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Summoner
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Slime Prince
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Bog Creature
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Swamp Dweller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Diablo
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Mephisto
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Heirophant
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Heirophant
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Cantor
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Sexton
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Zealot
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Faithful
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Zakarumite
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FlyingScimitar
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Radament
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Undead StygianDoll
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Undead SoulKiller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Undead Flayer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Undead Fetish
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Undead RatMan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Duriel
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CloudStalkerNest
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackVultureNest
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodHawkNest
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FoulCrowNest
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WorldKillerEgg
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GiantLampreyEgg
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DevourerEgg
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RockWormEgg
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandMaggotEgg
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Urdar
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Mauler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Gorbelly
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Blunderbore
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WorldKillerYoung
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GiantLampreyYoung
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DevourerYoung
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RockWormYoung
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandMaggotYoung
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HorrorArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningDeadArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ReturnedArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SkeletonArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FleshLancer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackLancer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkLancer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VileLancer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkSpearwoman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FleshArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VileArcher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkRanger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Andariel
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon StygianDoll
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SoulKiller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Flayer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Fetish
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RatMan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkFamiliar
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodDiver
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Gloombat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Fiend
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DesertWing
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Banished
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon NightLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GhoulLord
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Spikefist
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Thrasher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BrambleHulk
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ThornedHulk
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SpiderMagus
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FlameSpider
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PoisonSpinner
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandFisher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Arach
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackSoul
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningSoul
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SwampGhost
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Gloam
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodWing
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodHook
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Feeder
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Sucker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WingedNightmare
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellBuzzard
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon UndeadScavenger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CarrionBird
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Baal Subject Mummy
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Horadrim Ancient
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Unraveler
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Guardian
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HollowOne
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Cadaver
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PreservedDead
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Embalmed
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Decayed
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DriedCorpse
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon AlbinoRoach
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SteelWeevil
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Scarab
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandWarrior
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DungSoldier
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellSwarm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PlagueBugs
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackLocusts
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Itchies
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellCat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon NightTiger
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SaberCat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Huntress
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RazorPitRaakshus
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TreeLurker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TombCreeper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CaveLeaper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandLeaper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SerpentMagus
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PitViper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Salamander
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ClawViper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TombViper
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WorldKiller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GiantLamprey
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Devourer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RockWorm
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandMaggot
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon JungleUrchin
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RazorSpine
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon ThornBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SpikeFiend
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon QuillRat
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WarpedShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DevilkinShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CarverShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FallenShaman
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DeathClan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HellClan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodClan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon NightClan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon MoonClan
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon TempleGuard
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DoomApe
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon JungleHunter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon RockDweller
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DuneBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FleshHunter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackRogue
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkStalker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon VileHunter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkHunter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkShape
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Apparition
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Specter
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Wraith
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Ghost
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Assailant
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Infidel
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Invader
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Marauder
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon SandRaider
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon GargantuanBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WailingBeast
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Crusher
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Yeti
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Brute
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon WarpedFallen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DarkOne
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Devilkin
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Carver
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Fallen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon CloudStalker
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BlackRaptor
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BloodHawk
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon FoulCrow
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Damned
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Disfigured
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Misshapen
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Tainted
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Afflicted
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon PlagueBearer
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon DrownedCarcass
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Ghoul
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon HungryDead
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Zombie
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Horror
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BurningDead
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon BoneWarrior
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Returned
    • -
    • -
    • -
    • -
    -

    - -
    Summoner's DollLevel: 0Level Required: 0 -
    - -

    Summoner's Doll

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Summons a monster to fight by your side

      Summon Skeleton
    • -
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Khalem's Burial Chamber Portal Orb

      Opens a portal to Khalem's Burial Chamber

      Portal will only open to a level in the same Act
    • -
    • 234
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 51 Portal Orb

      Opens a portal to Hells Icechamber Level 51

      Portal will only open to a level in the same Act
    • -
    • 233
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 50 Portal Orb

      Opens a portal to Hells Icechamber Level 50

      Portal will only open to a level in the same Act
    • -
    • 232
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 49 Portal Orb

      Opens a portal to Hells Icechamber Level 49

      Portal will only open to a level in the same Act
    • -
    • 231
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 48 Portal Orb

      Opens a portal to Hells Icechamber Level 48

      Portal will only open to a level in the same Act
    • -
    • 230
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 47 Portal Orb

      Opens a portal to Hells Icechamber Level 47

      Portal will only open to a level in the same Act
    • -
    • 229
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 46 Portal Orb

      Opens a portal to Hells Icechamber Level 46

      Portal will only open to a level in the same Act
    • -
    • 228
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 45 Portal Orb

      Opens a portal to Hells Icechamber Level 45

      Portal will only open to a level in the same Act
    • -
    • 227
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 44 Portal Orb

      Opens a portal to Hells Icechamber Level 44

      Portal will only open to a level in the same Act
    • -
    • 226
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 43 Portal Orb

      Opens a portal to Hells Icechamber Level 43

      Portal will only open to a level in the same Act
    • -
    • 225
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 42 Portal Orb

      Opens a portal to Hells Icechamber Level 42

      Portal will only open to a level in the same Act
    • -
    • 224
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 41 Portal Orb

      Opens a portal to Hells Icechamber Level 41

      Portal will only open to a level in the same Act
    • -
    • 223
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 40 Portal Orb

      Opens a portal to Hells Icechamber Level 40

      Portal will only open to a level in the same Act
    • -
    • 222
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 39 Portal Orb

      Opens a portal to Hells Icechamber Level 39

      Portal will only open to a level in the same Act
    • -
    • 221
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 38 Portal Orb

      Opens a portal to Hells Icechamber Level 38

      Portal will only open to a level in the same Act
    • -
    • 220
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 37 Portal Orb

      Opens a portal to Hells Icechamber Level 37

      Portal will only open to a level in the same Act
    • -
    • 219
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 36 Portal Orb

      Opens a portal to Hells Icechamber Level 36

      Portal will only open to a level in the same Act
    • -
    • 218
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 35 Portal Orb

      Opens a portal to Hells Icechamber Level 35

      Portal will only open to a level in the same Act
    • -
    • 217
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 34 Portal Orb

      Opens a portal to Hells Icechamber Level 34

      Portal will only open to a level in the same Act
    • -
    • 216
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 33 Portal Orb

      Opens a portal to Hells Icechamber Level 33

      Portal will only open to a level in the same Act
    • -
    • 215
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 32 Portal Orb

      Opens a portal to Hells Icechamber Level 32

      Portal will only open to a level in the same Act
    • -
    • 214
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 31 Portal Orb

      Opens a portal to Hells Icechamber Level 31

      Portal will only open to a level in the same Act
    • -
    • 213
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 30 Portal Orb

      Opens a portal to Hells Icechamber Level 30

      Portal will only open to a level in the same Act
    • -
    • 212
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 29 Portal Orb

      Opens a portal to Hells Icechamber Level 29

      Portal will only open to a level in the same Act
    • -
    • 211
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 28 Portal Orb

      Opens a portal to Hells Icechamber Level 28

      Portal will only open to a level in the same Act
    • -
    • 210
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 27 Portal Orb

      Opens a portal to Hells Icechamber Level 27

      Portal will only open to a level in the same Act
    • -
    • 209
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 26 Portal Orb

      Opens a portal to Hells Icechamber Level 26

      Portal will only open to a level in the same Act
    • -
    • 208
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 25 Portal Orb

      Opens a portal to Hells Icechamber Level 25

      Portal will only open to a level in the same Act
    • -
    • 207
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 24 Portal Orb

      Opens a portal to Hells Icechamber Level 24

      Portal will only open to a level in the same Act
    • -
    • 206
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 23 Portal Orb

      Opens a portal to Hells Icechamber Level 23

      Portal will only open to a level in the same Act
    • -
    • 205
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 22 Portal Orb

      Opens a portal to Hells Icechamber Level 22

      Portal will only open to a level in the same Act
    • -
    • 204
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 21 Portal Orb

      Opens a portal to Hells Icechamber Level 21

      Portal will only open to a level in the same Act
    • -
    • 203
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 20 Portal Orb

      Opens a portal to Hells Icechamber Level 20

      Portal will only open to a level in the same Act
    • -
    • 202
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 19 Portal Orb

      Opens a portal to Hells Icechamber Level 19

      Portal will only open to a level in the same Act
    • -
    • 201
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 18 Portal Orb

      Opens a portal to Hells Icechamber Level 18

      Portal will only open to a level in the same Act
    • -
    • 200
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 17 Portal Orb

      Opens a portal to Hells Icechamber Level 17

      Portal will only open to a level in the same Act
    • -
    • 199
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 16 Portal Orb

      Opens a portal to Hells Icechamber Level 16

      Portal will only open to a level in the same Act
    • -
    • 198
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 15 Portal Orb

      Opens a portal to Hells Icechamber Level 15

      Portal will only open to a level in the same Act
    • -
    • 197
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 14 Portal Orb

      Opens a portal to Hells Icechamber Level 14

      Portal will only open to a level in the same Act
    • -
    • 196
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 13 Portal Orb

      Opens a portal to Hells Icechamber Level 13

      Portal will only open to a level in the same Act
    • -
    • 195
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 12 Portal Orb

      Opens a portal to Hells Icechamber Level 12

      Portal will only open to a level in the same Act
    • -
    • 194
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 11 Portal Orb

      Opens a portal to Hells Icechamber Level 11

      Portal will only open to a level in the same Act
    • -
    • 193
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 10 Portal Orb

      Opens a portal to Hells Icechamber Level 10

      Portal will only open to a level in the same Act
    • -
    • 192
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 9 Portal Orb

      Opens a portal to Hells Icechamber Level 9

      Portal will only open to a level in the same Act
    • -
    • 191
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 8 Portal Orb

      Opens a portal to Hells Icechamber Level 8

      Portal will only open to a level in the same Act
    • -
    • 190
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 7 Portal Orb

      Opens a portal to Hells Icechamber Level 7

      Portal will only open to a level in the same Act
    • -
    • 189
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 6 Portal Orb

      Opens a portal to Hells Icechamber Level 6

      Portal will only open to a level in the same Act
    • -
    • 188
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 5 Portal Orb

      Opens a portal to Hells Icechamber Level 5

      Portal will only open to a level in the same Act
    • -
    • 187
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 4 Portal Orb

      Opens a portal to Hells Icechamber Level 4

      Portal will only open to a level in the same Act
    • -
    • 186
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 3 Portal Orb

      Opens a portal to Hells Icechamber Level 3

      Portal will only open to a level in the same Act
    • -
    • 185
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 2 Portal Orb

      Opens a portal to Hells Icechamber Level 2

      Portal will only open to a level in the same Act
    • -
    • 184
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Icechamber Level 1 Portal Orb

      Opens a portal to Hells Icechamber Level 1

      Portal will only open to a level in the same Act
    • -
    • 183
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 50 Portal Orb

      Opens a portal to Hells Torment Level 50

      Portal will only open to a level in the same Act
    • -
    • 182
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 49 Portal Orb

      Opens a portal to Hells Torment Level 49

      Portal will only open to a level in the same Act
    • -
    • 181
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 48 Portal Orb

      Opens a portal to Hells Torment Level 48

      Portal will only open to a level in the same Act
    • -
    • 180
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 47 Portal Orb

      Opens a portal to Hells Torment Level 47

      Portal will only open to a level in the same Act
    • -
    • 179
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 46 Portal Orb

      Opens a portal to Hells Torment Level 46

      Portal will only open to a level in the same Act
    • -
    • 178
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 45 Portal Orb

      Opens a portal to Hells Torment Level 45

      Portal will only open to a level in the same Act
    • -
    • 177
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 44 Portal Orb

      Opens a portal to Hells Torment Level 44

      Portal will only open to a level in the same Act
    • -
    • 176
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 43 Portal Orb

      Opens a portal to Hells Torment Level 43

      Portal will only open to a level in the same Act
    • -
    • 175
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 42 Portal Orb

      Opens a portal to Hells Torment Level 42

      Portal will only open to a level in the same Act
    • -
    • 174
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 41 Portal Orb

      Opens a portal to Hells Torment Level 41

      Portal will only open to a level in the same Act
    • -
    • 173
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 40 Portal Orb

      Opens a portal to Hells Torment Level 40

      Portal will only open to a level in the same Act
    • -
    • 172
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 39 Portal Orb

      Opens a portal to Hells Torment Level 39

      Portal will only open to a level in the same Act
    • -
    • 171
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 38 Portal Orb

      Opens a portal to Hells Torment Level 38

      Portal will only open to a level in the same Act
    • -
    • 170
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 37 Portal Orb

      Opens a portal to Hells Torment Level 37

      Portal will only open to a level in the same Act
    • -
    • 169
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 36 Portal Orb

      Opens a portal to Hells Torment Level 36

      Portal will only open to a level in the same Act
    • -
    • 168
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 35 Portal Orb

      Opens a portal to Hells Torment Level 35

      Portal will only open to a level in the same Act
    • -
    • 167
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 34 Portal Orb

      Opens a portal to Hells Torment Level 34

      Portal will only open to a level in the same Act
    • -
    • 166
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 33 Portal Orb

      Opens a portal to Hells Torment Level 33

      Portal will only open to a level in the same Act
    • -
    • 165
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 32 Portal Orb

      Opens a portal to Hells Torment Level 32

      Portal will only open to a level in the same Act
    • -
    • 164
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 31 Portal Orb

      Opens a portal to Hells Torment Level 31

      Portal will only open to a level in the same Act
    • -
    • 163
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 30 Portal Orb

      Opens a portal to Hells Torment Level 30

      Portal will only open to a level in the same Act
    • -
    • 162
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 29 Portal Orb

      Opens a portal to Hells Torment Level 29

      Portal will only open to a level in the same Act
    • -
    • 161
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 28 Portal Orb

      Opens a portal to Hells Torment Level 28

      Portal will only open to a level in the same Act
    • -
    • 160
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 27 Portal Orb

      Opens a portal to Hells Torment Level 27

      Portal will only open to a level in the same Act
    • -
    • 159
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 26 Portal Orb

      Opens a portal to Hells Torment Level 26

      Portal will only open to a level in the same Act
    • -
    • 158
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 25 Portal Orb

      Opens a portal to Hells Torment Level 25

      Portal will only open to a level in the same Act
    • -
    • 157
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 24 Portal Orb

      Opens a portal to Hells Torment Level 24

      Portal will only open to a level in the same Act
    • -
    • 156
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 23 Portal Orb

      Opens a portal to Hells Torment Level 23

      Portal will only open to a level in the same Act
    • -
    • 155
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 22 Portal Orb

      Opens a portal to Hells Torment Level 22

      Portal will only open to a level in the same Act
    • -
    • 154
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 21 Portal Orb

      Opens a portal to Hells Torment Level 21

      Portal will only open to a level in the same Act
    • -
    • 153
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 20 Portal Orb

      Opens a portal to Hells Torment Level 20

      Portal will only open to a level in the same Act
    • -
    • 152
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 19 Portal Orb

      Opens a portal to Hells Torment Level 19

      Portal will only open to a level in the same Act
    • -
    • 151
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 18 Portal Orb

      Opens a portal to Hells Torment Level 18

      Portal will only open to a level in the same Act
    • -
    • 150
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 17 Portal Orb

      Opens a portal to Hells Torment Level 17

      Portal will only open to a level in the same Act
    • -
    • 149
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 16 Portal Orb

      Opens a portal to Hells Torment Level 16

      Portal will only open to a level in the same Act
    • -
    • 148
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 15 Portal Orb

      Opens a portal to Hells Torment Level 15

      Portal will only open to a level in the same Act
    • -
    • 147
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 14 Portal Orb

      Opens a portal to Hells Torment Level 14

      Portal will only open to a level in the same Act
    • -
    • 146
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 13 Portal Orb

      Opens a portal to Hells Torment Level 13

      Portal will only open to a level in the same Act
    • -
    • 145
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 12 Portal Orb

      Opens a portal to Hells Torment Level 12

      Portal will only open to a level in the same Act
    • -
    • 144
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 11 Portal Orb

      Opens a portal to Hells Torment Level 11

      Portal will only open to a level in the same Act
    • -
    • 143
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 10 Portal Orb

      Opens a portal to Hells Torment Level 10

      Portal will only open to a level in the same Act
    • -
    • 142
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 9 Portal Orb

      Opens a portal to Hells Torment Level 9

      Portal will only open to a level in the same Act
    • -
    • 141
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 8 Portal Orb

      Opens a portal to Hells Torment Level 8

      Portal will only open to a level in the same Act
    • -
    • 140
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 7 Portal Orb

      Opens a portal to Hells Torment Level 7

      Portal will only open to a level in the same Act
    • -
    • 139
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 6 Portal Orb

      Opens a portal to Hells Torment Level 6

      Portal will only open to a level in the same Act
    • -
    • 138
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 5 Portal Orb

      Opens a portal to Hells Torment Level 5

      Portal will only open to a level in the same Act
    • -
    • 137
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 4 Portal Orb

      Opens a portal to Hells Torment Level 4

      Portal will only open to a level in the same Act
    • -
    • 136
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 3 Portal Orb

      Opens a portal to Hells Torment Level 3

      Portal will only open to a level in the same Act
    • -
    • 135
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 2 Portal Orb

      Opens a portal to Hells Torment Level 2

      Portal will only open to a level in the same Act
    • -
    • 134
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hells Torment Level 1 Portal Orb

      Opens a portal to Hells Torment Level 1

      Portal will only open to a level in the same Act
    • -
    • 133
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Izuals Chamber Portal Orb

      Opens a portal to Izuals Chamber

      Portal will only open to a level in the same Act
    • -
    • 132
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • The Worldstone Chamber Portal Orb

      Opens a portal to The Worldstone Chamber

      Portal will only open to a level in the same Act
    • -
    • 131
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Throne of Destruction Portal Orb

      Opens a portal to Throne of Destruction

      Portal will only open to a level in the same Act
    • -
    • 130
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • The Worldstone Keep Level 3 Portal Orb

      Opens a portal to The Worldstone Keep Level 3

      Portal will only open to a level in the same Act
    • -
    • 129
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • The Worldstone Keep Level 2 Portal Orb

      Opens a portal to The Worldstone Keep Level 2

      Portal will only open to a level in the same Act
    • -
    • 128
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • The Worldstone Keep Level 1 Portal Orb

      Opens a portal to The Worldstone Keep Level 1

      Portal will only open to a level in the same Act
    • -
    • 127
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hell3 Portal Orb

      Opens a portal to Hell3

      Portal will only open to a level in the same Act
    • -
    • 126
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hell2 Portal Orb

      Opens a portal to Hell2

      Portal will only open to a level in the same Act
    • -
    • 125
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hell1 Portal Orb

      Opens a portal to Hell1

      Portal will only open to a level in the same Act
    • -
    • 124
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of Vaught Portal Orb

      Opens a portal to Halls of Vaught

      Portal will only open to a level in the same Act
    • -
    • 123
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of Death's Calling Portal Orb

      Opens a portal to Halls of Death's Calling

      Portal will only open to a level in the same Act
    • -
    • 122
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of Anguish Portal Orb

      Opens a portal to Halls of Anguish

      Portal will only open to a level in the same Act
    • -
    • 121
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Nihlathaks Temple Portal Orb

      Opens a portal to Nihlathaks Temple

      Portal will only open to a level in the same Act
    • -
    • 120
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Rocky Summit Portal Orb

      Opens a portal to Rocky Summit

      Portal will only open to a level in the same Act
    • -
    • 119
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Glacial Caves Level 2 Portal Orb

      Opens a portal to Glacial Caves Level 2

      Portal will only open to a level in the same Act
    • -
    • 118
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Glacial Caves Level 1 Portal Orb

      Opens a portal to Glacial Caves Level 1

      Portal will only open to a level in the same Act
    • -
    • 117
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tundra Wastelands Portal Orb

      Opens a portal to Tundra Wastelands

      Portal will only open to a level in the same Act
    • -
    • 116
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Echo Chamber Portal Orb

      Opens a portal to Echo Chamber

      Portal will only open to a level in the same Act
    • -
    • 115
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Crystalized Cavern Level 2 Portal Orb

      Opens a portal to Crystalized Cavern Level 2

      Portal will only open to a level in the same Act
    • -
    • 114
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Cellar of Pity Portal Orb

      Opens a portal to Cellar of Pity

      Portal will only open to a level in the same Act
    • -
    • 113
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Crystalized Cavern Level 1 Portal Orb

      Opens a portal to Crystalized Cavern Level 1

      Portal will only open to a level in the same Act
    • -
    • 112
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Arreat Plateau Portal Orb

      Opens a portal to Arreat Plateau

      Portal will only open to a level in the same Act
    • -
    • 111
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Rigid Highlands Portal Orb

      Opens a portal to Rigid Highlands

      Portal will only open to a level in the same Act
    • -
    • 110
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Bloody Foothills Portal Orb

      Opens a portal to Bloody Foothills

      Portal will only open to a level in the same Act
    • -
    • 109
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Chaos Sanctum Portal Orb

      Opens a portal to Chaos Sanctum

      Portal will only open to a level in the same Act
    • -
    • 107
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • River of Flame Portal Orb

      Opens a portal to River of Flame

      Portal will only open to a level in the same Act
    • -
    • 106
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • City of the Damned Portal Orb

      Opens a portal to City of the Damned

      Portal will only open to a level in the same Act
    • -
    • 105
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Plains of Despair Portal Orb

      Opens a portal to Plains of Despair

      Portal will only open to a level in the same Act
    • -
    • 104
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Outer Steppes Portal Orb

      Opens a portal to Outer Steppes

      Portal will only open to a level in the same Act
    • -
    • 103
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Durance of Hate Level 3 Portal Orb

      Opens a portal to Durance of Hate Level 3

      Portal will only open to a level in the same Act
    • -
    • 101
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Durance of Hate Level 2 Portal Orb

      Opens a portal to Durance of Hate Level 2

      Portal will only open to a level in the same Act
    • -
    • 100
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Durance of Hate Level 1 Portal Orb

      Opens a portal to Durance of Hate Level 1

      Portal will only open to a level in the same Act
    • -
    • 99
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Disused Reliquary Portal Orb

      Opens a portal to Disused Reliquary

      Portal will only open to a level in the same Act
    • -
    • 98
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Ruined Fane Portal Orb

      Opens a portal to Ruined Fane

      Portal will only open to a level in the same Act
    • -
    • 97
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Forgotten Temple Portal Orb

      Opens a portal to Forgotten Temple

      Portal will only open to a level in the same Act
    • -
    • 96
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Forgotten Reliquary Portal Orb

      Opens a portal to Forgotten Reliquary

      Portal will only open to a level in the same Act
    • -
    • 95
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Disused Fane Portal Orb

      Opens a portal to Disused Fane

      Portal will only open to a level in the same Act
    • -
    • 94
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Ruined Temple Portal Orb

      Opens a portal to Ruined Temple

      Portal will only open to a level in the same Act
    • -
    • 93
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Sewers Level 2 Portal Orb

      Opens a portal to Sewers Level 2

      Portal will only open to a level in the same Act
    • -
    • 92
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Sewers Level 1 Portal Orb

      Opens a portal to Sewers Level 1

      Portal will only open to a level in the same Act
    • -
    • 91
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Flayer Dungeon Level 3 Portal Orb

      Opens a portal to Flayer Dungeon Level 3

      Portal will only open to a level in the same Act
    • -
    • 90
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Swampy Pit Level 3 Portal Orb

      Opens a portal to Swampy Pit Level 3

      Portal will only open to a level in the same Act
    • -
    • 89
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Flayer Dungeon Level 2 Portal Orb

      Opens a portal to Flayer Dungeon Level 2

      Portal will only open to a level in the same Act
    • -
    • 88
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Flayer Dungeon Level 1 Portal Orb

      Opens a portal to Flayer Dungeon Level 1

      Portal will only open to a level in the same Act
    • -
    • 87
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Swampy Pit Level 2 Portal Orb

      Opens a portal to Swampy Pit Level 2

      Portal will only open to a level in the same Act
    • -
    • 86
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Swampy Pit Level 1 Portal Orb

      Opens a portal to Swampy Pit Level 1

      Portal will only open to a level in the same Act
    • -
    • 85
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Spider Cavern Portal Orb

      Opens a portal to Spider Cavern

      Portal will only open to a level in the same Act
    • -
    • 84
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Spider Cave Portal Orb

      Opens a portal to Spider Cave

      Portal will only open to a level in the same Act
    • -
    • 83
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Travincal Portal Orb

      Opens a portal to Travincal

      Portal will only open to a level in the same Act
    • -
    • 82
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Kurast Causeway Portal Orb

      Opens a portal to Kurast Causeway

      Portal will only open to a level in the same Act
    • -
    • 81
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Upper Kurast Portal Orb

      Opens a portal to Upper Kurast

      Portal will only open to a level in the same Act
    • -
    • 80
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Kurast Bazaar Portal Orb

      Opens a portal to Kurast Bazaar

      Portal will only open to a level in the same Act
    • -
    • 79
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Lower Kurast Portal Orb

      Opens a portal to Lower Kurast

      Portal will only open to a level in the same Act
    • -
    • 78
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Flayer Jungle Portal Orb

      Opens a portal to Flayer Jungle

      Portal will only open to a level in the same Act
    • -
    • 77
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Great Marsh Portal Orb

      Opens a portal to Great Marsh

      Portal will only open to a level in the same Act
    • -
    • 76
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Spider Forest Portal Orb

      Opens a portal to Spider Forest

      Portal will only open to a level in the same Act
    • -
    • 75
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Arcane Sanctuary Portal Orb

      Opens a portal to Arcane Sanctuary

      Portal will only open to a level in the same Act
    • -
    • 73
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Duriel's Lair Portal Orb

      Opens a portal to Duriel's Lair

      Portal will only open to a level in the same Act
    • -
    • 72
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 71
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 70
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 69
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 68
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 67
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 66
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tal Rasha's Tomb Portal Orb

      Opens a portal to Tal Rasha's Tomb

      Portal will only open to a level in the same Act
    • -
    • 65
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Ancient Tunnels Portal Orb

      Opens a portal to Ancient Tunnels

      Portal will only open to a level in the same Act
    • -
    • 64
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Maggot Lair Level 3 Portal Orb

      Opens a portal to Maggot Lair Level 3

      Portal will only open to a level in the same Act
    • -
    • 63
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Maggot Lair Level 2 Portal Orb

      Opens a portal to Maggot Lair Level 2

      Portal will only open to a level in the same Act
    • -
    • 62
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Maggot Lair Level 1 Portal Orb

      Opens a portal to Maggot Lair Level 1

      Portal will only open to a level in the same Act
    • -
    • 61
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Claw Viper Temple Level 2 Portal Orb

      Opens a portal to Claw Viper Temple Level 2

      Portal will only open to a level in the same Act
    • -
    • 60
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of the Dead Level 3 Portal Orb

      Opens a portal to Halls of the Dead Level 3

      Portal will only open to a level in the same Act
    • -
    • 59
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Stony Tomb Level 2 Portal Orb

      Opens a portal to Stony Tomb Level 2

      Portal will only open to a level in the same Act
    • -
    • 58
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Claw Viper Temple Level 1 Portal Orb

      Opens a portal to Claw Viper Temple Level 1

      Portal will only open to a level in the same Act
    • -
    • 57
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of the Dead Level 2 Portal Orb

      Opens a portal to Halls of the Dead Level 2

      Portal will only open to a level in the same Act
    • -
    • 56
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Halls of the Dead Level 1 Portal Orb

      Opens a portal to Halls of the Dead Level 1

      Portal will only open to a level in the same Act
    • -
    • 55
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Stony Tomb Level 1 Portal Orb

      Opens a portal to Stony Tomb Level 1

      Portal will only open to a level in the same Act
    • -
    • 54
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Palace Cellar Level 3 Portal Orb

      Opens a portal to Palace Cellar Level 3

      Portal will only open to a level in the same Act
    • -
    • 53
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Palace Cellar Level 2 Portal Orb

      Opens a portal to Palace Cellar Level 2

      Portal will only open to a level in the same Act
    • -
    • 52
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Palace Cellar Level 1 Portal Orb

      Opens a portal to Palace Cellar Level 1

      Portal will only open to a level in the same Act
    • -
    • 51
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Harem Level 2 Portal Orb

      Opens a portal to Harem Level 2

      Portal will only open to a level in the same Act
    • -
    • 50
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Harem Level 1 Portal Orb

      Opens a portal to Harem Level 1

      Portal will only open to a level in the same Act
    • -
    • 49
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Sewers Level 3 Portal Orb

      Opens a portal to Sewers Level 3

      Portal will only open to a level in the same Act
    • -
    • 48
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Sewers Level 2 Portal Orb

      Opens a portal to Sewers Level 2

      Portal will only open to a level in the same Act
    • -
    • 47
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Sewers Level 1 Portal Orb

      Opens a portal to Sewers Level 1

      Portal will only open to a level in the same Act
    • -
    • 46
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Canyon of the Magi Portal Orb

      Opens a portal to Canyon of the Magi

      Portal will only open to a level in the same Act
    • -
    • 45
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Valley of Snakes Portal Orb

      Opens a portal to Valley of Snakes

      Portal will only open to a level in the same Act
    • -
    • 44
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Lost City Portal Orb

      Opens a portal to Lost City

      Portal will only open to a level in the same Act
    • -
    • 43
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Far Oasis Portal Orb

      Opens a portal to Far Oasis

      Portal will only open to a level in the same Act
    • -
    • 42
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Dry Hills Portal Orb

      Opens a portal to Dry Hills

      Portal will only open to a level in the same Act
    • -
    • 41
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Rocky Waste Portal Orb

      Opens a portal to Rocky Waste

      Portal will only open to a level in the same Act
    • -
    • 40
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Moo Moo Farm Portal Orb

      Opens a portal to Moo Moo Farm

      Portal will only open to a level in the same Act
    • -
    • 38
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tristram Portal Orb

      Opens a portal to Tristram

      Portal will only open to a level in the same Act
    • -
    • 37
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Catacombs Level 4 Portal Orb

      Opens a portal to Catacombs Level 4

      Portal will only open to a level in the same Act
    • -
    • 36
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Catacombs Level 3 Portal Orb

      Opens a portal to Catacombs Level 3

      Portal will only open to a level in the same Act
    • -
    • 35
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Catacombs Level 2 Portal Orb

      Opens a portal to Catacombs Level 2

      Portal will only open to a level in the same Act
    • -
    • 34
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Catacombs Level 1 Portal Orb

      Opens a portal to Catacombs Level 1

      Portal will only open to a level in the same Act
    • -
    • 33
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Cathedral Portal Orb

      Opens a portal to Cathedral

      Portal will only open to a level in the same Act
    • -
    • 32
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Inner Cloister Portal Orb

      Opens a portal to Inner Cloister

      Portal will only open to a level in the same Act
    • -
    • 31
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Jail Level 3 Portal Orb

      Opens a portal to Jail Level 3

      Portal will only open to a level in the same Act
    • -
    • 30
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Jail Level 2 Portal Orb

      Opens a portal to Jail Level 2

      Portal will only open to a level in the same Act
    • -
    • 29
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Jail Level 1 Portal Orb

      Opens a portal to Jail Level 1

      Portal will only open to a level in the same Act
    • -
    • 28
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Barracks Portal Orb

      Opens a portal to Barracks

      Portal will only open to a level in the same Act
    • -
    • 27
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Outer Cloister Portal Orb

      Opens a portal to Outer Cloister

      Portal will only open to a level in the same Act
    • -
    • 26
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Monastery Gate Portal Orb

      Opens a portal to Monastery Gate

      Portal will only open to a level in the same Act
    • -
    • 25
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tower Cellar Level 5 Portal Orb

      Opens a portal to Tower Cellar Level 5

      Portal will only open to a level in the same Act
    • -
    • 24
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tower Cellar Level 4 Portal Orb

      Opens a portal to Tower Cellar Level 4

      Portal will only open to a level in the same Act
    • -
    • 23
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tower Cellar Level 3 Portal Orb

      Opens a portal to Tower Cellar Level 3

      Portal will only open to a level in the same Act
    • -
    • 22
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tower Cellar Level 2 Portal Orb

      Opens a portal to Tower Cellar Level 2

      Portal will only open to a level in the same Act
    • -
    • 21
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tower Cellar Level 1 Portal Orb

      Opens a portal to Tower Cellar Level 1

      Portal will only open to a level in the same Act
    • -
    • 20
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Forgotten Tower Portal Orb

      Opens a portal to Forgotten Tower

      Portal will only open to a level in the same Act
    • -
    • 19
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Mausoleum Portal Orb

      Opens a portal to Mausoleum

      Portal will only open to a level in the same Act
    • -
    • 18
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Crypt Portal Orb

      Opens a portal to Crypt

      Portal will only open to a level in the same Act
    • -
    • 17
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Burial Grounds Portal Orb

      Opens a portal to Burial Grounds

      Portal will only open to a level in the same Act
    • -
    • 16
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Pit Level 2 Portal Orb

      Opens a portal to Pit Level 2

      Portal will only open to a level in the same Act
    • -
    • 15
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hole Level 2 Portal Orb

      Opens a portal to Hole Level 2

      Portal will only open to a level in the same Act
    • -
    • 14
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Underground Passage Level 2 Portal Orb

      Opens a portal to Underground Passage Level 2

      Portal will only open to a level in the same Act
    • -
    • 13
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Cave Level 2 Portal Orb

      Opens a portal to Cave Level 2

      Portal will only open to a level in the same Act
    • -
    • 12
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Pit Level 1 Portal Orb

      Opens a portal to Pit Level 1

      Portal will only open to a level in the same Act
    • -
    • 11
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Hole Level 1 Portal Orb

      Opens a portal to Hole Level 1

      Portal will only open to a level in the same Act
    • -
    • 10
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Underground Passage Level 1 Portal Orb

      Opens a portal to Underground Passage Level 1

      Portal will only open to a level in the same Act
    • -
    • 9
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Cave Level 1 Portal Orb

      Opens a portal to Cave Level 1

      Portal will only open to a level in the same Act
    • -
    • 8
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Den of Evil Portal Orb

      Opens a portal to Den of Evil

      Portal will only open to a level in the same Act
    • -
    • 7
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tamoe Highland Portal Orb

      Opens a portal to Tamoe Highland

      Portal will only open to a level in the same Act
    • -
    • 6
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Black Marsh Portal Orb

      Opens a portal to Black Marsh

      Portal will only open to a level in the same Act
    • -
    • 5
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Dark Wood Portal Orb

      Opens a portal to Dark Wood

      Portal will only open to a level in the same Act
    • -
    • 4
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Stony Field Portal Orb

      Opens a portal to Stony Field

      Portal will only open to a level in the same Act
    • -
    • 3
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Cold Plains Portal Orb

      Opens a portal to Cold Plains

      Portal will only open to a level in the same Act
    • -
    • 2
    • -
    • -
    • -
    -

    - -
    Portal OrbLevel: 0Level Required: 0 -
    - -

    Portal Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Blood Moor Portal Orb

      Opens a portal to Blood Moor

      Portal will only open to a level in the same Act
    • -
    • 1
    • -
    • -
    • -
    -

    - -
    Portable Skill ShrineLevel: 0Level Required: 0 -
    - -

    Portable Skill Shrine

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Boost the character's skill levels by 3 for 120 seconds.
    • -
    • item_allskills 3
    • -
    • -
    • -
    -

    - -
    Portable Mana Regeneration ShrineLevel: 0Level Required: 0 -
    - -

    Portable Mana Regeneration Shrine

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Boost the character's mana regeneration by 600% for 120 seconds.
    • -
    • manarecovery 600
    • -
    • -
    • -
    -

    - -
    Portable Experience ShrineLevel: 0Level Required: 0 -
    - -

    Portable Experience Shrine

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Boost the character's experience gained by 150% for 120 seconds.
    • -
    • item_addexperience 150
    • -
    • -
    • -
    -

    - -
    Portable Combat ShrineLevel: 0Level Required: 0 -
    - -

    Portable Combat Shrine

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Boost the character's damage and attack rating by 100% for 120 seconds.
    • -
    • item_tohit_percent 100
    • -
    • damagepercent 100
    • -
    • -
    -

    - -
    Portable Armor ShrineLevel: 0Level Required: 0 -
    - -

    Portable Armor Shrine

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Boost the character's defense by 100% for 120 seconds.
    • -
    • item_armor_percent 100
    • -
    • -
    • -
    -

    - -
    Stone of RememberingLevel: 0Level Required: 0 -
    - -

    Stone of Remembering

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Drops the level requirement of any stone or shrine boosted item by one

      -1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Crystals of Magic MasteryLevel: 0Level Required: 0 -
    - -

    Crystals of Magic Mastery

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% extra magic skill damage to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Crystals of Poison MasteryLevel: 0Level Required: 0 -
    - -

    Crystals of Poison Mastery

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% extra poison skill damage to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Crystals of Lightning MasteryLevel: 0Level Required: 0 -
    - -

    Crystals of Lightning Mastery

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% extra lightning skill damage to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Crystals of Fire MasteryLevel: 0Level Required: 0 -
    - -

    Crystals of Fire Mastery

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% extra fire skill damage to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Crystals of Cold MasteryLevel: 0Level Required: 0 -
    - -

    Crystals of Cold Mastery

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% extra cold skill damage to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Protection StoneLevel: 0Level Required: 0 -
    - -

    Protection Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds +1 to magic damage reduction to an enchanted item.

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Shield StoneLevel: 0Level Required: 0 -
    - -

    Shield Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds +1 to damage reduction to an enchanted item.

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Mirror StoneLevel: 0Level Required: 0 -
    - -

    Mirror Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% magic find bonus to an enchanted item.

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Psychic StoneLevel: 0Level Required: 0 -
    - -

    Psychic Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% magic resistance to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Antivenom VinesLevel: 0Level Required: 0 -
    - -

    Antivenom Vines

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% poison resistance to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Shock StoneLevel: 0Level Required: 0 -
    - -

    Shock Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% lightning resistance to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Heat StoneLevel: 0Level Required: 0 -
    - -

    Heat Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% fire resistance to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Cold StoneLevel: 0Level Required: 0 -
    - -

    Cold Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% cold resistance to an enchanted item

      +1 to lvl required
    • -
    • -
    • -
    • -
    -

    - -
    Sling StoneLevel: 0Level Required: 0 -
    - -

    Sling Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Adds 1% damage to all throwing potion skills

      +1 to lvl required
    • -
    • item_throw_mindamage 1
    • -
    • -
    • -
    -

    - -
    Elixer of PowerLevel: 0Level Required: 0 -
    - -

    Elixer of Power

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Gives an extra stat point for the character to use.
    • -
    • statpts 1
    • -
    • -
    • -
    -

    - -
    Elixer of Magic ResistanceLevel: 0Level Required: 0 -
    - -

    Elixer of Magic Resistance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's magic defense by 1%.
    • -
    • magicresist 1
    • -
    • -
    • -
    -

    - -
    Elixer of Lightning ResistanceLevel: 0Level Required: 0 -
    - -

    Elixer of Lightning Resistance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's lightning defense by 1%.
    • -
    • lightresist 1
    • -
    • -
    • -
    -

    - -
    Elixer of Poison ResistanceLevel: 0Level Required: 0 -
    - -

    Elixer of Poison Resistance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's poison defense by 1%.
    • -
    • poisonresist 1
    • -
    • -
    • -
    -

    - -
    Elixer of Cold ResistanceLevel: 0Level Required: 0 -
    - -

    Elixer of Cold Resistance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's cold defense by 1%.
    • -
    • coldresist 1
    • -
    • -
    • -
    -

    - -
    Elixer of Fire ResistanceLevel: 0Level Required: 0 -
    - -

    Elixer of Fire Resistance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's fire defense by 1%.
    • -
    • fireresist 1
    • -
    • -
    • -
    -

    - -
    Elixer of ManaLevel: 0Level Required: 0 -
    - -

    Elixer of Mana

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's max mana by 2.
    • -
    • maxmana 2
    • -
    • -
    • -
    -

    - -
    Elixer of StaminaLevel: 0Level Required: 0 -
    - -

    Elixer of Stamina

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's max stamina by 2.
    • -
    • maxstamina 2
    • -
    • -
    • -
    -

    - -
    Elixer of HealthLevel: 0Level Required: 0 -
    - -

    Elixer of Health

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's max life by 2.
    • -
    • maxhp 2
    • -
    • -
    • -
    -

    - -
    Elixer of DexterityLevel: 0Level Required: 0 -
    - -

    Elixer of Dexterity

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's dexterity by 1.
    • -
    • dexterity 1
    • -
    • -
    • -
    -

    - -
    Elixer of StrengthLevel: 0Level Required: 0 -
    - -

    Elixer of Strength

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Permanently boosts the character's strength by 1.
    • -
    • strength 1
    • -
    • -
    • -
    -

    - -
    Regeneration ElixirLevel: 0Level Required: 0 -
    - -

    Regeneration Elixir

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Grants the character massive life regeneration for 30 seconds.
    • -
    • hpregen 25000
    • -
    • -
    • -
    -

    - -
    Infinite Mana ElixirLevel: 0Level Required: 0 -
    - -

    Infinite Mana Elixir

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Grants the character massive mana regeneration for 30 seconds.
    • -
    • manarecovery 25000
    • -
    • -
    • -
    -

    - -
    Experience BookLevel: 0Level Required: 0 -
    - -

    Experience Book

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Contains knowledge from the Spirit World

      Right click to read the book

      Read the book to get Experience
    • -
    • experience 500
    • -
    • -
    • -
    -

    - -
    SoulLevel: 0Level Required: 0 -
    - -

    Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Soul ShardLevel: 0Level Required: 0 -
    - -

    Soul Shard

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Transfers Soul Energy from the Energy Sphere
      Soul Shards are Destroyed upon Energy Transfer

      Can be worn as rings.
    • -
    • soulconsumed 1
    • -
    • -
    • -
    -

    - -
    Tome of SoulsLevel: 0Level Required: 0 -
    - -

    Tome of Souls

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • Can only spawn as a unique item.
    • -
    • -
    • -
    • -
    • -
    • -
    • newskills 1
    • -
    • soulconsumed 200
    • -
    • -
    -

    - -
    Soul EliixirLevel: 0Level Required: 0 -
    - -

    Soul Eliixir

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Potion brewed with the Energy of Souls

      Right click to drink the potion

      Add +5 to Stats
    • -
    • statpts 5
    • -
    • soulconsumed 100
    • -
    • -
    -

    - -
    Magic RepellantLevel: 0Level Required: 0 -
    - -

    Magic Repellant

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • +50% to Magic Resistance
      +10% to Maximum Magic Resistance

      Potion duration: 30 sec
    • -
    • magicresist 50
    • -
    • maxmagicresist 10
    • -
    • -
    -

    - -
    AntivenomLevel: 0Level Required: 0 -
    - -

    Antivenom

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • +50% to Poison Resistance
      +10% to Maximum Poison Resistance


      Potion duration: 30 sec
    • -
    • poisonresist 50
    • -
    • maxpoisonresist 10
    • -
    • -
    -

    - -
    Insulation PotionLevel: 0Level Required: 0 -
    - -

    Insulation Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • +50% to Cold Resistance
      +10% to Maximum Cold Resistance

      Potion duration: 30 sec
    • -
    • coldresist 50
    • -
    • maxcoldresist 10
    • -
    • -
    -

    - -
    Eel JuiceLevel: 0Level Required: 0 -
    - -

    Eel Juice

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • +50% to Lightning Resistance
      +10% to Maximum Lightning Resistance

      Potion duration: 30 sec
    • -
    • lightresist 50
    • -
    • maxlightresist 10
    • -
    • -
    -

    - -
    Fire RetardantLevel: 0Level Required: 0 -
    - -

    Fire Retardant

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • +50% to Fire Resistance
      +10% to Maximum Fire Resistance

      Potion duration: 30 sec
    • -
    • fireresist 50
    • -
    • maxfireresist 10
    • -
    • -
    -

    - -
    Baal SoulLevel: 0Level Required: 0 -
    - -

    Baal Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Minion SoulLevel: 0Level Required: 0 -
    - -

    Minion Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Pain Worm SoulLevel: 0Level Required: 0 -
    - -

    Pain Worm Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Putrid Defiler SoulLevel: 0Level Required: 0 -
    - -

    Putrid Defiler Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Dominus SoulLevel: 0Level Required: 0 -
    - -

    Dominus Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Succubus SoulLevel: 0Level Required: 0 -
    - -

    Succubus Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Imp SoulLevel: 0Level Required: 0 -
    - -

    Imp Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Over Seer SoulLevel: 0Level Required: 0 -
    - -

    Over Seer Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Flesh Beast SoulLevel: 0Level Required: 0 -
    - -

    Flesh Beast Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Flesh Spawner SoulLevel: 0Level Required: 0 -
    - -

    Flesh Spawner Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    The Feature Creep SoulLevel: 0Level Required: 0 -
    - -

    The Feature Creep Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Diablo SoulLevel: 0Level Required: 0 -
    - -

    Diablo Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Corpulent SoulLevel: 0Level Required: 0 -
    - -

    Corpulent Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Balrog SoulLevel: 0Level Required: 0 -
    - -

    Balrog Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Mephisto SoulLevel: 0Level Required: 0 -
    - -

    Mephisto Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Council Member SoulLevel: 0Level Required: 0 -
    - -

    Council Member Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Rat Man Shaman SoulLevel: 0Level Required: 0 -
    - -

    Rat Man Shaman Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Duriel SoulLevel: 0Level Required: 0 -
    - -

    Duriel Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Blunderbore SoulLevel: 0Level Required: 0 -
    - -

    Blunderbore Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    The Smith SoulLevel: 0Level Required: 0 -
    - -

    The Smith Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Andariel SoulLevel: 0Level Required: 0 -
    - -

    Andariel Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Bloodraven SoulLevel: 0Level Required: 0 -
    - -

    Bloodraven Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Carrion Bird SoulLevel: 0Level Required: 0 -
    - -

    Carrion Bird Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Dark Spearwoman SoulLevel: 0Level Required: 0 -
    - -

    Dark Spearwoman Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Dark Ranger SoulLevel: 0Level Required: 0 -
    - -

    Dark Ranger Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Rat Man SoulLevel: 0Level Required: 0 -
    - -

    Rat Man Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Satyr Shaman SoulLevel: 0Level Required: 0 -
    - -

    Satyr Shaman Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Moon Clan SoulLevel: 0Level Required: 0 -
    - -

    Moon Clan Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Dark Hunter SoulLevel: 0Level Required: 0 -
    - -

    Dark Hunter Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Satyr SoulLevel: 0Level Required: 0 -
    - -

    Satyr Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Afflicted SoulLevel: 0Level Required: 0 -
    - -

    Afflicted Soul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Armor/Helm stats
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Tortured Raakshusic Soul

      Transmute with the Energy Cube to Capture Soul

      Wearable as Amulet
      Grants the wearer Vanqiushed Raakshus's skills or abilities
    • -
    • -
    • -
    • -
    -

    - -
    Unique Raakshus ChestLevel: 0Level Required: 0 -
    - -

    Unique Raakshus Chest

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks with a Raakshus Key
    • -
    • -
    • -
    • -
    -

    - -
    Set Raakshus ChestLevel: 0Level Required: 0 -
    - -

    Set Raakshus Chest

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks with a Raakshus Key
    • -
    • -
    • -
    • -
    -

    - -
    Rare Raakshus ChestLevel: 0Level Required: 0 -
    - -

    Rare Raakshus Chest

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks with a Raakshus Key
    • -
    • -
    • -
    • -
    -

    - -
    Raakshus Key Teir 5Level: 0Level Required: 0 -
    - -

    Raakshus Key Teir 5

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks a Raakshus Chest
    • -
    • -
    • -
    • -
    -

    - -
    Raakshus Key Teir 4Level: 0Level Required: 0 -
    - -

    Raakshus Key Teir 4

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks a Raakshus Chest
    • -
    • -
    • -
    • -
    -

    - -
    Raakshus Key Teir 3Level: 0Level Required: 0 -
    - -

    Raakshus Key Teir 3

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks a Raakshus Chest
    • -
    • -
    • -
    • -
    -

    - -
    Raakshus Key Teir 2Level: 0Level Required: 0 -
    - -

    Raakshus Key Teir 2

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks a Raakshus Chest
    • -
    • -
    • -
    • -
    -

    - -
    Raakshus Key Teir 1Level: 0Level Required: 0 -
    - -

    Raakshus Key Teir 1

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Unlocks a Raakshus Chest
    • -
    • -
    • -
    • -
    -

    - -
    Personal StashLevel: 0Level Required: 0 -
    - -

    Personal Stash

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • Quest Item
    • -
    • -
    • Right click to access your stash
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 132

    Create Unearthed Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 132

    Create Unearthed Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Unearthed Wand

      Item Parts Required: 132
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Giant Thresher
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Giant Thresher

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Giant Thresher

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Vortex Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Vortex Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Vortex Shield

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Diadem
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Diadem

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Diadem

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Bloodlord Skull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Bloodlord Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bloodlord Skull

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Mythical Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Mythical Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mythical Sword

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Guardian Crown
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Guardian Crown

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Guardian Crown

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Archon Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Archon Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Archon Staff

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Scissors Suwayyah
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Scissors Suwayyah

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scissors Suwayyah

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Dream Spirit
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Dream Spirit

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dream Spirit

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Sacred Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Sacred Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sacred Armor

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Colossus Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Colossus Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Colossus Blade

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Ogre Gauntlets
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Ogre Gauntlets

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ogre Gauntlets

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Berserker Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Berserker Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Berserker Axe

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Colossus Girdle
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Colossus Girdle

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Colossus Girdle

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Myrmidon Greaves
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Myrmidon Greaves

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Myrmidon Greaves

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Hydra Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Hydra Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hydra Bow

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Glorious Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Glorious Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Glorious Axe

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Thunder Maul
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Thunder Maul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Thunder Maul

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create War Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create War Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Pike

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Corona
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Corona

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Corona

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Legend Spike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Legend Spike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Legend Spike

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Winged Harpoon
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Winged Harpoon

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Winged Harpoon

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Dimensional Shard
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Dimensional Shard

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dimensional Shard

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 131

    Create Caduceus
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 131

    Create Caduceus

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Caduceus

      Item Parts Required: 131
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Archon Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Archon Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Archon Plate

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Ward
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Ward

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ward

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Great Poleaxe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Great Poleaxe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Poleaxe

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Vortex Orb
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Vortex Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Vortex Orb

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Raakshus Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Raakshus Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshus Crossbow

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 130

    Create Bone Visage
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 130

    Create Bone Visage

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bone Visage

      Item Parts Required: 130
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 128

    Create Shadow Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 128

    Create Shadow Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Shadow Plate

      Item Parts Required: 128
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 128

    Create Sky Spirit
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 128

    Create Sky Spirit

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sky Spirit

      Item Parts Required: 128
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 128

    Create Shillelah
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 128

    Create Shillelah

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Shillelah

      Item Parts Required: 128
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 128

    Create Ghost Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 128

    Create Ghost Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ghost Spear

      Item Parts Required: 128
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 128

    Create Fanged Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 128

    Create Fanged Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fanged Knife

      Item Parts Required: 128
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Champion Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Champion Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Champion Axe

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Zakarum Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Zakarum Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Zakarum Shield

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Troll Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Troll Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Troll Belt

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Legendary Mallet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Legendary Mallet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Legendary Mallet

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Cryptic Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Cryptic Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cryptic Sword

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 127

    Create Lacquered Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 127

    Create Lacquered Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Lacquered Plate

      Item Parts Required: 127
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 125

    Create Succubae Skull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 125

    Create Succubae Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Succubae Skull

      Item Parts Required: 125
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 125

    Create Kraken Shell
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 125

    Create Kraken Shell

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Kraken Shell

      Item Parts Required: 125
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 125

    Create Matriarchal Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 125

    Create Matriarchal Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Matriarchal Pike

      Item Parts Required: 125
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 125

    Create Mirrored Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 125

    Create Mirrored Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mirrored Boots

      Item Parts Required: 125
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 125

    Create Runic Talons
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 125

    Create Runic Talons

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Runic Talons

      Item Parts Required: 125
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 124

    Create Colossal Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 124

    Create Colossal Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Colossal Sword

      Item Parts Required: 124
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 124

    Create Conquerer Crown
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 124

    Create Conquerer Crown

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Conquerer Crown

      Item Parts Required: 124
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 124

    Create Ward Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 124

    Create Ward Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ward Bow

      Item Parts Required: 124
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 124

    Create Winged Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 124

    Create Winged Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Winged Axe

      Item Parts Required: 124
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 123

    Create Cryptic Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 123

    Create Cryptic Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cryptic Axe

      Item Parts Required: 123
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 123

    Create War Spike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 123

    Create War Spike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Spike

      Item Parts Required: 123
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 123

    Create Aegis
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 123

    Create Aegis

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Aegis

      Item Parts Required: 123
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 123

    Create Ghost Glaive
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 123

    Create Ghost Glaive

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ghost Glaive

      Item Parts Required: 123
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 123

    Create Spired Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 123

    Create Spired Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spired Helm

      Item Parts Required: 123
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 121

    Create Conquest Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 121

    Create Conquest Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Conquest Sword

      Item Parts Required: 121
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 121

    Create Hellforged Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 121

    Create Hellforged Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hellforged Plate

      Item Parts Required: 121
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 121

    Create Grand Matron Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 121

    Create Grand Matron Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grand Matron Bow

      Item Parts Required: 121
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 121

    Create Feral Claws
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 121

    Create Feral Claws

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Feral Claws

      Item Parts Required: 121
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 120

    Create Crusader Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 120

    Create Crusader Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crusader Bow

      Item Parts Required: 120
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 120

    Create Champion Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 120

    Create Champion Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Champion Sword

      Item Parts Required: 120
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 120

    Create Winged Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 120

    Create Winged Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Winged Knife

      Item Parts Required: 120
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Scourge
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Scourge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scourge

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Seraph Rod
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Seraph Rod

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Seraph Rod

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Crusader Gauntlets
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Crusader Gauntlets

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crusader Gauntlets

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Balrog Skin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Balrog Skin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balrog Skin

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Earth Spirit
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Earth Spirit

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Earth Spirit

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 119

    Create Troll Nest
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 119

    Create Troll Nest

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Troll Nest

      Item Parts Required: 119
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 117

    Create Lich Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 117

    Create Lich Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Lich Wand

      Item Parts Required: 117
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 117

    Create Colossus Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 117

    Create Colossus Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Colossus Crossbow

      Item Parts Required: 117
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 117

    Create Mithril Coil
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 117

    Create Mithril Coil

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mithril Coil

      Item Parts Required: 117
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 117

    Create Great Hauberk
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 117

    Create Great Hauberk

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Hauberk

      Item Parts Required: 117
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 117

    Create Raakshus Heart
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 117

    Create Raakshus Heart

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshus Heart

      Item Parts Required: 117
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 116

    Create Raakshushead
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 116

    Create Raakshushead

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshushead

      Item Parts Required: 116
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 116

    Create Ancient Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 116

    Create Ancient Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ancient Shield

      Item Parts Required: 116
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 116

    Create Mancatcher
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 116

    Create Mancatcher

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mancatcher

      Item Parts Required: 116
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 116

    Create Elder Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 116

    Create Elder Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Elder Staff

      Item Parts Required: 116
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 114

    Create Phase Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 114

    Create Phase Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Phase Blade

      Item Parts Required: 114
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 114

    Create Decapitator
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 114

    Create Decapitator

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Decapitator

      Item Parts Required: 114
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 114

    Create Battle Cestus
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 114

    Create Battle Cestus

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Cestus

      Item Parts Required: 114
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 114

    Create Loricated Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 114

    Create Loricated Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Loricated Mail

      Item Parts Required: 114
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 114

    Create Destroyer Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 114

    Create Destroyer Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Destroyer Helm

      Item Parts Required: 114
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 113

    Create Diamond Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 113

    Create Diamond Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Diamond Bow

      Item Parts Required: 113
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 113

    Create Diamond Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 113

    Create Diamond Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Diamond Mail

      Item Parts Required: 113
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 113

    Create Monarch
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 113

    Create Monarch

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Monarch

      Item Parts Required: 113
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 113

    Create Boneweave Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 113

    Create Boneweave Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Boneweave Boots

      Item Parts Required: 113
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 112

    Create Balrog Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 112

    Create Balrog Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balrog Spear

      Item Parts Required: 112
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 112

    Create Thresher
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 112

    Create Thresher

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Thresher

      Item Parts Required: 112
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 112

    Create Balrog Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 112

    Create Balrog Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balrog Blade

      Item Parts Required: 112
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Devil Star
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Devil Star

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Devil Star

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Ettin Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Ettin Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ettin Axe

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Wire Fleece
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Wire Fleece

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wire Fleece

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Sacred Rondache
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Sacred Rondache

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sacred Rondache

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Mithral Point
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Mithral Point

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mithral Point

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 110

    Create Tiara
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 110

    Create Tiara

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tiara

      Item Parts Required: 110
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 109

    Create Sun Spirit
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 109

    Create Sun Spirit

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sun Spirit

      Item Parts Required: 109
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 109

    Create Vambraces
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 109

    Create Vambraces

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Vambraces

      Item Parts Required: 109
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 109

    Create Ogre Maul
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 109

    Create Ogre Maul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ogre Maul

      Item Parts Required: 109
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 109

    Create Hydra Edge
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 109

    Create Hydra Edge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hydra Edge

      Item Parts Required: 109
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create Blade Barrier
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create Blade Barrier

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Blade Barrier

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create Armet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create Armet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Armet

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create Great Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create Great Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Bow

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create Scarab Husk
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create Scarab Husk

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scarab Husk

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create Vampirefang Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create Vampirefang Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Vampirefang Belt

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 108

    Create War Fist
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 108

    Create War Fist

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Fist

      Item Parts Required: 108
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 106

    Create Gorgon Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 106

    Create Gorgon Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gorgon Crossbow

      Item Parts Required: 106
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 106

    Create Hellspawn Skull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 106

    Create Hellspawn Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hellspawn Skull

      Item Parts Required: 106
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 106

    Create Wyrmhide
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 106

    Create Wyrmhide

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wyrmhide

      Item Parts Required: 106
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 106

    Create Eldritch Orb
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 106

    Create Eldritch Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Eldritch Orb

      Item Parts Required: 106
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Fury Visor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Fury Visor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fury Visor

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Scarabshell Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Scarabshell Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scarabshell Boots

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Stygian Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Stygian Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Stygian Pike

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Highland Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Highland Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Highland Blade

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Overseer Skull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Overseer Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Overseer Skull

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 105

    Create Stalagmite
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 105

    Create Stalagmite

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Stalagmite

      Item Parts Required: 105
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 103

    Create MatriarchalJavelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 103

    Create MatriarchalJavelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create MatriarchalJavelin

      Item Parts Required: 103
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 103

    Create Dusk Shroud
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 103

    Create Dusk Shroud

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dusk Shroud

      Item Parts Required: 103
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 103

    Create Ghost Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 103

    Create Ghost Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ghost Wand

      Item Parts Required: 103
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 103

    Create Silver Edged Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 103

    Create Silver Edged Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Silver Edged Axe

      Item Parts Required: 103
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 102

    Create Colossus Voulge
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 102

    Create Colossus Voulge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Colossus Voulge

      Item Parts Required: 102
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 102

    Create Hyperion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 102

    Create Hyperion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hyperion

      Item Parts Required: 102
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 102

    Create Flying Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 102

    Create Flying Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Flying Knife

      Item Parts Required: 102
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 102

    Create Ornate Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 102

    Create Ornate Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ornate Armor

      Item Parts Required: 102
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Hydraskull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Hydraskull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hydraskull

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Shadow Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Shadow Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Shadow Bow

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Sacred Targe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Sacred Targe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sacred Targe

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Reinforced Mace
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Reinforced Mace

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Reinforced Mace

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Vampirebone Gloves
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Vampirebone Gloves

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Vampirebone Gloves

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 101

    Create Elegant Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 101

    Create Elegant Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Elegant Blade

      Item Parts Required: 101
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 99

    Create Blood Spirt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 99

    Create Blood Spirt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Blood Spirt

      Item Parts Required: 99
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 99

    Create Stygian Pilum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 99

    Create Stygian Pilum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Stygian Pilum

      Item Parts Required: 99
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 99

    Create Boneweave
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 99

    Create Boneweave

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Boneweave

      Item Parts Required: 99
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 99

    Create Wrist Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 99

    Create Wrist Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wrist Sword

      Item Parts Required: 99
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 99

    Create Mighty Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 99

    Create Mighty Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mighty Scepter

      Item Parts Required: 99
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Luna
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Luna

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Luna

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Small Crescent
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Small Crescent

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Small Crescent

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Spiderweb Sash
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Spiderweb Sash

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spiderweb Sash

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Ataghan
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Ataghan

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ataghan

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Chaos Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Chaos Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Chaos Armor

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 98

    Create Matriarchal Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 98

    Create Matriarchal Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Matriarchal Spear

      Item Parts Required: 98
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 97

    Create Ogre Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 97

    Create Ogre Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ogre Axe

      Item Parts Required: 97
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 97

    Create Wyrmhide Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 97

    Create Wyrmhide Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wyrmhide Boots

      Item Parts Required: 97
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 97

    Create Carnage Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 97

    Create Carnage Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Carnage Helm

      Item Parts Required: 97
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 97

    Create Blade Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 97

    Create Blade Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Blade Bow

      Item Parts Required: 97
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 97

    Create Mage Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 97

    Create Mage Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mage Plate

      Item Parts Required: 97
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 95

    Create Suwayyah
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 95

    Create Suwayyah

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Suwayyah

      Item Parts Required: 95
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 95

    Create Minion Skull
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 95

    Create Minion Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Minion Skull

      Item Parts Required: 95
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 95

    Create Legend Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 95

    Create Legend Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Legend Sword

      Item Parts Required: 95
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 95

    Create Heavenly Stone
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 95

    Create Heavenly Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavenly Stone

      Item Parts Required: 95
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Bone Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Bone Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bone Knife

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Hyperion Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Hyperion Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hyperion Spear

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Embossed Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Embossed Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Embossed Plate

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Walking Stick
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Walking Stick

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Walking Stick

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Shako
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Shako

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Shako

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 94

    Create Heater
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 94

    Create Heater

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heater

      Item Parts Required: 94
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 92

    Create Feral Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 92

    Create Feral Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Feral Axe

      Item Parts Required: 92
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 92

    Create Tyrant Club
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 92

    Create Tyrant Club

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tyrant Club

      Item Parts Required: 92
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 92

    Create Bramble Mitts
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 92

    Create Bramble Mitts

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bramble Mitts

      Item Parts Required: 92
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 92

    Create Pellet Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 92

    Create Pellet Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Pellet Bow

      Item Parts Required: 92
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 91

    Create Falcata
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 91

    Create Falcata

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Falcata

      Item Parts Required: 91
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 91

    Create Flying Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 91

    Create Flying Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Flying Axe

      Item Parts Required: 91
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 91

    Create Ancient Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 91

    Create Ancient Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ancient Shield

      Item Parts Required: 91
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Sharktooth Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Sharktooth Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sharktooth Armor

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Totemic Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Totemic Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Totemic Mask

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Spider Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Spider Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spider Bow

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Grim Scythe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Grim Scythe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grim Scythe

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Grand Crown
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Grand Crown

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grand Crown

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Polished Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Polished Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Polished Wand

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 90

    Create Royal Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 90

    Create Royal Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Royal Shield

      Item Parts Required: 90
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Hyperion Javelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Hyperion Javelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hyperion Javelin

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Tomahawk
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Tomahawk

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tomahawk

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Chu-Ko-Nu
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Chu-Ko-Nu

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Chu-Ko-Nu

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Heirophant Trophy
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Heirophant Trophy

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heirophant Trophy

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Executioner Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Executioner Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Executioner Sword

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create War Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create War Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Belt

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Slayer Guard
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Slayer Guard

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Slayer Guard

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Scissors Quhab
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Scissors Quhab

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scissors Quhab

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create Giant Conch
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create Giant Conch

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Giant Conch

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create War Gauntlets
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create War Gauntlets

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Gauntlets

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 88

    Create War Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 88

    Create War Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Boots

      Item Parts Required: 88
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 87

    Create Martel de Fer
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 87

    Create Martel de Fer

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Martel de Fer

      Item Parts Required: 87
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 87

    Create Matriarchal Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 87

    Create Matriarchal Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Matriarchal Bow

      Item Parts Required: 87
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 86

    Create Coronet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 86

    Create Coronet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Coronet

      Item Parts Required: 86
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 86

    Create Truncheon
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 86

    Create Truncheon

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Truncheon

      Item Parts Required: 86
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 86

    Create Templar Coat
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 86

    Create Templar Coat

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Templar Coat

      Item Parts Required: 86
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 86

    Create Gothic Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 86

    Create Gothic Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Bow

      Item Parts Required: 86
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Bec-de-Corbin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Bec-de-Corbin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bec-de-Corbin

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Harpoon
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Harpoon

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Harpoon

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Ceremonial Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Ceremonial Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ceremonial Pike

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Ancient Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Ancient Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ancient Axe

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Winged Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Winged Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Winged Helm

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 84

    Create Guilded Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 84

    Create Guilded Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Guilded Shield

      Item Parts Required: 84
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 83

    Create Pavise
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 83

    Create Pavise

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Pavise

      Item Parts Required: 83
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 83

    Create Greater Talons
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 83

    Create Greater Talons

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Greater Talons

      Item Parts Required: 83
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 83

    Create Swirling Crystal
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 83

    Create Swirling Crystal

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Swirling Crystal

      Item Parts Required: 83
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 83

    Create Sacred Feathers
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 83

    Create Sacred Feathers

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sacred Feathers

      Item Parts Required: 83
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 83

    Create Grim Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 83

    Create Grim Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grim Helm

      Item Parts Required: 83
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Savage Helmet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Savage Helmet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Savage Helmet

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Cantor Trophy
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Cantor Trophy

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cantor Trophy

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Zweihander
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Zweihander

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Zweihander

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Ancient Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Ancient Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ancient Sword

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Battle Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Battle Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Belt

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Battle Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Battle Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Boots

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Russet Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Russet Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Russet Armor

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Battle Gauntlets
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Battle Gauntlets

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Gauntlets

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Rune Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Rune Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rune Bow

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 81

    Create Grave Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 81

    Create Grave Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grave Wand

      Item Parts Required: 81
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 80

    Create Grim Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 80

    Create Grim Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grim Shield

      Item Parts Required: 80
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 80

    Create Naga
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 80

    Create Naga

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Naga

      Item Parts Required: 80
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 80

    Create Gothic Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 80

    Create Gothic Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Sword

      Item Parts Required: 80
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 80

    Create Death Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 80

    Create Death Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Death Mask

      Item Parts Required: 80
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 80

    Create Battle Hammer
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 80

    Create Battle Hammer

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Hammer

      Item Parts Required: 80
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 79

    Create Cuirass
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 79

    Create Cuirass

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cuirass

      Item Parts Required: 79
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 79

    Create Lance
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 79

    Create Lance

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Lance

      Item Parts Required: 79
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 79

    Create Ceremonial Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 79

    Create Ceremonial Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ceremonial Bow

      Item Parts Required: 79
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 79

    Create Balista
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 79

    Create Balista

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balista

      Item Parts Required: 79
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 79

    Create Rune Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 79

    Create Rune Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rune Staff

      Item Parts Required: 79
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Sparkling Ball
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Sparkling Ball

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sparkling Ball

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Gothic Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Gothic Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Axe

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Hunter's Guise
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Hunter's Guise

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hunter's Guise

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Protector Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Protector Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Protector Shield

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Stilleto
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Stilleto

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Stilleto

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Long Siege Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Long Siege Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long Siege Bow

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 77

    Create Spiculum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 77

    Create Spiculum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spiculum

      Item Parts Required: 77
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Tusk Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Tusk Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tusk Sword

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Mesh Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Mesh Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mesh Armor

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create War Club
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create War Club

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Club

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Divine Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Divine Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Divine Scepter

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Basinet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Basinet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Basinet

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Greater Claws
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Greater Claws

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Greater Claws

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Sexton Trophy
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Sexton Trophy

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sexton Trophy

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 76

    Create Dragon Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 76

    Create Dragon Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dragon Shield

      Item Parts Required: 76
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 75

    Create Rage Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 75

    Create Rage Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rage Mask

      Item Parts Required: 75
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 75

    Create Rune Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 75

    Create Rune Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rune Sword

      Item Parts Required: 75
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 75

    Create Yari
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 75

    Create Yari

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Yari

      Item Parts Required: 75
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Heavy Bracers
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Heavy Bracers

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavy Bracers

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Tigulated Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Tigulated Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tigulated Mail

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Cutlass
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Cutlass

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cutlass

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Short Siege Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Short Siege Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short Siege Bow

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Mesh Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Mesh Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mesh Boots

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Crowbill
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Crowbill

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crowbill

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Knout
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Knout

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Knout

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Mesh Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Mesh Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mesh Belt

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Tomb Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Tomb Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tomb Wand

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 73

    Create Ceremonial Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 73

    Create Ceremonial Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ceremonial Spear

      Item Parts Required: 73
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Linked Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Linked Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Linked Mail

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Barbed Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Barbed Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Barbed Shield

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Cinquedeas
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Cinquedeas

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cinquedeas

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Dacian Falx
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Dacian Falx

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dacian Falx

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Tabar
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Tabar

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tabar

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Scutum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Scutum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scutum

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Casque
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Casque

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Casque

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 72

    Create Gothic Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 72

    Create Gothic Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Staff

      Item Parts Required: 72
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 70

    Create Cloudy Sphere
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 70

    Create Cloudy Sphere

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cloudy Sphere

      Item Parts Required: 70
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 70

    Create War Fork
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 70

    Create War Fork

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Fork

      Item Parts Required: 70
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 70

    Create Hand Scythe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 70

    Create Hand Scythe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hand Scythe

      Item Parts Required: 70
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 70

    Create Hurlbat
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 70

    Create Hurlbat

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hurlbat

      Item Parts Required: 70
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Ancient Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Ancient Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ancient Armor

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Battle Scythe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Battle Scythe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Scythe

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Holy Water Sprinkler
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Holy Water Sprinkler

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Holy Water Sprinkler

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Trellised Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Trellised Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Trellised Armor

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Battle Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Battle Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Sword

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Siege Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Siege Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Siege Crossbow

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Akaran Rondache
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Akaran Rondache

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Akaran Rondache

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Simbilan
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Simbilan

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Simbilan

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 69

    Create Griffon Headress
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 69

    Create Griffon Headress

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Griffon Headress

      Item Parts Required: 69
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sharkskin Belt

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sharkskin Boots

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Fetish Trophy
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Fetish Trophy

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fetish Trophy

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Double Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Double Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Double Bow

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Jagged Star
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Jagged Star

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Jagged Star

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Ashwood Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Ashwood Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ashwood Bow

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create War Dart
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create War Dart

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Dart

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Gloves
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Sharkskin Gloves

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sharkskin Gloves

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 68

    Create Twin Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 68

    Create Twin Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Twin Axe

      Item Parts Required: 68
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 66

    Create Bearded Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 66

    Create Bearded Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bearded Axe

      Item Parts Required: 66
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 66

    Create Petrified Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 66

    Create Petrified Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Petrified Wand

      Item Parts Required: 66
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 66

    Create Lion Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 66

    Create Lion Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Lion Helm

      Item Parts Required: 66
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 66

    Create Cedar Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 66

    Create Cedar Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cedar Staff

      Item Parts Required: 66
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Sallet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Sallet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sallet

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Full Plate Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Full Plate Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Full Plate Mail

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Great Pilum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Great Pilum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Pilum

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Dimensional Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Dimensional Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dimensional Blade

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Espadon
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Espadon

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Espadon

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Round Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Round Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Round Shield

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Tulwar
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Tulwar

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tulwar

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Crystalline Globe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Crystalline Globe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crystalline Globe

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Bill
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Bill

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bill

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 65

    Create Raakshushide Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 65

    Create Raakshushide Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshushide Armor

      Item Parts Required: 65
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Serpentskin Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Serpentskin Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Serpentskin Armor

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Fuscina
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Fuscina

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fuscina

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Raakshushide Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Raakshushide Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshushide Boots

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Raakshushide Sash
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Raakshushide Sash

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshushide Sash

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Fascia
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Fascia

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fascia

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 64

    Create Rondel
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 64

    Create Rondel

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rondel

      Item Parts Required: 64
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Light Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Light Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Light Plate

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Flanged Mace
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Flanged Mace

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Flanged Mace

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Ceremonial Javelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Ceremonial Javelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ceremonial Javelin

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Cedar Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Cedar Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cedar Bow

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Quarterstaff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Quarterstaff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Quarterstaff

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Shamshir
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Shamshir

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Shamshir

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Partizan
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Partizan

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Partizan

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Alpha Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Alpha Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Alpha Helm

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 62

    Create Akaran Targe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 62

    Create Akaran Targe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Akaran Targe

      Item Parts Required: 62
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Defender
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Defender

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Defender

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Francisca
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Francisca

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Francisca

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Cleaver
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Cleaver

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cleaver

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Military Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Military Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Military Axe

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create War Scythe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create War Scythe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Scythe

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Arbalest
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Arbalest

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Arbalest

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create War Hat
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create War Hat

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Hat

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 61

    Create Ghost Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 61

    Create Ghost Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ghost Armor

      Item Parts Required: 61
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Jawbone Visor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Jawbone Visor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Jawbone Visor

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Lochaber Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Lochaber Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Lochaber Axe

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Repeating Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Repeating Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Repeating Crossbow

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Razor Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Razor Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Razor Bow

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Great Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Great Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Sword

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Raakshushide Gloves
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Raakshushide Gloves

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshushide Gloves

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create Mummified Trophy
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create Mummified Trophy

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mummified Trophy

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 59

    Create War Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 59

    Create War Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Spear

      Item Parts Required: 59
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 58

    Create Gothic Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 58

    Create Gothic Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Plate

      Item Parts Required: 58
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 58

    Create Wrist Spike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 58

    Create Wrist Spike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wrist Spike

      Item Parts Required: 58
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 58

    Create Glowing Orb
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 58

    Create Glowing Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Glowing Orb

      Item Parts Required: 58
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 58

    Create Barbed Club
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 58

    Create Barbed Club

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Barbed Club

      Item Parts Required: 58
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 58

    Create Great Maul
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 58

    Create Great Maul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Maul

      Item Parts Required: 58
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Battle Dart
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Battle Dart

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Dart

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Rune Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Rune Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rune Scepter

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Hatchet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Hatchet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hatchet

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Poignard
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Poignard

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Poignard

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Burnt Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Burnt Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Burnt Wand

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 57

    Create Long War Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 57

    Create Long War Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long War Bow

      Item Parts Required: 57
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create Edge Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create Edge Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Edge Bow

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create Gothic Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create Gothic Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gothic Shield

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create Cudgel
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create Cudgel

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cudgel

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create Jo Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create Jo Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Jo Staff

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create War Javelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create War Javelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Javelin

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 55

    Create Gladius
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 55

    Create Gladius

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gladius

      Item Parts Required: 55
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 54

    Create Crown
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 54

    Create Crown

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crown

      Item Parts Required: 54
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 54

    Create Throwing Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 54

    Create Throwing Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Throwing Spear

      Item Parts Required: 54
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 54

    Create Halberd
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 54

    Create Halberd

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Halberd

      Item Parts Required: 54
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 53

    Create Quhab
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 53

    Create Quhab

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Quhab

      Item Parts Required: 53
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 53

    Create Field Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 53

    Create Field Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Field Plate

      Item Parts Required: 53
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create War Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create War Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Sword

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Flamberge
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Flamberge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Flamberge

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Giant Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Giant Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Giant Axe

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Girdle(H)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Girdle(H)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Girdle(H)

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Gaunlets(H)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Gaunlets(H)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gaunlets(H)

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Plate Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Plate Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Plate Boots

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Maiden Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Maiden Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Maiden Pike

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Short War Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Short War Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short War Bow

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 51

    Create Reflex Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 51

    Create Reflex Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Reflex Bow

      Item Parts Required: 51
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 50

    Create Grim Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 50

    Create Grim Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grim Wand

      Item Parts Required: 50
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 48

    Create War Hammer
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 48

    Create War Hammer

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Hammer

      Item Parts Required: 48
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 48

    Create War Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 48

    Create War Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Axe

      Item Parts Required: 48
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Pike
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Pike

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Pike

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Bastard Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Bastard Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bastard Sword

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Circlet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Circlet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Circlet

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Raakshus Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Raakshus Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Raakshus Head

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Scissors Katar
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Scissors Katar

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scissors Katar

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Crown Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Crown Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crown Shield

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Avenger Guard
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Avenger Guard

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Avenger Guard

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Spirit Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Spirit Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spirit Mask

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Dragon Stone
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Dragon Stone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dragon Stone

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create War Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create War Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Staff

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Heavy Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Heavy Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavy Crossbow

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 47

    Create Plate Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 47

    Create Plate Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Plate Mail

      Item Parts Required: 47
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Long Battle Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Long Battle Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long Battle Bow

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Maiden Javelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Maiden Javelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Maiden Javelin

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Great Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Great Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Axe

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Blade

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Glaive
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Glaive

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Glaive

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 46

    Create Great Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 46

    Create Great Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Great Helm

      Item Parts Required: 46
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 44

    Create Tower Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 44

    Create Tower Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Tower Shield

      Item Parts Required: 44
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 44

    Create Bone Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 44

    Create Bone Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bone Helm

      Item Parts Required: 44
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 43

    Create Giant Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 43

    Create Giant Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Giant Sword

      Item Parts Required: 43
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 43

    Create Maul
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 43

    Create Maul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Maul

      Item Parts Required: 43
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 43

    Create War Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 43

    Create War Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create War Scepter

      Item Parts Required: 43
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 43

    Create Poleaxe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 43

    Create Poleaxe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Poleaxe

      Item Parts Required: 43
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 43

    Create Blade Talons
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 43

    Create Blade Talons

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Blade Talons

      Item Parts Required: 43
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Gargoyle Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Gargoyle Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gargoyle Head

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Splint Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Splint Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Splint Mail

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Aerin Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Aerin Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Aerin Shield

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Light Gauntlets
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Light Gauntlets

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Light Gauntlets

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Assault Helmet
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Assault Helmet

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Assault Helmet

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Long Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Long Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long Sword

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Light Plate Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Light Plate Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Light Plate Boots

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Heavy Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Heavy Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavy Belt

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Falcon Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Falcon Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Falcon Mask

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 42

    Create Spetum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 42

    Create Spetum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spetum

      Item Parts Required: 42
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 40

    Create Flail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 40

    Create Flail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Flail

      Item Parts Required: 40
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 40

    Create Bone Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 40

    Create Bone Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bone Shield

      Item Parts Required: 40
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 40

    Create Military Pick
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 40

    Create Military Pick

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Military Pick

      Item Parts Required: 40
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 40

    Create Mask
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 40

    Create Mask

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mask

      Item Parts Required: 40
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Bone Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Bone Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bone Wand

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Maiden Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Maiden Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Maiden Spear

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Claws
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Claws

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Claws

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Short Battle Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Short Battle Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short Battle Bow

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Breast Plate
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Breast Plate

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Breast Plate

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 39

    Create Stag Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 39

    Create Stag Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Stag Bow

      Item Parts Required: 39
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 37

    Create Battle Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 37

    Create Battle Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Axe

      Item Parts Required: 37
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 37

    Create Clasped Orb
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 37

    Create Clasped Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Clasped Orb

      Item Parts Required: 37
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 37

    Create Battle Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 37

    Create Battle Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Battle Staff

      Item Parts Required: 37
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 37

    Create Claymore
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 37

    Create Claymore

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Claymore

      Item Parts Required: 37
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 37

    Create Kriss
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 37

    Create Kriss

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Kriss

      Item Parts Required: 37
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Horned Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Horned Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Horned Helm

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Antlers
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Antlers

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Antlers

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Brandistock
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Brandistock

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Brandistock

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Unraveller Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Unraveller Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Unraveller Head

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Balanced Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Balanced Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balanced Axe

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 36

    Create Heraldic Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 36

    Create Heraldic Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heraldic Shield

      Item Parts Required: 36
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Chain Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Chain Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Chain Mail

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crossbow

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Broad Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Broad Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Broad Sword

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Kite Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Kite Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Kite Shield

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Cestus
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Cestus

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cestus

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Full Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Full Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Full Helm

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Scythe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Scythe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scythe

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Grand Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Grand Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Grand Scepter

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 35

    Create Short Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 35

    Create Short Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short Spear

      Item Parts Required: 35
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 32

    Create Scale Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 32

    Create Scale Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scale Mail

      Item Parts Required: 32
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 32

    Create Morning Star
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 32

    Create Morning Star

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Morning Star

      Item Parts Required: 32
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 32

    Create Balanced Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 32

    Create Balanced Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Balanced Knife

      Item Parts Required: 32
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 32

    Create Double Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 32

    Create Double Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Double Axe

      Item Parts Required: 32
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Broad Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Broad Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Broad Axe

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Yew Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Yew Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Yew Wand

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Gnarled Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Gnarled Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gnarled Staff

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Smoked Sphere
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Smoked Sphere

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Smoked Sphere

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Chain Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Chain Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Chain Boots

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Composite Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Composite Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Composite Bow

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Belt(M)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Belt(M)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Belt(M)

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Bracers(M)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Bracers(M)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bracers(M)

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 31

    Create Hatchet Hands
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 31

    Create Hatchet Hands

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hatchet Hands

      Item Parts Required: 31
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Helm

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Falchion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Falchion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Falchion

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Crystal Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Crystal Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Crystal Sword

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Large Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Large Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Large Shield

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Voulge
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Voulge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Voulge

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Ring Mail
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Ring Mail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Ring Mail

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 29

    Create Spiked Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 29

    Create Spiked Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spiked Shield

      Item Parts Required: 29
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 28

    Create Two-Handed Sword
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 28

    Create Two-Handed Sword

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Two-Handed Sword

      Item Parts Required: 28
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 28

    Create Pilum
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 28

    Create Pilum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Pilum

      Item Parts Required: 28
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 26

    Create Wrist Blade
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 26

    Create Wrist Blade

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wrist Blade

      Item Parts Required: 26
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 26

    Create Dirk
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 26

    Create Dirk

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dirk

      Item Parts Required: 26
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 26

    Create Trident
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 26

    Create Trident

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Trident

      Item Parts Required: 26
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Fanged Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Fanged Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fanged Helm

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Saber
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Saber

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Saber

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Hawk Helm
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Hawk Helm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hawk Helm

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Long Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Long Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long Bow

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Zombie Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Zombie Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Zombie Head

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Sacred Globe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Sacred Globe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sacred Globe

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Long Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Long Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Long Staff

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Studded Leather
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Studded Leather

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Studded Leather

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Rondache
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Rondache

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rondache

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 25

    Create Mace
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 25

    Create Mace

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Mace

      Item Parts Required: 25
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 24

    Create Heavy Gloves
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 24

    Create Heavy Gloves

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavy Gloves

      Item Parts Required: 24
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 24

    Create Light Belt
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 24

    Create Light Belt

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Light Belt

      Item Parts Required: 24
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 24

    Create Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 24

    Create Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Axe

      Item Parts Required: 24
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 24

    Create Heavy Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 24

    Create Heavy Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Heavy Boots

      Item Parts Required: 24
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 24

    Create Throwing Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 24

    Create Throwing Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Throwing Axe

      Item Parts Required: 24
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 22

    Create Large Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 22

    Create Large Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Large Axe

      Item Parts Required: 22
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 22

    Create Light Crossbow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 22

    Create Light Crossbow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Light Crossbow

      Item Parts Required: 22
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Scimitar
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Scimitar

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scimitar

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Bardiche
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Bardiche

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Bardiche

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Hard Leather Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Hard Leather Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hard Leather Armor

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Skull Cap
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Skull Cap

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Skull Cap

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Small Shield
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Small Shield

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Small Shield

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Spear
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Spear

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spear

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 21

    Create Hunter's Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 21

    Create Hunter's Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hunter's Bow

      Item Parts Required: 21
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 20

    Create Preserved Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 20

    Create Preserved Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Preserved Head

      Item Parts Required: 20
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 20

    Create Wolf Head
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 20

    Create Wolf Head

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wolf Head

      Item Parts Required: 20
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 20

    Create Targe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 20

    Create Targe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Targe

      Item Parts Required: 20
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 20

    Create Jawbone Cap
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 20

    Create Jawbone Cap

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Jawbone Cap

      Item Parts Required: 20
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 20

    Create Spiked Club
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 20

    Create Spiked Club

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Spiked Club

      Item Parts Required: 20
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Dagger
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Dagger

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Dagger

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Sash(L)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Sash(L)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Sash(L)

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Leather Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Leather Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Leather Armor

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Scepter
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Scepter

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Scepter

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Leather Boots
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Leather Boots

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Leather Boots

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Hand Axe
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Hand Axe

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Hand Axe

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 18

    Create Gloves(L)
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 18

    Create Gloves(L)

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Gloves(L)

      Item Parts Required: 18
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 17

    Create Wand
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 17

    Create Wand

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Wand

      Item Parts Required: 17
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 17

    Create Throwing Knife
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 17

    Create Throwing Knife

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Throwing Knife

      Item Parts Required: 17
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Oil Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Oil Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Oil Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Club
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Club

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Club

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Katar
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Katar

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Katar

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Eagle Orb
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Eagle Orb

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Eagle Orb

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Buckler
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Buckler

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Buckler

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Javelin
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Javelin

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Javelin

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Short Staff
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Short Staff

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short Staff

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Fulminating Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Fulminating Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Fulminating Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Strangling Gas Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Strangling Gas Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Strangling Gas Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Exploding Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Exploding Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Exploding Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Choking Gas Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Choking Gas Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Choking Gas Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Cap/hat
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Cap/hat

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Cap/hat

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Rancid Gas Potion
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Rancid Gas Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Rancid Gas Potion

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Quilted Armor
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Quilted Armor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Quilted Armor

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Item Parts Required: 15

    Create Short Bow
    Level: 0Level Required: 0 -
    - -

    Smithing Hammer
    Item Parts Required: 15

    Create Short Bow

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Create Short Bow

      Item Parts Required: 15
    • -
    • -
    • -
    • -
    -

    - -
    Smithing Hammer
    Smithing Hammer
    Level: 1Level Required: 0 -
    - -

    Smithing Hammer
    Smithing Hammer

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Smithing Hammer
    • -
    • -
    • -
    • -
    -

    - -
    Elemental BoltsLevel: 0Level Required: 0 -
    - -

    Elemental Bolts

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (3)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • Can be stacked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Elemental ArrowsLevel: 0Level Required: 0 -
    - -

    Elemental Arrows

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (3)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • Can be stacked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750
    Level: 0Level Required: 0 -
    - -

    Unique Particle

    Cube with the Magic Harvester to create a Unique
    version of the item

    Essence Required: 750

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rare Shard
      Cube with the Magic Harvester to create a rare version of the item
      Essence Required: 300
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500
    Level: 0Level Required: 0 -
    - -

    Set Stone

    Cube with the Magic Harvester to create a Set
    version of the item

    Essense Required: 500

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Unique Particle
      Cube with the Magic Harvester to create a Unique version of the item
      Essence Required: 750
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300
    Level: 0Level Required: 0 -
    - -

    Rare Shard

    Cube with the Magic Harvester to create a rare
    version of the item

    Essence Required: 300

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Set Stone
      Cube with the Magic Harvester to create a Set version of the item
      Essense Required: 500
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Energy SphereLevel: 0Level Required: 0 -
    - -

    Energy Sphere

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Quest Item
    • -
    • -
    • Powered by the Energy Cube
      Harvest Magic Essence from Magic, Rare, Set, or Unique items

      Salvage non-magic items into Item Parts
      Cube with Smithing Hammers to forge new Items

      Transmuted item(s) will be destroyed
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - ZodLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Zod

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - El
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - ChamLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Cham

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Zod
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - JahLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Jah

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Cham
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - BerLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ber

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Jah
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - SurLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Sur

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ber
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - LoLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Lo

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Sur
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - OhmLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ohm

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Lo
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - VexLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Vex

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ohm
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - GulLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Gul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Vex
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - IstLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ist

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Gul
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - MalLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Mal

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ist
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - UmLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Um

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Mal
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - PulLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Pul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Um
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - LemLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Lem

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Pul
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - FalLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Fal

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Lem
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - KoLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ko

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Fal
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - LumLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Lum

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ko
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - IoLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Io

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Lum
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - HelLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Hel

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Io
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - DolLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Dol

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Hel
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - ShaelLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Shael

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Dol
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - SolLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Sol

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Shael
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - AmnLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Amn

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Sol
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - ThulLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Thul

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Amn
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - OrtLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ort

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Thul
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - RalLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ral

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ort
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - TalLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Tal

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ral
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - IthLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Ith

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Tal
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - EthLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Eth

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Ith
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - NefLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Nef

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Eth
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - TirLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Tir

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Nef
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - EldLevel: 0Level Required: 0 -
    - -

    Rune Extractor - Eld

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Tir
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune Extractor - ElLevel: 0Level Required: 0 -
    - -

    Rune Extractor - El

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Rune Extractor - Eld
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rune BagLevel: 0Level Required: 0 -
    - -

    Rune Bag

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Quest Item
    • -
    • -
    • Bag for storing all your Runes.

      Cube with a Rune to store Runes in the bag.
      Cube with a Rune Extractor to get one rune out of the bag.
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Diamond ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Diamond Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Emerald Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Diamond ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Diamond Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Emerald Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Diamond ExtractorLevel: 0Level Required: 0 -
    - -

    Diamond Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Ruby Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Diamond ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Diamond Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Emerald Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Diamond ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Diamond Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Emerald Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Emerald ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Emerald Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Ruby Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Emerald ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Emerald Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Ruby Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Emerald ExtractorLevel: 0Level Required: 0 -
    - -

    Emerald Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Diamond Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Emerald ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Emerald Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Ruby Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Emerald ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Emerald Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Ruby Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Sapphire ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Sapphire Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Skull Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Sapphire ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Sapphire Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Skull Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Sapphire ExtractorLevel: 0Level Required: 0 -
    - -

    Sapphire Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Emerald Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Sapphire ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Sapphire Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Skull Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Sapphire ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Sapphire Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Skull Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Topaz ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Topaz Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Amethyst Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Topaz ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Topaz Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Amethyst Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Topaz ExtractorLevel: 0Level Required: 0 -
    - -

    Topaz Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Sapphire Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Topaz ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Topaz Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Amethyst Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Topaz ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Topaz Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Amethyst Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Skull ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Skull Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Topaz Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Skull ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Skull Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Topaz Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Skull ExtractorLevel: 0Level Required: 0 -
    - -

    Skull Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Topaz Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Skull ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Skull Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Topaz Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Skull ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Skull Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Topaz Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Amethyst ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Amethyst Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Diamond Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Amethyst ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Amethyst Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Diamond Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Amethyst ExtractorLevel: 0Level Required: 0 -
    - -

    Amethyst Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Skull Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Amethyst ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Amethyst Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Diamond Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Amethyst ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Amethyst Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Diamond Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect Ruby ExtractorLevel: 0Level Required: 0 -
    - -

    Perfect Ruby Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Perfect Sapphire Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless Ruby ExtractorLevel: 0Level Required: 0 -
    - -

    Flawless Ruby Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawless Sapphire Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ruby ExtractorLevel: 0Level Required: 0 -
    - -

    Ruby Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Amethyst Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed Ruby ExtractorLevel: 0Level Required: 0 -
    - -

    Flawed Ruby Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Flawed Sapphire Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped Ruby ExtractorLevel: 0Level Required: 0 -
    - -

    Chipped Ruby Extractor

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Chipped Sapphire Extractor
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Gem BagLevel: 0Level Required: 0 -
    - -

    Gem Bag

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Quest Item
    • -
    • -
    • A bag for storing all your Gems.

      Cube with a Gem to store it in the bag.
      Cube with a Gem Extractor to get selected gem out of the bag.
    • -
    • -
    • -
    • -
    -

    - -
    Standard of HeroesLevel: 90Level Required: 90 -
    - -

    Standard of Heroes

    -
    -
      -
    • Item Level: 90
    • -
    • Level Required: 90
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can only spawn as a unique item.
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Scroll of KnowledgeLevel: 0Level Required: 0 -
    - -

    Scroll of Knowledge

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    JewelLevel: 1Level Required: 0 -
    - -

    Jewel

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Zod RuneLevel: 69Level Required: 69 -
    - -

    Zod Rune

    -
    -
      -
    • Item Level: 69
    • -
    • Level Required: 69
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cham RuneLevel: 67Level Required: 67 -
    - -

    Cham Rune

    -
    -
      -
    • Item Level: 67
    • -
    • Level Required: 67
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Jo RuneLevel: 65Level Required: 65 -
    - -

    Jo Rune

    -
    -
      -
    • Item Level: 65
    • -
    • Level Required: 65
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ber RuneLevel: 63Level Required: 63 -
    - -

    Ber Rune

    -
    -
      -
    • Item Level: 63
    • -
    • Level Required: 63
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Sur RuneLevel: 61Level Required: 61 -
    - -

    Sur Rune

    -
    -
      -
    • Item Level: 61
    • -
    • Level Required: 61
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Lo RuneLevel: 59Level Required: 59 -
    - -

    Lo Rune

    -
    -
      -
    • Item Level: 59
    • -
    • Level Required: 59
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ohm RuneLevel: 57Level Required: 57 -
    - -

    Ohm Rune

    -
    -
      -
    • Item Level: 57
    • -
    • Level Required: 57
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Vex RuneLevel: 55Level Required: 55 -
    - -

    Vex Rune

    -
    -
      -
    • Item Level: 55
    • -
    • Level Required: 55
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Gul RuneLevel: 53Level Required: 53 -
    - -

    Gul Rune

    -
    -
      -
    • Item Level: 53
    • -
    • Level Required: 53
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ist RuneLevel: 51Level Required: 51 -
    - -

    Ist Rune

    -
    -
      -
    • Item Level: 51
    • -
    • Level Required: 51
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Mal RuneLevel: 49Level Required: 49 -
    - -

    Mal Rune

    -
    -
      -
    • Item Level: 49
    • -
    • Level Required: 49
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Um RuneLevel: 47Level Required: 47 -
    - -

    Um Rune

    -
    -
      -
    • Item Level: 47
    • -
    • Level Required: 47
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Pul RuneLevel: 45Level Required: 45 -
    - -

    Pul Rune

    -
    -
      -
    • Item Level: 45
    • -
    • Level Required: 45
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Lem RuneLevel: 43Level Required: 43 -
    - -

    Lem Rune

    -
    -
      -
    • Item Level: 43
    • -
    • Level Required: 43
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Fal RuneLevel: 41Level Required: 41 -
    - -

    Fal Rune

    -
    -
      -
    • Item Level: 41
    • -
    • Level Required: 41
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ko RuneLevel: 39Level Required: 39 -
    - -

    Ko Rune

    -
    -
      -
    • Item Level: 39
    • -
    • Level Required: 39
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Lum RuneLevel: 37Level Required: 37 -
    - -

    Lum Rune

    -
    -
      -
    • Item Level: 37
    • -
    • Level Required: 37
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Po RuneLevel: 35Level Required: 35 -
    - -

    Po Rune

    -
    -
      -
    • Item Level: 35
    • -
    • Level Required: 35
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Hel RuneLevel: 33Level Required: 0 -
    - -

    Hel Rune

    -
    -
      -
    • Item Level: 33
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Dol RuneLevel: 31Level Required: 31 -
    - -

    Dol Rune

    -
    -
      -
    • Item Level: 31
    • -
    • Level Required: 31
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Shae RuneLevel: 29Level Required: 29 -
    - -

    Shae Rune

    -
    -
      -
    • Item Level: 29
    • -
    • Level Required: 29
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Sol RuneLevel: 27Level Required: 27 -
    - -

    Sol Rune

    -
    -
      -
    • Item Level: 27
    • -
    • Level Required: 27
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Amn RuneLevel: 25Level Required: 25 -
    - -

    Amn Rune

    -
    -
      -
    • Item Level: 25
    • -
    • Level Required: 25
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Thul RuneLevel: 23Level Required: 23 -
    - -

    Thul Rune

    -
    -
      -
    • Item Level: 23
    • -
    • Level Required: 23
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ort RuneLevel: 21Level Required: 21 -
    - -

    Ort Rune

    -
    -
      -
    • Item Level: 21
    • -
    • Level Required: 21
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ral RuneLevel: 19Level Required: 19 -
    - -

    Ral Rune

    -
    -
      -
    • Item Level: 19
    • -
    • Level Required: 19
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Tal RuneLevel: 17Level Required: 17 -
    - -

    Tal Rune

    -
    -
      -
    • Item Level: 17
    • -
    • Level Required: 17
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Ith RuneLevel: 15Level Required: 15 -
    - -

    Ith Rune

    -
    -
      -
    • Item Level: 15
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Eth RuneLevel: 15Level Required: 15 -
    - -

    Eth Rune

    -
    -
      -
    • Item Level: 15
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Nef RuneLevel: 13Level Required: 13 -
    - -

    Nef Rune

    -
    -
      -
    • Item Level: 13
    • -
    • Level Required: 13
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Tir RuneLevel: 13Level Required: 13 -
    - -

    Tir Rune

    -
    -
      -
    • Item Level: 13
    • -
    • Level Required: 13
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Eld RuneLevel: 11Level Required: 11 -
    - -

    Eld Rune

    -
    -
      -
    • Item Level: 11
    • -
    • Level Required: 11
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    El RuneLevel: 11Level Required: 11 -
    - -

    El Rune

    -
    -
      -
    • Item Level: 11
    • -
    • Level Required: 11
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Grand CharmLevel: 1Level Required: 0 -
    - -

    Grand Charm

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (3)
    • -
    • Socketing gives Shield stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Large CharmLevel: 14Level Required: 0 -
    - -

    Large Charm

    -
    -
      -
    • Item Level: 14
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (2)
    • -
    • Socketing gives Armor/Helm stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Small CharmLevel: 28Level Required: 0 -
    - -

    Small Charm

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Super Mana PotionLevel: 0Level Required: 0 -
    - -

    Super Mana Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • manarecovery 250
    • -
    • -
    • -
    -

    - -
    Greater Mana PotionLevel: 0Level Required: 0 -
    - -

    Greater Mana Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • manarecovery 150
    • -
    • -
    • -
    -

    - -
    Mana PotionLevel: 0Level Required: 0 -
    - -

    Mana Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • manarecovery 80
    • -
    • -
    • -
    -

    - -
    Light Mana PotionLevel: 0Level Required: 0 -
    - -

    Light Mana Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • manarecovery 40
    • -
    • -
    • -
    -

    - -
    Minor Mana PotionLevel: 0Level Required: 0 -
    - -

    Minor Mana Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • manarecovery 20
    • -
    • -
    • -
    -

    - -
    Super Healing PotionLevel: 0Level Required: 0 -
    - -

    Super Healing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • hpregen 320
    • -
    • -
    • -
    -

    - -
    Greater Healing PotionLevel: 0Level Required: 0 -
    - -

    Greater Healing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • hpregen 180
    • -
    • -
    • -
    -

    - -
    Healing PotionLevel: 0Level Required: 0 -
    - -

    Healing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • hpregen 100
    • -
    • -
    • -
    -

    - -
    Light Healing PotionLevel: 0Level Required: 0 -
    - -

    Light Healing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • hpregen 60
    • -
    • -
    • -
    -

    - -
    Minor Healing PotionLevel: 0Level Required: 0 -
    - -

    Minor Healing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • Points:
    • -
    • hpregen 30
    • -
    • -
    • -
    -

    - -
    Perfect TopazLevel: 0Level Required: 18 -
    - -

    Perfect Topaz

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect SkullLevel: 0Level Required: 18 -
    - -

    Perfect Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect SapphireLevel: 0Level Required: 18 -
    - -

    Perfect Sapphire

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect RubyLevel: 0Level Required: 18 -
    - -

    Perfect Ruby

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect EmeraldLevel: 0Level Required: 18 -
    - -

    Perfect Emerald

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect DiamondLevel: 0Level Required: 18 -
    - -

    Perfect Diamond

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Perfect AmethystLevel: 0Level Required: 18 -
    - -

    Perfect Amethyst

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 18
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless TopazLevel: 0Level Required: 15 -
    - -

    Flawless Topaz

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless SkullLevel: 0Level Required: 15 -
    - -

    Flawless Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless SapphireLevel: 0Level Required: 15 -
    - -

    Flawless Sapphire

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless RubyLevel: 0Level Required: 15 -
    - -

    Flawless Ruby

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless EmeraldLevel: 0Level Required: 15 -
    - -

    Flawless Emerald

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless DiamondLevel: 0Level Required: 15 -
    - -

    Flawless Diamond

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawless AmethystLevel: 0Level Required: 15 -
    - -

    Flawless Amethyst

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 15
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    TopazLevel: 0Level Required: 12 -
    - -

    Topaz

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    SkullLevel: 0Level Required: 12 -
    - -

    Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    SapphireLevel: 0Level Required: 12 -
    - -

    Sapphire

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    RubyLevel: 0Level Required: 12 -
    - -

    Ruby

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    EmeraldLevel: 0Level Required: 12 -
    - -

    Emerald

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    DiamondLevel: 0Level Required: 12 -
    - -

    Diamond

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    AmethystLevel: 0Level Required: 12 -
    - -

    Amethyst

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed TopazLevel: 0Level Required: 5 -
    - -

    Flawed Topaz

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed SkullLevel: 0Level Required: 5 -
    - -

    Flawed Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed SapphireLevel: 0Level Required: 5 -
    - -

    Flawed Sapphire

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed RubyLevel: 0Level Required: 5 -
    - -

    Flawed Ruby

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed EmeraldLevel: 0Level Required: 5 -
    - -

    Flawed Emerald

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed DiamondLevel: 0Level Required: 5 -
    - -

    Flawed Diamond

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Flawed AmethystLevel: 0Level Required: 5 -
    - -

    Flawed Amethyst

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 5
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped TopazLevel: 0Level Required: 1 -
    - -

    Chipped Topaz

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped SkullLevel: 0Level Required: 1 -
    - -

    Chipped Skull

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped SapphireLevel: 0Level Required: 1 -
    - -

    Chipped Sapphire

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped RubyLevel: 0Level Required: 1 -
    - -

    Chipped Ruby

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped EmeraldLevel: 0Level Required: 1 -
    - -

    Chipped Emerald

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped DiamondLevel: 0Level Required: 1 -
    - -

    Chipped Diamond

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Chipped AmethystLevel: 0Level Required: 1 -
    - -

    Chipped Amethyst

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 1
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Tiger Eye StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Tiger Eye StoneLevel: 72Level Required: 72 -
    - -

    Legendary Tiger Eye Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Tiger Eye StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Tiger Eye Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Tiger Eye StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Tiger Eye StoneLevel: 60Level Required: 60 -
    - -

    Royal Tiger Eye Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Tiger Eye StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Tiger Eye StoneLevel: 52Level Required: 52 -
    - -

    Imperial Tiger Eye Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Tiger Eye StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Tiger Eye StoneLevel: 44Level Required: 44 -
    - -

    Star Tiger Eye Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Tiger Eye StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Tiger Eye StoneLevel: 36Level Required: 36 -
    - -

    Regular Tiger Eye Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Tiger Eye StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Tiger Eye StoneLevel: 28Level Required: 28 -
    - -

    Square Tiger Eye Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Tiger Eye StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Tiger Eye Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Tiger Eye StoneLevel: 20Level Required: 20 -
    - -

    Triangle Tiger Eye Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Tiger Eye StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Tiger Eye Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Tiger Eye StoneLevel: 12Level Required: 12 -
    - -

    Blemished Tiger Eye Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Tiger Eye StoneLevel: 8Level Required: 8 -
    - -

    Faded Tiger Eye Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Tiger Eye StoneLevel: 4Level Required: 4 -
    - -

    Rough Tiger Eye Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Quartz StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Quartz Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Quartz StoneLevel: 72Level Required: 72 -
    - -

    Legendary Quartz Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Quartz StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Quartz Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Quartz StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Quartz Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Quartz StoneLevel: 60Level Required: 60 -
    - -

    Royal Quartz Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Quartz StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Quartz Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Quartz StoneLevel: 52Level Required: 52 -
    - -

    Imperial Quartz Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Quartz StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Quartz Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Quartz StoneLevel: 44Level Required: 44 -
    - -

    Star Quartz Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Quartz StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Quartz Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Quartz StoneLevel: 36Level Required: 36 -
    - -

    Regular Quartz Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Quartz StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Quartz Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Quartz StoneLevel: 28Level Required: 28 -
    - -

    Square Quartz Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Quartz StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Quartz Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Quartz StoneLevel: 20Level Required: 20 -
    - -

    Triangle Quartz Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Quartz StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Quartz Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Quartz StoneLevel: 12Level Required: 12 -
    - -

    Blemished Quartz Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Quartz StoneLevel: 8Level Required: 8 -
    - -

    Faded Quartz Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Quartz StoneLevel: 4Level Required: 4 -
    - -

    Rough Quartz Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Sulpher StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Sulpher Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Sulpher StoneLevel: 72Level Required: 72 -
    - -

    Legendary Sulpher Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Sulpher StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Sulpher Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Sulpher StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Sulpher Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Sulpher StoneLevel: 60Level Required: 60 -
    - -

    Royal Sulpher Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Sulpher StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Sulpher Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Sulpher StoneLevel: 52Level Required: 52 -
    - -

    Imperial Sulpher Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Sulpher StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Sulpher Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Sulpher StoneLevel: 44Level Required: 44 -
    - -

    Star Sulpher Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Sulpher StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Sulpher Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Sulpher StoneLevel: 36Level Required: 36 -
    - -

    Regular Sulpher Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Sulpher StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Sulpher Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Sulpher StoneLevel: 28Level Required: 28 -
    - -

    Square Sulpher Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Sulpher StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Sulpher Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Sulpher StoneLevel: 20Level Required: 20 -
    - -

    Triangle Sulpher Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Sulpher StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Sulpher Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Sulpher StoneLevel: 12Level Required: 12 -
    - -

    Blemished Sulpher Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Sulpher StoneLevel: 8Level Required: 8 -
    - -

    Faded Sulpher Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Sulpher StoneLevel: 4Level Required: 4 -
    - -

    Rough Sulpher Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Azurite StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Azurite Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Azurite StoneLevel: 72Level Required: 72 -
    - -

    Legendary Azurite Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Azurite StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Azurite Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Azurite StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Azurite Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Azurite StoneLevel: 60Level Required: 60 -
    - -

    Royal Azurite Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Azurite StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Azurite Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Azurite StoneLevel: 52Level Required: 52 -
    - -

    Imperial Azurite Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Azurite StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Azurite Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Azurite StoneLevel: 44Level Required: 44 -
    - -

    Star Azurite Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Azurite StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Azurite Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Azurite StoneLevel: 36Level Required: 36 -
    - -

    Regular Azurite Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Azurite StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Azurite Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Azurite StoneLevel: 28Level Required: 28 -
    - -

    Square Azurite Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Azurite StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Azurite Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Azurite StoneLevel: 20Level Required: 20 -
    - -

    Triangle Azurite Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Azurite StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Azurite Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Azurite StoneLevel: 12Level Required: 12 -
    - -

    Blemished Azurite Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Azurite StoneLevel: 8Level Required: 8 -
    - -

    Faded Azurite Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Azurite StoneLevel: 4Level Required: 4 -
    - -

    Rough Azurite Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Argonite StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Argonite Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Argonite StoneLevel: 72Level Required: 72 -
    - -

    Legendary Argonite Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Argonite StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Argonite Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Argonite StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Argonite Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Argonite StoneLevel: 60Level Required: 60 -
    - -

    Royal Argonite Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Argonite StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Argonite Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Argonite StoneLevel: 52Level Required: 52 -
    - -

    Imperial Argonite Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Argonite StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Argonite Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Argonite StoneLevel: 44Level Required: 44 -
    - -

    Star Argonite Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Argonite StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Argonite Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Argonite StoneLevel: 36Level Required: 36 -
    - -

    Regular Argonite Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Argonite StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Argonite Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Argonite StoneLevel: 28Level Required: 28 -
    - -

    Square Argonite Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Argonite StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Argonite Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Argonite StoneLevel: 20Level Required: 20 -
    - -

    Triangle Argonite Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Argonite StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Argonite Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Argonite StoneLevel: 12Level Required: 12 -
    - -

    Blemished Argonite Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Argonite StoneLevel: 8Level Required: 8 -
    - -

    Faded Argonite Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Argonite StoneLevel: 4Level Required: 4 -
    - -

    Rough Argonite Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Jade StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Jade Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Jade StoneLevel: 72Level Required: 72 -
    - -

    Legendary Jade Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Jade StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Jade Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Jade StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Jade Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Jade StoneLevel: 60Level Required: 60 -
    - -

    Royal Jade Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Jade StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Jade Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Jade StoneLevel: 52Level Required: 52 -
    - -

    Imperial Jade Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Jade StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Jade Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Jade StoneLevel: 44Level Required: 44 -
    - -

    Star Jade Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Jade StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Jade Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Jade StoneLevel: 36Level Required: 36 -
    - -

    Regular Jade Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Jade StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Jade Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Jade StoneLevel: 28Level Required: 28 -
    - -

    Square Jade Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Jade StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Jade Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Jade StoneLevel: 20Level Required: 20 -
    - -

    Triangle Jade Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Jade StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Jade Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Jade StoneLevel: 12Level Required: 12 -
    - -

    Blemished Jade Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Jade StoneLevel: 8Level Required: 8 -
    - -

    Faded Jade Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Jade StoneLevel: 4Level Required: 4 -
    - -

    Rough Jade Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Cut Fluorite StoneLevel: 76Level Required: 76 -
    - -

    Legendary Cut Fluorite Stone

    -
    -
      -
    • Item Level: 76
    • -
    • Level Required: 76
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Legendary Fluorite StoneLevel: 72Level Required: 72 -
    - -

    Legendary Fluorite Stone

    -
    -
      -
    • Item Level: 72
    • -
    • Level Required: 72
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Spectacular Fluorite StoneLevel: 68Level Required: 68 -
    - -

    Spectacular Fluorite Stone

    -
    -
      -
    • Item Level: 68
    • -
    • Level Required: 68
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Cut Fluorite StoneLevel: 64Level Required: 64 -
    - -

    Royal Cut Fluorite Stone

    -
    -
      -
    • Item Level: 64
    • -
    • Level Required: 64
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Royal Fluorite StoneLevel: 60Level Required: 60 -
    - -

    Royal Fluorite Stone

    -
    -
      -
    • Item Level: 60
    • -
    • Level Required: 60
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Cut Fluorite StoneLevel: 56Level Required: 56 -
    - -

    Imperial Cut Fluorite Stone

    -
    -
      -
    • Item Level: 56
    • -
    • Level Required: 56
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Imperial Fluorite StoneLevel: 52Level Required: 52 -
    - -

    Imperial Fluorite Stone

    -
    -
      -
    • Item Level: 52
    • -
    • Level Required: 52
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Cut Fluorite StoneLevel: 48Level Required: 48 -
    - -

    Star Cut Fluorite Stone

    -
    -
      -
    • Item Level: 48
    • -
    • Level Required: 48
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Star Fluorite StoneLevel: 44Level Required: 44 -
    - -

    Star Fluorite Stone

    -
    -
      -
    • Item Level: 44
    • -
    • Level Required: 44
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Cut Fluorite StoneLevel: 40Level Required: 40 -
    - -

    Regular Cut Fluorite Stone

    -
    -
      -
    • Item Level: 40
    • -
    • Level Required: 40
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Regular Fluorite StoneLevel: 36Level Required: 36 -
    - -

    Regular Fluorite Stone

    -
    -
      -
    • Item Level: 36
    • -
    • Level Required: 36
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Cut Fluorite StoneLevel: 32Level Required: 32 -
    - -

    Square Cut Fluorite Stone

    -
    -
      -
    • Item Level: 32
    • -
    • Level Required: 32
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Square Fluorite StoneLevel: 28Level Required: 28 -
    - -

    Square Fluorite Stone

    -
    -
      -
    • Item Level: 28
    • -
    • Level Required: 28
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Trangle Cut Fluorite StoneLevel: 24Level Required: 24 -
    - -

    Trangle Cut Fluorite Stone

    -
    -
      -
    • Item Level: 24
    • -
    • Level Required: 24
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Triangle Fluorite StoneLevel: 20Level Required: 20 -
    - -

    Triangle Fluorite Stone

    -
    -
      -
    • Item Level: 20
    • -
    • Level Required: 20
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Cleaned Fluorite StoneLevel: 16Level Required: 16 -
    - -

    Cleaned Fluorite Stone

    -
    -
      -
    • Item Level: 16
    • -
    • Level Required: 16
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Blemished Fluorite StoneLevel: 12Level Required: 12 -
    - -

    Blemished Fluorite Stone

    -
    -
      -
    • Item Level: 12
    • -
    • Level Required: 12
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Faded Fluorite StoneLevel: 8Level Required: 8 -
    - -

    Faded Fluorite Stone

    -
    -
      -
    • Item Level: 8
    • -
    • Level Required: 8
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Rough Fluorite StoneLevel: 4Level Required: 4 -
    - -

    Rough Fluorite Stone

    -
    -
      -
    • Item Level: 4
    • -
    • Level Required: 4
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    KeyLevel: 0Level Required: 0 -
    - -

    Key

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be stacked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    SpleenLevel: 0Level Required: 0 -
    - -

    Spleen

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Healing Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    ScalpLevel: 0Level Required: 0 -
    - -

    Scalp

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Mana Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    QuillLevel: 0Level Required: 0 -
    - -

    Quill

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Arrows
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    FlagLevel: 0Level Required: 0 -
    - -

    Flag

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    TailLevel: 0Level Required: 0 -
    - -

    Tail

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Stamina Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    HornLevel: 0Level Required: 0 -
    - -

    Horn

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Antidote Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    EyeLevel: 0Level Required: 0 -
    - -

    Eye

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Light Mana Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    JawboneLevel: 0Level Required: 0 -
    - -

    Jawbone

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Light Healing Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    BrainLevel: 0Level Required: 0 -
    - -

    Brain

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Minor Mana Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    HeartLevel: 0Level Required: 0 -
    - -

    Heart

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • Can right click transmogrify into Minor Healing Potion
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Scroll of IdentifyLevel: 0Level Required: 0 -
    - -

    Scroll of Identify

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    BoltsLevel: 0Level Required: 0 -
    - -

    Bolts

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (3)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • Can be stacked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    ArrowsLevel: 0Level Required: 0 -
    - -

    Arrows

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (3)
    • -
    • Socketing gives Weapon stats
    • -
    • -
    • -
    • -
    • Can be stacked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    RingLevel: 1Level Required: 0 -
    - -

    Ring

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Armor/Helm stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    AmuletLevel: 1Level Required: 0 -
    - -

    Amulet

    -
    -
      -
    • Item Level: 1
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • Sockets (1)
    • -
    • Socketing gives Armor/Helm stats
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    -

    - -
    Thawing PotionLevel: 0Level Required: 0 -
    - -

    Thawing Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • coldresist 50
    • -
    • maxcoldresist 10
    • -
    • -
    -

    - -
    Antidote PotionLevel: 0Level Required: 0 -
    - -

    Antidote Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • poisonresist 50
    • -
    • maxpoisonresist 10
    • -
    • -
    -

    - -
    Stamina PotionLevel: 0Level Required: 0 -
    - -

    Stamina Potion

    -
    -
      -
    • Item Level: 0
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • staminarecoverybonus 5000
    • -
    • -
    • -
    -

    - -
    ElixirLevel: 21Level Required: 0 -
    - -

    Elixir

    -
    -
      -
    • Item Level: 21
    • -
    • Level Required: 0
    • -
    • Can drop from Armor Racks
    • -
    • -
    • -
    • -
    • -
    • -
    • Can be right clicked
    • -
    • -
    • -
    • -
    • -
    • -
    • -
    • experience 5
    • -
    • -
    • -
    -

    - -
    ","
    "],col:[2,"","
    "],tr:[2,"","
    "],td:[3,"","
    "],_default:[0,"",""]};function ve(e,t){var n;return n="undefined"!=typeof e.getElementsByTagName?e.getElementsByTagName(t||"*"):"undefined"!=typeof e.querySelectorAll?e.querySelectorAll(t||"*"):[],void 0===t||t&&A(e,t)?S.merge([e],n):n}function ye(e,t){for(var n=0,r=e.length;n",""]);var me=/<|&#?\w+;/;function xe(e,t,n,r,i){for(var o,a,s,u,l,c,f=t.createDocumentFragment(),p=[],d=0,h=e.length;d\s*$/g;function qe(e,t){return A(e,"table")&&A(11!==t.nodeType?t:t.firstChild,"tr")&&S(e).children("tbody")[0]||e}function Le(e){return e.type=(null!==e.getAttribute("type"))+"/"+e.type,e}function He(e){return"true/"===(e.type||"").slice(0,5)?e.type=e.type.slice(5):e.removeAttribute("type"),e}function Oe(e,t){var n,r,i,o,a,s;if(1===t.nodeType){if(Y.hasData(e)&&(s=Y.get(e).events))for(i in Y.remove(t,"handle events"),s)for(n=0,r=s[i].length;n").attr(n.scriptAttrs||{}).prop({charset:n.scriptCharset,src:n.url}).on("load error",i=function(e){r.remove(),i=null,e&&t("error"===e.type?404:200,e.type)}),E.head.appendChild(r[0])},abort:function(){i&&i()}}});var Ut,Xt=[],Vt=/(=)\?(?=&|$)|\?\?/;S.ajaxSetup({jsonp:"callback",jsonpCallback:function(){var e=Xt.pop()||S.expando+"_"+Ct.guid++;return this[e]=!0,e}}),S.ajaxPrefilter("json jsonp",function(e,t,n){var r,i,o,a=!1!==e.jsonp&&(Vt.test(e.url)?"url":"string"==typeof e.data&&0===(e.contentType||"").indexOf("application/x-www-form-urlencoded")&&Vt.test(e.data)&&"data");if(a||"jsonp"===e.dataTypes[0])return r=e.jsonpCallback=m(e.jsonpCallback)?e.jsonpCallback():e.jsonpCallback,a?e[a]=e[a].replace(Vt,"$1"+r):!1!==e.jsonp&&(e.url+=(Et.test(e.url)?"&":"?")+e.jsonp+"="+r),e.converters["script json"]=function(){return o||S.error(r+" was not called"),o[0]},e.dataTypes[0]="json",i=C[r],C[r]=function(){o=arguments},n.always(function(){void 0===i?S(C).removeProp(r):C[r]=i,e[r]&&(e.jsonpCallback=t.jsonpCallback,Xt.push(r)),o&&m(i)&&i(o[0]),o=i=void 0}),"script"}),y.createHTMLDocument=((Ut=E.implementation.createHTMLDocument("").body).innerHTML="
    ",2===Ut.childNodes.length),S.parseHTML=function(e,t,n){return"string"!=typeof e?[]:("boolean"==typeof t&&(n=t,t=!1),t||(y.createHTMLDocument?((r=(t=E.implementation.createHTMLDocument("")).createElement("base")).href=E.location.href,t.head.appendChild(r)):t=E),o=!n&&[],(i=N.exec(e))?[t.createElement(i[1])]:(i=xe([e],t,o),o&&o.length&&S(o).remove(),S.merge([],i.childNodes)));var r,i,o},S.fn.load=function(e,t,n){var r,i,o,a=this,s=e.indexOf(" ");return-1").append(S.parseHTML(e)).find(r):e)}).always(n&&function(e,t){a.each(function(){n.apply(this,o||[e.responseText,t,e])})}),this},S.expr.pseudos.animated=function(t){return S.grep(S.timers,function(e){return t===e.elem}).length},S.offset={setOffset:function(e,t,n){var r,i,o,a,s,u,l=S.css(e,"position"),c=S(e),f={};"static"===l&&(e.style.position="relative"),s=c.offset(),o=S.css(e,"top"),u=S.css(e,"left"),("absolute"===l||"fixed"===l)&&-1<(o+u).indexOf("auto")?(a=(r=c.position()).top,i=r.left):(a=parseFloat(o)||0,i=parseFloat(u)||0),m(t)&&(t=t.call(e,n,S.extend({},s))),null!=t.top&&(f.top=t.top-s.top+a),null!=t.left&&(f.left=t.left-s.left+i),"using"in t?t.using.call(e,f):("number"==typeof f.top&&(f.top+="px"),"number"==typeof f.left&&(f.left+="px"),c.css(f))}},S.fn.extend({offset:function(t){if(arguments.length)return void 0===t?this:this.each(function(e){S.offset.setOffset(this,t,e)});var e,n,r=this[0];return r?r.getClientRects().length?(e=r.getBoundingClientRect(),n=r.ownerDocument.defaultView,{top:e.top+n.pageYOffset,left:e.left+n.pageXOffset}):{top:0,left:0}:void 0},position:function(){if(this[0]){var e,t,n,r=this[0],i={top:0,left:0};if("fixed"===S.css(r,"position"))t=r.getBoundingClientRect();else{t=this.offset(),n=r.ownerDocument,e=r.offsetParent||n.documentElement;while(e&&(e===n.body||e===n.documentElement)&&"static"===S.css(e,"position"))e=e.parentNode;e&&e!==r&&1===e.nodeType&&((i=S(e).offset()).top+=S.css(e,"borderTopWidth",!0),i.left+=S.css(e,"borderLeftWidth",!0))}return{top:t.top-i.top-S.css(r,"marginTop",!0),left:t.left-i.left-S.css(r,"marginLeft",!0)}}},offsetParent:function(){return this.map(function(){var e=this.offsetParent;while(e&&"static"===S.css(e,"position"))e=e.offsetParent;return e||re})}}),S.each({scrollLeft:"pageXOffset",scrollTop:"pageYOffset"},function(t,i){var o="pageYOffset"===i;S.fn[t]=function(e){return $(this,function(e,t,n){var r;if(x(e)?r=e:9===e.nodeType&&(r=e.defaultView),void 0===n)return r?r[i]:e[t];r?r.scrollTo(o?r.pageXOffset:n,o?n:r.pageYOffset):e[t]=n},t,e,arguments.length)}}),S.each(["top","left"],function(e,n){S.cssHooks[n]=$e(y.pixelPosition,function(e,t){if(t)return t=Be(e,n),Me.test(t)?S(e).position()[n]+"px":t})}),S.each({Height:"height",Width:"width"},function(a,s){S.each({padding:"inner"+a,content:s,"":"outer"+a},function(r,o){S.fn[o]=function(e,t){var n=arguments.length&&(r||"boolean"!=typeof e),i=r||(!0===e||!0===t?"margin":"border");return $(this,function(e,t,n){var r;return x(e)?0===o.indexOf("outer")?e["inner"+a]:e.document.documentElement["client"+a]:9===e.nodeType?(r=e.documentElement,Math.max(e.body["scroll"+a],r["scroll"+a],e.body["offset"+a],r["offset"+a],r["client"+a])):void 0===n?S.css(e,t,i):S.style(e,t,n,i)},s,n?e:void 0,n)}})}),S.each(["ajaxStart","ajaxStop","ajaxComplete","ajaxError","ajaxSuccess","ajaxSend"],function(e,t){S.fn[t]=function(e){return this.on(t,e)}}),S.fn.extend({bind:function(e,t,n){return this.on(e,null,t,n)},unbind:function(e,t){return this.off(e,null,t)},delegate:function(e,t,n,r){return this.on(t,e,n,r)},undelegate:function(e,t,n){return 1===arguments.length?this.off(e,"**"):this.off(t,e||"**",n)},hover:function(e,t){return this.mouseenter(e).mouseleave(t||e)}}),S.each("blur focus focusin focusout resize scroll click dblclick mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave change select submit keydown keypress keyup contextmenu".split(" "),function(e,n){S.fn[n]=function(e,t){return 0+~]|"+M+")"+M+"*"),U=new RegExp(M+"|>"),X=new RegExp(F),V=new RegExp("^"+I+"$"),G={ID:new RegExp("^#("+I+")"),CLASS:new RegExp("^\\.("+I+")"),TAG:new RegExp("^("+I+"|[*])"),ATTR:new RegExp("^"+W),PSEUDO:new RegExp("^"+F),CHILD:new RegExp("^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\("+M+"*(even|odd|(([+-]|)(\\d*)n|)"+M+"*(?:([+-]|)"+M+"*(\\d+)|))"+M+"*\\)|)","i"),bool:new RegExp("^(?:"+R+")$","i"),needsContext:new RegExp("^"+M+"*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\("+M+"*((?:-\\d)?\\d*)"+M+"*\\)|)(?=[^-]|$)","i")},Y=/HTML$/i,Q=/^(?:input|select|textarea|button)$/i,J=/^h\d$/i,K=/^[^{]+\{\s*\[native \w/,Z=/^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/,ee=/[+~]/,te=new RegExp("\\\\[\\da-fA-F]{1,6}"+M+"?|\\\\([^\\r\\n\\f])","g"),ne=function(e,t){var n="0x"+e.slice(1)-65536;return t||(n<0?String.fromCharCode(n+65536):String.fromCharCode(n>>10|55296,1023&n|56320))},re=/([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g,ie=function(e,t){return t?"\0"===e?"\ufffd":e.slice(0,-1)+"\\"+e.charCodeAt(e.length-1).toString(16)+" ":"\\"+e},oe=function(){T()},ae=be(function(e){return!0===e.disabled&&"fieldset"===e.nodeName.toLowerCase()},{dir:"parentNode",next:"legend"});try{H.apply(t=O.call(p.childNodes),p.childNodes),t[p.childNodes.length].nodeType}catch(e){H={apply:t.length?function(e,t){L.apply(e,O.call(t))}:function(e,t){var n=e.length,r=0;while(e[n++]=t[r++]);e.length=n-1}}}function se(t,e,n,r){var i,o,a,s,u,l,c,f=e&&e.ownerDocument,p=e?e.nodeType:9;if(n=n||[],"string"!=typeof t||!t||1!==p&&9!==p&&11!==p)return n;if(!r&&(T(e),e=e||C,E)){if(11!==p&&(u=Z.exec(t)))if(i=u[1]){if(9===p){if(!(a=e.getElementById(i)))return n;if(a.id===i)return n.push(a),n}else if(f&&(a=f.getElementById(i))&&y(e,a)&&a.id===i)return n.push(a),n}else{if(u[2])return H.apply(n,e.getElementsByTagName(t)),n;if((i=u[3])&&d.getElementsByClassName&&e.getElementsByClassName)return H.apply(n,e.getElementsByClassName(i)),n}if(d.qsa&&!N[t+" "]&&(!v||!v.test(t))&&(1!==p||"object"!==e.nodeName.toLowerCase())){if(c=t,f=e,1===p&&(U.test(t)||z.test(t))){(f=ee.test(t)&&ye(e.parentNode)||e)===e&&d.scope||((s=e.getAttribute("id"))?s=s.replace(re,ie):e.setAttribute("id",s=S)),o=(l=h(t)).length;while(o--)l[o]=(s?"#"+s:":scope")+" "+xe(l[o]);c=l.join(",")}try{return H.apply(n,f.querySelectorAll(c)),n}catch(e){N(t,!0)}finally{s===S&&e.removeAttribute("id")}}}return g(t.replace($,"$1"),e,n,r)}function ue(){var r=[];return function e(t,n){return r.push(t+" ")>b.cacheLength&&delete e[r.shift()],e[t+" "]=n}}function le(e){return e[S]=!0,e}function ce(e){var t=C.createElement("fieldset");try{return!!e(t)}catch(e){return!1}finally{t.parentNode&&t.parentNode.removeChild(t),t=null}}function fe(e,t){var n=e.split("|"),r=n.length;while(r--)b.attrHandle[n[r]]=t}function pe(e,t){var n=t&&e,r=n&&1===e.nodeType&&1===t.nodeType&&e.sourceIndex-t.sourceIndex;if(r)return r;if(n)while(n=n.nextSibling)if(n===t)return-1;return e?1:-1}function de(t){return function(e){return"input"===e.nodeName.toLowerCase()&&e.type===t}}function he(n){return function(e){var t=e.nodeName.toLowerCase();return("input"===t||"button"===t)&&e.type===n}}function ge(t){return function(e){return"form"in e?e.parentNode&&!1===e.disabled?"label"in e?"label"in e.parentNode?e.parentNode.disabled===t:e.disabled===t:e.isDisabled===t||e.isDisabled!==!t&&ae(e)===t:e.disabled===t:"label"in e&&e.disabled===t}}function ve(a){return le(function(o){return o=+o,le(function(e,t){var n,r=a([],e.length,o),i=r.length;while(i--)e[n=r[i]]&&(e[n]=!(t[n]=e[n]))})})}function ye(e){return e&&"undefined"!=typeof e.getElementsByTagName&&e}for(e in d=se.support={},i=se.isXML=function(e){var t=e&&e.namespaceURI,n=e&&(e.ownerDocument||e).documentElement;return!Y.test(t||n&&n.nodeName||"HTML")},T=se.setDocument=function(e){var t,n,r=e?e.ownerDocument||e:p;return r!=C&&9===r.nodeType&&r.documentElement&&(a=(C=r).documentElement,E=!i(C),p!=C&&(n=C.defaultView)&&n.top!==n&&(n.addEventListener?n.addEventListener("unload",oe,!1):n.attachEvent&&n.attachEvent("onunload",oe)),d.scope=ce(function(e){return a.appendChild(e).appendChild(C.createElement("div")),"undefined"!=typeof e.querySelectorAll&&!e.querySelectorAll(":scope fieldset div").length}),d.attributes=ce(function(e){return e.className="i",!e.getAttribute("className")}),d.getElementsByTagName=ce(function(e){return e.appendChild(C.createComment("")),!e.getElementsByTagName("*").length}),d.getElementsByClassName=K.test(C.getElementsByClassName),d.getById=ce(function(e){return a.appendChild(e).id=S,!C.getElementsByName||!C.getElementsByName(S).length}),d.getById?(b.filter.ID=function(e){var t=e.replace(te,ne);return function(e){return e.getAttribute("id")===t}},b.find.ID=function(e,t){if("undefined"!=typeof t.getElementById&&E){var n=t.getElementById(e);return n?[n]:[]}}):(b.filter.ID=function(e){var n=e.replace(te,ne);return function(e){var t="undefined"!=typeof e.getAttributeNode&&e.getAttributeNode("id");return t&&t.value===n}},b.find.ID=function(e,t){if("undefined"!=typeof t.getElementById&&E){var n,r,i,o=t.getElementById(e);if(o){if((n=o.getAttributeNode("id"))&&n.value===e)return[o];i=t.getElementsByName(e),r=0;while(o=i[r++])if((n=o.getAttributeNode("id"))&&n.value===e)return[o]}return[]}}),b.find.TAG=d.getElementsByTagName?function(e,t){return"undefined"!=typeof t.getElementsByTagName?t.getElementsByTagName(e):d.qsa?t.querySelectorAll(e):void 0}:function(e,t){var n,r=[],i=0,o=t.getElementsByTagName(e);if("*"===e){while(n=o[i++])1===n.nodeType&&r.push(n);return r}return o},b.find.CLASS=d.getElementsByClassName&&function(e,t){if("undefined"!=typeof t.getElementsByClassName&&E)return t.getElementsByClassName(e)},s=[],v=[],(d.qsa=K.test(C.querySelectorAll))&&(ce(function(e){var t;a.appendChild(e).innerHTML="",e.querySelectorAll("[msallowcapture^='']").length&&v.push("[*^$]="+M+"*(?:''|\"\")"),e.querySelectorAll("[selected]").length||v.push("\\["+M+"*(?:value|"+R+")"),e.querySelectorAll("[id~="+S+"-]").length||v.push("~="),(t=C.createElement("input")).setAttribute("name",""),e.appendChild(t),e.querySelectorAll("[name='']").length||v.push("\\["+M+"*name"+M+"*="+M+"*(?:''|\"\")"),e.querySelectorAll(":checked").length||v.push(":checked"),e.querySelectorAll("a#"+S+"+*").length||v.push(".#.+[+~]"),e.querySelectorAll("\\\f"),v.push("[\\r\\n\\f]")}),ce(function(e){e.innerHTML="";var t=C.createElement("input");t.setAttribute("type","hidden"),e.appendChild(t).setAttribute("name","D"),e.querySelectorAll("[name=d]").length&&v.push("name"+M+"*[*^$|!~]?="),2!==e.querySelectorAll(":enabled").length&&v.push(":enabled",":disabled"),a.appendChild(e).disabled=!0,2!==e.querySelectorAll(":disabled").length&&v.push(":enabled",":disabled"),e.querySelectorAll("*,:x"),v.push(",.*:")})),(d.matchesSelector=K.test(c=a.matches||a.webkitMatchesSelector||a.mozMatchesSelector||a.oMatchesSelector||a.msMatchesSelector))&&ce(function(e){d.disconnectedMatch=c.call(e,"*"),c.call(e,"[s!='']:x"),s.push("!=",F)}),v=v.length&&new RegExp(v.join("|")),s=s.length&&new RegExp(s.join("|")),t=K.test(a.compareDocumentPosition),y=t||K.test(a.contains)?function(e,t){var n=9===e.nodeType?e.documentElement:e,r=t&&t.parentNode;return e===r||!(!r||1!==r.nodeType||!(n.contains?n.contains(r):e.compareDocumentPosition&&16&e.compareDocumentPosition(r)))}:function(e,t){if(t)while(t=t.parentNode)if(t===e)return!0;return!1},j=t?function(e,t){if(e===t)return l=!0,0;var n=!e.compareDocumentPosition-!t.compareDocumentPosition;return n||(1&(n=(e.ownerDocument||e)==(t.ownerDocument||t)?e.compareDocumentPosition(t):1)||!d.sortDetached&&t.compareDocumentPosition(e)===n?e==C||e.ownerDocument==p&&y(p,e)?-1:t==C||t.ownerDocument==p&&y(p,t)?1:u?P(u,e)-P(u,t):0:4&n?-1:1)}:function(e,t){if(e===t)return l=!0,0;var n,r=0,i=e.parentNode,o=t.parentNode,a=[e],s=[t];if(!i||!o)return e==C?-1:t==C?1:i?-1:o?1:u?P(u,e)-P(u,t):0;if(i===o)return pe(e,t);n=e;while(n=n.parentNode)a.unshift(n);n=t;while(n=n.parentNode)s.unshift(n);while(a[r]===s[r])r++;return r?pe(a[r],s[r]):a[r]==p?-1:s[r]==p?1:0}),C},se.matches=function(e,t){return se(e,null,null,t)},se.matchesSelector=function(e,t){if(T(e),d.matchesSelector&&E&&!N[t+" "]&&(!s||!s.test(t))&&(!v||!v.test(t)))try{var n=c.call(e,t);if(n||d.disconnectedMatch||e.document&&11!==e.document.nodeType)return n}catch(e){N(t,!0)}return 0":{dir:"parentNode",first:!0}," ":{dir:"parentNode"},"+":{dir:"previousSibling",first:!0},"~":{dir:"previousSibling"}},preFilter:{ATTR:function(e){return e[1]=e[1].replace(te,ne),e[3]=(e[3]||e[4]||e[5]||"").replace(te,ne),"~="===e[2]&&(e[3]=" "+e[3]+" "),e.slice(0,4)},CHILD:function(e){return e[1]=e[1].toLowerCase(),"nth"===e[1].slice(0,3)?(e[3]||se.error(e[0]),e[4]=+(e[4]?e[5]+(e[6]||1):2*("even"===e[3]||"odd"===e[3])),e[5]=+(e[7]+e[8]||"odd"===e[3])):e[3]&&se.error(e[0]),e},PSEUDO:function(e){var t,n=!e[6]&&e[2];return G.CHILD.test(e[0])?null:(e[3]?e[2]=e[4]||e[5]||"":n&&X.test(n)&&(t=h(n,!0))&&(t=n.indexOf(")",n.length-t)-n.length)&&(e[0]=e[0].slice(0,t),e[2]=n.slice(0,t)),e.slice(0,3))}},filter:{TAG:function(e){var t=e.replace(te,ne).toLowerCase();return"*"===e?function(){return!0}:function(e){return e.nodeName&&e.nodeName.toLowerCase()===t}},CLASS:function(e){var t=m[e+" "];return t||(t=new RegExp("(^|"+M+")"+e+"("+M+"|$)"))&&m(e,function(e){return t.test("string"==typeof e.className&&e.className||"undefined"!=typeof e.getAttribute&&e.getAttribute("class")||"")})},ATTR:function(n,r,i){return function(e){var t=se.attr(e,n);return null==t?"!="===r:!r||(t+="","="===r?t===i:"!="===r?t!==i:"^="===r?i&&0===t.indexOf(i):"*="===r?i&&-1:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i;function j(e,n,r){return m(n)?S.grep(e,function(e,t){return!!n.call(e,t,e)!==r}):n.nodeType?S.grep(e,function(e){return e===n!==r}):"string"!=typeof n?S.grep(e,function(e){return-1)[^>]*|#([\w-]+))$/;(S.fn.init=function(e,t,n){var r,i;if(!e)return this;if(n=n||D,"string"==typeof e){if(!(r="<"===e[0]&&">"===e[e.length-1]&&3<=e.length?[null,e,null]:q.exec(e))||!r[1]&&t)return!t||t.jquery?(t||n).find(e):this.constructor(t).find(e);if(r[1]){if(t=t instanceof S?t[0]:t,S.merge(this,S.parseHTML(r[1],t&&t.nodeType?t.ownerDocument||t:E,!0)),N.test(r[1])&&S.isPlainObject(t))for(r in t)m(this[r])?this[r](t[r]):this.attr(r,t[r]);return this}return(i=E.getElementById(r[2]))&&(this[0]=i,this.length=1),this}return e.nodeType?(this[0]=e,this.length=1,this):m(e)?void 0!==n.ready?n.ready(e):e(S):S.makeArray(e,this)}).prototype=S.fn,D=S(E);var L=/^(?:parents|prev(?:Until|All))/,H={children:!0,contents:!0,next:!0,prev:!0};function O(e,t){while((e=e[t])&&1!==e.nodeType);return e}S.fn.extend({has:function(e){var t=S(e,this),n=t.length;return this.filter(function(){for(var e=0;e\x20\t\r\n\f]*)/i,he=/^$|^module$|\/(?:java|ecma)script/i;ce=E.createDocumentFragment().appendChild(E.createElement("div")),(fe=E.createElement("input")).setAttribute("type","radio"),fe.setAttribute("checked","checked"),fe.setAttribute("name","t"),ce.appendChild(fe),y.checkClone=ce.cloneNode(!0).cloneNode(!0).lastChild.checked,ce.innerHTML="",y.noCloneChecked=!!ce.cloneNode(!0).lastChild.defaultValue,ce.innerHTML="",y.option=!!ce.lastChild;var ge={thead:[1,"","
    "],col:[2,"","
    "],tr:[2,"","
    "],td:[3,"","
    "],_default:[0,"",""]};function ve(e,t){var n;return n="undefined"!=typeof e.getElementsByTagName?e.getElementsByTagName(t||"*"):"undefined"!=typeof e.querySelectorAll?e.querySelectorAll(t||"*"):[],void 0===t||t&&A(e,t)?S.merge([e],n):n}function ye(e,t){for(var n=0,r=e.length;n",""]);var me=/<|&#?\w+;/;function xe(e,t,n,r,i){for(var o,a,s,u,l,c,f=t.createDocumentFragment(),p=[],d=0,h=e.length;d\s*$/g;function je(e,t){return A(e,"table")&&A(11!==t.nodeType?t:t.firstChild,"tr")&&S(e).children("tbody")[0]||e}function De(e){return e.type=(null!==e.getAttribute("type"))+"/"+e.type,e}function qe(e){return"true/"===(e.type||"").slice(0,5)?e.type=e.type.slice(5):e.removeAttribute("type"),e}function Le(e,t){var n,r,i,o,a,s;if(1===t.nodeType){if(Y.hasData(e)&&(s=Y.get(e).events))for(i in Y.remove(t,"handle events"),s)for(n=0,r=s[i].length;n").attr(n.scriptAttrs||{}).prop({charset:n.scriptCharset,src:n.url}).on("load error",i=function(e){r.remove(),i=null,e&&t("error"===e.type?404:200,e.type)}),E.head.appendChild(r[0])},abort:function(){i&&i()}}});var _t,zt=[],Ut=/(=)\?(?=&|$)|\?\?/;S.ajaxSetup({jsonp:"callback",jsonpCallback:function(){var e=zt.pop()||S.expando+"_"+wt.guid++;return this[e]=!0,e}}),S.ajaxPrefilter("json jsonp",function(e,t,n){var r,i,o,a=!1!==e.jsonp&&(Ut.test(e.url)?"url":"string"==typeof e.data&&0===(e.contentType||"").indexOf("application/x-www-form-urlencoded")&&Ut.test(e.data)&&"data");if(a||"jsonp"===e.dataTypes[0])return r=e.jsonpCallback=m(e.jsonpCallback)?e.jsonpCallback():e.jsonpCallback,a?e[a]=e[a].replace(Ut,"$1"+r):!1!==e.jsonp&&(e.url+=(Tt.test(e.url)?"&":"?")+e.jsonp+"="+r),e.converters["script json"]=function(){return o||S.error(r+" was not called"),o[0]},e.dataTypes[0]="json",i=C[r],C[r]=function(){o=arguments},n.always(function(){void 0===i?S(C).removeProp(r):C[r]=i,e[r]&&(e.jsonpCallback=t.jsonpCallback,zt.push(r)),o&&m(i)&&i(o[0]),o=i=void 0}),"script"}),y.createHTMLDocument=((_t=E.implementation.createHTMLDocument("").body).innerHTML="
    ",2===_t.childNodes.length),S.parseHTML=function(e,t,n){return"string"!=typeof e?[]:("boolean"==typeof t&&(n=t,t=!1),t||(y.createHTMLDocument?((r=(t=E.implementation.createHTMLDocument("")).createElement("base")).href=E.location.href,t.head.appendChild(r)):t=E),o=!n&&[],(i=N.exec(e))?[t.createElement(i[1])]:(i=xe([e],t,o),o&&o.length&&S(o).remove(),S.merge([],i.childNodes)));var r,i,o},S.fn.load=function(e,t,n){var r,i,o,a=this,s=e.indexOf(" ");return-1").append(S.parseHTML(e)).find(r):e)}).always(n&&function(e,t){a.each(function(){n.apply(this,o||[e.responseText,t,e])})}),this},S.expr.pseudos.animated=function(t){return S.grep(S.timers,function(e){return t===e.elem}).length},S.offset={setOffset:function(e,t,n){var r,i,o,a,s,u,l=S.css(e,"position"),c=S(e),f={};"static"===l&&(e.style.position="relative"),s=c.offset(),o=S.css(e,"top"),u=S.css(e,"left"),("absolute"===l||"fixed"===l)&&-1<(o+u).indexOf("auto")?(a=(r=c.position()).top,i=r.left):(a=parseFloat(o)||0,i=parseFloat(u)||0),m(t)&&(t=t.call(e,n,S.extend({},s))),null!=t.top&&(f.top=t.top-s.top+a),null!=t.left&&(f.left=t.left-s.left+i),"using"in t?t.using.call(e,f):c.css(f)}},S.fn.extend({offset:function(t){if(arguments.length)return void 0===t?this:this.each(function(e){S.offset.setOffset(this,t,e)});var e,n,r=this[0];return r?r.getClientRects().length?(e=r.getBoundingClientRect(),n=r.ownerDocument.defaultView,{top:e.top+n.pageYOffset,left:e.left+n.pageXOffset}):{top:0,left:0}:void 0},position:function(){if(this[0]){var e,t,n,r=this[0],i={top:0,left:0};if("fixed"===S.css(r,"position"))t=r.getBoundingClientRect();else{t=this.offset(),n=r.ownerDocument,e=r.offsetParent||n.documentElement;while(e&&(e===n.body||e===n.documentElement)&&"static"===S.css(e,"position"))e=e.parentNode;e&&e!==r&&1===e.nodeType&&((i=S(e).offset()).top+=S.css(e,"borderTopWidth",!0),i.left+=S.css(e,"borderLeftWidth",!0))}return{top:t.top-i.top-S.css(r,"marginTop",!0),left:t.left-i.left-S.css(r,"marginLeft",!0)}}},offsetParent:function(){return this.map(function(){var e=this.offsetParent;while(e&&"static"===S.css(e,"position"))e=e.offsetParent;return e||re})}}),S.each({scrollLeft:"pageXOffset",scrollTop:"pageYOffset"},function(t,i){var o="pageYOffset"===i;S.fn[t]=function(e){return $(this,function(e,t,n){var r;if(x(e)?r=e:9===e.nodeType&&(r=e.defaultView),void 0===n)return r?r[i]:e[t];r?r.scrollTo(o?r.pageXOffset:n,o?n:r.pageYOffset):e[t]=n},t,e,arguments.length)}}),S.each(["top","left"],function(e,n){S.cssHooks[n]=Fe(y.pixelPosition,function(e,t){if(t)return t=We(e,n),Pe.test(t)?S(e).position()[n]+"px":t})}),S.each({Height:"height",Width:"width"},function(a,s){S.each({padding:"inner"+a,content:s,"":"outer"+a},function(r,o){S.fn[o]=function(e,t){var n=arguments.length&&(r||"boolean"!=typeof e),i=r||(!0===e||!0===t?"margin":"border");return $(this,function(e,t,n){var r;return x(e)?0===o.indexOf("outer")?e["inner"+a]:e.document.documentElement["client"+a]:9===e.nodeType?(r=e.documentElement,Math.max(e.body["scroll"+a],r["scroll"+a],e.body["offset"+a],r["offset"+a],r["client"+a])):void 0===n?S.css(e,t,i):S.style(e,t,n,i)},s,n?e:void 0,n)}})}),S.each(["ajaxStart","ajaxStop","ajaxComplete","ajaxError","ajaxSuccess","ajaxSend"],function(e,t){S.fn[t]=function(e){return this.on(t,e)}}),S.fn.extend({bind:function(e,t,n){return this.on(e,null,t,n)},unbind:function(e,t){return this.off(e,null,t)},delegate:function(e,t,n,r){return this.on(t,e,n,r)},undelegate:function(e,t,n){return 1===arguments.length?this.off(e,"**"):this.off(t,e||"**",n)},hover:function(e,t){return this.mouseenter(e).mouseleave(t||e)}}),S.each("blur focus focusin focusout resize scroll click dblclick mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave change select submit keydown keypress keyup contextmenu".split(" "),function(e,n){S.fn[n]=function(e,t){return 0 - * @license MIT - */ -/* eslint-disable no-proto */ - - - -var base64 = __webpack_require__(124) -var ieee754 = __webpack_require__(125) -var isArray = __webpack_require__(76) - -exports.Buffer = Buffer -exports.SlowBuffer = SlowBuffer -exports.INSPECT_MAX_BYTES = 50 - -/** - * If `Buffer.TYPED_ARRAY_SUPPORT`: - * === true Use Uint8Array implementation (fastest) - * === false Use Object implementation (most compatible, even IE6) - * - * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, - * Opera 11.6+, iOS 4.2+. - * - * Due to various browser bugs, sometimes the Object implementation will be used even - * when the browser supports typed arrays. - * - * Note: - * - * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, - * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. - * - * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. - * - * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of - * incorrect length in some situations. - - * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they - * get the Object implementation, which is slower but behaves correctly. - */ -Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined - ? global.TYPED_ARRAY_SUPPORT - : typedArraySupport() - -/* - * Export kMaxLength after typed array support is determined. - */ -exports.kMaxLength = kMaxLength() - -function typedArraySupport () { - try { - var arr = new Uint8Array(1) - arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} - return arr.foo() === 42 && // typed array instances can be augmented - typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` - arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` - } catch (e) { - return false - } -} - -function kMaxLength () { - return Buffer.TYPED_ARRAY_SUPPORT - ? 0x7fffffff - : 0x3fffffff -} - -function createBuffer (that, length) { - if (kMaxLength() < length) { - throw new RangeError('Invalid typed array length') - } - if (Buffer.TYPED_ARRAY_SUPPORT) { - // Return an augmented `Uint8Array` instance, for best performance - that = new Uint8Array(length) - that.__proto__ = Buffer.prototype - } else { - // Fallback: Return an object instance of the Buffer class - if (that === null) { - that = new Buffer(length) - } - that.length = length - } - - return that -} - -/** - * The Buffer constructor returns instances of `Uint8Array` that have their - * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of - * `Uint8Array`, so the returned instances will have all the node `Buffer` methods - * and the `Uint8Array` methods. Square bracket notation works as expected -- it - * returns a single octet. - * - * The `Uint8Array` prototype remains unmodified. - */ - -function Buffer (arg, encodingOrOffset, length) { - if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { - return new Buffer(arg, encodingOrOffset, length) - } - - // Common case. - if (typeof arg === 'number') { - if (typeof encodingOrOffset === 'string') { - throw new Error( - 'If encoding is specified then the first argument must be a string' - ) - } - return allocUnsafe(this, arg) - } - return from(this, arg, encodingOrOffset, length) -} - -Buffer.poolSize = 8192 // not used by this implementation - -// TODO: Legacy, not needed anymore. Remove in next major version. -Buffer._augment = function (arr) { - arr.__proto__ = Buffer.prototype - return arr -} - -function from (that, value, encodingOrOffset, length) { - if (typeof value === 'number') { - throw new TypeError('"value" argument must not be a number') - } - - if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { - return fromArrayBuffer(that, value, encodingOrOffset, length) - } - - if (typeof value === 'string') { - return fromString(that, value, encodingOrOffset) - } - - return fromObject(that, value) -} - -/** - * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError - * if value is a number. - * Buffer.from(str[, encoding]) - * Buffer.from(array) - * Buffer.from(buffer) - * Buffer.from(arrayBuffer[, byteOffset[, length]]) - **/ -Buffer.from = function (value, encodingOrOffset, length) { - return from(null, value, encodingOrOffset, length) -} - -if (Buffer.TYPED_ARRAY_SUPPORT) { - Buffer.prototype.__proto__ = Uint8Array.prototype - Buffer.__proto__ = Uint8Array - if (typeof Symbol !== 'undefined' && Symbol.species && - Buffer[Symbol.species] === Buffer) { - // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 - Object.defineProperty(Buffer, Symbol.species, { - value: null, - configurable: true - }) - } -} - -function assertSize (size) { - if (typeof size !== 'number') { - throw new TypeError('"size" argument must be a number') - } else if (size < 0) { - throw new RangeError('"size" argument must not be negative') - } -} - -function alloc (that, size, fill, encoding) { - assertSize(size) - if (size <= 0) { - return createBuffer(that, size) - } - if (fill !== undefined) { - // Only pay attention to encoding if it's a string. This - // prevents accidentally sending in a number that would - // be interpretted as a start offset. - return typeof encoding === 'string' - ? createBuffer(that, size).fill(fill, encoding) - : createBuffer(that, size).fill(fill) - } - return createBuffer(that, size) -} - -/** - * Creates a new filled Buffer instance. - * alloc(size[, fill[, encoding]]) - **/ -Buffer.alloc = function (size, fill, encoding) { - return alloc(null, size, fill, encoding) -} - -function allocUnsafe (that, size) { - assertSize(size) - that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) - if (!Buffer.TYPED_ARRAY_SUPPORT) { - for (var i = 0; i < size; ++i) { - that[i] = 0 - } - } - return that -} - -/** - * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. - * */ -Buffer.allocUnsafe = function (size) { - return allocUnsafe(null, size) -} -/** - * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. - */ -Buffer.allocUnsafeSlow = function (size) { - return allocUnsafe(null, size) -} - -function fromString (that, string, encoding) { - if (typeof encoding !== 'string' || encoding === '') { - encoding = 'utf8' - } - - if (!Buffer.isEncoding(encoding)) { - throw new TypeError('"encoding" must be a valid string encoding') - } - - var length = byteLength(string, encoding) | 0 - that = createBuffer(that, length) - - var actual = that.write(string, encoding) - - if (actual !== length) { - // Writing a hex string, for example, that contains invalid characters will - // cause everything after the first invalid character to be ignored. (e.g. - // 'abxxcd' will be treated as 'ab') - that = that.slice(0, actual) - } - - return that -} - -function fromArrayLike (that, array) { - var length = array.length < 0 ? 0 : checked(array.length) | 0 - that = createBuffer(that, length) - for (var i = 0; i < length; i += 1) { - that[i] = array[i] & 255 - } - return that -} - -function fromArrayBuffer (that, array, byteOffset, length) { - array.byteLength // this throws if `array` is not a valid ArrayBuffer - - if (byteOffset < 0 || array.byteLength < byteOffset) { - throw new RangeError('\'offset\' is out of bounds') - } - - if (array.byteLength < byteOffset + (length || 0)) { - throw new RangeError('\'length\' is out of bounds') - } - - if (byteOffset === undefined && length === undefined) { - array = new Uint8Array(array) - } else if (length === undefined) { - array = new Uint8Array(array, byteOffset) - } else { - array = new Uint8Array(array, byteOffset, length) - } - - if (Buffer.TYPED_ARRAY_SUPPORT) { - // Return an augmented `Uint8Array` instance, for best performance - that = array - that.__proto__ = Buffer.prototype - } else { - // Fallback: Return an object instance of the Buffer class - that = fromArrayLike(that, array) - } - return that -} - -function fromObject (that, obj) { - if (Buffer.isBuffer(obj)) { - var len = checked(obj.length) | 0 - that = createBuffer(that, len) - - if (that.length === 0) { - return that - } - - obj.copy(that, 0, 0, len) - return that - } - - if (obj) { - if ((typeof ArrayBuffer !== 'undefined' && - obj.buffer instanceof ArrayBuffer) || 'length' in obj) { - if (typeof obj.length !== 'number' || isnan(obj.length)) { - return createBuffer(that, 0) - } - return fromArrayLike(that, obj) - } - - if (obj.type === 'Buffer' && isArray(obj.data)) { - return fromArrayLike(that, obj.data) - } - } - - throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') -} - -function checked (length) { - // Note: cannot use `length < kMaxLength()` here because that fails when - // length is NaN (which is otherwise coerced to zero.) - if (length >= kMaxLength()) { - throw new RangeError('Attempt to allocate Buffer larger than maximum ' + - 'size: 0x' + kMaxLength().toString(16) + ' bytes') - } - return length | 0 -} - -function SlowBuffer (length) { - if (+length != length) { // eslint-disable-line eqeqeq - length = 0 - } - return Buffer.alloc(+length) -} - -Buffer.isBuffer = function isBuffer (b) { - return !!(b != null && b._isBuffer) -} - -Buffer.compare = function compare (a, b) { - if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { - throw new TypeError('Arguments must be Buffers') - } - - if (a === b) return 0 - - var x = a.length - var y = b.length - - for (var i = 0, len = Math.min(x, y); i < len; ++i) { - if (a[i] !== b[i]) { - x = a[i] - y = b[i] - break - } - } - - if (x < y) return -1 - if (y < x) return 1 - return 0 -} - -Buffer.isEncoding = function isEncoding (encoding) { - switch (String(encoding).toLowerCase()) { - case 'hex': - case 'utf8': - case 'utf-8': - case 'ascii': - case 'latin1': - case 'binary': - case 'base64': - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return true - default: - return false - } -} - -Buffer.concat = function concat (list, length) { - if (!isArray(list)) { - throw new TypeError('"list" argument must be an Array of Buffers') - } - - if (list.length === 0) { - return Buffer.alloc(0) - } - - var i - if (length === undefined) { - length = 0 - for (i = 0; i < list.length; ++i) { - length += list[i].length - } - } - - var buffer = Buffer.allocUnsafe(length) - var pos = 0 - for (i = 0; i < list.length; ++i) { - var buf = list[i] - if (!Buffer.isBuffer(buf)) { - throw new TypeError('"list" argument must be an Array of Buffers') - } - buf.copy(buffer, pos) - pos += buf.length - } - return buffer -} - -function byteLength (string, encoding) { - if (Buffer.isBuffer(string)) { - return string.length - } - if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && - (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { - return string.byteLength - } - if (typeof string !== 'string') { - string = '' + string - } - - var len = string.length - if (len === 0) return 0 - - // Use a for loop to avoid recursion - var loweredCase = false - for (;;) { - switch (encoding) { - case 'ascii': - case 'latin1': - case 'binary': - return len - case 'utf8': - case 'utf-8': - case undefined: - return utf8ToBytes(string).length - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return len * 2 - case 'hex': - return len >>> 1 - case 'base64': - return base64ToBytes(string).length - default: - if (loweredCase) return utf8ToBytes(string).length // assume utf8 - encoding = ('' + encoding).toLowerCase() - loweredCase = true - } - } -} -Buffer.byteLength = byteLength - -function slowToString (encoding, start, end) { - var loweredCase = false - - // No need to verify that "this.length <= MAX_UINT32" since it's a read-only - // property of a typed array. - - // This behaves neither like String nor Uint8Array in that we set start/end - // to their upper/lower bounds if the value passed is out of range. - // undefined is handled specially as per ECMA-262 6th Edition, - // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. - if (start === undefined || start < 0) { - start = 0 - } - // Return early if start > this.length. Done here to prevent potential uint32 - // coercion fail below. - if (start > this.length) { - return '' - } - - if (end === undefined || end > this.length) { - end = this.length - } - - if (end <= 0) { - return '' - } - - // Force coersion to uint32. This will also coerce falsey/NaN values to 0. - end >>>= 0 - start >>>= 0 - - if (end <= start) { - return '' - } - - if (!encoding) encoding = 'utf8' - - while (true) { - switch (encoding) { - case 'hex': - return hexSlice(this, start, end) - - case 'utf8': - case 'utf-8': - return utf8Slice(this, start, end) - - case 'ascii': - return asciiSlice(this, start, end) - - case 'latin1': - case 'binary': - return latin1Slice(this, start, end) - - case 'base64': - return base64Slice(this, start, end) - - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return utf16leSlice(this, start, end) - - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = (encoding + '').toLowerCase() - loweredCase = true - } - } -} - -// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect -// Buffer instances. -Buffer.prototype._isBuffer = true - -function swap (b, n, m) { - var i = b[n] - b[n] = b[m] - b[m] = i -} - -Buffer.prototype.swap16 = function swap16 () { - var len = this.length - if (len % 2 !== 0) { - throw new RangeError('Buffer size must be a multiple of 16-bits') - } - for (var i = 0; i < len; i += 2) { - swap(this, i, i + 1) - } - return this -} - -Buffer.prototype.swap32 = function swap32 () { - var len = this.length - if (len % 4 !== 0) { - throw new RangeError('Buffer size must be a multiple of 32-bits') - } - for (var i = 0; i < len; i += 4) { - swap(this, i, i + 3) - swap(this, i + 1, i + 2) - } - return this -} - -Buffer.prototype.swap64 = function swap64 () { - var len = this.length - if (len % 8 !== 0) { - throw new RangeError('Buffer size must be a multiple of 64-bits') - } - for (var i = 0; i < len; i += 8) { - swap(this, i, i + 7) - swap(this, i + 1, i + 6) - swap(this, i + 2, i + 5) - swap(this, i + 3, i + 4) - } - return this -} - -Buffer.prototype.toString = function toString () { - var length = this.length | 0 - if (length === 0) return '' - if (arguments.length === 0) return utf8Slice(this, 0, length) - return slowToString.apply(this, arguments) -} - -Buffer.prototype.equals = function equals (b) { - if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') - if (this === b) return true - return Buffer.compare(this, b) === 0 -} - -Buffer.prototype.inspect = function inspect () { - var str = '' - var max = exports.INSPECT_MAX_BYTES - if (this.length > 0) { - str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') - if (this.length > max) str += ' ... ' - } - return '' -} - -Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { - if (!Buffer.isBuffer(target)) { - throw new TypeError('Argument must be a Buffer') - } - - if (start === undefined) { - start = 0 - } - if (end === undefined) { - end = target ? target.length : 0 - } - if (thisStart === undefined) { - thisStart = 0 - } - if (thisEnd === undefined) { - thisEnd = this.length - } - - if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { - throw new RangeError('out of range index') - } - - if (thisStart >= thisEnd && start >= end) { - return 0 - } - if (thisStart >= thisEnd) { - return -1 - } - if (start >= end) { - return 1 - } - - start >>>= 0 - end >>>= 0 - thisStart >>>= 0 - thisEnd >>>= 0 - - if (this === target) return 0 - - var x = thisEnd - thisStart - var y = end - start - var len = Math.min(x, y) - - var thisCopy = this.slice(thisStart, thisEnd) - var targetCopy = target.slice(start, end) - - for (var i = 0; i < len; ++i) { - if (thisCopy[i] !== targetCopy[i]) { - x = thisCopy[i] - y = targetCopy[i] - break - } - } - - if (x < y) return -1 - if (y < x) return 1 - return 0 -} - -// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, -// OR the last index of `val` in `buffer` at offset <= `byteOffset`. -// -// Arguments: -// - buffer - a Buffer to search -// - val - a string, Buffer, or number -// - byteOffset - an index into `buffer`; will be clamped to an int32 -// - encoding - an optional encoding, relevant is val is a string -// - dir - true for indexOf, false for lastIndexOf -function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { - // Empty buffer means no match - if (buffer.length === 0) return -1 - - // Normalize byteOffset - if (typeof byteOffset === 'string') { - encoding = byteOffset - byteOffset = 0 - } else if (byteOffset > 0x7fffffff) { - byteOffset = 0x7fffffff - } else if (byteOffset < -0x80000000) { - byteOffset = -0x80000000 - } - byteOffset = +byteOffset // Coerce to Number. - if (isNaN(byteOffset)) { - // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer - byteOffset = dir ? 0 : (buffer.length - 1) - } - - // Normalize byteOffset: negative offsets start from the end of the buffer - if (byteOffset < 0) byteOffset = buffer.length + byteOffset - if (byteOffset >= buffer.length) { - if (dir) return -1 - else byteOffset = buffer.length - 1 - } else if (byteOffset < 0) { - if (dir) byteOffset = 0 - else return -1 - } - - // Normalize val - if (typeof val === 'string') { - val = Buffer.from(val, encoding) - } - - // Finally, search either indexOf (if dir is true) or lastIndexOf - if (Buffer.isBuffer(val)) { - // Special case: looking for empty string/buffer always fails - if (val.length === 0) { - return -1 - } - return arrayIndexOf(buffer, val, byteOffset, encoding, dir) - } else if (typeof val === 'number') { - val = val & 0xFF // Search for a byte value [0-255] - if (Buffer.TYPED_ARRAY_SUPPORT && - typeof Uint8Array.prototype.indexOf === 'function') { - if (dir) { - return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) - } else { - return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) - } - } - return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) - } - - throw new TypeError('val must be string, number or Buffer') -} - -function arrayIndexOf (arr, val, byteOffset, encoding, dir) { - var indexSize = 1 - var arrLength = arr.length - var valLength = val.length - - if (encoding !== undefined) { - encoding = String(encoding).toLowerCase() - if (encoding === 'ucs2' || encoding === 'ucs-2' || - encoding === 'utf16le' || encoding === 'utf-16le') { - if (arr.length < 2 || val.length < 2) { - return -1 - } - indexSize = 2 - arrLength /= 2 - valLength /= 2 - byteOffset /= 2 - } - } - - function read (buf, i) { - if (indexSize === 1) { - return buf[i] - } else { - return buf.readUInt16BE(i * indexSize) - } - } - - var i - if (dir) { - var foundIndex = -1 - for (i = byteOffset; i < arrLength; i++) { - if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { - if (foundIndex === -1) foundIndex = i - if (i - foundIndex + 1 === valLength) return foundIndex * indexSize - } else { - if (foundIndex !== -1) i -= i - foundIndex - foundIndex = -1 - } - } - } else { - if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength - for (i = byteOffset; i >= 0; i--) { - var found = true - for (var j = 0; j < valLength; j++) { - if (read(arr, i + j) !== read(val, j)) { - found = false - break - } - } - if (found) return i - } - } - - return -1 -} - -Buffer.prototype.includes = function includes (val, byteOffset, encoding) { - return this.indexOf(val, byteOffset, encoding) !== -1 -} - -Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, true) -} - -Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, false) -} - -function hexWrite (buf, string, offset, length) { - offset = Number(offset) || 0 - var remaining = buf.length - offset - if (!length) { - length = remaining - } else { - length = Number(length) - if (length > remaining) { - length = remaining - } - } - - // must be an even number of digits - var strLen = string.length - if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') - - if (length > strLen / 2) { - length = strLen / 2 - } - for (var i = 0; i < length; ++i) { - var parsed = parseInt(string.substr(i * 2, 2), 16) - if (isNaN(parsed)) return i - buf[offset + i] = parsed - } - return i -} - -function utf8Write (buf, string, offset, length) { - return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) -} - -function asciiWrite (buf, string, offset, length) { - return blitBuffer(asciiToBytes(string), buf, offset, length) -} - -function latin1Write (buf, string, offset, length) { - return asciiWrite(buf, string, offset, length) -} - -function base64Write (buf, string, offset, length) { - return blitBuffer(base64ToBytes(string), buf, offset, length) -} - -function ucs2Write (buf, string, offset, length) { - return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) -} - -Buffer.prototype.write = function write (string, offset, length, encoding) { - // Buffer#write(string) - if (offset === undefined) { - encoding = 'utf8' - length = this.length - offset = 0 - // Buffer#write(string, encoding) - } else if (length === undefined && typeof offset === 'string') { - encoding = offset - length = this.length - offset = 0 - // Buffer#write(string, offset[, length][, encoding]) - } else if (isFinite(offset)) { - offset = offset | 0 - if (isFinite(length)) { - length = length | 0 - if (encoding === undefined) encoding = 'utf8' - } else { - encoding = length - length = undefined - } - // legacy write(string, encoding, offset, length) - remove in v0.13 - } else { - throw new Error( - 'Buffer.write(string, encoding, offset[, length]) is no longer supported' - ) - } - - var remaining = this.length - offset - if (length === undefined || length > remaining) length = remaining - - if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { - throw new RangeError('Attempt to write outside buffer bounds') - } - - if (!encoding) encoding = 'utf8' - - var loweredCase = false - for (;;) { - switch (encoding) { - case 'hex': - return hexWrite(this, string, offset, length) - - case 'utf8': - case 'utf-8': - return utf8Write(this, string, offset, length) - - case 'ascii': - return asciiWrite(this, string, offset, length) - - case 'latin1': - case 'binary': - return latin1Write(this, string, offset, length) - - case 'base64': - // Warning: maxLength not taken into account in base64Write - return base64Write(this, string, offset, length) - - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return ucs2Write(this, string, offset, length) - - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = ('' + encoding).toLowerCase() - loweredCase = true - } - } -} - -Buffer.prototype.toJSON = function toJSON () { - return { - type: 'Buffer', - data: Array.prototype.slice.call(this._arr || this, 0) - } -} - -function base64Slice (buf, start, end) { - if (start === 0 && end === buf.length) { - return base64.fromByteArray(buf) - } else { - return base64.fromByteArray(buf.slice(start, end)) - } -} - -function utf8Slice (buf, start, end) { - end = Math.min(buf.length, end) - var res = [] - - var i = start - while (i < end) { - var firstByte = buf[i] - var codePoint = null - var bytesPerSequence = (firstByte > 0xEF) ? 4 - : (firstByte > 0xDF) ? 3 - : (firstByte > 0xBF) ? 2 - : 1 - - if (i + bytesPerSequence <= end) { - var secondByte, thirdByte, fourthByte, tempCodePoint - - switch (bytesPerSequence) { - case 1: - if (firstByte < 0x80) { - codePoint = firstByte - } - break - case 2: - secondByte = buf[i + 1] - if ((secondByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) - if (tempCodePoint > 0x7F) { - codePoint = tempCodePoint - } - } - break - case 3: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) - if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { - codePoint = tempCodePoint - } - } - break - case 4: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - fourthByte = buf[i + 3] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) - if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { - codePoint = tempCodePoint - } - } - } - } - - if (codePoint === null) { - // we did not generate a valid codePoint so insert a - // replacement char (U+FFFD) and advance only 1 byte - codePoint = 0xFFFD - bytesPerSequence = 1 - } else if (codePoint > 0xFFFF) { - // encode to utf16 (surrogate pair dance) - codePoint -= 0x10000 - res.push(codePoint >>> 10 & 0x3FF | 0xD800) - codePoint = 0xDC00 | codePoint & 0x3FF - } - - res.push(codePoint) - i += bytesPerSequence - } - - return decodeCodePointsArray(res) -} - -// Based on http://stackoverflow.com/a/22747272/680742, the browser with -// the lowest limit is Chrome, with 0x10000 args. -// We go 1 magnitude less, for safety -var MAX_ARGUMENTS_LENGTH = 0x1000 - -function decodeCodePointsArray (codePoints) { - var len = codePoints.length - if (len <= MAX_ARGUMENTS_LENGTH) { - return String.fromCharCode.apply(String, codePoints) // avoid extra slice() - } - - // Decode in chunks to avoid "call stack size exceeded". - var res = '' - var i = 0 - while (i < len) { - res += String.fromCharCode.apply( - String, - codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) - ) - } - return res -} - -function asciiSlice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) - - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i] & 0x7F) - } - return ret -} - -function latin1Slice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) - - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i]) - } - return ret -} - -function hexSlice (buf, start, end) { - var len = buf.length - - if (!start || start < 0) start = 0 - if (!end || end < 0 || end > len) end = len - - var out = '' - for (var i = start; i < end; ++i) { - out += toHex(buf[i]) - } - return out -} - -function utf16leSlice (buf, start, end) { - var bytes = buf.slice(start, end) - var res = '' - for (var i = 0; i < bytes.length; i += 2) { - res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) - } - return res -} - -Buffer.prototype.slice = function slice (start, end) { - var len = this.length - start = ~~start - end = end === undefined ? len : ~~end - - if (start < 0) { - start += len - if (start < 0) start = 0 - } else if (start > len) { - start = len - } - - if (end < 0) { - end += len - if (end < 0) end = 0 - } else if (end > len) { - end = len - } - - if (end < start) end = start - - var newBuf - if (Buffer.TYPED_ARRAY_SUPPORT) { - newBuf = this.subarray(start, end) - newBuf.__proto__ = Buffer.prototype - } else { - var sliceLen = end - start - newBuf = new Buffer(sliceLen, undefined) - for (var i = 0; i < sliceLen; ++i) { - newBuf[i] = this[i + start] - } - } - - return newBuf -} - -/* - * Need to make sure that buffer isn't trying to write out of bounds. - */ -function checkOffset (offset, ext, length) { - if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') - if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') -} - -Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul - } - - return val -} - -Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - checkOffset(offset, byteLength, this.length) - } - - var val = this[offset + --byteLength] - var mul = 1 - while (byteLength > 0 && (mul *= 0x100)) { - val += this[offset + --byteLength] * mul - } - - return val -} - -Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { - if (!noAssert) checkOffset(offset, 1, this.length) - return this[offset] -} - -Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - return this[offset] | (this[offset + 1] << 8) -} - -Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - return (this[offset] << 8) | this[offset + 1] -} - -Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - - return ((this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16)) + - (this[offset + 3] * 0x1000000) -} - -Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset] * 0x1000000) + - ((this[offset + 1] << 16) | - (this[offset + 2] << 8) | - this[offset + 3]) -} - -Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul - } - mul *= 0x80 - - if (val >= mul) val -= Math.pow(2, 8 * byteLength) - - return val -} - -Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var i = byteLength - var mul = 1 - var val = this[offset + --i] - while (i > 0 && (mul *= 0x100)) { - val += this[offset + --i] * mul - } - mul *= 0x80 - - if (val >= mul) val -= Math.pow(2, 8 * byteLength) - - return val -} - -Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { - if (!noAssert) checkOffset(offset, 1, this.length) - if (!(this[offset] & 0x80)) return (this[offset]) - return ((0xff - this[offset] + 1) * -1) -} - -Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset] | (this[offset + 1] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} - -Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset + 1] | (this[offset] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} - -Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16) | - (this[offset + 3] << 24) -} - -Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset] << 24) | - (this[offset + 1] << 16) | - (this[offset + 2] << 8) | - (this[offset + 3]) -} - -Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, true, 23, 4) -} - -Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, false, 23, 4) -} - -Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, true, 52, 8) -} - -Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, false, 52, 8) -} - -function checkInt (buf, value, offset, ext, max, min) { - if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') - if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') - if (offset + ext > buf.length) throw new RangeError('Index out of range') -} - -Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) - } - - var mul = 1 - var i = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) - } - - var i = byteLength - 1 - var mul = 1 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) - if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) - this[offset] = (value & 0xff) - return offset + 1 -} - -function objectWriteUInt16 (buf, value, offset, littleEndian) { - if (value < 0) value = 0xffff + value + 1 - for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { - buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> - (littleEndian ? i : 1 - i) * 8 - } -} - -Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - } else { - objectWriteUInt16(this, value, offset, true) - } - return offset + 2 -} - -Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) - } else { - objectWriteUInt16(this, value, offset, false) - } - return offset + 2 -} - -function objectWriteUInt32 (buf, value, offset, littleEndian) { - if (value < 0) value = 0xffffffff + value + 1 - for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { - buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff - } -} - -Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset + 3] = (value >>> 24) - this[offset + 2] = (value >>> 16) - this[offset + 1] = (value >>> 8) - this[offset] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, true) - } - return offset + 4 -} - -Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, false) - } - return offset + 4 -} - -Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) { - var limit = Math.pow(2, 8 * byteLength - 1) - - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } - - var i = 0 - var mul = 1 - var sub = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { - sub = 1 - } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) { - var limit = Math.pow(2, 8 * byteLength - 1) - - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } - - var i = byteLength - 1 - var mul = 1 - var sub = 0 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { - sub = 1 - } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) - if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) - if (value < 0) value = 0xff + value + 1 - this[offset] = (value & 0xff) - return offset + 1 -} - -Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - } else { - objectWriteUInt16(this, value, offset, true) - } - return offset + 2 -} - -Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) - } else { - objectWriteUInt16(this, value, offset, false) - } - return offset + 2 -} - -Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - this[offset + 2] = (value >>> 16) - this[offset + 3] = (value >>> 24) - } else { - objectWriteUInt32(this, value, offset, true) - } - return offset + 4 -} - -Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - if (value < 0) value = 0xffffffff + value + 1 - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, false) - } - return offset + 4 -} - -function checkIEEE754 (buf, value, offset, ext, max, min) { - if (offset + ext > buf.length) throw new RangeError('Index out of range') - if (offset < 0) throw new RangeError('Index out of range') -} - -function writeFloat (buf, value, offset, littleEndian, noAssert) { - if (!noAssert) { - checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) - } - ieee754.write(buf, value, offset, littleEndian, 23, 4) - return offset + 4 -} - -Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { - return writeFloat(this, value, offset, true, noAssert) -} - -Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { - return writeFloat(this, value, offset, false, noAssert) -} - -function writeDouble (buf, value, offset, littleEndian, noAssert) { - if (!noAssert) { - checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) - } - ieee754.write(buf, value, offset, littleEndian, 52, 8) - return offset + 8 -} - -Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { - return writeDouble(this, value, offset, true, noAssert) -} - -Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { - return writeDouble(this, value, offset, false, noAssert) -} - -// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) -Buffer.prototype.copy = function copy (target, targetStart, start, end) { - if (!start) start = 0 - if (!end && end !== 0) end = this.length - if (targetStart >= target.length) targetStart = target.length - if (!targetStart) targetStart = 0 - if (end > 0 && end < start) end = start - - // Copy 0 bytes; we're done - if (end === start) return 0 - if (target.length === 0 || this.length === 0) return 0 - - // Fatal error conditions - if (targetStart < 0) { - throw new RangeError('targetStart out of bounds') - } - if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') - if (end < 0) throw new RangeError('sourceEnd out of bounds') - - // Are we oob? - if (end > this.length) end = this.length - if (target.length - targetStart < end - start) { - end = target.length - targetStart + start - } - - var len = end - start - var i - - if (this === target && start < targetStart && targetStart < end) { - // descending copy from end - for (i = len - 1; i >= 0; --i) { - target[i + targetStart] = this[i + start] - } - } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { - // ascending copy from start - for (i = 0; i < len; ++i) { - target[i + targetStart] = this[i + start] - } - } else { - Uint8Array.prototype.set.call( - target, - this.subarray(start, start + len), - targetStart - ) - } - - return len -} - -// Usage: -// buffer.fill(number[, offset[, end]]) -// buffer.fill(buffer[, offset[, end]]) -// buffer.fill(string[, offset[, end]][, encoding]) -Buffer.prototype.fill = function fill (val, start, end, encoding) { - // Handle string cases: - if (typeof val === 'string') { - if (typeof start === 'string') { - encoding = start - start = 0 - end = this.length - } else if (typeof end === 'string') { - encoding = end - end = this.length - } - if (val.length === 1) { - var code = val.charCodeAt(0) - if (code < 256) { - val = code - } - } - if (encoding !== undefined && typeof encoding !== 'string') { - throw new TypeError('encoding must be a string') - } - if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { - throw new TypeError('Unknown encoding: ' + encoding) - } - } else if (typeof val === 'number') { - val = val & 255 - } - - // Invalid ranges are not set to a default, so can range check early. - if (start < 0 || this.length < start || this.length < end) { - throw new RangeError('Out of range index') - } - - if (end <= start) { - return this - } - - start = start >>> 0 - end = end === undefined ? this.length : end >>> 0 - - if (!val) val = 0 - - var i - if (typeof val === 'number') { - for (i = start; i < end; ++i) { - this[i] = val - } - } else { - var bytes = Buffer.isBuffer(val) - ? val - : utf8ToBytes(new Buffer(val, encoding).toString()) - var len = bytes.length - for (i = 0; i < end - start; ++i) { - this[i + start] = bytes[i % len] - } - } - - return this -} - -// HELPER FUNCTIONS -// ================ - -var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g - -function base64clean (str) { - // Node strips out invalid characters like \n and \t from the string, base64-js does not - str = stringtrim(str).replace(INVALID_BASE64_RE, '') - // Node converts strings with length < 2 to '' - if (str.length < 2) return '' - // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not - while (str.length % 4 !== 0) { - str = str + '=' - } - return str -} - -function stringtrim (str) { - if (str.trim) return str.trim() - return str.replace(/^\s+|\s+$/g, '') -} - -function toHex (n) { - if (n < 16) return '0' + n.toString(16) - return n.toString(16) -} - -function utf8ToBytes (string, units) { - units = units || Infinity - var codePoint - var length = string.length - var leadSurrogate = null - var bytes = [] - - for (var i = 0; i < length; ++i) { - codePoint = string.charCodeAt(i) - - // is surrogate component - if (codePoint > 0xD7FF && codePoint < 0xE000) { - // last char was a lead - if (!leadSurrogate) { - // no lead yet - if (codePoint > 0xDBFF) { - // unexpected trail - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } else if (i + 1 === length) { - // unpaired lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } - - // valid lead - leadSurrogate = codePoint - - continue - } - - // 2 leads in a row - if (codePoint < 0xDC00) { - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - leadSurrogate = codePoint - continue - } - - // valid surrogate pair - codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 - } else if (leadSurrogate) { - // valid bmp char, but last char was a lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - } - - leadSurrogate = null - - // encode utf8 - if (codePoint < 0x80) { - if ((units -= 1) < 0) break - bytes.push(codePoint) - } else if (codePoint < 0x800) { - if ((units -= 2) < 0) break - bytes.push( - codePoint >> 0x6 | 0xC0, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x10000) { - if ((units -= 3) < 0) break - bytes.push( - codePoint >> 0xC | 0xE0, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x110000) { - if ((units -= 4) < 0) break - bytes.push( - codePoint >> 0x12 | 0xF0, - codePoint >> 0xC & 0x3F | 0x80, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else { - throw new Error('Invalid code point') - } - } - - return bytes -} - -function asciiToBytes (str) { - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - // Node's code seems to be doing this and not & 0x7F.. - byteArray.push(str.charCodeAt(i) & 0xFF) - } - return byteArray -} - -function utf16leToBytes (str, units) { - var c, hi, lo - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - if ((units -= 2) < 0) break - - c = str.charCodeAt(i) - hi = c >> 8 - lo = c % 256 - byteArray.push(lo) - byteArray.push(hi) - } - - return byteArray -} - -function base64ToBytes (str) { - return base64.toByteArray(base64clean(str)) -} - -function blitBuffer (src, dst, offset, length) { - for (var i = 0; i < length; ++i) { - if ((i + offset >= dst.length) || (i >= src.length)) break - dst[i + offset] = src[i] - } - return i -} - -function isnan (val) { - return val !== val // eslint-disable-line no-self-compare -} - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) - -/***/ }), -/* 2 */ -/***/ (function(module, exports) { - -var core = module.exports = { version: '2.5.3' }; -if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef - - -/***/ }), -/* 3 */ -/***/ (function(module, exports, __webpack_require__) { - -var global = __webpack_require__(10); -var core = __webpack_require__(2); -var ctx = __webpack_require__(20); -var hide = __webpack_require__(13); -var PROTOTYPE = 'prototype'; - -var $export = function (type, name, source) { - var IS_FORCED = type & $export.F; - var IS_GLOBAL = type & $export.G; - var IS_STATIC = type & $export.S; - var IS_PROTO = type & $export.P; - var IS_BIND = type & $export.B; - var IS_WRAP = type & $export.W; - var exports = IS_GLOBAL ? core : core[name] || (core[name] = {}); - var expProto = exports[PROTOTYPE]; - var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE]; - var key, own, out; - if (IS_GLOBAL) source = name; - for (key in source) { - // contains in native - own = !IS_FORCED && target && target[key] !== undefined; - if (own && key in exports) continue; - // export native or passed - out = own ? target[key] : source[key]; - // prevent global pollution for namespaces - exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key] - // bind timers to global for call from export context - : IS_BIND && own ? ctx(out, global) - // wrap global constructors for prevent change them in library - : IS_WRAP && target[key] == out ? (function (C) { - var F = function (a, b, c) { - if (this instanceof C) { - switch (arguments.length) { - case 0: return new C(); - case 1: return new C(a); - case 2: return new C(a, b); - } return new C(a, b, c); - } return C.apply(this, arguments); - }; - F[PROTOTYPE] = C[PROTOTYPE]; - return F; - // make static versions for prototype methods - })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out; - // export proto methods to core.%CONSTRUCTOR%.methods.%NAME% - if (IS_PROTO) { - (exports.virtual || (exports.virtual = {}))[key] = out; - // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME% - if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out); - } - } -}; -// type bitmap -$export.F = 1; // forced -$export.G = 2; // global -$export.S = 4; // static -$export.P = 8; // proto -$export.B = 16; // bind -$export.W = 32; // wrap -$export.U = 64; // safe -$export.R = 128; // real proto method for `library` -module.exports = $export; - - -/***/ }), -/* 4 */ -/***/ (function(module, exports, __webpack_require__) { - -var store = __webpack_require__(65)('wks'); -var uid = __webpack_require__(38); -var Symbol = __webpack_require__(10).Symbol; -var USE_SYMBOL = typeof Symbol == 'function'; - -var $exports = module.exports = function (name) { - return store[name] || (store[name] = - USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name)); -}; - -$exports.store = store; - - -/***/ }), -/* 5 */ -/***/ (function(module, exports, __webpack_require__) { - -// Thank's IE8 for his funny defineProperty -module.exports = !__webpack_require__(19)(function () { - return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7; -}); - - -/***/ }), -/* 6 */ -/***/ (function(module, exports, __webpack_require__) { - -var anObject = __webpack_require__(14); -var IE8_DOM_DEFINE = __webpack_require__(95); -var toPrimitive = __webpack_require__(58); -var dP = Object.defineProperty; - -exports.f = __webpack_require__(5) ? Object.defineProperty : function defineProperty(O, P, Attributes) { - anObject(O); - P = toPrimitive(P, true); - anObject(Attributes); - if (IE8_DOM_DEFINE) try { - return dP(O, P, Attributes); - } catch (e) { /* empty */ } - if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!'); - if ('value' in Attributes) O[P] = Attributes.value; - return O; -}; - - -/***/ }), -/* 7 */ -/***/ (function(module, exports) { - -var g; - -// This works in non-strict mode -g = (function() { - return this; -})(); - -try { - // This works if eval is allowed (see CSP) - g = g || Function("return this")() || (1,eval)("this"); -} catch(e) { - // This works if the window reference is available - if(typeof window === "object") - g = window; -} - -// g can still be undefined, but nothing to do about it... -// We return undefined, instead of nothing here, so it's -// easier to handle this case. if(!global) { ...} - -module.exports = g; - - -/***/ }), -/* 8 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(Buffer, __dirname) { - -function VirtualFileSystem() { - this.fileSystem = {}; - this.baseSystem = {}; -} - -VirtualFileSystem.prototype.readFileSync = function (filename) { - filename = fixFilename(filename); - - var base64content = this.baseSystem[filename]; - if (base64content) { - return new Buffer(base64content, 'base64'); - } - - var content = this.fileSystem[filename]; - if (content) { - return content; - } - - throw 'File \'' + filename + '\' not found in virtual file system'; -}; - -VirtualFileSystem.prototype.writeFileSync = function (filename, content) { - this.fileSystem[fixFilename(filename)] = content; -}; - -VirtualFileSystem.prototype.bindFS = function (data) { - this.baseSystem = data || {}; -}; - - -function fixFilename(filename) { - if (filename.indexOf(__dirname) === 0) { - filename = filename.substring(__dirname.length); - } - - if (filename.indexOf('/') === 0) { - filename = filename.substring(1); - } - - return filename; -} - -module.exports = new VirtualFileSystem(); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, "/")) - -/***/ }), -/* 9 */ -/***/ (function(module, exports) { - -module.exports = function (it) { - return typeof it === 'object' ? it !== null : typeof it === 'function'; -}; - - -/***/ }), -/* 10 */ -/***/ (function(module, exports) { - -// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028 -var global = module.exports = typeof window != 'undefined' && window.Math == Math - ? window : typeof self != 'undefined' && self.Math == Math ? self - // eslint-disable-next-line no-new-func - : Function('return this')(); -if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef - - -/***/ }), -/* 11 */ -/***/ (function(module, exports) { - -// shim for using process in browser -var process = module.exports = {}; - -// cached from whatever global is present so that test runners that stub it -// don't break things. But we need to wrap it in a try catch in case it is -// wrapped in strict mode code which doesn't define any globals. It's inside a -// function because try/catches deoptimize in certain engines. - -var cachedSetTimeout; -var cachedClearTimeout; - -function defaultSetTimout() { - throw new Error('setTimeout has not been defined'); -} -function defaultClearTimeout () { - throw new Error('clearTimeout has not been defined'); -} -(function () { - try { - if (typeof setTimeout === 'function') { - cachedSetTimeout = setTimeout; - } else { - cachedSetTimeout = defaultSetTimout; - } - } catch (e) { - cachedSetTimeout = defaultSetTimout; - } - try { - if (typeof clearTimeout === 'function') { - cachedClearTimeout = clearTimeout; - } else { - cachedClearTimeout = defaultClearTimeout; - } - } catch (e) { - cachedClearTimeout = defaultClearTimeout; - } -} ()) -function runTimeout(fun) { - if (cachedSetTimeout === setTimeout) { - //normal enviroments in sane situations - return setTimeout(fun, 0); - } - // if setTimeout wasn't available but was latter defined - if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { - cachedSetTimeout = setTimeout; - return setTimeout(fun, 0); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedSetTimeout(fun, 0); - } catch(e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedSetTimeout.call(null, fun, 0); - } catch(e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error - return cachedSetTimeout.call(this, fun, 0); - } - } - - -} -function runClearTimeout(marker) { - if (cachedClearTimeout === clearTimeout) { - //normal enviroments in sane situations - return clearTimeout(marker); - } - // if clearTimeout wasn't available but was latter defined - if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { - cachedClearTimeout = clearTimeout; - return clearTimeout(marker); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedClearTimeout(marker); - } catch (e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedClearTimeout.call(null, marker); - } catch (e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. - // Some versions of I.E. have different rules for clearTimeout vs setTimeout - return cachedClearTimeout.call(this, marker); - } - } - - - -} -var queue = []; -var draining = false; -var currentQueue; -var queueIndex = -1; - -function cleanUpNextTick() { - if (!draining || !currentQueue) { - return; - } - draining = false; - if (currentQueue.length) { - queue = currentQueue.concat(queue); - } else { - queueIndex = -1; - } - if (queue.length) { - drainQueue(); - } -} - -function drainQueue() { - if (draining) { - return; - } - var timeout = runTimeout(cleanUpNextTick); - draining = true; - - var len = queue.length; - while(len) { - currentQueue = queue; - queue = []; - while (++queueIndex < len) { - if (currentQueue) { - currentQueue[queueIndex].run(); - } - } - queueIndex = -1; - len = queue.length; - } - currentQueue = null; - draining = false; - runClearTimeout(timeout); -} - -process.nextTick = function (fun) { - var args = new Array(arguments.length - 1); - if (arguments.length > 1) { - for (var i = 1; i < arguments.length; i++) { - args[i - 1] = arguments[i]; - } - } - queue.push(new Item(fun, args)); - if (queue.length === 1 && !draining) { - runTimeout(drainQueue); - } -}; - -// v8 likes predictible objects -function Item(fun, array) { - this.fun = fun; - this.array = array; -} -Item.prototype.run = function () { - this.fun.apply(null, this.array); -}; -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; -process.version = ''; // empty string to avoid regexp issues -process.versions = {}; - -function noop() {} - -process.on = noop; -process.addListener = noop; -process.once = noop; -process.off = noop; -process.removeListener = noop; -process.removeAllListeners = noop; -process.emit = noop; -process.prependListener = noop; -process.prependOnceListener = noop; - -process.listeners = function (name) { return [] } - -process.binding = function (name) { - throw new Error('process.binding is not supported'); -}; - -process.cwd = function () { return '/' }; -process.chdir = function (dir) { - throw new Error('process.chdir is not supported'); -}; -process.umask = function() { return 0; }; - - -/***/ }), -/* 12 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var NumberT, PropertyDescriptor; - - NumberT = __webpack_require__(22).Number; - - exports.resolveLength = function(length, stream, parent) { - var res; - if (typeof length === 'number') { - res = length; - } else if (typeof length === 'function') { - res = length.call(parent, parent); - } else if (parent && typeof length === 'string') { - res = parent[length]; - } else if (stream && length instanceof NumberT) { - res = length.decode(stream); - } - if (isNaN(res)) { - throw new Error('Not a fixed size'); - } - return res; - }; - - PropertyDescriptor = (function() { - function PropertyDescriptor(opts) { - var key, val; - if (opts == null) { - opts = {}; - } - this.enumerable = true; - this.configurable = true; - for (key in opts) { - val = opts[key]; - this[key] = val; - } - } - - return PropertyDescriptor; - - })(); - - exports.PropertyDescriptor = PropertyDescriptor; - -}).call(this); - - -/***/ }), -/* 13 */ -/***/ (function(module, exports, __webpack_require__) { - -var dP = __webpack_require__(6); -var createDesc = __webpack_require__(27); -module.exports = __webpack_require__(5) ? function (object, key, value) { - return dP.f(object, key, createDesc(1, value)); -} : function (object, key, value) { - object[key] = value; - return object; -}; - - -/***/ }), -/* 14 */ -/***/ (function(module, exports, __webpack_require__) { - -var isObject = __webpack_require__(9); -module.exports = function (it) { - if (!isObject(it)) throw TypeError(it + ' is not an object!'); - return it; -}; - - -/***/ }), -/* 15 */ -/***/ (function(module, exports, __webpack_require__) { - -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -module.exports = Stream; - -var EE = __webpack_require__(31).EventEmitter; -var inherits = __webpack_require__(21); - -inherits(Stream, EE); -Stream.Readable = __webpack_require__(45); -Stream.Writable = __webpack_require__(146); -Stream.Duplex = __webpack_require__(147); -Stream.Transform = __webpack_require__(148); -Stream.PassThrough = __webpack_require__(149); - -// Backwards-compat with node 0.4.x -Stream.Stream = Stream; - - - -// old-style streams. Note that the pipe method (the only relevant -// part of this class) is overridden in the Readable class. - -function Stream() { - EE.call(this); -} - -Stream.prototype.pipe = function(dest, options) { - var source = this; - - function ondata(chunk) { - if (dest.writable) { - if (false === dest.write(chunk) && source.pause) { - source.pause(); - } - } - } - - source.on('data', ondata); - - function ondrain() { - if (source.readable && source.resume) { - source.resume(); - } - } - - dest.on('drain', ondrain); - - // If the 'end' option is not supplied, dest.end() will be called when - // source gets the 'end' or 'close' events. Only dest.end() once. - if (!dest._isStdio && (!options || options.end !== false)) { - source.on('end', onend); - source.on('close', onclose); - } - - var didOnEnd = false; - function onend() { - if (didOnEnd) return; - didOnEnd = true; - - dest.end(); - } - - - function onclose() { - if (didOnEnd) return; - didOnEnd = true; - - if (typeof dest.destroy === 'function') dest.destroy(); - } - - // don't leave dangling pipes when there are errors. - function onerror(er) { - cleanup(); - if (EE.listenerCount(this, 'error') === 0) { - throw er; // Unhandled stream error in pipe. - } - } - - source.on('error', onerror); - dest.on('error', onerror); - - // remove all the event listeners that were added. - function cleanup() { - source.removeListener('data', ondata); - dest.removeListener('drain', ondrain); - - source.removeListener('end', onend); - source.removeListener('close', onclose); - - source.removeListener('error', onerror); - dest.removeListener('error', onerror); - - source.removeListener('end', cleanup); - source.removeListener('close', cleanup); - - dest.removeListener('close', cleanup); - } - - source.on('end', cleanup); - source.on('close', cleanup); - - dest.on('close', cleanup); - - dest.emit('pipe', source); - - // Allow for unix-like usage: A.pipe(B).pipe(C) - return dest; -}; - - -/***/ }), -/* 16 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// a duplex stream is just a stream that is both readable and writable. -// Since JS doesn't have multiple prototypal inheritance, this class -// prototypally inherits from Readable, and then parasitically from -// Writable. - - - -/**/ - -var processNextTick = __webpack_require__(32).nextTick; -/**/ - -/**/ -var objectKeys = Object.keys || function (obj) { - var keys = []; - for (var key in obj) { - keys.push(key); - }return keys; -}; -/**/ - -module.exports = Duplex; - -/**/ -var util = __webpack_require__(25); -util.inherits = __webpack_require__(21); -/**/ - -var Readable = __webpack_require__(83); -var Writable = __webpack_require__(46); - -util.inherits(Duplex, Readable); - -var keys = objectKeys(Writable.prototype); -for (var v = 0; v < keys.length; v++) { - var method = keys[v]; - if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; -} - -function Duplex(options) { - if (!(this instanceof Duplex)) return new Duplex(options); - - Readable.call(this, options); - Writable.call(this, options); - - if (options && options.readable === false) this.readable = false; - - if (options && options.writable === false) this.writable = false; - - this.allowHalfOpen = true; - if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; - - this.once('end', onend); -} - -// the no-half-open enforcer -function onend() { - // if we allow half-open state, or if the writable side ended, - // then we're ok. - if (this.allowHalfOpen || this._writableState.ended) return; - - // no more data can be written. - // But allow more writes to happen in this tick. - processNextTick(onEndNT, this); -} - -function onEndNT(self) { - self.end(); -} - -Object.defineProperty(Duplex.prototype, 'destroyed', { - get: function () { - if (this._readableState === undefined || this._writableState === undefined) { - return false; - } - return this._readableState.destroyed && this._writableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (this._readableState === undefined || this._writableState === undefined) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._readableState.destroyed = value; - this._writableState.destroyed = value; - } -}); - -Duplex.prototype._destroy = function (err, cb) { - this.push(null); - this.end(); - - processNextTick(cb, err); -}; - -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); - } -} - -/***/ }), -/* 17 */ -/***/ (function(module, exports, __webpack_require__) { - -// to indexed object, toObject with fallback for non-array-like ES3 strings -var IObject = __webpack_require__(54); -var defined = __webpack_require__(56); -module.exports = function (it) { - return IObject(defined(it)); -}; - - -/***/ }), -/* 18 */ -/***/ (function(module, exports) { - -var hasOwnProperty = {}.hasOwnProperty; -module.exports = function (it, key) { - return hasOwnProperty.call(it, key); -}; - - -/***/ }), -/* 19 */ -/***/ (function(module, exports) { - -module.exports = function (exec) { - try { - return !!exec(); - } catch (e) { - return true; - } -}; - - -/***/ }), -/* 20 */ -/***/ (function(module, exports, __webpack_require__) { - -// optional / simple context binding -var aFunction = __webpack_require__(97); -module.exports = function (fn, that, length) { - aFunction(fn); - if (that === undefined) return fn; - switch (length) { - case 1: return function (a) { - return fn.call(that, a); - }; - case 2: return function (a, b) { - return fn.call(that, a, b); - }; - case 3: return function (a, b, c) { - return fn.call(that, a, b, c); - }; - } - return function (/* ...args */) { - return fn.apply(that, arguments); - }; -}; - - -/***/ }), -/* 21 */ -/***/ (function(module, exports) { - -if (typeof Object.create === 'function') { - // implementation from standard node.js 'util' module - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - ctor.prototype = Object.create(superCtor.prototype, { - constructor: { - value: ctor, - enumerable: false, - writable: true, - configurable: true - } - }); - }; -} else { - // old school shim for old browsers - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - var TempCtor = function () {} - TempCtor.prototype = superCtor.prototype - ctor.prototype = new TempCtor() - ctor.prototype.constructor = ctor - } -} - - -/***/ }), -/* 22 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var DecodeStream, Fixed, NumberT, - __hasProp = {}.hasOwnProperty, - __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; - - DecodeStream = __webpack_require__(51); - - NumberT = (function() { - function NumberT(type, endian) { - this.type = type; - this.endian = endian != null ? endian : 'BE'; - this.fn = this.type; - if (this.type[this.type.length - 1] !== '8') { - this.fn += this.endian; - } - } - - NumberT.prototype.size = function() { - return DecodeStream.TYPES[this.type]; - }; - - NumberT.prototype.decode = function(stream) { - return stream['read' + this.fn](); - }; - - NumberT.prototype.encode = function(stream, val) { - return stream['write' + this.fn](val); - }; - - return NumberT; - - })(); - - exports.Number = NumberT; - - exports.uint8 = new NumberT('UInt8'); - - exports.uint16be = exports.uint16 = new NumberT('UInt16', 'BE'); - - exports.uint16le = new NumberT('UInt16', 'LE'); - - exports.uint24be = exports.uint24 = new NumberT('UInt24', 'BE'); - - exports.uint24le = new NumberT('UInt24', 'LE'); - - exports.uint32be = exports.uint32 = new NumberT('UInt32', 'BE'); - - exports.uint32le = new NumberT('UInt32', 'LE'); - - exports.int8 = new NumberT('Int8'); - - exports.int16be = exports.int16 = new NumberT('Int16', 'BE'); - - exports.int16le = new NumberT('Int16', 'LE'); - - exports.int24be = exports.int24 = new NumberT('Int24', 'BE'); - - exports.int24le = new NumberT('Int24', 'LE'); - - exports.int32be = exports.int32 = new NumberT('Int32', 'BE'); - - exports.int32le = new NumberT('Int32', 'LE'); - - exports.floatbe = exports.float = new NumberT('Float', 'BE'); - - exports.floatle = new NumberT('Float', 'LE'); - - exports.doublebe = exports.double = new NumberT('Double', 'BE'); - - exports.doublele = new NumberT('Double', 'LE'); - - Fixed = (function(_super) { - __extends(Fixed, _super); - - function Fixed(size, endian, fracBits) { - if (fracBits == null) { - fracBits = size >> 1; - } - Fixed.__super__.constructor.call(this, "Int" + size, endian); - this._point = 1 << fracBits; - } - - Fixed.prototype.decode = function(stream) { - return Fixed.__super__.decode.call(this, stream) / this._point; - }; - - Fixed.prototype.encode = function(stream, val) { - return Fixed.__super__.encode.call(this, stream, val * this._point | 0); - }; - - return Fixed; - - })(NumberT); - - exports.Fixed = Fixed; - - exports.fixed16be = exports.fixed16 = new Fixed(16, 'BE'); - - exports.fixed16le = new Fixed(16, 'LE'); - - exports.fixed32be = exports.fixed32 = new Fixed(32, 'BE'); - - exports.fixed32le = new Fixed(32, 'LE'); - -}).call(this); - - -/***/ }), -/* 23 */ -/***/ (function(module, exports) { - -module.exports = {}; - - -/***/ }), -/* 24 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -var $at = __webpack_require__(207)(true); - -// 21.1.3.27 String.prototype[@@iterator]() -__webpack_require__(61)(String, 'String', function (iterated) { - this._t = String(iterated); // target - this._i = 0; // next index -// 21.1.5.2.1 %StringIteratorPrototype%.next() -}, function () { - var O = this._t; - var index = this._i; - var point; - if (index >= O.length) return { value: undefined, done: true }; - point = $at(O, index); - this._i += point.length; - return { value: point, done: false }; -}); - - -/***/ }), -/* 25 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. - -function isArray(arg) { - if (Array.isArray) { - return Array.isArray(arg); - } - return objectToString(arg) === '[object Array]'; -} -exports.isArray = isArray; - -function isBoolean(arg) { - return typeof arg === 'boolean'; -} -exports.isBoolean = isBoolean; - -function isNull(arg) { - return arg === null; -} -exports.isNull = isNull; - -function isNullOrUndefined(arg) { - return arg == null; -} -exports.isNullOrUndefined = isNullOrUndefined; - -function isNumber(arg) { - return typeof arg === 'number'; -} -exports.isNumber = isNumber; - -function isString(arg) { - return typeof arg === 'string'; -} -exports.isString = isString; - -function isSymbol(arg) { - return typeof arg === 'symbol'; -} -exports.isSymbol = isSymbol; - -function isUndefined(arg) { - return arg === void 0; -} -exports.isUndefined = isUndefined; - -function isRegExp(re) { - return objectToString(re) === '[object RegExp]'; -} -exports.isRegExp = isRegExp; - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; - -function isDate(d) { - return objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; - -function isError(e) { - return (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; - -function isFunction(arg) { - return typeof arg === 'function'; -} -exports.isFunction = isFunction; - -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; - -exports.isBuffer = Buffer.isBuffer; - -function objectToString(o) { - return Object.prototype.toString.call(o); -} - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 26 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6 - -/* -PDFObject - converts JavaScript types into their corrisponding PDF types. -By Devon Govett - */ - -(function() { - var PDFObject, PDFReference; - - PDFObject = (function() { - var escapable, escapableRe, pad, swapBytes; - - function PDFObject() {} - - pad = function(str, length) { - return (Array(length + 1).join('0') + str).slice(-length); - }; - - escapableRe = /[\n\r\t\b\f\(\)\\]/g; - - escapable = { - '\n': '\\n', - '\r': '\\r', - '\t': '\\t', - '\b': '\\b', - '\f': '\\f', - '\\': '\\\\', - '(': '\\(', - ')': '\\)' - }; - - swapBytes = function(buff) { - var a, i, j, l, ref; - l = buff.length; - if (l & 0x01) { - throw new Error("Buffer length must be even"); - } else { - for (i = j = 0, ref = l - 1; j < ref; i = j += 2) { - a = buff[i]; - buff[i] = buff[i + 1]; - buff[i + 1] = a; - } - } - return buff; - }; - - PDFObject.convert = function(object) { - var e, i, isUnicode, items, j, key, out, ref, string, val; - if (typeof object === 'string') { - return '/' + object; - } else if (object instanceof String) { - string = object; - isUnicode = false; - for (i = j = 0, ref = string.length; j < ref; i = j += 1) { - if (string.charCodeAt(i) > 0x7f) { - isUnicode = true; - break; - } - } - if (isUnicode) { - string = swapBytes(new Buffer('\ufeff' + string, 'utf16le')).toString('binary'); - } - string = string.replace(escapableRe, function(c) { - return escapable[c]; - }); - return '(' + string + ')'; - } else if (Buffer.isBuffer(object)) { - return '<' + object.toString('hex') + '>'; - } else if (object instanceof PDFReference) { - return object.toString(); - } else if (object instanceof Date) { - return '(D:' + pad(object.getUTCFullYear(), 4) + pad(object.getUTCMonth() + 1, 2) + pad(object.getUTCDate(), 2) + pad(object.getUTCHours(), 2) + pad(object.getUTCMinutes(), 2) + pad(object.getUTCSeconds(), 2) + 'Z)'; - } else if (Array.isArray(object)) { - items = ((function() { - var k, len, results; - results = []; - for (k = 0, len = object.length; k < len; k++) { - e = object[k]; - results.push(PDFObject.convert(e)); - } - return results; - })()).join(' '); - return '[' + items + ']'; - } else if ({}.toString.call(object) === '[object Object]') { - out = ['<<']; - for (key in object) { - val = object[key]; - out.push('/' + key + ' ' + PDFObject.convert(val)); - } - out.push('>>'); - return out.join('\n'); - } else if (typeof object === 'number') { - return PDFObject.number(object); - } else { - return '' + object; - } - }; - - PDFObject.number = function(n) { - if (n > -1e21 && n < 1e21) { - return Math.round(n * 1e6) / 1e6; - } - throw new Error("unsupported number: " + n); - }; - - return PDFObject; - - })(); - - module.exports = PDFObject; - - PDFReference = __webpack_require__(87); - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 27 */ -/***/ (function(module, exports) { - -module.exports = function (bitmap, value) { - return { - enumerable: !(bitmap & 1), - configurable: !(bitmap & 2), - writable: !(bitmap & 4), - value: value - }; -}; - - -/***/ }), -/* 28 */ -/***/ (function(module, exports, __webpack_require__) { - -__webpack_require__(201); -var global = __webpack_require__(10); -var hide = __webpack_require__(13); -var Iterators = __webpack_require__(23); -var TO_STRING_TAG = __webpack_require__(4)('toStringTag'); - -var DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' + - 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' + - 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' + - 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' + - 'TextTrackList,TouchList').split(','); - -for (var i = 0; i < DOMIterables.length; i++) { - var NAME = DOMIterables[i]; - var Collection = global[NAME]; - var proto = Collection && Collection.prototype; - if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME); - Iterators[NAME] = Iterators.Array; -} - - -/***/ }), -/* 29 */ -/***/ (function(module, exports, __webpack_require__) { - -// 19.1.2.14 / 15.2.3.14 Object.keys(O) -var $keys = __webpack_require__(101); -var enumBugKeys = __webpack_require__(66); - -module.exports = Object.keys || function keys(O) { - return $keys(O, enumBugKeys); -}; - - -/***/ }), -/* 30 */ -/***/ (function(module, exports, __webpack_require__) { - -// 7.1.13 ToObject(argument) -var defined = __webpack_require__(56); -module.exports = function (it) { - return Object(defined(it)); -}; - - -/***/ }), -/* 31 */ -/***/ (function(module, exports) { - -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -function EventEmitter() { - this._events = this._events || {}; - this._maxListeners = this._maxListeners || undefined; -} -module.exports = EventEmitter; - -// Backwards-compat with node 0.10.x -EventEmitter.EventEmitter = EventEmitter; - -EventEmitter.prototype._events = undefined; -EventEmitter.prototype._maxListeners = undefined; - -// By default EventEmitters will print a warning if more than 10 listeners are -// added to it. This is a useful default which helps finding memory leaks. -EventEmitter.defaultMaxListeners = 10; - -// Obviously not all Emitters should be limited to 10. This function allows -// that to be increased. Set to zero for unlimited. -EventEmitter.prototype.setMaxListeners = function(n) { - if (!isNumber(n) || n < 0 || isNaN(n)) - throw TypeError('n must be a positive number'); - this._maxListeners = n; - return this; -}; - -EventEmitter.prototype.emit = function(type) { - var er, handler, len, args, i, listeners; - - if (!this._events) - this._events = {}; - - // If there is no 'error' event listener then throw. - if (type === 'error') { - if (!this._events.error || - (isObject(this._events.error) && !this._events.error.length)) { - er = arguments[1]; - if (er instanceof Error) { - throw er; // Unhandled 'error' event - } else { - // At least give some kind of context to the user - var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); - err.context = er; - throw err; - } - } - } - - handler = this._events[type]; - - if (isUndefined(handler)) - return false; - - if (isFunction(handler)) { - switch (arguments.length) { - // fast cases - case 1: - handler.call(this); - break; - case 2: - handler.call(this, arguments[1]); - break; - case 3: - handler.call(this, arguments[1], arguments[2]); - break; - // slower - default: - args = Array.prototype.slice.call(arguments, 1); - handler.apply(this, args); - } - } else if (isObject(handler)) { - args = Array.prototype.slice.call(arguments, 1); - listeners = handler.slice(); - len = listeners.length; - for (i = 0; i < len; i++) - listeners[i].apply(this, args); - } - - return true; -}; - -EventEmitter.prototype.addListener = function(type, listener) { - var m; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events) - this._events = {}; - - // To avoid recursion in the case that type === "newListener"! Before - // adding it to the listeners, first emit "newListener". - if (this._events.newListener) - this.emit('newListener', type, - isFunction(listener.listener) ? - listener.listener : listener); - - if (!this._events[type]) - // Optimize the case of one listener. Don't need the extra array object. - this._events[type] = listener; - else if (isObject(this._events[type])) - // If we've already got an array, just append. - this._events[type].push(listener); - else - // Adding the second element, need to change to array. - this._events[type] = [this._events[type], listener]; - - // Check for listener leak - if (isObject(this._events[type]) && !this._events[type].warned) { - if (!isUndefined(this._maxListeners)) { - m = this._maxListeners; - } else { - m = EventEmitter.defaultMaxListeners; - } - - if (m && m > 0 && this._events[type].length > m) { - this._events[type].warned = true; - console.error('(node) warning: possible EventEmitter memory ' + - 'leak detected. %d listeners added. ' + - 'Use emitter.setMaxListeners() to increase limit.', - this._events[type].length); - if (typeof console.trace === 'function') { - // not supported in IE 10 - console.trace(); - } - } - } - - return this; -}; - -EventEmitter.prototype.on = EventEmitter.prototype.addListener; - -EventEmitter.prototype.once = function(type, listener) { - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - var fired = false; - - function g() { - this.removeListener(type, g); - - if (!fired) { - fired = true; - listener.apply(this, arguments); - } - } - - g.listener = listener; - this.on(type, g); - - return this; -}; - -// emits a 'removeListener' event iff the listener was removed -EventEmitter.prototype.removeListener = function(type, listener) { - var list, position, length, i; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events || !this._events[type]) - return this; - - list = this._events[type]; - length = list.length; - position = -1; - - if (list === listener || - (isFunction(list.listener) && list.listener === listener)) { - delete this._events[type]; - if (this._events.removeListener) - this.emit('removeListener', type, listener); - - } else if (isObject(list)) { - for (i = length; i-- > 0;) { - if (list[i] === listener || - (list[i].listener && list[i].listener === listener)) { - position = i; - break; - } - } - - if (position < 0) - return this; - - if (list.length === 1) { - list.length = 0; - delete this._events[type]; - } else { - list.splice(position, 1); - } - - if (this._events.removeListener) - this.emit('removeListener', type, listener); - } - - return this; -}; - -EventEmitter.prototype.removeAllListeners = function(type) { - var key, listeners; - - if (!this._events) - return this; - - // not listening for removeListener, no need to emit - if (!this._events.removeListener) { - if (arguments.length === 0) - this._events = {}; - else if (this._events[type]) - delete this._events[type]; - return this; - } - - // emit removeListener for all listeners on all events - if (arguments.length === 0) { - for (key in this._events) { - if (key === 'removeListener') continue; - this.removeAllListeners(key); - } - this.removeAllListeners('removeListener'); - this._events = {}; - return this; - } - - listeners = this._events[type]; - - if (isFunction(listeners)) { - this.removeListener(type, listeners); - } else if (listeners) { - // LIFO order - while (listeners.length) - this.removeListener(type, listeners[listeners.length - 1]); - } - delete this._events[type]; - - return this; -}; - -EventEmitter.prototype.listeners = function(type) { - var ret; - if (!this._events || !this._events[type]) - ret = []; - else if (isFunction(this._events[type])) - ret = [this._events[type]]; - else - ret = this._events[type].slice(); - return ret; -}; - -EventEmitter.prototype.listenerCount = function(type) { - if (this._events) { - var evlistener = this._events[type]; - - if (isFunction(evlistener)) - return 1; - else if (evlistener) - return evlistener.length; - } - return 0; -}; - -EventEmitter.listenerCount = function(emitter, type) { - return emitter.listenerCount(type); -}; - -function isFunction(arg) { - return typeof arg === 'function'; -} - -function isNumber(arg) { - return typeof arg === 'number'; -} - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} - -function isUndefined(arg) { - return arg === void 0; -} - - -/***/ }), -/* 32 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(process) { - -if (!process.version || - process.version.indexOf('v0.') === 0 || - process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { - module.exports = { nextTick: nextTick }; -} else { - module.exports = process -} - -function nextTick(fn, arg1, arg2, arg3) { - if (typeof fn !== 'function') { - throw new TypeError('"callback" argument must be a function'); - } - var len = arguments.length; - var args, i; - switch (len) { - case 0: - case 1: - return process.nextTick(fn); - case 2: - return process.nextTick(function afterTickOne() { - fn.call(null, arg1); - }); - case 3: - return process.nextTick(function afterTickTwo() { - fn.call(null, arg1, arg2); - }); - case 4: - return process.nextTick(function afterTickThree() { - fn.call(null, arg1, arg2, arg3); - }); - default: - args = new Array(len - 1); - i = 0; - while (i < args.length) { - args[i++] = arguments[i]; - } - return process.nextTick(function afterTick() { - fn.apply(null, args); - }); - } -} - - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11))) - -/***/ }), -/* 33 */ -/***/ (function(module, exports, __webpack_require__) { - -/* eslint-disable node/no-deprecated-api */ -var buffer = __webpack_require__(1) -var Buffer = buffer.Buffer - -// alternative to using Object.keys for old browsers -function copyProps (src, dst) { - for (var key in src) { - dst[key] = src[key] - } -} -if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { - module.exports = buffer -} else { - // Copy properties from require('buffer') - copyProps(buffer, exports) - exports.Buffer = SafeBuffer -} - -function SafeBuffer (arg, encodingOrOffset, length) { - return Buffer(arg, encodingOrOffset, length) -} - -// Copy static methods from Buffer -copyProps(Buffer, SafeBuffer) - -SafeBuffer.from = function (arg, encodingOrOffset, length) { - if (typeof arg === 'number') { - throw new TypeError('Argument must not be a number') - } - return Buffer(arg, encodingOrOffset, length) -} - -SafeBuffer.alloc = function (size, fill, encoding) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - var buf = Buffer(size) - if (fill !== undefined) { - if (typeof encoding === 'string') { - buf.fill(fill, encoding) - } else { - buf.fill(fill) - } - } else { - buf.fill(0) - } - return buf -} - -SafeBuffer.allocUnsafe = function (size) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - return Buffer(size) -} - -SafeBuffer.allocUnsafeSlow = function (size) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - return buffer.SlowBuffer(size) -} - - -/***/ }), -/* 34 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - - -var TYPED_OK = (typeof Uint8Array !== 'undefined') && - (typeof Uint16Array !== 'undefined') && - (typeof Int32Array !== 'undefined'); - -function _has(obj, key) { - return Object.prototype.hasOwnProperty.call(obj, key); -} - -exports.assign = function (obj /*from1, from2, from3, ...*/) { - var sources = Array.prototype.slice.call(arguments, 1); - while (sources.length) { - var source = sources.shift(); - if (!source) { continue; } - - if (typeof source !== 'object') { - throw new TypeError(source + 'must be non-object'); - } - - for (var p in source) { - if (_has(source, p)) { - obj[p] = source[p]; - } - } - } - - return obj; -}; - - -// reduce buffer size, avoiding mem copy -exports.shrinkBuf = function (buf, size) { - if (buf.length === size) { return buf; } - if (buf.subarray) { return buf.subarray(0, size); } - buf.length = size; - return buf; -}; - - -var fnTyped = { - arraySet: function (dest, src, src_offs, len, dest_offs) { - if (src.subarray && dest.subarray) { - dest.set(src.subarray(src_offs, src_offs + len), dest_offs); - return; - } - // Fallback to ordinary array - for (var i = 0; i < len; i++) { - dest[dest_offs + i] = src[src_offs + i]; - } - }, - // Join array of chunks to single array. - flattenChunks: function (chunks) { - var i, l, len, pos, chunk, result; - - // calculate data length - len = 0; - for (i = 0, l = chunks.length; i < l; i++) { - len += chunks[i].length; - } - - // join chunks - result = new Uint8Array(len); - pos = 0; - for (i = 0, l = chunks.length; i < l; i++) { - chunk = chunks[i]; - result.set(chunk, pos); - pos += chunk.length; - } - - return result; - } -}; - -var fnUntyped = { - arraySet: function (dest, src, src_offs, len, dest_offs) { - for (var i = 0; i < len; i++) { - dest[dest_offs + i] = src[src_offs + i]; - } - }, - // Join array of chunks to single array. - flattenChunks: function (chunks) { - return [].concat.apply([], chunks); - } -}; - - -// Enable/Disable typed arrays use, for testing -// -exports.setTyped = function (on) { - if (on) { - exports.Buf8 = Uint8Array; - exports.Buf16 = Uint16Array; - exports.Buf32 = Int32Array; - exports.assign(exports, fnTyped); - } else { - exports.Buf8 = Array; - exports.Buf16 = Array; - exports.Buf32 = Array; - exports.assign(exports, fnUntyped); - } -}; - -exports.setTyped(TYPED_OK); - - -/***/ }), -/* 35 */ -/***/ (function(module, exports) { - -exports.f = {}.propertyIsEnumerable; - - -/***/ }), -/* 36 */ -/***/ (function(module, exports, __webpack_require__) { - -// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties]) -var anObject = __webpack_require__(14); -var dPs = __webpack_require__(100); -var enumBugKeys = __webpack_require__(66); -var IE_PROTO = __webpack_require__(64)('IE_PROTO'); -var Empty = function () { /* empty */ }; -var PROTOTYPE = 'prototype'; - -// Create object with fake `null` prototype: use iframe Object with cleared prototype -var createDict = function () { - // Thrash, waste and sodomy: IE GC bug - var iframe = __webpack_require__(96)('iframe'); - var i = enumBugKeys.length; - var lt = '<'; - var gt = '>'; - var iframeDocument; - iframe.style.display = 'none'; - __webpack_require__(205).appendChild(iframe); - iframe.src = 'javascript:'; // eslint-disable-line no-script-url - // createDict = iframe.contentWindow.Object; - // html.removeChild(iframe); - iframeDocument = iframe.contentWindow.document; - iframeDocument.open(); - iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt); - iframeDocument.close(); - createDict = iframeDocument.F; - while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]]; - return createDict(); -}; - -module.exports = Object.create || function create(O, Properties) { - var result; - if (O !== null) { - Empty[PROTOTYPE] = anObject(O); - result = new Empty(); - Empty[PROTOTYPE] = null; - // add "__proto__" for Object.getPrototypeOf polyfill - result[IE_PROTO] = O; - } else result = createDict(); - return Properties === undefined ? result : dPs(result, Properties); -}; - - -/***/ }), -/* 37 */ -/***/ (function(module, exports, __webpack_require__) { - -// 7.1.15 ToLength -var toInteger = __webpack_require__(63); -var min = Math.min; -module.exports = function (it) { - return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991 -}; - - -/***/ }), -/* 38 */ -/***/ (function(module, exports) { - -var id = 0; -var px = Math.random(); -module.exports = function (key) { - return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36)); -}; - - -/***/ }), -/* 39 */ -/***/ (function(module, exports, __webpack_require__) { - -var def = __webpack_require__(6).f; -var has = __webpack_require__(18); -var TAG = __webpack_require__(4)('toStringTag'); - -module.exports = function (it, tag, stat) { - if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag }); -}; - - -/***/ }), -/* 40 */ -/***/ (function(module, exports, __webpack_require__) { - -var META = __webpack_require__(38)('meta'); -var isObject = __webpack_require__(9); -var has = __webpack_require__(18); -var setDesc = __webpack_require__(6).f; -var id = 0; -var isExtensible = Object.isExtensible || function () { - return true; -}; -var FREEZE = !__webpack_require__(19)(function () { - return isExtensible(Object.preventExtensions({})); -}); -var setMeta = function (it) { - setDesc(it, META, { value: { - i: 'O' + ++id, // object ID - w: {} // weak collections IDs - } }); -}; -var fastKey = function (it, create) { - // return primitive with prefix - if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it; - if (!has(it, META)) { - // can't set metadata to uncaught frozen object - if (!isExtensible(it)) return 'F'; - // not necessary to add metadata - if (!create) return 'E'; - // add missing metadata - setMeta(it); - // return object ID - } return it[META].i; -}; -var getWeak = function (it, create) { - if (!has(it, META)) { - // can't set metadata to uncaught frozen object - if (!isExtensible(it)) return true; - // not necessary to add metadata - if (!create) return false; - // add missing metadata - setMeta(it); - // return hash weak collections IDs - } return it[META].w; -}; -// add metadata on freeze-family methods calling -var onFreeze = function (it) { - if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it); - return it; -}; -var meta = module.exports = { - KEY: META, - NEED: false, - fastKey: fastKey, - getWeak: getWeak, - onFreeze: onFreeze -}; - - -/***/ }), -/* 41 */ -/***/ (function(module, exports, __webpack_require__) { - -var ctx = __webpack_require__(20); -var call = __webpack_require__(111); -var isArrayIter = __webpack_require__(112); -var anObject = __webpack_require__(14); -var toLength = __webpack_require__(37); -var getIterFn = __webpack_require__(67); -var BREAK = {}; -var RETURN = {}; -var exports = module.exports = function (iterable, entries, fn, that, ITERATOR) { - var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable); - var f = ctx(fn, that, entries ? 2 : 1); - var index = 0; - var length, step, iterator, result; - if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!'); - // fast case for arrays with default iterator - if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) { - result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]); - if (result === BREAK || result === RETURN) return result; - } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) { - result = call(iterator, f, step.value, entries); - if (result === BREAK || result === RETURN) return result; - } -}; -exports.BREAK = BREAK; -exports.RETURN = RETURN; - - -/***/ }), -/* 42 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var isString = __webpack_require__(0).isString; -var isNumber = __webpack_require__(0).isNumber; -var isObject = __webpack_require__(0).isObject; -var isArray = __webpack_require__(0).isArray; -var LineBreaker = __webpack_require__(78); - -var LEADING = /^(\s)+/g; -var TRAILING = /(\s)+$/g; - -/** - * Creates an instance of TextTools - text measurement utility - * - * @constructor - * @param {FontProvider} fontProvider - */ -function TextTools(fontProvider) { - this.fontProvider = fontProvider; -} - -/** - * Converts an array of strings (or inline-definition-objects) into a collection - * of inlines and calculated minWidth/maxWidth. - * and their min/max widths - * @param {Object} textArray - an array of inline-definition-objects (or strings) - * @param {Object} styleContextStack current style stack - * @return {Object} collection of inlines, minWidth, maxWidth - */ -TextTools.prototype.buildInlines = function (textArray, styleContextStack) { - var measured = measure(this.fontProvider, textArray, styleContextStack); - - var minWidth = 0, - maxWidth = 0, - currentLineWidth; - - measured.forEach(function (inline) { - minWidth = Math.max(minWidth, inline.width - inline.leadingCut - inline.trailingCut); - - if (!currentLineWidth) { - currentLineWidth = {width: 0, leadingCut: inline.leadingCut, trailingCut: 0}; - } - - currentLineWidth.width += inline.width; - currentLineWidth.trailingCut = inline.trailingCut; - - maxWidth = Math.max(maxWidth, getTrimmedWidth(currentLineWidth)); - - if (inline.lineEnd) { - currentLineWidth = null; - } - }); - - if (getStyleProperty({}, styleContextStack, 'noWrap', false)) { - minWidth = maxWidth; - } - - return { - items: measured, - minWidth: minWidth, - maxWidth: maxWidth - }; - - function getTrimmedWidth(item) { - return Math.max(0, item.width - item.leadingCut - item.trailingCut); - } -}; - -/** - * Returns size of the specified string (without breaking it) using the current style - * @param {String} text text to be measured - * @param {Object} styleContextStack current style stack - * @return {Object} size of the specified string - */ -TextTools.prototype.sizeOfString = function (text, styleContextStack) { - text = text ? text.toString().replace(/\t/g, ' ') : ''; - - //TODO: refactor - extract from measure - var fontName = getStyleProperty({}, styleContextStack, 'font', 'Roboto'); - var fontSize = getStyleProperty({}, styleContextStack, 'fontSize', 12); - var fontFeatures = getStyleProperty({}, styleContextStack, 'fontFeatures', null); - var bold = getStyleProperty({}, styleContextStack, 'bold', false); - var italics = getStyleProperty({}, styleContextStack, 'italics', false); - var lineHeight = getStyleProperty({}, styleContextStack, 'lineHeight', 1); - var characterSpacing = getStyleProperty({}, styleContextStack, 'characterSpacing', 0); - - var font = this.fontProvider.provideFont(fontName, bold, italics); - - return { - width: widthOfString(text, font, fontSize, characterSpacing, fontFeatures), - height: font.lineHeight(fontSize) * lineHeight, - fontSize: fontSize, - lineHeight: lineHeight, - ascender: font.ascender / 1000 * fontSize, - descender: font.descender / 1000 * fontSize - }; -}; - -TextTools.prototype.widthOfString = function (text, font, fontSize, characterSpacing, fontFeatures) { - return widthOfString(text, font, fontSize, characterSpacing, fontFeatures); -}; - -function splitWords(text, noWrap) { - var results = []; - text = text.replace(/\t/g, ' '); - - if (noWrap) { - results.push({text: text}); - return results; - } - - var breaker = new LineBreaker(text); - var last = 0; - var bk; - - while (bk = breaker.nextBreak()) { - var word = text.slice(last, bk.position); - - if (bk.required || word.match(/\r?\n$|\r$/)) { // new line - word = word.replace(/\r?\n$|\r$/, ''); - results.push({text: word, lineEnd: true}); - } else { - results.push({text: word}); - } - - last = bk.position; - } - - return results; -} - -function copyStyle(source, destination) { - destination = destination || {}; - source = source || {}; //TODO: default style - - for (var key in source) { - if (key != 'text' && source.hasOwnProperty(key)) { - destination[key] = source[key]; - } - } - - return destination; -} - -function normalizeTextArray(array, styleContextStack) { - function flatten(array) { - return array.reduce(function (prev, cur) { - var current = isArray(cur.text) ? flatten(cur.text) : cur; - var more = [].concat(current).some(Array.isArray); - return prev.concat(more ? flatten(current) : current); - }, []); - } - - var results = []; - - if (!isArray(array)) { - array = [array]; - } - - array = flatten(array); - - for (var i = 0, l = array.length; i < l; i++) { - var item = array[i]; - var style = null; - var words; - - var noWrap = getStyleProperty(item || {}, styleContextStack, 'noWrap', false); - if (isObject(item)) { - words = splitWords(normalizeString(item.text), noWrap); - style = copyStyle(item); - } else { - words = splitWords(normalizeString(item), noWrap); - } - - for (var i2 = 0, l2 = words.length; i2 < l2; i2++) { - var result = { - text: words[i2].text - }; - - if (words[i2].lineEnd) { - result.lineEnd = true; - } - - copyStyle(style, result); - - results.push(result); - } - } - - return results; -} - -function normalizeString(value) { - if (value === undefined || value === null) { - return ''; - } else if (isNumber(value)) { - return value.toString(); - } else if (isString(value)) { - return value; - } else { - return value.toString(); - } -} - -function getStyleProperty(item, styleContextStack, property, defaultValue) { - var value; - - if (item[property] !== undefined && item[property] !== null) { - // item defines this property - return item[property]; - } - - if (!styleContextStack) { - return defaultValue; - } - - styleContextStack.auto(item, function () { - value = styleContextStack.getProperty(property); - }); - - if (value !== null && value !== undefined) { - return value; - } else { - return defaultValue; - } -} - -function measure(fontProvider, textArray, styleContextStack) { - var normalized = normalizeTextArray(textArray, styleContextStack); - - if (normalized.length) { - var leadingIndent = getStyleProperty(normalized[0], styleContextStack, 'leadingIndent', 0); - - if (leadingIndent) { - normalized[0].leadingCut = -leadingIndent; - normalized[0].leadingIndent = leadingIndent; - } - } - - normalized.forEach(function (item) { - var fontName = getStyleProperty(item, styleContextStack, 'font', 'Roboto'); - var fontSize = getStyleProperty(item, styleContextStack, 'fontSize', 12); - var fontFeatures = getStyleProperty(item, styleContextStack, 'fontFeatures', null); - var bold = getStyleProperty(item, styleContextStack, 'bold', false); - var italics = getStyleProperty(item, styleContextStack, 'italics', false); - var color = getStyleProperty(item, styleContextStack, 'color', 'black'); - var decoration = getStyleProperty(item, styleContextStack, 'decoration', null); - var decorationColor = getStyleProperty(item, styleContextStack, 'decorationColor', null); - var decorationStyle = getStyleProperty(item, styleContextStack, 'decorationStyle', null); - var background = getStyleProperty(item, styleContextStack, 'background', null); - var lineHeight = getStyleProperty(item, styleContextStack, 'lineHeight', 1); - var characterSpacing = getStyleProperty(item, styleContextStack, 'characterSpacing', 0); - var link = getStyleProperty(item, styleContextStack, 'link', null); - var linkToPage = getStyleProperty(item, styleContextStack, 'linkToPage', null); - var noWrap = getStyleProperty(item, styleContextStack, 'noWrap', null); - var preserveLeadingSpaces = getStyleProperty(item, styleContextStack, 'preserveLeadingSpaces', false); - - var font = fontProvider.provideFont(fontName, bold, italics); - - item.width = widthOfString(item.text, font, fontSize, characterSpacing, fontFeatures); - item.height = font.lineHeight(fontSize) * lineHeight; - - var leadingSpaces = item.text.match(LEADING); - - if (!item.leadingCut) { - item.leadingCut = 0; - } - - if (leadingSpaces && !preserveLeadingSpaces) { - item.leadingCut += widthOfString(leadingSpaces[0], font, fontSize, characterSpacing, fontFeatures); - } - - var trailingSpaces = item.text.match(TRAILING); - if (trailingSpaces) { - item.trailingCut = widthOfString(trailingSpaces[0], font, fontSize, characterSpacing, fontFeatures); - } else { - item.trailingCut = 0; - } - - item.alignment = getStyleProperty(item, styleContextStack, 'alignment', 'left'); - item.font = font; - item.fontSize = fontSize; - item.fontFeatures = fontFeatures; - item.characterSpacing = characterSpacing; - item.color = color; - item.decoration = decoration; - item.decorationColor = decorationColor; - item.decorationStyle = decorationStyle; - item.background = background; - item.link = link; - item.linkToPage = linkToPage; - item.noWrap = noWrap; - }); - - return normalized; -} - -function widthOfString(text, font, fontSize, characterSpacing, fontFeatures) { - return font.widthOfString(text, fontSize, fontFeatures) + ((characterSpacing || 0) * (text.length - 1)); -} - -module.exports = TextTools; - - -/***/ }), -/* 43 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -var UnicodeTrie, inflate; - -inflate = __webpack_require__(79); - -UnicodeTrie = (function() { - var DATA_BLOCK_LENGTH, DATA_GRANULARITY, DATA_MASK, INDEX_1_OFFSET, INDEX_2_BLOCK_LENGTH, INDEX_2_BMP_LENGTH, INDEX_2_MASK, INDEX_SHIFT, LSCP_INDEX_2_LENGTH, LSCP_INDEX_2_OFFSET, OMITTED_BMP_INDEX_1_LENGTH, SHIFT_1, SHIFT_1_2, SHIFT_2, UTF8_2B_INDEX_2_LENGTH, UTF8_2B_INDEX_2_OFFSET; - - SHIFT_1 = 6 + 5; - - SHIFT_2 = 5; - - SHIFT_1_2 = SHIFT_1 - SHIFT_2; - - OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1; - - INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2; - - INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1; - - INDEX_SHIFT = 2; - - DATA_BLOCK_LENGTH = 1 << SHIFT_2; - - DATA_MASK = DATA_BLOCK_LENGTH - 1; - - LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2; - - LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2; - - INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH; - - UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH; - - UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; - - INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH; - - DATA_GRANULARITY = 1 << INDEX_SHIFT; - - function UnicodeTrie(data) { - var isBuffer, uncompressedLength, view; - isBuffer = typeof data.readUInt32BE === 'function' && typeof data.slice === 'function'; - if (isBuffer || data instanceof Uint8Array) { - if (isBuffer) { - this.highStart = data.readUInt32BE(0); - this.errorValue = data.readUInt32BE(4); - uncompressedLength = data.readUInt32BE(8); - data = data.slice(12); - } else { - view = new DataView(data.buffer); - this.highStart = view.getUint32(0); - this.errorValue = view.getUint32(4); - uncompressedLength = view.getUint32(8); - data = data.subarray(12); - } - data = inflate(data, new Uint8Array(uncompressedLength)); - data = inflate(data, new Uint8Array(uncompressedLength)); - this.data = new Uint32Array(data.buffer); - } else { - this.data = data.data, this.highStart = data.highStart, this.errorValue = data.errorValue; - } - } - - UnicodeTrie.prototype.get = function(codePoint) { - var index; - if (codePoint < 0 || codePoint > 0x10ffff) { - return this.errorValue; - } - if (codePoint < 0xd800 || (codePoint > 0xdbff && codePoint <= 0xffff)) { - index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK); - return this.data[index]; - } - if (codePoint <= 0xffff) { - index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK); - return this.data[index]; - } - if (codePoint < this.highStart) { - index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)]; - index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)]; - index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK); - return this.data[index]; - } - return this.data[this.data.length - DATA_GRANULARITY]; - }; - - return UnicodeTrie; - -})(); - -module.exports = UnicodeTrie; - - -/***/ }), -/* 44 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var isString = __webpack_require__(0).isString; - -function buildColumnWidths(columns, availableWidth) { - var autoColumns = [], - autoMin = 0, autoMax = 0, - starColumns = [], - starMaxMin = 0, - starMaxMax = 0, - fixedColumns = [], - initial_availableWidth = availableWidth; - - columns.forEach(function (column) { - if (isAutoColumn(column)) { - autoColumns.push(column); - autoMin += column._minWidth; - autoMax += column._maxWidth; - } else if (isStarColumn(column)) { - starColumns.push(column); - starMaxMin = Math.max(starMaxMin, column._minWidth); - starMaxMax = Math.max(starMaxMax, column._maxWidth); - } else { - fixedColumns.push(column); - } - }); - - fixedColumns.forEach(function (col) { - // width specified as % - if (isString(col.width) && /\d+%/.test(col.width)) { - col.width = parseFloat(col.width) * initial_availableWidth / 100; - } - if (col.width < (col._minWidth) && col.elasticWidth) { - col._calcWidth = col._minWidth; - } else { - col._calcWidth = col.width; - } - - availableWidth -= col._calcWidth; - }); - - // http://www.freesoft.org/CIE/RFC/1942/18.htm - // http://www.w3.org/TR/CSS2/tables.html#width-layout - // http://dev.w3.org/csswg/css3-tables-algorithms/Overview.src.htm - var minW = autoMin + starMaxMin * starColumns.length; - var maxW = autoMax + starMaxMax * starColumns.length; - if (minW >= availableWidth) { - // case 1 - there's no way to fit all columns within available width - // that's actually pretty bad situation with PDF as we have no horizontal scroll - // no easy workaround (unless we decide, in the future, to split single words) - // currently we simply use minWidths for all columns - autoColumns.forEach(function (col) { - col._calcWidth = col._minWidth; - }); - - starColumns.forEach(function (col) { - col._calcWidth = starMaxMin; // starMaxMin already contains padding - }); - } else { - if (maxW < availableWidth) { - // case 2 - we can fit rest of the table within available space - autoColumns.forEach(function (col) { - col._calcWidth = col._maxWidth; - availableWidth -= col._calcWidth; - }); - } else { - // maxW is too large, but minW fits within available width - var W = availableWidth - minW; - var D = maxW - minW; - - autoColumns.forEach(function (col) { - var d = col._maxWidth - col._minWidth; - col._calcWidth = col._minWidth + d * W / D; - availableWidth -= col._calcWidth; - }); - } - - if (starColumns.length > 0) { - var starSize = availableWidth / starColumns.length; - - starColumns.forEach(function (col) { - col._calcWidth = starSize; - }); - } - } -} - -function isAutoColumn(column) { - return column.width === 'auto'; -} - -function isStarColumn(column) { - return column.width === null || column.width === undefined || column.width === '*' || column.width === 'star'; -} - -//TODO: refactor and reuse in measureTable -function measureMinMax(columns) { - var result = {min: 0, max: 0}; - - var maxStar = {min: 0, max: 0}; - var starCount = 0; - - for (var i = 0, l = columns.length; i < l; i++) { - var c = columns[i]; - - if (isStarColumn(c)) { - maxStar.min = Math.max(maxStar.min, c._minWidth); - maxStar.max = Math.max(maxStar.max, c._maxWidth); - starCount++; - } else if (isAutoColumn(c)) { - result.min += c._minWidth; - result.max += c._maxWidth; - } else { - result.min += ((c.width !== undefined && c.width) || c._minWidth); - result.max += ((c.width !== undefined && c.width) || c._maxWidth); - } - } - - if (starCount) { - result.min += starCount * maxStar.min; - result.max += starCount * maxStar.max; - } - - return result; -} - -/** - * Calculates column widths - * @private - */ -module.exports = { - buildColumnWidths: buildColumnWidths, - measureMinMax: measureMinMax, - isAutoColumn: isAutoColumn, - isStarColumn: isStarColumn -}; - - -/***/ }), -/* 45 */ -/***/ (function(module, exports, __webpack_require__) { - -exports = module.exports = __webpack_require__(83); -exports.Stream = exports; -exports.Readable = exports; -exports.Writable = __webpack_require__(46); -exports.Duplex = __webpack_require__(16); -exports.Transform = __webpack_require__(86); -exports.PassThrough = __webpack_require__(145); - - -/***/ }), -/* 46 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// A bit simpler than readable streams. -// Implement an async ._write(chunk, encoding, cb), and it'll handle all -// the drain event emission and buffering. - - - -/**/ - -var processNextTick = __webpack_require__(32).nextTick; -/**/ - -module.exports = Writable; - -/* */ -function WriteReq(chunk, encoding, cb) { - this.chunk = chunk; - this.encoding = encoding; - this.callback = cb; - this.next = null; -} - -// It seems a linked list but it is not -// there will be only 2 of these for each stream -function CorkedRequest(state) { - var _this = this; - - this.next = null; - this.entry = null; - this.finish = function () { - onCorkedFinish(_this, state); - }; -} -/* */ - -/**/ -var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; -/**/ - -/**/ -var Duplex; -/**/ - -Writable.WritableState = WritableState; - -/**/ -var util = __webpack_require__(25); -util.inherits = __webpack_require__(21); -/**/ - -/**/ -var internalUtil = { - deprecate: __webpack_require__(144) -}; -/**/ - -/**/ -var Stream = __webpack_require__(84); -/**/ - -/**/ - -var Buffer = __webpack_require__(33).Buffer; -var OurUint8Array = global.Uint8Array || function () {}; -function _uint8ArrayToBuffer(chunk) { - return Buffer.from(chunk); -} -function _isUint8Array(obj) { - return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; -} - -/**/ - -var destroyImpl = __webpack_require__(85); - -util.inherits(Writable, Stream); - -function nop() {} - -function WritableState(options, stream) { - Duplex = Duplex || __webpack_require__(16); - - options = options || {}; - - // Duplex streams are both readable and writable, but share - // the same options object. - // However, some cases require setting options to different - // values for the readable and the writable sides of the duplex stream. - // These options can be provided separately as readableXXX and writableXXX. - var isDuplex = stream instanceof Duplex; - - // object stream flag to indicate whether or not this stream - // contains buffers or objects. - this.objectMode = !!options.objectMode; - - if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; - - // the point at which write() starts returning false - // Note: 0 is a valid value, means that we always return false if - // the entire buffer is not flushed immediately on write() - var hwm = options.highWaterMark; - var writableHwm = options.writableHighWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - - if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; - - // cast to ints. - this.highWaterMark = Math.floor(this.highWaterMark); - - // if _final has been called - this.finalCalled = false; - - // drain event flag. - this.needDrain = false; - // at the start of calling end() - this.ending = false; - // when end() has been called, and returned - this.ended = false; - // when 'finish' is emitted - this.finished = false; - - // has it been destroyed - this.destroyed = false; - - // should we decode strings into buffers before passing to _write? - // this is here so that some node-core streams can optimize string - // handling at a lower level. - var noDecode = options.decodeStrings === false; - this.decodeStrings = !noDecode; - - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; - - // not an actual buffer we keep track of, but a measurement - // of how much we're waiting to get pushed to some underlying - // socket or file. - this.length = 0; - - // a flag to see when we're in the middle of a write. - this.writing = false; - - // when true all writes will be buffered until .uncork() call - this.corked = 0; - - // a flag to be able to tell if the onwrite cb is called immediately, - // or on a later tick. We set this to true at first, because any - // actions that shouldn't happen until "later" should generally also - // not happen before the first write call. - this.sync = true; - - // a flag to know if we're processing previously buffered items, which - // may call the _write() callback in the same tick, so that we don't - // end up in an overlapped onwrite situation. - this.bufferProcessing = false; - - // the callback that's passed to _write(chunk,cb) - this.onwrite = function (er) { - onwrite(stream, er); - }; - - // the callback that the user supplies to write(chunk,encoding,cb) - this.writecb = null; - - // the amount that is being written when _write is called. - this.writelen = 0; - - this.bufferedRequest = null; - this.lastBufferedRequest = null; - - // number of pending user-supplied write callbacks - // this must be 0 before 'finish' can be emitted - this.pendingcb = 0; - - // emit prefinish if the only thing we're waiting for is _write cbs - // This is relevant for synchronous Transform streams - this.prefinished = false; - - // True if the error was already emitted and should not be thrown again - this.errorEmitted = false; - - // count buffered requests - this.bufferedRequestCount = 0; - - // allocate the first CorkedRequest, there is always - // one allocated and free to use, and we maintain at most two - this.corkedRequestsFree = new CorkedRequest(this); -} - -WritableState.prototype.getBuffer = function getBuffer() { - var current = this.bufferedRequest; - var out = []; - while (current) { - out.push(current); - current = current.next; - } - return out; -}; - -(function () { - try { - Object.defineProperty(WritableState.prototype, 'buffer', { - get: internalUtil.deprecate(function () { - return this.getBuffer(); - }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') - }); - } catch (_) {} -})(); - -// Test _writableState for inheritance to account for Duplex streams, -// whose prototype chain only points to Readable. -var realHasInstance; -if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { - realHasInstance = Function.prototype[Symbol.hasInstance]; - Object.defineProperty(Writable, Symbol.hasInstance, { - value: function (object) { - if (realHasInstance.call(this, object)) return true; - if (this !== Writable) return false; - - return object && object._writableState instanceof WritableState; - } - }); -} else { - realHasInstance = function (object) { - return object instanceof this; - }; -} - -function Writable(options) { - Duplex = Duplex || __webpack_require__(16); - - // Writable ctor is applied to Duplexes, too. - // `realHasInstance` is necessary because using plain `instanceof` - // would return false, as no `_writableState` property is attached. - - // Trying to use the custom `instanceof` for Writable here will also break the - // Node.js LazyTransform implementation, which has a non-trivial getter for - // `_writableState` that would lead to infinite recursion. - if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { - return new Writable(options); - } - - this._writableState = new WritableState(options, this); - - // legacy. - this.writable = true; - - if (options) { - if (typeof options.write === 'function') this._write = options.write; - - if (typeof options.writev === 'function') this._writev = options.writev; - - if (typeof options.destroy === 'function') this._destroy = options.destroy; - - if (typeof options.final === 'function') this._final = options.final; - } - - Stream.call(this); -} - -// Otherwise people can pipe Writable streams, which is just wrong. -Writable.prototype.pipe = function () { - this.emit('error', new Error('Cannot pipe, not readable')); -}; - -function writeAfterEnd(stream, cb) { - var er = new Error('write after end'); - // TODO: defer error events consistently everywhere, not just the cb - stream.emit('error', er); - processNextTick(cb, er); -} - -// Checks that a user-supplied chunk is valid, especially for the particular -// mode the stream is in. Currently this means that `null` is never accepted -// and undefined/non-string values are only allowed in object mode. -function validChunk(stream, state, chunk, cb) { - var valid = true; - var er = false; - - if (chunk === null) { - er = new TypeError('May not write null values to stream'); - } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - if (er) { - stream.emit('error', er); - processNextTick(cb, er); - valid = false; - } - return valid; -} - -Writable.prototype.write = function (chunk, encoding, cb) { - var state = this._writableState; - var ret = false; - var isBuf = !state.objectMode && _isUint8Array(chunk); - - if (isBuf && !Buffer.isBuffer(chunk)) { - chunk = _uint8ArrayToBuffer(chunk); - } - - if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; - - if (typeof cb !== 'function') cb = nop; - - if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { - state.pendingcb++; - ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); - } - - return ret; -}; - -Writable.prototype.cork = function () { - var state = this._writableState; - - state.corked++; -}; - -Writable.prototype.uncork = function () { - var state = this._writableState; - - if (state.corked) { - state.corked--; - - if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); - } -}; - -Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { - // node::ParseEncoding() requires lower case. - if (typeof encoding === 'string') encoding = encoding.toLowerCase(); - if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); - this._writableState.defaultEncoding = encoding; - return this; -}; - -function decodeChunk(state, chunk, encoding) { - if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { - chunk = Buffer.from(chunk, encoding); - } - return chunk; -} - -// if we're already writing something, then just put this -// in the queue, and wait our turn. Otherwise, call _write -// If we return false, then we need a drain event, so set that flag. -function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { - if (!isBuf) { - var newChunk = decodeChunk(state, chunk, encoding); - if (chunk !== newChunk) { - isBuf = true; - encoding = 'buffer'; - chunk = newChunk; - } - } - var len = state.objectMode ? 1 : chunk.length; - - state.length += len; - - var ret = state.length < state.highWaterMark; - // we must ensure that previous needDrain will not be reset to false. - if (!ret) state.needDrain = true; - - if (state.writing || state.corked) { - var last = state.lastBufferedRequest; - state.lastBufferedRequest = { - chunk: chunk, - encoding: encoding, - isBuf: isBuf, - callback: cb, - next: null - }; - if (last) { - last.next = state.lastBufferedRequest; - } else { - state.bufferedRequest = state.lastBufferedRequest; - } - state.bufferedRequestCount += 1; - } else { - doWrite(stream, state, false, len, chunk, encoding, cb); - } - - return ret; -} - -function doWrite(stream, state, writev, len, chunk, encoding, cb) { - state.writelen = len; - state.writecb = cb; - state.writing = true; - state.sync = true; - if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); - state.sync = false; -} - -function onwriteError(stream, state, sync, er, cb) { - --state.pendingcb; - - if (sync) { - // defer the callback if we are being called synchronously - // to avoid piling up things on the stack - processNextTick(cb, er); - // this can emit finish, and it will always happen - // after error - processNextTick(finishMaybe, stream, state); - stream._writableState.errorEmitted = true; - stream.emit('error', er); - } else { - // the caller expect this to happen before if - // it is async - cb(er); - stream._writableState.errorEmitted = true; - stream.emit('error', er); - // this can emit finish, but finish must - // always follow error - finishMaybe(stream, state); - } -} - -function onwriteStateUpdate(state) { - state.writing = false; - state.writecb = null; - state.length -= state.writelen; - state.writelen = 0; -} - -function onwrite(stream, er) { - var state = stream._writableState; - var sync = state.sync; - var cb = state.writecb; - - onwriteStateUpdate(state); - - if (er) onwriteError(stream, state, sync, er, cb);else { - // Check if we're actually ready to finish, but don't emit yet - var finished = needFinish(state); - - if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { - clearBuffer(stream, state); - } - - if (sync) { - /**/ - asyncWrite(afterWrite, stream, state, finished, cb); - /**/ - } else { - afterWrite(stream, state, finished, cb); - } - } -} - -function afterWrite(stream, state, finished, cb) { - if (!finished) onwriteDrain(stream, state); - state.pendingcb--; - cb(); - finishMaybe(stream, state); -} - -// Must force callback to be called on nextTick, so that we don't -// emit 'drain' before the write() consumer gets the 'false' return -// value, and has a chance to attach a 'drain' listener. -function onwriteDrain(stream, state) { - if (state.length === 0 && state.needDrain) { - state.needDrain = false; - stream.emit('drain'); - } -} - -// if there's something in the buffer waiting, then process it -function clearBuffer(stream, state) { - state.bufferProcessing = true; - var entry = state.bufferedRequest; - - if (stream._writev && entry && entry.next) { - // Fast case, write everything using _writev() - var l = state.bufferedRequestCount; - var buffer = new Array(l); - var holder = state.corkedRequestsFree; - holder.entry = entry; - - var count = 0; - var allBuffers = true; - while (entry) { - buffer[count] = entry; - if (!entry.isBuf) allBuffers = false; - entry = entry.next; - count += 1; - } - buffer.allBuffers = allBuffers; - - doWrite(stream, state, true, state.length, buffer, '', holder.finish); - - // doWrite is almost always async, defer these to save a bit of time - // as the hot path ends with doWrite - state.pendingcb++; - state.lastBufferedRequest = null; - if (holder.next) { - state.corkedRequestsFree = holder.next; - holder.next = null; - } else { - state.corkedRequestsFree = new CorkedRequest(state); - } - state.bufferedRequestCount = 0; - } else { - // Slow case, write chunks one-by-one - while (entry) { - var chunk = entry.chunk; - var encoding = entry.encoding; - var cb = entry.callback; - var len = state.objectMode ? 1 : chunk.length; - - doWrite(stream, state, false, len, chunk, encoding, cb); - entry = entry.next; - state.bufferedRequestCount--; - // if we didn't call the onwrite immediately, then - // it means that we need to wait until it does. - // also, that means that the chunk and cb are currently - // being processed, so move the buffer counter past them. - if (state.writing) { - break; - } - } - - if (entry === null) state.lastBufferedRequest = null; - } - - state.bufferedRequest = entry; - state.bufferProcessing = false; -} - -Writable.prototype._write = function (chunk, encoding, cb) { - cb(new Error('_write() is not implemented')); -}; - -Writable.prototype._writev = null; - -Writable.prototype.end = function (chunk, encoding, cb) { - var state = this._writableState; - - if (typeof chunk === 'function') { - cb = chunk; - chunk = null; - encoding = null; - } else if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); - - // .end() fully uncorks - if (state.corked) { - state.corked = 1; - this.uncork(); - } - - // ignore unnecessary end() calls. - if (!state.ending && !state.finished) endWritable(this, state, cb); -}; - -function needFinish(state) { - return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; -} -function callFinal(stream, state) { - stream._final(function (err) { - state.pendingcb--; - if (err) { - stream.emit('error', err); - } - state.prefinished = true; - stream.emit('prefinish'); - finishMaybe(stream, state); - }); -} -function prefinish(stream, state) { - if (!state.prefinished && !state.finalCalled) { - if (typeof stream._final === 'function') { - state.pendingcb++; - state.finalCalled = true; - processNextTick(callFinal, stream, state); - } else { - state.prefinished = true; - stream.emit('prefinish'); - } - } -} - -function finishMaybe(stream, state) { - var need = needFinish(state); - if (need) { - prefinish(stream, state); - if (state.pendingcb === 0) { - state.finished = true; - stream.emit('finish'); - } - } - return need; -} - -function endWritable(stream, state, cb) { - state.ending = true; - finishMaybe(stream, state); - if (cb) { - if (state.finished) processNextTick(cb);else stream.once('finish', cb); - } - state.ended = true; - stream.writable = false; -} - -function onCorkedFinish(corkReq, state, err) { - var entry = corkReq.entry; - corkReq.entry = null; - while (entry) { - var cb = entry.callback; - state.pendingcb--; - cb(err); - entry = entry.next; - } - if (state.corkedRequestsFree) { - state.corkedRequestsFree.next = corkReq; - } else { - state.corkedRequestsFree = corkReq; - } -} - -Object.defineProperty(Writable.prototype, 'destroyed', { - get: function () { - if (this._writableState === undefined) { - return false; - } - return this._writableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (!this._writableState) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._writableState.destroyed = value; - } -}); - -Writable.prototype.destroy = destroyImpl.destroy; -Writable.prototype._undestroy = destroyImpl.undestroy; -Writable.prototype._destroy = function (err, cb) { - this.end(); - cb(err); -}; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11), __webpack_require__(142).setImmediate, __webpack_require__(7))) - -/***/ }), -/* 47 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var Buffer = __webpack_require__(33).Buffer; - -var isEncoding = Buffer.isEncoding || function (encoding) { - encoding = '' + encoding; - switch (encoding && encoding.toLowerCase()) { - case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': - return true; - default: - return false; - } -}; - -function _normalizeEncoding(enc) { - if (!enc) return 'utf8'; - var retried; - while (true) { - switch (enc) { - case 'utf8': - case 'utf-8': - return 'utf8'; - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return 'utf16le'; - case 'latin1': - case 'binary': - return 'latin1'; - case 'base64': - case 'ascii': - case 'hex': - return enc; - default: - if (retried) return; // undefined - enc = ('' + enc).toLowerCase(); - retried = true; - } - } -}; - -// Do not cache `Buffer.isEncoding` when checking encoding names as some -// modules monkey-patch it to support additional encodings -function normalizeEncoding(enc) { - var nenc = _normalizeEncoding(enc); - if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); - return nenc || enc; -} - -// StringDecoder provides an interface for efficiently splitting a series of -// buffers into a series of JS strings without breaking apart multi-byte -// characters. -exports.StringDecoder = StringDecoder; -function StringDecoder(encoding) { - this.encoding = normalizeEncoding(encoding); - var nb; - switch (this.encoding) { - case 'utf16le': - this.text = utf16Text; - this.end = utf16End; - nb = 4; - break; - case 'utf8': - this.fillLast = utf8FillLast; - nb = 4; - break; - case 'base64': - this.text = base64Text; - this.end = base64End; - nb = 3; - break; - default: - this.write = simpleWrite; - this.end = simpleEnd; - return; - } - this.lastNeed = 0; - this.lastTotal = 0; - this.lastChar = Buffer.allocUnsafe(nb); -} - -StringDecoder.prototype.write = function (buf) { - if (buf.length === 0) return ''; - var r; - var i; - if (this.lastNeed) { - r = this.fillLast(buf); - if (r === undefined) return ''; - i = this.lastNeed; - this.lastNeed = 0; - } else { - i = 0; - } - if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); - return r || ''; -}; - -StringDecoder.prototype.end = utf8End; - -// Returns only complete characters in a Buffer -StringDecoder.prototype.text = utf8Text; - -// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer -StringDecoder.prototype.fillLast = function (buf) { - if (this.lastNeed <= buf.length) { - buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); - return this.lastChar.toString(this.encoding, 0, this.lastTotal); - } - buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); - this.lastNeed -= buf.length; -}; - -// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a -// continuation byte. -function utf8CheckByte(byte) { - if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; - return -1; -} - -// Checks at most 3 bytes at the end of a Buffer in order to detect an -// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) -// needed to complete the UTF-8 character (if applicable) are returned. -function utf8CheckIncomplete(self, buf, i) { - var j = buf.length - 1; - if (j < i) return 0; - var nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) self.lastNeed = nb - 1; - return nb; - } - if (--j < i) return 0; - nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) self.lastNeed = nb - 2; - return nb; - } - if (--j < i) return 0; - nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) { - if (nb === 2) nb = 0;else self.lastNeed = nb - 3; - } - return nb; - } - return 0; -} - -// Validates as many continuation bytes for a multi-byte UTF-8 character as -// needed or are available. If we see a non-continuation byte where we expect -// one, we "replace" the validated continuation bytes we've seen so far with -// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding -// behavior. The continuation byte check is included three times in the case -// where all of the continuation bytes for a character exist in the same buffer. -// It is also done this way as a slight performance increase instead of using a -// loop. -function utf8CheckExtraBytes(self, buf, p) { - if ((buf[0] & 0xC0) !== 0x80) { - self.lastNeed = 0; - return '\ufffd'.repeat(p); - } - if (self.lastNeed > 1 && buf.length > 1) { - if ((buf[1] & 0xC0) !== 0x80) { - self.lastNeed = 1; - return '\ufffd'.repeat(p + 1); - } - if (self.lastNeed > 2 && buf.length > 2) { - if ((buf[2] & 0xC0) !== 0x80) { - self.lastNeed = 2; - return '\ufffd'.repeat(p + 2); - } - } - } -} - -// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. -function utf8FillLast(buf) { - var p = this.lastTotal - this.lastNeed; - var r = utf8CheckExtraBytes(this, buf, p); - if (r !== undefined) return r; - if (this.lastNeed <= buf.length) { - buf.copy(this.lastChar, p, 0, this.lastNeed); - return this.lastChar.toString(this.encoding, 0, this.lastTotal); - } - buf.copy(this.lastChar, p, 0, buf.length); - this.lastNeed -= buf.length; -} - -// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a -// partial character, the character's bytes are buffered until the required -// number of bytes are available. -function utf8Text(buf, i) { - var total = utf8CheckIncomplete(this, buf, i); - if (!this.lastNeed) return buf.toString('utf8', i); - this.lastTotal = total; - var end = buf.length - (total - this.lastNeed); - buf.copy(this.lastChar, 0, end); - return buf.toString('utf8', i, end); -} - -// For UTF-8, a replacement character for each buffered byte of a (partial) -// character needs to be added to the output. -function utf8End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed); - return r; -} - -// UTF-16LE typically needs two bytes per character, but even if we have an even -// number of bytes available, we need to check if we end on a leading/high -// surrogate. In that case, we need to wait for the next two bytes in order to -// decode the last character properly. -function utf16Text(buf, i) { - if ((buf.length - i) % 2 === 0) { - var r = buf.toString('utf16le', i); - if (r) { - var c = r.charCodeAt(r.length - 1); - if (c >= 0xD800 && c <= 0xDBFF) { - this.lastNeed = 2; - this.lastTotal = 4; - this.lastChar[0] = buf[buf.length - 2]; - this.lastChar[1] = buf[buf.length - 1]; - return r.slice(0, -1); - } - } - return r; - } - this.lastNeed = 1; - this.lastTotal = 2; - this.lastChar[0] = buf[buf.length - 1]; - return buf.toString('utf16le', i, buf.length - 1); -} - -// For UTF-16LE we do not explicitly append special replacement characters if we -// end on a partial character, we simply let v8 handle that. -function utf16End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) { - var end = this.lastTotal - this.lastNeed; - return r + this.lastChar.toString('utf16le', 0, end); - } - return r; -} - -function base64Text(buf, i) { - var n = (buf.length - i) % 3; - if (n === 0) return buf.toString('base64', i); - this.lastNeed = 3 - n; - this.lastTotal = 3; - if (n === 1) { - this.lastChar[0] = buf[buf.length - 1]; - } else { - this.lastChar[0] = buf[buf.length - 2]; - this.lastChar[1] = buf[buf.length - 1]; - } - return buf.toString('base64', i, buf.length - n); -} - -function base64End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); - return r; -} - -// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) -function simpleWrite(buf) { - return buf.toString(this.encoding); -} - -function simpleEnd(buf) { - return buf && buf.length ? this.write(buf) : ''; -} - -/***/ }), -/* 48 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(process) { - -var Buffer = __webpack_require__(1).Buffer; -var Transform = __webpack_require__(15).Transform; -var binding = __webpack_require__(150); -var util = __webpack_require__(49); -var assert = __webpack_require__(88).ok; -var kMaxLength = __webpack_require__(1).kMaxLength; -var kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes'; - -// zlib doesn't provide these, so kludge them in following the same -// const naming scheme zlib uses. -binding.Z_MIN_WINDOWBITS = 8; -binding.Z_MAX_WINDOWBITS = 15; -binding.Z_DEFAULT_WINDOWBITS = 15; - -// fewer than 64 bytes per chunk is stupid. -// technically it could work with as few as 8, but even 64 bytes -// is absurdly low. Usually a MB or more is best. -binding.Z_MIN_CHUNK = 64; -binding.Z_MAX_CHUNK = Infinity; -binding.Z_DEFAULT_CHUNK = 16 * 1024; - -binding.Z_MIN_MEMLEVEL = 1; -binding.Z_MAX_MEMLEVEL = 9; -binding.Z_DEFAULT_MEMLEVEL = 8; - -binding.Z_MIN_LEVEL = -1; -binding.Z_MAX_LEVEL = 9; -binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; - -// expose all the zlib constants -var bkeys = Object.keys(binding); -for (var bk = 0; bk < bkeys.length; bk++) { - var bkey = bkeys[bk]; - if (bkey.match(/^Z/)) { - Object.defineProperty(exports, bkey, { - enumerable: true, value: binding[bkey], writable: false - }); - } -} - -// translation table for return codes. -var codes = { - Z_OK: binding.Z_OK, - Z_STREAM_END: binding.Z_STREAM_END, - Z_NEED_DICT: binding.Z_NEED_DICT, - Z_ERRNO: binding.Z_ERRNO, - Z_STREAM_ERROR: binding.Z_STREAM_ERROR, - Z_DATA_ERROR: binding.Z_DATA_ERROR, - Z_MEM_ERROR: binding.Z_MEM_ERROR, - Z_BUF_ERROR: binding.Z_BUF_ERROR, - Z_VERSION_ERROR: binding.Z_VERSION_ERROR -}; - -var ckeys = Object.keys(codes); -for (var ck = 0; ck < ckeys.length; ck++) { - var ckey = ckeys[ck]; - codes[codes[ckey]] = ckey; -} - -Object.defineProperty(exports, 'codes', { - enumerable: true, value: Object.freeze(codes), writable: false -}); - -exports.Deflate = Deflate; -exports.Inflate = Inflate; -exports.Gzip = Gzip; -exports.Gunzip = Gunzip; -exports.DeflateRaw = DeflateRaw; -exports.InflateRaw = InflateRaw; -exports.Unzip = Unzip; - -exports.createDeflate = function (o) { - return new Deflate(o); -}; - -exports.createInflate = function (o) { - return new Inflate(o); -}; - -exports.createDeflateRaw = function (o) { - return new DeflateRaw(o); -}; - -exports.createInflateRaw = function (o) { - return new InflateRaw(o); -}; - -exports.createGzip = function (o) { - return new Gzip(o); -}; - -exports.createGunzip = function (o) { - return new Gunzip(o); -}; - -exports.createUnzip = function (o) { - return new Unzip(o); -}; - -// Convenience methods. -// compress/decompress a string or buffer in one step. -exports.deflate = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Deflate(opts), buffer, callback); -}; - -exports.deflateSync = function (buffer, opts) { - return zlibBufferSync(new Deflate(opts), buffer); -}; - -exports.gzip = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Gzip(opts), buffer, callback); -}; - -exports.gzipSync = function (buffer, opts) { - return zlibBufferSync(new Gzip(opts), buffer); -}; - -exports.deflateRaw = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new DeflateRaw(opts), buffer, callback); -}; - -exports.deflateRawSync = function (buffer, opts) { - return zlibBufferSync(new DeflateRaw(opts), buffer); -}; - -exports.unzip = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Unzip(opts), buffer, callback); -}; - -exports.unzipSync = function (buffer, opts) { - return zlibBufferSync(new Unzip(opts), buffer); -}; - -exports.inflate = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Inflate(opts), buffer, callback); -}; - -exports.inflateSync = function (buffer, opts) { - return zlibBufferSync(new Inflate(opts), buffer); -}; - -exports.gunzip = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Gunzip(opts), buffer, callback); -}; - -exports.gunzipSync = function (buffer, opts) { - return zlibBufferSync(new Gunzip(opts), buffer); -}; - -exports.inflateRaw = function (buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new InflateRaw(opts), buffer, callback); -}; - -exports.inflateRawSync = function (buffer, opts) { - return zlibBufferSync(new InflateRaw(opts), buffer); -}; - -function zlibBuffer(engine, buffer, callback) { - var buffers = []; - var nread = 0; - - engine.on('error', onError); - engine.on('end', onEnd); - - engine.end(buffer); - flow(); - - function flow() { - var chunk; - while (null !== (chunk = engine.read())) { - buffers.push(chunk); - nread += chunk.length; - } - engine.once('readable', flow); - } - - function onError(err) { - engine.removeListener('end', onEnd); - engine.removeListener('readable', flow); - callback(err); - } - - function onEnd() { - var buf; - var err = null; - - if (nread >= kMaxLength) { - err = new RangeError(kRangeErrorMessage); - } else { - buf = Buffer.concat(buffers, nread); - } - - buffers = []; - engine.close(); - callback(err, buf); - } -} - -function zlibBufferSync(engine, buffer) { - if (typeof buffer === 'string') buffer = Buffer.from(buffer); - - if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer'); - - var flushFlag = engine._finishFlushFlag; - - return engine._processChunk(buffer, flushFlag); -} - -// generic zlib -// minimal 2-byte header -function Deflate(opts) { - if (!(this instanceof Deflate)) return new Deflate(opts); - Zlib.call(this, opts, binding.DEFLATE); -} - -function Inflate(opts) { - if (!(this instanceof Inflate)) return new Inflate(opts); - Zlib.call(this, opts, binding.INFLATE); -} - -// gzip - bigger header, same deflate compression -function Gzip(opts) { - if (!(this instanceof Gzip)) return new Gzip(opts); - Zlib.call(this, opts, binding.GZIP); -} - -function Gunzip(opts) { - if (!(this instanceof Gunzip)) return new Gunzip(opts); - Zlib.call(this, opts, binding.GUNZIP); -} - -// raw - no header -function DeflateRaw(opts) { - if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); - Zlib.call(this, opts, binding.DEFLATERAW); -} - -function InflateRaw(opts) { - if (!(this instanceof InflateRaw)) return new InflateRaw(opts); - Zlib.call(this, opts, binding.INFLATERAW); -} - -// auto-detect header. -function Unzip(opts) { - if (!(this instanceof Unzip)) return new Unzip(opts); - Zlib.call(this, opts, binding.UNZIP); -} - -function isValidFlushFlag(flag) { - return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK; -} - -// the Zlib class they all inherit from -// This thing manages the queue of requests, and returns -// true or false if there is anything in the queue when -// you call the .write() method. - -function Zlib(opts, mode) { - var _this = this; - - this._opts = opts = opts || {}; - this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK; - - Transform.call(this, opts); - - if (opts.flush && !isValidFlushFlag(opts.flush)) { - throw new Error('Invalid flush flag: ' + opts.flush); - } - if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) { - throw new Error('Invalid flush flag: ' + opts.finishFlush); - } - - this._flushFlag = opts.flush || binding.Z_NO_FLUSH; - this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH; - - if (opts.chunkSize) { - if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) { - throw new Error('Invalid chunk size: ' + opts.chunkSize); - } - } - - if (opts.windowBits) { - if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) { - throw new Error('Invalid windowBits: ' + opts.windowBits); - } - } - - if (opts.level) { - if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) { - throw new Error('Invalid compression level: ' + opts.level); - } - } - - if (opts.memLevel) { - if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) { - throw new Error('Invalid memLevel: ' + opts.memLevel); - } - } - - if (opts.strategy) { - if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) { - throw new Error('Invalid strategy: ' + opts.strategy); - } - } - - if (opts.dictionary) { - if (!Buffer.isBuffer(opts.dictionary)) { - throw new Error('Invalid dictionary: it should be a Buffer instance'); - } - } - - this._handle = new binding.Zlib(mode); - - var self = this; - this._hadError = false; - this._handle.onerror = function (message, errno) { - // there is no way to cleanly recover. - // continuing only obscures problems. - _close(self); - self._hadError = true; - - var error = new Error(message); - error.errno = errno; - error.code = exports.codes[errno]; - self.emit('error', error); - }; - - var level = exports.Z_DEFAULT_COMPRESSION; - if (typeof opts.level === 'number') level = opts.level; - - var strategy = exports.Z_DEFAULT_STRATEGY; - if (typeof opts.strategy === 'number') strategy = opts.strategy; - - this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary); - - this._buffer = Buffer.allocUnsafe(this._chunkSize); - this._offset = 0; - this._level = level; - this._strategy = strategy; - - this.once('end', this.close); - - Object.defineProperty(this, '_closed', { - get: function () { - return !_this._handle; - }, - configurable: true, - enumerable: true - }); -} - -util.inherits(Zlib, Transform); - -Zlib.prototype.params = function (level, strategy, callback) { - if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) { - throw new RangeError('Invalid compression level: ' + level); - } - if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) { - throw new TypeError('Invalid strategy: ' + strategy); - } - - if (this._level !== level || this._strategy !== strategy) { - var self = this; - this.flush(binding.Z_SYNC_FLUSH, function () { - assert(self._handle, 'zlib binding closed'); - self._handle.params(level, strategy); - if (!self._hadError) { - self._level = level; - self._strategy = strategy; - if (callback) callback(); - } - }); - } else { - process.nextTick(callback); - } -}; - -Zlib.prototype.reset = function () { - assert(this._handle, 'zlib binding closed'); - return this._handle.reset(); -}; - -// This is the _flush function called by the transform class, -// internally, when the last chunk has been written. -Zlib.prototype._flush = function (callback) { - this._transform(Buffer.alloc(0), '', callback); -}; - -Zlib.prototype.flush = function (kind, callback) { - var _this2 = this; - - var ws = this._writableState; - - if (typeof kind === 'function' || kind === undefined && !callback) { - callback = kind; - kind = binding.Z_FULL_FLUSH; - } - - if (ws.ended) { - if (callback) process.nextTick(callback); - } else if (ws.ending) { - if (callback) this.once('end', callback); - } else if (ws.needDrain) { - if (callback) { - this.once('drain', function () { - return _this2.flush(kind, callback); - }); - } - } else { - this._flushFlag = kind; - this.write(Buffer.alloc(0), '', callback); - } -}; - -Zlib.prototype.close = function (callback) { - _close(this, callback); - process.nextTick(emitCloseNT, this); -}; - -function _close(engine, callback) { - if (callback) process.nextTick(callback); - - // Caller may invoke .close after a zlib error (which will null _handle). - if (!engine._handle) return; - - engine._handle.close(); - engine._handle = null; -} - -function emitCloseNT(self) { - self.emit('close'); -} - -Zlib.prototype._transform = function (chunk, encoding, cb) { - var flushFlag; - var ws = this._writableState; - var ending = ws.ending || ws.ended; - var last = ending && (!chunk || ws.length === chunk.length); - - if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input')); - - if (!this._handle) return cb(new Error('zlib binding closed')); - - // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag - // (or whatever flag was provided using opts.finishFlush). - // If it's explicitly flushing at some other time, then we use - // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression - // goodness. - if (last) flushFlag = this._finishFlushFlag;else { - flushFlag = this._flushFlag; - // once we've flushed the last of the queue, stop flushing and - // go back to the normal behavior. - if (chunk.length >= ws.length) { - this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; - } - } - - this._processChunk(chunk, flushFlag, cb); -}; - -Zlib.prototype._processChunk = function (chunk, flushFlag, cb) { - var availInBefore = chunk && chunk.length; - var availOutBefore = this._chunkSize - this._offset; - var inOff = 0; - - var self = this; - - var async = typeof cb === 'function'; - - if (!async) { - var buffers = []; - var nread = 0; - - var error; - this.on('error', function (er) { - error = er; - }); - - assert(this._handle, 'zlib binding closed'); - do { - var res = this._handle.writeSync(flushFlag, chunk, // in - inOff, // in_off - availInBefore, // in_len - this._buffer, // out - this._offset, //out_off - availOutBefore); // out_len - } while (!this._hadError && callback(res[0], res[1])); - - if (this._hadError) { - throw error; - } - - if (nread >= kMaxLength) { - _close(this); - throw new RangeError(kRangeErrorMessage); - } - - var buf = Buffer.concat(buffers, nread); - _close(this); - - return buf; - } - - assert(this._handle, 'zlib binding closed'); - var req = this._handle.write(flushFlag, chunk, // in - inOff, // in_off - availInBefore, // in_len - this._buffer, // out - this._offset, //out_off - availOutBefore); // out_len - - req.buffer = chunk; - req.callback = callback; - - function callback(availInAfter, availOutAfter) { - // When the callback is used in an async write, the callback's - // context is the `req` object that was created. The req object - // is === this._handle, and that's why it's important to null - // out the values after they are done being used. `this._handle` - // can stay in memory longer than the callback and buffer are needed. - if (this) { - this.buffer = null; - this.callback = null; - } - - if (self._hadError) return; - - var have = availOutBefore - availOutAfter; - assert(have >= 0, 'have should not go down'); - - if (have > 0) { - var out = self._buffer.slice(self._offset, self._offset + have); - self._offset += have; - // serve some output to the consumer. - if (async) { - self.push(out); - } else { - buffers.push(out); - nread += out.length; - } - } - - // exhausted the output buffer, or used all the input create a new one. - if (availOutAfter === 0 || self._offset >= self._chunkSize) { - availOutBefore = self._chunkSize; - self._offset = 0; - self._buffer = Buffer.allocUnsafe(self._chunkSize); - } - - if (availOutAfter === 0) { - // Not actually done. Need to reprocess. - // Also, update the availInBefore to the availInAfter value, - // so that if we have to hit it a third (fourth, etc.) time, - // it'll have the correct byte counts. - inOff += availInBefore - availInAfter; - availInBefore = availInAfter; - - if (!async) return true; - - var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize); - newReq.callback = callback; // this same function - newReq.buffer = chunk; - return; - } - - if (!async) return false; - - // finished with the chunk. - cb(); - } -}; - -util.inherits(Deflate, Zlib); -util.inherits(Inflate, Zlib); -util.inherits(Gzip, Zlib); -util.inherits(Gunzip, Zlib); -util.inherits(DeflateRaw, Zlib); -util.inherits(InflateRaw, Zlib); -util.inherits(Unzip, Zlib); -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11))) - -/***/ }), -/* 49 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -var formatRegExp = /%[sdj%]/g; -exports.format = function(f) { - if (!isString(f)) { - var objects = []; - for (var i = 0; i < arguments.length; i++) { - objects.push(inspect(arguments[i])); - } - return objects.join(' '); - } - - var i = 1; - var args = arguments; - var len = args.length; - var str = String(f).replace(formatRegExp, function(x) { - if (x === '%%') return '%'; - if (i >= len) return x; - switch (x) { - case '%s': return String(args[i++]); - case '%d': return Number(args[i++]); - case '%j': - try { - return JSON.stringify(args[i++]); - } catch (_) { - return '[Circular]'; - } - default: - return x; - } - }); - for (var x = args[i]; i < len; x = args[++i]) { - if (isNull(x) || !isObject(x)) { - str += ' ' + x; - } else { - str += ' ' + inspect(x); - } - } - return str; -}; - - -// Mark that a method should not be used. -// Returns a modified function which warns once by default. -// If --no-deprecation is set, then it is a no-op. -exports.deprecate = function(fn, msg) { - // Allow for deprecating things in the process of starting up. - if (isUndefined(global.process)) { - return function() { - return exports.deprecate(fn, msg).apply(this, arguments); - }; - } - - if (process.noDeprecation === true) { - return fn; - } - - var warned = false; - function deprecated() { - if (!warned) { - if (process.throwDeprecation) { - throw new Error(msg); - } else if (process.traceDeprecation) { - console.trace(msg); - } else { - console.error(msg); - } - warned = true; - } - return fn.apply(this, arguments); - } - - return deprecated; -}; - - -var debugs = {}; -var debugEnviron; -exports.debuglog = function(set) { - if (isUndefined(debugEnviron)) - debugEnviron = process.env.NODE_DEBUG || ''; - set = set.toUpperCase(); - if (!debugs[set]) { - if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { - var pid = process.pid; - debugs[set] = function() { - var msg = exports.format.apply(exports, arguments); - console.error('%s %d: %s', set, pid, msg); - }; - } else { - debugs[set] = function() {}; - } - } - return debugs[set]; -}; - - -/** - * Echos the value of a value. Trys to print the value out - * in the best way possible given the different types. - * - * @param {Object} obj The object to print out. - * @param {Object} opts Optional options object that alters the output. - */ -/* legacy: obj, showHidden, depth, colors*/ -function inspect(obj, opts) { - // default options - var ctx = { - seen: [], - stylize: stylizeNoColor - }; - // legacy... - if (arguments.length >= 3) ctx.depth = arguments[2]; - if (arguments.length >= 4) ctx.colors = arguments[3]; - if (isBoolean(opts)) { - // legacy... - ctx.showHidden = opts; - } else if (opts) { - // got an "options" object - exports._extend(ctx, opts); - } - // set default options - if (isUndefined(ctx.showHidden)) ctx.showHidden = false; - if (isUndefined(ctx.depth)) ctx.depth = 2; - if (isUndefined(ctx.colors)) ctx.colors = false; - if (isUndefined(ctx.customInspect)) ctx.customInspect = true; - if (ctx.colors) ctx.stylize = stylizeWithColor; - return formatValue(ctx, obj, ctx.depth); -} -exports.inspect = inspect; - - -// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics -inspect.colors = { - 'bold' : [1, 22], - 'italic' : [3, 23], - 'underline' : [4, 24], - 'inverse' : [7, 27], - 'white' : [37, 39], - 'grey' : [90, 39], - 'black' : [30, 39], - 'blue' : [34, 39], - 'cyan' : [36, 39], - 'green' : [32, 39], - 'magenta' : [35, 39], - 'red' : [31, 39], - 'yellow' : [33, 39] -}; - -// Don't use 'blue' not visible on cmd.exe -inspect.styles = { - 'special': 'cyan', - 'number': 'yellow', - 'boolean': 'yellow', - 'undefined': 'grey', - 'null': 'bold', - 'string': 'green', - 'date': 'magenta', - // "name": intentionally not styling - 'regexp': 'red' -}; - - -function stylizeWithColor(str, styleType) { - var style = inspect.styles[styleType]; - - if (style) { - return '\u001b[' + inspect.colors[style][0] + 'm' + str + - '\u001b[' + inspect.colors[style][1] + 'm'; - } else { - return str; - } -} - - -function stylizeNoColor(str, styleType) { - return str; -} - - -function arrayToHash(array) { - var hash = {}; - - array.forEach(function(val, idx) { - hash[val] = true; - }); - - return hash; -} - - -function formatValue(ctx, value, recurseTimes) { - // Provide a hook for user-specified inspect functions. - // Check that value is an object with an inspect function on it - if (ctx.customInspect && - value && - isFunction(value.inspect) && - // Filter out the util module, it's inspect function is special - value.inspect !== exports.inspect && - // Also filter out any prototype objects using the circular check. - !(value.constructor && value.constructor.prototype === value)) { - var ret = value.inspect(recurseTimes, ctx); - if (!isString(ret)) { - ret = formatValue(ctx, ret, recurseTimes); - } - return ret; - } - - // Primitive types cannot have properties - var primitive = formatPrimitive(ctx, value); - if (primitive) { - return primitive; - } - - // Look up the keys of the object. - var keys = Object.keys(value); - var visibleKeys = arrayToHash(keys); - - if (ctx.showHidden) { - keys = Object.getOwnPropertyNames(value); - } - - // IE doesn't make error fields non-enumerable - // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx - if (isError(value) - && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { - return formatError(value); - } - - // Some type of object without properties can be shortcutted. - if (keys.length === 0) { - if (isFunction(value)) { - var name = value.name ? ': ' + value.name : ''; - return ctx.stylize('[Function' + name + ']', 'special'); - } - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } - if (isDate(value)) { - return ctx.stylize(Date.prototype.toString.call(value), 'date'); - } - if (isError(value)) { - return formatError(value); - } - } - - var base = '', array = false, braces = ['{', '}']; - - // Make Array say that they are Array - if (isArray(value)) { - array = true; - braces = ['[', ']']; - } - - // Make functions say that they are functions - if (isFunction(value)) { - var n = value.name ? ': ' + value.name : ''; - base = ' [Function' + n + ']'; - } - - // Make RegExps say that they are RegExps - if (isRegExp(value)) { - base = ' ' + RegExp.prototype.toString.call(value); - } - - // Make dates with properties first say the date - if (isDate(value)) { - base = ' ' + Date.prototype.toUTCString.call(value); - } - - // Make error with message first say the error - if (isError(value)) { - base = ' ' + formatError(value); - } - - if (keys.length === 0 && (!array || value.length == 0)) { - return braces[0] + base + braces[1]; - } - - if (recurseTimes < 0) { - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } else { - return ctx.stylize('[Object]', 'special'); - } - } - - ctx.seen.push(value); - - var output; - if (array) { - output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); - } else { - output = keys.map(function(key) { - return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); - }); - } - - ctx.seen.pop(); - - return reduceToSingleString(output, base, braces); -} - - -function formatPrimitive(ctx, value) { - if (isUndefined(value)) - return ctx.stylize('undefined', 'undefined'); - if (isString(value)) { - var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') - .replace(/'/g, "\\'") - .replace(/\\"/g, '"') + '\''; - return ctx.stylize(simple, 'string'); - } - if (isNumber(value)) - return ctx.stylize('' + value, 'number'); - if (isBoolean(value)) - return ctx.stylize('' + value, 'boolean'); - // For some reason typeof null is "object", so special case here. - if (isNull(value)) - return ctx.stylize('null', 'null'); -} - - -function formatError(value) { - return '[' + Error.prototype.toString.call(value) + ']'; -} - - -function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { - var output = []; - for (var i = 0, l = value.length; i < l; ++i) { - if (hasOwnProperty(value, String(i))) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - String(i), true)); - } else { - output.push(''); - } - } - keys.forEach(function(key) { - if (!key.match(/^\d+$/)) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - key, true)); - } - }); - return output; -} - - -function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { - var name, str, desc; - desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; - if (desc.get) { - if (desc.set) { - str = ctx.stylize('[Getter/Setter]', 'special'); - } else { - str = ctx.stylize('[Getter]', 'special'); - } - } else { - if (desc.set) { - str = ctx.stylize('[Setter]', 'special'); - } - } - if (!hasOwnProperty(visibleKeys, key)) { - name = '[' + key + ']'; - } - if (!str) { - if (ctx.seen.indexOf(desc.value) < 0) { - if (isNull(recurseTimes)) { - str = formatValue(ctx, desc.value, null); - } else { - str = formatValue(ctx, desc.value, recurseTimes - 1); - } - if (str.indexOf('\n') > -1) { - if (array) { - str = str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n').substr(2); - } else { - str = '\n' + str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n'); - } - } - } else { - str = ctx.stylize('[Circular]', 'special'); - } - } - if (isUndefined(name)) { - if (array && key.match(/^\d+$/)) { - return str; - } - name = JSON.stringify('' + key); - if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { - name = name.substr(1, name.length - 2); - name = ctx.stylize(name, 'name'); - } else { - name = name.replace(/'/g, "\\'") - .replace(/\\"/g, '"') - .replace(/(^"|"$)/g, "'"); - name = ctx.stylize(name, 'string'); - } - } - - return name + ': ' + str; -} - - -function reduceToSingleString(output, base, braces) { - var numLinesEst = 0; - var length = output.reduce(function(prev, cur) { - numLinesEst++; - if (cur.indexOf('\n') >= 0) numLinesEst++; - return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; - }, 0); - - if (length > 60) { - return braces[0] + - (base === '' ? '' : base + '\n ') + - ' ' + - output.join(',\n ') + - ' ' + - braces[1]; - } - - return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; -} - - -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. -function isArray(ar) { - return Array.isArray(ar); -} -exports.isArray = isArray; - -function isBoolean(arg) { - return typeof arg === 'boolean'; -} -exports.isBoolean = isBoolean; - -function isNull(arg) { - return arg === null; -} -exports.isNull = isNull; - -function isNullOrUndefined(arg) { - return arg == null; -} -exports.isNullOrUndefined = isNullOrUndefined; - -function isNumber(arg) { - return typeof arg === 'number'; -} -exports.isNumber = isNumber; - -function isString(arg) { - return typeof arg === 'string'; -} -exports.isString = isString; - -function isSymbol(arg) { - return typeof arg === 'symbol'; -} -exports.isSymbol = isSymbol; - -function isUndefined(arg) { - return arg === void 0; -} -exports.isUndefined = isUndefined; - -function isRegExp(re) { - return isObject(re) && objectToString(re) === '[object RegExp]'; -} -exports.isRegExp = isRegExp; - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; - -function isDate(d) { - return isObject(d) && objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; - -function isError(e) { - return isObject(e) && - (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; - -function isFunction(arg) { - return typeof arg === 'function'; -} -exports.isFunction = isFunction; - -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; - -exports.isBuffer = __webpack_require__(151); - -function objectToString(o) { - return Object.prototype.toString.call(o); -} - - -function pad(n) { - return n < 10 ? '0' + n.toString(10) : n.toString(10); -} - - -var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', - 'Oct', 'Nov', 'Dec']; - -// 26 Feb 16:19:34 -function timestamp() { - var d = new Date(); - var time = [pad(d.getHours()), - pad(d.getMinutes()), - pad(d.getSeconds())].join(':'); - return [d.getDate(), months[d.getMonth()], time].join(' '); -} - - -// log is just a thin wrapper to console.log that prepends a timestamp -exports.log = function() { - console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); -}; - - -/** - * Inherit the prototype methods from one constructor into another. - * - * The Function.prototype.inherits from lang.js rewritten as a standalone - * function (not on Function.prototype). NOTE: If this file is to be loaded - * during bootstrapping this function needs to be rewritten using some native - * functions as prototype setup using normal JavaScript does not work as - * expected during bootstrapping (see mirror.js in r114903). - * - * @param {function} ctor Constructor function which needs to inherit the - * prototype. - * @param {function} superCtor Constructor function to inherit prototype from. - */ -exports.inherits = __webpack_require__(152); - -exports._extend = function(origin, add) { - // Don't do anything if add isn't an object - if (!add || !isObject(add)) return origin; - - var keys = Object.keys(add); - var i = keys.length; - while (i--) { - origin[keys[i]] = add[keys[i]]; - } - return origin; -}; - -function hasOwnProperty(obj, prop) { - return Object.prototype.hasOwnProperty.call(obj, prop); -} - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(11))) - -/***/ }), -/* 50 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6 -(function() { - var EmbeddedFont, PDFFont, StandardFont, fontkit; - - fontkit = __webpack_require__(167); - - PDFFont = (function() { - PDFFont.open = function(document, src, family, id) { - var font; - if (typeof src === 'string') { - if (StandardFont.isStandardFont(src)) { - return new StandardFont(document, src, id); - } - font = fontkit.openSync(src, family); - } else if (Buffer.isBuffer(src)) { - font = fontkit.create(src, family); - } else if (src instanceof Uint8Array) { - font = fontkit.create(new Buffer(src), family); - } else if (src instanceof ArrayBuffer) { - font = fontkit.create(new Buffer(new Uint8Array(src)), family); - } - if (font == null) { - throw new Error('Not a supported font format or standard PDF font.'); - } - return new EmbeddedFont(document, font, id); - }; - - function PDFFont() { - throw new Error('Cannot construct a PDFFont directly.'); - } - - PDFFont.prototype.encode = function(text) { - throw new Error('Must be implemented by subclasses'); - }; - - PDFFont.prototype.widthOfString = function(text) { - throw new Error('Must be implemented by subclasses'); - }; - - PDFFont.prototype.ref = function() { - return this.dictionary != null ? this.dictionary : this.dictionary = this.document.ref(); - }; - - PDFFont.prototype.finalize = function() { - if (this.embedded || (this.dictionary == null)) { - return; - } - this.embed(); - return this.embedded = true; - }; - - PDFFont.prototype.embed = function() { - throw new Error('Must be implemented by subclasses'); - }; - - PDFFont.prototype.lineHeight = function(size, includeGap) { - var gap; - if (includeGap == null) { - includeGap = false; - } - gap = includeGap ? this.lineGap : 0; - return (this.ascender + gap - this.descender) / 1000 * size; - }; - - return PDFFont; - - })(); - - module.exports = PDFFont; - - StandardFont = __webpack_require__(292); - - EmbeddedFont = __webpack_require__(294); - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 51 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1 -(function() { - var DecodeStream, iconv; - - try { - iconv = __webpack_require__(52); - } catch (_error) {} - - DecodeStream = (function() { - var key; - - function DecodeStream(buffer) { - this.buffer = buffer; - this.pos = 0; - this.length = this.buffer.length; - } - - DecodeStream.TYPES = { - UInt8: 1, - UInt16: 2, - UInt24: 3, - UInt32: 4, - Int8: 1, - Int16: 2, - Int24: 3, - Int32: 4, - Float: 4, - Double: 8 - }; - - for (key in Buffer.prototype) { - if (key.slice(0, 4) === 'read') { - (function(key) { - var bytes; - bytes = DecodeStream.TYPES[key.replace(/read|[BL]E/g, '')]; - return DecodeStream.prototype[key] = function() { - var ret; - ret = this.buffer[key](this.pos); - this.pos += bytes; - return ret; - }; - })(key); - } - } - - DecodeStream.prototype.readString = function(length, encoding) { - var buf, byte, i, _i, _ref; - if (encoding == null) { - encoding = 'ascii'; - } - switch (encoding) { - case 'utf16le': - case 'ucs2': - case 'utf8': - case 'ascii': - return this.buffer.toString(encoding, this.pos, this.pos += length); - case 'utf16be': - buf = new Buffer(this.readBuffer(length)); - for (i = _i = 0, _ref = buf.length - 1; _i < _ref; i = _i += 2) { - byte = buf[i]; - buf[i] = buf[i + 1]; - buf[i + 1] = byte; - } - return buf.toString('utf16le'); - default: - buf = this.readBuffer(length); - if (iconv) { - try { - return iconv.decode(buf, encoding); - } catch (_error) {} - } - return buf; - } - }; - - DecodeStream.prototype.readBuffer = function(length) { - return this.buffer.slice(this.pos, this.pos += length); - }; - - DecodeStream.prototype.readUInt24BE = function() { - return (this.readUInt16BE() << 8) + this.readUInt8(); - }; - - DecodeStream.prototype.readUInt24LE = function() { - return this.readUInt16LE() + (this.readUInt8() << 16); - }; - - DecodeStream.prototype.readInt24BE = function() { - return (this.readInt16BE() << 8) + this.readUInt8(); - }; - - DecodeStream.prototype.readInt24LE = function() { - return this.readUInt16LE() + (this.readInt8() << 16); - }; - - return DecodeStream; - - })(); - - module.exports = DecodeStream; - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 52 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(process) { - -// Some environments don't have global Buffer (e.g. React Native). -// Solution would be installing npm modules "buffer" and "stream" explicitly. -var Buffer = __webpack_require__(1).Buffer; - -var bomHandling = __webpack_require__(170), - iconv = module.exports; - -// All codecs and aliases are kept here, keyed by encoding name/alias. -// They are lazy loaded in `iconv.getCodec` from `encodings/index.js`. -iconv.encodings = null; - -// Characters emitted in case of error. -iconv.defaultCharUnicode = '�'; -iconv.defaultCharSingleByte = '?'; - -// Public API. -iconv.encode = function encode(str, encoding, options) { - str = "" + (str || ""); // Ensure string. - - var encoder = iconv.getEncoder(encoding, options); - - var res = encoder.write(str); - var trail = encoder.end(); - - return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res; -} - -iconv.decode = function decode(buf, encoding, options) { - if (typeof buf === 'string') { - if (!iconv.skipDecodeWarning) { - console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding'); - iconv.skipDecodeWarning = true; - } - - buf = new Buffer("" + (buf || ""), "binary"); // Ensure buffer. - } - - var decoder = iconv.getDecoder(encoding, options); - - var res = decoder.write(buf); - var trail = decoder.end(); - - return trail ? (res + trail) : res; -} - -iconv.encodingExists = function encodingExists(enc) { - try { - iconv.getCodec(enc); - return true; - } catch (e) { - return false; - } -} - -// Legacy aliases to convert functions -iconv.toEncoding = iconv.encode; -iconv.fromEncoding = iconv.decode; - -// Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache. -iconv._codecDataCache = {}; -iconv.getCodec = function getCodec(encoding) { - if (!iconv.encodings) - iconv.encodings = __webpack_require__(171); // Lazy load all encoding definitions. - - // Canonicalize encoding name: strip all non-alphanumeric chars and appended year. - var enc = (''+encoding).toLowerCase().replace(/[^0-9a-z]|:\d{4}$/g, ""); - - // Traverse iconv.encodings to find actual codec. - var codecOptions = {}; - while (true) { - var codec = iconv._codecDataCache[enc]; - if (codec) - return codec; - - var codecDef = iconv.encodings[enc]; - - switch (typeof codecDef) { - case "string": // Direct alias to other encoding. - enc = codecDef; - break; - - case "object": // Alias with options. Can be layered. - for (var key in codecDef) - codecOptions[key] = codecDef[key]; - - if (!codecOptions.encodingName) - codecOptions.encodingName = enc; - - enc = codecDef.type; - break; - - case "function": // Codec itself. - if (!codecOptions.encodingName) - codecOptions.encodingName = enc; - - // The codec function must load all tables and return object with .encoder and .decoder methods. - // It'll be called only once (for each different options object). - codec = new codecDef(codecOptions, iconv); - - iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later. - return codec; - - default: - throw new Error("Encoding not recognized: '" + encoding + "' (searched as: '"+enc+"')"); - } - } -} - -iconv.getEncoder = function getEncoder(encoding, options) { - var codec = iconv.getCodec(encoding), - encoder = new codec.encoder(options, codec); - - if (codec.bomAware && options && options.addBOM) - encoder = new bomHandling.PrependBOM(encoder, options); - - return encoder; -} - -iconv.getDecoder = function getDecoder(encoding, options) { - var codec = iconv.getCodec(encoding), - decoder = new codec.decoder(options, codec); - - if (codec.bomAware && !(options && options.stripBOM === false)) - decoder = new bomHandling.StripBOM(decoder, options); - - return decoder; -} - - -// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json. -var nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node; -if (nodeVer) { - - // Load streaming support in Node v0.10+ - var nodeVerArr = nodeVer.split(".").map(Number); - if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) { - __webpack_require__(185)(iconv); - } - - // Load Node primitive extensions. - __webpack_require__(186)(iconv); -} - -if (false) { - console.error("iconv-lite warning: javascript files use encoding different from utf-8. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info."); -} - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11))) - -/***/ }), -/* 53 */ -/***/ (function(module, exports) { - -module.exports = [["0","\u0000",127,"€"],["8140","丂丄丅丆丏丒丗丟丠両丣並丩丮丯丱丳丵丷丼乀乁乂乄乆乊乑乕乗乚乛乢乣乤乥乧乨乪",5,"乲乴",9,"乿",6,"亇亊"],["8180","亐亖亗亙亜亝亞亣亪亯亰亱亴亶亷亸亹亼亽亾仈仌仏仐仒仚仛仜仠仢仦仧仩仭仮仯仱仴仸仹仺仼仾伀伂",6,"伋伌伒",4,"伜伝伡伣伨伩伬伭伮伱伳伵伷伹伻伾",4,"佄佅佇",5,"佒佔佖佡佢佦佨佪佫佭佮佱佲併佷佸佹佺佽侀侁侂侅來侇侊侌侎侐侒侓侕侖侘侙侚侜侞侟価侢"],["8240","侤侫侭侰",4,"侶",8,"俀俁係俆俇俈俉俋俌俍俒",4,"俙俛俠俢俤俥俧俫俬俰俲俴俵俶俷俹俻俼俽俿",11],["8280","個倎倐們倓倕倖倗倛倝倞倠倢倣値倧倫倯",10,"倻倽倿偀偁偂偄偅偆偉偊偋偍偐",4,"偖偗偘偙偛偝",7,"偦",5,"偭",8,"偸偹偺偼偽傁傂傃傄傆傇傉傊傋傌傎",20,"傤傦傪傫傭",4,"傳",6,"傼"],["8340","傽",17,"僐",5,"僗僘僙僛",10,"僨僩僪僫僯僰僱僲僴僶",4,"僼",9,"儈"],["8380","儉儊儌",5,"儓",13,"儢",28,"兂兇兊兌兎兏児兒兓兗兘兙兛兝",4,"兣兤兦內兩兪兯兲兺兾兿冃冄円冇冊冋冎冏冐冑冓冔冘冚冝冞冟冡冣冦",4,"冭冮冴冸冹冺冾冿凁凂凃凅凈凊凍凎凐凒",5],["8440","凘凙凚凜凞凟凢凣凥",5,"凬凮凱凲凴凷凾刄刅刉刋刌刏刐刓刔刕刜刞刟刡刢刣別刦刧刪刬刯刱刲刴刵刼刾剄",5,"剋剎剏剒剓剕剗剘"],["8480","剙剚剛剝剟剠剢剣剤剦剨剫剬剭剮剰剱剳",9,"剾劀劃",4,"劉",6,"劑劒劔",6,"劜劤劥劦劧劮劯劰労",9,"勀勁勂勄勅勆勈勊勌勍勎勏勑勓勔動勗務",5,"勠勡勢勣勥",10,"勱",7,"勻勼勽匁匂匃匄匇匉匊匋匌匎"],["8540","匑匒匓匔匘匛匜匞匟匢匤匥匧匨匩匫匬匭匯",9,"匼匽區卂卄卆卋卌卍卐協単卙卛卝卥卨卪卬卭卲卶卹卻卼卽卾厀厁厃厇厈厊厎厏"],["8580","厐",4,"厖厗厙厛厜厞厠厡厤厧厪厫厬厭厯",6,"厷厸厹厺厼厽厾叀參",4,"収叏叐叒叓叕叚叜叝叞叡叢叧叴叺叾叿吀吂吅吇吋吔吘吙吚吜吢吤吥吪吰吳吶吷吺吽吿呁呂呄呅呇呉呌呍呎呏呑呚呝",4,"呣呥呧呩",7,"呴呹呺呾呿咁咃咅咇咈咉咊咍咑咓咗咘咜咞咟咠咡"],["8640","咢咥咮咰咲咵咶咷咹咺咼咾哃哅哊哋哖哘哛哠",4,"哫哬哯哰哱哴",5,"哻哾唀唂唃唄唅唈唊",4,"唒唓唕",5,"唜唝唞唟唡唥唦"],["8680","唨唩唫唭唲唴唵唶唸唹唺唻唽啀啂啅啇啈啋",4,"啑啒啓啔啗",4,"啝啞啟啠啢啣啨啩啫啯",5,"啹啺啽啿喅喆喌喍喎喐喒喓喕喖喗喚喛喞喠",6,"喨",8,"喲喴営喸喺喼喿",4,"嗆嗇嗈嗊嗋嗎嗏嗐嗕嗗",4,"嗞嗠嗢嗧嗩嗭嗮嗰嗱嗴嗶嗸",4,"嗿嘂嘃嘄嘅"],["8740","嘆嘇嘊嘋嘍嘐",7,"嘙嘚嘜嘝嘠嘡嘢嘥嘦嘨嘩嘪嘫嘮嘯嘰嘳嘵嘷嘸嘺嘼嘽嘾噀",11,"噏",4,"噕噖噚噛噝",4],["8780","噣噥噦噧噭噮噯噰噲噳噴噵噷噸噹噺噽",7,"嚇",6,"嚐嚑嚒嚔",14,"嚤",10,"嚰",6,"嚸嚹嚺嚻嚽",12,"囋",8,"囕囖囘囙囜団囥",5,"囬囮囯囲図囶囷囸囻囼圀圁圂圅圇國",6],["8840","園",9,"圝圞圠圡圢圤圥圦圧圫圱圲圴",4,"圼圽圿坁坃坄坅坆坈坉坋坒",4,"坘坙坢坣坥坧坬坮坰坱坲坴坵坸坹坺坽坾坿垀"],["8880","垁垇垈垉垊垍",4,"垔",6,"垜垝垞垟垥垨垪垬垯垰垱垳垵垶垷垹",8,"埄",6,"埌埍埐埑埓埖埗埛埜埞埡埢埣埥",7,"埮埰埱埲埳埵埶執埻埼埾埿堁堃堄堅堈堉堊堌堎堏堐堒堓堔堖堗堘堚堛堜堝堟堢堣堥",4,"堫",4,"報堲堳場堶",7],["8940","堾",5,"塅",6,"塎塏塐塒塓塕塖塗塙",4,"塟",5,"塦",4,"塭",16,"塿墂墄墆墇墈墊墋墌"],["8980","墍",4,"墔",4,"墛墜墝墠",7,"墪",17,"墽墾墿壀壂壃壄壆",10,"壒壓壔壖",13,"壥",5,"壭壯壱売壴壵壷壸壺",7,"夃夅夆夈",4,"夎夐夑夒夓夗夘夛夝夞夠夡夢夣夦夨夬夰夲夳夵夶夻"],["8a40","夽夾夿奀奃奅奆奊奌奍奐奒奓奙奛",4,"奡奣奤奦",12,"奵奷奺奻奼奾奿妀妅妉妋妌妎妏妐妑妔妕妘妚妛妜妝妟妠妡妢妦"],["8a80","妧妬妭妰妱妳",5,"妺妼妽妿",6,"姇姈姉姌姍姎姏姕姖姙姛姞",4,"姤姦姧姩姪姫姭",11,"姺姼姽姾娀娂娊娋娍娎娏娐娒娔娕娖娗娙娚娛娝娞娡娢娤娦娧娨娪",6,"娳娵娷",4,"娽娾娿婁",4,"婇婈婋",9,"婖婗婘婙婛",5],["8b40","婡婣婤婥婦婨婩婫",8,"婸婹婻婼婽婾媀",17,"媓",6,"媜",13,"媫媬"],["8b80","媭",4,"媴媶媷媹",4,"媿嫀嫃",5,"嫊嫋嫍",4,"嫓嫕嫗嫙嫚嫛嫝嫞嫟嫢嫤嫥嫧嫨嫪嫬",4,"嫲",22,"嬊",11,"嬘",25,"嬳嬵嬶嬸",7,"孁",6],["8c40","孈",7,"孒孖孞孠孡孧孨孫孭孮孯孲孴孶孷學孹孻孼孾孿宂宆宊宍宎宐宑宒宔宖実宧宨宩宬宭宮宯宱宲宷宺宻宼寀寁寃寈寉寊寋寍寎寏"],["8c80","寑寔",8,"寠寢寣實寧審",4,"寯寱",6,"寽対尀専尃尅將專尋尌對導尐尒尓尗尙尛尞尟尠尡尣尦尨尩尪尫尭尮尯尰尲尳尵尶尷屃屄屆屇屌屍屒屓屔屖屗屘屚屛屜屝屟屢層屧",6,"屰屲",6,"屻屼屽屾岀岃",4,"岉岊岋岎岏岒岓岕岝",4,"岤",4],["8d40","岪岮岯岰岲岴岶岹岺岻岼岾峀峂峃峅",5,"峌",5,"峓",5,"峚",6,"峢峣峧峩峫峬峮峯峱",9,"峼",4],["8d80","崁崄崅崈",5,"崏",4,"崕崗崘崙崚崜崝崟",4,"崥崨崪崫崬崯",4,"崵",7,"崿",7,"嵈嵉嵍",10,"嵙嵚嵜嵞",10,"嵪嵭嵮嵰嵱嵲嵳嵵",12,"嶃",21,"嶚嶛嶜嶞嶟嶠"],["8e40","嶡",21,"嶸",12,"巆",6,"巎",12,"巜巟巠巣巤巪巬巭"],["8e80","巰巵巶巸",4,"巿帀帄帇帉帊帋帍帎帒帓帗帞",7,"帨",4,"帯帰帲",4,"帹帺帾帿幀幁幃幆",5,"幍",6,"幖",4,"幜幝幟幠幣",14,"幵幷幹幾庁庂広庅庈庉庌庍庎庒庘庛庝庡庢庣庤庨",4,"庮",4,"庴庺庻庼庽庿",6],["8f40","廆廇廈廋",5,"廔廕廗廘廙廚廜",11,"廩廫",8,"廵廸廹廻廼廽弅弆弇弉弌弍弎弐弒弔弖弙弚弜弝弞弡弢弣弤"],["8f80","弨弫弬弮弰弲",6,"弻弽弾弿彁",14,"彑彔彙彚彛彜彞彟彠彣彥彧彨彫彮彯彲彴彵彶彸彺彽彾彿徃徆徍徎徏徑従徔徖徚徛徝從徟徠徢",5,"復徫徬徯",5,"徶徸徹徺徻徾",4,"忇忈忊忋忎忓忔忕忚忛応忞忟忢忣忥忦忨忩忬忯忰忲忳忴忶忷忹忺忼怇"],["9040","怈怉怋怌怐怑怓怗怘怚怞怟怢怣怤怬怭怮怰",4,"怶",4,"怽怾恀恄",6,"恌恎恏恑恓恔恖恗恘恛恜恞恟恠恡恥恦恮恱恲恴恵恷恾悀"],["9080","悁悂悅悆悇悈悊悋悎悏悐悑悓悕悗悘悙悜悞悡悢悤悥悧悩悪悮悰悳悵悶悷悹悺悽",7,"惇惈惉惌",4,"惒惓惔惖惗惙惛惞惡",4,"惪惱惲惵惷惸惻",4,"愂愃愄愅愇愊愋愌愐",4,"愖愗愘愙愛愜愝愞愡愢愥愨愩愪愬",18,"慀",6],["9140","慇慉態慍慏慐慒慓慔慖",6,"慞慟慠慡慣慤慥慦慩",6,"慱慲慳慴慶慸",18,"憌憍憏",4,"憕"],["9180","憖",6,"憞",8,"憪憫憭",9,"憸",5,"憿懀懁懃",4,"應懌",4,"懓懕",16,"懧",13,"懶",8,"戀",5,"戇戉戓戔戙戜戝戞戠戣戦戧戨戩戫戭戯戰戱戲戵戶戸",4,"扂扄扅扆扊"],["9240","扏扐払扖扗扙扚扜",6,"扤扥扨扱扲扴扵扷扸扺扻扽抁抂抃抅抆抇抈抋",5,"抔抙抜抝択抣抦抧抩抪抭抮抯抰抲抳抴抶抷抸抺抾拀拁"],["9280","拃拋拏拑拕拝拞拠拡拤拪拫拰拲拵拸拹拺拻挀挃挄挅挆挊挋挌挍挏挐挒挓挔挕挗挘挙挜挦挧挩挬挭挮挰挱挳",5,"挻挼挾挿捀捁捄捇捈捊捑捒捓捔捖",7,"捠捤捥捦捨捪捫捬捯捰捲捳捴捵捸捹捼捽捾捿掁掃掄掅掆掋掍掑掓掔掕掗掙",6,"採掤掦掫掯掱掲掵掶掹掻掽掿揀"],["9340","揁揂揃揅揇揈揊揋揌揑揓揔揕揗",6,"揟揢揤",4,"揫揬揮揯揰揱揳揵揷揹揺揻揼揾搃搄搆",4,"損搎搑搒搕",5,"搝搟搢搣搤"],["9380","搥搧搨搩搫搮",5,"搵",4,"搻搼搾摀摂摃摉摋",6,"摓摕摖摗摙",4,"摟",7,"摨摪摫摬摮",9,"摻",6,"撃撆撈",8,"撓撔撗撘撚撛撜撝撟",4,"撥撦撧撨撪撫撯撱撲撳撴撶撹撻撽撾撿擁擃擄擆",6,"擏擑擓擔擕擖擙據"],["9440","擛擜擝擟擠擡擣擥擧",24,"攁",7,"攊",7,"攓",4,"攙",8],["9480","攢攣攤攦",4,"攬攭攰攱攲攳攷攺攼攽敀",4,"敆敇敊敋敍敎敐敒敓敔敗敘敚敜敟敠敡敤敥敧敨敩敪敭敮敯敱敳敵敶數",14,"斈斉斊斍斎斏斒斔斕斖斘斚斝斞斠斢斣斦斨斪斬斮斱",7,"斺斻斾斿旀旂旇旈旉旊旍旐旑旓旔旕旘",7,"旡旣旤旪旫"],["9540","旲旳旴旵旸旹旻",4,"昁昄昅昇昈昉昋昍昐昑昒昖昗昘昚昛昜昞昡昢昣昤昦昩昪昫昬昮昰昲昳昷",4,"昽昿晀時晄",6,"晍晎晐晑晘"],["9580","晙晛晜晝晞晠晢晣晥晧晩",4,"晱晲晳晵晸晹晻晼晽晿暀暁暃暅暆暈暉暊暋暍暎暏暐暒暓暔暕暘",4,"暞",8,"暩",4,"暯",4,"暵暶暷暸暺暻暼暽暿",25,"曚曞",7,"曧曨曪",5,"曱曵曶書曺曻曽朁朂會"],["9640","朄朅朆朇朌朎朏朑朒朓朖朘朙朚朜朞朠",5,"朧朩朮朰朲朳朶朷朸朹朻朼朾朿杁杄杅杇杊杋杍杒杔杕杗",4,"杝杢杣杤杦杧杫杬杮東杴杶"],["9680","杸杹杺杻杽枀枂枃枅枆枈枊枌枍枎枏枑枒枓枔枖枙枛枟枠枡枤枦枩枬枮枱枲枴枹",7,"柂柅",9,"柕柖柗柛柟柡柣柤柦柧柨柪柫柭柮柲柵",7,"柾栁栂栃栄栆栍栐栒栔栕栘",4,"栞栟栠栢",6,"栫",6,"栴栵栶栺栻栿桇桋桍桏桒桖",5],["9740","桜桝桞桟桪桬",7,"桵桸",8,"梂梄梇",7,"梐梑梒梔梕梖梘",9,"梣梤梥梩梪梫梬梮梱梲梴梶梷梸"],["9780","梹",6,"棁棃",5,"棊棌棎棏棐棑棓棔棖棗棙棛",4,"棡棢棤",9,"棯棲棳棴棶棷棸棻棽棾棿椀椂椃椄椆",4,"椌椏椑椓",11,"椡椢椣椥",7,"椮椯椱椲椳椵椶椷椸椺椻椼椾楀楁楃",16,"楕楖楘楙楛楜楟"],["9840","楡楢楤楥楧楨楩楪楬業楯楰楲",4,"楺楻楽楾楿榁榃榅榊榋榌榎",5,"榖榗榙榚榝",9,"榩榪榬榮榯榰榲榳榵榶榸榹榺榼榽"],["9880","榾榿槀槂",7,"構槍槏槑槒槓槕",5,"槜槝槞槡",11,"槮槯槰槱槳",9,"槾樀",9,"樋",11,"標",5,"樠樢",5,"権樫樬樭樮樰樲樳樴樶",6,"樿",4,"橅橆橈",7,"橑",6,"橚"],["9940","橜",4,"橢橣橤橦",10,"橲",6,"橺橻橽橾橿檁檂檃檅",8,"檏檒",4,"檘",7,"檡",5],["9980","檧檨檪檭",114,"欥欦欨",6],["9a40","欯欰欱欳欴欵欶欸欻欼欽欿歀歁歂歄歅歈歊歋歍",11,"歚",7,"歨歩歫",13,"歺歽歾歿殀殅殈"],["9a80","殌殎殏殐殑殔殕殗殘殙殜",4,"殢",7,"殫",7,"殶殸",6,"毀毃毄毆",4,"毌毎毐毑毘毚毜",4,"毢",7,"毬毭毮毰毱毲毴毶毷毸毺毻毼毾",6,"氈",4,"氎氒気氜氝氞氠氣氥氫氬氭氱氳氶氷氹氺氻氼氾氿汃汄汅汈汋",4,"汑汒汓汖汘"],["9b40","汙汚汢汣汥汦汧汫",4,"汱汳汵汷汸決汻汼汿沀沄沇沊沋沍沎沑沒沕沖沗沘沚沜沝沞沠沢沨沬沯沰沴沵沶沷沺泀況泂泃泆泇泈泋泍泎泏泑泒泘"],["9b80","泙泚泜泝泟泤泦泧泩泬泭泲泴泹泿洀洂洃洅洆洈洉洊洍洏洐洑洓洔洕洖洘洜洝洟",5,"洦洨洩洬洭洯洰洴洶洷洸洺洿浀浂浄浉浌浐浕浖浗浘浛浝浟浡浢浤浥浧浨浫浬浭浰浱浲浳浵浶浹浺浻浽",4,"涃涄涆涇涊涋涍涏涐涒涖",4,"涜涢涥涬涭涰涱涳涴涶涷涹",5,"淁淂淃淈淉淊"],["9c40","淍淎淏淐淒淓淔淕淗淚淛淜淟淢淣淥淧淨淩淪淭淯淰淲淴淵淶淸淺淽",7,"渆渇済渉渋渏渒渓渕渘渙減渜渞渟渢渦渧渨渪測渮渰渱渳渵"],["9c80","渶渷渹渻",7,"湅",7,"湏湐湑湒湕湗湙湚湜湝湞湠",10,"湬湭湯",14,"満溁溂溄溇溈溊",4,"溑",6,"溙溚溛溝溞溠溡溣溤溦溨溩溫溬溭溮溰溳溵溸溹溼溾溿滀滃滄滅滆滈滉滊滌滍滎滐滒滖滘滙滛滜滝滣滧滪",5],["9d40","滰滱滲滳滵滶滷滸滺",7,"漃漄漅漇漈漊",4,"漐漑漒漖",9,"漡漢漣漥漦漧漨漬漮漰漲漴漵漷",6,"漿潀潁潂"],["9d80","潃潄潅潈潉潊潌潎",9,"潙潚潛潝潟潠潡潣潤潥潧",5,"潯潰潱潳潵潶潷潹潻潽",6,"澅澆澇澊澋澏",12,"澝澞澟澠澢",4,"澨",10,"澴澵澷澸澺",5,"濁濃",5,"濊",6,"濓",10,"濟濢濣濤濥"],["9e40","濦",7,"濰",32,"瀒",7,"瀜",6,"瀤",6],["9e80","瀫",9,"瀶瀷瀸瀺",17,"灍灎灐",13,"灟",11,"灮灱灲灳灴灷灹灺灻災炁炂炃炄炆炇炈炋炌炍炏炐炑炓炗炘炚炛炞",12,"炰炲炴炵炶為炾炿烄烅烆烇烉烋",12,"烚"],["9f40","烜烝烞烠烡烢烣烥烪烮烰",6,"烸烺烻烼烾",10,"焋",4,"焑焒焔焗焛",10,"焧",7,"焲焳焴"],["9f80","焵焷",13,"煆煇煈煉煋煍煏",12,"煝煟",4,"煥煩",4,"煯煰煱煴煵煶煷煹煻煼煾",5,"熅",4,"熋熌熍熎熐熑熒熓熕熖熗熚",4,"熡",6,"熩熪熫熭",5,"熴熶熷熸熺",8,"燄",9,"燏",4],["a040","燖",9,"燡燢燣燤燦燨",5,"燯",9,"燺",11,"爇",19],["a080","爛爜爞",9,"爩爫爭爮爯爲爳爴爺爼爾牀",6,"牉牊牋牎牏牐牑牓牔牕牗牘牚牜牞牠牣牤牥牨牪牫牬牭牰牱牳牴牶牷牸牻牼牽犂犃犅",4,"犌犎犐犑犓",11,"犠",11,"犮犱犲犳犵犺",6,"狅狆狇狉狊狋狌狏狑狓狔狕狖狘狚狛"],["a1a1"," 、。·ˉˇ¨〃々—~‖…‘’“”〔〕〈",7,"〖〗【】±×÷∶∧∨∑∏∪∩∈∷√⊥∥∠⌒⊙∫∮≡≌≈∽∝≠≮≯≤≥∞∵∴♂♀°′″℃$¤¢£‰§№☆★○●◎◇◆□■△▲※→←↑↓〓"],["a2a1","ⅰ",9],["a2b1","⒈",19,"⑴",19,"①",9],["a2e5","㈠",9],["a2f1","Ⅰ",11],["a3a1","!"#¥%",88," ̄"],["a4a1","ぁ",82],["a5a1","ァ",85],["a6a1","Α",16,"Σ",6],["a6c1","α",16,"σ",6],["a6e0","︵︶︹︺︿﹀︽︾﹁﹂﹃﹄"],["a6ee","︻︼︷︸︱"],["a6f4","︳︴"],["a7a1","А",5,"ЁЖ",25],["a7d1","а",5,"ёж",25],["a840","ˊˋ˙–―‥‵℅℉↖↗↘↙∕∟∣≒≦≧⊿═",35,"▁",6],["a880","█",7,"▓▔▕▼▽◢◣◤◥☉⊕〒〝〞"],["a8a1","āáǎàēéěèīíǐìōóǒòūúǔùǖǘǚǜüêɑ"],["a8bd","ńň"],["a8c0","ɡ"],["a8c5","ㄅ",36],["a940","〡",8,"㊣㎎㎏㎜㎝㎞㎡㏄㏎㏑㏒㏕︰¬¦"],["a959","℡㈱"],["a95c","‐"],["a960","ー゛゜ヽヾ〆ゝゞ﹉",9,"﹔﹕﹖﹗﹙",8],["a980","﹢",4,"﹨﹩﹪﹫"],["a996","〇"],["a9a4","─",75],["aa40","狜狝狟狢",5,"狪狫狵狶狹狽狾狿猀猂猄",5,"猋猌猍猏猐猑猒猔猘猙猚猟猠猣猤猦猧猨猭猯猰猲猳猵猶猺猻猼猽獀",8],["aa80","獉獊獋獌獎獏獑獓獔獕獖獘",7,"獡",10,"獮獰獱"],["ab40","獲",11,"獿",4,"玅玆玈玊玌玍玏玐玒玓玔玕玗玘玙玚玜玝玞玠玡玣",5,"玪玬玭玱玴玵玶玸玹玼玽玾玿珁珃",4],["ab80","珋珌珎珒",6,"珚珛珜珝珟珡珢珣珤珦珨珪珫珬珮珯珰珱珳",4],["ac40","珸",10,"琄琇琈琋琌琍琎琑",8,"琜",5,"琣琤琧琩琫琭琯琱琲琷",4,"琽琾琿瑀瑂",11],["ac80","瑎",6,"瑖瑘瑝瑠",12,"瑮瑯瑱",4,"瑸瑹瑺"],["ad40","瑻瑼瑽瑿璂璄璅璆璈璉璊璌璍璏璑",10,"璝璟",7,"璪",15,"璻",12],["ad80","瓈",9,"瓓",8,"瓝瓟瓡瓥瓧",6,"瓰瓱瓲"],["ae40","瓳瓵瓸",6,"甀甁甂甃甅",7,"甎甐甒甔甕甖甗甛甝甞甠",4,"甦甧甪甮甴甶甹甼甽甿畁畂畃畄畆畇畉畊畍畐畑畒畓畕畖畗畘"],["ae80","畝",7,"畧畨畩畫",6,"畳畵當畷畺",4,"疀疁疂疄疅疇"],["af40","疈疉疊疌疍疎疐疓疕疘疛疜疞疢疦",4,"疭疶疷疺疻疿痀痁痆痋痌痎痏痐痑痓痗痙痚痜痝痟痠痡痥痩痬痭痮痯痲痳痵痶痷痸痺痻痽痾瘂瘄瘆瘇"],["af80","瘈瘉瘋瘍瘎瘏瘑瘒瘓瘔瘖瘚瘜瘝瘞瘡瘣瘧瘨瘬瘮瘯瘱瘲瘶瘷瘹瘺瘻瘽癁療癄"],["b040","癅",6,"癎",5,"癕癗",4,"癝癟癠癡癢癤",6,"癬癭癮癰",7,"癹発發癿皀皁皃皅皉皊皌皍皏皐皒皔皕皗皘皚皛"],["b080","皜",7,"皥",8,"皯皰皳皵",9,"盀盁盃啊阿埃挨哎唉哀皑癌蔼矮艾碍爱隘鞍氨安俺按暗岸胺案肮昂盎凹敖熬翱袄傲奥懊澳芭捌扒叭吧笆八疤巴拔跋靶把耙坝霸罢爸白柏百摆佰败拜稗斑班搬扳般颁板版扮拌伴瓣半办绊邦帮梆榜膀绑棒磅蚌镑傍谤苞胞包褒剥"],["b140","盄盇盉盋盌盓盕盙盚盜盝盞盠",4,"盦",7,"盰盳盵盶盷盺盻盽盿眀眂眃眅眆眊県眎",10,"眛眜眝眞眡眣眤眥眧眪眫"],["b180","眬眮眰",4,"眹眻眽眾眿睂睄睅睆睈",7,"睒",7,"睜薄雹保堡饱宝抱报暴豹鲍爆杯碑悲卑北辈背贝钡倍狈备惫焙被奔苯本笨崩绷甭泵蹦迸逼鼻比鄙笔彼碧蓖蔽毕毙毖币庇痹闭敝弊必辟壁臂避陛鞭边编贬扁便变卞辨辩辫遍标彪膘表鳖憋别瘪彬斌濒滨宾摈兵冰柄丙秉饼炳"],["b240","睝睞睟睠睤睧睩睪睭",11,"睺睻睼瞁瞂瞃瞆",5,"瞏瞐瞓",11,"瞡瞣瞤瞦瞨瞫瞭瞮瞯瞱瞲瞴瞶",4],["b280","瞼瞾矀",12,"矎",8,"矘矙矚矝",4,"矤病并玻菠播拨钵波博勃搏铂箔伯帛舶脖膊渤泊驳捕卜哺补埠不布步簿部怖擦猜裁材才财睬踩采彩菜蔡餐参蚕残惭惨灿苍舱仓沧藏操糙槽曹草厕策侧册测层蹭插叉茬茶查碴搽察岔差诧拆柴豺搀掺蝉馋谗缠铲产阐颤昌猖"],["b340","矦矨矪矯矰矱矲矴矵矷矹矺矻矼砃",5,"砊砋砎砏砐砓砕砙砛砞砠砡砢砤砨砪砫砮砯砱砲砳砵砶砽砿硁硂硃硄硆硈硉硊硋硍硏硑硓硔硘硙硚"],["b380","硛硜硞",11,"硯",7,"硸硹硺硻硽",6,"场尝常长偿肠厂敞畅唱倡超抄钞朝嘲潮巢吵炒车扯撤掣彻澈郴臣辰尘晨忱沉陈趁衬撑称城橙成呈乘程惩澄诚承逞骋秤吃痴持匙池迟弛驰耻齿侈尺赤翅斥炽充冲虫崇宠抽酬畴踌稠愁筹仇绸瞅丑臭初出橱厨躇锄雏滁除楚"],["b440","碄碅碆碈碊碋碏碐碒碔碕碖碙碝碞碠碢碤碦碨",7,"碵碶碷碸確碻碼碽碿磀磂磃磄磆磇磈磌磍磎磏磑磒磓磖磗磘磚",9],["b480","磤磥磦磧磩磪磫磭",4,"磳磵磶磸磹磻",5,"礂礃礄礆",6,"础储矗搐触处揣川穿椽传船喘串疮窗幢床闯创吹炊捶锤垂春椿醇唇淳纯蠢戳绰疵茨磁雌辞慈瓷词此刺赐次聪葱囱匆从丛凑粗醋簇促蹿篡窜摧崔催脆瘁粹淬翠村存寸磋撮搓措挫错搭达答瘩打大呆歹傣戴带殆代贷袋待逮"],["b540","礍",5,"礔",9,"礟",4,"礥",14,"礵",4,"礽礿祂祃祄祅祇祊",8,"祔祕祘祙祡祣"],["b580","祤祦祩祪祫祬祮祰",6,"祹祻",4,"禂禃禆禇禈禉禋禌禍禎禐禑禒怠耽担丹单郸掸胆旦氮但惮淡诞弹蛋当挡党荡档刀捣蹈倒岛祷导到稻悼道盗德得的蹬灯登等瞪凳邓堤低滴迪敌笛狄涤翟嫡抵底地蒂第帝弟递缔颠掂滇碘点典靛垫电佃甸店惦奠淀殿碉叼雕凋刁掉吊钓调跌爹碟蝶迭谍叠"],["b640","禓",6,"禛",11,"禨",10,"禴",4,"禼禿秂秄秅秇秈秊秌秎秏秐秓秔秖秗秙",5,"秠秡秢秥秨秪"],["b680","秬秮秱",6,"秹秺秼秾秿稁稄稅稇稈稉稊稌稏",4,"稕稖稘稙稛稜丁盯叮钉顶鼎锭定订丢东冬董懂动栋侗恫冻洞兜抖斗陡豆逗痘都督毒犊独读堵睹赌杜镀肚度渡妒端短锻段断缎堆兑队对墩吨蹲敦顿囤钝盾遁掇哆多夺垛躲朵跺舵剁惰堕蛾峨鹅俄额讹娥恶厄扼遏鄂饿恩而儿耳尔饵洱二"],["b740","稝稟稡稢稤",14,"稴稵稶稸稺稾穀",5,"穇",9,"穒",4,"穘",16],["b780","穩",6,"穱穲穳穵穻穼穽穾窂窅窇窉窊窋窌窎窏窐窓窔窙窚窛窞窡窢贰发罚筏伐乏阀法珐藩帆番翻樊矾钒繁凡烦反返范贩犯饭泛坊芳方肪房防妨仿访纺放菲非啡飞肥匪诽吠肺废沸费芬酚吩氛分纷坟焚汾粉奋份忿愤粪丰封枫蜂峰锋风疯烽逢冯缝讽奉凤佛否夫敷肤孵扶拂辐幅氟符伏俘服"],["b840","窣窤窧窩窪窫窮",4,"窴",10,"竀",10,"竌",9,"竗竘竚竛竜竝竡竢竤竧",5,"竮竰竱竲竳"],["b880","竴",4,"竻竼竾笀笁笂笅笇笉笌笍笎笐笒笓笖笗笘笚笜笝笟笡笢笣笧笩笭浮涪福袱弗甫抚辅俯釜斧脯腑府腐赴副覆赋复傅付阜父腹负富讣附妇缚咐噶嘎该改概钙盖溉干甘杆柑竿肝赶感秆敢赣冈刚钢缸肛纲岗港杠篙皋高膏羔糕搞镐稿告哥歌搁戈鸽胳疙割革葛格蛤阁隔铬个各给根跟耕更庚羹"],["b940","笯笰笲笴笵笶笷笹笻笽笿",5,"筆筈筊筍筎筓筕筗筙筜筞筟筡筣",10,"筯筰筳筴筶筸筺筼筽筿箁箂箃箄箆",6,"箎箏"],["b980","箑箒箓箖箘箙箚箛箞箟箠箣箤箥箮箯箰箲箳箵箶箷箹",7,"篂篃範埂耿梗工攻功恭龚供躬公宫弓巩汞拱贡共钩勾沟苟狗垢构购够辜菇咕箍估沽孤姑鼓古蛊骨谷股故顾固雇刮瓜剐寡挂褂乖拐怪棺关官冠观管馆罐惯灌贯光广逛瑰规圭硅归龟闺轨鬼诡癸桂柜跪贵刽辊滚棍锅郭国果裹过哈"],["ba40","篅篈築篊篋篍篎篏篐篒篔",4,"篛篜篞篟篠篢篣篤篧篨篩篫篬篭篯篰篲",4,"篸篹篺篻篽篿",7,"簈簉簊簍簎簐",5,"簗簘簙"],["ba80","簚",4,"簠",5,"簨簩簫",12,"簹",5,"籂骸孩海氦亥害骇酣憨邯韩含涵寒函喊罕翰撼捍旱憾悍焊汗汉夯杭航壕嚎豪毫郝好耗号浩呵喝荷菏核禾和何合盒貉阂河涸赫褐鹤贺嘿黑痕很狠恨哼亨横衡恒轰哄烘虹鸿洪宏弘红喉侯猴吼厚候后呼乎忽瑚壶葫胡蝴狐糊湖"],["bb40","籃",9,"籎",36,"籵",5,"籾",9],["bb80","粈粊",6,"粓粔粖粙粚粛粠粡粣粦粧粨粩粫粬粭粯粰粴",4,"粺粻弧虎唬护互沪户花哗华猾滑画划化话槐徊怀淮坏欢环桓还缓换患唤痪豢焕涣宦幻荒慌黄磺蝗簧皇凰惶煌晃幌恍谎灰挥辉徽恢蛔回毁悔慧卉惠晦贿秽会烩汇讳诲绘荤昏婚魂浑混豁活伙火获或惑霍货祸击圾基机畸稽积箕"],["bc40","粿糀糂糃糄糆糉糋糎",6,"糘糚糛糝糞糡",6,"糩",5,"糰",7,"糹糺糼",13,"紋",5],["bc80","紑",14,"紡紣紤紥紦紨紩紪紬紭紮細",6,"肌饥迹激讥鸡姬绩缉吉极棘辑籍集及急疾汲即嫉级挤几脊己蓟技冀季伎祭剂悸济寄寂计记既忌际妓继纪嘉枷夹佳家加荚颊贾甲钾假稼价架驾嫁歼监坚尖笺间煎兼肩艰奸缄茧检柬碱硷拣捡简俭剪减荐槛鉴践贱见键箭件"],["bd40","紷",54,"絯",7],["bd80","絸",32,"健舰剑饯渐溅涧建僵姜将浆江疆蒋桨奖讲匠酱降蕉椒礁焦胶交郊浇骄娇嚼搅铰矫侥脚狡角饺缴绞剿教酵轿较叫窖揭接皆秸街阶截劫节桔杰捷睫竭洁结解姐戒藉芥界借介疥诫届巾筋斤金今津襟紧锦仅谨进靳晋禁近烬浸"],["be40","継",12,"綧",6,"綯",42],["be80","線",32,"尽劲荆兢茎睛晶鲸京惊精粳经井警景颈静境敬镜径痉靖竟竞净炯窘揪究纠玖韭久灸九酒厩救旧臼舅咎就疚鞠拘狙疽居驹菊局咀矩举沮聚拒据巨具距踞锯俱句惧炬剧捐鹃娟倦眷卷绢撅攫抉掘倔爵觉决诀绝均菌钧军君峻"],["bf40","緻",62],["bf80","縺縼",4,"繂",4,"繈",21,"俊竣浚郡骏喀咖卡咯开揩楷凯慨刊堪勘坎砍看康慷糠扛抗亢炕考拷烤靠坷苛柯棵磕颗科壳咳可渴克刻客课肯啃垦恳坑吭空恐孔控抠口扣寇枯哭窟苦酷库裤夸垮挎跨胯块筷侩快宽款匡筐狂框矿眶旷况亏盔岿窥葵奎魁傀"],["c040","繞",35,"纃",23,"纜纝纞"],["c080","纮纴纻纼绖绤绬绹缊缐缞缷缹缻",6,"罃罆",9,"罒罓馈愧溃坤昆捆困括扩廓阔垃拉喇蜡腊辣啦莱来赖蓝婪栏拦篮阑兰澜谰揽览懒缆烂滥琅榔狼廊郎朗浪捞劳牢老佬姥酪烙涝勒乐雷镭蕾磊累儡垒擂肋类泪棱楞冷厘梨犁黎篱狸离漓理李里鲤礼莉荔吏栗丽厉励砾历利傈例俐"],["c140","罖罙罛罜罝罞罠罣",4,"罫罬罭罯罰罳罵罶罷罸罺罻罼罽罿羀羂",7,"羋羍羏",4,"羕",4,"羛羜羠羢羣羥羦羨",6,"羱"],["c180","羳",4,"羺羻羾翀翂翃翄翆翇翈翉翋翍翏",4,"翖翗翙",5,"翢翣痢立粒沥隶力璃哩俩联莲连镰廉怜涟帘敛脸链恋炼练粮凉梁粱良两辆量晾亮谅撩聊僚疗燎寥辽潦了撂镣廖料列裂烈劣猎琳林磷霖临邻鳞淋凛赁吝拎玲菱零龄铃伶羚凌灵陵岭领另令溜琉榴硫馏留刘瘤流柳六龙聋咙笼窿"],["c240","翤翧翨翪翫翬翭翯翲翴",6,"翽翾翿耂耇耈耉耊耎耏耑耓耚耛耝耞耟耡耣耤耫",5,"耲耴耹耺耼耾聀聁聄聅聇聈聉聎聏聐聑聓聕聖聗"],["c280","聙聛",13,"聫",5,"聲",11,"隆垄拢陇楼娄搂篓漏陋芦卢颅庐炉掳卤虏鲁麓碌露路赂鹿潞禄录陆戮驴吕铝侣旅履屡缕虑氯律率滤绿峦挛孪滦卵乱掠略抡轮伦仑沦纶论萝螺罗逻锣箩骡裸落洛骆络妈麻玛码蚂马骂嘛吗埋买麦卖迈脉瞒馒蛮满蔓曼慢漫"],["c340","聾肁肂肅肈肊肍",5,"肔肕肗肙肞肣肦肧肨肬肰肳肵肶肸肹肻胅胇",4,"胏",6,"胘胟胠胢胣胦胮胵胷胹胻胾胿脀脁脃脄脅脇脈脋"],["c380","脌脕脗脙脛脜脝脟",12,"脭脮脰脳脴脵脷脹",4,"脿谩芒茫盲氓忙莽猫茅锚毛矛铆卯茂冒帽貌贸么玫枚梅酶霉煤没眉媒镁每美昧寐妹媚门闷们萌蒙檬盟锰猛梦孟眯醚靡糜迷谜弥米秘觅泌蜜密幂棉眠绵冕免勉娩缅面苗描瞄藐秒渺庙妙蔑灭民抿皿敏悯闽明螟鸣铭名命谬摸"],["c440","腀",5,"腇腉腍腎腏腒腖腗腘腛",4,"腡腢腣腤腦腨腪腫腬腯腲腳腵腶腷腸膁膃",4,"膉膋膌膍膎膐膒",5,"膙膚膞",4,"膤膥"],["c480","膧膩膫",7,"膴",5,"膼膽膾膿臄臅臇臈臉臋臍",6,"摹蘑模膜磨摩魔抹末莫墨默沫漠寞陌谋牟某拇牡亩姆母墓暮幕募慕木目睦牧穆拿哪呐钠那娜纳氖乃奶耐奈南男难囊挠脑恼闹淖呢馁内嫩能妮霓倪泥尼拟你匿腻逆溺蔫拈年碾撵捻念娘酿鸟尿捏聂孽啮镊镍涅您柠狞凝宁"],["c540","臔",14,"臤臥臦臨臩臫臮",4,"臵",5,"臽臿舃與",4,"舎舏舑舓舕",5,"舝舠舤舥舦舧舩舮舲舺舼舽舿"],["c580","艀艁艂艃艅艆艈艊艌艍艎艐",7,"艙艛艜艝艞艠",7,"艩拧泞牛扭钮纽脓浓农弄奴努怒女暖虐疟挪懦糯诺哦欧鸥殴藕呕偶沤啪趴爬帕怕琶拍排牌徘湃派攀潘盘磐盼畔判叛乓庞旁耪胖抛咆刨炮袍跑泡呸胚培裴赔陪配佩沛喷盆砰抨烹澎彭蓬棚硼篷膨朋鹏捧碰坯砒霹批披劈琵毗"],["c640","艪艫艬艭艱艵艶艷艸艻艼芀芁芃芅芆芇芉芌芐芓芔芕芖芚芛芞芠芢芣芧芲芵芶芺芻芼芿苀苂苃苅苆苉苐苖苙苚苝苢苧苨苩苪苬苭苮苰苲苳苵苶苸"],["c680","苺苼",4,"茊茋茍茐茒茓茖茘茙茝",9,"茩茪茮茰茲茷茻茽啤脾疲皮匹痞僻屁譬篇偏片骗飘漂瓢票撇瞥拼频贫品聘乒坪苹萍平凭瓶评屏坡泼颇婆破魄迫粕剖扑铺仆莆葡菩蒲埔朴圃普浦谱曝瀑期欺栖戚妻七凄漆柒沏其棋奇歧畦崎脐齐旗祈祁骑起岂乞企启契砌器气迄弃汽泣讫掐"],["c740","茾茿荁荂荄荅荈荊",4,"荓荕",4,"荝荢荰",6,"荹荺荾",6,"莇莈莊莋莌莍莏莐莑莔莕莖莗莙莚莝莟莡",6,"莬莭莮"],["c780","莯莵莻莾莿菂菃菄菆菈菉菋菍菎菐菑菒菓菕菗菙菚菛菞菢菣菤菦菧菨菫菬菭恰洽牵扦钎铅千迁签仟谦乾黔钱钳前潜遣浅谴堑嵌欠歉枪呛腔羌墙蔷强抢橇锹敲悄桥瞧乔侨巧鞘撬翘峭俏窍切茄且怯窃钦侵亲秦琴勤芹擒禽寝沁青轻氢倾卿清擎晴氰情顷请庆琼穷秋丘邱球求囚酋泅趋区蛆曲躯屈驱渠"],["c840","菮華菳",4,"菺菻菼菾菿萀萂萅萇萈萉萊萐萒",5,"萙萚萛萞",5,"萩",7,"萲",5,"萹萺萻萾",7,"葇葈葉"],["c880","葊",6,"葒",4,"葘葝葞葟葠葢葤",4,"葪葮葯葰葲葴葷葹葻葼取娶龋趣去圈颧权醛泉全痊拳犬券劝缺炔瘸却鹊榷确雀裙群然燃冉染瓤壤攘嚷让饶扰绕惹热壬仁人忍韧任认刃妊纫扔仍日戎茸蓉荣融熔溶容绒冗揉柔肉茹蠕儒孺如辱乳汝入褥软阮蕊瑞锐闰润若弱撒洒萨腮鳃塞赛三叁"],["c940","葽",4,"蒃蒄蒅蒆蒊蒍蒏",7,"蒘蒚蒛蒝蒞蒟蒠蒢",12,"蒰蒱蒳蒵蒶蒷蒻蒼蒾蓀蓂蓃蓅蓆蓇蓈蓋蓌蓎蓏蓒蓔蓕蓗"],["c980","蓘",4,"蓞蓡蓢蓤蓧",4,"蓭蓮蓯蓱",10,"蓽蓾蔀蔁蔂伞散桑嗓丧搔骚扫嫂瑟色涩森僧莎砂杀刹沙纱傻啥煞筛晒珊苫杉山删煽衫闪陕擅赡膳善汕扇缮墒伤商赏晌上尚裳梢捎稍烧芍勺韶少哨邵绍奢赊蛇舌舍赦摄射慑涉社设砷申呻伸身深娠绅神沈审婶甚肾慎渗声生甥牲升绳"],["ca40","蔃",8,"蔍蔎蔏蔐蔒蔔蔕蔖蔘蔙蔛蔜蔝蔞蔠蔢",8,"蔭",9,"蔾",4,"蕄蕅蕆蕇蕋",10],["ca80","蕗蕘蕚蕛蕜蕝蕟",4,"蕥蕦蕧蕩",8,"蕳蕵蕶蕷蕸蕼蕽蕿薀薁省盛剩胜圣师失狮施湿诗尸虱十石拾时什食蚀实识史矢使屎驶始式示士世柿事拭誓逝势是嗜噬适仕侍释饰氏市恃室视试收手首守寿授售受瘦兽蔬枢梳殊抒输叔舒淑疏书赎孰熟薯暑曙署蜀黍鼠属术述树束戍竖墅庶数漱"],["cb40","薂薃薆薈",6,"薐",10,"薝",6,"薥薦薧薩薫薬薭薱",5,"薸薺",6,"藂",6,"藊",4,"藑藒"],["cb80","藔藖",5,"藝",6,"藥藦藧藨藪",14,"恕刷耍摔衰甩帅栓拴霜双爽谁水睡税吮瞬顺舜说硕朔烁斯撕嘶思私司丝死肆寺嗣四伺似饲巳松耸怂颂送宋讼诵搜艘擞嗽苏酥俗素速粟僳塑溯宿诉肃酸蒜算虽隋随绥髓碎岁穗遂隧祟孙损笋蓑梭唆缩琐索锁所塌他它她塔"],["cc40","藹藺藼藽藾蘀",4,"蘆",10,"蘒蘓蘔蘕蘗",15,"蘨蘪",13,"蘹蘺蘻蘽蘾蘿虀"],["cc80","虁",11,"虒虓處",4,"虛虜虝號虠虡虣",7,"獭挞蹋踏胎苔抬台泰酞太态汰坍摊贪瘫滩坛檀痰潭谭谈坦毯袒碳探叹炭汤塘搪堂棠膛唐糖倘躺淌趟烫掏涛滔绦萄桃逃淘陶讨套特藤腾疼誊梯剔踢锑提题蹄啼体替嚏惕涕剃屉天添填田甜恬舔腆挑条迢眺跳贴铁帖厅听烃"],["cd40","虭虯虰虲",6,"蚃",6,"蚎",4,"蚔蚖",5,"蚞",4,"蚥蚦蚫蚭蚮蚲蚳蚷蚸蚹蚻",4,"蛁蛂蛃蛅蛈蛌蛍蛒蛓蛕蛖蛗蛚蛜"],["cd80","蛝蛠蛡蛢蛣蛥蛦蛧蛨蛪蛫蛬蛯蛵蛶蛷蛺蛻蛼蛽蛿蜁蜄蜅蜆蜋蜌蜎蜏蜐蜑蜔蜖汀廷停亭庭挺艇通桐酮瞳同铜彤童桶捅筒统痛偷投头透凸秃突图徒途涂屠土吐兔湍团推颓腿蜕褪退吞屯臀拖托脱鸵陀驮驼椭妥拓唾挖哇蛙洼娃瓦袜歪外豌弯湾玩顽丸烷完碗挽晚皖惋宛婉万腕汪王亡枉网往旺望忘妄威"],["ce40","蜙蜛蜝蜟蜠蜤蜦蜧蜨蜪蜫蜬蜭蜯蜰蜲蜳蜵蜶蜸蜹蜺蜼蜽蝀",6,"蝊蝋蝍蝏蝐蝑蝒蝔蝕蝖蝘蝚",5,"蝡蝢蝦",7,"蝯蝱蝲蝳蝵"],["ce80","蝷蝸蝹蝺蝿螀螁螄螆螇螉螊螌螎",4,"螔螕螖螘",6,"螠",4,"巍微危韦违桅围唯惟为潍维苇萎委伟伪尾纬未蔚味畏胃喂魏位渭谓尉慰卫瘟温蚊文闻纹吻稳紊问嗡翁瓮挝蜗涡窝我斡卧握沃巫呜钨乌污诬屋无芜梧吾吴毋武五捂午舞伍侮坞戊雾晤物勿务悟误昔熙析西硒矽晰嘻吸锡牺"],["cf40","螥螦螧螩螪螮螰螱螲螴螶螷螸螹螻螼螾螿蟁",4,"蟇蟈蟉蟌",4,"蟔",6,"蟜蟝蟞蟟蟡蟢蟣蟤蟦蟧蟨蟩蟫蟬蟭蟯",9],["cf80","蟺蟻蟼蟽蟿蠀蠁蠂蠄",5,"蠋",7,"蠔蠗蠘蠙蠚蠜",4,"蠣稀息希悉膝夕惜熄烯溪汐犀檄袭席习媳喜铣洗系隙戏细瞎虾匣霞辖暇峡侠狭下厦夏吓掀锨先仙鲜纤咸贤衔舷闲涎弦嫌显险现献县腺馅羡宪陷限线相厢镶香箱襄湘乡翔祥详想响享项巷橡像向象萧硝霄削哮嚣销消宵淆晓"],["d040","蠤",13,"蠳",5,"蠺蠻蠽蠾蠿衁衂衃衆",5,"衎",5,"衕衖衘衚",6,"衦衧衪衭衯衱衳衴衵衶衸衹衺"],["d080","衻衼袀袃袆袇袉袊袌袎袏袐袑袓袔袕袗",4,"袝",4,"袣袥",5,"小孝校肖啸笑效楔些歇蝎鞋协挟携邪斜胁谐写械卸蟹懈泄泻谢屑薪芯锌欣辛新忻心信衅星腥猩惺兴刑型形邢行醒幸杏性姓兄凶胸匈汹雄熊休修羞朽嗅锈秀袖绣墟戌需虚嘘须徐许蓄酗叙旭序畜恤絮婿绪续轩喧宣悬旋玄"],["d140","袬袮袯袰袲",4,"袸袹袺袻袽袾袿裀裃裄裇裈裊裋裌裍裏裐裑裓裖裗裚",4,"裠裡裦裧裩",6,"裲裵裶裷裺裻製裿褀褁褃",5],["d180","褉褋",4,"褑褔",4,"褜",4,"褢褣褤褦褧褨褩褬褭褮褯褱褲褳褵褷选癣眩绚靴薛学穴雪血勋熏循旬询寻驯巡殉汛训讯逊迅压押鸦鸭呀丫芽牙蚜崖衙涯雅哑亚讶焉咽阉烟淹盐严研蜒岩延言颜阎炎沿奄掩眼衍演艳堰燕厌砚雁唁彦焰宴谚验殃央鸯秧杨扬佯疡羊洋阳氧仰痒养样漾邀腰妖瑶"],["d240","褸",8,"襂襃襅",24,"襠",5,"襧",19,"襼"],["d280","襽襾覀覂覄覅覇",26,"摇尧遥窑谣姚咬舀药要耀椰噎耶爷野冶也页掖业叶曳腋夜液一壹医揖铱依伊衣颐夷遗移仪胰疑沂宜姨彝椅蚁倚已乙矣以艺抑易邑屹亿役臆逸肄疫亦裔意毅忆义益溢诣议谊译异翼翌绎茵荫因殷音阴姻吟银淫寅饮尹引隐"],["d340","覢",30,"觃觍觓觔觕觗觘觙觛觝觟觠觡觢觤觧觨觩觪觬觭觮觰觱觲觴",6],["d380","觻",4,"訁",5,"計",21,"印英樱婴鹰应缨莹萤营荧蝇迎赢盈影颖硬映哟拥佣臃痈庸雍踊蛹咏泳涌永恿勇用幽优悠忧尤由邮铀犹油游酉有友右佑釉诱又幼迂淤于盂榆虞愚舆余俞逾鱼愉渝渔隅予娱雨与屿禹宇语羽玉域芋郁吁遇喻峪御愈欲狱育誉"],["d440","訞",31,"訿",8,"詉",21],["d480","詟",25,"詺",6,"浴寓裕预豫驭鸳渊冤元垣袁原援辕园员圆猿源缘远苑愿怨院曰约越跃钥岳粤月悦阅耘云郧匀陨允运蕴酝晕韵孕匝砸杂栽哉灾宰载再在咱攒暂赞赃脏葬遭糟凿藻枣早澡蚤躁噪造皂灶燥责择则泽贼怎增憎曾赠扎喳渣札轧"],["d540","誁",7,"誋",7,"誔",46],["d580","諃",32,"铡闸眨栅榨咋乍炸诈摘斋宅窄债寨瞻毡詹粘沾盏斩辗崭展蘸栈占战站湛绽樟章彰漳张掌涨杖丈帐账仗胀瘴障招昭找沼赵照罩兆肇召遮折哲蛰辙者锗蔗这浙珍斟真甄砧臻贞针侦枕疹诊震振镇阵蒸挣睁征狰争怔整拯正政"],["d640","諤",34,"謈",27],["d680","謤謥謧",30,"帧症郑证芝枝支吱蜘知肢脂汁之织职直植殖执值侄址指止趾只旨纸志挚掷至致置帜峙制智秩稚质炙痔滞治窒中盅忠钟衷终种肿重仲众舟周州洲诌粥轴肘帚咒皱宙昼骤珠株蛛朱猪诸诛逐竹烛煮拄瞩嘱主著柱助蛀贮铸筑"],["d740","譆",31,"譧",4,"譭",25],["d780","讇",24,"讬讱讻诇诐诪谉谞住注祝驻抓爪拽专砖转撰赚篆桩庄装妆撞壮状椎锥追赘坠缀谆准捉拙卓桌琢茁酌啄着灼浊兹咨资姿滋淄孜紫仔籽滓子自渍字鬃棕踪宗综总纵邹走奏揍租足卒族祖诅阻组钻纂嘴醉最罪尊遵昨左佐柞做作坐座"],["d840","谸",8,"豂豃豄豅豈豊豋豍",7,"豖豗豘豙豛",5,"豣",6,"豬",6,"豴豵豶豷豻",6,"貃貄貆貇"],["d880","貈貋貍",6,"貕貖貗貙",20,"亍丌兀丐廿卅丕亘丞鬲孬噩丨禺丿匕乇夭爻卮氐囟胤馗毓睾鼗丶亟鼐乜乩亓芈孛啬嘏仄厍厝厣厥厮靥赝匚叵匦匮匾赜卦卣刂刈刎刭刳刿剀剌剞剡剜蒯剽劂劁劐劓冂罔亻仃仉仂仨仡仫仞伛仳伢佤仵伥伧伉伫佞佧攸佚佝"],["d940","貮",62],["d980","賭",32,"佟佗伲伽佶佴侑侉侃侏佾佻侪佼侬侔俦俨俪俅俚俣俜俑俟俸倩偌俳倬倏倮倭俾倜倌倥倨偾偃偕偈偎偬偻傥傧傩傺僖儆僭僬僦僮儇儋仝氽佘佥俎龠汆籴兮巽黉馘冁夔勹匍訇匐凫夙兕亠兖亳衮袤亵脔裒禀嬴蠃羸冫冱冽冼"],["da40","贎",14,"贠赑赒赗赟赥赨赩赪赬赮赯赱赲赸",8,"趂趃趆趇趈趉趌",4,"趒趓趕",9,"趠趡"],["da80","趢趤",12,"趲趶趷趹趻趽跀跁跂跅跇跈跉跊跍跐跒跓跔凇冖冢冥讠讦讧讪讴讵讷诂诃诋诏诎诒诓诔诖诘诙诜诟诠诤诨诩诮诰诳诶诹诼诿谀谂谄谇谌谏谑谒谔谕谖谙谛谘谝谟谠谡谥谧谪谫谮谯谲谳谵谶卩卺阝阢阡阱阪阽阼陂陉陔陟陧陬陲陴隈隍隗隰邗邛邝邙邬邡邴邳邶邺"],["db40","跕跘跙跜跠跡跢跥跦跧跩跭跮跰跱跲跴跶跼跾",6,"踆踇踈踋踍踎踐踑踒踓踕",7,"踠踡踤",4,"踫踭踰踲踳踴踶踷踸踻踼踾"],["db80","踿蹃蹅蹆蹌",4,"蹓",5,"蹚",11,"蹧蹨蹪蹫蹮蹱邸邰郏郅邾郐郄郇郓郦郢郜郗郛郫郯郾鄄鄢鄞鄣鄱鄯鄹酃酆刍奂劢劬劭劾哿勐勖勰叟燮矍廴凵凼鬯厶弁畚巯坌垩垡塾墼壅壑圩圬圪圳圹圮圯坜圻坂坩垅坫垆坼坻坨坭坶坳垭垤垌垲埏垧垴垓垠埕埘埚埙埒垸埴埯埸埤埝"],["dc40","蹳蹵蹷",4,"蹽蹾躀躂躃躄躆躈",6,"躑躒躓躕",6,"躝躟",11,"躭躮躰躱躳",6,"躻",7],["dc80","軃",10,"軏",21,"堋堍埽埭堀堞堙塄堠塥塬墁墉墚墀馨鼙懿艹艽艿芏芊芨芄芎芑芗芙芫芸芾芰苈苊苣芘芷芮苋苌苁芩芴芡芪芟苄苎芤苡茉苷苤茏茇苜苴苒苘茌苻苓茑茚茆茔茕苠苕茜荑荛荜茈莒茼茴茱莛荞茯荏荇荃荟荀茗荠茭茺茳荦荥"],["dd40","軥",62],["dd80","輤",32,"荨茛荩荬荪荭荮莰荸莳莴莠莪莓莜莅荼莶莩荽莸荻莘莞莨莺莼菁萁菥菘堇萘萋菝菽菖萜萸萑萆菔菟萏萃菸菹菪菅菀萦菰菡葜葑葚葙葳蒇蒈葺蒉葸萼葆葩葶蒌蒎萱葭蓁蓍蓐蓦蒽蓓蓊蒿蒺蓠蒡蒹蒴蒗蓥蓣蔌甍蔸蓰蔹蔟蔺"],["de40","轅",32,"轪辀辌辒辝辠辡辢辤辥辦辧辪辬辭辮辯農辳辴辵辷辸辺辻込辿迀迃迆"],["de80","迉",4,"迏迒迖迗迚迠迡迣迧迬迯迱迲迴迵迶迺迻迼迾迿逇逈逌逎逓逕逘蕖蔻蓿蓼蕙蕈蕨蕤蕞蕺瞢蕃蕲蕻薤薨薇薏蕹薮薜薅薹薷薰藓藁藜藿蘧蘅蘩蘖蘼廾弈夼奁耷奕奚奘匏尢尥尬尴扌扪抟抻拊拚拗拮挢拶挹捋捃掭揶捱捺掎掴捭掬掊捩掮掼揲揸揠揿揄揞揎摒揆掾摅摁搋搛搠搌搦搡摞撄摭撖"],["df40","這逜連逤逥逧",5,"逰",4,"逷逹逺逽逿遀遃遅遆遈",4,"過達違遖遙遚遜",5,"遤遦遧適遪遫遬遯",4,"遶",6,"遾邁"],["df80","還邅邆邇邉邊邌",4,"邒邔邖邘邚邜邞邟邠邤邥邧邨邩邫邭邲邷邼邽邿郀摺撷撸撙撺擀擐擗擤擢攉攥攮弋忒甙弑卟叱叽叩叨叻吒吖吆呋呒呓呔呖呃吡呗呙吣吲咂咔呷呱呤咚咛咄呶呦咝哐咭哂咴哒咧咦哓哔呲咣哕咻咿哌哙哚哜咩咪咤哝哏哞唛哧唠哽唔哳唢唣唏唑唧唪啧喏喵啉啭啁啕唿啐唼"],["e040","郂郃郆郈郉郋郌郍郒郔郕郖郘郙郚郞郟郠郣郤郥郩郪郬郮郰郱郲郳郵郶郷郹郺郻郼郿鄀鄁鄃鄅",19,"鄚鄛鄜"],["e080","鄝鄟鄠鄡鄤",10,"鄰鄲",6,"鄺",8,"酄唷啖啵啶啷唳唰啜喋嗒喃喱喹喈喁喟啾嗖喑啻嗟喽喾喔喙嗪嗷嗉嘟嗑嗫嗬嗔嗦嗝嗄嗯嗥嗲嗳嗌嗍嗨嗵嗤辔嘞嘈嘌嘁嘤嘣嗾嘀嘧嘭噘嘹噗嘬噍噢噙噜噌噔嚆噤噱噫噻噼嚅嚓嚯囔囗囝囡囵囫囹囿圄圊圉圜帏帙帔帑帱帻帼"],["e140","酅酇酈酑酓酔酕酖酘酙酛酜酟酠酦酧酨酫酭酳酺酻酼醀",4,"醆醈醊醎醏醓",6,"醜",5,"醤",5,"醫醬醰醱醲醳醶醷醸醹醻"],["e180","醼",10,"釈釋釐釒",9,"針",8,"帷幄幔幛幞幡岌屺岍岐岖岈岘岙岑岚岜岵岢岽岬岫岱岣峁岷峄峒峤峋峥崂崃崧崦崮崤崞崆崛嵘崾崴崽嵬嵛嵯嵝嵫嵋嵊嵩嵴嶂嶙嶝豳嶷巅彳彷徂徇徉後徕徙徜徨徭徵徼衢彡犭犰犴犷犸狃狁狎狍狒狨狯狩狲狴狷猁狳猃狺"],["e240","釦",62],["e280","鈥",32,"狻猗猓猡猊猞猝猕猢猹猥猬猸猱獐獍獗獠獬獯獾舛夥飧夤夂饣饧",5,"饴饷饽馀馄馇馊馍馐馑馓馔馕庀庑庋庖庥庠庹庵庾庳赓廒廑廛廨廪膺忄忉忖忏怃忮怄忡忤忾怅怆忪忭忸怙怵怦怛怏怍怩怫怊怿怡恸恹恻恺恂"],["e340","鉆",45,"鉵",16],["e380","銆",7,"銏",24,"恪恽悖悚悭悝悃悒悌悛惬悻悱惝惘惆惚悴愠愦愕愣惴愀愎愫慊慵憬憔憧憷懔懵忝隳闩闫闱闳闵闶闼闾阃阄阆阈阊阋阌阍阏阒阕阖阗阙阚丬爿戕氵汔汜汊沣沅沐沔沌汨汩汴汶沆沩泐泔沭泷泸泱泗沲泠泖泺泫泮沱泓泯泾"],["e440","銨",5,"銯",24,"鋉",31],["e480","鋩",32,"洹洧洌浃浈洇洄洙洎洫浍洮洵洚浏浒浔洳涑浯涞涠浞涓涔浜浠浼浣渚淇淅淞渎涿淠渑淦淝淙渖涫渌涮渫湮湎湫溲湟溆湓湔渲渥湄滟溱溘滠漭滢溥溧溽溻溷滗溴滏溏滂溟潢潆潇漤漕滹漯漶潋潴漪漉漩澉澍澌潸潲潼潺濑"],["e540","錊",51,"錿",10],["e580","鍊",31,"鍫濉澧澹澶濂濡濮濞濠濯瀚瀣瀛瀹瀵灏灞宀宄宕宓宥宸甯骞搴寤寮褰寰蹇謇辶迓迕迥迮迤迩迦迳迨逅逄逋逦逑逍逖逡逵逶逭逯遄遑遒遐遨遘遢遛暹遴遽邂邈邃邋彐彗彖彘尻咫屐屙孱屣屦羼弪弩弭艴弼鬻屮妁妃妍妩妪妣"],["e640","鍬",34,"鎐",27],["e680","鎬",29,"鏋鏌鏍妗姊妫妞妤姒妲妯姗妾娅娆姝娈姣姘姹娌娉娲娴娑娣娓婀婧婊婕娼婢婵胬媪媛婷婺媾嫫媲嫒嫔媸嫠嫣嫱嫖嫦嫘嫜嬉嬗嬖嬲嬷孀尕尜孚孥孳孑孓孢驵驷驸驺驿驽骀骁骅骈骊骐骒骓骖骘骛骜骝骟骠骢骣骥骧纟纡纣纥纨纩"],["e740","鏎",7,"鏗",54],["e780","鐎",32,"纭纰纾绀绁绂绉绋绌绐绔绗绛绠绡绨绫绮绯绱绲缍绶绺绻绾缁缂缃缇缈缋缌缏缑缒缗缙缜缛缟缡",6,"缪缫缬缭缯",4,"缵幺畿巛甾邕玎玑玮玢玟珏珂珑玷玳珀珉珈珥珙顼琊珩珧珞玺珲琏琪瑛琦琥琨琰琮琬"],["e840","鐯",14,"鐿",43,"鑬鑭鑮鑯"],["e880","鑰",20,"钑钖钘铇铏铓铔铚铦铻锜锠琛琚瑁瑜瑗瑕瑙瑷瑭瑾璜璎璀璁璇璋璞璨璩璐璧瓒璺韪韫韬杌杓杞杈杩枥枇杪杳枘枧杵枨枞枭枋杷杼柰栉柘栊柩枰栌柙枵柚枳柝栀柃枸柢栎柁柽栲栳桠桡桎桢桄桤梃栝桕桦桁桧桀栾桊桉栩梵梏桴桷梓桫棂楮棼椟椠棹"],["e940","锧锳锽镃镈镋镕镚镠镮镴镵長",7,"門",42],["e980","閫",32,"椤棰椋椁楗棣椐楱椹楠楂楝榄楫榀榘楸椴槌榇榈槎榉楦楣楹榛榧榻榫榭槔榱槁槊槟榕槠榍槿樯槭樗樘橥槲橄樾檠橐橛樵檎橹樽樨橘橼檑檐檩檗檫猷獒殁殂殇殄殒殓殍殚殛殡殪轫轭轱轲轳轵轶轸轷轹轺轼轾辁辂辄辇辋"],["ea40","闌",27,"闬闿阇阓阘阛阞阠阣",6,"阫阬阭阯阰阷阸阹阺阾陁陃陊陎陏陑陒陓陖陗"],["ea80","陘陙陚陜陝陞陠陣陥陦陫陭",4,"陳陸",12,"隇隉隊辍辎辏辘辚軎戋戗戛戟戢戡戥戤戬臧瓯瓴瓿甏甑甓攴旮旯旰昊昙杲昃昕昀炅曷昝昴昱昶昵耆晟晔晁晏晖晡晗晷暄暌暧暝暾曛曜曦曩贲贳贶贻贽赀赅赆赈赉赇赍赕赙觇觊觋觌觎觏觐觑牮犟牝牦牯牾牿犄犋犍犏犒挈挲掰"],["eb40","隌階隑隒隓隕隖隚際隝",9,"隨",7,"隱隲隴隵隷隸隺隻隿雂雃雈雊雋雐雑雓雔雖",9,"雡",6,"雫"],["eb80","雬雭雮雰雱雲雴雵雸雺電雼雽雿霂霃霅霊霋霌霐霑霒霔霕霗",4,"霝霟霠搿擘耄毪毳毽毵毹氅氇氆氍氕氘氙氚氡氩氤氪氲攵敕敫牍牒牖爰虢刖肟肜肓肼朊肽肱肫肭肴肷胧胨胩胪胛胂胄胙胍胗朐胝胫胱胴胭脍脎胲胼朕脒豚脶脞脬脘脲腈腌腓腴腙腚腱腠腩腼腽腭腧塍媵膈膂膑滕膣膪臌朦臊膻"],["ec40","霡",8,"霫霬霮霯霱霳",4,"霺霻霼霽霿",18,"靔靕靗靘靚靜靝靟靣靤靦靧靨靪",7],["ec80","靲靵靷",4,"靽",7,"鞆",4,"鞌鞎鞏鞐鞓鞕鞖鞗鞙",4,"臁膦欤欷欹歃歆歙飑飒飓飕飙飚殳彀毂觳斐齑斓於旆旄旃旌旎旒旖炀炜炖炝炻烀炷炫炱烨烊焐焓焖焯焱煳煜煨煅煲煊煸煺熘熳熵熨熠燠燔燧燹爝爨灬焘煦熹戾戽扃扈扉礻祀祆祉祛祜祓祚祢祗祠祯祧祺禅禊禚禧禳忑忐"],["ed40","鞞鞟鞡鞢鞤",6,"鞬鞮鞰鞱鞳鞵",46],["ed80","韤韥韨韮",4,"韴韷",23,"怼恝恚恧恁恙恣悫愆愍慝憩憝懋懑戆肀聿沓泶淼矶矸砀砉砗砘砑斫砭砜砝砹砺砻砟砼砥砬砣砩硎硭硖硗砦硐硇硌硪碛碓碚碇碜碡碣碲碹碥磔磙磉磬磲礅磴礓礤礞礴龛黹黻黼盱眄眍盹眇眈眚眢眙眭眦眵眸睐睑睇睃睚睨"],["ee40","頏",62],["ee80","顎",32,"睢睥睿瞍睽瞀瞌瞑瞟瞠瞰瞵瞽町畀畎畋畈畛畲畹疃罘罡罟詈罨罴罱罹羁罾盍盥蠲钅钆钇钋钊钌钍钏钐钔钗钕钚钛钜钣钤钫钪钭钬钯钰钲钴钶",4,"钼钽钿铄铈",6,"铐铑铒铕铖铗铙铘铛铞铟铠铢铤铥铧铨铪"],["ef40","顯",5,"颋颎颒颕颙颣風",37,"飏飐飔飖飗飛飜飝飠",4],["ef80","飥飦飩",30,"铩铫铮铯铳铴铵铷铹铼铽铿锃锂锆锇锉锊锍锎锏锒",4,"锘锛锝锞锟锢锪锫锩锬锱锲锴锶锷锸锼锾锿镂锵镄镅镆镉镌镎镏镒镓镔镖镗镘镙镛镞镟镝镡镢镤",8,"镯镱镲镳锺矧矬雉秕秭秣秫稆嵇稃稂稞稔"],["f040","餈",4,"餎餏餑",28,"餯",26],["f080","饊",9,"饖",12,"饤饦饳饸饹饻饾馂馃馉稹稷穑黏馥穰皈皎皓皙皤瓞瓠甬鸠鸢鸨",4,"鸲鸱鸶鸸鸷鸹鸺鸾鹁鹂鹄鹆鹇鹈鹉鹋鹌鹎鹑鹕鹗鹚鹛鹜鹞鹣鹦",6,"鹱鹭鹳疒疔疖疠疝疬疣疳疴疸痄疱疰痃痂痖痍痣痨痦痤痫痧瘃痱痼痿瘐瘀瘅瘌瘗瘊瘥瘘瘕瘙"],["f140","馌馎馚",10,"馦馧馩",47],["f180","駙",32,"瘛瘼瘢瘠癀瘭瘰瘿瘵癃瘾瘳癍癞癔癜癖癫癯翊竦穸穹窀窆窈窕窦窠窬窨窭窳衤衩衲衽衿袂袢裆袷袼裉裢裎裣裥裱褚裼裨裾裰褡褙褓褛褊褴褫褶襁襦襻疋胥皲皴矜耒耔耖耜耠耢耥耦耧耩耨耱耋耵聃聆聍聒聩聱覃顸颀颃"],["f240","駺",62],["f280","騹",32,"颉颌颍颏颔颚颛颞颟颡颢颥颦虍虔虬虮虿虺虼虻蚨蚍蚋蚬蚝蚧蚣蚪蚓蚩蚶蛄蚵蛎蚰蚺蚱蚯蛉蛏蚴蛩蛱蛲蛭蛳蛐蜓蛞蛴蛟蛘蛑蜃蜇蛸蜈蜊蜍蜉蜣蜻蜞蜥蜮蜚蜾蝈蜴蜱蜩蜷蜿螂蜢蝽蝾蝻蝠蝰蝌蝮螋蝓蝣蝼蝤蝙蝥螓螯螨蟒"],["f340","驚",17,"驲骃骉骍骎骔骕骙骦骩",6,"骲骳骴骵骹骻骽骾骿髃髄髆",4,"髍髎髏髐髒體髕髖髗髙髚髛髜"],["f380","髝髞髠髢髣髤髥髧髨髩髪髬髮髰",8,"髺髼",6,"鬄鬅鬆蟆螈螅螭螗螃螫蟥螬螵螳蟋蟓螽蟑蟀蟊蟛蟪蟠蟮蠖蠓蟾蠊蠛蠡蠹蠼缶罂罄罅舐竺竽笈笃笄笕笊笫笏筇笸笪笙笮笱笠笥笤笳笾笞筘筚筅筵筌筝筠筮筻筢筲筱箐箦箧箸箬箝箨箅箪箜箢箫箴篑篁篌篝篚篥篦篪簌篾篼簏簖簋"],["f440","鬇鬉",5,"鬐鬑鬒鬔",10,"鬠鬡鬢鬤",10,"鬰鬱鬳",7,"鬽鬾鬿魀魆魊魋魌魎魐魒魓魕",5],["f480","魛",32,"簟簪簦簸籁籀臾舁舂舄臬衄舡舢舣舭舯舨舫舸舻舳舴舾艄艉艋艏艚艟艨衾袅袈裘裟襞羝羟羧羯羰羲籼敉粑粝粜粞粢粲粼粽糁糇糌糍糈糅糗糨艮暨羿翎翕翥翡翦翩翮翳糸絷綦綮繇纛麸麴赳趄趔趑趱赧赭豇豉酊酐酎酏酤"],["f540","魼",62],["f580","鮻",32,"酢酡酰酩酯酽酾酲酴酹醌醅醐醍醑醢醣醪醭醮醯醵醴醺豕鹾趸跫踅蹙蹩趵趿趼趺跄跖跗跚跞跎跏跛跆跬跷跸跣跹跻跤踉跽踔踝踟踬踮踣踯踺蹀踹踵踽踱蹉蹁蹂蹑蹒蹊蹰蹶蹼蹯蹴躅躏躔躐躜躞豸貂貊貅貘貔斛觖觞觚觜"],["f640","鯜",62],["f680","鰛",32,"觥觫觯訾謦靓雩雳雯霆霁霈霏霎霪霭霰霾龀龃龅",5,"龌黾鼋鼍隹隼隽雎雒瞿雠銎銮鋈錾鍪鏊鎏鐾鑫鱿鲂鲅鲆鲇鲈稣鲋鲎鲐鲑鲒鲔鲕鲚鲛鲞",5,"鲥",4,"鲫鲭鲮鲰",7,"鲺鲻鲼鲽鳄鳅鳆鳇鳊鳋"],["f740","鰼",62],["f780","鱻鱽鱾鲀鲃鲄鲉鲊鲌鲏鲓鲖鲗鲘鲙鲝鲪鲬鲯鲹鲾",4,"鳈鳉鳑鳒鳚鳛鳠鳡鳌",4,"鳓鳔鳕鳗鳘鳙鳜鳝鳟鳢靼鞅鞑鞒鞔鞯鞫鞣鞲鞴骱骰骷鹘骶骺骼髁髀髅髂髋髌髑魅魃魇魉魈魍魑飨餍餮饕饔髟髡髦髯髫髻髭髹鬈鬏鬓鬟鬣麽麾縻麂麇麈麋麒鏖麝麟黛黜黝黠黟黢黩黧黥黪黯鼢鼬鼯鼹鼷鼽鼾齄"],["f840","鳣",62],["f880","鴢",32],["f940","鵃",62],["f980","鶂",32],["fa40","鶣",62],["fa80","鷢",32],["fb40","鸃",27,"鸤鸧鸮鸰鸴鸻鸼鹀鹍鹐鹒鹓鹔鹖鹙鹝鹟鹠鹡鹢鹥鹮鹯鹲鹴",9,"麀"],["fb80","麁麃麄麅麆麉麊麌",5,"麔",8,"麞麠",5,"麧麨麩麪"],["fc40","麫",8,"麵麶麷麹麺麼麿",4,"黅黆黇黈黊黋黌黐黒黓黕黖黗黙黚點黡黣黤黦黨黫黬黭黮黰",8,"黺黽黿",6],["fc80","鼆",4,"鼌鼏鼑鼒鼔鼕鼖鼘鼚",5,"鼡鼣",8,"鼭鼮鼰鼱"],["fd40","鼲",4,"鼸鼺鼼鼿",4,"齅",10,"齒",38],["fd80","齹",5,"龁龂龍",11,"龜龝龞龡",4,"郎凉秊裏隣"],["fe40","兀嗀﨎﨏﨑﨓﨔礼﨟蘒﨡﨣﨤﨧﨨﨩"]] - -/***/ }), -/* 54 */ -/***/ (function(module, exports, __webpack_require__) { - -// fallback for non-array-like ES3 and non-enumerable old V8 strings -var cof = __webpack_require__(55); -// eslint-disable-next-line no-prototype-builtins -module.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) { - return cof(it) == 'String' ? it.split('') : Object(it); -}; - - -/***/ }), -/* 55 */ -/***/ (function(module, exports) { - -var toString = {}.toString; - -module.exports = function (it) { - return toString.call(it).slice(8, -1); -}; - - -/***/ }), -/* 56 */ -/***/ (function(module, exports) { - -// 7.2.1 RequireObjectCoercible(argument) -module.exports = function (it) { - if (it == undefined) throw TypeError("Can't call method on " + it); - return it; -}; - - -/***/ }), -/* 57 */ -/***/ (function(module, exports, __webpack_require__) { - -var pIE = __webpack_require__(35); -var createDesc = __webpack_require__(27); -var toIObject = __webpack_require__(17); -var toPrimitive = __webpack_require__(58); -var has = __webpack_require__(18); -var IE8_DOM_DEFINE = __webpack_require__(95); -var gOPD = Object.getOwnPropertyDescriptor; - -exports.f = __webpack_require__(5) ? gOPD : function getOwnPropertyDescriptor(O, P) { - O = toIObject(O); - P = toPrimitive(P, true); - if (IE8_DOM_DEFINE) try { - return gOPD(O, P); - } catch (e) { /* empty */ } - if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]); -}; - - -/***/ }), -/* 58 */ -/***/ (function(module, exports, __webpack_require__) { - -// 7.1.1 ToPrimitive(input [, PreferredType]) -var isObject = __webpack_require__(9); -// instead of the ES6 spec version, we didn't implement @@toPrimitive case -// and the second argument - flag - preferred type is a string -module.exports = function (it, S) { - if (!isObject(it)) return it; - var fn, val; - if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val; - if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val; - if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val; - throw TypeError("Can't convert object to primitive value"); -}; - - -/***/ }), -/* 59 */ -/***/ (function(module, exports, __webpack_require__) { - -// most Object methods by ES6 should accept primitives -var $export = __webpack_require__(3); -var core = __webpack_require__(2); -var fails = __webpack_require__(19); -module.exports = function (KEY, exec) { - var fn = (core.Object || {})[KEY] || Object[KEY]; - var exp = {}; - exp[KEY] = exec(fn); - $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp); -}; - - -/***/ }), -/* 60 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = { "default": __webpack_require__(200), __esModule: true }; - -/***/ }), -/* 61 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -var LIBRARY = __webpack_require__(62); -var $export = __webpack_require__(3); -var redefine = __webpack_require__(99); -var hide = __webpack_require__(13); -var has = __webpack_require__(18); -var Iterators = __webpack_require__(23); -var $iterCreate = __webpack_require__(203); -var setToStringTag = __webpack_require__(39); -var getPrototypeOf = __webpack_require__(206); -var ITERATOR = __webpack_require__(4)('iterator'); -var BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next` -var FF_ITERATOR = '@@iterator'; -var KEYS = 'keys'; -var VALUES = 'values'; - -var returnThis = function () { return this; }; - -module.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) { - $iterCreate(Constructor, NAME, next); - var getMethod = function (kind) { - if (!BUGGY && kind in proto) return proto[kind]; - switch (kind) { - case KEYS: return function keys() { return new Constructor(this, kind); }; - case VALUES: return function values() { return new Constructor(this, kind); }; - } return function entries() { return new Constructor(this, kind); }; - }; - var TAG = NAME + ' Iterator'; - var DEF_VALUES = DEFAULT == VALUES; - var VALUES_BUG = false; - var proto = Base.prototype; - var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT]; - var $default = (!BUGGY && $native) || getMethod(DEFAULT); - var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined; - var $anyNative = NAME == 'Array' ? proto.entries || $native : $native; - var methods, key, IteratorPrototype; - // Fix native - if ($anyNative) { - IteratorPrototype = getPrototypeOf($anyNative.call(new Base())); - if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) { - // Set @@toStringTag to native iterators - setToStringTag(IteratorPrototype, TAG, true); - // fix for some old engines - if (!LIBRARY && !has(IteratorPrototype, ITERATOR)) hide(IteratorPrototype, ITERATOR, returnThis); - } - } - // fix Array#{values, @@iterator}.name in V8 / FF - if (DEF_VALUES && $native && $native.name !== VALUES) { - VALUES_BUG = true; - $default = function values() { return $native.call(this); }; - } - // Define iterator - if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) { - hide(proto, ITERATOR, $default); - } - // Plug for library - Iterators[NAME] = $default; - Iterators[TAG] = returnThis; - if (DEFAULT) { - methods = { - values: DEF_VALUES ? $default : getMethod(VALUES), - keys: IS_SET ? $default : getMethod(KEYS), - entries: $entries - }; - if (FORCED) for (key in methods) { - if (!(key in proto)) redefine(proto, key, methods[key]); - } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods); - } - return methods; -}; - - -/***/ }), -/* 62 */ -/***/ (function(module, exports) { - -module.exports = true; - - -/***/ }), -/* 63 */ -/***/ (function(module, exports) { - -// 7.1.4 ToInteger -var ceil = Math.ceil; -var floor = Math.floor; -module.exports = function (it) { - return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it); -}; - - -/***/ }), -/* 64 */ -/***/ (function(module, exports, __webpack_require__) { - -var shared = __webpack_require__(65)('keys'); -var uid = __webpack_require__(38); -module.exports = function (key) { - return shared[key] || (shared[key] = uid(key)); -}; - - -/***/ }), -/* 65 */ -/***/ (function(module, exports, __webpack_require__) { - -var global = __webpack_require__(10); -var SHARED = '__core-js_shared__'; -var store = global[SHARED] || (global[SHARED] = {}); -module.exports = function (key) { - return store[key] || (store[key] = {}); -}; - - -/***/ }), -/* 66 */ -/***/ (function(module, exports) { - -// IE 8- don't enum bug keys -module.exports = ( - 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf' -).split(','); - - -/***/ }), -/* 67 */ -/***/ (function(module, exports, __webpack_require__) { - -var classof = __webpack_require__(68); -var ITERATOR = __webpack_require__(4)('iterator'); -var Iterators = __webpack_require__(23); -module.exports = __webpack_require__(2).getIteratorMethod = function (it) { - if (it != undefined) return it[ITERATOR] - || it['@@iterator'] - || Iterators[classof(it)]; -}; - - -/***/ }), -/* 68 */ -/***/ (function(module, exports, __webpack_require__) { - -// getting tag from 19.1.3.6 Object.prototype.toString() -var cof = __webpack_require__(55); -var TAG = __webpack_require__(4)('toStringTag'); -// ES3 wrong here -var ARG = cof(function () { return arguments; }()) == 'Arguments'; - -// fallback for IE11 Script Access Denied error -var tryGet = function (it, key) { - try { - return it[key]; - } catch (e) { /* empty */ } -}; - -module.exports = function (it) { - var O, T, B; - return it === undefined ? 'Undefined' : it === null ? 'Null' - // @@toStringTag case - : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T - // builtinTag case - : ARG ? cof(O) - // ES3 arguments fallback - : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B; -}; - - -/***/ }), -/* 69 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -exports.__esModule = true; - -var _iterator = __webpack_require__(103); - -var _iterator2 = _interopRequireDefault(_iterator); - -var _symbol = __webpack_require__(216); - -var _symbol2 = _interopRequireDefault(_symbol); - -var _typeof = typeof _symbol2.default === "function" && typeof _iterator2.default === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === "function" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? "symbol" : typeof obj; }; - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } - -exports.default = typeof _symbol2.default === "function" && _typeof(_iterator2.default) === "symbol" ? function (obj) { - return typeof obj === "undefined" ? "undefined" : _typeof(obj); -} : function (obj) { - return obj && typeof _symbol2.default === "function" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? "symbol" : typeof obj === "undefined" ? "undefined" : _typeof(obj); -}; - -/***/ }), -/* 70 */ -/***/ (function(module, exports, __webpack_require__) { - -exports.f = __webpack_require__(4); - - -/***/ }), -/* 71 */ -/***/ (function(module, exports, __webpack_require__) { - -var global = __webpack_require__(10); -var core = __webpack_require__(2); -var LIBRARY = __webpack_require__(62); -var wksExt = __webpack_require__(70); -var defineProperty = __webpack_require__(6).f; -module.exports = function (name) { - var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {}); - if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) }); -}; - - -/***/ }), -/* 72 */ -/***/ (function(module, exports) { - -exports.f = Object.getOwnPropertySymbols; - - -/***/ }), -/* 73 */ -/***/ (function(module, exports) { - - - -/***/ }), -/* 74 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = { "default": __webpack_require__(223), __esModule: true }; - -/***/ }), -/* 75 */ -/***/ (function(module, exports, __webpack_require__) { - -var isObject = __webpack_require__(9); -module.exports = function (it, TYPE) { - if (!isObject(it) || it._t !== TYPE) throw TypeError('Incompatible receiver, ' + TYPE + ' required!'); - return it; -}; - - -/***/ }), -/* 76 */ -/***/ (function(module, exports) { - -var toString = {}.toString; - -module.exports = Array.isArray || function (arr) { - return toString.call(arr) == '[object Array]'; -}; - - -/***/ }), -/* 77 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -function TraversalTracker() { - this.events = {}; -} - -TraversalTracker.prototype.startTracking = function (event, callback) { - var callbacks = this.events[event] || (this.events[event] = []); - - if (callbacks.indexOf(callback) < 0) { - callbacks.push(callback); - } -}; - -TraversalTracker.prototype.stopTracking = function (event, callback) { - var callbacks = this.events[event]; - - if (!callbacks) { - return; - } - - var index = callbacks.indexOf(callback); - if (index >= 0) { - callbacks.splice(index, 1); - } -}; - -TraversalTracker.prototype.emit = function (event) { - var args = Array.prototype.slice.call(arguments, 1); - var callbacks = this.events[event]; - - if (!callbacks) { - return; - } - - callbacks.forEach(function (callback) { - callback.apply(this, args); - }); -}; - -TraversalTracker.prototype.auto = function (event, callback, innerFunction) { - this.startTracking(event, callback); - innerFunction(); - this.stopTracking(event, callback); -}; - -module.exports = TraversalTracker; - - -/***/ }), -/* 78 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var AI, AL, BA, BK, CB, CI_BRK, CJ, CP_BRK, CR, DI_BRK, ID, IN_BRK, LF, LineBreaker, NL, NS, PR_BRK, SA, SG, SP, UnicodeTrie, WJ, XX, base64, characterClasses, classTrie, data, fs, pairTable, _ref, _ref1; - - UnicodeTrie = __webpack_require__(43); - - - - base64 = __webpack_require__(131); - - _ref = __webpack_require__(132), BK = _ref.BK, CR = _ref.CR, LF = _ref.LF, NL = _ref.NL, CB = _ref.CB, BA = _ref.BA, SP = _ref.SP, WJ = _ref.WJ, SP = _ref.SP, BK = _ref.BK, LF = _ref.LF, NL = _ref.NL, AI = _ref.AI, AL = _ref.AL, SA = _ref.SA, SG = _ref.SG, XX = _ref.XX, CJ = _ref.CJ, ID = _ref.ID, NS = _ref.NS, characterClasses = _ref.characterClasses; - - _ref1 = __webpack_require__(133), DI_BRK = _ref1.DI_BRK, IN_BRK = _ref1.IN_BRK, CI_BRK = _ref1.CI_BRK, CP_BRK = _ref1.CP_BRK, PR_BRK = _ref1.PR_BRK, pairTable = _ref1.pairTable; - - data = base64.toByteArray("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"); - - classTrie = new UnicodeTrie(data); - - LineBreaker = (function() { - var Break, mapClass, mapFirst; - - function LineBreaker(string) { - this.string = string; - this.pos = 0; - this.lastPos = 0; - this.curClass = null; - this.nextClass = null; - } - - LineBreaker.prototype.nextCodePoint = function() { - var code, next; - code = this.string.charCodeAt(this.pos++); - next = this.string.charCodeAt(this.pos); - if ((0xd800 <= code && code <= 0xdbff) && (0xdc00 <= next && next <= 0xdfff)) { - this.pos++; - return ((code - 0xd800) * 0x400) + (next - 0xdc00) + 0x10000; - } - return code; - }; - - mapClass = function(c) { - switch (c) { - case AI: - return AL; - case SA: - case SG: - case XX: - return AL; - case CJ: - return NS; - default: - return c; - } - }; - - mapFirst = function(c) { - switch (c) { - case LF: - case NL: - return BK; - case CB: - return BA; - case SP: - return WJ; - default: - return c; - } - }; - - LineBreaker.prototype.nextCharClass = function(first) { - if (first == null) { - first = false; - } - return mapClass(classTrie.get(this.nextCodePoint())); - }; - - Break = (function() { - function Break(position, required) { - this.position = position; - this.required = required != null ? required : false; - } - - return Break; - - })(); - - LineBreaker.prototype.nextBreak = function() { - var cur, lastClass, shouldBreak; - if (this.curClass == null) { - this.curClass = mapFirst(this.nextCharClass()); - } - while (this.pos < this.string.length) { - this.lastPos = this.pos; - lastClass = this.nextClass; - this.nextClass = this.nextCharClass(); - if (this.curClass === BK || (this.curClass === CR && this.nextClass !== LF)) { - this.curClass = mapFirst(mapClass(this.nextClass)); - return new Break(this.lastPos, true); - } - cur = (function() { - switch (this.nextClass) { - case SP: - return this.curClass; - case BK: - case LF: - case NL: - return BK; - case CR: - return CR; - case CB: - return BA; - } - }).call(this); - if (cur != null) { - this.curClass = cur; - if (this.nextClass === CB) { - return new Break(this.lastPos); - } - continue; - } - shouldBreak = false; - switch (pairTable[this.curClass][this.nextClass]) { - case DI_BRK: - shouldBreak = true; - break; - case IN_BRK: - shouldBreak = lastClass === SP; - break; - case CI_BRK: - shouldBreak = lastClass === SP; - if (!shouldBreak) { - continue; - } - break; - case CP_BRK: - if (lastClass !== SP) { - continue; - } - } - this.curClass = this.nextClass; - if (shouldBreak) { - return new Break(this.lastPos); - } - } - if (this.pos >= this.string.length) { - if (this.lastPos < this.string.length) { - this.lastPos = this.string.length; - return new Break(this.string.length); - } else { - return null; - } - } - }; - - return LineBreaker; - - })(); - - module.exports = LineBreaker; - -}).call(this); - - -/***/ }), -/* 79 */ -/***/ (function(module, exports) { - -var TINF_OK = 0; -var TINF_DATA_ERROR = -3; - -function Tree() { - this.table = new Uint16Array(16); /* table of code length counts */ - this.trans = new Uint16Array(288); /* code -> symbol translation table */ -} - -function Data(source, dest) { - this.source = source; - this.sourceIndex = 0; - this.tag = 0; - this.bitcount = 0; - - this.dest = dest; - this.destLen = 0; - - this.ltree = new Tree(); /* dynamic length/symbol tree */ - this.dtree = new Tree(); /* dynamic distance tree */ -} - -/* --------------------------------------------------- * - * -- uninitialized global data (static structures) -- * - * --------------------------------------------------- */ - -var sltree = new Tree(); -var sdtree = new Tree(); - -/* extra bits and base tables for length codes */ -var length_bits = new Uint8Array(30); -var length_base = new Uint16Array(30); - -/* extra bits and base tables for distance codes */ -var dist_bits = new Uint8Array(30); -var dist_base = new Uint16Array(30); - -/* special ordering of code length codes */ -var clcidx = new Uint8Array([ - 16, 17, 18, 0, 8, 7, 9, 6, - 10, 5, 11, 4, 12, 3, 13, 2, - 14, 1, 15 -]); - -/* used by tinf_decode_trees, avoids allocations every call */ -var code_tree = new Tree(); -var lengths = new Uint8Array(288 + 32); - -/* ----------------------- * - * -- utility functions -- * - * ----------------------- */ - -/* build extra bits and base tables */ -function tinf_build_bits_base(bits, base, delta, first) { - var i, sum; - - /* build bits table */ - for (i = 0; i < delta; ++i) bits[i] = 0; - for (i = 0; i < 30 - delta; ++i) bits[i + delta] = i / delta | 0; - - /* build base table */ - for (sum = first, i = 0; i < 30; ++i) { - base[i] = sum; - sum += 1 << bits[i]; - } -} - -/* build the fixed huffman trees */ -function tinf_build_fixed_trees(lt, dt) { - var i; - - /* build fixed length tree */ - for (i = 0; i < 7; ++i) lt.table[i] = 0; - - lt.table[7] = 24; - lt.table[8] = 152; - lt.table[9] = 112; - - for (i = 0; i < 24; ++i) lt.trans[i] = 256 + i; - for (i = 0; i < 144; ++i) lt.trans[24 + i] = i; - for (i = 0; i < 8; ++i) lt.trans[24 + 144 + i] = 280 + i; - for (i = 0; i < 112; ++i) lt.trans[24 + 144 + 8 + i] = 144 + i; - - /* build fixed distance tree */ - for (i = 0; i < 5; ++i) dt.table[i] = 0; - - dt.table[5] = 32; - - for (i = 0; i < 32; ++i) dt.trans[i] = i; -} - -/* given an array of code lengths, build a tree */ -var offs = new Uint16Array(16); - -function tinf_build_tree(t, lengths, off, num) { - var i, sum; - - /* clear code length count table */ - for (i = 0; i < 16; ++i) t.table[i] = 0; - - /* scan symbol lengths, and sum code length counts */ - for (i = 0; i < num; ++i) t.table[lengths[off + i]]++; - - t.table[0] = 0; - - /* compute offset table for distribution sort */ - for (sum = 0, i = 0; i < 16; ++i) { - offs[i] = sum; - sum += t.table[i]; - } - - /* create code->symbol translation table (symbols sorted by code) */ - for (i = 0; i < num; ++i) { - if (lengths[off + i]) t.trans[offs[lengths[off + i]]++] = i; - } -} - -/* ---------------------- * - * -- decode functions -- * - * ---------------------- */ - -/* get one bit from source stream */ -function tinf_getbit(d) { - /* check if tag is empty */ - if (!d.bitcount--) { - /* load next tag */ - d.tag = d.source[d.sourceIndex++]; - d.bitcount = 7; - } - - /* shift bit out of tag */ - var bit = d.tag & 1; - d.tag >>>= 1; - - return bit; -} - -/* read a num bit value from a stream and add base */ -function tinf_read_bits(d, num, base) { - if (!num) - return base; - - while (d.bitcount < 24) { - d.tag |= d.source[d.sourceIndex++] << d.bitcount; - d.bitcount += 8; - } - - var val = d.tag & (0xffff >>> (16 - num)); - d.tag >>>= num; - d.bitcount -= num; - return val + base; -} - -/* given a data stream and a tree, decode a symbol */ -function tinf_decode_symbol(d, t) { - while (d.bitcount < 24) { - d.tag |= d.source[d.sourceIndex++] << d.bitcount; - d.bitcount += 8; - } - - var sum = 0, cur = 0, len = 0; - var tag = d.tag; - - /* get more bits while code value is above sum */ - do { - cur = 2 * cur + (tag & 1); - tag >>>= 1; - ++len; - - sum += t.table[len]; - cur -= t.table[len]; - } while (cur >= 0); - - d.tag = tag; - d.bitcount -= len; - - return t.trans[sum + cur]; -} - -/* given a data stream, decode dynamic trees from it */ -function tinf_decode_trees(d, lt, dt) { - var hlit, hdist, hclen; - var i, num, length; - - /* get 5 bits HLIT (257-286) */ - hlit = tinf_read_bits(d, 5, 257); - - /* get 5 bits HDIST (1-32) */ - hdist = tinf_read_bits(d, 5, 1); - - /* get 4 bits HCLEN (4-19) */ - hclen = tinf_read_bits(d, 4, 4); - - for (i = 0; i < 19; ++i) lengths[i] = 0; - - /* read code lengths for code length alphabet */ - for (i = 0; i < hclen; ++i) { - /* get 3 bits code length (0-7) */ - var clen = tinf_read_bits(d, 3, 0); - lengths[clcidx[i]] = clen; - } - - /* build code length tree */ - tinf_build_tree(code_tree, lengths, 0, 19); - - /* decode code lengths for the dynamic trees */ - for (num = 0; num < hlit + hdist;) { - var sym = tinf_decode_symbol(d, code_tree); - - switch (sym) { - case 16: - /* copy previous code length 3-6 times (read 2 bits) */ - var prev = lengths[num - 1]; - for (length = tinf_read_bits(d, 2, 3); length; --length) { - lengths[num++] = prev; - } - break; - case 17: - /* repeat code length 0 for 3-10 times (read 3 bits) */ - for (length = tinf_read_bits(d, 3, 3); length; --length) { - lengths[num++] = 0; - } - break; - case 18: - /* repeat code length 0 for 11-138 times (read 7 bits) */ - for (length = tinf_read_bits(d, 7, 11); length; --length) { - lengths[num++] = 0; - } - break; - default: - /* values 0-15 represent the actual code lengths */ - lengths[num++] = sym; - break; - } - } - - /* build dynamic trees */ - tinf_build_tree(lt, lengths, 0, hlit); - tinf_build_tree(dt, lengths, hlit, hdist); -} - -/* ----------------------------- * - * -- block inflate functions -- * - * ----------------------------- */ - -/* given a stream and two trees, inflate a block of data */ -function tinf_inflate_block_data(d, lt, dt) { - while (1) { - var sym = tinf_decode_symbol(d, lt); - - /* check for end of block */ - if (sym === 256) { - return TINF_OK; - } - - if (sym < 256) { - d.dest[d.destLen++] = sym; - } else { - var length, dist, offs; - var i; - - sym -= 257; - - /* possibly get more bits from length code */ - length = tinf_read_bits(d, length_bits[sym], length_base[sym]); - - dist = tinf_decode_symbol(d, dt); - - /* possibly get more bits from distance code */ - offs = d.destLen - tinf_read_bits(d, dist_bits[dist], dist_base[dist]); - - /* copy match */ - for (i = offs; i < offs + length; ++i) { - d.dest[d.destLen++] = d.dest[i]; - } - } - } -} - -/* inflate an uncompressed block of data */ -function tinf_inflate_uncompressed_block(d) { - var length, invlength; - var i; - - /* unread from bitbuffer */ - while (d.bitcount > 8) { - d.sourceIndex--; - d.bitcount -= 8; - } - - /* get length */ - length = d.source[d.sourceIndex + 1]; - length = 256 * length + d.source[d.sourceIndex]; - - /* get one's complement of length */ - invlength = d.source[d.sourceIndex + 3]; - invlength = 256 * invlength + d.source[d.sourceIndex + 2]; - - /* check length */ - if (length !== (~invlength & 0x0000ffff)) - return TINF_DATA_ERROR; - - d.sourceIndex += 4; - - /* copy block */ - for (i = length; i; --i) - d.dest[d.destLen++] = d.source[d.sourceIndex++]; - - /* make sure we start next block on a byte boundary */ - d.bitcount = 0; - - return TINF_OK; -} - -/* inflate stream from source to dest */ -function tinf_uncompress(source, dest) { - var d = new Data(source, dest); - var bfinal, btype, res; - - do { - /* read final block flag */ - bfinal = tinf_getbit(d); - - /* read block type (2 bits) */ - btype = tinf_read_bits(d, 2, 0); - - /* decompress block */ - switch (btype) { - case 0: - /* decompress uncompressed block */ - res = tinf_inflate_uncompressed_block(d); - break; - case 1: - /* decompress block with fixed huffman trees */ - res = tinf_inflate_block_data(d, sltree, sdtree); - break; - case 2: - /* decompress block with dynamic huffman trees */ - tinf_decode_trees(d, d.ltree, d.dtree); - res = tinf_inflate_block_data(d, d.ltree, d.dtree); - break; - default: - res = TINF_DATA_ERROR; - } - - if (res !== TINF_OK) - throw new Error('Data error'); - - } while (!bfinal); - - if (d.destLen < d.dest.length) { - if (typeof d.dest.slice === 'function') - return d.dest.slice(0, d.destLen); - else - return d.dest.subarray(0, d.destLen); - } - - return d.dest; -} - -/* -------------------- * - * -- initialization -- * - * -------------------- */ - -/* build fixed huffman trees */ -tinf_build_fixed_trees(sltree, sdtree); - -/* build extra bits and base tables */ -tinf_build_bits_base(length_bits, length_base, 4, 3); -tinf_build_bits_base(dist_bits, dist_base, 2, 1); - -/* fix a special case */ -length_bits[28] = 0; -length_base[28] = 258; - -module.exports = tinf_uncompress; - - -/***/ }), -/* 80 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var isString = __webpack_require__(0).isString; -var isArray = __webpack_require__(0).isArray; -var isUndefined = __webpack_require__(0).isUndefined; -var isNull = __webpack_require__(0).isNull; - -/** - * Creates an instance of StyleContextStack used for style inheritance and style overrides - * - * @constructor - * @this {StyleContextStack} - * @param {Object} named styles dictionary - * @param {Object} optional default style definition - */ -function StyleContextStack(styleDictionary, defaultStyle) { - this.defaultStyle = defaultStyle || {}; - this.styleDictionary = styleDictionary; - this.styleOverrides = []; -} - -/** - * Creates cloned version of current stack - * @return {StyleContextStack} current stack snapshot - */ -StyleContextStack.prototype.clone = function () { - var stack = new StyleContextStack(this.styleDictionary, this.defaultStyle); - - this.styleOverrides.forEach(function (item) { - stack.styleOverrides.push(item); - }); - - return stack; -}; - -/** - * Pushes style-name or style-overrides-object onto the stack for future evaluation - * - * @param {String|Object} styleNameOrOverride style-name (referring to styleDictionary) or - * a new dictionary defining overriding properties - */ -StyleContextStack.prototype.push = function (styleNameOrOverride) { - this.styleOverrides.push(styleNameOrOverride); -}; - -/** - * Removes last style-name or style-overrides-object from the stack - * - * @param {Number} howMany - optional number of elements to be popped (if not specified, - * one element will be removed from the stack) - */ -StyleContextStack.prototype.pop = function (howMany) { - howMany = howMany || 1; - - while (howMany-- > 0) { - this.styleOverrides.pop(); - } -}; - -/** - * Creates a set of named styles or/and a style-overrides-object based on the item, - * pushes those elements onto the stack for future evaluation and returns the number - * of elements pushed, so they can be easily poped then. - * - * @param {Object} item - an object with optional style property and/or style overrides - * @return the number of items pushed onto the stack - */ -StyleContextStack.prototype.autopush = function (item) { - if (isString(item)) { - return 0; - } - - var styleNames = []; - - if (item.style) { - if (isArray(item.style)) { - styleNames = item.style; - } else { - styleNames = [item.style]; - } - } - - for (var i = 0, l = styleNames.length; i < l; i++) { - this.push(styleNames[i]); - } - - var styleProperties = [ - 'font', - 'fontSize', - 'fontFeatures', - 'bold', - 'italics', - 'alignment', - 'color', - 'columnGap', - 'fillColor', - 'decoration', - 'decorationStyle', - 'decorationColor', - 'background', - 'lineHeight', - 'characterSpacing', - 'noWrap', - 'markerColor', - 'leadingIndent' - //'tableCellPadding' - // 'cellBorder', - // 'headerCellBorder', - // 'oddRowCellBorder', - // 'evenRowCellBorder', - // 'tableBorder' - ]; - var styleOverrideObject = {}; - var pushStyleOverrideObject = false; - - styleProperties.forEach(function (key) { - if (!isUndefined(item[key]) && !isNull(item[key])) { - styleOverrideObject[key] = item[key]; - pushStyleOverrideObject = true; - } - }); - - if (pushStyleOverrideObject) { - this.push(styleOverrideObject); - } - - return styleNames.length + (pushStyleOverrideObject ? 1 : 0); -}; - -/** - * Automatically pushes elements onto the stack, using autopush based on item, - * executes callback and then pops elements back. Returns value returned by callback - * - * @param {Object} item - an object with optional style property and/or style overrides - * @param {Function} function to be called between autopush and pop - * @return {Object} value returned by callback - */ -StyleContextStack.prototype.auto = function (item, callback) { - var pushedItems = this.autopush(item); - var result = callback(); - - if (pushedItems > 0) { - this.pop(pushedItems); - } - - return result; -}; - -/** - * Evaluates stack and returns value of a named property - * - * @param {String} property - property name - * @return property value or null if not found - */ -StyleContextStack.prototype.getProperty = function (property) { - if (this.styleOverrides) { - for (var i = this.styleOverrides.length - 1; i >= 0; i--) { - var item = this.styleOverrides[i]; - - if (isString(item)) { - // named-style-override - var style = this.styleDictionary[item]; - if (style && !isUndefined(style[property]) && !isNull(style[property])) { - return style[property]; - } - } else if (!isUndefined(item[property]) && !isNull(item[property])) { - // style-overrides-object - return item[property]; - } - } - } - - return this.defaultStyle && this.defaultStyle[property]; -}; - -module.exports = StyleContextStack; - - -/***/ }), -/* 81 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var TraversalTracker = __webpack_require__(77); -var isString = __webpack_require__(0).isString; - -/** - * Creates an instance of DocumentContext - a store for current x, y positions and available width/height. - * It facilitates column divisions and vertical sync - */ -function DocumentContext(pageSize, pageMargins) { - this.pages = []; - - this.pageMargins = pageMargins; - - this.x = pageMargins.left; - this.availableWidth = pageSize.width - pageMargins.left - pageMargins.right; - this.availableHeight = 0; - this.page = -1; - - this.snapshots = []; - - this.endingCell = null; - - this.tracker = new TraversalTracker(); - - this.addPage(pageSize); - - this.hasBackground = false; -} - -DocumentContext.prototype.beginColumnGroup = function () { - this.snapshots.push({ - x: this.x, - y: this.y, - availableHeight: this.availableHeight, - availableWidth: this.availableWidth, - page: this.page, - bottomMost: { - x: this.x, - y: this.y, - availableHeight: this.availableHeight, - availableWidth: this.availableWidth, - page: this.page - }, - endingCell: this.endingCell, - lastColumnWidth: this.lastColumnWidth - }); - - this.lastColumnWidth = 0; -}; - -DocumentContext.prototype.beginColumn = function (width, offset, endingCell) { - var saved = this.snapshots[this.snapshots.length - 1]; - - this.calculateBottomMost(saved); - - this.endingCell = endingCell; - this.page = saved.page; - this.x = this.x + this.lastColumnWidth + (offset || 0); - this.y = saved.y; - this.availableWidth = width; //saved.availableWidth - offset; - this.availableHeight = saved.availableHeight; - - this.lastColumnWidth = width; -}; - -DocumentContext.prototype.calculateBottomMost = function (destContext) { - if (this.endingCell) { - this.saveContextInEndingCell(this.endingCell); - this.endingCell = null; - } else { - destContext.bottomMost = bottomMostContext(this, destContext.bottomMost); - } -}; - -DocumentContext.prototype.markEnding = function (endingCell) { - this.page = endingCell._columnEndingContext.page; - this.x = endingCell._columnEndingContext.x; - this.y = endingCell._columnEndingContext.y; - this.availableWidth = endingCell._columnEndingContext.availableWidth; - this.availableHeight = endingCell._columnEndingContext.availableHeight; - this.lastColumnWidth = endingCell._columnEndingContext.lastColumnWidth; -}; - -DocumentContext.prototype.saveContextInEndingCell = function (endingCell) { - endingCell._columnEndingContext = { - page: this.page, - x: this.x, - y: this.y, - availableHeight: this.availableHeight, - availableWidth: this.availableWidth, - lastColumnWidth: this.lastColumnWidth - }; -}; - -DocumentContext.prototype.completeColumnGroup = function (height) { - var saved = this.snapshots.pop(); - - this.calculateBottomMost(saved); - - this.endingCell = null; - this.x = saved.x; - - var y = saved.bottomMost.y; - if (height) { - if (saved.page === saved.bottomMost.page) { - if ((saved.y + height) > y) { - y = saved.y + height; - } - } else { - y += height; - } - } - - this.y = y; - this.page = saved.bottomMost.page; - this.availableWidth = saved.availableWidth; - this.availableHeight = saved.bottomMost.availableHeight; - if (height) { - this.availableHeight -= (y - saved.bottomMost.y); - } - this.lastColumnWidth = saved.lastColumnWidth; -}; - -DocumentContext.prototype.addMargin = function (left, right) { - this.x += left; - this.availableWidth -= left + (right || 0); -}; - -DocumentContext.prototype.moveDown = function (offset) { - this.y += offset; - this.availableHeight -= offset; - - return this.availableHeight > 0; -}; - -DocumentContext.prototype.initializePage = function () { - this.y = this.pageMargins.top; - this.availableHeight = this.getCurrentPage().pageSize.height - this.pageMargins.top - this.pageMargins.bottom; - this.pageSnapshot().availableWidth = this.getCurrentPage().pageSize.width - this.pageMargins.left - this.pageMargins.right; -}; - -DocumentContext.prototype.pageSnapshot = function () { - if (this.snapshots[0]) { - return this.snapshots[0]; - } else { - return this; - } -}; - -DocumentContext.prototype.moveTo = function (x, y) { - if (x !== undefined && x !== null) { - this.x = x; - this.availableWidth = this.getCurrentPage().pageSize.width - this.x - this.pageMargins.right; - } - if (y !== undefined && y !== null) { - this.y = y; - this.availableHeight = this.getCurrentPage().pageSize.height - this.y - this.pageMargins.bottom; - } -}; - -DocumentContext.prototype.beginDetachedBlock = function () { - this.snapshots.push({ - x: this.x, - y: this.y, - availableHeight: this.availableHeight, - availableWidth: this.availableWidth, - page: this.page, - endingCell: this.endingCell, - lastColumnWidth: this.lastColumnWidth - }); -}; - -DocumentContext.prototype.endDetachedBlock = function () { - var saved = this.snapshots.pop(); - - this.x = saved.x; - this.y = saved.y; - this.availableWidth = saved.availableWidth; - this.availableHeight = saved.availableHeight; - this.page = saved.page; - this.endingCell = saved.endingCell; - this.lastColumnWidth = saved.lastColumnWidth; -}; - -function pageOrientation(pageOrientationString, currentPageOrientation) { - if (pageOrientationString === undefined) { - return currentPageOrientation; - } else if (isString(pageOrientationString) && (pageOrientationString.toLowerCase() === 'landscape')) { - return 'landscape'; - } else { - return 'portrait'; - } -} - -var getPageSize = function (currentPage, newPageOrientation) { - - newPageOrientation = pageOrientation(newPageOrientation, currentPage.pageSize.orientation); - - if (newPageOrientation !== currentPage.pageSize.orientation) { - return { - orientation: newPageOrientation, - width: currentPage.pageSize.height, - height: currentPage.pageSize.width - }; - } else { - return { - orientation: currentPage.pageSize.orientation, - width: currentPage.pageSize.width, - height: currentPage.pageSize.height - }; - } - -}; - - -DocumentContext.prototype.moveToNextPage = function (pageOrientation) { - var nextPageIndex = this.page + 1; - - var prevPage = this.page; - var prevY = this.y; - - var createNewPage = nextPageIndex >= this.pages.length; - if (createNewPage) { - var currentAvailableWidth = this.availableWidth; - var currentPageOrientation = this.getCurrentPage().pageSize.orientation; - - var pageSize = getPageSize(this.getCurrentPage(), pageOrientation); - this.addPage(pageSize); - - if (currentPageOrientation === pageSize.orientation) { - this.availableWidth = currentAvailableWidth; - } - } else { - this.page = nextPageIndex; - this.initializePage(); - } - - return { - newPageCreated: createNewPage, - prevPage: prevPage, - prevY: prevY, - y: this.y - }; -}; - - -DocumentContext.prototype.addPage = function (pageSize) { - var page = {items: [], pageSize: pageSize}; - this.pages.push(page); - this.page = this.pages.length - 1; - this.initializePage(); - - this.tracker.emit('pageAdded'); - - return page; -}; - -DocumentContext.prototype.getCurrentPage = function () { - if (this.page < 0 || this.page >= this.pages.length) { - return null; - } - - return this.pages[this.page]; -}; - -DocumentContext.prototype.getCurrentPosition = function () { - var pageSize = this.getCurrentPage().pageSize; - var innerHeight = pageSize.height - this.pageMargins.top - this.pageMargins.bottom; - var innerWidth = pageSize.width - this.pageMargins.left - this.pageMargins.right; - - return { - pageNumber: this.page + 1, - pageOrientation: pageSize.orientation, - pageInnerHeight: innerHeight, - pageInnerWidth: innerWidth, - left: this.x, - top: this.y, - verticalRatio: ((this.y - this.pageMargins.top) / innerHeight), - horizontalRatio: ((this.x - this.pageMargins.left) / innerWidth) - }; -}; - -function bottomMostContext(c1, c2) { - var r; - - if (c1.page > c2.page) { - r = c1; - } else if (c2.page > c1.page) { - r = c2; - } else { - r = (c1.y > c2.y) ? c1 : c2; - } - - return { - page: r.page, - x: r.x, - y: r.y, - availableHeight: r.availableHeight, - availableWidth: r.availableWidth - }; -} - -module.exports = DocumentContext; - - -/***/ }), -/* 82 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -/** - * Creates an instance of Line - * - * @constructor - * @this {Line} - * @param {Number} Maximum width this line can have - */ -function Line(maxWidth) { - this.maxWidth = maxWidth; - this.leadingCut = 0; - this.trailingCut = 0; - this.inlineWidths = 0; - this.inlines = []; -} - -Line.prototype.getAscenderHeight = function () { - var y = 0; - - this.inlines.forEach(function (inline) { - y = Math.max(y, inline.font.ascender / 1000 * inline.fontSize); - }); - return y; -}; - -Line.prototype.hasEnoughSpaceForInline = function (inline) { - if (this.inlines.length === 0) { - return true; - } - if (this.newLineForced) { - return false; - } - - return this.inlineWidths + inline.width - this.leadingCut - (inline.trailingCut || 0) <= this.maxWidth; -}; - -Line.prototype.addInline = function (inline) { - if (this.inlines.length === 0) { - this.leadingCut = inline.leadingCut || 0; - } - this.trailingCut = inline.trailingCut || 0; - - inline.x = this.inlineWidths - this.leadingCut; - - this.inlines.push(inline); - this.inlineWidths += inline.width; - - if (inline.lineEnd) { - this.newLineForced = true; - } -}; - -Line.prototype.getWidth = function () { - return this.inlineWidths - this.leadingCut - this.trailingCut; -}; - -/** - * Returns line height - * @return {Number} - */ -Line.prototype.getHeight = function () { - var max = 0; - - this.inlines.forEach(function (item) { - max = Math.max(max, item.height || 0); - }); - - return max; -}; - -module.exports = Line; - - -/***/ }), -/* 83 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - - - -/**/ - -var processNextTick = __webpack_require__(32).nextTick; -/**/ - -module.exports = Readable; - -/**/ -var isArray = __webpack_require__(76); -/**/ - -/**/ -var Duplex; -/**/ - -Readable.ReadableState = ReadableState; - -/**/ -var EE = __webpack_require__(31).EventEmitter; - -var EElistenerCount = function (emitter, type) { - return emitter.listeners(type).length; -}; -/**/ - -/**/ -var Stream = __webpack_require__(84); -/**/ - -/**/ - -var Buffer = __webpack_require__(33).Buffer; -var OurUint8Array = global.Uint8Array || function () {}; -function _uint8ArrayToBuffer(chunk) { - return Buffer.from(chunk); -} -function _isUint8Array(obj) { - return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; -} - -/**/ - -/**/ -var util = __webpack_require__(25); -util.inherits = __webpack_require__(21); -/**/ - -/**/ -var debugUtil = __webpack_require__(139); -var debug = void 0; -if (debugUtil && debugUtil.debuglog) { - debug = debugUtil.debuglog('stream'); -} else { - debug = function () {}; -} -/**/ - -var BufferList = __webpack_require__(140); -var destroyImpl = __webpack_require__(85); -var StringDecoder; - -util.inherits(Readable, Stream); - -var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; - -function prependListener(emitter, event, fn) { - // Sadly this is not cacheable as some libraries bundle their own - // event emitter implementation with them. - if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); - - // This is a hack to make sure that our error handler is attached before any - // userland ones. NEVER DO THIS. This is here only because this code needs - // to continue to work with older versions of Node.js that do not include - // the prependListener() method. The goal is to eventually remove this hack. - if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; -} - -function ReadableState(options, stream) { - Duplex = Duplex || __webpack_require__(16); - - options = options || {}; - - // Duplex streams are both readable and writable, but share - // the same options object. - // However, some cases require setting options to different - // values for the readable and the writable sides of the duplex stream. - // These options can be provided separately as readableXXX and writableXXX. - var isDuplex = stream instanceof Duplex; - - // object stream flag. Used to make read(n) ignore n and to - // make all the buffer merging and length checks go away - this.objectMode = !!options.objectMode; - - if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; - - // the point at which it stops calling _read() to fill the buffer - // Note: 0 is a valid value, means "don't call _read preemptively ever" - var hwm = options.highWaterMark; - var readableHwm = options.readableHighWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - - if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; - - // cast to ints. - this.highWaterMark = Math.floor(this.highWaterMark); - - // A linked list is used to store data chunks instead of an array because the - // linked list can remove elements from the beginning faster than - // array.shift() - this.buffer = new BufferList(); - this.length = 0; - this.pipes = null; - this.pipesCount = 0; - this.flowing = null; - this.ended = false; - this.endEmitted = false; - this.reading = false; - - // a flag to be able to tell if the event 'readable'/'data' is emitted - // immediately, or on a later tick. We set this to true at first, because - // any actions that shouldn't happen until "later" should generally also - // not happen before the first read call. - this.sync = true; - - // whenever we return null, then we set a flag to say - // that we're awaiting a 'readable' event emission. - this.needReadable = false; - this.emittedReadable = false; - this.readableListening = false; - this.resumeScheduled = false; - - // has it been destroyed - this.destroyed = false; - - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; - - // the number of writers that are awaiting a drain event in .pipe()s - this.awaitDrain = 0; - - // if true, a maybeReadMore has been scheduled - this.readingMore = false; - - this.decoder = null; - this.encoding = null; - if (options.encoding) { - if (!StringDecoder) StringDecoder = __webpack_require__(47).StringDecoder; - this.decoder = new StringDecoder(options.encoding); - this.encoding = options.encoding; - } -} - -function Readable(options) { - Duplex = Duplex || __webpack_require__(16); - - if (!(this instanceof Readable)) return new Readable(options); - - this._readableState = new ReadableState(options, this); - - // legacy - this.readable = true; - - if (options) { - if (typeof options.read === 'function') this._read = options.read; - - if (typeof options.destroy === 'function') this._destroy = options.destroy; - } - - Stream.call(this); -} - -Object.defineProperty(Readable.prototype, 'destroyed', { - get: function () { - if (this._readableState === undefined) { - return false; - } - return this._readableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (!this._readableState) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._readableState.destroyed = value; - } -}); - -Readable.prototype.destroy = destroyImpl.destroy; -Readable.prototype._undestroy = destroyImpl.undestroy; -Readable.prototype._destroy = function (err, cb) { - this.push(null); - cb(err); -}; - -// Manually shove something into the read() buffer. -// This returns true if the highWaterMark has not been hit yet, -// similar to how Writable.write() returns true if you should -// write() some more. -Readable.prototype.push = function (chunk, encoding) { - var state = this._readableState; - var skipChunkCheck; - - if (!state.objectMode) { - if (typeof chunk === 'string') { - encoding = encoding || state.defaultEncoding; - if (encoding !== state.encoding) { - chunk = Buffer.from(chunk, encoding); - encoding = ''; - } - skipChunkCheck = true; - } - } else { - skipChunkCheck = true; - } - - return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); -}; - -// Unshift should *always* be something directly out of read() -Readable.prototype.unshift = function (chunk) { - return readableAddChunk(this, chunk, null, true, false); -}; - -function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { - var state = stream._readableState; - if (chunk === null) { - state.reading = false; - onEofChunk(stream, state); - } else { - var er; - if (!skipChunkCheck) er = chunkInvalid(state, chunk); - if (er) { - stream.emit('error', er); - } else if (state.objectMode || chunk && chunk.length > 0) { - if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { - chunk = _uint8ArrayToBuffer(chunk); - } - - if (addToFront) { - if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); - } else if (state.ended) { - stream.emit('error', new Error('stream.push() after EOF')); - } else { - state.reading = false; - if (state.decoder && !encoding) { - chunk = state.decoder.write(chunk); - if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); - } else { - addChunk(stream, state, chunk, false); - } - } - } else if (!addToFront) { - state.reading = false; - } - } - - return needMoreData(state); -} - -function addChunk(stream, state, chunk, addToFront) { - if (state.flowing && state.length === 0 && !state.sync) { - stream.emit('data', chunk); - stream.read(0); - } else { - // update the buffer info. - state.length += state.objectMode ? 1 : chunk.length; - if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); - - if (state.needReadable) emitReadable(stream); - } - maybeReadMore(stream, state); -} - -function chunkInvalid(state, chunk) { - var er; - if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - return er; -} - -// if it's past the high water mark, we can push in some more. -// Also, if we have no data yet, we can stand some -// more bytes. This is to work around cases where hwm=0, -// such as the repl. Also, if the push() triggered a -// readable event, and the user called read(largeNumber) such that -// needReadable was set, then we ought to push more, so that another -// 'readable' event will be triggered. -function needMoreData(state) { - return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); -} - -Readable.prototype.isPaused = function () { - return this._readableState.flowing === false; -}; - -// backwards compatibility. -Readable.prototype.setEncoding = function (enc) { - if (!StringDecoder) StringDecoder = __webpack_require__(47).StringDecoder; - this._readableState.decoder = new StringDecoder(enc); - this._readableState.encoding = enc; - return this; -}; - -// Don't raise the hwm > 8MB -var MAX_HWM = 0x800000; -function computeNewHighWaterMark(n) { - if (n >= MAX_HWM) { - n = MAX_HWM; - } else { - // Get the next highest power of 2 to prevent increasing hwm excessively in - // tiny amounts - n--; - n |= n >>> 1; - n |= n >>> 2; - n |= n >>> 4; - n |= n >>> 8; - n |= n >>> 16; - n++; - } - return n; -} - -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function howMuchToRead(n, state) { - if (n <= 0 || state.length === 0 && state.ended) return 0; - if (state.objectMode) return 1; - if (n !== n) { - // Only flow one buffer at a time - if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; - } - // If we're asking for more than the current hwm, then raise the hwm. - if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); - if (n <= state.length) return n; - // Don't have enough - if (!state.ended) { - state.needReadable = true; - return 0; - } - return state.length; -} - -// you can override either this method, or the async _read(n) below. -Readable.prototype.read = function (n) { - debug('read', n); - n = parseInt(n, 10); - var state = this._readableState; - var nOrig = n; - - if (n !== 0) state.emittedReadable = false; - - // if we're doing read(0) to trigger a readable event, but we - // already have a bunch of data in the buffer, then just trigger - // the 'readable' event and move on. - if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { - debug('read: emitReadable', state.length, state.ended); - if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); - return null; - } - - n = howMuchToRead(n, state); - - // if we've ended, and we're now clear, then finish it up. - if (n === 0 && state.ended) { - if (state.length === 0) endReadable(this); - return null; - } - - // All the actual chunk generation logic needs to be - // *below* the call to _read. The reason is that in certain - // synthetic stream cases, such as passthrough streams, _read - // may be a completely synchronous operation which may change - // the state of the read buffer, providing enough data when - // before there was *not* enough. - // - // So, the steps are: - // 1. Figure out what the state of things will be after we do - // a read from the buffer. - // - // 2. If that resulting state will trigger a _read, then call _read. - // Note that this may be asynchronous, or synchronous. Yes, it is - // deeply ugly to write APIs this way, but that still doesn't mean - // that the Readable class should behave improperly, as streams are - // designed to be sync/async agnostic. - // Take note if the _read call is sync or async (ie, if the read call - // has returned yet), so that we know whether or not it's safe to emit - // 'readable' etc. - // - // 3. Actually pull the requested chunks out of the buffer and return. - - // if we need a readable event, then we need to do some reading. - var doRead = state.needReadable; - debug('need readable', doRead); - - // if we currently have less than the highWaterMark, then also read some - if (state.length === 0 || state.length - n < state.highWaterMark) { - doRead = true; - debug('length less than watermark', doRead); - } - - // however, if we've ended, then there's no point, and if we're already - // reading, then it's unnecessary. - if (state.ended || state.reading) { - doRead = false; - debug('reading or ended', doRead); - } else if (doRead) { - debug('do read'); - state.reading = true; - state.sync = true; - // if the length is currently zero, then we *need* a readable event. - if (state.length === 0) state.needReadable = true; - // call internal read method - this._read(state.highWaterMark); - state.sync = false; - // If _read pushed data synchronously, then `reading` will be false, - // and we need to re-evaluate how much data we can return to the user. - if (!state.reading) n = howMuchToRead(nOrig, state); - } - - var ret; - if (n > 0) ret = fromList(n, state);else ret = null; - - if (ret === null) { - state.needReadable = true; - n = 0; - } else { - state.length -= n; - } - - if (state.length === 0) { - // If we have nothing in the buffer, then we want to know - // as soon as we *do* get something into the buffer. - if (!state.ended) state.needReadable = true; - - // If we tried to read() past the EOF, then emit end on the next tick. - if (nOrig !== n && state.ended) endReadable(this); - } - - if (ret !== null) this.emit('data', ret); - - return ret; -}; - -function onEofChunk(stream, state) { - if (state.ended) return; - if (state.decoder) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) { - state.buffer.push(chunk); - state.length += state.objectMode ? 1 : chunk.length; - } - } - state.ended = true; - - // emit 'readable' now to make sure it gets picked up. - emitReadable(stream); -} - -// Don't emit readable right away in sync mode, because this can trigger -// another read() call => stack overflow. This way, it might trigger -// a nextTick recursion warning, but that's not so bad. -function emitReadable(stream) { - var state = stream._readableState; - state.needReadable = false; - if (!state.emittedReadable) { - debug('emitReadable', state.flowing); - state.emittedReadable = true; - if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); - } -} - -function emitReadable_(stream) { - debug('emit readable'); - stream.emit('readable'); - flow(stream); -} - -// at this point, the user has presumably seen the 'readable' event, -// and called read() to consume some data. that may have triggered -// in turn another _read(n) call, in which case reading = true if -// it's in progress. -// However, if we're not ended, or reading, and the length < hwm, -// then go ahead and try to read some more preemptively. -function maybeReadMore(stream, state) { - if (!state.readingMore) { - state.readingMore = true; - processNextTick(maybeReadMore_, stream, state); - } -} - -function maybeReadMore_(stream, state) { - var len = state.length; - while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { - debug('maybeReadMore read 0'); - stream.read(0); - if (len === state.length) - // didn't get any data, stop spinning. - break;else len = state.length; - } - state.readingMore = false; -} - -// abstract method. to be overridden in specific implementation classes. -// call cb(er, data) where data is <= n in length. -// for virtual (non-string, non-buffer) streams, "length" is somewhat -// arbitrary, and perhaps not very meaningful. -Readable.prototype._read = function (n) { - this.emit('error', new Error('_read() is not implemented')); -}; - -Readable.prototype.pipe = function (dest, pipeOpts) { - var src = this; - var state = this._readableState; - - switch (state.pipesCount) { - case 0: - state.pipes = dest; - break; - case 1: - state.pipes = [state.pipes, dest]; - break; - default: - state.pipes.push(dest); - break; - } - state.pipesCount += 1; - debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); - - var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; - - var endFn = doEnd ? onend : unpipe; - if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); - - dest.on('unpipe', onunpipe); - function onunpipe(readable, unpipeInfo) { - debug('onunpipe'); - if (readable === src) { - if (unpipeInfo && unpipeInfo.hasUnpiped === false) { - unpipeInfo.hasUnpiped = true; - cleanup(); - } - } - } - - function onend() { - debug('onend'); - dest.end(); - } - - // when the dest drains, it reduces the awaitDrain counter - // on the source. This would be more elegant with a .once() - // handler in flow(), but adding and removing repeatedly is - // too slow. - var ondrain = pipeOnDrain(src); - dest.on('drain', ondrain); - - var cleanedUp = false; - function cleanup() { - debug('cleanup'); - // cleanup event handlers once the pipe is broken - dest.removeListener('close', onclose); - dest.removeListener('finish', onfinish); - dest.removeListener('drain', ondrain); - dest.removeListener('error', onerror); - dest.removeListener('unpipe', onunpipe); - src.removeListener('end', onend); - src.removeListener('end', unpipe); - src.removeListener('data', ondata); - - cleanedUp = true; - - // if the reader is waiting for a drain event from this - // specific writer, then it would cause it to never start - // flowing again. - // So, if this is awaiting a drain, then we just call it now. - // If we don't know, then assume that we are waiting for one. - if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); - } - - // If the user pushes more data while we're writing to dest then we'll end up - // in ondata again. However, we only want to increase awaitDrain once because - // dest will only emit one 'drain' event for the multiple writes. - // => Introduce a guard on increasing awaitDrain. - var increasedAwaitDrain = false; - src.on('data', ondata); - function ondata(chunk) { - debug('ondata'); - increasedAwaitDrain = false; - var ret = dest.write(chunk); - if (false === ret && !increasedAwaitDrain) { - // If the user unpiped during `dest.write()`, it is possible - // to get stuck in a permanently paused state if that write - // also returned false. - // => Check whether `dest` is still a piping destination. - if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { - debug('false write response, pause', src._readableState.awaitDrain); - src._readableState.awaitDrain++; - increasedAwaitDrain = true; - } - src.pause(); - } - } - - // if the dest has an error, then stop piping into it. - // however, don't suppress the throwing behavior for this. - function onerror(er) { - debug('onerror', er); - unpipe(); - dest.removeListener('error', onerror); - if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); - } - - // Make sure our error handler is attached before userland ones. - prependListener(dest, 'error', onerror); - - // Both close and finish should trigger unpipe, but only once. - function onclose() { - dest.removeListener('finish', onfinish); - unpipe(); - } - dest.once('close', onclose); - function onfinish() { - debug('onfinish'); - dest.removeListener('close', onclose); - unpipe(); - } - dest.once('finish', onfinish); - - function unpipe() { - debug('unpipe'); - src.unpipe(dest); - } - - // tell the dest that it's being piped to - dest.emit('pipe', src); - - // start the flow if it hasn't been started already. - if (!state.flowing) { - debug('pipe resume'); - src.resume(); - } - - return dest; -}; - -function pipeOnDrain(src) { - return function () { - var state = src._readableState; - debug('pipeOnDrain', state.awaitDrain); - if (state.awaitDrain) state.awaitDrain--; - if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { - state.flowing = true; - flow(src); - } - }; -} - -Readable.prototype.unpipe = function (dest) { - var state = this._readableState; - var unpipeInfo = { hasUnpiped: false }; - - // if we're not piping anywhere, then do nothing. - if (state.pipesCount === 0) return this; - - // just one destination. most common case. - if (state.pipesCount === 1) { - // passed in one, but it's not the right one. - if (dest && dest !== state.pipes) return this; - - if (!dest) dest = state.pipes; - - // got a match. - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; - if (dest) dest.emit('unpipe', this, unpipeInfo); - return this; - } - - // slow case. multiple pipe destinations. - - if (!dest) { - // remove all. - var dests = state.pipes; - var len = state.pipesCount; - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; - - for (var i = 0; i < len; i++) { - dests[i].emit('unpipe', this, unpipeInfo); - }return this; - } - - // try to find the right one. - var index = indexOf(state.pipes, dest); - if (index === -1) return this; - - state.pipes.splice(index, 1); - state.pipesCount -= 1; - if (state.pipesCount === 1) state.pipes = state.pipes[0]; - - dest.emit('unpipe', this, unpipeInfo); - - return this; -}; - -// set up data events if they are asked for -// Ensure readable listeners eventually get something -Readable.prototype.on = function (ev, fn) { - var res = Stream.prototype.on.call(this, ev, fn); - - if (ev === 'data') { - // Start flowing on next tick if stream isn't explicitly paused - if (this._readableState.flowing !== false) this.resume(); - } else if (ev === 'readable') { - var state = this._readableState; - if (!state.endEmitted && !state.readableListening) { - state.readableListening = state.needReadable = true; - state.emittedReadable = false; - if (!state.reading) { - processNextTick(nReadingNextTick, this); - } else if (state.length) { - emitReadable(this); - } - } - } - - return res; -}; -Readable.prototype.addListener = Readable.prototype.on; - -function nReadingNextTick(self) { - debug('readable nexttick read 0'); - self.read(0); -} - -// pause() and resume() are remnants of the legacy readable stream API -// If the user uses them, then switch into old mode. -Readable.prototype.resume = function () { - var state = this._readableState; - if (!state.flowing) { - debug('resume'); - state.flowing = true; - resume(this, state); - } - return this; -}; - -function resume(stream, state) { - if (!state.resumeScheduled) { - state.resumeScheduled = true; - processNextTick(resume_, stream, state); - } -} - -function resume_(stream, state) { - if (!state.reading) { - debug('resume read 0'); - stream.read(0); - } - - state.resumeScheduled = false; - state.awaitDrain = 0; - stream.emit('resume'); - flow(stream); - if (state.flowing && !state.reading) stream.read(0); -} - -Readable.prototype.pause = function () { - debug('call pause flowing=%j', this._readableState.flowing); - if (false !== this._readableState.flowing) { - debug('pause'); - this._readableState.flowing = false; - this.emit('pause'); - } - return this; -}; - -function flow(stream) { - var state = stream._readableState; - debug('flow', state.flowing); - while (state.flowing && stream.read() !== null) {} -} - -// wrap an old-style stream as the async data source. -// This is *not* part of the readable stream interface. -// It is an ugly unfortunate mess of history. -Readable.prototype.wrap = function (stream) { - var _this = this; - - var state = this._readableState; - var paused = false; - - stream.on('end', function () { - debug('wrapped end'); - if (state.decoder && !state.ended) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) _this.push(chunk); - } - - _this.push(null); - }); - - stream.on('data', function (chunk) { - debug('wrapped data'); - if (state.decoder) chunk = state.decoder.write(chunk); - - // don't skip over falsy values in objectMode - if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; - - var ret = _this.push(chunk); - if (!ret) { - paused = true; - stream.pause(); - } - }); - - // proxy all the other methods. - // important when wrapping filters and duplexes. - for (var i in stream) { - if (this[i] === undefined && typeof stream[i] === 'function') { - this[i] = function (method) { - return function () { - return stream[method].apply(stream, arguments); - }; - }(i); - } - } - - // proxy certain important events. - for (var n = 0; n < kProxyEvents.length; n++) { - stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); - } - - // when we try to consume some more bytes, simply unpause the - // underlying stream. - this._read = function (n) { - debug('wrapped _read', n); - if (paused) { - paused = false; - stream.resume(); - } - }; - - return this; -}; - -// exposed for testing purposes only. -Readable._fromList = fromList; - -// Pluck off n bytes from an array of buffers. -// Length is the combined lengths of all the buffers in the list. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromList(n, state) { - // nothing buffered - if (state.length === 0) return null; - - var ret; - if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { - // read it all, truncate the list - if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); - state.buffer.clear(); - } else { - // read part of list - ret = fromListPartial(n, state.buffer, state.decoder); - } - - return ret; -} - -// Extracts only enough buffered data to satisfy the amount requested. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromListPartial(n, list, hasStrings) { - var ret; - if (n < list.head.data.length) { - // slice is the same for buffers and strings - ret = list.head.data.slice(0, n); - list.head.data = list.head.data.slice(n); - } else if (n === list.head.data.length) { - // first chunk is a perfect match - ret = list.shift(); - } else { - // result spans more than one buffer - ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); - } - return ret; -} - -// Copies a specified amount of characters from the list of buffered data -// chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBufferString(n, list) { - var p = list.head; - var c = 1; - var ret = p.data; - n -= ret.length; - while (p = p.next) { - var str = p.data; - var nb = n > str.length ? str.length : n; - if (nb === str.length) ret += str;else ret += str.slice(0, n); - n -= nb; - if (n === 0) { - if (nb === str.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = str.slice(nb); - } - break; - } - ++c; - } - list.length -= c; - return ret; -} - -// Copies a specified amount of bytes from the list of buffered data chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBuffer(n, list) { - var ret = Buffer.allocUnsafe(n); - var p = list.head; - var c = 1; - p.data.copy(ret); - n -= p.data.length; - while (p = p.next) { - var buf = p.data; - var nb = n > buf.length ? buf.length : n; - buf.copy(ret, ret.length - n, 0, nb); - n -= nb; - if (n === 0) { - if (nb === buf.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = buf.slice(nb); - } - break; - } - ++c; - } - list.length -= c; - return ret; -} - -function endReadable(stream) { - var state = stream._readableState; - - // If we get here before consuming all the bytes, then that is a - // bug in node. Should never happen. - if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); - - if (!state.endEmitted) { - state.ended = true; - processNextTick(endReadableNT, state, stream); - } -} - -function endReadableNT(state, stream) { - // Check that we didn't get one last unshift. - if (!state.endEmitted && state.length === 0) { - state.endEmitted = true; - stream.readable = false; - stream.emit('end'); - } -} - -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); - } -} - -function indexOf(xs, x) { - for (var i = 0, l = xs.length; i < l; i++) { - if (xs[i] === x) return i; - } - return -1; -} -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(11))) - -/***/ }), -/* 84 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = __webpack_require__(31).EventEmitter; - - -/***/ }), -/* 85 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -/**/ - -var processNextTick = __webpack_require__(32).nextTick; -/**/ - -// undocumented cb() API, needed for core, not for public API -function destroy(err, cb) { - var _this = this; - - var readableDestroyed = this._readableState && this._readableState.destroyed; - var writableDestroyed = this._writableState && this._writableState.destroyed; - - if (readableDestroyed || writableDestroyed) { - if (cb) { - cb(err); - } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { - processNextTick(emitErrorNT, this, err); - } - return this; - } - - // we set destroyed to true before firing error callbacks in order - // to make it re-entrance safe in case destroy() is called within callbacks - - if (this._readableState) { - this._readableState.destroyed = true; - } - - // if this is a duplex stream mark the writable part as destroyed as well - if (this._writableState) { - this._writableState.destroyed = true; - } - - this._destroy(err || null, function (err) { - if (!cb && err) { - processNextTick(emitErrorNT, _this, err); - if (_this._writableState) { - _this._writableState.errorEmitted = true; - } - } else if (cb) { - cb(err); - } - }); - - return this; -} - -function undestroy() { - if (this._readableState) { - this._readableState.destroyed = false; - this._readableState.reading = false; - this._readableState.ended = false; - this._readableState.endEmitted = false; - } - - if (this._writableState) { - this._writableState.destroyed = false; - this._writableState.ended = false; - this._writableState.ending = false; - this._writableState.finished = false; - this._writableState.errorEmitted = false; - } -} - -function emitErrorNT(self, err) { - self.emit('error', err); -} - -module.exports = { - destroy: destroy, - undestroy: undestroy -}; - -/***/ }), -/* 86 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// a transform stream is a readable/writable stream where you do -// something with the data. Sometimes it's called a "filter", -// but that's not a great name for it, since that implies a thing where -// some bits pass through, and others are simply ignored. (That would -// be a valid example of a transform, of course.) -// -// While the output is causally related to the input, it's not a -// necessarily symmetric or synchronous transformation. For example, -// a zlib stream might take multiple plain-text writes(), and then -// emit a single compressed chunk some time in the future. -// -// Here's how this works: -// -// The Transform stream has all the aspects of the readable and writable -// stream classes. When you write(chunk), that calls _write(chunk,cb) -// internally, and returns false if there's a lot of pending writes -// buffered up. When you call read(), that calls _read(n) until -// there's enough pending readable data buffered up. -// -// In a transform stream, the written data is placed in a buffer. When -// _read(n) is called, it transforms the queued up data, calling the -// buffered _write cb's as it consumes chunks. If consuming a single -// written chunk would result in multiple output chunks, then the first -// outputted bit calls the readcb, and subsequent chunks just go into -// the read buffer, and will cause it to emit 'readable' if necessary. -// -// This way, back-pressure is actually determined by the reading side, -// since _read has to be called to start processing a new chunk. However, -// a pathological inflate type of transform can cause excessive buffering -// here. For example, imagine a stream where every byte of input is -// interpreted as an integer from 0-255, and then results in that many -// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in -// 1kb of data being output. In this case, you could write a very small -// amount of input, and end up with a very large amount of output. In -// such a pathological inflating mechanism, there'd be no way to tell -// the system to stop doing the transform. A single 4MB write could -// cause the system to run out of memory. -// -// However, even in such a pathological case, only a single written chunk -// would be consumed, and then the rest would wait (un-transformed) until -// the results of the previous transformed chunk were consumed. - - - -module.exports = Transform; - -var Duplex = __webpack_require__(16); - -/**/ -var util = __webpack_require__(25); -util.inherits = __webpack_require__(21); -/**/ - -util.inherits(Transform, Duplex); - -function afterTransform(er, data) { - var ts = this._transformState; - ts.transforming = false; - - var cb = ts.writecb; - - if (!cb) { - return this.emit('error', new Error('write callback called multiple times')); - } - - ts.writechunk = null; - ts.writecb = null; - - if (data != null) // single equals check for both `null` and `undefined` - this.push(data); - - cb(er); - - var rs = this._readableState; - rs.reading = false; - if (rs.needReadable || rs.length < rs.highWaterMark) { - this._read(rs.highWaterMark); - } -} - -function Transform(options) { - if (!(this instanceof Transform)) return new Transform(options); - - Duplex.call(this, options); - - this._transformState = { - afterTransform: afterTransform.bind(this), - needTransform: false, - transforming: false, - writecb: null, - writechunk: null, - writeencoding: null - }; - - // start out asking for a readable event once data is transformed. - this._readableState.needReadable = true; - - // we have implemented the _read method, and done the other things - // that Readable wants before the first _read call, so unset the - // sync guard flag. - this._readableState.sync = false; - - if (options) { - if (typeof options.transform === 'function') this._transform = options.transform; - - if (typeof options.flush === 'function') this._flush = options.flush; - } - - // When the writable side finishes, then flush out anything remaining. - this.on('prefinish', prefinish); -} - -function prefinish() { - var _this = this; - - if (typeof this._flush === 'function') { - this._flush(function (er, data) { - done(_this, er, data); - }); - } else { - done(this, null, null); - } -} - -Transform.prototype.push = function (chunk, encoding) { - this._transformState.needTransform = false; - return Duplex.prototype.push.call(this, chunk, encoding); -}; - -// This is the part where you do stuff! -// override this function in implementation classes. -// 'chunk' is an input chunk. -// -// Call `push(newChunk)` to pass along transformed output -// to the readable side. You may call 'push' zero or more times. -// -// Call `cb(err)` when you are done with this chunk. If you pass -// an error, then that'll put the hurt on the whole operation. If you -// never call cb(), then you'll never get another chunk. -Transform.prototype._transform = function (chunk, encoding, cb) { - throw new Error('_transform() is not implemented'); -}; - -Transform.prototype._write = function (chunk, encoding, cb) { - var ts = this._transformState; - ts.writecb = cb; - ts.writechunk = chunk; - ts.writeencoding = encoding; - if (!ts.transforming) { - var rs = this._readableState; - if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); - } -}; - -// Doesn't matter what the args are here. -// _transform does all the work. -// That we got here means that the readable side wants more data. -Transform.prototype._read = function (n) { - var ts = this._transformState; - - if (ts.writechunk !== null && ts.writecb && !ts.transforming) { - ts.transforming = true; - this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); - } else { - // mark that we need a transform, so that any data that comes in - // will get processed, now that we've asked for it. - ts.needTransform = true; - } -}; - -Transform.prototype._destroy = function (err, cb) { - var _this2 = this; - - Duplex.prototype._destroy.call(this, err, function (err2) { - cb(err2); - _this2.emit('close'); - }); -}; - -function done(stream, er, data) { - if (er) return stream.emit('error', er); - - if (data != null) // single equals check for both `null` and `undefined` - stream.push(data); - - // if there's nothing in the write buffer, then that means - // that nothing more will ever be provided - if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); - - if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); - - return stream.push(null); -} - -/***/ }), -/* 87 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6 - -/* -PDFReference - represents a reference to another object in the PDF object heirarchy -By Devon Govett - */ - -(function() { - var PDFObject, PDFReference, stream, zlib, - bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, - extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, - hasProp = {}.hasOwnProperty; - - zlib = __webpack_require__(48); - - stream = __webpack_require__(15); - - PDFReference = (function(superClass) { - extend(PDFReference, superClass); - - function PDFReference(document, id, data) { - this.document = document; - this.id = id; - this.data = data != null ? data : {}; - this.finalize = bind(this.finalize, this); - PDFReference.__super__.constructor.call(this, { - decodeStrings: false - }); - this.gen = 0; - this.deflate = null; - this.compress = this.document.compress && !this.data.Filter; - this.uncompressedLength = 0; - this.chunks = []; - } - - PDFReference.prototype.initDeflate = function() { - this.data.Filter = 'FlateDecode'; - this.deflate = zlib.createDeflate(); - this.deflate.on('data', (function(_this) { - return function(chunk) { - _this.chunks.push(chunk); - return _this.data.Length += chunk.length; - }; - })(this)); - return this.deflate.on('end', this.finalize); - }; - - PDFReference.prototype._write = function(chunk, encoding, callback) { - var base; - if (!Buffer.isBuffer(chunk)) { - chunk = new Buffer(chunk + '\n', 'binary'); - } - this.uncompressedLength += chunk.length; - if ((base = this.data).Length == null) { - base.Length = 0; - } - if (this.compress) { - if (!this.deflate) { - this.initDeflate(); - } - this.deflate.write(chunk); - } else { - this.chunks.push(chunk); - this.data.Length += chunk.length; - } - return callback(); - }; - - PDFReference.prototype.end = function(chunk) { - PDFReference.__super__.end.apply(this, arguments); - if (this.deflate) { - return this.deflate.end(); - } else { - return this.finalize(); - } - }; - - PDFReference.prototype.finalize = function() { - var chunk, i, len, ref; - this.offset = this.document._offset; - this.document._write(this.id + " " + this.gen + " obj"); - this.document._write(PDFObject.convert(this.data)); - if (this.chunks.length) { - this.document._write('stream'); - ref = this.chunks; - for (i = 0, len = ref.length; i < len; i++) { - chunk = ref[i]; - this.document._write(chunk); - } - this.chunks.length = 0; - this.document._write('\nendstream'); - } - this.document._write('endobj'); - return this.document._refEnd(this); - }; - - PDFReference.prototype.toString = function() { - return this.id + " " + this.gen + " R"; - }; - - return PDFReference; - - })(stream.Writable); - - module.exports = PDFReference; - - PDFObject = __webpack_require__(26); - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 88 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(global) { - -// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js -// original notice: - -/*! - * The buffer module from node.js, for the browser. - * - * @author Feross Aboukhadijeh - * @license MIT - */ -function compare(a, b) { - if (a === b) { - return 0; - } - - var x = a.length; - var y = b.length; - - for (var i = 0, len = Math.min(x, y); i < len; ++i) { - if (a[i] !== b[i]) { - x = a[i]; - y = b[i]; - break; - } - } - - if (x < y) { - return -1; - } - if (y < x) { - return 1; - } - return 0; -} -function isBuffer(b) { - if (global.Buffer && typeof global.Buffer.isBuffer === 'function') { - return global.Buffer.isBuffer(b); - } - return !!(b != null && b._isBuffer); -} - -// based on node assert, original notice: - -// http://wiki.commonjs.org/wiki/Unit_Testing/1.0 -// -// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! -// -// Originally from narwhal.js (http://narwhaljs.org) -// Copyright (c) 2009 Thomas Robinson <280north.com> -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the 'Software'), to -// deal in the Software without restriction, including without limitation the -// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or -// sell copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -var util = __webpack_require__(49); -var hasOwn = Object.prototype.hasOwnProperty; -var pSlice = Array.prototype.slice; -var functionsHaveNames = (function () { - return function foo() {}.name === 'foo'; -}()); -function pToString (obj) { - return Object.prototype.toString.call(obj); -} -function isView(arrbuf) { - if (isBuffer(arrbuf)) { - return false; - } - if (typeof global.ArrayBuffer !== 'function') { - return false; - } - if (typeof ArrayBuffer.isView === 'function') { - return ArrayBuffer.isView(arrbuf); - } - if (!arrbuf) { - return false; - } - if (arrbuf instanceof DataView) { - return true; - } - if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) { - return true; - } - return false; -} -// 1. The assert module provides functions that throw -// AssertionError's when particular conditions are not met. The -// assert module must conform to the following interface. - -var assert = module.exports = ok; - -// 2. The AssertionError is defined in assert. -// new assert.AssertionError({ message: message, -// actual: actual, -// expected: expected }) - -var regex = /\s*function\s+([^\(\s]*)\s*/; -// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js -function getName(func) { - if (!util.isFunction(func)) { - return; - } - if (functionsHaveNames) { - return func.name; - } - var str = func.toString(); - var match = str.match(regex); - return match && match[1]; -} -assert.AssertionError = function AssertionError(options) { - this.name = 'AssertionError'; - this.actual = options.actual; - this.expected = options.expected; - this.operator = options.operator; - if (options.message) { - this.message = options.message; - this.generatedMessage = false; - } else { - this.message = getMessage(this); - this.generatedMessage = true; - } - var stackStartFunction = options.stackStartFunction || fail; - if (Error.captureStackTrace) { - Error.captureStackTrace(this, stackStartFunction); - } else { - // non v8 browsers so we can have a stacktrace - var err = new Error(); - if (err.stack) { - var out = err.stack; - - // try to strip useless frames - var fn_name = getName(stackStartFunction); - var idx = out.indexOf('\n' + fn_name); - if (idx >= 0) { - // once we have located the function frame - // we need to strip out everything before it (and its line) - var next_line = out.indexOf('\n', idx + 1); - out = out.substring(next_line + 1); - } - - this.stack = out; - } - } -}; - -// assert.AssertionError instanceof Error -util.inherits(assert.AssertionError, Error); - -function truncate(s, n) { - if (typeof s === 'string') { - return s.length < n ? s : s.slice(0, n); - } else { - return s; - } -} -function inspect(something) { - if (functionsHaveNames || !util.isFunction(something)) { - return util.inspect(something); - } - var rawname = getName(something); - var name = rawname ? ': ' + rawname : ''; - return '[Function' + name + ']'; -} -function getMessage(self) { - return truncate(inspect(self.actual), 128) + ' ' + - self.operator + ' ' + - truncate(inspect(self.expected), 128); -} - -// At present only the three keys mentioned above are used and -// understood by the spec. Implementations or sub modules can pass -// other keys to the AssertionError's constructor - they will be -// ignored. - -// 3. All of the following functions must throw an AssertionError -// when a corresponding condition is not met, with a message that -// may be undefined if not provided. All assertion methods provide -// both the actual and expected values to the assertion error for -// display purposes. - -function fail(actual, expected, message, operator, stackStartFunction) { - throw new assert.AssertionError({ - message: message, - actual: actual, - expected: expected, - operator: operator, - stackStartFunction: stackStartFunction - }); -} - -// EXTENSION! allows for well behaved errors defined elsewhere. -assert.fail = fail; - -// 4. Pure assertion tests whether a value is truthy, as determined -// by !!guard. -// assert.ok(guard, message_opt); -// This statement is equivalent to assert.equal(true, !!guard, -// message_opt);. To test strictly for the value true, use -// assert.strictEqual(true, guard, message_opt);. - -function ok(value, message) { - if (!value) fail(value, true, message, '==', assert.ok); -} -assert.ok = ok; - -// 5. The equality assertion tests shallow, coercive equality with -// ==. -// assert.equal(actual, expected, message_opt); - -assert.equal = function equal(actual, expected, message) { - if (actual != expected) fail(actual, expected, message, '==', assert.equal); -}; - -// 6. The non-equality assertion tests for whether two objects are not equal -// with != assert.notEqual(actual, expected, message_opt); - -assert.notEqual = function notEqual(actual, expected, message) { - if (actual == expected) { - fail(actual, expected, message, '!=', assert.notEqual); - } -}; - -// 7. The equivalence assertion tests a deep equality relation. -// assert.deepEqual(actual, expected, message_opt); - -assert.deepEqual = function deepEqual(actual, expected, message) { - if (!_deepEqual(actual, expected, false)) { - fail(actual, expected, message, 'deepEqual', assert.deepEqual); - } -}; - -assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) { - if (!_deepEqual(actual, expected, true)) { - fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual); - } -}; - -function _deepEqual(actual, expected, strict, memos) { - // 7.1. All identical values are equivalent, as determined by ===. - if (actual === expected) { - return true; - } else if (isBuffer(actual) && isBuffer(expected)) { - return compare(actual, expected) === 0; - - // 7.2. If the expected value is a Date object, the actual value is - // equivalent if it is also a Date object that refers to the same time. - } else if (util.isDate(actual) && util.isDate(expected)) { - return actual.getTime() === expected.getTime(); - - // 7.3 If the expected value is a RegExp object, the actual value is - // equivalent if it is also a RegExp object with the same source and - // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). - } else if (util.isRegExp(actual) && util.isRegExp(expected)) { - return actual.source === expected.source && - actual.global === expected.global && - actual.multiline === expected.multiline && - actual.lastIndex === expected.lastIndex && - actual.ignoreCase === expected.ignoreCase; - - // 7.4. Other pairs that do not both pass typeof value == 'object', - // equivalence is determined by ==. - } else if ((actual === null || typeof actual !== 'object') && - (expected === null || typeof expected !== 'object')) { - return strict ? actual === expected : actual == expected; - - // If both values are instances of typed arrays, wrap their underlying - // ArrayBuffers in a Buffer each to increase performance - // This optimization requires the arrays to have the same type as checked by - // Object.prototype.toString (aka pToString). Never perform binary - // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their - // bit patterns are not identical. - } else if (isView(actual) && isView(expected) && - pToString(actual) === pToString(expected) && - !(actual instanceof Float32Array || - actual instanceof Float64Array)) { - return compare(new Uint8Array(actual.buffer), - new Uint8Array(expected.buffer)) === 0; - - // 7.5 For all other Object pairs, including Array objects, equivalence is - // determined by having the same number of owned properties (as verified - // with Object.prototype.hasOwnProperty.call), the same set of keys - // (although not necessarily the same order), equivalent values for every - // corresponding key, and an identical 'prototype' property. Note: this - // accounts for both named and indexed properties on Arrays. - } else if (isBuffer(actual) !== isBuffer(expected)) { - return false; - } else { - memos = memos || {actual: [], expected: []}; - - var actualIndex = memos.actual.indexOf(actual); - if (actualIndex !== -1) { - if (actualIndex === memos.expected.indexOf(expected)) { - return true; - } - } - - memos.actual.push(actual); - memos.expected.push(expected); - - return objEquiv(actual, expected, strict, memos); - } -} - -function isArguments(object) { - return Object.prototype.toString.call(object) == '[object Arguments]'; -} - -function objEquiv(a, b, strict, actualVisitedObjects) { - if (a === null || a === undefined || b === null || b === undefined) - return false; - // if one is a primitive, the other must be same - if (util.isPrimitive(a) || util.isPrimitive(b)) - return a === b; - if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b)) - return false; - var aIsArgs = isArguments(a); - var bIsArgs = isArguments(b); - if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) - return false; - if (aIsArgs) { - a = pSlice.call(a); - b = pSlice.call(b); - return _deepEqual(a, b, strict); - } - var ka = objectKeys(a); - var kb = objectKeys(b); - var key, i; - // having the same number of owned properties (keys incorporates - // hasOwnProperty) - if (ka.length !== kb.length) - return false; - //the same set of keys (although not necessarily the same order), - ka.sort(); - kb.sort(); - //~~~cheap key test - for (i = ka.length - 1; i >= 0; i--) { - if (ka[i] !== kb[i]) - return false; - } - //equivalent values for every corresponding key, and - //~~~possibly expensive deep test - for (i = ka.length - 1; i >= 0; i--) { - key = ka[i]; - if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects)) - return false; - } - return true; -} - -// 8. The non-equivalence assertion tests for any deep inequality. -// assert.notDeepEqual(actual, expected, message_opt); - -assert.notDeepEqual = function notDeepEqual(actual, expected, message) { - if (_deepEqual(actual, expected, false)) { - fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); - } -}; - -assert.notDeepStrictEqual = notDeepStrictEqual; -function notDeepStrictEqual(actual, expected, message) { - if (_deepEqual(actual, expected, true)) { - fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual); - } -} - - -// 9. The strict equality assertion tests strict equality, as determined by ===. -// assert.strictEqual(actual, expected, message_opt); - -assert.strictEqual = function strictEqual(actual, expected, message) { - if (actual !== expected) { - fail(actual, expected, message, '===', assert.strictEqual); - } -}; - -// 10. The strict non-equality assertion tests for strict inequality, as -// determined by !==. assert.notStrictEqual(actual, expected, message_opt); - -assert.notStrictEqual = function notStrictEqual(actual, expected, message) { - if (actual === expected) { - fail(actual, expected, message, '!==', assert.notStrictEqual); - } -}; - -function expectedException(actual, expected) { - if (!actual || !expected) { - return false; - } - - if (Object.prototype.toString.call(expected) == '[object RegExp]') { - return expected.test(actual); - } - - try { - if (actual instanceof expected) { - return true; - } - } catch (e) { - // Ignore. The instanceof check doesn't work for arrow functions. - } - - if (Error.isPrototypeOf(expected)) { - return false; - } - - return expected.call({}, actual) === true; -} - -function _tryBlock(block) { - var error; - try { - block(); - } catch (e) { - error = e; - } - return error; -} - -function _throws(shouldThrow, block, expected, message) { - var actual; - - if (typeof block !== 'function') { - throw new TypeError('"block" argument must be a function'); - } - - if (typeof expected === 'string') { - message = expected; - expected = null; - } - - actual = _tryBlock(block); - - message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + - (message ? ' ' + message : '.'); - - if (shouldThrow && !actual) { - fail(actual, expected, 'Missing expected exception' + message); - } - - var userProvidedMessage = typeof message === 'string'; - var isUnwantedException = !shouldThrow && util.isError(actual); - var isUnexpectedException = !shouldThrow && actual && !expected; - - if ((isUnwantedException && - userProvidedMessage && - expectedException(actual, expected)) || - isUnexpectedException) { - fail(actual, expected, 'Got unwanted exception' + message); - } - - if ((shouldThrow && actual && expected && - !expectedException(actual, expected)) || (!shouldThrow && actual)) { - throw actual; - } -} - -// 11. Expected to throw an error: -// assert.throws(block, Error_opt, message_opt); - -assert.throws = function(block, /*optional*/error, /*optional*/message) { - _throws(true, block, error, message); -}; - -// EXTENSION! This is annoying to write outside this module. -assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) { - _throws(false, block, error, message); -}; - -assert.ifError = function(err) { if (err) throw err; }; - -var objectKeys = Object.keys || function (obj) { - var keys = []; - for (var key in obj) { - if (hasOwn.call(obj, key)) keys.push(key); - } - return keys; -}; - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) - -/***/ }), -/* 89 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -// Note: adler32 takes 12% for level 0 and 2% for level 6. -// It isn't worth it to make additional optimizations as in original. -// Small size is preferable. - -// (C) 1995-2013 Jean-loup Gailly and Mark Adler -// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. - -function adler32(adler, buf, len, pos) { - var s1 = (adler & 0xffff) |0, - s2 = ((adler >>> 16) & 0xffff) |0, - n = 0; - - while (len !== 0) { - // Set limit ~ twice less than 5552, to keep - // s2 in 31-bits, because we force signed ints. - // in other case %= will fail. - n = len > 2000 ? 2000 : len; - len -= n; - - do { - s1 = (s1 + buf[pos++]) |0; - s2 = (s2 + s1) |0; - } while (--n); - - s1 %= 65521; - s2 %= 65521; - } - - return (s1 | (s2 << 16)) |0; -} - - -module.exports = adler32; - - -/***/ }), -/* 90 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -// Note: we can't get significant speed boost here. -// So write code to minimize size - no pregenerated tables -// and array tools dependencies. - -// (C) 1995-2013 Jean-loup Gailly and Mark Adler -// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. - -// Use ordinary array, since untyped makes no boost here -function makeTable() { - var c, table = []; - - for (var n = 0; n < 256; n++) { - c = n; - for (var k = 0; k < 8; k++) { - c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); - } - table[n] = c; - } - - return table; -} - -// Create table on load. Just 255 signed longs. Not a problem. -var crcTable = makeTable(); - - -function crc32(crc, buf, len, pos) { - var t = crcTable, - end = pos + len; - - crc ^= -1; - - for (var i = pos; i < end; i++) { - crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; - } - - return (crc ^ (-1)); // >>> 0; -} - - -module.exports = crc32; - - -/***/ }), -/* 91 */ -/***/ (function(module, exports) { - -module.exports = [["a140","",62],["a180","",32],["a240","",62],["a280","",32],["a2ab","",5],["a2e3","€"],["a2ef",""],["a2fd",""],["a340","",62],["a380","",31," "],["a440","",62],["a480","",32],["a4f4","",10],["a540","",62],["a580","",32],["a5f7","",7],["a640","",62],["a680","",32],["a6b9","",7],["a6d9","",6],["a6ec",""],["a6f3",""],["a6f6","",8],["a740","",62],["a780","",32],["a7c2","",14],["a7f2","",12],["a896","",10],["a8bc",""],["a8bf","ǹ"],["a8c1",""],["a8ea","",20],["a958",""],["a95b",""],["a95d",""],["a989","〾⿰",11],["a997","",12],["a9f0","",14],["aaa1","",93],["aba1","",93],["aca1","",93],["ada1","",93],["aea1","",93],["afa1","",93],["d7fa","",4],["f8a1","",93],["f9a1","",93],["faa1","",93],["fba1","",93],["fca1","",93],["fda1","",93],["fe50","⺁⺄㑳㑇⺈⺋㖞㘚㘎⺌⺗㥮㤘㧏㧟㩳㧐㭎㱮㳠⺧⺪䁖䅟⺮䌷⺳⺶⺷䎱䎬⺻䏝䓖䙡䙌"],["fe80","䜣䜩䝼䞍⻊䥇䥺䥽䦂䦃䦅䦆䦟䦛䦷䦶䲣䲟䲠䲡䱷䲢䴓",6,"䶮",93]] - -/***/ }), -/* 92 */ -/***/ (function(module, exports) { - -module.exports = [["0","\u0000",127],["a140"," ,、。.‧;:?!︰…‥﹐﹑﹒·﹔﹕﹖﹗|–︱—︳╴︴﹏()︵︶{}︷︸〔〕︹︺【】︻︼《》︽︾〈〉︿﹀「」﹁﹂『』﹃﹄﹙﹚"],["a1a1","﹛﹜﹝﹞‘’“”〝〞‵′#&*※§〃○●△▲◎☆★◇◆□■▽▼㊣℅¯ ̄_ˍ﹉﹊﹍﹎﹋﹌﹟﹠﹡+-×÷±√<>=≦≧≠∞≒≡﹢",4,"~∩∪⊥∠∟⊿㏒㏑∫∮∵∴♀♂⊕⊙↑↓←→↖↗↙↘∥∣/"],["a240","\∕﹨$¥〒¢£%@℃℉﹩﹪﹫㏕㎜㎝㎞㏎㎡㎎㎏㏄°兙兛兞兝兡兣嗧瓩糎▁",7,"▏▎▍▌▋▊▉┼┴┬┤├▔─│▕┌┐└┘╭"],["a2a1","╮╰╯═╞╪╡◢◣◥◤╱╲╳0",9,"Ⅰ",9,"〡",8,"十卄卅A",25,"a",21],["a340","wxyzΑ",16,"Σ",6,"α",16,"σ",6,"ㄅ",10],["a3a1","ㄐ",25,"˙ˉˊˇˋ"],["a3e1","€"],["a440","一乙丁七乃九了二人儿入八几刀刁力匕十卜又三下丈上丫丸凡久么也乞于亡兀刃勺千叉口土士夕大女子孑孓寸小尢尸山川工己已巳巾干廾弋弓才"],["a4a1","丑丐不中丰丹之尹予云井互五亢仁什仃仆仇仍今介仄元允內六兮公冗凶分切刈勻勾勿化匹午升卅卞厄友及反壬天夫太夭孔少尤尺屯巴幻廿弔引心戈戶手扎支文斗斤方日曰月木欠止歹毋比毛氏水火爪父爻片牙牛犬王丙"],["a540","世丕且丘主乍乏乎以付仔仕他仗代令仙仞充兄冉冊冬凹出凸刊加功包匆北匝仟半卉卡占卯卮去可古右召叮叩叨叼司叵叫另只史叱台句叭叻四囚外"],["a5a1","央失奴奶孕它尼巨巧左市布平幼弁弘弗必戊打扔扒扑斥旦朮本未末札正母民氐永汁汀氾犯玄玉瓜瓦甘生用甩田由甲申疋白皮皿目矛矢石示禾穴立丞丟乒乓乩亙交亦亥仿伉伙伊伕伍伐休伏仲件任仰仳份企伋光兇兆先全"],["a640","共再冰列刑划刎刖劣匈匡匠印危吉吏同吊吐吁吋各向名合吃后吆吒因回囝圳地在圭圬圯圩夙多夷夸妄奸妃好她如妁字存宇守宅安寺尖屹州帆并年"],["a6a1","式弛忙忖戎戌戍成扣扛托收早旨旬旭曲曳有朽朴朱朵次此死氖汝汗汙江池汐汕污汛汍汎灰牟牝百竹米糸缶羊羽老考而耒耳聿肉肋肌臣自至臼舌舛舟艮色艾虫血行衣西阡串亨位住佇佗佞伴佛何估佐佑伽伺伸佃佔似但佣"],["a740","作你伯低伶余佝佈佚兌克免兵冶冷別判利刪刨劫助努劬匣即卵吝吭吞吾否呎吧呆呃吳呈呂君吩告吹吻吸吮吵吶吠吼呀吱含吟听囪困囤囫坊坑址坍"],["a7a1","均坎圾坐坏圻壯夾妝妒妨妞妣妙妖妍妤妓妊妥孝孜孚孛完宋宏尬局屁尿尾岐岑岔岌巫希序庇床廷弄弟彤形彷役忘忌志忍忱快忸忪戒我抄抗抖技扶抉扭把扼找批扳抒扯折扮投抓抑抆改攻攸旱更束李杏材村杜杖杞杉杆杠"],["a840","杓杗步每求汞沙沁沈沉沅沛汪決沐汰沌汨沖沒汽沃汲汾汴沆汶沍沔沘沂灶灼災灸牢牡牠狄狂玖甬甫男甸皂盯矣私秀禿究系罕肖肓肝肘肛肚育良芒"],["a8a1","芋芍見角言谷豆豕貝赤走足身車辛辰迂迆迅迄巡邑邢邪邦那酉釆里防阮阱阪阬並乖乳事些亞享京佯依侍佳使佬供例來侃佰併侈佩佻侖佾侏侑佺兔兒兕兩具其典冽函刻券刷刺到刮制剁劾劻卒協卓卑卦卷卸卹取叔受味呵"],["a940","咖呸咕咀呻呷咄咒咆呼咐呱呶和咚呢周咋命咎固垃坷坪坩坡坦坤坼夜奉奇奈奄奔妾妻委妹妮姑姆姐姍始姓姊妯妳姒姅孟孤季宗定官宜宙宛尚屈居"],["a9a1","屆岷岡岸岩岫岱岳帘帚帖帕帛帑幸庚店府底庖延弦弧弩往征彿彼忝忠忽念忿怏怔怯怵怖怪怕怡性怩怫怛或戕房戾所承拉拌拄抿拂抹拒招披拓拔拋拈抨抽押拐拙拇拍抵拚抱拘拖拗拆抬拎放斧於旺昔易昌昆昂明昀昏昕昊"],["aa40","昇服朋杭枋枕東果杳杷枇枝林杯杰板枉松析杵枚枓杼杪杲欣武歧歿氓氛泣注泳沱泌泥河沽沾沼波沫法泓沸泄油況沮泗泅泱沿治泡泛泊沬泯泜泖泠"],["aaa1","炕炎炒炊炙爬爭爸版牧物狀狎狙狗狐玩玨玟玫玥甽疝疙疚的盂盲直知矽社祀祁秉秈空穹竺糾罔羌羋者肺肥肢肱股肫肩肴肪肯臥臾舍芳芝芙芭芽芟芹花芬芥芯芸芣芰芾芷虎虱初表軋迎返近邵邸邱邶采金長門阜陀阿阻附"],["ab40","陂隹雨青非亟亭亮信侵侯便俠俑俏保促侶俘俟俊俗侮俐俄係俚俎俞侷兗冒冑冠剎剃削前剌剋則勇勉勃勁匍南卻厚叛咬哀咨哎哉咸咦咳哇哂咽咪品"],["aba1","哄哈咯咫咱咻咩咧咿囿垂型垠垣垢城垮垓奕契奏奎奐姜姘姿姣姨娃姥姪姚姦威姻孩宣宦室客宥封屎屏屍屋峙峒巷帝帥帟幽庠度建弈弭彥很待徊律徇後徉怒思怠急怎怨恍恰恨恢恆恃恬恫恪恤扁拜挖按拼拭持拮拽指拱拷"],["ac40","拯括拾拴挑挂政故斫施既春昭映昧是星昨昱昤曷柿染柱柔某柬架枯柵柩柯柄柑枴柚查枸柏柞柳枰柙柢柝柒歪殃殆段毒毗氟泉洋洲洪流津洌洱洞洗"],["aca1","活洽派洶洛泵洹洧洸洩洮洵洎洫炫為炳炬炯炭炸炮炤爰牲牯牴狩狠狡玷珊玻玲珍珀玳甚甭畏界畎畋疫疤疥疢疣癸皆皇皈盈盆盃盅省盹相眉看盾盼眇矜砂研砌砍祆祉祈祇禹禺科秒秋穿突竿竽籽紂紅紀紉紇約紆缸美羿耄"],["ad40","耐耍耑耶胖胥胚胃胄背胡胛胎胞胤胝致舢苧范茅苣苛苦茄若茂茉苒苗英茁苜苔苑苞苓苟苯茆虐虹虻虺衍衫要觔計訂訃貞負赴赳趴軍軌述迦迢迪迥"],["ada1","迭迫迤迨郊郎郁郃酋酊重閂限陋陌降面革韋韭音頁風飛食首香乘亳倌倍倣俯倦倥俸倩倖倆值借倚倒們俺倀倔倨俱倡個候倘俳修倭倪俾倫倉兼冤冥冢凍凌准凋剖剜剔剛剝匪卿原厝叟哨唐唁唷哼哥哲唆哺唔哩哭員唉哮哪"],["ae40","哦唧唇哽唏圃圄埂埔埋埃堉夏套奘奚娑娘娜娟娛娓姬娠娣娩娥娌娉孫屘宰害家宴宮宵容宸射屑展屐峭峽峻峪峨峰島崁峴差席師庫庭座弱徒徑徐恙"],["aea1","恣恥恐恕恭恩息悄悟悚悍悔悌悅悖扇拳挈拿捎挾振捕捂捆捏捉挺捐挽挪挫挨捍捌效敉料旁旅時晉晏晃晒晌晅晁書朔朕朗校核案框桓根桂桔栩梳栗桌桑栽柴桐桀格桃株桅栓栘桁殊殉殷氣氧氨氦氤泰浪涕消涇浦浸海浙涓"],["af40","浬涉浮浚浴浩涌涊浹涅浥涔烊烘烤烙烈烏爹特狼狹狽狸狷玆班琉珮珠珪珞畔畝畜畚留疾病症疲疳疽疼疹痂疸皋皰益盍盎眩真眠眨矩砰砧砸砝破砷"],["afa1","砥砭砠砟砲祕祐祠祟祖神祝祗祚秤秣秧租秦秩秘窄窈站笆笑粉紡紗紋紊素索純紐紕級紜納紙紛缺罟羔翅翁耆耘耕耙耗耽耿胱脂胰脅胭胴脆胸胳脈能脊胼胯臭臬舀舐航舫舨般芻茫荒荔荊茸荐草茵茴荏茲茹茶茗荀茱茨荃"],["b040","虔蚊蚪蚓蚤蚩蚌蚣蚜衰衷袁袂衽衹記訐討訌訕訊託訓訖訏訑豈豺豹財貢起躬軒軔軏辱送逆迷退迺迴逃追逅迸邕郡郝郢酒配酌釘針釗釜釙閃院陣陡"],["b0a1","陛陝除陘陞隻飢馬骨高鬥鬲鬼乾偺偽停假偃偌做偉健偶偎偕偵側偷偏倏偯偭兜冕凰剪副勒務勘動匐匏匙匿區匾參曼商啪啦啄啞啡啃啊唱啖問啕唯啤唸售啜唬啣唳啁啗圈國圉域堅堊堆埠埤基堂堵執培夠奢娶婁婉婦婪婀"],["b140","娼婢婚婆婊孰寇寅寄寂宿密尉專將屠屜屝崇崆崎崛崖崢崑崩崔崙崤崧崗巢常帶帳帷康庸庶庵庾張強彗彬彩彫得徙從徘御徠徜恿患悉悠您惋悴惦悽"],["b1a1","情悻悵惜悼惘惕惆惟悸惚惇戚戛扈掠控捲掖探接捷捧掘措捱掩掉掃掛捫推掄授掙採掬排掏掀捻捩捨捺敝敖救教敗啟敏敘敕敔斜斛斬族旋旌旎晝晚晤晨晦晞曹勗望梁梯梢梓梵桿桶梱梧梗械梃棄梭梆梅梔條梨梟梡梂欲殺"],["b240","毫毬氫涎涼淳淙液淡淌淤添淺清淇淋涯淑涮淞淹涸混淵淅淒渚涵淚淫淘淪深淮淨淆淄涪淬涿淦烹焉焊烽烯爽牽犁猜猛猖猓猙率琅琊球理現琍瓠瓶"],["b2a1","瓷甜產略畦畢異疏痔痕疵痊痍皎盔盒盛眷眾眼眶眸眺硫硃硎祥票祭移窒窕笠笨笛第符笙笞笮粒粗粕絆絃統紮紹紼絀細紳組累終紲紱缽羞羚翌翎習耜聊聆脯脖脣脫脩脰脤舂舵舷舶船莎莞莘荸莢莖莽莫莒莊莓莉莠荷荻荼"],["b340","莆莧處彪蛇蛀蚶蛄蚵蛆蛋蚱蚯蛉術袞袈被袒袖袍袋覓規訪訝訣訥許設訟訛訢豉豚販責貫貨貪貧赧赦趾趺軛軟這逍通逗連速逝逐逕逞造透逢逖逛途"],["b3a1","部郭都酗野釵釦釣釧釭釩閉陪陵陳陸陰陴陶陷陬雀雪雩章竟頂頃魚鳥鹵鹿麥麻傢傍傅備傑傀傖傘傚最凱割剴創剩勞勝勛博厥啻喀喧啼喊喝喘喂喜喪喔喇喋喃喳單喟唾喲喚喻喬喱啾喉喫喙圍堯堪場堤堰報堡堝堠壹壺奠"],["b440","婷媚婿媒媛媧孳孱寒富寓寐尊尋就嵌嵐崴嵇巽幅帽幀幃幾廊廁廂廄弼彭復循徨惑惡悲悶惠愜愣惺愕惰惻惴慨惱愎惶愉愀愒戟扉掣掌描揀揩揉揆揍"],["b4a1","插揣提握揖揭揮捶援揪換摒揚揹敞敦敢散斑斐斯普晰晴晶景暑智晾晷曾替期朝棺棕棠棘棗椅棟棵森棧棹棒棲棣棋棍植椒椎棉棚楮棻款欺欽殘殖殼毯氮氯氬港游湔渡渲湧湊渠渥渣減湛湘渤湖湮渭渦湯渴湍渺測湃渝渾滋"],["b540","溉渙湎湣湄湲湩湟焙焚焦焰無然煮焜牌犄犀猶猥猴猩琺琪琳琢琥琵琶琴琯琛琦琨甥甦畫番痢痛痣痙痘痞痠登發皖皓皴盜睏短硝硬硯稍稈程稅稀窘"],["b5a1","窗窖童竣等策筆筐筒答筍筋筏筑粟粥絞結絨絕紫絮絲絡給絢絰絳善翔翕耋聒肅腕腔腋腑腎脹腆脾腌腓腴舒舜菩萃菸萍菠菅萋菁華菱菴著萊菰萌菌菽菲菊萸萎萄菜萇菔菟虛蛟蛙蛭蛔蛛蛤蛐蛞街裁裂袱覃視註詠評詞証詁"],["b640","詔詛詐詆訴診訶詖象貂貯貼貳貽賁費賀貴買貶貿貸越超趁跎距跋跚跑跌跛跆軻軸軼辜逮逵週逸進逶鄂郵鄉郾酣酥量鈔鈕鈣鈉鈞鈍鈐鈇鈑閔閏開閑"],["b6a1","間閒閎隊階隋陽隅隆隍陲隄雁雅雄集雇雯雲韌項順須飧飪飯飩飲飭馮馭黃黍黑亂傭債傲傳僅傾催傷傻傯僇剿剷剽募勦勤勢勣匯嗟嗨嗓嗦嗎嗜嗇嗑嗣嗤嗯嗚嗡嗅嗆嗥嗉園圓塞塑塘塗塚塔填塌塭塊塢塒塋奧嫁嫉嫌媾媽媼"],["b740","媳嫂媲嵩嵯幌幹廉廈弒彙徬微愚意慈感想愛惹愁愈慎慌慄慍愾愴愧愍愆愷戡戢搓搾搞搪搭搽搬搏搜搔損搶搖搗搆敬斟新暗暉暇暈暖暄暘暍會榔業"],["b7a1","楚楷楠楔極椰概楊楨楫楞楓楹榆楝楣楛歇歲毀殿毓毽溢溯滓溶滂源溝滇滅溥溘溼溺溫滑準溜滄滔溪溧溴煎煙煩煤煉照煜煬煦煌煥煞煆煨煖爺牒猷獅猿猾瑯瑚瑕瑟瑞瑁琿瑙瑛瑜當畸瘀痰瘁痲痱痺痿痴痳盞盟睛睫睦睞督"],["b840","睹睪睬睜睥睨睢矮碎碰碗碘碌碉硼碑碓硿祺祿禁萬禽稜稚稠稔稟稞窟窠筷節筠筮筧粱粳粵經絹綑綁綏絛置罩罪署義羨群聖聘肆肄腱腰腸腥腮腳腫"],["b8a1","腹腺腦舅艇蒂葷落萱葵葦葫葉葬葛萼萵葡董葩葭葆虞虜號蛹蜓蜈蜇蜀蛾蛻蜂蜃蜆蜊衙裟裔裙補裘裝裡裊裕裒覜解詫該詳試詩詰誇詼詣誠話誅詭詢詮詬詹詻訾詨豢貊貉賊資賈賄貲賃賂賅跡跟跨路跳跺跪跤跦躲較載軾輊"],["b940","辟農運遊道遂達逼違遐遇遏過遍遑逾遁鄒鄗酬酪酩釉鈷鉗鈸鈽鉀鈾鉛鉋鉤鉑鈴鉉鉍鉅鈹鈿鉚閘隘隔隕雍雋雉雊雷電雹零靖靴靶預頑頓頊頒頌飼飴"],["b9a1","飽飾馳馱馴髡鳩麂鼎鼓鼠僧僮僥僖僭僚僕像僑僱僎僩兢凳劃劂匱厭嗾嘀嘛嘗嗽嘔嘆嘉嘍嘎嗷嘖嘟嘈嘐嗶團圖塵塾境墓墊塹墅塽壽夥夢夤奪奩嫡嫦嫩嫗嫖嫘嫣孵寞寧寡寥實寨寢寤察對屢嶄嶇幛幣幕幗幔廓廖弊彆彰徹慇"],["ba40","愿態慷慢慣慟慚慘慵截撇摘摔撤摸摟摺摑摧搴摭摻敲斡旗旖暢暨暝榜榨榕槁榮槓構榛榷榻榫榴槐槍榭槌榦槃榣歉歌氳漳演滾漓滴漩漾漠漬漏漂漢"],["baa1","滿滯漆漱漸漲漣漕漫漯澈漪滬漁滲滌滷熔熙煽熊熄熒爾犒犖獄獐瑤瑣瑪瑰瑭甄疑瘧瘍瘋瘉瘓盡監瞄睽睿睡磁碟碧碳碩碣禎福禍種稱窪窩竭端管箕箋筵算箝箔箏箸箇箄粹粽精綻綰綜綽綾綠緊綴網綱綺綢綿綵綸維緒緇綬"],["bb40","罰翠翡翟聞聚肇腐膀膏膈膊腿膂臧臺與舔舞艋蓉蒿蓆蓄蒙蒞蒲蒜蓋蒸蓀蓓蒐蒼蓑蓊蜿蜜蜻蜢蜥蜴蜘蝕蜷蜩裳褂裴裹裸製裨褚裯誦誌語誣認誡誓誤"],["bba1","說誥誨誘誑誚誧豪貍貌賓賑賒赫趙趕跼輔輒輕輓辣遠遘遜遣遙遞遢遝遛鄙鄘鄞酵酸酷酴鉸銀銅銘銖鉻銓銜銨鉼銑閡閨閩閣閥閤隙障際雌雒需靼鞅韶頗領颯颱餃餅餌餉駁骯骰髦魁魂鳴鳶鳳麼鼻齊億儀僻僵價儂儈儉儅凜"],["bc40","劇劈劉劍劊勰厲嘮嘻嘹嘲嘿嘴嘩噓噎噗噴嘶嘯嘰墀墟增墳墜墮墩墦奭嬉嫻嬋嫵嬌嬈寮寬審寫層履嶝嶔幢幟幡廢廚廟廝廣廠彈影德徵慶慧慮慝慕憂"],["bca1","慼慰慫慾憧憐憫憎憬憚憤憔憮戮摩摯摹撞撲撈撐撰撥撓撕撩撒撮播撫撚撬撙撢撳敵敷數暮暫暴暱樣樟槨樁樞標槽模樓樊槳樂樅槭樑歐歎殤毅毆漿潼澄潑潦潔澆潭潛潸潮澎潺潰潤澗潘滕潯潠潟熟熬熱熨牖犛獎獗瑩璋璃"],["bd40","瑾璀畿瘠瘩瘟瘤瘦瘡瘢皚皺盤瞎瞇瞌瞑瞋磋磅確磊碾磕碼磐稿稼穀稽稷稻窯窮箭箱範箴篆篇篁箠篌糊締練緯緻緘緬緝編緣線緞緩綞緙緲緹罵罷羯"],["bda1","翩耦膛膜膝膠膚膘蔗蔽蔚蓮蔬蔭蔓蔑蔣蔡蔔蓬蔥蓿蔆螂蝴蝶蝠蝦蝸蝨蝙蝗蝌蝓衛衝褐複褒褓褕褊誼諒談諄誕請諸課諉諂調誰論諍誶誹諛豌豎豬賠賞賦賤賬賭賢賣賜質賡赭趟趣踫踐踝踢踏踩踟踡踞躺輝輛輟輩輦輪輜輞"],["be40","輥適遮遨遭遷鄰鄭鄧鄱醇醉醋醃鋅銻銷鋪銬鋤鋁銳銼鋒鋇鋰銲閭閱霄霆震霉靠鞍鞋鞏頡頫頜颳養餓餒餘駝駐駟駛駑駕駒駙骷髮髯鬧魅魄魷魯鴆鴉"],["bea1","鴃麩麾黎墨齒儒儘儔儐儕冀冪凝劑劓勳噙噫噹噩噤噸噪器噥噱噯噬噢噶壁墾壇壅奮嬝嬴學寰導彊憲憑憩憊懍憶憾懊懈戰擅擁擋撻撼據擄擇擂操撿擒擔撾整曆曉暹曄曇暸樽樸樺橙橫橘樹橄橢橡橋橇樵機橈歙歷氅濂澱澡"],["bf40","濃澤濁澧澳激澹澶澦澠澴熾燉燐燒燈燕熹燎燙燜燃燄獨璜璣璘璟璞瓢甌甍瘴瘸瘺盧盥瞠瞞瞟瞥磨磚磬磧禦積穎穆穌穋窺篙簑築篤篛篡篩篦糕糖縊"],["bfa1","縑縈縛縣縞縝縉縐罹羲翰翱翮耨膳膩膨臻興艘艙蕊蕙蕈蕨蕩蕃蕉蕭蕪蕞螃螟螞螢融衡褪褲褥褫褡親覦諦諺諫諱謀諜諧諮諾謁謂諷諭諳諶諼豫豭貓賴蹄踱踴蹂踹踵輻輯輸輳辨辦遵遴選遲遼遺鄴醒錠錶鋸錳錯錢鋼錫錄錚"],["c040","錐錦錡錕錮錙閻隧隨險雕霎霑霖霍霓霏靛靜靦鞘頰頸頻頷頭頹頤餐館餞餛餡餚駭駢駱骸骼髻髭鬨鮑鴕鴣鴦鴨鴒鴛默黔龍龜優償儡儲勵嚎嚀嚐嚅嚇"],["c0a1","嚏壕壓壑壎嬰嬪嬤孺尷屨嶼嶺嶽嶸幫彌徽應懂懇懦懋戲戴擎擊擘擠擰擦擬擱擢擭斂斃曙曖檀檔檄檢檜櫛檣橾檗檐檠歜殮毚氈濘濱濟濠濛濤濫濯澀濬濡濩濕濮濰燧營燮燦燥燭燬燴燠爵牆獰獲璩環璦璨癆療癌盪瞳瞪瞰瞬"],["c140","瞧瞭矯磷磺磴磯礁禧禪穗窿簇簍篾篷簌篠糠糜糞糢糟糙糝縮績繆縷縲繃縫總縱繅繁縴縹繈縵縿縯罄翳翼聱聲聰聯聳臆臃膺臂臀膿膽臉膾臨舉艱薪"],["c1a1","薄蕾薜薑薔薯薛薇薨薊虧蟀蟑螳蟒蟆螫螻螺蟈蟋褻褶襄褸褽覬謎謗謙講謊謠謝謄謐豁谿豳賺賽購賸賻趨蹉蹋蹈蹊轄輾轂轅輿避遽還邁邂邀鄹醣醞醜鍍鎂錨鍵鍊鍥鍋錘鍾鍬鍛鍰鍚鍔闊闋闌闈闆隱隸雖霜霞鞠韓顆颶餵騁"],["c240","駿鮮鮫鮪鮭鴻鴿麋黏點黜黝黛鼾齋叢嚕嚮壙壘嬸彝懣戳擴擲擾攆擺擻擷斷曜朦檳檬櫃檻檸櫂檮檯歟歸殯瀉瀋濾瀆濺瀑瀏燻燼燾燸獷獵璧璿甕癖癘"],["c2a1","癒瞽瞿瞻瞼礎禮穡穢穠竄竅簫簧簪簞簣簡糧織繕繞繚繡繒繙罈翹翻職聶臍臏舊藏薩藍藐藉薰薺薹薦蟯蟬蟲蟠覆覲觴謨謹謬謫豐贅蹙蹣蹦蹤蹟蹕軀轉轍邇邃邈醫醬釐鎔鎊鎖鎢鎳鎮鎬鎰鎘鎚鎗闔闖闐闕離雜雙雛雞霤鞣鞦"],["c340","鞭韹額顏題顎顓颺餾餿餽餮馥騎髁鬃鬆魏魎魍鯊鯉鯽鯈鯀鵑鵝鵠黠鼕鼬儳嚥壞壟壢寵龐廬懲懷懶懵攀攏曠曝櫥櫝櫚櫓瀛瀟瀨瀚瀝瀕瀘爆爍牘犢獸"],["c3a1","獺璽瓊瓣疇疆癟癡矇礙禱穫穩簾簿簸簽簷籀繫繭繹繩繪羅繳羶羹羸臘藩藝藪藕藤藥藷蟻蠅蠍蟹蟾襠襟襖襞譁譜識證譚譎譏譆譙贈贊蹼蹲躇蹶蹬蹺蹴轔轎辭邊邋醱醮鏡鏑鏟鏃鏈鏜鏝鏖鏢鏍鏘鏤鏗鏨關隴難霪霧靡韜韻類"],["c440","願顛颼饅饉騖騙鬍鯨鯧鯖鯛鶉鵡鵲鵪鵬麒麗麓麴勸嚨嚷嚶嚴嚼壤孀孃孽寶巉懸懺攘攔攙曦朧櫬瀾瀰瀲爐獻瓏癢癥礦礪礬礫竇競籌籃籍糯糰辮繽繼"],["c4a1","纂罌耀臚艦藻藹蘑藺蘆蘋蘇蘊蠔蠕襤覺觸議譬警譯譟譫贏贍躉躁躅躂醴釋鐘鐃鏽闡霰飄饒饑馨騫騰騷騵鰓鰍鹹麵黨鼯齟齣齡儷儸囁囀囂夔屬巍懼懾攝攜斕曩櫻欄櫺殲灌爛犧瓖瓔癩矓籐纏續羼蘗蘭蘚蠣蠢蠡蠟襪襬覽譴"],["c540","護譽贓躊躍躋轟辯醺鐮鐳鐵鐺鐸鐲鐫闢霸霹露響顧顥饗驅驃驀騾髏魔魑鰭鰥鶯鶴鷂鶸麝黯鼙齜齦齧儼儻囈囊囉孿巔巒彎懿攤權歡灑灘玀瓤疊癮癬"],["c5a1","禳籠籟聾聽臟襲襯觼讀贖贗躑躓轡酈鑄鑑鑒霽霾韃韁顫饕驕驍髒鬚鱉鰱鰾鰻鷓鷗鼴齬齪龔囌巖戀攣攫攪曬欐瓚竊籤籣籥纓纖纔臢蘸蘿蠱變邐邏鑣鑠鑤靨顯饜驚驛驗髓體髑鱔鱗鱖鷥麟黴囑壩攬灞癱癲矗罐羈蠶蠹衢讓讒"],["c640","讖艷贛釀鑪靂靈靄韆顰驟鬢魘鱟鷹鷺鹼鹽鼇齷齲廳欖灣籬籮蠻觀躡釁鑲鑰顱饞髖鬣黌灤矚讚鑷韉驢驥纜讜躪釅鑽鑾鑼鱷鱸黷豔鑿鸚爨驪鬱鸛鸞籲"],["c940","乂乜凵匚厂万丌乇亍囗兀屮彳丏冇与丮亓仂仉仈冘勼卬厹圠夃夬尐巿旡殳毌气爿丱丼仨仜仩仡仝仚刌匜卌圢圣夗夯宁宄尒尻屴屳帄庀庂忉戉扐氕"],["c9a1","氶汃氿氻犮犰玊禸肊阞伎优伬仵伔仱伀价伈伝伂伅伢伓伄仴伒冱刓刉刐劦匢匟卍厊吇囡囟圮圪圴夼妀奼妅奻奾奷奿孖尕尥屼屺屻屾巟幵庄异弚彴忕忔忏扜扞扤扡扦扢扙扠扚扥旯旮朾朹朸朻机朿朼朳氘汆汒汜汏汊汔汋"],["ca40","汌灱牞犴犵玎甪癿穵网艸艼芀艽艿虍襾邙邗邘邛邔阢阤阠阣佖伻佢佉体佤伾佧佒佟佁佘伭伳伿佡冏冹刜刞刡劭劮匉卣卲厎厏吰吷吪呔呅吙吜吥吘"],["caa1","吽呏呁吨吤呇囮囧囥坁坅坌坉坋坒夆奀妦妘妠妗妎妢妐妏妧妡宎宒尨尪岍岏岈岋岉岒岊岆岓岕巠帊帎庋庉庌庈庍弅弝彸彶忒忑忐忭忨忮忳忡忤忣忺忯忷忻怀忴戺抃抌抎抏抔抇扱扻扺扰抁抈扷扽扲扴攷旰旴旳旲旵杅杇"],["cb40","杙杕杌杈杝杍杚杋毐氙氚汸汧汫沄沋沏汱汯汩沚汭沇沕沜汦汳汥汻沎灴灺牣犿犽狃狆狁犺狅玕玗玓玔玒町甹疔疕皁礽耴肕肙肐肒肜芐芏芅芎芑芓"],["cba1","芊芃芄豸迉辿邟邡邥邞邧邠阰阨阯阭丳侘佼侅佽侀侇佶佴侉侄佷佌侗佪侚佹侁佸侐侜侔侞侒侂侕佫佮冞冼冾刵刲刳剆刱劼匊匋匼厒厔咇呿咁咑咂咈呫呺呾呥呬呴呦咍呯呡呠咘呣呧呤囷囹坯坲坭坫坱坰坶垀坵坻坳坴坢"],["cc40","坨坽夌奅妵妺姏姎妲姌姁妶妼姃姖妱妽姀姈妴姇孢孥宓宕屄屇岮岤岠岵岯岨岬岟岣岭岢岪岧岝岥岶岰岦帗帔帙弨弢弣弤彔徂彾彽忞忥怭怦怙怲怋"],["cca1","怴怊怗怳怚怞怬怢怍怐怮怓怑怌怉怜戔戽抭抴拑抾抪抶拊抮抳抯抻抩抰抸攽斨斻昉旼昄昒昈旻昃昋昍昅旽昑昐曶朊枅杬枎枒杶杻枘枆构杴枍枌杺枟枑枙枃杽极杸杹枔欥殀歾毞氝沓泬泫泮泙沶泔沭泧沷泐泂沺泃泆泭泲"],["cd40","泒泝沴沊沝沀泞泀洰泍泇沰泹泏泩泑炔炘炅炓炆炄炑炖炂炚炃牪狖狋狘狉狜狒狔狚狌狑玤玡玭玦玢玠玬玝瓝瓨甿畀甾疌疘皯盳盱盰盵矸矼矹矻矺"],["cda1","矷祂礿秅穸穻竻籵糽耵肏肮肣肸肵肭舠芠苀芫芚芘芛芵芧芮芼芞芺芴芨芡芩苂芤苃芶芢虰虯虭虮豖迒迋迓迍迖迕迗邲邴邯邳邰阹阽阼阺陃俍俅俓侲俉俋俁俔俜俙侻侳俛俇俖侺俀侹俬剄剉勀勂匽卼厗厖厙厘咺咡咭咥哏"],["ce40","哃茍咷咮哖咶哅哆咠呰咼咢咾呲哞咰垵垞垟垤垌垗垝垛垔垘垏垙垥垚垕壴复奓姡姞姮娀姱姝姺姽姼姶姤姲姷姛姩姳姵姠姾姴姭宨屌峐峘峌峗峋峛"],["cea1","峞峚峉峇峊峖峓峔峏峈峆峎峟峸巹帡帢帣帠帤庰庤庢庛庣庥弇弮彖徆怷怹恔恲恞恅恓恇恉恛恌恀恂恟怤恄恘恦恮扂扃拏挍挋拵挎挃拫拹挏挌拸拶挀挓挔拺挕拻拰敁敃斪斿昶昡昲昵昜昦昢昳昫昺昝昴昹昮朏朐柁柲柈枺"],["cf40","柜枻柸柘柀枷柅柫柤柟枵柍枳柷柶柮柣柂枹柎柧柰枲柼柆柭柌枮柦柛柺柉柊柃柪柋欨殂殄殶毖毘毠氠氡洨洴洭洟洼洿洒洊泚洳洄洙洺洚洑洀洝浂"],["cfa1","洁洘洷洃洏浀洇洠洬洈洢洉洐炷炟炾炱炰炡炴炵炩牁牉牊牬牰牳牮狊狤狨狫狟狪狦狣玅珌珂珈珅玹玶玵玴珫玿珇玾珃珆玸珋瓬瓮甮畇畈疧疪癹盄眈眃眄眅眊盷盻盺矧矨砆砑砒砅砐砏砎砉砃砓祊祌祋祅祄秕种秏秖秎窀"],["d040","穾竑笀笁籺籸籹籿粀粁紃紈紁罘羑羍羾耇耎耏耔耷胘胇胠胑胈胂胐胅胣胙胜胊胕胉胏胗胦胍臿舡芔苙苾苹茇苨茀苕茺苫苖苴苬苡苲苵茌苻苶苰苪"],["d0a1","苤苠苺苳苭虷虴虼虳衁衎衧衪衩觓訄訇赲迣迡迮迠郱邽邿郕郅邾郇郋郈釔釓陔陏陑陓陊陎倞倅倇倓倢倰倛俵俴倳倷倬俶俷倗倜倠倧倵倯倱倎党冔冓凊凄凅凈凎剡剚剒剞剟剕剢勍匎厞唦哢唗唒哧哳哤唚哿唄唈哫唑唅哱"],["d140","唊哻哷哸哠唎唃唋圁圂埌堲埕埒垺埆垽垼垸垶垿埇埐垹埁夎奊娙娖娭娮娕娏娗娊娞娳孬宧宭宬尃屖屔峬峿峮峱峷崀峹帩帨庨庮庪庬弳弰彧恝恚恧"],["d1a1","恁悢悈悀悒悁悝悃悕悛悗悇悜悎戙扆拲挐捖挬捄捅挶捃揤挹捋捊挼挩捁挴捘捔捙挭捇挳捚捑挸捗捀捈敊敆旆旃旄旂晊晟晇晑朒朓栟栚桉栲栳栻桋桏栖栱栜栵栫栭栯桎桄栴栝栒栔栦栨栮桍栺栥栠欬欯欭欱欴歭肂殈毦毤"],["d240","毨毣毢毧氥浺浣浤浶洍浡涒浘浢浭浯涑涍淯浿涆浞浧浠涗浰浼浟涂涘洯浨涋浾涀涄洖涃浻浽浵涐烜烓烑烝烋缹烢烗烒烞烠烔烍烅烆烇烚烎烡牂牸"],["d2a1","牷牶猀狺狴狾狶狳狻猁珓珙珥珖玼珧珣珩珜珒珛珔珝珚珗珘珨瓞瓟瓴瓵甡畛畟疰痁疻痄痀疿疶疺皊盉眝眛眐眓眒眣眑眕眙眚眢眧砣砬砢砵砯砨砮砫砡砩砳砪砱祔祛祏祜祓祒祑秫秬秠秮秭秪秜秞秝窆窉窅窋窌窊窇竘笐"],["d340","笄笓笅笏笈笊笎笉笒粄粑粊粌粈粍粅紞紝紑紎紘紖紓紟紒紏紌罜罡罞罠罝罛羖羒翃翂翀耖耾耹胺胲胹胵脁胻脀舁舯舥茳茭荄茙荑茥荖茿荁茦茜茢"],["d3a1","荂荎茛茪茈茼荍茖茤茠茷茯茩荇荅荌荓茞茬荋茧荈虓虒蚢蚨蚖蚍蚑蚞蚇蚗蚆蚋蚚蚅蚥蚙蚡蚧蚕蚘蚎蚝蚐蚔衃衄衭衵衶衲袀衱衿衯袃衾衴衼訒豇豗豻貤貣赶赸趵趷趶軑軓迾迵适迿迻逄迼迶郖郠郙郚郣郟郥郘郛郗郜郤酐"],["d440","酎酏釕釢釚陜陟隼飣髟鬯乿偰偪偡偞偠偓偋偝偲偈偍偁偛偊偢倕偅偟偩偫偣偤偆偀偮偳偗偑凐剫剭剬剮勖勓匭厜啵啶唼啍啐唴唪啑啢唶唵唰啒啅"],["d4a1","唌唲啥啎唹啈唭唻啀啋圊圇埻堔埢埶埜埴堀埭埽堈埸堋埳埏堇埮埣埲埥埬埡堎埼堐埧堁堌埱埩埰堍堄奜婠婘婕婧婞娸娵婭婐婟婥婬婓婤婗婃婝婒婄婛婈媎娾婍娹婌婰婩婇婑婖婂婜孲孮寁寀屙崞崋崝崚崠崌崨崍崦崥崏"],["d540","崰崒崣崟崮帾帴庱庴庹庲庳弶弸徛徖徟悊悐悆悾悰悺惓惔惏惤惙惝惈悱惛悷惊悿惃惍惀挲捥掊掂捽掽掞掭掝掗掫掎捯掇掐据掯捵掜捭掮捼掤挻掟"],["d5a1","捸掅掁掑掍捰敓旍晥晡晛晙晜晢朘桹梇梐梜桭桮梮梫楖桯梣梬梩桵桴梲梏桷梒桼桫桲梪梀桱桾梛梖梋梠梉梤桸桻梑梌梊桽欶欳欷欸殑殏殍殎殌氪淀涫涴涳湴涬淩淢涷淶淔渀淈淠淟淖涾淥淜淝淛淴淊涽淭淰涺淕淂淏淉"],["d640","淐淲淓淽淗淍淣涻烺焍烷焗烴焌烰焄烳焐烼烿焆焓焀烸烶焋焂焎牾牻牼牿猝猗猇猑猘猊猈狿猏猞玈珶珸珵琄琁珽琇琀珺珼珿琌琋珴琈畤畣痎痒痏"],["d6a1","痋痌痑痐皏皉盓眹眯眭眱眲眴眳眽眥眻眵硈硒硉硍硊硌砦硅硐祤祧祩祪祣祫祡离秺秸秶秷窏窔窐笵筇笴笥笰笢笤笳笘笪笝笱笫笭笯笲笸笚笣粔粘粖粣紵紽紸紶紺絅紬紩絁絇紾紿絊紻紨罣羕羜羝羛翊翋翍翐翑翇翏翉耟"],["d740","耞耛聇聃聈脘脥脙脛脭脟脬脞脡脕脧脝脢舑舸舳舺舴舲艴莐莣莨莍荺荳莤荴莏莁莕莙荵莔莩荽莃莌莝莛莪莋荾莥莯莈莗莰荿莦莇莮荶莚虙虖蚿蚷"],["d7a1","蛂蛁蛅蚺蚰蛈蚹蚳蚸蛌蚴蚻蚼蛃蚽蚾衒袉袕袨袢袪袚袑袡袟袘袧袙袛袗袤袬袌袓袎覂觖觙觕訰訧訬訞谹谻豜豝豽貥赽赻赹趼跂趹趿跁軘軞軝軜軗軠軡逤逋逑逜逌逡郯郪郰郴郲郳郔郫郬郩酖酘酚酓酕釬釴釱釳釸釤釹釪"],["d840","釫釷釨釮镺閆閈陼陭陫陱陯隿靪頄飥馗傛傕傔傞傋傣傃傌傎傝偨傜傒傂傇兟凔匒匑厤厧喑喨喥喭啷噅喢喓喈喏喵喁喣喒喤啽喌喦啿喕喡喎圌堩堷"],["d8a1","堙堞堧堣堨埵塈堥堜堛堳堿堶堮堹堸堭堬堻奡媯媔媟婺媢媞婸媦婼媥媬媕媮娷媄媊媗媃媋媩婻婽媌媜媏媓媝寪寍寋寔寑寊寎尌尰崷嵃嵫嵁嵋崿崵嵑嵎嵕崳崺嵒崽崱嵙嵂崹嵉崸崼崲崶嵀嵅幄幁彘徦徥徫惉悹惌惢惎惄愔"],["d940","惲愊愖愅惵愓惸惼惾惁愃愘愝愐惿愄愋扊掔掱掰揎揥揨揯揃撝揳揊揠揶揕揲揵摡揟掾揝揜揄揘揓揂揇揌揋揈揰揗揙攲敧敪敤敜敨敥斌斝斞斮旐旒"],["d9a1","晼晬晻暀晱晹晪晲朁椌棓椄棜椪棬棪棱椏棖棷棫棤棶椓椐棳棡椇棌椈楰梴椑棯棆椔棸棐棽棼棨椋椊椗棎棈棝棞棦棴棑椆棔棩椕椥棇欹欻欿欼殔殗殙殕殽毰毲毳氰淼湆湇渟湉溈渼渽湅湢渫渿湁湝湳渜渳湋湀湑渻渃渮湞"],["da40","湨湜湡渱渨湠湱湫渹渢渰湓湥渧湸湤湷湕湹湒湦渵渶湚焠焞焯烻焮焱焣焥焢焲焟焨焺焛牋牚犈犉犆犅犋猒猋猰猢猱猳猧猲猭猦猣猵猌琮琬琰琫琖"],["daa1","琚琡琭琱琤琣琝琩琠琲瓻甯畯畬痧痚痡痦痝痟痤痗皕皒盚睆睇睄睍睅睊睎睋睌矞矬硠硤硥硜硭硱硪确硰硩硨硞硢祴祳祲祰稂稊稃稌稄窙竦竤筊笻筄筈筌筎筀筘筅粢粞粨粡絘絯絣絓絖絧絪絏絭絜絫絒絔絩絑絟絎缾缿罥"],["db40","罦羢羠羡翗聑聏聐胾胔腃腊腒腏腇脽腍脺臦臮臷臸臹舄舼舽舿艵茻菏菹萣菀菨萒菧菤菼菶萐菆菈菫菣莿萁菝菥菘菿菡菋菎菖菵菉萉萏菞萑萆菂菳"],["dba1","菕菺菇菑菪萓菃菬菮菄菻菗菢萛菛菾蛘蛢蛦蛓蛣蛚蛪蛝蛫蛜蛬蛩蛗蛨蛑衈衖衕袺裗袹袸裀袾袶袼袷袽袲褁裉覕覘覗觝觚觛詎詍訹詙詀詗詘詄詅詒詈詑詊詌詏豟貁貀貺貾貰貹貵趄趀趉跘跓跍跇跖跜跏跕跙跈跗跅軯軷軺"],["dc40","軹軦軮軥軵軧軨軶軫軱軬軴軩逭逴逯鄆鄬鄄郿郼鄈郹郻鄁鄀鄇鄅鄃酡酤酟酢酠鈁鈊鈥鈃鈚鈦鈏鈌鈀鈒釿釽鈆鈄鈧鈂鈜鈤鈙鈗鈅鈖镻閍閌閐隇陾隈"],["dca1","隉隃隀雂雈雃雱雰靬靰靮頇颩飫鳦黹亃亄亶傽傿僆傮僄僊傴僈僂傰僁傺傱僋僉傶傸凗剺剸剻剼嗃嗛嗌嗐嗋嗊嗝嗀嗔嗄嗩喿嗒喍嗏嗕嗢嗖嗈嗲嗍嗙嗂圔塓塨塤塏塍塉塯塕塎塝塙塥塛堽塣塱壼嫇嫄嫋媺媸媱媵媰媿嫈媻嫆"],["dd40","媷嫀嫊媴媶嫍媹媐寖寘寙尟尳嵱嵣嵊嵥嵲嵬嵞嵨嵧嵢巰幏幎幊幍幋廅廌廆廋廇彀徯徭惷慉慊愫慅愶愲愮慆愯慏愩慀戠酨戣戥戤揅揱揫搐搒搉搠搤"],["dda1","搳摃搟搕搘搹搷搢搣搌搦搰搨摁搵搯搊搚摀搥搧搋揧搛搮搡搎敯斒旓暆暌暕暐暋暊暙暔晸朠楦楟椸楎楢楱椿楅楪椹楂楗楙楺楈楉椵楬椳椽楥棰楸椴楩楀楯楄楶楘楁楴楌椻楋椷楜楏楑椲楒椯楻椼歆歅歃歂歈歁殛嗀毻毼"],["de40","毹毷毸溛滖滈溏滀溟溓溔溠溱溹滆滒溽滁溞滉溷溰滍溦滏溲溾滃滜滘溙溒溎溍溤溡溿溳滐滊溗溮溣煇煔煒煣煠煁煝煢煲煸煪煡煂煘煃煋煰煟煐煓"],["dea1","煄煍煚牏犍犌犑犐犎猼獂猻猺獀獊獉瑄瑊瑋瑒瑑瑗瑀瑏瑐瑎瑂瑆瑍瑔瓡瓿瓾瓽甝畹畷榃痯瘏瘃痷痾痼痹痸瘐痻痶痭痵痽皙皵盝睕睟睠睒睖睚睩睧睔睙睭矠碇碚碔碏碄碕碅碆碡碃硹碙碀碖硻祼禂祽祹稑稘稙稒稗稕稢稓"],["df40","稛稐窣窢窞竫筦筤筭筴筩筲筥筳筱筰筡筸筶筣粲粴粯綈綆綀綍絿綅絺綎絻綃絼綌綔綄絽綒罭罫罧罨罬羦羥羧翛翜耡腤腠腷腜腩腛腢腲朡腞腶腧腯"],["dfa1","腄腡舝艉艄艀艂艅蓱萿葖葶葹蒏蒍葥葑葀蒆葧萰葍葽葚葙葴葳葝蔇葞萷萺萴葺葃葸萲葅萩菙葋萯葂萭葟葰萹葎葌葒葯蓅蒎萻葇萶萳葨葾葄萫葠葔葮葐蜋蜄蛷蜌蛺蛖蛵蝍蛸蜎蜉蜁蛶蜍蜅裖裋裍裎裞裛裚裌裐覅覛觟觥觤"],["e040","觡觠觢觜触詶誆詿詡訿詷誂誄詵誃誁詴詺谼豋豊豥豤豦貆貄貅賌赨赩趑趌趎趏趍趓趔趐趒跰跠跬跱跮跐跩跣跢跧跲跫跴輆軿輁輀輅輇輈輂輋遒逿"],["e0a1","遄遉逽鄐鄍鄏鄑鄖鄔鄋鄎酮酯鉈鉒鈰鈺鉦鈳鉥鉞銃鈮鉊鉆鉭鉬鉏鉠鉧鉯鈶鉡鉰鈱鉔鉣鉐鉲鉎鉓鉌鉖鈲閟閜閞閛隒隓隑隗雎雺雽雸雵靳靷靸靲頏頍頎颬飶飹馯馲馰馵骭骫魛鳪鳭鳧麀黽僦僔僗僨僳僛僪僝僤僓僬僰僯僣僠"],["e140","凘劀劁勩勫匰厬嘧嘕嘌嘒嗼嘏嘜嘁嘓嘂嗺嘝嘄嗿嗹墉塼墐墘墆墁塿塴墋塺墇墑墎塶墂墈塻墔墏壾奫嫜嫮嫥嫕嫪嫚嫭嫫嫳嫢嫠嫛嫬嫞嫝嫙嫨嫟孷寠"],["e1a1","寣屣嶂嶀嵽嶆嵺嶁嵷嶊嶉嶈嵾嵼嶍嵹嵿幘幙幓廘廑廗廎廜廕廙廒廔彄彃彯徶愬愨慁慞慱慳慒慓慲慬憀慴慔慺慛慥愻慪慡慖戩戧戫搫摍摛摝摴摶摲摳摽摵摦撦摎撂摞摜摋摓摠摐摿搿摬摫摙摥摷敳斠暡暠暟朅朄朢榱榶槉"],["e240","榠槎榖榰榬榼榑榙榎榧榍榩榾榯榿槄榽榤槔榹槊榚槏榳榓榪榡榞槙榗榐槂榵榥槆歊歍歋殞殟殠毃毄毾滎滵滱漃漥滸漷滻漮漉潎漙漚漧漘漻漒滭漊"],["e2a1","漶潳滹滮漭潀漰漼漵滫漇漎潃漅滽滶漹漜滼漺漟漍漞漈漡熇熐熉熀熅熂熏煻熆熁熗牄牓犗犕犓獃獍獑獌瑢瑳瑱瑵瑲瑧瑮甀甂甃畽疐瘖瘈瘌瘕瘑瘊瘔皸瞁睼瞅瞂睮瞀睯睾瞃碲碪碴碭碨硾碫碞碥碠碬碢碤禘禊禋禖禕禔禓"],["e340","禗禈禒禐稫穊稰稯稨稦窨窫窬竮箈箜箊箑箐箖箍箌箛箎箅箘劄箙箤箂粻粿粼粺綧綷緂綣綪緁緀緅綝緎緄緆緋緌綯綹綖綼綟綦綮綩綡緉罳翢翣翥翞"],["e3a1","耤聝聜膉膆膃膇膍膌膋舕蒗蒤蒡蒟蒺蓎蓂蒬蒮蒫蒹蒴蓁蓍蒪蒚蒱蓐蒝蒧蒻蒢蒔蓇蓌蒛蒩蒯蒨蓖蒘蒶蓏蒠蓗蓔蓒蓛蒰蒑虡蜳蜣蜨蝫蝀蜮蜞蜡蜙蜛蝃蜬蝁蜾蝆蜠蜲蜪蜭蜼蜒蜺蜱蜵蝂蜦蜧蜸蜤蜚蜰蜑裷裧裱裲裺裾裮裼裶裻"],["e440","裰裬裫覝覡覟覞觩觫觨誫誙誋誒誏誖谽豨豩賕賏賗趖踉踂跿踍跽踊踃踇踆踅跾踀踄輐輑輎輍鄣鄜鄠鄢鄟鄝鄚鄤鄡鄛酺酲酹酳銥銤鉶銛鉺銠銔銪銍"],["e4a1","銦銚銫鉹銗鉿銣鋮銎銂銕銢鉽銈銡銊銆銌銙銧鉾銇銩銝銋鈭隞隡雿靘靽靺靾鞃鞀鞂靻鞄鞁靿韎韍頖颭颮餂餀餇馝馜駃馹馻馺駂馽駇骱髣髧鬾鬿魠魡魟鳱鳲鳵麧僿儃儰僸儆儇僶僾儋儌僽儊劋劌勱勯噈噂噌嘵噁噊噉噆噘"],["e540","噚噀嘳嘽嘬嘾嘸嘪嘺圚墫墝墱墠墣墯墬墥墡壿嫿嫴嫽嫷嫶嬃嫸嬂嫹嬁嬇嬅嬏屧嶙嶗嶟嶒嶢嶓嶕嶠嶜嶡嶚嶞幩幝幠幜緳廛廞廡彉徲憋憃慹憱憰憢憉"],["e5a1","憛憓憯憭憟憒憪憡憍慦憳戭摮摰撖撠撅撗撜撏撋撊撌撣撟摨撱撘敶敺敹敻斲斳暵暰暩暲暷暪暯樀樆樗槥槸樕槱槤樠槿槬槢樛樝槾樧槲槮樔槷槧橀樈槦槻樍槼槫樉樄樘樥樏槶樦樇槴樖歑殥殣殢殦氁氀毿氂潁漦潾澇濆澒"],["e640","澍澉澌潢潏澅潚澖潶潬澂潕潲潒潐潗澔澓潝漀潡潫潽潧澐潓澋潩潿澕潣潷潪潻熲熯熛熰熠熚熩熵熝熥熞熤熡熪熜熧熳犘犚獘獒獞獟獠獝獛獡獚獙"],["e6a1","獢璇璉璊璆璁瑽璅璈瑼瑹甈甇畾瘥瘞瘙瘝瘜瘣瘚瘨瘛皜皝皞皛瞍瞏瞉瞈磍碻磏磌磑磎磔磈磃磄磉禚禡禠禜禢禛歶稹窲窴窳箷篋箾箬篎箯箹篊箵糅糈糌糋緷緛緪緧緗緡縃緺緦緶緱緰緮緟罶羬羰羭翭翫翪翬翦翨聤聧膣膟"],["e740","膞膕膢膙膗舖艏艓艒艐艎艑蔤蔻蔏蔀蔩蔎蔉蔍蔟蔊蔧蔜蓻蔫蓺蔈蔌蓴蔪蓲蔕蓷蓫蓳蓼蔒蓪蓩蔖蓾蔨蔝蔮蔂蓽蔞蓶蔱蔦蓧蓨蓰蓯蓹蔘蔠蔰蔋蔙蔯虢"],["e7a1","蝖蝣蝤蝷蟡蝳蝘蝔蝛蝒蝡蝚蝑蝞蝭蝪蝐蝎蝟蝝蝯蝬蝺蝮蝜蝥蝏蝻蝵蝢蝧蝩衚褅褌褔褋褗褘褙褆褖褑褎褉覢覤覣觭觰觬諏諆誸諓諑諔諕誻諗誾諀諅諘諃誺誽諙谾豍貏賥賟賙賨賚賝賧趠趜趡趛踠踣踥踤踮踕踛踖踑踙踦踧"],["e840","踔踒踘踓踜踗踚輬輤輘輚輠輣輖輗遳遰遯遧遫鄯鄫鄩鄪鄲鄦鄮醅醆醊醁醂醄醀鋐鋃鋄鋀鋙銶鋏鋱鋟鋘鋩鋗鋝鋌鋯鋂鋨鋊鋈鋎鋦鋍鋕鋉鋠鋞鋧鋑鋓"],["e8a1","銵鋡鋆銴镼閬閫閮閰隤隢雓霅霈霂靚鞊鞎鞈韐韏頞頝頦頩頨頠頛頧颲餈飺餑餔餖餗餕駜駍駏駓駔駎駉駖駘駋駗駌骳髬髫髳髲髱魆魃魧魴魱魦魶魵魰魨魤魬鳼鳺鳽鳿鳷鴇鴀鳹鳻鴈鴅鴄麃黓鼏鼐儜儓儗儚儑凞匴叡噰噠噮"],["e940","噳噦噣噭噲噞噷圜圛壈墽壉墿墺壂墼壆嬗嬙嬛嬡嬔嬓嬐嬖嬨嬚嬠嬞寯嶬嶱嶩嶧嶵嶰嶮嶪嶨嶲嶭嶯嶴幧幨幦幯廩廧廦廨廥彋徼憝憨憖懅憴懆懁懌憺"],["e9a1","憿憸憌擗擖擐擏擉撽撉擃擛擳擙攳敿敼斢曈暾曀曊曋曏暽暻暺曌朣樴橦橉橧樲橨樾橝橭橶橛橑樨橚樻樿橁橪橤橐橏橔橯橩橠樼橞橖橕橍橎橆歕歔歖殧殪殫毈毇氄氃氆澭濋澣濇澼濎濈潞濄澽澞濊澨瀄澥澮澺澬澪濏澿澸"],["ea40","澢濉澫濍澯澲澰燅燂熿熸燖燀燁燋燔燊燇燏熽燘熼燆燚燛犝犞獩獦獧獬獥獫獪瑿璚璠璔璒璕璡甋疀瘯瘭瘱瘽瘳瘼瘵瘲瘰皻盦瞚瞝瞡瞜瞛瞢瞣瞕瞙"],["eaa1","瞗磝磩磥磪磞磣磛磡磢磭磟磠禤穄穈穇窶窸窵窱窷篞篣篧篝篕篥篚篨篹篔篪篢篜篫篘篟糒糔糗糐糑縒縡縗縌縟縠縓縎縜縕縚縢縋縏縖縍縔縥縤罃罻罼罺羱翯耪耩聬膱膦膮膹膵膫膰膬膴膲膷膧臲艕艖艗蕖蕅蕫蕍蕓蕡蕘"],["eb40","蕀蕆蕤蕁蕢蕄蕑蕇蕣蔾蕛蕱蕎蕮蕵蕕蕧蕠薌蕦蕝蕔蕥蕬虣虥虤螛螏螗螓螒螈螁螖螘蝹螇螣螅螐螑螝螄螔螜螚螉褞褦褰褭褮褧褱褢褩褣褯褬褟觱諠"],["eba1","諢諲諴諵諝謔諤諟諰諈諞諡諨諿諯諻貑貒貐賵賮賱賰賳赬赮趥趧踳踾踸蹀蹅踶踼踽蹁踰踿躽輶輮輵輲輹輷輴遶遹遻邆郺鄳鄵鄶醓醐醑醍醏錧錞錈錟錆錏鍺錸錼錛錣錒錁鍆錭錎錍鋋錝鋺錥錓鋹鋷錴錂錤鋿錩錹錵錪錔錌"],["ec40","錋鋾錉錀鋻錖閼闍閾閹閺閶閿閵閽隩雔霋霒霐鞙鞗鞔韰韸頵頯頲餤餟餧餩馞駮駬駥駤駰駣駪駩駧骹骿骴骻髶髺髹髷鬳鮀鮅鮇魼魾魻鮂鮓鮒鮐魺鮕"],["eca1","魽鮈鴥鴗鴠鴞鴔鴩鴝鴘鴢鴐鴙鴟麈麆麇麮麭黕黖黺鼒鼽儦儥儢儤儠儩勴嚓嚌嚍嚆嚄嚃噾嚂噿嚁壖壔壏壒嬭嬥嬲嬣嬬嬧嬦嬯嬮孻寱寲嶷幬幪徾徻懃憵憼懧懠懥懤懨懞擯擩擣擫擤擨斁斀斶旚曒檍檖檁檥檉檟檛檡檞檇檓檎"],["ed40","檕檃檨檤檑橿檦檚檅檌檒歛殭氉濌澩濴濔濣濜濭濧濦濞濲濝濢濨燡燱燨燲燤燰燢獳獮獯璗璲璫璐璪璭璱璥璯甐甑甒甏疄癃癈癉癇皤盩瞵瞫瞲瞷瞶"],["eda1","瞴瞱瞨矰磳磽礂磻磼磲礅磹磾礄禫禨穜穛穖穘穔穚窾竀竁簅簏篲簀篿篻簎篴簋篳簂簉簃簁篸篽簆篰篱簐簊糨縭縼繂縳顈縸縪繉繀繇縩繌縰縻縶繄縺罅罿罾罽翴翲耬膻臄臌臊臅臇膼臩艛艚艜薃薀薏薧薕薠薋薣蕻薤薚薞"],["ee40","蕷蕼薉薡蕺蕸蕗薎薖薆薍薙薝薁薢薂薈薅蕹蕶薘薐薟虨螾螪螭蟅螰螬螹螵螼螮蟉蟃蟂蟌螷螯蟄蟊螴螶螿螸螽蟞螲褵褳褼褾襁襒褷襂覭覯覮觲觳謞"],["eea1","謘謖謑謅謋謢謏謒謕謇謍謈謆謜謓謚豏豰豲豱豯貕貔賹赯蹎蹍蹓蹐蹌蹇轃轀邅遾鄸醚醢醛醙醟醡醝醠鎡鎃鎯鍤鍖鍇鍼鍘鍜鍶鍉鍐鍑鍠鍭鎏鍌鍪鍹鍗鍕鍒鍏鍱鍷鍻鍡鍞鍣鍧鎀鍎鍙闇闀闉闃闅閷隮隰隬霠霟霘霝霙鞚鞡鞜"],["ef40","鞞鞝韕韔韱顁顄顊顉顅顃餥餫餬餪餳餲餯餭餱餰馘馣馡騂駺駴駷駹駸駶駻駽駾駼騃骾髾髽鬁髼魈鮚鮨鮞鮛鮦鮡鮥鮤鮆鮢鮠鮯鴳鵁鵧鴶鴮鴯鴱鴸鴰"],["efa1","鵅鵂鵃鴾鴷鵀鴽翵鴭麊麉麍麰黈黚黻黿鼤鼣鼢齔龠儱儭儮嚘嚜嚗嚚嚝嚙奰嬼屩屪巀幭幮懘懟懭懮懱懪懰懫懖懩擿攄擽擸攁攃擼斔旛曚曛曘櫅檹檽櫡櫆檺檶檷櫇檴檭歞毉氋瀇瀌瀍瀁瀅瀔瀎濿瀀濻瀦濼濷瀊爁燿燹爃燽獶"],["f040","璸瓀璵瓁璾璶璻瓂甔甓癜癤癙癐癓癗癚皦皽盬矂瞺磿礌礓礔礉礐礒礑禭禬穟簜簩簙簠簟簭簝簦簨簢簥簰繜繐繖繣繘繢繟繑繠繗繓羵羳翷翸聵臑臒"],["f0a1","臐艟艞薴藆藀藃藂薳薵薽藇藄薿藋藎藈藅薱薶藒蘤薸薷薾虩蟧蟦蟢蟛蟫蟪蟥蟟蟳蟤蟔蟜蟓蟭蟘蟣螤蟗蟙蠁蟴蟨蟝襓襋襏襌襆襐襑襉謪謧謣謳謰謵譇謯謼謾謱謥謷謦謶謮謤謻謽謺豂豵貙貘貗賾贄贂贀蹜蹢蹠蹗蹖蹞蹥蹧"],["f140","蹛蹚蹡蹝蹩蹔轆轇轈轋鄨鄺鄻鄾醨醥醧醯醪鎵鎌鎒鎷鎛鎝鎉鎧鎎鎪鎞鎦鎕鎈鎙鎟鎍鎱鎑鎲鎤鎨鎴鎣鎥闒闓闑隳雗雚巂雟雘雝霣霢霥鞬鞮鞨鞫鞤鞪"],["f1a1","鞢鞥韗韙韖韘韺顐顑顒颸饁餼餺騏騋騉騍騄騑騊騅騇騆髀髜鬈鬄鬅鬩鬵魊魌魋鯇鯆鯃鮿鯁鮵鮸鯓鮶鯄鮹鮽鵜鵓鵏鵊鵛鵋鵙鵖鵌鵗鵒鵔鵟鵘鵚麎麌黟鼁鼀鼖鼥鼫鼪鼩鼨齌齕儴儵劖勷厴嚫嚭嚦嚧嚪嚬壚壝壛夒嬽嬾嬿巃幰"],["f240","徿懻攇攐攍攉攌攎斄旞旝曞櫧櫠櫌櫑櫙櫋櫟櫜櫐櫫櫏櫍櫞歠殰氌瀙瀧瀠瀖瀫瀡瀢瀣瀩瀗瀤瀜瀪爌爊爇爂爅犥犦犤犣犡瓋瓅璷瓃甖癠矉矊矄矱礝礛"],["f2a1","礡礜礗礞禰穧穨簳簼簹簬簻糬糪繶繵繸繰繷繯繺繲繴繨罋罊羃羆羷翽翾聸臗臕艤艡艣藫藱藭藙藡藨藚藗藬藲藸藘藟藣藜藑藰藦藯藞藢蠀蟺蠃蟶蟷蠉蠌蠋蠆蟼蠈蟿蠊蠂襢襚襛襗襡襜襘襝襙覈覷覶觶譐譈譊譀譓譖譔譋譕"],["f340","譑譂譒譗豃豷豶貚贆贇贉趬趪趭趫蹭蹸蹳蹪蹯蹻軂轒轑轏轐轓辴酀鄿醰醭鏞鏇鏏鏂鏚鏐鏹鏬鏌鏙鎩鏦鏊鏔鏮鏣鏕鏄鏎鏀鏒鏧镽闚闛雡霩霫霬霨霦"],["f3a1","鞳鞷鞶韝韞韟顜顙顝顗颿颽颻颾饈饇饃馦馧騚騕騥騝騤騛騢騠騧騣騞騜騔髂鬋鬊鬎鬌鬷鯪鯫鯠鯞鯤鯦鯢鯰鯔鯗鯬鯜鯙鯥鯕鯡鯚鵷鶁鶊鶄鶈鵱鶀鵸鶆鶋鶌鵽鵫鵴鵵鵰鵩鶅鵳鵻鶂鵯鵹鵿鶇鵨麔麑黀黼鼭齀齁齍齖齗齘匷嚲"],["f440","嚵嚳壣孅巆巇廮廯忀忁懹攗攖攕攓旟曨曣曤櫳櫰櫪櫨櫹櫱櫮櫯瀼瀵瀯瀷瀴瀱灂瀸瀿瀺瀹灀瀻瀳灁爓爔犨獽獼璺皫皪皾盭矌矎矏矍矲礥礣礧礨礤礩"],["f4a1","禲穮穬穭竷籉籈籊籇籅糮繻繾纁纀羺翿聹臛臙舋艨艩蘢藿蘁藾蘛蘀藶蘄蘉蘅蘌藽蠙蠐蠑蠗蠓蠖襣襦覹觷譠譪譝譨譣譥譧譭趮躆躈躄轙轖轗轕轘轚邍酃酁醷醵醲醳鐋鐓鏻鐠鐏鐔鏾鐕鐐鐨鐙鐍鏵鐀鏷鐇鐎鐖鐒鏺鐉鏸鐊鏿"],["f540","鏼鐌鏶鐑鐆闞闠闟霮霯鞹鞻韽韾顠顢顣顟飁飂饐饎饙饌饋饓騲騴騱騬騪騶騩騮騸騭髇髊髆鬐鬒鬑鰋鰈鯷鰅鰒鯸鱀鰇鰎鰆鰗鰔鰉鶟鶙鶤鶝鶒鶘鶐鶛"],["f5a1","鶠鶔鶜鶪鶗鶡鶚鶢鶨鶞鶣鶿鶩鶖鶦鶧麙麛麚黥黤黧黦鼰鼮齛齠齞齝齙龑儺儹劘劗囃嚽嚾孈孇巋巏廱懽攛欂櫼欃櫸欀灃灄灊灈灉灅灆爝爚爙獾甗癪矐礭礱礯籔籓糲纊纇纈纋纆纍罍羻耰臝蘘蘪蘦蘟蘣蘜蘙蘧蘮蘡蘠蘩蘞蘥"],["f640","蠩蠝蠛蠠蠤蠜蠫衊襭襩襮襫觺譹譸譅譺譻贐贔趯躎躌轞轛轝酆酄酅醹鐿鐻鐶鐩鐽鐼鐰鐹鐪鐷鐬鑀鐱闥闤闣霵霺鞿韡顤飉飆飀饘饖騹騽驆驄驂驁騺"],["f6a1","騿髍鬕鬗鬘鬖鬺魒鰫鰝鰜鰬鰣鰨鰩鰤鰡鶷鶶鶼鷁鷇鷊鷏鶾鷅鷃鶻鶵鷎鶹鶺鶬鷈鶱鶭鷌鶳鷍鶲鹺麜黫黮黭鼛鼘鼚鼱齎齥齤龒亹囆囅囋奱孋孌巕巑廲攡攠攦攢欋欈欉氍灕灖灗灒爞爟犩獿瓘瓕瓙瓗癭皭礵禴穰穱籗籜籙籛籚"],["f740","糴糱纑罏羇臞艫蘴蘵蘳蘬蘲蘶蠬蠨蠦蠪蠥襱覿覾觻譾讄讂讆讅譿贕躕躔躚躒躐躖躗轠轢酇鑌鑐鑊鑋鑏鑇鑅鑈鑉鑆霿韣顪顩飋饔饛驎驓驔驌驏驈驊"],["f7a1","驉驒驐髐鬙鬫鬻魖魕鱆鱈鰿鱄鰹鰳鱁鰼鰷鰴鰲鰽鰶鷛鷒鷞鷚鷋鷐鷜鷑鷟鷩鷙鷘鷖鷵鷕鷝麶黰鼵鼳鼲齂齫龕龢儽劙壨壧奲孍巘蠯彏戁戃戄攩攥斖曫欑欒欏毊灛灚爢玂玁玃癰矔籧籦纕艬蘺虀蘹蘼蘱蘻蘾蠰蠲蠮蠳襶襴襳觾"],["f840","讌讎讋讈豅贙躘轤轣醼鑢鑕鑝鑗鑞韄韅頀驖驙鬞鬟鬠鱒鱘鱐鱊鱍鱋鱕鱙鱌鱎鷻鷷鷯鷣鷫鷸鷤鷶鷡鷮鷦鷲鷰鷢鷬鷴鷳鷨鷭黂黐黲黳鼆鼜鼸鼷鼶齃齏"],["f8a1","齱齰齮齯囓囍孎屭攭曭曮欓灟灡灝灠爣瓛瓥矕礸禷禶籪纗羉艭虃蠸蠷蠵衋讔讕躞躟躠躝醾醽釂鑫鑨鑩雥靆靃靇韇韥驞髕魙鱣鱧鱦鱢鱞鱠鸂鷾鸇鸃鸆鸅鸀鸁鸉鷿鷽鸄麠鼞齆齴齵齶囔攮斸欘欙欗欚灢爦犪矘矙礹籩籫糶纚"],["f940","纘纛纙臠臡虆虇虈襹襺襼襻觿讘讙躥躤躣鑮鑭鑯鑱鑳靉顲饟鱨鱮鱭鸋鸍鸐鸏鸒鸑麡黵鼉齇齸齻齺齹圞灦籯蠼趲躦釃鑴鑸鑶鑵驠鱴鱳鱱鱵鸔鸓黶鼊"],["f9a1","龤灨灥糷虪蠾蠽蠿讞貜躩軉靋顳顴飌饡馫驤驦驧鬤鸕鸗齈戇欞爧虌躨钂钀钁驩驨鬮鸙爩虋讟钃鱹麷癵驫鱺鸝灩灪麤齾齉龘碁銹裏墻恒粧嫺╔╦╗╠╬╣╚╩╝╒╤╕╞╪╡╘╧╛╓╥╖╟╫╢╙╨╜║═╭╮╰╯▓"]] - -/***/ }), -/* 93 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var ArrayT, NumberT, utils; - - NumberT = __webpack_require__(22).Number; - - utils = __webpack_require__(12); - - ArrayT = (function() { - function ArrayT(type, length, lengthType) { - this.type = type; - this.length = length; - this.lengthType = lengthType != null ? lengthType : 'count'; - } - - ArrayT.prototype.decode = function(stream, parent) { - var ctx, i, length, pos, res, target, _i; - pos = stream.pos; - res = []; - ctx = parent; - if (this.length != null) { - length = utils.resolveLength(this.length, stream, parent); - } - if (this.length instanceof NumberT) { - Object.defineProperties(res, { - parent: { - value: parent - }, - _startOffset: { - value: pos - }, - _currentOffset: { - value: 0, - writable: true - }, - _length: { - value: length - } - }); - ctx = res; - } - if ((length == null) || this.lengthType === 'bytes') { - target = length != null ? stream.pos + length : (parent != null ? parent._length : void 0) ? parent._startOffset + parent._length : stream.length; - while (stream.pos < target) { - res.push(this.type.decode(stream, ctx)); - } - } else { - for (i = _i = 0; _i < length; i = _i += 1) { - res.push(this.type.decode(stream, ctx)); - } - } - return res; - }; - - ArrayT.prototype.size = function(array, ctx) { - var item, size, _i, _len; - if (!array) { - return this.type.size(null, ctx) * utils.resolveLength(this.length, null, ctx); - } - size = 0; - if (this.length instanceof NumberT) { - size += this.length.size(); - ctx = { - parent: ctx - }; - } - for (_i = 0, _len = array.length; _i < _len; _i++) { - item = array[_i]; - size += this.type.size(item, ctx); - } - return size; - }; - - ArrayT.prototype.encode = function(stream, array, parent) { - var ctx, i, item, ptr, _i, _len; - ctx = parent; - if (this.length instanceof NumberT) { - ctx = { - pointers: [], - startOffset: stream.pos, - parent: parent - }; - ctx.pointerOffset = stream.pos + this.size(array, ctx); - this.length.encode(stream, array.length); - } - for (_i = 0, _len = array.length; _i < _len; _i++) { - item = array[_i]; - this.type.encode(stream, item, ctx); - } - if (this.length instanceof NumberT) { - i = 0; - while (i < ctx.pointers.length) { - ptr = ctx.pointers[i++]; - ptr.type.encode(stream, ptr.val); - } - } - }; - - return ArrayT; - - })(); - - module.exports = ArrayT; - -}).call(this); - - -/***/ }), -/* 94 */ -/***/ (function(module, exports, __webpack_require__) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var Struct, utils; - - utils = __webpack_require__(12); - - Struct = (function() { - function Struct(fields) { - this.fields = fields != null ? fields : {}; - } - - Struct.prototype.decode = function(stream, parent, length) { - var res, _ref; - if (length == null) { - length = 0; - } - res = this._setup(stream, parent, length); - this._parseFields(stream, res, this.fields); - if ((_ref = this.process) != null) { - _ref.call(res, stream); - } - return res; - }; - - Struct.prototype._setup = function(stream, parent, length) { - var res; - res = {}; - Object.defineProperties(res, { - parent: { - value: parent - }, - _startOffset: { - value: stream.pos - }, - _currentOffset: { - value: 0, - writable: true - }, - _length: { - value: length - } - }); - return res; - }; - - Struct.prototype._parseFields = function(stream, res, fields) { - var key, type, val; - for (key in fields) { - type = fields[key]; - if (typeof type === 'function') { - val = type.call(res, res); - } else { - val = type.decode(stream, res); - } - if (val !== void 0) { - if (val instanceof utils.PropertyDescriptor) { - Object.defineProperty(res, key, val); - } else { - res[key] = val; - } - } - res._currentOffset = stream.pos - res._startOffset; - } - }; - - Struct.prototype.size = function(val, parent, includePointers) { - var ctx, key, size, type, _ref; - if (val == null) { - val = {}; - } - if (includePointers == null) { - includePointers = true; - } - ctx = { - parent: parent, - val: val, - pointerSize: 0 - }; - size = 0; - _ref = this.fields; - for (key in _ref) { - type = _ref[key]; - if (type.size != null) { - size += type.size(val[key], ctx); - } - } - if (includePointers) { - size += ctx.pointerSize; - } - return size; - }; - - Struct.prototype.encode = function(stream, val, parent) { - var ctx, i, key, ptr, type, _ref, _ref1; - if ((_ref = this.preEncode) != null) { - _ref.call(val, stream); - } - ctx = { - pointers: [], - startOffset: stream.pos, - parent: parent, - val: val, - pointerSize: 0 - }; - ctx.pointerOffset = stream.pos + this.size(val, ctx, false); - _ref1 = this.fields; - for (key in _ref1) { - type = _ref1[key]; - if (type.encode != null) { - type.encode(stream, val[key], ctx); - } - } - i = 0; - while (i < ctx.pointers.length) { - ptr = ctx.pointers[i++]; - ptr.type.encode(stream, ptr.val, ptr.parent); - } - }; - - return Struct; - - })(); - - module.exports = Struct; - -}).call(this); - - -/***/ }), -/* 95 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = !__webpack_require__(5) && !__webpack_require__(19)(function () { - return Object.defineProperty(__webpack_require__(96)('div'), 'a', { get: function () { return 7; } }).a != 7; -}); - - -/***/ }), -/* 96 */ -/***/ (function(module, exports, __webpack_require__) { - -var isObject = __webpack_require__(9); -var document = __webpack_require__(10).document; -// typeof document.createElement is 'object' in old IE -var is = isObject(document) && isObject(document.createElement); -module.exports = function (it) { - return is ? document.createElement(it) : {}; -}; - - -/***/ }), -/* 97 */ -/***/ (function(module, exports) { - -module.exports = function (it) { - if (typeof it != 'function') throw TypeError(it + ' is not a function!'); - return it; -}; - - -/***/ }), -/* 98 */ -/***/ (function(module, exports) { - -module.exports = function (done, value) { - return { value: value, done: !!done }; -}; - - -/***/ }), -/* 99 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = __webpack_require__(13); - - -/***/ }), -/* 100 */ -/***/ (function(module, exports, __webpack_require__) { - -var dP = __webpack_require__(6); -var anObject = __webpack_require__(14); -var getKeys = __webpack_require__(29); - -module.exports = __webpack_require__(5) ? Object.defineProperties : function defineProperties(O, Properties) { - anObject(O); - var keys = getKeys(Properties); - var length = keys.length; - var i = 0; - var P; - while (length > i) dP.f(O, P = keys[i++], Properties[P]); - return O; -}; - - -/***/ }), -/* 101 */ -/***/ (function(module, exports, __webpack_require__) { - -var has = __webpack_require__(18); -var toIObject = __webpack_require__(17); -var arrayIndexOf = __webpack_require__(204)(false); -var IE_PROTO = __webpack_require__(64)('IE_PROTO'); - -module.exports = function (object, names) { - var O = toIObject(object); - var i = 0; - var result = []; - var key; - for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key); - // Don't enum bug & hidden keys - while (names.length > i) if (has(O, key = names[i++])) { - ~arrayIndexOf(result, key) || result.push(key); - } - return result; -}; - - -/***/ }), -/* 102 */ -/***/ (function(module, exports, __webpack_require__) { - -var toInteger = __webpack_require__(63); -var max = Math.max; -var min = Math.min; -module.exports = function (index, length) { - index = toInteger(index); - return index < 0 ? max(index + length, 0) : min(index, length); -}; - - -/***/ }), -/* 103 */ -/***/ (function(module, exports, __webpack_require__) { - -module.exports = { "default": __webpack_require__(215), __esModule: true }; - -/***/ }), -/* 104 */ -/***/ (function(module, exports, __webpack_require__) { - -// 7.2.2 IsArray(argument) -var cof = __webpack_require__(55); -module.exports = Array.isArray || function isArray(arg) { - return cof(arg) == 'Array'; -}; - - -/***/ }), -/* 105 */ -/***/ (function(module, exports, __webpack_require__) { - -// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O) -var $keys = __webpack_require__(101); -var hiddenKeys = __webpack_require__(66).concat('length', 'prototype'); - -exports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) { - return $keys(O, hiddenKeys); -}; - - -/***/ }), -/* 106 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -exports.__esModule = true; - -exports.default = function (instance, Constructor) { - if (!(instance instanceof Constructor)) { - throw new TypeError("Cannot call a class as a function"); - } -}; - -/***/ }), -/* 107 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -exports.__esModule = true; - -var _defineProperty = __webpack_require__(74); - -var _defineProperty2 = _interopRequireDefault(_defineProperty); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } - -exports.default = function () { - function defineProperties(target, props) { - for (var i = 0; i < props.length; i++) { - var descriptor = props[i]; - descriptor.enumerable = descriptor.enumerable || false; - descriptor.configurable = true; - if ("value" in descriptor) descriptor.writable = true; - (0, _defineProperty2.default)(target, descriptor.key, descriptor); - } - } - - return function (Constructor, protoProps, staticProps) { - if (protoProps) defineProperties(Constructor.prototype, protoProps); - if (staticProps) defineProperties(Constructor, staticProps); - return Constructor; - }; -}(); - -/***/ }), -/* 108 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -var dP = __webpack_require__(6).f; -var create = __webpack_require__(36); -var redefineAll = __webpack_require__(109); -var ctx = __webpack_require__(20); -var anInstance = __webpack_require__(110); -var forOf = __webpack_require__(41); -var $iterDefine = __webpack_require__(61); -var step = __webpack_require__(98); -var setSpecies = __webpack_require__(228); -var DESCRIPTORS = __webpack_require__(5); -var fastKey = __webpack_require__(40).fastKey; -var validate = __webpack_require__(75); -var SIZE = DESCRIPTORS ? '_s' : 'size'; - -var getEntry = function (that, key) { - // fast case - var index = fastKey(key); - var entry; - if (index !== 'F') return that._i[index]; - // frozen object case - for (entry = that._f; entry; entry = entry.n) { - if (entry.k == key) return entry; - } -}; - -module.exports = { - getConstructor: function (wrapper, NAME, IS_MAP, ADDER) { - var C = wrapper(function (that, iterable) { - anInstance(that, C, NAME, '_i'); - that._t = NAME; // collection type - that._i = create(null); // index - that._f = undefined; // first entry - that._l = undefined; // last entry - that[SIZE] = 0; // size - if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that); - }); - redefineAll(C.prototype, { - // 23.1.3.1 Map.prototype.clear() - // 23.2.3.2 Set.prototype.clear() - clear: function clear() { - for (var that = validate(this, NAME), data = that._i, entry = that._f; entry; entry = entry.n) { - entry.r = true; - if (entry.p) entry.p = entry.p.n = undefined; - delete data[entry.i]; - } - that._f = that._l = undefined; - that[SIZE] = 0; - }, - // 23.1.3.3 Map.prototype.delete(key) - // 23.2.3.4 Set.prototype.delete(value) - 'delete': function (key) { - var that = validate(this, NAME); - var entry = getEntry(that, key); - if (entry) { - var next = entry.n; - var prev = entry.p; - delete that._i[entry.i]; - entry.r = true; - if (prev) prev.n = next; - if (next) next.p = prev; - if (that._f == entry) that._f = next; - if (that._l == entry) that._l = prev; - that[SIZE]--; - } return !!entry; - }, - // 23.2.3.6 Set.prototype.forEach(callbackfn, thisArg = undefined) - // 23.1.3.5 Map.prototype.forEach(callbackfn, thisArg = undefined) - forEach: function forEach(callbackfn /* , that = undefined */) { - validate(this, NAME); - var f = ctx(callbackfn, arguments.length > 1 ? arguments[1] : undefined, 3); - var entry; - while (entry = entry ? entry.n : this._f) { - f(entry.v, entry.k, this); - // revert to the last existing entry - while (entry && entry.r) entry = entry.p; - } - }, - // 23.1.3.7 Map.prototype.has(key) - // 23.2.3.7 Set.prototype.has(value) - has: function has(key) { - return !!getEntry(validate(this, NAME), key); - } - }); - if (DESCRIPTORS) dP(C.prototype, 'size', { - get: function () { - return validate(this, NAME)[SIZE]; - } - }); - return C; - }, - def: function (that, key, value) { - var entry = getEntry(that, key); - var prev, index; - // change existing entry - if (entry) { - entry.v = value; - // create new entry - } else { - that._l = entry = { - i: index = fastKey(key, true), // <- index - k: key, // <- key - v: value, // <- value - p: prev = that._l, // <- previous entry - n: undefined, // <- next entry - r: false // <- removed - }; - if (!that._f) that._f = entry; - if (prev) prev.n = entry; - that[SIZE]++; - // add to index - if (index !== 'F') that._i[index] = entry; - } return that; - }, - getEntry: getEntry, - setStrong: function (C, NAME, IS_MAP) { - // add .keys, .values, .entries, [@@iterator] - // 23.1.3.4, 23.1.3.8, 23.1.3.11, 23.1.3.12, 23.2.3.5, 23.2.3.8, 23.2.3.10, 23.2.3.11 - $iterDefine(C, NAME, function (iterated, kind) { - this._t = validate(iterated, NAME); // target - this._k = kind; // kind - this._l = undefined; // previous - }, function () { - var that = this; - var kind = that._k; - var entry = that._l; - // revert to the last existing entry - while (entry && entry.r) entry = entry.p; - // get next entry - if (!that._t || !(that._l = entry = entry ? entry.n : that._t._f)) { - // or finish the iteration - that._t = undefined; - return step(1); - } - // return step by kind - if (kind == 'keys') return step(0, entry.k); - if (kind == 'values') return step(0, entry.v); - return step(0, [entry.k, entry.v]); - }, IS_MAP ? 'entries' : 'values', !IS_MAP, true); - - // add [@@species], 23.1.2.2, 23.2.2.2 - setSpecies(NAME); - } -}; - - -/***/ }), -/* 109 */ -/***/ (function(module, exports, __webpack_require__) { - -var hide = __webpack_require__(13); -module.exports = function (target, src, safe) { - for (var key in src) { - if (safe && target[key]) target[key] = src[key]; - else hide(target, key, src[key]); - } return target; -}; - - -/***/ }), -/* 110 */ -/***/ (function(module, exports) { - -module.exports = function (it, Constructor, name, forbiddenField) { - if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) { - throw TypeError(name + ': incorrect invocation!'); - } return it; -}; - - -/***/ }), -/* 111 */ -/***/ (function(module, exports, __webpack_require__) { - -// call something on iterator step with safe closing on error -var anObject = __webpack_require__(14); -module.exports = function (iterator, fn, value, entries) { - try { - return entries ? fn(anObject(value)[0], value[1]) : fn(value); - // 7.4.6 IteratorClose(iterator, completion) - } catch (e) { - var ret = iterator['return']; - if (ret !== undefined) anObject(ret.call(iterator)); - throw e; - } -}; - - -/***/ }), -/* 112 */ -/***/ (function(module, exports, __webpack_require__) { - -// check on default Array iterator -var Iterators = __webpack_require__(23); -var ITERATOR = __webpack_require__(4)('iterator'); -var ArrayProto = Array.prototype; - -module.exports = function (it) { - return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it); -}; - - -/***/ }), -/* 113 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -var global = __webpack_require__(10); -var $export = __webpack_require__(3); -var meta = __webpack_require__(40); -var fails = __webpack_require__(19); -var hide = __webpack_require__(13); -var redefineAll = __webpack_require__(109); -var forOf = __webpack_require__(41); -var anInstance = __webpack_require__(110); -var isObject = __webpack_require__(9); -var setToStringTag = __webpack_require__(39); -var dP = __webpack_require__(6).f; -var each = __webpack_require__(229)(0); -var DESCRIPTORS = __webpack_require__(5); - -module.exports = function (NAME, wrapper, methods, common, IS_MAP, IS_WEAK) { - var Base = global[NAME]; - var C = Base; - var ADDER = IS_MAP ? 'set' : 'add'; - var proto = C && C.prototype; - var O = {}; - if (!DESCRIPTORS || typeof C != 'function' || !(IS_WEAK || proto.forEach && !fails(function () { - new C().entries().next(); - }))) { - // create collection constructor - C = common.getConstructor(wrapper, NAME, IS_MAP, ADDER); - redefineAll(C.prototype, methods); - meta.NEED = true; - } else { - C = wrapper(function (target, iterable) { - anInstance(target, C, NAME, '_c'); - target._c = new Base(); - if (iterable != undefined) forOf(iterable, IS_MAP, target[ADDER], target); - }); - each('add,clear,delete,forEach,get,has,set,keys,values,entries,toJSON'.split(','), function (KEY) { - var IS_ADDER = KEY == 'add' || KEY == 'set'; - if (KEY in proto && !(IS_WEAK && KEY == 'clear')) hide(C.prototype, KEY, function (a, b) { - anInstance(this, C, KEY); - if (!IS_ADDER && IS_WEAK && !isObject(a)) return KEY == 'get' ? undefined : false; - var result = this._c[KEY](a === 0 ? 0 : a, b); - return IS_ADDER ? this : result; - }); - }); - IS_WEAK || dP(C.prototype, 'size', { - get: function () { - return this._c.size; - } - }); - } - - setToStringTag(C, NAME); - - O[NAME] = C; - $export($export.G + $export.W + $export.F, O); - - if (!IS_WEAK) common.setStrong(C, NAME, IS_MAP); - - return C; -}; - - -/***/ }), -/* 114 */ -/***/ (function(module, exports, __webpack_require__) { - -// https://github.com/DavidBruant/Map-Set.prototype.toJSON -var classof = __webpack_require__(68); -var from = __webpack_require__(233); -module.exports = function (NAME) { - return function toJSON() { - if (classof(this) != NAME) throw TypeError(NAME + "#toJSON isn't generic"); - return from(this); - }; -}; - - -/***/ }), -/* 115 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -// https://tc39.github.io/proposal-setmap-offrom/ -var $export = __webpack_require__(3); - -module.exports = function (COLLECTION) { - $export($export.S, COLLECTION, { of: function of() { - var length = arguments.length; - var A = new Array(length); - while (length--) A[length] = arguments[length]; - return new this(A); - } }); -}; - - -/***/ }), -/* 116 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -// https://tc39.github.io/proposal-setmap-offrom/ -var $export = __webpack_require__(3); -var aFunction = __webpack_require__(97); -var ctx = __webpack_require__(20); -var forOf = __webpack_require__(41); - -module.exports = function (COLLECTION) { - $export($export.S, COLLECTION, { from: function from(source /* , mapFn, thisArg */) { - var mapFn = arguments[1]; - var mapping, A, n, cb; - aFunction(this); - mapping = mapFn !== undefined; - if (mapping) aFunction(mapFn); - if (source == undefined) return new this(); - A = []; - if (mapping) { - n = 0; - cb = ctx(mapFn, arguments[2], 2); - forOf(source, false, function (nextItem) { - A.push(cb(nextItem, n++)); - }); - } else { - forOf(source, false, A.push, A); - } - return new this(A); - } }); -}; - - -/***/ }), -/* 117 */ -/***/ (function(module, exports, __webpack_require__) { - -/* Copyright 2013 Google Inc. All Rights Reserved. - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. -*/ - -var BrotliInput = __webpack_require__(118).BrotliInput; -var BrotliOutput = __webpack_require__(118).BrotliOutput; -var BrotliBitReader = __webpack_require__(285); -var BrotliDictionary = __webpack_require__(119); -var HuffmanCode = __webpack_require__(120).HuffmanCode; -var BrotliBuildHuffmanTable = __webpack_require__(120).BrotliBuildHuffmanTable; -var Context = __webpack_require__(289); -var Prefix = __webpack_require__(290); -var Transform = __webpack_require__(291); - -var kDefaultCodeLength = 8; -var kCodeLengthRepeatCode = 16; -var kNumLiteralCodes = 256; -var kNumInsertAndCopyCodes = 704; -var kNumBlockLengthCodes = 26; -var kLiteralContextBits = 6; -var kDistanceContextBits = 2; - -var HUFFMAN_TABLE_BITS = 8; -var HUFFMAN_TABLE_MASK = 0xff; -/* Maximum possible Huffman table size for an alphabet size of 704, max code - * length 15 and root table bits 8. */ -var HUFFMAN_MAX_TABLE_SIZE = 1080; - -var CODE_LENGTH_CODES = 18; -var kCodeLengthCodeOrder = new Uint8Array([ - 1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13, 14, 15, -]); - -var NUM_DISTANCE_SHORT_CODES = 16; -var kDistanceShortCodeIndexOffset = new Uint8Array([ - 3, 2, 1, 0, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 -]); - -var kDistanceShortCodeValueOffset = new Int8Array([ - 0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2, 2, -3, 3 -]); - -var kMaxHuffmanTableSize = new Uint16Array([ - 256, 402, 436, 468, 500, 534, 566, 598, 630, 662, 694, 726, 758, 790, 822, - 854, 886, 920, 952, 984, 1016, 1048, 1080 -]); - -function DecodeWindowBits(br) { - var n; - if (br.readBits(1) === 0) { - return 16; - } - - n = br.readBits(3); - if (n > 0) { - return 17 + n; - } - - n = br.readBits(3); - if (n > 0) { - return 8 + n; - } - - return 17; -} - -/* Decodes a number in the range [0..255], by reading 1 - 11 bits. */ -function DecodeVarLenUint8(br) { - if (br.readBits(1)) { - var nbits = br.readBits(3); - if (nbits === 0) { - return 1; - } else { - return br.readBits(nbits) + (1 << nbits); - } - } - return 0; -} - -function MetaBlockLength() { - this.meta_block_length = 0; - this.input_end = 0; - this.is_uncompressed = 0; - this.is_metadata = false; -} - -function DecodeMetaBlockLength(br) { - var out = new MetaBlockLength; - var size_nibbles; - var size_bytes; - var i; - - out.input_end = br.readBits(1); - if (out.input_end && br.readBits(1)) { - return out; - } - - size_nibbles = br.readBits(2) + 4; - if (size_nibbles === 7) { - out.is_metadata = true; - - if (br.readBits(1) !== 0) - throw new Error('Invalid reserved bit'); - - size_bytes = br.readBits(2); - if (size_bytes === 0) - return out; - - for (i = 0; i < size_bytes; i++) { - var next_byte = br.readBits(8); - if (i + 1 === size_bytes && size_bytes > 1 && next_byte === 0) - throw new Error('Invalid size byte'); - - out.meta_block_length |= next_byte << (i * 8); - } - } else { - for (i = 0; i < size_nibbles; ++i) { - var next_nibble = br.readBits(4); - if (i + 1 === size_nibbles && size_nibbles > 4 && next_nibble === 0) - throw new Error('Invalid size nibble'); - - out.meta_block_length |= next_nibble << (i * 4); - } - } - - ++out.meta_block_length; - - if (!out.input_end && !out.is_metadata) { - out.is_uncompressed = br.readBits(1); - } - - return out; -} - -/* Decodes the next Huffman code from bit-stream. */ -function ReadSymbol(table, index, br) { - var start_index = index; - - var nbits; - br.fillBitWindow(); - index += (br.val_ >>> br.bit_pos_) & HUFFMAN_TABLE_MASK; - nbits = table[index].bits - HUFFMAN_TABLE_BITS; - if (nbits > 0) { - br.bit_pos_ += HUFFMAN_TABLE_BITS; - index += table[index].value; - index += (br.val_ >>> br.bit_pos_) & ((1 << nbits) - 1); - } - br.bit_pos_ += table[index].bits; - return table[index].value; -} - -function ReadHuffmanCodeLengths(code_length_code_lengths, num_symbols, code_lengths, br) { - var symbol = 0; - var prev_code_len = kDefaultCodeLength; - var repeat = 0; - var repeat_code_len = 0; - var space = 32768; - - var table = []; - for (var i = 0; i < 32; i++) - table.push(new HuffmanCode(0, 0)); - - BrotliBuildHuffmanTable(table, 0, 5, code_length_code_lengths, CODE_LENGTH_CODES); - - while (symbol < num_symbols && space > 0) { - var p = 0; - var code_len; - - br.readMoreInput(); - br.fillBitWindow(); - p += (br.val_ >>> br.bit_pos_) & 31; - br.bit_pos_ += table[p].bits; - code_len = table[p].value & 0xff; - if (code_len < kCodeLengthRepeatCode) { - repeat = 0; - code_lengths[symbol++] = code_len; - if (code_len !== 0) { - prev_code_len = code_len; - space -= 32768 >> code_len; - } - } else { - var extra_bits = code_len - 14; - var old_repeat; - var repeat_delta; - var new_len = 0; - if (code_len === kCodeLengthRepeatCode) { - new_len = prev_code_len; - } - if (repeat_code_len !== new_len) { - repeat = 0; - repeat_code_len = new_len; - } - old_repeat = repeat; - if (repeat > 0) { - repeat -= 2; - repeat <<= extra_bits; - } - repeat += br.readBits(extra_bits) + 3; - repeat_delta = repeat - old_repeat; - if (symbol + repeat_delta > num_symbols) { - throw new Error('[ReadHuffmanCodeLengths] symbol + repeat_delta > num_symbols'); - } - - for (var x = 0; x < repeat_delta; x++) - code_lengths[symbol + x] = repeat_code_len; - - symbol += repeat_delta; - - if (repeat_code_len !== 0) { - space -= repeat_delta << (15 - repeat_code_len); - } - } - } - if (space !== 0) { - throw new Error("[ReadHuffmanCodeLengths] space = " + space); - } - - for (; symbol < num_symbols; symbol++) - code_lengths[symbol] = 0; -} - -function ReadHuffmanCode(alphabet_size, tables, table, br) { - var table_size = 0; - var simple_code_or_skip; - var code_lengths = new Uint8Array(alphabet_size); - - br.readMoreInput(); - - /* simple_code_or_skip is used as follows: - 1 for simple code; - 0 for no skipping, 2 skips 2 code lengths, 3 skips 3 code lengths */ - simple_code_or_skip = br.readBits(2); - if (simple_code_or_skip === 1) { - /* Read symbols, codes & code lengths directly. */ - var i; - var max_bits_counter = alphabet_size - 1; - var max_bits = 0; - var symbols = new Int32Array(4); - var num_symbols = br.readBits(2) + 1; - while (max_bits_counter) { - max_bits_counter >>= 1; - ++max_bits; - } - - for (i = 0; i < num_symbols; ++i) { - symbols[i] = br.readBits(max_bits) % alphabet_size; - code_lengths[symbols[i]] = 2; - } - code_lengths[symbols[0]] = 1; - switch (num_symbols) { - case 1: - break; - case 3: - if ((symbols[0] === symbols[1]) || - (symbols[0] === symbols[2]) || - (symbols[1] === symbols[2])) { - throw new Error('[ReadHuffmanCode] invalid symbols'); - } - break; - case 2: - if (symbols[0] === symbols[1]) { - throw new Error('[ReadHuffmanCode] invalid symbols'); - } - - code_lengths[symbols[1]] = 1; - break; - case 4: - if ((symbols[0] === symbols[1]) || - (symbols[0] === symbols[2]) || - (symbols[0] === symbols[3]) || - (symbols[1] === symbols[2]) || - (symbols[1] === symbols[3]) || - (symbols[2] === symbols[3])) { - throw new Error('[ReadHuffmanCode] invalid symbols'); - } - - if (br.readBits(1)) { - code_lengths[symbols[2]] = 3; - code_lengths[symbols[3]] = 3; - } else { - code_lengths[symbols[0]] = 2; - } - break; - } - } else { /* Decode Huffman-coded code lengths. */ - var i; - var code_length_code_lengths = new Uint8Array(CODE_LENGTH_CODES); - var space = 32; - var num_codes = 0; - /* Static Huffman code for the code length code lengths */ - var huff = [ - new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), - new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 1), - new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), - new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 5) - ]; - for (i = simple_code_or_skip; i < CODE_LENGTH_CODES && space > 0; ++i) { - var code_len_idx = kCodeLengthCodeOrder[i]; - var p = 0; - var v; - br.fillBitWindow(); - p += (br.val_ >>> br.bit_pos_) & 15; - br.bit_pos_ += huff[p].bits; - v = huff[p].value; - code_length_code_lengths[code_len_idx] = v; - if (v !== 0) { - space -= (32 >> v); - ++num_codes; - } - } - - if (!(num_codes === 1 || space === 0)) - throw new Error('[ReadHuffmanCode] invalid num_codes or space'); - - ReadHuffmanCodeLengths(code_length_code_lengths, alphabet_size, code_lengths, br); - } - - table_size = BrotliBuildHuffmanTable(tables, table, HUFFMAN_TABLE_BITS, code_lengths, alphabet_size); - - if (table_size === 0) { - throw new Error("[ReadHuffmanCode] BuildHuffmanTable failed: "); - } - - return table_size; -} - -function ReadBlockLength(table, index, br) { - var code; - var nbits; - code = ReadSymbol(table, index, br); - nbits = Prefix.kBlockLengthPrefixCode[code].nbits; - return Prefix.kBlockLengthPrefixCode[code].offset + br.readBits(nbits); -} - -function TranslateShortCodes(code, ringbuffer, index) { - var val; - if (code < NUM_DISTANCE_SHORT_CODES) { - index += kDistanceShortCodeIndexOffset[code]; - index &= 3; - val = ringbuffer[index] + kDistanceShortCodeValueOffset[code]; - } else { - val = code - NUM_DISTANCE_SHORT_CODES + 1; - } - return val; -} - -function MoveToFront(v, index) { - var value = v[index]; - var i = index; - for (; i; --i) v[i] = v[i - 1]; - v[0] = value; -} - -function InverseMoveToFrontTransform(v, v_len) { - var mtf = new Uint8Array(256); - var i; - for (i = 0; i < 256; ++i) { - mtf[i] = i; - } - for (i = 0; i < v_len; ++i) { - var index = v[i]; - v[i] = mtf[index]; - if (index) MoveToFront(mtf, index); - } -} - -/* Contains a collection of huffman trees with the same alphabet size. */ -function HuffmanTreeGroup(alphabet_size, num_htrees) { - this.alphabet_size = alphabet_size; - this.num_htrees = num_htrees; - this.codes = new Array(num_htrees + num_htrees * kMaxHuffmanTableSize[(alphabet_size + 31) >>> 5]); - this.htrees = new Uint32Array(num_htrees); -} - -HuffmanTreeGroup.prototype.decode = function(br) { - var i; - var table_size; - var next = 0; - for (i = 0; i < this.num_htrees; ++i) { - this.htrees[i] = next; - table_size = ReadHuffmanCode(this.alphabet_size, this.codes, next, br); - next += table_size; - } -}; - -function DecodeContextMap(context_map_size, br) { - var out = { num_htrees: null, context_map: null }; - var use_rle_for_zeros; - var max_run_length_prefix = 0; - var table; - var i; - - br.readMoreInput(); - var num_htrees = out.num_htrees = DecodeVarLenUint8(br) + 1; - - var context_map = out.context_map = new Uint8Array(context_map_size); - if (num_htrees <= 1) { - return out; - } - - use_rle_for_zeros = br.readBits(1); - if (use_rle_for_zeros) { - max_run_length_prefix = br.readBits(4) + 1; - } - - table = []; - for (i = 0; i < HUFFMAN_MAX_TABLE_SIZE; i++) { - table[i] = new HuffmanCode(0, 0); - } - - ReadHuffmanCode(num_htrees + max_run_length_prefix, table, 0, br); - - for (i = 0; i < context_map_size;) { - var code; - - br.readMoreInput(); - code = ReadSymbol(table, 0, br); - if (code === 0) { - context_map[i] = 0; - ++i; - } else if (code <= max_run_length_prefix) { - var reps = 1 + (1 << code) + br.readBits(code); - while (--reps) { - if (i >= context_map_size) { - throw new Error("[DecodeContextMap] i >= context_map_size"); - } - context_map[i] = 0; - ++i; - } - } else { - context_map[i] = code - max_run_length_prefix; - ++i; - } - } - if (br.readBits(1)) { - InverseMoveToFrontTransform(context_map, context_map_size); - } - - return out; -} - -function DecodeBlockType(max_block_type, trees, tree_type, block_types, ringbuffers, indexes, br) { - var ringbuffer = tree_type * 2; - var index = tree_type; - var type_code = ReadSymbol(trees, tree_type * HUFFMAN_MAX_TABLE_SIZE, br); - var block_type; - if (type_code === 0) { - block_type = ringbuffers[ringbuffer + (indexes[index] & 1)]; - } else if (type_code === 1) { - block_type = ringbuffers[ringbuffer + ((indexes[index] - 1) & 1)] + 1; - } else { - block_type = type_code - 2; - } - if (block_type >= max_block_type) { - block_type -= max_block_type; - } - block_types[tree_type] = block_type; - ringbuffers[ringbuffer + (indexes[index] & 1)] = block_type; - ++indexes[index]; -} - -function CopyUncompressedBlockToOutput(output, len, pos, ringbuffer, ringbuffer_mask, br) { - var rb_size = ringbuffer_mask + 1; - var rb_pos = pos & ringbuffer_mask; - var br_pos = br.pos_ & BrotliBitReader.IBUF_MASK; - var nbytes; - - /* For short lengths copy byte-by-byte */ - if (len < 8 || br.bit_pos_ + (len << 3) < br.bit_end_pos_) { - while (len-- > 0) { - br.readMoreInput(); - ringbuffer[rb_pos++] = br.readBits(8); - if (rb_pos === rb_size) { - output.write(ringbuffer, rb_size); - rb_pos = 0; - } - } - return; - } - - if (br.bit_end_pos_ < 32) { - throw new Error('[CopyUncompressedBlockToOutput] br.bit_end_pos_ < 32'); - } - - /* Copy remaining 0-4 bytes from br.val_ to ringbuffer. */ - while (br.bit_pos_ < 32) { - ringbuffer[rb_pos] = (br.val_ >>> br.bit_pos_); - br.bit_pos_ += 8; - ++rb_pos; - --len; - } - - /* Copy remaining bytes from br.buf_ to ringbuffer. */ - nbytes = (br.bit_end_pos_ - br.bit_pos_) >> 3; - if (br_pos + nbytes > BrotliBitReader.IBUF_MASK) { - var tail = BrotliBitReader.IBUF_MASK + 1 - br_pos; - for (var x = 0; x < tail; x++) - ringbuffer[rb_pos + x] = br.buf_[br_pos + x]; - - nbytes -= tail; - rb_pos += tail; - len -= tail; - br_pos = 0; - } - - for (var x = 0; x < nbytes; x++) - ringbuffer[rb_pos + x] = br.buf_[br_pos + x]; - - rb_pos += nbytes; - len -= nbytes; - - /* If we wrote past the logical end of the ringbuffer, copy the tail of the - ringbuffer to its beginning and flush the ringbuffer to the output. */ - if (rb_pos >= rb_size) { - output.write(ringbuffer, rb_size); - rb_pos -= rb_size; - for (var x = 0; x < rb_pos; x++) - ringbuffer[x] = ringbuffer[rb_size + x]; - } - - /* If we have more to copy than the remaining size of the ringbuffer, then we - first fill the ringbuffer from the input and then flush the ringbuffer to - the output */ - while (rb_pos + len >= rb_size) { - nbytes = rb_size - rb_pos; - if (br.input_.read(ringbuffer, rb_pos, nbytes) < nbytes) { - throw new Error('[CopyUncompressedBlockToOutput] not enough bytes'); - } - output.write(ringbuffer, rb_size); - len -= nbytes; - rb_pos = 0; - } - - /* Copy straight from the input onto the ringbuffer. The ringbuffer will be - flushed to the output at a later time. */ - if (br.input_.read(ringbuffer, rb_pos, len) < len) { - throw new Error('[CopyUncompressedBlockToOutput] not enough bytes'); - } - - /* Restore the state of the bit reader. */ - br.reset(); -} - -/* Advances the bit reader position to the next byte boundary and verifies - that any skipped bits are set to zero. */ -function JumpToByteBoundary(br) { - var new_bit_pos = (br.bit_pos_ + 7) & ~7; - var pad_bits = br.readBits(new_bit_pos - br.bit_pos_); - return pad_bits == 0; -} - -function BrotliDecompressedSize(buffer) { - var input = new BrotliInput(buffer); - var br = new BrotliBitReader(input); - DecodeWindowBits(br); - var out = DecodeMetaBlockLength(br); - return out.meta_block_length; -} - -exports.BrotliDecompressedSize = BrotliDecompressedSize; - -function BrotliDecompressBuffer(buffer, output_size) { - var input = new BrotliInput(buffer); - - if (output_size == null) { - output_size = BrotliDecompressedSize(buffer); - } - - var output_buffer = new Uint8Array(output_size); - var output = new BrotliOutput(output_buffer); - - BrotliDecompress(input, output); - - if (output.pos < output.buffer.length) { - output.buffer = output.buffer.subarray(0, output.pos); - } - - return output.buffer; -} - -exports.BrotliDecompressBuffer = BrotliDecompressBuffer; - -function BrotliDecompress(input, output) { - var i; - var pos = 0; - var input_end = 0; - var window_bits = 0; - var max_backward_distance; - var max_distance = 0; - var ringbuffer_size; - var ringbuffer_mask; - var ringbuffer; - var ringbuffer_end; - /* This ring buffer holds a few past copy distances that will be used by */ - /* some special distance codes. */ - var dist_rb = [ 16, 15, 11, 4 ]; - var dist_rb_idx = 0; - /* The previous 2 bytes used for context. */ - var prev_byte1 = 0; - var prev_byte2 = 0; - var hgroup = [new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0)]; - var block_type_trees; - var block_len_trees; - var br; - - /* We need the slack region for the following reasons: - - always doing two 8-byte copies for fast backward copying - - transforms - - flushing the input ringbuffer when decoding uncompressed blocks */ - var kRingBufferWriteAheadSlack = 128 + BrotliBitReader.READ_SIZE; - - br = new BrotliBitReader(input); - - /* Decode window size. */ - window_bits = DecodeWindowBits(br); - max_backward_distance = (1 << window_bits) - 16; - - ringbuffer_size = 1 << window_bits; - ringbuffer_mask = ringbuffer_size - 1; - ringbuffer = new Uint8Array(ringbuffer_size + kRingBufferWriteAheadSlack + BrotliDictionary.maxDictionaryWordLength); - ringbuffer_end = ringbuffer_size; - - block_type_trees = []; - block_len_trees = []; - for (var x = 0; x < 3 * HUFFMAN_MAX_TABLE_SIZE; x++) { - block_type_trees[x] = new HuffmanCode(0, 0); - block_len_trees[x] = new HuffmanCode(0, 0); - } - - while (!input_end) { - var meta_block_remaining_len = 0; - var is_uncompressed; - var block_length = [ 1 << 28, 1 << 28, 1 << 28 ]; - var block_type = [ 0 ]; - var num_block_types = [ 1, 1, 1 ]; - var block_type_rb = [ 0, 1, 0, 1, 0, 1 ]; - var block_type_rb_index = [ 0 ]; - var distance_postfix_bits; - var num_direct_distance_codes; - var distance_postfix_mask; - var num_distance_codes; - var context_map = null; - var context_modes = null; - var num_literal_htrees; - var dist_context_map = null; - var num_dist_htrees; - var context_offset = 0; - var context_map_slice = null; - var literal_htree_index = 0; - var dist_context_offset = 0; - var dist_context_map_slice = null; - var dist_htree_index = 0; - var context_lookup_offset1 = 0; - var context_lookup_offset2 = 0; - var context_mode; - var htree_command; - - for (i = 0; i < 3; ++i) { - hgroup[i].codes = null; - hgroup[i].htrees = null; - } - - br.readMoreInput(); - - var _out = DecodeMetaBlockLength(br); - meta_block_remaining_len = _out.meta_block_length; - if (pos + meta_block_remaining_len > output.buffer.length) { - /* We need to grow the output buffer to fit the additional data. */ - var tmp = new Uint8Array( pos + meta_block_remaining_len ); - tmp.set( output.buffer ); - output.buffer = tmp; - } - input_end = _out.input_end; - is_uncompressed = _out.is_uncompressed; - - if (_out.is_metadata) { - JumpToByteBoundary(br); - - for (; meta_block_remaining_len > 0; --meta_block_remaining_len) { - br.readMoreInput(); - /* Read one byte and ignore it. */ - br.readBits(8); - } - - continue; - } - - if (meta_block_remaining_len === 0) { - continue; - } - - if (is_uncompressed) { - br.bit_pos_ = (br.bit_pos_ + 7) & ~7; - CopyUncompressedBlockToOutput(output, meta_block_remaining_len, pos, - ringbuffer, ringbuffer_mask, br); - pos += meta_block_remaining_len; - continue; - } - - for (i = 0; i < 3; ++i) { - num_block_types[i] = DecodeVarLenUint8(br) + 1; - if (num_block_types[i] >= 2) { - ReadHuffmanCode(num_block_types[i] + 2, block_type_trees, i * HUFFMAN_MAX_TABLE_SIZE, br); - ReadHuffmanCode(kNumBlockLengthCodes, block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br); - block_length[i] = ReadBlockLength(block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br); - block_type_rb_index[i] = 1; - } - } - - br.readMoreInput(); - - distance_postfix_bits = br.readBits(2); - num_direct_distance_codes = NUM_DISTANCE_SHORT_CODES + (br.readBits(4) << distance_postfix_bits); - distance_postfix_mask = (1 << distance_postfix_bits) - 1; - num_distance_codes = (num_direct_distance_codes + (48 << distance_postfix_bits)); - context_modes = new Uint8Array(num_block_types[0]); - - for (i = 0; i < num_block_types[0]; ++i) { - br.readMoreInput(); - context_modes[i] = (br.readBits(2) << 1); - } - - var _o1 = DecodeContextMap(num_block_types[0] << kLiteralContextBits, br); - num_literal_htrees = _o1.num_htrees; - context_map = _o1.context_map; - - var _o2 = DecodeContextMap(num_block_types[2] << kDistanceContextBits, br); - num_dist_htrees = _o2.num_htrees; - dist_context_map = _o2.context_map; - - hgroup[0] = new HuffmanTreeGroup(kNumLiteralCodes, num_literal_htrees); - hgroup[1] = new HuffmanTreeGroup(kNumInsertAndCopyCodes, num_block_types[1]); - hgroup[2] = new HuffmanTreeGroup(num_distance_codes, num_dist_htrees); - - for (i = 0; i < 3; ++i) { - hgroup[i].decode(br); - } - - context_map_slice = 0; - dist_context_map_slice = 0; - context_mode = context_modes[block_type[0]]; - context_lookup_offset1 = Context.lookupOffsets[context_mode]; - context_lookup_offset2 = Context.lookupOffsets[context_mode + 1]; - htree_command = hgroup[1].htrees[0]; - - while (meta_block_remaining_len > 0) { - var cmd_code; - var range_idx; - var insert_code; - var copy_code; - var insert_length; - var copy_length; - var distance_code; - var distance; - var context; - var j; - var copy_dst; - - br.readMoreInput(); - - if (block_length[1] === 0) { - DecodeBlockType(num_block_types[1], - block_type_trees, 1, block_type, block_type_rb, - block_type_rb_index, br); - block_length[1] = ReadBlockLength(block_len_trees, HUFFMAN_MAX_TABLE_SIZE, br); - htree_command = hgroup[1].htrees[block_type[1]]; - } - --block_length[1]; - cmd_code = ReadSymbol(hgroup[1].codes, htree_command, br); - range_idx = cmd_code >> 6; - if (range_idx >= 2) { - range_idx -= 2; - distance_code = -1; - } else { - distance_code = 0; - } - insert_code = Prefix.kInsertRangeLut[range_idx] + ((cmd_code >> 3) & 7); - copy_code = Prefix.kCopyRangeLut[range_idx] + (cmd_code & 7); - insert_length = Prefix.kInsertLengthPrefixCode[insert_code].offset + - br.readBits(Prefix.kInsertLengthPrefixCode[insert_code].nbits); - copy_length = Prefix.kCopyLengthPrefixCode[copy_code].offset + - br.readBits(Prefix.kCopyLengthPrefixCode[copy_code].nbits); - prev_byte1 = ringbuffer[pos-1 & ringbuffer_mask]; - prev_byte2 = ringbuffer[pos-2 & ringbuffer_mask]; - for (j = 0; j < insert_length; ++j) { - br.readMoreInput(); - - if (block_length[0] === 0) { - DecodeBlockType(num_block_types[0], - block_type_trees, 0, block_type, block_type_rb, - block_type_rb_index, br); - block_length[0] = ReadBlockLength(block_len_trees, 0, br); - context_offset = block_type[0] << kLiteralContextBits; - context_map_slice = context_offset; - context_mode = context_modes[block_type[0]]; - context_lookup_offset1 = Context.lookupOffsets[context_mode]; - context_lookup_offset2 = Context.lookupOffsets[context_mode + 1]; - } - context = (Context.lookup[context_lookup_offset1 + prev_byte1] | - Context.lookup[context_lookup_offset2 + prev_byte2]); - literal_htree_index = context_map[context_map_slice + context]; - --block_length[0]; - prev_byte2 = prev_byte1; - prev_byte1 = ReadSymbol(hgroup[0].codes, hgroup[0].htrees[literal_htree_index], br); - ringbuffer[pos & ringbuffer_mask] = prev_byte1; - if ((pos & ringbuffer_mask) === ringbuffer_mask) { - output.write(ringbuffer, ringbuffer_size); - } - ++pos; - } - meta_block_remaining_len -= insert_length; - if (meta_block_remaining_len <= 0) break; - - if (distance_code < 0) { - var context; - - br.readMoreInput(); - if (block_length[2] === 0) { - DecodeBlockType(num_block_types[2], - block_type_trees, 2, block_type, block_type_rb, - block_type_rb_index, br); - block_length[2] = ReadBlockLength(block_len_trees, 2 * HUFFMAN_MAX_TABLE_SIZE, br); - dist_context_offset = block_type[2] << kDistanceContextBits; - dist_context_map_slice = dist_context_offset; - } - --block_length[2]; - context = (copy_length > 4 ? 3 : copy_length - 2) & 0xff; - dist_htree_index = dist_context_map[dist_context_map_slice + context]; - distance_code = ReadSymbol(hgroup[2].codes, hgroup[2].htrees[dist_htree_index], br); - if (distance_code >= num_direct_distance_codes) { - var nbits; - var postfix; - var offset; - distance_code -= num_direct_distance_codes; - postfix = distance_code & distance_postfix_mask; - distance_code >>= distance_postfix_bits; - nbits = (distance_code >> 1) + 1; - offset = ((2 + (distance_code & 1)) << nbits) - 4; - distance_code = num_direct_distance_codes + - ((offset + br.readBits(nbits)) << - distance_postfix_bits) + postfix; - } - } - - /* Convert the distance code to the actual distance by possibly looking */ - /* up past distnaces from the ringbuffer. */ - distance = TranslateShortCodes(distance_code, dist_rb, dist_rb_idx); - if (distance < 0) { - throw new Error('[BrotliDecompress] invalid distance'); - } - - if (pos < max_backward_distance && - max_distance !== max_backward_distance) { - max_distance = pos; - } else { - max_distance = max_backward_distance; - } - - copy_dst = pos & ringbuffer_mask; - - if (distance > max_distance) { - if (copy_length >= BrotliDictionary.minDictionaryWordLength && - copy_length <= BrotliDictionary.maxDictionaryWordLength) { - var offset = BrotliDictionary.offsetsByLength[copy_length]; - var word_id = distance - max_distance - 1; - var shift = BrotliDictionary.sizeBitsByLength[copy_length]; - var mask = (1 << shift) - 1; - var word_idx = word_id & mask; - var transform_idx = word_id >> shift; - offset += word_idx * copy_length; - if (transform_idx < Transform.kNumTransforms) { - var len = Transform.transformDictionaryWord(ringbuffer, copy_dst, offset, copy_length, transform_idx); - copy_dst += len; - pos += len; - meta_block_remaining_len -= len; - if (copy_dst >= ringbuffer_end) { - output.write(ringbuffer, ringbuffer_size); - - for (var _x = 0; _x < (copy_dst - ringbuffer_end); _x++) - ringbuffer[_x] = ringbuffer[ringbuffer_end + _x]; - } - } else { - throw new Error("Invalid backward reference. pos: " + pos + " distance: " + distance + - " len: " + copy_length + " bytes left: " + meta_block_remaining_len); - } - } else { - throw new Error("Invalid backward reference. pos: " + pos + " distance: " + distance + - " len: " + copy_length + " bytes left: " + meta_block_remaining_len); - } - } else { - if (distance_code > 0) { - dist_rb[dist_rb_idx & 3] = distance; - ++dist_rb_idx; - } - - if (copy_length > meta_block_remaining_len) { - throw new Error("Invalid backward reference. pos: " + pos + " distance: " + distance + - " len: " + copy_length + " bytes left: " + meta_block_remaining_len); - } - - for (j = 0; j < copy_length; ++j) { - ringbuffer[pos & ringbuffer_mask] = ringbuffer[(pos - distance) & ringbuffer_mask]; - if ((pos & ringbuffer_mask) === ringbuffer_mask) { - output.write(ringbuffer, ringbuffer_size); - } - ++pos; - --meta_block_remaining_len; - } - } - - /* When we get here, we must have inserted at least one literal and */ - /* made a copy of at least length two, therefore accessing the last 2 */ - /* bytes is valid. */ - prev_byte1 = ringbuffer[(pos - 1) & ringbuffer_mask]; - prev_byte2 = ringbuffer[(pos - 2) & ringbuffer_mask]; - } - - /* Protect pos from overflow, wrap it around at every GB of input data */ - pos &= 0x3fffffff; - } - - output.write(ringbuffer, pos & ringbuffer_mask); -} - -exports.BrotliDecompress = BrotliDecompress; - -BrotliDictionary.init(); - - -/***/ }), -/* 118 */ -/***/ (function(module, exports) { - -function BrotliInput(buffer) { - this.buffer = buffer; - this.pos = 0; -} - -BrotliInput.prototype.read = function(buf, i, count) { - if (this.pos + count > this.buffer.length) { - count = this.buffer.length - this.pos; - } - - for (var p = 0; p < count; p++) - buf[i + p] = this.buffer[this.pos + p]; - - this.pos += count; - return count; -} - -exports.BrotliInput = BrotliInput; - -function BrotliOutput(buf) { - this.buffer = buf; - this.pos = 0; -} - -BrotliOutput.prototype.write = function(buf, count) { - if (this.pos + count > this.buffer.length) - throw new Error('Output buffer is not large enough'); - - this.buffer.set(buf.subarray(0, count), this.pos); - this.pos += count; - return count; -}; - -exports.BrotliOutput = BrotliOutput; - - -/***/ }), -/* 119 */ -/***/ (function(module, exports, __webpack_require__) { - -/* Copyright 2013 Google Inc. All Rights Reserved. - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. - - Collection of static dictionary words. -*/ - -var data = __webpack_require__(286); -exports.init = function() { - exports.dictionary = data.init(); -}; - -exports.offsetsByLength = new Uint32Array([ - 0, 0, 0, 0, 0, 4096, 9216, 21504, 35840, 44032, - 53248, 63488, 74752, 87040, 93696, 100864, 104704, 106752, 108928, 113536, - 115968, 118528, 119872, 121280, 122016, -]); - -exports.sizeBitsByLength = new Uint8Array([ - 0, 0, 0, 0, 10, 10, 11, 11, 10, 10, - 10, 10, 10, 9, 9, 8, 7, 7, 8, 7, - 7, 6, 6, 5, 5, -]); - -exports.minDictionaryWordLength = 4; -exports.maxDictionaryWordLength = 24; - - -/***/ }), -/* 120 */ -/***/ (function(module, exports) { - -function HuffmanCode(bits, value) { - this.bits = bits; /* number of bits used for this symbol */ - this.value = value; /* symbol value or table offset */ -} - -exports.HuffmanCode = HuffmanCode; - -var MAX_LENGTH = 15; - -/* Returns reverse(reverse(key, len) + 1, len), where reverse(key, len) is the - bit-wise reversal of the len least significant bits of key. */ -function GetNextKey(key, len) { - var step = 1 << (len - 1); - while (key & step) { - step >>= 1; - } - return (key & (step - 1)) + step; -} - -/* Stores code in table[0], table[step], table[2*step], ..., table[end] */ -/* Assumes that end is an integer multiple of step */ -function ReplicateValue(table, i, step, end, code) { - do { - end -= step; - table[i + end] = new HuffmanCode(code.bits, code.value); - } while (end > 0); -} - -/* Returns the table width of the next 2nd level table. count is the histogram - of bit lengths for the remaining symbols, len is the code length of the next - processed symbol */ -function NextTableBitSize(count, len, root_bits) { - var left = 1 << (len - root_bits); - while (len < MAX_LENGTH) { - left -= count[len]; - if (left <= 0) break; - ++len; - left <<= 1; - } - return len - root_bits; -} - -exports.BrotliBuildHuffmanTable = function(root_table, table, root_bits, code_lengths, code_lengths_size) { - var start_table = table; - var code; /* current table entry */ - var len; /* current code length */ - var symbol; /* symbol index in original or sorted table */ - var key; /* reversed prefix code */ - var step; /* step size to replicate values in current table */ - var low; /* low bits for current root entry */ - var mask; /* mask for low bits */ - var table_bits; /* key length of current table */ - var table_size; /* size of current table */ - var total_size; /* sum of root table size and 2nd level table sizes */ - var sorted; /* symbols sorted by code length */ - var count = new Int32Array(MAX_LENGTH + 1); /* number of codes of each length */ - var offset = new Int32Array(MAX_LENGTH + 1); /* offsets in sorted table for each length */ - - sorted = new Int32Array(code_lengths_size); - - /* build histogram of code lengths */ - for (symbol = 0; symbol < code_lengths_size; symbol++) { - count[code_lengths[symbol]]++; - } - - /* generate offsets into sorted symbol table by code length */ - offset[1] = 0; - for (len = 1; len < MAX_LENGTH; len++) { - offset[len + 1] = offset[len] + count[len]; - } - - /* sort symbols by length, by symbol order within each length */ - for (symbol = 0; symbol < code_lengths_size; symbol++) { - if (code_lengths[symbol] !== 0) { - sorted[offset[code_lengths[symbol]]++] = symbol; - } - } - - table_bits = root_bits; - table_size = 1 << table_bits; - total_size = table_size; - - /* special case code with only one value */ - if (offset[MAX_LENGTH] === 1) { - for (key = 0; key < total_size; ++key) { - root_table[table + key] = new HuffmanCode(0, sorted[0] & 0xffff); - } - - return total_size; - } - - /* fill in root table */ - key = 0; - symbol = 0; - for (len = 1, step = 2; len <= root_bits; ++len, step <<= 1) { - for (; count[len] > 0; --count[len]) { - code = new HuffmanCode(len & 0xff, sorted[symbol++] & 0xffff); - ReplicateValue(root_table, table + key, step, table_size, code); - key = GetNextKey(key, len); - } - } - - /* fill in 2nd level tables and add pointers to root table */ - mask = total_size - 1; - low = -1; - for (len = root_bits + 1, step = 2; len <= MAX_LENGTH; ++len, step <<= 1) { - for (; count[len] > 0; --count[len]) { - if ((key & mask) !== low) { - table += table_size; - table_bits = NextTableBitSize(count, len, root_bits); - table_size = 1 << table_bits; - total_size += table_size; - low = key & mask; - root_table[start_table + low] = new HuffmanCode((table_bits + root_bits) & 0xff, ((table - start_table) - low) & 0xffff); - } - code = new HuffmanCode((len - root_bits) & 0xff, sorted[symbol++] & 0xffff); - ReplicateValue(root_table, table + (key >> root_bits), step, table_size, code); - key = GetNextKey(key, len); - } - } - - return total_size; -} - - -/***/ }), -/* 121 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6 - -/* -PDFImage - embeds images in PDF documents -By Devon Govett - */ - -(function() { - var Data, JPEG, PDFImage, PNG, fs; - - fs = __webpack_require__(8); - - Data = __webpack_require__(298); - - JPEG = __webpack_require__(299); - - PNG = __webpack_require__(300); - - PDFImage = (function() { - function PDFImage() {} - - PDFImage.open = function(src, label) { - var data, match; - if (Buffer.isBuffer(src)) { - data = src; - } else if (src instanceof ArrayBuffer) { - data = new Buffer(new Uint8Array(src)); - } else { - if (match = /^data:.+;base64,(.*)$/.exec(src)) { - data = new Buffer(match[1], 'base64'); - } else { - data = fs.readFileSync(src); - if (!data) { - return; - } - } - } - if (data[0] === 0xff && data[1] === 0xd8) { - return new JPEG(data, label); - } else if (data[0] === 0x89 && data.toString('ascii', 1, 4) === 'PNG') { - return new PNG(data, label); - } else { - throw new Error('Unknown image format.'); - } - }; - - return PDFImage; - - })(); - - module.exports = PDFImage; - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 122 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(global) {module.exports = global["pdfMake"] = __webpack_require__(123); -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) - -/***/ }), -/* 123 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(Buffer, global) { - -var PdfPrinter = __webpack_require__(126); -var isFunction = __webpack_require__(0).isFunction; -var FileSaver = __webpack_require__(306); -var saveAs = FileSaver.saveAs; - -var defaultClientFonts = { - Roboto: { - normal: 'Roboto-Regular.ttf', - bold: 'Roboto-Medium.ttf', - italics: 'Roboto-Italic.ttf', - bolditalics: 'Roboto-MediumItalic.ttf' - } -}; - -function Document(docDefinition, tableLayouts, fonts, vfs) { - this.docDefinition = docDefinition; - this.tableLayouts = tableLayouts || null; - this.fonts = fonts || defaultClientFonts; - this.vfs = vfs; -} - -function canCreatePdf() { - // Ensure the browser provides the level of support needed - if (!Object.keys) { - return false; - } - return true; -} - -Document.prototype._createDoc = function (options, callback) { - options = options || {}; - if (this.tableLayouts) { - options.tableLayouts = this.tableLayouts; - } - - var printer = new PdfPrinter(this.fonts); - __webpack_require__(8).bindFS(this.vfs); // bind virtual file system to file system - - var doc = printer.createPdfKitDocument(this.docDefinition, options); - var chunks = []; - var result; - - doc.on('readable', function () { - var chunk; - while ((chunk = doc.read(9007199254740991)) !== null) { - chunks.push(chunk); - } - }); - doc.on('end', function () { - result = Buffer.concat(chunks); - callback(result, doc._pdfMakePages); - }); - doc.end(); -}; - -Document.prototype._getPages = function (options, cb) { - if (!cb) { - throw '_getPages is an async method and needs a callback argument'; - } - this._createDoc(options, function (ignoreBuffer, pages) { - cb(pages); - }); -}; - -Document.prototype._bufferToBlob = function (buffer) { - var blob; - try { - blob = new Blob([buffer], {type: 'application/pdf'}); - } catch (e) { - // Old browser which can't handle it without making it an byte array (ie10) - if (e.name === 'InvalidStateError') { - var byteArray = new Uint8Array(buffer); - blob = new Blob([byteArray.buffer], {type: 'application/pdf'}); - } - } - - if (!blob) { - throw 'Could not generate blob'; - } - - return blob; -}; - -Document.prototype._openWindow = function () { - // we have to open the window immediately and store the reference - // otherwise popup blockers will stop us - var win = window.open('', '_blank'); - if (win === null) { - throw 'Open PDF in new window blocked by browser'; - } - - return win; -}; - -Document.prototype._openPdf = function (options, win) { - if (!win) { - win = this._openWindow(); - } - try { - this.getBlob(function (result) { - var urlCreator = window.URL || window.webkitURL; - var pdfUrl = urlCreator.createObjectURL(result); - win.location.href = pdfUrl; - }, options); - } catch (e) { - win.close(); - throw e; - } -}; - -Document.prototype.open = function (options, win) { - options = options || {}; - options.autoPrint = false; - win = win || null; - - this._openPdf(options, win); -}; - - -Document.prototype.print = function (options, win) { - options = options || {}; - options.autoPrint = true; - win = win || null; - - this._openPdf(options, win); -}; - -Document.prototype.download = function (defaultFileName, cb, options) { - if (isFunction(defaultFileName)) { - cb = defaultFileName; - defaultFileName = null; - } - - defaultFileName = defaultFileName || 'file.pdf'; - this.getBlob(function (result) { - saveAs(result, defaultFileName); - - if (isFunction(cb)) { - cb(); - } - }, options); -}; - -Document.prototype.getBase64 = function (cb, options) { - if (!cb) { - throw 'getBase64 is an async method and needs a callback argument'; - } - this.getBuffer(function (buffer) { - cb(buffer.toString('base64')); - }, options); -}; - -Document.prototype.getDataUrl = function (cb, options) { - if (!cb) { - throw 'getDataUrl is an async method and needs a callback argument'; - } - this.getBuffer(function (buffer) { - cb('data:application/pdf;base64,' + buffer.toString('base64')); - }, options); -}; - -Document.prototype.getBlob = function (cb, options) { - if (!cb) { - throw 'getBlob is an async method and needs a callback argument'; - } - var that = this; - this.getBuffer(function (result) { - var blob = that._bufferToBlob(result); - cb(blob); - }, options); -}; - -Document.prototype.getBuffer = function (cb, options) { - if (!cb) { - throw 'getBuffer is an async method and needs a callback argument'; - } - this._createDoc(options, function (buffer) { - cb(buffer); - }); -}; - -module.exports = { - createPdf: function (docDefinition) { - if (!canCreatePdf()) { - throw 'Your browser does not provide the level of support needed'; - } - return new Document(docDefinition, global.pdfMake.tableLayouts, global.pdfMake.fonts, global.pdfMake.vfs); - } -}; - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, __webpack_require__(7))) - -/***/ }), -/* 124 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -exports.byteLength = byteLength -exports.toByteArray = toByteArray -exports.fromByteArray = fromByteArray - -var lookup = [] -var revLookup = [] -var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array - -var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' -for (var i = 0, len = code.length; i < len; ++i) { - lookup[i] = code[i] - revLookup[code.charCodeAt(i)] = i -} - -// Support decoding URL-safe base64 strings, as Node.js does. -// See: https://en.wikipedia.org/wiki/Base64#URL_applications -revLookup['-'.charCodeAt(0)] = 62 -revLookup['_'.charCodeAt(0)] = 63 - -function placeHoldersCount (b64) { - var len = b64.length - if (len % 4 > 0) { - throw new Error('Invalid string. Length must be a multiple of 4') - } - - // the number of equal signs (place holders) - // if there are two placeholders, than the two characters before it - // represent one byte - // if there is only one, then the three characters before it represent 2 bytes - // this is just a cheap hack to not do indexOf twice - return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 -} - -function byteLength (b64) { - // base64 is 4/3 + up to two characters of the original data - return (b64.length * 3 / 4) - placeHoldersCount(b64) -} - -function toByteArray (b64) { - var i, l, tmp, placeHolders, arr - var len = b64.length - placeHolders = placeHoldersCount(b64) - - arr = new Arr((len * 3 / 4) - placeHolders) - - // if there are placeholders, only get up to the last complete 4 chars - l = placeHolders > 0 ? len - 4 : len - - var L = 0 - - for (i = 0; i < l; i += 4) { - tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] - arr[L++] = (tmp >> 16) & 0xFF - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } - - if (placeHolders === 2) { - tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) - arr[L++] = tmp & 0xFF - } else if (placeHolders === 1) { - tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } - - return arr -} - -function tripletToBase64 (num) { - return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] -} - -function encodeChunk (uint8, start, end) { - var tmp - var output = [] - for (var i = start; i < end; i += 3) { - tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF) - output.push(tripletToBase64(tmp)) - } - return output.join('') -} - -function fromByteArray (uint8) { - var tmp - var len = uint8.length - var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes - var output = '' - var parts = [] - var maxChunkLength = 16383 // must be multiple of 3 - - // go through the array every three bytes, we'll deal with trailing stuff later - for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { - parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) - } - - // pad the end with zeros, but make sure to not forget the extra bytes - if (extraBytes === 1) { - tmp = uint8[len - 1] - output += lookup[tmp >> 2] - output += lookup[(tmp << 4) & 0x3F] - output += '==' - } else if (extraBytes === 2) { - tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) - output += lookup[tmp >> 10] - output += lookup[(tmp >> 4) & 0x3F] - output += lookup[(tmp << 2) & 0x3F] - output += '=' - } - - parts.push(output) - - return parts.join('') -} - - -/***/ }), -/* 125 */ -/***/ (function(module, exports) { - -exports.read = function (buffer, offset, isLE, mLen, nBytes) { - var e, m - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var nBits = -7 - var i = isLE ? (nBytes - 1) : 0 - var d = isLE ? -1 : 1 - var s = buffer[offset + i] - - i += d - - e = s & ((1 << (-nBits)) - 1) - s >>= (-nBits) - nBits += eLen - for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} - - m = e & ((1 << (-nBits)) - 1) - e >>= (-nBits) - nBits += mLen - for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} - - if (e === 0) { - e = 1 - eBias - } else if (e === eMax) { - return m ? NaN : ((s ? -1 : 1) * Infinity) - } else { - m = m + Math.pow(2, mLen) - e = e - eBias - } - return (s ? -1 : 1) * m * Math.pow(2, e - mLen) -} - -exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { - var e, m, c - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) - var i = isLE ? 0 : (nBytes - 1) - var d = isLE ? 1 : -1 - var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 - - value = Math.abs(value) - - if (isNaN(value) || value === Infinity) { - m = isNaN(value) ? 1 : 0 - e = eMax - } else { - e = Math.floor(Math.log(value) / Math.LN2) - if (value * (c = Math.pow(2, -e)) < 1) { - e-- - c *= 2 - } - if (e + eBias >= 1) { - value += rt / c - } else { - value += rt * Math.pow(2, 1 - eBias) - } - if (value * c >= 2) { - e++ - c /= 2 - } - - if (e + eBias >= eMax) { - m = 0 - e = eMax - } else if (e + eBias >= 1) { - m = (value * c - 1) * Math.pow(2, mLen) - e = e + eBias - } else { - m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) - e = 0 - } - } - - for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} - - e = (e << mLen) | m - eLen += mLen - for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} - - buffer[offset + i - d] |= s * 128 -} - - -/***/ }), -/* 126 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/*eslint no-unused-vars: ["error", {"args": "none"}]*/ - - -var FontProvider = __webpack_require__(127); -var LayoutBuilder = __webpack_require__(128); -var PdfKit = __webpack_require__(138); -var sizes = __webpack_require__(303); -var ImageMeasure = __webpack_require__(304); -var textDecorator = __webpack_require__(305); -var TextTools = __webpack_require__(42); -var isFunction = __webpack_require__(0).isFunction; -var isString = __webpack_require__(0).isString; -var isNumber = __webpack_require__(0).isNumber; -var isBoolean = __webpack_require__(0).isBoolean; -var isArray = __webpack_require__(0).isArray; - -//////////////////////////////////////// -// PdfPrinter - -/** - * @class Creates an instance of a PdfPrinter which turns document definition into a pdf - * - * @param {Object} fontDescriptors font definition dictionary - * - * @example - * var fontDescriptors = { - * Roboto: { - * normal: 'fonts/Roboto-Regular.ttf', - * bold: 'fonts/Roboto-Medium.ttf', - * italics: 'fonts/Roboto-Italic.ttf', - * bolditalics: 'fonts/Roboto-MediumItalic.ttf' - * } - * }; - * - * var printer = new PdfPrinter(fontDescriptors); - */ -function PdfPrinter(fontDescriptors) { - this.fontDescriptors = fontDescriptors; -} - -/** - * Executes layout engine for the specified document and renders it into a pdfkit document - * ready to be saved. - * - * @param {Object} docDefinition document definition - * @param {Object} docDefinition.content an array describing the pdf structure (for more information take a look at the examples in the /examples folder) - * @param {Object} [docDefinition.defaultStyle] default (implicit) style definition - * @param {Object} [docDefinition.styles] dictionary defining all styles which can be used in the document - * @param {Object} [docDefinition.pageSize] page size (pdfkit units, A4 dimensions by default) - * @param {Number} docDefinition.pageSize.width width - * @param {Number} docDefinition.pageSize.height height - * @param {Object} [docDefinition.pageMargins] page margins (pdfkit units) - * @param {Number} docDefinition.maxPagesNumber maximum number of pages to render - * - * @example - * - * var docDefinition = { - * info: { - * title: 'awesome Document', - * author: 'john doe', - * subject: 'subject of document', - * keywords: 'keywords for document', - * }, - * content: [ - * 'First paragraph', - * 'Second paragraph, this time a little bit longer', - * { text: 'Third paragraph, slightly bigger font size', fontSize: 20 }, - * { text: 'Another paragraph using a named style', style: 'header' }, - * { text: ['playing with ', 'inlines' ] }, - * { text: ['and ', { text: 'restyling ', bold: true }, 'them'] }, - * ], - * styles: { - * header: { fontSize: 30, bold: true } - * } - * } - * - * var pdfKitDoc = printer.createPdfKitDocument(docDefinition); - * - * pdfKitDoc.pipe(fs.createWriteStream('sample.pdf')); - * pdfKitDoc.end(); - * - * @return {Object} a pdfKit document object which can be saved or encode to data-url - */ -PdfPrinter.prototype.createPdfKitDocument = function (docDefinition, options) { - options = options || {}; - - var pageSize = fixPageSize(docDefinition.pageSize, docDefinition.pageOrientation); - var compressPdf = isBoolean(docDefinition.compress) ? docDefinition.compress : true; - - this.pdfKitDoc = new PdfKit({size: [pageSize.width, pageSize.height], autoFirstPage: false, compress: compressPdf}); - setMetadata(docDefinition, this.pdfKitDoc); - - this.fontProvider = new FontProvider(this.fontDescriptors, this.pdfKitDoc); - - docDefinition.images = docDefinition.images || {}; - - var builder = new LayoutBuilder(pageSize, fixPageMargins(docDefinition.pageMargins || 40), new ImageMeasure(this.pdfKitDoc, docDefinition.images)); - - registerDefaultTableLayouts(builder); - if (options.tableLayouts) { - builder.registerTableLayouts(options.tableLayouts); - } - - var pages = builder.layoutDocument(docDefinition.content, this.fontProvider, docDefinition.styles || {}, docDefinition.defaultStyle || {fontSize: 12, font: 'Roboto'}, docDefinition.background, docDefinition.header, docDefinition.footer, docDefinition.images, docDefinition.watermark, docDefinition.pageBreakBefore); - var maxNumberPages = docDefinition.maxPagesNumber || -1; - if (isNumber(maxNumberPages) && maxNumberPages > -1) { - pages = pages.slice(0, maxNumberPages); - } - - // if pageSize.height is set to Infinity, calculate the actual height of the page that - // was laid out using the height of each of the items in the page. - if (pageSize.height === Infinity) { - var pageHeight = calculatePageHeight(pages, docDefinition.pageMargins); - this.pdfKitDoc.options.size = [pageSize.width, pageHeight]; - } - - renderPages(pages, this.fontProvider, this.pdfKitDoc, options.progressCallback); - - if (options.autoPrint) { - var printActionRef = this.pdfKitDoc.ref({ - Type: 'Action', - S: 'Named', - N: 'Print' - }); - this.pdfKitDoc._root.data.OpenAction = printActionRef; - printActionRef.end(); - } - return this.pdfKitDoc; -}; - -function setMetadata(docDefinition, pdfKitDoc) { - // PDF standard has these properties reserved: Title, Author, Subject, Keywords, - // Creator, Producer, CreationDate, ModDate, Trapped. - // To keep the pdfmake api consistent, the info field are defined lowercase. - // Custom properties don't contain a space. - function standardizePropertyKey(key) { - var standardProperties = ['Title', 'Author', 'Subject', 'Keywords', - 'Creator', 'Producer', 'CreationDate', 'ModDate', 'Trapped']; - var standardizedKey = key.charAt(0).toUpperCase() + key.slice(1); - if (standardProperties.indexOf(standardizedKey) !== -1) { - return standardizedKey; - } - - return key.replace(/\s+/g, ''); - } - - pdfKitDoc.info.Producer = 'pdfmake'; - pdfKitDoc.info.Creator = 'pdfmake'; - - if (docDefinition.info) { - for (var key in docDefinition.info) { - var value = docDefinition.info[key]; - if (value) { - key = standardizePropertyKey(key); - pdfKitDoc.info[key] = value; - } - } - } -} - -function calculatePageHeight(pages, margins) { - function getItemHeight(item) { - if (isFunction(item.item.getHeight)) { - return item.item.getHeight(); - } else if (item.item._height) { - return item.item._height; - } else { - // TODO: add support for next item types - return 0; - } - } - - var fixedMargins = fixPageMargins(margins || 40); - var height = fixedMargins.top + fixedMargins.bottom; - pages.forEach(function (page) { - page.items.forEach(function (item) { - height += getItemHeight(item); - }); - }); - return height; -} - -function fixPageSize(pageSize, pageOrientation) { - function isNeedSwapPageSizes(pageOrientation) { - if (isString(pageOrientation)) { - pageOrientation = pageOrientation.toLowerCase(); - return ((pageOrientation === 'portrait') && (size.width > size.height)) || - ((pageOrientation === 'landscape') && (size.width < size.height)); - } - return false; - } - - // if pageSize.height is set to auto, set the height to infinity so there are no page breaks. - if (pageSize && pageSize.height === 'auto') { - pageSize.height = Infinity; - } - - var size = pageSize2widthAndHeight(pageSize || 'A4'); - if (isNeedSwapPageSizes(pageOrientation)) { // swap page sizes - size = {width: size.height, height: size.width}; - } - size.orientation = size.width > size.height ? 'landscape' : 'portrait'; - return size; -} - -function fixPageMargins(margin) { - if (!margin) { - return null; - } - - if (isNumber(margin)) { - margin = {left: margin, right: margin, top: margin, bottom: margin}; - } else if (isArray(margin)) { - if (margin.length === 2) { - margin = {left: margin[0], top: margin[1], right: margin[0], bottom: margin[1]}; - } else if (margin.length === 4) { - margin = {left: margin[0], top: margin[1], right: margin[2], bottom: margin[3]}; - } else { - throw 'Invalid pageMargins definition'; - } - } - - return margin; -} - -function registerDefaultTableLayouts(layoutBuilder) { - layoutBuilder.registerTableLayouts({ - noBorders: { - hLineWidth: function (i) { - return 0; - }, - vLineWidth: function (i) { - return 0; - }, - paddingLeft: function (i) { - return i && 4 || 0; - }, - paddingRight: function (i, node) { - return (i < node.table.widths.length - 1) ? 4 : 0; - } - }, - headerLineOnly: { - hLineWidth: function (i, node) { - if (i === 0 || i === node.table.body.length) { - return 0; - } - return (i === node.table.headerRows) ? 2 : 0; - }, - vLineWidth: function (i) { - return 0; - }, - paddingLeft: function (i) { - return i === 0 ? 0 : 8; - }, - paddingRight: function (i, node) { - return (i === node.table.widths.length - 1) ? 0 : 8; - } - }, - lightHorizontalLines: { - hLineWidth: function (i, node) { - if (i === 0 || i === node.table.body.length) { - return 0; - } - return (i === node.table.headerRows) ? 2 : 1; - }, - vLineWidth: function (i) { - return 0; - }, - hLineColor: function (i) { - return i === 1 ? 'black' : '#aaa'; - }, - paddingLeft: function (i) { - return i === 0 ? 0 : 8; - }, - paddingRight: function (i, node) { - return (i === node.table.widths.length - 1) ? 0 : 8; - } - } - }); -} - -function pageSize2widthAndHeight(pageSize) { - if (isString(pageSize)) { - var size = sizes[pageSize.toUpperCase()]; - if (!size) { - throw 'Page size ' + pageSize + ' not recognized'; - } - return {width: size[0], height: size[1]}; - } - - return pageSize; -} - -function updatePageOrientationInOptions(currentPage, pdfKitDoc) { - var previousPageOrientation = pdfKitDoc.options.size[0] > pdfKitDoc.options.size[1] ? 'landscape' : 'portrait'; - - if (currentPage.pageSize.orientation !== previousPageOrientation) { - var width = pdfKitDoc.options.size[0]; - var height = pdfKitDoc.options.size[1]; - pdfKitDoc.options.size = [height, width]; - } -} - -function renderPages(pages, fontProvider, pdfKitDoc, progressCallback) { - pdfKitDoc._pdfMakePages = pages; - pdfKitDoc.addPage(); - - var totalItems = 0; - if (progressCallback) { - pages.forEach(function (page) { - totalItems += page.items.length; - }); - } - - var renderedItems = 0; - progressCallback = progressCallback || function () {}; - - for (var i = 0; i < pages.length; i++) { - if (i > 0) { - updatePageOrientationInOptions(pages[i], pdfKitDoc); - pdfKitDoc.addPage(pdfKitDoc.options); - } - - var page = pages[i]; - for (var ii = 0, il = page.items.length; ii < il; ii++) { - var item = page.items[ii]; - switch (item.type) { - case 'vector': - renderVector(item.item, pdfKitDoc); - break; - case 'line': - renderLine(item.item, item.item.x, item.item.y, pdfKitDoc); - break; - case 'image': - renderImage(item.item, item.item.x, item.item.y, pdfKitDoc); - break; - case 'beginClip': - beginClip(item.item, pdfKitDoc); - break; - case 'endClip': - endClip(pdfKitDoc); - break; - } - renderedItems++; - progressCallback(renderedItems / totalItems); - } - if (page.watermark) { - renderWatermark(page, pdfKitDoc); - } - } -} - -function renderLine(line, x, y, pdfKitDoc) { - if (line._pageNodeRef) { - var newWidth; - var diffWidth; - var textTools = new TextTools(null); - var pageNumber = line._pageNodeRef.positions[0].pageNumber.toString(); - - line.inlines[0].text = pageNumber; - line.inlines[0].linkToPage = pageNumber; - newWidth = textTools.widthOfString(line.inlines[0].text, line.inlines[0].font, line.inlines[0].fontSize, line.inlines[0].characterSpacing, line.inlines[0].fontFeatures); - diffWidth = line.inlines[0].width - newWidth; - line.inlines[0].width = newWidth; - - switch (line.inlines[0].alignment) { - case 'right': - line.inlines[0].x += diffWidth; - break; - case 'center': - line.inlines[0].x += diffWidth / 2; - break; - } - } - - x = x || 0; - y = y || 0; - - var lineHeight = line.getHeight(); - var ascenderHeight = line.getAscenderHeight(); - var descent = lineHeight - ascenderHeight; - - textDecorator.drawBackground(line, x, y, pdfKitDoc); - - //TODO: line.optimizeInlines(); - for (var i = 0, l = line.inlines.length; i < l; i++) { - var inline = line.inlines[i]; - var shiftToBaseline = lineHeight - ((inline.font.ascender / 1000) * inline.fontSize) - descent; - var options = { - lineBreak: false, - textWidth: inline.width, - characterSpacing: inline.characterSpacing, - wordCount: 1, - link: inline.link - }; - - if (inline.fontFeatures) { - options.features = inline.fontFeatures; - } - - pdfKitDoc.fill(inline.color || 'black'); - - pdfKitDoc._font = inline.font; - pdfKitDoc.fontSize(inline.fontSize); - pdfKitDoc.text(inline.text, x + inline.x, y + shiftToBaseline, options); - - if (inline.linkToPage) { - var _ref = pdfKitDoc.ref({Type: 'Action', S: 'GoTo', D: [inline.linkToPage, 0, 0]}).end(); - pdfKitDoc.annotate(x + inline.x, y + shiftToBaseline, inline.width, inline.height, {Subtype: 'Link', Dest: [inline.linkToPage - 1, 'XYZ', null, null, null]}); - } - - } - - textDecorator.drawDecorations(line, x, y, pdfKitDoc); -} - -function renderWatermark(page, pdfKitDoc) { - var watermark = page.watermark; - - pdfKitDoc.fill(watermark.color); - pdfKitDoc.opacity(watermark.opacity); - - pdfKitDoc.save(); - - var angle = Math.atan2(pdfKitDoc.page.height, pdfKitDoc.page.width) * -180 / Math.PI; - pdfKitDoc.rotate(angle, {origin: [pdfKitDoc.page.width / 2, pdfKitDoc.page.height / 2]}); - - var x = pdfKitDoc.page.width / 2 - watermark.size.size.width / 2; - var y = pdfKitDoc.page.height / 2 - watermark.size.size.height / 4; - - pdfKitDoc._font = watermark.font; - pdfKitDoc.fontSize(watermark.size.fontSize); - pdfKitDoc.text(watermark.text, x, y, {lineBreak: false}); - - pdfKitDoc.restore(); -} - -function renderVector(vector, pdfKitDoc) { - //TODO: pdf optimization (there's no need to write all properties everytime) - pdfKitDoc.lineWidth(vector.lineWidth || 1); - if (vector.dash) { - pdfKitDoc.dash(vector.dash.length, {space: vector.dash.space || vector.dash.length, phase: vector.dash.phase || 0}); - } else { - pdfKitDoc.undash(); - } - pdfKitDoc.lineJoin(vector.lineJoin || 'miter'); - pdfKitDoc.lineCap(vector.lineCap || 'butt'); - - //TODO: clipping - - switch (vector.type) { - case 'ellipse': - pdfKitDoc.ellipse(vector.x, vector.y, vector.r1, vector.r2); - break; - case 'rect': - if (vector.r) { - pdfKitDoc.roundedRect(vector.x, vector.y, vector.w, vector.h, vector.r); - } else { - pdfKitDoc.rect(vector.x, vector.y, vector.w, vector.h); - } - - if (vector.linearGradient) { - var gradient = pdfKitDoc.linearGradient(vector.x, vector.y, vector.x + vector.w, vector.y); - var step = 1 / (vector.linearGradient.length - 1); - - for (var i = 0; i < vector.linearGradient.length; i++) { - gradient.stop(i * step, vector.linearGradient[i]); - } - - vector.color = gradient; - } - break; - case 'line': - pdfKitDoc.moveTo(vector.x1, vector.y1); - pdfKitDoc.lineTo(vector.x2, vector.y2); - break; - case 'polyline': - if (vector.points.length === 0) { - break; - } - - pdfKitDoc.moveTo(vector.points[0].x, vector.points[0].y); - for (var i = 1, l = vector.points.length; i < l; i++) { - pdfKitDoc.lineTo(vector.points[i].x, vector.points[i].y); - } - - if (vector.points.length > 1) { - var p1 = vector.points[0]; - var pn = vector.points[vector.points.length - 1]; - - if (vector.closePath || p1.x === pn.x && p1.y === pn.y) { - pdfKitDoc.closePath(); - } - } - break; - case 'path': - pdfKitDoc.path(vector.d); - break; - } - - if (vector.color && vector.lineColor) { - pdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1); - pdfKitDoc.strokeColor(vector.lineColor, vector.strokeOpacity || 1); - pdfKitDoc.fillAndStroke(); - } else if (vector.color) { - pdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1); - pdfKitDoc.fill(); - } else { - pdfKitDoc.strokeColor(vector.lineColor || 'black', vector.strokeOpacity || 1); - pdfKitDoc.stroke(); - } -} - -function renderImage(image, x, y, pdfKitDoc) { - pdfKitDoc.image(image.image, image.x, image.y, {width: image._width, height: image._height}); - if (image.link) { - pdfKitDoc.link(image.x, image.y, image._width, image._height, image.link); - } -} - -function beginClip(rect, pdfKitDoc) { - pdfKitDoc.save(); - pdfKitDoc.addContent('' + rect.x + ' ' + rect.y + ' ' + rect.width + ' ' + rect.height + ' re'); - pdfKitDoc.clip(); -} - -function endClip(pdfKitDoc) { - pdfKitDoc.restore(); -} - -module.exports = PdfPrinter; - - -/***/ }), -/* 127 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var isArray = __webpack_require__(0).isArray; - -function typeName(bold, italics) { - var type = 'normal'; - if (bold && italics) { - type = 'bolditalics'; - } else if (bold) { - type = 'bold'; - } else if (italics) { - type = 'italics'; - } - return type; -} - -function FontProvider(fontDescriptors, pdfKitDoc) { - this.fonts = {}; - this.pdfKitDoc = pdfKitDoc; - this.fontCache = {}; - - for (var font in fontDescriptors) { - if (fontDescriptors.hasOwnProperty(font)) { - var fontDef = fontDescriptors[font]; - - this.fonts[font] = { - normal: fontDef.normal, - bold: fontDef.bold, - italics: fontDef.italics, - bolditalics: fontDef.bolditalics - }; - } - } -} - -FontProvider.prototype.provideFont = function (familyName, bold, italics) { - var type = typeName(bold, italics); - if (!this.fonts[familyName] || !this.fonts[familyName][type]) { - throw new Error('Font \'' + familyName + '\' in style \'' + type + '\' is not defined in the font section of the document definition.'); - } - - this.fontCache[familyName] = this.fontCache[familyName] || {}; - - if (!this.fontCache[familyName][type]) { - var def = this.fonts[familyName][type]; - if (!isArray(def)) { - def = [def]; - } - this.fontCache[familyName][type] = this.pdfKitDoc.font.apply(this.pdfKitDoc, def)._font; - } - - return this.fontCache[familyName][type]; -}; - -module.exports = FontProvider; - - -/***/ }), -/* 128 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var TraversalTracker = __webpack_require__(77); -var DocPreprocessor = __webpack_require__(129); -var DocMeasure = __webpack_require__(130); -var DocumentContext = __webpack_require__(81); -var PageElementWriter = __webpack_require__(135); -var ColumnCalculator = __webpack_require__(44); -var TableProcessor = __webpack_require__(137); -var Line = __webpack_require__(82); -var isString = __webpack_require__(0).isString; -var isArray = __webpack_require__(0).isArray; -var pack = __webpack_require__(0).pack; -var offsetVector = __webpack_require__(0).offsetVector; -var fontStringify = __webpack_require__(0).fontStringify; -var isFunction = __webpack_require__(0).isFunction; -var TextTools = __webpack_require__(42); -var StyleContextStack = __webpack_require__(80); - -function addAll(target, otherArray) { - otherArray.forEach(function (item) { - target.push(item); - }); -} - -/** - * Creates an instance of LayoutBuilder - layout engine which turns document-definition-object - * into a set of pages, lines, inlines and vectors ready to be rendered into a PDF - * - * @param {Object} pageSize - an object defining page width and height - * @param {Object} pageMargins - an object defining top, left, right and bottom margins - */ -function LayoutBuilder(pageSize, pageMargins, imageMeasure) { - this.pageSize = pageSize; - this.pageMargins = pageMargins; - this.tracker = new TraversalTracker(); - this.imageMeasure = imageMeasure; - this.tableLayouts = {}; -} - -LayoutBuilder.prototype.registerTableLayouts = function (tableLayouts) { - this.tableLayouts = pack(this.tableLayouts, tableLayouts); -}; - -/** - * Executes layout engine on document-definition-object and creates an array of pages - * containing positioned Blocks, Lines and inlines - * - * @param {Object} docStructure document-definition-object - * @param {Object} fontProvider font provider - * @param {Object} styleDictionary dictionary with style definitions - * @param {Object} defaultStyle default style definition - * @return {Array} an array of pages - */ -LayoutBuilder.prototype.layoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) { - - function addPageBreaksIfNecessary(linearNodeList, pages) { - - if (!isFunction(pageBreakBeforeFct)) { - return false; - } - - linearNodeList = linearNodeList.filter(function (node) { - return node.positions.length > 0; - }); - - linearNodeList.forEach(function (node) { - var nodeInfo = {}; - [ - 'id', 'text', 'ul', 'ol', 'table', 'image', 'qr', 'canvas', 'columns', - 'headlineLevel', 'style', 'pageBreak', 'pageOrientation', - 'width', 'height' - ].forEach(function (key) { - if (node[key] !== undefined) { - nodeInfo[key] = node[key]; - } - }); - nodeInfo.startPosition = node.positions[0]; - nodeInfo.pageNumbers = node.positions.map(function (node) { - return node.pageNumber; - }).filter(function (element, position, array) { - return array.indexOf(element) === position; - }); - nodeInfo.pages = pages.length; - nodeInfo.stack = isArray(node.stack); - - node.nodeInfo = nodeInfo; - }); - - return linearNodeList.some(function (node, index, followingNodeList) { - if (node.pageBreak !== 'before' && !node.pageBreakCalculated) { - node.pageBreakCalculated = true; - var pageNumber = node.nodeInfo.pageNumbers[0]; - - var followingNodesOnPage = followingNodeList.slice(index + 1).filter(function (node0) { - return node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1; - }); - - var nodesOnNextPage = followingNodeList.slice(index + 1).filter(function (node0) { - return node0.nodeInfo.pageNumbers.indexOf(pageNumber + 1) > -1; - }); - - var previousNodesOnPage = followingNodeList.slice(0, index).filter(function (node0) { - return node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1; - }); - - if ( - pageBreakBeforeFct( - node.nodeInfo, - followingNodesOnPage.map(function (node) { - return node.nodeInfo; - }), - nodesOnNextPage.map(function (node) { - return node.nodeInfo; - }), - previousNodesOnPage.map(function (node) { - return node.nodeInfo; - }))) { - node.pageBreak = 'before'; - return true; - } - } - }); - } - - this.docPreprocessor = new DocPreprocessor(); - this.docMeasure = new DocMeasure(fontProvider, styleDictionary, defaultStyle, this.imageMeasure, this.tableLayouts, images); - - - function resetXYs(result) { - result.linearNodeList.forEach(function (node) { - node.resetXY(); - }); - } - - var result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark); - while (addPageBreaksIfNecessary(result.linearNodeList, result.pages)) { - resetXYs(result); - result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark); - } - - return result.pages; -}; - -LayoutBuilder.prototype.tryLayoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) { - - this.linearNodeList = []; - docStructure = this.docPreprocessor.preprocessDocument(docStructure); - docStructure = this.docMeasure.measureDocument(docStructure); - - this.writer = new PageElementWriter( - new DocumentContext(this.pageSize, this.pageMargins), this.tracker); - - var _this = this; - this.writer.context().tracker.startTracking('pageAdded', function () { - _this.addBackground(background); - }); - - this.addBackground(background); - this.processNode(docStructure); - this.addHeadersAndFooters(header, footer); - if (watermark != null) { - this.addWatermark(watermark, fontProvider, defaultStyle); - } - - return {pages: this.writer.context().pages, linearNodeList: this.linearNodeList}; -}; - - -LayoutBuilder.prototype.addBackground = function (background) { - var backgroundGetter = isFunction(background) ? background : function () { - return background; - }; - - var pageBackground = backgroundGetter(this.writer.context().page + 1); - - if (pageBackground) { - var pageSize = this.writer.context().getCurrentPage().pageSize; - this.writer.beginUnbreakableBlock(pageSize.width, pageSize.height); - pageBackground = this.docPreprocessor.preprocessDocument(pageBackground); - this.processNode(this.docMeasure.measureDocument(pageBackground)); - this.writer.commitUnbreakableBlock(0, 0); - this.writer.context().hasBackground = true; - } -}; - -LayoutBuilder.prototype.addStaticRepeatable = function (headerOrFooter, sizeFunction) { - this.addDynamicRepeatable(function () { - return JSON.parse(JSON.stringify(headerOrFooter)); // copy to new object - }, sizeFunction); -}; - -LayoutBuilder.prototype.addDynamicRepeatable = function (nodeGetter, sizeFunction) { - var pages = this.writer.context().pages; - - for (var pageIndex = 0, l = pages.length; pageIndex < l; pageIndex++) { - this.writer.context().page = pageIndex; - - var node = nodeGetter(pageIndex + 1, l, this.writer.context().pages[pageIndex].pageSize); - - if (node) { - var sizes = sizeFunction(this.writer.context().getCurrentPage().pageSize, this.pageMargins); - this.writer.beginUnbreakableBlock(sizes.width, sizes.height); - node = this.docPreprocessor.preprocessDocument(node); - this.processNode(this.docMeasure.measureDocument(node)); - this.writer.commitUnbreakableBlock(sizes.x, sizes.y); - } - } -}; - -LayoutBuilder.prototype.addHeadersAndFooters = function (header, footer) { - var headerSizeFct = function (pageSize, pageMargins) { - return { - x: 0, - y: 0, - width: pageSize.width, - height: pageMargins.top - }; - }; - - var footerSizeFct = function (pageSize, pageMargins) { - return { - x: 0, - y: pageSize.height - pageMargins.bottom, - width: pageSize.width, - height: pageMargins.bottom - }; - }; - - if (isFunction(header)) { - this.addDynamicRepeatable(header, headerSizeFct); - } else if (header) { - this.addStaticRepeatable(header, headerSizeFct); - } - - if (isFunction(footer)) { - this.addDynamicRepeatable(footer, footerSizeFct); - } else if (footer) { - this.addStaticRepeatable(footer, footerSizeFct); - } -}; - -LayoutBuilder.prototype.addWatermark = function (watermark, fontProvider, defaultStyle) { - if (isString(watermark)) { - watermark = {'text': watermark}; - } - - if (!watermark.text) { // empty watermark text - return; - } - - watermark.font = watermark.font || defaultStyle.font || 'Roboto'; - watermark.color = watermark.color || 'black'; - watermark.opacity = watermark.opacity || 0.6; - watermark.bold = watermark.bold || false; - watermark.italics = watermark.italics || false; - - var watermarkObject = { - text: watermark.text, - font: fontProvider.provideFont(watermark.font, watermark.bold, watermark.italics), - size: getSize(this.pageSize, watermark, fontProvider), - color: watermark.color, - opacity: watermark.opacity - }; - - var pages = this.writer.context().pages; - for (var i = 0, l = pages.length; i < l; i++) { - pages[i].watermark = watermarkObject; - } - - function getSize(pageSize, watermark, fontProvider) { - var width = pageSize.width; - var height = pageSize.height; - var targetWidth = Math.sqrt(width * width + height * height) * 0.8; /* page diagonal * sample factor */ - var textTools = new TextTools(fontProvider); - var styleContextStack = new StyleContextStack(null, {font: watermark.font, bold: watermark.bold, italics: watermark.italics}); - var size; - - /** - * Binary search the best font size. - * Initial bounds [0, 1000] - * Break when range < 1 - */ - var a = 0; - var b = 1000; - var c = (a + b) / 2; - while (Math.abs(a - b) > 1) { - styleContextStack.push({ - fontSize: c - }); - size = textTools.sizeOfString(watermark.text, styleContextStack); - if (size.width > targetWidth) { - b = c; - c = (a + b) / 2; - } else if (size.width < targetWidth) { - a = c; - c = (a + b) / 2; - } - styleContextStack.pop(); - } - /* - End binary search - */ - return {size: size, fontSize: c}; - } -}; - -function decorateNode(node) { - var x = node.x, y = node.y; - node.positions = []; - - if (isArray(node.canvas)) { - node.canvas.forEach(function (vector) { - var x = vector.x, y = vector.y, x1 = vector.x1, y1 = vector.y1, x2 = vector.x2, y2 = vector.y2; - vector.resetXY = function () { - vector.x = x; - vector.y = y; - vector.x1 = x1; - vector.y1 = y1; - vector.x2 = x2; - vector.y2 = y2; - }; - }); - } - - node.resetXY = function () { - node.x = x; - node.y = y; - if (isArray(node.canvas)) { - node.canvas.forEach(function (vector) { - vector.resetXY(); - }); - } - }; -} - -LayoutBuilder.prototype.processNode = function (node) { - var self = this; - - this.linearNodeList.push(node); - decorateNode(node); - - applyMargins(function () { - var unbreakable = node.unbreakable; - if (unbreakable) { - self.writer.beginUnbreakableBlock(); - } - - var absPosition = node.absolutePosition; - if (absPosition) { - self.writer.context().beginDetachedBlock(); - self.writer.context().moveTo(absPosition.x || 0, absPosition.y || 0); - } - - var relPosition = node.relativePosition; - if (relPosition) { - self.writer.context().beginDetachedBlock(); - self.writer.context().moveTo((relPosition.x || 0) + self.writer.context().x, (relPosition.y || 0) + self.writer.context().y); - } - - if (node.stack) { - self.processVerticalContainer(node); - } else if (node.columns) { - self.processColumns(node); - } else if (node.ul) { - self.processList(false, node); - } else if (node.ol) { - self.processList(true, node); - } else if (node.table) { - self.processTable(node); - } else if (node.text !== undefined) { - self.processLeaf(node); - } else if (node.toc) { - self.processToc(node); - } else if (node.image) { - self.processImage(node); - } else if (node.canvas) { - self.processCanvas(node); - } else if (node.qr) { - self.processQr(node); - } else if (!node._span) { - throw 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify); - } - - if (absPosition || relPosition) { - self.writer.context().endDetachedBlock(); - } - - if (unbreakable) { - self.writer.commitUnbreakableBlock(); - } - }); - - function applyMargins(callback) { - var margin = node._margin; - - if (node.pageBreak === 'before') { - self.writer.moveToNextPage(node.pageOrientation); - } - - if (margin) { - self.writer.context().moveDown(margin[1]); - self.writer.context().addMargin(margin[0], margin[2]); - } - - callback(); - - if (margin) { - self.writer.context().addMargin(-margin[0], -margin[2]); - self.writer.context().moveDown(margin[3]); - } - - if (node.pageBreak === 'after') { - self.writer.moveToNextPage(node.pageOrientation); - } - } -}; - -// vertical container -LayoutBuilder.prototype.processVerticalContainer = function (node) { - var self = this; - node.stack.forEach(function (item) { - self.processNode(item); - addAll(node.positions, item.positions); - - //TODO: paragraph gap - }); -}; - -// columns -LayoutBuilder.prototype.processColumns = function (columnNode) { - var columns = columnNode.columns; - var availableWidth = this.writer.context().availableWidth; - var gaps = gapArray(columnNode._gap); - - if (gaps) { - availableWidth -= (gaps.length - 1) * columnNode._gap; - } - - ColumnCalculator.buildColumnWidths(columns, availableWidth); - var result = this.processRow(columns, columns, gaps); - addAll(columnNode.positions, result.positions); - - - function gapArray(gap) { - if (!gap) { - return null; - } - - var gaps = []; - gaps.push(0); - - for (var i = columns.length - 1; i > 0; i--) { - gaps.push(gap); - } - - return gaps; - } -}; - -LayoutBuilder.prototype.processRow = function (columns, widths, gaps, tableBody, tableRow, height) { - var self = this; - var pageBreaks = [], positions = []; - - this.tracker.auto('pageChanged', storePageBreakData, function () { - widths = widths || columns; - - self.writer.context().beginColumnGroup(); - - for (var i = 0, l = columns.length; i < l; i++) { - var column = columns[i]; - var width = widths[i]._calcWidth; - var leftOffset = colLeftOffset(i); - - if (column.colSpan && column.colSpan > 1) { - for (var j = 1; j < column.colSpan; j++) { - width += widths[++i]._calcWidth + gaps[i]; - } - } - - self.writer.context().beginColumn(width, leftOffset, getEndingCell(column, i)); - if (!column._span) { - self.processNode(column); - addAll(positions, column.positions); - } else if (column._columnEndingContext) { - // row-span ending - self.writer.context().markEnding(column); - } - } - - self.writer.context().completeColumnGroup(height); - }); - - return {pageBreaks: pageBreaks, positions: positions}; - - function storePageBreakData(data) { - var pageDesc; - - for (var i = 0, l = pageBreaks.length; i < l; i++) { - var desc = pageBreaks[i]; - if (desc.prevPage === data.prevPage) { - pageDesc = desc; - break; - } - } - - if (!pageDesc) { - pageDesc = data; - pageBreaks.push(pageDesc); - } - pageDesc.prevY = Math.max(pageDesc.prevY, data.prevY); - pageDesc.y = Math.min(pageDesc.y, data.y); - } - - function colLeftOffset(i) { - if (gaps && gaps.length > i) { - return gaps[i]; - } - return 0; - } - - function getEndingCell(column, columnIndex) { - if (column.rowSpan && column.rowSpan > 1) { - var endingRow = tableRow + column.rowSpan - 1; - if (endingRow >= tableBody.length) { - throw 'Row span for column ' + columnIndex + ' (with indexes starting from 0) exceeded row count'; - } - return tableBody[endingRow][columnIndex]; - } - - return null; - } -}; - -// lists -LayoutBuilder.prototype.processList = function (orderedList, node) { - var self = this, - items = orderedList ? node.ol : node.ul, - gapSize = node._gapSize; - - this.writer.context().addMargin(gapSize.width); - - var nextMarker; - this.tracker.auto('lineAdded', addMarkerToFirstLeaf, function () { - items.forEach(function (item) { - nextMarker = item.listMarker; - self.processNode(item); - addAll(node.positions, item.positions); - }); - }); - - this.writer.context().addMargin(-gapSize.width); - - function addMarkerToFirstLeaf(line) { - // I'm not very happy with the way list processing is implemented - // (both code and algorithm should be rethinked) - if (nextMarker) { - var marker = nextMarker; - nextMarker = null; - - if (marker.canvas) { - var vector = marker.canvas[0]; - - offsetVector(vector, -marker._minWidth, 0); - self.writer.addVector(vector); - } else if (marker._inlines) { - var markerLine = new Line(self.pageSize.width); - markerLine.addInline(marker._inlines[0]); - markerLine.x = -marker._minWidth; - markerLine.y = line.getAscenderHeight() - markerLine.getAscenderHeight(); - self.writer.addLine(markerLine, true); - } - } - } -}; - -// tables -LayoutBuilder.prototype.processTable = function (tableNode) { - var processor = new TableProcessor(tableNode); - - processor.beginTable(this.writer); - - var rowHeights = tableNode.table.heights; - for (var i = 0, l = tableNode.table.body.length; i < l; i++) { - processor.beginRow(i, this.writer); - - var height; - if (isFunction(rowHeights)) { - height = rowHeights(i); - } else if (isArray(rowHeights)) { - height = rowHeights[i]; - } else { - height = rowHeights; - } - - if (height === 'auto') { - height = undefined; - } - - var result = this.processRow(tableNode.table.body[i], tableNode.table.widths, tableNode._offsets.offsets, tableNode.table.body, i, height); - addAll(tableNode.positions, result.positions); - - processor.endRow(i, this.writer, result.pageBreaks); - } - - processor.endTable(this.writer); -}; - -// leafs (texts) -LayoutBuilder.prototype.processLeaf = function (node) { - var line = this.buildNextLine(node); - var currentHeight = (line) ? line.getHeight() : 0; - var maxHeight = node.maxHeight || -1; - - if (node._tocItemRef) { - line._pageNodeRef = node._tocItemRef; - } - - if (node._pageRef) { - line._pageNodeRef = node._pageRef._nodeRef; - } - - while (line && (maxHeight === -1 || currentHeight < maxHeight)) { - var positions = this.writer.addLine(line); - node.positions.push(positions); - line = this.buildNextLine(node); - if (line) { - currentHeight += line.getHeight(); - } - } -}; - -LayoutBuilder.prototype.processToc = function (node) { - if (node.toc.title) { - this.processNode(node.toc.title); - } - this.processNode(node.toc._table); -}; - -LayoutBuilder.prototype.buildNextLine = function (textNode) { - - function cloneInline(inline) { - var newInline = inline.constructor(); - for (var key in inline) { - newInline[key] = inline[key]; - } - return newInline; - } - - if (!textNode._inlines || textNode._inlines.length === 0) { - return null; - } - - var line = new Line(this.writer.context().availableWidth); - var textTools = new TextTools(null); - - while (textNode._inlines && textNode._inlines.length > 0 && line.hasEnoughSpaceForInline(textNode._inlines[0])) { - var inline = textNode._inlines.shift(); - - if (!inline.noWrap && inline.text.length > 1 && inline.width > line.maxWidth) { - var widthPerChar = inline.width / inline.text.length; - var maxChars = Math.floor(line.maxWidth / widthPerChar); - if (maxChars < 1) { - maxChars = 1; - } - if (maxChars < inline.text.length) { - var newInline = cloneInline(inline); - - newInline.text = inline.text.substr(maxChars); - inline.text = inline.text.substr(0, maxChars); - - newInline.width = textTools.widthOfString(newInline.text, newInline.font, newInline.fontSize, newInline.characterSpacing, newInline.fontFeatures); - inline.width = textTools.widthOfString(inline.text, inline.font, inline.fontSize, inline.characterSpacing, inline.fontFeatures); - - textNode._inlines.unshift(newInline); - } - } - - line.addInline(inline); - } - - line.lastLineInParagraph = textNode._inlines.length === 0; - - return line; -}; - -// images -LayoutBuilder.prototype.processImage = function (node) { - var position = this.writer.addImage(node); - node.positions.push(position); -}; - -LayoutBuilder.prototype.processCanvas = function (node) { - var height = node._minHeight; - - if (node.absolutePosition === undefined && this.writer.context().availableHeight < height) { - // TODO: support for canvas larger than a page - // TODO: support for other overflow methods - - this.writer.moveToNextPage(); - } - - this.writer.alignCanvas(node); - - node.canvas.forEach(function (vector) { - var position = this.writer.addVector(vector); - node.positions.push(position); - }, this); - - this.writer.context().moveDown(height); -}; - -LayoutBuilder.prototype.processQr = function (node) { - var position = this.writer.addQr(node); - node.positions.push(position); -}; - -module.exports = LayoutBuilder; - - -/***/ }), -/* 129 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function(Buffer) { - -var isString = __webpack_require__(0).isString; -var isNumber = __webpack_require__(0).isNumber; -var isBoolean = __webpack_require__(0).isBoolean; -var isArray = __webpack_require__(0).isArray; -var isUndefined = __webpack_require__(0).isUndefined; -var fontStringify = __webpack_require__(0).fontStringify; - -function DocPreprocessor() { - -} - -DocPreprocessor.prototype.preprocessDocument = function (docStructure) { - this.tocs = []; - this.nodeReferences = []; - return this.preprocessNode(docStructure); -}; - -DocPreprocessor.prototype.preprocessNode = function (node) { - // expand shortcuts and casting values - if (isArray(node)) { - node = {stack: node}; - } else if (isString(node)) { - node = {text: node}; - } else if (isNumber(node) || isBoolean(node)) { - node = {text: node.toString()}; - } else if (node === null) { - node = {text: ''}; - } else if (Object.keys(node).length === 0) { // empty object - node = {text: ''}; - } - - if (node.columns) { - return this.preprocessColumns(node); - } else if (node.stack) { - return this.preprocessVerticalContainer(node); - } else if (node.ul) { - return this.preprocessList(node); - } else if (node.ol) { - return this.preprocessList(node); - } else if (node.table) { - return this.preprocessTable(node); - } else if (node.text !== undefined) { - return this.preprocessText(node); - } else if (node.toc) { - return this.preprocessToc(node); - } else if (node.image) { - return this.preprocessImage(node); - } else if (node.canvas) { - return this.preprocessCanvas(node); - } else if (node.qr) { - return this.preprocessQr(node); - } else if (node.pageReference || node.textReference) { - return this.preprocessText(node); - } else { - throw 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify); - } -}; - -DocPreprocessor.prototype.preprocessColumns = function (node) { - var columns = node.columns; - - for (var i = 0, l = columns.length; i < l; i++) { - columns[i] = this.preprocessNode(columns[i]); - } - - return node; -}; - -DocPreprocessor.prototype.preprocessVerticalContainer = function (node) { - var items = node.stack; - - for (var i = 0, l = items.length; i < l; i++) { - items[i] = this.preprocessNode(items[i]); - } - - return node; -}; - -DocPreprocessor.prototype.preprocessList = function (node) { - var items = node.ul || node.ol; - - for (var i = 0, l = items.length; i < l; i++) { - items[i] = this.preprocessNode(items[i]); - } - - return node; -}; - -DocPreprocessor.prototype.preprocessTable = function (node) { - var col, row, cols, rows; - - for (col = 0, cols = node.table.body[0].length; col < cols; col++) { - for (row = 0, rows = node.table.body.length; row < rows; row++) { - var rowData = node.table.body[row]; - var data = rowData[col]; - if (data !== undefined) { - if (data === null) { // transform to object - data = ''; - } - if (!data._span) { - rowData[col] = this.preprocessNode(data); - } - } - } - } - - return node; -}; - -DocPreprocessor.prototype.preprocessText = function (node) { - if (node.tocItem) { - if (!isArray(node.tocItem)) { - node.tocItem = [node.tocItem]; - } - - for (var i = 0, l = node.tocItem.length; i < l; i++) { - if (!isString(node.tocItem[i])) { - node.tocItem[i] = '_default_'; - } - - var tocItemId = node.tocItem[i]; - - if (!this.tocs[tocItemId]) { - this.tocs[tocItemId] = {toc: {_items: [], _pseudo: true}}; - } - - this.tocs[tocItemId].toc._items.push(node); - } - } - - if (node.id) { - if (this.nodeReferences[node.id]) { - if (!this.nodeReferences[node.id]._pseudo) { - throw "Node id '" + node.id + "' already exists"; - } - - this.nodeReferences[node.id]._nodeRef = node; - this.nodeReferences[node.id]._pseudo = false; - } else { - this.nodeReferences[node.id] = {_nodeRef: node}; - } - } - - if (node.pageReference) { - if (!this.nodeReferences[node.pageReference]) { - this.nodeReferences[node.pageReference] = {_nodeRef: {}, _pseudo: true}; - } - node.text = '00000'; - node._pageRef = this.nodeReferences[node.pageReference]; - } - - if (node.textReference) { - if (!this.nodeReferences[node.textReference]) { - this.nodeReferences[node.textReference] = {_nodeRef: {}, _pseudo: true}; - } - - node.text = ''; - node._textRef = this.nodeReferences[node.textReference]; - } - - if (node.text && node.text.text) { - node.text = [this.preprocessNode(node.text)]; - } - - return node; -}; - -DocPreprocessor.prototype.preprocessToc = function (node) { - if (!node.toc.id) { - node.toc.id = '_default_'; - } - - node.toc.title = node.toc.title ? this.preprocessNode(node.toc.title) : null; - node.toc._items = []; - - if (this.tocs[node.toc.id]) { - if (!this.tocs[node.toc.id].toc._pseudo) { - throw "TOC '" + node.toc.id + "' already exists"; - } - - node.toc._items = this.tocs[node.toc.id].toc._items; - } - - this.tocs[node.toc.id] = node; - - return node; -}; - -DocPreprocessor.prototype.preprocessImage = function (node) { - if (!isUndefined(node.image.type) && !isUndefined(node.image.data) && (node.image.type === 'Buffer') && isArray(node.image.data)) { - node.image = Buffer.from(node.image.data); - } - return node; -}; - -DocPreprocessor.prototype.preprocessCanvas = function (node) { - return node; -}; - -DocPreprocessor.prototype.preprocessQr = function (node) { - return node; -}; - -module.exports = DocPreprocessor; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 130 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/*eslint no-unused-vars: ["error", {"args": "none"}]*/ - - - -var TextTools = __webpack_require__(42); -var StyleContextStack = __webpack_require__(80); -var ColumnCalculator = __webpack_require__(44); -var isString = __webpack_require__(0).isString; -var isNumber = __webpack_require__(0).isNumber; -var isObject = __webpack_require__(0).isObject; -var isArray = __webpack_require__(0).isArray; -var fontStringify = __webpack_require__(0).fontStringify; -var pack = __webpack_require__(0).pack; -var qrEncoder = __webpack_require__(134); - -/** - * @private - */ -function DocMeasure(fontProvider, styleDictionary, defaultStyle, imageMeasure, tableLayouts, images) { - this.textTools = new TextTools(fontProvider); - this.styleStack = new StyleContextStack(styleDictionary, defaultStyle); - this.imageMeasure = imageMeasure; - this.tableLayouts = tableLayouts; - this.images = images; - this.autoImageIndex = 1; -} - -/** - * Measures all nodes and sets min/max-width properties required for the second - * layout-pass. - * @param {Object} docStructure document-definition-object - * @return {Object} document-measurement-object - */ -DocMeasure.prototype.measureDocument = function (docStructure) { - return this.measureNode(docStructure); -}; - -DocMeasure.prototype.measureNode = function (node) { - - var self = this; - - return this.styleStack.auto(node, function () { - // TODO: refactor + rethink whether this is the proper way to handle margins - node._margin = getNodeMargin(node); - - if (node.columns) { - return extendMargins(self.measureColumns(node)); - } else if (node.stack) { - return extendMargins(self.measureVerticalContainer(node)); - } else if (node.ul) { - return extendMargins(self.measureUnorderedList(node)); - } else if (node.ol) { - return extendMargins(self.measureOrderedList(node)); - } else if (node.table) { - return extendMargins(self.measureTable(node)); - } else if (node.text !== undefined) { - return extendMargins(self.measureLeaf(node)); - } else if (node.toc) { - return extendMargins(self.measureToc(node)); - } else if (node.image) { - return extendMargins(self.measureImage(node)); - } else if (node.canvas) { - return extendMargins(self.measureCanvas(node)); - } else if (node.qr) { - return extendMargins(self.measureQr(node)); - } else { - throw 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify); - } - }); - - function extendMargins(node) { - var margin = node._margin; - - if (margin) { - node._minWidth += margin[0] + margin[2]; - node._maxWidth += margin[0] + margin[2]; - } - - return node; - } - - function getNodeMargin() { - - function processSingleMargins(node, currentMargin) { - if (node.marginLeft || node.marginTop || node.marginRight || node.marginBottom) { - return [ - node.marginLeft || currentMargin[0] || 0, - node.marginTop || currentMargin[1] || 0, - node.marginRight || currentMargin[2] || 0, - node.marginBottom || currentMargin[3] || 0 - ]; - } - return currentMargin; - } - - function flattenStyleArray(styleArray) { - var flattenedStyles = {}; - for (var i = styleArray.length - 1; i >= 0; i--) { - var styleName = styleArray[i]; - var style = self.styleStack.styleDictionary[styleName]; - for (var key in style) { - if (style.hasOwnProperty(key)) { - flattenedStyles[key] = style[key]; - } - } - } - return flattenedStyles; - } - - function convertMargin(margin) { - if (isNumber(margin)) { - margin = [margin, margin, margin, margin]; - } else if (isArray(margin)) { - if (margin.length === 2) { - margin = [margin[0], margin[1], margin[0], margin[1]]; - } - } - return margin; - } - - var margin = [undefined, undefined, undefined, undefined]; - - if (node.style) { - var styleArray = isArray(node.style) ? node.style : [node.style]; - var flattenedStyleArray = flattenStyleArray(styleArray); - - if (flattenedStyleArray) { - margin = processSingleMargins(flattenedStyleArray, margin); - } - - if (flattenedStyleArray.margin) { - margin = convertMargin(flattenedStyleArray.margin); - } - } - - margin = processSingleMargins(node, margin); - - if (node.margin) { - margin = convertMargin(node.margin); - } - - if (margin[0] === undefined && margin[1] === undefined && margin[2] === undefined && margin[3] === undefined) { - return null; - } else { - return margin; - } - } -}; - -DocMeasure.prototype.convertIfBase64Image = function (node) { - if (/^data:image\/(jpeg|jpg|png);base64,/.test(node.image)) { - var label = '$$pdfmake$$' + this.autoImageIndex++; - this.images[label] = node.image; - node.image = label; - } -}; - -DocMeasure.prototype.measureImage = function (node) { - if (this.images) { - this.convertIfBase64Image(node); - } - - var imageSize = this.imageMeasure.measureImage(node.image); - - if (node.fit) { - var factor = (imageSize.width / imageSize.height > node.fit[0] / node.fit[1]) ? node.fit[0] / imageSize.width : node.fit[1] / imageSize.height; - node._width = node._minWidth = node._maxWidth = imageSize.width * factor; - node._height = imageSize.height * factor; - } else { - node._width = node._minWidth = node._maxWidth = node.width || imageSize.width; - node._height = node.height || (imageSize.height * node._width / imageSize.width); - - if (isNumber(node.maxWidth) && node.maxWidth < node._width) { - node._width = node._minWidth = node._maxWidth = node.maxWidth; - node._height = node._width * imageSize.height / imageSize.width; - } - - if (isNumber(node.maxHeight) && node.maxHeight < node._height) { - node._height = node.maxHeight; - node._width = node._minWidth = node._maxWidth = node._height * imageSize.width / imageSize.height; - } - - if (isNumber(node.minWidth) && node.minWidth > node._width) { - node._width = node._minWidth = node._maxWidth = node.minWidth; - node._height = node._width * imageSize.height / imageSize.width; - } - - if (isNumber(node.minHeight) && node.minHeight > node._height) { - node._height = node.minHeight; - node._width = node._minWidth = node._maxWidth = node._height * imageSize.width / imageSize.height; - } - } - - node._alignment = this.styleStack.getProperty('alignment'); - return node; -}; - -DocMeasure.prototype.measureLeaf = function (node) { - - if (node._textRef && node._textRef._nodeRef.text) { - node.text = node._textRef._nodeRef.text; - } - - // Make sure style properties of the node itself are considered when building inlines. - // We could also just pass [node] to buildInlines, but that fails for bullet points. - var styleStack = this.styleStack.clone(); - styleStack.push(node); - - var data = this.textTools.buildInlines(node.text, styleStack); - - node._inlines = data.items; - node._minWidth = data.minWidth; - node._maxWidth = data.maxWidth; - - return node; -}; - -DocMeasure.prototype.measureToc = function (node) { - if (node.toc.title) { - node.toc.title = this.measureNode(node.toc.title); - } - - var body = []; - var textStyle = node.toc.textStyle || {}; - var numberStyle = node.toc.numberStyle || textStyle; - var textMargin = node.toc.textMargin || [0, 0, 0, 0]; - for (var i = 0, l = node.toc._items.length; i < l; i++) { - var item = node.toc._items[i]; - var lineStyle = node.toc._items[i].tocStyle || textStyle; - var lineMargin = node.toc._items[i].tocMargin || textMargin; - body.push([ - {text: item.text, alignment: 'left', style: lineStyle, margin: lineMargin}, - {text: '00000', alignment: 'right', _tocItemRef: item, style: numberStyle, margin: [0, lineMargin[1], 0, lineMargin[3]]} - ]); - } - - - node.toc._table = { - table: { - dontBreakRows: true, - widths: ['*', 'auto'], - body: body - }, - layout: 'noBorders' - }; - - node.toc._table = this.measureNode(node.toc._table); - - return node; -}; - -DocMeasure.prototype.measureVerticalContainer = function (node) { - var items = node.stack; - - node._minWidth = 0; - node._maxWidth = 0; - - for (var i = 0, l = items.length; i < l; i++) { - items[i] = this.measureNode(items[i]); - - node._minWidth = Math.max(node._minWidth, items[i]._minWidth); - node._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth); - } - - return node; -}; - -DocMeasure.prototype.gapSizeForList = function () { - return this.textTools.sizeOfString('9. ', this.styleStack); -}; - -DocMeasure.prototype.buildUnorderedMarker = function (styleStack, gapSize, type) { - function buildDisc(gapSize, color) { - // TODO: ascender-based calculations - var radius = gapSize.fontSize / 6; - return { - canvas: [{ - x: radius, - y: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3, - r1: radius, - r2: radius, - type: 'ellipse', - color: color - }] - }; - } - - function buildSquare(gapSize, color) { - // TODO: ascender-based calculations - var size = gapSize.fontSize / 3; - return { - canvas: [{ - x: 0, - y: (gapSize.height / gapSize.lineHeight) + gapSize.descender - (gapSize.fontSize / 3) - (size / 2), - h: size, - w: size, - type: 'rect', - color: color - }] - }; - } - - function buildCircle(gapSize, color) { - // TODO: ascender-based calculations - var radius = gapSize.fontSize / 6; - return { - canvas: [{ - x: radius, - y: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3, - r1: radius, - r2: radius, - type: 'ellipse', - lineColor: color - }] - }; - } - - var marker; - var color = styleStack.getProperty('markerColor') || styleStack.getProperty('color') || 'black'; - - switch (type) { - case 'circle': - marker = buildCircle(gapSize, color); - break; - - case 'square': - marker = buildSquare(gapSize, color); - break; - - case 'none': - marker = {}; - break; - - case 'disc': - default: - marker = buildDisc(gapSize, color); - break; - } - - marker._minWidth = marker._maxWidth = gapSize.width; - marker._minHeight = marker._maxHeight = gapSize.height; - - return marker; -}; - -DocMeasure.prototype.buildOrderedMarker = function (counter, styleStack, type, separator) { - function prepareAlpha(counter) { - function toAlpha(num) { - return (num >= 26 ? toAlpha((num / 26 >> 0) - 1) : '') + 'abcdefghijklmnopqrstuvwxyz'[num % 26 >> 0]; - } - - if (counter < 1) { - return counter.toString(); - } - - return toAlpha(counter - 1); - } - - function prepareRoman(counter) { - if (counter < 1 || counter > 4999) { - return counter.toString(); - } - var num = counter; - var lookup = {M: 1000, CM: 900, D: 500, CD: 400, C: 100, XC: 90, L: 50, XL: 40, X: 10, IX: 9, V: 5, IV: 4, I: 1}, roman = '', i; - for (i in lookup) { - while (num >= lookup[i]) { - roman += i; - num -= lookup[i]; - } - } - return roman; - } - - function prepareDecimal(counter) { - return counter.toString(); - } - - var counterText; - switch (type) { - case 'none': - counterText = null; - break; - - case 'upper-alpha': - counterText = prepareAlpha(counter).toUpperCase(); - break; - - case 'lower-alpha': - counterText = prepareAlpha(counter); - break; - - case 'upper-roman': - counterText = prepareRoman(counter); - break; - - case 'lower-roman': - counterText = prepareRoman(counter).toLowerCase(); - break; - - case 'decimal': - default: - counterText = prepareDecimal(counter); - break; - } - - if (counterText === null) { - return {}; - } - - if (separator) { - if (isArray(separator)) { - if (separator[0]) { - counterText = separator[0] + counterText; - } - - if (separator[1]) { - counterText += separator[1]; - } - counterText += ' '; - } else { - counterText += separator + ' '; - } - } - - var textArray = {text: counterText}; - var markerColor = styleStack.getProperty('markerColor'); - if (markerColor) { - textArray.color = markerColor; - } - - return {_inlines: this.textTools.buildInlines(textArray, styleStack).items}; -}; - -DocMeasure.prototype.measureUnorderedList = function (node) { - var style = this.styleStack.clone(); - var items = node.ul; - node.type = node.type || 'disc'; - node._gapSize = this.gapSizeForList(); - node._minWidth = 0; - node._maxWidth = 0; - - for (var i = 0, l = items.length; i < l; i++) { - var item = items[i] = this.measureNode(items[i]); - - if (!item.ol && !item.ul) { - item.listMarker = this.buildUnorderedMarker(style, node._gapSize, item.listType || node.type); - } - - node._minWidth = Math.max(node._minWidth, items[i]._minWidth + node._gapSize.width); - node._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth + node._gapSize.width); - } - - return node; -}; - -DocMeasure.prototype.measureOrderedList = function (node) { - var style = this.styleStack.clone(); - var items = node.ol; - node.type = node.type || 'decimal'; - node.separator = node.separator || '.'; - node.reversed = node.reversed || false; - if (!node.start) { - node.start = node.reversed ? items.length : 1; - } - node._gapSize = this.gapSizeForList(); - node._minWidth = 0; - node._maxWidth = 0; - - var counter = node.start; - for (var i = 0, l = items.length; i < l; i++) { - var item = items[i] = this.measureNode(items[i]); - - if (!item.ol && !item.ul) { - item.listMarker = this.buildOrderedMarker(item.counter || counter, style, item.listType || node.type, node.separator); - if (item.listMarker._inlines) { - node._gapSize.width = Math.max(node._gapSize.width, item.listMarker._inlines[0].width); - } - } // TODO: else - nested lists numbering - - node._minWidth = Math.max(node._minWidth, items[i]._minWidth); - node._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth); - - if (node.reversed) { - counter--; - } else { - counter++; - } - } - - node._minWidth += node._gapSize.width; - node._maxWidth += node._gapSize.width; - - for (var i = 0, l = items.length; i < l; i++) { - var item = items[i]; - if (!item.ol && !item.ul) { - item.listMarker._minWidth = item.listMarker._maxWidth = node._gapSize.width; - } - } - - return node; -}; - -DocMeasure.prototype.measureColumns = function (node) { - var columns = node.columns; - node._gap = this.styleStack.getProperty('columnGap') || 0; - - for (var i = 0, l = columns.length; i < l; i++) { - columns[i] = this.measureNode(columns[i]); - } - - var measures = ColumnCalculator.measureMinMax(columns); - - var numGaps = (columns.length > 0) ? (columns.length - 1) : 0; - node._minWidth = measures.min + node._gap * numGaps; - node._maxWidth = measures.max + node._gap * numGaps; - - return node; -}; - -DocMeasure.prototype.measureTable = function (node) { - extendTableWidths(node); - node._layout = getLayout(this.tableLayouts); - node._offsets = getOffsets(node._layout); - - var colSpans = []; - var col, row, cols, rows; - - for (col = 0, cols = node.table.body[0].length; col < cols; col++) { - var c = node.table.widths[col]; - c._minWidth = 0; - c._maxWidth = 0; - - for (row = 0, rows = node.table.body.length; row < rows; row++) { - var rowData = node.table.body[row]; - var data = rowData[col]; - if (data === undefined) { - console.error('Malformed table row ', rowData, 'in node ', node); - throw 'Malformed table row, a cell is undefined.'; - } - if (data === null) { // transform to object - data = ''; - } - - if (!data._span) { - data = rowData[col] = this.styleStack.auto(data, measureCb(this, data)); - - if (data.colSpan && data.colSpan > 1) { - markSpans(rowData, col, data.colSpan); - colSpans.push({col: col, span: data.colSpan, minWidth: data._minWidth, maxWidth: data._maxWidth}); - } else { - c._minWidth = Math.max(c._minWidth, data._minWidth); - c._maxWidth = Math.max(c._maxWidth, data._maxWidth); - } - } - - if (data.rowSpan && data.rowSpan > 1) { - markVSpans(node.table, row, col, data.rowSpan); - } - } - } - - extendWidthsForColSpans(); - - var measures = ColumnCalculator.measureMinMax(node.table.widths); - - node._minWidth = measures.min + node._offsets.total; - node._maxWidth = measures.max + node._offsets.total; - - return node; - - function measureCb(_this, data) { - return function () { - if (isObject(data)) { - data.fillColor = _this.styleStack.getProperty('fillColor'); - } - return _this.measureNode(data); - }; - } - - function getLayout(tableLayouts) { - var layout = node.layout; - - if (isString(layout)) { - layout = tableLayouts[layout]; - } - - var defaultLayout = { - hLineWidth: function (i, node) { - return 1; - }, - vLineWidth: function (i, node) { - return 1; - }, - hLineColor: function (i, node) { - return 'black'; - }, - vLineColor: function (i, node) { - return 'black'; - }, - paddingLeft: function (i, node) { - return 4; - }, - paddingRight: function (i, node) { - return 4; - }, - paddingTop: function (i, node) { - return 2; - }, - paddingBottom: function (i, node) { - return 2; - }, - fillColor: function (i, node) { - return null; - }, - defaultBorder: true - }; - - return pack(defaultLayout, layout); - } - - function getOffsets(layout) { - var offsets = []; - var totalOffset = 0; - var prevRightPadding = 0; - - for (var i = 0, l = node.table.widths.length; i < l; i++) { - var lOffset = prevRightPadding + layout.vLineWidth(i, node) + layout.paddingLeft(i, node); - offsets.push(lOffset); - totalOffset += lOffset; - prevRightPadding = layout.paddingRight(i, node); - } - - totalOffset += prevRightPadding + layout.vLineWidth(node.table.widths.length, node); - - return { - total: totalOffset, - offsets: offsets - }; - } - - function extendWidthsForColSpans() { - var q, j; - - for (var i = 0, l = colSpans.length; i < l; i++) { - var span = colSpans[i]; - - var currentMinMax = getMinMax(span.col, span.span, node._offsets); - var minDifference = span.minWidth - currentMinMax.minWidth; - var maxDifference = span.maxWidth - currentMinMax.maxWidth; - - if (minDifference > 0) { - q = minDifference / span.span; - - for (j = 0; j < span.span; j++) { - node.table.widths[span.col + j]._minWidth += q; - } - } - - if (maxDifference > 0) { - q = maxDifference / span.span; - - for (j = 0; j < span.span; j++) { - node.table.widths[span.col + j]._maxWidth += q; - } - } - } - } - - function getMinMax(col, span, offsets) { - var result = {minWidth: 0, maxWidth: 0}; - - for (var i = 0; i < span; i++) { - result.minWidth += node.table.widths[col + i]._minWidth + (i ? offsets.offsets[col + i] : 0); - result.maxWidth += node.table.widths[col + i]._maxWidth + (i ? offsets.offsets[col + i] : 0); - } - - return result; - } - - function markSpans(rowData, col, span) { - for (var i = 1; i < span; i++) { - rowData[col + i] = { - _span: true, - _minWidth: 0, - _maxWidth: 0, - rowSpan: rowData[col].rowSpan - }; - } - } - - function markVSpans(table, row, col, span) { - for (var i = 1; i < span; i++) { - table.body[row + i][col] = { - _span: true, - _minWidth: 0, - _maxWidth: 0, - fillColor: table.body[row][col].fillColor - }; - } - } - - function extendTableWidths(node) { - if (!node.table.widths) { - node.table.widths = 'auto'; - } - - if (isString(node.table.widths)) { - node.table.widths = [node.table.widths]; - - while (node.table.widths.length < node.table.body[0].length) { - node.table.widths.push(node.table.widths[node.table.widths.length - 1]); - } - } - - for (var i = 0, l = node.table.widths.length; i < l; i++) { - var w = node.table.widths[i]; - if (isNumber(w) || isString(w)) { - node.table.widths[i] = {width: w}; - } - } - } -}; - -DocMeasure.prototype.measureCanvas = function (node) { - var w = 0, h = 0; - - for (var i = 0, l = node.canvas.length; i < l; i++) { - var vector = node.canvas[i]; - - switch (vector.type) { - case 'ellipse': - w = Math.max(w, vector.x + vector.r1); - h = Math.max(h, vector.y + vector.r2); - break; - case 'rect': - w = Math.max(w, vector.x + vector.w); - h = Math.max(h, vector.y + vector.h); - break; - case 'line': - w = Math.max(w, vector.x1, vector.x2); - h = Math.max(h, vector.y1, vector.y2); - break; - case 'polyline': - for (var i2 = 0, l2 = vector.points.length; i2 < l2; i2++) { - w = Math.max(w, vector.points[i2].x); - h = Math.max(h, vector.points[i2].y); - } - break; - } - } - - node._minWidth = node._maxWidth = w; - node._minHeight = node._maxHeight = h; - node._alignment = this.styleStack.getProperty('alignment'); - - return node; -}; - -DocMeasure.prototype.measureQr = function (node) { - node = qrEncoder.measure(node); - node._alignment = this.styleStack.getProperty('alignment'); - return node; -}; - -module.exports = DocMeasure; - - -/***/ }), -/* 131 */ -/***/ (function(module, exports, __webpack_require__) { - -var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; - -;(function (exports) { - 'use strict'; - - var Arr = (typeof Uint8Array !== 'undefined') - ? Uint8Array - : Array - - var PLUS = '+'.charCodeAt(0) - var SLASH = '/'.charCodeAt(0) - var NUMBER = '0'.charCodeAt(0) - var LOWER = 'a'.charCodeAt(0) - var UPPER = 'A'.charCodeAt(0) - var PLUS_URL_SAFE = '-'.charCodeAt(0) - var SLASH_URL_SAFE = '_'.charCodeAt(0) - - function decode (elt) { - var code = elt.charCodeAt(0) - if (code === PLUS || - code === PLUS_URL_SAFE) - return 62 // '+' - if (code === SLASH || - code === SLASH_URL_SAFE) - return 63 // '/' - if (code < NUMBER) - return -1 //no match - if (code < NUMBER + 10) - return code - NUMBER + 26 + 26 - if (code < UPPER + 26) - return code - UPPER - if (code < LOWER + 26) - return code - LOWER + 26 - } - - function b64ToByteArray (b64) { - var i, j, l, tmp, placeHolders, arr - - if (b64.length % 4 > 0) { - throw new Error('Invalid string. Length must be a multiple of 4') - } - - // the number of equal signs (place holders) - // if there are two placeholders, than the two characters before it - // represent one byte - // if there is only one, then the three characters before it represent 2 bytes - // this is just a cheap hack to not do indexOf twice - var len = b64.length - placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 - - // base64 is 4/3 + up to two characters of the original data - arr = new Arr(b64.length * 3 / 4 - placeHolders) - - // if there are placeholders, only get up to the last complete 4 chars - l = placeHolders > 0 ? b64.length - 4 : b64.length - - var L = 0 - - function push (v) { - arr[L++] = v - } - - for (i = 0, j = 0; i < l; i += 4, j += 3) { - tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) - push((tmp & 0xFF0000) >> 16) - push((tmp & 0xFF00) >> 8) - push(tmp & 0xFF) - } - - if (placeHolders === 2) { - tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) - push(tmp & 0xFF) - } else if (placeHolders === 1) { - tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) - push((tmp >> 8) & 0xFF) - push(tmp & 0xFF) - } - - return arr - } - - function uint8ToBase64 (uint8) { - var i, - extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes - output = "", - temp, length - - function encode (num) { - return lookup.charAt(num) - } - - function tripletToBase64 (num) { - return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) - } - - // go through the array every three bytes, we'll deal with trailing stuff later - for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { - temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) - output += tripletToBase64(temp) - } - - // pad the end with zeros, but make sure to not forget the extra bytes - switch (extraBytes) { - case 1: - temp = uint8[uint8.length - 1] - output += encode(temp >> 2) - output += encode((temp << 4) & 0x3F) - output += '==' - break - case 2: - temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) - output += encode(temp >> 10) - output += encode((temp >> 4) & 0x3F) - output += encode((temp << 2) & 0x3F) - output += '=' - break - } - - return output - } - - exports.toByteArray = b64ToByteArray - exports.fromByteArray = uint8ToBase64 -}( false ? (this.base64js = {}) : exports)) - - -/***/ }), -/* 132 */ -/***/ (function(module, exports) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var AI, AL, B2, BA, BB, BK, CB, CJ, CL, CM, CP, CR, EX, GL, H2, H3, HL, HY, ID, IN, IS, JL, JT, JV, LF, NL, NS, NU, OP, PO, PR, QU, RI, SA, SG, SP, SY, WJ, XX, ZW; - - exports.OP = OP = 0; - - exports.CL = CL = 1; - - exports.CP = CP = 2; - - exports.QU = QU = 3; - - exports.GL = GL = 4; - - exports.NS = NS = 5; - - exports.EX = EX = 6; - - exports.SY = SY = 7; - - exports.IS = IS = 8; - - exports.PR = PR = 9; - - exports.PO = PO = 10; - - exports.NU = NU = 11; - - exports.AL = AL = 12; - - exports.HL = HL = 13; - - exports.ID = ID = 14; - - exports.IN = IN = 15; - - exports.HY = HY = 16; - - exports.BA = BA = 17; - - exports.BB = BB = 18; - - exports.B2 = B2 = 19; - - exports.ZW = ZW = 20; - - exports.CM = CM = 21; - - exports.WJ = WJ = 22; - - exports.H2 = H2 = 23; - - exports.H3 = H3 = 24; - - exports.JL = JL = 25; - - exports.JV = JV = 26; - - exports.JT = JT = 27; - - exports.RI = RI = 28; - - exports.AI = AI = 29; - - exports.BK = BK = 30; - - exports.CB = CB = 31; - - exports.CJ = CJ = 32; - - exports.CR = CR = 33; - - exports.LF = LF = 34; - - exports.NL = NL = 35; - - exports.SA = SA = 36; - - exports.SG = SG = 37; - - exports.SP = SP = 38; - - exports.XX = XX = 39; - -}).call(this); - - -/***/ }), -/* 133 */ -/***/ (function(module, exports) { - -// Generated by CoffeeScript 1.7.1 -(function() { - var CI_BRK, CP_BRK, DI_BRK, IN_BRK, PR_BRK; - - exports.DI_BRK = DI_BRK = 0; - - exports.IN_BRK = IN_BRK = 1; - - exports.CI_BRK = CI_BRK = 2; - - exports.CP_BRK = CP_BRK = 3; - - exports.PR_BRK = PR_BRK = 4; - - exports.pairTable = [[PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, CP_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, PR_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK]]; - -}).call(this); - - -/***/ }), -/* 134 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; -/*eslint no-unused-vars: ["error", {"args": "none"}]*/ -/*eslint no-redeclare: "off"*/ - - -/* qr.js -- QR code generator in Javascript (revision 2011-01-19) - * Written by Kang Seonghoon . - * - * This source code is in the public domain; if your jurisdiction does not - * recognize the public domain the terms of Creative Commons CC0 license - * apply. In the other words, you can always do what you want. - */ - - -// per-version information (cf. JIS X 0510:2004 pp. 30--36, 71) -// -// [0]: the degree of generator polynomial by ECC levels -// [1]: # of code blocks by ECC levels -// [2]: left-top positions of alignment patterns -// -// the number in this table (in particular, [0]) does not exactly match with -// the numbers in the specficiation. see augumenteccs below for the reason. -var VERSIONS = [ - null, - [[10, 7, 17, 13], [1, 1, 1, 1], []], - [[16, 10, 28, 22], [1, 1, 1, 1], [4, 16]], - [[26, 15, 22, 18], [1, 1, 2, 2], [4, 20]], - [[18, 20, 16, 26], [2, 1, 4, 2], [4, 24]], - [[24, 26, 22, 18], [2, 1, 4, 4], [4, 28]], - [[16, 18, 28, 24], [4, 2, 4, 4], [4, 32]], - [[18, 20, 26, 18], [4, 2, 5, 6], [4, 20, 36]], - [[22, 24, 26, 22], [4, 2, 6, 6], [4, 22, 40]], - [[22, 30, 24, 20], [5, 2, 8, 8], [4, 24, 44]], - [[26, 18, 28, 24], [5, 4, 8, 8], [4, 26, 48]], - [[30, 20, 24, 28], [5, 4, 11, 8], [4, 28, 52]], - [[22, 24, 28, 26], [8, 4, 11, 10], [4, 30, 56]], - [[22, 26, 22, 24], [9, 4, 16, 12], [4, 32, 60]], - [[24, 30, 24, 20], [9, 4, 16, 16], [4, 24, 44, 64]], - [[24, 22, 24, 30], [10, 6, 18, 12], [4, 24, 46, 68]], - [[28, 24, 30, 24], [10, 6, 16, 17], [4, 24, 48, 72]], - [[28, 28, 28, 28], [11, 6, 19, 16], [4, 28, 52, 76]], - [[26, 30, 28, 28], [13, 6, 21, 18], [4, 28, 54, 80]], - [[26, 28, 26, 26], [14, 7, 25, 21], [4, 28, 56, 84]], - [[26, 28, 28, 30], [16, 8, 25, 20], [4, 32, 60, 88]], - [[26, 28, 30, 28], [17, 8, 25, 23], [4, 26, 48, 70, 92]], - [[28, 28, 24, 30], [17, 9, 34, 23], [4, 24, 48, 72, 96]], - [[28, 30, 30, 30], [18, 9, 30, 25], [4, 28, 52, 76, 100]], - [[28, 30, 30, 30], [20, 10, 32, 27], [4, 26, 52, 78, 104]], - [[28, 26, 30, 30], [21, 12, 35, 29], [4, 30, 56, 82, 108]], - [[28, 28, 30, 28], [23, 12, 37, 34], [4, 28, 56, 84, 112]], - [[28, 30, 30, 30], [25, 12, 40, 34], [4, 32, 60, 88, 116]], - [[28, 30, 30, 30], [26, 13, 42, 35], [4, 24, 48, 72, 96, 120]], - [[28, 30, 30, 30], [28, 14, 45, 38], [4, 28, 52, 76, 100, 124]], - [[28, 30, 30, 30], [29, 15, 48, 40], [4, 24, 50, 76, 102, 128]], - [[28, 30, 30, 30], [31, 16, 51, 43], [4, 28, 54, 80, 106, 132]], - [[28, 30, 30, 30], [33, 17, 54, 45], [4, 32, 58, 84, 110, 136]], - [[28, 30, 30, 30], [35, 18, 57, 48], [4, 28, 56, 84, 112, 140]], - [[28, 30, 30, 30], [37, 19, 60, 51], [4, 32, 60, 88, 116, 144]], - [[28, 30, 30, 30], [38, 19, 63, 53], [4, 28, 52, 76, 100, 124, 148]], - [[28, 30, 30, 30], [40, 20, 66, 56], [4, 22, 48, 74, 100, 126, 152]], - [[28, 30, 30, 30], [43, 21, 70, 59], [4, 26, 52, 78, 104, 130, 156]], - [[28, 30, 30, 30], [45, 22, 74, 62], [4, 30, 56, 82, 108, 134, 160]], - [[28, 30, 30, 30], [47, 24, 77, 65], [4, 24, 52, 80, 108, 136, 164]], - [[28, 30, 30, 30], [49, 25, 81, 68], [4, 28, 56, 84, 112, 140, 168]]]; - -// mode constants (cf. Table 2 in JIS X 0510:2004 p. 16) -var MODE_TERMINATOR = 0; -var MODE_NUMERIC = 1, MODE_ALPHANUMERIC = 2, MODE_OCTET = 4, MODE_KANJI = 8; - -// validation regexps -var NUMERIC_REGEXP = /^\d*$/; -var ALPHANUMERIC_REGEXP = /^[A-Za-z0-9 $%*+\-./:]*$/; -var ALPHANUMERIC_OUT_REGEXP = /^[A-Z0-9 $%*+\-./:]*$/; - -// ECC levels (cf. Table 22 in JIS X 0510:2004 p. 45) -var ECCLEVEL_L = 1, ECCLEVEL_M = 0, ECCLEVEL_Q = 3, ECCLEVEL_H = 2; - -// GF(2^8)-to-integer mapping with a reducing polynomial x^8+x^4+x^3+x^2+1 -// invariant: GF256_MAP[GF256_INVMAP[i]] == i for all i in [1,256) -var GF256_MAP = [], GF256_INVMAP = [-1]; -for (var i = 0, v = 1; i < 255; ++i) { - GF256_MAP.push(v); - GF256_INVMAP[v] = i; - v = (v * 2) ^ (v >= 128 ? 0x11d : 0); -} - -// generator polynomials up to degree 30 -// (should match with polynomials in JIS X 0510:2004 Appendix A) -// -// generator polynomial of degree K is product of (x-\alpha^0), (x-\alpha^1), -// ..., (x-\alpha^(K-1)). by convention, we omit the K-th coefficient (always 1) -// from the result; also other coefficients are written in terms of the exponent -// to \alpha to avoid the redundant calculation. (see also calculateecc below.) -var GF256_GENPOLY = [[]]; -for (var i = 0; i < 30; ++i) { - var prevpoly = GF256_GENPOLY[i], poly = []; - for (var j = 0; j <= i; ++j) { - var a = (j < i ? GF256_MAP[prevpoly[j]] : 0); - var b = GF256_MAP[(i + (prevpoly[j - 1] || 0)) % 255]; - poly.push(GF256_INVMAP[a ^ b]); - } - GF256_GENPOLY.push(poly); -} - -// alphanumeric character mapping (cf. Table 5 in JIS X 0510:2004 p. 19) -var ALPHANUMERIC_MAP = {}; -for (var i = 0; i < 45; ++i) { - ALPHANUMERIC_MAP['0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ $%*+-./:'.charAt(i)] = i; -} - -// mask functions in terms of row # and column # -// (cf. Table 20 in JIS X 0510:2004 p. 42) -/*jshint unused: false */ -var MASKFUNCS = [ - function (i, j) { - return (i + j) % 2 === 0; - }, - function (i, j) { - return i % 2 === 0; - }, - function (i, j) { - return j % 3 === 0; - }, - function (i, j) { - return (i + j) % 3 === 0; - }, - function (i, j) { - return (((i / 2) | 0) + ((j / 3) | 0)) % 2 === 0; - }, - function (i, j) { - return (i * j) % 2 + (i * j) % 3 === 0; - }, - function (i, j) { - return ((i * j) % 2 + (i * j) % 3) % 2 === 0; - }, - function (i, j) { - return ((i + j) % 2 + (i * j) % 3) % 2 === 0; - }]; - -// returns true when the version information has to be embeded. -var needsverinfo = function (ver) { - return ver > 6; -}; - -// returns the size of entire QR code for given version. -var getsizebyver = function (ver) { - return 4 * ver + 17; -}; - -// returns the number of bits available for code words in this version. -var nfullbits = function (ver) { - /* - * |<--------------- n --------------->| - * | |<----- n-17 ---->| | - * +-------+ ///+-------+ ---- - * | | ///| | ^ - * | 9x9 | @@@@@ ///| 9x8 | | - * | | # # # @5x5@ # # # | | | - * +-------+ @@@@@ +-------+ | - * # ---| - * ^ | - * # | - * @@@@@ @@@@@ @@@@@ | n - * @5x5@ @5x5@ @5x5@ n-17 - * @@@@@ @@@@@ @@@@@ | | - * # | | - * ////// v | - * //////# ---| - * +-------+ @@@@@ @@@@@ | - * | | @5x5@ @5x5@ | - * | 8x9 | @@@@@ @@@@@ | - * | | v - * +-------+ ---- - * - * when the entire code has n^2 modules and there are m^2-3 alignment - * patterns, we have: - * - 225 (= 9x9 + 9x8 + 8x9) modules for finder patterns and - * format information; - * - 2n-34 (= 2(n-17)) modules for timing patterns; - * - 36 (= 3x6 + 6x3) modules for version information, if any; - * - 25m^2-75 (= (m^2-3)(5x5)) modules for alignment patterns - * if any, but 10m-20 (= 2(m-2)x5) of them overlaps with - * timing patterns. - */ - var v = VERSIONS[ver]; - var nbits = 16 * ver * ver + 128 * ver + 64; // finder, timing and format info. - if (needsverinfo(ver)) - nbits -= 36; // version information - if (v[2].length) { // alignment patterns - nbits -= 25 * v[2].length * v[2].length - 10 * v[2].length - 55; - } - return nbits; -}; - -// returns the number of bits available for data portions (i.e. excludes ECC -// bits but includes mode and length bits) in this version and ECC level. -var ndatabits = function (ver, ecclevel) { - var nbits = nfullbits(ver) & ~7; // no sub-octet code words - var v = VERSIONS[ver]; - nbits -= 8 * v[0][ecclevel] * v[1][ecclevel]; // ecc bits - return nbits; -}; - -// returns the number of bits required for the length of data. -// (cf. Table 3 in JIS X 0510:2004 p. 16) -var ndatalenbits = function (ver, mode) { - switch (mode) { - case MODE_NUMERIC: - return (ver < 10 ? 10 : ver < 27 ? 12 : 14); - case MODE_ALPHANUMERIC: - return (ver < 10 ? 9 : ver < 27 ? 11 : 13); - case MODE_OCTET: - return (ver < 10 ? 8 : 16); - case MODE_KANJI: - return (ver < 10 ? 8 : ver < 27 ? 10 : 12); - } -}; - -// returns the maximum length of data possible in given configuration. -var getmaxdatalen = function (ver, mode, ecclevel) { - var nbits = ndatabits(ver, ecclevel) - 4 - ndatalenbits(ver, mode); // 4 for mode bits - switch (mode) { - case MODE_NUMERIC: - return ((nbits / 10) | 0) * 3 + (nbits % 10 < 4 ? 0 : nbits % 10 < 7 ? 1 : 2); - case MODE_ALPHANUMERIC: - return ((nbits / 11) | 0) * 2 + (nbits % 11 < 6 ? 0 : 1); - case MODE_OCTET: - return (nbits / 8) | 0; - case MODE_KANJI: - return (nbits / 13) | 0; - } -}; - -// checks if the given data can be encoded in given mode, and returns -// the converted data for the further processing if possible. otherwise -// returns null. -// -// this function does not check the length of data; it is a duty of -// encode function below (as it depends on the version and ECC level too). -var validatedata = function (mode, data) { - switch (mode) { - case MODE_NUMERIC: - if (!data.match(NUMERIC_REGEXP)) - return null; - return data; - - case MODE_ALPHANUMERIC: - if (!data.match(ALPHANUMERIC_REGEXP)) - return null; - return data.toUpperCase(); - - case MODE_OCTET: - if (typeof data === 'string') { // encode as utf-8 string - var newdata = []; - for (var i = 0; i < data.length; ++i) { - var ch = data.charCodeAt(i); - if (ch < 0x80) { - newdata.push(ch); - } else if (ch < 0x800) { - newdata.push(0xc0 | (ch >> 6), - 0x80 | (ch & 0x3f)); - } else if (ch < 0x10000) { - newdata.push(0xe0 | (ch >> 12), - 0x80 | ((ch >> 6) & 0x3f), - 0x80 | (ch & 0x3f)); - } else { - newdata.push(0xf0 | (ch >> 18), - 0x80 | ((ch >> 12) & 0x3f), - 0x80 | ((ch >> 6) & 0x3f), - 0x80 | (ch & 0x3f)); - } - } - return newdata; - } else { - return data; - } - } -}; - -// returns the code words (sans ECC bits) for given data and configurations. -// requires data to be preprocessed by validatedata. no length check is -// performed, and everything has to be checked before calling this function. -var encode = function (ver, mode, data, maxbuflen) { - var buf = []; - var bits = 0, remaining = 8; - var datalen = data.length; - - // this function is intentionally no-op when n=0. - var pack = function (x, n) { - if (n >= remaining) { - buf.push(bits | (x >> (n -= remaining))); - while (n >= 8) - buf.push((x >> (n -= 8)) & 255); - bits = 0; - remaining = 8; - } - if (n > 0) - bits |= (x & ((1 << n) - 1)) << (remaining -= n); - }; - - var nlenbits = ndatalenbits(ver, mode); - pack(mode, 4); - pack(datalen, nlenbits); - - switch (mode) { - case MODE_NUMERIC: - for (var i = 2; i < datalen; i += 3) { - pack(parseInt(data.substring(i - 2, i + 1), 10), 10); - } - pack(parseInt(data.substring(i - 2), 10), [0, 4, 7][datalen % 3]); - break; - - case MODE_ALPHANUMERIC: - for (var i = 1; i < datalen; i += 2) { - pack(ALPHANUMERIC_MAP[data.charAt(i - 1)] * 45 + - ALPHANUMERIC_MAP[data.charAt(i)], 11); - } - if (datalen % 2 == 1) { - pack(ALPHANUMERIC_MAP[data.charAt(i - 1)], 6); - } - break; - - case MODE_OCTET: - for (var i = 0; i < datalen; ++i) { - pack(data[i], 8); - } - break; - } - - // final bits. it is possible that adding terminator causes the buffer - // to overflow, but then the buffer truncated to the maximum size will - // be valid as the truncated terminator mode bits and padding is - // identical in appearance (cf. JIS X 0510:2004 sec 8.4.8). - pack(MODE_TERMINATOR, 4); - if (remaining < 8) - buf.push(bits); - - // the padding to fill up the remaining space. we should not add any - // words when the overflow already occurred. - while (buf.length + 1 < maxbuflen) - buf.push(0xec, 0x11); - if (buf.length < maxbuflen) - buf.push(0xec); - return buf; -}; - -// calculates ECC code words for given code words and generator polynomial. -// -// this is quite similar to CRC calculation as both Reed-Solomon and CRC use -// the certain kind of cyclic codes, which is effectively the division of -// zero-augumented polynomial by the generator polynomial. the only difference -// is that Reed-Solomon uses GF(2^8), instead of CRC's GF(2), and Reed-Solomon -// uses the different generator polynomial than CRC's. -var calculateecc = function (poly, genpoly) { - var modulus = poly.slice(0); - var polylen = poly.length, genpolylen = genpoly.length; - for (var i = 0; i < genpolylen; ++i) - modulus.push(0); - for (var i = 0; i < polylen; ) { - var quotient = GF256_INVMAP[modulus[i++]]; - if (quotient >= 0) { - for (var j = 0; j < genpolylen; ++j) { - modulus[i + j] ^= GF256_MAP[(quotient + genpoly[j]) % 255]; - } - } - } - return modulus.slice(polylen); -}; - -// auguments ECC code words to given code words. the resulting words are -// ready to be encoded in the matrix. -// -// the much of actual augumenting procedure follows JIS X 0510:2004 sec 8.7. -// the code is simplified using the fact that the size of each code & ECC -// blocks is almost same; for example, when we have 4 blocks and 46 data words -// the number of code words in those blocks are 11, 11, 12, 12 respectively. -var augumenteccs = function (poly, nblocks, genpoly) { - var subsizes = []; - var subsize = (poly.length / nblocks) | 0, subsize0 = 0; - var pivot = nblocks - poly.length % nblocks; - for (var i = 0; i < pivot; ++i) { - subsizes.push(subsize0); - subsize0 += subsize; - } - for (var i = pivot; i < nblocks; ++i) { - subsizes.push(subsize0); - subsize0 += subsize + 1; - } - subsizes.push(subsize0); - - var eccs = []; - for (var i = 0; i < nblocks; ++i) { - eccs.push(calculateecc(poly.slice(subsizes[i], subsizes[i + 1]), genpoly)); - } - - var result = []; - var nitemsperblock = (poly.length / nblocks) | 0; - for (var i = 0; i < nitemsperblock; ++i) { - for (var j = 0; j < nblocks; ++j) { - result.push(poly[subsizes[j] + i]); - } - } - for (var j = pivot; j < nblocks; ++j) { - result.push(poly[subsizes[j + 1] - 1]); - } - for (var i = 0; i < genpoly.length; ++i) { - for (var j = 0; j < nblocks; ++j) { - result.push(eccs[j][i]); - } - } - return result; -}; - -// auguments BCH(p+q,q) code to the polynomial over GF(2), given the proper -// genpoly. the both input and output are in binary numbers, and unlike -// calculateecc genpoly should include the 1 bit for the highest degree. -// -// actual polynomials used for this procedure are as follows: -// - p=10, q=5, genpoly=x^10+x^8+x^5+x^4+x^2+x+1 (JIS X 0510:2004 Appendix C) -// - p=18, q=6, genpoly=x^12+x^11+x^10+x^9+x^8+x^5+x^2+1 (ibid. Appendix D) -var augumentbch = function (poly, p, genpoly, q) { - var modulus = poly << q; - for (var i = p - 1; i >= 0; --i) { - if ((modulus >> (q + i)) & 1) - modulus ^= genpoly << i; - } - return (poly << q) | modulus; -}; - -// creates the base matrix for given version. it returns two matrices, one of -// them is the actual one and the another represents the "reserved" portion -// (e.g. finder and timing patterns) of the matrix. -// -// some entries in the matrix may be undefined, rather than 0 or 1. this is -// intentional (no initialization needed!), and putdata below will fill -// the remaining ones. -var makebasematrix = function (ver) { - var v = VERSIONS[ver], n = getsizebyver(ver); - var matrix = [], reserved = []; - for (var i = 0; i < n; ++i) { - matrix.push([]); - reserved.push([]); - } - - var blit = function (y, x, h, w, bits) { - for (var i = 0; i < h; ++i) { - for (var j = 0; j < w; ++j) { - matrix[y + i][x + j] = (bits[i] >> j) & 1; - reserved[y + i][x + j] = 1; - } - } - }; - - // finder patterns and a part of timing patterns - // will also mark the format information area (not yet written) as reserved. - blit(0, 0, 9, 9, [0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x17f, 0x00, 0x40]); - blit(n - 8, 0, 8, 9, [0x100, 0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x7f]); - blit(0, n - 8, 9, 8, [0xfe, 0x82, 0xba, 0xba, 0xba, 0x82, 0xfe, 0x00, 0x00]); - - // the rest of timing patterns - for (var i = 9; i < n - 8; ++i) { - matrix[6][i] = matrix[i][6] = ~i & 1; - reserved[6][i] = reserved[i][6] = 1; - } - - // alignment patterns - var aligns = v[2], m = aligns.length; - for (var i = 0; i < m; ++i) { - var minj = (i === 0 || i === m - 1 ? 1 : 0), maxj = (i === 0 ? m - 1 : m); - for (var j = minj; j < maxj; ++j) { - blit(aligns[i], aligns[j], 5, 5, [0x1f, 0x11, 0x15, 0x11, 0x1f]); - } - } - - // version information - if (needsverinfo(ver)) { - var code = augumentbch(ver, 6, 0x1f25, 12); - var k = 0; - for (var i = 0; i < 6; ++i) { - for (var j = 0; j < 3; ++j) { - matrix[i][(n - 11) + j] = matrix[(n - 11) + j][i] = (code >> k++) & 1; - reserved[i][(n - 11) + j] = reserved[(n - 11) + j][i] = 1; - } - } - } - - return {matrix: matrix, reserved: reserved}; -}; - -// fills the data portion (i.e. unmarked in reserved) of the matrix with given -// code words. the size of code words should be no more than available bits, -// and remaining bits are padded to 0 (cf. JIS X 0510:2004 sec 8.7.3). -var putdata = function (matrix, reserved, buf) { - var n = matrix.length; - var k = 0, dir = -1; - for (var i = n - 1; i >= 0; i -= 2) { - if (i == 6) - --i; // skip the entire timing pattern column - var jj = (dir < 0 ? n - 1 : 0); - for (var j = 0; j < n; ++j) { - for (var ii = i; ii > i - 2; --ii) { - if (!reserved[jj][ii]) { - // may overflow, but (undefined >> x) - // is 0 so it will auto-pad to zero. - matrix[jj][ii] = (buf[k >> 3] >> (~k & 7)) & 1; - ++k; - } - } - jj += dir; - } - dir = -dir; - } - return matrix; -}; - -// XOR-masks the data portion of the matrix. repeating the call with the same -// arguments will revert the prior call (convenient in the matrix evaluation). -var maskdata = function (matrix, reserved, mask) { - var maskf = MASKFUNCS[mask]; - var n = matrix.length; - for (var i = 0; i < n; ++i) { - for (var j = 0; j < n; ++j) { - if (!reserved[i][j]) - matrix[i][j] ^= maskf(i, j); - } - } - return matrix; -}; - -// puts the format information. -var putformatinfo = function (matrix, reserved, ecclevel, mask) { - var n = matrix.length; - var code = augumentbch((ecclevel << 3) | mask, 5, 0x537, 10) ^ 0x5412; - for (var i = 0; i < 15; ++i) { - var r = [0, 1, 2, 3, 4, 5, 7, 8, n - 7, n - 6, n - 5, n - 4, n - 3, n - 2, n - 1][i]; - var c = [n - 1, n - 2, n - 3, n - 4, n - 5, n - 6, n - 7, n - 8, 7, 5, 4, 3, 2, 1, 0][i]; - matrix[r][8] = matrix[8][c] = (code >> i) & 1; - // we don't have to mark those bits reserved; always done - // in makebasematrix above. - } - return matrix; -}; - -// evaluates the resulting matrix and returns the score (lower is better). -// (cf. JIS X 0510:2004 sec 8.8.2) -// -// the evaluation procedure tries to avoid the problematic patterns naturally -// occuring from the original matrix. for example, it penaltizes the patterns -// which just look like the finder pattern which will confuse the decoder. -// we choose the mask which results in the lowest score among 8 possible ones. -// -// note: zxing seems to use the same procedure and in many cases its choice -// agrees to ours, but sometimes it does not. practically it doesn't matter. -var evaluatematrix = function (matrix) { - // N1+(k-5) points for each consecutive row of k same-colored modules, - // where k >= 5. no overlapping row counts. - var PENALTY_CONSECUTIVE = 3; - // N2 points for each 2x2 block of same-colored modules. - // overlapping block does count. - var PENALTY_TWOBYTWO = 3; - // N3 points for each pattern with >4W:1B:1W:3B:1W:1B or - // 1B:1W:3B:1W:1B:>4W, or their multiples (e.g. highly unlikely, - // but 13W:3B:3W:9B:3W:3B counts). - var PENALTY_FINDERLIKE = 40; - // N4*k points for every (5*k)% deviation from 50% black density. - // i.e. k=1 for 55~60% and 40~45%, k=2 for 60~65% and 35~40%, etc. - var PENALTY_DENSITY = 10; - - var evaluategroup = function (groups) { // assumes [W,B,W,B,W,...,B,W] - var score = 0; - for (var i = 0; i < groups.length; ++i) { - if (groups[i] >= 5) - score += PENALTY_CONSECUTIVE + (groups[i] - 5); - } - for (var i = 5; i < groups.length; i += 2) { - var p = groups[i]; - if (groups[i - 1] == p && groups[i - 2] == 3 * p && groups[i - 3] == p && - groups[i - 4] == p && (groups[i - 5] >= 4 * p || groups[i + 1] >= 4 * p)) { - // this part differs from zxing... - score += PENALTY_FINDERLIKE; - } - } - return score; - }; - - var n = matrix.length; - var score = 0, nblacks = 0; - for (var i = 0; i < n; ++i) { - var row = matrix[i]; - var groups; - - // evaluate the current row - groups = [0]; // the first empty group of white - for (var j = 0; j < n; ) { - var k; - for (k = 0; j < n && row[j]; ++k) - ++j; - groups.push(k); - for (k = 0; j < n && !row[j]; ++k) - ++j; - groups.push(k); - } - score += evaluategroup(groups); - - // evaluate the current column - groups = [0]; - for (var j = 0; j < n; ) { - var k; - for (k = 0; j < n && matrix[j][i]; ++k) - ++j; - groups.push(k); - for (k = 0; j < n && !matrix[j][i]; ++k) - ++j; - groups.push(k); - } - score += evaluategroup(groups); - - // check the 2x2 box and calculate the density - var nextrow = matrix[i + 1] || []; - nblacks += row[0]; - for (var j = 1; j < n; ++j) { - var p = row[j]; - nblacks += p; - // at least comparison with next row should be strict... - if (row[j - 1] == p && nextrow[j] === p && nextrow[j - 1] === p) { - score += PENALTY_TWOBYTWO; - } - } - } - - score += PENALTY_DENSITY * ((Math.abs(nblacks / n / n - 0.5) / 0.05) | 0); - return score; -}; - -// returns the fully encoded QR code matrix which contains given data. -// it also chooses the best mask automatically when mask is -1. -var generate = function (data, ver, mode, ecclevel, mask) { - var v = VERSIONS[ver]; - var buf = encode(ver, mode, data, ndatabits(ver, ecclevel) >> 3); - buf = augumenteccs(buf, v[1][ecclevel], GF256_GENPOLY[v[0][ecclevel]]); - - var result = makebasematrix(ver); - var matrix = result.matrix, reserved = result.reserved; - putdata(matrix, reserved, buf); - - if (mask < 0) { - // find the best mask - maskdata(matrix, reserved, 0); - putformatinfo(matrix, reserved, ecclevel, 0); - var bestmask = 0, bestscore = evaluatematrix(matrix); - maskdata(matrix, reserved, 0); - for (mask = 1; mask < 8; ++mask) { - maskdata(matrix, reserved, mask); - putformatinfo(matrix, reserved, ecclevel, mask); - var score = evaluatematrix(matrix); - if (bestscore > score) { - bestscore = score; - bestmask = mask; - } - maskdata(matrix, reserved, mask); - } - mask = bestmask; - } - - maskdata(matrix, reserved, mask); - putformatinfo(matrix, reserved, ecclevel, mask); - return matrix; -}; - -// the public interface is trivial; the options available are as follows: -// -// - version: an integer in [1,40]. when omitted (or -1) the smallest possible -// version is chosen. -// - mode: one of 'numeric', 'alphanumeric', 'octet'. when omitted the smallest -// possible mode is chosen. -// - eccLevel: one of 'L', 'M', 'Q', 'H'. defaults to 'L'. -// - mask: an integer in [0,7]. when omitted (or -1) the best mask is chosen. -// - -function generateFrame(data, options) { - var MODES = {'numeric': MODE_NUMERIC, 'alphanumeric': MODE_ALPHANUMERIC, - 'octet': MODE_OCTET}; - var ECCLEVELS = {'L': ECCLEVEL_L, 'M': ECCLEVEL_M, 'Q': ECCLEVEL_Q, - 'H': ECCLEVEL_H}; - - options = options || {}; - var ver = options.version || -1; - var ecclevel = ECCLEVELS[(options.eccLevel || 'L').toUpperCase()]; - var mode = options.mode ? MODES[options.mode.toLowerCase()] : -1; - var mask = 'mask' in options ? options.mask : -1; - - if (mode < 0) { - if (typeof data === 'string') { - if (data.match(NUMERIC_REGEXP)) { - mode = MODE_NUMERIC; - } else if (data.match(ALPHANUMERIC_OUT_REGEXP)) { - // while encode supports case-insensitive encoding, we restrict the data to be uppercased when auto-selecting the mode. - mode = MODE_ALPHANUMERIC; - } else { - mode = MODE_OCTET; - } - } else { - mode = MODE_OCTET; - } - } else if (!(mode == MODE_NUMERIC || mode == MODE_ALPHANUMERIC || - mode == MODE_OCTET)) { - throw 'invalid or unsupported mode'; - } - - data = validatedata(mode, data); - if (data === null) - throw 'invalid data format'; - - if (ecclevel < 0 || ecclevel > 3) - throw 'invalid ECC level'; - - if (ver < 0) { - for (ver = 1; ver <= 40; ++ver) { - if (data.length <= getmaxdatalen(ver, mode, ecclevel)) - break; - } - if (ver > 40) - throw 'too large data for the Qr format'; - } else if (ver < 1 || ver > 40) { - throw 'invalid Qr version! should be between 1 and 40'; - } - - if (mask != -1 && (mask < 0 || mask > 8)) - throw 'invalid mask'; - //console.log('version:', ver, 'mode:', mode, 'ECC:', ecclevel, 'mask:', mask ) - return generate(data, ver, mode, ecclevel, mask); -} - - -// options -// - modulesize: a number. this is a size of each modules in pixels, and -// defaults to 5px. -// - margin: a number. this is a size of margin in *modules*, and defaults to -// 4 (white modules). the specficiation mandates the margin no less than 4 -// modules, so it is better not to alter this value unless you know what -// you're doing. -function buildCanvas(data, options) { - - var canvas = []; - var background = options.background || '#fff'; - var foreground = options.foreground || '#000'; - //var margin = options.margin || 4; - var matrix = generateFrame(data, options); - var n = matrix.length; - var modSize = Math.floor(options.fit ? options.fit / n : 5); - var size = n * modSize; - - canvas.push({ - type: 'rect', - x: 0, y: 0, w: size, h: size, lineWidth: 0, color: background - }); - - for (var i = 0; i < n; ++i) { - for (var j = 0; j < n; ++j) { - if (matrix[i][j]) { - canvas.push({ - type: 'rect', - x: modSize * j, - y: modSize * i, - w: modSize, - h: modSize, - lineWidth: 0, - color: foreground - }); - } - } - } - - return { - canvas: canvas, - size: size - }; - -} - -function measure(node) { - var cd = buildCanvas(node.qr, node); - node._canvas = cd.canvas; - node._width = node._height = node._minWidth = node._maxWidth = node._minHeight = node._maxHeight = cd.size; - return node; -} - -module.exports = { - measure: measure -}; - -/***/ }), -/* 135 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var ElementWriter = __webpack_require__(136); - -/** - * Creates an instance of PageElementWriter - an extended ElementWriter - * which can handle: - * - page-breaks (it adds new pages when there's not enough space left), - * - repeatable fragments (like table-headers, which are repeated everytime - * a page-break occurs) - * - transactions (used for unbreakable-blocks when we want to make sure - * whole block will be rendered on the same page) - */ -function PageElementWriter(context, tracker) { - this.transactionLevel = 0; - this.repeatables = []; - this.tracker = tracker; - this.writer = new ElementWriter(context, tracker); -} - -function fitOnPage(self, addFct) { - var position = addFct(self); - if (!position) { - self.moveToNextPage(); - position = addFct(self); - } - return position; -} - -PageElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) { - return fitOnPage(this, function (self) { - return self.writer.addLine(line, dontUpdateContextPosition, index); - }); -}; - -PageElementWriter.prototype.addImage = function (image, index) { - return fitOnPage(this, function (self) { - return self.writer.addImage(image, index); - }); -}; - -PageElementWriter.prototype.addQr = function (qr, index) { - return fitOnPage(this, function (self) { - return self.writer.addQr(qr, index); - }); -}; - -PageElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) { - return this.writer.addVector(vector, ignoreContextX, ignoreContextY, index); -}; - -PageElementWriter.prototype.beginClip = function (width, height) { - return this.writer.beginClip(width, height); -}; - -PageElementWriter.prototype.endClip = function () { - return this.writer.endClip(); -}; - -PageElementWriter.prototype.alignCanvas = function (node) { - this.writer.alignCanvas(node); -}; - -PageElementWriter.prototype.addFragment = function (fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) { - if (!this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition)) { - this.moveToNextPage(); - this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition); - } -}; - -PageElementWriter.prototype.moveToNextPage = function (pageOrientation) { - - var nextPage = this.writer.context.moveToNextPage(pageOrientation); - - if (nextPage.newPageCreated) { - this.repeatables.forEach(function (rep) { - this.writer.addFragment(rep, true); - }, this); - } else { - this.repeatables.forEach(function (rep) { - this.writer.context.moveDown(rep.height); - }, this); - } - - this.writer.tracker.emit('pageChanged', { - prevPage: nextPage.prevPage, - prevY: nextPage.prevY, - y: nextPage.y - }); -}; - -PageElementWriter.prototype.beginUnbreakableBlock = function (width, height) { - if (this.transactionLevel++ === 0) { - this.originalX = this.writer.context.x; - this.writer.pushContext(width, height); - } -}; - -PageElementWriter.prototype.commitUnbreakableBlock = function (forcedX, forcedY) { - if (--this.transactionLevel === 0) { - var unbreakableContext = this.writer.context; - this.writer.popContext(); - - var nbPages = unbreakableContext.pages.length; - if (nbPages > 0) { - // no support for multi-page unbreakableBlocks - var fragment = unbreakableContext.pages[0]; - fragment.xOffset = forcedX; - fragment.yOffset = forcedY; - - //TODO: vectors can influence height in some situations - if (nbPages > 1) { - // on out-of-context blocs (headers, footers, background) height should be the whole DocumentContext height - if (forcedX !== undefined || forcedY !== undefined) { - fragment.height = unbreakableContext.getCurrentPage().pageSize.height - unbreakableContext.pageMargins.top - unbreakableContext.pageMargins.bottom; - } else { - fragment.height = this.writer.context.getCurrentPage().pageSize.height - this.writer.context.pageMargins.top - this.writer.context.pageMargins.bottom; - for (var i = 0, l = this.repeatables.length; i < l; i++) { - fragment.height -= this.repeatables[i].height; - } - } - } else { - fragment.height = unbreakableContext.y; - } - - if (forcedX !== undefined || forcedY !== undefined) { - this.writer.addFragment(fragment, true, true, true); - } else { - this.addFragment(fragment); - } - } - } -}; - -PageElementWriter.prototype.currentBlockToRepeatable = function () { - var unbreakableContext = this.writer.context; - var rep = {items: []}; - - unbreakableContext.pages[0].items.forEach(function (item) { - rep.items.push(item); - }); - - rep.xOffset = this.originalX; - - //TODO: vectors can influence height in some situations - rep.height = unbreakableContext.y; - - return rep; -}; - -PageElementWriter.prototype.pushToRepeatables = function (rep) { - this.repeatables.push(rep); -}; - -PageElementWriter.prototype.popFromRepeatables = function () { - this.repeatables.pop(); -}; - -PageElementWriter.prototype.context = function () { - return this.writer.context; -}; - -module.exports = PageElementWriter; - - -/***/ }), -/* 136 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var Line = __webpack_require__(82); -var isNumber = __webpack_require__(0).isNumber; -var pack = __webpack_require__(0).pack; -var offsetVector = __webpack_require__(0).offsetVector; -var DocumentContext = __webpack_require__(81); - -/** - * Creates an instance of ElementWriter - a line/vector writer, which adds - * elements to current page and sets their positions based on the context - */ -function ElementWriter(context, tracker) { - this.context = context; - this.contextStack = []; - this.tracker = tracker; -} - -function addPageItem(page, item, index) { - if (index === null || index === undefined || index < 0 || index > page.items.length) { - page.items.push(item); - } else { - page.items.splice(index, 0, item); - } -} - -ElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) { - var height = line.getHeight(); - var context = this.context; - var page = context.getCurrentPage(), - position = this.getCurrentPositionOnPage(); - - if (context.availableHeight < height || !page) { - return false; - } - - line.x = context.x + (line.x || 0); - line.y = context.y + (line.y || 0); - - this.alignLine(line); - - addPageItem(page, { - type: 'line', - item: line - }, index); - this.tracker.emit('lineAdded', line); - - if (!dontUpdateContextPosition) { - context.moveDown(height); - } - - return position; -}; - -ElementWriter.prototype.alignLine = function (line) { - var width = this.context.availableWidth; - var lineWidth = line.getWidth(); - - var alignment = line.inlines && line.inlines.length > 0 && line.inlines[0].alignment; - - var offset = 0; - switch (alignment) { - case 'right': - offset = width - lineWidth; - break; - case 'center': - offset = (width - lineWidth) / 2; - break; - } - - if (offset) { - line.x = (line.x || 0) + offset; - } - - if (alignment === 'justify' && - !line.newLineForced && - !line.lastLineInParagraph && - line.inlines.length > 1) { - var additionalSpacing = (width - lineWidth) / (line.inlines.length - 1); - - for (var i = 1, l = line.inlines.length; i < l; i++) { - offset = i * additionalSpacing; - - line.inlines[i].x += offset; - line.inlines[i].justifyShift = additionalSpacing; - } - } -}; - -ElementWriter.prototype.addImage = function (image, index) { - var context = this.context; - var page = context.getCurrentPage(), - position = this.getCurrentPositionOnPage(); - - if (!page || (image.absolutePosition === undefined && context.availableHeight < image._height && page.items.length > 0)) { - return false; - } - - if (image._x === undefined) { - image._x = image.x || 0; - } - - image.x = context.x + image._x; - image.y = context.y; - - this.alignImage(image); - - addPageItem(page, { - type: 'image', - item: image - }, index); - - context.moveDown(image._height); - - return position; -}; - -ElementWriter.prototype.addQr = function (qr, index) { - var context = this.context; - var page = context.getCurrentPage(), - position = this.getCurrentPositionOnPage(); - - if (!page || (qr.absolutePosition === undefined && context.availableHeight < qr._height)) { - return false; - } - - if (qr._x === undefined) { - qr._x = qr.x || 0; - } - - qr.x = context.x + qr._x; - qr.y = context.y; - - this.alignImage(qr); - - for (var i = 0, l = qr._canvas.length; i < l; i++) { - var vector = qr._canvas[i]; - vector.x += qr.x; - vector.y += qr.y; - this.addVector(vector, true, true, index); - } - - context.moveDown(qr._height); - - return position; -}; - -ElementWriter.prototype.alignImage = function (image) { - var width = this.context.availableWidth; - var imageWidth = image._minWidth; - var offset = 0; - switch (image._alignment) { - case 'right': - offset = width - imageWidth; - break; - case 'center': - offset = (width - imageWidth) / 2; - break; - } - - if (offset) { - image.x = (image.x || 0) + offset; - } -}; - -ElementWriter.prototype.alignCanvas = function (node) { - var width = this.context.availableWidth; - var canvasWidth = node._minWidth; - var offset = 0; - switch (node._alignment) { - case 'right': - offset = width - canvasWidth; - break; - case 'center': - offset = (width - canvasWidth) / 2; - break; - } - if (offset) { - node.canvas.forEach(function (vector) { - offsetVector(vector, offset, 0); - }); - } -}; - -ElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) { - var context = this.context; - var page = context.getCurrentPage(), - position = this.getCurrentPositionOnPage(); - - if (page) { - offsetVector(vector, ignoreContextX ? 0 : context.x, ignoreContextY ? 0 : context.y); - addPageItem(page, { - type: 'vector', - item: vector - }, index); - return position; - } -}; - -ElementWriter.prototype.beginClip = function (width, height) { - var ctx = this.context; - var page = ctx.getCurrentPage(); - page.items.push({ - type: 'beginClip', - item: {x: ctx.x, y: ctx.y, width: width, height: height} - }); - return true; -}; - -ElementWriter.prototype.endClip = function () { - var ctx = this.context; - var page = ctx.getCurrentPage(); - page.items.push({ - type: 'endClip' - }); - return true; -}; - -function cloneLine(line) { - var result = new Line(line.maxWidth); - - for (var key in line) { - if (line.hasOwnProperty(key)) { - result[key] = line[key]; - } - } - - return result; -} - -ElementWriter.prototype.addFragment = function (block, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) { - var ctx = this.context; - var page = ctx.getCurrentPage(); - - if (!useBlockXOffset && block.height > ctx.availableHeight) { - return false; - } - - block.items.forEach(function (item) { - switch (item.type) { - case 'line': - var l = cloneLine(item.item); - - l.x = (l.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x); - l.y = (l.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y); - - page.items.push({ - type: 'line', - item: l - }); - break; - - case 'vector': - var v = pack(item.item); - - offsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset || 0) : ctx.y); - page.items.push({ - type: 'vector', - item: v - }); - break; - - case 'image': - var img = pack(item.item); - - img.x = (img.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x); - img.y = (img.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y); - - page.items.push({ - type: 'image', - item: img - }); - break; - } - }); - - if (!dontUpdateContextPosition) { - ctx.moveDown(block.height); - } - - return true; -}; - -/** - * Pushes the provided context onto the stack or creates a new one - * - * pushContext(context) - pushes the provided context and makes it current - * pushContext(width, height) - creates and pushes a new context with the specified width and height - * pushContext() - creates a new context for unbreakable blocks (with current availableWidth and full-page-height) - */ -ElementWriter.prototype.pushContext = function (contextOrWidth, height) { - if (contextOrWidth === undefined) { - height = this.context.getCurrentPage().height - this.context.pageMargins.top - this.context.pageMargins.bottom; - contextOrWidth = this.context.availableWidth; - } - - if (isNumber(contextOrWidth)) { - contextOrWidth = new DocumentContext({width: contextOrWidth, height: height}, {left: 0, right: 0, top: 0, bottom: 0}); - } - - this.contextStack.push(this.context); - this.context = contextOrWidth; -}; - -ElementWriter.prototype.popContext = function () { - this.context = this.contextStack.pop(); -}; - -ElementWriter.prototype.getCurrentPositionOnPage = function () { - return (this.contextStack[0] || this.context).getCurrentPosition(); -}; - - -module.exports = ElementWriter; - - -/***/ }), -/* 137 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -var ColumnCalculator = __webpack_require__(44); -var isFunction = __webpack_require__(0).isFunction; - -function TableProcessor(tableNode) { - this.tableNode = tableNode; -} - -TableProcessor.prototype.beginTable = function (writer) { - var tableNode; - var availableWidth; - var self = this; - - tableNode = this.tableNode; - this.offsets = tableNode._offsets; - this.layout = tableNode._layout; - - availableWidth = writer.context().availableWidth - this.offsets.total; - ColumnCalculator.buildColumnWidths(tableNode.table.widths, availableWidth); - - this.tableWidth = tableNode._offsets.total + getTableInnerContentWidth(); - this.rowSpanData = prepareRowSpanData(); - this.cleanUpRepeatables = false; - - this.headerRows = tableNode.table.headerRows || 0; - this.rowsWithoutPageBreak = this.headerRows + (tableNode.table.keepWithHeaderRows || 0); - this.dontBreakRows = tableNode.table.dontBreakRows || false; - - if (this.rowsWithoutPageBreak) { - writer.beginUnbreakableBlock(); - } - - // update the border properties of all cells before drawing any lines - prepareCellBorders(this.tableNode.table.body); - - this.drawHorizontalLine(0, writer); - - function getTableInnerContentWidth() { - var width = 0; - - tableNode.table.widths.forEach(function (w) { - width += w._calcWidth; - }); - - return width; - } - - function prepareRowSpanData() { - var rsd = []; - var x = 0; - var lastWidth = 0; - - rsd.push({left: 0, rowSpan: 0}); - - for (var i = 0, l = self.tableNode.table.body[0].length; i < l; i++) { - var paddings = self.layout.paddingLeft(i, self.tableNode) + self.layout.paddingRight(i, self.tableNode); - var lBorder = self.layout.vLineWidth(i, self.tableNode); - lastWidth = paddings + lBorder + self.tableNode.table.widths[i]._calcWidth; - rsd[rsd.length - 1].width = lastWidth; - x += lastWidth; - rsd.push({left: x, rowSpan: 0, width: 0}); - } - - return rsd; - } - - // Iterate through all cells. If the current cell is the start of a - // rowSpan/colSpan, update the border property of the cells on its - // bottom/right accordingly. This is needed since each iteration of the - // line-drawing loops draws lines for a single cell, not for an entire - // rowSpan/colSpan. - function prepareCellBorders(body) { - for (var rowIndex = 0; rowIndex < body.length; rowIndex++) { - var row = body[rowIndex]; - - for (var colIndex = 0; colIndex < row.length; colIndex++) { - var cell = row[colIndex]; - - if (cell.border) { - var rowSpan = cell.rowSpan || 1; - var colSpan = cell.colSpan || 1; - - for (var rowOffset = 0; rowOffset < rowSpan; rowOffset++) { - // set left border - if (cell.border[0] !== undefined && rowOffset > 0) { - setBorder(rowIndex + rowOffset, colIndex, 0, cell.border[0]); - } - - // set right border - if (cell.border[2] !== undefined) { - setBorder(rowIndex + rowOffset, colIndex + colSpan - 1, 2, cell.border[2]); - } - } - - for (var colOffset = 0; colOffset < colSpan; colOffset++) { - // set top border - if (cell.border[1] !== undefined && colOffset > 0) { - setBorder(rowIndex, colIndex + colOffset, 1, cell.border[1]); - } - - // set bottom border - if (cell.border[3] !== undefined) { - setBorder(rowIndex + rowSpan - 1, colIndex + colOffset, 3, cell.border[3]); - } - } - } - } - } - - // helper function to set the border for a given cell - function setBorder(rowIndex, colIndex, borderIndex, borderValue) { - var cell = body[rowIndex][colIndex]; - cell.border = cell.border || {}; - cell.border[borderIndex] = borderValue; - } - } -}; - -TableProcessor.prototype.onRowBreak = function (rowIndex, writer) { - var self = this; - return function () { - var offset = self.rowPaddingTop + (!self.headerRows ? self.topLineWidth : 0); - writer.context().availableHeight -= self.reservedAtBottom; - writer.context().moveDown(offset); - }; -}; - -TableProcessor.prototype.beginRow = function (rowIndex, writer) { - this.topLineWidth = this.layout.hLineWidth(rowIndex, this.tableNode); - this.rowPaddingTop = this.layout.paddingTop(rowIndex, this.tableNode); - this.bottomLineWidth = this.layout.hLineWidth(rowIndex + 1, this.tableNode); - this.rowPaddingBottom = this.layout.paddingBottom(rowIndex, this.tableNode); - - this.rowCallback = this.onRowBreak(rowIndex, writer); - writer.tracker.startTracking('pageChanged', this.rowCallback); - if (this.dontBreakRows) { - writer.beginUnbreakableBlock(); - } - this.rowTopY = writer.context().y; - this.reservedAtBottom = this.bottomLineWidth + this.rowPaddingBottom; - - writer.context().availableHeight -= this.reservedAtBottom; - - writer.context().moveDown(this.rowPaddingTop); -}; - -TableProcessor.prototype.drawHorizontalLine = function (lineIndex, writer, overrideY) { - var lineWidth = this.layout.hLineWidth(lineIndex, this.tableNode); - if (lineWidth) { - var offset = lineWidth / 2; - var currentLine = null; - var body = this.tableNode.table.body; - - for (var i = 0, l = this.rowSpanData.length; i < l; i++) { - var data = this.rowSpanData[i]; - var shouldDrawLine = !data.rowSpan; - - // draw only if the current cell requires a top border or the cell in the - // row above requires a bottom border - if (shouldDrawLine && i < l - 1) { - var topBorder = false, bottomBorder = false; - - // the current cell - if (lineIndex < body.length) { - var cell = body[lineIndex][i]; - topBorder = cell.border ? cell.border[1] : this.layout.defaultBorder; - } - - // the cell in the row above - if (lineIndex > 0) { - var cellAbove = body[lineIndex - 1][i]; - bottomBorder = cellAbove.border ? cellAbove.border[3] : this.layout.defaultBorder; - } - - shouldDrawLine = topBorder || bottomBorder; - } - - if (!currentLine && shouldDrawLine) { - currentLine = {left: data.left, width: 0}; - } - - if (shouldDrawLine) { - currentLine.width += (data.width || 0); - } - - var y = (overrideY || 0) + offset; - - if (!shouldDrawLine || i === l - 1) { - if (currentLine && currentLine.width) { - writer.addVector({ - type: 'line', - x1: currentLine.left, - x2: currentLine.left + currentLine.width, - y1: y, - y2: y, - lineWidth: lineWidth, - lineColor: isFunction(this.layout.hLineColor) ? this.layout.hLineColor(lineIndex, this.tableNode) : this.layout.hLineColor - }, false, overrideY); - currentLine = null; - } - } - } - - writer.context().moveDown(lineWidth); - } -}; - -TableProcessor.prototype.drawVerticalLine = function (x, y0, y1, vLineIndex, writer) { - var width = this.layout.vLineWidth(vLineIndex, this.tableNode); - if (width === 0) { - return; - } - writer.addVector({ - type: 'line', - x1: x + width / 2, - x2: x + width / 2, - y1: y0, - y2: y1, - lineWidth: width, - lineColor: isFunction(this.layout.vLineColor) ? this.layout.vLineColor(vLineIndex, this.tableNode) : this.layout.vLineColor - }, false, true); -}; - -TableProcessor.prototype.endTable = function (writer) { - if (this.cleanUpRepeatables) { - writer.popFromRepeatables(); - this.headerRepeatableHeight = null; - } -}; - -TableProcessor.prototype.endRow = function (rowIndex, writer, pageBreaks) { - var l, i; - var self = this; - writer.tracker.stopTracking('pageChanged', this.rowCallback); - writer.context().moveDown(this.layout.paddingBottom(rowIndex, this.tableNode)); - writer.context().availableHeight += this.reservedAtBottom; - - var endingPage = writer.context().page; - var endingY = writer.context().y; - - var xs = getLineXs(); - - var ys = []; - - var hasBreaks = pageBreaks && pageBreaks.length > 0; - var body = this.tableNode.table.body; - - ys.push({ - y0: this.rowTopY, - page: hasBreaks ? pageBreaks[0].prevPage : endingPage - }); - - if (hasBreaks) { - for (i = 0, l = pageBreaks.length; i < l; i++) { - var pageBreak = pageBreaks[i]; - ys[ys.length - 1].y1 = pageBreak.prevY; - - ys.push({y0: pageBreak.y, page: pageBreak.prevPage + 1}); - - if (this.headerRepeatableHeight) { - ys[ys.length - 1].y0 += this.headerRepeatableHeight; - } - } - } - - ys[ys.length - 1].y1 = endingY; - - var skipOrphanePadding = (ys[0].y1 - ys[0].y0 === this.rowPaddingTop); - for (var yi = (skipOrphanePadding ? 1 : 0), yl = ys.length; yi < yl; yi++) { - var willBreak = yi < ys.length - 1; - var rowBreakWithoutHeader = (yi > 0 && !this.headerRows); - var hzLineOffset = rowBreakWithoutHeader ? 0 : this.topLineWidth; - var y1 = ys[yi].y0; - var y2 = ys[yi].y1; - - if (willBreak) { - y2 = y2 + this.rowPaddingBottom; - } - - if (writer.context().page != ys[yi].page) { - writer.context().page = ys[yi].page; - - //TODO: buggy, availableHeight should be updated on every pageChanged event - // TableProcessor should be pageChanged listener, instead of processRow - this.reservedAtBottom = 0; - } - - for (i = 0, l = xs.length; i < l; i++) { - var leftBorder = false, rightBorder = false; - var colIndex = xs[i].index; - - // the current cell - if (colIndex < body[rowIndex].length) { - var cell = body[rowIndex][colIndex]; - leftBorder = cell.border ? cell.border[0] : this.layout.defaultBorder; - } - - // the cell from before column - if (colIndex > 0) { - var cell = body[rowIndex][colIndex - 1]; - rightBorder = cell.border ? cell.border[2] : this.layout.defaultBorder; - } - - if (leftBorder || rightBorder) { - this.drawVerticalLine(xs[i].x, y1 - hzLineOffset, y2 + this.bottomLineWidth, xs[i].index, writer); - } - - if (i < l - 1) { - var fillColor = body[rowIndex][colIndex].fillColor; - if (!fillColor) { - fillColor = isFunction(this.layout.fillColor) ? this.layout.fillColor(rowIndex, this.tableNode, colIndex) : this.layout.fillColor; - } - if (fillColor) { - var wBorder = (leftBorder || rightBorder) ? this.layout.vLineWidth(colIndex, this.tableNode) : 0; - var xf = xs[i].x + wBorder; - var yf = this.dontBreakRows ? y1 : y1 - hzLineOffset; - writer.addVector({ - type: 'rect', - x: xf, - y: yf, - w: xs[i + 1].x - xf, - h: y2 + this.bottomLineWidth - yf, - lineWidth: 0, - color: fillColor - }, false, true, writer.context().hasBackground ? 1 : 0); - } - } - } - - if (willBreak && this.layout.hLineWhenBroken !== false) { - this.drawHorizontalLine(rowIndex + 1, writer, y2); - } - if (rowBreakWithoutHeader && this.layout.hLineWhenBroken !== false) { - this.drawHorizontalLine(rowIndex, writer, y1); - } - } - - writer.context().page = endingPage; - writer.context().y = endingY; - - var row = this.tableNode.table.body[rowIndex]; - for (i = 0, l = row.length; i < l; i++) { - if (row[i].rowSpan) { - this.rowSpanData[i].rowSpan = row[i].rowSpan; - - // fix colSpans - if (row[i].colSpan && row[i].colSpan > 1) { - for (var j = 1; j < row[i].rowSpan; j++) { - this.tableNode.table.body[rowIndex + j][i]._colSpan = row[i].colSpan; - } - } - } - - if (this.rowSpanData[i].rowSpan > 0) { - this.rowSpanData[i].rowSpan--; - } - } - - this.drawHorizontalLine(rowIndex + 1, writer); - - if (this.headerRows && rowIndex === this.headerRows - 1) { - this.headerRepeatable = writer.currentBlockToRepeatable(); - } - - if (this.dontBreakRows) { - writer.tracker.auto('pageChanged', - function () { - if (!self.headerRows && self.layout.hLineWhenBroken !== false) { - self.drawHorizontalLine(rowIndex, writer); - } - }, - function () { - writer.commitUnbreakableBlock(); - } - ); - } - - if (this.headerRepeatable && (rowIndex === (this.rowsWithoutPageBreak - 1) || rowIndex === this.tableNode.table.body.length - 1)) { - this.headerRepeatableHeight = this.headerRepeatable.height; - writer.commitUnbreakableBlock(); - writer.pushToRepeatables(this.headerRepeatable); - this.cleanUpRepeatables = true; - this.headerRepeatable = null; - } - - function getLineXs() { - var result = []; - var cols = 0; - - for (var i = 0, l = self.tableNode.table.body[rowIndex].length; i < l; i++) { - if (!cols) { - result.push({x: self.rowSpanData[i].left, index: i}); - - var item = self.tableNode.table.body[rowIndex][i]; - cols = (item._colSpan || item.colSpan || 0); - } - if (cols > 0) { - cols--; - } - } - - result.push({x: self.rowSpanData[self.rowSpanData.length - 1].left, index: self.rowSpanData.length - 1}); - - return result; - } -}; - -module.exports = TableProcessor; - - -/***/ }), -/* 138 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6 - -/* -PDFDocument - represents an entire PDF document -By Devon Govett - */ - -(function() { - var PDFDocument, PDFObject, PDFPage, PDFReference, fs, stream, - extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, - hasProp = {}.hasOwnProperty; - - stream = __webpack_require__(15); - - fs = __webpack_require__(8); - - PDFObject = __webpack_require__(26); - - PDFReference = __webpack_require__(87); - - PDFPage = __webpack_require__(161); - - PDFDocument = (function(superClass) { - var mixin; - - extend(PDFDocument, superClass); - - function PDFDocument(options1) { - var key, ref1, ref2, val; - this.options = options1 != null ? options1 : {}; - PDFDocument.__super__.constructor.apply(this, arguments); - this.version = 1.3; - this.compress = (ref1 = this.options.compress) != null ? ref1 : true; - this._pageBuffer = []; - this._pageBufferStart = 0; - this._offsets = []; - this._waiting = 0; - this._ended = false; - this._offset = 0; - this._root = this.ref({ - Type: 'Catalog', - Pages: this.ref({ - Type: 'Pages', - Count: 0, - Kids: [] - }) - }); - this.page = null; - this.initColor(); - this.initVector(); - this.initFonts(); - this.initText(); - this.initImages(); - this.info = { - Producer: 'PDFKit', - Creator: 'PDFKit', - CreationDate: new Date() - }; - if (this.options.info) { - ref2 = this.options.info; - for (key in ref2) { - val = ref2[key]; - this.info[key] = val; - } - } - this._write("%PDF-" + this.version); - this._write("%\xFF\xFF\xFF\xFF"); - if (this.options.autoFirstPage !== false) { - this.addPage(); - } - } - - mixin = function(methods) { - var method, name, results; - results = []; - for (name in methods) { - method = methods[name]; - results.push(PDFDocument.prototype[name] = method); - } - return results; - }; - - mixin(__webpack_require__(162)); - - mixin(__webpack_require__(164)); - - mixin(__webpack_require__(166)); - - mixin(__webpack_require__(295)); - - mixin(__webpack_require__(297)); - - mixin(__webpack_require__(302)); - - PDFDocument.prototype.addPage = function(options) { - var pages; - if (options == null) { - options = this.options; - } - if (!this.options.bufferPages) { - this.flushPages(); - } - this.page = new PDFPage(this, options); - this._pageBuffer.push(this.page); - pages = this._root.data.Pages.data; - pages.Kids.push(this.page.dictionary); - pages.Count++; - this.x = this.page.margins.left; - this.y = this.page.margins.top; - this._ctm = [1, 0, 0, 1, 0, 0]; - this.transform(1, 0, 0, -1, 0, this.page.height); - this.emit('pageAdded'); - return this; - }; - - PDFDocument.prototype.bufferedPageRange = function() { - return { - start: this._pageBufferStart, - count: this._pageBuffer.length - }; - }; - - PDFDocument.prototype.switchToPage = function(n) { - var page; - if (!(page = this._pageBuffer[n - this._pageBufferStart])) { - throw new Error("switchToPage(" + n + ") out of bounds, current buffer covers pages " + this._pageBufferStart + " to " + (this._pageBufferStart + this._pageBuffer.length - 1)); - } - return this.page = page; - }; - - PDFDocument.prototype.flushPages = function() { - var i, len, page, pages; - pages = this._pageBuffer; - this._pageBuffer = []; - this._pageBufferStart += pages.length; - for (i = 0, len = pages.length; i < len; i++) { - page = pages[i]; - page.end(); - } - }; - - PDFDocument.prototype.ref = function(data) { - var ref; - ref = new PDFReference(this, this._offsets.length + 1, data); - this._offsets.push(null); - this._waiting++; - return ref; - }; - - PDFDocument.prototype._read = function() {}; - - PDFDocument.prototype._write = function(data) { - if (!Buffer.isBuffer(data)) { - data = new Buffer(data + '\n', 'binary'); - } - this.push(data); - return this._offset += data.length; - }; - - PDFDocument.prototype.addContent = function(data) { - this.page.write(data); - return this; - }; - - PDFDocument.prototype._refEnd = function(ref) { - this._offsets[ref.id - 1] = ref.offset; - if (--this._waiting === 0 && this._ended) { - this._finalize(); - return this._ended = false; - } - }; - - PDFDocument.prototype.write = function(filename, fn) { - var err; - err = new Error('PDFDocument#write is deprecated, and will be removed in a future version of PDFKit. Please pipe the document into a Node stream.'); - console.warn(err.stack); - this.pipe(fs.createWriteStream(filename)); - this.end(); - return this.once('end', fn); - }; - - PDFDocument.prototype.output = function(fn) { - throw new Error('PDFDocument#output is deprecated, and has been removed from PDFKit. Please pipe the document into a Node stream.'); - }; - - PDFDocument.prototype.end = function() { - var font, key, name, ref1, ref2, val; - this.flushPages(); - this._info = this.ref(); - ref1 = this.info; - for (key in ref1) { - val = ref1[key]; - if (typeof val === 'string') { - val = new String(val); - } - this._info.data[key] = val; - } - this._info.end(); - ref2 = this._fontFamilies; - for (name in ref2) { - font = ref2[name]; - font.finalize(); - } - this._root.end(); - this._root.data.Pages.end(); - if (this._waiting === 0) { - return this._finalize(); - } else { - return this._ended = true; - } - }; - - PDFDocument.prototype._finalize = function(fn) { - var i, len, offset, ref1, xRefOffset; - xRefOffset = this._offset; - this._write("xref"); - this._write("0 " + (this._offsets.length + 1)); - this._write("0000000000 65535 f "); - ref1 = this._offsets; - for (i = 0, len = ref1.length; i < len; i++) { - offset = ref1[i]; - offset = ('0000000000' + offset).slice(-10); - this._write(offset + ' 00000 n '); - } - this._write('trailer'); - this._write(PDFObject.convert({ - Size: this._offsets.length + 1, - Root: this._root, - Info: this._info - })); - this._write('startxref'); - this._write("" + xRefOffset); - this._write('%%EOF'); - return this.push(null); - }; - - PDFDocument.prototype.toString = function() { - return "[object PDFDocument]"; - }; - - return PDFDocument; - - })(stream.Readable); - - module.exports = PDFDocument; - -}).call(this); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer)) - -/***/ }), -/* 139 */ -/***/ (function(module, exports) { - -/* (ignored) */ - -/***/ }), -/* 140 */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -var Buffer = __webpack_require__(33).Buffer; -var util = __webpack_require__(141); - -function copyBuffer(src, target, offset) { - src.copy(target, offset); -} - -module.exports = function () { - function BufferList() { - _classCallCheck(this, BufferList); - - this.head = null; - this.tail = null; - this.length = 0; - } - - BufferList.prototype.push = function push(v) { - var entry = { data: v, next: null }; - if (this.length > 0) this.tail.next = entry;else this.head = entry; - this.tail = entry; - ++this.length; - }; - - BufferList.prototype.unshift = function unshift(v) { - var entry = { data: v, next: this.head }; - if (this.length === 0) this.tail = entry; - this.head = entry; - ++this.length; - }; - - BufferList.prototype.shift = function shift() { - if (this.length === 0) return; - var ret = this.head.data; - if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; - --this.length; - return ret; - }; - - BufferList.prototype.clear = function clear() { - this.head = this.tail = null; - this.length = 0; - }; - - BufferList.prototype.join = function join(s) { - if (this.length === 0) return ''; - var p = this.head; - var ret = '' + p.data; - while (p = p.next) { - ret += s + p.data; - }return ret; - }; - - BufferList.prototype.concat = function concat(n) { - if (this.length === 0) return Buffer.alloc(0); - if (this.length === 1) return this.head.data; - var ret = Buffer.allocUnsafe(n >>> 0); - var p = this.head; - var i = 0; - while (p) { - copyBuffer(p.data, ret, i); - i += p.data.length; - p = p.next; - } - return ret; - }; - - return BufferList; -}(); - -if (util && util.inspect && util.inspect.custom) { - module.exports.prototype[util.inspect.custom] = function () { - var obj = util.inspect({ length: this.length }); - return this.constructor.name + ' ' + obj; - }; -} - -/***/ }), -/* 141 */ -/***/ (function(module, exports) { - -/* (ignored) */ - -/***/ }), -/* 142 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(global) {var apply = Function.prototype.apply; - -// DOM APIs, for completeness - -exports.setTimeout = function() { - return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); -}; -exports.setInterval = function() { - return new Timeout(apply.call(setInterval, window, arguments), clearInterval); -}; -exports.clearTimeout = -exports.clearInterval = function(timeout) { - if (timeout) { - timeout.close(); - } -}; - -function Timeout(id, clearFn) { - this._id = id; - this._clearFn = clearFn; -} -Timeout.prototype.unref = Timeout.prototype.ref = function() {}; -Timeout.prototype.close = function() { - this._clearFn.call(window, this._id); -}; - -// Does not start the time, just sets up the members needed. -exports.enroll = function(item, msecs) { - clearTimeout(item._idleTimeoutId); - item._idleTimeout = msecs; -}; - -exports.unenroll = function(item) { - clearTimeout(item._idleTimeoutId); - item._idleTimeout = -1; -}; - -exports._unrefActive = exports.active = function(item) { - clearTimeout(item._idleTimeoutId); - - var msecs = item._idleTimeout; - if (msecs >= 0) { - item._idleTimeoutId = setTimeout(function onTimeout() { - if (item._onTimeout) - item._onTimeout(); - }, msecs); - } -}; - -// setimmediate attaches itself to the global object -__webpack_require__(143); -// On some exotic environments, it's not clear which object `setimmeidate` was -// able to install onto. Search each possibility in the same order as the -// `setimmediate` library. -exports.setImmediate = (typeof self !== "undefined" && self.setImmediate) || - (typeof global !== "undefined" && global.setImmediate) || - (this && this.setImmediate); -exports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) || - (typeof global !== "undefined" && global.clearImmediate) || - (this && this.clearImmediate); - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) - -/***/ }), -/* 143 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { - "use strict"; - - if (global.setImmediate) { - return; - } - - var nextHandle = 1; // Spec says greater than zero - var tasksByHandle = {}; - var currentlyRunningATask = false; - var doc = global.document; - var registerImmediate; - - function setImmediate(callback) { - // Callback can either be a function or a string - if (typeof callback !== "function") { - callback = new Function("" + callback); - } - // Copy function arguments - var args = new Array(arguments.length - 1); - for (var i = 0; i < args.length; i++) { - args[i] = arguments[i + 1]; - } - // Store and register the task - var task = { callback: callback, args: args }; - tasksByHandle[nextHandle] = task; - registerImmediate(nextHandle); - return nextHandle++; - } - - function clearImmediate(handle) { - delete tasksByHandle[handle]; - } - - function run(task) { - var callback = task.callback; - var args = task.args; - switch (args.length) { - case 0: - callback(); - break; - case 1: - callback(args[0]); - break; - case 2: - callback(args[0], args[1]); - break; - case 3: - callback(args[0], args[1], args[2]); - break; - default: - callback.apply(undefined, args); - break; - } - } - - function runIfPresent(handle) { - // From the spec: "Wait until any invocations of this algorithm started before this one have completed." - // So if we're currently running a task, we'll need to delay this invocation. - if (currentlyRunningATask) { - // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a - // "too much recursion" error. - setTimeout(runIfPresent, 0, handle); - } else { - var task = tasksByHandle[handle]; - if (task) { - currentlyRunningATask = true; - try { - run(task); - } finally { - clearImmediate(handle); - currentlyRunningATask = false; - } - } - } - } - - function installNextTickImplementation() { - registerImmediate = function(handle) { - process.nextTick(function () { runIfPresent(handle); }); - }; - } - - function canUsePostMessage() { - // The test against `importScripts` prevents this implementation from being installed inside a web worker, - // where `global.postMessage` means something completely different and can't be used for this purpose. - if (global.postMessage && !global.importScripts) { - var postMessageIsAsynchronous = true; - var oldOnMessage = global.onmessage; - global.onmessage = function() { - postMessageIsAsynchronous = false; - }; - global.postMessage("", "*"); - global.onmessage = oldOnMessage; - return postMessageIsAsynchronous; - } - } - - function installPostMessageImplementation() { - // Installs an event handler on `global` for the `message` event: see - // * https://developer.mozilla.org/en/DOM/window.postMessage - // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages - - var messagePrefix = "setImmediate$" + Math.random() + "$"; - var onGlobalMessage = function(event) { - if (event.source === global && - typeof event.data === "string" && - event.data.indexOf(messagePrefix) === 0) { - runIfPresent(+event.data.slice(messagePrefix.length)); - } - }; - - if (global.addEventListener) { - global.addEventListener("message", onGlobalMessage, false); - } else { - global.attachEvent("onmessage", onGlobalMessage); - } - - registerImmediate = function(handle) { - global.postMessage(messagePrefix + handle, "*"); - }; - } - - function installMessageChannelImplementation() { - var channel = new MessageChannel(); - channel.port1.onmessage = function(event) { - var handle = event.data; - runIfPresent(handle); - }; - - registerImmediate = function(handle) { - channel.port2.postMessage(handle); - }; - } - - function installReadyStateChangeImplementation() { - var html = doc.documentElement; - registerImmediate = function(handle) { - // Create a - - - - - - - - D2Modder - - - -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/docs/ironman-dev/screenshots.html b/docs/ironman-dev/screenshots.html deleted file mode 100644 index b2ff0b6..0000000 --- a/docs/ironman-dev/screenshots.html +++ /dev/null @@ -1,43 +0,0 @@ -

    Ironman - Diablo II LoD Mod

    -

    Ironman is a hardcore-only mod based heavily on the Ironman style of game play, and as such imposes many rules and limits on what can or cannot be done in-game. The mod however does not fully comply with Ironman gameplay, as NPC interaction is allowed, hirelings can be hired... and so forth.

    -

    Hardcore-only means that every character created by default is in Diablo II hardcore mode. The ability to create softcore characters is gone. Hardcore is the only real way to play Ironman as it tests your abilities to the limits.

    -

    Here's some info about the mod. I don't want to give everything away. Play the mod to discover its awesomeness.

    -

    Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod

    -

    #Experimental Items (Only in beta version, not in public version. For testing crafting ideas.)

    -

    Ironman Mod -Ironman Mod -Ironman Mod

    -

    Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod -Ironman Mod

    -

    Lots of new Gems (Play to discover what they do!)

    -

    Ironman Mod

    -

    Magic Essence Harvester!

    -

    Take all the junk magic, rare, set, or unique items in the game and store their magic essense in the Harvester. This will destroy the item in question. You can then use Essence Points (EPs) to create all kinds of magic items and properties.

    -

    Magic Essence Harvester

    -

    Harvester Items

    -

    Use the Magic Harvested from items to create new items

    -

    Rare Shard

    -

    Rare Shard

    -

    Set Stone

    -

    Set Stone

    -

    Unique Particle

    -

    UniqeParticle

    -

    Gem Bag

    -

    Store all your gems in one 1x2 gembag. In Ironman, inventory space is everything. -Gem Bag

    -

    Rune Bag

    -

    Store all your gems in one 1x2 runebag. In Ironman, inventory space is everything. -Rune Bag

    -

    Magic & Rare Arrows and Charms

    -

    Rare & Magic Arrows -Rare & Magic Arrows

    \ No newline at end of file diff --git a/docs/ironman-dev/uniqueitems.html b/docs/ironman-dev/uniqueitems.html deleted file mode 100644 index c349a78..0000000 --- a/docs/ironman-dev/uniqueitems.html +++ /dev/null @@ -1,16437 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - D2Modder - - - -
    - -
    NameRunesProperties
    -

    Ancients' Pledge

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 1
    - Ort Rune x 1
    - Tal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Ancients' Pledge
    • -
    • Cold Resist 30%
    • -
    • Fire Resist 13%
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • -
    • -
    • -
    -
    -

    Armageddon

    -

    Sword




    -
    -

    -

    - Ral Rune x 1
    - Ort Rune x 1
    - Thul Rune x 1
    - Cham Rune x 1
    - Ber Rune x 1
    - Hel Rune x 1
    - -

    -
      -
    • Armageddon
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • -
    • +50-300 to Minimum Fire Damage
    • -
    • 40% Chance to cast level 20 Blizzard on striking
    • -
    • 40% Chance to cast level 20 Chain Lightning when struck
    • -
    • +30% Increased Attack Speed
    • -
    • Fire Resist 35%
    • -
    -
    -

    Authority

    -

    Helm




    -
    -

    -

    - Cham Rune x 1
    - Zod Rune x 1
    - Ber Rune x 1
    -
    -
    -
    - -

    -
      -
    • Authority
    • -
    • +2 to All Skills
    • -
    • -
    • 12% better chance of getting magic item (Based on Character Level)
    • -
    • +160% Enhanced Defense
    • -
    • 16% Chance to cast level 9 Weaken on striking
    • -
    • Slows target by 20%
    • -
    • 25% Deadly Strike
    • -
    -
    -

    Beast

    -

    Axe
    Scepter
    Hammer


    -
    -

    -

    - Ber Rune x 1
    - Tir Rune x 1
    - Um Rune x 1
    - Mal Rune x 1
    - Lum Rune x 1
    -
    - -

    -
      -
    • Beast
    • -
    • +40% Increased Attack Speed
    • -
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +25-40 to Strength
    • -
    • Level 13 Summon Grizzly (5/5 Charges)
    • -
    • +3 to Wearbear
    • -
    • +3 to Shape Shifting
    • -
    -
    -

    Beauty

    -

    Amazon Bow




    -
    -

    -

    - Tir Rune x 1
    - Dol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Beauty
    • -
    • +3 to Bow and Crossbow Skills
    • -
    • +30-60 to Minimum Damage
    • -
    • Knockback
    • -
    • Slows target by 15%
    • -
    • 8% Life stolen per hit
    • -
    • Ignore Target's Defense
    • -
    • 50% Chance of Open Wounds
    • -
    -
    -

    Black

    -

    Club
    Hammer
    Mace


    -
    -

    -

    - Thul Rune x 1
    - Po Rune x 1
    - Nef Rune x 1
    -
    -
    -
    - -

    -
      -
    • Black
    • -
    • 40% Chance of Crushing Blow
    • -
    • -
    • +15% Increased Attack Speed
    • -
    • Magic Damage Reduced by 2
    • -
    • +200 to Attack Rating
    • -
    • Level 4 Corpse Explosion (12/12 Charges)
    • -
    • 50% Chance of Open Wounds
    • -
    -
    -

    Blood

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - Mal Rune x 1
    - Shae Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Blood
    • -
    • Level 4 Corpse Explosion (12/12 Charges)
    • -
    • -
    • +125-175 Defense
    • -
    • -
    • +2 to All Skills
    • -
    • Increase Maximum Life 10%
    • -
    • Damage Reduced by 10%
    • -
    -
    -

    Bone

    -

    Necromancer Item




    -
    -

    -

    - Ber Rune x 1
    - Um Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Bone
    • -
    • +2 to Aghora Skill Levels
    • -
    • +4 to Poison and Bone Skills
    • -
    • +3 to Bone Armor (Necromancer Only)
    • -
    • +3 to Bone Wall (Necromancer Only)
    • -
    • +3 to Bone Spear (Necromancer Only)
    • -
    • +3 to Bone Prison (Necromancer Only)
    • -
    • +3 to Bone Spirit (Necromancer Only)
    • -
    -
    -

    Bramble

    -

    Armor




    -
    -

    -

    - Ral Rune x 1
    - Ohm Rune x 1
    - Sur Rune x 1
    - Eth Rune x 1
    -
    -
    - -

    -
      -
    • Bramble
    • -
    • +50% Faster Hit Recovery
    • -
    • +300 Defense
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +13 Life after each Kill
    • -
    • +25% to Poison Skill Damage
    • -
    • Poison Resist 100%
    • -
    • Level 13 Spirit of Barbs (33/33 Charges)
    • -
    -
    -

    Brand

    -

    Missile Weapon




    -
    -

    -

    - Jo Rune x 1
    - Lo Rune x 1
    - Mal Rune x 1
    - Gul Rune x 1
    -
    -
    - -

    -
      -
    • Brand
    • -
    • 35% Chance to cast level 14 Amplify Damage when struck
    • -
    • 100% Chance to cast level 18 Bone Spear on striking
    • -
    • Fires Explosive Arrows or Bolts
    • -
    • -
    • +280% Damage to Demons
    • -
    • Knockback
    • -
    • Level 13 Spirit of Barbs (33/33 Charges)
    • -
    -
    -

    Breath of the Dying

    -

    Weapon




    -
    -

    -

    - Vex Rune x 1
    - Hel Rune x 1
    - El Rune x 1
    - Eld Rune x 1
    - Zod Rune x 1
    - Eth Rune x 1
    - -

    -
      -
    • Breath of the Dying
    • -
    • +60% Increased Attack Speed
    • -
    • +125% Damage to Undead
    • -
    • 12% Life stolen per hit
    • -
    • Prevent Monster Heal
    • -
    • 50% Chance to cast level 20 Poison Nova when you Kill an Enemy
    • -
    • -
    • +30 to Strength
    • -
    -
    -

    Broken Promise

    -

    Weapon




    -
    -

    -

    - Cham Rune x 1
    - Vex Rune x 1
    - Amn Rune x 1
    - Shae Rune x 1
    - Lo Rune x 1
    -
    - -

    -
      -
    • Broken Promise
    • -
    • +30 to Strength
    • -
    • +2 to All Skills
    • -
    • +24 to Maximum Damage (Based on Character Level)
    • -
    • +-5% to Experience Gained
    • -
    • 18% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • 1% Chance of Crushing Blow
    • -
    -
    -

    Call to Arms

    -

    Weapon




    -
    -

    -

    - Amn Rune x 1
    - Ral Rune x 1
    - Mal Rune x 1
    - Ist Rune x 1
    - Ohm Rune x 1
    -
    - -

    -
      -
    • Call to Arms
    • -
    • +40% Increased Attack Speed
    • -
    • -
    • +1 to All Skills
    • -
    • +2 to Battle Command
    • -
    • +1 to Battle Orders
    • -
    • +1 to Battle Cry
    • -
    • Replenish Life +12
    • -
    -
    -

    Chains of Honor

    -

    Armor




    -
    -

    -

    - Dol Rune x 1
    - Um Rune x 1
    - Ber Rune x 1
    - Ist Rune x 1
    -
    -
    - -

    -
      -
    • Chains of Honor
    • -
    • Fire Resist 50%
    • -
    • +70% Enhanced Defense
    • -
    • +200% Damage to Demons
    • -
    • +100% Damage to Undead
    • -
    • 8% Life stolen per hit
    • -
    • +2 to All Skills
    • -
    • +20 to Strength
    • -
    -
    -

    Chance

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 1
    - Ith Rune x 1
    - Tir Rune x 1
    -
    -
    -
    - -

    -
      -
    • Chance
    • -
    • 15% Increased Chance of Blocking
    • -
    • +20% Faster Block Rate
    • -
    • +25 to Mana
    • -
    • +15% Faster Cast Rate
    • -
    • 20% better chance of getting magic item
    • -
    • 75% extra gold from monsters
    • -
    • +20 to Strength
    • -
    -
    -

    Chaos

    -

    Hand to Hand




    -
    -

    -

    - Fal Rune x 1
    - Ohm Rune x 1
    - Um Rune x 1
    -
    -
    -
    - -

    -
      -
    • Chaos
    • -
    • +15 Life after each Demon Kill
    • -
    • -
    • +216-471 +%d magic damage
    • -
    • +1 to Whirlwind
    • -
    • +35% Increased Attack Speed
    • -
    • 9% Chance to cast level 11 Frozen Orb on striking
    • -
    • 11% Chance to cast level 9 Charged Bolt on striking
    • -
    -
    -

    Crescent Moon

    -

    Axe
    Sword
    Polearm


    -
    -

    -

    - Shae Rune x 1
    - Um Rune x 1
    - Tir Rune x 1
    -
    -
    -
    - -

    -
      -
    • Crescent Moon
    • -
    • 35% to Enemy Lightning Resistance
    • -
    • -
    • Ignore Target's Defense
    • -
    • +9-11 Magic Absorb
    • -
    • Level 18 Summon Spirit Wolf (30/30 Charges)
    • -
    • 7% Chance to cast level 13 Static Field on striking
    • -
    • 10% Chance to cast level 17 Chain Lightning on striking
    • -
    -
    -

    Darkness

    -

    Hand to Hand




    -
    -

    -

    - Zod Rune x 1
    - Amn Rune x 1
    - Vex Rune x 1
    -
    -
    -
    - -

    -
      -
    • Darkness
    • -
    • +3 to Vadhaka Skills
    • -
    • +75-150 to Minimum Damage
    • -
    • Fire Resist 20%
    • -
    • Damage Reduced by 15%
    • -
    • 8% better chance of getting magic item (Based on Character Level)
    • -
    • 7% Chance to cast level 13 Static Field on striking
    • -
    • 10% Chance to cast level 17 Chain Lightning on striking
    • -
    -
    -

    Daylight

    -

    Orb




    -
    -

    -

    - Jo Rune x 1
    - Fal Rune x 1
    - Um Rune x 1
    -
    -
    -
    - -

    -
      -
    • Daylight
    • -
    • +3 to Sahira Skill Levels
    • -
    • Regenerate Mana 50%
    • -
    • +30% Faster Cast Rate
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • Level 18 Lower Resist (33/33 Charges)
    • -
    • Increase Maximum Mana 50%
    • -
    • Increase Maximum Life 25%
    • -
    -
    -

    Death

    -

    Sword
    Axe



    -
    -

    -

    - Hel Rune x 1
    - El Rune x 1
    - Vex Rune x 1
    - Ort Rune x 1
    - Gul Rune x 1
    -
    - -

    -
      -
    • Death
    • -
    • 100% Chance to cast level 44 Chain Lightning when you Die
    • -
    • -
    • 25% Chance to cast level 18 Glacial Spike on attack
    • -
    • -
    • 50% Chance of Crushing Blow
    • -
    • 4% Deadly Strike (Based on Character Level)
    • -
    • Level 22 BloodGolem (15/15 Charges)
    • -
    -
    -

    Deception

    -

    Polearm




    -
    -

    -

    - Po Rune x 1
    - Dol Rune x 1
    - Lum Rune x 1
    -
    -
    -
    - -

    -
      -
    • Deception
    • -
    • Level 22 BloodGolem (15/15 Charges)
    • -
    • 8% Life stolen per hit
    • -
    • +1 to Teleport
    • -
    • +40% Faster Hit Recovery
    • -
    • +8 to Maximum Damage (Based on Character Level)
    • -
    • +15% to Fire Skill Damage
    • -
    • Level 18 Meteor (150/150 Charges)
    • -
    -
    -

    Delerium

    -

    Helm




    -
    -

    -

    - Lem Rune x 1
    - Ist Rune x 1
    - Po Rune x 1
    -
    -
    -
    - -

    -
      -
    • Delerium
    • -
    • 11% Chance to cast level 18 Confuse on striking
    • -
    • Level 17 Attract (60/60 Charges)
    • -
    • 14% Chance to cast level 13 Terror when struck
    • -
    • +261 Defense
    • -
    • 6% Chance to cast level 14 Mind Blast when struck
    • -
    • 1% Chance to cast level 50 Delerium Change when struck
    • -
    • +2 to All Skills
    • -
    -
    -

    Desire

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - El Rune x 2
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Desire
    • -
    • +2 to All Skills
    • -
    • +30% Enhanced Defense
    • -
    • +5 to Strength
    • -
    • 20% better chance of getting magic item
    • -
    • 6% Chance to cast level 14 Mind Blast when struck
    • -
    • 1% Chance to cast level 50 Delerium Change when struck
    • -
    • -
    -
    -

    Despair

    -

    Spear




    -
    -

    -

    - Gul Rune x 1
    - Mal Rune x 1
    - Shae Rune x 2
    - El Rune x 1
    -
    -
    - -

    -
      -
    • Despair
    • -
    • 20% better chance of getting magic item
    • -
    • 32% Chance to cast level 6 Weaken on striking
    • -
    • Slows target by 20%
    • -
    • +7 to Fend
    • -
    • 35% better chance of getting magic item
    • -
    • 9% Mana stolen per hit
    • -
    • -
    -
    -

    Destruction

    -

    Polearm
    Sword



    -
    -

    -

    - Vex Rune x 1
    - Lo Rune x 1
    - Ber Rune x 1
    - Jo Rune x 1
    - Ko Rune x 1
    -
    - -

    -
      -
    • Destruction
    • -
    • 23% Chance to cast level 12 Volcano on striking
    • -
    • 5% Chance to cast level 23 Molten Boulder on striking
    • -
    • 100% Chance to cast level 45 Meteor when you Die
    • -
    • -
    • 15% Chance to cast level 22 Nova on attack
    • -
    • +100-180 +%d magic damage
    • -
    • -
    -
    -

    Doom

    -

    Axe
    Polearm
    Hammer


    -
    -

    -

    - Hel Rune x 1
    - Ohm Rune x 1
    - Um Rune x 1
    - Lo Rune x 1
    - Cham Rune x 1
    -
    - -

    -
      -
    • Doom
    • -
    • +100-180 +%d magic damage
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +45% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • 40% to Enemy Cold Resistance
    • -
    • +2 to All Skills
    • -
    • 5% Chance to cast level 18 Volcano on striking
    • -
    -
    -

    Dragon

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Sur Rune x 1
    - Lo Rune x 1
    - Sol Rune x 1
    -
    -
    -
    - -

    -
      -
    • Dragon
    • -
    • 20% Chance to cast level 18 Venom when struck
    • -
    • 12% Chance to cast level 15 Hydra on striking
    • -
    • +360 Defense
    • -
    • +230 Defense vs. Missile
    • -
    • +3 to Strength (Based on Character Level)
    • -
    • +3-5 to Strength
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    -
    -

    Dread

    -

    Armor




    -
    -

    -

    - Dol Rune x 1
    - El Rune x 1
    - Ith Rune x 1
    -
    -
    -
    - -

    -
      -
    • Dread
    • -
    • +100% Enhanced Defense
    • -
    • 13% Chance to cast level 13 Charged Bolt on striking
    • -
    • +20% Faster Run/Walk
    • -
    • -
    • +6-8 Life after each Kill
    • -
    • +4 to Strength (Based on Character Level)
    • -
    • +4 to Dexterity (Based on Character Level)
    • -
    -
    -

    Dream

    -

    Helm
    Any Shield



    -
    -

    -

    - Po Rune x 1
    - Jo Rune x 1
    - Pul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Dream
    • -
    • 10% Chance to cast level 15 Confuse when struck
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +20% Faster Hit Recovery
    • -
    • +150-220 Defense
    • -
    • +5 to Mana (Based on Character Level)
    • -
    • Fire Resist 5%
    • -
    • 15% better chance of getting magic item
    • -
    -
    -

    Duress

    -

    Armor




    -
    -

    -

    - Shae Rune x 1
    - Um Rune x 1
    - Thul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Duress
    • -
    • +20% Faster Hit Recovery
    • -
    • -
    • +37-133 to Minimum Cold Damage
    • -
    • 15% Chance of Crushing Blow
    • -
    • 33% Chance of Open Wounds
    • -
    • +150% Enhanced Defense
    • -
    • -20% Stamina Drain
    • -
    -
    -

    Edge

    -

    Missile Weapon




    -
    -

    -

    - Tir Rune x 1
    - Tal Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Edge
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +35% Increased Attack Speed
    • -
    • +320% Damage to Demons
    • -
    • +280% Damage to Undead
    • -
    • Prevent Monster Heal
    • -
    • Reduces all Vendor Prices 15%
    • -
    • +8-9 to Strength
    • -
    -
    -

    Destiny's Daughter

    -

    Amazon Bow




    -
    -

    -

    - Shae Rune x 1
    - Nef Rune x 1
    - Cham Rune x 1
    - Thul Rune x 1
    - Vex Rune x 1
    -
    - -

    -
      -
    • Destiny's Daughter
    • -
    • +8-9 to Strength
    • -
    • +18 to Maximum Damage (Based on Character Level)
    • -
    • 100% Chance to cast level 8 Nova on striking
    • -
    • Prevent Monster Heal
    • -
    • 100% Chance to cast level 60 Nova when you Die
    • -
    • +20% to Cold Skill Damage
    • -
    • +20% to Fire Skill Damage
    • -
    -
    -

    Enigma

    -

    Armor




    -
    -

    -

    - Jo Rune x 1
    - Ith Rune x 1
    - Ber Rune x 1
    -
    -
    -
    - -

    -
      -
    • Enigma
    • -
    • +750-775 Defense
    • -
    • +14 Life after each Kill
    • -
    • +45% Faster Run/Walk
    • -
    • +6 to Strength (Based on Character Level)
    • -
    • +2 to All Skills
    • -
    • 8% better chance of getting magic item (Based on Character Level)
    • -
    • +1 to Teleport
    • -
    -
    -

    Enlightenment

    -

    Druid Item




    -
    -

    -

    - Tir Rune x 1
    - Um Rune x 1
    - Lum Rune x 1
    -
    -
    -
    - -

    -
      -
    • Enlightenment
    • -
    • +2 to Pashupati Skills
    • -
    • +221 to Unsummon ( Only)
    • -
    • Regenerate Mana 75%
    • -
    • +3 to Elemental Skills
    • -
    • 30% Chance to cast level 20 Cyclone Armor when struck
    • -
    • Damage Reduced by 20%
    • -
    • +20% Faster Block Rate
    • -
    -
    -

    Envy

    -

    Weapon




    -
    -

    -

    - Fal Rune x 1
    - Ko Rune x 1
    - Lum Rune x 1
    - Po Rune x 1
    -
    -
    - -

    -
      -
    • Envy
    • -
    • +20% Faster Block Rate
    • -
    • +30% Increased Attack Speed
    • -
    • 6% Mana stolen per hit
    • -
    • 6% Life stolen per hit
    • -
    • +2% to Experience Gained
    • -
    • 35% better chance of getting magic item
    • -
    • Fire Resist 25%
    • -
    -
    -

    Eternity

    -

    Melee Weapon




    -
    -

    -

    - Amn Rune x 1
    - Ber Rune x 1
    - Ist Rune x 1
    - Sol Rune x 1
    - Sur Rune x 1
    -
    - -

    -
      -
    • Eternity
    • -
    • Fire Resist 25%
    • -
    • -
    • Slows target by 33%
    • -
    • Level 8 Revive (88/88 Charges)
    • -
    • Replenish Life +16
    • -
    • Regenerate Mana 16%
    • -
    • Cannot Be Frozen
    • -
    -
    -

    Exile

    -

    Paladin Item




    -
    -

    -

    - Vex Rune x 1
    - Ohm Rune x 1
    - Ist Rune x 1
    - Dol Rune x 1
    -
    -
    - -

    -
      -
    • Exile
    • -
    • +30% Faster Block Rate
    • -
    • Freezes target +1
    • -
    • +220% Enhanced Defense
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +2 to Offensive Auras
    • -
    • 15% Chance to cast level 5 Life Tap on striking
    • -
    • Repairs 1 Durability In X seconds
    • -
    -
    -

    Faith

    -

    Missile Weapon




    -
    -

    -

    - Ohm Rune x 1
    - Jo Rune x 1
    - Lem Rune x 1
    - Eld Rune x 1
    -
    -
    - -

    -
      -
    • Faith
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • -
    • +1-2 to All Skills
    • -
    • 300% bonus to Attack Rating
    • -
    • Fire Resist 15%
    • -
    • +120 to Minimum Fire Damage
    • -
    • 4% Reanimate as: [Monster]
    • -
    -
    -

    Famine

    -

    Axe
    Hammer



    -
    -

    -

    - Fal Rune x 1
    - Ohm Rune x 1
    - Ort Rune x 1
    - Jo Rune x 1
    -
    -
    - -

    -
      -
    • Famine
    • -
    • 4% Reanimate as: [Monster]
    • -
    • 12% Life stolen per hit
    • -
    • +30% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • +180-200 +%d magic damage
    • -
    • +50-200 to Minimum Fire Damage
    • -
    • -
    -
    -

    Flame

    -

    Armor




    -
    -

    -

    - Vex Rune x 1
    - Ral Rune x 1
    - Ko Rune x 1
    -
    -
    -
    - -

    -
      -
    • Flame
    • -
    • +15% to Fire Skill Damage
    • -
    • 15% to Enemy Fire Resistance
    • -
    • Fire Absorb 15%
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 20% Chance to cast level 19 Fire Ball when struck
    • -
    • 8% Chance to cast level 13 Eruption on attack
    • -
    • +5 to Light Radius
    • -
    -
    -

    Fortitude

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - El Rune x 1
    - Sol Rune x 1
    - Dol Rune x 1
    - Lo Rune x 1
    -
    -
    - -

    -
      -
    • Fortitude
    • -
    • 20% Chance to cast level 15 Chilling Armor when struck
    • -
    • -
    • +200% Enhanced Defense
    • -
    • +8 to Life (Based on Character Level)
    • -
    • Fire Resist 25%
    • -
    • +25% Faster Cast Rate
    • -
    • +5 to Light Radius
    • -
    -
    -

    Fortune's Favor

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - Fal Rune x 1
    - Po Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Fortune's Favor
    • -
    • 16% better chance of getting magic item (Based on Character Level)
    • -
    • +1 to All Skills
    • -
    • +30-50 to Life
    • -
    • -
    • Fire Resist 10%
    • -
    • 200% extra gold from monsters
    • -
    • +5 to Light Radius
    • -
    -
    -

    Sorrow

    -

    Mace




    -
    -

    -

    - Hel Rune x 1
    - Amn Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Sorrow
    • -
    • 200% extra gold from monsters
    • -
    • +-3% to Experience Gained
    • -
    • Slain Monsters Rest in Peace
    • -
    • -
    • +25-50 to Minimum Damage
    • -
    • 66% Chance of Crushing Blow
    • -
    • 34% Deadly Strike
    • -
    -
    -

    Fury

    -

    Melee Weapon




    -
    -

    -

    - Jo Rune x 1
    - Gul Rune x 1
    - Eth Rune x 1
    -
    -
    -
    - -

    -
      -
    • Fury
    • -
    • 34% Deadly Strike
    • -
    • +40% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • 66% Chance of Open Wounds
    • -
    • 6% Life stolen per hit
    • -
    • 33% Deadly Strike
    • -
    • +5 to Frenzy (Barbarian Only)
    • -
    -
    -

    Gloom

    -

    Armor




    -
    -

    -

    - Fal Rune x 1
    - Um Rune x 1
    - Pul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Gloom
    • -
    • +170% Enhanced Defense
    • -
    • Fire Resist 30%
    • -
    • 15% Chance to cast level 3 Dim Vision when struck
    • -
    • +10% Faster Hit Recovery
    • -
    • 5% Damage Taken Goes To Mana
    • -
    • +-3 to Light Radius
    • -
    • Half Freeze Duration
    • -
    -
    -

    Glory

    -

    Armor




    -
    -

    -

    - Ist Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Glory
    • -
    • +2 to All Skills
    • -
    • +25% Faster Hit Recovery
    • -
    • +35% Faster Cast Rate
    • -
    • Increase Maximum Mana 25%
    • -
    • Increase Maximum Life 25%
    • -
    • +75% Enhanced Defense
    • -
    • Requirements -30%
    • -
    -
    -

    Grief

    -

    Sword
    Axe



    -
    -

    -

    - Eth Rune x 1
    - Tir Rune x 1
    - Lo Rune x 1
    - Mal Rune x 1
    - Ral Rune x 1
    -
    - -

    -
      -
    • Grief
    • -
    • 20% Chance to cast level 15 Venom on striking
    • -
    • +30% Increased Attack Speed
    • -
    • Damage +340
    • -
    • Ignore Target's Defense
    • -
    • +15% Damage to Demons (Based on Character Level)
    • -
    • 20% to Enemy Poison Resistance
    • -
    • +11 Life after each Kill
    • -
    -
    -

    Hand of Justice

    -

    Weapon




    -
    -

    -

    - Sur Rune x 1
    - Cham Rune x 1
    - Amn Rune x 1
    - Lo Rune x 1
    -
    -
    - -

    -
      -
    • Hand of Justice
    • -
    • +33% Increased Attack Speed
    • -
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 100% Chance to cast level 36 Blaze when you Level-Up
    • -
    • 100% Chance to cast level 48 Meteor when you Die
    • -
    • Ignore Target's Defense
    • -
    • 20% to Enemy Fire Resistance
    • -
    -
    -

    Harmony

    -

    Missile Weapon




    -
    -

    -

    - Tir Rune x 1
    - Ith Rune x 1
    - Sol Rune x 1
    - Ko Rune x 1
    -
    -
    - -

    -
      -
    • Harmony
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • -
    • +55-160 to Minimum Fire Damage
    • -
    • +55-160 to Minimum Cold Damage
    • -
    • +2 to Valkyrie
    • -
    • Regenerate Mana 20%
    • -
    • Level 20 Revive (25/25 Charges)
    • -
    -
    -

    Hatred

    -

    Weapon




    -
    -

    -

    - Po Rune x 1
    - Thul Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Hatred
    • -
    • Level 20 Revive (25/25 Charges)
    • -
    • +1 to All Skills
    • -
    • 50% better chance of getting magic item
    • -
    • Knockback
    • -
    • Freezes target +3
    • -
    • Regenerate Mana 20%
    • -
    • -
    -
    -

    Heart of the Oak

    -

    Staff
    Mace



    -
    -

    -

    - Ko Rune x 1
    - Vex Rune x 1
    - Pul Rune x 1
    - Thul Rune x 1
    -
    -
    - -

    -
      -
    • Heart of the Oak
    • -
    • +40% Faster Cast Rate
    • -
    • Level 4 Oak Sage (25/25 Charges)
    • -
    • Increase Maximum Mana 15%
    • -
    • +3 to All Skills
    • -
    • Replenish Life +20
    • -
    • Fire Resist 30%
    • -
    • Level 14 Raven (60/60 Charges)
    • -
    -
    -

    Heaven's Will

    -

    Paladin Item




    -
    -

    -

    - Dol Rune x 1
    - Eld Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Heaven's Will
    • -
    • +1 to Dharma Yoddha Skill Levels
    • -
    • 50% Increased Chance of Blocking
    • -
    • +30% Faster Block Rate
    • -
    • -
    • Slain Monsters Rest in Peace
    • -
    • +6 to Fist of the Heavens (Paladin Only)
    • -
    • Level 14 Raven (60/60 Charges)
    • -
    -
    -

    Holy Tears

    -

    Scepter




    -
    -

    -

    - Po Rune x 1
    - Tir Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Holy Tears
    • -
    • +6 to Fist of the Heavens (Paladin Only)
    • -
    • 16% Chance to cast level 9 Fist of the Heavens on striking
    • -
    • +300% Damage to Demons
    • -
    • 35% bonus to Attack Rating
    • -
    • Slows target by 35%
    • -
    • +5 to Zeal
    • -
    • +20% Increased Attack Speed
    • -
    -
    -

    Holy Thunder

    -

    Scepter




    -
    -

    -

    - Eth Rune x 1
    - Ral Rune x 1
    - Ort Rune x 1
    - Tal Rune x 1
    -
    -
    - -

    -
      -
    • Holy Thunder
    • -
    • +20% Increased Attack Speed
    • -
    • -
    • +20-60 to Minimum Lightning Damage
    • -
    • Lightning Resist 60%
    • -
    • +5% to Maximum Lightning Resist
    • -
    • +3 to Holy Shock (Paladin Only)
    • -
    • Level 7 Chain Lightning (60/60 Charges)
    • -
    -
    -

    Honor

    -

    Melee Weapon




    -
    -

    -

    - Amn Rune x 1
    - El Rune x 1
    - Ith Rune x 1
    - Tir Rune x 1
    - Sol Rune x 1
    -
    - -

    -
      -
    • Honor
    • -
    • Level 7 Chain Lightning (60/60 Charges)
    • -
    • Replenish Life +10
    • -
    • +1 to All Skills
    • -
    • +200 to Attack Rating
    • -
    • 25% Deadly Strike
    • -
    • +10 to Strength
    • -
    • -
    -
    -

    Dweomer

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Thul Rune x 1
    - Eld Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Dweomer
    • -
    • +1 to Sahira Skill Levels
    • -
    • +50-75 to Mana
    • -
    • +15% Faster Cast Rate
    • -
    • +1% to Experience Gained
    • -
    • Regenerate Mana 60%
    • -
    • Magic Resist 5%
    • -
    • -
    -
    -

    Humility

    -

    Armor




    -
    -

    -

    - Zod Rune x 1
    - Um Rune x 1
    - Ith Rune x 1
    - Cham Rune x 1
    -
    -
    - -

    -
      -
    • Humility
    • -
    • Magic Resist 5%
    • -
    • +10 to Shout
    • -
    • +10 to Battle Orders
    • -
    • +10 to Battle Command
    • -
    • +10 to Shiver Armor
    • -
    • +10 to Valkyrie
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    -
    -

    Hunger

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Hunger
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 15% Increased Chance of Blocking
    • -
    • Damage Reduced by 10%
    • -
    • Fire Resist 20%
    • -
    • Magic Resist 20%
    • -
    • 5% Life stolen per hit
    • -
    • Replenish Life +-1
    • -
    -
    -

    Ice

    -

    Missile Weapon




    -
    -

    -

    - Amn Rune x 1
    - Shae Rune x 1
    - Jo Rune x 1
    - Lo Rune x 1
    -
    -
    - -

    -
      -
    • Ice
    • -
    • 100% Chance to cast level 40 Blizzard when you Level-Up
    • -
    • 25% Chance to cast level 22 Frost Nova on striking
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • -
    • +25% to Cold Skill Damage
    • -
    • 20% to Enemy Cold Resistance
    • -
    • 25% extra gold from monsters (Based on Character Level)
    • -
    -
    -

    Infinity

    -

    Polearm




    -
    -

    -

    - Ber Rune x 2
    - Mal Rune x 1
    - Ist Rune x 1
    -
    -
    -
    - -

    -
      -
    • Infinity
    • -
    • 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +35% Faster Run/Walk
    • -
    • -
    • 55% to Enemy Lightning Resistance
    • -
    • +4 to Vitality (Based on Character Level)
    • -
    • Level 21 Cyclone Armor (30/30 Charges)
    • -
    -
    -

    Innocence

    -

    Hammer




    -
    -

    -

    - Vex Rune x 1
    - Lem Rune x 1
    - Ist Rune x 1
    -
    -
    -
    - -

    -
      -
    • Innocence
    • -
    • Level 21 Cyclone Armor (30/30 Charges)
    • -
    • +16 to Maximum Damage (Based on Character Level)
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +2 to All Skills
    • -
    • Increase Maximum Life 25%
    • -
    • +15-25 to Strength
    • -
    • +-3% to Experience Gained
    • -
    -
    -

    Insight

    -

    Polearm
    Staff



    -
    -

    -

    - Ral Rune x 1
    - Tir Rune x 1
    - Tal Rune x 1
    - Sol Rune x 1
    -
    -
    - -

    -
      -
    • Insight
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • -
    • +35% Faster Cast Rate
    • -
    • 180% bonus to Attack Rating
    • -
    • +1 to Critical Strike
    • -
    • +5 to Strength
    • -
    • 23% better chance of getting magic item
    • -
    -
    -

    Jealousy

    -

    Spear




    -
    -

    -

    - Tal Rune x 1
    - Eld Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Jealousy
    • -
    • 23% better chance of getting magic item
    • -
    • 7% Life stolen per hit
    • -
    • 7% Mana stolen per hit
    • -
    • +3 to Jab
    • -
    • +3 to Spear Mastery
    • -
    • +20% Increased Attack Speed
    • -
    • -
    -
    -

    Judgement

    -

    Paladin Item




    -
    -

    -

    - Um Rune x 2
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Judgement
    • -
    • +2 to Dharma Yoddha Skill Levels
    • -
    • Ignore Target's Defense
    • -
    • 25% Increased Chance of Blocking
    • -
    • -
    • 2% Chance to cast level 35 Holy Shield when struck
    • -
    • 50% Chance to cast level 5 Decrepify when struck
    • -
    • Magic Damage Reduced by 35
    • -
    -
    -

    King's Grace

    -

    Sword
    Scepter



    -
    -

    -

    - Amn Rune x 1
    - Ral Rune x 1
    - Thul Rune x 1
    -
    -
    -
    - -

    -
      -
    • King's Grace
    • -
    • Magic Damage Reduced by 35
    • -
    • +150 to Attack Rating
    • -
    • +100% Damage to Demons
    • -
    • +50% Damage to Undead
    • -
    • +100 to Attack Rating against Demons
    • -
    • +100 to Attack Rating against Undead
    • -
    • -
    -
    -

    Kingslayer

    -

    Sword
    Axe



    -
    -

    -

    - Mal Rune x 1
    - Um Rune x 1
    - Gul Rune x 1
    - Fal Rune x 1
    -
    -
    - -

    -
      -
    • Kingslayer
    • -
    • +30% Increased Attack Speed
    • -
    • -
    • 25% Target Defense
    • -
    • 33% Chance of Crushing Blow
    • -
    • 25% Chance of Open Wounds
    • -
    • +1 to Vengeance
    • -
    • 40% extra gold from monsters
    • -
    -
    -

    Knight's Vigil

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Ber Rune x 1
    - Lem Rune x 1
    - Um Rune x 1
    - Ist Rune x 1
    -
    -
    - -

    -
      -
    • Knight's Vigil
    • -
    • +2 to Dharma Yoddha Skill Levels
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +40% Faster Cast Rate
    • -
    • 20% Increased Chance of Blocking
    • -
    • +20% Faster Block Rate
    • -
    • -
    • Replenish Life +10
    • -
    -
    -

    Thirst For Knowledge

    -

    Sword




    -
    -

    -

    - El Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thirst For Knowledge
    • -
    • Replenish Life +10
    • -
    • +12 to Maximum Damage (Based on Character Level)
    • -
    • +20% to Experience Gained
    • -
    • +1 to All Skills
    • -
    • +15% Increased Attack Speed
    • -
    • -
    • -
    -
    -

    Last Wish

    -

    Sword
    Hammer
    Axe


    -
    -

    -

    - Cham Rune x 1
    - Mal Rune x 1
    - Jo Rune x 2
    - Sur Rune x 1
    - Ber Rune x 1
    -
    - -

    -
      -
    • Last Wish
    • -
    • 6% Chance to cast level 11 Fade when struck
    • -
    • 10% Chance to cast level 18 Life Tap on striking
    • -
    • 20% Chance to cast level 20 Charged Bolt on attack
    • -
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 0% Chance of Crushing Blow
    • -
    • 4% better chance of getting magic item (Based on Character Level)
    • -
    -
    -

    Law

    -

    Axe




    -
    -

    -

    - Hel Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Law
    • -
    • 4% better chance of getting magic item (Based on Character Level)
    • -
    • -
    • +15% Increased Attack Speed
    • -
    • +48 to Life
    • -
    • +24 to Mana
    • -
    • Slows target by 30%
    • -
    • Slain Monsters Rest in Peace
    • -
    -
    -

    Lawbringer

    -

    Sword
    Hammer
    Scepter


    -
    -

    -

    - Amn Rune x 1
    - Lem Rune x 1
    - Ko Rune x 1
    -
    -
    -
    - -

    -
      -
    • Lawbringer
    • -
    • 20% Chance to cast level 15 Decrepify on striking
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 50% Target Defense
    • -
    • +150-220 to Minimum Fire Damage
    • -
    • +130-180 to Minimum Cold Damage
    • -
    • Slain Monsters Rest in Peace
    • -
    • +200-250 Defense vs. Missile
    • -
    -
    -

    Leaf

    -

    Staff




    -
    -

    -

    - Tir Rune x 1
    - Ral Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Leaf
    • -
    • +200-250 Defense vs. Missile
    • -
    • + Defense (Based on Character Level)
    • -
    • Cold Resist 33%
    • -
    • +3 to Inferno (Sorceress Only)
    • -
    • +3 to Fire Bolt (Sorceress Only)
    • -
    • +3 to Warmth (Sorceress Only)
    • -
    • -
    -
    -

    Lightning

    -

    Weapon




    -
    -

    -

    - Ort Rune x 2
    - Amn Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Lightning
    • -
    • Lightning Resist 35%
    • -
    • -
    • +20% Increased Attack Speed
    • -
    • 15% Chance to cast level 9 Lightning on striking
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +8-10 Lightning Absorb
    • -
    • -
    -
    -

    Lionheart

    -

    Armor




    -
    -

    -

    - Hel Rune x 1
    - Lum Rune x 1
    - Fal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Lionheart
    • -
    • +15 to Strength
    • -
    • +20 to Vitality
    • -
    • +15 to Dexterity
    • -
    • -
    • +50 to Life
    • -
    • Fire Resist 30%
    • -
    • -
    -
    -

    Lore

    -

    Helm




    -
    -

    -

    - Ort Rune x 1
    - Sol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Lore
    • -
    • +10 to Energy
    • -
    • +1 to All Skills
    • -
    • +2 to Light Radius
    • -
    • +2 to Mana after each Kill
    • -
    • +50 to Life
    • -
    • Fire Resist 30%
    • -
    • -
    -
    -

    Love

    -

    Amazon Bow




    -
    -

    -

    - Pul Rune x 1
    - Hel Rune x 1
    - El Rune x 1
    -
    -
    -
    - -

    -
      -
    • Love
    • -
    • +2 to Yodhini Skill Levels
    • -
    • +75 to Life
    • -
    • +50 to Mana
    • -
    • -
    • +40% Increased Attack Speed
    • -
    • 30% Deadly Strike
    • -
    • Fires Explosive Arrows or Bolts
    • -
    -
    -

    Loyalty

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 1
    - Dol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Loyalty
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +5% to Maximum Lightning Resist
    • -
    • +5% to Maximum Cold Resist
    • -
    • +5% to Maximum Poison Resist
    • -
    • Fire Resist 100%
    • -
    • +6% to Experience Gained
    • -
    • 35% Increased Chance of Blocking
    • -
    -
    -

    Lust

    -

    Wand




    -
    -

    -

    - Shae Rune x 1
    - Mal Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Lust
    • -
    • +2 to Aghora Skill Levels
    • -
    • +5% to Experience Gained
    • -
    • Increase Maximum Mana 35%
    • -
    • Fire Resist 35%
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 40% better chance of getting magic item
    • -
    • 35% Increased Chance of Blocking
    • -
    -
    -

    Madness

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Po Rune x 1
    - Eth Rune x 1
    - Dol Rune x 1
    -
    -
    -
    - -

    -
      -
    • Madness
    • -
    • 9% Chance to cast level 5 Confuse when struck
    • -
    • 12% Chance to cast level 16 Terror on striking
    • -
    • +15% Increased Attack Speed
    • -
    • -
    • +1 to All Skills
    • -
    • +15% Faster Block Rate
    • -
    • +35-50 to Life
    • -
    -
    -

    Malice

    -

    Melee Weapon




    -
    -

    -

    - Ith Rune x 1
    - El Rune x 1
    - Eth Rune x 1
    -
    -
    -
    - -

    -
      -
    • Malice
    • -
    • 100% Chance of Open Wounds
    • -
    • +-100 to Monster Defense Per Hit
    • -
    • Prevent Monster Heal
    • -
    • -
    • +-1 to Light Radius
    • -
    • Replenish Life +-5
    • -
    • +35-50 to Life
    • -
    -
    -

    Melody

    -

    Missile Weapon




    -
    -

    -

    - Shae Rune x 1
    - Ko Rune x 1
    - Nef Rune x 1
    -
    -
    -
    - -

    -
      -
    • Melody
    • -
    • Replenish Life +-5
    • -
    • +3 to Bow and Crossbow Skills
    • -
    • +3 to Critical Strike (Amazon Only)
    • -
    • +3 to Dodge (Amazon Only)
    • -
    • +3 to Slow Missiles (Amazon Only)
    • -
    • +300% Damage to Undead
    • -
    • +35-50 to Life
    • -
    -
    -

    Memory

    -

    Staff




    -
    -

    -

    - Lum Rune x 1
    - Po Rune x 1
    - Sol Rune x 1
    - Eth Rune x 1
    -
    -
    - -

    -
      -
    • Memory
    • -
    • Increase Maximum Mana 20%
    • -
    • Magic Damage Reduced by 7
    • -
    • +50% Enhanced Defense
    • -
    • +33% Faster Cast Rate
    • -
    • +3 to Sahira Skill Levels
    • -
    • +3 to Energy Shield (Sorceress Only)
    • -
    • +2 to Static Field (Sorceress Only)
    • -
    -
    -

    Mist

    -

    Club




    -
    -

    -

    - Ohm Rune x 1
    - Hel Rune x 1
    - Um Rune x 1
    -
    -
    -
    - -

    -
      -
    • Mist
    • -
    • +2 to Static Field (Sorceress Only)
    • -
    • 33% Chance to cast level 15 Eruption when struck
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 33% Chance of Crushing Blow
    • -
    • 15% Increased Chance of Blocking
    • -
    • +8 to Maximum Damage (Based on Character Level)
    • -
    • +15 to Strength
    • -
    -
    -

    Morning Dew

    -

    Polearm




    -
    -

    -

    - Mal Rune x 1
    - Ith Rune x 1
    - Ber Rune x 1
    - Cham Rune x 1
    - Zod Rune x 1
    - Ist Rune x 1
    - -

    -
      -
    • Morning Dew
    • -
    • +15 to Strength
    • -
    • -
    • +50% Increased Attack Speed
    • -
    • +3 to Pashupati Skills
    • -
    • +20 to Pole Arm Mastery
    • -
    • 100% Chance to cast level 20 Static Field when you Kill an Enemy
    • -
    • Fire Resist 25%
    • -
    -
    -

    Mystery

    -

    Druid Item




    -
    -

    -

    - Shae Rune x 1
    - Zod Rune x 1
    - Gul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Mystery
    • -
    • +3 to Pashupati Skills
    • -
    • Increase Maximum Mana 15%
    • -
    • Increase Maximum Life 15%
    • -
    • Fire Resist 30%
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +20% Increased Attack Speed
    • -
    • +3% to Experience Gained
    • -
    -
    -

    Myth

    -

    Spear




    -
    -

    -

    - Fal Rune x 1
    - Cham Rune x 1
    - Ber Rune x 1
    - Hel Rune x 1
    - Tir Rune x 1
    - Ral Rune x 1
    - -

    -
      -
    • Myth
    • -
    • +3% to Experience Gained
    • -
    • +200-400 to Minimum Damage
    • -
    • Repairs 1 Durability In X seconds
    • -
    • -
    • +3 to All Skills
    • -
    • Fire Resist 50%
    • -
    • 100% Chance to cast level 60 Nova when you Die
    • -
    -
    -

    Nadir

    -

    Helm




    -
    -

    -

    - Nef Rune x 1
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Nadir
    • -
    • +50% Enhanced Defense
    • -
    • +10 Defense
    • -
    • +-3 to Light Radius
    • -
    • Level 13 Cloak of Shadows (9/9 Charges)
    • -
    • -33% extra gold from monsters
    • -
    • +5 to Strength
    • -
    • 100% Chance to cast level 60 Nova when you Die
    • -
    -
    -

    Nature's Kingdom

    -

    Druid Item




    -
    -

    -

    - Amn Rune x 1
    - Ith Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Nature's Kingdom
    • -
    • +1 to Pashupati Skills
    • -
    • +75% Enhanced Defense
    • -
    • +40-60 to Mana
    • -
    • +20% Faster Cast Rate
    • -
    • Fire Resist 20%
    • -
    • +10 to Strength
    • -
    • 100% Chance to cast level 60 Nova when you Die
    • -
    -
    -

    Oath

    -

    Sword
    Axe
    Mace


    -
    -

    -

    - Shae Rune x 1
    - Pul Rune x 1
    - Mal Rune x 1
    - Lum Rune x 1
    -
    -
    - -

    -
      -
    • Oath
    • -
    • 30% Chance to cast level 20 Bone Spirit on striking
    • -
    • -
    • +30% Increased Attack Speed
    • -
    • -
    • +10-15 Magic Absorb
    • -
    • Level 16 Heart of Wolverine (20/20 Charges)
    • -
    • Level 17 IronGolem (14/14 Charges)
    • -
    -
    -

    Obedience

    -

    Polearm




    -
    -

    -

    - Hel Rune x 1
    - Ko Rune x 1
    - Thul Rune x 1
    - Eth Rune x 1
    - Fal Rune x 1
    -
    - -

    -
      -
    • Obedience
    • -
    • 30% Chance to cast level 21 Enchant when you Kill an Enemy
    • -
    • -
    • +40% Faster Hit Recovery
    • -
    • 25% to Enemy Fire Resistance
    • -
    • 40% Chance of Crushing Blow
    • -
    • +200-300 Defense
    • -
    • Fire Resist 20%
    • -
    -
    -

    Oblivion

    -

    Barbarian Item




    -
    -

    -

    - Um Rune x 1
    - Fal Rune x 1
    - Ko Rune x 1
    -
    -
    -
    - -

    -
      -
    • Oblivion
    • -
    • +2 to Vira Skill Levels
    • -
    • +115% Enhanced Defense
    • -
    • +126 to Unsummon ( Only)
    • -
    • 12% Chance to cast level 9 Amplify Damage on striking
    • -
    • +12 to Life (Based on Character Level)
    • -
    • +20% Increased Attack Speed
    • -
    • 3% Chance of Crushing Blow
    • -
    -
    -

    Obsession

    -

    Club




    -
    -

    -

    - Thul Rune x 1
    - El Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Obsession
    • -
    • +20-40 to Minimum Damage
    • -
    • Freezes target +2
    • -
    • 4% Life stolen per hit
    • -
    • 100% extra gold from monsters
    • -
    • 40% better chance of getting magic item
    • -
    • +20% Increased Attack Speed
    • -
    • 3% Chance of Crushing Blow
    • -
    -
    -

    Passion

    -

    Weapon




    -
    -

    -

    - Dol Rune x 1
    - Ort Rune x 1
    - Eld Rune x 1
    - Lem Rune x 1
    -
    -
    - -

    -
      -
    • Passion
    • -
    • 40% better chance of getting magic item
    • -
    • +1 to Zeal
    • -
    • 50% bonus to Attack Rating
    • -
    • +1 to Berserk
    • -
    • +25% Increased Attack Speed
    • -
    • Level 3 Heart of Wolverine (12/12 Charges)
    • -
    • Hit blinds target +10
    • -
    -
    -

    Passion

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - Nef Rune x 1
    - Eld Rune x 1
    - Ral Rune x 1
    -
    -
    -
    - -

    -
      -
    • Passion
    • -
    • +20 Defense
    • -
    • +1% to Experience Gained
    • -
    • +20-25 to Life
    • -
    • +3-5 Life after each Kill
    • -
    • +2 to Mana after each Kill
    • -
    • +15% Faster Run/Walk
    • -
    • Hit blinds target +10
    • -
    -
    -

    Patter

    -

    Missile Weapon




    -
    -

    -

    - Ohm Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patter
    • -
    • +16 to Maximum Damage (Based on Character Level)
    • -
    • Fire Resist 75%
    • -
    • +40% Faster Hit Recovery
    • -
    • +40% Increased Attack Speed
    • -
    • +2 to All Skills
    • -
    • Damage Reduced by 25%
    • -
    • 100% Chance to cast level 12 Attract when struck
    • -
    -
    -

    Peace

    -

    Melee Weapon




    -
    -

    -

    - Tir Rune x 1
    - Eth Rune x 1
    - El Rune x 1
    -
    -
    -
    - -

    -
      -
    • Peace
    • -
    • 100% Chance to cast level 12 Attract when struck
    • -
    • +20-40 to Minimum Damage
    • -
    • +20% Increased Attack Speed
    • -
    • +20% Faster Hit Recovery
    • -
    • +20% Faster Block Rate
    • -
    • -
    • Fire Resist 15%
    • -
    -
    -

    Voice of Reason

    -

    Sword
    Mace



    -
    -

    -

    - Lem Rune x 1
    - Ko Rune x 1
    - El Rune x 1
    - Eld Rune x 1
    -
    -
    - -

    -
      -
    • Voice of Reason
    • -
    • 15% Chance to cast level 13 Frozen Orb on striking
    • -
    • 18% Chance to cast level 20 Ice Blast on striking
    • -
    • +220% Damage to Demons
    • -
    • +280% Damage to Undead
    • -
    • +100-220 to Minimum Cold Damage
    • -
    • 24% to Enemy Cold Resistance
    • -
    • Cannot Be Frozen
    • -
    -
    -

    Penitence

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Ith Rune x 1
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Penitence
    • -
    • +15% Faster Block Rate
    • -
    • +15% Faster Hit Recovery
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Half Freeze Duration
    • -
    • Poison Length Reduced by 50%
    • -
    • 24% to Enemy Cold Resistance
    • -
    • Cannot Be Frozen
    • -
    -
    -

    Peril

    -

    Missile Weapon




    -
    -

    -

    - Cham Rune x 2
    - Lo Rune x 2
    - Ber Rune x 2
    -
    -
    -
    - -

    -
      -
    • Peril
    • -
    • Poison Length Reduced by 50%
    • -
    • -
    • -
    • +75% Increased Attack Speed
    • -
    • +1 to All Skills
    • -
    • 8% better chance of getting magic item (Based on Character Level)
    • -
    • +20-30 to Strength
    • -
    -
    -

    Pestilence

    -

    Axe




    -
    -

    -

    - Sol Rune x 1
    - Ko Rune x 1
    - Po Rune x 1
    -
    -
    -
    - -

    -
      -
    • Pestilence
    • -
    • +800 to Minimum Poison Damage
    • -
    • Prevent Monster Heal
    • -
    • -
    • 20% better chance of getting magic item
    • -
    • +20% to Poison Skill Damage
    • -
    • +3 to Poison Explosion
    • -
    • Poison Length Reduced by 50%
    • -
    -
    -

    Phoenix

    -

    Weapon
    Any Shield



    -
    -

    -

    - Vex Rune x 2
    - Lo Rune x 1
    - Jo Rune x 1
    -
    -
    -
    - -

    -
      -
    • Phoenix
    • -
    • 100% Chance to cast level 40 Blaze when you Level-Up
    • -
    • 40% Chance to cast level 22 Firestorm on striking
    • -
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 28% to Enemy Fire Resistance
    • -
    • +350-400 Defense vs. Missile
    • -
    • +15-21 Fire Absorb
    • -
    -
    -

    Piety

    -

    Helm




    -
    -

    -

    - Lem Rune x 1
    - Nef Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Piety
    • -
    • +90% Enhanced Defense
    • -
    • +20 to Energy
    • -
    • +8 to Mana (Based on Character Level)
    • -
    • +1 to All Skills
    • -
    • +20% Faster Cast Rate
    • -
    • Fire Resist 15%
    • -
    • Magic Resist 15%
    • -
    -
    -

    Pillar of Faith

    -

    Spear




    -
    -

    -

    - Fal Rune x 2
    - Um Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Pillar of Faith
    • -
    • Magic Resist 15%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +400-500 Defense
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +20% Increased Attack Speed
    • -
    • +75 to Life
    • -
    • Fire Absorb 15%
    • -
    -
    -

    Plague

    -

    Mace




    -
    -

    -

    - Sur Rune x 1
    - Um Rune x 1
    - Mal Rune x 1
    - Shae Rune x 2
    -
    -
    - -

    -
      -
    • Plague
    • -
    • Fire Absorb 15%
    • -
    • +1800 to Minimum Poison Damage
    • -
    • Poison Resist 80%
    • -
    • +10% to Maximum Fire Resist
    • -
    • 100% Deadly Strike
    • -
    • -
    • 15% Chance to cast level 27 Poison Nova on striking
    • -
    -
    -

    Praise

    -

    Hammer




    -
    -

    -

    - Fal Rune x 1
    - Gul Rune x 1
    - Ohm Rune x 1
    - Shae Rune x 1
    -
    -
    - -

    -
      -
    • Praise
    • -
    • 15% Chance to cast level 27 Poison Nova on striking
    • -
    • -
    • Ignore Target's Defense
    • -
    • 100% Chance to cast level 47 Frozen Orb when you Die
    • -
    • 100% Chance to cast level 10 Glacial Spike when struck
    • -
    • 1% better chance of getting magic item
    • -
    • 10% Life stolen per hit
    • -
    -
    -

    Prayer

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - Hel Rune x 1
    - Eth Rune x 1
    - Thul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Prayer
    • -
    • +10-30 to Minimum Damage
    • -
    • +50-100 Defense
    • -
    • -
    • +20% Increased Attack Speed
    • -
    • 20% Increased Chance of Blocking
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • Fire Resist 15%
    • -
    -
    -

    Pride

    -

    Polearm




    -
    -

    -

    - Cham Rune x 1
    - Sur Rune x 1
    - Lo Rune x 1
    - Po Rune x 1
    -
    -
    - -

    -
      -
    • Pride
    • -
    • 25% Chance to cast level 17 Fire Wall when struck
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 260% bonus to Attack Rating
    • -
    • +8% Damage to Demons (Based on Character Level)
    • -
    • +50-280 to Minimum Lightning Damage
    • -
    • Replenish Life +8
    • -
    • Fire Resist 15%
    • -
    -
    -

    Principle

    -

    Amazon Spear




    -
    -

    -

    - Shae Rune x 2
    - Fal Rune x 1
    - Ko Rune x 1
    -
    -
    -
    - -

    -
      -
    • Principle
    • -
    • Replenish Life +8
    • -
    • Slain Monsters Rest in Peace
    • -
    • +2% to Experience Gained
    • -
    • +2 to Yodhini Skill Levels
    • -
    • Fire Resist 35%
    • -
    • Level 20 Thunder Storm (10/10 Charges)
    • -
    • Level 10 Cyclone Armor (22/22 Charges)
    • -
    -
    -

    Prowess in Battle

    -

    Barbarian Item




    -
    -

    -

    - Jo Rune x 1
    - Ist Rune x 1
    - Fal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Prowess in Battle
    • -
    • Level 10 Cyclone Armor (22/22 Charges)
    • -
    • +3 to Vira Skill Levels
    • -
    • 50% bonus to Attack Rating
    • -
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +40% Faster Hit Recovery
    • -
    • +24 Defense (Based on Character Level)
    • -
    -
    -

    Prudence

    -

    Armor




    -
    -

    -

    - Mal Rune x 1
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Prudence
    • -
    • +25% Faster Hit Recovery
    • -
    • +140% Enhanced Defense
    • -
    • Fire Resist 25%
    • -
    • Damage Reduced by 3
    • -
    • Magic Damage Reduced by 10
    • -
    • +1 to Light Radius
    • -
    • Repairs 1 Durability In X seconds
    • -
    -
    -

    Punishment

    -

    Sword




    -
    -

    -

    - Ort Rune x 1
    - Dol Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Punishment
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20-40 to Minimum Damage
    • -
    • Replenish Life +-3
    • -
    • +-2% to Experience Gained
    • -
    • +20 to Strength
    • -
    • 100% Chance to cast level 35 Thunder Storm when you Level-Up
    • -
    • Damage Reduced by 15
    • -
    -
    -

    Purity

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 1
    - Ist Rune x 1
    - Shae Rune x 1
    - Zod Rune x 1
    -
    -
    - -

    -
      -
    • Purity
    • -
    • 55% Increased Chance of Blocking
    • -
    • +15 Life after each Kill
    • -
    • +50% Faster Hit Recovery
    • -
    • Fire Resist 30%
    • -
    • 10% Chance to cast level 19 Bone Armor when struck
    • -
    • 35% Chance to cast level 8 Dim Vision on striking
    • -
    • +32 Defense (Based on Character Level)
    • -
    -
    -

    Question

    -

    Sword




    -
    -

    -

    - Ko Rune x 1
    - Nef Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Question
    • -
    • 12% better chance of getting magic item (Based on Character Level)
    • -
    • 16% extra gold from monsters (Based on Character Level)
    • -
    • +6 to Strength (Based on Character Level)
    • -
    • +6 to Dexterity (Based on Character Level)
    • -
    • +6 to Vitality (Based on Character Level)
    • -
    • +6 to Energy (Based on Character Level)
    • -
    • +-10 to Dexterity
    • -
    -
    -

    Radiance

    -

    Helm




    -
    -

    -

    - Nef Rune x 1
    - Sol Rune x 1
    - Ith Rune x 1
    -
    -
    -
    - -

    -
      -
    • Radiance
    • -
    • +5 to Light Radius
    • -
    • +10 to Energy
    • -
    • +10 to Vitality
    • -
    • Magic Damage Reduced by 3
    • -
    • +33 to Mana
    • -
    • +75% Enhanced Defense
    • -
    • +-10 to Dexterity
    • -
    -
    -

    Rain

    -

    Circlet




    -
    -

    -

    - Ber Rune x 2
    - Cham Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Rain
    • -
    • +75% Enhanced Defense
    • -
    • +4 to All Skills
    • -
    • +100-150 to Life
    • -
    • +60-100 to Mana
    • -
    • +25 to Strength
    • -
    • Replenish Life +20
    • -
    • Regenerate Mana 100%
    • -
    -
    -

    Reason

    -

    Staff




    -
    -

    -

    - Lum Rune x 2
    - Zod Rune x 1
    - Tir Rune x 1
    -
    -
    -
    - -

    -
      -
    • Reason
    • -
    • +3 to Sahira Skill Levels
    • -
    • +50% Faster Cast Rate
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • +3% to Experience Gained
    • -
    • Damage Reduced by 20%
    • -
    • 20% Damage Taken Goes To Mana
    • -
    • +36 to Inner Sight (Amazon Only)
    • -
    -
    -

    Red Dragon

    -

    Melee Weapon




    -
    -

    -

    - Po Rune x 1
    - Ral Rune x 2
    - Hel Rune x 1
    -
    -
    -
    - -

    -
      -
    • Red Dragon
    • -
    • +36 to Inner Sight (Amazon Only)
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Fire Resist 35%
    • -
    • Fire Absorb 10%
    • -
    • Cold Resist -20%
    • -
    • +15% to Fire Skill Damage
    • -
    • 8% Chance to cast level 4 Meteor on striking
    • -
    -
    -

    Rhyme

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 1
    - Eth Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Rhyme
    • -
    • +20% Faster Block Rate
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 25%
    • -
    • Cannot Be Frozen
    • -
    • 50% extra gold from monsters
    • -
    • 25% better chance of getting magic item
    • -
    • 8% Chance to cast level 4 Meteor on striking
    • -
    -
    -

    Rift

    -

    Polearm
    Scepter



    -
    -

    -

    - Hel Rune x 1
    - Ko Rune x 1
    - Lem Rune x 1
    - Gul Rune x 1
    -
    -
    - -

    -
      -
    • Rift
    • -
    • 20% Chance to cast level 16 Tornado on striking
    • -
    • 16% Chance to cast level 21 Frozen Orb on attack
    • -
    • +160-250 +%d magic damage
    • -
    • +60-180 to Minimum Fire Damage
    • -
    • +5-10 to Strength
    • -
    • 38% Damage Taken Goes To Mana
    • -
    • Level 15 Iron Maiden (40/40 Charges)
    • -
    -
    -

    Sanctuary

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 2
    - Mal Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Sanctuary
    • -
    • 20% Increased Chance of Blocking
    • -
    • +20% Faster Block Rate
    • -
    • +130% Enhanced Defense
    • -
    • +250 Defense vs. Missile
    • -
    • Fire Resist 50%
    • -
    • +20% Faster Hit Recovery
    • -
    • Level 12 Slow Missiles (60/60 Charges)
    • -
    -
    -

    Serendipity

    -

    Polearm




    -
    -

    -

    - Amn Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Serendipity
    • -
    • Level 12 Slow Missiles (60/60 Charges)
    • -
    • 50% Chance to cast level 2 Inner Sight on striking
    • -
    • +20 to Energy
    • -
    • Regenerate Mana 50%
    • -
    • +20% Faster Cast Rate
    • -
    • +20% Faster Hit Recovery
    • -
    • -
    -
    -

    Shadow

    -

    Missile Weapon




    -
    -

    -

    - Pul Rune x 1
    - Sol Rune x 2
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Shadow
    • -
    • +20% Faster Cast Rate
    • -
    • +1-200 to Minimum Cold Damage
    • -
    • -
    • +50% Faster Run/Walk
    • -
    • 25% Chance to cast level 12 Cloak of Shadows when struck
    • -
    • Level 10 Bone Wall (50/50 Charges)
    • -
    • -
    -
    -

    Shadow of Doubt

    -

    Wand




    -
    -

    -

    - El Rune x 1
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Shadow of Doubt
    • -
    • +1 to Curses
    • -
    • +1 to Poison and Bone Skills
    • -
    • +1 to Summoning Skills
    • -
    • +15% Faster Cast Rate
    • -
    • +10% to Poison Skill Damage
    • -
    • Level 10 Bone Wall (50/50 Charges)
    • -
    • -
    -
    -

    Silence

    -

    Weapon




    -
    -

    -

    - Dol Rune x 1
    - Eld Rune x 1
    - Hel Rune x 1
    - Ist Rune x 1
    - Tir Rune x 1
    - Vex Rune x 1
    - -

    -
      -
    • Silence
    • -
    • 4% Mana stolen per hit
    • -
    • Hit blinds target +33
    • -
    • -
    • +20% Increased Attack Speed
    • -
    • Fire Resist 75%
    • -
    • +2 to All Skills
    • -
    • +20% Faster Hit Recovery
    • -
    -
    -

    Siren's Song

    -

    Circlet




    -
    -

    -

    - Lem Rune x 1
    - Shae Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Siren's Song
    • -
    • +2 to All Skills
    • -
    • Increase Maximum Mana 40%
    • -
    • +25% Faster Cast Rate
    • -
    • +10-20 to Strength
    • -
    • 30% better chance of getting magic item
    • -
    • 44% Chance to cast level 3 Confuse when struck
    • -
    • +8 Defense (Based on Character Level)
    • -
    -
    -

    Smoke

    -

    Armor




    -
    -

    -

    - Nef Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Smoke
    • -
    • +250 Defense vs. Missile
    • -
    • +75% Enhanced Defense
    • -
    • Fire Resist 50%
    • -
    • +20% Faster Hit Recovery
    • -
    • +-1 to Light Radius
    • -
    • Level 6 Weaken (18/18 Charges)
    • -
    • +8 Defense (Based on Character Level)
    • -
    -
    -

    Depression

    -

    Hammer




    -
    -

    -

    - Shae Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Depression
    • -
    • Level 6 Weaken (18/18 Charges)
    • -
    • +20% Increased Attack Speed
    • -
    • 6% Mana stolen per hit
    • -
    • Level 20 Clay Golem (5/5 Charges)
    • -
    • +6-9 Life after each Kill
    • -
    • Regenerate Mana 50%
    • -
    • Replenish Life +-2
    • -
    -
    -

    Spirit

    -

    Sword
    Any Shield



    -
    -

    -

    - Tal Rune x 1
    - Thul Rune x 1
    - Ort Rune x 1
    - Amn Rune x 1
    -
    -
    - -

    -
      -
    • Spirit
    • -
    • +2 to All Skills
    • -
    • +25% Faster Cast Rate
    • -
    • +55% Faster Hit Recovery
    • -
    • +22 to Vitality
    • -
    • +82-112 to Mana
    • -
    • +3-8 Magic Absorb
    • -
    • Replenish Life +-2
    • -
    -
    -

    Splendor

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Splendor
    • -
    • +1 to All Skills
    • -
    • +10% Faster Cast Rate
    • -
    • +20% Faster Block Rate
    • -
    • +60% Enhanced Defense
    • -
    • 50% extra gold from monsters
    • -
    • 20% better chance of getting magic item
    • -
    • +3 to Light Radius
    • -
    -
    -

    Starlight

    -

    Weapon
    Any Armor
    Any Shield


    -
    -

    -

    - Zod Rune x 1
    - Hel Rune x 1
    - Ist Rune x 1
    - El Rune x 1
    -
    -
    - -

    -
      -
    • Starlight
    • -
    • +3 to All Skills
    • -
    • +35-140 to Minimum Damage
    • -
    • +100% Enhanced Defense
    • -
    • Requirements -80%
    • -
    • 150% better chance of getting magic item
    • -
    • -
    • +20% Faster Hit Recovery
    • -
    -
    -

    Stealth

    -

    Armor




    -
    -

    -

    - Tal Rune x 1
    - Eth Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Stealth
    • -
    • Magic Damage Reduced by 3
    • -
    • +6 to Dexterity
    • -
    • +15 Maximum Stamina
    • -
    • +25% Faster Run/Walk
    • -
    • +25% Faster Cast Rate
    • -
    • +25% Faster Hit Recovery
    • -
    • +20% Faster Hit Recovery
    • -
    -
    -

    Steel

    -

    Sword
    Axe
    Mace


    -
    -

    -

    - Tir Rune x 1
    - El Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Steel
    • -
    • +25% Increased Attack Speed
    • -
    • -
    • -
    • -
    • 50% Chance of Open Wounds
    • -
    • +25% Faster Hit Recovery
    • -
    • +20% Faster Hit Recovery
    • -
    -
    -

    Still Water

    -

    Amazon Bow




    -
    -

    -

    - Gul Rune x 1
    - Um Rune x 1
    - Mal Rune x 1
    - Nef Rune x 1
    -
    -
    - -

    -
      -
    • Still Water
    • -
    • +1 to Yodhini Skill Levels
    • -
    • +20% Increased Attack Speed
    • -
    • +30-150 to Minimum Damage
    • -
    • -
    • +2 to Bow and Crossbow Skills
    • -
    • +15-20 Life after each Kill
    • -
    • +100-150 to Minimum Cold Damage
    • -
    -
    -

    Sting

    -

    Missile Weapon




    -
    -

    -

    - Nef Rune x 1
    - Tal Rune x 1
    - Eth Rune x 1
    -
    -
    -
    - -

    -
      -
    • Sting
    • -
    • +100-150 to Minimum Cold Damage
    • -
    • +15% Increased Attack Speed
    • -
    • 5% Mana stolen per hit
    • -
    • +3 to Multiple Shot
    • -
    • +5 to Ice Arrow
    • -
    • +15-20 Life after each Kill
    • -
    • -
    -
    -

    Stone

    -

    Armor




    -
    -

    -

    - Shae Rune x 1
    - Um Rune x 1
    - Pul Rune x 1
    - Lum Rune x 1
    -
    -
    - -

    -
      -
    • Stone
    • -
    • +220% Enhanced Defense
    • -
    • Level Clay Golem (16/16 Charges)
    • -
    • +300 Defense vs. Missile
    • -
    • Level 16 Molten Boulder (80/80 Charges)
    • -
    • +16 to Strength
    • -
    • +16 to Vitality
    • -
    • +40% Faster Hit Recovery
    • -
    -
    -

    Storm

    -

    Weapon




    -
    -

    -

    - Jo Rune x 1
    - Um Rune x 1
    - Ohm Rune x 1
    - Ort Rune x 1
    - Nef Rune x 1
    -
    - -

    -
      -
    • Storm
    • -
    • +40% Faster Hit Recovery
    • -
    • +20% Increased Attack Speed
    • -
    • 16% Chance to cast level 21 Lightning on striking
    • -
    • +10 to Thunder Storm
    • -
    • Lightning Resist 100%
    • -
    • Lightning Absorb 25%
    • -
    • +3% to Experience Gained
    • -
    -
    -

    Strength

    -

    Melee Weapon




    -
    -

    -

    - Amn Rune x 1
    - Tir Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Strength
    • -
    • +20 to Strength
    • -
    • -
    • +10 to Vitality
    • -
    • 25% Chance of Crushing Blow
    • -
    • Lightning Resist 100%
    • -
    • Lightning Absorb 25%
    • -
    • +3% to Experience Gained
    • -
    -
    -

    Tempest

    -

    Hand to Hand




    -
    -

    -

    - Lem Rune x 1
    - Thul Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Tempest
    • -
    • +30-70 to Minimum Cold Damage
    • -
    • +100-200 to Minimum Fire Damage
    • -
    • +1-300 to Minimum Lightning Damage
    • -
    • +20% to Lightning Skill Damage
    • -
    • +2 to Vadhaka Skills
    • -
    • +3 to Traps
    • -
    • -
    -
    -

    Temptation

    -

    Mace




    -
    -

    -

    - Ort Rune x 1
    - Nef Rune x 1
    - El Rune x 1
    -
    -
    -
    - -

    -
      -
    • Temptation
    • -
    • +10% to Experience Gained
    • -
    • -
    • +1 to All Skills
    • -
    • +-10 to Strength
    • -
    • +20% Increased Attack Speed
    • -
    • +3 to Traps
    • -
    • -
    -
    -

    Terror

    -

    Necromancer Item




    -
    -

    -

    - Lum Rune x 1
    - Mal Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Terror
    • -
    • 100% Chance to cast level 10 Terror when struck
    • -
    • +2 to Aghora Skill Levels
    • -
    • +66 to Unsummon ( Only)
    • -
    • +12 Defense (Based on Character Level)
    • -
    • +25% Faster Cast Rate
    • -
    • 8% better chance of getting magic item (Based on Character Level)
    • -
    • +3 to Fanaticism
    • -
    -
    -

    Thirst

    -

    Spear




    -
    -

    -

    - Sol Rune x 1
    - Thul Rune x 1
    - Ral Rune x 1
    -
    -
    -
    - -

    -
      -
    • Thirst
    • -
    • +1 to All Skills
    • -
    • -
    • +1% to Experience Gained
    • -
    • +8-12 Life after each Kill
    • -
    • +2-5 to Mana after each Kill
    • -
    • +12 to Maximum Damage (Based on Character Level)
    • -
    • +3 to Fanaticism
    • -
    -
    -

    Thought

    -

    Orb




    -
    -

    -

    - Tir Rune x 1
    - Lum Rune x 1
    - Ist Rune x 1
    -
    -
    -
    - -

    -
      -
    • Thought
    • -
    • +2 to Sahira Skill Levels
    • -
    • Replenish Life +6
    • -
    • Regenerate Mana 75%
    • -
    • 20% to Enemy Lightning Resistance
    • -
    • +20% to Cold Skill Damage
    • -
    • 15% Increased Chance of Blocking
    • -
    • +20% Faster Hit Recovery
    • -
    -
    -

    Thunder

    -

    Melee Weapon




    -
    -

    -

    - Pul Rune x 1
    - Lem Rune x 1
    - Ko Rune x 1
    - Fal Rune x 1
    -
    -
    - -

    -
      -
    • Thunder
    • -
    • +20% Faster Hit Recovery
    • -
    • +1-444 to Minimum Lightning Damage
    • -
    • 10% Chance to cast level 22 Thunder Storm when struck
    • -
    • Lightning Resist 75%
    • -
    • Cold Resist -25%
    • -
    • +1 to Static Field
    • -
    • +2% to Experience Gained
    • -
    -
    -

    Time

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Jo Rune x 1
    - Amn Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Time
    • -
    • +160% Enhanced Defense
    • -
    • -
    • +35-50 to Life
    • -
    • Increase Maximum Life 10%
    • -
    • 100% Chance to cast level 25 Nova when struck
    • -
    • Prevent Monster Heal
    • -
    • +1 to Teleport
    • -
    -
    -

    Tradition

    -

    Amazon Spear




    -
    -

    -

    - Sur Rune x 1
    - Lo Rune x 1
    - Ohm Rune x 1
    - Gul Rune x 1
    - Ist Rune x 1
    -
    - -

    -
      -
    • Tradition
    • -
    • +3 to Yodhini Skill Levels
    • -
    • -
    • 10% Life stolen per hit
    • -
    • 10% Mana stolen per hit
    • -
    • +50% Increased Attack Speed
    • -
    • 25% to Enemy Lightning Resistance
    • -
    • +25% to Lightning Skill Damage
    • -
    -
    -

    Treachery

    -

    Necromancer Item




    -
    -

    -

    - Tir Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Treachery
    • -
    • +25% to Lightning Skill Damage
    • -
    • 40% Increased Chance of Blocking
    • -
    • +100% Enhanced Defense
    • -
    • +50 to Mana
    • -
    • +50 to Life
    • -
    • +-2% to Experience Gained
    • -
    • -
    -
    -

    Trust

    -

    Armor




    -
    -

    -

    - Amn Rune x 1
    - Ohm Rune x 1
    - Fal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Trust
    • -
    • +-2% to Experience Gained
    • -
    • +125% Enhanced Defense
    • -
    • +1 to All Skills
    • -
    • +75-100 to Life
    • -
    • +20% Increased Attack Speed
    • -
    • +15-30 to Minimum Damage
    • -
    • 100% Chance to cast level 57 Nova when you Die
    • -
    -
    -

    Truth

    -

    Orb




    -
    -

    -

    - Sol Rune x 1
    - Ith Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Truth
    • -
    • 100% Chance to cast level 57 Nova when you Die
    • -
    • +1 to Sahira Skill Levels
    • -
    • +35 to Mana
    • -
    • Regenerate Mana 75%
    • -
    • +25% Faster Cast Rate
    • -
    • +15-30 to Minimum Damage
    • -
    • -
    -
    -

    Unbending Will

    -

    Sword




    -
    -

    -

    - Ber Rune x 1
    - Lum Rune x 1
    - Ist Rune x 2
    - Tir Rune x 1
    - Amn Rune x 1
    -
    - -

    -
      -
    • Unbending Will
    • -
    • +25% Faster Cast Rate
    • -
    • -
    • -
    • 50% Chance to cast level 10 Nova on striking
    • -
    • Prevent Monster Heal
    • -
    • -
    • +60% Faster Hit Recovery
    • -
    -
    -

    Valor

    -

    Melee Weapon




    -
    -

    -

    - Shae Rune x 1
    - Tir Rune x 1
    - Dol Rune x 1
    - Cham Rune x 1
    - Sur Rune x 1
    - Um Rune x 1
    - -

    -
      -
    • Valor
    • -
    • +60% Faster Hit Recovery
    • -
    • -
    • -
    • -
    • +20 to Maximum Damage (Based on Character Level)
    • -
    • +5% to Experience Gained
    • -
    • Level 40 Battle Orders (15/15 Charges)
    • -
    -
    -

    Vengeance

    -

    Hand to Hand




    -
    -

    -

    - Dol Rune x 1
    - Nef Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Vengeance
    • -
    • +35-70 to Minimum Damage
    • -
    • 100% Chance to cast level 55 Poison Nova when you Die
    • -
    • 6% Life stolen per hit
    • -
    • +40 to Life
    • -
    • +10 to Strength
    • -
    • +1 to Vadhaka Skills
    • -
    • Level 40 Battle Orders (15/15 Charges)
    • -
    -
    -

    Venom

    -

    Weapon




    -
    -

    -

    - Tal Rune x 1
    - Dol Rune x 1
    - Mal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Venom
    • -
    • +312 to Minimum Poison Damage
    • -
    • Ignore Target's Defense
    • -
    • Level 15 Poison Explosion (27/27 Charges)
    • -
    • Level 13 Poison Nova (11/11 Charges)
    • -
    • 7% Mana stolen per hit
    • -
    • +1 to Vadhaka Skills
    • -
    • Level 40 Battle Orders (15/15 Charges)
    • -
    -
    -

    Victory

    -

    Axe




    -
    -

    -

    - Ohm Rune x 4
    - Ist Rune x 1
    - Lem Rune x 1
    -
    -
    -
    - -

    -
      -
    • Victory
    • -
    • 7% Mana stolen per hit
    • -
    • +20 to Maximum Damage (Based on Character Level)
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +60% Increased Attack Speed
    • -
    • Requirements -50%
    • -
    • Prevent Monster Heal
    • -
    • +1-300 to Minimum Fire Damage
    • -
    -
    -

    Voice

    -

    Any Armor
    Any Shield



    -
    -

    -

    - Um Rune x 1
    - Ith Rune x 1
    - Amn Rune x 1
    - Hel Rune x 1
    -
    -
    - -

    -
      -
    • Voice
    • -
    • +1-300 to Minimum Fire Damage
    • -
    • +10% to Cold Skill Damage
    • -
    • +10% to Fire Skill Damage
    • -
    • +10% to Lightning Skill Damage
    • -
    • Fire Resist 7%
    • -
    • Hit Causes Monster To Flee60.15625
    • -
    • +8 to Mana (Based on Character Level)
    • -
    -
    -

    Void

    -

    Barbarian Item




    -
    -

    -

    - Sol Rune x 1
    - Amn Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Void
    • -
    • +1 to Vira Skill Levels
    • -
    • -
    • +50 to Life
    • -
    • +25% Faster Hit Recovery
    • -
    • +25% Faster Run/Walk
    • -
    • 3% Life stolen per hit
    • -
    • 3% Mana stolen per hit
    • -
    -
    -

    War

    -

    Helm




    -
    -

    -

    - Po Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • War
    • -
    • +100% Enhanced Defense
    • -
    • -
    • +30% Increased Attack Speed
    • -
    • Damage Reduced by 20%
    • -
    • Ignore Target's Defense
    • -
    • Prevent Monster Heal
    • -
    • +25% Faster Hit Recovery
    • -
    -
    -

    Water

    -

    Spear




    -
    -

    -

    - Ko Rune x 1
    - Shae Rune x 1
    - Hel Rune x 1
    -
    -
    -
    - -

    -
      -
    • Water
    • -
    • +33-122 to Minimum Cold Damage
    • -
    • Regenerate Mana 35%
    • -
    • Replenish Life +3
    • -
    • -
    • +25% Faster Hit Recovery
    • -
    • 100% Chance to cast level 25 Battle Orders when you Level-Up
    • -
    • Fire Resist 50%
    • -
    -
    -

    Wealth

    -

    Armor




    -
    -

    -

    - Lem Rune x 1
    - Ko Rune x 1
    - Tir Rune x 1
    -
    -
    -
    - -

    -
      -
    • Wealth
    • -
    • 250% extra gold from monsters
    • -
    • 100% better chance of getting magic item
    • -
    • Replenish Life +3
    • -
    • -
    • +25% Faster Hit Recovery
    • -
    • 100% Chance to cast level 25 Battle Orders when you Level-Up
    • -
    • Fire Resist 50%
    • -
    -
    -

    Whisper

    -

    Weapon




    -
    -

    -

    - Shae Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Whisper
    • -
    • +25-75 to Minimum Damage
    • -
    • -
    • Replenish Life +6
    • -
    • 15% Target Defense
    • -
    • Requirements -25%
    • -
    • 100% Chance to cast level 25 Battle Orders when you Level-Up
    • -
    • Fire Resist 50%
    • -
    -
    -

    White

    -

    Wand




    -
    -

    -

    - Dol Rune x 1
    - Po Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • White
    • -
    • +3 to Poison and Bone Skills
    • -
    • Magic Damage Reduced by 4
    • -
    • +20% Faster Cast Rate
    • -
    • +13 to Mana
    • -
    • +3 to Bone Armor (Necromancer Only)
    • -
    • +2 to Bone Spear (Necromancer Only)
    • -
    • +4 to Skeleton Mastery (Necromancer Only)
    • -
    -
    -

    Wind

    -

    Melee Weapon




    -
    -

    -

    - Sur Rune x 1
    - El Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Wind
    • -
    • 10% Chance to cast level 9 Tornado on striking
    • -
    • +20% Faster Run/Walk
    • -
    • +40% Increased Attack Speed
    • -
    • -
    • +15% Faster Hit Recovery
    • -
    • 50% Target Defense
    • -
    • Level 13 Twister (127/127 Charges)
    • -
    -
    -

    Wings of Hope

    -

    Scepter




    -
    -

    -

    - Cham Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wings of Hope
    • -
    • Level 13 Twister (127/127 Charges)
    • -
    • -
    • +8 to Teleport
    • -
    • Level [sLvl] [skill] Aura When Equipped
    • -
    • 25% Chance to cast level 35 Bone Spear on striking
    • -
    • Slain Monsters Rest in Peace
    • -
    • +20 to Strength
    • -
    -
    -

    Wisdom

    -

    Wand




    -
    -

    -

    - Jo Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Wisdom
    • -
    • +2 to All Skills
    • -
    • +3% to Experience Gained
    • -
    • Reduces all Vendor Prices 10%
    • -
    • +16 to Mana (Based on Character Level)
    • -
    • Replenish Life +5
    • -
    • Regenerate Mana 75%
    • -
    • Magic Resist 20%
    • -
    -
    -

    Woe

    -

    Armor




    -
    -

    -

    - Cham Rune x 1
    - Tir Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Woe
    • -
    • Magic Resist 20%
    • -
    • 25% Chance to cast level 25 Chain Lightning when struck
    • -
    • 25% Chance to cast level 25 Fire Ball when struck
    • -
    • 25% Chance to cast level 25 Blizzard when struck
    • -
    • +2 to All Skills
    • -
    • +25 to Strength
    • -
    • Poison Length Reduced by 80%
    • -
    -
    -

    Wonder

    -

    Melee Weapon




    -
    -

    -

    - Vex Rune x 2
    - Amn Rune x 2
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Wonder
    • -
    • Poison Length Reduced by 80%
    • -
    • +30% Faster Hit Recovery
    • -
    • +20 to Strength
    • -
    • +20 to Dexterity
    • -
    • +15% Faster Hit Recovery
    • -
    • +25% Faster Run/Walk
    • -
    • +12 to Life (Based on Character Level)
    • -
    -
    -

    Wrath

    -

    Missile Weapon




    -
    -

    -

    - Pul Rune x 1
    - Lum Rune x 1
    - Ber Rune x 1
    - Mal Rune x 1
    -
    -
    - -

    -
      -
    • Wrath
    • -
    • 30% Chance to cast level 1 Decrepify on striking
    • -
    • 5% Chance to cast level 10 Life Tap on striking
    • -
    • +300% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +250% Damage to Undead
    • -
    • +85-120 +%d magic damage
    • -
    • +41-240 to Minimum Lightning Damage
    • -
    -
    -

    Youth

    -

    Armor




    -
    -

    -

    - Ort Rune x 1
    - Eth Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Youth
    • -
    • Fire Resist 30%
    • -
    • Cold Resist 30%
    • -
    • Poison Resist 30%
    • -
    • +90% Enhanced Defense
    • -
    • Replenish Life +8
    • -
    • Regenerate Mana 85%
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Zephyr

    -

    Missile Weapon




    -
    -

    -

    - Ort Rune x 1
    - Eth Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Zephyr
    • -
    • +25% Faster Run/Walk
    • -
    • -
    • +25% Increased Attack Speed
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 2% Chance to cast level 1 Fist of the Heavens when struck
    • -
    • 2% Chance to cast level 1 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 3% Chance to cast level 2 Fist of the Heavens when struck
    • -
    • 3% Chance to cast level 2 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 4% Chance to cast level 3 Fist of the Heavens when struck
    • -
    • 4% Chance to cast level 3 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 5% Chance to cast level 4 Fist of the Heavens when struck
    • -
    • 5% Chance to cast level 4 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 5 Fist of the Heavens when struck
    • -
    • 6% Chance to cast level 5 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 4% Chance to cast level 2 Fist of the Heavens when struck
    • -
    • 4% Chance to cast level 2 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 5% Chance to cast level 3 Fist of the Heavens when struck
    • -
    • 5% Chance to cast level 3 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 4 Fist of the Heavens when struck
    • -
    • 6% Chance to cast level 4 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 7% Chance to cast level 5 Fist of the Heavens when struck
    • -
    • 7% Chance to cast level 5 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 6 Fist of the Heavens when struck
    • -
    • 8% Chance to cast level 6 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 3 Fist of the Heavens when struck
    • -
    • 6% Chance to cast level 3 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 7% Chance to cast level 4 Fist of the Heavens when struck
    • -
    • 7% Chance to cast level 4 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 5 Fist of the Heavens when struck
    • -
    • 8% Chance to cast level 5 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 9% Chance to cast level 6 Fist of the Heavens when struck
    • -
    • 9% Chance to cast level 6 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 7 Fist of the Heavens when struck
    • -
    • 10% Chance to cast level 7 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 4 Fist of the Heavens when struck
    • -
    • 8% Chance to cast level 4 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 9% Chance to cast level 5 Fist of the Heavens when struck
    • -
    • 9% Chance to cast level 5 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 6 Fist of the Heavens when struck
    • -
    • 10% Chance to cast level 6 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 11% Chance to cast level 7 Fist of the Heavens when struck
    • -
    • 11% Chance to cast level 7 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 8 Fist of the Heavens when struck
    • -
    • 12% Chance to cast level 8 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 5 Fist of the Heavens when struck
    • -
    • 10% Chance to cast level 5 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 11% Chance to cast level 6 Fist of the Heavens when struck
    • -
    • 11% Chance to cast level 6 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 7 Fist of the Heavens when struck
    • -
    • 12% Chance to cast level 7 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 13% Chance to cast level 8 Fist of the Heavens when struck
    • -
    • 13% Chance to cast level 8 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 14% Chance to cast level 9 Fist of the Heavens when struck
    • -
    • 14% Chance to cast level 9 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 6 Fist of the Heavens when struck
    • -
    • 12% Chance to cast level 6 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 13% Chance to cast level 7 Fist of the Heavens when struck
    • -
    • 13% Chance to cast level 7 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 14% Chance to cast level 8 Fist of the Heavens when struck
    • -
    • 14% Chance to cast level 8 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 15% Chance to cast level 9 Fist of the Heavens when struck
    • -
    • 15% Chance to cast level 9 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 16% Chance to cast level 10 Fist of the Heavens when struck
    • -
    • 16% Chance to cast level 10 Holy Bolt on striking
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 2% Chance to cast level 1 Fist of the Heavens on striking
    • -
    • 2% Chance to cast level 1 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 3% Chance to cast level 2 Fist of the Heavens on striking
    • -
    • 3% Chance to cast level 2 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 4% Chance to cast level 3 Fist of the Heavens on striking
    • -
    • 4% Chance to cast level 3 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 5% Chance to cast level 4 Fist of the Heavens on striking
    • -
    • 5% Chance to cast level 4 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Diamond x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 5 Fist of the Heavens on striking
    • -
    • 6% Chance to cast level 5 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 4% Chance to cast level 2 Fist of the Heavens on striking
    • -
    • 4% Chance to cast level 2 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 5% Chance to cast level 3 Fist of the Heavens on striking
    • -
    • 5% Chance to cast level 3 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 4 Fist of the Heavens on striking
    • -
    • 6% Chance to cast level 4 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 7% Chance to cast level 5 Fist of the Heavens on striking
    • -
    • 7% Chance to cast level 5 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Diamond x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 6 Fist of the Heavens on striking
    • -
    • 8% Chance to cast level 6 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 6% Chance to cast level 3 Fist of the Heavens on striking
    • -
    • 6% Chance to cast level 3 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 7% Chance to cast level 4 Fist of the Heavens on striking
    • -
    • 7% Chance to cast level 4 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 5 Fist of the Heavens on striking
    • -
    • 8% Chance to cast level 5 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 9% Chance to cast level 6 Fist of the Heavens on striking
    • -
    • 9% Chance to cast level 6 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Diamond x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 7 Fist of the Heavens on striking
    • -
    • 10% Chance to cast level 7 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 8% Chance to cast level 4 Fist of the Heavens on striking
    • -
    • 8% Chance to cast level 4 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 9% Chance to cast level 5 Fist of the Heavens on striking
    • -
    • 9% Chance to cast level 5 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 6 Fist of the Heavens on striking
    • -
    • 10% Chance to cast level 6 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 11% Chance to cast level 7 Fist of the Heavens on striking
    • -
    • 11% Chance to cast level 7 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Diamond x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 8 Fist of the Heavens on striking
    • -
    • 12% Chance to cast level 8 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 10% Chance to cast level 5 Fist of the Heavens on striking
    • -
    • 10% Chance to cast level 5 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 11% Chance to cast level 6 Fist of the Heavens on striking
    • -
    • 11% Chance to cast level 6 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 7 Fist of the Heavens on striking
    • -
    • 12% Chance to cast level 7 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 13% Chance to cast level 8 Fist of the Heavens on striking
    • -
    • 13% Chance to cast level 8 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Diamond x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 14% Chance to cast level 9 Fist of the Heavens on striking
    • -
    • 14% Chance to cast level 9 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 12% Chance to cast level 6 Fist of the Heavens on striking
    • -
    • 12% Chance to cast level 6 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 13% Chance to cast level 7 Fist of the Heavens on striking
    • -
    • 13% Chance to cast level 7 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 14% Chance to cast level 8 Fist of the Heavens on striking
    • -
    • 14% Chance to cast level 8 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 15% Chance to cast level 9 Fist of the Heavens on striking
    • -
    • 15% Chance to cast level 9 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heaven Strike

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Diamond x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heaven Strike
    • -
    • 16% Chance to cast level 10 Fist of the Heavens on striking
    • -
    • 16% Chance to cast level 10 Holy Bolt when struck
    • -
    • +12% Damage to Demons
    • -
    • +66 to Attack Rating
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 2% Chance to cast level 1 Weaken when struck
    • -
    • 2% Chance to cast level 1 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 3% Chance to cast level 2 Weaken when struck
    • -
    • 3% Chance to cast level 2 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 4% Chance to cast level 3 Weaken when struck
    • -
    • 4% Chance to cast level 3 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 5% Chance to cast level 4 Weaken when struck
    • -
    • 5% Chance to cast level 4 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 5 Weaken when struck
    • -
    • 6% Chance to cast level 5 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 4% Chance to cast level 2 Weaken when struck
    • -
    • 4% Chance to cast level 2 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 5% Chance to cast level 3 Weaken when struck
    • -
    • 5% Chance to cast level 3 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 4 Weaken when struck
    • -
    • 6% Chance to cast level 4 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 7% Chance to cast level 5 Weaken when struck
    • -
    • 7% Chance to cast level 5 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 6 Weaken when struck
    • -
    • 8% Chance to cast level 6 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 3 Weaken when struck
    • -
    • 6% Chance to cast level 3 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 7% Chance to cast level 4 Weaken when struck
    • -
    • 7% Chance to cast level 4 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 5 Weaken when struck
    • -
    • 8% Chance to cast level 5 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 9% Chance to cast level 6 Weaken when struck
    • -
    • 9% Chance to cast level 6 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 7 Weaken when struck
    • -
    • 10% Chance to cast level 7 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 4 Weaken when struck
    • -
    • 8% Chance to cast level 4 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 9% Chance to cast level 5 Weaken when struck
    • -
    • 9% Chance to cast level 5 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 6 Weaken when struck
    • -
    • 10% Chance to cast level 6 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 11% Chance to cast level 7 Weaken when struck
    • -
    • 11% Chance to cast level 7 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 8 Weaken when struck
    • -
    • 12% Chance to cast level 8 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 5 Weaken when struck
    • -
    • 10% Chance to cast level 5 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 11% Chance to cast level 6 Weaken when struck
    • -
    • 11% Chance to cast level 6 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 7 Weaken when struck
    • -
    • 12% Chance to cast level 7 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 13% Chance to cast level 8 Weaken when struck
    • -
    • 13% Chance to cast level 8 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 14% Chance to cast level 9 Weaken when struck
    • -
    • 14% Chance to cast level 9 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 6 Weaken when struck
    • -
    • 12% Chance to cast level 6 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 13% Chance to cast level 7 Weaken when struck
    • -
    • 13% Chance to cast level 7 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 14% Chance to cast level 8 Weaken when struck
    • -
    • 14% Chance to cast level 8 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 15% Chance to cast level 9 Weaken when struck
    • -
    • 15% Chance to cast level 9 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 16% Chance to cast level 10 Weaken when struck
    • -
    • 16% Chance to cast level 10 Iron Maiden on striking
    • -
    • Attacker Takes Damage of 8
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 2% Chance to cast level 1 Amplify Damage on striking
    • -
    • 2% Chance to cast level 1 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 3% Chance to cast level 2 Amplify Damage on striking
    • -
    • 3% Chance to cast level 2 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 4% Chance to cast level 3 Amplify Damage on striking
    • -
    • 4% Chance to cast level 3 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 5% Chance to cast level 4 Amplify Damage on striking
    • -
    • 5% Chance to cast level 4 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Amethyst x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 5 Amplify Damage on striking
    • -
    • 6% Chance to cast level 5 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 4% Chance to cast level 2 Amplify Damage on striking
    • -
    • 4% Chance to cast level 2 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 5% Chance to cast level 3 Amplify Damage on striking
    • -
    • 5% Chance to cast level 3 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 4 Amplify Damage on striking
    • -
    • 6% Chance to cast level 4 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 7% Chance to cast level 5 Amplify Damage on striking
    • -
    • 7% Chance to cast level 5 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Amethyst x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 6 Amplify Damage on striking
    • -
    • 8% Chance to cast level 6 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 6% Chance to cast level 3 Amplify Damage on striking
    • -
    • 6% Chance to cast level 3 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 7% Chance to cast level 4 Amplify Damage on striking
    • -
    • 7% Chance to cast level 4 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 5 Amplify Damage on striking
    • -
    • 8% Chance to cast level 5 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 9% Chance to cast level 6 Amplify Damage on striking
    • -
    • 9% Chance to cast level 6 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Amethyst x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 7 Amplify Damage on striking
    • -
    • 10% Chance to cast level 7 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 8% Chance to cast level 4 Amplify Damage on striking
    • -
    • 8% Chance to cast level 4 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 9% Chance to cast level 5 Amplify Damage on striking
    • -
    • 9% Chance to cast level 5 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 6 Amplify Damage on striking
    • -
    • 10% Chance to cast level 6 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 11% Chance to cast level 7 Amplify Damage on striking
    • -
    • 11% Chance to cast level 7 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Amethyst x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 8 Amplify Damage on striking
    • -
    • 12% Chance to cast level 8 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 10% Chance to cast level 5 Amplify Damage on striking
    • -
    • 10% Chance to cast level 5 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 11% Chance to cast level 6 Amplify Damage on striking
    • -
    • 11% Chance to cast level 6 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 7 Amplify Damage on striking
    • -
    • 12% Chance to cast level 7 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 13% Chance to cast level 8 Amplify Damage on striking
    • -
    • 13% Chance to cast level 8 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Amethyst x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 14% Chance to cast level 9 Amplify Damage on striking
    • -
    • 14% Chance to cast level 9 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 12% Chance to cast level 6 Amplify Damage on striking
    • -
    • 12% Chance to cast level 6 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 13% Chance to cast level 7 Amplify Damage on striking
    • -
    • 13% Chance to cast level 7 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 14% Chance to cast level 8 Amplify Damage on striking
    • -
    • 14% Chance to cast level 8 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 15% Chance to cast level 9 Amplify Damage on striking
    • -
    • 15% Chance to cast level 9 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heroism

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Amethyst x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heroism
    • -
    • 16% Chance to cast level 10 Amplify Damage on striking
    • -
    • 16% Chance to cast level 10 Iron Skin when struck
    • -
    • 3% Life stolen per hit
    • -
    • Fire Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 2% Chance to cast level 1 Poison Nova when struck
    • -
    • 2% Chance to cast level 1 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 3% Chance to cast level 2 Poison Nova when struck
    • -
    • 3% Chance to cast level 2 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 4% Chance to cast level 3 Poison Nova when struck
    • -
    • 4% Chance to cast level 3 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 5% Chance to cast level 4 Poison Nova when struck
    • -
    • 5% Chance to cast level 4 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 5 Poison Nova when struck
    • -
    • 6% Chance to cast level 5 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 4% Chance to cast level 2 Poison Nova when struck
    • -
    • 4% Chance to cast level 2 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 5% Chance to cast level 3 Poison Nova when struck
    • -
    • 5% Chance to cast level 3 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 4 Poison Nova when struck
    • -
    • 6% Chance to cast level 4 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 7% Chance to cast level 5 Poison Nova when struck
    • -
    • 7% Chance to cast level 5 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 6 Poison Nova when struck
    • -
    • 8% Chance to cast level 6 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 3 Poison Nova when struck
    • -
    • 6% Chance to cast level 3 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 7% Chance to cast level 4 Poison Nova when struck
    • -
    • 7% Chance to cast level 4 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 5 Poison Nova when struck
    • -
    • 8% Chance to cast level 5 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 9% Chance to cast level 6 Poison Nova when struck
    • -
    • 9% Chance to cast level 6 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 7 Poison Nova when struck
    • -
    • 10% Chance to cast level 7 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 4 Poison Nova when struck
    • -
    • 8% Chance to cast level 4 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 9% Chance to cast level 5 Poison Nova when struck
    • -
    • 9% Chance to cast level 5 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 6 Poison Nova when struck
    • -
    • 10% Chance to cast level 6 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 11% Chance to cast level 7 Poison Nova when struck
    • -
    • 11% Chance to cast level 7 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 8 Poison Nova when struck
    • -
    • 12% Chance to cast level 8 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 5 Poison Nova when struck
    • -
    • 10% Chance to cast level 5 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 11% Chance to cast level 6 Poison Nova when struck
    • -
    • 11% Chance to cast level 6 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 7 Poison Nova when struck
    • -
    • 12% Chance to cast level 7 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • 13% Chance to cast level 8 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 14% Chance to cast level 9 Poison Nova when struck
    • -
    • 14% Chance to cast level 9 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 6 Poison Nova when struck
    • -
    • 12% Chance to cast level 6 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 13% Chance to cast level 7 Poison Nova when struck
    • -
    • 13% Chance to cast level 7 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 14% Chance to cast level 8 Poison Nova when struck
    • -
    • 14% Chance to cast level 8 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 15% Chance to cast level 9 Poison Nova when struck
    • -
    • 15% Chance to cast level 9 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 16% Chance to cast level 10 Poison Nova when struck
    • -
    • 16% Chance to cast level 10 Poison Explosion on striking
    • -
    • Poison Resist 7%
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 2% Chance to cast level 1 Poison Nova on striking
    • -
    • 2% Chance to cast level 1 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 3% Chance to cast level 2 Poison Nova on striking
    • -
    • 3% Chance to cast level 2 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 4% Chance to cast level 3 Poison Nova on striking
    • -
    • 4% Chance to cast level 3 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 5% Chance to cast level 4 Poison Nova on striking
    • -
    • 5% Chance to cast level 4 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Emerald x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 5 Poison Nova on striking
    • -
    • 6% Chance to cast level 5 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 4% Chance to cast level 2 Poison Nova on striking
    • -
    • 4% Chance to cast level 2 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 5% Chance to cast level 3 Poison Nova on striking
    • -
    • 5% Chance to cast level 3 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 4 Poison Nova on striking
    • -
    • 6% Chance to cast level 4 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 7% Chance to cast level 5 Poison Nova on striking
    • -
    • 7% Chance to cast level 5 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Emerald x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 6 Poison Nova on striking
    • -
    • 8% Chance to cast level 6 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 6% Chance to cast level 3 Poison Nova on striking
    • -
    • 6% Chance to cast level 3 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 7% Chance to cast level 4 Poison Nova on striking
    • -
    • 7% Chance to cast level 4 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 5 Poison Nova on striking
    • -
    • 8% Chance to cast level 5 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 9% Chance to cast level 6 Poison Nova on striking
    • -
    • 9% Chance to cast level 6 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Emerald x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 7 Poison Nova on striking
    • -
    • 10% Chance to cast level 7 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 8% Chance to cast level 4 Poison Nova on striking
    • -
    • 8% Chance to cast level 4 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 9% Chance to cast level 5 Poison Nova on striking
    • -
    • 9% Chance to cast level 5 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 6 Poison Nova on striking
    • -
    • 10% Chance to cast level 6 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 11% Chance to cast level 7 Poison Nova on striking
    • -
    • 11% Chance to cast level 7 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Emerald x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 8 Poison Nova on striking
    • -
    • 12% Chance to cast level 8 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 10% Chance to cast level 5 Poison Nova on striking
    • -
    • 10% Chance to cast level 5 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 11% Chance to cast level 6 Poison Nova on striking
    • -
    • 11% Chance to cast level 6 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 7 Poison Nova on striking
    • -
    • 12% Chance to cast level 7 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • 13% Chance to cast level 8 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Emerald x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 14% Chance to cast level 9 Poison Nova on striking
    • -
    • 14% Chance to cast level 9 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 12% Chance to cast level 6 Poison Nova on striking
    • -
    • 12% Chance to cast level 6 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 13% Chance to cast level 7 Poison Nova on striking
    • -
    • 13% Chance to cast level 7 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 14% Chance to cast level 8 Poison Nova on striking
    • -
    • 14% Chance to cast level 8 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 15% Chance to cast level 9 Poison Nova on striking
    • -
    • 15% Chance to cast level 9 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toxic

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Emerald x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toxic
    • -
    • 16% Chance to cast level 10 Poison Nova on striking
    • -
    • 16% Chance to cast level 10 Poison Explosion when struck
    • -
    • +3-8 to Minimum Poison Damage
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 2% Chance to cast level 1 Iron Maiden when struck
    • -
    • 2% Chance to cast level 1 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 3% Chance to cast level 2 Iron Maiden when struck
    • -
    • 3% Chance to cast level 2 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 4% Chance to cast level 3 Iron Maiden when struck
    • -
    • 4% Chance to cast level 3 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 5% Chance to cast level 4 Iron Maiden when struck
    • -
    • 5% Chance to cast level 4 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 5 Iron Maiden when struck
    • -
    • 6% Chance to cast level 5 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 4% Chance to cast level 2 Iron Maiden when struck
    • -
    • 4% Chance to cast level 2 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 5% Chance to cast level 3 Iron Maiden when struck
    • -
    • 5% Chance to cast level 3 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 4 Iron Maiden when struck
    • -
    • 6% Chance to cast level 4 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 7% Chance to cast level 5 Iron Maiden when struck
    • -
    • 7% Chance to cast level 5 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 6 Iron Maiden when struck
    • -
    • 8% Chance to cast level 6 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 3 Iron Maiden when struck
    • -
    • 6% Chance to cast level 3 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 7% Chance to cast level 4 Iron Maiden when struck
    • -
    • 7% Chance to cast level 4 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 5 Iron Maiden when struck
    • -
    • 8% Chance to cast level 5 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 9% Chance to cast level 6 Iron Maiden when struck
    • -
    • 9% Chance to cast level 6 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 7 Iron Maiden when struck
    • -
    • 10% Chance to cast level 7 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 4 Iron Maiden when struck
    • -
    • 8% Chance to cast level 4 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 9% Chance to cast level 5 Iron Maiden when struck
    • -
    • 9% Chance to cast level 5 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 6 Iron Maiden when struck
    • -
    • 10% Chance to cast level 6 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 11% Chance to cast level 7 Iron Maiden when struck
    • -
    • 11% Chance to cast level 7 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 8 Iron Maiden when struck
    • -
    • 12% Chance to cast level 8 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 5 Iron Maiden when struck
    • -
    • 10% Chance to cast level 5 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 11% Chance to cast level 6 Iron Maiden when struck
    • -
    • 11% Chance to cast level 6 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 7 Iron Maiden when struck
    • -
    • 12% Chance to cast level 7 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 13% Chance to cast level 8 Iron Maiden when struck
    • -
    • 13% Chance to cast level 8 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 14% Chance to cast level 9 Iron Maiden when struck
    • -
    • 14% Chance to cast level 9 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 6 Iron Maiden when struck
    • -
    • 12% Chance to cast level 6 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 13% Chance to cast level 7 Iron Maiden when struck
    • -
    • 13% Chance to cast level 7 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 14% Chance to cast level 8 Iron Maiden when struck
    • -
    • 14% Chance to cast level 8 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 15% Chance to cast level 9 Iron Maiden when struck
    • -
    • 15% Chance to cast level 9 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 16% Chance to cast level 10 Iron Maiden when struck
    • -
    • 16% Chance to cast level 10 Terror on striking
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 2% Chance to cast level 1 Iron Maiden on striking
    • -
    • 2% Chance to cast level 1 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 3% Chance to cast level 2 Iron Maiden on striking
    • -
    • 3% Chance to cast level 2 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 4% Chance to cast level 3 Iron Maiden on striking
    • -
    • 4% Chance to cast level 3 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 5% Chance to cast level 4 Iron Maiden on striking
    • -
    • 5% Chance to cast level 4 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Ruby x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 5 Iron Maiden on striking
    • -
    • 6% Chance to cast level 5 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 4% Chance to cast level 2 Iron Maiden on striking
    • -
    • 4% Chance to cast level 2 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 5% Chance to cast level 3 Iron Maiden on striking
    • -
    • 5% Chance to cast level 3 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 4 Iron Maiden on striking
    • -
    • 6% Chance to cast level 4 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 7% Chance to cast level 5 Iron Maiden on striking
    • -
    • 7% Chance to cast level 5 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Ruby x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 6 Iron Maiden on striking
    • -
    • 8% Chance to cast level 6 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 6% Chance to cast level 3 Iron Maiden on striking
    • -
    • 6% Chance to cast level 3 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 7% Chance to cast level 4 Iron Maiden on striking
    • -
    • 7% Chance to cast level 4 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 5 Iron Maiden on striking
    • -
    • 8% Chance to cast level 5 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 9% Chance to cast level 6 Iron Maiden on striking
    • -
    • 9% Chance to cast level 6 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Ruby x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 7 Iron Maiden on striking
    • -
    • 10% Chance to cast level 7 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 8% Chance to cast level 4 Iron Maiden on striking
    • -
    • 8% Chance to cast level 4 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 9% Chance to cast level 5 Iron Maiden on striking
    • -
    • 9% Chance to cast level 5 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 6 Iron Maiden on striking
    • -
    • 10% Chance to cast level 6 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 11% Chance to cast level 7 Iron Maiden on striking
    • -
    • 11% Chance to cast level 7 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Ruby x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 8 Iron Maiden on striking
    • -
    • 12% Chance to cast level 8 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 10% Chance to cast level 5 Iron Maiden on striking
    • -
    • 10% Chance to cast level 5 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 11% Chance to cast level 6 Iron Maiden on striking
    • -
    • 11% Chance to cast level 6 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 7 Iron Maiden on striking
    • -
    • 12% Chance to cast level 7 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 13% Chance to cast level 8 Iron Maiden on striking
    • -
    • 13% Chance to cast level 8 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Ruby x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 14% Chance to cast level 9 Iron Maiden on striking
    • -
    • 14% Chance to cast level 9 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 12% Chance to cast level 6 Iron Maiden on striking
    • -
    • 12% Chance to cast level 6 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 13% Chance to cast level 7 Iron Maiden on striking
    • -
    • 13% Chance to cast level 7 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 14% Chance to cast level 8 Iron Maiden on striking
    • -
    • 14% Chance to cast level 8 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 15% Chance to cast level 9 Iron Maiden on striking
    • -
    • 15% Chance to cast level 9 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Demise

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Ruby x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Demise
    • -
    • 16% Chance to cast level 10 Iron Maiden on striking
    • -
    • 16% Chance to cast level 10 Terror when struck
    • -
    • 7% Deadly Strike
    • -
    • Poison Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 2% Chance to cast level 1 Chain Lightning when struck
    • -
    • 2% Chance to cast level 1 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 3% Chance to cast level 2 Chain Lightning when struck
    • -
    • 3% Chance to cast level 2 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 4% Chance to cast level 3 Chain Lightning when struck
    • -
    • 4% Chance to cast level 3 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 5% Chance to cast level 4 Chain Lightning when struck
    • -
    • 5% Chance to cast level 4 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 5 Chain Lightning when struck
    • -
    • 6% Chance to cast level 5 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 4% Chance to cast level 2 Chain Lightning when struck
    • -
    • 4% Chance to cast level 2 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 5% Chance to cast level 3 Chain Lightning when struck
    • -
    • 5% Chance to cast level 3 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 4 Chain Lightning when struck
    • -
    • 6% Chance to cast level 4 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 7% Chance to cast level 5 Chain Lightning when struck
    • -
    • 7% Chance to cast level 5 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 6 Chain Lightning when struck
    • -
    • 8% Chance to cast level 6 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 3 Chain Lightning when struck
    • -
    • 6% Chance to cast level 3 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 7% Chance to cast level 4 Chain Lightning when struck
    • -
    • 7% Chance to cast level 4 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 5 Chain Lightning when struck
    • -
    • 8% Chance to cast level 5 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 9% Chance to cast level 6 Chain Lightning when struck
    • -
    • 9% Chance to cast level 6 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 7 Chain Lightning when struck
    • -
    • 10% Chance to cast level 7 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 4 Chain Lightning when struck
    • -
    • 8% Chance to cast level 4 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 9% Chance to cast level 5 Chain Lightning when struck
    • -
    • 9% Chance to cast level 5 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 6 Chain Lightning when struck
    • -
    • 10% Chance to cast level 6 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 11% Chance to cast level 7 Chain Lightning when struck
    • -
    • 11% Chance to cast level 7 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 8 Chain Lightning when struck
    • -
    • 12% Chance to cast level 8 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 5 Chain Lightning when struck
    • -
    • 10% Chance to cast level 5 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 11% Chance to cast level 6 Chain Lightning when struck
    • -
    • 11% Chance to cast level 6 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 7 Chain Lightning when struck
    • -
    • 12% Chance to cast level 7 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 13% Chance to cast level 8 Chain Lightning when struck
    • -
    • 13% Chance to cast level 8 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 14% Chance to cast level 9 Chain Lightning when struck
    • -
    • 14% Chance to cast level 9 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 6 Chain Lightning when struck
    • -
    • 12% Chance to cast level 6 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 13% Chance to cast level 7 Chain Lightning when struck
    • -
    • 13% Chance to cast level 7 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 14% Chance to cast level 8 Chain Lightning when struck
    • -
    • 14% Chance to cast level 8 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 15% Chance to cast level 9 Chain Lightning when struck
    • -
    • 15% Chance to cast level 9 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 16% Chance to cast level 10 Chain Lightning when struck
    • -
    • 16% Chance to cast level 10 Thunder Storm on striking
    • -
    • +3-6 to Minimum Lightning Damage
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 2% Chance to cast level 1 Chain Lightning on striking
    • -
    • 2% Chance to cast level 1 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 3% Chance to cast level 2 Chain Lightning on striking
    • -
    • 3% Chance to cast level 2 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 4% Chance to cast level 3 Chain Lightning on striking
    • -
    • 4% Chance to cast level 3 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 5% Chance to cast level 4 Chain Lightning on striking
    • -
    • 5% Chance to cast level 4 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Topaz x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 5 Chain Lightning on striking
    • -
    • 6% Chance to cast level 5 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 4% Chance to cast level 2 Chain Lightning on striking
    • -
    • 4% Chance to cast level 2 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 5% Chance to cast level 3 Chain Lightning on striking
    • -
    • 5% Chance to cast level 3 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 4 Chain Lightning on striking
    • -
    • 6% Chance to cast level 4 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 7% Chance to cast level 5 Chain Lightning on striking
    • -
    • 7% Chance to cast level 5 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Topaz x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 6 Chain Lightning on striking
    • -
    • 8% Chance to cast level 6 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 6% Chance to cast level 3 Chain Lightning on striking
    • -
    • 6% Chance to cast level 3 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 7% Chance to cast level 4 Chain Lightning on striking
    • -
    • 7% Chance to cast level 4 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 5 Chain Lightning on striking
    • -
    • 8% Chance to cast level 5 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 9% Chance to cast level 6 Chain Lightning on striking
    • -
    • 9% Chance to cast level 6 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Topaz x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 7 Chain Lightning on striking
    • -
    • 10% Chance to cast level 7 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 8% Chance to cast level 4 Chain Lightning on striking
    • -
    • 8% Chance to cast level 4 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 9% Chance to cast level 5 Chain Lightning on striking
    • -
    • 9% Chance to cast level 5 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 6 Chain Lightning on striking
    • -
    • 10% Chance to cast level 6 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 11% Chance to cast level 7 Chain Lightning on striking
    • -
    • 11% Chance to cast level 7 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Topaz x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 8 Chain Lightning on striking
    • -
    • 12% Chance to cast level 8 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 10% Chance to cast level 5 Chain Lightning on striking
    • -
    • 10% Chance to cast level 5 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 11% Chance to cast level 6 Chain Lightning on striking
    • -
    • 11% Chance to cast level 6 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 7 Chain Lightning on striking
    • -
    • 12% Chance to cast level 7 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 13% Chance to cast level 8 Chain Lightning on striking
    • -
    • 13% Chance to cast level 8 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Topaz x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 14% Chance to cast level 9 Chain Lightning on striking
    • -
    • 14% Chance to cast level 9 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 12% Chance to cast level 6 Chain Lightning on striking
    • -
    • 12% Chance to cast level 6 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 13% Chance to cast level 7 Chain Lightning on striking
    • -
    • 13% Chance to cast level 7 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 14% Chance to cast level 8 Chain Lightning on striking
    • -
    • 14% Chance to cast level 8 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 15% Chance to cast level 9 Chain Lightning on striking
    • -
    • 15% Chance to cast level 9 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Electrifying

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Topaz x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Electrifying
    • -
    • 16% Chance to cast level 10 Chain Lightning on striking
    • -
    • 16% Chance to cast level 10 Thunder Storm when struck
    • -
    • Lightning Resist 7%
    • -
    • Lightning Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 2% Chance to cast level 1 Decrepify when struck
    • -
    • 2% Chance to cast level 1 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 3% Chance to cast level 2 Decrepify when struck
    • -
    • 3% Chance to cast level 2 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 4% Chance to cast level 3 Decrepify when struck
    • -
    • 4% Chance to cast level 3 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 5% Chance to cast level 4 Decrepify when struck
    • -
    • 5% Chance to cast level 4 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 5 Decrepify when struck
    • -
    • 6% Chance to cast level 5 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 4% Chance to cast level 2 Decrepify when struck
    • -
    • 4% Chance to cast level 2 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 5% Chance to cast level 3 Decrepify when struck
    • -
    • 5% Chance to cast level 3 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 4 Decrepify when struck
    • -
    • 6% Chance to cast level 4 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 7% Chance to cast level 5 Decrepify when struck
    • -
    • 7% Chance to cast level 5 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 6 Decrepify when struck
    • -
    • 8% Chance to cast level 6 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 3 Decrepify when struck
    • -
    • 6% Chance to cast level 3 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 7% Chance to cast level 4 Decrepify when struck
    • -
    • 7% Chance to cast level 4 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 5 Decrepify when struck
    • -
    • 8% Chance to cast level 5 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 9% Chance to cast level 6 Decrepify when struck
    • -
    • 9% Chance to cast level 6 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 7 Decrepify when struck
    • -
    • 10% Chance to cast level 7 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 4 Decrepify when struck
    • -
    • 8% Chance to cast level 4 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 9% Chance to cast level 5 Decrepify when struck
    • -
    • 9% Chance to cast level 5 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 6 Decrepify when struck
    • -
    • 10% Chance to cast level 6 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 11% Chance to cast level 7 Decrepify when struck
    • -
    • 11% Chance to cast level 7 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 8 Decrepify when struck
    • -
    • 12% Chance to cast level 8 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 5 Decrepify when struck
    • -
    • 10% Chance to cast level 5 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 11% Chance to cast level 6 Decrepify when struck
    • -
    • 11% Chance to cast level 6 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 7 Decrepify when struck
    • -
    • 12% Chance to cast level 7 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 13% Chance to cast level 8 Decrepify when struck
    • -
    • 13% Chance to cast level 8 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 14% Chance to cast level 9 Decrepify when struck
    • -
    • 14% Chance to cast level 9 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 6 Decrepify when struck
    • -
    • 12% Chance to cast level 6 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 13% Chance to cast level 7 Decrepify when struck
    • -
    • 13% Chance to cast level 7 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 14% Chance to cast level 8 Decrepify when struck
    • -
    • 14% Chance to cast level 8 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 15% Chance to cast level 9 Decrepify when struck
    • -
    • 15% Chance to cast level 9 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 16% Chance to cast level 10 Decrepify when struck
    • -
    • 16% Chance to cast level 10 Life Tap on striking
    • -
    • Replenish Life +3
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 2% Chance to cast level 1 Lower Resist on striking
    • -
    • 2% Chance to cast level 1 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 3% Chance to cast level 2 Lower Resist on striking
    • -
    • 3% Chance to cast level 2 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 4% Chance to cast level 3 Lower Resist on striking
    • -
    • 4% Chance to cast level 3 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 5% Chance to cast level 4 Lower Resist on striking
    • -
    • 5% Chance to cast level 4 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Skull x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 5 Lower Resist on striking
    • -
    • 6% Chance to cast level 5 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 4% Chance to cast level 2 Lower Resist on striking
    • -
    • 4% Chance to cast level 2 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 5% Chance to cast level 3 Lower Resist on striking
    • -
    • 5% Chance to cast level 3 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 4 Lower Resist on striking
    • -
    • 6% Chance to cast level 4 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 7% Chance to cast level 5 Lower Resist on striking
    • -
    • 7% Chance to cast level 5 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Skull x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 6 Lower Resist on striking
    • -
    • 8% Chance to cast level 6 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 6% Chance to cast level 3 Lower Resist on striking
    • -
    • 6% Chance to cast level 3 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 7% Chance to cast level 4 Lower Resist on striking
    • -
    • 7% Chance to cast level 4 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 5 Lower Resist on striking
    • -
    • 8% Chance to cast level 5 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 9% Chance to cast level 6 Lower Resist on striking
    • -
    • 9% Chance to cast level 6 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Skull x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 7 Lower Resist on striking
    • -
    • 10% Chance to cast level 7 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 8% Chance to cast level 4 Lower Resist on striking
    • -
    • 8% Chance to cast level 4 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 9% Chance to cast level 5 Lower Resist on striking
    • -
    • 9% Chance to cast level 5 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 6 Lower Resist on striking
    • -
    • 10% Chance to cast level 6 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 11% Chance to cast level 7 Lower Resist on striking
    • -
    • 11% Chance to cast level 7 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Skull x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 8 Lower Resist on striking
    • -
    • 12% Chance to cast level 8 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 10% Chance to cast level 5 Lower Resist on striking
    • -
    • 10% Chance to cast level 5 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 11% Chance to cast level 6 Lower Resist on striking
    • -
    • 11% Chance to cast level 6 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 7 Lower Resist on striking
    • -
    • 12% Chance to cast level 7 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 13% Chance to cast level 8 Lower Resist on striking
    • -
    • 13% Chance to cast level 8 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Skull x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 14% Chance to cast level 9 Lower Resist on striking
    • -
    • 14% Chance to cast level 9 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 12% Chance to cast level 6 Lower Resist on striking
    • -
    • 12% Chance to cast level 6 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 13% Chance to cast level 7 Lower Resist on striking
    • -
    • 13% Chance to cast level 7 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 14% Chance to cast level 8 Lower Resist on striking
    • -
    • 14% Chance to cast level 8 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 15% Chance to cast level 9 Lower Resist on striking
    • -
    • 15% Chance to cast level 9 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcane

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Skull x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcane
    • -
    • 16% Chance to cast level 10 Lower Resist on striking
    • -
    • 16% Chance to cast level 10 Blessed Hammer when struck
    • -
    • +3% Faster Block Rate
    • -
    • Magic Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 2% Chance to cast level 1 Blizzard when struck
    • -
    • 2% Chance to cast level 1 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 3% Chance to cast level 2 Blizzard when struck
    • -
    • 3% Chance to cast level 2 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 4% Chance to cast level 3 Blizzard when struck
    • -
    • 4% Chance to cast level 3 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 5% Chance to cast level 4 Blizzard when struck
    • -
    • 5% Chance to cast level 4 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 5 Blizzard when struck
    • -
    • 6% Chance to cast level 5 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Chipped Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 4% Chance to cast level 2 Blizzard when struck
    • -
    • 4% Chance to cast level 2 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawed Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 5% Chance to cast level 3 Blizzard when struck
    • -
    • 5% Chance to cast level 3 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 4 Blizzard when struck
    • -
    • 6% Chance to cast level 4 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Flawless Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 7% Chance to cast level 5 Blizzard when struck
    • -
    • 7% Chance to cast level 5 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Perfect Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 6 Blizzard when struck
    • -
    • 8% Chance to cast level 6 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Chipped Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 3 Blizzard when struck
    • -
    • 6% Chance to cast level 3 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawed Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 7% Chance to cast level 4 Blizzard when struck
    • -
    • 7% Chance to cast level 4 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 5 Blizzard when struck
    • -
    • 8% Chance to cast level 5 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Flawless Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 9% Chance to cast level 6 Blizzard when struck
    • -
    • 9% Chance to cast level 6 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous
    Boots

    -
    -

    -

    - Perfect Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 7 Blizzard when struck
    • -
    • 10% Chance to cast level 7 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Chipped Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 4 Blizzard when struck
    • -
    • 8% Chance to cast level 4 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawed Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 9% Chance to cast level 5 Blizzard when struck
    • -
    • 9% Chance to cast level 5 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 6 Blizzard when struck
    • -
    • 10% Chance to cast level 6 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Flawless Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 11% Chance to cast level 7 Blizzard when struck
    • -
    • 11% Chance to cast level 7 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Any Shield
    Helm
    Miscellaneous

    -
    -

    -

    - Perfect Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 8 Blizzard when struck
    • -
    • 12% Chance to cast level 8 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 5 Blizzard when struck
    • -
    • 10% Chance to cast level 5 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 11% Chance to cast level 6 Blizzard when struck
    • -
    • 11% Chance to cast level 6 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 7 Blizzard when struck
    • -
    • 12% Chance to cast level 7 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • 13% Chance to cast level 8 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 14% Chance to cast level 9 Blizzard when struck
    • -
    • 14% Chance to cast level 9 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Chipped Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 6 Blizzard when struck
    • -
    • 12% Chance to cast level 6 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawed Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 13% Chance to cast level 7 Blizzard when struck
    • -
    • 13% Chance to cast level 7 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 14% Chance to cast level 8 Blizzard when struck
    • -
    • 14% Chance to cast level 8 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Flawless Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 15% Chance to cast level 9 Blizzard when struck
    • -
    • 15% Chance to cast level 9 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Armor
    Miscellaneous



    -
    -

    -

    - Perfect Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 16% Chance to cast level 10 Blizzard when struck
    • -
    • 16% Chance to cast level 10 Frozen Orb on striking
    • -
    • +3-6 to Minimum Cold Damage
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 2% Chance to cast level 1 Glacial Spike on striking
    • -
    • 2% Chance to cast level 1 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 3% Chance to cast level 2 Glacial Spike on striking
    • -
    • 3% Chance to cast level 2 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 4% Chance to cast level 3 Glacial Spike on striking
    • -
    • 4% Chance to cast level 3 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 5% Chance to cast level 4 Glacial Spike on striking
    • -
    • 5% Chance to cast level 4 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Sapphire x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 5 Glacial Spike on striking
    • -
    • 6% Chance to cast level 5 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Chipped Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 4% Chance to cast level 2 Glacial Spike on striking
    • -
    • 4% Chance to cast level 2 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawed Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 5% Chance to cast level 3 Glacial Spike on striking
    • -
    • 5% Chance to cast level 3 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 4 Glacial Spike on striking
    • -
    • 6% Chance to cast level 4 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Flawless Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 7% Chance to cast level 5 Glacial Spike on striking
    • -
    • 7% Chance to cast level 5 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Gloves
    Missile


    -
    -

    -

    - Perfect Sapphire x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 6 Glacial Spike on striking
    • -
    • 8% Chance to cast level 6 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 6% Chance to cast level 3 Glacial Spike on striking
    • -
    • 6% Chance to cast level 3 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 7% Chance to cast level 4 Glacial Spike on striking
    • -
    • 7% Chance to cast level 4 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 5 Glacial Spike on striking
    • -
    • 8% Chance to cast level 5 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 9% Chance to cast level 6 Glacial Spike on striking
    • -
    • 9% Chance to cast level 6 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Sapphire x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 7 Glacial Spike on striking
    • -
    • 10% Chance to cast level 7 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 8% Chance to cast level 4 Glacial Spike on striking
    • -
    • 8% Chance to cast level 4 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 9% Chance to cast level 5 Glacial Spike on striking
    • -
    • 9% Chance to cast level 5 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 6 Glacial Spike on striking
    • -
    • 10% Chance to cast level 6 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 11% Chance to cast level 7 Glacial Spike on striking
    • -
    • 11% Chance to cast level 7 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Sapphire x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 8 Glacial Spike on striking
    • -
    • 12% Chance to cast level 8 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 10% Chance to cast level 5 Glacial Spike on striking
    • -
    • 10% Chance to cast level 5 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 11% Chance to cast level 6 Glacial Spike on striking
    • -
    • 11% Chance to cast level 6 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 7 Glacial Spike on striking
    • -
    • 12% Chance to cast level 7 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 13% Chance to cast level 8 Glacial Spike on striking
    • -
    • 13% Chance to cast level 8 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Sapphire x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 14% Chance to cast level 9 Glacial Spike on striking
    • -
    • 14% Chance to cast level 9 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Chipped Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 12% Chance to cast level 6 Glacial Spike on striking
    • -
    • 12% Chance to cast level 6 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawed Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 13% Chance to cast level 7 Glacial Spike on striking
    • -
    • 13% Chance to cast level 7 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 14% Chance to cast level 8 Glacial Spike on striking
    • -
    • 14% Chance to cast level 8 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Flawless Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 15% Chance to cast level 9 Glacial Spike on striking
    • -
    • 15% Chance to cast level 9 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Absolute Zero

    -

    Weapon
    Missile



    -
    -

    -

    - Perfect Sapphire x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Absolute Zero
    • -
    • 16% Chance to cast level 10 Glacial Spike on striking
    • -
    • 16% Chance to cast level 10 Frost Nova when struck
    • -
    • Cold Resist 7%
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fuselance

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Eth Rune x 1
    - Amn Rune x 2
    -
    -
    -
    - -

    -
      -
    • Fuselance
    • -
    • +65% Enhanced Defense
    • -
    • Damage Reduced by 13%
    • -
    • Replenish Life +13
    • -
    • Cold Resist 4%
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ivory Titanic

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 1
    - Amn Rune x 1
    - Shae Rune x 2
    -
    -
    -
    - -

    -
      -
    • Ivory Titanic
    • -
    • +100% Enhanced Defense
    • -
    • Fire Resist 20%
    • -
    • +7 to Strength
    • -
    • +7 to Dexterity
    • -
    • 7% Chance to cast level 1 Twister when struck
    • -
    • +25 Defense
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Juvenile Echo

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 1
    - Ko Rune x 1
    - Sur Rune x 2
    -
    -
    -
    - -

    -
      -
    • Juvenile Echo
    • -
    • +165% Enhanced Defense
    • -
    • Damage Reduced by 27%
    • -
    • +27% Increased Attack Speed
    • -
    • +13% Faster Cast Rate
    • -
    • +13 to Strength
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Saberfist

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Nef Rune x 1
    - Amn Rune x 2
    -
    -
    -
    - -

    -
      -
    • Saberfist
    • -
    • Increase Maximum Life 9%
    • -
    • +13-27 to Vitality
    • -
    • Replenish Life +11
    • -
    • +13% Faster Run/Walk
    • -
    • 3% Life stolen per hit
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Prospect Gladiator

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Eth Rune x 1
    - Ort Rune x 2
    -
    -
    -
    - -

    -
      -
    • Prospect Gladiator
    • -
    • Increase Maximum Mana 8%
    • -
    • +13-26 to Energy
    • -
    • 13% Damage Taken Goes To Mana
    • -
    • +7% Faster Cast Rate
    • -
    • +7 to Mana after each Kill
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mercenary Menace

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Eth Rune x 1
    - Ort Rune x 1
    -
    -
    -
    - -

    -
      -
    • Mercenary Menace
    • -
    • Increase Maximum Mana 6%
    • -
    • +10-20 to Energy
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • +5% Faster Cast Rate
    • -
    • +5 to Mana after each Kill
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grim Tyrant

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Eth Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Grim Tyrant
    • -
    • +50% Enhanced Defense
    • -
    • Damage Reduced by 10%
    • -
    • Replenish Life +10
    • -
    • +5% Faster Cast Rate
    • -
    • +5 to Mana after each Kill
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Edge Shoalin

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 1
    - Amn Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Edge Shoalin
    • -
    • +75% Enhanced Defense
    • -
    • Fire Resist 15%
    • -
    • +5-15 to Strength
    • -
    • +5-15 to Dexterity
    • -
    • +5 to Mana after each Kill
    • -
    • +13 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rattle Jackal

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 1
    - Ko Rune x 1
    - Sur Rune x 1
    -
    -
    -
    - -

    -
      -
    • Rattle Jackal
    • -
    • +125% Enhanced Defense
    • -
    • Damage Reduced by 20%
    • -
    • +20% Increased Attack Speed
    • -
    • +10% Faster Cast Rate
    • -
    • +10 to Strength
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cosmic Matador

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 1
    - Nef Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Cosmic Matador
    • -
    • Increase Maximum Life 6%
    • -
    • +10-20 to Vitality
    • -
    • Replenish Life +8
    • -
    • +10% Faster Run/Walk
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hammermane

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Hammermane
    • -
    • +6-10 to Energy
    • -
    • +20% Faster Run/Walk
    • -
    • +10% Faster Cast Rate
    • -
    • +10% Faster Run/Walk
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jester Phoenix

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 1
    - Dol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Jester Phoenix
    • -
    • 5% Chance of Crushing Blow
    • -
    • 10% Deadly Strike
    • -
    • +10% Faster Cast Rate
    • -
    • +10% Faster Run/Walk
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cherno Pinnacle

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 1
    - Um Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Cherno Pinnacle
    • -
    • +20% Increased Attack Speed
    • -
    • +10% Faster Cast Rate
    • -
    • +10 to Vitality
    • -
    • +10 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Oracle Centaur

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Oracle Centaur
    • -
    • +6-10 to Energy
    • -
    • +20% Faster Run/Walk
    • -
    • +10% Faster Cast Rate
    • -
    • +10 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Emberhammer

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 1
    - Dol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Emberhammer
    • -
    • 5% Chance of Crushing Blow
    • -
    • 10% Deadly Strike
    • -
    • +10% Faster Cast Rate
    • -
    • +10 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Panther Beelzebub

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 1
    - Um Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Panther Beelzebub
    • -
    • +20% Increased Attack Speed
    • -
    • +10% Faster Cast Rate
    • -
    • +10 to Vitality
    • -
    • +10 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shivspitter

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 1
    - Um Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Shivspitter
    • -
    • +30% Increased Attack Speed
    • -
    • +20% Faster Cast Rate
    • -
    • +20 to Vitality
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rhino Prime

    -

    Any Armor




    -
    -

    -

    - Cham Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Prime
    • -
    • +7 to Light Radius
    • -
    • +425% Enhanced Defense
    • -
    • +20 to Vitality
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cobra Ox

    -

    Any Armor




    -
    -

    -

    - Jo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cobra Ox
    • -
    • +100 to Energy
    • -
    • +100 to Vitality
    • -
    • +20 to Vitality
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crestfist

    -

    Any Armor




    -
    -

    -

    - Ber Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crestfist
    • -
    • 60% Deadly Strike
    • -
    • +100 to Vitality
    • -
    • +20 to Vitality
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rattle Jigsaw

    -

    Any Armor




    -
    -

    -

    - Sur Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rattle Jigsaw
    • -
    • Lightning Resist 125%
    • -
    • +45 to Dexterity
    • -
    • +12% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Silverreaver

    -

    Any Armor




    -
    -

    -

    - Lo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Silverreaver
    • -
    • +25% Faster Cast Rate
    • -
    • Increase Maximum Mana 48%
    • -
    • +12% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chrome Brute

    -

    Any Armor




    -
    -

    -

    - Ohm Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chrome Brute
    • -
    • +59 to Strength
    • -
    • Increase Maximum Life 23%
    • -
    • +12% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Slateheart

    -

    Any Armor




    -
    -

    -

    - Vex Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slateheart
    • -
    • Increase Maximum Life 40%
    • -
    • Increase Maximum Mana 40%
    • -
    • +12% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Moltenridge

    -

    Any Armor




    -
    -

    -

    - Gul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Moltenridge
    • -
    • 70% bonus to Attack Rating
    • -
    • +20 to Dexterity
    • -
    • +12% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Giant Battler

    -

    Any Armor




    -
    -

    -

    - Ist Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Giant Battler
    • -
    • +525 to Attack Rating against Demons
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 26%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Colossus Matador

    -

    Any Armor




    -
    -

    -

    - Mal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Colossus Matador
    • -
    • +475 to Attack Rating against Undead
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 17%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Watcher Colossus

    -

    Any Armor




    -
    -

    -

    - Um Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Watcher Colossus
    • -
    • Regenerate Mana 205%
    • -
    • +35 to Mana after each Kill
    • -
    • Fire Resist 17%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grand Gypsy

    -

    Any Armor




    -
    -

    -

    - Pul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Gypsy
    • -
    • +35% Faster Run/Walk
    • -
    • +26 to Strength
    • -
    • +26 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hydra Titan

    -

    Any Armor




    -
    -

    -

    - Lem Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hydra Titan
    • -
    • +15% to Maximum Lightning Resist
    • -
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Iceback

    -

    Any Armor




    -
    -

    -

    - Fal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Iceback
    • -
    • +12% to Maximum Fire Resist
    • -
    • Damage Reduced by 11%
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beryl Prophet

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beryl Prophet
    • -
    • 9% Life stolen per hit
    • -
    • Increase Maximum Life 23%
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Onyx Brutus

    -

    Any Armor




    -
    -

    -

    - Lum Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Onyx Brutus
    • -
    • +17% Faster Cast Rate
    • -
    • +50% Faster Hit Recovery
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Echo Bobcat

    -

    Any Armor




    -
    -

    -

    - Po Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Echo Bobcat
    • -
    • +-70 to Monster Defense Per Hit
    • -
    • 23% Deadly Strike
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ebon Basilisk

    -

    Any Armor




    -
    -

    -

    - Hel Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ebon Basilisk
    • -
    • Cannot Be Frozen
    • -
    • +9% to Maximum Cold Resist
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Duke Hunger

    -

    Any Armor




    -
    -

    -

    - Dol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Duke Hunger
    • -
    • 45% Deadly Strike
    • -
    • +9% to Maximum Cold Resist
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ornate Treasure

    -

    Any Armor




    -
    -

    -

    - Shae Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ornate Treasure
    • -
    • +130% Enhanced Defense
    • -
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Echo Gypsy

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Echo Gypsy
    • -
    • Regenerate Mana 175%
    • -
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Savage Stark

    -

    Any Armor




    -
    -

    -

    - Amn Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Savage Stark
    • -
    • Attacker Takes Damage of 63
    • -
    • +25 to Vitality
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hammerblight

    -

    Any Armor




    -
    -

    -

    - Thul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hammerblight
    • -
    • +140 to Attack Rating
    • -
    • +25 to Dexterity
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Viper Echo

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Viper Echo
    • -
    • Regenerate Mana 70%
    • -
    • +17 to Energy
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tacit Watcher

    -

    Any Armor




    -
    -

    -

    - Ral Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tacit Watcher
    • -
    • +5 to Light Radius
    • -
    • +30 to Dexterity
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Stellar Jackal

    -

    Any Armor




    -
    -

    -

    - Tal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Stellar Jackal
    • -
    • +30 to Dexterity
    • -
    • +20 to Strength
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Scoundral Hunter

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scoundral Hunter
    • -
    • 30% Deadly Strike
    • -
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Butcher Onyx

    -

    Any Armor




    -
    -

    -

    - Eth Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Butcher Onyx
    • -
    • Regenerate Mana 55%
    • -
    • Lightning Resist 55%
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ironcutter

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ironcutter
    • -
    • +70 Defense
    • -
    • Magic Damage Reduced by 5
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vagrant Kraken

    -

    Any Armor




    -
    -

    -

    - Tir Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vagrant Kraken
    • -
    • 50% better chance of getting magic item
    • -
    • +17% Faster Run/Walk
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frankenstein Stalker

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frankenstein Stalker
    • -
    • +43 to Life
    • -
    • +43 to Mana
    • -
    • Damage Reduced by 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Striker Tanker

    -

    Any Armor




    -
    -

    -

    - El Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Striker Tanker
    • -
    • +2 to Light Radius
    • -
    • +43 Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hermit Battler

    -

    Any Armor




    -
    -

    -

    - Zod Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hermit Battler
    • -
    • Increase Maximum Life 200%
    • -
    • Increase Maximum Mana 200%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hammerfang

    -

    Any Armor




    -
    -

    -

    - Cham Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hammerfang
    • -
    • +8 to Light Radius
    • -
    • +500% Enhanced Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Phoenix Basilisk

    -

    Any Armor




    -
    -

    -

    - Jo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Phoenix Basilisk
    • -
    • +120 to Energy
    • -
    • +120 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rhino Vulture

    -

    Any Armor




    -
    -

    -

    - Ber Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Vulture
    • -
    • 80% Deadly Strike
    • -
    • +120 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Panther Ancient

    -

    Any Armor




    -
    -

    -

    - Sur Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Panther Ancient
    • -
    • Lightning Resist 150%
    • -
    • +60 to Dexterity
    • -
    • +16% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Forsaken Judge

    -

    Any Armor




    -
    -

    -

    - Lo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Forsaken Judge
    • -
    • +30% Faster Cast Rate
    • -
    • Increase Maximum Mana 60%
    • -
    • +16% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hungry Warmonger

    -

    Any Armor




    -
    -

    -

    - Ohm Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hungry Warmonger
    • -
    • +70 to Strength
    • -
    • Increase Maximum Life 30%
    • -
    • +16% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Serpent Centaur

    -

    Any Armor




    -
    -

    -

    - El Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Serpent Centaur
    • -
    • +1 to Light Radius
    • -
    • +18 Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jackal Gypsy

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jackal Gypsy
    • -
    • +18 to Life
    • -
    • +18 to Mana
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shangri-La Nomad

    -

    Any Armor




    -
    -

    -

    - Tir Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shangri-La Nomad
    • -
    • 20% better chance of getting magic item
    • -
    • +7% Faster Run/Walk
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Paragon Guardian

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Paragon Guardian
    • -
    • +30 Defense
    • -
    • Magic Damage Reduced by 2
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Watcher Epitome

    -

    Any Armor




    -
    -

    -

    - Eth Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Watcher Epitome
    • -
    • Regenerate Mana 22%
    • -
    • Lightning Resist 22%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Enigma Djinn

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Enigma Djinn
    • -
    • 10% Deadly Strike
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Djinn Battler

    -

    Any Armor




    -
    -

    -

    - Tal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Djinn Battler
    • -
    • 10% Deadly Strike
    • -
    • +8 to Strength
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shangri-La Tango

    -

    Any Armor




    -
    -

    -

    - Ral Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shangri-La Tango
    • -
    • +2 to Light Radius
    • -
    • +12 to Dexterity
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Surgeon Matador

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Surgeon Matador
    • -
    • Regenerate Mana 30%
    • -
    • +7 to Energy
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fangbreath

    -

    Any Armor




    -
    -

    -

    - Thul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fangbreath
    • -
    • +60 to Attack Rating
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jester Widow

    -

    Any Armor




    -
    -

    -

    - Amn Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jester Widow
    • -
    • Attacker Takes Damage of 28
    • -
    • +10 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Judge Spider

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Judge Spider
    • -
    • Regenerate Mana 75%
    • -
    • +10 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rhino Witch

    -

    Any Armor




    -
    -

    -

    - Shae Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Witch
    • -
    • +50% Enhanced Defense
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beast Hydra

    -

    Any Armor




    -
    -

    -

    - Dol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beast Hydra
    • -
    • 18% Deadly Strike
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hollow Toreador

    -

    Any Armor




    -
    -

    -

    - Hel Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hollow Toreador
    • -
    • Cannot Be Frozen
    • -
    • +4% to Maximum Cold Resist
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grave Dharma Yoddha

    -

    Any Armor




    -
    -

    -

    - Po Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grave Dharma Yoddha
    • -
    • +-30 to Monster Defense Per Hit
    • -
    • 8% Deadly Strike
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mute Freak

    -

    Any Armor




    -
    -

    -

    - Lum Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mute Freak
    • -
    • +7% Faster Cast Rate
    • -
    • +20% Faster Hit Recovery
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Lancecrusher

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lancecrusher
    • -
    • 4% Life stolen per hit
    • -
    • Increase Maximum Life 8%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shankhammer

    -

    Any Armor




    -
    -

    -

    - Fal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shankhammer
    • -
    • +5% to Maximum Fire Resist
    • -
    • Damage Reduced by 4%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Voodoo Mammoth

    -

    Any Armor




    -
    -

    -

    - Lem Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Voodoo Mammoth
    • -
    • +6% to Maximum Lightning Resist
    • -
    • -
    • Damage Reduced by 5%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Spikeheart

    -

    Any Armor




    -
    -

    -

    - Pul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spikeheart
    • -
    • +15% Faster Run/Walk
    • -
    • +11 to Strength
    • -
    • +11 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Griffon Colossus

    -

    Any Armor




    -
    -

    -

    - Um Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Griffon Colossus
    • -
    • Regenerate Mana 80%
    • -
    • +15 to Mana after each Kill
    • -
    • +11 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Keen Lucifer

    -

    Any Armor




    -
    -

    -

    - Mal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Keen Lucifer
    • -
    • +200 to Attack Rating against Undead
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 7%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chestsnout

    -

    Any Armor




    -
    -

    -

    - Ist Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chestsnout
    • -
    • +225 to Attack Rating against Demons
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 11%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Judge Onyx

    -

    Any Armor




    -
    -

    -

    - Gul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Judge Onyx
    • -
    • 30% bonus to Attack Rating
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 11%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crestfangs

    -

    Any Armor




    -
    -

    -

    - Vex Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crestfangs
    • -
    • Increase Maximum Life 15%
    • -
    • Increase Maximum Mana 15%
    • -
    • Fire Resist 11%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Coyote Eden

    -

    Any Armor




    -
    -

    -

    - Ohm Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Coyote Eden
    • -
    • +24 to Strength
    • -
    • Increase Maximum Life 8%
    • -
    • Fire Resist 11%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shadeback

    -

    Any Armor




    -
    -

    -

    - Lo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadeback
    • -
    • +10% Faster Cast Rate
    • -
    • Increase Maximum Mana 18%
    • -
    • Fire Resist 11%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rattle Nomad

    -

    Any Armor




    -
    -

    -

    - Sur Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rattle Nomad
    • -
    • Lightning Resist 50%
    • -
    • +15 to Dexterity
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bonesnout

    -

    Any Armor




    -
    -

    -

    - Ber Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bonesnout
    • -
    • 20% Deadly Strike
    • -
    • +15 to Dexterity
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beryl Muse

    -

    Any Armor




    -
    -

    -

    - Jo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beryl Muse
    • -
    • +40 to Energy
    • -
    • +40 to Vitality
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cardinal Brutus

    -

    Any Armor




    -
    -

    -

    - Cham Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cardinal Brutus
    • -
    • +3 to Light Radius
    • -
    • +175% Enhanced Defense
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Heliacal Treasure

    -

    Any Armor




    -
    -

    -

    - Zod Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heliacal Treasure
    • -
    • Increase Maximum Life 65%
    • -
    • Increase Maximum Mana 65%
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shadowfury

    -

    Any Armor




    -
    -

    -

    - Vex Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadowfury
    • -
    • Increase Maximum Life 30%
    • -
    • Increase Maximum Mana 30%
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Basilisk Titan

    -

    Any Armor




    -
    -

    -

    - Gul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Basilisk Titan
    • -
    • 60% bonus to Attack Rating
    • -
    • Increase Maximum Mana 30%
    • -
    • +4% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sharpmaw

    -

    Any Armor




    -
    -

    -

    - Ist Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sharpmaw
    • -
    • +450 to Attack Rating against Demons
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 22%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Coyote Vulture

    -

    Any Armor




    -
    -

    -

    - Mal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Coyote Vulture
    • -
    • +400 to Attack Rating against Undead
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Griffon Echo

    -

    Any Armor




    -
    -

    -

    - Um Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Griffon Echo
    • -
    • Regenerate Mana 160%
    • -
    • +30 to Mana after each Kill
    • -
    • Fire Resist 14%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Solar Matador

    -

    Any Armor




    -
    -

    -

    - Pul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Solar Matador
    • -
    • +30% Faster Run/Walk
    • -
    • +22 to Strength
    • -
    • +22 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grand Onyx

    -

    Any Armor




    -
    -

    -

    - Lem Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Onyx
    • -
    • +12% to Maximum Lightning Resist
    • -
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ivory Glory

    -

    Any Armor




    -
    -

    -

    - Fal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ivory Glory
    • -
    • +10% to Maximum Fire Resist
    • -
    • Damage Reduced by 8%
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Widow Warmonger

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Widow Warmonger
    • -
    • 8% Life stolen per hit
    • -
    • Increase Maximum Life 16%
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cherno Beelzebub

    -

    Any Armor




    -
    -

    -

    - Lum Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cherno Beelzebub
    • -
    • +14% Faster Cast Rate
    • -
    • +40% Faster Hit Recovery
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Edgestalker

    -

    Any Armor




    -
    -

    -

    - Po Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Edgestalker
    • -
    • +-60 to Monster Defense Per Hit
    • -
    • 16% Deadly Strike
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fanggazer

    -

    Any Armor




    -
    -

    -

    - Hel Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fanggazer
    • -
    • Cannot Be Frozen
    • -
    • +8% to Maximum Cold Resist
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Silversplitter

    -

    Any Armor




    -
    -

    -

    - Dol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Silversplitter
    • -
    • 36% Deadly Strike
    • -
    • +8% to Maximum Cold Resist
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ancient Titanic

    -

    Any Armor




    -
    -

    -

    - Shae Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ancient Titanic
    • -
    • +100% Enhanced Defense
    • -
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sanguine Tango

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sanguine Tango
    • -
    • Regenerate Mana 150%
    • -
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Quiet Heliacal

    -

    Any Armor




    -
    -

    -

    - Amn Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Quiet Heliacal
    • -
    • Attacker Takes Damage of 56
    • -
    • +20 to Vitality
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rogue Mephistopheles

    -

    Any Armor




    -
    -

    -

    - Thul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rogue Mephistopheles
    • -
    • +120 to Attack Rating
    • -
    • +20 to Dexterity
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fusedrifter

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fusedrifter
    • -
    • Regenerate Mana 60%
    • -
    • +14 to Energy
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dastard Danger

    -

    Any Armor




    -
    -

    -

    - Ral Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dastard Danger
    • -
    • +4 to Light Radius
    • -
    • +24 to Dexterity
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mammoth Grave

    -

    Any Armor




    -
    -

    -

    - Tal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mammoth Grave
    • -
    • +24 to Dexterity
    • -
    • +16 to Strength
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chinook Nightowl

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chinook Nightowl
    • -
    • 20% Deadly Strike
    • -
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Exalted Brutus

    -

    Any Armor




    -
    -

    -

    - Eth Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Exalted Brutus
    • -
    • Regenerate Mana 44%
    • -
    • Lightning Resist 44%
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tanker Gladiator

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tanker Gladiator
    • -
    • +60 Defense
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cold Diablo

    -

    Any Armor




    -
    -

    -

    - Tir Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cold Diablo
    • -
    • 40% better chance of getting magic item
    • -
    • +14% Faster Run/Walk
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cosmic Ox

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cosmic Ox
    • -
    • +36 to Life
    • -
    • +36 to Mana
    • -
    • Damage Reduced by 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shadowweaver

    -

    Any Armor




    -
    -

    -

    - El Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadowweaver
    • -
    • +2 to Light Radius
    • -
    • +36 Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Serenity Rebel

    -

    Any Armor




    -
    -

    -

    - Zod Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Serenity Rebel
    • -
    • Increase Maximum Life 100%
    • -
    • Increase Maximum Mana 100%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hammermaul

    -

    Any Armor




    -
    -

    -

    - Cham Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hammermaul
    • -
    • +4 to Light Radius
    • -
    • +250% Enhanced Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Torero Heliacal

    -

    Any Armor




    -
    -

    -

    - Jo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Torero Heliacal
    • -
    • +60 to Energy
    • -
    • +60 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beard Prospect

    -

    Any Armor




    -
    -

    -

    - Ber Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beard Prospect
    • -
    • 40% Deadly Strike
    • -
    • +60 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grave Vira

    -

    Any Armor




    -
    -

    -

    - Sur Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grave Vira
    • -
    • Lightning Resist 75%
    • -
    • +30 to Dexterity
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcadia Phoenix

    -

    Any Armor




    -
    -

    -

    - Lo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcadia Phoenix
    • -
    • +15% Faster Cast Rate
    • -
    • Increase Maximum Mana 30%
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Nomad Glory

    -

    Any Armor




    -
    -

    -

    - Ohm Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Nomad Glory
    • -
    • +35 to Strength
    • -
    • Increase Maximum Life 15%
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Weasel Ox

    -

    Any Armor




    -
    -

    -

    - Vex Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Weasel Ox
    • -
    • Increase Maximum Life 25%
    • -
    • Increase Maximum Mana 25%
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Prospect Hellion

    -

    Any Armor




    -
    -

    -

    - Gul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Prospect Hellion
    • -
    • 40% bonus to Attack Rating
    • -
    • +20 to Dexterity
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vortex Secret

    -

    Any Armor




    -
    -

    -

    - Ist Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vortex Secret
    • -
    • +300 to Attack Rating against Demons
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 15%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toreador Panther

    -

    Any Armor




    -
    -

    -

    - Mal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toreador Panther
    • -
    • +275 to Attack Rating against Undead
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Pincercleaver

    -

    Any Armor




    -
    -

    -

    - Um Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Pincercleaver
    • -
    • Regenerate Mana 125%
    • -
    • +20 to Mana after each Kill
    • -
    • Fire Resist 10%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bonereaver

    -

    Any Armor




    -
    -

    -

    - Pul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bonereaver
    • -
    • +20% Faster Run/Walk
    • -
    • +15 to Strength
    • -
    • +15 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Menace Bruiser

    -

    Any Armor




    -
    -

    -

    - Lem Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Menace Bruiser
    • -
    • +9% to Maximum Lightning Resist
    • -
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bobcat Jester

    -

    Any Armor




    -
    -

    -

    - Fal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bobcat Jester
    • -
    • +7% to Maximum Fire Resist
    • -
    • Damage Reduced by 7%
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Basilisk Prophet

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Basilisk Prophet
    • -
    • 5% Life stolen per hit
    • -
    • Increase Maximum Life 15%
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mephistopheles Jackal

    -

    Any Armor




    -
    -

    -

    - Lum Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mephistopheles Jackal
    • -
    • +10% Faster Cast Rate
    • -
    • +30% Faster Hit Recovery
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Widow Onyx

    -

    Any Armor




    -
    -

    -

    - Po Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Widow Onyx
    • -
    • +-40 to Monster Defense Per Hit
    • -
    • 15% Deadly Strike
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Battler Duke

    -

    Any Armor




    -
    -

    -

    - Hel Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Battler Duke
    • -
    • Cannot Be Frozen
    • -
    • +5% to Maximum Cold Resist
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Coyote Pinnacle

    -

    Any Armor




    -
    -

    -

    - Dol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Coyote Pinnacle
    • -
    • 27% Deadly Strike
    • -
    • +5% to Maximum Cold Resist
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Freak Muse

    -

    Any Armor




    -
    -

    -

    - Shae Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Freak Muse
    • -
    • +80% Enhanced Defense
    • -
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Nightowl Juvenile

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Nightowl Juvenile
    • -
    • Regenerate Mana 100%
    • -
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Knifeeye

    -

    Any Armor




    -
    -

    -

    - Amn Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knifeeye
    • -
    • Attacker Takes Damage of 35
    • -
    • +15 to Vitality
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grave Glory

    -

    Any Armor




    -
    -

    -

    - Thul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grave Glory
    • -
    • +80 to Attack Rating
    • -
    • +15 to Dexterity
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hungry Colossus

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hungry Colossus
    • -
    • Regenerate Mana 40%
    • -
    • +10 to Energy
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mercenary Edge

    -

    Any Armor




    -
    -

    -

    - Ral Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mercenary Edge
    • -
    • +3 to Light Radius
    • -
    • +18 to Dexterity
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Carmine Wretched

    -

    Any Armor




    -
    -

    -

    - Tal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Carmine Wretched
    • -
    • +18 to Dexterity
    • -
    • +12 to Strength
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frosthammer

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frosthammer
    • -
    • 20% Deadly Strike
    • -
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cerulean Ronin

    -

    Any Armor




    -
    -

    -

    - Eth Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Ronin
    • -
    • Regenerate Mana 33%
    • -
    • Lightning Resist 33%
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cindergazer

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cindergazer
    • -
    • +40 Defense
    • -
    • Magic Damage Reduced by 3
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dastard Hound

    -

    Any Armor




    -
    -

    -

    - Tir Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dastard Hound
    • -
    • 30% better chance of getting magic item
    • -
    • +10% Faster Run/Walk
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cinderbreath

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cinderbreath
    • -
    • +25 to Life
    • -
    • +25 to Mana
    • -
    • Damage Reduced by 9%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Barbfist

    -

    Any Armor




    -
    -

    -

    - El Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Barbfist
    • -
    • +1 to Light Radius
    • -
    • +25 Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frankenstein Chinook

    -

    Any Armor




    -
    -

    -

    - Ohm Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frankenstein Chinook
    • -
    • +48 to Strength
    • -
    • Increase Maximum Life 16%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vulture Torero

    -

    Any Armor




    -
    -

    -

    - Lo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vulture Torero
    • -
    • +20% Faster Cast Rate
    • -
    • Increase Maximum Mana 36%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cerulean Vortex

    -

    Any Armor




    -
    -

    -

    - Sur Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Vortex
    • -
    • Lightning Resist 100%
    • -
    • +30 to Dexterity
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Phoenix Maroon

    -

    Any Armor




    -
    -

    -

    - Ber Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Phoenix Maroon
    • -
    • 40% Deadly Strike
    • -
    • +30 to Dexterity
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Azure Viper

    -

    Any Armor




    -
    -

    -

    - Jo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Azure Viper
    • -
    • +80 to Energy
    • -
    • +80 to Vitality
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arachnid Mercenary

    -

    Any Armor




    -
    -

    -

    - Cham Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arachnid Mercenary
    • -
    • +6 to Light Radius
    • -
    • +350% Enhanced Defense
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frostmaw

    -

    Any Armor




    -
    -

    -

    - Zod Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frostmaw
    • -
    • Increase Maximum Life 130%
    • -
    • Increase Maximum Mana 130%
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ogre Vortex

    -

    Any Armor




    -
    -

    -

    - Zod Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ogre Vortex
    • -
    • Increase Maximum Life 165%
    • -
    • Increase Maximum Mana 165%
    • -
    • +8% to Maximum Lightning Resist
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcadia Prophet

    -

    Any Armor




    -
    -

    -

    - El Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcadia Prophet
    • -
    • +2 to Light Radius
    • -
    • +50 Defense
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frankenstein Soothsayer

    -

    Any Armor




    -
    -

    -

    - Eld Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frankenstein Soothsayer
    • -
    • +50 to Life
    • -
    • +50 to Mana
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ace Juvenile

    -

    Any Armor




    -
    -

    -

    - Tir Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ace Juvenile
    • -
    • 60% better chance of getting magic item
    • -
    • +20% Faster Run/Walk
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Empyreal Savage

    -

    Any Armor




    -
    -

    -

    - Nef Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Empyreal Savage
    • -
    • +80 Defense
    • -
    • Magic Damage Reduced by 6
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Spider Juvenile

    -

    Any Armor




    -
    -

    -

    - Eth Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spider Juvenile
    • -
    • Regenerate Mana 66%
    • -
    • Lightning Resist 66%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Serpent Ace

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Serpent Ace
    • -
    • 40% Deadly Strike
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Boar Prime

    -

    Any Armor




    -
    -

    -

    - Tal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Boar Prime
    • -
    • 40% Deadly Strike
    • -
    • +24 to Strength
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crookhunter

    -

    Any Armor




    -
    -

    -

    - Ral Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crookhunter
    • -
    • +6 to Light Radius
    • -
    • +36 to Dexterity
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Paragon Brute

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Paragon Brute
    • -
    • Regenerate Mana 80%
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Diablo Fox

    -

    Any Armor




    -
    -

    -

    - Thul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Diablo Fox
    • -
    • +160 to Attack Rating
    • -
    • +30 to Dexterity
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Warmonger Rebel

    -

    Any Armor




    -
    -

    -

    - Amn Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Warmonger Rebel
    • -
    • Attacker Takes Damage of 70
    • -
    • +30 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Diligent Glory

    -

    Any Armor




    -
    -

    -

    - Sol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Diligent Glory
    • -
    • Regenerate Mana 200%
    • -
    • +30 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dusthammer

    -

    Any Armor




    -
    -

    -

    - Shae Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dusthammer
    • -
    • +160% Enhanced Defense
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Scoundral Mephistopheles

    -

    Any Armor




    -
    -

    -

    - Dol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scoundral Mephistopheles
    • -
    • 54% Deadly Strike
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Prospect Toreador

    -

    Any Armor




    -
    -

    -

    - Hel Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Prospect Toreador
    • -
    • Cannot Be Frozen
    • -
    • +10% to Maximum Cold Resist
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Stalker Mute

    -

    Any Armor




    -
    -

    -

    - Po Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Stalker Mute
    • -
    • +-80 to Monster Defense Per Hit
    • -
    • 30% Deadly Strike
    • -
    • Repairs 1 Durability In X seconds
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Icereaper

    -

    Any Armor




    -
    -

    -

    - Ort Rune x 1
    - Lum Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Icereaper
    • -
    • +6-10 to Energy
    • -
    • +20% Faster Run/Walk
    • -
    • +10% Faster Cast Rate
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chinook Guardian

    -

    Any Armor




    -
    -

    -

    - Ith Rune x 1
    - Dol Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Chinook Guardian
    • -
    • 5% Chance of Crushing Blow
    • -
    • 10% Deadly Strike
    • -
    • +10% Faster Cast Rate
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Pincerhammer

    -

    Any Armor




    -
    -

    -

    - Fal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Pincerhammer
    • -
    • +14% to Maximum Fire Resist
    • -
    • Damage Reduced by 14%
    • -
    • +10% Faster Cast Rate
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crystalcrusher

    -

    Any Armor




    -
    -

    -

    - Lem Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crystalcrusher
    • -
    • +18% to Maximum Lightning Resist
    • -
    • -
    • Damage Reduced by 18%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Menace Paragon

    -

    Any Armor




    -
    -

    -

    - Pul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Menace Paragon
    • -
    • +40% Faster Run/Walk
    • -
    • +30 to Strength
    • -
    • +30 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Watcher Mephistopheles

    -

    Any Armor




    -
    -

    -

    - Um Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Watcher Mephistopheles
    • -
    • Regenerate Mana 250%
    • -
    • +40 to Mana after each Kill
    • -
    • +30 to Dexterity
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rattle Light

    -

    Any Armor




    -
    -

    -

    - Mal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rattle Light
    • -
    • +550 to Attack Rating against Undead
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 20%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Primal Wolf

    -

    Any Armor




    -
    -

    -

    - Ist Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primal Wolf
    • -
    • +600 to Attack Rating against Demons
    • -
    • Prevent Monster Heal
    • -
    • Fire Resist 30%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Adder Weasel

    -

    Any Armor




    -
    -

    -

    - Gul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Adder Weasel
    • -
    • 80% bonus to Attack Rating
    • -
    • +40 to Dexterity
    • -
    • Fire Resist 30%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Serenity Imp

    -

    Any Armor




    -
    -

    -

    - Vex Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Serenity Imp
    • -
    • Increase Maximum Life 50%
    • -
    • Increase Maximum Mana 50%
    • -
    • Fire Resist 30%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ox Nightowl

    -

    Any Armor




    -
    -

    -

    - Lum Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ox Nightowl
    • -
    • +20% Faster Cast Rate
    • -
    • +60% Faster Hit Recovery
    • -
    • Fire Resist 30%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Saberhunter

    -

    Any Armor




    -
    -

    -

    - Ko Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Saberhunter
    • -
    • 10% Life stolen per hit
    • -
    • Increase Maximum Life 30%
    • -
    • Fire Resist 30%
    • -
    • +20 to Energy
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Stellar Gypsy

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 1
    - Ort Rune x 1
    - Tal Rune x 1
    -
    -
    -
    - -

    -
      -
    • Stellar Gypsy
    • -
    • Cold Resist 30%
    • -
    • Fire Resist 13%
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Thunderback

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thunderback
    • -
    • +110 Defense
    • -
    • 8% Increased Chance of Blocking
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arachnid Warmonger

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arachnid Warmonger
    • -
    • Replenish Life +16
    • -
    • Cold Resist 66%
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Muse Obsidian

    -

    Any Shield




    -
    -

    -

    - Ith Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Muse Obsidian
    • -
    • 40% bonus to Attack Rating
    • -
    • Cold Resist 66%
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ogre Kraken

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Eth Rune x 1
    - Thul Rune x 2
    -
    -
    -
    - -

    -
      -
    • Ogre Kraken
    • -
    • +65% Enhanced Defense
    • -
    • Fire Resist 20%
    • -
    • +50% Enhanced Defense
    • -
    • 10% Damage Taken Goes To Mana
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Nightowl Pinnacle

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Ort Rune x 1
    - Shae Rune x 2
    -
    -
    -
    - -

    -
      -
    • Nightowl Pinnacle
    • -
    • +100% Enhanced Defense
    • -
    • 7% Increased Chance of Blocking
    • -
    • Cannot Be Frozen
    • -
    • Fire Resist 27%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Voodoo Warmonger

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 1
    - Fal Rune x 1
    - Lem Rune x 1
    - Vex Rune x 2
    -
    -
    - -

    -
      -
    • Voodoo Warmonger
    • -
    • +165% Enhanced Defense
    • -
    • 7% Increased Chance of Blocking
    • -
    • +2 to All Skills
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cougar Shoalin

    -

    Any Shield




    -
    -

    -

    - Zod Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cougar Shoalin
    • -
    • 22% Increased Chance of Blocking
    • -
    • +200 Defense
    • -
    • +2 to All Skills
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Toreador Pinnacle

    -

    Any Shield




    -
    -

    -

    - Cham Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toreador Pinnacle
    • -
    • Magic Damage Reduced by 10
    • -
    • +40 to Dexterity
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Eden Kraken

    -

    Any Shield




    -
    -

    -

    - Thul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Eden Kraken
    • -
    • +160 Defense
    • -
    • +30 to Dexterity
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Gipsy Tanker

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gipsy Tanker
    • -
    • Attacker Takes Damage of 70
    • -
    • Attacker Takes Lightning Damage of 80
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Giant Maroon

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Giant Maroon
    • -
    • Magic Damage Reduced by 16
    • -
    • Increase Maximum Mana 30%
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Patient Onyx

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patient Onyx
    • -
    • +100% Enhanced Defense
    • -
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cobalt Hyena

    -

    Any Shield




    -
    -

    -

    - Dol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cobalt Hyena
    • -
    • Prevent Monster Heal
    • -
    • Slows target by 66%
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rogue Toreador

    -

    Any Shield




    -
    -

    -

    - Hel Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rogue Toreador
    • -
    • Cold Resist 120%
    • -
    • Half Freeze Duration
    • -
    • 20% Increased Chance of Blocking
    • -
    • Fire Resist 40%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Brawler Heliacal

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 1
    - Fal Rune x 1
    - Lem Rune x 1
    - Vex Rune x 1
    -
    -
    - -

    -
      -
    • Brawler Heliacal
    • -
    • +125% Enhanced Defense
    • -
    • 5% Increased Chance of Blocking
    • -
    • +1-2 to All Skills
    • -
    • Fire Resist 30%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hound Warmonger

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Ort Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Hound Warmonger
    • -
    • +75% Enhanced Defense
    • -
    • 5% Increased Chance of Blocking
    • -
    • Cannot Be Frozen
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Wyvern Rebel

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Eth Rune x 1
    - Thul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Wyvern Rebel
    • -
    • +50% Enhanced Defense
    • -
    • Fire Resist 15%
    • -
    • Cannot Be Frozen
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Onyx Vadhaka

    -

    Any Shield




    -
    -

    -

    - Fal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Onyx Vadhaka
    • -
    • Fire Resist 140%
    • -
    • Magic Damage Reduced by 16
    • -
    • Cannot Be Frozen
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cardinal Enigma

    -

    Any Shield




    -
    -

    -

    - Lem Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cardinal Enigma
    • -
    • Lightning Resist 140%
    • -
    • -
    • Magic Damage Reduced by 16
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cragmaul

    -

    Any Shield




    -
    -

    -

    - Pul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cragmaul
    • -
    • +450 to Attack Rating against Undead
    • -
    • -
    • +450 to Attack Rating against Demons
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Knifecleaver

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Ral Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Knifecleaver
    • -
    • +40% Enhanced Defense
    • -
    • 4% Increased Chance of Blocking
    • -
    • +5-7 to Dexterity
    • -
    • Fire Resist 20%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vulcan Serenity

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Vulcan Serenity
    • -
    • Cold Resist 25%
    • -
    • Fire Resist 10%
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rogue Stalker

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 1
    - Lo Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Rogue Stalker
    • -
    • +1 to All Skills
    • -
    • +15% Faster Cast Rate
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Puma Heliacal

    -

    Any Shield




    -
    -

    -

    - Gul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Puma Heliacal
    • -
    • +-120 to Monster Defense Per Hit
    • -
    • 20% Increased Chance of Blocking
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Emberbasher

    -

    Any Shield




    -
    -

    -

    - Um Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Emberbasher
    • -
    • +75 to Mana
    • -
    • Regenerate Mana 80%
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Judge Stalker

    -

    Any Shield




    -
    -

    -

    - Mal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Judge Stalker
    • -
    • +150 to Attack Rating against Undead
    • -
    • +150% Damage to Undead
    • -
    • Damage Reduced by 10%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hyena Guardian

    -

    Any Shield




    -
    -

    -

    - Ist Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hyena Guardian
    • -
    • +175 to Attack Rating against Demons
    • -
    • +175% Damage to Demons
    • -
    • Damage Reduced by 12%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Puma Diablo

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Puma Diablo
    • -
    • 30% Increased Chance of Blocking
    • -
    • +200% Enhanced Defense
    • -
    • Damage Reduced by 12%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Imp Warlord

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Imp Warlord
    • -
    • 15% Increased Chance of Blocking
    • -
    • +100% Enhanced Defense
    • -
    • Damage Reduced by 12%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ancient Hunter

    -

    Any Shield




    -
    -

    -

    - Ohm Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ancient Hunter
    • -
    • +25 to Strength
    • -
    • +25 to Vitality
    • -
    • +75 Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hunger Bruiser

    -

    Any Shield




    -
    -

    -

    - Lo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hunger Bruiser
    • -
    • +35% Faster Run/Walk
    • -
    • +45% Faster Hit Recovery
    • -
    • 20% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fox Vadhaka

    -

    Any Shield




    -
    -

    -

    - Sur Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fox Vadhaka
    • -
    • Cold Resist 75%
    • -
    • +25 to Vitality
    • -
    • +25 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fury Oracle

    -

    Any Shield




    -
    -

    -

    - Ber Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fury Oracle
    • -
    • 100% better chance of getting magic item
    • -
    • +1 to All Skills
    • -
    • +25 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bonestriker

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bonestriker
    • -
    • Fire Resist 50%
    • -
    • +1 to All Skills
    • -
    • +25 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Thornsplitter

    -

    Any Shield




    -
    -

    -

    - Cham Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thornsplitter
    • -
    • Magic Damage Reduced by 15
    • -
    • +50 to Dexterity
    • -
    • 30% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Wolf Tyrant

    -

    Any Shield




    -
    -

    -

    - Zod Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wolf Tyrant
    • -
    • 35% Increased Chance of Blocking
    • -
    • +250 Defense
    • -
    • 30% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hermit Bohemian

    -

    Any Shield




    -
    -

    -

    - Zod Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hermit Bohemian
    • -
    • 57% Increased Chance of Blocking
    • -
    • +450 Defense
    • -
    • 30% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crystalflayer

    -

    Any Shield




    -
    -

    -

    - Cham Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crystalflayer
    • -
    • Magic Damage Reduced by 25
    • -
    • +90 to Dexterity
    • -
    • 50% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ironfist

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ironfist
    • -
    • Fire Resist 85%
    • -
    • +90 to Dexterity
    • -
    • 50% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tailblower

    -

    Any Shield




    -
    -

    -

    - Ber Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tailblower
    • -
    • 170% better chance of getting magic item
    • -
    • +2 to All Skills
    • -
    • 50% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Lucky Kraken

    -

    Any Shield




    -
    -

    -

    - Sur Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lucky Kraken
    • -
    • Cold Resist 130%
    • -
    • +43 to Vitality
    • -
    • +43 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Wolf Hound

    -

    Any Shield




    -
    -

    -

    - Lo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wolf Hound
    • -
    • +60% Faster Run/Walk
    • -
    • +70% Faster Hit Recovery
    • -
    • 35% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Voodoo Gladiator

    -

    Any Shield




    -
    -

    -

    - Ohm Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Voodoo Gladiator
    • -
    • +43 to Strength
    • -
    • +43 to Vitality
    • -
    • +75 Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Surgeon Mammoth

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Surgeon Mammoth
    • -
    • 25% Increased Chance of Blocking
    • -
    • +100% Enhanced Defense
    • -
    • +75 Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mercenary Wyvern

    -

    Any Shield




    -
    -

    -

    - Gul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mercenary Wyvern
    • -
    • +-105 to Monster Defense Per Hit
    • -
    • 17% Increased Chance of Blocking
    • -
    • +75 Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ancient Muse

    -

    Any Shield




    -
    -

    -

    - Ist Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ancient Muse
    • -
    • +265 to Attack Rating against Demons
    • -
    • +265% Damage to Demons
    • -
    • Damage Reduced by 21%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Talonblade

    -

    Any Shield




    -
    -

    -

    - Mal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Talonblade
    • -
    • +250 to Attack Rating against Undead
    • -
    • +250% Damage to Undead
    • -
    • Damage Reduced by 17%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grave Judge

    -

    Any Shield




    -
    -

    -

    - Um Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grave Judge
    • -
    • +120 to Mana
    • -
    • Regenerate Mana 140%
    • -
    • Damage Reduced by 17%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Catamount Pinnacle

    -

    Any Shield




    -
    -

    -

    - Pul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Catamount Pinnacle
    • -
    • +400 to Attack Rating against Undead
    • -
    • -
    • +400 to Attack Rating against Demons
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Saberblade

    -

    Any Shield




    -
    -

    -

    - Lem Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Saberblade
    • -
    • Lightning Resist 125%
    • -
    • -
    • Magic Damage Reduced by 14
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Steeljaw

    -

    Any Shield




    -
    -

    -

    - Fal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Steeljaw
    • -
    • Fire Resist 125%
    • -
    • -
    • Magic Damage Reduced by 14
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vulcan Shoalin

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vulcan Shoalin
    • -
    • 7% Life stolen per hit
    • -
    • Replenish Life +30
    • -
    • Magic Damage Reduced by 14
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jester Hellion

    -

    Any Shield




    -
    -

    -

    - Lum Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jester Hellion
    • -
    • +35% Faster Run/Walk
    • -
    • +75% Faster Hit Recovery
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Solar Weasel

    -

    Any Shield




    -
    -

    -

    - Po Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Solar Weasel
    • -
    • 35% bonus to Attack Rating
    • -
    • Slows target by 55%
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Paragon Weasel

    -

    Any Shield




    -
    -

    -

    - Hel Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Paragon Weasel
    • -
    • Cold Resist 100%
    • -
    • Half Freeze Duration
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fangeye

    -

    Any Shield




    -
    -

    -

    - Dol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fangeye
    • -
    • Prevent Monster Heal
    • -
    • Slows target by 55%
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sabreridge

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sabreridge
    • -
    • +90% Enhanced Defense
    • -
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cerulean Surgeon

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Surgeon
    • -
    • Magic Damage Reduced by 13
    • -
    • Increase Maximum Mana 24%
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Solar Slayer

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Solar Slayer
    • -
    • Attacker Takes Damage of 65
    • -
    • Attacker Takes Lightning Damage of 75
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Saberflayer

    -

    Any Shield




    -
    -

    -

    - Thul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Saberflayer
    • -
    • +140 Defense
    • -
    • +25 to Dexterity
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Reckless Butcher

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Reckless Butcher
    • -
    • +4 to Light Radius
    • -
    • +30 to Vitality
    • -
    • +75% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Striker Centaur

    -

    Any Shield




    -
    -

    -

    - Ohm Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Striker Centaur
    • -
    • +50 to Strength
    • -
    • +50 to Vitality
    • -
    • +150 Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Scythehead

    -

    Any Shield




    -
    -

    -

    - Lo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scythehead
    • -
    • +70% Faster Run/Walk
    • -
    • +90% Faster Hit Recovery
    • -
    • 40% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Edgecutter

    -

    Any Shield




    -
    -

    -

    - Sur Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Edgecutter
    • -
    • Cold Resist 150%
    • -
    • +50 to Vitality
    • -
    • +50 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Slatereaver

    -

    Any Shield




    -
    -

    -

    - Ber Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slatereaver
    • -
    • 200% better chance of getting magic item
    • -
    • +2 to All Skills
    • -
    • +50 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shangri-La Warlord

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Ral Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Shangri-La Warlord
    • -
    • +40% Enhanced Defense
    • -
    • 4% Increased Chance of Blocking
    • -
    • +5-7 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hearthunter

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Hearthunter
    • -
    • Cold Resist 25%
    • -
    • Fire Resist 10%
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ragebreath

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 1
    - Lo Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Ragebreath
    • -
    • +1 to All Skills
    • -
    • +15% Faster Cast Rate
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shivripper

    -

    Any Shield




    -
    -

    -

    - El Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shivripper
    • -
    • +2 to Light Radius
    • -
    • 5% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jester Torero

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jester Torero
    • -
    • 10% Increased Chance of Blocking
    • -
    • 5% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shadedrifter

    -

    Any Shield




    -
    -

    -

    - Gul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadedrifter
    • -
    • +-45 to Monster Defense Per Hit
    • -
    • 7% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Judge Titan

    -

    Any Shield




    -
    -

    -

    - Ist Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Judge Titan
    • -
    • +90 to Attack Rating against Demons
    • -
    • +90% Damage to Demons
    • -
    • Damage Reduced by 9%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Enigma Voodoo

    -

    Any Shield




    -
    -

    -

    - Mal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Enigma Voodoo
    • -
    • +100 to Attack Rating against Undead
    • -
    • +100% Damage to Undead
    • -
    • Damage Reduced by 7%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Canine Gypsy

    -

    Any Shield




    -
    -

    -

    - Um Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Canine Gypsy
    • -
    • +45 to Mana
    • -
    • Regenerate Mana 60%
    • -
    • Damage Reduced by 7%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ace Cougar

    -

    Any Shield




    -
    -

    -

    - Pul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ace Cougar
    • -
    • +175 to Attack Rating against Undead
    • -
    • -
    • +175 to Attack Rating against Demons
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Pyreback

    -

    Any Shield




    -
    -

    -

    - Lem Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Pyreback
    • -
    • Lightning Resist 55%
    • -
    • -
    • Magic Damage Reduced by 6
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Slatecrest

    -

    Any Shield




    -
    -

    -

    - Fal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slatecrest
    • -
    • Fire Resist 55%
    • -
    • -
    • Magic Damage Reduced by 6
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Lucifer Tarragon

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lucifer Tarragon
    • -
    • 3% Life stolen per hit
    • -
    • Replenish Life +12
    • -
    • Magic Damage Reduced by 6
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Menace Stark

    -

    Any Shield




    -
    -

    -

    - Lum Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Menace Stark
    • -
    • +15% Faster Run/Walk
    • -
    • +30% Faster Hit Recovery
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Malachite Mute

    -

    Any Shield




    -
    -

    -

    - Po Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Malachite Mute
    • -
    • 15% bonus to Attack Rating
    • -
    • Slows target by 22%
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Goreheart

    -

    Any Shield




    -
    -

    -

    - Hel Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Goreheart
    • -
    • Cold Resist 40%
    • -
    • Half Freeze Duration
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Witch Gargoyle

    -

    Any Shield




    -
    -

    -

    - Dol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Witch Gargoyle
    • -
    • Prevent Monster Heal
    • -
    • Slows target by 22%
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Oracle Tanker

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Oracle Tanker
    • -
    • +40% Enhanced Defense
    • -
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Jinx Mute

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jinx Mute
    • -
    • Magic Damage Reduced by 5
    • -
    • Increase Maximum Mana 9%
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sanguine Hunter

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sanguine Hunter
    • -
    • Attacker Takes Damage of 30
    • -
    • Attacker Takes Lightning Damage of 35
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hollow Stark

    -

    Any Shield




    -
    -

    -

    - Thul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hollow Stark
    • -
    • +60 Defense
    • -
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cold Fox

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cold Fox
    • -
    • +2 to Light Radius
    • -
    • +12 to Vitality
    • -
    • +30% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Lucky Colossus

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lucky Colossus
    • -
    • +20% Faster Block Rate
    • -
    • +20% Faster Hit Recovery
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • +10 to Dexterity
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sabrecrusher

    -

    Any Shield




    -
    -

    -

    - Tal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sabrecrusher
    • -
    • +10 to Dexterity
    • -
    • +8 to Strength
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Sharpblight

    -

    Any Shield




    -
    -

    -

    - Ith Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sharpblight
    • -
    • 12% bonus to Attack Rating
    • -
    • +8 to Strength
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Infinite Hyena

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Infinite Hyena
    • -
    • Replenish Life +6
    • -
    • Cold Resist 22%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Treasure Werewolf

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Treasure Werewolf
    • -
    • +40 Defense
    • -
    • 3% Increased Chance of Blocking
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Skullmantle

    -

    Any Shield




    -
    -

    -

    - Tir Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Skullmantle
    • -
    • 20% better chance of getting magic item
    • -
    • +20% Faster Hit Recovery
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Oracle Viper

    -

    Any Shield




    -
    -

    -

    - Eld Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Oracle Viper
    • -
    • +4 to Dexterity
    • -
    • +4 to Energy
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Empyreal Secret

    -

    Any Shield




    -
    -

    -

    - El Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Empyreal Secret
    • -
    • +1 to Light Radius
    • -
    • 2% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chrome Mephistopheles

    -

    Any Shield




    -
    -

    -

    - Eld Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chrome Mephistopheles
    • -
    • +9 to Dexterity
    • -
    • +9 to Energy
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frankenstein Vulture

    -

    Any Shield




    -
    -

    -

    - Tir Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frankenstein Vulture
    • -
    • 55% better chance of getting magic item
    • -
    • +50% Faster Hit Recovery
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Moltenripper

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Moltenripper
    • -
    • +95 Defense
    • -
    • 7% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tuskfury

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tuskfury
    • -
    • Replenish Life +14
    • -
    • Cold Resist 55%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Canine Viper

    -

    Any Shield




    -
    -

    -

    - Ith Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Canine Viper
    • -
    • 32% bonus to Attack Rating
    • -
    • Cold Resist 55%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shivmaul

    -

    Any Shield




    -
    -

    -

    - Tal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shivmaul
    • -
    • 32% bonus to Attack Rating
    • -
    • +20 to Strength
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Frozen Panther

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frozen Panther
    • -
    • +50% Faster Block Rate
    • -
    • +50% Faster Hit Recovery
    • -
    • +25 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hookcrusher

    -

    Any Shield




    -
    -

    -

    - El Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hookcrusher
    • -
    • +2 to Light Radius
    • -
    • 4% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grand Jigsaw

    -

    Any Shield




    -
    -

    -

    - Eld Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Jigsaw
    • -
    • +8 to Dexterity
    • -
    • +8 to Energy
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Steelridge

    -

    Any Shield




    -
    -

    -

    - Tir Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Steelridge
    • -
    • 40% better chance of getting magic item
    • -
    • +40% Faster Hit Recovery
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Gipsy Hellion

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gipsy Hellion
    • -
    • +80 Defense
    • -
    • 6% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bruiser Werewolf

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bruiser Werewolf
    • -
    • Replenish Life +12
    • -
    • Cold Resist 44%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Knave Menace

    -

    Any Shield




    -
    -

    -

    - Ith Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knave Menace
    • -
    • 24% bonus to Attack Rating
    • -
    • Cold Resist 44%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Canine Prophet

    -

    Any Shield




    -
    -

    -

    - Tal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Canine Prophet
    • -
    • 24% bonus to Attack Rating
    • -
    • +16 to Strength
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rattle Boar

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rattle Boar
    • -
    • +40% Faster Block Rate
    • -
    • +40% Faster Hit Recovery
    • -
    • +20 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Shadehunter

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadehunter
    • -
    • +4 to Light Radius
    • -
    • +24 to Vitality
    • -
    • +20 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Spikepelt

    -

    Any Shield




    -
    -

    -

    - Thul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spikepelt
    • -
    • +120 Defense
    • -
    • +20 to Dexterity
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tango Scoundrel

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tango Scoundrel
    • -
    • Attacker Takes Damage of 60
    • -
    • Attacker Takes Lightning Damage of 70
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Soothsayer Brutus

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Soothsayer Brutus
    • -
    • Magic Damage Reduced by 10
    • -
    • Increase Maximum Mana 18%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fuseflayer

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fuseflayer
    • -
    • +80% Enhanced Defense
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Grand Stalker

    -

    Any Shield




    -
    -

    -

    - Dol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Stalker
    • -
    • Prevent Monster Heal
    • -
    • Slows target by 44%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tailmaw

    -

    Any Shield




    -
    -

    -

    - Hel Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tailmaw
    • -
    • Cold Resist 80%
    • -
    • Half Freeze Duration
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Torero Vulcan

    -

    Any Shield




    -
    -

    -

    - Po Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Torero Vulcan
    • -
    • 30% bonus to Attack Rating
    • -
    • Slows target by 44%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Solar Jinx

    -

    Any Shield




    -
    -

    -

    - Lum Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Solar Jinx
    • -
    • +30% Faster Run/Walk
    • -
    • +60% Faster Hit Recovery
    • -
    • +60% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Gipsy Mercenary

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gipsy Mercenary
    • -
    • 6% Life stolen per hit
    • -
    • Replenish Life +24
    • -
    • +60% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Fury Gladiator

    -

    Any Shield




    -
    -

    -

    - Fal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fury Gladiator
    • -
    • Fire Resist 110%
    • -
    • Magic Damage Reduced by 12
    • -
    • +60% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dustgazer

    -

    Any Shield




    -
    -

    -

    - Lem Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dustgazer
    • -
    • Lightning Resist 110%
    • -
    • Magic Damage Reduced by 12
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Gladiator Kraken

    -

    Any Shield




    -
    -

    -

    - Pul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gladiator Kraken
    • -
    • +350 to Attack Rating against Undead
    • -
    • +350 to Attack Rating against Demons
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Deathstalker

    -

    Any Shield




    -
    -

    -

    - Um Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Deathstalker
    • -
    • +90 to Mana
    • -
    • Regenerate Mana 120%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Imp Colossus

    -

    Any Shield




    -
    -

    -

    - Mal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Imp Colossus
    • -
    • +200 to Attack Rating against Undead
    • -
    • +200% Damage to Undead
    • -
    • Damage Reduced by 14%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vira Scoundrel

    -

    Any Shield




    -
    -

    -

    - Ist Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vira Scoundrel
    • -
    • +180 to Attack Rating against Demons
    • -
    • +180% Damage to Demons
    • -
    • Damage Reduced by 18%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mute Matador

    -

    Any Shield




    -
    -

    -

    - Gul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mute Matador
    • -
    • +-90 to Monster Defense Per Hit
    • -
    • 14% Increased Chance of Blocking
    • -
    • Damage Reduced by 18%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dastard Widow

    -

    Any Shield




    -
    -

    -

    - Vex Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dastard Widow
    • -
    • 20% Increased Chance of Blocking
    • -
    • 14% Increased Chance of Blocking
    • -
    • Damage Reduced by 18%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Leathercleaver

    -

    Any Shield




    -
    -

    -

    - Ohm Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Leathercleaver
    • -
    • +36 to Strength
    • -
    • +36 to Vitality
    • -
    • Damage Reduced by 18%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Pyrefang

    -

    Any Shield




    -
    -

    -

    - Lo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Pyrefang
    • -
    • +50% Faster Run/Walk
    • -
    • +50% Faster Hit Recovery
    • -
    • 30% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Battler Adder

    -

    Any Shield




    -
    -

    -

    - Sur Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Battler Adder
    • -
    • Cold Resist 110%
    • -
    • +36 to Vitality
    • -
    • +36 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Treasure Slayer

    -

    Any Shield




    -
    -

    -

    - Ber Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Treasure Slayer
    • -
    • 140% better chance of getting magic item
    • -
    • +2 to All Skills
    • -
    • +36 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hyena Tango

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hyena Tango
    • -
    • Fire Resist 70%
    • -
    • +2 to All Skills
    • -
    • +36 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Wolf Secret

    -

    Any Shield




    -
    -

    -

    - Cham Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wolf Secret
    • -
    • Magic Damage Reduced by 20
    • -
    • +80 to Dexterity
    • -
    • 40% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ebon Brutus

    -

    Any Shield




    -
    -

    -

    - Zod Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ebon Brutus
    • -
    • 44% Increased Chance of Blocking
    • -
    • +400 Defense
    • -
    • 40% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Slateclaw

    -

    Any Shield




    -
    -

    -

    - Gul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slateclaw
    • -
    • +-60 to Monster Defense Per Hit
    • -
    • 10% Increased Chance of Blocking
    • -
    • 40% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Djinn Hermit

    -

    Any Shield




    -
    -

    -

    - Tal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Djinn Hermit
    • -
    • 10% Increased Chance of Blocking
    • -
    • +24 to Strength
    • -
    • 40% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcadia Titan

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcadia Titan
    • -
    • +60% Faster Block Rate
    • -
    • +60% Faster Hit Recovery
    • -
    • +30 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Valiant Wyvern

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 1
    - Ral Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Valiant Wyvern
    • -
    • +40% Enhanced Defense
    • -
    • 4% Increased Chance of Blocking
    • -
    • +5-7 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Arcadia Jester

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 1
    - Hel Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Arcadia Jester
    • -
    • Cold Resist 25%
    • -
    • Fire Resist 10%
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Vira Chinook

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 1
    - Lo Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Vira Chinook
    • -
    • +1 to All Skills
    • -
    • +15% Faster Cast Rate
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Surgeon Diablo

    -

    Any Shield




    -
    -

    -

    - Hel Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Surgeon Diablo
    • -
    • Cold Resist 60%
    • -
    • Half Freeze Duration
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Griffon Hermit

    -

    Any Shield




    -
    -

    -

    - Tir Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Griffon Hermit
    • -
    • 70% better chance of getting magic item
    • -
    • +60% Faster Hit Recovery
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Soothsayer Brawler

    -

    Any Shield




    -
    -

    -

    - Eld Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Soothsayer Brawler
    • -
    • +10 to Dexterity
    • -
    • +10 to Energy
    • -
    • +75% Enhanced Defense
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chinook Hunter

    -

    Any Shield




    -
    -

    -

    - El Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chinook Hunter
    • -
    • +2 to Light Radius
    • -
    • 6% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ridgemantle

    -

    Any Shield




    -
    -

    -

    - Fal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ridgemantle
    • -
    • Fire Resist 70%
    • -
    • Magic Damage Reduced by 8
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Rhino Rebel

    -

    Any Shield




    -
    -

    -

    - Lem Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Rebel
    • -
    • Lightning Resist 70%
    • -
    • Magic Damage Reduced by 8
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Chinook Duke

    -

    Any Shield




    -
    -

    -

    - Pul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chinook Duke
    • -
    • +225 to Attack Rating against Undead
    • -
    • +225 to Attack Rating against Demons
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Centaur Hermit

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Centaur Hermit
    • -
    • 8% Life stolen per hit
    • -
    • Replenish Life +36
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Muse Prospect

    -

    Any Shield




    -
    -

    -

    - Tir Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Muse Prospect
    • -
    • 35% better chance of getting magic item
    • -
    • +30% Faster Hit Recovery
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Edge Prime

    -

    Any Shield




    -
    -

    -

    - Po Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Edge Prime
    • -
    • 40% bonus to Attack Rating
    • -
    • Slows target by 66%
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bonefang

    -

    Any Shield




    -
    -

    -

    - Zod Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bonefang
    • -
    • 70% Increased Chance of Blocking
    • -
    • +500 Defense
    • -
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Thorncleaver

    -

    Any Shield




    -
    -

    -

    - Cham Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thorncleaver
    • -
    • Magic Damage Reduced by 30
    • -
    • +100 to Dexterity
    • -
    • 60% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Enigma Coyote

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Enigma Coyote
    • -
    • Fire Resist 100%
    • -
    • +100 to Dexterity
    • -
    • 60% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Valiant Dharma Yoddha

    -

    Any Shield




    -
    -

    -

    - Lum Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Valiant Dharma Yoddha
    • -
    • +40% Faster Run/Walk
    • -
    • +90% Faster Hit Recovery
    • -
    • +90% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Mephistopheles Prospect

    -

    Any Shield




    -
    -

    -

    - Jo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mephistopheles Prospect
    • -
    • Fire Resist 35%
    • -
    • +90% Faster Hit Recovery
    • -
    • +90% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Guardian Eden

    -

    Any Shield




    -
    -

    -

    - Ber Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Guardian Eden
    • -
    • 70% better chance of getting magic item
    • -
    • +1 to All Skills
    • -
    • +90% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cherno Frankenstein

    -

    Any Shield




    -
    -

    -

    - Sur Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cherno Frankenstein
    • -
    • Cold Resist 55%
    • -
    • +18 to Vitality
    • -
    • +18 to Energy
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Secret Brawler

    -

    Any Shield




    -
    -

    -

    - Lo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Secret Brawler
    • -
    • +25% Faster Run/Walk
    • -
    • +30% Faster Hit Recovery
    • -
    • 15% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Puma Mammoth

    -

    Any Shield




    -
    -

    -

    - Ohm Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Puma Mammoth
    • -
    • +18 to Strength
    • -
    • +18 to Vitality
    • -
    • 15% Increased Chance of Blocking
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Spider Hunger

    -

    Any Shield




    -
    -

    -

    - Ist Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spider Hunger
    • -
    • +350 to Attack Rating against Demons
    • -
    • +350% Damage to Demons
    • -
    • Damage Reduced by 24%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Dustreaper

    -

    Any Shield




    -
    -

    -

    - Mal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dustreaper
    • -
    • +300 to Attack Rating against Undead
    • -
    • +300% Damage to Undead
    • -
    • Damage Reduced by 20%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Tuskfist

    -

    Any Shield




    -
    -

    -

    - Um Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tuskfist
    • -
    • +150 to Mana
    • -
    • Regenerate Mana 160%
    • -
    • Damage Reduced by 20%
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Emberhunter

    -

    Any Shield




    -
    -

    -

    - El Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Emberhunter
    • -
    • +1 to Light Radius
    • -
    • 3% Increased Chance of Blocking
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Slayer Vulture

    -

    Any Shield




    -
    -

    -

    - Eld Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slayer Vulture
    • -
    • +5 to Dexterity
    • -
    • +5 to Energy
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Crystalblight

    -

    Any Shield




    -
    -

    -

    - Amn Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crystalblight
    • -
    • Attacker Takes Damage of 35
    • -
    • Attacker Takes Lightning Damage of 40
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Romeo Centaur

    -

    Any Shield




    -
    -

    -

    - Sol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Romeo Centaur
    • -
    • Magic Damage Reduced by 8
    • -
    • Increase Maximum Mana 15%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ebon Guardian

    -

    Any Shield




    -
    -

    -

    - Shae Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ebon Guardian
    • -
    • +50% Enhanced Defense
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Colossus Spider

    -

    Any Shield




    -
    -

    -

    - Dol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Colossus Spider
    • -
    • Prevent Monster Heal
    • -
    • Slows target by 33%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Froststriker

    -

    Any Shield




    -
    -

    -

    - Po Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Froststriker
    • -
    • 20% bonus to Attack Rating
    • -
    • Slows target by 33%
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Bruiser Arachnid

    -

    Any Shield




    -
    -

    -

    - Ko Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bruiser Arachnid
    • -
    • 4% Life stolen per hit
    • -
    • Replenish Life +18
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beelzebub Nightowl

    -

    Any Shield




    -
    -

    -

    - Lum Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beelzebub Nightowl
    • -
    • +20% Faster Run/Walk
    • -
    • +45% Faster Hit Recovery
    • -
    • +45% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Lightheart

    -

    Any Shield




    -
    -

    -

    - Nef Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lightheart
    • -
    • +55 Defense
    • -
    • 4% Increased Chance of Blocking
    • -
    • +45% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cobalt Toreador

    -

    Any Shield




    -
    -

    -

    - Eth Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cobalt Toreador
    • -
    • Replenish Life +8
    • -
    • Cold Resist 33%
    • -
    • +45% Faster Block Rate
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Hyena Scourge

    -

    Any Shield




    -
    -

    -

    - Ral Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hyena Scourge
    • -
    • +30% Faster Block Rate
    • -
    • +30% Faster Hit Recovery
    • -
    • +15 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Knifeeyes

    -

    Any Shield




    -
    -

    -

    - Ort Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knifeeyes
    • -
    • +2 to Light Radius
    • -
    • +18 to Vitality
    • -
    • +15 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Cosmic Wildcat

    -

    Any Shield




    -
    -

    -

    - Ith Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cosmic Wildcat
    • -
    • 20% bonus to Attack Rating
    • -
    • +18 to Vitality
    • -
    • +15 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Beast Freak

    -

    Any Shield




    -
    -

    -

    - Tal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beast Freak
    • -
    • 20% bonus to Attack Rating
    • -
    • +12 to Strength
    • -
    • +15 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Duke Phoenix

    -

    Any Shield




    -
    -

    -

    - Thul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Duke Phoenix
    • -
    • +80 Defense
    • -
    • -
    • +15 to Dexterity
    • -
    • Poison Resist 15%
    • -
    • 2% Life stolen per hit
    • -
    • -
    • 9% Chance to cast level 4 Weaken on striking
    • -
    -
    -

    Ebon Cobra

    -

    Armor




    -
    -

    -

    - Eth Rune x 1
    - Thul Rune x 1
    - Shae Rune x 2
    -
    -
    -
    - -

    -
      -
    • Ebon Cobra
    • -
    • Cold Resist 20%
    • -
    • Fire Resist 20%
    • -
    • Lightning Resist 20%
    • -
    • Poison Resist 20%
    • -
    • Fire Resist 13%
    • -
    • Magic Damage Reduced by 5
    • -
    • Damage Reduced by 7%
    • -
    -
    -

    Paragon Puma

    -

    Armor




    -
    -

    -

    - Eth Rune x 1
    - Thul Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Paragon Puma
    • -
    • Cold Resist 15%
    • -
    • Fire Resist 15%
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Sanguine Voodoo

    -

    Weapon




    -
    -

    -

    - Po Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sanguine Voodoo
    • -
    • +240 to Attack Rating
    • -
    • +44 to Dexterity
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Icehunter

    -

    Weapon




    -
    -

    -

    - Hel Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Icehunter
    • -
    • +66 to Minimum Cold Damage
    • -
    • +132 to Maximum Cold Damage
    • -
    • Lightning Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Panther Mephistopheles

    -

    Weapon




    -
    -

    -

    - Ral Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Panther Mephistopheles
    • -
    • +140 to Attack Rating
    • -
    • +40% Piercing Attack
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hookfangs

    -

    Weapon




    -
    -

    -

    - Sol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hookfangs
    • -
    • 10% Mana stolen per hit
    • -
    • +100 to Mana
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Frostflayer

    -

    Weapon




    -
    -

    -

    - Cham Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frostflayer
    • -
    • +4 to All Skills
    • -
    • Damage Reduced by 40%
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Skullhunter

    -

    Weapon




    -
    -

    -

    - Jo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Skullhunter
    • -
    • Ignore Target's Defense
    • -
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Shadehead

    -

    Weapon




    -
    -

    -

    - Ber Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadehead
    • -
    • 30% Chance of Crushing Blow
    • -
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Stalker Juvenile

    -

    Weapon




    -
    -

    -

    - Vex Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Stalker Juvenile
    • -
    • +300 to Attack Rating
    • -
    • 70% Deadly Strike
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Dybbuk Prospect

    -

    Weapon




    -
    -

    -

    - Gul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dybbuk Prospect
    • -
    • 66% bonus to Attack Rating
    • -
    • +40% Increased Attack Speed
    • -
    • 40% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Gorelance

    -

    Weapon




    -
    -

    -

    - Ist Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gorelance
    • -
    • +500% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +400 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cerulean Saber

    -

    Weapon




    -
    -

    -

    - Mal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Saber
    • -
    • +500% Damage to Undead
    • -
    • Half Freeze Duration
    • -
    • +200 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Deathfist

    -

    Weapon




    -
    -

    -

    - Um Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Deathfist
    • -
    • 16% Mana stolen per hit
    • -
    • Regenerate Mana 200%
    • -
    • +200 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Warmonger Horizon

    -

    Weapon




    -
    -

    -

    - Pul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Warmonger Horizon
    • -
    • +350% Damage to Undead
    • -
    • -
    • +350% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hookjaw

    -

    Weapon




    -
    -

    -

    - Lum Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hookjaw
    • -
    • +40% Increased Attack Speed
    • -
    • +30% Faster Hit Recovery
    • -
    • +350% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Edgejaw

    -

    Weapon




    -
    -

    -

    - Jo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Edgejaw
    • -
    • Ignore Target's Defense
    • -
    • -
    • +350% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Knifefangs

    -

    Weapon




    -
    -

    -

    - Ber Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knifefangs
    • -
    • 10% Chance of Crushing Blow
    • -
    • -
    • +350% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Brilliant Canine

    -

    Weapon




    -
    -

    -

    - Dol Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Brilliant Canine
    • -
    • 10% Chance of Crushing Blow
    • -
    • -
    • +350% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Scoundral Horizon

    -

    Weapon




    -
    -

    -

    - Shae Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scoundral Horizon
    • -
    • +36 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fanghunter

    -

    Weapon




    -
    -

    -

    - Ohm Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fanghunter
    • -
    • +22 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hound Panther

    -

    Weapon




    -
    -

    -

    - Amn Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hound Panther
    • -
    • +22 to Strength
    • -
    • Attacker Takes Lightning Damage of 90
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hound Hunter

    -

    Weapon




    -
    -

    -

    - Thul Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hound Hunter
    • -
    • 30% bonus to Attack Rating
    • -
    • +30 to Dexterity
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Soothsayer Matador

    -

    Weapon




    -
    -

    -

    - Ort Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Soothsayer Matador
    • -
    • +6 to Light Radius
    • -
    • Replenish Life +30
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Prime Colossus

    -

    Weapon




    -
    -

    -

    - Eld Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Prime Colossus
    • -
    • +5 to Strength
    • -
    • +5 to Vitality
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Prime Prophet

    -

    Weapon




    -
    -

    -

    - Nef Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Prime Prophet
    • -
    • Slows target by 50%
    • -
    • +10 to Minimum Cold Damage
    • -
    • Cold Resist 40%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Talonpelt

    -

    Weapon




    -
    -

    -

    - Tir Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Talonpelt
    • -
    • 50% better chance of getting magic item
    • -
    • -
    • Cold Resist 40%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ox Patient

    -

    Weapon




    -
    -

    -

    - Eld Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ox Patient
    • -
    • +10 to Strength
    • -
    • +10 to Vitality
    • -
    • Cold Resist 40%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Icebone

    -

    Weapon




    -
    -

    -

    - Nef Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Icebone
    • -
    • Slows target by 25%
    • -
    • +5 to Minimum Cold Damage
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Tuskbasher

    -

    Weapon




    -
    -

    -

    - Tir Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tuskbasher
    • -
    • 25% better chance of getting magic item
    • -
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Infinite Warrior

    -

    Weapon




    -
    -

    -

    - Thul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Infinite Warrior
    • -
    • 15% bonus to Attack Rating
    • -
    • +15 to Dexterity
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Scourge Centaur

    -

    Weapon




    -
    -

    -

    - Amn Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scourge Centaur
    • -
    • +15 to Dexterity
    • -
    • Attacker Takes Lightning Damage of 45
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Knave Titan

    -

    Weapon




    -
    -

    -

    - Lo Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knave Titan
    • -
    • +15% Increased Attack Speed
    • -
    • 3% Chance of Crushing Blow
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hungry Epitome

    -

    Weapon




    -
    -

    -

    - Sur Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hungry Epitome
    • -
    • Fire Resist 50%
    • -
    • +20 to Strength
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Quiet Prospect

    -

    Weapon




    -
    -

    -

    - Dol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Quiet Prospect
    • -
    • +20 to Strength
    • -
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Dustblight

    -

    Weapon




    -
    -

    -

    - Hel Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dustblight
    • -
    • +33 to Minimum Cold Damage
    • -
    • +66 to Maximum Cold Damage
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Savage Cougar

    -

    Weapon




    -
    -

    -

    - Cham Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Savage Cougar
    • -
    • +1 to All Skills
    • -
    • Damage Reduced by 10%
    • -
    • Cold Resist 20%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hunger Brawler

    -

    Weapon




    -
    -

    -

    - Zod Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hunger Brawler
    • -
    • +40 to Strength
    • -
    • +40 to Dexterity
    • -
    • +20 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Iceclaw

    -

    Weapon




    -
    -

    -

    - Zod Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Iceclaw
    • -
    • +140 to Strength
    • -
    • +140 to Dexterity
    • -
    • +66 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Dustblower

    -

    Weapon




    -
    -

    -

    - Fal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dustblower
    • -
    • +50 to Minimum Fire Damage
    • -
    • +100 to Maximum Fire Damage
    • -
    • Fire Resist 35%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Daggerridge

    -

    Weapon




    -
    -

    -

    - Lem Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Daggerridge
    • -
    • +60 to Minimum Lightning Damage
    • -
    • -
    • Lightning Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cardinal Colossus

    -

    Weapon




    -
    -

    -

    - Pul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cardinal Colossus
    • -
    • +175% Damage to Undead
    • -
    • -
    • +175% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Echo Heliacal

    -

    Weapon




    -
    -

    -

    - Sur Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Echo Heliacal
    • -
    • Fire Resist 150%
    • -
    • +60 to Strength
    • -
    • +16% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Widow Voodoo

    -

    Weapon




    -
    -

    -

    - Lo Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Widow Voodoo
    • -
    • +60% Increased Attack Speed
    • -
    • 10% Chance of Crushing Blow
    • -
    • +16% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Warrior Kraken

    -

    Weapon




    -
    -

    -

    - Ohm Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Warrior Kraken
    • -
    • +60 to Strength
    • -
    • -
    • +16% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Djinn Saber

    -

    Weapon




    -
    -

    -

    - Gul Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Djinn Saber
    • -
    • 33% bonus to Attack Rating
    • -
    • +20% Increased Attack Speed
    • -
    • +16% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Tanker Gypsy

    -

    Weapon




    -
    -

    -

    - Vex Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tanker Gypsy
    • -
    • +150 to Attack Rating
    • -
    • 35% Deadly Strike
    • -
    • +16% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ridgebreath

    -

    Weapon




    -
    -

    -

    - Zod Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ridgebreath
    • -
    • +70 to Strength
    • -
    • +70 to Dexterity
    • -
    • +33 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Brute Hydra

    -

    Weapon




    -
    -

    -

    - Cham Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Brute Hydra
    • -
    • +2 to All Skills
    • -
    • Damage Reduced by 20%
    • -
    • +33 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Slayer Scoundrel

    -

    Weapon




    -
    -

    -

    - Jo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slayer Scoundrel
    • -
    • Ignore Target's Defense
    • -
    • -
    • +33 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Gladiator Mute

    -

    Weapon




    -
    -

    -

    - Ber Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Gladiator Mute
    • -
    • 15% Chance of Crushing Blow
    • -
    • -
    • +33 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Vulture Phoenix

    -

    Weapon




    -
    -

    -

    - Lem Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vulture Phoenix
    • -
    • +120 to Minimum Lightning Damage
    • -
    • -
    • Lightning Resist 100%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hookeye

    -

    Weapon




    -
    -

    -

    - Fal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hookeye
    • -
    • +100 to Minimum Fire Damage
    • -
    • +200 to Maximum Fire Damage
    • -
    • Fire Resist 70%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Rhino Jigsaw

    -

    Weapon




    -
    -

    -

    - Ko Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Jigsaw
    • -
    • 24% Life stolen per hit
    • -
    • +20 to Vitality
    • -
    • Fire Resist 70%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Imp Scourge

    -

    Weapon




    -
    -

    -

    - El Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Imp Scourge
    • -
    • +2 to Light Radius
    • -
    • +85 to Attack Rating
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Maroon Heliacal

    -

    Weapon




    -
    -

    -

    - Eld Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Maroon Heliacal
    • -
    • +9 to Strength
    • -
    • +9 to Vitality
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Eden Prophet

    -

    Weapon




    -
    -

    -

    - Tir Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Eden Prophet
    • -
    • 43% better chance of getting magic item
    • -
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hookbreath

    -

    Weapon




    -
    -

    -

    - Nef Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hookbreath
    • -
    • Slows target by 43%
    • -
    • +9 to Minimum Cold Damage
    • -
    • Cold Resist 35%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ridgedrifter

    -

    Weapon




    -
    -

    -

    - Eth Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ridgedrifter
    • -
    • +-35 to Monster Defense Per Hit
    • -
    • +18 to Strength
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Dirgebreath

    -

    Weapon




    -
    -

    -

    - Ith Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Dirgebreath
    • -
    • +125 to Attack Rating
    • -
    • +18 to Dexterity
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thornfury

    -

    Weapon




    -
    -

    -

    - Tal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thornfury
    • -
    • 5% Chance of Crushing Blow
    • -
    • +22 to Strength
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Scytheblade

    -

    Weapon




    -
    -

    -

    - Ral Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Scytheblade
    • -
    • +105 to Attack Rating
    • -
    • +35% Piercing Attack
    • -
    • 32% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bold Tarragon

    -

    Weapon




    -
    -

    -

    - Ort Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bold Tarragon
    • -
    • +5 to Light Radius
    • -
    • Replenish Life +27
    • -
    • 32% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hammerheart

    -

    Weapon




    -
    -

    -

    - Thul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hammerheart
    • -
    • 26% bonus to Attack Rating
    • -
    • +26 to Dexterity
    • -
    • 32% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Wretched Guardian

    -

    Weapon




    -
    -

    -

    - Amn Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wretched Guardian
    • -
    • +26 to Dexterity
    • -
    • Attacker Takes Lightning Damage of 75
    • -
    • 32% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Puma Voodoo

    -

    Weapon




    -
    -

    -

    - Sol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Puma Voodoo
    • -
    • 8% Mana stolen per hit
    • -
    • +83 to Mana
    • -
    • 32% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cardinal Glory

    -

    Weapon




    -
    -

    -

    - Shae Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cardinal Glory
    • -
    • +31 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Toreador Chinook

    -

    Weapon




    -
    -

    -

    - Dol Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toreador Chinook
    • -
    • +31 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Chrome Prophet

    -

    Weapon




    -
    -

    -

    - Hel Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chrome Prophet
    • -
    • +55 to Minimum Cold Damage
    • -
    • +110 to Maximum Cold Damage
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cerulean Prime

    -

    Weapon




    -
    -

    -

    - Po Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Prime
    • -
    • +210 to Attack Rating
    • -
    • +38 to Dexterity
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Adder Mercenary

    -

    Weapon




    -
    -

    -

    - Lum Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Adder Mercenary
    • -
    • +35% Increased Attack Speed
    • -
    • +25% Faster Hit Recovery
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Reckless Paragon

    -

    Weapon




    -
    -

    -

    - Ko Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Reckless Paragon
    • -
    • 21% Life stolen per hit
    • -
    • +17 to Vitality
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Keen Canine

    -

    Weapon




    -
    -

    -

    - Fal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Keen Canine
    • -
    • +85 to Minimum Fire Damage
    • -
    • +175 to Maximum Fire Damage
    • -
    • Fire Resist 63%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Embercutter

    -

    Weapon




    -
    -

    -

    - Lem Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Embercutter
    • -
    • +105 to Minimum Lightning Damage
    • -
    • Lightning Resist 83%
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Rhino Spider

    -

    Weapon




    -
    -

    -

    - Pul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Spider
    • -
    • +300% Damage to Undead
    • -
    • +300% Damage to Demons
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Pincerstriker

    -

    Weapon




    -
    -

    -

    - Um Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Pincerstriker
    • -
    • 14% Mana stolen per hit
    • -
    • Regenerate Mana 170%
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Djinn Juvenile

    -

    Weapon




    -
    -

    -

    - Mal Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Djinn Juvenile
    • -
    • +450% Damage to Undead
    • -
    • Half Freeze Duration
    • -
    • +175 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Mephistopheles Hunter

    -

    Weapon




    -
    -

    -

    - Ist Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mephistopheles Hunter
    • -
    • +450% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +350 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hyena Arachnid

    -

    Weapon




    -
    -

    -

    - Gul Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hyena Arachnid
    • -
    • 55% bonus to Attack Rating
    • -
    • +35% Increased Attack Speed
    • -
    • +350 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Forsaken Savage

    -

    Weapon




    -
    -

    -

    - Vex Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Forsaken Savage
    • -
    • +260 to Attack Rating
    • -
    • 55% Deadly Strike
    • -
    • +350 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Striker Cobra

    -

    Weapon




    -
    -

    -

    - Ohm Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Striker Cobra
    • -
    • +52 to Strength
    • -
    • -
    • +350 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Beelzebub Panther

    -

    Weapon




    -
    -

    -

    - Lo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beelzebub Panther
    • -
    • +45% Increased Attack Speed
    • -
    • 8% Chance of Crushing Blow
    • -
    • +350 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Crystalblower

    -

    Weapon




    -
    -

    -

    - Sur Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Crystalblower
    • -
    • Fire Resist 125%
    • -
    • +50 to Strength
    • -
    • +8% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Wicked Jigsaw

    -

    Weapon




    -
    -

    -

    - Ber Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wicked Jigsaw
    • -
    • 25% Chance of Crushing Blow
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fangheart

    -

    Weapon




    -
    -

    -

    - Jo Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fangheart
    • -
    • Ignore Target's Defense
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Diablo Horizon

    -

    Weapon




    -
    -

    -

    - Cham Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Diablo Horizon
    • -
    • +3 to All Skills
    • -
    • Damage Reduced by 30%
    • -
    • +8% to Maximum Fire Resist
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fox Arachnid

    -

    Weapon




    -
    -

    -

    - Zod Rune x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fox Arachnid
    • -
    • +110 to Strength
    • -
    • +110 to Dexterity
    • -
    • +53 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Slayer Heliacal

    -

    Weapon




    -
    -

    -

    - Vex Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Slayer Heliacal
    • -
    • +110 to Attack Rating
    • -
    • 20% Deadly Strike
    • -
    • +53 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Mammoth Dharma Yoddha

    -

    Weapon




    -
    -

    -

    - Gul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mammoth Dharma Yoddha
    • -
    • 22% bonus to Attack Rating
    • -
    • +15% Increased Attack Speed
    • -
    • +53 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Epitome Giant

    -

    Weapon




    -
    -

    -

    - Ist Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Epitome Giant
    • -
    • +200% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +150 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Stellar Gargoyle

    -

    Weapon




    -
    -

    -

    - Mal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Stellar Gargoyle
    • -
    • +200% Damage to Undead
    • -
    • Half Freeze Duration
    • -
    • +75 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Horizon Panther

    -

    Weapon




    -
    -

    -

    - Um Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Horizon Panther
    • -
    • 6% Mana stolen per hit
    • -
    • Regenerate Mana 70%
    • -
    • +75 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Steelclaw

    -

    Weapon




    -
    -

    -

    - Pul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Steelclaw
    • -
    • +125% Damage to Undead
    • -
    • -
    • +125% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Meatmaw

    -

    Weapon




    -
    -

    -

    - Lem Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Meatmaw
    • -
    • +45 to Minimum Lightning Damage
    • -
    • -
    • Lightning Resist 33%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Weasel Voodoo

    -

    Weapon




    -
    -

    -

    - Fal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Weasel Voodoo
    • -
    • +35 to Minimum Fire Damage
    • -
    • +75 to Maximum Fire Damage
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Frozen Duke

    -

    Weapon




    -
    -

    -

    - Ko Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frozen Duke
    • -
    • 9% Life stolen per hit
    • -
    • +7 to Vitality
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Wicked Danger

    -

    Weapon




    -
    -

    -

    - Lum Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wicked Danger
    • -
    • +15% Increased Attack Speed
    • -
    • +10% Faster Hit Recovery
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Epitome Tyrant

    -

    Weapon




    -
    -

    -

    - Po Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Epitome Tyrant
    • -
    • +90 to Attack Rating
    • -
    • +16 to Dexterity
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Brilliant Echo

    -

    Weapon




    -
    -

    -

    - Hel Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Brilliant Echo
    • -
    • +22 to Minimum Cold Damage
    • -
    • +44 to Maximum Cold Damage
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Rogue Wildcat

    -

    Weapon




    -
    -

    -

    - Dol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rogue Wildcat
    • -
    • +44 to Maximum Cold Damage
    • -
    • -
    • Fire Resist 28%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Torero Titanic

    -

    Weapon




    -
    -

    -

    - Shae Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Torero Titanic
    • -
    • +13 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Steelfang

    -

    Weapon




    -
    -

    -

    - Sol Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Steelfang
    • -
    • 3% Mana stolen per hit
    • -
    • +33 to Mana
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Mephistopheles Stalker

    -

    Weapon




    -
    -

    -

    - Amn Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Mephistopheles Stalker
    • -
    • +33 to Mana
    • -
    • Attacker Takes Lightning Damage of 30
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Chrome Scourge

    -

    Weapon




    -
    -

    -

    - Thul Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chrome Scourge
    • -
    • 11% bonus to Attack Rating
    • -
    • +11 to Dexterity
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zingara Titan

    -

    Weapon




    -
    -

    -

    - Ort Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zingara Titan
    • -
    • +2 to Light Radius
    • -
    • Replenish Life +12
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ironblade

    -

    Weapon




    -
    -

    -

    - Ral Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ironblade
    • -
    • +35 to Attack Rating
    • -
    • +15% Piercing Attack
    • -
    • 12% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Forsaken Ox

    -

    Weapon




    -
    -

    -

    - Tal Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Forsaken Ox
    • -
    • 2% Chance of Crushing Blow
    • -
    • +10 to Strength
    • -
    • 12% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Jackal Brutus

    -

    Weapon




    -
    -

    -

    - Ith Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Jackal Brutus
    • -
    • +50 to Attack Rating
    • -
    • +8 to Dexterity
    • -
    • 12% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hydra Scoundrel

    -

    Weapon




    -
    -

    -

    - Eth Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hydra Scoundrel
    • -
    • +-15 to Monster Defense Per Hit
    • -
    • +8 to Strength
    • -
    • Fire Resist 25%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Exalted Brawler

    -

    Weapon




    -
    -

    -

    - Nef Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Exalted Brawler
    • -
    • Slows target by 18%
    • -
    • +4 to Minimum Cold Damage
    • -
    • Cold Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Tarragon Weasel

    -

    Weapon




    -
    -

    -

    - Tir Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tarragon Weasel
    • -
    • 18% better chance of getting magic item
    • -
    • -
    • Cold Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Heartmaul

    -

    Weapon




    -
    -

    -

    - Eld Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heartmaul
    • -
    • +4 to Strength
    • -
    • +4 to Vitality
    • -
    • Cold Resist 15%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Lucifer Secret

    -

    Weapon




    -
    -

    -

    - El Rune x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lucifer Secret
    • -
    • +1 to Light Radius
    • -
    • +35 to Attack Rating
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Infinite Prospect

    -

    Weapon




    -
    -

    -

    - Tal Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Infinite Prospect
    • -
    • 6% Chance of Crushing Blow
    • -
    • +24 to Strength
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Guardian Gladiator

    -

    Weapon




    -
    -

    -

    - Ith Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Guardian Gladiator
    • -
    • +150 to Attack Rating
    • -
    • +20 to Dexterity
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Viper Stark

    -

    Weapon




    -
    -

    -

    - Eth Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Viper Stark
    • -
    • +-40 to Monster Defense Per Hit
    • -
    • +20 to Strength
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zingara Brute

    -

    Weapon




    -
    -

    -

    - Dol Rune x 1
    - Ohm Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Zingara Brute
    • -
    • +30% Increased Attack Speed
    • -
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Gladiator Ogre

    -

    Weapon




    -
    -

    -

    - Thul Rune x 1
    - Po Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Gladiator Ogre
    • -
    • +125-165 to Attack Rating
    • -
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Guardian Lucifer

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Ith Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Guardian Lucifer
    • -
    • +125-165 to Attack Rating
    • -
    • +10% Increased Attack Speed
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Rhino Weasel

    -

    Weapon




    -
    -

    -

    - El Rune x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Rhino Weasel
    • -
    • +2 to Light Radius
    • -
    • +100 to Attack Rating
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Wicked Bobcat

    -

    Weapon




    -
    -

    -

    - Zod Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Wicked Bobcat
    • -
    • +80 to Strength
    • -
    • +80 to Dexterity
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Grand Secret

    -

    Weapon




    -
    -

    -

    - Cham Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Secret
    • -
    • +2 to All Skills
    • -
    • Damage Reduced by 20%
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Grand Beelzebub

    -

    Weapon




    -
    -

    -

    - Jo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Beelzebub
    • -
    • Ignore Target's Defense
    • -
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Duke Ogre

    -

    Weapon




    -
    -

    -

    - Ber Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Duke Ogre
    • -
    • 20% Chance of Crushing Blow
    • -
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Arcadia Brute

    -

    Weapon




    -
    -

    -

    - Sur Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Arcadia Brute
    • -
    • Fire Resist 100%
    • -
    • +40 to Strength
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Toreador Light

    -

    Weapon




    -
    -

    -

    - Lo Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Toreador Light
    • -
    • +30% Increased Attack Speed
    • -
    • 6% Chance of Crushing Blow
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Skulllance

    -

    Weapon




    -
    -

    -

    - Ohm Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Skulllance
    • -
    • +44 to Strength
    • -
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Solar Judge

    -

    Weapon




    -
    -

    -

    - Vex Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Solar Judge
    • -
    • +220 to Attack Rating
    • -
    • 40% Deadly Strike
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Spinereaver

    -

    Weapon




    -
    -

    -

    - Gul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spinereaver
    • -
    • 44% bonus to Attack Rating
    • -
    • +30% Increased Attack Speed
    • -
    • +40 to Vitality
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Spikeblower

    -

    Weapon




    -
    -

    -

    - Ist Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spikeblower
    • -
    • +400% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +300 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Meatridge

    -

    Weapon




    -
    -

    -

    - Mal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Meatridge
    • -
    • +400% Damage to Undead
    • -
    • Half Freeze Duration
    • -
    • +150 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Enigma Tanker

    -

    Weapon




    -
    -

    -

    - Um Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Enigma Tanker
    • -
    • 12% Mana stolen per hit
    • -
    • Regenerate Mana 140%
    • -
    • +150 to Minimum Cold Damage
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Saberhead

    -

    Weapon




    -
    -

    -

    - Pul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Saberhead
    • -
    • +250% Damage to Undead
    • -
    • -
    • +250% Damage to Demons
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Tyrant Nightowl

    -

    Weapon




    -
    -

    -

    - Lem Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tyrant Nightowl
    • -
    • +90 to Minimum Lightning Damage
    • -
    • -
    • Lightning Resist 66%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cherno Ogre

    -

    Weapon




    -
    -

    -

    - Fal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cherno Ogre
    • -
    • +70 to Minimum Fire Damage
    • -
    • +150 to Maximum Fire Damage
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Spinehook

    -

    Weapon




    -
    -

    -

    - Ko Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Spinehook
    • -
    • 18% Life stolen per hit
    • -
    • +14 to Vitality
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fox Brute

    -

    Weapon




    -
    -

    -

    - Lum Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fox Brute
    • -
    • +30% Increased Attack Speed
    • -
    • +20% Faster Hit Recovery
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Beryl Fox

    -

    Weapon




    -
    -

    -

    - Po Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Beryl Fox
    • -
    • +180 to Attack Rating
    • -
    • +32 to Dexterity
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Duke Beelzebub

    -

    Weapon




    -
    -

    -

    - Hel Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Duke Beelzebub
    • -
    • +44 to Minimum Cold Damage
    • -
    • +88 to Maximum Cold Damage
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cerulean Canine

    -

    Weapon




    -
    -

    -

    - Dol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Cerulean Canine
    • -
    • +88 to Maximum Cold Damage
    • -
    • -
    • Fire Resist 56%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Oracle Canine

    -

    Weapon




    -
    -

    -

    - Shae Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Oracle Canine
    • -
    • +26 to Strength
    • -
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Grand Griffon

    -

    Weapon




    -
    -

    -

    - Sol Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Grand Griffon
    • -
    • 6% Mana stolen per hit
    • -
    • +66 to Mana
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Knave Hermit

    -

    Weapon




    -
    -

    -

    - Amn Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Knave Hermit
    • -
    • +66 to Mana
    • -
    • Attacker Takes Lightning Damage of 60
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Tailstriker

    -

    Weapon




    -
    -

    -

    - Thul Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Tailstriker
    • -
    • 22% bonus to Attack Rating
    • -
    • +22 to Dexterity
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Weasel Paragon

    -

    Weapon




    -
    -

    -

    - Ort Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Weasel Paragon
    • -
    • +4 to Light Radius
    • -
    • Replenish Life +24
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Shadestriker

    -

    Weapon




    -
    -

    -

    - Ral Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadestriker
    • -
    • +70 to Attack Rating
    • -
    • +30% Piercing Attack
    • -
    • 24% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Maroon Stark

    -

    Weapon




    -
    -

    -

    - Tal Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Maroon Stark
    • -
    • 4% Chance of Crushing Blow
    • -
    • +20 to Strength
    • -
    • 24% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Feline Hellion

    -

    Weapon




    -
    -

    -

    - Ith Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Feline Hellion
    • -
    • +100 to Attack Rating
    • -
    • +16 to Dexterity
    • -
    • 24% Deadly Strike
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Feline Wildcat

    -

    Weapon




    -
    -

    -

    - Eth Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Feline Wildcat
    • -
    • +-30 to Monster Defense Per Hit
    • -
    • +16 to Strength
    • -
    • Fire Resist 50%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Chrome Torero

    -

    Weapon




    -
    -

    -

    - Nef Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Chrome Torero
    • -
    • Slows target by 36%
    • -
    • +8 to Minimum Cold Damage
    • -
    • Cold Resist 30%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Shadowfang

    -

    Weapon




    -
    -

    -

    - Tir Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shadowfang
    • -
    • 36% better chance of getting magic item
    • -
    • -
    • Cold Resist 30%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Warlord Basilisk

    -

    Weapon




    -
    -

    -

    - Eld Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Warlord Basilisk
    • -
    • +8 to Strength
    • -
    • +8 to Vitality
    • -
    • Cold Resist 30%
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Lucky Hellion

    -

    Weapon




    -
    -

    -

    - El Rune x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Lucky Hellion
    • -
    • +2 to Light Radius
    • -
    • +70 to Attack Rating
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ogre Mammoth

    -

    Weapon




    -
    -

    -

    - El Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ogre Mammoth
    • -
    • +1 to Light Radius
    • -
    • +50 to Attack Rating
    • -
    • Repairs 1 Durability In X seconds
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Freak Tarragon

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Ral Rune x 1
    - Amn Rune x 2
    -
    -
    -
    - -

    -
      -
    • Freak Tarragon
    • -
    • Repairs 1 Durability In X seconds
    • -
    • 13% bonus to Attack Rating
    • -
    • -
    • Poison Resist 15%
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Gladiator Battler

    -

    Weapon




    -
    -

    -

    - Tal Rune x 1
    - Thul Rune x 1
    - Shae Rune x 2
    -
    -
    -
    - -

    -
      -
    • Gladiator Battler
    • -
    • 13% bonus to Attack Rating
    • -
    • +27% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • 20% bonus to Attack Rating
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Moltenhunter

    -

    Weapon




    -
    -

    -

    - Amn Rune x 1
    - Ko Rune x 1
    - Fal Rune x 1
    - Ohm Rune x 2
    -
    -
    - -

    -
      -
    • Moltenhunter
    • -
    • 20% bonus to Attack Rating
    • -
    • Ignore Target's Defense
    • -
    • 13% Chance of Crushing Blow
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Frozen Warlord

    -

    Weapon




    -
    -

    -

    - Eth Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Frozen Warlord
    • -
    • +-20 to Monster Defense Per Hit
    • -
    • +10 to Strength
    • -
    • Fire Resist 25%
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Basilisk Scourge

    -

    Weapon




    -
    -

    -

    - Ith Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Basilisk Scourge
    • -
    • +75 to Attack Rating
    • -
    • +10 to Dexterity
    • -
    • Fire Resist 25%
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Sabercrest

    -

    Weapon




    -
    -

    -

    - Tal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Sabercrest
    • -
    • 3% Chance of Crushing Blow
    • -
    • +12 to Strength
    • -
    • Fire Resist 25%
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Stark Warrior

    -

    Weapon




    -
    -

    -

    - Ral Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Stark Warrior
    • -
    • +70 to Attack Rating
    • -
    • +20% Piercing Attack
    • -
    • 20% Deadly Strike
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Heliacal Spider

    -

    Weapon




    -
    -

    -

    - Ort Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Heliacal Spider
    • -
    • +3 to Light Radius
    • -
    • Replenish Life +15
    • -
    • 20% Deadly Strike
    • -
    • -
    • Fire Resist 10%
    • -
    • Magic Damage Reduced by 4
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cragfury

    -

    Weapon




    -
    -

    -

    - Nef Rune x 1
    - Ith Rune x 1
    - Thul Rune x 1
    -
    -
    -
    - -

    -
      -
    • Cragfury
    • -
    • +15-25 to Dexterity
    • -
    • -
    • +10% Increased Attack Speed
    • -
    • +30% Faster Hit Recovery
    • -
    • 3% Mana stolen per hit
    • -
    • 15% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ridgereaver

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Tal Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Ridgereaver
    • -
    • +15-25 to Strength
    • -
    • -
    • -
    • +50 Defense
    • -
    • 3% Life stolen per hit
    • -
    • 5% Chance of Crushing Blow
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Shivheart

    -

    Weapon




    -
    -

    -

    - Sol Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Shivheart
    • -
    • 5% Mana stolen per hit
    • -
    • +50 to Mana
    • -
    • -
    • +50 Defense
    • -
    • 3% Life stolen per hit
    • -
    • 5% Chance of Crushing Blow
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Ornate Hyena

    -

    Weapon




    -
    -

    -

    - Shae Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Ornate Hyena
    • -
    • +18 to Strength
    • -
    • -
    • -
    • +50 Defense
    • -
    • 3% Life stolen per hit
    • -
    • 5% Chance of Crushing Blow
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Scythehammer

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Tal Rune x 1
    - Amn Rune x 2
    -
    -
    -
    - -

    -
      -
    • Scythehammer
    • -
    • +20-31 to Strength
    • -
    • -
    • -
    • +65 Defense
    • -
    • 4% Life stolen per hit
    • -
    • 7% Chance of Crushing Blow
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Freak Mephistopheles

    -

    Weapon




    -
    -

    -

    - Nef Rune x 1
    - Ith Rune x 1
    - Thul Rune x 2
    -
    -
    -
    - -

    -
      -
    • Freak Mephistopheles
    • -
    • +20-31 to Dexterity
    • -
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Catamount Phoenix

    -

    Weapon




    -
    -

    -

    - Po Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Catamount Phoenix
    • -
    • +120 to Attack Rating
    • -
    • +22 to Dexterity
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fusesplitter

    -

    Weapon




    -
    -

    -

    - Lum Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fusesplitter
    • -
    • +20% Increased Attack Speed
    • -
    • +15% Faster Hit Recovery
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Forsaken Danger

    -

    Weapon




    -
    -

    -

    - Ko Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Forsaken Danger
    • -
    • 12% Life stolen per hit
    • -
    • +10 to Vitality
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Talonlance

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Ith Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Talonlance
    • -
    • +10 to Vitality
    • -
    • +10% Increased Attack Speed
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Pyrepelt

    -

    Weapon




    -
    -

    -

    - Thul Rune x 1
    - Po Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Pyrepelt
    • -
    • +125-165 to Attack Rating
    • -
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Exalted Ogre

    -

    Weapon




    -
    -

    -

    - Dol Rune x 1
    - Ohm Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Exalted Ogre
    • -
    • +30% Increased Attack Speed
    • -
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Vortex Diablo

    -

    Weapon




    -
    -

    -

    - Um Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Vortex Diablo
    • -
    • 8% Mana stolen per hit
    • -
    • Regenerate Mana 100%
    • -
    • +13% Increased Attack Speed
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Hellion Djinn

    -

    Weapon




    -
    -

    -

    - Mal Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Hellion Djinn
    • -
    • +250% Damage to Undead
    • -
    • Half Freeze Duration
    • -
    • +100 to Minimum Cold Damage
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Fusebone

    -

    Weapon




    -
    -

    -

    - Ist Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Fusebone
    • -
    • +250% Damage to Demons
    • -
    • Cannot Be Frozen
    • -
    • +200 to Minimum Cold Damage
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Sharpsplitter

    -

    Weapon




    -
    -

    -

    - Amn Rune x 1
    - Ko Rune x 1
    - Fal Rune x 1
    - Ohm Rune x 1
    -
    -
    - -

    -
      -
    • Sharpsplitter
    • -
    • +200 to Minimum Cold Damage
    • -
    • Ignore Target's Defense
    • -
    • 10% Chance of Crushing Blow
    • -
    • +40% Faster Hit Recovery
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Cardinal Horizon

    -

    Weapon




    -
    -

    -

    - Tal Rune x 1
    - Thul Rune x 1
    - Shae Rune x 1
    -
    -
    -
    - -

    -
      -
    • Cardinal Horizon
    • -
    • 10% Chance of Crushing Blow
    • -
    • +20% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • 15% bonus to Attack Rating
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Torero Titan

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Ral Rune x 1
    - Amn Rune x 1
    -
    -
    -
    - -

    -
      -
    • Torero Titan
    • -
    • 15% bonus to Attack Rating
    • -
    • 10% bonus to Attack Rating
    • -
    • Prevent Monster Heal
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Maroon Matador

    -

    Weapon




    -
    -

    -

    - Eld Rune x 1
    - Ith Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Maroon Matador
    • -
    • 10% bonus to Attack Rating
    • -
    • +10% Increased Attack Speed
    • -
    • Prevent Monster Heal
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Enigma Kraken

    -

    Weapon




    -
    -

    -

    - Thul Rune x 1
    - Po Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Enigma Kraken
    • -
    • +125-165 to Attack Rating
    • -
    • -
    • Prevent Monster Heal
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Daggerbreath

    -

    Weapon




    -
    -

    -

    - Dol Rune x 1
    - Ohm Rune x 1
    -
    -
    -
    -
    - -

    -
      -
    • Daggerbreath
    • -
    • +30% Increased Attack Speed
    • -
    • -
    • Prevent Monster Heal
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Basilisk Spider

    -

    Weapon




    -
    -

    -

    - Sur Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Basilisk Spider
    • -
    • Fire Resist 75%
    • -
    • +30 to Strength
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Basilisk Rebel

    -

    Weapon




    -
    -

    -

    - Lo Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Basilisk Rebel
    • -
    • +30% Increased Attack Speed
    • -
    • 5% Chance of Crushing Blow
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Steelmaw

    -

    Weapon




    -
    -

    -

    - Ohm Rune x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Steelmaw
    • -
    • +30 to Strength
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Rough Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Faded Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Blemished Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Cleaned Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Triangle Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Square Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Regular Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Star Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Royal Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Spectacular Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Weapon
    Missile
    Gloves


    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave on striking
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 20% Chance to cast level 1 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 19% Chance to cast level 2 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 18% Chance to cast level 3 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 17% Chance to cast level 4 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 16% Chance to cast level 5 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 15% Chance to cast level 6 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 14% Chance to cast level 7 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 13% Chance to cast level 8 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 12% Chance to cast level 9 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 11% Chance to cast level 10 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 10% Chance to cast level 11 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 9% Chance to cast level 12 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 8% Chance to cast level 13 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 7% Chance to cast level 14 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 6% Chance to cast level 15 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 5% Chance to cast level 16 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 4% Chance to cast level 17 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 3% Chance to cast level 18 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Primordial

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Fluorite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Primordial
    • -
    • 2% Chance to cast level 19 Bone Spirit when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 20% Chance to cast level 1 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 19% Chance to cast level 2 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 18% Chance to cast level 3 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 17% Chance to cast level 4 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 16% Chance to cast level 5 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 15% Chance to cast level 6 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 14% Chance to cast level 7 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 13% Chance to cast level 8 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 12% Chance to cast level 9 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 11% Chance to cast level 10 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 10% Chance to cast level 11 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 9% Chance to cast level 12 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 8% Chance to cast level 13 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 7% Chance to cast level 14 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 6% Chance to cast level 15 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 5% Chance to cast level 16 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 4% Chance to cast level 17 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 3% Chance to cast level 18 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Zeher

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Jade Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Zeher
    • -
    • 2% Chance to cast level 19 Poison Nova when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 20% Chance to cast level 1 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 19% Chance to cast level 2 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 18% Chance to cast level 3 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 17% Chance to cast level 4 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 16% Chance to cast level 5 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 15% Chance to cast level 6 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 14% Chance to cast level 7 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 13% Chance to cast level 8 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 12% Chance to cast level 9 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 11% Chance to cast level 10 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 10% Chance to cast level 11 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 9% Chance to cast level 12 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 8% Chance to cast level 13 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 7% Chance to cast level 14 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 6% Chance to cast level 15 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 5% Chance to cast level 16 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 4% Chance to cast level 17 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 3% Chance to cast level 18 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Agni

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Argonite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Agni
    • -
    • 2% Chance to cast level 19 Meteor when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 20% Chance to cast level 1 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 19% Chance to cast level 2 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 18% Chance to cast level 3 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 17% Chance to cast level 4 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 16% Chance to cast level 5 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 15% Chance to cast level 6 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 14% Chance to cast level 7 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 13% Chance to cast level 8 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 12% Chance to cast level 9 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 11% Chance to cast level 10 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 10% Chance to cast level 11 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 9% Chance to cast level 12 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 8% Chance to cast level 13 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 7% Chance to cast level 14 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 6% Chance to cast level 15 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 5% Chance to cast level 16 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 4% Chance to cast level 17 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 3% Chance to cast level 18 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Thand

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Azurite Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Thand
    • -
    • 2% Chance to cast level 19 Blizzard when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 20% Chance to cast level 1 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 19% Chance to cast level 2 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 18% Chance to cast level 3 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 17% Chance to cast level 4 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 16% Chance to cast level 5 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 15% Chance to cast level 6 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 14% Chance to cast level 7 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 13% Chance to cast level 8 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 12% Chance to cast level 9 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 11% Chance to cast level 10 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 10% Chance to cast level 11 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 9% Chance to cast level 12 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 8% Chance to cast level 13 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 7% Chance to cast level 14 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 6% Chance to cast level 15 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 5% Chance to cast level 16 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 4% Chance to cast level 17 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 3% Chance to cast level 18 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Bijli

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Sulpher Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Bijli
    • -
    • 2% Chance to cast level 19 Static Field when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 20% Chance to cast level 1 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 19% Chance to cast level 2 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 18% Chance to cast level 3 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 17% Chance to cast level 4 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 16% Chance to cast level 5 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 15% Chance to cast level 6 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 14% Chance to cast level 7 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 13% Chance to cast level 8 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 12% Chance to cast level 9 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 11% Chance to cast level 10 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 10% Chance to cast level 11 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 9% Chance to cast level 12 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 8% Chance to cast level 13 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 7% Chance to cast level 14 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 6% Chance to cast level 15 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 5% Chance to cast level 16 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 4% Chance to cast level 17 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 3% Chance to cast level 18 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Patthar

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Quartz Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Patthar
    • -
    • 2% Chance to cast level 19 Eruption when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Rough Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 20% Chance to cast level 1 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Faded Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 19% Chance to cast level 2 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Blemished Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 18% Chance to cast level 3 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Cleaned Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 17% Chance to cast level 4 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Triangle Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 16% Chance to cast level 5 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Trangle Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 15% Chance to cast level 6 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 14% Chance to cast level 7 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Square Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 13% Chance to cast level 8 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 12% Chance to cast level 9 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Regular Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 11% Chance to cast level 10 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 10% Chance to cast level 11 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Star Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 9% Chance to cast level 12 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 8% Chance to cast level 13 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Imperial Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 7% Chance to cast level 14 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 6% Chance to cast level 15 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Royal Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 5% Chance to cast level 16 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Spectacular Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 4% Chance to cast level 17 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 3% Chance to cast level 18 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 1
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 2
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 3
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 4
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 5
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    -

    Aankh

    -

    Armor
    Any Shield
    Helm
    Boots
    Belt
    Miscellaneous

    -
    -

    -

    - Legendary Cut Tiger Eye Stone x 6
    -
    -
    -
    -
    -
    - -

    -
      -
    • Aankh
    • -
    • 2% Chance to cast level 19 Shock Wave when struck
    • -
    • -
    • +8% to Maximum Fire Resist
    • -
    • -
    • 4% Mana stolen per hit
    • -
    • 20% Deadly Strike
    • -
    • Damage Reduced by 5%
    • -
    -
    - - - - - - - - - - -
    NameLvlLvl ReqTypeCodeItem
    Cloaker Beast20202-handed sword2hs -
    - -
    - -
    -
    -
    -

    • Cloaker Beast
    • (2-handed sword)
    • Level: 20
    • Level Required: 20
    • Item Code: 2hs
    • +35-70 to Minimum Damage
    • +15% Increased Attack Speed
    • +2 to Cloak of Shadows
    • Hit blinds target +1
    • +20% Faster Hit Recovery
    • +15 to Dexterity

    -
    -
    -
    -
    Deathlust1122-handed sword2hs -
    - -
    - -
    -
    -
    -

    • Deathlust
    • (2-handed sword)
    • Level: 1
    • Level Required: 12
    • Item Code: 2hs
    • 25% Deadly Strike
    • 15% Chance of Crushing Blow
    • +20% Increased Attack Speed
    • +1 to Skeleton Mastery (Necromancer Only)

    -
    -
    -
    -
    Shadowfang192-Handed Sword2hs -
    - -
    - -
    -
    -
    -

    • Shadowfang
    • (2-Handed Sword)
    • Level: 1
    • Level Required: 9
    • Item Code: 2hs
    • 9% Mana stolen per hit
    • Cold Resist 20%
    • +-2 to Light Radius
    • +2-5 to Minimum Cold Damage
    • 9% Life stolen per hit

    -
    -
    -
    -
    Lachdonnan's Guard182aegisuow -
    - -
    - -
    -
    -
    -

    • Lachdonnan's Guard
    • (aegis)
    • Level: 1
    • Level Required: 82
    • Item Code: uow
    • +100% Enhanced Defense
    • +16 Defense (Based on Character Level)
    • +3 to All Skills
    • Requirements 50%
    • 50% Increased Chance of Blocking
    • +15% Faster Hit Recovery
    • Fire Absorb 30%

    -
    -
    -
    -
    Medusa's Gaze1176aegisuow -
    - -
    - -
    -
    -
    -

    • Medusa's Gaze1
    • (aegis)
    • Level: 1
    • Level Required: 76
    • Item Code: uow
    • +150% Enhanced Defense
    • Slows target by 20%
    • 10% Chance to cast level 7 when struck
    • 5% Life stolen per hit
    • 100% Chance to cast level 44 when you Die
    • Cold Resist 40%

    -
    -
    -
    -
    Hellchatter127Aerin Shieldpa4 -
    - -
    - -
    -
    -
    -

    • Hellchatter
    • (Aerin Shield)
    • Level: 1
    • Level Required: 27
    • Item Code: pa4
    • +40-50 Defense
    • +1 to Paladin Skill Levels
    • Fire Resist 60%
    • +16-24 to Minimum Fire Damage
    • 10% Chance to cast level 7 Iron Maiden on striking
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Bastion of Hope120aerin shieldpa4 -
    - -
    - -
    -
    -
    -

    • Bastion of Hope
    • (aerin shield)
    • Level: 1
    • Level Required: 20
    • Item Code: pa4
    • +90% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +20 to Strength
    • +15 to Vitality
    • +3% to Experience Gained
    • +1 to Paladin Skill Levels
    • Fire Resist 15%

    -
    -
    -
    -
    Knight's Holy Sigil141akaran rondachepa7 -
    - -
    - -
    -
    -
    -

    • Knight's Holy Sigil
    • (akaran rondache)
    • Level: 1
    • Level Required: 41
    • Item Code: pa7
    • +16 Defense (Based on Character Level)
    • 35% Increased Chance of Blocking
    • +30% Faster Block Rate
    • +200% Damage to Demons
    • +200% Damage to Undead
    • 25% bonus to Attack Rating
    • +1 to Paladin Skill Levels
    • +2 to Holy Shield (Paladin Only)

    -
    -
    -
    -
    Voice of the Prophet134Akaran Rondachepa7 -
    - -
    - -
    -
    -
    -

    • Voice of the Prophet
    • (Akaran Rondache)
    • Level: 1
    • Level Required: 34
    • Item Code: pa7
    • Level 30 Shout (1/1 Charges)
    • Level 30 Battle Orders (1/1 Charges)
    • Level 30 Battle Command (1/1 Charges)
    • Fire Resist 40%
    • +2 to All Skills
    • Increase Maximum Life 15%
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Twilight Presence130Akaran Targepa6 -
    - -
    - -
    -
    -
    -

    • Twilight Presence
    • (Akaran Targe)
    • Level: 1
    • Level Required: 30
    • Item Code: pa6
    • +100% Enhanced Defense
    • Hit blinds target +3
    • 25% bonus to Attack Rating
    • +100% Damage to Demons
    • +30% Faster Run/Walk
    • 25% Increased Chance of Blocking
    • +25% Faster Hit Recovery

    -
    -
    -
    -
    Death to the Soul137akaran targepa6 -
    - -
    - -
    -
    -
    -

    • Death to the Soul
    • (akaran targe)
    • Level: 1
    • Level Required: 37
    • Item Code: pa6
    • +120% Enhanced Defense
    • 30% Increased Chance of Blocking
    • +25% Faster Hit Recovery
    • +1 to All Skills
    • Fire Resist 40%
    • Slain Monsters Rest in Peace
    • Level 12 Quickness (5/5 Charges)

    -
    -
    -
    -
    The King's Heart134Alpha Helmdr6 -
    - -
    - -
    -
    -
    -

    • The King's Heart
    • (Alpha Helm)
    • Level: 1
    • Level Required: 34
    • Item Code: dr6
    • +100% Enhanced Defense
    • +1 to All Skills
    • Fire Resist 25%
    • +7 to Rabies (Druid Only)
    • Increase Maximum Life 20%

    -
    -
    -
    -
    Moonshadow129alpha helmdr6 -
    - -
    - -
    -
    -
    -

    • Moonshadow
    • (alpha helm)
    • Level: 1
    • Level Required: 29
    • Item Code: dr6
    • +150% Enhanced Defense
    • Lightning Resist 15%
    • +20-40 to Life
    • +10 Life after each Kill
    • +8 Defense (Based on Character Level)
    • Level 3 Fade (15/15 Charges)

    -
    -
    -
    -
    Sahuagin5554amcient sword9wd -
    - -
    - -
    -
    -
    -

    • Sahuagin
    • (amcient sword)
    • Level: 55
    • Level Required: 54
    • Item Code: 9wd
    • +777 to Minimum Poison Damage
    • 3% Chance to cast level 2 Lower Resist on striking
    • 33% Chance to cast level 1 Bone Spear on striking
    • Magic Damage Reduced by 10
    • +10-15 Fire Absorb
    • +7-10 Cold Absorb

    -
    -
    -
    -
    Atma's Scarab5555Amuletamu -
    - -
    - -
    -
    -
    -

    • Atma's Scarab
    • (Amulet)
    • Level: 55
    • Level Required: 55
    • Item Code: amu
    • +102 to Minimum Poison Damage
    • Poison Resist 75%
    • +3 to Light Radius
    • Attacker Takes Damage of 5
    • 5% Chance to cast level 2 Amplify Damage on striking
    • 20% bonus to Attack Rating

    -
    -
    -
    -
    The Eye of Etlich1515Amuletamu -
    - -
    - -
    -
    -
    -

    • The Eye of Etlich
    • (Amulet)
    • Level: 15
    • Level Required: 15
    • Item Code: amu
    • +10-40 Defense vs. Missile
    • +1-5 to Light Radius
    • +1 to All Skills
    • 3% Life stolen per hit
    • +1-2 to Minimum Cold Damage
    • +3-5 to Maximum Cold Damage

    -
    -
    -
    -
    The Cat's Eye4242Amuletamu -
    - -
    - -
    -
    -
    -

    • The Cat's Eye
    • (Amulet)
    • Level: 42
    • Level Required: 42
    • Item Code: amu
    • +30% Faster Run/Walk
    • +20% Increased Attack Speed
    • +100 Defense
    • +100 Defense vs. Missile
    • +25 to Dexterity

    -
    -
    -
    -
    Highlord's Wrath6565Amuletamu -
    - -
    - -
    -
    -
    -

    • Highlord's Wrath
    • (Amulet)
    • Level: 65
    • Level Required: 65
    • Item Code: amu
    • Lightning Resist 35%
    • +1-30 to Minimum Lightning Damage
    • +20% Increased Attack Speed
    • +1 to All Skills
    • 3% Deadly Strike (Based on Character Level)
    • Attacker Takes Lightning Damage of 15

    -
    -
    -
    -
    The Mahim-Oak Curio2020Amuletamu -
    - -
    - -
    -
    -
    -

    • The Mahim-Oak Curio
    • (Amulet)
    • Level: 20
    • Level Required: 20
    • Item Code: amu
    • +10 to Dexterity
    • +10 to Strength
    • +10 to Energy
    • +10 to Vitality
    • +10 Defense
    • 10% bonus to Attack Rating
    • Fire Resist 10%
    • +10% Enhanced Defense

    -
    -
    -
    -
    Amulet of the Viper10Amuletvip -
    - -
    - -
    -
    -
    -

    • Amulet of the Viper
    • (Amulet)
    • Level: 1
    • Level Required: 0
    • Item Code: vip
    • +10 to Mana
    • Poison Resist 25%
    • +10 to Life

    -
    -
    -
    -
    Veil of Despair8585amuletamu -
    - -
    - -
    -
    -
    -

    • Veil of Despair
    • (amulet)
    • Level: 85
    • Level Required: 85
    • Item Code: amu
    • +2 to All Skills
    • 10% Increased Chance of Blocking
    • 5% Chance to cast level 15 when you Kill an Enemy
    • 35% better chance of getting magic item
    • 25% bonus to Attack Rating
    • +5% to Maximum Fire Resist
    • Fire Resist 20%

    -
    -
    -
    -
    Rat Lord's Gate3838amuletamu -
    - -
    - -
    -
    -
    -

    • Rat Lord's Gate
    • (amulet)
    • Level: 38
    • Level Required: 38
    • Item Code: amu
    • +100% Damage to Demons
    • +35-50 to Life
    • +15-25 to Strength
    • +15-25 to Dexterity
    • Damage Reduced by 10%
    • Magic Damage Reduced by 6

    -
    -
    -
    -
    Psyche Shroud66amuletamu -
    - -
    - -
    -
    -
    -

    • Psyche Shroud
    • (amulet)
    • Level: 6
    • Level Required: 6
    • Item Code: amu
    • +15% Faster Run/Walk
    • Lightning Resist 20%
    • +20-30 to Life
    • +10 to Energy

    -
    -
    -
    -
    Luck Sigil4545amuletamu -
    - -
    - -
    -
    -
    -

    • Luck Sigil
    • (amulet)
    • Level: 45
    • Level Required: 45
    • Item Code: amu
    • +1 to All Skills
    • 12% better chance of getting magic item (Based on Character Level)
    • 10% bonus to Attack Rating

    -
    -
    -
    -
    Nokozan Relic1010Amuletamu -
    - -
    - -
    -
    -
    -

    • Nokozan Relic
    • (Amulet)
    • Level: 10
    • Level Required: 10
    • Item Code: amu
    • +3-6 to Minimum Fire Damage
    • +10% to Maximum Fire Resist
    • Fire Resist 50%
    • +3 to Light Radius
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Crescent Moon5050Amuletamu -
    - -
    - -
    -
    -
    -

    • Crescent Moon
    • (Amulet)
    • Level: 50
    • Level Required: 50
    • Item Code: amu
    • 11% Mana stolen per hit
    • Magic Damage Reduced by 10
    • 10% Damage Taken Goes To Mana
    • +-2 to Light Radius
    • +45 to Mana
    • 3% Life stolen per hit

    -
    -
    -
    -
    Mara's Kaleidoscope7070Amuletamu -
    - -
    - -
    -
    -
    -

    • Mara's Kaleidoscope
    • (Amulet)
    • Level: 70
    • Level Required: 70
    • Item Code: amu
    • +2 to All Skills
    • Fire Resist 20%
    • +5 to Strength
    • +5 to Dexterity
    • +5 to Vitality
    • +5 to Energy

    -
    -
    -
    -
    Saracen's Chance3333Amuletamu -
    - -
    - -
    -
    -
    -

    • Saracen's Chance
    • (Amulet)
    • Level: 33
    • Level Required: 33
    • Item Code: amu
    • Fire Resist 15%
    • 10% Chance to cast level 2 Iron Maiden when struck
    • +12 to Strength
    • +12 to Dexterity
    • +12 to Energy
    • +12 to Vitality

    -
    -
    -
    -
    Metalgrid8181amuletamu -
    - -
    - -
    -
    -
    -

    • Metalgrid
    • (amulet)
    • Level: 81
    • Level Required: 81
    • Item Code: amu
    • +300-350 Defense
    • Fire Resist 25%
    • +400-450 to Attack Rating
    • Level 22 (11/11 Charges)
    • Level 12 (20/20 Charges)
    • Damage Reduced by 15%

    -
    -
    -
    -
    Amulet of Warding1212amuletamu -
    - -
    - -
    -
    -
    -

    • Amulet of Warding
    • (amulet)
    • Level: 12
    • Level Required: 12
    • Item Code: amu
    • Damage Reduced by 5
    • Fire Resist 10%
    • Magic Damage Reduced by 4
    • 5% Increased Chance of Blocking
    • +35-50 Defense

    -
    -
    -
    -
    Foulsigil7878amuletamu -
    - -
    - -
    -
    -
    -

    • Foulsigil
    • (amulet)
    • Level: 78
    • Level Required: 78
    • Item Code: amu
    • +1-2 to All Skills
    • +15-25 to Strength
    • Replenish Life +-3
    • Poison Resist 65%
    • +15% Increased Attack Speed
    • 15% Increased Chance of Blocking
    • Cannot Be Frozen

    -
    -
    -
    -
    The Rising Sun6060Amuletamu -
    - -
    - -
    -
    -
    -

    • The Rising Sun
    • (Amulet)
    • Level: 60
    • Level Required: 60
    • Item Code: amu
    • +6 Absorbs Fire Damage (Based on Character Level)
    • +4 to Light Radius
    • 2% Chance to cast level 0 Meteor when struck
    • +24-48 to Minimum Fire Damage
    • Replenish Life +10

    -
    -
    -
    -
    Sequence of Seasons3030amuletamu -
    - -
    - -
    -
    -
    -

    • Sequence of Seasons
    • (amulet)
    • Level: 30
    • Level Required: 30
    • Item Code: amu
    • +1 to All Skills
    • +15-25 to Minimum Cold Damage
    • +1-70 to Minimum Lightning Damage
    • +30-50 to Minimum Fire Damage
    • Level [sLvl] [skill] Aura When Equipped
    • Replenish Life +6

    -
    -
    -
    -
    Seraph's Hymn6767amuletamu -
    - -
    - -
    -
    -
    -

    • Seraph's Hymn
    • (amulet)
    • Level: 67
    • Level Required: 67
    • Item Code: amu
    • +2 to All Skills
    • +1 to Defensive Auras
    • +25% Damage to Demons
    • +25% Damage to Undead
    • +150-250 to Attack Rating against Demons
    • +150-250 to Attack Rating against Undead
    • +2 to Light Radius

    -
    -
    -
    -
    The Vanquisher7575amuletamu -
    - -
    - -
    -
    -
    -

    • The Vanquisher
    • (amulet)
    • Level: 75
    • Level Required: 75
    • Item Code: amu
    • +20% Faster Cast Rate
    • 8% Life stolen per hit
    • 5% Mana stolen per hit
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Cryptking2727amuletamu -
    - -
    - -
    -
    -
    -

    • Cryptking
    • (amulet)
    • Level: 27
    • Level Required: 27
    • Item Code: amu
    • +5 to Skeleton Mastery
    • +3 to Raise Skeletal Mage
    • +200% Damage to Undead
    • +1 to All Skills
    • Replenish Life +6
    • Regenerate Mana 25%

    -
    -
    -
    -
    Eye of Kahn33amuletamu -
    - -
    - -
    -
    -
    -

    • Eye of Kahn
    • (amulet)
    • Level: 3
    • Level Required: 3
    • Item Code: amu
    • +25-35 to Life
    • +25-35 to Mana
    • +5-10 to Dexterity
    • +5-10 to Strength

    -
    -
    -
    -
    Victors Silk126Ancient Armoraar -
    - -
    - -
    -
    -
    -

    • Victors Silk
    • (Ancient Armor)
    • Level: 1
    • Level Required: 26
    • Item Code: aar
    • 5% Mana stolen per hit
    • +1 to All Skills
    • +2 to Light Radius
    • +100% Enhanced Defense
    • 6% Life stolen per hit

    -
    -
    -
    -
    Killing Blow130ancient armoraar -
    - -
    - -
    -
    -
    -

    • Killing Blow
    • (ancient armor)
    • Level: 1
    • Level Required: 30
    • Item Code: aar
    • +150% Enhanced Defense
    • Prevent Monster Heal
    • 33% Deadly Strike
    • +2 to Attract
    • Knockback

    -
    -
    -
    -
    Greyhawk Dragon134ancient armoraar -
    - -
    - -
    -
    -
    -

    • Greyhawk Dragon
    • (ancient armor)
    • Level: 1
    • Level Required: 34
    • Item Code: aar
    • +400-500 Defense
    • +40% Faster Hit Recovery
    • +5 Life after each Kill
    • +2% to Experience Gained
    • Fire Resist 35%

    -
    -
    -
    -
    Mythslayer5558ancient axe9gi -
    - -
    - -
    -
    -
    -

    • Mythslayer
    • (ancient axe)
    • Level: 55
    • Level Required: 58
    • Item Code: 9gi
    • +12% Enhanced Maximum Damage (Based on Character Level)
    • +15 to Strength
    • +25% Increased Attack Speed
    • 30% bonus to Attack Rating
    • +1 to All Skills
    • Level 35 Find Item (20/20 Charges)
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    The Minataur145Ancient Axe9gi -
    - -
    - -
    -
    -
    -

    • The Minataur
    • (Ancient Axe)
    • Level: 1
    • Level Required: 45
    • Item Code: 9gi
    • Hit blinds target +2
    • Half Freeze Duration
    • +15-20 to Strength
    • Slows target by 50%
    • 30% Chance of Crushing Blow
    • +20-30 to Minimum Damage

    -
    -
    -
    -
    Ogre's Breath152ancient axe9gi -
    - -
    - -
    -
    -
    -

    • Ogre's Breath
    • (ancient axe)
    • Level: 1
    • Level Required: 52
    • Item Code: 9gi
    • +20% Increased Attack Speed
    • Damage Reduced by 10%
    • 2% Chance to cast level 30 Decrepify when struck
    • +15-25 to Strength
    • +-5 to Dexterity
    • Replenish Life +1
    • +10% Faster Run/Walk

    -
    -
    -
    -
    Dreadwall155ancient sheildxts -
    - -
    - -
    -
    -
    -

    • Dreadwall
    • (ancient sheild)
    • Level: 1
    • Level Required: 55
    • Item Code: xts
    • +140% Enhanced Defense
    • 25% Increased Chance of Blocking
    • 100% Chance to cast level 1 Terror when struck
    • Attacker Takes Damage of (Based on Character Level) 8
    • 25% better chance of getting magic item
    • +2-4 to Mana after each Kill
    • +3% to Experience Gained

    -
    -
    -
    -
    Dawnfall177Ancient Shieldpad -
    - -
    - -
    -
    -
    -

    • Dawnfall
    • (Ancient Shield)
    • Level: 1
    • Level Required: 77
    • Item Code: pad
    • 3% Chance to cast level 30 Hydra when struck
    • +140% Enhanced Defense
    • Damage Reduced by 35%
    • Fire Resist 50%
    • +96 to Unsummon ( Only)
    • +25% Faster Run/Walk
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Radimant's Sphere150Ancient Shieldxts -
    - -
    - -
    -
    -
    -

    • Radimant's Sphere
    • (Ancient Shield)
    • Level: 1
    • Level Required: 50
    • Item Code: xts
    • +204 to Minimum Poison Damage
    • 5% Chance to cast level 5 Poison Nova when struck
    • Poison Resist 75%
    • +160% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +20% Faster Block Rate
    • Level 6 Poison Explosion (40/40 Charges)

    -
    -
    -
    -
    Faith's Promise170ancient shieldpad -
    - -
    - -
    -
    -
    -

    • Faith's Promise
    • (ancient shield)
    • Level: 1
    • Level Required: 70
    • Item Code: pad
    • +150-200 Defense
    • 35% Increased Chance of Blocking
    • +30% Faster Hit Recovery
    • Level [sLvl] [skill] Aura When Equipped
    • +96 to Inner Sight (Amazon Only)
    • Repairs 1 Durability In X seconds
    • +10-15 Life after each Demon Kill

    -
    -
    -
    -
    Crusader's Wall159ancient shieldxts -
    - -
    - -
    -
    -
    -

    • Crusader's Wall
    • (ancient shield)
    • Level: 1
    • Level Required: 59
    • Item Code: xts
    • +80% Enhanced Defense
    • +1 to Paladin Skill Levels
    • +96 to Throw ( Only)
    • +96 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • Fire Resist 25%
    • Damage Reduced by 10%
    • +20% Faster Block Rate

    -
    -
    -
    -
    Dark Descent149ancient sword9wd -
    - -
    - -
    -
    -
    -

    • Dark Descent
    • (ancient sword)
    • Level: 1
    • Level Required: 49
    • Item Code: 9wd
    • +20% Increased Attack Speed
    • Poison Resist 35%
    • Lightning Resist 20%
    • Cannot Be Frozen
    • +3 to Slow Missiles
    • +15 to Energy
    • +20% Faster Cast Rate
    • Replenish Life +6

    -
    -
    -
    -
    The Atlantian142Ancient Sword9wd -
    - -
    - -
    -
    -
    -

    • The Atlantian
    • (Ancient Sword)
    • Level: 1
    • Level Required: 42
    • Item Code: 9wd
    • +75 Defense
    • +16 to Strength
    • +12 to Dexterity
    • +8 to Vitality
    • +2 to Paladin Skill Levels
    • 50% bonus to Attack Rating

    -
    -
    -
    -
    Silverskin114Antlersdr3 -
    - -
    - -
    -
    -
    -

    • Silverskin
    • (Antlers)
    • Level: 1
    • Level Required: 14
    • Item Code: dr3
    • +35-45 Defense
    • Damage Reduced by 8
    • +25% Faster Run/Walk
    • +1 to Shape Shifting Skills
    • 15% Deadly Strike
    • +10-15 to Minimum Cold Damage
    • Freezes target +2

    -
    -
    -
    -
    Yamanda's Token121antlersdr3 -
    - -
    - -
    -
    -
    -

    • Yamanda's Token
    • (antlers)
    • Level: 1
    • Level Required: 21
    • Item Code: dr3
    • +110% Enhanced Defense
    • +1 to Druid Skills
    • 15% Increased Chance of Blocking
    • +10% to Fire Skill Damage
    • +1 to Oak Sage (Druid Only)
    • Repairs 1 Durability In X seconds
    • 5% Damage Taken Goes To Mana

    -
    -
    -
    -
    Garlana Firebolt138arbalest8lx -
    - -
    - -
    -
    -
    -

    • Garlana Firebolt
    • (arbalest)
    • Level: 1
    • Level Required: 38
    • Item Code: 8lx
    • +25% Increased Attack Speed
    • +1 to Amazon Skill Levels
    • +6 to Exploding Arrow
    • Cold Resist 25%
    • +15-30 to Minimum Damage

    -
    -
    -
    -
    Kyuss' Crossbow5548arbalest8lx -
    - -
    - -
    -
    -
    -

    • Kyuss' Crossbow
    • (arbalest)
    • Level: 55
    • Level Required: 48
    • Item Code: 8lx
    • +20% Increased Attack Speed
    • +1 to Freezing Arrow
    • +10-15 Life after each Kill
    • Regenerate Mana 60%
    • 30% better chance of getting magic item

    -
    -
    -
    -
    Langer Briser132Arbalest8lx -
    - -
    - -
    -
    -
    -

    • Langer Briser
    • (Arbalest)
    • Level: 1
    • Level Required: 32
    • Item Code: 8lx
    • Knockback
    • 30% better chance of getting magic item
    • +30 to Life
    • 33% Chance of Open Wounds
    • +1-212 to Minimum Lightning Damage

    -
    -
    -
    -
    Heaven's Treasure187archon plateutp -
    - -
    - -
    -
    -
    -

    • Heaven's Treasure
    • (archon plate)
    • Level: 1
    • Level Required: 87
    • Item Code: utp
    • +100% Enhanced Defense
    • +2 to All Skills
    • 200% better chance of getting magic item

    -
    -
    -
    -
    Legacy of the Eternals179Archon Plateutp -
    - -
    - -
    -
    -
    -

    • Legacy of the Eternals
    • (Archon Plate)
    • Level: 1
    • Level Required: 79
    • Item Code: utp
    • +75% Enhanced Defense
    • +1-2 to All Skills
    • +30% Faster Cast Rate
    • Increase Maximum Mana 25%
    • Cold Absorb 25%
    • Fire Absorb 25%
    • Lightning Absorb 25%
    • +10% to Maximum Fire Resist
    • 20% Increased Chance of Blocking

    -
    -
    -
    -
    Everkeeper185archon staff6ws -
    - -
    - -
    -
    -
    -

    • Everkeeper
    • (archon staff)
    • Level: 1
    • Level Required: 85
    • Item Code: 6ws
    • +1 to All Skills
    • Repairs 1 Durability In X seconds
    • Ignore Target's Defense
    • +40% Increased Attack Speed
    • Replenish Life +20

    -
    -
    -
    -
    Mang Song's Lesson182archon staff6ws -
    - -
    - -
    -
    -
    -

    • Mang Song's Lesson
    • (archon staff)
    • Level: 1
    • Level Required: 82
    • Item Code: 6ws
    • +5 to All Skills
    • 7% to Enemy Fire Resistance
    • 7% to Enemy Lightning Resistance
    • 7% to Enemy Cold Resistance
    • Regenerate Mana 100%
    • +30% Faster Cast Rate

    -
    -
    -
    -
    Steelshade162armetulm -
    - -
    - -
    -
    -
    -

    • Steelshade
    • (armet)
    • Level: 1
    • Level Required: 62
    • Item Code: ulm
    • +100% Enhanced Defense
    • +5-11 Fire Absorb
    • 4% Mana stolen per hit
    • Replenish Life +10
    • Damage Reduced by 10%
    • Fire Resist 25%

    -
    -
    -
    -
    Darkfear173armetulm -
    - -
    - -
    -
    -
    -

    • Darkfear
    • (armet)
    • Level: 1
    • Level Required: 73
    • Item Code: ulm
    • +150% Enhanced Defense
    • +1 to All Skills
    • Hit blinds target +2
    • +2 to Terror
    • +75 to Life
    • +15 to Strength
    • +15 to Dexterity
    • Poison Resist 25%

    -
    -
    -
    -
    Quiver of Piercing3535Arrowsz01 -
    - -
    - -
    -
    -
    -

    • Quiver of Piercing
    • (Arrows)
    • Level: 35
    • Level Required: 35
    • Item Code: z01
    • +4-12 to Minimum Damage
    • +15% Increased Attack Speed
    • +15% Piercing Attack

    -
    -
    -
    -
    Replenishing Quiver66Arrowsz01 -
    - -
    - -
    -
    -
    -

    • Replenishing Quiver
    • (Arrows)
    • Level: 6
    • Level Required: 6
    • Item Code: z01
    • +2-8 to Minimum Damage
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Quiver of Slaying6565Arrowsz01 -
    - -
    - -
    -
    -
    -

    • Quiver of Slaying
    • (Arrows)
    • Level: 65
    • Level Required: 65
    • Item Code: z01
    • +5-20 to Minimum Damage
    • +20% Increased Attack Speed
    • +25% Piercing Attack
    • +1 to Bow and Crossbow Skills

    -
    -
    -
    -
    Brightmangler5551ashwood bowam6 -
    - -
    - -
    -
    -
    -

    • Brightmangler
    • (ashwood bow)
    • Level: 55
    • Level Required: 51
    • Item Code: am6
    • +1 to Passive and Magic Skills
    • 35% Deadly Strike
    • 50% Chance of Open Wounds
    • Lightning Resist 35%
    • Poison Resist 20%

    -
    -
    -
    -
    Abyssal Torment141ashwood bowam6 -
    - -
    - -
    -
    -
    -

    • Abyssal Torment
    • (ashwood bow)
    • Level: 1
    • Level Required: 41
    • Item Code: am6
    • +3 to Bow and Crossbow Skills
    • +8 to Maximum Damage (Based on Character Level)
    • Fire Resist 35%
    • +15% to Fire Skill Damage
    • +1 to Amplify Damage
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Adamantine Leaf133Ashwood Bowam6 -
    - -
    - -
    -
    -
    -

    • Adamantine Leaf
    • (Ashwood Bow)
    • Level: 1
    • Level Required: 33
    • Item Code: am6
    • +1 to Bow and Crossbow Skills
    • +20% Increased Attack Speed
    • Fire Resist 35%
    • +25% Piercing Attack
    • +25% Faster Run/Walk
    • Fires Magic Arrows
    • 25% bonus to Attack Rating
    • +7 to Valkyrie (Amazon Only)
    • +20-40 to Minimum Damage

    -
    -
    -
    -
    Invader's Glee127assault helmba4 -
    - -
    - -
    -
    -
    -

    • Invader's Glee
    • (assault helm)
    • Level: 1
    • Level Required: 27
    • Item Code: ba4
    • +100% Enhanced Defense
    • 3% Life stolen per hit
    • 25% better chance of getting magic item
    • Repairs 1 Durability In X seconds
    • 44% Chance of Open Wounds
    • +1 to Masteries

    -
    -
    -
    -
    Blood Dancer122Assault Helmetba4 -
    - -
    - -
    -
    -
    -

    • Blood Dancer
    • (Assault Helmet)
    • Level: 1
    • Level Required: 22
    • Item Code: ba4
    • +25-50 Defense
    • Prevent Monster Heal
    • +25% Faster Run/Walk
    • +15 to Dexterity
    • +25 to Life
    • Cold Resist 25%
    • Fire Resist 20%

    -
    -
    -
    -
    Badger's Bite164ataghan7sm -
    - -
    - -
    -
    -
    -

    • Badger's Bite
    • (ataghan)
    • Level: 1
    • Level Required: 64
    • Item Code: 7sm
    • +30% Increased Attack Speed
    • +2 to All Skills
    • +800 to Minimum Poison Damage
    • Prevent Monster Heal
    • +1 to Elemental Skills
    • 5% Life stolen per hit

    -
    -
    -
    -
    Djinnslayer155ataghan7sm -
    - -
    - -
    -
    -
    -

    • Djinnslayer
    • (ataghan)
    • Level: 1
    • Level Required: 55
    • Item Code: 7sm
    • +250-500 to Minimum Fire Damage
    • +100% Damage to Demons
    • +200-300 to Attack Rating against Demons
    • +3-7 Lightning Absorb
    • 3% Mana stolen per hit

    -
    -
    -
    -
    Warsummoner131avenger guardba5 -
    - -
    - -
    -
    -
    -

    • Warsummoner
    • (avenger guard)
    • Level: 1
    • Level Required: 31
    • Item Code: ba5
    • +100% Enhanced Defense
    • +1 to Warcries
    • +2 to Revive
    • +3% to Experience Gained
    • Poison Resist 35%
    • +8-10 Fire Absorb
    • +8-10 Lightning Absorb
    • +15-20 to Strength

    -
    -
    -
    -
    Chimera's Chaos126Avenger Guardba5 -
    - -
    - -
    -
    -
    -

    • Chimera's Chaos
    • (Avenger Guard)
    • Level: 1
    • Level Required: 26
    • Item Code: ba5
    • +100% Enhanced Defense
    • Damage Reduced by 10%
    • Fire Resist 15%
    • +6 to Inferno
    • +20 to Strength

    -
    -
    -
    -
    Deathspade17Axeaxe -
    - -
    - -
    -
    -
    -

    • Deathspade
    • (Axe)
    • Level: 1
    • Level Required: 7
    • Item Code: axe
    • Hit blinds target +1
    • 10% bonus to Attack Rating
    • +3-5 to Mana after each Kill

    -
    -
    -
    -
    Goreflood110axeaxe -
    - -
    - -
    -
    -
    -

    • Goreflood
    • (axe)
    • Level: 1
    • Level Required: 10
    • Item Code: axe
    • 24% Chance of Open Wounds (Based on Character Level)
    • +1 to Masteries
    • 3% Life stolen per hit
    • 5% to Enemy Fire Resistance

    -
    -
    -
    -
    Easebringer2222axeaxe -
    - -
    - -
    -
    -
    -

    • Easebringer
    • (axe)
    • Level: 22
    • Level Required: 22
    • Item Code: axe
    • Requirements -40%
    • +25% Increased Attack Speed
    • 6% Life stolen per hit

    -
    -
    -
    -
    Timbersplitter127balanced axebal -
    - -
    - -
    -
    -
    -

    • Timbersplitter
    • (balanced axe)
    • Level: 1
    • Level Required: 27
    • Item Code: bal
    • Replenishes quantity
    • Increased Stack Size
    • +25% Piercing Attack
    • +1 to Critical Strike
    • 35% Chance of Open Wounds
    • Lightning Resist 15%
    • Lightning Absorb 5%

    -
    -
    -
    -
    Spleen Feaster122Balanced Axebal -
    - -
    - -
    -
    -
    -

    • Spleen Feaster
    • (Balanced Axe)
    • Level: 1
    • Level Required: 22
    • Item Code: bal
    • +10-20 to Minimum Damage
    • Increased Stack Size
    • +122 to Minimum Poison Damage
    • Prevent Monster Heal
    • +15 to Dexterity
    • 30% bonus to Attack Rating
    • 20% Deadly Strike

    -
    -
    -
    -
    Oakplume2835balanced axebal -
    - -
    - -
    -
    -
    -

    • Oakplume
    • (balanced axe)
    • Level: 28
    • Level Required: 35
    • Item Code: bal
    • +30-60 to Minimum Damage
    • Increased Stack Size
    • Replenishes quantity
    • +3 to Double Throw (Barbarian Only)
    • +20% Increased Attack Speed
    • +20% Faster Hit Recovery
    • Poison Resist 35%
    • 6% Life stolen per hit

    -
    -
    -
    -
    Initiator122balanced knifebkf -
    - -
    - -
    -
    -
    -

    • Initiator
    • (balanced knife)
    • Level: 1
    • Level Required: 22
    • Item Code: bkf
    • Replenishes quantity
    • Increased Stack Size
    • +25% Increased Attack Speed
    • Slows target by 20%
    • Level [sLvl] [skill] Aura When Equipped
    • +15 to Strength
    • Requirements -15%

    -
    -
    -
    -
    Dead Scoffer119Balanced Knifebkf -
    - -
    - -
    -
    -
    -

    • Dead Scoffer
    • (Balanced Knife)
    • Level: 1
    • Level Required: 19
    • Item Code: bkf
    • Increased Stack Size
    • +8-10 Life after each Kill
    • +3 to Raise Skeleton
    • +350% Damage to Undead

    -
    -
    -
    -
    Deadly Needle3238balanced knifebkf -
    - -
    - -
    -
    -
    -

    • Deadly Needle
    • (balanced knife)
    • Level: 32
    • Level Required: 38
    • Item Code: bkf
    • +25-50 to Minimum Damage
    • Increased Stack Size
    • Replenishes quantity
    • +15 to Strength
    • 9% Deadly Strike (Based on Character Level)
    • Fire Resist 20%
    • Lightning Resist 20%

    -
    -
    -
    -
    Buriza-Do Kyanon141Balista8hx -
    - -
    - -
    -
    -
    -

    • Buriza-Do Kyanon
    • (Balista)
    • Level: 1
    • Level Required: 41
    • Item Code: 8hx
    • +100% Piercing Attack
    • +35 to Dexterity
    • +75-150 Defense
    • +20 to Maximum Damage (Based on Character Level)
    • +80% Increased Attack Speed
    • Freezes target +3
    • +32-196 to Minimum Cold Damage

    -
    -
    -
    -
    Senmet's Boltcaster147ballista8hx -
    - -
    - -
    -
    -
    -

    • Senmet's Boltcaster
    • (ballista)
    • Level: 1
    • Level Required: 47
    • Item Code: 8hx
    • +25% Increased Attack Speed
    • +15 Life after each Kill
    • +5% to Experience Gained
    • Level Battle Orders (10/10 Charges)
    • +20% Faster Hit Recovery
    • Fires Magic Arrows

    -
    -
    -
    -
    Whyte Stag5556ballista8hx -
    - -
    - -
    -
    -
    -

    • Whyte Stag
    • (ballista)
    • Level: 55
    • Level Required: 56
    • Item Code: 8hx
    • +100-200 to Minimum Cold Damage
    • Freezes target +1
    • Prevent Monster Heal
    • Half Freeze Duration
    • Cold Resist 35%

    -
    -
    -
    -
    Flamebellow167balrog blade7gs -
    - -
    - -
    -
    -
    -

    • Flamebellow
    • (balrog blade)
    • Level: 1
    • Level Required: 67
    • Item Code: 7gs
    • +233-482 to Minimum Fire Damage
    • Fire Absorb 20%
    • 12% Chance to cast level 16 on striking
    • +10-20 to Strength
    • +5-10 to Vitality
    • +12 to

    -
    -
    -
    -
    Split Skull177balrog blade7gs -
    - -
    - -
    -
    -
    -

    • Split Skull
    • (balrog blade)
    • Level: 1
    • Level Required: 77
    • Item Code: 7gs
    • +250% Damage to Undead
    • +75 to Mana
    • +300 to Attack Rating
    • +2% to Experience Gained
    • +6 to Vitality (Based on Character Level)

    -
    -
    -
    -
    Arkaine's Valor171Balrog Skinupl -
    - -
    - -
    -
    -
    -

    • Arkaine's Valor
    • (Balrog Skin)
    • Level: 1
    • Level Required: 71
    • Item Code: upl
    • +150% Enhanced Defense
    • +30% Faster Hit Recovery
    • +1-2 to All Skills
    • Damage Reduced by 10
    • +4 to Vitality (Based on Character Level)

    -
    -
    -
    -
    Diablo's Scale178balrog skinupl -
    - -
    - -
    -
    -
    -

    • Diablo's Scale
    • (balrog skin)
    • Level: 1
    • Level Required: 78
    • Item Code: upl
    • +150% Enhanced Defense
    • +1 to All Skills
    • 25% Increased Chance of Blocking
    • +35% Faster Block Rate
    • +30% Faster Run/Walk
    • Fire Resist 35%
    • Damage Reduced by 20%

    -
    -
    -
    -
    Demon's Arch166balrog spear7s7 -
    - -
    - -
    -
    -
    -

    • Demon's Arch
    • (balrog spear)
    • Level: 1
    • Level Required: 66
    • Item Code: 7s7
    • +232-323 to Minimum Fire Damage
    • 6% Life stolen per hit
    • Replenishes quantity
    • +30% Increased Attack Speed
    • +23-333 to Minimum Lightning Damage

    -
    -
    -
    -
    Clockwork Horror177balrog spear7s7 -
    - -
    - -
    -
    -
    -

    • Clockwork Horror
    • (balrog spear)
    • Level: 1
    • Level Required: 77
    • Item Code: 7s7
    • Replenishes quantity
    • Increased Stack Size
    • 22% Chance of Crushing Blow
    • Hit Causes Monster To Flee32.03125
    • +25% Faster Run/Walk
    • +5 to Strength (Based on Character Level)
    • +5 to Dexterity (Based on Character Level)

    -
    -
    -
    -
    Eater of Souls146barbed club9sp -
    - -
    - -
    -
    -
    -

    • Eater of Souls
    • (barbed club)
    • Level: 1
    • Level Required: 46
    • Item Code: 9sp
    • +20% Increased Attack Speed
    • Slain Monsters Rest in Peace
    • +3 to Mace Mastery
    • 5% Life stolen per hit
    • +20-45 to Minimum Damage
    • 15% Increased Chance of Blocking

    -
    -
    -
    -
    Umbral's Bat5559barbed club9sp -
    - -
    - -
    -
    -
    -

    • Umbral's Bat
    • (barbed club)
    • Level: 55
    • Level Required: 59
    • Item Code: 9sp
    • +50-150 to Minimum Damage
    • +40% Increased Attack Speed
    • 15% Target Defense
    • Prevent Monster Heal
    • 20% to Enemy Fire Resistance
    • +7-12 Fire Absorb
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Fleshrender138Barbed Club9sp -
    - -
    - -
    -
    -
    -

    • Fleshrender
    • (Barbed Club)
    • Level: 1
    • Level Required: 38
    • Item Code: 9sp
    • 25% Chance of Open Wounds
    • Prevent Monster Heal
    • 20% Chance of Crushing Blow
    • 20% Deadly Strike
    • +35-50 to Minimum Damage
    • +1 to Druid Skills
    • +2 to Shape Shifting Skills

    -
    -
    -
    -
    Razorbite Deflecter141barbed sheildxpk -
    - -
    - -
    -
    -
    -

    • Razorbite Deflecter
    • (barbed sheild)
    • Level: 1
    • Level Required: 41
    • Item Code: xpk
    • +80% Enhanced Defense
    • +1 to All Skills
    • 33% Chance of Open Wounds
    • +5-15 to Minimum Damage
    • Damage Reduced by 10
    • Magic Damage Reduced by 10
    • 25% Increased Chance of Blocking

    -
    -
    -
    -
    Lance Guard135Barbed Shieldxpk -
    - -
    - -
    -
    -
    -

    • Lance Guard
    • (Barbed Shield)
    • Level: 1
    • Level Required: 35
    • Item Code: xpk
    • +50 to Life
    • +30% Faster Hit Recovery
    • 15% Damage Taken Goes To Mana
    • Attacker Takes Damage of 47
    • +70% Enhanced Defense
    • 20% Deadly Strike

    -
    -
    -
    -
    Raptarfang146barbed shieldxpk -
    - -
    - -
    -
    -
    -

    • Raptarfang
    • (barbed shield)
    • Level: 1
    • Level Required: 46
    • Item Code: xpk
    • +10 Defense (Based on Character Level)
    • +25% Faster Hit Recovery
    • 20% Increased Chance of Blocking
    • Damage Reduced by 15

    -
    -
    -
    -
    Dimoaks Hew17Bardichebar -
    - -
    - -
    -
    -
    -

    • Dimoaks Hew
    • (Bardiche)
    • Level: 1
    • Level Required: 7
    • Item Code: bar
    • +15 to Dexterity
    • +20% Increased Attack Speed
    • +-8 Defense

    -
    -
    -
    -
    Knave's Ascendence110bardichebar -
    - -
    - -
    -
    -
    -

    • Knave's Ascendence
    • (bardiche)
    • Level: 1
    • Level Required: 10
    • Item Code: bar
    • +25-50 Defense
    • +15 to Strength
    • +10 to Dexterity
    • +10 to Vitality
    • +35 to Life

    -
    -
    -
    -
    Hylocan Axe1920bardichebar -
    - -
    - -
    -
    -
    -

    • Hylocan Axe
    • (bardiche)
    • Level: 19
    • Level Required: 20
    • Item Code: bar
    • +35% Increased Attack Speed
    • 4% Mana stolen per hit
    • +25-50 to Minimum Cold Damage

    -
    -
    -
    -
    Wraithwatch146basinetxhl -
    - -
    - -
    -
    -
    -

    • Wraithwatch
    • (basinet)
    • Level: 1
    • Level Required: 46
    • Item Code: xhl
    • +80% Enhanced Defense
    • +1 to Assassin Skills
    • +251 to Throw ( Only)
    • +251 to Throw ( Only)
    • +25% Faster Run/Walk
    • +10% Increased Attack Speed
    • Requirements -30%

    -
    -
    -
    -
    Darksight Helm138Basinetxhl -
    - -
    - -
    -
    -
    -

    • Darksight Helm
    • (Basinet)
    • Level: 1
    • Level Required: 38
    • Item Code: xhl
    • +-4 to Light Radius
    • +16 Defense (Based on Character Level)
    • Cannot Be Frozen
    • 5% Mana stolen per hit
    • 6% Chance to cast level 3 Dim Vision when struck
    • Level 5 Cloak of Shadows (30/30 Charges)
    • Fire Resist 20%

    -
    -
    -
    -
    Knight's Crest143basinetxhl -
    - -
    - -
    -
    -
    -

    • Knight's Crest
    • (basinet)
    • Level: 1
    • Level Required: 43
    • Item Code: xhl
    • +120% Enhanced Defense
    • +1 to Paladin Skill Levels
    • 10% Increased Chance of Blocking
    • +96 to Throw ( Only)
    • +10-15 Life after each Kill
    • +20% Faster Cast Rate
    • Slows target by 15%

    -
    -
    -
    -
    Blacktongue124Bastard Swordbsw -
    - -
    - -
    -
    -
    -

    • Blacktongue
    • (Bastard Sword)
    • Level: 1
    • Level Required: 24
    • Item Code: bsw
    • +192 to Minimum Poison Damage
    • Prevent Monster Heal
    • +50 to Attack Rating
    • Poison Resist 50%
    • +25 to Life

    -
    -
    -
    -
    Yuan-Ti's Venom3034bastard swordbsw -
    - -
    - -
    -
    -
    -

    • Yuan-Ti's Venom
    • (bastard sword)
    • Level: 30
    • Level Required: 34
    • Item Code: bsw
    • +25-50 to Minimum Damage
    • Slows target by 50%
    • Prevent Monster Heal
    • Fire Resist 15%
    • Damage Reduced by 5%

    -
    -
    -
    -
    Oldfather127bastard swordbsw -
    - -
    - -
    -
    -
    -

    • Oldfather
    • (bastard sword)
    • Level: 1
    • Level Required: 27
    • Item Code: bsw
    • +9 to Maximum Damage (Based on Character Level)
    • +5 to Strength
    • +25 to Life
    • Repairs 1 Durability In X seconds
    • Increase Maximum Durability 20%

    -
    -
    -
    -
    Sandking123battle axebtx -
    - -
    - -
    -
    -
    -

    • Sandking
    • (battle axe)
    • Level: 1
    • Level Required: 23
    • Item Code: btx
    • Hit blinds target +2
    • +8-14 to Minimum Fire Damage
    • +120 to Attack Rating
    • 10% Target Defense

    -
    -
    -
    -
    The Chieftan119Battle Axebtx -
    - -
    - -
    -
    -
    -

    • The Chieftan
    • (Battle Axe)
    • Level: 1
    • Level Required: 19
    • Item Code: btx
    • Fire Resist 10%
    • +6 to Mana after each Kill
    • +20% Increased Attack Speed
    • +1-40 to Minimum Lightning Damage

    -
    -
    -
    -
    Tendriculos2727battle axebtx -
    - -
    - -
    -
    -
    -

    • Tendriculos
    • (battle axe)
    • Level: 27
    • Level Required: 27
    • Item Code: btx
    • 25% bonus to Attack Rating
    • 15% Chance of Crushing Blow
    • 10% Target Defense

    -
    -
    -
    -
    Assassin Vine148battle beltztb -
    - -
    - -
    -
    -
    -

    • Assassin Vine
    • (battle belt)
    • Level: 1
    • Level Required: 48
    • Item Code: ztb
    • +1 to Assassin Skills
    • +20-30 to Dexterity
    • +20-30 to Strength
    • +20% Faster Hit Recovery
    • +5 Kick Damage
    • Knockback
    • Lightning Resist 20%

    -
    -
    -
    -
    Fortune's Fool146battle beltztb -
    - -
    - -
    -
    -
    -

    • Fortune's Fool
    • (battle belt)
    • Level: 1
    • Level Required: 46
    • Item Code: ztb
    • +75% Enhanced Defense
    • +50-75 Defense
    • 6% better chance of getting magic item (Based on Character Level)
    • +-5 to Energy
    • +-5 to Vitality
    • +1 to Find Item

    -
    -
    -
    -
    Snowclash142Battle Beltztb -
    - -
    - -
    -
    -
    -

    • Snowclash
    • (Battle Belt)
    • Level: 1
    • Level Required: 42
    • Item Code: ztb
    • 5% Chance to cast level 0 Blizzard when struck
    • +15 Cold Absorb
    • +15% to Maximum Cold Resist
    • +13-21 to Minimum Cold Damage
    • +130% Enhanced Defense
    • +2 to Blizzard (Sorceress Only)
    • +3 to Glacial Spike (Sorceress Only)
    • +2 to Chilling Armor (Sorceress Only)

    -
    -
    -
    -
    Wartraveler142Battle Bootsxtb -
    - -
    - -
    -
    -
    -

    • Wartraveler
    • (Battle Boots)
    • Level: 1
    • Level Required: 42
    • Item Code: xtb
    • +10 to Vitality
    • +10 to Strength
    • 30% better chance of getting magic item
    • +25% Faster Run/Walk
    • +150% Enhanced Defense
    • +15-25 to Minimum Damage
    • Attacker Takes Damage of 5
    • 40% Stamina Drain

    -
    -
    -
    -
    Halbu's Gift156battle bootsxtb -
    - -
    - -
    -
    -
    -

    • Halbu's Gift
    • (battle boots)
    • Level: 1
    • Level Required: 56
    • Item Code: xtb
    • +125% Enhanced Defense
    • +6 Defense (Based on Character Level)
    • +2% to Experience Gained
    • +5 to Life
    • Damage Reduced by 10
    • Fire Resist 15%
    • +15-25 to Dexterity

    -
    -
    -
    -
    Zero Effect149battle bootsxtb -
    - -
    - -
    -
    -
    -

    • Zero Effect
    • (battle boots)
    • Level: 1
    • Level Required: 49
    • Item Code: xtb
    • +130% Enhanced Defense
    • Damage Reduced by 15%
    • Cold Absorb 10%
    • Fire Absorb 10%
    • Lightning Absorb 10%
    • Poison Length Reduced by 50%
    • Cannot Be Frozen

    -
    -
    -
    -
    Shadowkiller172battle cestus7cs -
    - -
    - -
    -
    -
    -

    • Shadowkiller
    • (battle cestus)
    • Level: 1
    • Level Required: 72
    • Item Code: 7cs
    • 25% Target Defense
    • Freezes target +2
    • +10-15 to Mana after each Kill
    • 33% Chance to cast level 8 on striking

    -
    -
    -
    -
    Flaming Fist179battle cestus7cs -
    - -
    - -
    -
    -
    -

    • Flaming Fist
    • (battle cestus)
    • Level: 1
    • Level Required: 79
    • Item Code: 7cs
    • +1 to All Skills
    • +200-300 to Minimum Fire Damage
    • 15% to Enemy Fire Resistance
    • Fire Absorb 10%
    • +15% to Maximum Fire Resist
    • Fire Resist 60%
    • Cold Resist 35%

    -
    -
    -
    -
    Deathbit134battle dart9tk -
    - -
    - -
    -
    -
    -

    • Deathbit
    • (battle dart)
    • Level: 1
    • Level Required: 34
    • Item Code: 9tk
    • 40% Deadly Strike
    • +200-450 to Attack Rating
    • 7% Life stolen per hit
    • 4% Mana stolen per hit
    • Replenishes quantity

    -
    -
    -
    -
    Swarming Blades5557battle dart9tk -
    - -
    - -
    -
    -
    -

    • Swarming Blades
    • (battle dart)
    • Level: 55
    • Level Required: 57
    • Item Code: 9tk
    • +12 to Maximum Damage (Based on Character Level)
    • +60% Increased Attack Speed
    • Increased Stack Size
    • Replenishes quantity
    • +50-60 to Life
    • Poison Resist 25%
    • 15% Target Defense

    -
    -
    -
    -
    Silt Runner142battle dart9tk -
    - -
    - -
    -
    -
    -

    • Silt Runner
    • (battle dart)
    • Level: 1
    • Level Required: 42
    • Item Code: 9tk
    • Replenishes quantity
    • Increased Stack Size
    • Hit blinds target +2
    • 8% Life stolen per hit
    • +35% Faster Run/Walk
    • +20 to Strength
    • +50-65 to Life

    -
    -
    -
    -
    Warlock's Touch154battle gauntletsxtg -
    - -
    - -
    -
    -
    -

    • Warlock's Touch
    • (battle gauntlets)
    • Level: 1
    • Level Required: 54
    • Item Code: xtg
    • +125% Enhanced Defense
    • +1 to Necromancer Skill Levels
    • +1 to Druid Skills
    • +20% Faster Cast Rate
    • +5 to Mana after each Kill
    • +25-40 to Mana
    • Regenerate Mana 50%

    -
    -
    -
    -
    Gryphon's Claw150battle gauntletsxtg -
    - -
    - -
    -
    -
    -

    • Gryphon's Claw
    • (battle gauntlets)
    • Level: 1
    • Level Required: 50
    • Item Code: xtg
    • +130% Enhanced Defense
    • +10% Increased Attack Speed
    • +1 to Summoning Skills
    • +5 Life after each Kill
    • Poison Resist 25%
    • Cold Resist 20%

    -
    -
    -
    -
    Lavagout142Battle Guantletsxtg -
    - -
    - -
    -
    -
    -

    • Lavagout
    • (Battle Guantlets)
    • Level: 1
    • Level Required: 42
    • Item Code: xtg
    • Fire Resist 24%
    • Half Freeze Duration
    • 2% Chance to cast level 10 Enchant on striking
    • +20% Increased Attack Speed
    • +150% Enhanced Defense
    • +13-46 to Minimum Fire Damage

    -
    -
    -
    -
    Earthshaker143Battle Hammer9wh -
    - -
    - -
    -
    -
    -

    • Earthshaker
    • (Battle Hammer)
    • Level: 1
    • Level Required: 43
    • Item Code: 9wh
    • 5% Chance to cast level 7 Eruption on striking
    • Knockback
    • +30% Increased Attack Speed
    • Hit blinds target +1
    • +3 to Elemental Skills

    -
    -
    -
    -
    Hammer of Jholm5560battle hammer9wh -
    - -
    - -
    -
    -
    -

    • Hammer of Jholm
    • (battle hammer)
    • Level: 55
    • Level Required: 60
    • Item Code: 9wh
    • +1 to All Skills
    • +20 to Maximum Damage (Based on Character Level)
    • +30% Increased Attack Speed
    • 6% Life stolen per hit
    • +3-5 to Mana after each Kill
    • 25% Chance of Crushing Blow

    -
    -
    -
    -
    Blasthammer150battle hammer9wh -
    - -
    - -
    -
    -
    -

    • Blasthammer
    • (battle hammer)
    • Level: 1
    • Level Required: 50
    • Item Code: 9wh
    • +30% Increased Attack Speed
    • +1 to All Skills
    • +3 to Shock Wave (Druid Only)
    • 12% Chance to cast level 7 Bone Spear when struck
    • Ignore Target's Defense

    -
    -
    -
    -
    Athena's Wrath140Battle Scythe9s8 -
    - -
    - -
    -
    -
    -

    • Athena's Wrath
    • (Battle Scythe)
    • Level: 1
    • Level Required: 40
    • Item Code: 9s8
    • +1 to Druid Skills
    • +15 to Dexterity
    • +30% Increased Attack Speed
    • +8 to Life (Based on Character Level)
    • +8 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Harbormaster's Victory5550battle scythe9s8 -
    - -
    - -
    -
    -
    -

    • Harbormaster's Victory
    • (battle scythe)
    • Level: 55
    • Level Required: 50
    • Item Code: 9s8
    • +50-100 to Minimum Damage
    • +12 to Maximum Damage (Based on Character Level)
    • +40% Increased Attack Speed
    • +1 to All Skills

    -
    -
    -
    -
    Survival Instinct145battle scythe9s8 -
    - -
    - -
    -
    -
    -

    • Survival Instinct
    • (battle scythe)
    • Level: 1
    • Level Required: 45
    • Item Code: 9s8
    • Damage Reduced by 15%
    • Magic Resist 20%
    • +30% Faster Hit Recovery
    • +20% Faster Run/Walk
    • +25% Increased Attack Speed
    • +50-80 to Minimum Cold Damage

    -
    -
    -
    -
    The Salamander119Battle Staffbst -
    - -
    - -
    -
    -
    -

    • The Salamander
    • (Battle Staff)
    • Level: 1
    • Level Required: 19
    • Item Code: bst
    • +15-32 to Minimum Fire Damage
    • Fire Resist 30%
    • +1 to Fire Wall (Sorceress Only)
    • +2 to Fire Ball (Sorceress Only)
    • +3 to Warmth (Sorceress Only)

    -
    -
    -
    -
    Staff of the Arch-Magus3136battle staffbst -
    - -
    - -
    -
    -
    -

    • Staff of the Arch-Magus
    • (battle staff)
    • Level: 31
    • Level Required: 36
    • Item Code: bst
    • +2 to All Skills
    • +10 to Mana (Based on Character Level)
    • +25 to Strength
    • +25 to Dexterity
    • +30% Faster Cast Rate
    • +2 to Lightning Skills
    • Slain Monsters Rest in Peace
    • +3% to Experience Gained

    -
    -
    -
    -
    Strange Alchemy123battle staffbst -
    - -
    - -
    -
    -
    -

    • Strange Alchemy
    • (battle staff)
    • Level: 1
    • Level Required: 23
    • Item Code: bst
    • +1 to Warmth
    • +1 to Frozen Armor
    • +1 to Bone Armor
    • +1 to Cyclone Armor
    • +15-30 to Minimum Damage
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Dread of the Blade144battle sword9bs -
    - -
    - -
    -
    -
    -

    • Dread of the Blade
    • (battle sword)
    • Level: 1
    • Level Required: 44
    • Item Code: 9bs
    • +30% Increased Attack Speed
    • +1 to All Skills
    • Hit Causes Monster To Flee112.5
    • +3 to Sword Mastery
    • +40% Faster Block Rate
    • 7% Mana stolen per hit

    -
    -
    -
    -
    Grimlock5549battle sword9bs -
    - -
    - -
    -
    -
    -

    • Grimlock
    • (battle sword)
    • Level: 55
    • Level Required: 49
    • Item Code: 9bs
    • +30-50 to Minimum Damage
    • +40% Increased Attack Speed
    • 40% better chance of getting magic item
    • +30-50 to Life
    • Ignore Target's Defense

    -
    -
    -
    -
    Headstriker139Battle Sword9bs -
    - -
    - -
    -
    -
    -

    • Headstriker
    • (Battle Sword)
    • Level: 1
    • Level Required: 39
    • Item Code: 9bs
    • Prevent Monster Heal
    • +15 to Strength
    • 12% Deadly Strike (Based on Character Level)
    • +8 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Spellsteel139Bearded Axe9ba -
    - -
    - -
    -
    -
    -

    • Spellsteel
    • (Bearded Axe)
    • Level: 1
    • Level Required: 39
    • Item Code: 9ba
    • Requirements -60%
    • +100 to Mana
    • Magic Damage Reduced by 12
    • +10% Faster Cast Rate
    • Regenerate Mana 25%
    • Level 1 Teleport (20/20 Charges)
    • Level 3 Decrepify (30/30 Charges)
    • Level 10 Holy Bolt (100/100 Charges)
    • Level 12 Firestorm (60/60 Charges)

    -
    -
    -
    -
    Grandiose Dreams144bearded axe9ba -
    - -
    - -
    -
    -
    -

    • Grandiose Dreams
    • (bearded axe)
    • Level: 1
    • Level Required: 44
    • Item Code: 9ba
    • 40% better chance of getting magic item
    • +1 to All Skills
    • 40% Chance of Crushing Blow
    • +60 to Life
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Dwarven Honor5551bearded axe9ba -
    - -
    - -
    -
    -
    -

    • Dwarven Honor
    • (bearded axe)
    • Level: 55
    • Level Required: 51
    • Item Code: 9ba
    • +25-50 to Minimum Damage
    • Damage Reduced by 10%
    • Damage Reduced by 8
    • Repairs 1 Durability In X seconds
    • +20% Increased Attack Speed
    • +100-150 Defense

    -
    -
    -
    -
    Father of Nations5557bec-de-corbin9h9 -
    - -
    - -
    -
    -
    -

    • Father of Nations
    • (bec-de-corbin)
    • Level: 55
    • Level Required: 57
    • Item Code: 9h9
    • +25 to Strength
    • Increase Maximum Life 15%
    • Increase Maximum Mana 15%
    • 8% Life stolen per hit
    • 6% Mana stolen per hit
    • +40% Increased Attack Speed
    • +50-100 to Minimum Damage

    -
    -
    -
    -
    Kritchan's Ire151bec-de-corbin9h9 -
    - -
    - -
    -
    -
    -

    • Kritchan's Ire
    • (bec-de-corbin)
    • Level: 1
    • Level Required: 51
    • Item Code: 9h9
    • +40-80 to Minimum Damage
    • 100% Chance to cast level 1 Arctic Blast on striking
    • +2 to All Skills
    • 25% Target Defense
    • 33% Chance of Open Wounds
    • Prevent Monster Heal

    -
    -
    -
    -
    Husoldal Evo144Bec-de-Corbin9h9 -
    - -
    - -
    -
    -
    -

    • Husoldal Evo
    • (Bec-de-Corbin)
    • Level: 1
    • Level Required: 44
    • Item Code: 9h9
    • Replenish Life +20
    • +200-250 to Attack Rating
    • Prevent Monster Heal
    • +20-32 to Minimum Damage
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Nightsmoke118Beltmbl -
    - -
    - -
    -
    -
    -

    • Nightsmoke
    • (Belt)
    • Level: 1
    • Level Required: 18
    • Item Code: mbl
    • Fire Resist 10%
    • 50% Damage Taken Goes To Mana
    • +20-30 to Mana
    • Damage Reduced by 2
    • +15 Defense
    • +40% Enhanced Defense

    -
    -
    -
    -
    Wreath of Suffering121beltmbl -
    - -
    - -
    -
    -
    -

    • Wreath of Suffering
    • (belt)
    • Level: 1
    • Level Required: 21
    • Item Code: mbl
    • +100% Enhanced Defense
    • 2% Mana stolen per hit
    • 5% Chance of Crushing Blow
    • Replenish Life +-2
    • +10 to Strength
    • +10 to Vitality

    -
    -
    -
    -
    Belt of Evil125beltmbl -
    - -
    - -
    -
    -
    -

    • Belt of Evil
    • (belt)
    • Level: 1
    • Level Required: 25
    • Item Code: mbl
    • +20-30 Defense
    • Replenish Life +-1
    • +-2% to Experience Gained
    • 75% better chance of getting magic item
    • +55-75 to Life

    -
    -
    -
    -
    Deathcleaver177Berserker Axe7wa -
    - -
    - -
    -
    -
    -

    • Deathcleaver
    • (Berserker Axe)
    • Level: 1
    • Level Required: 77
    • Item Code: 7wa
    • 66% Deadly Strike
    • 33% Target Defense
    • +40% Increased Attack Speed
    • +6-9 Life after each Kill

    -
    -
    -
    -
    Frostwyrm8484berserker axe7wa -
    - -
    - -
    -
    -
    -

    • Frostwyrm
    • (berserker axe)
    • Level: 84
    • Level Required: 84
    • Item Code: 7wa
    • +20% Increased Attack Speed
    • 33% Chance to cast level 35 Frost Nova on striking
    • 8% Chance to cast level 19 Ice Blast when struck
    • Cold Absorb 50%
    • Cold Resist 25%

    -
    -
    -
    -
    Blackleach Blade137Bill9vo -
    - -
    - -
    -
    -
    -

    • Blackleach Blade
    • (Bill)
    • Level: 1
    • Level Required: 37
    • Item Code: 9vo
    • Requirements -25%
    • 5% Chance to cast level 5 Weaken on striking
    • +-2 to Light Radius
    • 8% Life stolen per hit
    • +10 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Griefspawn Touch5547bill9vo -
    - -
    - -
    -
    -
    -

    • Griefspawn Touch
    • (bill)
    • Level: 55
    • Level Required: 47
    • Item Code: 9vo
    • +50-125 to Minimum Damage
    • +30% Increased Attack Speed
    • Hit Causes Monster To Flee103.90625
    • 6% Life stolen per hit
    • Regenerate Mana 25%
    • Lightning Resist 35%

    -
    -
    -
    -
    Sunderblight142bill9vo -
    - -
    - -
    -
    -
    -

    • Sunderblight
    • (bill)
    • Level: 1
    • Level Required: 42
    • Item Code: 9vo
    • +12% Damage to Demons (Based on Character Level)
    • +200 to Attack Rating against Demons
    • +20-25 Life after each Demon Kill
    • +50 to Life
    • Fire Resist 25%
    • 7% Chance to cast level 3 Decrepify when struck

    -
    -
    -
    -
    Deathprick129bladebld -
    - -
    - -
    -
    -
    -

    • Deathprick
    • (blade)
    • Level: 1
    • Level Required: 29
    • Item Code: bld
    • +15-30 to Minimum Damage
    • +145 to Minimum Poison Damage
    • 15% Deadly Strike
    • 15% Chance of Crushing Blow
    • 10% Increased Chance of Blocking
    • +15% Faster Block Rate
    • +15% Faster Run/Walk

    -
    -
    -
    -
    Moonsea Razor3535bladebld -
    - -
    - -
    -
    -
    -

    • Moonsea Razor
    • (blade)
    • Level: 35
    • Level Required: 35
    • Item Code: bld
    • +35-70 to Minimum Damage
    • +25-50 to Minimum Cold Damage
    • 20% Deadly Strike
    • +25 to Strength
    • Fire Resist 20%
    • Level 7 Static Field (22/22 Charges)
    • +40 to Mana

    -
    -
    -
    -
    Irices Shard125Bladebld -
    - -
    - -
    -
    -
    -

    • Irices Shard
    • (Blade)
    • Level: 1
    • Level Required: 25
    • Item Code: bld
    • +35% Faster Cast Rate
    • +35 to Mana
    • +35 to Attack Rating
    • Fire Resist 10%
    • +1 to Sorceress Skill Levels

    -
    -
    -
    -
    Baal's Wing174blade barrierupk -
    - -
    - -
    -
    -
    -

    • Baal's Wing
    • (blade barrier)
    • Level: 1
    • Level Required: 74
    • Item Code: upk
    • +200-300 Defense
    • 35% Increased Chance of Blocking
    • +15% Faster Block Rate
    • +20% Faster Run/Walk
    • +5 to Bone Wall
    • 33% Chance to cast level 8 Chain Lightning on striking
    • Prevent Monster Heal
    • 77% Chance of Open Wounds

    -
    -
    -
    -
    Spike Thorn168blade barrierupk -
    - -
    - -
    -
    -
    -

    • Spike Thorn
    • (blade barrier)
    • Level: 1
    • Level Required: 68
    • Item Code: upk
    • +120% Enhanced Defense
    • Attacker Takes Damage of (Based on Character Level) 11
    • +30% Faster Hit Recovery
    • Damage Reduced by 15%

    -
    -
    -
    -
    Razor Strike155Blade Bow6hb -
    - -
    - -
    -
    -
    -

    • Razor Strike
    • (Blade Bow)
    • Level: 1
    • Level Required: 55
    • Item Code: 6hb
    • Prevent Monster Heal
    • 20% Chance of Crushing Blow
    • +25 to Dexterity
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Foxfire Leaf168blade bow6hb -
    - -
    - -
    -
    -
    -

    • Foxfire Leaf
    • (blade bow)
    • Level: 1
    • Level Required: 68
    • Item Code: 6hb
    • +200-400 to Minimum Fire Damage
    • +24 to Maximum Fire Damage (Based on Character Level)
    • +15 to Dexterity
    • Fire Resist 20%
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Nightmare Glove3132blade talonsbtl -
    - -
    - -
    -
    -
    -

    • Nightmare Glove
    • (blade talons)
    • Level: 31
    • Level Required: 32
    • Item Code: btl
    • +1 to Shadow Disciplines
    • +10% to Fire Skill Damage
    • +10% to Lightning Skill Damage
    • Fire Resist 15%
    • 4% Life stolen per hit
    • 20% bonus to Attack Rating

    -
    -
    -
    -
    Bladespan122Blade Talonsbtl -
    - -
    - -
    -
    -
    -

    • Bladespan
    • (Blade Talons)
    • Level: 1
    • Level Required: 22
    • Item Code: btl
    • Ignore Target's Defense
    • +1 to Assassin Skills
    • +1 to Shadow Disciplines
    • Slows target by 20%
    • +251 to Unsummon ( Only)
    • +11-22 to Minimum Damage

    -
    -
    -
    -
    Key to the Madhouse128blade talonsbtl -
    - -
    - -
    -
    -
    -

    • Key to the Madhouse
    • (blade talons)
    • Level: 1
    • Level Required: 28
    • Item Code: btl
    • +15-30 to Minimum Damage
    • +15 to Energy
    • 25% better chance of getting magic item
    • +1 to All Skills
    • +1 to Traps

    -
    -
    -
    -
    Darkforge Spawn180bloodlord skullnef -
    - -
    - -
    -
    -
    -

    • Darkforge Spawn
    • (bloodlord skull)
    • Level: 1
    • Level Required: 80
    • Item Code: nef
    • +140% Enhanced Defense
    • +30% Faster Cast Rate
    • Increase Maximum Mana 10%
    • +1 to Curses
    • +1 to Poison and Bone Skills
    • +1 to Summoning Skills
    • Damage Reduced by 15%
    • +2 to Necromancer Skill Levels

    -
    -
    -
    -
    Ravings of the Mad186bloodlord skullnef -
    - -
    - -
    -
    -
    -

    • Ravings of the Mad
    • (bloodlord skull)
    • Level: 1
    • Level Required: 86
    • Item Code: nef
    • +200-300 Defense
    • 65% better chance of getting magic item
    • +25 to Strength
    • +40% Faster Cast Rate
    • +100% Piercing Attack
    • +8 to Spear Mastery
    • +20% Increased Attack Speed
    • +10-30 to Minimum Damage
    • +1 to Necromancer Skill Levels

    -
    -
    -
    -
    Call of the Wild160blood spiritdrb -
    - -
    - -
    -
    -
    -

    • Call of the Wild
    • (blood spirit)
    • Level: 1
    • Level Required: 60
    • Item Code: drb
    • +150-200 Defense
    • +7 to Summon Spirit Wolf (Druid Only)
    • +7 to Summon Fenris (Druid Only)
    • +7 to Summon Grizzly (Druid Only)
    • +2 to All Skills
    • +25% Increased Attack Speed
    • +25 to Dexterity
    • 6% Life stolen per hit

    -
    -
    -
    -
    Cerebus153blood spiritdrb -
    - -
    - -
    -
    -
    -

    • Cerebus
    • (blood spirit)
    • Level: 1
    • Level Required: 53
    • Item Code: drb
    • +130% Enhanced Defense
    • +2 to Shape Shifting Skills
    • 7% Life stolen per hit
    • 60% bonus to Attack Rating
    • 33% Chance of Open Wounds
    • +1 to Feral Rage ( Only)

    -
    -
    -
    -
    Replenishing Bolt Case66Boltsz02 -
    - -
    - -
    -
    -
    -

    • Replenishing Bolt Case
    • (Bolts)
    • Level: 6
    • Level Required: 6
    • Item Code: z02
    • +2-8 to Minimum Damage
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Bolt Case of Slaying6565Boltsz02 -
    - -
    - -
    -
    -
    -

    • Bolt Case of Slaying
    • (Bolts)
    • Level: 65
    • Level Required: 65
    • Item Code: z02
    • +5-20 to Minimum Damage
    • +20% Increased Attack Speed
    • +15% Piercing Attack
    • +1 to Bow and Crossbow Skills

    -
    -
    -
    -
    Bolt Case of Piercing3535Boltsz02 -
    - -
    - -
    -
    -
    -

    • Bolt Case of Piercing
    • (Bolts)
    • Level: 35
    • Level Required: 35
    • Item Code: z02
    • +4-12 to Minimum Damage
    • +15% Increased Attack Speed
    • +15% Piercing Attack

    -
    -
    -
    -
    Satyr's Speech127bone helmbhm -
    - -
    - -
    -
    -
    -

    • Satyr's Speech
    • (bone helm)
    • Level: 1
    • Level Required: 27
    • Item Code: bhm
    • +40-50 Defense
    • +1 to Offensive Auras
    • Repairs 1 Durability In X seconds
    • +125 to Attack Rating
    • Freezes target +1
    • Hit Causes Monster To Flee60.15625
    • Fire Resist 15%

    -
    -
    -
    -
    Wormskull121Bone Helmbhm -
    - -
    - -
    -
    -
    -

    • Wormskull
    • (Bone Helm)
    • Level: 1
    • Level Required: 21
    • Item Code: bhm
    • +1 to Necromancer Skill Levels
    • 5% Life stolen per hit
    • +10-25 to Mana
    • Poison Resist 25%
    • +102 to Minimum Poison Damage

    -
    -
    -
    -
    Hindsight124bone helmbhm -
    - -
    - -
    -
    -
    -

    • Hindsight
    • (bone helm)
    • Level: 1
    • Level Required: 24
    • Item Code: bhm
    • +25-35 Defense
    • +15% Faster Cast Rate
    • +20% Faster Hit Recovery
    • 20% better chance of getting magic item
    • +2 to Meditation
    • +1 to Paladin Skill Levels
    • Magic Resist 5%
    • 10% Chance to cast level 3 Life Tap when struck

    -
    -
    -
    -
    Wizardspike155Bone Knife7dg -
    - -
    - -
    -
    -
    -

    • Wizardspike
    • (Bone Knife)
    • Level: 1
    • Level Required: 55
    • Item Code: 7dg
    • +16 to Mana (Based on Character Level)
    • Regenerate Mana 15%
    • Increase Maximum Mana 15%
    • Fire Resist 75%
    • +50% Faster Cast Rate

    -
    -
    -
    -
    Lich Dagger170bone knife7dg -
    - -
    - -
    -
    -
    -

    • Lich Dagger
    • (bone knife)
    • Level: 1
    • Level Required: 70
    • Item Code: 7dg
    • 12% Life stolen per hit
    • +15% to Fire Skill Damage
    • +15% to Cold Skill Damage
    • +10% to Lightning Skill Damage
    • +20-40 to Minimum Damage
    • +25% Faster Cast Rate
    • Regenerate Mana 100%

    -
    -
    -
    -
    Wall of the Eyeless120Bone Shieldbsh -
    - -
    - -
    -
    -
    -

    • Wall of the Eyeless
    • (Bone Shield)
    • Level: 1
    • Level Required: 20
    • Item Code: bsh
    • +5 to Mana after each Kill
    • 3% Mana stolen per hit
    • +20% Faster Cast Rate
    • Poison Resist 20%
    • +30% Enhanced Defense
    • +10-20 Defense
    • +1 to Necromancer Skill Levels

    -
    -
    -
    -
    Doomhedge128bone shieldbsh -
    - -
    - -
    -
    -
    -

    • Doomhedge
    • (bone shield)
    • Level: 1
    • Level Required: 28
    • Item Code: bsh
    • +25-50 Defense
    • +30% Faster Block Rate
    • +15% Faster Hit Recovery
    • 13% Chance to cast level 1 Amplify Damage when struck
    • 10% Deadly Strike
    • Fire Resist 15%

    -
    -
    -
    -
    Cacophony124bone shieldbsh -
    - -
    - -
    -
    -
    -

    • Cacophony
    • (bone shield)
    • Level: 1
    • Level Required: 24
    • Item Code: bsh
    • +100% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +20% Faster Block Rate
    • 20% Chance to cast level 2 Terror when struck
    • Hit Causes Monster To Flee27.34375
    • Fire Resist 10%

    -
    -
    -
    -
    Kiss of the Vampire181bone visageuh9 -
    - -
    - -
    -
    -
    -

    • Kiss of the Vampire
    • (bone visage)
    • Level: 1
    • Level Required: 81
    • Item Code: uh9
    • +200-300 Defense
    • +1 to All Skills
    • +50-75 to Life
    • +50-75 to Mana
    • Replenish Life +10
    • Regenerate Mana 75%
    • 8% Mana stolen per hit
    • 8% Life stolen per hit
    • +5-7 to Mana after each Kill
    • +10-15 Life after each Kill

    -
    -
    -
    -
    Giantskull172bone visageuh9 -
    - -
    - -
    -
    -
    -

    • Giantskull
    • (bone visage)
    • Level: 1
    • Level Required: 72
    • Item Code: uh9
    • +250-320 Defense
    • +25-35 to Strength
    • 50% Chance of Crushing Blow
    • Knockback
    • +100 to Life

    -
    -
    -
    -
    Gravenspine120Bone Wandbwn -
    - -
    - -
    -
    -
    -

    • Gravenspine
    • (Bone Wand)
    • Level: 1
    • Level Required: 20
    • Item Code: bwn
    • +10 to Strength
    • +10 to Dexterity
    • +4 to Minimum Cold Damage
    • +8 to Maximum Cold Damage
    • 5% Mana stolen per hit
    • +2 to Necromancer Skill Levels
    • +25-50 to Mana

    -
    -
    -
    -
    Skeleton's Claw3433bone wandbwn -
    - -
    - -
    -
    -
    -

    • Skeleton's Claw
    • (bone wand)
    • Level: 34
    • Level Required: 33
    • Item Code: bwn
    • 10% Life stolen per hit
    • +20% Increased Attack Speed
    • +3 to Skeleton Mastery (Necromancer Only)
    • +50-75 to Life
    • 25% better chance of getting magic item
    • +1 to All Skills

    -
    -
    -
    -
    Child's Laughter126bone wandbwn -
    - -
    - -
    -
    -
    -

    • Child's Laughter
    • (bone wand)
    • Level: 1
    • Level Required: 26
    • Item Code: bwn
    • +3 to Weaken (Necromancer Only)
    • +3 to Terror (Necromancer Only)
    • +3 to Confuse (Necromancer Only)
    • 100% Chance to cast level 40 when you Level-Up
    • 50% better chance of getting magic item
    • +4% to Experience Gained
    • +25% to Poison Skill Damage

    -
    -
    -
    -
    Chains of the Abyss168boneweaveuhn -
    - -
    - -
    -
    -
    -

    • Chains of the Abyss
    • (boneweave)
    • Level: 1
    • Level Required: 68
    • Item Code: uhn
    • +100% Enhanced Defense
    • Damage Reduced by 20
    • Lightning Absorb 20%
    • +-5% Increased Attack Speed
    • +-5% Faster Run/Walk
    • +25% Faster Cast Rate
    • +80-120 to Mana
    • Fire Absorb 20%

    -
    -
    -
    -
    Tarrasque Hide186Boneweaveuhn -
    - -
    - -
    -
    -
    -

    • Tarrasque Hide
    • (Boneweave)
    • Level: 1
    • Level Required: 86
    • Item Code: uhn
    • +200% Enhanced Defense
    • +300-500 Defense
    • Damage Reduced by 30%
    • Magic Damage Reduced by 35
    • Fire Resist 50%
    • Lightning Resist 70%
    • Cold Resist 30%
    • Poison Resist 45%

    -
    -
    -
    -
    Marrowwalk169boneweave bootsumb -
    - -
    - -
    -
    -
    -

    • Marrowwalk
    • (boneweave boots)
    • Level: 1
    • Level Required: 69
    • Item Code: umb
    • +170% Enhanced Defense
    • +20% Faster Run/Walk
    • Level 33 (13/13 Charges)
    • Level 12 (10/10 Charges)
    • Heal Stamina Plus 10%
    • Regenerate Mana 10%
    • Half Freeze Duration
    • +10-20 to Strength
    • +17 to Dexterity
    • +1 to ( Only)

    -
    -
    -
    -
    Hollowed Ground176boneweave bootsumb -
    - -
    - -
    -
    -
    -

    • Hollowed Ground
    • (boneweave boots)
    • Level: 1
    • Level Required: 76
    • Item Code: umb
    • +1 to Paladin Skill Levels
    • +150% Enhanced Defense
    • +25% Faster Hit Recovery
    • +125% Damage to Undead
    • Slain Monsters Rest in Peace
    • Level [sLvl] [skill] Aura When Equipped
    • +15-25 to Dexterity

    -
    -
    -
    -
    Green God's Bracers125bracersmgl -
    - -
    - -
    -
    -
    -

    • Green God's Bracers
    • (bracers)
    • Level: 1
    • Level Required: 25
    • Item Code: mgl
    • +100% Enhanced Defense
    • +15% Increased Attack Speed
    • +1 to Passive and Magic Skills
    • +1-35 to Minimum Lightning Damage
    • Fire Resist 10%
    • +25-35 to Life

    -
    -
    -
    -
    Horseman's Gloves120bracersmgl -
    - -
    - -
    -
    -
    -

    • Horseman's Gloves
    • (bracers)
    • Level: 1
    • Level Required: 20
    • Item Code: mgl
    • +40-50 Defense
    • Damage Reduced by 7%
    • +10% Increased Attack Speed
    • +1 to Offensive Auras
    • Poison Resist 15%
    • +30 to Life

    -
    -
    -
    -
    Chance Guards115Bracersmgl -
    - -
    - -
    -
    -
    -

    • Chance Guards
    • (Bracers)
    • Level: 1
    • Level Required: 15
    • Item Code: mgl
    • 25% better chance of getting magic item
    • +25 to Attack Rating
    • +15 Defense
    • +2 to Light Radius
    • +50% Enhanced Defense

    -
    -
    -
    -
    Griefspawn157Bramble Mittsulg -
    - -
    - -
    -
    -
    -

    • Griefspawn
    • (Bramble Mitts)
    • Level: 1
    • Level Required: 57
    • Item Code: ulg
    • +75% Enhanced Defense
    • +10-20 to Minimum Damage
    • +40% Increased Attack Speed
    • Slain Monsters Rest in Peace
    • Increase Maximum Life 10%

    -
    -
    -
    -
    Mephisto's Claw164bramble mittsulg -
    - -
    - -
    -
    -
    -

    • Mephisto's Claw
    • (bramble mitts)
    • Level: 1
    • Level Required: 64
    • Item Code: ulg
    • +125% Enhanced Defense
    • Level [sLvl] [skill] Aura When Equipped
    • +70-100 to Minimum Cold Damage
    • Freezes target +2
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Spear of Hydragoon2725brandistockbrn -
    - -
    - -
    -
    -
    -

    • Spear of Hydragoon
    • (brandistock)
    • Level: 27
    • Level Required: 25
    • Item Code: brn
    • +45-90 to Minimum Damage
    • +20% Increased Attack Speed
    • +8 to Leap Attack (Barbarian Only)
    • +10 to Strength
    • +10 to Dexterity

    -
    -
    -
    -
    Bloodthief114Brandistockbrn -
    - -
    - -
    -
    -
    -

    • Bloodthief
    • (Brandistock)
    • Level: 1
    • Level Required: 14
    • Item Code: brn
    • 35% Chance of Open Wounds
    • +10 to Strength
    • 8% Life stolen per hit
    • +26-50 to Life

    -
    -
    -
    -
    Fangtree117brandistockbrn -
    - -
    - -
    -
    -
    -

    • Fangtree
    • (brandistock)
    • Level: 1
    • Level Required: 17
    • Item Code: brn
    • 16% Deadly Strike (Based on Character Level)
    • 25% Chance to cast level 3 Confuse when struck

    -
    -
    -
    -
    Venomsward117Breast Platebrs -
    - -
    - -
    -
    -
    -

    • Venomsward
    • (Breast Plate)
    • Level: 1
    • Level Required: 17
    • Item Code: brs
    • +15% to Maximum Poison Resist
    • Poison Length Reduced by 50%
    • Poison Resist 90%
    • +2 to Light Radius
    • +60% Enhanced Defense

    -
    -
    -
    -
    Shattering Blow121breast platebrs -
    - -
    - -
    -
    -
    -

    • Shattering Blow
    • (breast plate)
    • Level: 1
    • Level Required: 21
    • Item Code: brs
    • +120% Enhanced Defense
    • 8% Chance of Crushing Blow (Based on Character Level)
    • 8% Deadly Strike (Based on Character Level)
    • +5-10 to Minimum Damage
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Breastplate of Gond125breast platebrs -
    - -
    - -
    -
    -
    -

    • Breastplate of Gond
    • (breast plate)
    • Level: 1
    • Level Required: 25
    • Item Code: brs
    • +180-200 Defense
    • 10% to Enemy Lightning Resistance
    • Lightning Absorb 10%
    • +10% to Lightning Skill Damage
    • Lightning Resist 40%
    • +1-75 to Minimum Lightning Damage

    -
    -
    -
    -
    Goreshovel111Broad Axebax -
    - -
    - -
    -
    -
    -

    • Goreshovel
    • (Broad Axe)
    • Level: 1
    • Level Required: 11
    • Item Code: bax
    • +30% Increased Attack Speed
    • +25 to Strength
    • 60% Chance of Open Wounds

    -
    -
    -
    -
    Night Hag2423broad axebax -
    - -
    - -
    -
    -
    -

    • Night Hag
    • (broad axe)
    • Level: 24
    • Level Required: 23
    • Item Code: bax
    • +133 to Minimum Poison Damage
    • 7% Life stolen per hit
    • Hit blinds target +1
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Mirth Bringer114broad axebax -
    - -
    - -
    -
    -
    -

    • Mirth Bringer
    • (broad axe)
    • Level: 1
    • Level Required: 14
    • Item Code: bax
    • 10% Chance to cast level 3 Inner Sight on striking
    • Poison Resist 20%
    • Cold Resist 20%
    • +3% to Experience Gained

    -
    -
    -
    -
    Vanquisher122broadswordbsd -
    - -
    - -
    -
    -
    -

    • Vanquisher
    • (broadsword)
    • Level: 1
    • Level Required: 22
    • Item Code: bsd
    • 25% Chance of Crushing Blow
    • 5% Life stolen per hit
    • +15% Increased Attack Speed
    • +35-50 to Life
    • +1 to Sacrifice

    -
    -
    -
    -
    Griswolds Edge117Broad Swordbsd -
    - -
    - -
    -
    -
    -

    • Griswolds Edge
    • (Broad Sword)
    • Level: 1
    • Level Required: 17
    • Item Code: bsd
    • +3-4 to Minimum Fire Damage
    • +7-8 to Maximum Fire Damage
    • +100 to Attack Rating
    • +10% Increased Attack Speed
    • Knockback
    • +12 to Strength

    -
    -
    -
    -
    Omni-Slash2832broadswordbsd -
    - -
    - -
    -
    -
    -

    • Omni-Slash
    • (broadsword)
    • Level: 28
    • Level Required: 32
    • Item Code: bsd
    • +15-35 to Minimum Damage
    • +20% Increased Attack Speed
    • 20% Deadly Strike
    • Attacker Takes Damage of 20

    -
    -
    -
    -
    Traitor's Mark15bucklerbuc -
    - -
    - -
    -
    -
    -

    • Traitor's Mark
    • (buckler)
    • Level: 1
    • Level Required: 5
    • Item Code: buc
    • +15-30 Defense
    • 10% Increased Chance of Blocking
    • +15% Faster Block Rate
    • 3% Life stolen per hit
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Pelta Lunata12Bucklerbuc -
    - -
    - -
    -
    -
    -

    • Pelta Lunata
    • (Buckler)
    • Level: 1
    • Level Required: 2
    • Item Code: buc
    • +30 Defense
    • +10 to Vitality
    • +5 to Strength
    • +10 to Energy
    • +30% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +40% Faster Block Rate

    -
    -
    -
    -
    Lightreaper18bucklerbuc -
    - -
    - -
    -
    -
    -

    • Lightreaper
    • (buckler)
    • Level: 1
    • Level Required: 8
    • Item Code: buc
    • +20-35 Defense
    • 15% Increased Chance of Blocking
    • +10-20 to Minimum Lightning Damage
    • +25% Faster Hit Recovery
    • +20% Faster Cast Rate
    • +5 to Vitality

    -
    -
    -
    -
    Apoclypse Fire139burnt wand9wn -
    - -
    - -
    -
    -
    -

    • Apoclypse Fire
    • (burnt wand)
    • Level: 1
    • Level Required: 39
    • Item Code: 9wn
    • Level 30 Hydra (100/100 Charges)
    • Level 30 Fire Wall (100/100 Charges)
    • Level 30 Firestorm (100/100 Charges)
    • Level 30 Volcano (100/100 Charges)
    • +10% to Experience Gained
    • Fire Resist 65%
    • +25% Faster Cast Rate
    • +1 to All Skills

    -
    -
    -
    -
    Epoch's End5543burnt wand9wn -
    - -
    - -
    -
    -
    -

    • Epoch's End
    • (burnt wand)
    • Level: 55
    • Level Required: 43
    • Item Code: 9wn
    • +1 to All Skills
    • +8 to Mana (Based on Character Level)
    • +8 to Life (Based on Character Level)
    • +20% to Poison Skill Damage
    • Poison Resist 45%
    • Poison Length Reduced by 50%
    • +3 to FireGolem

    -
    -
    -
    -
    Suicide Branch133Burnt Wand9wn -
    - -
    - -
    -
    -
    -

    • Suicide Branch
    • (Burnt Wand)
    • Level: 1
    • Level Required: 33
    • Item Code: 9wn
    • Attacker Takes Damage of 25
    • +50% Faster Cast Rate
    • Fire Resist 10%
    • Increase Maximum Mana 10%
    • +40 to Life
    • +1 to All Skills

    -
    -
    -
    -
    Wrath of the Seraphim186caduceus7ws -
    - -
    - -
    -
    -
    -

    • Wrath of the Seraphim
    • (caduceus)
    • Level: 1
    • Level Required: 86
    • Item Code: 7ws
    • +8 to Maximum Damage (Based on Character Level)
    • 8% Life stolen per hit
    • +15 to Mana after each Kill
    • Slows target by 90%
    • Hit blinds target +4
    • +3 to Paladin Skill Levels
    • +40% Increased Attack Speed

    -
    -
    -
    -
    Ironward180caduceus7ws -
    - -
    - -
    -
    -
    -

    • Ironward
    • (caduceus)
    • Level: 1
    • Level Required: 80
    • Item Code: 7ws
    • Slows target by 25%
    • 150% bonus to Attack Rating
    • +10% Increased Attack Speed
    • +80-240 +%d magic damage
    • Damage Reduced by 4
    • Damage +40
    • +2 to Summoning Skills
    • 33% Chance of Crushing Blow

    -
    -
    -
    -
    Vow of Revenge147cantor trophyne9 -
    - -
    - -
    -
    -
    -

    • Vow of Revenge
    • (cantor trophy)
    • Level: 1
    • Level Required: 47
    • Item Code: ne9
    • +120% Enhanced Defense
    • +2 to Poison and Bone Skills
    • +2 to Necromancer Skill Levels
    • 25% Increased Chance of Blocking
    • 100% Chance to cast level 51 when you Die
    • +20 to Dexterity
    • Fire Resist 50%
    • Lightning Resist 50%
    • Poison Length Reduced by 50%

    -
    -
    -
    -
    Dreamsender140Cantor Trophyne9 -
    - -
    - -
    -
    -
    -

    • Dreamsender
    • (Cantor Trophy)
    • Level: 1
    • Level Required: 40
    • Item Code: ne9
    • +120% Enhanced Defense
    • +25% Faster Hit Recovery
    • +25% Faster Run/Walk
    • +2 to Necromancer Skill Levels
    • 50% better chance of getting magic item
    • +20 to Strength
    • +20 to Dexterity
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Nameweaver18capcap -
    - -
    - -
    -
    -
    -

    • Nameweaver
    • (cap)
    • Level: 1
    • Level Required: 8
    • Item Code: cap
    • +20-30 Defense
    • +10 to Dexterity
    • Regenerate Mana 45%
    • Lightning Resist 35%

    -
    -
    -
    -
    War Bonnet13Capcap -
    - -
    - -
    -
    -
    -

    • War Bonnet
    • (Cap)
    • Level: 1
    • Level Required: 3
    • Item Code: cap
    • +15-25 to Life
    • +30 to Attack Rating
    • +15-25 to Mana
    • +14-20 Defense

    -
    -
    -
    -
    Conqueror's Feast150carnage helmbab -
    - -
    - -
    -
    -
    -

    • Conqueror's Feast
    • (carnage helm)
    • Level: 1
    • Level Required: 50
    • Item Code: bab
    • +14 Defense (Based on Character Level)
    • +75-100 Defense
    • +10-15 Life after each Kill
    • Replenish Life +10
    • +50 to Mana
    • +20% Faster Run/Walk
    • Fire Resist 25%

    -
    -
    -
    -
    Foul Embrace157Carnage Helmbab -
    - -
    - -
    -
    -
    -

    • Foul Embrace
    • (Carnage Helm)
    • Level: 1
    • Level Required: 57
    • Item Code: bab
    • +150% Enhanced Defense
    • +3 to All Skills
    • +1200 to Minimum Poison Damage
    • Fire Resist 55%
    • Replenish Life +-12
    • 10% Damage Taken Goes To Mana
    • 6% Mana stolen per hit
    • Regenerate Mana 100%

    -
    -
    -
    -
    Helm of Ra139casquexlm -
    - -
    - -
    -
    -
    -

    • Helm of Ra
    • (casque)
    • Level: 1
    • Level Required: 39
    • Item Code: xlm
    • +110% Enhanced Defense
    • +1 to All Skills
    • +15 to Strength
    • +15% to Fire Skill Damage
    • Fire Resist 25%
    • +10% to Maximum Fire Resist
    • +10% Faster Run/Walk

    -
    -
    -
    -
    Stealskull135Casquexlm -
    - -
    - -
    -
    -
    -

    • Stealskull
    • (Casque)
    • Level: 1
    • Level Required: 35
    • Item Code: xlm
    • 5% Mana stolen per hit
    • 5% Life stolen per hit
    • +10% Faster Hit Recovery
    • +10% Increased Attack Speed
    • +200% Enhanced Defense
    • 30% better chance of getting magic item

    -
    -
    -
    -
    Troubled Thoughts143casquexlm -
    - -
    - -
    -
    -
    -

    • Troubled Thoughts
    • (casque)
    • Level: 1
    • Level Required: 43
    • Item Code: xlm
    • +80% Enhanced Defense
    • +1 to Necromancer Skill Levels
    • +66 to Throw ( Only)
    • +66 to Throw ( Only)
    • Repairs 1 Durability In X seconds
    • +15-20 Life after each Kill
    • +8-12 to Mana after each Kill
    • +15 to Strength

    -
    -
    -
    -
    Bow of the Dead140cedar bow8lb -
    - -
    - -
    -
    -
    -

    • Bow of the Dead
    • (cedar bow)
    • Level: 1
    • Level Required: 40
    • Item Code: 8lb
    • 649% Reanimate as: [Monster]
    • Cold Resist 35%
    • +150% Damage to Undead
    • 5% Mana stolen per hit
    • +20 to Dexterity
    • +1 to All Skills

    -
    -
    -
    -
    Fatima Ravenclaw5549cedarbow8lb -
    - -
    - -
    -
    -
    -

    • Fatima Ravenclaw
    • (cedarbow)
    • Level: 55
    • Level Required: 49
    • Item Code: 8lb
    • +25-50 to Minimum Damage
    • 20% bonus to Attack Rating
    • +1 to Pierce
    • 7% Life stolen per hit
    • +30 to Mana
    • +2 to Barbarian Skill Levels
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Kuko Shakaku133CedarBow8lb -
    - -
    - -
    -
    -
    -

    • Kuko Shakaku
    • (CedarBow)
    • Level: 1
    • Level Required: 33
    • Item Code: 8lb
    • +3 to Immolation Arrow (Amazon Only)
    • Fires Explosive Arrows or Bolts
    • +50% Piercing Attack
    • +40-180 to Minimum Fire Damage
    • +3 to Bow and Crossbow Skills

    -
    -
    -
    -
    Rubydawn142cedar staff8cs -
    - -
    - -
    -
    -
    -

    • Rubydawn
    • (cedar staff)
    • Level: 1
    • Level Required: 42
    • Item Code: 8cs
    • +66 to Left Hand Throw ( Only)
    • +66 to Unsummon ( Only)
    • +66 to Throw ( Only)
    • +2 to Necromancer Skill Levels
    • +20% Faster Cast Rate
    • Increase Maximum Mana 15%
    • +3 to Fire Mastery
    • +6 to Fire Ball

    -
    -
    -
    -
    Chromatic Ire135Cedar Staff8cs -
    - -
    - -
    -
    -
    -

    • Chromatic Ire
    • (Cedar Staff)
    • Level: 1
    • Level Required: 35
    • Item Code: 8cs
    • +3 to Sorceress Skill Levels
    • Fire Resist 20%
    • +20% Faster Cast Rate
    • Attacker Takes Lightning Damage of 20
    • Increase Maximum Life 20%
    • +1 to Fire Mastery (Sorceress Only)
    • +1 to Lightning Mastery (Sorceress Only)
    • +1 to Cold Mastery (Sorceress Only)

    -
    -
    -
    -
    Staff of Valere5556cedar staff8cs -
    - -
    - -
    -
    -
    -

    • Staff of Valere
    • (cedar staff)
    • Level: 55
    • Level Required: 56
    • Item Code: 8cs
    • +45% Increased Attack Speed
    • Damage Reduced by 15%
    • +15 to Strength
    • +25 to Dexterity
    • +1 to Druid Skills
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Lycander's Aim142Ceremonial Bowam7 -
    - -
    - -
    -
    -
    -

    • Lycander's Aim
    • (Ceremonial Bow)
    • Level: 1
    • Level Required: 42
    • Item Code: am7
    • +2 to Amazon Skill Levels
    • +2 to Bow and Crossbow Skills
    • +20% Increased Attack Speed
    • +20% Enhanced Defense
    • +20 to Dexterity
    • +20 to Energy
    • 5% Mana stolen per hit
    • +25-50 to Minimum Damage

    -
    -
    -
    -
    The Four Winds150ceremonial bowam7 -
    - -
    - -
    -
    -
    -

    • The Four Winds
    • (ceremonial bow)
    • Level: 1
    • Level Required: 50
    • Item Code: am7
    • +15-30 to Minimum Damage
    • +1-200 to Minimum Lightning Damage
    • +1 to Teleport
    • +50% Faster Run/Walk
    • +1 to Amazon Skill Levels
    • +1 to Passive and Magic Skills

    -
    -
    -
    -
    Distance Strike5560ceremonial bowam7 -
    - -
    - -
    -
    -
    -

    • Distance Strike
    • (ceremonial bow)
    • Level: 55
    • Level Required: 60
    • Item Code: am7
    • +30% Increased Attack Speed
    • +1 to All Skills
    • +15 to Dexterity
    • +25% Faster Run/Walk
    • +250 to Attack Rating
    • Knockback

    -
    -
    -
    -
    Sister of the Sun149ceremonial javelinama -
    - -
    - -
    -
    -
    -

    • Sister of the Sun
    • (ceremonial javelin)
    • Level: 1
    • Level Required: 49
    • Item Code: ama
    • +2 to Amazon Skill Levels
    • +75-100 to Minimum Fire Damage
    • Cold Resist 35%
    • Fire Resist 50%
    • +1 to Javelin and Spear Skills
    • Replenishes quantity
    • Increased Stack Size

    -
    -
    -
    -
    Titan's Revenge142Ceremonial Javelinama -
    - -
    - -
    -
    -
    -

    • Titan's Revenge
    • (Ceremonial Javelin)
    • Level: 1
    • Level Required: 42
    • Item Code: ama
    • +2 to Amazon Skill Levels
    • +2 to Javelin and Spear Skills
    • +30% Faster Run/Walk
    • Replenishes quantity
    • +20 to Strength
    • +20 to Dexterity
    • 5% Life stolen per hit
    • +25-50 to Minimum Damage
    • Increased Stack Size

    -
    -
    -
    -
    Lady in Waiting5565ceremonial javelinama -
    - -
    - -
    -
    -
    -

    • Lady in Waiting
    • (ceremonial javelin)
    • Level: 55
    • Level Required: 65
    • Item Code: ama
    • +30-60 to Minimum Damage
    • +6 to Maximum Damage (Based on Character Level)
    • Increased Stack Size
    • Replenishes quantity
    • +1 to Javelin and Spear Skills
    • +1 to All Skills
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Lycander's Flank142Ceremonial Pikeam9 -
    - -
    - -
    -
    -
    -

    • Lycander's Flank
    • (Ceremonial Pike)
    • Level: 1
    • Level Required: 42
    • Item Code: am9
    • +2 to Amazon Skill Levels
    • +2 to Javelin and Spear Skills
    • +30% Increased Attack Speed
    • +20% Enhanced Defense
    • +20 to Strength
    • +20 to Vitality
    • 5% Life stolen per hit
    • +25-50 to Minimum Damage

    -
    -
    -
    -
    Murder's Mistress150ceremonial pikeam9 -
    - -
    - -
    -
    -
    -

    • Murder's Mistress
    • (ceremonial pike)
    • Level: 1
    • Level Required: 50
    • Item Code: am9
    • +12% Enhanced Maximum Damage (Based on Character Level)
    • +1 to Amazon Skill Levels
    • +50% Increased Attack Speed
    • 18% Deadly Strike
    • +3 to Spear Mastery
    • Repairs 1 Durability In X seconds
    • +10-15 Life after each Kill
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Silverdawn133Ceremonial Spearam8 -
    - -
    - -
    -
    -
    -

    • Silverdawn
    • (Ceremonial Spear)
    • Level: 1
    • Level Required: 33
    • Item Code: am8
    • +1 to Amazon Skill Levels
    • +2 to Passive and Magic Skills
    • +1-200 to Minimum Lightning Damage
    • Lightning Resist 50%
    • +4-7 to Light Radius
    • +100% Damage to Demons
    • +9 to Life (Based on Character Level)
    • +20-60 to Minimum Damage

    -
    -
    -
    -
    Vile Temptress140ceremonial spearam8 -
    - -
    - -
    -
    -
    -

    • Vile Temptress
    • (ceremonial spear)
    • Level: 1
    • Level Required: 40
    • Item Code: am8
    • +12 to Maximum Damage (Based on Character Level)
    • +1 to Amazon Skill Levels
    • +2 to Passive and Magic Skills
    • 8% Chance to cast level 3 Chain Lightning on striking
    • +3% to Experience Gained
    • +25 to Dexterity
    • Requirements -20%

    -
    -
    -
    -
    Samantha's Fist2828cestusces -
    - -
    - -
    -
    -
    -

    • Samantha's Fist
    • (cestus)
    • Level: 28
    • Level Required: 28
    • Item Code: ces
    • +1 to Shadow Disciplines
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Androsphinx120cestusces -
    - -
    - -
    -
    -
    -

    • Androsphinx
    • (cestus)
    • Level: 1
    • Level Required: 20
    • Item Code: ces
    • +15% Increased Attack Speed
    • +20% Faster Run/Walk
    • 6% Life stolen per hit
    • +200 Defense vs. Melee
    • 15% Chance of Crushing Blow
    • +1 to Assassin Skills

    -
    -
    -
    -
    Liege Reaver115Cestusces -
    - -
    - -
    -
    -
    -

    • Liege Reaver
    • (Cestus)
    • Level: 1
    • Level Required: 15
    • Item Code: ces
    • +5-10 to Minimum Damage
    • +1 to Martial Arts
    • Repairs 1 Durability In X seconds
    • +150 to Attack Rating
    • 33% Chance of Open Wounds

    -
    -
    -
    -
    Treads of Cthon115Chain Bootsmbt -
    - -
    - -
    -
    -
    -

    • Treads of Cthon
    • (Chain Boots)
    • Level: 1
    • Level Required: 15
    • Item Code: mbt
    • +30% Faster Run/Walk
    • +50 Defense vs. Missile
    • 50% Stamina Drain
    • +10 to Life
    • +12-18 Defense
    • +50% Enhanced Defense

    -
    -
    -
    -
    Pepin's Grace123chain bootsmbt -
    - -
    - -
    -
    -
    -

    • Pepin's Grace
    • (chain boots)
    • Level: 1
    • Level Required: 23
    • Item Code: mbt
    • +30-40 Defense
    • +20% Faster Run/Walk
    • Replenish Life +2
    • +1 to Dodge
    • Attacker Takes Damage of 6
    • +10-15 to Dexterity

    -
    -
    -
    -
    Bonemesh119chain bootsmbt -
    - -
    - -
    -
    -
    -

    • Bonemesh
    • (chain boots)
    • Level: 1
    • Level Required: 19
    • Item Code: mbt
    • +100% Enhanced Defense
    • +1 to Summoning Skills
    • +5 to Skeleton Mastery
    • +1 to Raise Skeleton
    • +75% Damage to Undead
    • Replenish Life +3

    -
    -
    -
    -
    Ghosly Chainmail123chain mailchn -
    - -
    - -
    -
    -
    -

    • Ghosly Chainmail
    • (chain mail)
    • Level: 1
    • Level Required: 23
    • Item Code: chn
    • +155-175 Defense
    • Repairs 1 Durability In X seconds
    • Cold Resist 30%
    • 10% to Enemy Cold Resistance
    • +10% to Cold Skill Damage

    -
    -
    -
    -
    Sparking Mail115Chain Mailchn -
    - -
    - -
    -
    -
    -

    • Sparking Mail
    • (Chain Mail)
    • Level: 1
    • Level Required: 15
    • Item Code: chn
    • +75% Enhanced Defense
    • +1-20 to Minimum Lightning Damage
    • Attacker Takes Lightning Damage of 10
    • Lightning Resist 30%

    -
    -
    -
    -
    Xanadu Dreams118chain mailchn -
    - -
    - -
    -
    -
    -

    • Xanadu Dreams
    • (chain mail)
    • Level: 1
    • Level Required: 18
    • Item Code: chn
    • +100% Enhanced Defense
    • +1 to Druid Skills
    • Increase Maximum Durability 100%
    • 5% Chance to cast level 2 Dim Vision on striking
    • Fire Resist 15%
    • 3% Life stolen per hit

    -
    -
    -
    -
    Messerschmidt's Reaver170Champion Axe7ga -
    - -
    - -
    -
    -
    -

    • Messerschmidt's Reaver
    • (Champion Axe)
    • Level: 1
    • Level Required: 70
    • Item Code: 7ga
    • +20% Enhanced Maximum Damage (Based on Character Level)
    • +15 to Strength
    • +15 to Dexterity
    • +15 to Vitality
    • +15 to Energy
    • +20-240 to Minimum Fire Damage
    • 100% bonus to Attack Rating

    -
    -
    -
    -
    Hero's Welcome179champion axe7ga -
    - -
    - -
    -
    -
    -

    • Hero's Welcome
    • (champion axe)
    • Level: 1
    • Level Required: 79
    • Item Code: 7ga
    • +3% to Experience Gained
    • +10-15 to Life
    • +20% Increased Attack Speed
    • +5 to Vitality (Based on Character Level)
    • Damage Reduced by 10%
    • Fire Resist 25%
    • Cannot Be Frozen

    -
    -
    -
    -
    Doombringer169Champion Sword7b7 -
    - -
    - -
    -
    -
    -

    • Doombringer
    • (Champion Sword)
    • Level: 1
    • Level Required: 69
    • Item Code: 7b7
    • Increase Maximum Life 20%
    • 40% bonus to Attack Rating
    • +30-100 to Minimum Damage
    • 8% Chance to cast level 3 Weaken on striking
    • 5% Life stolen per hit

    -
    -
    -
    -
    Deadly Hunter180champion sword7b7 -
    - -
    - -
    -
    -
    -

    • Deadly Hunter
    • (champion sword)
    • Level: 1
    • Level Required: 80
    • Item Code: 7b7
    • 75% Deadly Strike
    • +25% Increased Attack Speed
    • 6% Mana stolen per hit
    • 8% Life stolen per hit
    • Regenerate Mana 50%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Black Hades151Chaos Armorxul -
    - -
    - -
    -
    -
    -

    • Black Hades
    • (Chaos Armor)
    • Level: 1
    • Level Required: 51
    • Item Code: xul
    • +-2 to Light Radius
    • +200-250 to Attack Rating against Demons
    • Half Freeze Duration
    • +140% Enhanced Defense
    • +30% Damage to Demons

    -
    -
    -
    -
    Evening Sky157chaos armorxul -
    - -
    - -
    -
    -
    -

    • Evening Sky
    • (chaos armor)
    • Level: 1
    • Level Required: 57
    • Item Code: xul
    • +175% Enhanced Defense
    • +75-150 to Minimum Fire Damage
    • Fire Resist 75%
    • +30% Faster Run/Walk
    • +20% Faster Cast Rate
    • +50 to Mana
    • +50 to Life

    -
    -
    -
    -
    Shambling Mound161chaos armorxul -
    - -
    - -
    -
    -
    -

    • Shambling Mound
    • (chaos armor)
    • Level: 1
    • Level Required: 61
    • Item Code: xul
    • +40 Defense (Based on Character Level)
    • +50% Enhanced Defense
    • Poison Resist 40%
    • +400 to Minimum Poison Damage
    • +15% to Poison Skill Damage
    • +10% Faster Run/Walk

    -
    -
    -
    -
    Remembrance of Glory2929charmcm1 -
    - -
    - -
    -
    -
    -

    • Remembrance of Glory
    • (charm)
    • Level: 29
    • Level Required: 29
    • Item Code: cm1
    • +20 to Life
    • +17 to Mana
    • Fire Resist 5%
    • +5 to Dexterity

    -
    -
    -
    -
    Nightdrifter66charmcm3 -
    - -
    - -
    -
    -
    -

    • Nightdrifter
    • (charm)
    • Level: 6
    • Level Required: 6
    • Item Code: cm3
    • +15-25 to Life
    • +5-8 to Minimum Cold Damage
    • Freezes target +1
    • +15% Faster Run/Walk

    -
    -
    -
    -
    Ogre King's Bowl6060charmcm1 -
    - -
    - -
    -
    -
    -

    • Ogre King's Bowl
    • (charm)
    • Level: 60
    • Level Required: 60
    • Item Code: cm1
    • 3% Life stolen per hit
    • 3% Mana stolen per hit
    • Replenish Life +3
    • Regenerate Mana 25%

    -
    -
    -
    -
    Gheed's Fortune4545charmcm3 -
    - -
    - -
    -
    -
    -

    • Gheed's Fortune
    • (charm)
    • Level: 45
    • Level Required: 45
    • Item Code: cm3
    • 20% better chance of getting magic item
    • +10-15 to Life

    -
    -
    -
    -
    Queenscall7175charmcm3 -
    - -
    - -
    -
    -
    -

    • Queenscall
    • (charm)
    • Level: 71
    • Level Required: 75
    • Item Code: cm3
    • +1 to All Skills
    • +40-44 to Life
    • Fire Resist 11%
    • +10% Faster Block Rate
    • +10% Faster Run/Walk
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Argo's Anchor4848charmcm1 -
    - -
    - -
    -
    -
    -

    • Argo's Anchor
    • (charm)
    • Level: 48
    • Level Required: 48
    • Item Code: cm1
    • 7% better chance of getting magic item
    • 5% Increased Chance of Blocking
    • +50-75 to Attack Rating

    -
    -
    -
    -
    Peacemaker1515charmcm2 -
    - -
    - -
    -
    -
    -

    • Peacemaker
    • (charm)
    • Level: 15
    • Level Required: 15
    • Item Code: cm2
    • +20-25 to Life
    • +15-20 to Mana
    • +5 to Strength
    • +5 to Dexterity

    -
    -
    -
    -
    Lifesever5555charmcm2 -
    - -
    - -
    -
    -
    -

    • Lifesever
    • (charm)
    • Level: 55
    • Level Required: 55
    • Item Code: cm2
    • +1 to All Skills
    • 15% better chance of getting magic item
    • Attacker Takes Damage of 6

    -
    -
    -
    -
    Thronegranter8181charmcm2 -
    - -
    - -
    -
    -
    -

    • Thronegranter
    • (charm)
    • Level: 81
    • Level Required: 81
    • Item Code: cm2
    • +30-35 to Life
    • +25-30 to Mana
    • +3-5 to Life
    • +3% to Experience Gained

    -
    -
    -
    -
    Annihilus8570charmcm1 -
    - -
    - -
    -
    -
    -

    • Annihilus
    • (charm)
    • Level: 85
    • Level Required: 70
    • Item Code: cm1
    • +1 to All Skills
    • +10-20 to Strength
    • Fire Resist 10%
    • +5% to Experience Gained

    -
    -
    -
    -
    Autumn's Avatar1212charmcm1 -
    - -
    - -
    -
    -
    -

    • Autumn's Avatar
    • (charm)
    • Level: 12
    • Level Required: 12
    • Item Code: cm1
    • +12-15 to Life
    • +10-12 to Mana
    • +1-3 to Strength

    -
    -
    -
    -
    Demon Machine149Chu-Ko-Nu8rx -
    - -
    - -
    -
    -
    -

    • Demon Machine
    • (Chu-Ko-Nu)
    • Level: 1
    • Level Required: 49
    • Item Code: 8rx
    • +321 Defense
    • +36 to Mana
    • +66% Piercing Attack
    • Fires Explosive Arrows or Bolts
    • +632 to Attack Rating

    -
    -
    -
    -
    Ashira's Stunbeam5561chu-ko-nu8rx -
    - -
    - -
    -
    -
    -

    • Ashira's Stunbeam
    • (chu-ko-nu)
    • Level: 55
    • Level Required: 61
    • Item Code: 8rx
    • +75-150 to Minimum Damage
    • +30% Increased Attack Speed
    • 6% Life stolen per hit
    • 5% Mana stolen per hit
    • 100% Chance to cast level 5 Charged Bolt when struck
    • +15 to Strength
    • +40 to Mana

    -
    -
    -
    -
    Widow's Refrain154chu-ko-nu8rx -
    - -
    - -
    -
    -
    -

    • Widow's Refrain
    • (chu-ko-nu)
    • Level: 1
    • Level Required: 54
    • Item Code: 8rx
    • +20% Increased Attack Speed
    • +25-50 to Minimum Damage
    • Level 12 (17/17 Charges)
    • Level 8 (22/22 Charges)
    • 12% Damage Taken Goes To Mana
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Halfling's Blade5553cinquedeas9kr -
    - -
    - -
    -
    -
    -

    • Halfling's Blade
    • (cinquedeas)
    • Level: 55
    • Level Required: 53
    • Item Code: 9kr
    • +25-50 to Minimum Damage
    • +12 to Maximum Damage (Based on Character Level)
    • 35% better chance of getting magic item
    • +20% Faster Cast Rate
    • 6% Mana stolen per hit
    • Damage Reduced by 5%
    • +3 to Dexterity (Based on Character Level)

    -
    -
    -
    -
    Blackbog's Sharp138Cinquedeas9kr -
    - -
    - -
    -
    -
    -

    • Blackbog's Sharp
    • (Cinquedeas)
    • Level: 1
    • Level Required: 38
    • Item Code: 9kr
    • Slows target by 50%
    • +50 Defense
    • +15-45 to Minimum Damage
    • +30% Increased Attack Speed
    • +500 to Minimum Poison Damage
    • +5 to Poison Dagger (Necromancer Only)
    • +4 to Poison Explosion (Necromancer Only)
    • +4 to Poison Nova (Necromancer Only)

    -
    -
    -
    -
    Basalisk's Touch146cinquedeas9kr -
    - -
    - -
    -
    -
    -

    • Basalisk's Touch
    • (cinquedeas)
    • Level: 1
    • Level Required: 46
    • Item Code: 9kr
    • Slows target by 25%
    • +657 to Minimum Poison Damage
    • +5 to Dim Vision
    • +100 Defense
    • Ignore Target's Defense
    • +6 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Fairweather132circletci0 -
    - -
    - -
    -
    -
    -

    • Fairweather
    • (circlet)
    • Level: 1
    • Level Required: 32
    • Item Code: ci0
    • +140% Enhanced Defense
    • +10-15 Fire Absorb
    • +10-15 Lightning Absorb
    • +10-15 Cold Absorb
    • Poison Length Reduced by 65%
    • Half Freeze Duration
    • +1 to All Skills

    -
    -
    -
    -
    Charon's Token118Circletci0 -
    - -
    - -
    -
    -
    -

    • Charon's Token
    • (Circlet)
    • Level: 1
    • Level Required: 18
    • Item Code: ci0
    • +20-30 Defense
    • +15% Faster Run/Walk
    • +15% Faster Block Rate
    • +15% Faster Hit Recovery
    • +15% Faster Cast Rate
    • +15% Increased Attack Speed
    • +15 to Strength
    • Fire Resist 15%

    -
    -
    -
    -
    Muddled Thoughts125circletci0 -
    - -
    - -
    -
    -
    -

    • Muddled Thoughts
    • (circlet)
    • Level: 1
    • Level Required: 25
    • Item Code: ci0
    • +100% Enhanced Defense
    • +25% Faster Cast Rate
    • +15 to Energy
    • +1 to Sorceress Skill Levels
    • Fire Resist 15%
    • +35-50 to Life
    • 10% Damage Taken Goes To Mana

    -
    -
    -
    -
    Zapcaster127clasped orbob4 -
    - -
    - -
    -
    -
    -

    • Zapcaster
    • (clasped orb)
    • Level: 1
    • Level Required: 27
    • Item Code: ob4
    • +2 to Lightning Skills
    • 10% to Enemy Lightning Resistance
    • +8-12 Lightning Absorb
    • 6% Chance to cast level 5 Lightning on striking
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Thought Splinter122Clasped Orbob4 -
    - -
    - -
    -
    -
    -

    • Thought Splinter
    • (Clasped Orb)
    • Level: 1
    • Level Required: 22
    • Item Code: ob4
    • +8 to Energy (Based on Character Level)
    • +1 to Lightning Skills
    • +1 to Fire Skills
    • +1 to Cold Skills
    • +5 Life after each Kill
    • +5% to Experience Gained

    -
    -
    -
    -
    Lynx Talon124clawsclw -
    - -
    - -
    -
    -
    -

    • Lynx Talon
    • (claws)
    • Level: 1
    • Level Required: 24
    • Item Code: clw
    • +25% Increased Attack Speed
    • +3-5 to Mana after each Kill
    • Level [sLvl] [skill] Aura When Equipped
    • +25% Faster Hit Recovery
    • +20 to Dexterity
    • Fire Resist 25%

    -
    -
    -
    -
    Winterquick119Clawsclw -
    - -
    - -
    -
    -
    -

    • Winterquick
    • (Claws)
    • Level: 1
    • Level Required: 19
    • Item Code: clw
    • +15-25 to Minimum Cold Damage
    • +30% Increased Attack Speed
    • +2 to Claw Mastery (Assassin Only)
    • 15% to Enemy Cold Resistance
    • +5 to Frost Nova

    -
    -
    -
    -
    Frostshiver3030clawsclw -
    - -
    - -
    -
    -
    -

    • Frostshiver
    • (claws)
    • Level: 30
    • Level Required: 30
    • Item Code: clw
    • +1 to Traps
    • +25-35 to Minimum Cold Damage
    • Freezes target +3
    • 4% Chance to cast level 6 Frozen Armor when struck
    • Level 6 Glacial Spike (81/81 Charges)
    • Cold Resist 25%

    -
    -
    -
    -
    Coaldark120claymoreclm -
    - -
    - -
    -
    -
    -

    • Coaldark
    • (claymore)
    • Level: 1
    • Level Required: 20
    • Item Code: clm
    • Hit blinds target +3
    • +1 to Masteries

    -
    -
    -
    -
    Soulflay116Claymoreclm -
    - -
    - -
    -
    -
    -

    • Soulflay
    • (Claymore)
    • Level: 1
    • Level Required: 16
    • Item Code: clm
    • 4% Mana stolen per hit
    • 4% Life stolen per hit
    • Fire Resist 5%
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Blink Dog2325claymoreclm -
    - -
    - -
    -
    -
    -

    • Blink Dog
    • (claymore)
    • Level: 23
    • Level Required: 25
    • Item Code: clm
    • 10% Chance to cast level 1 Teleport when struck
    • Cold Resist 35%
    • +1 to Masteries

    -
    -
    -
    -
    Butcher's Pupil139Cleaver9ax -
    - -
    - -
    -
    -
    -

    • Butcher's Pupil
    • (Cleaver)
    • Level: 1
    • Level Required: 39
    • Item Code: 9ax
    • 35% Deadly Strike
    • 25% Chance of Open Wounds
    • +30% Increased Attack Speed
    • +30-50 to Minimum Damage

    -
    -
    -
    -
    Edge of Forever5049cleaver9ax -
    - -
    - -
    -
    -
    -

    • Edge of Forever
    • (cleaver)
    • Level: 50
    • Level Required: 49
    • Item Code: 9ax
    • +1 to All Skills
    • 7% Chance to cast level 12 Chain Lightning when struck
    • Repairs 1 Durability In X seconds
    • +20-50 to Minimum Damage
    • Poison Length Reduced by 35%

    -
    -
    -
    -
    Slayer of Trents145cleaver9ax -
    - -
    - -
    -
    -
    -

    • Slayer of Trents
    • (cleaver)
    • Level: 1
    • Level Required: 45
    • Item Code: 9ax
    • +15-30 to Minimum Damage
    • +100% Damage to Demons
    • 15% Target Defense
    • Repairs 1 Durability In X seconds
    • Level 10 Howl (15/15 Charges)
    • Poison Resist 25%

    -
    -
    -
    -
    Dawn Shadow135Cloudy Sphereob8 -
    - -
    - -
    -
    -
    -

    • Dawn Shadow
    • (Cloudy Sphere)
    • Level: 1
    • Level Required: 35
    • Item Code: ob8
    • Increase Maximum Mana 25%
    • Increase Maximum Life 20%
    • +2 to All Skills
    • +25% Faster Cast Rate
    • Regenerate Mana 200%
    • +30% Faster Hit Recovery
    • 25% Increased Chance of Blocking

    -
    -
    -
    -
    Starbreaker143cloudy sphereob8 -
    - -
    - -
    -
    -
    -

    • Starbreaker
    • (cloudy sphere)
    • Level: 1
    • Level Required: 43
    • Item Code: ob8
    • +2 to Sorceress Skill Levels
    • +10% to Lightning Skill Damage
    • 10% to Enemy Lightning Resistance
    • Lightning Absorb 15%
    • Lightning Resist 75%
    • +15 to Strength
    • +15 to Dexterity

    -
    -
    -
    -
    Bramble Oak2424clubclb -
    - -
    - -
    -
    -
    -

    • Bramble Oak
    • (club)
    • Level: 24
    • Level Required: 24
    • Item Code: clb
    • 10% Increased Chance of Blocking
    • +15% Increased Attack Speed
    • +1 to All Skills

    -
    -
    -
    -
    Quickfeint17clubclb -
    - -
    - -
    -
    -
    -

    • Quickfeint
    • (club)
    • Level: 1
    • Level Required: 7
    • Item Code: clb
    • +3-6 to Minimum Damage
    • +20% Increased Attack Speed
    • +25-50 Defense
    • 15% Increased Chance of Blocking
    • +15% Faster Run/Walk

    -
    -
    -
    -
    Felloak13Clubclb -
    - -
    - -
    -
    -
    -

    • Felloak
    • (Club)
    • Level: 1
    • Level Required: 3
    • Item Code: clb
    • Lightning Resist 60%
    • Fire Resist 20%
    • Knockback
    • +2 to Minimum Fire Damage
    • +3-8 to Maximum Fire Damage

    -
    -
    -
    -
    Holy Avenger175Colossal Sword7fb -
    - -
    - -
    -
    -
    -

    • Holy Avenger
    • (Colossal Sword)
    • Level: 1
    • Level Required: 75
    • Item Code: 7fb
    • +10% Enhanced Maximum Damage (Based on Character Level)
    • Level [sLvl] [skill] Aura When Equipped
    • +200-500 Defense
    • +20% Increased Attack Speed
    • Repairs 1 Durability In X seconds
    • 100% Chance to cast level 60 when you Die
    • 5% Chance to cast level 5 when you Kill an Enemy

    -
    -
    -
    -
    The Grandfather181Colossus Blade7gd -
    - -
    - -
    -
    -
    -

    • The Grandfather
    • (Colossus Blade)
    • Level: 1
    • Level Required: 81
    • Item Code: 7gd
    • +20 to Strength
    • +20 to Dexterity
    • +20 to Vitality
    • +20 to Energy
    • 50% bonus to Attack Rating
    • +80 to Life
    • +20 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Grandmaster's Glory187colossus blade7gd -
    - -
    - -
    -
    -
    -

    • Grandmaster's Glory
    • (colossus blade)
    • Level: 1
    • Level Required: 87
    • Item Code: 7gd
    • +16 to Maximum Damage (Based on Character Level)
    • +15 to Sword Mastery
    • 60% better chance of getting magic item
    • +1-2 to All Skills
    • +20% Faster Hit Recovery
    • +40% Increased Attack Speed

    -
    -
    -
    -
    Bluebeard179colossus crossbow6hx -
    - -
    - -
    -
    -
    -

    • Bluebeard
    • (colossus crossbow)
    • Level: 1
    • Level Required: 79
    • Item Code: 6hx
    • +20% Increased Attack Speed
    • +1 to All Skills
    • 30% better chance of getting magic item
    • +55 to Life
    • +75-150 to Minimum Cold Damage
    • 25% to Enemy Cold Resistance
    • +20% to Cold Skill Damage

    -
    -
    -
    -
    Hellrack169colossus crossbow6hx -
    - -
    - -
    -
    -
    -

    • Hellrack
    • (colossus crossbow)
    • Level: 1
    • Level Required: 69
    • Item Code: 6hx
    • +63-324 to Minimum Fire Damage
    • +20% Increased Attack Speed
    • 100% bonus to Attack Rating
    • Level 18 (150/150 Charges)

    -
    -
    -
    -
    Ogre's Embrace180Colossus Girdleuhc -
    - -
    - -
    -
    -
    -

    • Ogre's Embrace
    • (Colossus Girdle)
    • Level: 1
    • Level Required: 80
    • Item Code: uhc
    • +175% Enhanced Defense
    • +75-125 Defense
    • Damage Reduced by 10%
    • +8 to Strength (Based on Character Level)
    • +8 to Vitality (Based on Character Level)
    • Poison Resist 100%
    • Repairs 1 Durability In X seconds
    • +1 to Iron Skin

    -
    -
    -
    -
    Lachdonnan's Wrap185colossus girdleuhc -
    - -
    - -
    -
    -
    -

    • Lachdonnan's Wrap
    • (colossus girdle)
    • Level: 1
    • Level Required: 85
    • Item Code: uhc
    • +200-300 Defense
    • Requirements 20%
    • 8% Life stolen per hit
    • 8% Mana stolen per hit
    • Fire Resist 30%
    • +20% Faster Block Rate
    • +1 to All Skills

    -
    -
    -
    -
    Nightscape184colossus sword7fb -
    - -
    - -
    -
    -
    -

    • Nightscape
    • (colossus sword)
    • Level: 1
    • Level Required: 84
    • Item Code: 7fb
    • Replenish Life +5
    • Repairs 1 Durability In X seconds
    • +40-50 to Life
    • Increase Maximum Mana 10%
    • +1 to Barbarian Skill Levels
    • +3 to Warcries

    -
    -
    -
    -
    Titan's Reach160colossus voulge7vo -
    - -
    - -
    -
    -
    -

    • Titan's Reach
    • (colossus voulge)
    • Level: 1
    • Level Required: 60
    • Item Code: 7vo
    • +15% Increased Attack Speed
    • +12 to Pole Arm Mastery
    • +3 to Barbarian Skill Levels
    • +16 to Life (Based on Character Level)
    • Replenish Life +5
    • Cold Absorb 20%
    • Fire Absorb 20%

    -
    -
    -
    -
    Kydra's Judgement170Colossus Voulge7vo -
    - -
    - -
    -
    -
    -

    • Kydra's Judgement
    • (Colossus Voulge)
    • Level: 1
    • Level Required: 70
    • Item Code: 7vo
    • +8% Enhanced Maximum Damage (Based on Character Level)
    • 20% Chance to cast level 8 Ice Blast on striking
    • Cold Resist 45%
    • +75-125 to Minimum Cold Damage
    • Freezes target +1
    • 10% Target Defense

    -
    -
    -
    -
    Warpwind121composite bowcbw -
    - -
    - -
    -
    -
    -

    • Warpwind
    • (composite bow)
    • Level: 1
    • Level Required: 21
    • Item Code: cbw
    • +3-15 to Minimum Damage
    • +25% Increased Attack Speed
    • Knockback
    • +6 to Multiple Shot (Amazon Only)
    • +35 to Mana

    -
    -
    -
    -
    Piercerib116Composite Bowcbw -
    - -
    - -
    -
    -
    -

    • Piercerib
    • (Composite Bow)
    • Level: 1
    • Level Required: 16
    • Item Code: cbw
    • Fire Resist 10%
    • 30% Deadly Strike
    • +60 to Attack Rating
    • +100% Damage to Undead
    • +50% Increased Attack Speed

    -
    -
    -
    -
    Silver Oak Bow2728composite bowcbw -
    - -
    - -
    -
    -
    -

    • Silver Oak Bow
    • (composite bow)
    • Level: 27
    • Level Required: 28
    • Item Code: cbw
    • +32-55 to Minimum Damage
    • +200 to Attack Rating
    • +200% Damage to Undead
    • +100% Damage to Demons
    • Regenerate Mana 50%
    • +15 to Strength
    • Requirements -15%

    -
    -
    -
    -
    Halaberd's Reign177conqueror crownbae -
    - -
    - -
    -
    -
    -

    • Halaberd's Reign
    • (conqueror crown)
    • Level: 1
    • Level Required: 77
    • Item Code: bae
    • +140% Enhanced Defense
    • +1 to Masteries
    • +2 to Barbarian Skill Levels
    • +20% Faster Hit Recovery
    • Replenish Life +15
    • +1 to ( Only)
    • +1 to ( Only)

    -
    -
    -
    -
    Insight of the Ancients182conqueror helmbae -
    - -
    - -
    -
    -
    -

    • Insight of the Ancients
    • (conqueror helm)
    • Level: 1
    • Level Required: 82
    • Item Code: bae
    • +100% Enhanced Defense
    • Repairs 1 Durability In X seconds
    • +40 to Energy
    • +20% to Experience Gained
    • +2 to Barbarian Skill Levels

    -
    -
    -
    -
    King's Bounty179Conquest Sword7bs -
    - -
    - -
    -
    -
    -

    • King's Bounty
    • (Conquest Sword)
    • Level: 1
    • Level Required: 79
    • Item Code: 7bs
    • 75% better chance of getting magic item
    • +25% Increased Attack Speed
    • 8% Mana stolen per hit
    • +20 to Strength
    • Requirements -10%

    -
    -
    -
    -
    Deathfriend170conquest sword7bs -
    - -
    - -
    -
    -
    -

    • Deathfriend
    • (conquest sword)
    • Level: 1
    • Level Required: 70
    • Item Code: 7bs
    • Slain Monsters Rest in Peace
    • 50% better chance of getting magic item
    • 8% Life stolen per hit
    • +15 to Energy
    • +15 to Vitality

    -
    -
    -
    -
    Crown of Ages178coronaurn -
    - -
    - -
    -
    -
    -

    • Crown of Ages
    • (corona)
    • Level: 1
    • Level Required: 78
    • Item Code: urn
    • +30% Faster Hit Recovery
    • Fire Resist 20%
    • +1 to All Skills
    • +100-150 Defense
    • Damage Reduced by 10%
    • +50% Enhanced Defense

    -
    -
    -
    -
    King Conan's Rule184coronaurn -
    - -
    - -
    -
    -
    -

    • King Conan's Rule
    • (corona)
    • Level: 1
    • Level Required: 84
    • Item Code: urn
    • +150% Enhanced Defense
    • +2 to All Skills
    • +2% to Experience Gained
    • +10-30 to Minimum Damage
    • Fire Resist 25%
    • +8 to Strength (Based on Character Level)
    • +35 to Dexterity

    -
    -
    -
    -
    Gainsayer154coronetci1 -
    - -
    - -
    -
    -
    -

    • Gainsayer
    • (coronet)
    • Level: 1
    • Level Required: 54
    • Item Code: ci1
    • +140% Enhanced Defense
    • +4% to Experience Gained
    • +5-10 to Life
    • +15-20 to Strength
    • Fire Resist 20%
    • +25% Faster Hit Recovery
    • +1 to Warcries
    • +1 to Curses

    -
    -
    -
    -
    Sorcerer's Cache139Coronetci1 -
    - -
    - -
    -
    -
    -

    • Sorcerer's Cache
    • (Coronet)
    • Level: 1
    • Level Required: 39
    • Item Code: ci1
    • +100% Enhanced Defense
    • +1 to All Skills
    • +30% Faster Cast Rate
    • +50 to Mana
    • +10% to Fire Skill Damage
    • +10% to Cold Skill Damage
    • +10% to Lightning Skill Damage

    -
    -
    -
    -
    Threatspeaker147coronetci1 -
    - -
    - -
    -
    -
    -

    • Threatspeaker
    • (coronet)
    • Level: 1
    • Level Required: 47
    • Item Code: ci1
    • +50-75 Defense
    • +10% Increased Attack Speed
    • +10 to War Cry
    • +1 to Conversion
    • Fire Resist 15%

    -
    -
    -
    -
    Janglebright118crossbowmxb -
    - -
    - -
    -
    -
    -

    • Janglebright
    • (crossbow)
    • Level: 1
    • Level Required: 18
    • Item Code: mxb
    • +3-5 to Light Radius
    • Fire Resist 25%
    • +15% Faster Hit Recovery
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Ichorsting114Crossbowmxb -
    - -
    - -
    -
    -
    -

    • Ichorsting
    • (Crossbow)
    • Level: 1
    • Level Required: 14
    • Item Code: mxb
    • +102 to Minimum Poison Damage
    • +20 to Dexterity
    • +50% Piercing Attack
    • +50 to Attack Rating
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Piercing Bolt2828crossbowmxb -
    - -
    - -
    -
    -
    -

    • Piercing Bolt
    • (crossbow)
    • Level: 28
    • Level Required: 28
    • Item Code: mxb
    • +25-50 to Minimum Damage
    • +100% Piercing Attack
    • Fire Resist 20%
    • Knockback
    • 20% bonus to Attack Rating
    • 5% Life stolen per hit
    • +2% to Experience Gained

    -
    -
    -
    -
    Cornugon153crowbill9mp -
    - -
    - -
    -
    -
    -

    • Cornugon
    • (crowbill)
    • Level: 1
    • Level Required: 53
    • Item Code: 9mp
    • +250% Damage to Demons
    • 10% Mana stolen per hit
    • +35 Life after each Demon Kill
    • +35-50 Defense
    • Damage Reduced by 10
    • Magic Damage Reduced by 8
    • Lightning Resist 15%

    -
    -
    -
    -
    Pompe's Wrath145Crowbill9mp -
    - -
    - -
    -
    -
    -

    • Pompe's Wrath
    • (Crowbill)
    • Level: 1
    • Level Required: 45
    • Item Code: 9mp
    • 4% Chance to cast level 8 Volcano on striking
    • Slows target by 50%
    • +35-150 to Minimum Fire Damage
    • Knockback

    -
    -
    -
    -
    Groundshatter5560crowbill9mp -
    - -
    - -
    -
    -
    -

    • Groundshatter
    • (crowbill)
    • Level: 55
    • Level Required: 60
    • Item Code: 9mp
    • 12% Chance to cast level 7 Eruption on striking
    • +250 to Attack Rating
    • +20 to Strength
    • Damage Reduced by 5
    • Fire Resist 35%
    • Cold Resist 25%

    -
    -
    -
    -
    Gaiden's Loss130crowncrn -
    - -
    - -
    -
    -
    -

    • Gaiden's Loss
    • (crown)
    • Level: 1
    • Level Required: 30
    • Item Code: crn
    • +45-55 Defense
    • +1 to Shape Shifting Skills
    • +25 to Mana
    • 3% Mana stolen per hit
    • Ignore Target's Defense
    • +100% Damage to Undead

    -
    -
    -
    -
    Undead Crown127Crowncrn -
    - -
    - -
    -
    -
    -

    • Undead Crown
    • (Crown)
    • Level: 1
    • Level Required: 27
    • Item Code: crn
    • 5% Life stolen per hit
    • +40 Defense
    • Poison Resist 50%
    • Half Freeze Duration
    • +30% Enhanced Defense
    • +50% Damage to Undead
    • +50-100 to Attack Rating against Undead
    • +3 to Skeleton Mastery (Necromancer Only)

    -
    -
    -
    -
    Crown of Thorns132crowncrn -
    - -
    - -
    -
    -
    -

    • Crown of Thorns
    • (crown)
    • Level: 1
    • Level Required: 32
    • Item Code: crn
    • +37-50 Defense
    • 15% Chance to cast level 5 Cyclone Armor when struck
    • 10% Chance to cast level 3 Frozen Armor when struck
    • +20-30 to Mana
    • +1 to Barbarian Skill Levels
    • Fire Resist 30%
    • Cold Resist 30%
    • Damage Reduced by 8
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    King's Guard125crown shieldpa5 -
    - -
    - -
    -
    -
    -

    • King's Guard
    • (crown shield)
    • Level: 1
    • Level Required: 25
    • Item Code: pa5
    • +75-120 Defense
    • 30% Increased Chance of Blocking
    • +20% Faster Block Rate
    • Damage Reduced by 15%
    • Magic Resist 15%
    • 5% Life stolen per hit
    • +10-15 to Life

    -
    -
    -
    -
    Devourer of Worlds132Crown Shieldpa5 -
    - -
    - -
    -
    -
    -

    • Devourer of Worlds
    • (Crown Shield)
    • Level: 1
    • Level Required: 32
    • Item Code: pa5
    • +75% Enhanced Defense
    • +1 to Paladin Skill Levels

    -
    -
    -
    -
    Elflord's Victory179crusader bow6l7 -
    - -
    - -
    -
    -
    -

    • Elflord's Victory
    • (crusader bow)
    • Level: 1
    • Level Required: 79
    • Item Code: 6l7
    • +8 to Maximum Damage (Based on Character Level)
    • +1 to Amazon Skill Levels
    • +1 to Bow and Crossbow Skills
    • +30% Increased Attack Speed
    • +20 to Strength
    • +40% Faster Hit Recovery

    -
    -
    -
    -
    Eaglehorn169Crusader Bow6l7 -
    - -
    - -
    -
    -
    -

    • Eaglehorn
    • (Crusader Bow)
    • Level: 1
    • Level Required: 69
    • Item Code: 6l7
    • Ignore Target's Defense
    • +12 to Attack Rating (Based on Character Level)
    • +16% Enhanced Maximum Damage (Based on Character Level)
    • +1 to Amazon Skill Levels
    • +25 to Dexterity

    -
    -
    -
    -
    Hellhunger178Crusader Gauntletsutg -
    - -
    - -
    -
    -
    -

    • Hellhunger
    • (Crusader Gauntlets)
    • Level: 1
    • Level Required: 78
    • Item Code: utg
    • +75-125 Defense
    • +1 to All Skills
    • +1 to Lower Resist
    • +10% Faster Cast Rate
    • 20% better chance of getting magic item

    -
    -
    -
    -
    Paladin's Quest184crusader gauntletsutg -
    - -
    - -
    -
    -
    -

    • Paladin's Quest
    • (crusader gauntlets)
    • Level: 1
    • Level Required: 84
    • Item Code: utg
    • +1 to All Skills
    • +1% to Experience Gained
    • +1 to Holy Shield (Paladin Only)
    • +1 to Fanaticism (Paladin Only)
    • 20% Increased Chance of Blocking
    • +20% Faster Block Rate

    -
    -
    -
    -
    Tomb Reaver174cryptic axe7pa -
    - -
    - -
    -
    -
    -

    • Tomb Reaver
    • (cryptic axe)
    • Level: 1
    • Level Required: 74
    • Item Code: 7pa
    • +60% Increased Attack Speed
    • +4 to Light Radius
    • +150% Damage to Undead
    • 50% better chance of getting magic item
    • Fire Resist 30%
    • +250-350 to Attack Rating against Undead
    • 1% Reanimate as: [Monster]
    • +10-14 Life after each Kill

    -
    -
    -
    -
    Gatecleaver179cryptic axe7pa -
    - -
    - -
    -
    -
    -

    • Gatecleaver
    • (cryptic axe)
    • Level: 1
    • Level Required: 79
    • Item Code: 7pa
    • +35 to Dexterity
    • Requirements -50%
    • +2 to All Skills
    • 12% Life stolen per hit
    • +2% to Experience Gained
    • Poison Resist 35%

    -
    -
    -
    -
    Rhinoceros Strength183cryptic sword7ls -
    - -
    - -
    -
    -
    -

    • Rhinoceros Strength
    • (cryptic sword)
    • Level: 1
    • Level Required: 83
    • Item Code: 7ls
    • +50-100 to Minimum Damage
    • Knockback
    • +40% Faster Run/Walk
    • +10 to Strength (Based on Character Level)
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Frostwind175cryptic sword7ls -
    - -
    - -
    -
    -
    -

    • Frostwind
    • (cryptic sword)
    • Level: 1
    • Level Required: 75
    • Item Code: 7ls
    • Freezes target +4
    • Half Freeze Duration
    • +237-486 to Minimum Cold Damage
    • +25% Increased Attack Speed
    • Cold Absorb 7%
    • +7 to

    -
    -
    -
    -
    Murdering Shard133Crystalline Globeob7 -
    - -
    - -
    -
    -
    -

    • Murdering Shard
    • (Crystalline Globe)
    • Level: 1
    • Level Required: 33
    • Item Code: ob7
    • +15-30 to Minimum Damage
    • +40% Increased Attack Speed
    • 100% Mana stolen per hit
    • Slows target by 35%
    • +2 to Sorceress Skill Levels
    • +10-15 Life after each Kill

    -
    -
    -
    -
    Drehya's Globe140crystalline globeob7 -
    - -
    - -
    -
    -
    -

    • Drehya's Globe
    • (crystalline globe)
    • Level: 1
    • Level Required: 40
    • Item Code: ob7
    • +2 to Sorceress Skill Levels
    • +10% to Cold Skill Damage
    • 10% to Enemy Cold Resistance
    • Cold Absorb 15%
    • Cold Resist 75%
    • +15 to Strength
    • +15 to Vitality

    -
    -
    -
    -
    Quartz Star2731crystal swordcrs -
    - -
    - -
    -
    -
    -

    • Quartz Star
    • (crystal sword)
    • Level: 27
    • Level Required: 31
    • Item Code: crs
    • +30-65 to Minimum Damage
    • 6% Mana stolen per hit
    • Fire Resist 25%
    • +15% Faster Block Rate
    • +20 to Dexterity
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Azurewrath1113Crystal Swordcrs -
    - -
    - -
    -
    -
    -

    • Azurewrath1
    • (Crystal Sword)
    • Level: 1
    • Level Required: 13
    • Item Code: crs
    • 50% Deadly Strike
    • 10% better chance of getting magic item
    • +3-6 to Minimum Cold Damage
    • +5-10 +%d magic damage

    -
    -
    -
    -
    Irksome Edge117crystal swordcrs -
    - -
    - -
    -
    -
    -

    • Irksome Edge
    • (crystal sword)
    • Level: 1
    • Level Required: 17
    • Item Code: crs
    • Requirements 25%
    • 8% Chance to cast level 7 Static Field on striking
    • 5% Mana stolen per hit
    • Knockback
    • Hit Causes Monster To Flee68.75

    -
    -
    -
    -
    Dark Clan Crusher134Cudgel9cl -
    - -
    - -
    -
    -
    -

    • Dark Clan Crusher
    • (Cudgel)
    • Level: 1
    • Level Required: 34
    • Item Code: 9cl
    • +2 to Druid Skills
    • +200% Damage to Demons
    • +200 to Attack Rating against Demons
    • 20% bonus to Attack Rating
    • +15 Life after each Demon Kill

    -
    -
    -
    -
    Dawn of Skeon5555cudgel9cl -
    - -
    - -
    -
    -
    -

    • Dawn of Skeon
    • (cudgel)
    • Level: 55
    • Level Required: 55
    • Item Code: 9cl
    • +40-120 to Minimum Damage
    • +1 to Paladin Skill Levels
    • +55-120 to Minimum Fire Damage
    • Fire Resist 65%
    • +150% Damage to Undead
    • 35% bonus to Attack Rating

    -
    -
    -
    -
    Gladiator's Strike140cudgel9cl -
    - -
    - -
    -
    -
    -

    • Gladiator's Strike
    • (cudgel)
    • Level: 1
    • Level Required: 40
    • Item Code: 9cl
    • +25% Increased Attack Speed
    • Lightning Resist 45%
    • 15% Chance to cast level 9 Nova on striking
    • +1-225 to Minimum Lightning Damage
    • +2 to Druid Skills
    • Prevent Monster Heal

    -
    -
    -
    -
    Mother's Milk151cuirassxrs -
    - -
    - -
    -
    -
    -

    • Mother's Milk
    • (cuirass)
    • Level: 1
    • Level Required: 51
    • Item Code: xrs
    • +125% Enhanced Defense
    • +1 to Amazon Skill Levels
    • +25% Increased Attack Speed
    • +6 to Left Hand Swing ( Only)
    • Requirements -25%
    • +20% Faster Hit Recovery
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Tesla's Cuirass147cuirassxrs -
    - -
    - -
    -
    -
    -

    • Tesla's Cuirass
    • (cuirass)
    • Level: 1
    • Level Required: 47
    • Item Code: xrs
    • +160% Enhanced Defense
    • +2 to Maximum Damage (Based on Character Level)
    • 10% Target Defense
    • +15% Faster Run/Walk
    • 4% Life stolen per hit

    -
    -
    -
    -
    Duriel's Shell141Cuirassxrs -
    - -
    - -
    -
    -
    -

    • Duriel's Shell
    • (Cuirass)
    • Level: 1
    • Level Required: 41
    • Item Code: xrs
    • +15 to Strength
    • +10 Defense (Based on Character Level)
    • +8 to Life (Based on Character Level)
    • +160% Enhanced Defense
    • Fire Resist 20%
    • Lightning Resist 20%
    • Poison Resist 20%
    • Cold Resist 50%
    • Cannot Be Frozen

    -
    -
    -
    -
    Darkkon5541cutlass9sm -
    - -
    - -
    -
    -
    -

    • Darkkon
    • (cutlass)
    • Level: 55
    • Level Required: 41
    • Item Code: 9sm
    • +20-40 to Minimum Damage
    • Hit blinds target +3
    • +-3 to Light Radius
    • +20 to Strength
    • Lightning Resist 25%

    -
    -
    -
    -
    Coldsteel Eye131Cutlass9sm -
    - -
    - -
    -
    -
    -

    • Coldsteel Eye
    • (Cutlass)
    • Level: 1
    • Level Required: 31
    • Item Code: 9sm
    • Hit blinds target +1
    • Slows target by 30%
    • 50% Deadly Strike
    • +20% Increased Attack Speed
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Deathfoe136cutlass9sm -
    - -
    - -
    -
    -
    -

    • Deathfoe
    • (cutlass)
    • Level: 1
    • Level Required: 36
    • Item Code: 9sm
    • Slain Monsters Rest in Peace
    • +5% to Experience Gained
    • +250% Damage to Undead
    • +15-30 to Minimum Damage
    • +55-75 to Minimum Cold Damage
    • Cold Resist 35%
    • Half Freeze Duration

    -
    -
    -
    -
    Sudden Epiphany146dacian falx9cm -
    - -
    - -
    -
    -
    -

    • Sudden Epiphany
    • (dacian falx)
    • Level: 1
    • Level Required: 46
    • Item Code: 9cm
    • +25% Increased Attack Speed
    • +25 to Energy
    • 6% Life stolen per hit
    • 6% Mana stolen per hit
    • +2 to Barbarian Skill Levels
    • +1 to Warcries

    -
    -
    -
    -
    Bing Sz Wang139Dacian Falx9cm -
    - -
    - -
    -
    -
    -

    • Bing Sz Wang
    • (Dacian Falx)
    • Level: 1
    • Level Required: 39
    • Item Code: 9cm
    • Requirements -30%
    • +50-140 to Minimum Cold Damage
    • +20 to Strength
    • Freezes target +2
    • 5% Chance to cast level 3 Frozen Orb on striking

    -
    -
    -
    -
    Shirotachi5552dacian falx9cm -
    - -
    - -
    -
    -
    -

    • Shirotachi
    • (dacian falx)
    • Level: 55
    • Level Required: 52
    • Item Code: 9cm
    • +25-50 to Minimum Damage
    • 7% Life stolen per hit
    • 33% Chance of Open Wounds
    • Slows target by 15%
    • +20 to Vitality
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Gull14Daggerdgr -
    - -
    - -
    -
    -
    -

    • Gull
    • (Dagger)
    • Level: 1
    • Level Required: 4
    • Item Code: dgr
    • 100% better chance of getting magic item
    • +-5 to Mana

    -
    -
    -
    -
    Darkflayer16daggerdgr -
    - -
    - -
    -
    -
    -

    • Darkflayer
    • (dagger)
    • Level: 1
    • Level Required: 6
    • Item Code: dgr
    • +7-15 to Minimum Damage
    • +15% Increased Attack Speed
    • +1 to All Skills
    • Fire Resist 10%
    • Prevent Monster Heal

    -
    -
    -
    -
    Vampire's Fang1920daggerdgr -
    - -
    - -
    -
    -
    -

    • Vampire's Fang
    • (dagger)
    • Level: 19
    • Level Required: 20
    • Item Code: dgr
    • +20-40 to Minimum Damage
    • 6% Life stolen per hit
    • Replenish Life +6
    • Regenerate Mana 50%
    • Cold Resist 45%

    -
    -
    -
    -
    Blackhorn's Face141Death Maskxsk -
    - -
    - -
    -
    -
    -

    • Blackhorn's Face
    • (Death Mask)
    • Level: 1
    • Level Required: 41
    • Item Code: xsk
    • Attacker Takes Lightning Damage of 25
    • Slows target by 20%
    • Prevent Monster Heal
    • +20 Lightning Absorb
    • Lightning Resist 15%
    • +180% Enhanced Defense

    -
    -
    -
    -
    Archnemesis148death maskxsk -
    - -
    - -
    -
    -
    -

    • Archnemesis
    • (death mask)
    • Level: 1
    • Level Required: 48
    • Item Code: xsk
    • +80% Enhanced Defense
    • +1 to Amazon Skill Levels
    • +6 to Throw ( Only)
    • +6 to Throw ( Only)
    • +15% Increased Attack Speed
    • +15% Faster Run/Walk
    • +25-50 to Minimum Cold Damage
    • 20% better chance of getting magic item

    -
    -
    -
    -
    Wraithshadow144death maskxsk -
    - -
    - -
    -
    -
    -

    • Wraithshadow
    • (death mask)
    • Level: 1
    • Level Required: 44
    • Item Code: xsk
    • +135% Enhanced Defense
    • +20% Faster Run/Walk
    • +20% Increased Attack Speed
    • 20% better chance of getting magic item
    • +20 to Vitality

    -
    -
    -
    -
    Hellslayer166Decapitator7bt -
    - -
    - -
    -
    -
    -

    • Hellslayer
    • (Decapitator)
    • Level: 1
    • Level Required: 66
    • Item Code: 7bt
    • +4 to Strength (Based on Character Level)
    • +4 to Vitality (Based on Character Level)
    • +24% Enhanced Maximum Damage (Based on Character Level)
    • +150-250 to Minimum Fire Damage
    • +25 to Life
    • 10% Chance to cast level 0 Fire Ball on attack
    • +-25 to Mana

    -
    -
    -
    -
    Dyer's Eve173decapitator7bt -
    - -
    - -
    -
    -
    -

    • Dyer's Eve
    • (decapitator)
    • Level: 1
    • Level Required: 73
    • Item Code: 7bt
    • Slain Monsters Rest in Peace
    • 12% Life stolen per hit
    • +2 to Barbarian Skill Levels
    • 40% better chance of getting magic item
    • Replenish Life +12

    -
    -
    -
    -
    Yemista's Defender137defenderxuc -
    - -
    - -
    -
    -
    -

    • Yemista's Defender
    • (defender)
    • Level: 1
    • Level Required: 37
    • Item Code: xuc
    • +70-100 Defense
    • +1 to Necromancer Skill Levels
    • +15% Faster Cast Rate
    • +100 to Life
    • Replenish Life +3
    • +3-5 to Mana after each Kill

    -
    -
    -
    -
    Visceratuant128Defenderxuc -
    - -
    - -
    -
    -
    -

    • Visceratuant
    • (Defender)
    • Level: 1
    • Level Required: 28
    • Item Code: xuc
    • +1 to Sorceress Skill Levels
    • +30% Faster Block Rate
    • 30% Increased Chance of Blocking
    • +100% Enhanced Defense
    • Attacker Takes Lightning Damage of 10

    -
    -
    -
    -
    Mongolian Trust134defenderxuc -
    - -
    - -
    -
    -
    -

    • Mongolian Trust
    • (defender)
    • Level: 1
    • Level Required: 34
    • Item Code: xuc
    • +80% Enhanced Defense
    • +1 to Assassin Skills
    • +251 to Throw ( Only)
    • +251 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • 3% Life stolen per hit
    • Hit blinds target +1
    • 10% Target Defense

    -
    -
    -
    -
    Thor's Bolt185demon crossbow6rx -
    - -
    - -
    -
    -
    -

    • Thor's Bolt
    • (demon crossbow)
    • Level: 1
    • Level Required: 85
    • Item Code: 6rx
    • +1-555 to Minimum Lightning Damage
    • 8% Chance to cast level 17 Lightning when struck
    • Lightning Resist 40%
    • 35% to Enemy Lightning Resistance
    • Magic Resist 15%

    -
    -
    -
    -
    Gutsiphon171demon crossbow6rx -
    - -
    - -
    -
    -
    -

    • Gutsiphon
    • (demon crossbow)
    • Level: 1
    • Level Required: 71
    • Item Code: 6rx
    • +33% Piercing Attack
    • 12% Life stolen per hit
    • Slows target by 25%
    • 33% Chance of Open Wounds

    -
    -
    -
    -
    Lolith's Crest177demonheadusk -
    - -
    - -
    -
    -
    -

    • Lolith's Crest
    • (demonhead)
    • Level: 1
    • Level Required: 77
    • Item Code: usk
    • +1 to All Skills
    • +150% Enhanced Defense
    • +10-15 Life after each Kill
    • 15% Increased Chance of Blocking
    • +30% Faster Hit Recovery
    • +20% Faster Cast Rate
    • 15% Damage Taken Goes To Mana

    -
    -
    -
    -
    Chiaroscuro Visage126Demon Headne5 -
    - -
    - -
    -
    -
    -

    • Chiaroscuro Visage
    • (Demon Head)
    • Level: 1
    • Level Required: 26
    • Item Code: ne5
    • +60% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +20% Increased Attack Speed
    • +1 to Poison and Bone Skills
    • +10-20 to Minimum Damage
    • 35% Chance of Crushing Blow
    • +100 to Minimum Poison Damage
    • +25% Faster Cast Rate

    -
    -
    -
    -
    Andariel's Visage172demonheadusk -
    - -
    - -
    -
    -
    -

    • Andariel's Visage
    • (demonhead)
    • Level: 1
    • Level Required: 72
    • Item Code: usk
    • +100% Enhanced Defense
    • Poison Resist 70%
    • +2 to All Skills
    • +10% to Maximum Poison Resist
    • +20% Increased Attack Speed
    • +25-30 to Strength
    • 15% Chance to cast level 15 Poison Nova when struck
    • Level 3 Venom (20/20 Charges)
    • 8% Life stolen per hit
    • Fire Resist -30%

    -
    -
    -
    -
    Undead Beholder130demon headne5 -
    - -
    - -
    -
    -
    -

    • Undead Beholder
    • (demon head)
    • Level: 1
    • Level Required: 30
    • Item Code: ne5
    • +45-60 Defense
    • +1 to All Skills
    • 25% Increased Chance of Blocking
    • +15% Faster Hit Recovery
    • +20% Faster Run/Walk
    • Repairs 1 Durability In X seconds
    • +8-10 Life after each Kill
    • +5-7 to Mana after each Kill

    -
    -
    -
    -
    Soul Of The Tanar'Ri168Demon Heartobd -
    - -
    - -
    -
    -
    -

    • Soul Of The Tanar'Ri
    • (Demon Heart)
    • Level: 1
    • Level Required: 68
    • Item Code: obd
    • +1 to All Skills
    • Damage Reduced by 20%
    • Fire Absorb 15%
    • Cold Absorb 15%
    • Lightning Absorb 15%
    • +30% Faster Run/Walk
    • Increase Maximum Mana 40%

    -
    -
    -
    -
    Star of David172demon heartobd -
    - -
    - -
    -
    -
    -

    • Star of David
    • (demon heart)
    • Level: 1
    • Level Required: 72
    • Item Code: obd
    • +2 to All Skills
    • +25 to Dexterity
    • +25 to Energy
    • +25% Enhanced Defense
    • +15-25 Life after each Kill
    • Magic Resist 65%
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Skin of the Flayerd One131Demonhide Armorxla -
    - -
    - -
    -
    -
    -

    • Skin of the Flayerd One
    • (Demonhide Armor)
    • Level: 1
    • Level Required: 31
    • Item Code: xla
    • Repairs 1 Durability In X seconds
    • Replenish Life +15
    • 5% Life stolen per hit
    • +150% Enhanced Defense
    • Attacker Takes Damage of 15

    -
    -
    -
    -
    The Defiler's Flesh136demonhide armorxla -
    - -
    - -
    -
    -
    -

    • The Defiler's Flesh
    • (demonhide armor)
    • Level: 1
    • Level Required: 36
    • Item Code: xla
    • +100% Enhanced Defense
    • +5-8 Life after each Kill
    • 40% better chance of getting magic item
    • +25% Faster Hit Recovery
    • 4% Life stolen per hit
    • +40 to Life
    • +1 to Poison Explosion (Necromancer Only)
    • +1 to Summon Resist (Necromancer Only)

    -
    -
    -
    -
    Torn Flesh of Souls143demonhide armorxla -
    - -
    - -
    -
    -
    -

    • Torn Flesh of Souls
    • (demonhide armor)
    • Level: 1
    • Level Required: 43
    • Item Code: xla
    • +120% Enhanced Defense
    • +75% Damage to Demons
    • +1 to Necromancer Skill Levels
    • +66 to Unsummon ( Only)
    • +66 to Unsummon ( Only)
    • +20% Faster Cast Rate
    • +6 to Mana (Based on Character Level)

    -
    -
    -
    -
    Hooves of Satan140demonhide bootsxlb -
    - -
    - -
    -
    -
    -

    • Hooves of Satan
    • (demonhide boots)
    • Level: 1
    • Level Required: 40
    • Item Code: xlb
    • +90% Enhanced Defense
    • +30% Faster Cast Rate
    • Repairs 1 Durability In X seconds
    • Slows target by 10%
    • +-5 to Dexterity
    • Fire Resist 45%
    • +10% to Fire Skill Damage
    • +3-5 Kick Damage

    -
    -
    -
    -
    Infernostride129Demonhide Bootsxlb -
    - -
    - -
    -
    -
    -

    • Infernostride
    • (Demonhide Boots)
    • Level: 1
    • Level Required: 29
    • Item Code: xlb
    • +12-33 to Minimum Fire Damage
    • +20% Faster Run/Walk
    • +10% to Maximum Fire Resist
    • Fire Resist 30%
    • +2 to Light Radius
    • +120% Enhanced Defense
    • +15 Defense
    • 5% Chance to cast level 8 Blaze when struck

    -
    -
    -
    -
    Deepwander135demonhide bootsxlb -
    - -
    - -
    -
    -
    -

    • Deepwander
    • (demonhide boots)
    • Level: 1
    • Level Required: 35
    • Item Code: xlb
    • +50-80 Defense
    • +25% Faster Run/Walk
    • +50 Maximum Stamina
    • +1-7 to Light Radius
    • Cannot Be Frozen
    • +25 to Life
    • +25 to Mana

    -
    -
    -
    -
    Devil's Invocation137demonhide glovesxlg -
    - -
    - -
    -
    -
    -

    • Devil's Invocation
    • (demonhide gloves)
    • Level: 1
    • Level Required: 37
    • Item Code: xlg
    • +100% Enhanced Defense
    • +20% Faster Cast Rate
    • +30-50 to Mana
    • 10% Damage Taken Goes To Mana
    • Regenerate Mana 50%
    • +3-5 to Mana after each Kill
    • 5% Mana stolen per hit

    -
    -
    -
    -
    Venom Grip129Demonhide Glovesxlg -
    - -
    - -
    -
    -
    -

    • Venom Grip
    • (Demonhide Gloves)
    • Level: 1
    • Level Required: 29
    • Item Code: xlg
    • Poison Resist 30%
    • +5% to Maximum Poison Resist
    • +153 to Minimum Poison Damage
    • 5% Chance of Crushing Blow
    • 5% Life stolen per hit
    • +15-25 Defense
    • +130% Enhanced Defense

    -
    -
    -
    -
    Marauder's Claw134demonhide glovesxlg -
    - -
    - -
    -
    -
    -

    • Marauder's Claw
    • (demonhide gloves)
    • Level: 1
    • Level Required: 34
    • Item Code: xlg
    • +100% Enhanced Defense
    • 5% Target Defense
    • 5% Chance of Crushing Blow
    • Cold Resist 20%
    • Fire Resist 20%

    -
    -
    -
    -
    Xenophobe136demonhide sashzlb -
    - -
    - -
    -
    -
    -

    • Xenophobe
    • (demonhide sash)
    • Level: 1
    • Level Required: 36
    • Item Code: zlb
    • +100% Enhanced Defense
    • +6 Defense (Based on Character Level)
    • 10% Chance to cast level 3 Terror on striking
    • +1 to Curses
    • +3 to Terror (Necromancer Only)
    • 5% Damage Taken Goes To Mana

    -
    -
    -
    -
    String of Ears130Demonhide Sashzlb -
    - -
    - -
    -
    -
    -

    • String of Ears
    • (Demonhide Sash)
    • Level: 1
    • Level Required: 30
    • Item Code: zlb
    • Magic Damage Reduced by 10
    • Damage Reduced by 10%
    • 6% Life stolen per hit
    • +150% Enhanced Defense
    • +15 Defense

    -
    -
    -
    -
    Warriv's Coin139demonhide sashzlb -
    - -
    - -
    -
    -
    -

    • Warriv's Coin
    • (demonhide sash)
    • Level: 1
    • Level Required: 39
    • Item Code: zlb
    • +100% Enhanced Defense
    • +5-15 to Life
    • 25% better chance of getting magic item
    • 5% Mana stolen per hit
    • +6 to Mana (Based on Character Level)

    -
    -
    -
    -
    Wasteland Visage174destroyer helmbad -
    - -
    - -
    -
    -
    -

    • Wasteland Visage
    • (destroyer helm)
    • Level: 1
    • Level Required: 74
    • Item Code: bad
    • +150% Enhanced Defense
    • Replenish Life +-2
    • +2 to Barbarian Skill Levels
    • +10-15 to Minimum Damage
    • +60 to Life
    • Cold Resist 50%
    • Fire Resist 40%
    • Lightning Resist 31%
    • 4% Chance of Crushing Blow (Based on Character Level)

    -
    -
    -
    -
    Demonhorn's Edge170destroyer helmbad -
    - -
    - -
    -
    -
    -

    • Demonhorn's Edge
    • (destroyer helm)
    • Level: 1
    • Level Required: 70
    • Item Code: bad
    • +120% Enhanced Defense
    • +10% Increased Attack Speed
    • 3% Life stolen per hit
    • Attacker Takes Damage of 55
    • +1 to Combat Skills
    • +1 to Masteries
    • +1 to Warcries

    -
    -
    -
    -
    Baranar's Star165Devil Star7mt -
    - -
    - -
    -
    -
    -

    • Baranar's Star
    • (Devil Star)
    • Level: 1
    • Level Required: 65
    • Item Code: 7mt
    • 200% bonus to Attack Rating
    • +15 to Dexterity
    • +15 to Strength
    • +50% Increased Attack Speed
    • +1-200 to Minimum Lightning Damage
    • +1-200 to Minimum Fire Damage
    • +1-200 to Minimum Cold Damage

    -
    -
    -
    -
    Soulgatherer177devil star7mt -
    - -
    - -
    -
    -
    -

    • Soulgatherer
    • (devil star)
    • Level: 1
    • Level Required: 77
    • Item Code: 7mt
    • +50-200 to Minimum Damage
    • +1 to Revive
    • +1 to Skeleton Mastery
    • +350% Damage to Undead
    • +15 Life after each Kill
    • 10% Chance to cast level 10 Corpse Explosion when struck
    • +35 to Energy
    • 8% Mana stolen per hit

    -
    -
    -
    -
    Royal Circlet183diadamci3 -
    - -
    - -
    -
    -
    -

    • Royal Circlet
    • (diadam)
    • Level: 1
    • Level Required: 83
    • Item Code: ci3
    • +130% Enhanced Defense
    • +10 Defense (Based on Character Level)
    • +1 to All Skills
    • +25 to Strength
    • +15 to Dexterity
    • 7% Chance to cast level 4 Chain Lightning when struck

    -
    -
    -
    -
    Blindsight186diadamci3 -
    - -
    - -
    -
    -
    -

    • Blindsight
    • (diadam)
    • Level: 1
    • Level Required: 86
    • Item Code: ci3
    • +20 Defense (Based on Character Level)
    • +2 to All Skills
    • Hit blinds target +3
    • 35% bonus to Attack Rating
    • +20 to Dexterity
    • Lightning Resist 65%
    • 12% Chance to cast level 5 Dopplezon when struck

    -
    -
    -
    -
    Griffon's Eye176diademci3 -
    - -
    - -
    -
    -
    -

    • Griffon's Eye
    • (diadem)
    • Level: 1
    • Level Required: 76
    • Item Code: ci3
    • +100-200 Defense
    • +25% Faster Cast Rate
    • +1 to All Skills
    • +10% to Lightning Skill Damage
    • 15% to Enemy Lightning Resistance

    -
    -
    -
    -
    Celestial Strike167Diamond Bow6s7 -
    - -
    - -
    -
    -
    -

    • Celestial Strike
    • (Diamond Bow)
    • Level: 1
    • Level Required: 67
    • Item Code: 6s7
    • +75-100 to Minimum Cold Damage
    • +250-400 to Minimum Fire Damage
    • +1-500 to Minimum Lightning Damage
    • 8% Mana stolen per hit
    • 6% Life stolen per hit
    • +20-30 to Strength
    • 100% Chance to cast level 5 when you Kill an Enemy
    • +20-40 to Minimum Damage

    -
    -
    -
    -
    Nine Lives Stealer177diamond bow6s7 -
    - -
    - -
    -
    -
    -

    • Nine Lives Stealer
    • (diamond bow)
    • Level: 1
    • Level Required: 77
    • Item Code: 6s7
    • 9% Chance to cast level 9 Chain Lightning when struck
    • 9% Life stolen per hit
    • +9 Life after each Kill
    • +9 to Mana after each Kill
    • Cannot Be Frozen
    • +1 to Bow and Crossbow Skills

    -
    -
    -
    -
    Adamantine Links173diamond mailung -
    - -
    - -
    -
    -
    -

    • Adamantine Links
    • (diamond mail)
    • Level: 1
    • Level Required: 73
    • Item Code: ung
    • +150% Enhanced Defense
    • Damage Reduced by 25%
    • +1 to All Skills
    • +10 to Strength
    • Fire Resist 35%
    • Lightning Resist 35%
    • 40% better chance of getting magic item

    -
    -
    -
    -
    Feathering Mithril165Diamond Mailung -
    - -
    - -
    -
    -
    -

    • Feathering Mithril
    • (Diamond Mail)
    • Level: 1
    • Level Required: 65
    • Item Code: ung
    • +100% Enhanced Defense
    • Requirements -75%
    • Damage Reduced by 15%
    • +40% Faster Run/Walk
    • Repairs 1 Durability In X seconds
    • Cannot Be Frozen
    • Increase Maximum Life 20%

    -
    -
    -
    -
    Pseudodragon5547dimensional blade9cr -
    - -
    - -
    -
    -
    -

    • Pseudodragon
    • (dimensional blade)
    • Level: 55
    • Level Required: 47
    • Item Code: 9cr
    • +30-60 to Minimum Damage
    • Level 12 Vengeance (250/250 Charges)
    • +20% Faster Run/Walk
    • +20 to Vitality
    • +20 to Energy
    • Fire Resist 20%
    • Damage Reduced by 10%

    -
    -
    -
    -
    Ginther's Rift137Dimensional Blade9cr -
    - -
    - -
    -
    -
    -

    • Ginther's Rift
    • (Dimensional Blade)
    • Level: 1
    • Level Required: 37
    • Item Code: 9cr
    • Magic Damage Reduced by 7
    • +30% Increased Attack Speed
    • Repairs 1 Durability In X seconds
    • +50-120 +%d magic damage

    -
    -
    -
    -
    Serpent's Sharp142dimensional blade9cr -
    - -
    - -
    -
    -
    -

    • Serpent's Sharp
    • (dimensional blade)
    • Level: 1
    • Level Required: 42
    • Item Code: 9cr
    • Repairs 1 Durability In X seconds
    • +12-15 Life after each Kill
    • Fire Resist 25%
    • +75 to Life
    • +1677 to Minimum Poison Damage
    • 25% to Enemy Poison Resistance

    -
    -
    -
    -
    Oracle's Riddle184dimensional shardobf -
    - -
    - -
    -
    -
    -

    • Oracle's Riddle
    • (dimensional shard)
    • Level: 1
    • Level Required: 84
    • Item Code: obf
    • +50% Increased Attack Speed
    • 20% Mana stolen per hit
    • Ignore Target's Defense
    • +7 to Valkyrie
    • 25% Increased Chance of Blocking
    • +50% Faster Block Rate
    • +40% Faster Hit Recovery
    • +1-3 to All Skills

    -
    -
    -
    -
    Fathom179dimensional shardobf -
    - -
    - -
    -
    -
    -

    • Fathom
    • (dimensional shard)
    • Level: 1
    • Level Required: 79
    • Item Code: obf
    • +3 to Sorceress Skill Levels
    • +15% to Cold Skill Damage
    • +20% Faster Cast Rate
    • Fire Resist 25%
    • Lightning Resist 25%
    • +16 to Mana (Based on Character Level)
    • +8 to Life (Based on Character Level)

    -
    -
    -
    -
    The Diggler111Dirkdir -
    - -
    - -
    -
    -
    -

    • The Diggler
    • (Dirk)
    • Level: 1
    • Level Required: 11
    • Item Code: dir
    • +10 to Dexterity
    • +30% Increased Attack Speed
    • Cold Resist 25%
    • Fire Resist 25%
    • Ignore Target's Defense

    -
    -
    -
    -
    Prisoner's Anguish114dirkdir -
    - -
    - -
    -
    -
    -

    • Prisoner's Anguish
    • (dirk)
    • Level: 1
    • Level Required: 14
    • Item Code: dir
    • 50% Deadly Strike
    • 4% Life stolen per hit
    • +1 to Amplify Damage (Necromancer Only)
    • +1 to Weaken (Necromancer Only)
    • +1 to Poison Dagger (Necromancer Only)

    -
    -
    -
    -
    Gornnagal's Dirk2325dirkdir -
    - -
    - -
    -
    -
    -

    • Gornnagal's Dirk
    • (dirk)
    • Level: 23
    • Level Required: 25
    • Item Code: dir
    • +25-45 to Minimum Damage
    • Ignore Target's Defense
    • Poison Resist 20%
    • +15 to Dexterity
    • 10% to Enemy Cold Resistance

    -
    -
    -
    -
    Hand of Blessed Light142Divine Scepter9ws -
    - -
    - -
    -
    -
    -

    • Hand of Blessed Light
    • (Divine Scepter)
    • Level: 1
    • Level Required: 42
    • Item Code: 9ws
    • +2 to Paladin Skill Levels
    • 100% bonus to Attack Rating
    • +50 Defense
    • Regenerate Mana 15%
    • +4 to Light Radius
    • +20-45 to Minimum Damage
    • +4 to Holy Bolt (Paladin Only)
    • +2 to Fist of the Heavens (Paladin Only)
    • 5% Chance to cast level 4 Fist of the Heavens on striking

    -
    -
    -
    -
    Lord of Riddles154divine scepter9ws -
    - -
    - -
    -
    -
    -

    • Lord of Riddles
    • (divine scepter)
    • Level: 1
    • Level Required: 54
    • Item Code: 9ws
    • +5-8 Life after each Kill
    • Replenish Life +5
    • +96 to Left Hand Throw ( Only)
    • +96 to Unsummon ( Only)
    • +2 to All Skills
    • Fire Resist 20%

    -
    -
    -
    -
    Celestial Knight5562divine scepter9ws -
    - -
    - -
    -
    -
    -

    • Celestial Knight
    • (divine scepter)
    • Level: 55
    • Level Required: 62
    • Item Code: 9ws
    • +2 to All Skills
    • +3 to Valkyrie
    • +30% Increased Attack Speed
    • 20% Target Defense

    -
    -
    -
    -
    Lungreaver114double axe2ax -
    - -
    - -
    -
    -
    -

    • Lungreaver
    • (double axe)
    • Level: 1
    • Level Required: 14
    • Item Code: 2ax
    • Slows target by 10%
    • 5% Life stolen per hit
    • +15% Faster Run/Walk

    -
    -
    -
    -
    Longsuffering2525double axe2ax -
    - -
    - -
    -
    -
    -

    • Longsuffering
    • (double axe)
    • Level: 25
    • Level Required: 25
    • Item Code: 2ax
    • +20-50 to Minimum Damage
    • +200 to Minimum Poison Damage
    • Slows target by 20%
    • Prevent Monster Heal
    • 44% Chance of Open Wounds

    -
    -
    -
    -
    Bladebone111Double Axe2ax -
    - -
    - -
    -
    -
    -

    • Bladebone
    • (Double Axe)
    • Level: 1
    • Level Required: 11
    • Item Code: 2ax
    • +100% Damage to Undead
    • +40-100 to Attack Rating against Undead
    • +20% Increased Attack Speed
    • +15-25 Defense
    • +8 to Minimum Fire Damage
    • +10-15 to Maximum Fire Damage

    -
    -
    -
    -
    Ranger's Path142double bow8cb -
    - -
    - -
    -
    -
    -

    • Ranger's Path
    • (double bow)
    • Level: 1
    • Level Required: 42
    • Item Code: 8cb
    • +2 to All Skills
    • +25% Increased Attack Speed
    • Level 10 Summon Grizzly (5/5 Charges)
    • 12% Deadly Strike (Based on Character Level)
    • 40% better chance of getting magic item

    -
    -
    -
    -
    Endlesshail136Double Bow8cb -
    - -
    - -
    -
    -
    -

    • Endlesshail
    • (Double Bow)
    • Level: 1
    • Level Required: 36
    • Item Code: 8cb
    • Cold Resist 35%
    • +40 to Mana
    • +50 Defense vs. Missile
    • +3 to Strafe (Amazon Only)
    • +15-30 to Minimum Cold Damage

    -
    -
    -
    -
    Larissa's Aim5551double bow8cb -
    - -
    - -
    -
    -
    -

    • Larissa's Aim
    • (double bow)
    • Level: 55
    • Level Required: 51
    • Item Code: 8cb
    • +25-50 to Minimum Damage
    • 5% Mana stolen per hit
    • +30 to Vitality
    • +15 to Dexterity
    • Cold Resist 35%
    • +200 to Attack Rating

    -
    -
    -
    -
    Wishgranter144dragon shieldxit -
    - -
    - -
    -
    -
    -

    • Wishgranter
    • (dragon shield)
    • Level: 1
    • Level Required: 44
    • Item Code: xit
    • +80% Enhanced Defense
    • +1 to Barbarian Skill Levels
    • +126 to Throw ( Only)
    • +126 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • Increase Maximum Life 10%
    • +200 to Attack Rating

    -
    -
    -
    -
    Tiamat's Rebuke138Dragon Shieldxit -
    - -
    - -
    -
    -
    -

    • Tiamat's Rebuke
    • (Dragon Shield)
    • Level: 1
    • Level Required: 38
    • Item Code: xit
    • +27-53 to Minimum Cold Damage
    • +35-95 to Minimum Fire Damage
    • +1-120 to Minimum Lightning Damage
    • Fire Resist 25%
    • +140% Enhanced Defense
    • 5% Chance to cast level 9 Frost Nova when struck
    • 5% Chance to cast level 7 Nova when struck
    • 3% Chance to cast level 6 Hydra when struck

    -
    -
    -
    -
    Under Dragon's Wing148dragon shieldxit -
    - -
    - -
    -
    -
    -

    • Under Dragon's Wing
    • (dragon shield)
    • Level: 1
    • Level Required: 48
    • Item Code: xit
    • +75-100 Defense
    • +50% Faster Block Rate
    • Damage Reduced by 10%
    • Magic Resist 10%
    • Fire Resist 35%
    • +10-77 to Minimum Fire Damage

    -
    -
    -
    -
    Eternity Cable132Dragon Stoneob5 -
    - -
    - -
    -
    -
    -

    • Eternity Cable
    • (Dragon Stone)
    • Level: 1
    • Level Required: 32
    • Item Code: ob5
    • +2 to Sorceress Skill Levels
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • Fire Resist 25%
    • +25 to Strength
    • +15 to Dexterity

    -
    -
    -
    -
    Unseeing Eye126dragon stoneob5 -
    - -
    - -
    -
    -
    -

    • Unseeing Eye
    • (dragon stone)
    • Level: 1
    • Level Required: 26
    • Item Code: ob5
    • +1 to All Skills
    • +10% to Experience Gained
    • +20% Faster Cast Rate
    • +45 to Mana
    • +70-100 Defense
    • 10% Damage Taken Goes To Mana
    • +4-6 to Mana after each Kill

    -
    -
    -
    -
    Call of the Kindred186dream spiritdrf -
    - -
    - -
    -
    -
    -

    • Call of the Kindred
    • (dream spirit)
    • Level: 1
    • Level Required: 86
    • Item Code: drf
    • +200-240 Defense
    • +3 to Wearwolf (Druid Only)
    • +3 to Shape Shifting (Druid Only)
    • +3 to Wearbear (Druid Only)
    • +10% Increased Attack Speed
    • +50 to Life
    • 3% Life stolen per hit
    • 3% Mana stolen per hit
    • +1 to Druid Skills

    -
    -
    -
    -
    Stone Feather180Dream Spiritdrf -
    - -
    - -
    -
    -
    -

    • Stone Feather
    • (Dream Spirit)
    • Level: 1
    • Level Required: 80
    • Item Code: drf
    • +200% Enhanced Defense
    • Damage Reduced by 25%
    • Requirements -65%
    • +2 to All Skills

    -
    -
    -
    -
    Blanket of Stars165dusk shrouduui -
    - -
    - -
    -
    -
    -

    • Blanket of Stars
    • (dusk shroud)
    • Level: 1
    • Level Required: 65
    • Item Code: uui
    • +100% Enhanced Defense
    • Replenish Life +4
    • Regenerate Mana 50%
    • +25 to Energy
    • +25 to Vitality
    • +25% Faster Block Rate
    • +30% Faster Hit Recovery

    -
    -
    -
    -
    Ormus' Robes155dusk shrouduui -
    - -
    - -
    -
    -
    -

    • Ormus' Robes
    • (dusk shroud)
    • Level: 1
    • Level Required: 55
    • Item Code: uui
    • +125-250 Defense
    • +20% Faster Cast Rate
    • +10% to Fire Skill Damage
    • +10% to Cold Skill Damage
    • +10% to Lightning Skill Damage
    • Regenerate Mana 10%
    • +36 to Unsummon ( Only)

    -
    -
    -
    -
    Sparrow's Trill16Eagle Orbob1 -
    - -
    - -
    -
    -
    -

    • Sparrow's Trill
    • (Eagle Orb)
    • Level: 1
    • Level Required: 6
    • Item Code: ob1
    • +3-8 to Minimum Damage
    • +1 to Cold Skills
    • +25-35 to Mana
    • +15-25 Defense
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Queasespreader111eagle orbob1 -
    - -
    - -
    -
    -
    -

    • Queasespreader
    • (eagle orb)
    • Level: 1
    • Level Required: 11
    • Item Code: ob1
    • +8-16 to Minimum Damage
    • +25% Increased Attack Speed
    • +1 to Sorceress Skill Levels
    • +1-30 to Minimum Lightning Damage
    • Lightning Resist 35%
    • +25 to Mana

    -
    -
    -
    -
    Spiritkeeper167earth spiritdrd -
    - -
    - -
    -
    -
    -

    • Spiritkeeper
    • (earth spirit)
    • Level: 1
    • Level Required: 67
    • Item Code: drd
    • +170% Enhanced Defense
    • +20% Faster Hit Recovery
    • +9-14 Lightning Absorb
    • Fire Resist 30%
    • Cold Absorb 15%
    • +10% to Maximum Poison Resist
    • +1 to Druid Skills
    • 25% better chance of getting magic item

    -
    -
    -
    -
    Spirit of the Land172earth spiritdrd -
    - -
    - -
    -
    -
    -

    • Spirit of the Land
    • (earth spirit)
    • Level: 1
    • Level Required: 72
    • Item Code: drd
    • +175-240 Defense
    • Damage Reduced by 25%
    • Magic Resist 25%
    • +25 to Strength
    • +25% Faster Hit Recovery
    • +25% Faster Run/Walk
    • Increase Maximum Life 25%
    • +1 to Druid Skills

    -
    -
    -
    -
    Teldicia's Sting5544edge bow8sb -
    - -
    - -
    -
    -
    -

    • Teldicia's Sting
    • (edge bow)
    • Level: 55
    • Level Required: 44
    • Item Code: 8sb
    • +25-50 to Minimum Damage
    • +30% Increased Attack Speed
    • +333 to Minimum Poison Damage
    • +10 to Dexterity
    • +50 to Life
    • 7% Chance to cast level 1 Guided Arrow when struck

    -
    -
    -
    -
    Skystrike129Edge Bow8sb -
    - -
    - -
    -
    -
    -

    • Skystrike
    • (Edge Bow)
    • Level: 1
    • Level Required: 29
    • Item Code: 8sb
    • +1-250 to Minimum Lightning Damage
    • +100 to Attack Rating
    • +10 to Energy
    • +30% Increased Attack Speed
    • 2% Chance to cast level 6 Meteor on striking
    • +1 to Amazon Skill Levels

    -
    -
    -
    -
    Dead to the World135edge bow8sb -
    - -
    - -
    -
    -
    -

    • Dead to the World
    • (edge bow)
    • Level: 1
    • Level Required: 35
    • Item Code: 8sb
    • +25% Increased Attack Speed
    • Replenish Life +5
    • +4 to Guided Arrow
    • Level 35 Revive (8/8 Charges)
    • +25% Piercing Attack
    • 6% Life stolen per hit

    -
    -
    -
    -
    Light of Ra173elder staff6cs -
    - -
    - -
    -
    -
    -

    • Light of Ra
    • (elder staff)
    • Level: 1
    • Level Required: 73
    • Item Code: 6cs
    • +5 to Lightning Skills
    • +3 to Thunder Storm (Sorceress Only)
    • +3 to Lightning Mastery (Sorceress Only)
    • +5 to Light Radius
    • Attacker Takes Damage of (Based on Character Level) 10

    -
    -
    -
    -
    Ondal's Wisdom166elder staff6cs -
    - -
    - -
    -
    -
    -

    • Ondal's Wisdom
    • (elder staff)
    • Level: 1
    • Level Required: 66
    • Item Code: 6cs
    • +45% Faster Cast Rate
    • +40-50 to Energy
    • +2-4 to All Skills
    • +450-550 Defense
    • +5% to Experience Gained
    • Magic Damage Reduced by 5

    -
    -
    -
    -
    Utterance of Power165eldritch orbobc -
    - -
    - -
    -
    -
    -

    • Utterance of Power
    • (eldritch orb)
    • Level: 1
    • Level Required: 65
    • Item Code: obc
    • +35% to Fire Skill Damage
    • +35% to Cold Skill Damage
    • +35% to Lightning Skill Damage
    • Level 7 War Cry (200/200 Charges)
    • Level 5 Lower Resist (20/20 Charges)

    -
    -
    -
    -
    Eschuta's temper158eldritch orbobc -
    - -
    - -
    -
    -
    -

    • Eschuta's temper
    • (eldritch orb)
    • Level: 1
    • Level Required: 58
    • Item Code: obc
    • +1 to Sorceress Skill Levels
    • +40% Faster Cast Rate
    • +10% to Fire Skill Damage
    • +10% to Lightning Skill Damage
    • +20-30 to Energy
    • Fire Resist 25%

    -
    -
    -
    -
    Wight's Touch169elegant blade7sb -
    - -
    - -
    -
    -
    -

    • Wight's Touch
    • (elegant blade)
    • Level: 1
    • Level Required: 69
    • Item Code: 7sb
    • 50% Life stolen per hit
    • +300-500 +%d magic damage
    • 25% Chance to cast level 8 Weaken on striking
    • +2 to Necromancer Skill Levels
    • +10 to Sword Mastery

    -
    -
    -
    -
    Bloodmoon156elegant blade7sb -
    - -
    - -
    -
    -
    -

    • Bloodmoon
    • (elegant blade)
    • Level: 1
    • Level Required: 56
    • Item Code: 7sb
    • 10% Life stolen per hit
    • Level 15 (9/9 Charges)
    • +7-13 Life after each Kill
    • 50% Chance of Open Wounds

    -
    -
    -
    -
    Nightcrawler156embossed platexth -
    - -
    - -
    -
    -
    -

    • Nightcrawler
    • (embossed plate)
    • Level: 1
    • Level Required: 56
    • Item Code: xth
    • +300-500 Defense
    • +2 to Fade
    • Slain Monsters Rest in Peace
    • Requirements -35%

    -
    -
    -
    -
    Royal Plate160embossed platexth -
    - -
    - -
    -
    -
    -

    • Royal Plate
    • (embossed plate)
    • Level: 1
    • Level Required: 60
    • Item Code: xth
    • +190% Enhanced Defense
    • Damage Reduced by 15%
    • Magic Resist 10%
    • Fire Resist 15%
    • +5-10 to Life
    • Requirements -15%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Atma's Wail150Embossed Platexth -
    - -
    - -
    -
    -
    -

    • Atma's Wail
    • (Embossed Plate)
    • Level: 1
    • Level Required: 50
    • Item Code: xth
    • +15 to Dexterity
    • Replenish Life +10
    • Increase Maximum Mana 15%
    • +30% Faster Hit Recovery
    • +16 Defense (Based on Character Level)
    • +120% Enhanced Defense
    • 20% better chance of getting magic item

    -
    -
    -
    -
    Sweet Agony138espadon92h -
    - -
    - -
    -
    -
    -

    • Sweet Agony
    • (espadon)
    • Level: 1
    • Level Required: 38
    • Item Code: 92h
    • Replenish Life +-2
    • +5 Life after each Kill
    • Regenerate Mana 50%
    • 7% Chance to cast level 7 Static Field when struck
    • 35% bonus to Attack Rating

    -
    -
    -
    -
    Celestial Tiger5548espadon92h -
    - -
    - -
    -
    -
    -

    • Celestial Tiger
    • (espadon)
    • Level: 55
    • Level Required: 48
    • Item Code: 92h
    • +25-50 to Minimum Damage
    • Fire Resist 20%
    • +2% to Experience Gained
    • 25% Increased Chance of Blocking
    • +40% Faster Block Rate
    • +20 to Strength

    -
    -
    -
    -
    Crainte Vomir133Espadon92h -
    - -
    - -
    -
    -
    -

    • Crainte Vomir
    • (Espadon)
    • Level: 1
    • Level Required: 33
    • Item Code: 92h
    • Slows target by 35%
    • +-70 to Monster Defense Per Hit
    • +20% Faster Run/Walk
    • Damage Reduced by 10%
    • +50% Increased Attack Speed

    -
    -
    -
    -
    Beholder7575ettin axe72a -
    - -
    - -
    -
    -
    -

    • Beholder
    • (ettin axe)
    • Level: 75
    • Level Required: 75
    • Item Code: 72a
    • +15% Increased Attack Speed
    • +25% Enhanced Defense
    • Damage Reduced by 15%
    • Magic Resist 75%
    • Fire Resist 60%

    -
    -
    -
    -
    Runemaster169Ettin Axe72a -
    - -
    - -
    -
    -
    -

    • Runemaster
    • (Ettin Axe)
    • Level: 1
    • Level Required: 69
    • Item Code: 72a
    • +5% to Maximum Cold Resist
    • Cannot Be Frozen

    -
    -
    -
    -
    Thundercall5565executioner sword9gd -
    - -
    - -
    -
    -
    -

    • Thundercall
    • (executioner sword)
    • Level: 55
    • Level Required: 65
    • Item Code: 9gd
    • +25% Increased Attack Speed
    • 37% Chance to cast level 3 Lightning on striking
    • 4% Chance to cast level 11 Chain Lightning when struck
    • Lightning Resist 35%
    • Fire Resist 35%
    • 30% better chance of getting magic item
    • +50 to Life

    -
    -
    -
    -
    Swordguard148Executioner Sword9gd -
    - -
    - -
    -
    -
    -

    • Swordguard
    • (Executioner Sword)
    • Level: 1
    • Level Required: 48
    • Item Code: 9gd
    • Requirements -50%
    • +40 Defense (Based on Character Level)
    • Fire Resist 10%
    • +100 Defense vs. Missile
    • 30% Damage Taken Goes To Mana
    • +200 Defense vs. Melee
    • +20% Faster Hit Recovery
    • 20% Increased Chance of Blocking

    -
    -
    -
    -
    The Quick and the Dead156executioner sword9gd -
    - -
    - -
    -
    -
    -

    • The Quick and the Dead
    • (executioner sword)
    • Level: 1
    • Level Required: 56
    • Item Code: 9gd
    • +50% Increased Attack Speed
    • +1 to Barbarian Skill Levels
    • +1 to Sword Mastery

    -
    -
    -
    -
    Celestial Lion160falcata7ss -
    - -
    - -
    -
    -
    -

    • Celestial Lion
    • (falcata)
    • Level: 1
    • Level Required: 60
    • Item Code: 7ss
    • +50-200 to Minimum Fire Damage
    • Fire Resist 40%
    • +25% Increased Attack Speed
    • Damage Reduced by 10%
    • +2% to Experience Gained

    -
    -
    -
    -
    Rabbit Slayer149Falcata7ss -
    - -
    - -
    -
    -
    -

    • Rabbit Slayer
    • (Falcata)
    • Level: 1
    • Level Required: 49
    • Item Code: 7ss
    • +25% Faster Run/Walk
    • +20 to Strength
    • +50% Increased Attack Speed
    • Repairs 1 Durability In X seconds
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Gleamscythe110Falchionflc -
    - -
    - -
    -
    -
    -

    • Gleamscythe
    • (Falchion)
    • Level: 1
    • Level Required: 10
    • Item Code: flc
    • +3 to Light Radius
    • +30 to Mana
    • +20 Defense
    • +20% Increased Attack Speed
    • +2-5 to Minimum Cold Damage

    -
    -
    -
    -
    Eye of Heaven119Falcon Maskdr4 -
    - -
    - -
    -
    -
    -

    • Eye of Heaven
    • (Falcon Mask)
    • Level: 1
    • Level Required: 19
    • Item Code: dr4
    • +65% Enhanced Defense
    • Half Freeze Duration
    • +15 to Energy
    • +15 to Vitality
    • +75 Maximum Stamina
    • +25% Faster Cast Rate

    -
    -
    -
    -
    Voltar's Feather124falcon maskdr4 -
    - -
    - -
    -
    -
    -

    • Voltar's Feather
    • (falcon mask)
    • Level: 1
    • Level Required: 24
    • Item Code: dr4
    • +115% Enhanced Defense
    • Magic Resist 15%
    • +1-75 to Minimum Lightning Damage
    • Lightning Resist 25%
    • +25 to Energy
    • +15% Faster Run/Walk
    • +35 Maximum Stamina

    -
    -
    -
    -
    Qikadar's Laughter2630falshionflc -
    - -
    - -
    -
    -
    -

    • Qikadar's Laughter
    • (falshion)
    • Level: 26
    • Level Required: 30
    • Item Code: flc
    • Hit Causes Monster To Flee25.78125
    • Fire Resist 20%
    • +1 to All Skills
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Fiendslayer113falshionflc -
    - -
    - -
    -
    -
    -

    • Fiendslayer
    • (falshion)
    • Level: 1
    • Level Required: 13
    • Item Code: flc
    • +200% Damage to Demons
    • +200 to Attack Rating against Demons
    • +5-8 Life after each Demon Kill
    • +20% Increased Attack Speed
    • Fire Resist 20%

    -
    -
    -
    -
    Pitykiller111fanged helmba2 -
    - -
    - -
    -
    -
    -

    • Pitykiller
    • (fanged helm)
    • Level: 1
    • Level Required: 11
    • Item Code: ba2
    • +20-40 Defense
    • 100% Chance to cast level 25 when you Level-Up
    • Fire Resist 20%
    • Cold Resist 25%
    • Cannot Be Frozen

    -
    -
    -
    -
    Darkhunger118Fanged Helmba2 -
    - -
    - -
    -
    -
    -

    • Darkhunger
    • (Fanged Helm)
    • Level: 1
    • Level Required: 18
    • Item Code: ba2
    • +10-20 Defense
    • Hit blinds target +2
    • Fire Resist 10%
    • 5% Life stolen per hit
    • +3-5 Life after each Kill
    • +1 to Combat Skills

    -
    -
    -
    -
    Fleshripper168fanged knife7kr -
    - -
    - -
    -
    -
    -

    • Fleshripper
    • (fanged knife)
    • Level: 1
    • Level Required: 68
    • Item Code: 7kr
    • 50% Target Defense
    • Prevent Monster Heal
    • 25% Chance of Crushing Blow
    • 50% Chance of Open Wounds
    • 33% Deadly Strike
    • Slows target by 20%

    -
    -
    -
    -
    Chaos Wail180fanged knife7kr -
    - -
    - -
    -
    -
    -

    • Chaos Wail
    • (fanged knife)
    • Level: 1
    • Level Required: 80
    • Item Code: 7kr
    • +1 to Necromancer Skill Levels
    • +5 to Grim Ward
    • Hit Causes Monster To Flee121.09375
    • +25% Increased Attack Speed
    • +1 to Curses
    • +66 to Unsummon ( Only)

    -
    -
    -
    -
    Scarab Cleaver136Fascia9xf -
    - -
    - -
    -
    -
    -

    • Scarab Cleaver
    • (Fascia)
    • Level: 1
    • Level Required: 36
    • Item Code: 9xf
    • +20% Increased Attack Speed
    • +2 to Assassin Skills
    • Lightning Resist 75%
    • +20-25 Lightning Absorb
    • +150% Damage to Demons

    -
    -
    -
    -
    Heat of Summer143fascia9xf -
    - -
    - -
    -
    -
    -

    • Heat of Summer
    • (fascia)
    • Level: 1
    • Level Required: 43
    • Item Code: 9xf
    • +75-150 to Minimum Fire Damage
    • Cold Resist 25%
    • Fire Absorb 10%
    • +15 to Dexterity
    • +251 to Unsummon ( Only)
    • +15-30 to Minimum Damage

    -
    -
    -
    -
    Razor Knuckle5560fascia9xf -
    - -
    - -
    -
    -
    -

    • Razor Knuckle
    • (fascia)
    • Level: 55
    • Level Required: 60
    • Item Code: 9xf
    • +3 to Traps
    • +30% Increased Attack Speed
    • +25% Faster Cast Rate
    • Attacker Takes Damage of (Based on Character Level) 8
    • +50 Maximum Stamina

    -
    -
    -
    -
    Woodland Beast153feral axe7la -
    - -
    - -
    -
    -
    -

    • Woodland Beast
    • (feral axe)
    • Level: 1
    • Level Required: 53
    • Item Code: 7la
    • +2 to Druid Skills
    • +1 to Summoning Skills
    • +20% Increased Attack Speed
    • 10% Deadly Strike (Based on Character Level)
    • 4% Chance of Crushing Blow (Based on Character Level)
    • Fire Resist 15%

    -
    -
    -
    -
    Werewolf Slayer165Feral Axe7la -
    - -
    - -
    -
    -
    -

    • Werewolf Slayer
    • (Feral Axe)
    • Level: 1
    • Level Required: 65
    • Item Code: 7la
    • +16% Enhanced Maximum Damage (Based on Character Level)
    • +1 to Druid Skills
    • +35% Increased Attack Speed
    • +40% Faster Run/Walk
    • 5% Life stolen per hit
    • +8 to
    • +8 to

    -
    -
    -
    -
    Firelizard's Talons175feral claws7lw -
    - -
    - -
    -
    -
    -

    • Firelizard's Talons
    • (feral claws)
    • Level: 1
    • Level Required: 75
    • Item Code: 7lw
    • +15% Increased Attack Speed
    • +1 to Martial Arts
    • +236-480 to Minimum Fire Damage
    • Fire Resist 40%
    • +1 to ( Only)
    • +1 to ( Only)
    • +1 to Assassin Skills

    -
    -
    -
    -
    Death Slaad1182feral claws7lw -
    - -
    - -
    -
    -
    -

    • Death Slaad1
    • (feral claws)
    • Level: 1
    • Level Required: 82
    • Item Code: 7lw
    • +25-50 to Minimum Damage
    • +2 to Assassin Skills
    • Slain Monsters Rest in Peace
    • +5% to Experience Gained
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Carrion Comfort133Fetish Trophyne7 -
    - -
    - -
    -
    -
    -

    • Carrion Comfort
    • (Fetish Trophy)
    • Level: 1
    • Level Required: 33
    • Item Code: ne7
    • +100% Enhanced Defense
    • 15% Increased Chance of Blocking
    • +25% Faster Hit Recovery
    • +66 to Unsummon ( Only)
    • +76 to Throw ( Only)
    • +88 to Kick ( Only)
    • +8-12 Magic Absorb
    • +25% Faster Cast Rate

    -
    -
    -
    -
    Mystery of Life139fetish trophyne7 -
    - -
    - -
    -
    -
    -

    • Mystery of Life
    • (fetish trophy)
    • Level: 1
    • Level Required: 39
    • Item Code: ne7
    • +75-125 Defense
    • +4 to Skeleton Mastery (Necromancer Only)
    • +3 to Raise Skeleton (Necromancer Only)
    • +2 to Raise Skeletal Mage (Necromancer Only)
    • +1 to Revive (Necromancer Only)
    • Increase Maximum Life 20%
    • +8 to Life (Based on Character Level)
    • +10 Life after each Kill
    • +3% to Experience Gained

    -
    -
    -
    -
    Ion Storm126field platefld -
    - -
    - -
    -
    -
    -

    • Ion Storm
    • (field plate)
    • Level: 1
    • Level Required: 26
    • Item Code: fld
    • +1-65 to Minimum Fire Damage
    • +150-190 Defense
    • +4% to Experience Gained

    -
    -
    -
    -
    Dreamscape129field platefld -
    - -
    - -
    -
    -
    -

    • Dreamscape
    • (field plate)
    • Level: 1
    • Level Required: 29
    • Item Code: fld
    • +260-300 Defense
    • Hit blinds target +2
    • +20 to Vitality
    • 15% Increased Chance of Blocking
    • +30% Faster Block Rate

    -
    -
    -
    -
    Rockfleece122Field Platefld -
    - -
    - -
    -
    -
    -

    • Rockfleece
    • (Field Plate)
    • Level: 1
    • Level Required: 22
    • Item Code: fld
    • Requirements -10%
    • +100% Enhanced Defense
    • Damage Reduced by 10%
    • Damage Reduced by 5
    • +5-15 to Strength

    -
    -
    -
    -
    The Generals Tan Do Li Ga121Flailfla -
    - -
    - -
    -
    -
    -

    • The Generals Tan Do Li Ga
    • (Flail)
    • Level: 1
    • Level Required: 21
    • Item Code: fla
    • Slows target by 50%
    • +25 Defense
    • 5% Mana stolen per hit
    • +20% Increased Attack Speed

    -
    -
    -
    -
    SuperKhalimFlail10Flailqf2 -
    - -
    - -
    -
    -
    -

    • SuperKhalimFlail
    • (Flail)
    • Level: 1
    • Level Required: 0
    • Item Code: qf2
    • +1 to Minimum Lightning Damage
    • +40 to Maximum Lightning Damage
    • +50% Increased Attack Speed
    • +40 to Attack Rating
    • 6% Mana stolen per hit
    • 6% Life stolen per hit

    -
    -
    -
    -
    Quickening129flailfla -
    - -
    - -
    -
    -
    -

    • Quickening
    • (flail)
    • Level: 1
    • Level Required: 29
    • Item Code: fla
    • +25% Increased Attack Speed
    • Ignore Target's Defense
    • +20% Faster Run/Walk
    • +20% Faster Cast Rate
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    KhalimFlail10Flailqf1 -
    - -
    - -
    -
    -
    -

    • KhalimFlail
    • (Flail)
    • Level: 1
    • Level Required: 0
    • Item Code: qf1
    • +1 to Minimum Lightning Damage
    • +20 to Maximum Lightning Damage
    • +50% Increased Attack Speed
    • +40 to Attack Rating

    -
    -
    -
    -
    Lashfire3234flailfla -
    - -
    - -
    -
    -
    -

    • Lashfire
    • (flail)
    • Level: 32
    • Level Required: 34
    • Item Code: fla
    • +50-60 to Minimum Fire Damage
    • Fire Resist 35%
    • Level [sLvl] [skill] Aura When Equipped
    • +10-15 Fire Absorb
    • +30% Increased Attack Speed
    • +10 to Dexterity

    -
    -
    -
    -
    Ripsaw126Flambergeflb -
    - -
    - -
    -
    -
    -

    • Ripsaw
    • (Flamberge)
    • Level: 1
    • Level Required: 26
    • Item Code: flb
    • 80% Chance of Open Wounds
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Gharbad's Cry3236flambergeflb -
    - -
    - -
    -
    -
    -

    • Gharbad's Cry
    • (flamberge)
    • Level: 32
    • Level Required: 36
    • Item Code: flb
    • +8 to Maximum Damage (Based on Character Level)
    • 11% Chance to cast level 6 Confuse on striking
    • Level Dopplezon (15/15 Charges)
    • 6% Mana stolen per hit
    • Replenish Life +2

    -
    -
    -
    -
    Warrior's Challenge129flambergeflb -
    - -
    - -
    -
    -
    -

    • Warrior's Challenge
    • (flamberge)
    • Level: 1
    • Level Required: 29
    • Item Code: flb
    • +5 to Taunt (Barbarian Only)
    • +5 to Battle Cry (Barbarian Only)
    • 5% Life stolen per hit
    • 5% Mana stolen per hit
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Cat Tail5555flanged mace9ma -
    - -
    - -
    -
    -
    -

    • Cat Tail
    • (flanged mace)
    • Level: 55
    • Level Required: 55
    • Item Code: 9ma
    • +50-125 to Minimum Damage
    • Hit blinds target +1
    • 33% Deadly Strike
    • +15 to Strength
    • +25% Faster Cast Rate
    • +60 to Mana
    • Regenerate Mana 75%

    -
    -
    -
    -
    Sureshrill Frost139Flanged Mace9ma -
    - -
    - -
    -
    -
    -

    • Sureshrill Frost
    • (Flanged Mace)
    • Level: 1
    • Level Required: 39
    • Item Code: 9ma
    • +63-112 to Minimum Cold Damage
    • Cannot Be Frozen
    • +5-10 to Minimum Damage
    • Freezes target +3
    • Level 9 Frozen Orb (50/50 Charges)

    -
    -
    -
    -
    Demise of the Weak145flanged mace9ma -
    - -
    - -
    -
    -
    -

    • Demise of the Weak
    • (flanged mace)
    • Level: 1
    • Level Required: 45
    • Item Code: 9ma
    • Replenish Life +10
    • 15% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +50% Faster Hit Recovery
    • +225 to Attack Rating
    • +2% to Experience Gained
    • Level 15 Thunder Storm (35/35 Charges)

    -
    -
    -
    -
    Winged Serpent177flying axe7ta -
    - -
    - -
    -
    -
    -

    • Winged Serpent
    • (flying axe)
    • Level: 1
    • Level Required: 77
    • Item Code: 7ta
    • Replenishes quantity
    • Increased Stack Size
    • +1 to Barbarian Skill Levels
    • +1250 to Minimum Poison Damage
    • Fire Resist 25%
    • Level 1 Teleport (255/255 Charges)
    • +20 to Strength

    -
    -
    -
    -
    Gimmershred169flying axe7ta -
    - -
    - -
    -
    -
    -

    • Gimmershred
    • (flying axe)
    • Level: 1
    • Level Required: 69
    • Item Code: 7ta
    • +218-483 to Minimum Fire Damage
    • +176-397 to Minimum Cold Damage
    • +29-501 to Minimum Lightning Damage
    • Increased Stack Size
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Fallen Glory171flying knife7tk -
    - -
    - -
    -
    -
    -

    • Fallen Glory
    • (flying knife)
    • Level: 1
    • Level Required: 71
    • Item Code: 7tk
    • Increased Stack Size
    • Replenishes quantity
    • +2 to All Skills
    • +1 to Combat Skills
    • +20% Increased Attack Speed
    • +2 to Meteor
    • +2 to Fire Mastery

    -
    -
    -
    -
    Shard of the North Star164Flying Knife7tk -
    - -
    - -
    -
    -
    -

    • Shard of the North Star
    • (Flying Knife)
    • Level: 1
    • Level Required: 64
    • Item Code: 7tk
    • Replenishes quantity
    • Fire Resist 25%
    • 5% Life stolen per hit
    • +50-100 to Minimum Fire Damage
    • Freezes target +3
    • 12% Chance to cast level 8 Meteor on striking

    -
    -
    -
    -
    Despicable Behavior143francisca9ta -
    - -
    - -
    -
    -
    -

    • Despicable Behavior
    • (francisca)
    • Level: 1
    • Level Required: 43
    • Item Code: 9ta
    • Replenishes quantity
    • Increased Stack Size
    • +2 to Barbarian Skill Levels
    • 25% bonus to Attack Rating
    • +20% Increased Attack Speed
    • +30% Faster Block Rate
    • 5% Chance to cast level 7 Blizzard on striking

    -
    -
    -
    -
    The Scalper136Francisca9ta -
    - -
    - -
    -
    -
    -

    • The Scalper
    • (Francisca)
    • Level: 1
    • Level Required: 36
    • Item Code: 9ta
    • Replenishes quantity
    • 25% bonus to Attack Rating
    • +20% Increased Attack Speed
    • 33% Chance of Open Wounds
    • 4% Life stolen per hit
    • +4 to Mana after each Kill

    -
    -
    -
    -
    Banshee's Cry5550francisca9ta -
    - -
    - -
    -
    -
    -

    • Banshee's Cry
    • (francisca)
    • Level: 55
    • Level Required: 50
    • Item Code: 9ta
    • +25-50 to Minimum Damage
    • +2 to Masteries
    • Hit Causes Monster To Flee95.3125
    • 4% Chance to cast level 5 Nova on striking
    • Slows target by 25%
    • Knockback

    -
    -
    -
    -
    Harpy's Call123full helmfhl -
    - -
    - -
    -
    -
    -

    • Harpy's Call
    • (full helm)
    • Level: 1
    • Level Required: 23
    • Item Code: fhl
    • +30-40 Defense
    • +1 to Curses
    • Fire Resist 20%
    • +3% to Experience Gained
    • Level [sLvl] [skill] Aura When Equipped
    • 7% Chance to cast level 3 Terror when struck

    -
    -
    -
    -
    Equinox Visor120full helmfhl -
    - -
    - -
    -
    -
    -

    • Equinox Visor
    • (full helm)
    • Level: 1
    • Level Required: 20
    • Item Code: fhl
    • +20-33 Defense
    • +35 to Life
    • Lightning Resist 20%
    • +1 to Shape Shifting (Druid Only)
    • +3 to Summon Spirit Wolf
    • +3-5 to Mana after each Kill

    -
    -
    -
    -
    Duskdeep117Full Helmfhl -
    - -
    - -
    -
    -
    -

    • Duskdeep
    • (Full Helm)
    • Level: 1
    • Level Required: 17
    • Item Code: fhl
    • +-2 to Light Radius
    • Fire Resist 15%
    • Damage Reduced by 7
    • +10-20 Defense
    • +30% Enhanced Defense

    -
    -
    -
    -
    Halcyon Shroud128full plate mailful -
    - -
    - -
    -
    -
    -

    • Halcyon Shroud
    • (full plate mail)
    • Level: 1
    • Level Required: 28
    • Item Code: ful
    • +1 to All Skills
    • Fire Resist 25%
    • Cold Resist 25%
    • Lightning Resist 25%
    • Damage Reduced by 10
    • Replenish Life +8
    • +100% Enhanced Defense

    -
    -
    -
    -
    Kaz's Battle Armor132full plate mailful -
    - -
    - -
    -
    -
    -

    • Kaz's Battle Armor
    • (full plate mail)
    • Level: 1
    • Level Required: 32
    • Item Code: ful
    • +355-400 Defense
    • +5-10 to Minimum Damage
    • +15% Increased Attack Speed
    • +20% Faster Hit Recovery
    • 6% Chance to cast level 3 Energy Shield when struck
    • +35 to Mana

    -
    -
    -
    -
    Goldskin125Full Plate Mailful -
    - -
    - -
    -
    -
    -

    • Goldskin
    • (Full Plate Mail)
    • Level: 1
    • Level Required: 25
    • Item Code: ful
    • +120% Enhanced Defense
    • Fire Resist 35%
    • Attacker Takes Damage of 10
    • +2 to Light Radius
    • 30% better chance of getting magic item

    -
    -
    -
    -
    Death Knight's Mask166fury visorbac -
    - -
    - -
    -
    -
    -

    • Death Knight's Mask
    • (fury visor)
    • Level: 1
    • Level Required: 66
    • Item Code: bac
    • +200-240 Defense
    • +2 to Combat Skills
    • +2 to Masteries
    • +2 to Warcries
    • 10% Life stolen per hit
    • 8% Mana stolen per hit
    • Hit Causes Monster To Flee39.0625
    • Freezes target +3

    -
    -
    -
    -
    Wolfhowl160fury visorbac -
    - -
    - -
    -
    -
    -

    • Wolfhowl
    • (fury visor)
    • Level: 1
    • Level Required: 60
    • Item Code: bac
    • +120% Enhanced Defense
    • +2 to Warcries
    • +8-15 to Strength
    • +8-15 to Dexterity
    • +8-15 to Vitality
    • +3 to
    • Level 15 (18/18 Charges)
    • +3 to
    • +3 to

    -
    -
    -
    -
    Flametongue5546fuscina9tr -
    - -
    - -
    -
    -
    -

    • Flametongue
    • (fuscina)
    • Level: 55
    • Level Required: 46
    • Item Code: 9tr
    • +50-100 to Minimum Damage
    • +5 to Inferno
    • +15% to Fire Skill Damage
    • 15% to Enemy Fire Resistance
    • +200-300 to Minimum Fire Damage
    • Fire Resist 65%

    -
    -
    -
    -
    Kelpie Snare134Fuscina9tr -
    - -
    - -
    -
    -
    -

    • Kelpie Snare
    • (Fuscina)
    • Level: 1
    • Level Required: 34
    • Item Code: 9tr
    • Slows target by 75%
    • Fire Resist 50%
    • +10 to Life (Based on Character Level)
    • +30-50 to Minimum Damage
    • +10 to Strength

    -
    -
    -
    -
    Frostband139fuscina9tr -
    - -
    - -
    -
    -
    -

    • Frostband
    • (fuscina)
    • Level: 1
    • Level Required: 39
    • Item Code: 9tr
    • 4% Chance to cast level 17 Frost Nova on striking
    • +200-250 to Minimum Cold Damage
    • +1 to All Skills
    • +15 to Strength
    • +25 to Energy
    • Cold Resist 25%
    • Fire Resist 30%

    -
    -
    -
    -
    Sinister Smile120Gargoyle Headne4 -
    - -
    - -
    -
    -
    -

    • Sinister Smile
    • (Gargoyle Head)
    • Level: 1
    • Level Required: 20
    • Item Code: ne4
    • +55% Enhanced Defense
    • +25% Faster Hit Recovery
    • +25% Faster Block Rate
    • +1 to Necromancer Skill Levels
    • Lightning Resist 25%
    • Fire Resist 35%
    • +50 to Life

    -
    -
    -
    -
    Steel Weevil124gargoyle headne4 -
    - -
    - -
    -
    -
    -

    • Steel Weevil
    • (gargoyle head)
    • Level: 1
    • Level Required: 24
    • Item Code: ne4
    • +80% Enhanced Defense
    • +1 to Summoning Skills
    • +66 to Throw ( Only)
    • +66 to Unsummon ( Only)
    • Damage Reduced by 10%
    • +30% Faster Block Rate
    • Fire Resist 20%

    -
    -
    -
    -
    Viridian Gloves133gauntletshgl -
    - -
    - -
    -
    -
    -

    • Viridian Gloves
    • (gauntlets)
    • Level: 1
    • Level Required: 33
    • Item Code: hgl
    • +50-60 Defense
    • Requirements -25%
    • +15 to Dexterity
    • +75 to Attack Rating
    • Slows target by 15%
    • Fire Resist 25%
    • +10% Faster Cast Rate

    -
    -
    -
    -
    Frostburn128Gauntletshgl -
    - -
    - -
    -
    -
    -

    • Frostburn
    • (Gauntlets)
    • Level: 1
    • Level Required: 28
    • Item Code: hgl
    • +30 Defense
    • Increase Maximum Mana 40%
    • +1-6 to Minimum Cold Damage
    • +50% Enhanced Defense

    -
    -
    -
    -
    Firesign131gauntletshgl -
    - -
    - -
    -
    -
    -

    • Firesign
    • (gauntlets)
    • Level: 1
    • Level Required: 31
    • Item Code: hgl
    • +125% Enhanced Defense
    • +20-35 to Minimum Fire Damage
    • Fire Resist 35%
    • +5% to Maximum Fire Resist
    • Fire Absorb 5%
    • Half Freeze Duration
    • +2-4 to Light Radius

    -
    -
    -
    -
    Rainbow Cloak132ghost armorxui -
    - -
    - -
    -
    -
    -

    • Rainbow Cloak
    • (ghost armor)
    • Level: 1
    • Level Required: 32
    • Item Code: xui
    • +100% Enhanced Defense
    • Fire Resist 15%
    • +1 to All Skills
    • +5% to Maximum Fire Resist

    -
    -
    -
    -
    Gillian's Brazier141ghost armorxui -
    - -
    - -
    -
    -
    -

    • Gillian's Brazier
    • (ghost armor)
    • Level: 1
    • Level Required: 41
    • Item Code: xui
    • +90% Enhanced Defense
    • +1 to Amazon Skill Levels
    • +1 to Assassin Skills
    • +1 to Sorceress Skill Levels
    • +35 to Dexterity
    • +25 to Strength
    • +25% Faster Cast Rate

    -
    -
    -
    -
    The Spirit Shroud128Ghost Armorxui -
    - -
    - -
    -
    -
    -

    • The Spirit Shroud
    • (Ghost Armor)
    • Level: 1
    • Level Required: 28
    • Item Code: xui
    • Cannot Be Frozen
    • +1 to All Skills
    • Magic Damage Reduced by 7
    • Replenish Life +10
    • +150% Enhanced Defense

    -
    -
    -
    -
    Wraithflight170ghost glaive7gl -
    - -
    - -
    -
    -
    -

    • Wraithflight
    • (ghost glaive)
    • Level: 1
    • Level Required: 70
    • Item Code: 7gl
    • Replenishes quantity
    • 9% Life stolen per hit
    • +15 to Mana after each Kill
    • +2 to All Skills

    -
    -
    -
    -
    Invisible Stalker181ghost glaive7gl -
    - -
    - -
    -
    -
    -

    • Invisible Stalker
    • (ghost glaive)
    • Level: 1
    • Level Required: 81
    • Item Code: 7gl
    • Increased Stack Size
    • +8 to Maximum Damage (Based on Character Level)
    • +1 to All Skills
    • +3 to Quickness
    • +60% Faster Run/Walk

    -
    -
    -
    -
    Spirit Light172Ghost Spear7st -
    - -
    - -
    -
    -
    -

    • Spirit Light
    • (Ghost Spear)
    • Level: 1
    • Level Required: 72
    • Item Code: 7st
    • Requirements 25%
    • +7 to Light Radius
    • +50% Increased Attack Speed
    • 12% Life stolen per hit
    • 50% Chance to cast level 12 Chilling Armor when struck

    -
    -
    -
    -
    Spirit of Lachdonan179ghost spear7st -
    - -
    - -
    -
    -
    -

    • Spirit of Lachdonan
    • (ghost spear)
    • Level: 1
    • Level Required: 79
    • Item Code: 7st
    • +8 to Strength (Based on Character Level)
    • +16% Enhanced Maximum Damage (Based on Character Level)
    • Requirements -25%

    -
    -
    -
    -
    Specral Immage161Ghost Wand7yw -
    - -
    - -
    -
    -
    -

    • Specral Immage
    • (Ghost Wand)
    • Level: 1
    • Level Required: 61
    • Item Code: 7yw
    • +1 to All Skills
    • Fire Resist 25%
    • +5% to Experience Gained
    • Cold Absorb 15%
    • Lightning Absorb 15%
    • Fire Absorb 15%
    • +2 to Summoning Skills

    -
    -
    -
    -
    Chorus of the Cursed173ghost wand7yw -
    - -
    - -
    -
    -
    -

    • Chorus of the Cursed
    • (ghost wand)
    • Level: 1
    • Level Required: 73
    • Item Code: 7yw
    • +2 to All Skills
    • +2 to Curses
    • Magic Resist 20%
    • 3% Chance to cast level 18 Lower Resist when struck
    • +20 to Dexterity
    • +20 to Strength
    • +1 to Revive

    -
    -
    -
    -
    The Humongous129Giant Axegix -
    - -
    - -
    -
    -
    -

    • The Humongous
    • (Giant Axe)
    • Level: 1
    • Level Required: 29
    • Item Code: gix
    • +20-30 to Strength
    • 33% Chance of Crushing Blow
    • Requirements 20%

    -
    -
    -
    -
    Taskmaster's Curse3137giant axegix -
    - -
    - -
    -
    -
    -

    • Taskmaster's Curse
    • (giant axe)
    • Level: 31
    • Level Required: 37
    • Item Code: gix
    • 4% Chance to cast level 2 Confuse on striking
    • 6% Mana stolen per hit
    • +45 to Strength
    • Requirements 35%
    • +20 to Dexterity
    • +30-50 to Life

    -
    -
    -
    -
    Curseweaver132giant axegix -
    - -
    - -
    -
    -
    -

    • Curseweaver
    • (giant axe)
    • Level: 1
    • Level Required: 32
    • Item Code: gix
    • 12% Chance to cast level 5 Decrepify on striking
    • +25% Increased Attack Speed
    • 5% Mana stolen per hit
    • +1 to Barbarian Skill Levels
    • +1 to Axe Mastery

    -
    -
    -
    -
    Conch of Dismay174giant conchuhl -
    - -
    - -
    -
    -
    -

    • Conch of Dismay
    • (giant conch)
    • Level: 1
    • Level Required: 74
    • Item Code: uhl
    • +300-350 to Life
    • +125-150 to Mana
    • 50% better chance of getting magic item
    • +16 Defense (Based on Character Level)
    • +1 to All Skills
    • Half Freeze Duration
    • Poison Length Reduced by 60%

    -
    -
    -
    -
    Judas Kiss166Giant Conchuhl -
    - -
    - -
    -
    -
    -

    • Judas Kiss
    • (Giant Conch)
    • Level: 1
    • Level Required: 66
    • Item Code: uhl
    • +200-300 Defense
    • +15 Life after each Kill
    • Ignore Target's Defense
    • Poison Length Reduced by 50%
    • Cannot Be Frozen
    • +20% Faster Run/Walk
    • Fire Resist 15%

    -
    -
    -
    -
    Kinemils Awl121Giant Swordgis -
    - -
    - -
    -
    -
    -

    • Kinemils Awl
    • (Giant Sword)
    • Level: 1
    • Level Required: 21
    • Item Code: gis
    • +100-150 to Attack Rating
    • +20 to Mana
    • +3 to Minimum Fire Damage
    • +10-20 to Maximum Fire Damage
    • +6 to Holy Fire (Paladin Only)

    -
    -
    -
    -
    Ettercap2729giant swordgis -
    - -
    - -
    -
    -
    -

    • Ettercap
    • (giant sword)
    • Level: 27
    • Level Required: 29
    • Item Code: gis
    • +20% Faster Run/Walk
    • Poison Resist 40%
    • +75 to Attack Rating
    • +8-10 Life after each Kill

    -
    -
    -
    -
    Hellmessenger124giant swordgis -
    - -
    - -
    -
    -
    -

    • Hellmessenger
    • (giant sword)
    • Level: 1
    • Level Required: 24
    • Item Code: gis
    • +100% Damage to Demons
    • +10-25 to Minimum Fire Damage
    • Fire Resist 10%
    • +4-7 Fire Absorb
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Kraken's Backlash112giant thresher7wc -
    - -
    - -
    -
    -
    -

    • Kraken's Backlash
    • (giant thresher)
    • Level: 1
    • Level Required: 12
    • Item Code: 7wc
    • +100-200 to Minimum Damage
    • Knockback
    • +20% Increased Attack Speed
    • +100-200 to Minimum Cold Damage
    • 8% Chance to cast level 10 Shock Wave on striking

    -
    -
    -
    -
    Stormspire181Giant Thresher7wc -
    - -
    - -
    -
    -
    -

    • Stormspire
    • (Giant Thresher)
    • Level: 1
    • Level Required: 81
    • Item Code: 7wc
    • Lightning Resist 50%
    • 5% Chance to cast level 5 Chain Lightning when struck
    • +10 to Strength
    • 2% Chance to cast level 0 Charged Bolt when struck
    • +30% Increased Attack Speed
    • +1-237 to Minimum Lightning Damage
    • Attacker Takes Lightning Damage of 27
    • +50-100 to Minimum Damage

    -
    -
    -
    -
    Leash of Cerebus130girdlehbl -
    - -
    - -
    -
    -
    -

    • Leash of Cerebus
    • (girdle)
    • Level: 1
    • Level Required: 30
    • Item Code: hbl
    • +125% Enhanced Defense
    • +10 to Strength
    • Replenish Life +3
    • +1 to Summoning Skills
    • +1 to Summon Spirit Wolf (Druid Only)
    • +1 to Summon Fenris (Druid Only)
    • +15% Faster Hit Recovery
    • Lightning Resist 35%

    -
    -
    -
    -
    Pandemonium132girdlehbl -
    - -
    - -
    -
    -
    -

    • Pandemonium
    • (girdle)
    • Level: 1
    • Level Required: 32
    • Item Code: hbl
    • +10 Defense (Based on Character Level)
    • +4 to Strength (Based on Character Level)
    • +8 to Life (Based on Character Level)
    • +2 to Maximum Damage (Based on Character Level)
    • Cold Resist (Based on Character Level) 4%
    • Fire Resist (Based on Character Level) 4%

    -
    -
    -
    -
    Bladebuckle128Girdlehbl -
    - -
    - -
    -
    -
    -

    • Bladebuckle
    • (Girdle)
    • Level: 1
    • Level Required: 28
    • Item Code: hbl
    • Attacker Takes Damage of 8
    • +30-40 Defense
    • Damage Reduced by 3
    • +5 to Strength
    • +10 to Dexterity
    • +80% Enhanced Defense
    • +30% Faster Hit Recovery

    -
    -
    -
    -
    Cursebreaker134gladius9ss -
    - -
    - -
    -
    -
    -

    • Cursebreaker
    • (gladius)
    • Level: 1
    • Level Required: 34
    • Item Code: 9ss
    • +20% Increased Attack Speed
    • 8% Chance to cast level 3 Amplify Damage when struck
    • Level [sLvl] [skill] Aura When Equipped
    • +15 to Strength
    • Fire Resist 20%
    • +50 to Life

    -
    -
    -
    -
    Bridge of Pain5539gladius9ss -
    - -
    - -
    -
    -
    -

    • Bridge of Pain
    • (gladius)
    • Level: 55
    • Level Required: 39
    • Item Code: 9ss
    • +20-40 to Minimum Damage
    • 15% Deadly Strike
    • 10% Chance of Crushing Blow
    • Prevent Monster Heal
    • 33% Chance of Open Wounds

    -
    -
    -
    -
    Bloodletter130Gladius9ss -
    - -
    - -
    -
    -
    -

    • Bloodletter
    • (Gladius)
    • Level: 1
    • Level Required: 30
    • Item Code: 9ss
    • +12-45 to Minimum Damage
    • +90 to Attack Rating
    • 8% Life stolen per hit
    • 10% Stamina Drain
    • +20% Increased Attack Speed
    • +2 to Sword Mastery (Barbarian Only)
    • +1 to Whirlwind (Barbarian Only)

    -
    -
    -
    -
    Sting of Humiliation128glaiveglv -
    - -
    - -
    -
    -
    -

    • Sting of Humiliation
    • (glaive)
    • Level: 1
    • Level Required: 28
    • Item Code: glv
    • Replenishes quantity
    • Increased Stack Size
    • +1 to Barbarian Skill Levels
    • +5 to Double Throw (Barbarian Only)
    • Hit Causes Monster To Flee112.5
    • Fire Resist 35%

    -
    -
    -
    -
    Mind Creche124Glaiveglv -
    - -
    - -
    -
    -
    -

    • Mind Creche
    • (Glaive)
    • Level: 1
    • Level Required: 24
    • Item Code: glv
    • +40 to Mana
    • Requirements -35%
    • +15% Faster Cast Rate
    • +1 to Poison Javelin
    • 25% Deadly Strike
    • Hit blinds target +1

    -
    -
    -
    -
    Cadin'Sor2833glaiveglv -
    - -
    - -
    -
    -
    -

    • Cadin'Sor
    • (glaive)
    • Level: 28
    • Level Required: 33
    • Item Code: glv
    • +30-55 to Minimum Damage
    • Increased Stack Size
    • Lightning Resist 20%
    • +15 to Dexterity
    • +1 to Spear Mastery
    • Poison Resist 15%

    -
    -
    -
    -
    Executioner's Justice175glorious axe7gi -
    - -
    - -
    -
    -
    -

    • Executioner's Justice
    • (glorious axe)
    • Level: 1
    • Level Required: 75
    • Item Code: 7gi
    • 25% Chance of Crushing Blow
    • 33% Target Defense
    • 50% Chance to cast level 6 when you Kill an Enemy
    • +30% Increased Attack Speed
    • +2 to All Skills

    -
    -
    -
    -
    Nameless Horror184glorious axe7gi -
    - -
    - -
    -
    -
    -

    • Nameless Horror
    • (glorious axe)
    • Level: 1
    • Level Required: 84
    • Item Code: 7gi
    • Hit Causes Monster To Flee121.09375
    • 10% Chance to cast level 20 Howl when struck
    • Level 15 Bone Prison (77/77 Charges)
    • Poison Resist 88%
    • Poison Length Reduced by 50%
    • +5% to Maximum Poison Resist
    • +1455 to Minimum Poison Damage
    • +2 to All Skills

    -
    -
    -
    -
    Blisterpain111gloveslgl -
    - -
    - -
    -
    -
    -

    • Blisterpain
    • (gloves)
    • Level: 1
    • Level Required: 11
    • Item Code: lgl
    • +30-40 Defense
    • +12-18 to Minimum Fire Damage
    • Fire Resist 45%
    • +15% Increased Attack Speed
    • Prevent Monster Heal

    -
    -
    -
    -
    The Hand of Broc14Gloveslgl -
    - -
    - -
    -
    -
    -

    • The Hand of Broc
    • (Gloves)
    • Level: 1
    • Level Required: 4
    • Item Code: lgl
    • 3% Mana stolen per hit
    • 3% Life stolen per hit
    • Poison Resist 10%
    • +20 to Mana
    • +10 Defense
    • +50% Enhanced Defense

    -
    -
    -
    -
    Goblin Touch18gloveslgl -
    - -
    - -
    -
    -
    -

    • Goblin Touch
    • (gloves)
    • Level: 1
    • Level Required: 8
    • Item Code: lgl
    • +10-20 Defense
    • Poison Resist 15%
    • +100% Damage to Demons
    • Repairs 1 Durability In X seconds
    • +75 to Attack Rating
    • +10-15 Life after each Demon Kill

    -
    -
    -
    -
    Terminus Rod136glowing orbob6 -
    - -
    - -
    -
    -
    -

    • Terminus Rod
    • (glowing orb)
    • Level: 1
    • Level Required: 36
    • Item Code: ob6
    • +2 to Sorceress Skill Levels
    • +10% to Fire Skill Damage
    • 10% to Enemy Fire Resistance
    • Fire Absorb 15%
    • Fire Resist 75%
    • +15 to Dexterity
    • +15 to Energy

    -
    -
    -
    -
    Dreamsplitter129Glowing Orbob6 -
    - -
    - -
    -
    -
    -

    • Dreamsplitter
    • (Glowing Orb)
    • Level: 1
    • Level Required: 29
    • Item Code: ob6
    • +1 to All Skills
    • +36 to Fire Arrow (Amazon Only)
    • +15-25 to Strength
    • 15% better chance of getting magic item
    • Replenish Life +10

    -
    -
    -
    -
    Sage's Retort117gnarled staffcst -
    - -
    - -
    -
    -
    -

    • Sage's Retort
    • (gnarled staff)
    • Level: 1
    • Level Required: 17
    • Item Code: cst
    • 50% Chance to cast level 2 Frost Nova when struck
    • 3% Chance to cast level 7 Static Field when struck
    • Regenerate Mana 75%
    • Increase Maximum Mana 15%
    • 6% Chance to cast level 6 when you Kill an Enemy

    -
    -
    -
    -
    Lazarus Spire113Gnarled Staffcst -
    - -
    - -
    -
    -
    -

    • Lazarus Spire
    • (Gnarled Staff)
    • Level: 1
    • Level Required: 13
    • Item Code: cst
    • Lightning Resist 75%
    • Damage Reduced by 5
    • +15 to Energy
    • +1 to Chain Lightning (Sorceress Only)
    • +2 to Lightning (Sorceress Only)
    • +3 to Static Field (Sorceress Only)
    • Regenerate Mana 43%
    • +1-28 to Minimum Lightning Damage
    • +1 to Sorceress Skill Levels

    -
    -
    -
    -
    Wizard's Rule3032gnarled staffcst -
    - -
    - -
    -
    -
    -

    • Wizard's Rule
    • (gnarled staff)
    • Level: 30
    • Level Required: 32
    • Item Code: cst
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +3-6 to Mana after each Kill
    • +20% Faster Cast Rate
    • Fire Resist 20%

    -
    -
    -
    -
    Wightslayer174gorgon crossbow6mx -
    - -
    - -
    -
    -
    -

    • Wightslayer
    • (gorgon crossbow)
    • Level: 1
    • Level Required: 74
    • Item Code: 6mx
    • +175% Damage to Undead
    • +300 to Attack Rating against Undead
    • Damage Reduced by 10%
    • Magic Damage Reduced by 15

    -
    -
    -
    -
    Grey Render164Gorgon Crossbow6mx -
    - -
    - -
    -
    -
    -

    • Grey Render
    • (Gorgon Crossbow)
    • Level: 1
    • Level Required: 64
    • Item Code: 6mx
    • +25% Increased Attack Speed
    • 5% Mana stolen per hit
    • +35-60 to Mana
    • +2 to Amazon Skill Levels
    • 25% Chance of Crushing Blow
    • Ignore Target's Defense

    -
    -
    -
    -
    Boneslayer Blade142Gothic Axe9ga -
    - -
    - -
    -
    -
    -

    • Boneslayer Blade
    • (Gothic Axe)
    • Level: 1
    • Level Required: 42
    • Item Code: 9ga
    • +10 to Attack Rating against Undead (Based on Character Level)
    • +20% Damage to Undead (Based on Character Level)
    • +8 to Strength
    • +20% Increased Attack Speed
    • 35% bonus to Attack Rating
    • Level 20 Holy Bolt (200/200 Charges)
    • 50% Chance to cast level 0 Holy Bolt when struck

    -
    -
    -
    -
    Brittlequick5559gothic axe9ga -
    - -
    - -
    -
    -
    -

    • Brittlequick
    • (gothic axe)
    • Level: 55
    • Level Required: 59
    • Item Code: 9ga
    • Repairs 1 Durability In X seconds
    • +50% Increased Attack Speed
    • +20-40 to Minimum Damage
    • 10% Target Defense
    • Attacker Takes Damage of 20
    • +1 to Barbarian Skill Levels

    -
    -
    -
    -
    Tonstrike150gothic axe9ga -
    - -
    - -
    -
    -
    -

    • Tonstrike
    • (gothic axe)
    • Level: 1
    • Level Required: 50
    • Item Code: 9ga
    • +30% Increased Attack Speed
    • +4 to Strength (Based on Character Level)
    • 25% Deadly Strike
    • 4% Chance to cast level 9 Molten Boulder on striking
    • +1 to Druid Skills

    -
    -
    -
    -
    Harper's Call153gothic bow8lw -
    - -
    - -
    -
    -
    -

    • Harper's Call
    • (gothic bow)
    • Level: 1
    • Level Required: 53
    • Item Code: 8lw
    • +8 to Maximum Damage (Based on Character Level)
    • +1 to All Skills
    • +15 to Strength
    • Requirements -20%
    • Replenish Life +12
    • 8% Mana stolen per hit

    -
    -
    -
    -
    Ghost Mount5559gothic bow8lw -
    - -
    - -
    -
    -
    -

    • Ghost Mount
    • (gothic bow)
    • Level: 55
    • Level Required: 59
    • Item Code: 8lw
    • +20-40 to Minimum Damage
    • Fire Resist 25%
    • +30% Faster Run/Walk
    • +20-30 to Dexterity
    • +15% Faster Run/Walk
    • +15% Increased Attack Speed
    • +3 to Bow and Crossbow Skills

    -
    -
    -
    -
    Godstrike Arch146Gothic Bow8lw -
    - -
    - -
    -
    -
    -

    • Godstrike Arch
    • (Gothic Bow)
    • Level: 1
    • Level Required: 46
    • Item Code: 8lw
    • 100% bonus to Attack Rating
    • +100% Damage to Undead
    • +100% Damage to Demons
    • 5% Chance to cast level 7 Fist of the Heavens on striking
    • +50% Increased Attack Speed
    • Replenish Life +12

    -
    -
    -
    -
    Rattlecage123Gothic Plategth -
    - -
    - -
    -
    -
    -

    • Rattlecage
    • (Gothic Plate)
    • Level: 1
    • Level Required: 23
    • Item Code: gth
    • Hit Causes Monster To Flee40.625
    • +45-100 to Attack Rating
    • 25% Chance of Crushing Blow
    • +200-250 Defense

    -
    -
    -
    -
    A Knight's Tale130gothic plategth -
    - -
    - -
    -
    -
    -

    • A Knight's Tale
    • (gothic plate)
    • Level: 1
    • Level Required: 30
    • Item Code: gth
    • +300-350 Defense
    • +1 to All Skills

    -
    -
    -
    -
    Golem's Gain 126gothic plategth -
    - -
    - -
    -
    -
    -

    • Golem's Gain
    • (gothic plate)
    • Level: 1
    • Level Required: 26
    • Item Code: gth
    • +120% Enhanced Defense
    • +25 to Strength
    • +8 to Golem Mastery
    • +2 to BloodGolem
    • Level 30 Clay Golem (5/5 Charges)
    • Fire Resist 25%

    -
    -
    -
    -
    Pathfinder131gothic shieldgts -
    - -
    - -
    -
    -
    -

    • Pathfinder
    • (gothic shield)
    • Level: 1
    • Level Required: 31
    • Item Code: gts
    • +100% Enhanced Defense
    • +8 Defense (Based on Character Level)
    • +3 to Strength (Based on Character Level)
    • +3 to Dexterity (Based on Character Level)
    • +3 to Vitality (Based on Character Level)
    • +3 to Energy (Based on Character Level)
    • +30% Faster Run/Walk

    -
    -
    -
    -
    The Ward126Gothic Shieldgts -
    - -
    - -
    -
    -
    -

    • The Ward
    • (Gothic Shield)
    • Level: 1
    • Level Required: 26
    • Item Code: gts
    • +40-60 Defense
    • Magic Damage Reduced by 2
    • +10 to Strength
    • 10% Increased Chance of Blocking
    • +100% Enhanced Defense
    • Fire Resist 30%

    -
    -
    -
    -
    Shield of Osirus129gothic shieldgts -
    - -
    - -
    -
    -
    -

    • Shield of Osirus
    • (gothic shield)
    • Level: 1
    • Level Required: 29
    • Item Code: gts
    • +125% Enhanced Defense
    • 30% Increased Chance of Blocking
    • +40% Faster Block Rate
    • +1 to All Skills
    • Fire Resist 25%
    • +30% Faster Hit Recovery
    • Level [sLvl] [skill] Aura When Equipped
    • Regenerate Mana 35%
    • Replenish Life +2

    -
    -
    -
    -
    Warpspear139Gothic Staff8bs -
    - -
    - -
    -
    -
    -

    • Warpspear
    • (Gothic Staff)
    • Level: 1
    • Level Required: 39
    • Item Code: 8bs
    • +3 to Sorceress Skill Levels
    • Ignore Target's Defense
    • +3 to Teleport (Sorceress Only)
    • +3 to Telekinesis (Sorceress Only)
    • +3 to Energy Shield (Sorceress Only)
    • +250 Defense vs. Missile
    • 50% Chance to cast level 1 Teleport on striking
    • 25% Chance to cast level 1 Teleport when struck

    -
    -
    -
    -
    Grace of Isis147gothic staff8bs -
    - -
    - -
    -
    -
    -

    • Grace of Isis
    • (gothic staff)
    • Level: 1
    • Level Required: 47
    • Item Code: 8bs
    • +1 to Druid Skills
    • +221 to Unsummon ( Only)
    • +221 to Throw ( Only)
    • +221 to Unsummon ( Only)
    • +30-60 to Minimum Damage
    • +40% Increased Attack Speed
    • Ignore Target's Defense
    • 20% Chance of Crushing Blow

    -
    -
    -
    -
    Knight's Prophet5560gothic staff8bs -
    - -
    - -
    -
    -
    -

    • Knight's Prophet
    • (gothic staff)
    • Level: 55
    • Level Required: 60
    • Item Code: 8bs
    • +3 to Paladin Skill Levels
    • Fire Resist 40%
    • +25% Faster Run/Walk
    • +25% Increased Attack Speed
    • 4% Mana stolen per hit
    • 7% Life stolen per hit
    • +3 to Whirlwind

    -
    -
    -
    -
    Na-Krul's Power5559gothic sword9b9 -
    - -
    - -
    -
    -
    -

    • Na-Krul's Power
    • (gothic sword)
    • Level: 55
    • Level Required: 59
    • Item Code: 9b9
    • +3 to Strength (Based on Character Level)
    • +20-30 Life after each Kill
    • +3-5 to Mana after each Kill
    • +3 to Sword Mastery
    • +25% Faster Cast Rate
    • Damage Reduced by 10%

    -
    -
    -
    -
    Cloudcrack145Gothic Sword9b9 -
    - -
    - -
    -
    -
    -

    • Cloudcrack
    • (Gothic Sword)
    • Level: 1
    • Level Required: 45
    • Item Code: 9b9
    • 6% Chance to cast level 7 Fist of the Heavens on striking
    • +1-240 to Minimum Lightning Damage
    • +30 Defense
    • +2 to Light Radius
    • +10% to Maximum Lightning Resist
    • Attacker Takes Lightning Damage of 15
    • +2 to Offensive Auras
    • +2 to Defensive Auras

    -
    -
    -
    -
    No Quarter Given151gothic sword9b9 -
    - -
    - -
    -
    -
    -

    • No Quarter Given
    • (gothic sword)
    • Level: 1
    • Level Required: 51
    • Item Code: 9b9
    • +25% Increased Attack Speed
    • Knockback
    • +3 to Stun
    • Slows target by 20%
    • +30% Faster Run/Walk
    • +30% Faster Block Rate

    -
    -
    -
    -
    Usurper's Ambition153grand crownxrn -
    - -
    - -
    -
    -
    -

    • Usurper's Ambition
    • (grand crown)
    • Level: 1
    • Level Required: 53
    • Item Code: xrn
    • +130% Enhanced Defense
    • +2 to All Skills
    • +3% to Experience Gained
    • 25% better chance of getting magic item

    -
    -
    -
    -
    Crown of Thieves149Grand Crownxrn -
    - -
    - -
    -
    -
    -

    • Crown of Thieves
    • (Grand Crown)
    • Level: 1
    • Level Required: 49
    • Item Code: xrn
    • +25 to Dexterity
    • 9% Life stolen per hit
    • +50 to Life
    • +35 to Mana
    • Fire Resist 33%
    • +160% Enhanced Defense

    -
    -
    -
    -
    Reign of Deceit156grand crownxrn -
    - -
    - -
    -
    -
    -

    • Reign of Deceit
    • (grand crown)
    • Level: 1
    • Level Required: 56
    • Item Code: xrn
    • +80% Enhanced Defense
    • +1 to Barbarian Skill Levels
    • +126 to Throw ( Only)
    • +126 to Throw ( Only)
    • +5-10 to Minimum Damage
    • +20% Faster Block Rate
    • +25-50 to Life

    -
    -
    -
    -
    Wintershock187grand matron bowamc -
    - -
    - -
    -
    -
    -

    • Wintershock
    • (grand matron bow)
    • Level: 1
    • Level Required: 87
    • Item Code: amc
    • +40-80 to Minimum Damage
    • +25-50 to Minimum Cold Damage
    • +1-444 to Minimum Lightning Damage
    • Lightning Resist 65%
    • Cold Resist 65%
    • +10% to Cold Skill Damage
    • 10% to Enemy Cold Resistance

    -
    -
    -
    -
    Quicksilver180Grand Matron Bowamc -
    - -
    - -
    -
    -
    -

    • Quicksilver
    • (Grand Matron Bow)
    • Level: 1
    • Level Required: 80
    • Item Code: amc
    • +16 to Maximum Damage (Based on Character Level)
    • +40-100 to Minimum Damage
    • +50% Increased Attack Speed
    • +3 to Bow and Crossbow Skills
    • +2 to Amazon Skill Levels
    • +10% to Experience Gained
    • Fire Resist 15%

    -
    -
    -
    -
    Rusthandle117Grand Sceptergsc -
    - -
    - -
    -
    -
    -

    • Rusthandle
    • (Grand Scepter)
    • Level: 1
    • Level Required: 17
    • Item Code: gsc
    • +1 to Paladin Skill Levels
    • Magic Damage Reduced by 1
    • 8% Life stolen per hit
    • +50% Damage to Undead
    • +1 to Vengeance (Paladin Only)
    • +3 to Thorns (Paladin Only)

    -
    -
    -
    -
    Angel's Grace122grand sceptergsc -
    - -
    - -
    -
    -
    -

    • Angel's Grace
    • (grand scepter)
    • Level: 1
    • Level Required: 22
    • Item Code: gsc
    • +1 to Paladin Skill Levels
    • +150% Damage to Undead
    • +200% Damage to Demons
    • +20% Increased Attack Speed
    • +15% Faster Hit Recovery
    • Damage Reduced by 10%

    -
    -
    -
    -
    Avenger's Honor2835grand sceptergsc -
    - -
    - -
    -
    -
    -

    • Avenger's Honor
    • (grand scepter)
    • Level: 28
    • Level Required: 35
    • Item Code: gsc
    • +1 to Paladin Skill Levels
    • 6% Life stolen per hit
    • +96 to Unsummon ( Only)
    • +3% to Experience Gained

    -
    -
    -
    -
    Nullwand5553grave wand9gw -
    - -
    - -
    -
    -
    -

    • Nullwand
    • (grave wand)
    • Level: 55
    • Level Required: 53
    • Item Code: 9gw
    • +2 to All Skills
    • Fire Resist 40%
    • Damage Reduced by 20%
    • +10 Fire Absorb
    • +10 Lightning Absorb
    • +10 Cold Absorb
    • Cannot Be Frozen
    • Poison Length Reduced by 70%

    -
    -
    -
    -
    Gravedancer's Union149grave wand9gw -
    - -
    - -
    -
    -
    -

    • Gravedancer's Union
    • (grave wand)
    • Level: 1
    • Level Required: 49
    • Item Code: 9gw
    • +66 to Kick ( Only)
    • +66 to Throw ( Only)
    • +66 to Unsummon ( Only)
    • +2 to Skeleton Mastery (Necromancer Only)
    • +100 to Mana
    • Cold Resist 25%
    • Poison Resist 50%
    • +10-15 Life after each Kill

    -
    -
    -
    -
    Blackhand Key141Grave Wand9gw -
    - -
    - -
    -
    -
    -

    • Blackhand Key
    • (Grave Wand)
    • Level: 1
    • Level Required: 41
    • Item Code: 9gw
    • +1 to Curses
    • 20% Damage Taken Goes To Mana
    • +50 to Life
    • +-2 to Light Radius
    • +30% Faster Cast Rate
    • Fire Resist 37%
    • +2 to Necromancer Skill Levels
    • Level 13 Grim Ward (30/30 Charges)

    -
    -
    -
    -
    Winter Wolf3033great axegax -
    - -
    - -
    -
    -
    -

    • Winter Wolf
    • (great axe)
    • Level: 30
    • Level Required: 33
    • Item Code: gax
    • +25% Increased Attack Speed
    • 6% Chance to cast level 4 Shiver Armor when struck
    • Level 8 Summon Spirit Wolf (15/15 Charges)

    -
    -
    -
    -
    Nova Spine128great axegax -
    - -
    - -
    -
    -
    -

    • Nova Spine
    • (great axe)
    • Level: 1
    • Level Required: 28
    • Item Code: gax
    • 100% Chance to cast level 9 Frost Nova on striking
    • Cold Resist 25%
    • +5% to Maximum Cold Resist
    • +1-30 to Minimum Lightning Damage

    -
    -
    -
    -
    Brainhew125Great Axegax -
    - -
    - -
    -
    -
    -

    • Brainhew
    • (Great Axe)
    • Level: 1
    • Level Required: 25
    • Item Code: gax
    • +25 to Mana
    • +4 to Light Radius
    • 10% Mana stolen per hit
    • +15-35 to Minimum Fire Damage

    -
    -
    -
    -
    Phantom Pegasus164Great Bow6cb -
    - -
    - -
    -
    -
    -

    • Phantom Pegasus
    • (Great Bow)
    • Level: 1
    • Level Required: 64
    • Item Code: 6cb
    • +25% Faster Run/Walk
    • +35 to Vitality
    • +25% Faster Cast Rate
    • +2 to All Skills
    • +12% to Experience Gained
    • Increase Maximum Life 15%

    -
    -
    -
    -
    Oathbow174great bow6cb -
    - -
    - -
    -
    -
    -

    • Oathbow
    • (great bow)
    • Level: 1
    • Level Required: 74
    • Item Code: 6cb
    • +40-90 to Minimum Damage
    • +2% to Experience Gained
    • +25 to Strength
    • Damage Reduced by 20
    • Magic Damage Reduced by 20
    • Magic Resist 25%

    -
    -
    -
    -
    Wight Claw5565greater claws9lw -
    - -
    - -
    -
    -
    -

    • Wight Claw
    • (greater claws)
    • Level: 55
    • Level Required: 65
    • Item Code: 9lw
    • +2 to Shadow Disciplines
    • +1 to Assassin Skills
    • 10% Life stolen per hit
    • 10% Mana stolen per hit
    • Replenish Life +10
    • Regenerate Mana 65%

    -
    -
    -
    -
    Shadowy Places148greater claws9lw -
    - -
    - -
    -
    -
    -

    • Shadowy Places
    • (greater claws)
    • Level: 1
    • Level Required: 48
    • Item Code: 9lw
    • +251 to Left Hand Throw ( Only)
    • +251 to Unsummon ( Only)
    • +251 to Unsummon ( Only)
    • +251 to Throw ( Only)
    • +251 to Throw ( Only)
    • +1 to Assassin Skills
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Werewolf Talons140Greater Claws9lw -
    - -
    - -
    -
    -
    -

    • Werewolf Talons
    • (Greater Claws)
    • Level: 1
    • Level Required: 40
    • Item Code: 9lw
    • +30% Increased Attack Speed
    • +2 to All Skills
    • +5 to Shape Shifting
    • +5 to Wearwolf
    • +1 to Fury
    • 25% bonus to Attack Rating

    -
    -
    -
    -
    Dark Nemesis5568greater talons9tw -
    - -
    - -
    -
    -
    -

    • Dark Nemesis
    • (greater talons)
    • Level: 55
    • Level Required: 68
    • Item Code: 9tw
    • +1 to Traps
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Adamantine Razors150greater talons9tw -
    - -
    - -
    -
    -
    -

    • Adamantine Razors
    • (greater talons)
    • Level: 1
    • Level Required: 50
    • Item Code: 9tw
    • +1 to Assassin Skills
    • +30-60 to Minimum Damage
    • 44% Deadly Strike
    • 27% Chance of Crushing Blow
    • +1 to Traps
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Cutthroat1142Greater Talons9tw -
    - -
    - -
    -
    -
    -

    • Cutthroat1
    • (Greater Talons)
    • Level: 1
    • Level Required: 42
    • Item Code: 9tw
    • +2 to Assassin Skills
    • +1 to Martial Arts
    • +30% Faster Hit Recovery
    • 20% bonus to Attack Rating
    • +20 to Strength
    • +20 to Dexterity
    • 5% Life stolen per hit
    • +25-50 to Minimum Damage

    -
    -
    -
    -
    Gray God's Mantle177Great Hauberkurs -
    - -
    - -
    -
    -
    -

    • Gray God's Mantle
    • (Great Hauberk)
    • Level: 1
    • Level Required: 77
    • Item Code: urs
    • +125% Enhanced Defense
    • +4 to All Skills

    -
    -
    -
    -
    Celestial Unicorn170great hauberkurs -
    - -
    - -
    -
    -
    -

    • Celestial Unicorn
    • (great hauberk)
    • Level: 1
    • Level Required: 70
    • Item Code: urs
    • +100% Enhanced Defense
    • +2 to All Skills
    • Replenish Life +12
    • Level [sLvl] [skill] Aura When Equipped
    • 40% better chance of getting magic item

    -
    -
    -
    -
    Morning's Tears128great helmghm -
    - -
    - -
    -
    -
    -

    • Morning's Tears
    • (great helm)
    • Level: 1
    • Level Required: 28
    • Item Code: ghm
    • +32-40 Defense
    • Replenish Life +5
    • Increase Maximum Life 10%
    • Increase Maximum Mana 10%
    • +1 to All Skills
    • +75% to Maximum Poison Resist
    • Poison Resist 40%

    -
    -
    -
    -
    Fool's Crest130great helmghm -
    - -
    - -
    -
    -
    -

    • Fool's Crest
    • (great helm)
    • Level: 1
    • Level Required: 30
    • Item Code: ghm
    • +40-50 Defense
    • +1 to Combat Skills
    • +50 to Life
    • 4% Life stolen per hit
    • 30% better chance of getting magic item
    • Cold Resist 25%

    -
    -
    -
    -
    Howltusk125Great Helmghm -
    - -
    - -
    -
    -
    -

    • Howltusk
    • (Great Helm)
    • Level: 1
    • Level Required: 25
    • Item Code: ghm
    • Magic Damage Reduced by 2
    • Attacker Takes Damage of 3
    • +80% Enhanced Defense
    • 35% Damage Taken Goes To Mana
    • Knockback
    • Hit Causes Monster To Flee25.78125

    -
    -
    -
    -
    Konnan's Maul4046great maulgma -
    - -
    - -
    -
    -
    -

    • Konnan's Maul
    • (great maul)
    • Level: 40
    • Level Required: 46
    • Item Code: gma
    • +75-300 to Minimum Damage
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Steeldriver129Great Maulgma -
    - -
    - -
    -
    -
    -

    • Steeldriver
    • (Great Maul)
    • Level: 1
    • Level Required: 29
    • Item Code: gma
    • Requirements -50%
    • +40% Increased Attack Speed
    • Heal Stamina Plus 25%

    -
    -
    -
    -
    Vilifier133great maulgma -
    - -
    - -
    -
    -
    -

    • Vilifier
    • (great maul)
    • Level: 1
    • Level Required: 33
    • Item Code: gma
    • +1 to Find Item
    • Repairs 1 Durability In X seconds
    • Fire Resist 25%
    • Lightning Resist 25%
    • 8% better chance of getting magic item (Based on Character Level)

    -
    -
    -
    -
    Gnomebane5558great pilum9pi -
    - -
    - -
    -
    -
    -

    • Gnomebane
    • (great pilum)
    • Level: 55
    • Level Required: 58
    • Item Code: 9pi
    • +35-70 to Minimum Damage
    • +5 to Maximum Damage (Based on Character Level)
    • +2 to Barbarian Skill Levels
    • +2 to Spear Mastery
    • Increased Stack Size
    • Lightning Resist 25%
    • +35-55 to Life

    -
    -
    -
    -
    Trump of Jericho135Great Pilum9pi -
    - -
    - -
    -
    -
    -

    • Trump of Jericho
    • (Great Pilum)
    • Level: 1
    • Level Required: 35
    • Item Code: 9pi
    • Replenishes quantity
    • 35% better chance of getting magic item
    • +10 Defense (Based on Character Level)
    • +25% Increased Attack Speed
    • +25 to Strength
    • +25 to Dexterity
    • +75 Maximum Stamina

    -
    -
    -
    -
    Weeping at the Gate143great pilum9pi -
    - -
    - -
    -
    -
    -

    • Weeping at the Gate
    • (great pilum)
    • Level: 1
    • Level Required: 43
    • Item Code: 9pi
    • Replenishes quantity
    • Increased Stack Size
    • +65 to Mana
    • 25% Damage Taken Goes To Mana
    • Regenerate Mana 150%
    • Damage Reduced by 10%

    -
    -
    -
    -
    Cloud Giant's Axe183great poleaxe7h7 -
    - -
    - -
    -
    -
    -

    • Cloud Giant's Axe
    • (great poleaxe)
    • Level: 1
    • Level Required: 83
    • Item Code: 7h7
    • +60% Increased Attack Speed
    • Requirements 25%
    • +75 to Strength
    • +15-20 Life after each Kill
    • +1-500 to Minimum Lightning Damage

    -
    -
    -
    -
    Dreadfear177Great Poleaxe7h7 -
    - -
    - -
    -
    -
    -

    • Dreadfear
    • (Great Poleaxe)
    • Level: 1
    • Level Required: 77
    • Item Code: 7h7
    • Hit Causes Monster To Flee78.125
    • +100 to Vitality

    -
    -
    -
    -
    Arctic Edge132great swordgsd -
    - -
    - -
    -
    -
    -

    • Arctic Edge
    • (great sword)
    • Level: 1
    • Level Required: 32
    • Item Code: gsd
    • +6-10 to Minimum Cold Damage
    • 19% Chance to cast level 7 Ice Blast on striking
    • Cold Resist 65%
    • 15% to Enemy Cold Resistance

    -
    -
    -
    -
    The Patriarch129Great Swordgsd -
    - -
    - -
    -
    -
    -

    • The Patriarch
    • (Great Sword)
    • Level: 1
    • Level Required: 29
    • Item Code: gsd
    • Damage Reduced by 3
    • Magic Damage Reduced by 3
    • Hit blinds target +1
    • +10 to Strength

    -
    -
    -
    -
    Demolisher3338great swordgsd -
    - -
    - -
    -
    -
    -

    • Demolisher
    • (great sword)
    • Level: 33
    • Level Required: 38
    • Item Code: gsd
    • +60-120 to Minimum Damage
    • 50% Chance of Crushing Blow
    • +30% Increased Attack Speed
    • Knockback
    • +1 to All Skills

    -
    -
    -
    -
    Creeper's Canopy133Griffon Headressdr7 -
    - -
    - -
    -
    -
    -

    • Creeper's Canopy
    • (Griffon Headress)
    • Level: 1
    • Level Required: 33
    • Item Code: dr7
    • +100% Enhanced Defense
    • +5 to Wearwolf (Druid Only)
    • +5 to Feral Rage (Druid Only)
    • +5 to Hunger (Druid Only)
    • Hit Causes Monster To Flee58.59375
    • +25% Faster Hit Recovery
    • Regenerate Mana 50%

    -
    -
    -
    -
    Gathering of Hawks138griffon headressdr7 -
    - -
    - -
    -
    -
    -

    • Gathering of Hawks
    • (griffon headress)
    • Level: 1
    • Level Required: 38
    • Item Code: dr7
    • +75-100 Defense
    • +4 to Raven (Druid Only)
    • +221 to Kick ( Only)
    • +221 to Throw ( Only)
    • +221 to Unsummon ( Only)
    • Cold Resist (Based on Character Level) 8%
    • +4 to Life (Based on Character Level)
    • Fire Resist (Based on Character Level) 4%

    -
    -
    -
    -
    Vampiregaze142Grim Helmxh9 -
    - -
    - -
    -
    -
    -

    • Vampiregaze
    • (Grim Helm)
    • Level: 1
    • Level Required: 42
    • Item Code: xh9
    • 6% Mana stolen per hit
    • 6% Life stolen per hit
    • 15% Stamina Drain
    • Damage Reduced by 15%
    • Magic Damage Reduced by 10
    • +100% Enhanced Defense
    • +6-22 to Minimum Cold Damage

    -
    -
    -
    -
    Ghoulslayer146grim helmxh9 -
    - -
    - -
    -
    -
    -

    • Ghoulslayer
    • (grim helm)
    • Level: 1
    • Level Required: 46
    • Item Code: xh9
    • +140% Enhanced Defense
    • Slain Monsters Rest in Peace
    • +1 to All Skills
    • +100% Damage to Undead
    • +15-25 to Strength
    • +15-25 to Vitality
    • Damage Reduced by 5%

    -
    -
    -
    -
    Skull of Fistindantalas149grim helmxh9 -
    - -
    - -
    -
    -
    -

    • Skull of Fistindantalas
    • (grim helm)
    • Level: 1
    • Level Required: 49
    • Item Code: xh9
    • +80% Enhanced Defense
    • +1 to Paladin Skill Levels
    • +96 to Throw ( Only)
    • +96 to Throw ( Only)
    • Slain Monsters Rest in Peace
    • +15% Faster Cast Rate
    • +50 to Mana
    • +15 to Dexterity

    -
    -
    -
    -
    Killer's Glee5560grim scythe9wc -
    - -
    - -
    -
    -
    -

    • Killer's Glee
    • (grim scythe)
    • Level: 55
    • Level Required: 60
    • Item Code: 9wc
    • +50-100 to Minimum Damage
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Dawn of the Dead153grim scythe9wc -
    - -
    - -
    -
    -
    -

    • Dawn of the Dead
    • (grim scythe)
    • Level: 1
    • Level Required: 53
    • Item Code: 9wc
    • +35% Increased Attack Speed
    • +5 to Skeleton Mastery
    • +5 to Revive
    • +250% Damage to Undead
    • +35-70 to Minimum Cold Damage
    • Slows target by 20%

    -
    -
    -
    -
    Grim's Burning Dead145Grim Scythe9wc -
    - -
    - -
    -
    -
    -

    • Grim's Burning Dead
    • (Grim Scythe)
    • Level: 1
    • Level Required: 45
    • Item Code: 9wc
    • +131-232 to Minimum Fire Damage
    • Fire Resist 45%
    • Attacker Takes Damage of 8
    • Requirements -50%
    • +3 to Necromancer Skill Levels
    • 50% Target Defense
    • +20% Enhanced Defense
    • +200-250 to Attack Rating

    -
    -
    -
    -
    Lichward145grim shieldxsh -
    - -
    - -
    -
    -
    -

    • Lichward
    • (grim shield)
    • Level: 1
    • Level Required: 45
    • Item Code: xsh
    • +80% Enhanced Defense
    • +1 to Necromancer Skill Levels
    • +66 to Throw ( Only)
    • +66 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • +35 to Mana
    • Level [sLvl] [skill] Aura When Equipped
    • 15% to Enemy Poison Resistance

    -
    -
    -
    -
    Lidless Wall141Grim Shieldxsh -
    - -
    - -
    -
    -
    -

    • Lidless Wall
    • (Grim Shield)
    • Level: 1
    • Level Required: 41
    • Item Code: xsh
    • +1 to Light Radius
    • +1 to All Skills
    • +20% Faster Cast Rate
    • +3-5 to Mana after each Kill
    • +80% Enhanced Defense
    • +10 to Energy
    • Increase Maximum Mana 10%

    -
    -
    -
    -
    Ghoulspawner148grim shieldxsh -
    - -
    - -
    -
    -
    -

    • Ghoulspawner
    • (grim shield)
    • Level: 1
    • Level Required: 48
    • Item Code: xsh
    • +100% Enhanced Defense
    • 10% Reanimate as: [Monster]
    • Level Revive (10/10 Charges)
    • +75% Damage to Undead
    • 20% bonus to Attack Rating
    • 6% Life stolen per hit
    • Fire Resist 30%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Dracolich Fang3737grim wandgwn -
    - -
    - -
    -
    -
    -

    • Dracolich Fang
    • (grim wand)
    • Level: 37
    • Level Required: 37
    • Item Code: gwn
    • +1 to Necromancer Skill Levels
    • 100% Life stolen per hit
    • 100% Mana stolen per hit
    • Replenish Life +6
    • Regenerate Mana 35%
    • Damage Reduced by 10%
    • Cannot Be Frozen
    • Poison Length Reduced by 80%

    -
    -
    -
    -
    Scream of Despair132grim wandgwn -
    - -
    - -
    -
    -
    -

    • Scream of Despair
    • (grim wand)
    • Level: 1
    • Level Required: 32
    • Item Code: gwn
    • +2 to Necromancer Skill Levels
    • +66 to Unsummon ( Only)
    • +66 to Left Hand Swing ( Only)
    • 25% Chance to cast level 8 Terror when struck
    • +20 to Mana
    • +50 to Life
    • +20 to Strength

    -
    -
    -
    -
    Umes Lament128Grim Wandgwn -
    - -
    - -
    -
    -
    -

    • Umes Lament
    • (Grim Wand)
    • Level: 1
    • Level Required: 28
    • Item Code: gwn
    • +2 to Necromancer Skill Levels
    • +40 to Mana
    • +20% Faster Cast Rate
    • Hit Causes Monster To Flee50
    • +3 to Terror (Necromancer Only)
    • +2 to Decrepify (Necromancer Only)

    -
    -
    -
    -
    Conscience of the King187Guardian Crownbaf -
    - -
    - -
    -
    -
    -

    • Conscience of the King
    • (Guardian Crown)
    • Level: 1
    • Level Required: 87
    • Item Code: baf
    • +200-300 Defense
    • Fire Resist 25%
    • Damage Reduced by 15%
    • +1-3 to All Skills
    • 50% better chance of getting magic item
    • +5% to Experience Gained
    • 20% Increased Chance of Blocking
    • +20-30 to Strength
    • Slows target by 20%

    -
    -
    -
    -
    Archon's Ache181guardian crownbaf -
    - -
    - -
    -
    -
    -

    • Archon's Ache
    • (guardian crown)
    • Level: 1
    • Level Required: 81
    • Item Code: baf
    • +180% Enhanced Defense
    • +20% Increased Attack Speed
    • 33% Chance of Crushing Blow
    • 50% Deadly Strike
    • 12% Chance of Open Wounds (Based on Character Level)
    • +4 to Maximum Damage (Based on Character Level)
    • Level 15 Decrepify (33/33 Charges)

    -
    -
    -
    -
    Crusader's Will150guilded shieldpa9 -
    - -
    - -
    -
    -
    -

    • Crusader's Will
    • (guilded shield)
    • Level: 1
    • Level Required: 50
    • Item Code: pa9
    • +125% Enhanced Defense
    • 35% Increased Chance of Blocking
    • +20% Faster Hit Recovery
    • +40% Faster Cast Rate
    • +70-125 to Mana
    • +6-10 to Mana after each Kill
    • +10 to Strength
    • +2 to Paladin Skill Levels

    -
    -
    -
    -
    Herald of Zakarum142Guilded Shieldpa9 -
    - -
    - -
    -
    -
    -

    • Herald of Zakarum
    • (Guilded Shield)
    • Level: 1
    • Level Required: 42
    • Item Code: pa9
    • +2 to Paladin Skill Levels
    • +2 to Summoning Skills
    • +150% Enhanced Defense
    • +30% Faster Block Rate
    • 30% Increased Chance of Blocking
    • +20 to Strength
    • +20 to Vitality
    • 20% bonus to Attack Rating
    • Fire Resist 50%

    -
    -
    -
    -
    Woestave125Halberdhal -
    - -
    - -
    -
    -
    -

    • Woestave
    • (Halberd)
    • Level: 1
    • Level Required: 25
    • Item Code: hal
    • Slows target by 50%
    • 50% Chance of Open Wounds
    • Hit blinds target +3
    • +-50 to Monster Defense Per Hit
    • Freezes target +1
    • +-3 to Light Radius
    • Prevent Monster Heal
    • +20-30 to Energy

    -
    -
    -
    -
    Snowy Sky3231halberdhal -
    - -
    - -
    -
    -
    -

    • Snowy Sky
    • (halberd)
    • Level: 32
    • Level Required: 31
    • Item Code: hal
    • Knockback
    • +25-50 to Minimum Cold Damage
    • +3-5 to Mana after each Kill
    • Poison Resist 30%

    -
    -
    -
    -
    Ripskin128halberdhal -
    - -
    - -
    -
    -
    -

    • Ripskin
    • (halberd)
    • Level: 1
    • Level Required: 28
    • Item Code: hal
    • 7% Life stolen per hit
    • 7% Mana stolen per hit
    • Replenish Life +5
    • Regenerate Mana 25%
    • Cold Resist 15%
    • Lightning Resist 15%

    -
    -
    -
    -
    Hell Forge Hammer10Hammerhfh -
    - -
    - -
    -
    -
    -

    • Hell Forge Hammer
    • (Hammer)
    • Level: 1
    • Level Required: 0
    • Item Code: hfh
    • +5 to Minimum Fire Damage
    • +20 to Maximum Fire Damage
    • Fire Resist 40%
    • +35 Defense

    -
    -
    -
    -
    Gangrene Reaper16hand axehax -
    - -
    - -
    -
    -
    -

    • Gangrene Reaper
    • (hand axe)
    • Level: 1
    • Level Required: 6
    • Item Code: hax
    • +55 to Minimum Poison Damage
    • Prevent Monster Heal
    • Repairs 1 Durability In X seconds
    • +10 to Strength

    -
    -
    -
    -
    Auburnfire1818hand axehax -
    - -
    - -
    -
    -
    -

    • Auburnfire
    • (hand axe)
    • Level: 18
    • Level Required: 18
    • Item Code: hax
    • +35-50 to Minimum Fire Damage
    • +25-50 to Minimum Lightning Damage
    • Lightning Resist 15%

    -
    -
    -
    -
    The Gnasher14Hand Axehax -
    - -
    - -
    -
    -
    -

    • The Gnasher
    • (Hand Axe)
    • Level: 1
    • Level Required: 4
    • Item Code: hax
    • +6-10 to Strength
    • 50% Chance of Open Wounds
    • 15% Chance of Crushing Blow

    -
    -
    -
    -
    Chi Strike146hand scythe9cs -
    - -
    - -
    -
    -
    -

    • Chi Strike
    • (hand scythe)
    • Level: 1
    • Level Required: 46
    • Item Code: 9cs
    • +5 to Psychic Hammer (Assassin Only)
    • +1 to Assassin Skills
    • 33% Deadly Strike
    • Fire Resist 20%
    • +15-25 to Energy
    • Damage Reduced by 10
    • +8 Life after each Kill

    -
    -
    -
    -
    Fullsuffering5563hand scythe9cs -
    - -
    - -
    -
    -
    -

    • Fullsuffering
    • (hand scythe)
    • Level: 55
    • Level Required: 63
    • Item Code: 9cs
    • +2 to Martial Arts
    • +2 to All Skills
    • 20% Chance to cast level 5 Amplify Damage on striking
    • Fire Resist 25%
    • +5-10 to Life
    • +6 to Mana after each Kill

    -
    -
    -
    -
    Slithertongue138Hand Scythe9cs -
    - -
    - -
    -
    -
    -

    • Slithertongue
    • (Hand Scythe)
    • Level: 1
    • Level Required: 38
    • Item Code: 9cs
    • Poison Resist 45%
    • +10% to Maximum Poison Resist
    • Poison Length Reduced by 75%
    • +1000 to Minimum Poison Damage
    • +15 to Dexterity
    • +20 to Energy

    -
    -
    -
    -
    The Centurion16Hard Leatherhla -
    - -
    - -
    -
    -
    -

    • The Centurion
    • (Hard Leather)
    • Level: 1
    • Level Required: 6
    • Item Code: hla
    • +30-50 Defense
    • +50 to Attack Rating
    • Damage Reduced by 2
    • +15-25 to Life
    • +15-25 to Mana
    • +15-25 Maximum Stamina
    • Replenish Life +5
    • 25% Stamina Drain

    -
    -
    -
    -
    Stinkshroud110hard leatherhla -
    - -
    - -
    -
    -
    -

    • Stinkshroud
    • (hard leather)
    • Level: 1
    • Level Required: 10
    • Item Code: hla
    • +50-65 Defense
    • 5% Chance to cast level 9 Weaken when struck
    • +1 to Assassin Skills
    • +252 to Throw ( Only)
    • Poison Resist 35%

    -
    -
    -
    -
    Armor of Gloom115hard leatherhla -
    - -
    - -
    -
    -
    -

    • Armor of Gloom
    • (hard leather)
    • Level: 1
    • Level Required: 15
    • Item Code: hla
    • +70-85 Defense
    • Hit blinds target +1
    • 7% Chance to cast level 2 Dim Vision when struck
    • Poison Resist 25%
    • +10 to Vitality

    -
    -
    -
    -
    Bowel Twister145Harpoon9ts -
    - -
    - -
    -
    -
    -

    • Bowel Twister
    • (Harpoon)
    • Level: 1
    • Level Required: 45
    • Item Code: 9ts
    • Replenishes quantity
    • Increased Stack Size
    • Level [sLvl] [skill] Aura When Equipped
    • Lightning Resist 65%
    • Lightning Absorb 35%
    • Prevent Monster Heal

    -
    -
    -
    -
    Silver-Tipped Harpoons5569harpoon9ts -
    - -
    - -
    -
    -
    -

    • Silver-Tipped Harpoons
    • (harpoon)
    • Level: 55
    • Level Required: 69
    • Item Code: 9ts
    • +40-80 to Minimum Damage
    • +8 to Maximum Damage (Based on Character Level)
    • Increased Stack Size
    • +2 to All Skills
    • Fire Resist 20%
    • +200% Damage to Undead
    • Attacker Takes Damage of 20
    • +15-150 to Minimum Lightning Damage

    -
    -
    -
    -
    Blessings of Osiris154harpoon9ts -
    - -
    - -
    -
    -
    -

    • Blessings of Osiris
    • (harpoon)
    • Level: 1
    • Level Required: 54
    • Item Code: 9ts
    • Replenishes quantity
    • Increased Stack Size
    • +3 to Lightning Fury
    • 10% to Enemy Lightning Resistance
    • Lightning Resist 35%
    • Lightning Absorb 15%
    • Increase Maximum Life 10%

    -
    -
    -
    -
    Pure Rancor138hatchet9ha -
    - -
    - -
    -
    -
    -

    • Pure Rancor
    • (hatchet)
    • Level: 1
    • Level Required: 38
    • Item Code: 9ha
    • +2 to Barbarian Skill Levels
    • +20% Increased Attack Speed
    • Poison Resist 25%
    • +466 to Minimum Poison Damage
    • +1 to Decrepify

    -
    -
    -
    -
    Bloody Scalp5544hatchet9ha -
    - -
    - -
    -
    -
    -

    • Bloody Scalp
    • (hatchet)
    • Level: 55
    • Level Required: 44
    • Item Code: 9ha
    • +8 to Maximum Damage (Based on Character Level)
    • +20% Increased Attack Speed
    • 17% Deadly Strike
    • 77% Chance of Open Wounds
    • 20% bonus to Attack Rating

    -
    -
    -
    -
    Coldkill132Hatchet9ha -
    - -
    - -
    -
    -
    -

    • Coldkill
    • (Hatchet)
    • Level: 1
    • Level Required: 32
    • Item Code: 9ha
    • +40 to Minimum Cold Damage
    • Cold Resist 15%
    • +15% to Maximum Cold Resist
    • +30% Increased Attack Speed
    • 10% Chance to cast level 10 Ice Blast on striking
    • 10% Chance to cast level 5 Frost Nova when struck

    -
    -
    -
    -
    Cold of Winter116hatchet handsaxf -
    - -
    - -
    -
    -
    -

    • Cold of Winter
    • (hatchet hands)
    • Level: 1
    • Level Required: 16
    • Item Code: axf
    • +10-15 to Minimum Cold Damage
    • 5% Chance to cast level 2 Frost Nova when struck
    • +20% Increased Attack Speed
    • Repairs 1 Durability In X seconds
    • +1 to Blade Sentinel (Assassin Only)
    • +1 to Shock Field (Assassin Only)

    -
    -
    -
    -
    Crimson Cry111Hatchet Handsaxf -
    - -
    - -
    -
    -
    -

    • Crimson Cry
    • (Hatchet Hands)
    • Level: 1
    • Level Required: 11
    • Item Code: axf
    • Prevent Monster Heal
    • Hit Causes Monster To Flee51.5625
    • +25% Increased Attack Speed
    • +2 to Shout

    -
    -
    -
    -
    Spirit Hawk2525hatchet handsaxf -
    - -
    - -
    -
    -
    -

    • Spirit Hawk
    • (hatchet hands)
    • Level: 25
    • Level Required: 25
    • Item Code: axf
    • +1 to Martial Arts
    • +3 to Oak Sage
    • Magic Resist 10%
    • +25-40 +%d magic damage

    -
    -
    -
    -
    Swift Slaughter116hawk helmdr2 -
    - -
    - -
    -
    -
    -

    • Swift Slaughter
    • (hawk helm)
    • Level: 1
    • Level Required: 16
    • Item Code: dr2
    • +105% Enhanced Defense
    • +20% Increased Attack Speed
    • 5% Life stolen per hit
    • +1 to Shape Shifting Skills
    • +75 to Attack Rating

    -
    -
    -
    -
    Copperbite18Hawk Helmdr2 -
    - -
    - -
    -
    -
    -

    • Copperbite
    • (Hawk Helm)
    • Level: 1
    • Level Required: 8
    • Item Code: dr2
    • +55% Enhanced Defense
    • +10-15 Defense
    • Repairs 1 Durability In X seconds
    • Poison Resist 55%
    • +100 to Minimum Poison Damage
    • +1 to Druid Skills

    -
    -
    -
    -
    Sun Tormenter153Heateruuc -
    - -
    - -
    -
    -
    -

    • Sun Tormenter
    • (Heater)
    • Level: 1
    • Level Required: 53
    • Item Code: uuc
    • +20 Defense (Based on Character Level)
    • Fire Resist 50%
    • Fire Absorb 25%
    • +75-200 to Minimum Fire Damage
    • 25% to Enemy Fire Resistance
    • +20% to Fire Skill Damage
    • +20% to Maximum Fire Resist
    • 20% Increased Chance of Blocking
    • +30% Faster Block Rate

    -
    -
    -
    -
    Chill of Winter158heateruuc -
    - -
    - -
    -
    -
    -

    • Chill of Winter
    • (heater)
    • Level: 1
    • Level Required: 58
    • Item Code: uuc
    • +150% Enhanced Defense
    • +100-200 to Minimum Cold Damage
    • Freezes target +4
    • +15% to Cold Skill Damage
    • Cold Absorb 15%
    • Cold Resist 75%
    • 60% to Enemy Cold Resistance

    -
    -
    -
    -
    Star of Bethlehem159heavenly stoneobb -
    - -
    - -
    -
    -
    -

    • Star of Bethlehem
    • (heavenly stone)
    • Level: 1
    • Level Required: 59
    • Item Code: obb
    • Level [sLvl] [skill] Aura When Equipped
    • Level [sLvl] [skill] Aura When Equipped
    • Level [sLvl] [skill] Aura When Equipped
    • +1 to All Skills
    • Level 5 Holy Shield (100/100 Charges)
    • Level 25 Battle Command (5/5 Charges)
    • +5% to Experience Gained

    -
    -
    -
    -
    Haven of Light150Heavenly Stoneobb -
    - -
    - -
    -
    -
    -

    • Haven of Light
    • (Heavenly Stone)
    • Level: 1
    • Level Required: 50
    • Item Code: obb
    • +2 to Sorceress Skill Levels
    • 30% to Enemy Lightning Resistance
    • 30% to Enemy Fire Resistance
    • 30% to Enemy Cold Resistance
    • +3 to Cold Mastery (Sorceress Only)
    • +3 to Lightning Mastery (Sorceress Only)
    • +3 to Fire Mastery (Sorceress Only)
    • +4-7 to Mana after each Kill

    -
    -
    -
    -
    Pirate's Faith128heavy belttbl -
    - -
    - -
    -
    -
    -

    • Pirate's Faith
    • (heavy belt)
    • Level: 1
    • Level Required: 28
    • Item Code: tbl
    • 25% better chance of getting magic item
    • +20% Faster Run/Walk
    • +120% Enhanced Defense
    • +15 to Dexterity
    • Damage Reduced by 5%

    -
    -
    -
    -
    Crocodile Wrap130heavy belttbl -
    - -
    - -
    -
    -
    -

    • Crocodile Wrap
    • (heavy belt)
    • Level: 1
    • Level Required: 30
    • Item Code: tbl
    • +75% Enhanced Defense
    • Damage Reduced by 10%
    • +20% Faster Run/Walk
    • Magic Damage Reduced by 3
    • Fire Resist 10%
    • +10 to Strength
    • +10 to Vitality

    -
    -
    -
    -
    Goldwrap125Heavy Belttbl -
    - -
    - -
    -
    -
    -

    • Goldwrap
    • (Heavy Belt)
    • Level: 1
    • Level Required: 25
    • Item Code: tbl
    • 30% better chance of getting magic item
    • +2 to Light Radius
    • +25-35 Defense
    • +10% Increased Attack Speed
    • +40% Enhanced Defense

    -
    -
    -
    -
    Gillian's Boots116heavy bootsvbt -
    - -
    - -
    -
    -
    -

    • Gillian's Boots
    • (heavy boots)
    • Level: 1
    • Level Required: 16
    • Item Code: vbt
    • +25-35 Defense
    • +15% Faster Run/Walk
    • +3 Kick Damage
    • +1 to Shadow Disciplines
    • +10 to Strength

    -
    -
    -
    -
    Gorefoot19Heavy Bootsvbt -
    - -
    - -
    -
    -
    -

    • Gorefoot
    • (Heavy Boots)
    • Level: 1
    • Level Required: 9
    • Item Code: vbt
    • +20% Faster Run/Walk
    • 2% Mana stolen per hit
    • Attacker Takes Damage of 2
    • +12-15 Defense
    • +40% Enhanced Defense
    • +2 to Leap (Barbarian Only)

    -
    -
    -
    -
    Angel's Tread113heavy bootsvbt -
    - -
    - -
    -
    -
    -

    • Angel's Tread
    • (heavy boots)
    • Level: 1
    • Level Required: 13
    • Item Code: vbt
    • +25-35 Defense
    • +1 to Defensive Auras
    • +1 to Prayer (Paladin Only)
    • +25% Faster Hit Recovery
    • Fire Resist 15%
    • 15% better chance of getting magic item
    • Fire Resist 25%

    -
    -
    -
    -
    Rapturous Blessings144heavy bracersxmg -
    - -
    - -
    -
    -
    -

    • Rapturous Blessings
    • (heavy bracers)
    • Level: 1
    • Level Required: 44
    • Item Code: xmg
    • +75-125 Defense
    • +1 to Salvation
    • +10% Faster Cast Rate
    • +5% to Maximum Fire Resist
    • Fire Resist 10%
    • +15 to Energy
    • +15 to Vitality

    -
    -
    -
    -
    Spikefiend Bracers148heavy bracersxmg -
    - -
    - -
    -
    -
    -

    • Spikefiend Bracers
    • (heavy bracers)
    • Level: 1
    • Level Required: 48
    • Item Code: xmg
    • +140% Enhanced Defense
    • +1 to Barbarian Skill Levels
    • +1 to Paladin Skill Levels
    • +25-35 to Life
    • 5% Life stolen per hit

    -
    -
    -
    -
    Ghoulhide136Heavy Bracersxmg -
    - -
    - -
    -
    -
    -

    • Ghoulhide
    • (Heavy Bracers)
    • Level: 1
    • Level Required: 36
    • Item Code: xmg
    • +16 to Attack Rating against Undead (Based on Character Level)
    • +16% Damage to Undead (Based on Character Level)
    • 4% Mana stolen per hit
    • +20 to Life
    • +150% Enhanced Defense

    -
    -
    -
    -
    Hellcast120heavy crossbowhxb -
    - -
    - -
    -
    -
    -

    • Hellcast
    • (heavy crossbow)
    • Level: 1
    • Level Required: 20
    • Item Code: hxb
    • Fires Explosive Arrows or Bolts
    • +15% to Maximum Fire Resist
    • Fire Resist 15%
    • +70 to Attack Rating
    • +20% Increased Attack Speed
    • +15-35 to Minimum Fire Damage

    -
    -
    -
    -
    Spikethrower 124heavy crossbowhxb -
    - -
    - -
    -
    -
    -

    • Spikethrower
    • (heavy crossbow)
    • Level: 1
    • Level Required: 24
    • Item Code: hxb
    • +10-20 to Minimum Damage
    • 25% Chance of Crushing Blow
    • 25% Deadly Strike
    • Prevent Monster Heal
    • +1 to Amazon Skill Levels

    -
    -
    -
    -
    Harpo Bogglinn3232heavy crossbowhxb -
    - -
    - -
    -
    -
    -

    • Harpo Bogglinn
    • (heavy crossbow)
    • Level: 32
    • Level Required: 32
    • Item Code: hxb
    • +25-50 to Minimum Damage
    • +10% Increased Attack Speed
    • Slows target by 15%
    • 10% to Enemy Fire Resistance
    • +10% to Fire Skill Damage
    • +1 to All Skills

    -
    -
    -
    -
    Fiendfeast114heavy glovesvgl -
    - -
    - -
    -
    -
    -

    • Fiendfeast
    • (heavy gloves)
    • Level: 1
    • Level Required: 14
    • Item Code: vgl
    • +20-25 Defense
    • +50% Damage to Demons
    • +50% Damage to Undead
    • 4% Mana stolen per hit
    • 15% better chance of getting magic item
    • Damage Reduced by 5%

    -
    -
    -
    -
    Healing Touch118heavy glovesvgl -
    - -
    - -
    -
    -
    -

    • Healing Touch
    • (heavy gloves)
    • Level: 1
    • Level Required: 18
    • Item Code: vgl
    • +35-45 Defense
    • 6% Life stolen per hit
    • Replenish Life +3
    • +4-7 Life after each Kill
    • +4-6 to Mana after each Kill
    • Regenerate Mana 35%

    -
    -
    -
    -
    Bloodfist19Heavy Glovesvgl -
    - -
    - -
    -
    -
    -

    • Bloodfist
    • (Heavy Gloves)
    • Level: 1
    • Level Required: 9
    • Item Code: vgl
    • +40 to Life
    • +30% Faster Hit Recovery
    • +10 Defense
    • +50% Enhanced Defense
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Putrid Defiler152heirophant trophynea -
    - -
    - -
    -
    -
    -

    • Putrid Defiler
    • (heirophant trophy)
    • Level: 1
    • Level Required: 52
    • Item Code: nea
    • +135-170 Defense
    • +2 to Summoning Skills
    • +2 to Necromancer Skill Levels
    • 35% Increased Chance of Blocking
    • 100% Chance to cast level 60 when you Level-Up
    • +20 to Vitality
    • Poison Resist 50%
    • Cold Resist 50%
    • Cannot Be Frozen

    -
    -
    -
    -
    Homunculus142Heirophant Trophynea -
    - -
    - -
    -
    -
    -

    • Homunculus
    • (Heirophant Trophy)
    • Level: 1
    • Level Required: 42
    • Item Code: nea
    • +2 to Necromancer Skill Levels
    • +2 to Curses
    • +150% Enhanced Defense
    • +30% Faster Block Rate
    • 40% Increased Chance of Blocking
    • +20 to Energy
    • Regenerate Mana 75%
    • +5 to Mana after each Kill
    • Fire Resist 40%

    -
    -
    -
    -
    Hellshifter180hellforged plateult -
    - -
    - -
    -
    -
    -

    • Hellshifter
    • (hellforged plate)
    • Level: 1
    • Level Required: 80
    • Item Code: ult
    • +100% Enhanced Defense
    • +2 to Paladin Skill Levels
    • +96 to Kick ( Only)
    • +96 to Unsummon ( Only)
    • +96 to Throw ( Only)
    • +30% Faster Hit Recovery

    -
    -
    -
    -
    Lunatic Fringe173Hellforged Plateult -
    - -
    - -
    -
    -
    -

    • Lunatic Fringe
    • (Hellforged Plate)
    • Level: 1
    • Level Required: 73
    • Item Code: ult
    • +130% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +25% Faster Block Rate
    • Hit Causes Monster To Flee68.75
    • Hit blinds target +3
    • Increase Maximum Life 15%

    -
    -
    -
    -
    Devil's Advocate163hellspawn skullneg -
    - -
    - -
    -
    -
    -

    • Devil's Advocate
    • (hellspawn skull)
    • Level: 1
    • Level Required: 63
    • Item Code: neg
    • +150-200 Defense
    • 25% Increased Chance of Blocking
    • +40% Faster Hit Recovery
    • +10 to Mana after each Kill
    • Regenerate Mana 50%
    • +1 to Warmth
    • +4 to Revive (Necromancer Only)

    -
    -
    -
    -
    Dreadmother157Hellspawn Skullneg -
    - -
    - -
    -
    -
    -

    • Dreadmother
    • (Hellspawn Skull)
    • Level: 1
    • Level Required: 57
    • Item Code: neg
    • +160% Enhanced Defense
    • +25% Faster Hit Recovery
    • +25% Faster Run/Walk
    • +1 to Poison and Bone Skills
    • +5 to Poison Javelin
    • +5 to Plague Javelin
    • 20% to Enemy Poison Resistance
    • +20% to Poison Skill Damage
    • +5 to Poison Nova (Necromancer Only)

    -
    -
    -
    -
    Barbazu's Smile120helmhlm -
    - -
    - -
    -
    -
    -

    • Barbazu's Smile
    • (helm)
    • Level: 1
    • Level Required: 20
    • Item Code: hlm
    • +25-40 Defense
    • +1 to Fire Skills
    • Increase Maximum Mana 15%
    • Regenerate Mana 40%
    • +3-5 to Mana after each Kill
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Freedom's Faade116helmhlm -
    - -
    - -
    -
    -
    -

    • Freedom's Faade
    • (helm)
    • Level: 1
    • Level Required: 16
    • Item Code: hlm
    • +18-30 Defense
    • +10% Increased Attack Speed
    • +10% Faster Run/Walk
    • +20 to Dexterity
    • Replenish Life +-1
    • 10% Damage Taken Goes To Mana

    -
    -
    -
    -
    Coif of Glory114Helmhlm -
    - -
    - -
    -
    -
    -

    • Coif of Glory
    • (Helm)
    • Level: 1
    • Level Required: 14
    • Item Code: hlm
    • Attacker Takes Lightning Damage of 7
    • Hit blinds target +1
    • Lightning Resist 15%
    • +100 Defense vs. Missile
    • +10-20 Defense

    -
    -
    -
    -
    Felix's Brace122heraldic shieldpa3 -
    - -
    - -
    -
    -
    -

    • Felix's Brace
    • (heraldic shield)
    • Level: 1
    • Level Required: 22
    • Item Code: pa3
    • +75% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +15 to Dexterity
    • Fire Resist 15%
    • Damage Reduced by 10
    • +40% Faster Hit Recovery

    -
    -
    -
    -
    Secret of Steel115Heraldic Shieldpa3 -
    - -
    - -
    -
    -
    -

    • Secret of Steel
    • (Heraldic Shield)
    • Level: 1
    • Level Required: 15
    • Item Code: pa3
    • +75% Enhanced Defense
    • +20-40 Defense
    • Damage Reduced by 10%
    • Requirements -15%
    • 15% Increased Chance of Blocking
    • +25% Faster Block Rate
    • +25% Faster Hit Recovery

    -
    -
    -
    -
    Vorpal Blade160Highland Blade7cm -
    - -
    - -
    -
    -
    -

    • Vorpal Blade
    • (Highland Blade)
    • Level: 1
    • Level Required: 60
    • Item Code: 7cm
    • 25% Chance of Crushing Blow
    • Ignore Target's Defense
    • 13% Deadly Strike (Based on Character Level)
    • +15-25 Life after each Kill
    • +1 to Whirlwind

    -
    -
    -
    -
    Blade of Conan173highland blade7cm -
    - -
    - -
    -
    -
    -

    • Blade of Conan
    • (highland blade)
    • Level: 1
    • Level Required: 73
    • Item Code: 7cm
    • Magic Resist 50%
    • +30% Increased Attack Speed
    • 25% Deadly Strike
    • +2 to Barbarian Skill Levels

    -
    -
    -
    -
    The Fetid Sprinkler138Holy Water Sprinkler9qs -
    - -
    - -
    -
    -
    -

    • The Fetid Sprinkler
    • (Holy Water Sprinkler)
    • Level: 1
    • Level Required: 38
    • Item Code: 9qs
    • +2 to Paladin Skill Levels
    • 5% Chance to cast level 1 Decrepify on striking
    • 10% Chance to cast level 1 Confuse on striking
    • +409 to Minimum Poison Damage
    • +150-200 to Attack Rating
    • +15-25 to Minimum Damage

    -
    -
    -
    -
    Trianthalon's Sprinkler5558holy water sprinkler9qs -
    - -
    - -
    -
    -
    -

    • Trianthalon's Sprinkler
    • (holy water sprinkler)
    • Level: 55
    • Level Required: 58
    • Item Code: 9qs
    • +50-150 to Minimum Damage
    • 40% better chance of getting magic item
    • Regenerate Mana 75%
    • +8-12 to Mana after each Kill
    • 8% Mana stolen per hit
    • +20 Life after each Kill
    • +20 to Vitality
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Dragon Mephit148holy water sprinkler9qs -
    - -
    - -
    -
    -
    -

    • Dragon Mephit
    • (holy water sprinkler)
    • Level: 1
    • Level Required: 48
    • Item Code: 9qs
    • +100-200 to Minimum Fire Damage
    • 15% to Enemy Fire Resistance
    • +25% Increased Attack Speed
    • +15% Faster Cast Rate
    • +50 to Mana
    • +10 to Dexterity
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Kygragond123horned helmba3 -
    - -
    - -
    -
    -
    -

    • Kygragond
    • (horned helm)
    • Level: 1
    • Level Required: 23
    • Item Code: ba3
    • +90% Enhanced Defense
    • +1 to Combat Skills
    • 15% Increased Chance of Blocking
    • +15% Faster Block Rate
    • +10% Faster Run/Walk
    • 3% Mana stolen per hit
    • +2-4 to Mana after each Kill

    -
    -
    -
    -
    Dragonkin117Horned Helmba3 -
    - -
    - -
    -
    -
    -

    • Dragonkin
    • (Horned Helm)
    • Level: 1
    • Level Required: 17
    • Item Code: ba3
    • +50% Enhanced Defense
    • Repairs 1 Durability In X seconds
    • +125 to Attack Rating
    • +10-20 to Minimum Fire Damage
    • 15% Increased Chance of Blocking
    • Damage Reduced by 5%

    -
    -
    -
    -
    Carrion Wing110hunter's bowhbw -
    - -
    - -
    -
    -
    -

    • Carrion Wing
    • (hunter's bow)
    • Level: 1
    • Level Required: 10
    • Item Code: hbw
    • +200% Damage to Undead
    • +20% to Fire Skill Damage

    -
    -
    -
    -
    Witherstring17Hunter's Bowhbw -
    - -
    - -
    -
    -
    -

    • Witherstring
    • (Hunter's Bow)
    • Level: 1
    • Level Required: 7
    • Item Code: hbw
    • +30% Increased Attack Speed
    • +50 to Attack Rating
    • Fires Magic Arrows

    -
    -
    -
    -
    Target's2526hunter's bowhbw -
    - -
    - -
    -
    -
    -

    • Target's
    • (hunter's bow)
    • Level: 25
    • Level Required: 26
    • Item Code: hbw
    • +23-45 to Minimum Damage
    • +20% Faster Hit Recovery
    • +1-100 to Minimum Lightning Damage
    • 4% Life stolen per hit
    • +15 to Vitality
    • +1 to Magic Arrow

    -
    -
    -
    -
    Night Prowler143Hunter's Guisedr8 -
    - -
    - -
    -
    -
    -

    • Night Prowler
    • (Hunter's Guise)
    • Level: 1
    • Level Required: 43
    • Item Code: dr8
    • +120% Enhanced Defense
    • +2 to Druid Skills
    • +1 to Summoning Skills
    • +50% Faster Run/Walk
    • +25% Faster Hit Recovery
    • +15% Increased Attack Speed
    • +40% Faster Block Rate

    -
    -
    -
    -
    Centaur's Sight137hunters guisedr8 -
    - -
    - -
    -
    -
    -

    • Centaur's Sight
    • (hunters guise)
    • Level: 1
    • Level Required: 37
    • Item Code: dr8
    • +155% Enhanced Defense
    • +221 to Throw ( Only)
    • +221 to Unsummon ( Only)
    • +2 to Elemental Skills
    • +20% Faster Hit Recovery
    • Ignore Target's Defense
    • 35% Stamina Drain
    • +75% Damage to Undead

    -
    -
    -
    -
    Axes of Jahadra5560hurlbat9b8 -
    - -
    - -
    -
    -
    -

    • Axes of Jahadra
    • (hurlbat)
    • Level: 55
    • Level Required: 60
    • Item Code: 9b8
    • +30-60 to Minimum Damage
    • +1 to All Skills
    • 25% better chance of getting magic item
    • 3% Chance to cast level 1 Fire Wall on striking
    • Attacker Takes Damage of 25
    • Magic Damage Reduced by 10

    -
    -
    -
    -
    Instigator154hurlbat9b8 -
    - -
    - -
    -
    -
    -

    • Instigator
    • (hurlbat)
    • Level: 1
    • Level Required: 54
    • Item Code: 9b8
    • Replenishes quantity
    • Increased Stack Size
    • +2 to Barbarian Skill Levels
    • 6% Mana stolen per hit
    • +25% Increased Attack Speed
    • +30% Faster Hit Recovery
    • 7% Chance to cast level 4 Static Field when struck

    -
    -
    -
    -
    Brainraver147Hurlbat9b8 -
    - -
    - -
    -
    -
    -

    • Brainraver
    • (Hurlbat)
    • Level: 1
    • Level Required: 47
    • Item Code: 9b8
    • Replenishes quantity
    • Increased Stack Size
    • +40% Increased Attack Speed
    • +1 to All Skills
    • Hit blinds target +2
    • Slows target by 50%

    -
    -
    -
    -
    Windforce173Hydra Bow6lw -
    - -
    - -
    -
    -
    -

    • Windforce
    • (Hydra Bow)
    • Level: 1
    • Level Required: 73
    • Item Code: 6lw
    • +5 to Dexterity
    • +25 to Maximum Damage (Based on Character Level)
    • Heal Stamina Plus 30%
    • 6% Mana stolen per hit
    • Knockback
    • +20% Increased Attack Speed
    • +10 to Strength

    -
    -
    -
    -
    Adamantine Bow186hydra bow6lw -
    - -
    - -
    -
    -
    -

    • Adamantine Bow
    • (hydra bow)
    • Level: 1
    • Level Required: 86
    • Item Code: 6lw
    • Damage Reduced by 15%
    • Magic Resist 15%
    • 6% Chance to cast level 20 Multiple Shot when struck
    • +15% Increased Attack Speed
    • +1-2 to All Skills
    • +2 to Bow and Crossbow Skills

    -
    -
    -
    -
    Krakken157Hydra Edge7fc -
    - -
    - -
    -
    -
    -

    • Krakken
    • (Hydra Edge)
    • Level: 1
    • Level Required: 57
    • Item Code: 7fc
    • +20-40 to Minimum Damage
    • +75-100 to Minimum Cold Damage
    • Cold Resist 45%
    • Fire Resist 45%
    • +3-12 Life after each Kill

    -
    -
    -
    -
    Megladon's Bite172hydra edge7fc -
    - -
    - -
    -
    -
    -

    • Megladon's Bite
    • (hydra edge)
    • Level: 1
    • Level Required: 72
    • Item Code: 7fc
    • 33% Chance of Crushing Blow
    • 33% Deadly Strike
    • Regenerate Mana 25%
    • 10% Target Defense
    • +3 to Strength (Based on Character Level)
    • +3 to Dexterity (Based on Character Level)

    -
    -
    -
    -
    Overlord's Helm167hydraskullukp -
    - -
    - -
    -
    -
    -

    • Overlord's Helm
    • (hydraskull)
    • Level: 1
    • Level Required: 67
    • Item Code: ukp
    • +4 to All Skills
    • +100% Enhanced Defense
    • +30% Faster Cast Rate
    • +8 to Mana (Based on Character Level)

    -
    -
    -
    -
    Slaver's Price158Hydraskullukp -
    - -
    - -
    -
    -
    -

    • Slaver's Price
    • (Hydraskull)
    • Level: 1
    • Level Required: 58
    • Item Code: ukp
    • +80-120 Defense
    • Replenish Life +-15
    • +20% Increased Attack Speed
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Shield of Myth170hyperionurg -
    - -
    - -
    -
    -
    -

    • Shield of Myth
    • (hyperion)
    • Level: 1
    • Level Required: 70
    • Item Code: urg
    • +150% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +40% Faster Hit Recovery
    • +150 to Life
    • 75% better chance of getting magic item

    -
    -
    -
    -
    Safewarden165Hyperionurg -
    - -
    - -
    -
    -
    -

    • Safewarden
    • (Hyperion)
    • Level: 1
    • Level Required: 65
    • Item Code: urg
    • +100% Enhanced Defense
    • Damage Reduced by 15%
    • Magic Absorb 25%
    • Fire Resist 20%
    • 75% Increased Chance of Blocking
    • +60% Faster Block Rate

    -
    -
    -
    -
    Jaguar's Claw170hyperion javelin7ja -
    - -
    - -
    -
    -
    -

    • Jaguar's Claw
    • (hyperion javelin)
    • Level: 1
    • Level Required: 70
    • Item Code: 7ja
    • Replenishes quantity
    • Increased Stack Size
    • 15% Target Defense
    • 8% Deadly Strike (Based on Character Level)
    • 7% Life stolen per hit

    -
    -
    -
    -
    Arc of the Rainbow155Hyperion Javelin7ja -
    - -
    - -
    -
    -
    -

    • Arc of the Rainbow
    • (Hyperion Javelin)
    • Level: 1
    • Level Required: 55
    • Item Code: 7ja
    • +200-300 Defense vs. Missile
    • +75-200 to Minimum Fire Damage
    • +10-300 to Minimum Lightning Damage
    • +100-140 to Minimum Cold Damage
    • +40% Increased Attack Speed
    • +5% to Experience Gained

    -
    -
    -
    -
    Ice Mephit160hyperion spear7sr -
    - -
    - -
    -
    -
    -

    • Ice Mephit
    • (hyperion spear)
    • Level: 1
    • Level Required: 60
    • Item Code: 7sr
    • +300-400 to Minimum Cold Damage
    • Freezes target +3
    • +1 to Whirlwind
    • Cold Resist 50%
    • Fire Resist 50%

    -
    -
    -
    -
    Arioc's Needle149hyperion spear7sr -
    - -
    - -
    -
    -
    -

    • Arioc's Needle
    • (hyperion spear)
    • Level: 1
    • Level Required: 49
    • Item Code: 7sr
    • +403 to Minimum Poison Damage
    • 50% Deadly Strike
    • Ignore Target's Defense
    • +2-4 to All Skills
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Comet's Tail5560jagged star9mt -
    - -
    - -
    -
    -
    -

    • Comet's Tail
    • (jagged star)
    • Level: 55
    • Level Required: 60
    • Item Code: 9mt
    • +1-200 to Minimum Fire Damage
    • Fire Resist 50%
    • +7-10 Life after each Kill
    • +3% to Experience Gained
    • Ignore Target's Defense
    • 10% Damage Taken Goes To Mana

    -
    -
    -
    -
    Genoa's Trust149jagged star9mt -
    - -
    - -
    -
    -
    -

    • Genoa's Trust
    • (jagged star)
    • Level: 1
    • Level Required: 49
    • Item Code: 9mt
    • Fire Resist 25%
    • 25% to Enemy Lightning Resistance
    • +15% to Fire Skill Damage
    • Freezes target +3
    • +50 to Mana
    • +10-15 to Life

    -
    -
    -
    -
    Moonfall142Jagged Star9mt -
    - -
    - -
    -
    -
    -

    • Moonfall
    • (Jagged Star)
    • Level: 1
    • Level Required: 42
    • Item Code: 9mt
    • 5% Chance to cast level 6 Meteor on striking
    • +55-115 to Minimum Fire Damage
    • Magic Damage Reduced by 9
    • +2 to Light Radius
    • Level 11 Meteor (60/60 Charges)
    • +10-15 to Minimum Damage

    -
    -
    -
    -
    Hippogriff Wing2021javelinjav -
    - -
    - -
    -
    -
    -

    • Hippogriff Wing
    • (javelin)
    • Level: 20
    • Level Required: 21
    • Item Code: jav
    • +20-40 to Minimum Damage
    • +15% Increased Attack Speed
    • +1 to All Skills
    • +15% Faster Run/Walk
    • Replenishes quantity

    -
    -
    -
    -
    Stone Eater13Javelinjav -
    - -
    - -
    -
    -
    -

    • Stone Eater
    • (Javelin)
    • Level: 1
    • Level Required: 3
    • Item Code: jav
    • +3-8 to Minimum Damage
    • +20 to Life
    • +45-75 Defense
    • Damage Reduced by 2
    • Magic Damage Reduced by 2
    • 10% Increased Chance of Blocking

    -
    -
    -
    -
    Leafrazor16javelinjav -
    - -
    - -
    -
    -
    -

    • Leafrazor
    • (javelin)
    • Level: 1
    • Level Required: 6
    • Item Code: jav
    • Replenishes quantity
    • Increased Stack Size
    • +2-4 to Minimum Damage
    • 35% Deadly Strike
    • +40% Piercing Attack
    • +1 to Critical Strike (Amazon Only)

    -
    -
    -
    -
    Madman's Bluster112jawbone capba1 -
    - -
    - -
    -
    -
    -

    • Madman's Bluster
    • (jawbone cap)
    • Level: 1
    • Level Required: 12
    • Item Code: ba1
    • +75% Enhanced Defense
    • Fire Resist 10%
    • +1 to Howl (Barbarian Only)
    • +10% Increased Attack Speed
    • +20% Faster Hit Recovery
    • +-5 to Energy

    -
    -
    -
    -
    Chaos Kin16Jawbone Capba1 -
    - -
    - -
    -
    -
    -

    • Chaos Kin
    • (Jawbone Cap)
    • Level: 1
    • Level Required: 6
    • Item Code: ba1
    • +10-15 Defense
    • +1 to Barbarian Skill Levels
    • Damage Reduced by 3
    • Lightning Resist 15%
    • Hit Causes Monster To Flee51.5625

    -
    -
    -
    -
    Helms Deep135jawbone visorba6 -
    - -
    - -
    -
    -
    -

    • Helms Deep
    • (jawbone visor)
    • Level: 1
    • Level Required: 35
    • Item Code: ba6
    • +100-120 Defense
    • Damage Reduced by 15%
    • Magic Resist 15%
    • +10-15 to Strength
    • +50-75 to Life

    -
    -
    -
    -
    Deadgaze130Jawbone Visorba6 -
    - -
    - -
    -
    -
    -

    • Deadgaze
    • (Jawbone Visor)
    • Level: 1
    • Level Required: 30
    • Item Code: ba6
    • +100% Enhanced Defense
    • Slain Monsters Rest in Peace
    • Hit Causes Monster To Flee77.34375
    • 8% Mana stolen per hit
    • +35-50 to Mana
    • Lightning Resist 25%
    • 15% Increased Chance of Blocking

    -
    -
    -
    -
    Quartz Facet4343jeweljew -
    - -
    - -
    -
    -
    -

    • Quartz Facet
    • (jewel)
    • Level: 43
    • Level Required: 43
    • Item Code: jew
    • +30-40 to Life
    • +25-35 to Mana
    • +10% Faster Cast Rate

    -
    -
    -
    -
    Rainbow Facet24949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet2
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +17-45 to Minimum Fire Damage
    • 3% to Enemy Fire Resistance
    • +3% to Fire Skill Damage
    • 100% Chance to cast level 31 when you Die

    -
    -
    -
    -
    Rainbow Facet44949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet4
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +1-74 to Minimum Lightning Damage
    • 3% to Enemy Lightning Resistance
    • +3% to Lightning Skill Damage
    • 100% Chance to cast level 41 when you Level-Up

    -
    -
    -
    -
    Rainbow Facet14949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet1
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +24-38 to Minimum Cold Damage
    • 3% to Enemy Cold Resistance
    • +3% to Cold Skill Damage
    • 100% Chance to cast level 37 when you Die

    -
    -
    -
    -
    Rainbow Facet54949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet5
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +24-38 to Minimum Cold Damage
    • 3% to Enemy Cold Resistance
    • +3% to Cold Skill Damage
    • 100% Chance to cast level 43 when you Level-Up

    -
    -
    -
    -
    Heaven Facet8585jeweljew -
    - -
    - -
    -
    -
    -

    • Heaven Facet
    • (jewel)
    • Level: 85
    • Level Required: 85
    • Item Code: jew
    • +1 to All Skills
    • Increase Maximum Life 5%
    • Increase Maximum Mana 5%

    -
    -
    -
    -
    Rainbow Facet64949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet6
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +17-45 to Minimum Fire Damage
    • 3% to Enemy Fire Resistance
    • +3% to Fire Skill Damage
    • 100% Chance to cast level 29 when you Level-Up

    -
    -
    -
    -
    Rainbow Facet4949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +1-74 to Minimum Lightning Damage
    • 3% to Enemy Lightning Resistance
    • +3% to Lightning Skill Damage
    • 100% Chance to cast level 47 when you Die

    -
    -
    -
    -
    Rainbow Facet34949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet3
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +187 to Minimum Poison Damage
    • 3% to Enemy Poison Resistance
    • +3% to Poison Skill Damage
    • 100% Chance to cast level 51 when you Die

    -
    -
    -
    -
    Rainbow Facet74949jeweljew -
    - -
    - -
    -
    -
    -

    • Rainbow Facet7
    • (jewel)
    • Level: 49
    • Level Required: 49
    • Item Code: jew
    • +187 to Minimum Poison Damage
    • 3% to Enemy Poison Resistance
    • +3% to Poison Skill Damage
    • 100% Chance to cast level 23 when you Level-Up

    -
    -
    -
    -
    Saphire Facet5858jeweljew -
    - -
    - -
    -
    -
    -

    • Saphire Facet
    • (jewel)
    • Level: 58
    • Level Required: 58
    • Item Code: jew
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Adamantine Facet7171jeweljew -
    - -
    - -
    -
    -
    -

    • Adamantine Facet
    • (jewel)
    • Level: 71
    • Level Required: 71
    • Item Code: jew
    • Damage Reduced by 5%
    • Damage Reduced by 8
    • Magic Damage Reduced by 8
    • +25% Enhanced Defense

    -
    -
    -
    -
    Topaz Facet2727jeweljew -
    - -
    - -
    -
    -
    -

    • Topaz Facet
    • (jewel)
    • Level: 27
    • Level Required: 27
    • Item Code: jew
    • 10% better chance of getting magic item
    • +25-50 Defense

    -
    -
    -
    -
    Tiger Eye55jeweljew -
    - -
    - -
    -
    -
    -

    • Tiger Eye
    • (jewel)
    • Level: 5
    • Level Required: 5
    • Item Code: jew

    -
    -
    -
    -
    Emerald Facet3838jeweljew -
    - -
    - -
    -
    -
    -

    • Emerald Facet
    • (jewel)
    • Level: 38
    • Level Required: 38
    • Item Code: jew
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Star Facet7676jeweljew -
    - -
    - -
    -
    -
    -

    • Star Facet
    • (jewel)
    • Level: 76
    • Level Required: 76
    • Item Code: jew
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Jade Facet1818jeweljew -
    - -
    - -
    -
    -
    -

    • Jade Facet
    • (jewel)
    • Level: 18
    • Level Required: 18
    • Item Code: jew

    -
    -
    -
    -
    Diamond Facet6767jeweljew -
    - -
    - -
    -
    -
    -

    • Diamond Facet
    • (jewel)
    • Level: 67
    • Level Required: 67
    • Item Code: jew
    • Fire Resist 12%
    • +10% Faster Cast Rate
    • Damage Reduced by 3%
    • 6% Increased Chance of Blocking

    -
    -
    -
    -
    Saphire Facet15858jeweljew -
    - -
    - -
    -
    -
    -

    • Saphire Facet1
    • (jewel)
    • Level: 58
    • Level Required: 58
    • Item Code: jew

    -
    -
    -
    -
    Staff of Shadows136jo staff8ss -
    - -
    - -
    -
    -
    -

    • Staff of Shadows
    • (jo staff)
    • Level: 1
    • Level Required: 36
    • Item Code: 8ss
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • +20% Faster Cast Rate
    • 11% Chance to cast level 2 Dim Vision when struck
    • Damage Reduced by 8
    • +75 Maximum Stamina
    • +1 to All Skills

    -
    -
    -
    -
    Arctic Frost5545jo staff8ss -
    - -
    - -
    -
    -
    -

    • Arctic Frost
    • (jo staff)
    • Level: 55
    • Level Required: 45
    • Item Code: 8ss
    • +4 to Cold Skills
    • +25% to Cold Skill Damage
    • Cold Absorb 25%
    • 35% to Enemy Cold Resistance
    • Fire Resist 80%

    -
    -
    -
    -
    Razorswitch128Jo Staff8ss -
    - -
    - -
    -
    -
    -

    • Razorswitch
    • (Jo Staff)
    • Level: 1
    • Level Required: 28
    • Item Code: 8ss
    • +30% Faster Cast Rate
    • Attacker Takes Damage of 15
    • +175 to Mana
    • +80 to Life
    • Magic Damage Reduced by 15
    • Fire Resist 50%
    • +1 to All Skills

    -
    -
    -
    -
    Hidden Death17katarktr -
    - -
    - -
    -
    -
    -

    • Hidden Death
    • (katar)
    • Level: 1
    • Level Required: 7
    • Item Code: ktr
    • 25% Deadly Strike
    • +1 to Claw Mastery (Assassin Only)

    -
    -
    -
    -
    Killerwatch1515katarktr -
    - -
    - -
    -
    -
    -

    • Killerwatch
    • (katar)
    • Level: 15
    • Level Required: 15
    • Item Code: ktr
    • +1 to Traps
    • +15% Increased Attack Speed
    • Level 6 IronGolem (1/1 Charges)

    -
    -
    -
    -
    Simpleton's Shadow13Katarktr -
    - -
    - -
    -
    -
    -

    • Simpleton's Shadow
    • (Katar)
    • Level: 1
    • Level Required: 3
    • Item Code: ktr
    • +25% Faster Run/Walk
    • 3% Life stolen per hit
    • +1 to Assassin Skills

    -
    -
    -
    -
    Killhunger121kite shieldkit -
    - -
    - -
    -
    -
    -

    • Killhunger
    • (kite shield)
    • Level: 1
    • Level Required: 21
    • Item Code: kit
    • +115% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +30% Faster Block Rate
    • 3% Life stolen per hit
    • +6 Life after each Kill
    • +1 to Necromancer Skill Levels
    • +1 to Skeleton Mastery (Necromancer Only)
    • +1 to Raise Skeletal Mage (Necromancer Only)

    -
    -
    -
    -
    Crest of Avalon124kite shieldkit -
    - -
    - -
    -
    -
    -

    • Crest of Avalon
    • (kite shield)
    • Level: 1
    • Level Required: 24
    • Item Code: kit
    • +120% Enhanced Defense
    • 60% Increased Chance of Blocking
    • +40% Faster Block Rate
    • Damage Reduced by 50%

    -
    -
    -
    -
    Steelclash117Kite Shieldkit -
    - -
    - -
    -
    -
    -

    • Steelclash
    • (Kite Shield)
    • Level: 1
    • Level Required: 17
    • Item Code: kit
    • 25% Increased Chance of Blocking
    • +1 to Paladin Skill Levels
    • Damage Reduced by 3
    • +3 to Light Radius
    • +60% Enhanced Defense
    • +20% Faster Block Rate
    • Fire Resist 15%
    • +20-30 Defense

    -
    -
    -
    -
    Baezil's Vortex145Knout9fl -
    - -
    - -
    -
    -
    -

    • Baezil's Vortex
    • (Knout)
    • Level: 1
    • Level Required: 45
    • Item Code: 9fl
    • 5% Chance to cast level 8 Nova on striking
    • +1-150 to Minimum Lightning Damage
    • +100 to Mana
    • Lightning Resist 25%
    • +20% Increased Attack Speed
    • Level 15 Nova (80/80 Charges)

    -
    -
    -
    -
    Frantic Distress153knout9fl -
    - -
    - -
    -
    -
    -

    • Frantic Distress
    • (knout)
    • Level: 1
    • Level Required: 53
    • Item Code: 9fl
    • Hit Causes Monster To Flee70.3125
    • +30% Increased Attack Speed
    • +40% Faster Run/Walk
    • +25 to Dexterity
    • 5% Chance to cast level 10 Energy Shield when struck

    -
    -
    -
    -
    Efreeti's Eye5567knout9fl -
    - -
    - -
    -
    -
    -

    • Efreeti's Eye
    • (knout)
    • Level: 55
    • Level Required: 67
    • Item Code: 9fl
    • +25-50 to Minimum Damage
    • 8% Life stolen per hit
    • +2 to All Skills
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Leviathan174kraken shelluld -
    - -
    - -
    -
    -
    -

    • Leviathan
    • (kraken shell)
    • Level: 1
    • Level Required: 74
    • Item Code: uld
    • +170% Enhanced Defense
    • +100-150 Defense
    • Damage Reduced by 15%
    • +40-50 to Strength

    -
    -
    -
    -
    Ocean's Embrace182kraken shelluld -
    - -
    - -
    -
    -
    -

    • Ocean's Embrace
    • (kraken shell)
    • Level: 1
    • Level Required: 82
    • Item Code: uld
    • +100% Enhanced Defense
    • Replenish Life +3
    • Regenerate Mana 200%
    • +20% Faster Cast Rate
    • +20-30 Cold Absorb
    • Fire Resist 60%
    • +15% to Cold Skill Damage

    -
    -
    -
    -
    Dragon Talon2529kriskri -
    - -
    - -
    -
    -
    -

    • Dragon Talon
    • (kris)
    • Level: 25
    • Level Required: 29
    • Item Code: kri
    • +30-55 to Minimum Damage
    • 15% Chance of Crushing Blow
    • 5% Mana stolen per hit
    • +20% Faster Cast Rate
    • +25% Increased Attack Speed
    • +1 to Poison Dagger

    -
    -
    -
    -
    Zenkiller122kriskri -
    - -
    - -
    -
    -
    -

    • Zenkiller
    • (kris)
    • Level: 1
    • Level Required: 22
    • Item Code: kri
    • Slows target by 20%
    • +1 to Sacrifice
    • Fire Resist 20%
    • +15% to Poison Skill Damage

    -
    -
    -
    -
    The Jade Tan Do119Kriskri -
    - -
    - -
    -
    -
    -

    • The Jade Tan Do
    • (Kris)
    • Level: 1
    • Level Required: 19
    • Item Code: kri
    • +100-150 to Attack Rating
    • Cannot Be Frozen
    • +220 to Minimum Poison Damage
    • Poison Resist 95%
    • +20% to Maximum Poison Resist

    -
    -
    -
    -
    Lachdonnan's Heart183lacquered plateuth -
    - -
    - -
    -
    -
    -

    • Lachdonnan's Heart
    • (lacquered plate)
    • Level: 1
    • Level Required: 83
    • Item Code: uth
    • +160% Enhanced Defense
    • Requirements 20%
    • +60% Increased Attack Speed
    • +1 to All Skills

    -
    -
    -
    -
    Pride of the Barony175Lacquered Plateuth -
    - -
    - -
    -
    -
    -

    • Pride of the Barony
    • (Lacquered Plate)
    • Level: 1
    • Level Required: 75
    • Item Code: uth
    • +120% Enhanced Defense
    • +200-300 Defense
    • +25% Increased Attack Speed
    • +15-30 to Minimum Damage
    • +30% Faster Hit Recovery
    • +25% to Experience Gained

    -
    -
    -
    -
    Jouster's Boast150lance9p9 -
    - -
    - -
    -
    -
    -

    • Jouster's Boast
    • (lance)
    • Level: 1
    • Level Required: 50
    • Item Code: 9p9
    • +2 to Barbarian Skill Levels
    • +25% Increased Attack Speed
    • 12% Life stolen per hit
    • +3 to Spear Mastery
    • +16 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Imperial Dragonlance5557lance9p9 -
    - -
    - -
    -
    -
    -

    • Imperial Dragonlance
    • (lance)
    • Level: 55
    • Level Required: 57
    • Item Code: 9p9
    • +80-160 to Minimum Damage
    • +60% Increased Attack Speed
    • +3 to All Skills
    • Repairs 1 Durability In X seconds
    • +10 to Strength

    -
    -
    -
    -
    Spire of Honor142Lance9p9 -
    - -
    - -
    -
    -
    -

    • Spire of Honor
    • (Lance)
    • Level: 1
    • Level Required: 42
    • Item Code: 9p9
    • 25% bonus to Attack Rating
    • +3 to Light Radius
    • Replenish Life +20
    • +20% Faster Hit Recovery
    • +20-40 to Minimum Damage
    • +12% Damage to Demons (Based on Character Level)
    • +3 to Summoning Skills
    • +25% Enhanced Defense

    -
    -
    -
    -
    Fechmars Axe16Large Axelax -
    - -
    - -
    -
    -
    -

    • Fechmars Axe
    • (Large Axe)
    • Level: 1
    • Level Required: 6
    • Item Code: lax
    • Freezes target +3
    • Cold Resist 50%
    • +2 to Light Radius

    -
    -
    -
    -
    Light Phasm2021large axelax -
    - -
    - -
    -
    -
    -

    • Light Phasm
    • (large axe)
    • Level: 20
    • Level Required: 21
    • Item Code: lax
    • +3 to Light Radius
    • +1-75 to Minimum Lightning Damage
    • Lightning Resist 35%
    • +150% Damage to Undead

    -
    -
    -
    -
    Gracehunter18large axelax -
    - -
    - -
    -
    -
    -

    • Gracehunter
    • (large axe)
    • Level: 1
    • Level Required: 8
    • Item Code: lax
    • +20% Increased Attack Speed
    • 20% better chance of getting magic item
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Crest of the Horned Society119large shieldlrg -
    - -
    - -
    -
    -
    -

    • Crest of the Horned Society
    • (large shield)
    • Level: 1
    • Level Required: 19
    • Item Code: lrg
    • +80% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +15% Increased Attack Speed
    • Attacker Takes Damage of 8
    • Prevent Monster Heal
    • 4% Mana stolen per hit

    -
    -
    -
    -
    Lepertouch116large shieldlrg -
    - -
    - -
    -
    -
    -

    • Lepertouch
    • (large shield)
    • Level: 1
    • Level Required: 16
    • Item Code: lrg
    • +100% Enhanced Defense
    • 15% Increased Chance of Blocking
    • +20% Faster Block Rate
    • Poison Length Reduced by 50%
    • Poison Resist 75%
    • +100 to Minimum Poison Damage
    • +1 to Poison Dagger

    -
    -
    -
    -
    Stormguild113Large Shieldlrg -
    - -
    - -
    -
    -
    -

    • Stormguild
    • (Large Shield)
    • Level: 1
    • Level Required: 13
    • Item Code: lrg
    • Magic Damage Reduced by 1
    • Lightning Resist 25%
    • +30-40 Defense
    • +1-6 to Minimum Lightning Damage
    • +50% Enhanced Defense
    • 30% Increased Chance of Blocking
    • Attacker Takes Lightning Damage of 3

    -
    -
    -
    -
    Blinkbats Form14Leather Armorlea -
    - -
    - -
    -
    -
    -

    • Blinkbats Form
    • (Leather Armor)
    • Level: 1
    • Level Required: 4
    • Item Code: lea
    • +50 Defense vs. Missile
    • +10% Faster Run/Walk
    • +20-40 Defense
    • +1-3 to Minimum Fire Damage
    • +6-9 to Maximum Fire Damage
    • +40% Faster Hit Recovery

    -
    -
    -
    -
    JuJu Flame18leather armorlea -
    - -
    - -
    -
    -
    -

    • JuJu Flame
    • (leather armor)
    • Level: 1
    • Level Required: 8
    • Item Code: lea
    • +30-40 Defense
    • +1 to Sorceress Skill Levels
    • 25% Chance to cast level 4 when you Kill an Enemy
    • Level 17 Fire Bolt (200/200 Charges)

    -
    -
    -
    -
    Ogden's Shroud113leather armorlea -
    - -
    - -
    -
    -
    -

    • Ogden's Shroud
    • (leather armor)
    • Level: 1
    • Level Required: 13
    • Item Code: lea
    • +45-65 Defense
    • Lightning Resist 25%
    • +20% Faster Hit Recovery
    • +2% to Experience Gained

    -
    -
    -
    -
    Hotspur15Leather Bootslbt -
    - -
    - -
    -
    -
    -

    • Hotspur
    • (Leather Boots)
    • Level: 1
    • Level Required: 5
    • Item Code: lbt
    • +15% to Maximum Fire Resist
    • +15-20 to Life
    • +3-6 to Minimum Fire Damage
    • +6-12 Defense
    • Fire Resist 45%
    • +35% Enhanced Defense

    -
    -
    -
    -
    Cheetah Speed110leather bootslbt -
    - -
    - -
    -
    -
    -

    • Cheetah Speed
    • (leather boots)
    • Level: 1
    • Level Required: 10
    • Item Code: lbt
    • +20-30 Defense
    • +30% Faster Run/Walk
    • +30% Faster Hit Recovery
    • Fire Resist 10%
    • +5 Life after each Kill

    -
    -
    -
    -
    Marathon Slipper17leather bootslbt -
    - -
    - -
    -
    -
    -

    • Marathon Slipper
    • (leather boots)
    • Level: 1
    • Level Required: 7
    • Item Code: lbt
    • +15-25 Defense
    • +25% Faster Run/Walk
    • +20% Faster Hit Recovery
    • +15 to Dexterity
    • Lightning Resist 20%

    -
    -
    -
    -
    Stone Crusher168legendary mallet7wh -
    - -
    - -
    -
    -
    -

    • Stone Crusher
    • (legendary mallet)
    • Level: 1
    • Level Required: 68
    • Item Code: 7wh
    • +20-30 to Strength
    • 40% Chance of Crushing Blow
    • 25% Target Defense
    • +-100 to Monster Defense Per Hit
    • Damage +10

    -
    -
    -
    -
    Schaefer's Hammer179Legendary Mallet7wh -
    - -
    - -
    -
    -
    -

    • Schaefer's Hammer
    • (Legendary Mallet)
    • Level: 1
    • Level Required: 79
    • Item Code: 7wh
    • 20% Chance to cast level 10 Static Field on striking
    • +50 to Life
    • +16 to Attack Rating (Based on Character Level)
    • Lightning Resist 75%
    • +20% Increased Attack Speed
    • +16 to Maximum Damage (Based on Character Level)
    • +1 to Light Radius
    • +50-200 to Minimum Lightning Damage

    -
    -
    -
    -
    Ghostflame173legend spike7bl -
    - -
    - -
    -
    -
    -

    • Ghostflame
    • (legend spike)
    • Level: 1
    • Level Required: 73
    • Item Code: 7bl
    • Ignore Target's Defense
    • +108 +%d magic damage
    • 10% Mana stolen per hit
    • +2 to Light Radius

    -
    -
    -
    -
    Dagger of Kara'Tir185legend spike7bl -
    - -
    - -
    -
    -
    -

    • Dagger of Kara'Tir
    • (legend spike)
    • Level: 1
    • Level Required: 85
    • Item Code: 7bl
    • +10 to Find Item
    • 200% better chance of getting magic item
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Blade Of Mythos154Legend Sword72h -
    - -
    - -
    -
    -
    -

    • Blade Of Mythos
    • (Legend Sword)
    • Level: 1
    • Level Required: 54
    • Item Code: 72h
    • Damage Reduced by 15%
    • Fire Resist 25%
    • +50 to Life
    • +25% Increased Attack Speed
    • 50% bonus to Attack Rating
    • Prevent Monster Heal

    -
    -
    -
    -
    Dragon's Breach168legend sword72h -
    - -
    - -
    -
    -
    -

    • Dragon's Breach
    • (legend sword)
    • Level: 1
    • Level Required: 68
    • Item Code: 72h
    • +200-300 to Minimum Fire Damage
    • +200-300 to Minimum Cold Damage
    • Fire Resist 20%
    • +20% Faster Run/Walk
    • +20% Faster Hit Recovery
    • +2 to All Skills

    -
    -
    -
    -
    Boneshade170lich wand7bw -
    - -
    - -
    -
    -
    -

    • Boneshade
    • (lich wand)
    • Level: 1
    • Level Required: 70
    • Item Code: 7bw
    • +2 to Necromancer Skill Levels
    • +25% Faster Cast Rate
    • +4 to ( Only)
    • +4 to ( Only)
    • +2 to ( Only)
    • +1 to ( Only)
    • +2 to ( Only)

    -
    -
    -
    -
    Vengeance of the Wronged179lich wand7bw -
    - -
    - -
    -
    -
    -

    • Vengeance of the Wronged
    • (lich wand)
    • Level: 1
    • Level Required: 79
    • Item Code: 7bw
    • +3 to Necromancer Skill Levels
    • +66 to Jab (Amazon Only)
    • 100% Chance to cast level 50 Poison Nova when you Die
    • +75-100 to Mana
    • +75-100 to Life
    • +3-5 to Mana after each Kill
    • +3% to Experience Gained

    -
    -
    -
    -
    Ratman's Rope115light beltvbl -
    - -
    - -
    -
    -
    -

    • Ratman's Rope
    • (light belt)
    • Level: 1
    • Level Required: 15
    • Item Code: vbl
    • +10-20 Defense
    • +100% Damage to Demons
    • Lightning Resist 20%
    • +35 to Mana
    • +10% Faster Cast Rate
    • +5 to Dexterity

    -
    -
    -
    -
    Spiritseeker112light beltvbl -
    - -
    - -
    -
    -
    -

    • Spiritseeker
    • (light belt)
    • Level: 1
    • Level Required: 12
    • Item Code: vbl
    • +15-25 Defense
    • +50% Damage to Undead
    • +3% to Experience Gained
    • +5 to Life
    • +20-30 to Mana
    • Regenerate Mana 50%

    -
    -
    -
    -
    Snakecord19Light Beltvbl -
    - -
    - -
    -
    -
    -

    • Snakecord
    • (Light Belt)
    • Level: 1
    • Level Required: 9
    • Item Code: vbl
    • +40 to Minimum Poison Damage
    • Poison Resist 25%
    • +10 Defense
    • +35% Enhanced Defense
    • Replenish Life +5
    • Poison Length Reduced by 50%

    -
    -
    -
    -
    Nail Flinger112light crossbowlxb -
    - -
    - -
    -
    -
    -

    • Nail Flinger
    • (light crossbow)
    • Level: 1
    • Level Required: 12
    • Item Code: lxb
    • +100% Piercing Attack
    • Damage Reduced by 4
    • Magic Damage Reduced by 2

    -
    -
    -
    -
    Leadcrow18Light Crossbowlxb -
    - -
    - -
    -
    -
    -

    • Leadcrow
    • (Light Crossbow)
    • Level: 1
    • Level Required: 8
    • Item Code: lxb
    • +10 to Dexterity
    • +10 to Life
    • Poison Resist 30%
    • 25% Deadly Strike
    • +40 to Attack Rating

    -
    -
    -
    -
    Rethral2525light crossbowlxb -
    - -
    - -
    -
    -
    -

    • Rethral
    • (light crossbow)
    • Level: 25
    • Level Required: 25
    • Item Code: lxb
    • +20-40 to Minimum Damage
    • +20% Increased Attack Speed
    • +1 to Amazon Skill Levels
    • +1-40 to Minimum Lightning Damage
    • Damage Reduced by 10%

    -
    -
    -
    -
    Magefist123Light Gauntletstgl -
    - -
    - -
    -
    -
    -

    • Magefist
    • (Light Gauntlets)
    • Level: 1
    • Level Required: 23
    • Item Code: tgl
    • +20% Faster Cast Rate
    • Regenerate Mana 25%
    • +1-6 to Minimum Fire Damage
    • +10 Defense
    • +50% Enhanced Defense

    -
    -
    -
    -
    Skein of Pain127light gauntletstgl -
    - -
    - -
    -
    -
    -

    • Skein of Pain
    • (light gauntlets)
    • Level: 1
    • Level Required: 27
    • Item Code: tgl
    • +120% Enhanced Defense
    • +3-12 to Minimum Damage
    • +10% Increased Attack Speed
    • +20 to Mana
    • Fire Resist 15%
    • Lightning Resist 20%
    • +1 to Masteries

    -
    -
    -
    -
    Prismatic Gauntlets130light gauntletstgl -
    - -
    - -
    -
    -
    -

    • Prismatic Gauntlets
    • (light gauntlets)
    • Level: 1
    • Level Required: 30
    • Item Code: tgl
    • +45-55 Defense
    • Fire Resist 20%
    • +15-30 to Minimum Fire Damage
    • +20% Increased Attack Speed
    • +5 to Strength

    -
    -
    -
    -
    Madness of Chthulu130light plateltp -
    - -
    - -
    -
    -
    -

    • Madness of Chthulu
    • (light plate)
    • Level: 1
    • Level Required: 30
    • Item Code: ltp
    • +200-250 Defense
    • Requirements 25%
    • +20 to Strength
    • Slain Monsters Rest in Peace
    • Ignore Target's Defense
    • 100% Chance to cast level 15 when you Die

    -
    -
    -
    -
    Heavenly Garb127Light Plateltp -
    - -
    - -
    -
    -
    -

    • Heavenly Garb
    • (Light Plate)
    • Level: 1
    • Level Required: 27
    • Item Code: ltp
    • +100% Enhanced Defense
    • Fire Resist 10%
    • Regenerate Mana 75%
    • +15 to Energy
    • +100% Damage to Undead
    • +100 to Attack Rating against Undead

    -
    -
    -
    -
    Weightless Grace136light plateltp -
    - -
    - -
    -
    -
    -

    • Weightless Grace
    • (light plate)
    • Level: 1
    • Level Required: 36
    • Item Code: ltp
    • +300-400 Defense
    • Requirements -50%
    • +25 to Dexterity
    • +1 to All Skills
    • 35% better chance of getting magic item
    • +50-60 to Life

    -
    -
    -
    -
    Goblin Toe122Light Plate Bootstbt -
    - -
    - -
    -
    -
    -

    • Goblin Toe
    • (Light Plate Boots)
    • Level: 1
    • Level Required: 22
    • Item Code: tbt
    • 25% Chance of Crushing Blow
    • Damage Reduced by 1
    • Magic Damage Reduced by 1
    • +15-20 Defense
    • +-1 to Light Radius
    • +50% Enhanced Defense

    -
    -
    -
    -
    Lilith's Heels126light plate bootstbt -
    - -
    - -
    -
    -
    -

    • Lilith's Heels
    • (light plate boots)
    • Level: 1
    • Level Required: 26
    • Item Code: tbt
    • +115% Enhanced Defense
    • 5% Damage Taken Goes To Mana
    • +1 to Teleport (Sorceress Only)
    • +1 to Warmth (Sorceress Only)
    • +25 to Mana
    • +20% Faster Run/Walk
    • Cold Resist 25%

    -
    -
    -
    -
    Dawn Scion130light plated bootstbt -
    - -
    - -
    -
    -
    -

    • Dawn Scion
    • (light plated boots)
    • Level: 1
    • Level Required: 30
    • Item Code: tbt
    • +35-45 Defense
    • +1 to Defensive Auras
    • +5-15 to Strength
    • +1% to Experience Gained
    • +15% Faster Hit Recovery
    • 20% better chance of getting magic item
    • +1-3 to Light Radius

    -
    -
    -
    -
    Heartbane141linked mailxng -
    - -
    - -
    -
    -
    -

    • Heartbane
    • (linked mail)
    • Level: 1
    • Level Required: 41
    • Item Code: xng
    • +135% Enhanced Defense
    • +15 to Dexterity
    • +15 to Energy
    • +5-9 Life after each Kill
    • +1% to Experience Gained
    • Magic Damage Reduced by 10
    • Damage Reduced by 10%
    • Prevent Monster Heal

    -
    -
    -
    -
    Adamantine Mail145linked mailxng -
    - -
    - -
    -
    -
    -

    • Adamantine Mail
    • (linked mail)
    • Level: 1
    • Level Required: 45
    • Item Code: xng
    • +48 Defense (Based on Character Level)
    • +150-200 Defense
    • Damage Reduced by 25%
    • +1 to All Skills

    -
    -
    -
    -
    Spiritforge135Linked Mailxng -
    - -
    - -
    -
    -
    -

    • Spiritforge
    • (Linked Mail)
    • Level: 1
    • Level Required: 35
    • Item Code: xng
    • +4 to Light Radius
    • +10 to Life (Based on Character Level)
    • +20-65 to Minimum Fire Damage
    • Fire Resist 5%
    • +120% Enhanced Defense
    • +15 to Strength

    -
    -
    -
    -
    Malefactor's Reward140lion helmba7 -
    - -
    - -
    -
    -
    -

    • Malefactor's Reward
    • (lion helm)
    • Level: 1
    • Level Required: 40
    • Item Code: ba7
    • +110% Enhanced Defense
    • +2 to Barbarian Skill Levels
    • +3 to Bone Armor
    • +1 to Life Tap
    • Replenish Life +3
    • Poison Length Reduced by 50%
    • Half Freeze Duration
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Gambler's Glory133Lion Helmba7 -
    - -
    - -
    -
    -
    -

    • Gambler's Glory
    • (Lion Helm)
    • Level: 1
    • Level Required: 33
    • Item Code: ba7
    • +50-100 Defense
    • 8% better chance of getting magic item (Based on Character Level)
    • +1 to Barbarian Skill Levels
    • +1 to Combat Skills
    • +20% Faster Hit Recovery
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Count Kidran's Scythe5544lochaber axe9b7 -
    - -
    - -
    -
    -
    -

    • Count Kidran's Scythe
    • (lochaber axe)
    • Level: 55
    • Level Required: 44
    • Item Code: 9b7
    • +25-50 to Minimum Damage
    • +3% to Experience Gained
    • Fire Resist 20%
    • +20% Faster Hit Recovery
    • +25 to Mana
    • +15 to Dexterity

    -
    -
    -
    -
    Fire Mephit138lochaber axe9b7 -
    - -
    - -
    -
    -
    -

    • Fire Mephit
    • (lochaber axe)
    • Level: 1
    • Level Required: 38
    • Item Code: 9b7
    • +9% Enhanced Maximum Damage (Based on Character Level)
    • +1-200 to Minimum Fire Damage
    • 12% Chance to cast level 13 Blaze when struck
    • Fire Resist 35%
    • +20% Increased Attack Speed
    • +1 to All Skills

    -
    -
    -
    -
    The Meat Scraper133Lochaber Axe9b7 -
    - -
    - -
    -
    -
    -

    • The Meat Scraper
    • (Lochaber Axe)
    • Level: 1
    • Level Required: 33
    • Item Code: 9b7
    • +30% Increased Attack Speed
    • 10% Life stolen per hit
    • 50% Chance of Open Wounds
    • 25% better chance of getting magic item
    • +3 to Masteries

    -
    -
    -
    -
    Beeswarm126long battle bowlbb -
    - -
    - -
    -
    -
    -

    • Beeswarm
    • (long battle bow)
    • Level: 1
    • Level Required: 26
    • Item Code: lbb
    • +10-20 to Minimum Damage
    • +6 to Multiple Shot
    • +25% Increased Attack Speed
    • +1 to All Skills

    -
    -
    -
    -
    Wizendraw123Long Battle Bowlbb -
    - -
    - -
    -
    -
    -

    • Wizendraw
    • (Long Battle Bow)
    • Level: 1
    • Level Required: 23
    • Item Code: lbb
    • Fires Magic Arrows
    • +30 to Mana
    • +20% Increased Attack Speed
    • Cold Resist 26%
    • +50-100 to Attack Rating
    • +15 to Energy
    • 20% to Enemy Cold Resistance

    -
    -
    -
    -
    Kirre Strike2932long battle bowlbb -
    - -
    - -
    -
    -
    -

    • Kirre Strike
    • (long battle bow)
    • Level: 29
    • Level Required: 32
    • Item Code: lbb
    • +35-60 to Minimum Damage
    • +3 to Strafe
    • Fire Resist 15%
    • Poison Resist 40%
    • Knockback
    • +20% Piercing Attack

    -
    -
    -
    -
    Gale Song116long bowlbw -
    - -
    - -
    -
    -
    -

    • Gale Song
    • (long bow)
    • Level: 1
    • Level Required: 16
    • Item Code: lbw
    • +5-12 to Minimum Damage
    • +1 to Amazon Skill Levels
    • Hit Causes Monster To Flee112.5
    • +20 to Dexterity
    • Requirements -25%

    -
    -
    -
    -
    Rimeraven112Long Bowlbw -
    - -
    - -
    -
    -
    -

    • Rimeraven
    • (Long Bow)
    • Level: 1
    • Level Required: 12
    • Item Code: lbw
    • 50% bonus to Attack Rating
    • +3 to Dexterity
    • Fires Explosive Arrows or Bolts
    • +3 to Strength

    -
    -
    -
    -
    Elven Bow of Duadon2627long bowlbw -
    - -
    - -
    -
    -
    -

    • Elven Bow of Duadon
    • (long bow)
    • Level: 26
    • Level Required: 27
    • Item Code: lbw
    • +25-50 to Minimum Damage
    • +20% Increased Attack Speed
    • +1 to All Skills
    • 4% Mana stolen per hit
    • Replenish Life +1
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Crimson Crusade148long siege bow8l8 -
    - -
    - -
    -
    -
    -

    • Crimson Crusade
    • (long siege bow)
    • Level: 1
    • Level Required: 48
    • Item Code: 8l8
    • +20% Increased Attack Speed
    • +45 to Life
    • +65 to Mana
    • Prevent Monster Heal
    • 100% Chance of Open Wounds
    • +20-40 to Minimum Damage

    -
    -
    -
    -
    Heartseeker5554long siege bow8l8 -
    - -
    - -
    -
    -
    -

    • Heartseeker
    • (long siege bow)
    • Level: 55
    • Level Required: 54
    • Item Code: 8l8
    • 100% Deadly Strike
    • Prevent Monster Heal
    • 100% Chance of Open Wounds
    • 6% Life stolen per hit
    • 50% bonus to Attack Rating
    • +2 to Amazon Skill Levels

    -
    -
    -
    -
    Cliffkiller141Long Siege Bow8l8 -
    - -
    - -
    -
    -
    -

    • Cliffkiller
    • (Long Siege Bow)
    • Level: 1
    • Level Required: 41
    • Item Code: 8l8
    • +2 to Amazon Skill Levels
    • +80 Defense vs. Missile
    • Knockback
    • +50 to Life

    -
    -
    -
    -
    Serpent Lord119Long Stafflst -
    - -
    - -
    -
    -
    -

    • Serpent Lord1
    • (Long Staff)
    • Level: 1
    • Level Required: 9
    • Item Code: lst
    • +40 to Minimum Poison Damage
    • Poison Resist 50%
    • +-1 to Light Radius
    • +10 to Mana
    • 100% Mana stolen per hit
    • 50% Target Defense

    -
    -
    -
    -
    Puppeteer's Staff112long stafflst -
    - -
    - -
    -
    -
    -

    • Puppeteer's Staff
    • (long staff)
    • Level: 1
    • Level Required: 12
    • Item Code: lst
    • +36 to Kick ( Only)
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +20% Faster Cast Rate
    • +5 to Clay Golem
    • +3 to Summon Spirit Wolf

    -
    -
    -
    -
    Touch of Evil2929long stafflst -
    - -
    - -
    -
    -
    -

    • Touch of Evil
    • (long staff)
    • Level: 29
    • Level Required: 29
    • Item Code: lst
    • 8% Chance to cast level 2 Weaken on striking
    • +1 to Druid Skills
    • +20% Faster Hit Recovery
    • +45 to Mana
    • +221 to Left Hand Throw ( Only)

    -
    -
    -
    -
    Winterswipe125long swordlsd -
    - -
    - -
    -
    -
    -

    • Winterswipe
    • (long sword)
    • Level: 1
    • Level Required: 25
    • Item Code: lsd
    • +10-20 to Minimum Cold Damage
    • Freezes target +1
    • +25% Increased Attack Speed
    • Level [sLvl] [skill] Aura When Equipped
    • Cold Resist 75%

    -
    -
    -
    -
    Honor Guard2934long swordlsd -
    - -
    - -
    -
    -
    -

    • Honor Guard
    • (long sword)
    • Level: 29
    • Level Required: 34
    • Item Code: lsd
    • +40-70 to Minimum Damage
    • +30% Faster Block Rate
    • +30% Faster Hit Recovery
    • +30% Increased Attack Speed
    • 10% Increased Chance of Blocking
    • Increase Maximum Life 15%
    • Knockback

    -
    -
    -
    -
    Hellplague122Long Swordlsd -
    - -
    - -
    -
    -
    -

    • Hellplague
    • (Long Sword)
    • Level: 1
    • Level Required: 22
    • Item Code: lsd
    • 5% Mana stolen per hit
    • 5% Life stolen per hit
    • +48 to Minimum Poison Damage
    • +96 to Maximum Poison Damage
    • +25-75 to Minimum Fire Damage

    -
    -
    -
    -
    Telena's War Bow3137long war bowlwb -
    - -
    - -
    -
    -
    -

    • Telena's War Bow
    • (long war bow)
    • Level: 31
    • Level Required: 37
    • Item Code: lwb
    • +40-80 to Minimum Damage
    • +25% Increased Attack Speed
    • 5% Life stolen per hit
    • +7 to Mana after each Kill
    • +2% to Experience Gained
    • +15 to Dexterity
    • 10% Chance of Crushing Blow

    -
    -
    -
    -
    Finalflight131long war bowlwb -
    - -
    - -
    -
    -
    -

    • Finalflight
    • (long war bow)
    • Level: 1
    • Level Required: 31
    • Item Code: lwb
    • Slain Monsters Rest in Peace
    • +5% to Experience Gained
    • 10% Chance to cast level 1 Teleport when struck
    • +100 Defense

    -
    -
    -
    -
    Blastbark128Long War Bowlwb -
    - -
    - -
    -
    -
    -

    • Blastbark
    • (Long War Bow)
    • Level: 1
    • Level Required: 28
    • Item Code: lwb
    • +5 to Strength
    • +1 to Amazon Skill Levels
    • 3% Mana stolen per hit
    • +2 to Exploding Arrow (Amazon Only)

    -
    -
    -
    -
    Will-O'-Wisp174loricated mailucl -
    - -
    - -
    -
    -
    -

    • Will-O'-Wisp
    • (loricated mail)
    • Level: 1
    • Level Required: 74
    • Item Code: ucl
    • +100% Enhanced Defense
    • +1-2 to All Skills
    • +40% Faster Run/Walk
    • +7 to Teleport
    • Repairs 1 Durability In X seconds
    • +1 to Evade

    -
    -
    -
    -
    Golden Lotus167Loricated Mailucl -
    - -
    - -
    -
    -
    -

    • Golden Lotus
    • (Loricated Mail)
    • Level: 1
    • Level Required: 67
    • Item Code: ucl
    • +100% Enhanced Defense
    • 12% better chance of getting magic item (Based on Character Level)
    • +5% to Maximum Fire Resist
    • 20% bonus to Attack Rating
    • +1 to All Skills

    -
    -
    -
    -
    Blackoak Shield161Lunauml -
    - -
    - -
    -
    -
    -

    • Blackoak Shield
    • (Luna)
    • Level: 1
    • Level Required: 61
    • Item Code: uml
    • +4 to Dexterity (Based on Character Level)
    • +160% Enhanced Defense
    • +5 Absorbs Cold Damage (Based on Character Level)
    • 4% Chance to cast level 5 Weaken when struck
    • +10 to Life (Based on Character Level)
    • +50% Faster Block Rate
    • Half Freeze Duration

    -
    -
    -
    -
    Solar Eclipse167lunauml -
    - -
    - -
    -
    -
    -

    • Solar Eclipse
    • (luna)
    • Level: 1
    • Level Required: 67
    • Item Code: uml
    • +100% Enhanced Defense
    • 8% Life stolen per hit
    • Hit blinds target +2
    • Slows target by 10%
    • 30% Increased Chance of Blocking
    • +1 to All Skills
    • Fire Resist 20%
    • Regenerate Mana 25%

    -
    -
    -
    -
    Crushflange19Macemac -
    - -
    - -
    -
    -
    -

    • Crushflange
    • (Mace)
    • Level: 1
    • Level Required: 9
    • Item Code: mac
    • +15 to Strength
    • Knockback
    • +2 to Light Radius
    • Fire Resist 50%
    • 33% Chance of Crushing Blow

    -
    -
    -
    -
    Lesson in Pain113macemac -
    - -
    - -
    -
    -
    -

    • Lesson in Pain
    • (mace)
    • Level: 1
    • Level Required: 13
    • Item Code: mac
    • Level [sLvl] [skill] Aura When Equipped
    • 20% Chance to cast level 3 Amplify Damage when struck
    • +3-6 to Minimum Damage
    • +1 to Paladin Skill Levels

    -
    -
    -
    -
    Hycandra2525macemac -
    - -
    - -
    -
    -
    -

    • Hycandra
    • (mace)
    • Level: 25
    • Level Required: 25
    • Item Code: mac
    • +10-40 to Minimum Damage
    • Fire Resist 20%
    • +15 to Dexterity
    • +40% Faster Hit Recovery
    • +40% Faster Block Rate

    -
    -
    -
    -
    Serendipity159mage platextp -
    - -
    - -
    -
    -
    -

    • Serendipity
    • (mage plate)
    • Level: 1
    • Level Required: 59
    • Item Code: xtp
    • +185% Enhanced Defense
    • +16 Defense (Based on Character Level)
    • +1 to All Skills
    • +30% Faster Cast Rate
    • +75 to Mana
    • 30% better chance of getting magic item
    • +1-3 to Light Radius
    • +5% to Experience Gained

    -
    -
    -
    -
    Que-Hegan's Wisdon153Mage Platextp -
    - -
    - -
    -
    -
    -

    • Que-Hegan's Wisdon
    • (Mage Plate)
    • Level: 1
    • Level Required: 53
    • Item Code: xtp
    • +20% Faster Cast Rate
    • +3 to Mana after each Kill
    • Magic Damage Reduced by 6
    • +15 to Energy
    • +20% Faster Hit Recovery
    • +140% Enhanced Defense
    • +1 to All Skills

    -
    -
    -
    -
    Plate of Fistindantalas163mage platextp -
    - -
    - -
    -
    -
    -

    • Plate of Fistindantalas
    • (mage plate)
    • Level: 1
    • Level Required: 63
    • Item Code: xtp
    • +400-600 Defense
    • +50% Enhanced Defense
    • +1 to All Skills
    • +8 to Mana (Based on Character Level)
    • +8 to Life (Based on Character Level)
    • +1% to Experience Gained

    -
    -
    -
    -
    Raptorshaft120Maiden Javelinam5 -
    - -
    - -
    -
    -
    -

    • Raptorshaft
    • (Maiden Javelin)
    • Level: 1
    • Level Required: 20
    • Item Code: am5
    • +1 to Amazon Skill Levels
    • +1 to Javelin and Spear Skills
    • Increased Stack Size
    • Replenishes quantity
    • Prevent Monster Heal
    • +15% to Experience Gained

    -
    -
    -
    -
    Hastemaster127maiden javelinam5 -
    - -
    - -
    -
    -
    -

    • Hastemaster
    • (maiden javelin)
    • Level: 1
    • Level Required: 27
    • Item Code: am5
    • Replenishes quantity
    • Increased Stack Size
    • +40% Increased Attack Speed
    • +30% Faster Block Rate

    -
    -
    -
    -
    Shieldmaiden's Toss4050maiden javelinam5 -
    - -
    - -
    -
    -
    -

    • Shieldmaiden's Toss
    • (maiden javelin)
    • Level: 40
    • Level Required: 50
    • Item Code: am5
    • +30-50 to Minimum Damage
    • +1 to Javelin and Spear Skills
    • Increased Stack Size
    • Replenishes quantity
    • +25% Piercing Attack
    • +15 to Dexterity
    • 15% Deadly Strike

    -
    -
    -
    -
    Stygian Harlot125maiden pikeam4 -
    - -
    - -
    -
    -
    -

    • Stygian Harlot
    • (maiden pike)
    • Level: 1
    • Level Required: 25
    • Item Code: am4
    • +80-120 to Minimum Damage
    • +20% Increased Attack Speed
    • +1 to Javelin and Spear Skills
    • +40-50 to Life
    • 6% Life stolen per hit

    -
    -
    -
    -
    Sepia Shard119Maiden Pikeam4 -
    - -
    - -
    -
    -
    -

    • Sepia Shard
    • (Maiden Pike)
    • Level: 1
    • Level Required: 19
    • Item Code: am4
    • +10-15 to Minimum Cold Damage
    • Cold Resist 20%
    • +2 to Javelin and Spear Skills
    • +35-50 to Mana
    • +100-200 to Attack Rating
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Wrathshifter115maiden spearam3 -
    - -
    - -
    -
    -
    -

    • Wrathshifter
    • (maiden spear)
    • Level: 1
    • Level Required: 15
    • Item Code: am3
    • +1 to Javelin and Spear Skills
    • +15% Increased Attack Speed
    • +2 to Bone Armor
    • 7% Chance to cast level 1 Teleport when struck

    -
    -
    -
    -
    Hawkfire18Maiden Spearam3 -
    - -
    - -
    -
    -
    -

    • Hawkfire
    • (Maiden Spear)
    • Level: 1
    • Level Required: 8
    • Item Code: am3
    • +5-18 to Minimum Fire Damage
    • Fire Resist 35%
    • +1 to Amazon Skill Levels
    • +35 to Life
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Viperfork164mancatcher7br -
    - -
    - -
    -
    -
    -

    • Viperfork
    • (mancatcher)
    • Level: 1
    • Level Required: 64
    • Item Code: 7br
    • +333 to Minimum Poison Damage
    • +50% Increased Attack Speed
    • +200-250 to Attack Rating
    • 15% Chance to cast level 9 on striking
    • Poison Resist 30%

    -
    -
    -
    -
    Imperial Passion174mancatcher7br -
    - -
    - -
    -
    -
    -

    • Imperial Passion
    • (mancatcher)
    • Level: 1
    • Level Required: 74
    • Item Code: 7br
    • +30% Increased Attack Speed
    • +20% to Experience Gained
    • +5 to Life
    • +24 to Maximum Damage (Based on Character Level)
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    The Gavel of Pain147Martel de Fer9gm -
    - -
    - -
    -
    -
    -

    • The Gavel of Pain
    • (Martel de Fer)
    • Level: 1
    • Level Required: 47
    • Item Code: 9gm
    • 5% Chance to cast level 1 Amplify Damage on striking
    • 5% Chance to cast level 1 Iron Maiden when struck
    • Attacker Takes Damage of 26
    • +12-30 to Minimum Damage
    • Level 8 Amplify Damage (3/3 Charges)

    -
    -
    -
    -
    Burning Desire155martel de fer9gm -
    - -
    - -
    -
    -
    -

    • Burning Desire
    • (martel de fer)
    • Level: 1
    • Level Required: 55
    • Item Code: 9gm
    • 3% Chance to cast level 30 Hydra when struck
    • +15% to Fire Skill Damage
    • Fire Resist 35%
    • +10% to Maximum Fire Resist
    • +100-200 to Minimum Fire Damage
    • 10% Damage Taken Goes To Mana
    • Regenerate Mana 75%

    -
    -
    -
    -
    Doom Avatar5565martel de fer9gm -
    - -
    - -
    -
    -
    -

    • Doom Avatar
    • (martel de fer)
    • Level: 55
    • Level Required: 65
    • Item Code: 9gm
    • +30% Increased Attack Speed
    • +25 to Dexterity
    • +1 to All Skills
    • Level 50 Revive (1/1 Charges)
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Blindman's Bluff128maskmsk -
    - -
    - -
    -
    -
    -

    • Blindman's Bluff
    • (mask)
    • Level: 1
    • Level Required: 28
    • Item Code: msk
    • +50-65 Defense
    • +1 to Shadow Disciplines
    • Fire Resist 20%
    • +15 to Dexterity
    • +15 to Strength
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    The Face of Horror120Maskmsk -
    - -
    - -
    -
    -
    -

    • The Face of Horror
    • (Mask)
    • Level: 1
    • Level Required: 20
    • Item Code: msk
    • Hit Causes Monster To Flee50
    • +20 to Strength
    • Fire Resist 10%
    • +50% Damage to Undead
    • +25-50 Defense

    -
    -
    -
    -
    Treachery's Allure123maskmsk -
    - -
    - -
    -
    -
    -

    • Treachery's Allure
    • (mask)
    • Level: 1
    • Level Required: 23
    • Item Code: msk
    • +80% Enhanced Defense
    • Slows target by 15%
    • 3% Mana stolen per hit
    • +15 to Life
    • +10 to Strength

    -
    -
    -
    -
    Laurana's Elven Bow173matriachal bowamb -
    - -
    - -
    -
    -
    -

    • Laurana's Elven Bow
    • (matriachal bow)
    • Level: 1
    • Level Required: 73
    • Item Code: amb
    • +25-50 to Minimum Damage
    • +14% Enhanced Maximum Damage (Based on Character Level)
    • +50% Increased Attack Speed
    • +40% Piercing Attack
    • +30% Faster Hit Recovery

    -
    -
    -
    -
    Bloodraven's Charge162matriarchal bowamb -
    - -
    - -
    -
    -
    -

    • Bloodraven's Charge
    • (matriarchal bow)
    • Level: 1
    • Level Required: 62
    • Item Code: amb
    • 50% bonus to Attack Rating
    • Fires Explosive Arrows or Bolts
    • +2 to Bow and Crossbow Skills
    • Level 5 (30/30 Charges)
    • +12 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Pegasus Wing180matriarchal javelinamf -
    - -
    - -
    -
    -
    -

    • Pegasus Wing
    • (matriarchal javelin)
    • Level: 1
    • Level Required: 80
    • Item Code: amf
    • Increased Stack Size
    • Replenishes quantity
    • +1 to Javelin and Spear Skills
    • +2 to All Skills
    • +3% to Experience Gained
    • +3 to Teleport
    • +40% Faster Hit Recovery
    • +40% Faster Block Rate

    -
    -
    -
    -
    Thunderstroke169matriarchal javelinamf -
    - -
    - -
    -
    -
    -

    • Thunderstroke
    • (matriarchal javelin)
    • Level: 1
    • Level Required: 69
    • Item Code: amf
    • +1-511 to Minimum Lightning Damage
    • 20% Chance to cast level 14 on striking
    • +15% Increased Attack Speed
    • 15% to Enemy Lightning Resistance
    • +3 to ( Only)
    • +2 to Javelin and Spear Skills
    • Replenishes quantity

    -
    -
    -
    -
    Manticore's Retort170Matriarchal Pikeame -
    - -
    - -
    -
    -
    -

    • Manticore's Retort
    • (Matriarchal Pike)
    • Level: 1
    • Level Required: 70
    • Item Code: ame
    • +50-100 to Minimum Damage
    • +35% Increased Attack Speed
    • +999 to Minimum Poison Damage
    • +1 to Javelin and Spear Skills
    • +15% to Maximum Poison Resist
    • Poison Resist 50%
    • Poison Length Reduced by 75%

    -
    -
    -
    -
    Amanda's Point180matriarchal pikeame -
    - -
    - -
    -
    -
    -

    • Amanda's Point
    • (matriarchal pike)
    • Level: 1
    • Level Required: 80
    • Item Code: ame
    • +16 to Maximum Damage (Based on Character Level)
    • +2 to Javelin and Spear Skills
    • +2 to Amazon Skill Levels

    -
    -
    -
    -
    Stoneraven164matriarchal spearamd -
    - -
    - -
    -
    -
    -

    • Stoneraven
    • (matriarchal spear)
    • Level: 1
    • Level Required: 64
    • Item Code: amd
    • +101-187 +%d magic damage
    • Fire Resist 30%
    • +400-600 Defense
    • +1 to Javelin and Spear Skills

    -
    -
    -
    -
    Valkyrie's Calling173matriarchal spearamd -
    - -
    - -
    -
    -
    -

    • Valkyrie's Calling
    • (matriarchal spear)
    • Level: 1
    • Level Required: 73
    • Item Code: amd
    • +40-80 to Minimum Damage
    • +4 to Valkyrie (Amazon Only)
    • Level 15 Quickness (10/10 Charges)
    • +3 to Javelin and Spear Skills
    • +1 to All Skills
    • Fire Resist 30%
    • +75 to Mana

    -
    -
    -
    -
    Famorian's Club3139maulmau -
    - -
    - -
    -
    -
    -

    • Famorian's Club
    • (maul)
    • Level: 31
    • Level Required: 39
    • Item Code: mau
    • +15% Increased Attack Speed
    • 50% Chance of Crushing Blow
    • 5% Chance to cast level 7 Shock Wave on striking

    -
    -
    -
    -
    Spiritcrusher125maulmau -
    - -
    - -
    -
    -
    -

    • Spiritcrusher
    • (maul)
    • Level: 1
    • Level Required: 25
    • Item Code: mau
    • +25-50 to Minimum Damage
    • +250% Damage to Undead
    • Slain Monsters Rest in Peace
    • +2 to Mace Mastery
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Bonesob120Maulmau -
    - -
    - -
    -
    -
    -

    • Bonesob
    • (Maul)
    • Level: 1
    • Level Required: 20
    • Item Code: mau
    • 40% Chance of Crushing Blow
    • Fire Resist 30%
    • Cold Resist 30%
    • +50% Damage to Undead

    -
    -
    -
    -
    Shaftstop138Mesh Armorxhn -
    - -
    - -
    -
    -
    -

    • Shaftstop
    • (Mesh Armor)
    • Level: 1
    • Level Required: 38
    • Item Code: xhn
    • +250 Defense vs. Missile
    • Damage Reduced by 30%
    • +60 to Life
    • +180% Enhanced Defense

    -
    -
    -
    -
    Drow Chainmail144mesh armorxhn -
    - -
    - -
    -
    -
    -

    • Drow Chainmail
    • (mesh armor)
    • Level: 1
    • Level Required: 44
    • Item Code: xhn
    • +150% Enhanced Defense
    • Requirements -25%
    • +10% to Fire Skill Damage
    • Fire Resist 20%
    • +10 to Strength
    • +8 to Life (Based on Character Level)
    • +40-60 to Mana

    -
    -
    -
    -
    Disparate Paths149mesh armorxhn -
    - -
    - -
    -
    -
    -

    • Disparate Paths
    • (mesh armor)
    • Level: 1
    • Level Required: 49
    • Item Code: xhn
    • +125% Enhanced Defense
    • +1 to Druid Skills
    • +221 to Unsummon ( Only)
    • +221 to Unsummon ( Only)
    • +221 to Unsummon ( Only)
    • +10% Increased Attack Speed
    • Fire Resist 20%

    -
    -
    -
    -
    Meshif's Coil145mesh beltzmb -
    - -
    - -
    -
    -
    -

    • Meshif's Coil
    • (mesh belt)
    • Level: 1
    • Level Required: 45
    • Item Code: zmb
    • +130% Enhanced Defense
    • +30% Faster Run/Walk
    • +15% Faster Hit Recovery
    • 4% Chance to cast level 14 Iron Maiden when struck
    • Regenerate Mana 30%
    • +10% to Maximum Cold Resist
    • Cold Resist (Based on Character Level) 7%

    -
    -
    -
    -
    Gloomstrap136Mesh Beltzmb -
    - -
    - -
    -
    -
    -

    • Gloomstrap
    • (Mesh Belt)
    • Level: 1
    • Level Required: 36
    • Item Code: zmb
    • +-3 to Light Radius
    • Increase Maximum Mana 15%
    • 5% Mana stolen per hit
    • +120% Enhanced Defense
    • +15 to Vitality
    • Regenerate Mana 15%

    -
    -
    -
    -
    Weakling's Whimper140mesh beltzmb -
    - -
    - -
    -
    -
    -

    • Weakling's Whimper
    • (mesh belt)
    • Level: 1
    • Level Required: 40
    • Item Code: zmb
    • +125% Enhanced Defense
    • 20% Chance to cast level 1 Weaken when struck
    • Level 25 Weaken (15/15 Charges)
    • +20 to Strength
    • Poison Resist 10%
    • Fire Resist 35%

    -
    -
    -
    -
    Zebrastride143mesh bootsxmb -
    - -
    - -
    -
    -
    -

    • Zebrastride
    • (mesh boots)
    • Level: 1
    • Level Required: 43
    • Item Code: xmb
    • +125% Enhanced Defense
    • +40% Faster Run/Walk
    • +5 to Dexterity (Based on Character Level)
    • 10% Chance of Crushing Blow
    • +5-10 Kick Damage
    • Fire Resist 15%
    • Regenerate Mana 25%

    -
    -
    -
    -
    Whirling Dervish148mesh bootsxmb -
    - -
    - -
    -
    -
    -

    • Whirling Dervish
    • (mesh boots)
    • Level: 1
    • Level Required: 48
    • Item Code: xmb
    • +130% Enhanced Defense
    • +7 to Whirlwind
    • +1 to Combat Skills
    • +10% Increased Attack Speed
    • Requirements 25%
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Silkweave136Mesh Bootsxmb -
    - -
    - -
    -
    -
    -

    • Silkweave
    • (Mesh Boots)
    • Level: 1
    • Level Required: 36
    • Item Code: xmb
    • +150% Enhanced Defense
    • +5 to Mana after each Kill
    • +200 Defense vs. Missile
    • Increase Maximum Mana 10%
    • +30% Faster Run/Walk

    -
    -
    -
    -
    The Reedeemer172mighty scepter7sc -
    - -
    - -
    -
    -
    -

    • The Reedeemer
    • (mighty scepter)
    • Level: 1
    • Level Required: 72
    • Item Code: 7sc
    • +200% Damage to Demons
    • +2 to Paladin Skill Levels
    • Requirements -60%
    • +2 to ( Only)
    • +2 to ( Only)
    • +3 to Light Radius
    • 33% Target Defense
    • Damage +60

    -
    -
    -
    -
    Heaven's Light161mighty scepter7sc -
    - -
    - -
    -
    -
    -

    • Heaven's Light
    • (mighty scepter)
    • Level: 1
    • Level Required: 61
    • Item Code: 7sc
    • +20% Increased Attack Speed
    • 33% Target Defense
    • +3 to Light Radius
    • +15-20 Life after each Demon Kill
    • 33% Chance of Crushing Blow
    • +2 to Paladin Skill Levels

    -
    -
    -
    -
    Warlord's Trust135Military Axe9la -
    - -
    - -
    -
    -
    -

    • Warlord's Trust
    • (Military Axe)
    • Level: 1
    • Level Required: 35
    • Item Code: 9la
    • +75 Defense
    • Replenish Life +20
    • +4 to Vitality (Based on Character Level)
    • Fire Resist 10%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Sunblighter5545military axe9la -
    - -
    - -
    -
    -
    -

    • Sunblighter
    • (military axe)
    • Level: 55
    • Level Required: 45
    • Item Code: 9la
    • +100-300 to Minimum Fire Damage
    • Fire Resist 25%
    • 44% Deadly Strike
    • +15% to Fire Skill Damage
    • Hit blinds target +2
    • Fire Resist 40%

    -
    -
    -
    -
    Threat of Storms140military axe9la -
    - -
    - -
    -
    -
    -

    • Threat of Storms
    • (military axe)
    • Level: 1
    • Level Required: 40
    • Item Code: 9la
    • +25-40 to Minimum Cold Damage
    • +1-150 to Minimum Lightning Damage
    • +40-100 to Minimum Fire Damage
    • Fire Resist 25%
    • Level [sLvl] [skill] Aura When Equipped
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Mindrend118Military Pickmpi -
    - -
    - -
    -
    -
    -

    • Mindrend
    • (Military Pick)
    • Level: 1
    • Level Required: 18
    • Item Code: mpi
    • Hit blinds target +2
    • Regenerate Mana 20%
    • +1 to Minimum Lightning Damage
    • +12-15 to Maximum Lightning Damage
    • +50-100 to Attack Rating
    • 15% Chance of Open Wounds

    -
    -
    -
    -
    Occam's Razor123military pickmpi -
    - -
    - -
    -
    -
    -

    • Occam's Razor
    • (military pick)
    • Level: 1
    • Level Required: 23
    • Item Code: mpi
    • 40% Deadly Strike
    • +1 to All Skills
    • Level [sLvl] [skill] Aura When Equipped
    • +3 to Axe Mastery
    • Fire Resist 15%

    -
    -
    -
    -
    Broken Earth2930military pickmpi -
    - -
    - -
    -
    -
    -

    • Broken Earth
    • (military pick)
    • Level: 29
    • Level Required: 30
    • Item Code: mpi
    • 6% Chance to cast level 3 Eruption on striking
    • +1 to Druid Skills
    • +15% Increased Attack Speed
    • Cold Resist 33%
    • Poison Resist 33%

    -
    -
    -
    -
    Venomlord's Visage155minion skullneb -
    - -
    - -
    -
    -
    -

    • Venomlord's Visage
    • (minion skull)
    • Level: 1
    • Level Required: 55
    • Item Code: neb
    • +150% Enhanced Defense
    • +15 to Inferno
    • Fire Resist 75%
    • +1 to All Skills
    • +35-50 Life after each Demon Kill
    • +66 to Unsummon ( Only)
    • +66 to Unsummon ( Only)
    • +3% to Experience Gained

    -
    -
    -
    -
    Reaper's Trophy149Minion Skullneb -
    - -
    - -
    -
    -
    -

    • Reaper's Trophy
    • (Minion Skull)
    • Level: 1
    • Level Required: 49
    • Item Code: neb
    • +130% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +30% Faster Block Rate
    • +2 to All Skills
    • +9 to Life (Based on Character Level)
    • +9 to Mana (Based on Character Level)
    • Cold Resist 45%
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Lustwander181Mirrored Bootsutb -
    - -
    - -
    -
    -
    -

    • Lustwander
    • (Mirrored Boots)
    • Level: 1
    • Level Required: 81
    • Item Code: utb
    • +100-150 Defense
    • +2 to Teleport
    • 75% better chance of getting magic item
    • Fire Resist 25%
    • +1 to All Skills

    -
    -
    -
    -
    Stairway to Heaven174mirrored bootsutb -
    - -
    - -
    -
    -
    -

    • Stairway to Heaven
    • (mirrored boots)
    • Level: 1
    • Level Required: 74
    • Item Code: utb
    • +125% Enhanced Defense
    • 20% better chance of getting magic item
    • Fire Resist 40%
    • Cold Resist 40%
    • Lightning Resist 40%
    • Poison Resist 40%
    • Half Freeze Duration
    • Poison Length Reduced by 50%

    -
    -
    -
    -
    Fall Of Myth Drannor162Mithral Point7di -
    - -
    - -
    -
    -
    -

    • Fall Of Myth Drannor
    • (Mithral Point)
    • Level: 1
    • Level Required: 62
    • Item Code: 7di
    • Replenish Life +-15
    • 35% better chance of getting magic item
    • 50% Increased Chance of Blocking
    • +50% Faster Block Rate
    • +35% Faster Cast Rate
    • Increase Maximum Mana 25%

    -
    -
    -
    -
    Elven Mystral174mithral point7di -
    - -
    - -
    -
    -
    -

    • Elven Mystral
    • (mithral point)
    • Level: 1
    • Level Required: 74
    • Item Code: 7di
    • +50-100 to Minimum Damage
    • +6 to Maximum Damage (Based on Character Level)
    • +2 to All Skills
    • 25% better chance of getting magic item

    -
    -
    -
    -
    Kashya's Ward173mithril coilumc -
    - -
    - -
    -
    -
    -

    • Kashya's Ward
    • (mithril coil)
    • Level: 1
    • Level Required: 73
    • Item Code: umc
    • +100% Enhanced Defense
    • Damage Reduced by 15%
    • Magic Resist 15%
    • +3 Absorbs Fire Damage (Based on Character Level)
    • +3 Absorbs Lightning Damage (Based on Character Level)
    • +3 Absorbs Cold Damage (Based on Character Level)
    • Regenerate Mana 50%

    -
    -
    -
    -
    Verdugo's Hearty Cord167mithril coilumc -
    - -
    - -
    -
    -
    -

    • Verdugo's Hearty Cord
    • (mithril coil)
    • Level: 1
    • Level Required: 67
    • Item Code: umc
    • +90% Enhanced Defense
    • +30-40 to Vitality
    • +100-120 Maximum Stamina
    • +10% Faster Hit Recovery
    • Damage Reduced by 10%
    • Replenish Life +10

    -
    -
    -
    -
    Fortress of Solitude178monarchuit -
    - -
    - -
    -
    -
    -

    • Fortress of Solitude
    • (monarch)
    • Level: 1
    • Level Required: 78
    • Item Code: uit
    • +200% Enhanced Defense
    • 35% Increased Chance of Blocking
    • +35% Faster Hit Recovery
    • +40 to Energy
    • +3% to Experience Gained
    • Damage Reduced by 15%
    • Magic Resist 15%

    -
    -
    -
    -
    Stormshield173Monarchuit -
    - -
    - -
    -
    -
    -

    • Stormshield
    • (Monarch)
    • Level: 1
    • Level Required: 73
    • Item Code: uit
    • +30 Defense (Based on Character Level)
    • Damage Reduced by 35%
    • +30 to Strength
    • +35% Faster Block Rate
    • Lightning Resist 25%
    • 25% Increased Chance of Blocking
    • Cold Resist 60%
    • Attacker Takes Lightning Damage of 10

    -
    -
    -
    -
    Endless Sleep120morning starmst -
    - -
    - -
    -
    -
    -

    • Endless Sleep
    • (morning star)
    • Level: 1
    • Level Required: 20
    • Item Code: mst
    • Knockback
    • Hit blinds target +2
    • 8% Chance to cast level 2 Weaken on striking
    • Fire Resist 15%
    • 10% Increased Chance of Blocking

    -
    -
    -
    -
    Dawn's Mist3029morning starmst -
    - -
    - -
    -
    -
    -

    • Dawn's Mist
    • (morning star)
    • Level: 30
    • Level Required: 29
    • Item Code: mst
    • +1 to Paladin Skill Levels

    -
    -
    -
    -
    Bloodrise115Morning Starmst -
    - -
    - -
    -
    -
    -

    • Bloodrise
    • (Morning Star)
    • Level: 1
    • Level Required: 15
    • Item Code: mst
    • 50% bonus to Attack Rating
    • 25% Chance of Open Wounds
    • +2 to Light Radius
    • +25% Increased Attack Speed
    • +3 to Sacrifice (Paladin Only)
    • 5% Life stolen per hit

    -
    -
    -
    -
    Janus' Face129Mummified Trophyne6 -
    - -
    - -
    -
    -
    -

    • Janus' Face
    • (Mummified Trophy)
    • Level: 1
    • Level Required: 29
    • Item Code: ne6
    • +90% Enhanced Defense
    • +25% Faster Hit Recovery
    • +20% Faster Block Rate
    • +1 to Summoning Skills
    • +3-5 to Mana after each Kill
    • 25% to Enemy Poison Resistance
    • 10% Damage Taken Goes To Mana
    • +20% Faster Cast Rate

    -
    -
    -
    -
    King Tut135mummified trophyne6 -
    - -
    - -
    -
    -
    -

    • King Tut
    • (mummified trophy)
    • Level: 1
    • Level Required: 35
    • Item Code: ne6
    • +110% Enhanced Defense
    • +1 to Necromancer Skill Levels
    • 8% better chance of getting magic item (Based on Character Level)
    • 20% Increased Chance of Blocking
    • +25% Faster Block Rate
    • +66 to Throw ( Only)
    • +66 to Unsummon ( Only)

    -
    -
    -
    -
    Wild Horses187myrmidon greavesuhb -
    - -
    - -
    -
    -
    -

    • Wild Horses
    • (myrmidon greaves)
    • Level: 1
    • Level Required: 87
    • Item Code: uhb
    • +125% Enhanced Defense
    • +10-15 Kick Damage
    • +40% Faster Run/Walk
    • +40% Faster Hit Recovery
    • +25 to Strength
    • +25 to Dexterity
    • 10% Deadly Strike

    -
    -
    -
    -
    Shadowdancer180myrmidon greavesuhb -
    - -
    - -
    -
    -
    -

    • Shadowdancer
    • (myrmidon greaves)
    • Level: 1
    • Level Required: 80
    • Item Code: uhb
    • +70% Enhanced Defense
    • +30% Faster Run/Walk
    • +30% Faster Hit Recovery
    • +15-25 to Dexterity
    • +1 to Shadow Disciplines
    • Requirements -20%

    -
    -
    -
    -
    Call Of Heroes180Mythical Sword7wd -
    - -
    - -
    -
    -
    -

    • Call Of Heroes
    • (Mythical Sword)
    • Level: 1
    • Level Required: 80
    • Item Code: 7wd
    • 25% Increased Chance of Blocking
    • +75-125 to Minimum Fire Damage
    • +5% to Experience Gained
    • Half Freeze Duration
    • Magic Absorb 20%
    • Heal Stamina Plus 300%
    • +25% Faster Cast Rate
    • +6 to

    -
    -
    -
    -
    Owlbear's Attack187mythical sword7wd -
    - -
    - -
    -
    -
    -

    • Owlbear's Attack
    • (mythical sword)
    • Level: 1
    • Level Required: 87
    • Item Code: 7wd
    • 15% Damage Taken Goes To Mana
    • Attacker Takes Damage of 75
    • 12% Chance to cast level 8 Nova on striking
    • Slows target by 20%
    • +2-3 to All Skills
    • Requirements 15%

    -
    -
    -
    -
    Antics of the Jester157naga9wa -
    - -
    - -
    -
    -
    -

    • Antics of the Jester
    • (naga)
    • Level: 1
    • Level Required: 57
    • Item Code: 9wa
    • Hit Causes Monster To Flee0.78125
    • +1-10 Life after each Kill
    • Fire Resist 1%
    • +1% to Cold Skill Damage
    • +55% Increased Attack Speed

    -
    -
    -
    -
    Guardian Naga148Naga9wa -
    - -
    - -
    -
    -
    -

    • Guardian Naga
    • (Naga)
    • Level: 1
    • Level Required: 48
    • Item Code: 9wa
    • 5% Chance to cast level 8 Poison Nova on striking
    • Attacker Takes Damage of 15
    • Poison Resist 30%
    • +256 to Minimum Poison Damage

    -
    -
    -
    -
    Couatl5565naga9wa -
    - -
    - -
    -
    -
    -

    • Couatl
    • (naga)
    • Level: 55
    • Level Required: 65
    • Item Code: 9wa
    • +10-50 to Minimum Damage
    • +50% Increased Attack Speed
    • +50% Faster Run/Walk
    • +50% Faster Hit Recovery
    • +50% Faster Block Rate

    -
    -
    -
    -
    Ogre Cheiftain's Law153ogre axe7o7 -
    - -
    - -
    -
    -
    -

    • Ogre Cheiftain's Law
    • (ogre axe)
    • Level: 1
    • Level Required: 53
    • Item Code: 7o7
    • +40% Increased Attack Speed
    • 6% Life stolen per hit
    • 33% Chance of Crushing Blow
    • Slows target by 20%
    • Knockback
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Bonehew165ogre axe7o7 -
    - -
    - -
    -
    -
    -

    • Bonehew
    • (ogre axe)
    • Level: 1
    • Level Required: 65
    • Item Code: 7o7
    • +30% Increased Attack Speed
    • Level 14 (30/30 Charges)
    • 50% Chance to cast level 16 on striking
    • Prevent Monster Heal

    -
    -
    -
    -
    Black Lotus187ogre gauntletsuhg -
    - -
    - -
    -
    -
    -

    • Black Lotus
    • (ogre gauntlets)
    • Level: 1
    • Level Required: 87
    • Item Code: uhg
    • +24 Defense (Based on Character Level)
    • +30% Increased Attack Speed
    • +25 to Dexterity
    • 25% Deadly Strike
    • +20% Piercing Attack
    • Fire Resist 15%

    -
    -
    -
    -
    Steelrend183ogre gauntletsuhg -
    - -
    - -
    -
    -
    -

    • Steelrend
    • (ogre gauntlets)
    • Level: 1
    • Level Required: 83
    • Item Code: uhg
    • +170-210 Defense
    • +15-20 to Strength
    • 10% Chance of Crushing Blow
    • +15% Increased Attack Speed
    • +5-10 to Minimum Damage

    -
    -
    -
    -
    Astral Dreadnought175ogre maul7m7 -
    - -
    - -
    -
    -
    -

    • Astral Dreadnought
    • (ogre maul)
    • Level: 1
    • Level Required: 75
    • Item Code: 7m7
    • +15% Increased Attack Speed
    • +15% Faster Run/Walk
    • Damage Reduced by 20%
    • Fire Resist 30%

    -
    -
    -
    -
    Windhammer168ogre maul7m7 -
    - -
    - -
    -
    -
    -

    • Windhammer
    • (ogre maul)
    • Level: 1
    • Level Required: 68
    • Item Code: 7m7
    • 50% Chance of Crushing Blow
    • +60% Increased Attack Speed
    • 33% Chance to cast level 22 on striking

    -
    -
    -
    -
    Adamantine Plate162ornate armorxar -
    - -
    - -
    -
    -
    -

    • Adamantine Plate
    • (ornate armor)
    • Level: 1
    • Level Required: 62
    • Item Code: xar
    • +200% Enhanced Defense
    • Damage Reduced by 30%
    • Fire Resist 50%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Iceskin158ornate armorxar -
    - -
    - -
    -
    -
    -

    • Iceskin
    • (ornate armor)
    • Level: 1
    • Level Required: 58
    • Item Code: xar
    • +180% Enhanced Defense
    • 50% Chance to cast level 8 Chilling Armor when struck
    • 5% Chance to cast level 5 Frozen Orb when struck
    • Cold Resist 100%
    • +15% to Cold Skill Damage
    • +1 to All Skills
    • +25% Faster Block Rate

    -
    -
    -
    -
    Corpsemourn152Ornate Armorxar -
    - -
    - -
    -
    -
    -

    • Corpsemourn
    • (Ornate Armor)
    • Level: 1
    • Level Required: 52
    • Item Code: xar
    • +8 to Strength
    • +10 to Vitality
    • Cold Resist 35%
    • 6% Chance to cast level 2 Iron Maiden when struck
    • +150% Enhanced Defense
    • +12-36 to Minimum Fire Damage
    • Level 5 Corpse Explosion (40/40 Charges)

    -
    -
    -
    -
    Nihlathak's Spirit171overseer skullned -
    - -
    - -
    -
    -
    -

    • Nihlathak's Spirit
    • (overseer skull)
    • Level: 1
    • Level Required: 71
    • Item Code: ned
    • +12 Defense (Based on Character Level)
    • +8 to Corpse Explosion (Necromancer Only)
    • +1 to Revive (Necromancer Only)
    • +20% Faster Run/Walk
    • +3 to Teleport
    • +12 to Mana (Based on Character Level)
    • Damage Reduced by 15
    • Fire Resist 25%

    -
    -
    -
    -
    Basilisk's Kiss166Overseer Skullned -
    - -
    - -
    -
    -
    -

    • Basilisk's Kiss
    • (Overseer Skull)
    • Level: 1
    • Level Required: 66
    • Item Code: ned
    • +200% Enhanced Defense
    • 50% Increased Chance of Blocking
    • +45% Faster Block Rate
    • Damage Reduced by 20%
    • 10% Damage Taken Goes To Mana
    • +30% Faster Cast Rate

    -
    -
    -
    -
    Moonlight Edge5553partizan9pa -
    - -
    - -
    -
    -
    -

    • Moonlight Edge
    • (partizan)
    • Level: 55
    • Level Required: 53
    • Item Code: 9pa
    • +50-120 to Minimum Damage
    • +3 to Shape Shifting (Druid Only)
    • +2 to Druid Skills
    • +8 to Pole Arm Mastery
    • +25% Increased Attack Speed
    • 5% Life stolen per hit
    • +35-50 to Mana

    -
    -
    -
    -
    Trial by Fire149partizan9pa -
    - -
    - -
    -
    -
    -

    • Trial by Fire
    • (partizan)
    • Level: 1
    • Level Required: 49
    • Item Code: 9pa
    • +75-150 to Minimum Fire Damage
    • 15% to Enemy Fire Resistance
    • Level [sLvl] [skill] Aura When Equipped
    • +5 to Fire Wall
    • +5% to Maximum Fire Resist
    • Fire Resist 20%

    -
    -
    -
    -
    Pierre Tombale Couant143Partizan9pa -
    - -
    - -
    -
    -
    -

    • Pierre Tombale Couant
    • (Partizan)
    • Level: 1
    • Level Required: 43
    • Item Code: 9pa
    • 55% Deadly Strike
    • +3 to Barbarian Skill Levels
    • +30% Faster Hit Recovery
    • 6% Mana stolen per hit
    • +12-20 to Minimum Damage
    • +100-200 to Attack Rating

    -
    -
    -
    -
    Kerke's Sanctuary144Pavisexow -
    - -
    - -
    -
    -
    -

    • Kerke's Sanctuary
    • (Pavise)
    • Level: 1
    • Level Required: 44
    • Item Code: xow
    • Damage Reduced by 11
    • Magic Damage Reduced by 14
    • Replenish Life +15
    • +180% Enhanced Defense
    • 30% Increased Chance of Blocking
    • Fire Resist 20%

    -
    -
    -
    -
    Shieldmaiden's Shield149pavisexow -
    - -
    - -
    -
    -
    -

    • Shieldmaiden's Shield
    • (pavise)
    • Level: 1
    • Level Required: 49
    • Item Code: xow
    • +80% Enhanced Defense
    • +1 to Amazon Skill Levels
    • +6 to Throw ( Only)
    • +6 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • +1 to Spear Mastery
    • Damage Reduced by 10%
    • 5% Mana stolen per hit

    -
    -
    -
    -
    Adamantine Shield153pavisexow -
    - -
    - -
    -
    -
    -

    • Adamantine Shield
    • (pavise)
    • Level: 1
    • Level Required: 53
    • Item Code: xow
    • +20 Defense (Based on Character Level)
    • Damage Reduced by 20%
    • +1 to All Skills
    • Magic Damage Reduced by 25
    • +15 to Strength
    • Requirements 10%

    -
    -
    -
    -
    Stoneblaster167pellet bow6lx -
    - -
    - -
    -
    -
    -

    • Stoneblaster
    • (pellet bow)
    • Level: 1
    • Level Required: 67
    • Item Code: 6lx
    • Knockback
    • Slows target by 20%
    • Hit blinds target +1
    • +15% Increased Attack Speed
    • +3% to Experience Gained

    -
    -
    -
    -
    Doubleshot Machine155Pellet Bow6lx -
    - -
    - -
    -
    -
    -

    • Doubleshot Machine
    • (Pellet Bow)
    • Level: 1
    • Level Required: 55
    • Item Code: 6lx
    • +1 to Multiple Shot
    • +100% Piercing Attack
    • +40-80 to Minimum Damage

    -
    -
    -
    -
    Medusa's Gaze5546petrified wand9yw -
    - -
    - -
    -
    -
    -

    • Medusa's Gaze
    • (petrified wand)
    • Level: 55
    • Level Required: 46
    • Item Code: 9yw
    • +2 to Paladin Skill Levels
    • Fire Resist 25%
    • +25% Faster Cast Rate
    • +50 to Mana
    • Regenerate Mana 75%
    • Replenish Life +2

    -
    -
    -
    -
    Huclavee's Flinch142petrified wand9yw -
    - -
    - -
    -
    -
    -

    • Huclavee's Flinch
    • (petrified wand)
    • Level: 1
    • Level Required: 42
    • Item Code: 9yw
    • +40-80 to Minimum Damage
    • +35% Increased Attack Speed
    • Knockback
    • Slows target by 25%
    • +8 to Zeal
    • 8% Life stolen per hit

    -
    -
    -
    -
    Carin Shard135Petrified Wand9yw -
    - -
    - -
    -
    -
    -

    • Carin Shard
    • (Petrified Wand)
    • Level: 1
    • Level Required: 35
    • Item Code: 9yw
    • +10 to Life (Based on Character Level)
    • +10% Faster Cast Rate
    • +10 to Mana (Based on Character Level)
    • +30% Faster Hit Recovery
    • Replenish Life +5
    • +1 to Necromancer Skill Levels
    • +2 to Summoning Skills

    -
    -
    -
    -
    Lightsabre158Phase Blade7cr -
    - -
    - -
    -
    -
    -

    • Lightsabre
    • (Phase Blade)
    • Level: 1
    • Level Required: 58
    • Item Code: 7cr
    • +7 to Light Radius
    • 5% Chance to cast level 0 Chain Lightning on attack
    • Ignore Target's Defense
    • Lightning Absorb 25%
    • +20% Increased Attack Speed
    • +60-120 +%d magic damage
    • +1-200 to Minimum Lightning Damage
    • 5% Mana stolen per hit
    • +10-30 to Minimum Damage

    -
    -
    -
    -
    Azurewrath173phase blade7cr -
    - -
    - -
    -
    -
    -

    • Azurewrath
    • (phase blade)
    • Level: 1
    • Level Required: 73
    • Item Code: 7cr
    • +250-500 +%d magic damage
    • Level [sLvl] [skill] Aura When Equipped
    • +250-500 to Minimum Cold Damage
    • +30% Increased Attack Speed
    • +10 to Strength
    • +3 to Light Radius
    • +1 to All Skills

    -
    -
    -
    -
    The Tannr Gorerod127Pikepik -
    - -
    - -
    -
    -
    -

    • The Tannr Gorerod
    • (Pike)
    • Level: 1
    • Level Required: 27
    • Item Code: pik
    • +23 to Minimum Fire Damage
    • +54 to Maximum Fire Damage
    • +15% to Maximum Fire Resist
    • +30 to Life
    • +60 to Attack Rating
    • +3 to Light Radius
    • Fire Resist 15%

    -
    -
    -
    -
    Woodclaw130pikepik -
    - -
    - -
    -
    -
    -

    • Woodclaw
    • (pike)
    • Level: 1
    • Level Required: 30
    • Item Code: pik
    • +10-40 to Minimum Damage
    • +3% to Experience Gained
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Footman's Picket3038pikepik -
    - -
    - -
    -
    -
    -

    • Footman's Picket
    • (pike)
    • Level: 30
    • Level Required: 38
    • Item Code: pik
    • +60-120 to Minimum Damage
    • Repairs 1 Durability In X seconds
    • 7% Life stolen per hit
    • 5% Mana stolen per hit
    • +20% Increased Attack Speed
    • +1 to All Skills
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Skyglow115pilumpil -
    - -
    - -
    -
    -
    -

    • Skyglow
    • (pilum)
    • Level: 1
    • Level Required: 15
    • Item Code: pil
    • Replenishes quantity
    • Increased Stack Size
    • +8-12 to Minimum Fire Damage
    • +1 to Amazon Skill Levels
    • +20% Faster Block Rate
    • +5 Life after each Kill

    -
    -
    -
    -
    Luck Chaser111Pilumpil -
    - -
    - -
    -
    -
    -

    • Luck Chaser
    • (Pilum)
    • Level: 1
    • Level Required: 11
    • Item Code: pil
    • +1 to Barbarian Skill Levels
    • +1 to Amazon Skill Levels
    • +1 to Critical Strike
    • +15% Increased Attack Speed
    • Lightning Resist 25%
    • Increased Stack Size

    -
    -
    -
    -
    Amazon's Kiss2423pilumpil -
    - -
    - -
    -
    -
    -

    • Amazon's Kiss
    • (pilum)
    • Level: 24
    • Level Required: 23
    • Item Code: pil
    • +25-45 to Minimum Damage
    • +1 to Amazon Skill Levels
    • 5% Life stolen per hit
    • Increased Stack Size
    • Replenish Life +4
    • Fire Resist 15%

    -
    -
    -
    -
    Chimera's Claw137piognard9dg -
    - -
    - -
    -
    -
    -

    • Chimera's Claw
    • (piognard)
    • Level: 1
    • Level Required: 37
    • Item Code: 9dg
    • 20% Increased Chance of Blocking
    • Fire Resist 25%
    • 25% Deadly Strike
    • +15 to Dexterity
    • 5% Chance to cast level 9 Lightning on striking
    • 4% Life stolen per hit

    -
    -
    -
    -
    Cyan Bloodbane5547piognard9dg -
    - -
    - -
    -
    -
    -

    • Cyan Bloodbane
    • (piognard)
    • Level: 55
    • Level Required: 47
    • Item Code: 9dg
    • +25-50 to Minimum Damage
    • +8 to Maximum Damage (Based on Character Level)
    • +15 Life after each Kill
    • +15 to Mana after each Kill
    • +1 to All Skills
    • Level 15 Life Tap (17/17 Charges)
    • +10% Enhanced Defense

    -
    -
    -
    -
    Grimleaper131plate bootshbt -
    - -
    - -
    -
    -
    -

    • Grimleaper
    • (plate boots)
    • Level: 1
    • Level Required: 31
    • Item Code: hbt
    • +125% Enhanced Defense
    • +1 to Leap Attack (Barbarian Only)
    • +2-3 Life after each Kill
    • Level [sLvl] [skill] Aura When Equipped
    • 5% Chance to cast level 8 Bone Armor when struck
    • Poison Resist 25%
    • Increase Maximum Life 5%

    -
    -
    -
    -
    Dark Familiar134plate bootshbt -
    - -
    - -
    -
    -
    -

    • Dark Familiar
    • (plate boots)
    • Level: 1
    • Level Required: 34
    • Item Code: hbt
    • +40-50 Defense
    • +3-5 Kick Damage
    • +1 to Curses
    • 3% Life stolen per hit
    • +25-35 to Mana
    • Magic Damage Reduced by 10

    -
    -
    -
    -
    Tearhaunch128Plate Bootshbt -
    - -
    - -
    -
    -
    -

    • Tearhaunch
    • (Plate Boots)
    • Level: 1
    • Level Required: 28
    • Item Code: hbt
    • +35-40 Defense
    • +5 to Strength
    • +5 to Dexterity
    • +20% Faster Run/Walk
    • Fire Resist 10%
    • +60% Enhanced Defense
    • +2 to Vigor (Paladin Only)

    -
    -
    -
    -
    Armor of Warmth128plate mailplt -
    - -
    - -
    -
    -
    -

    • Armor of Warmth
    • (plate mail)
    • Level: 1
    • Level Required: 28
    • Item Code: plt
    • +225-250 Defense
    • +3 to Warmth
    • +75 to Attack Rating
    • +15 to Dexterity
    • +15 to Energy

    -
    -
    -
    -
    Celestial Revelation125plate mailplt -
    - -
    - -
    -
    -
    -

    • Celestial Revelation
    • (plate mail)
    • Level: 1
    • Level Required: 25
    • Item Code: plt
    • +15% to Fire Skill Damage
    • +15% to Cold Skill Damage
    • +15% to Poison Skill Damage
    • +15% to Lightning Skill Damage
    • +20% Faster Cast Rate
    • +125% Enhanced Defense

    -
    -
    -
    -
    Boneflesh121Plate Mailplt -
    - -
    - -
    -
    -
    -

    • Boneflesh
    • (Plate Mail)
    • Level: 1
    • Level Required: 21
    • Item Code: plt
    • 5% Life stolen per hit
    • +100% Enhanced Defense
    • +35 to Attack Rating
    • 25% Chance of Open Wounds
    • Damage Reduced by 8%

    -
    -
    -
    -
    Spineripper132Poignard9dg -
    - -
    - -
    -
    -
    -

    • Spineripper
    • (Poignard)
    • Level: 1
    • Level Required: 32
    • Item Code: 9dg
    • Ignore Target's Defense
    • 8% Life stolen per hit
    • Prevent Monster Heal
    • +15% Increased Attack Speed
    • +10 to Dexterity
    • +15-27 to Minimum Damage
    • +1 to Necromancer Skill Levels

    -
    -
    -
    -
    The Battlebranch121Poleaxepax -
    - -
    - -
    -
    -
    -

    • The Battlebranch
    • (Poleaxe)
    • Level: 1
    • Level Required: 21
    • Item Code: pax
    • +30% Increased Attack Speed
    • +10 to Dexterity
    • +50-100 to Attack Rating
    • 7% Life stolen per hit

    -
    -
    -
    -
    Landsplitter124poleaxepax -
    - -
    - -
    -
    -
    -

    • Landsplitter
    • (poleaxe)
    • Level: 1
    • Level Required: 24
    • Item Code: pax
    • +30% Increased Attack Speed
    • +5-8 Life after each Kill
    • +2 to Cyclone Armor (Druid Only)
    • +2 to Volcano (Druid Only)
    • +1 to Shape Shifting Skills

    -
    -
    -
    -
    Axe of Sytherdan3129poleaxepax -
    - -
    - -
    -
    -
    -

    • Axe of Sytherdan
    • (poleaxe)
    • Level: 31
    • Level Required: 29
    • Item Code: pax
    • Fire Resist (Based on Character Level) 5%
    • Lightning Resist 25%
    • +100 to Attack Rating
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Voice of Reason168polished wand7wn -
    - -
    - -
    -
    -
    -

    • Voice of Reason
    • (polished wand)
    • Level: 1
    • Level Required: 68
    • Item Code: 7wn
    • +30 to Energy
    • +3% to Experience Gained
    • +15 to Life
    • +25% Faster Cast Rate
    • +66 to Unsummon ( Only)
    • +66 to Unsummon ( Only)
    • +2 to Curses

    -
    -
    -
    -
    Darkmantle150Polished Wand7wn -
    - -
    - -
    -
    -
    -

    • Darkmantle
    • (Polished Wand)
    • Level: 1
    • Level Required: 50
    • Item Code: 7wn
    • +1 to Necromancer Skill Levels
    • +5 to Dim Vision
    • +50 to Mana
    • +66 to Fire Arrow (Amazon Only)
    • Slain Monsters Rest in Peace
    • +40% Faster Cast Rate
    • Replenish Life +35
    • +24 Defense (Based on Character Level)

    -
    -
    -
    -
    Goblin Grin14Preserved Headne1 -
    - -
    - -
    -
    -
    -

    • Goblin Grin
    • (Preserved Head)
    • Level: 1
    • Level Required: 4
    • Item Code: ne1
    • +40% Enhanced Defense
    • 15% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +1 to Skeleton Mastery (Necromancer Only)
    • +1 to Raise Skeleton (Necromancer Only)
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Blanched Death18preserved headne1 -
    - -
    - -
    -
    -
    -

    • Blanched Death
    • (preserved head)
    • Level: 1
    • Level Required: 8
    • Item Code: ne1
    • +8 Defense (Based on Character Level)
    • +1 to Skeleton Mastery (Necromancer Only)
    • +66 to Throw ( Only)
    • Cold Resist 25%
    • 8% Chance to cast level 4 Teeth when struck
    • +1 to Necromancer Skill Levels

    -
    -
    -
    -
    Black Rain139Protector Shieldpa8 -
    - -
    - -
    -
    -
    -

    • Black Rain
    • (Protector Shield)
    • Level: 1
    • Level Required: 39
    • Item Code: pa8
    • +100% Enhanced Defense
    • Fire Resist 50%
    • Cold Resist 35%
    • +10-100 to Minimum Lightning Damage
    • Hit blinds target +2
    • 100% Chance to cast level 3 when you Kill an Enemy
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Defender of Innocence145protector shieldpa8 -
    - -
    - -
    -
    -
    -

    • Defender of Innocence
    • (protector shield)
    • Level: 1
    • Level Required: 45
    • Item Code: pa8
    • +120% Enhanced Defense
    • +35-50 Defense
    • 25% Increased Chance of Blocking
    • +35% Faster Hit Recovery
    • Level [sLvl] [skill] Aura When Equipped
    • 17% Chance to cast level 1 Frozen Armor when struck
    • Magic Resist 15%

    -
    -
    -
    -
    Ribcracker131Quarterstaff8ls -
    - -
    - -
    -
    -
    -

    • Ribcracker
    • (Quarterstaff)
    • Level: 1
    • Level Required: 31
    • Item Code: 8ls
    • +30-65 to Minimum Damage
    • 50% Chance of Crushing Blow
    • +15 to Dexterity
    • +100 Defense
    • +100% Enhanced Defense
    • +50% Faster Hit Recovery
    • +50% Increased Attack Speed

    -
    -
    -
    -
    Silence of the Sphinx139quarterstaff8ls -
    - -
    - -
    -
    -
    -

    • Silence of the Sphinx
    • (quarterstaff)
    • Level: 1
    • Level Required: 39
    • Item Code: 8ls
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +2 to Sorceress Skill Levels
    • 15% Damage Taken Goes To Mana
    • +3% to Experience Gained
    • +10-15 to Life
    • 60% better chance of getting magic item

    -
    -
    -
    -
    Ter'Angreal5550quarterstaff8ls -
    - -
    - -
    -
    -
    -

    • Ter'Angreal
    • (quarterstaff)
    • Level: 55
    • Level Required: 50
    • Item Code: 8ls
    • +2 to Sorceress Skill Levels
    • +40% Faster Cast Rate
    • Increase Maximum Mana 50%
    • +5% to Experience Gained
    • +20 to Mana after each Kill
    • 15% Damage Taken Goes To Mana

    -
    -
    -
    -
    Corpseflayer129Quhab9ar -
    - -
    - -
    -
    -
    -

    • Corpseflayer
    • (Quhab)
    • Level: 1
    • Level Required: 29
    • Item Code: 9ar
    • +1 to Assassin Skills
    • +250% Damage to Undead
    • 15% Deadly Strike
    • +1 to Shadow Disciplines
    • +100-250 to Attack Rating
    • 7% Reanimate as: [Monster]

    -
    -
    -
    -
    Storm Demon's Glair137quhab9ar -
    - -
    - -
    -
    -
    -

    • Storm Demon's Glair
    • (quhab)
    • Level: 1
    • Level Required: 37
    • Item Code: 9ar
    • +1 to Shadow Disciplines
    • 6% Chance to cast level 9 Nova on striking
    • Ignore Target's Defense
    • +2 to Vengeance
    • Regenerate Mana 25%
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Keys to Hell5552quhab9ar -
    - -
    - -
    -
    -
    -

    • Keys to Hell
    • (quhab)
    • Level: 55
    • Level Required: 52
    • Item Code: 9ar
    • +2 to All Skills
    • +25% Faster Block Rate
    • +200% Damage to Demons
    • Level 15 Bone Prison (45/45 Charges)
    • +2 to Traps

    -
    -
    -
    -
    Hungerpang111quilted armorqui -
    - -
    - -
    -
    -
    -

    • Hungerpang
    • (quilted armor)
    • Level: 1
    • Level Required: 11
    • Item Code: qui
    • +30-50 Defense
    • Replenish Life +-1
    • +65 to Life
    • 4% Life stolen per hit
    • Regenerate Mana 40%

    -
    -
    -
    -
    Greyform12Quilted Armorqui -
    - -
    - -
    -
    -
    -

    • Greyform
    • (Quilted Armor)
    • Level: 1
    • Level Required: 2
    • Item Code: qui
    • Magic Damage Reduced by 3
    • Cold Resist 20%
    • Fire Resist 20%
    • +10 to Dexterity
    • 5% Life stolen per hit
    • +20-40 Defense

    -
    -
    -
    -
    Ashenwrath16quilted armorqui -
    - -
    - -
    -
    -
    -

    • Ashenwrath
    • (quilted armor)
    • Level: 1
    • Level Required: 6
    • Item Code: qui
    • +20-30 Defense
    • +1 to Necromancer Skill Levels
    • Fire Resist 35%

    -
    -
    -
    -
    Primal Lust143rage maskba8 -
    - -
    - -
    -
    -
    -

    • Primal Lust
    • (rage mask)
    • Level: 1
    • Level Required: 43
    • Item Code: ba8
    • +150% Enhanced Defense
    • +30% Faster Hit Recovery
    • +15% Increased Attack Speed
    • +20% Faster Block Rate
    • +15 to Vitality
    • +10 to Strength

    -
    -
    -
    -
    Slayer's Glee136Rage Maskba8 -
    - -
    - -
    -
    -
    -

    • Slayer's Glee
    • (Rage Mask)
    • Level: 1
    • Level Required: 36
    • Item Code: ba8
    • +125% Enhanced Defense
    • +5 to Frenzy (Barbarian Only)
    • +2 to Berserk (Barbarian Only)
    • +1 to Barbarian Skill Levels
    • 50% Chance to cast level 1 when you Kill an Enemy
    • 25% Chance to cast level 2 Terror when struck
    • Replenish Life +10

    -
    -
    -
    -
    Iceweaver137razor bow8hb -
    - -
    - -
    -
    -
    -

    • Iceweaver
    • (razor bow)
    • Level: 1
    • Level Required: 37
    • Item Code: 8hb
    • +5 to Ice Arrow
    • Level 10 Chilling Armor (3/3 Charges)
    • 8% Chance to cast level 4 Frost Nova when struck
    • +40-80 to Minimum Cold Damage
    • +15% to Cold Skill Damage
    • +20-40 to Minimum Damage

    -
    -
    -
    -
    Riphook131Razor Bow8hb -
    - -
    - -
    -
    -
    -

    • Riphook
    • (Razor Bow)
    • Level: 1
    • Level Required: 31
    • Item Code: 8hb
    • 30% Chance of Open Wounds
    • Slows target by 30%
    • +35 to Mana
    • +30% Increased Attack Speed
    • 7% Life stolen per hit

    -
    -
    -
    -
    Sadira5546razor bow8hb -
    - -
    - -
    -
    -
    -

    • Sadira
    • (razor bow)
    • Level: 55
    • Level Required: 46
    • Item Code: 8hb
    • +25-50 to Minimum Damage
    • +25-100 to Minimum Lightning Damage
    • Fire Resist 20%
    • +5 to Mana after each Kill
    • Regenerate Mana 75%

    -
    -
    -
    -
    Elvenbrand132reflex bowam2 -
    - -
    - -
    -
    -
    -

    • Elvenbrand
    • (reflex bow)
    • Level: 1
    • Level Required: 32
    • Item Code: am2
    • +1 to Amazon Skill Levels
    • +1 to Bow and Crossbow Skills
    • +20% Increased Attack Speed
    • +20 to Dexterity
    • Ignore Target's Defense
    • +20% Piercing Attack
    • +10-20 to Minimum Damage

    -
    -
    -
    -
    Ragnarok Sliver124Reflex Bowam2 -
    - -
    - -
    -
    -
    -

    • Ragnarok Sliver
    • (Reflex Bow)
    • Level: 1
    • Level Required: 24
    • Item Code: am2
    • 25% Chance of Crushing Blow
    • 12% Deadly Strike (Based on Character Level)
    • +15 to Dexterity
    • Requirements -50%
    • +1 to Amazon Skill Levels
    • +1 to All Skills
    • +10-25 to Minimum Damage

    -
    -
    -
    -
    Kashya's Retort3339reflex bowam2 -
    - -
    - -
    -
    -
    -

    • Kashya's Retort
    • (reflex bow)
    • Level: 33
    • Level Required: 39
    • Item Code: am2
    • +25-50 to Minimum Damage
    • +1 to Bow and Crossbow Skills
    • +1 to Amazon Skill Levels
    • 17% Chance to cast level 4 Fire Ball when struck
    • +2-4 to Light Radius
    • +35 to Mana
    • 5% Mana stolen per hit

    -
    -
    -
    -
    Fist of Lachdonnan155Reinforced Mace7ma -
    - -
    - -
    -
    -
    -

    • Fist of Lachdonnan
    • (Reinforced Mace)
    • Level: 1
    • Level Required: 55
    • Item Code: 7ma
    • +25 to Energy
    • +2 to Shiver Armor
    • Level [sLvl] [skill] Aura When Equipped
    • +1 to All Skills
    • +200% Damage to Demons
    • 10% to Enemy Fire Resistance
    • +75-200 to Minimum Fire Damage

    -
    -
    -
    -
    Star Dust170reinforced mace7ma -
    - -
    - -
    -
    -
    -

    • Star Dust
    • (reinforced mace)
    • Level: 1
    • Level Required: 70
    • Item Code: 7ma
    • 12% Chance to cast level 7 War Cry on striking
    • +30 to Strength
    • +15% to Fire Skill Damage
    • +15% to Lightning Skill Damage
    • +25% to Cold Skill Damage

    -
    -
    -
    -
    Synthalus3335repeating crossbowrxb -
    - -
    - -
    -
    -
    -

    • Synthalus
    • (repeating crossbow)
    • Level: 33
    • Level Required: 35
    • Item Code: rxb
    • +35-70 to Minimum Damage
    • +200 to Attack Rating
    • +20% Faster Hit Recovery
    • +15 to Dexterity
    • +35 to Mana
    • +4 to Maximum Damage (Based on Character Level)
    • Fires Magic Arrows

    -
    -
    -
    -
    King's Nail130repeating crossbowrxb -
    - -
    - -
    -
    -
    -

    • King's Nail
    • (repeating crossbow)
    • Level: 1
    • Level Required: 30
    • Item Code: rxb
    • +1 to All Skills
    • +3 to Guided Arrow
    • +30% Increased Attack Speed
    • 5% Life stolen per hit
    • 3% Mana stolen per hit
    • 15% Chance to cast level 3 Decrepify on striking

    -
    -
    -
    -
    Doomspittle125Repeating Crossbowrxb -
    - -
    - -
    -
    -
    -

    • Doomspittle
    • (Repeating Crossbow)
    • Level: 1
    • Level Required: 25
    • Item Code: rxb
    • +1 to Amazon Skill Levels
    • +35% Piercing Attack
    • +30% Increased Attack Speed
    • +15 to Life

    -
    -
    -
    -
    Golem's Might3838ringrin -
    - -
    - -
    -
    -
    -

    • Golem's Might
    • (ring)
    • Level: 38
    • Level Required: 38
    • Item Code: rin
    • +25 to Strength
    • +10-15 to Minimum Damage
    • Fire Resist 8%
    • +5-8 Life after each Kill
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Nameless Fear1111ringrin -
    - -
    - -
    -
    -
    -

    • Nameless Fear
    • (ring)
    • Level: 11
    • Level Required: 11
    • Item Code: rin
    • +10% Increased Attack Speed
    • Hit Causes Monster To Flee35.15625
    • Prevent Monster Heal

    -
    -
    -
    -
    Ring of Engagement33ringrin -
    - -
    - -
    -
    -
    -

    • Ring of Engagement
    • (ring)
    • Level: 3
    • Level Required: 3
    • Item Code: rin
    • +10-20 to Life
    • +5 to Strength
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Fellowship's Hope7373ringrin -
    - -
    - -
    -
    -
    -

    • Fellowship's Hope
    • (ring)
    • Level: 73
    • Level Required: 73
    • Item Code: rin
    • +1 to All Skills
    • 25% better chance of getting magic item
    • Fire Resist 15%
    • Damage Reduced by 5
    • Magic Damage Reduced by 5
    • +10% Faster Run/Walk
    • +10% Faster Cast Rate
    • +10% Faster Block Rate

    -
    -
    -
    -
    The Stone of Jordan2525Ringrin -
    - -
    - -
    -
    -
    -

    • The Stone of Jordan
    • (Ring)
    • Level: 25
    • Level Required: 25
    • Item Code: rin
    • +20 to Mana
    • Increase Maximum Mana 25%
    • +1 to Minimum Lightning Damage
    • +1 to All Skills
    • +20 to Maximum Lightning Damage

    -
    -
    -
    -
    Elven Heartband1818ringrin -
    - -
    - -
    -
    -
    -

    • Elven Heartband
    • (ring)
    • Level: 18
    • Level Required: 18
    • Item Code: rin
    • +3% to Experience Gained
    • +20-30 to Life
    • Damage Reduced by 5%
    • 15% better chance of getting magic item
    • 4% Life stolen per hit

    -
    -
    -
    -
    Constricting Ring8590ringrin -
    - -
    - -
    -
    -
    -

    • Constricting Ring
    • (ring)
    • Level: 85
    • Level Required: 90
    • Item Code: rin
    • Fire Resist 100%
    • 100% better chance of getting magic item
    • Replenish Life +-30
    • +15% to Maximum Fire Resist

    -
    -
    -
    -
    Vampiric Regeneration2828ringrin -
    - -
    - -
    -
    -
    -

    • Vampiric Regeneration
    • (ring)
    • Level: 28
    • Level Required: 28
    • Item Code: rin
    • +35 to Life
    • Replenish Life +8
    • Regenerate Mana 35%
    • Heal Stamina Plus 20%
    • 3% Mana stolen per hit
    • 5% Life stolen per hit

    -
    -
    -
    -
    Jackal's Laughter6464ringrin -
    - -
    - -
    -
    -
    -

    • Jackal's Laughter
    • (ring)
    • Level: 64
    • Level Required: 64
    • Item Code: rin
    • +1 to All Skills
    • 8% Life stolen per hit
    • 7% Mana stolen per hit
    • +55-80 to Life
    • +6 to Terror
    • 3% Deadly Strike (Based on Character Level)

    -
    -
    -
    -
    Planatar Enlightenment4545ringrin -
    - -
    - -
    -
    -
    -

    • Planatar Enlightenment
    • (ring)
    • Level: 45
    • Level Required: 45
    • Item Code: rin
    • +1 to All Skills
    • Fire Resist 8%
    • +35-50 to Life
    • +20 to Energy
    • +3% to Experience Gained
    • +8-10 to Life

    -
    -
    -
    -
    Nagelring77Ringrin -
    - -
    - -
    -
    -
    -

    • Nagelring
    • (Ring)
    • Level: 7
    • Level Required: 7
    • Item Code: rin
    • Magic Damage Reduced by 3
    • Attacker Takes Damage of 3
    • +30-50 to Attack Rating
    • 10% better chance of getting magic item

    -
    -
    -
    -
    Carrion Wind6060ringrin -
    - -
    - -
    -
    -
    -

    • Carrion Wind
    • (ring)
    • Level: 60
    • Level Required: 60
    • Item Code: rin
    • +100-160 Defense vs. Missile
    • 6% Life stolen per hit
    • Poison Resist 55%
    • 10% Chance to cast level 10 when struck
    • Level 21 (15/15 Charges)
    • 8% Chance to cast level 13 on striking
    • 10% Damage Taken Goes To Mana

    -
    -
    -
    -
    Manald Heal1515Ringrin -
    - -
    - -
    -
    -
    -

    • Manald Heal
    • (Ring)
    • Level: 15
    • Level Required: 15
    • Item Code: rin
    • 4% Mana stolen per hit
    • Replenish Life +5
    • +15-25 to Life
    • Regenerate Mana 25%

    -
    -
    -
    -
    Nature's Peace6969ringrin -
    - -
    - -
    -
    -
    -

    • Nature's Peace
    • (ring)
    • Level: 69
    • Level Required: 69
    • Item Code: rin
    • Prevent Monster Heal
    • Slain Monsters Rest in Peace
    • Damage Reduced by 7
    • Poison Resist 20%
    • Level 5 (27/27 Charges)

    -
    -
    -
    -
    Thief of Dreams5050ringrin -
    - -
    - -
    -
    -
    -

    • Thief of Dreams
    • (ring)
    • Level: 50
    • Level Required: 50
    • Item Code: rin
    • 33% better chance of getting magic item
    • Fire Resist 25%
    • +65-80 to Mana
    • +15% Faster Cast Rate
    • +3% to Experience Gained

    -
    -
    -
    -
    Knell of Discord2020ringrin -
    - -
    - -
    -
    -
    -

    • Knell of Discord
    • (ring)
    • Level: 20
    • Level Required: 20
    • Item Code: rin
    • 5% Life stolen per hit
    • Slows target by 15%
    • Knockback
    • +10 to Energy

    -
    -
    -
    -
    Raven Frost4242Ringrin -
    - -
    - -
    -
    -
    -

    • Raven Frost
    • (Ring)
    • Level: 42
    • Level Required: 42
    • Item Code: rin
    • Cannot Be Frozen
    • +15-45 to Minimum Cold Damage
    • Cold Absorb 20%
    • +40 to Mana
    • +15-20 to Dexterity
    • +150-250 to Attack Rating

    -
    -
    -
    -
    Stone Of Jordan*8585ringrin -
    - -
    - -
    -
    -
    -

    • Stone Of Jordan*
    • (ring)
    • Level: 85
    • Level Required: 85
    • Item Code: rin
    • +2 to All Skills
    • Increase Maximum Mana 40%
    • +15% Faster Cast Rate
    • +10-100 to Minimum Lightning Damage

    -
    -
    -
    -
    Bul Katho's Wedding Band5858Ringrin -
    - -
    - -
    -
    -
    -

    • Bul Katho's Wedding Band
    • (Ring)
    • Level: 58
    • Level Required: 58
    • Item Code: rin
    • +4 to Life (Based on Character Level)
    • +1-2 to All Skills
    • 3% Life stolen per hit
    • +50 Maximum Stamina

    -
    -
    -
    -
    Dwarf Star3232Ringrin -
    - -
    - -
    -
    -
    -

    • Dwarf Star
    • (Ring)
    • Level: 32
    • Level Required: 32
    • Item Code: rin
    • +40 Maximum Stamina
    • Heal Stamina Plus 15%
    • +40 to Life
    • Magic Damage Reduced by 12
    • Fire Absorb 15%

    -
    -
    -
    -
    Faerie Ring8282ringrin -
    - -
    - -
    -
    -
    -

    • Faerie Ring
    • (ring)
    • Level: 82
    • Level Required: 82
    • Item Code: rin
    • +1 to All Skills
    • Increase Maximum Life 15%
    • Increase Maximum Mana 15%
    • +7 to Light Radius
    • 15% Increased Chance of Blocking
    • 25% better chance of getting magic item
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Wisp7676ringrin -
    - -
    - -
    -
    -
    -

    • Wisp
    • (ring)
    • Level: 76
    • Level Required: 76
    • Item Code: rin
    • Lightning Absorb 10%
    • 10% Chance to cast level 16 on striking
    • 10% better chance of getting magic item
    • Level 2 (15/15 Charges)
    • Level 5 (13/13 Charges)
    • Level 7 (11/11 Charges)

    -
    -
    -
    -
    The Shadowed One119ring mailrng -
    - -
    - -
    -
    -
    -

    • The Shadowed One
    • (ring mail)
    • Level: 1
    • Level Required: 19
    • Item Code: rng
    • +115-130 Defense
    • +-3 to Light Radius
    • +1 to Assassin Skills
    • +20% Faster Run/Walk
    • Ignore Target's Defense
    • +25-35 to Mana

    -
    -
    -
    -
    Steelflesh114ring mailrng -
    - -
    - -
    -
    -
    -

    • Steelflesh
    • (ring mail)
    • Level: 1
    • Level Required: 14
    • Item Code: rng
    • +125% Enhanced Defense
    • +1 to Barbarian Skill Levels
    • Damage Reduced by 10%
    • +3 to Sacrifice

    -
    -
    -
    -
    Darkglow111Ring Mailrng -
    - -
    - -
    -
    -
    -

    • Darkglow
    • (Ring Mail)
    • Level: 1
    • Level Required: 11
    • Item Code: rng
    • 20% bonus to Attack Rating
    • +5% to Maximum Fire Resist
    • +3-5 to Light Radius
    • +50 Defense vs. Melee
    • Fire Resist 10%
    • +200% Enhanced Defense

    -
    -
    -
    -
    Grip of the Gorgon110Rondachepa2 -
    - -
    - -
    -
    -
    -

    • Grip of the Gorgon
    • (Rondache)
    • Level: 1
    • Level Required: 10
    • Item Code: pa2
    • +50% Enhanced Defense
    • 15% Increased Chance of Blocking
    • +25 to Strength
    • +1 to Offensive Auras
    • Slows target by 15%
    • Hit Causes Monster To Flee58.59375

    -
    -
    -
    -
    Swiftfoot Slash117rondachepa2 -
    - -
    - -
    -
    -
    -

    • Swiftfoot Slash
    • (rondache)
    • Level: 1
    • Level Required: 17
    • Item Code: pa2
    • +75% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +15% Faster Block Rate
    • +20% Increased Attack Speed
    • +20% Faster Run/Walk
    • +25% Faster Hit Recovery

    -
    -
    -
    -
    Sweetwhisper142rondel9di -
    - -
    - -
    -
    -
    -

    • Sweetwhisper
    • (rondel)
    • Level: 1
    • Level Required: 42
    • Item Code: 9di
    • +1 to Sorceress Skill Levels
    • +5-7 Life after each Kill
    • +5% to Experience Gained
    • +15 to Life
    • Level Valkyrie (10/10 Charges)
    • 25% better chance of getting magic item

    -
    -
    -
    -
    Rattlesnake Bite5549rondel9di -
    - -
    - -
    -
    -
    -

    • Rattlesnake Bite
    • (rondel)
    • Level: 55
    • Level Required: 49
    • Item Code: 9di
    • +25-50 to Minimum Damage
    • +10 to Maximum Damage (Based on Character Level)
    • Hit blinds target +2
    • Slows target by 35%
    • +466 to Minimum Poison Damage
    • +40% Increased Attack Speed
    • Cold Resist -25%

    -
    -
    -
    -
    Heart Carver136Rondel9di -
    - -
    - -
    -
    -
    -

    • Heart Carver
    • (Rondel)
    • Level: 1
    • Level Required: 36
    • Item Code: 9di
    • 35% Deadly Strike
    • Ignore Target's Defense
    • +15-35 to Minimum Damage
    • +4 to Find Potion (Barbarian Only)
    • +4 to Find Item (Barbarian Only)
    • +4 to Grim Ward (Barbarian Only)

    -
    -
    -
    -
    Mosers Blessed Circle131Round Shieldxml -
    - -
    - -
    -
    -
    -

    • Mosers Blessed Circle
    • (Round Shield)
    • Level: 1
    • Level Required: 31
    • Item Code: xml
    • Fire Resist 25%
    • 25% Increased Chance of Blocking
    • +180% Enhanced Defense
    • +30% Faster Block Rate

    -
    -
    -
    -
    Undead Buckler135round shieldxml -
    - -
    - -
    -
    -
    -

    • Undead Buckler
    • (round shield)
    • Level: 1
    • Level Required: 35
    • Item Code: xml
    • +80% Enhanced Defense
    • +1 to Druid Skills
    • +221 to Throw ( Only)
    • +221 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • +5 to Skeleton Mastery
    • +1 to Revive
    • 10% Damage Taken Goes To Mana

    -
    -
    -
    -
    Doom's Mirror139round shieldxml -
    - -
    - -
    -
    -
    -

    • Doom's Mirror
    • (round shield)
    • Level: 1
    • Level Required: 39
    • Item Code: xml
    • 30% Increased Chance of Blocking
    • +25% Faster Block Rate
    • +12 Defense (Based on Character Level)
    • +15 Fire Absorb
    • +15 Lightning Absorb
    • +15 Cold Absorb
    • Hit blinds target +2

    -
    -
    -
    -
    Grand Inquisitor154Royal Shieldpaa -
    - -
    - -
    -
    -
    -

    • Grand Inquisitor
    • (Royal Shield)
    • Level: 1
    • Level Required: 54
    • Item Code: paa
    • +125% Enhanced Defense
    • 35% Increased Chance of Blocking
    • +50% Faster Block Rate
    • +50% Faster Hit Recovery
    • +10% to Experience Gained
    • +3 to Paladin Skill Levels
    • +10% to Maximum Fire Resist

    -
    -
    -
    -
    Wisdom of Thoth146royal shieldpaa -
    - -
    - -
    -
    -
    -

    • Wisdom of Thoth
    • (royal shield)
    • Level: 1
    • Level Required: 46
    • Item Code: paa
    • +100-150 Defense
    • +2 to All Skills
    • +1 to Offensive Auras
    • +25 to Energy
    • +3% to Experience Gained
    • Fire Resist 30%

    -
    -
    -
    -
    Magewrath143Rune Bow8sw -
    - -
    - -
    -
    -
    -

    • Magewrath
    • (Rune Bow)
    • Level: 1
    • Level Required: 43
    • Item Code: 8sw
    • 15% Mana stolen per hit
    • Magic Damage Reduced by 9
    • +3 to Guided Arrow (Amazon Only)
    • +200-250 to Attack Rating
    • +10 to Dexterity
    • Hit blinds target +1
    • +25-50 to Minimum Damage
    • +1 to Amazon Skill Levels

    -
    -
    -
    -
    Dune Runner5556rune bow8sw -
    - -
    - -
    -
    -
    -

    • Dune Runner
    • (rune bow)
    • Level: 55
    • Level Required: 56
    • Item Code: 8sw
    • +35-70 to Minimum Damage
    • +30% Faster Run/Walk
    • +35% Faster Hit Recovery
    • +10-12 Life after each Kill
    • +1 to Weaken

    -
    -
    -
    -
    Remorhaz150rune bow8sw -
    - -
    - -
    -
    -
    -

    • Remorhaz
    • (rune bow)
    • Level: 1
    • Level Required: 50
    • Item Code: 8sw
    • +40% Increased Attack Speed
    • +1 to Amazon Skill Levels
    • Fire Resist 75%
    • 30% to Enemy Fire Resistance
    • +3 to Immolation Arrow
    • Level 10 Slow Missiles (100/100 Charges)
    • +30% Faster Run/Walk

    -
    -
    -
    -
    Zakarum's Hand132Rune Scepter9sc -
    - -
    - -
    -
    -
    -

    • Zakarum's Hand
    • (Rune Scepter)
    • Level: 1
    • Level Required: 32
    • Item Code: 9sc
    • 8% Mana stolen per hit
    • Ignore Target's Defense
    • Regenerate Mana 10%
    • Heal Stamina Plus 15%
    • 6% Chance to cast level 5 Blizzard on striking
    • +30% Increased Attack Speed
    • +2 to Holy Freeze (Paladin Only)
    • +2 to Holy Shock (Paladin Only)

    -
    -
    -
    -
    Heavenly Wrath139rune scepter9sc -
    - -
    - -
    -
    -
    -

    • Heavenly Wrath
    • (rune scepter)
    • Level: 1
    • Level Required: 39
    • Item Code: 9sc
    • +96 to Unsummon ( Only)
    • +96 to Throw ( Only)
    • +96 to Throw ( Only)
    • +8 to Maximum Damage (Based on Character Level)
    • Fire Resist 75%
    • Cold Resist 35%

    -
    -
    -
    -
    Runestar5551rune scepter9sc -
    - -
    - -
    -
    -
    -

    • Runestar
    • (rune scepter)
    • Level: 55
    • Level Required: 51
    • Item Code: 9sc
    • +50-125 to Minimum Damage
    • +96 to Unsummon ( Only)
    • +96 to Left Hand Throw ( Only)
    • Magic Resist 10%
    • Magic Absorb 30%
    • Fire Resist 20%
    • +1 to All Skills

    -
    -
    -
    -
    Skullcollector141Rune Staff8ws -
    - -
    - -
    -
    -
    -

    • Skullcollector
    • (Rune Staff)
    • Level: 1
    • Level Required: 41
    • Item Code: 8ws
    • Increase Maximum Mana 20%
    • +20 to Mana after each Kill
    • +2 to All Skills
    • 8% better chance of getting magic item (Based on Character Level)

    -
    -
    -
    -
    Survivor's Sonata150rune staff8ws -
    - -
    - -
    -
    -
    -

    • Survivor's Sonata
    • (rune staff)
    • Level: 1
    • Level Required: 50
    • Item Code: 8ws
    • +3 to Nova (Sorceress Only)
    • +3 to Chilling Armor (Sorceress Only)
    • +75 to Life
    • +25% Faster Cast Rate
    • +2 to All Skills
    • +5% to Experience Gained
    • 10% better chance of getting magic item (Based on Character Level)

    -
    -
    -
    -
    Arcane Protection5565rune staff8ws -
    - -
    - -
    -
    -
    -

    • Arcane Protection
    • (rune staff)
    • Level: 55
    • Level Required: 65
    • Item Code: 8ws
    • +2 to Sorceress Skill Levels
    • Fire Resist 35%
    • Magic Damage Reduced by 25
    • 13% Chance to cast level 4 Frozen Armor when struck
    • Level 9 Energy Shield (27/27 Charges)
    • 50% Damage Taken Goes To Mana
    • Regenerate Mana 200%

    -
    -
    -
    -
    Plague Bearer141Rune Sword9ls -
    - -
    - -
    -
    -
    -

    • Plague Bearer
    • (Rune Sword)
    • Level: 1
    • Level Required: 41
    • Item Code: 9ls
    • 5% Chance to cast level 4 Poison Nova on striking
    • +384 to Minimum Poison Damage
    • +10-45 to Minimum Damage
    • Poison Resist 45%
    • +5 to Rabies (Druid Only)

    -
    -
    -
    -
    Bane of All Gods147rune sword9ls -
    - -
    - -
    -
    -
    -

    • Bane of All Gods
    • (rune sword)
    • Level: 1
    • Level Required: 47
    • Item Code: 9ls
    • +15-30 to Minimum Damage
    • +1 to All Skills
    • +10-20 to Strength
    • +3% to Experience Gained
    • +100% Damage to Demons
    • 25% bonus to Attack Rating

    -
    -
    -
    -
    Troglodyte5552rune sword9ls -
    - -
    - -
    -
    -
    -

    • Troglodyte
    • (rune sword)
    • Level: 55
    • Level Required: 52
    • Item Code: 9ls
    • +20-40 to Minimum Damage
    • 25% Target Defense
    • 25% bonus to Attack Rating
    • 6% Life stolen per hit
    • 6% Mana stolen per hit
    • 7% Chance to cast level 6 Charged Bolt on striking

    -
    -
    -
    -
    Spellfist185runic talons7tw -
    - -
    - -
    -
    -
    -

    • Spellfist
    • (runic talons)
    • Level: 1
    • Level Required: 85
    • Item Code: 7tw
    • Magic Resist 25%
    • Magic Damage Reduced by 25
    • +75-200 +%d magic damage
    • +3 to Battle Command
    • +1 to Shadow Disciplines
    • 6% Chance to cast level 12 Lightning when struck
    • Fire Resist 25%

    -
    -
    -
    -
    Sin Sister178Runic Talons7tw -
    - -
    - -
    -
    -
    -

    • Sin Sister
    • (Runic Talons)
    • Level: 1
    • Level Required: 78
    • Item Code: 7tw
    • +30% Increased Attack Speed
    • +7 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Skullder's Ire142Russet Armorxpl -
    - -
    - -
    -
    -
    -

    • Skullder's Ire
    • (Russet Armor)
    • Level: 1
    • Level Required: 42
    • Item Code: xpl
    • +1 to All Skills
    • 10% better chance of getting magic item (Based on Character Level)
    • +160% Enhanced Defense
    • Magic Damage Reduced by 10
    • Repairs 1 Durability In X seconds
    • +-10 to Vitality
    • +-10 to Energy

    -
    -
    -
    -
    Scars of the Forefathers155russet armorxpl -
    - -
    - -
    -
    -
    -

    • Scars of the Forefathers
    • (russet armor)
    • Level: 1
    • Level Required: 55
    • Item Code: xpl
    • +125% Enhanced Defense
    • +20 Defense (Based on Character Level)
    • +1 to Barbarian Skill Levels
    • Damage Reduced by 15%
    • +126 to Unsummon ( Only)
    • +20% Faster Block Rate
    • 3% Chance to cast level 12 Life Tap on attack

    -
    -
    -
    -
    Brimstone Hearth150russet armorxpl -
    - -
    - -
    -
    -
    -

    • Brimstone Hearth
    • (russet armor)
    • Level: 1
    • Level Required: 50
    • Item Code: xpl
    • +170% Enhanced Defense
    • Fire Resist 30%
    • 20% to Enemy Fire Resistance
    • +25-100 to Minimum Fire Damage
    • Cannot Be Frozen

    -
    -
    -
    -
    Chromablade110sabersbr -
    - -
    - -
    -
    -
    -

    • Chromablade
    • (saber)
    • Level: 1
    • Level Required: 10
    • Item Code: sbr
    • Requirements -100%
    • +7 to Light Radius
    • +5 to Minimum Damage
    • 20% Chance to cast level 4 Fire Bolt when struck

    -
    -
    -
    -
    Krintizs Skewer18Sabersbr -
    - -
    - -
    -
    -
    -

    • Krintizs Skewer
    • (Saber)
    • Level: 1
    • Level Required: 8
    • Item Code: sbr
    • Ignore Target's Defense
    • +10 to Strength
    • +10 to Dexterity
    • 7% Mana stolen per hit
    • +5-12 to Minimum Damage

    -
    -
    -
    -
    Sajorn Jinx2528sabersbr -
    - -
    - -
    -
    -
    -

    • Sajorn Jinx
    • (saber)
    • Level: 25
    • Level Required: 28
    • Item Code: sbr
    • +25-55 to Minimum Damage
    • 4% Chance to cast level 3 Iron Maiden on striking
    • +35-50 to Life
    • +150 to Attack Rating
    • 4% Life stolen per hit
    • Regenerate Mana 3%

    -
    -
    -
    -
    Tyrael's Might185sacred armoruar -
    - -
    - -
    -
    -
    -

    • Tyrael's Might
    • (sacred armor)
    • Level: 1
    • Level Required: 85
    • Item Code: uar
    • Requirements -100%
    • +120% Enhanced Defense
    • Slain Monsters Rest in Peace
    • +50% Damage to Demons
    • Cannot Be Frozen
    • +20% Faster Run/Walk
    • Fire Resist 20%
    • +20-30 to Strength

    -
    -
    -
    -
    Templar's Might178sacred armoruar -
    - -
    - -
    -
    -
    -

    • Templar's Might
    • (sacred armor)
    • Level: 1
    • Level Required: 78
    • Item Code: uar
    • +170% Enhanced Defense
    • +20% Faster Hit Recovery
    • +250-300 Defense vs. Missile
    • +40-50 Maximum Stamina
    • +10-15 to Strength
    • +10-15 to Vitality
    • +2 to Offensive Auras
    • +1 to Paladin Skill Levels

    -
    -
    -
    -
    Phoenix Fall146sacred feathersdr9 -
    - -
    - -
    -
    -
    -

    • Phoenix Fall
    • (sacred feathers)
    • Level: 1
    • Level Required: 46
    • Item Code: dr9
    • +160% Enhanced Defense
    • +35-100 to Minimum Fire Damage
    • +1 to Druid Skills
    • +10% to Fire Skill Damage
    • Fire Resist 25%
    • +1-3 to Light Radius

    -
    -
    -
    -
    Falcon Sharp140Sacred Feathersdr9 -
    - -
    - -
    -
    -
    -

    • Falcon Sharp
    • (Sacred Feathers)
    • Level: 1
    • Level Required: 40
    • Item Code: dr9
    • +125% Enhanced Defense
    • Fire Resist 20%
    • +15-250 to Minimum Lightning Damage
    • +25-60 to Minimum Fire Damage
    • +2 to Inner Sight
    • +15 to Strength
    • +1 to Shape Shifting Skills

    -
    -
    -
    -
    Flicker Cinch112Sacred Globeob2 -
    - -
    - -
    -
    -
    -

    • Flicker Cinch
    • (Sacred Globe)
    • Level: 1
    • Level Required: 12
    • Item Code: ob2
    • 20% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +25 to Life
    • +35 to Mana
    • 20% better chance of getting magic item

    -
    -
    -
    -
    Cyanstrike116sacred orbob2 -
    - -
    - -
    -
    -
    -

    • Cyanstrike
    • (sacred orb)
    • Level: 1
    • Level Required: 16
    • Item Code: ob2
    • 8% Chance to cast level 3 Ice Blast on striking
    • Poison Resist 25%
    • +10% to Cold Skill Damage
    • +5 Life after each Kill

    -
    -
    -
    -
    Alma Negra164sacred rondachepac -
    - -
    - -
    -
    -
    -

    • Alma Negra
    • (sacred rondache)
    • Level: 1
    • Level Required: 64
    • Item Code: pac
    • +180% Enhanced Defense
    • +30% Faster Block Rate
    • +1 to Paladin Skill Levels
    • 20% Increased Chance of Blocking
    • Magic Damage Reduced by 5
    • 40% bonus to Attack Rating

    -
    -
    -
    -
    Dawn Blesser168sacred rondachepac -
    - -
    - -
    -
    -
    -

    • Dawn Blesser
    • (sacred rondache)
    • Level: 1
    • Level Required: 68
    • Item Code: pac
    • +150% Enhanced Defense
    • Fire Resist 35%
    • Damage Reduced by 15%
    • Fire Absorb 10%
    • Lightning Absorb 15%
    • Cold Absorb 15%
    • Poison Length Reduced by 50%
    • +2 to Paladin Skill Levels

    -
    -
    -
    -
    Cleric's Rebuke172Sacred Targepab -
    - -
    - -
    -
    -
    -

    • Cleric's Rebuke
    • (Sacred Targe)
    • Level: 1
    • Level Required: 72
    • Item Code: pab
    • +150-200 Defense
    • Level [sLvl] [skill] Aura When Equipped
    • 15% Chance to cast level 5 Life Tap when struck
    • Fire Resist 75%
    • +2 to Paladin Skill Levels
    • 8% better chance of getting magic item (Based on Character Level)
    • Replenish Life +10

    -
    -
    -
    -
    Ancients' Epiphany155sacred targepab -
    - -
    - -
    -
    -
    -

    • Ancients' Epiphany
    • (sacred targe)
    • Level: 1
    • Level Required: 55
    • Item Code: pab
    • +125-225 Defense
    • 50% Increased Chance of Blocking
    • +30% Faster Block Rate
    • +2 to Maximum Damage (Based on Character Level)
    • Level 7 Shout (25/25 Charges)
    • Level 7 Battle Orders (25/25 Charges)
    • Level 7 Battle Command (25/25 Charges)

    -
    -
    -
    -
    Neonate's Sallet140salletxkp -
    - -
    - -
    -
    -
    -

    • Neonate's Sallet
    • (sallet)
    • Level: 1
    • Level Required: 40
    • Item Code: xkp
    • +80% Enhanced Defense
    • +1 to Sorceress Skill Levels
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +75 to Mana
    • +20% Faster Cast Rate
    • Magic Resist 15%
    • 15% Damage Taken Goes To Mana

    -
    -
    -
    -
    Rockstopper131Salletxkp -
    - -
    - -
    -
    -
    -

    • Rockstopper
    • (Sallet)
    • Level: 1
    • Level Required: 31
    • Item Code: xkp
    • Lightning Resist 20%
    • Damage Reduced by 10%
    • +30% Faster Hit Recovery
    • +160% Enhanced Defense
    • Fire Resist 20%
    • Cold Resist 20%
    • +15 to Vitality

    -
    -
    -
    -
    Drunken Fury136salletxkp -
    - -
    - -
    -
    -
    -

    • Drunken Fury
    • (sallet)
    • Level: 1
    • Level Required: 36
    • Item Code: xkp
    • +100% Enhanced Defense
    • +14 to Lightning Fury
    • +-10 to Dexterity
    • +-10% Increased Attack Speed
    • +-10% Faster Hit Recovery

    -
    -
    -
    -
    Bloodrune18sashlbl -
    - -
    - -
    -
    -
    -

    • Bloodrune
    • (sash)
    • Level: 1
    • Level Required: 8
    • Item Code: lbl
    • +15-25 Defense
    • Replenish Life +3
    • Fire Resist 40%
    • Cold Resist 40%
    • Poison Resist 40%
    • Lightning Resist 40%

    -
    -
    -
    -
    Lenyms Cord13Sashlbl -
    - -
    - -
    -
    -
    -

    • Lenyms Cord
    • (Sash)
    • Level: 1
    • Level Required: 3
    • Item Code: lbl
    • +15-30 to Mana
    • Regenerate Mana 30%
    • Fire Resist 5%
    • +1 to Light Radius
    • +5-10 Defense

    -
    -
    -
    -
    Ivywrap15sashlbl -
    - -
    - -
    -
    -
    -

    • Ivywrap
    • (sash)
    • Level: 1
    • Level Required: 5
    • Item Code: lbl
    • +10-20 Defense
    • +77 to Minimum Poison Damage
    • Poison Resist 35%
    • Poison Length Reduced by 25%
    • Slows target by 10%
    • 10% better chance of getting magic item

    -
    -
    -
    -
    Hanabal's Crown146savage helmba9 -
    - -
    - -
    -
    -
    -

    • Hanabal's Crown
    • (savage helm)
    • Level: 1
    • Level Required: 46
    • Item Code: ba9
    • +150% Enhanced Defense
    • +2 to All Skills
    • +1 to Masteries
    • +15 to Life
    • Increase Maximum Life 10%
    • +126 to Unsummon ( Only)
    • +126 to Throw ( Only)

    -
    -
    -
    -
    Hellraiser's Casque139Savage Helmetba9 -
    - -
    - -
    -
    -
    -

    • Hellraiser's Casque
    • (Savage Helmet)
    • Level: 1
    • Level Required: 39
    • Item Code: ba9
    • +16% Enhanced Defense (Based on Character Level)
    • Repairs 1 Durability In X seconds
    • +2 to Barbarian Skill Levels
    • +10 Life after each Kill
    • +5% to Experience Gained

    -
    -
    -
    -
    Hawkmail113Scale Mailscl -
    - -
    - -
    -
    -
    -

    • Hawkmail
    • (Scale Mail)
    • Level: 1
    • Level Required: 13
    • Item Code: scl
    • +80% Enhanced Defense
    • +15% to Maximum Cold Resist
    • Cold Resist 15%
    • Cannot Be Frozen
    • +10% Faster Run/Walk

    -
    -
    -
    -
    Red Dragon Scails121scale mailscl -
    - -
    - -
    -
    -
    -

    • Red Dragon Scails
    • (scale mail)
    • Level: 1
    • Level Required: 21
    • Item Code: scl
    • +130-150 Defense
    • Damage Reduced by 10%
    • Fire Resist 45%
    • Fire Absorb 10%
    • 10% to Enemy Fire Resistance
    • +10% to Fire Skill Damage

    -
    -
    -
    -
    Mandrake's Bloom116scale mailscl -
    - -
    - -
    -
    -
    -

    • Mandrake's Bloom
    • (scale mail)
    • Level: 1
    • Level Required: 16
    • Item Code: scl
    • +125% Enhanced Defense
    • +1 to Paladin Skill Levels
    • 5% Chance to cast level 8 Bone Armor when struck
    • 10% Increased Chance of Blocking
    • +10-20 to Minimum Fire Damage

    -
    -
    -
    -
    Zaratan Hide169scarab huskula -
    - -
    - -
    -
    -
    -

    • Zaratan Hide
    • (scarab husk)
    • Level: 1
    • Level Required: 69
    • Item Code: ula
    • +160% Enhanced Defense
    • +30% Faster Run/Walk
    • Damage Reduced by 35
    • Magic Damage Reduced by 20
    • Cold Resist 75%
    • Half Freeze Duration

    -
    -
    -
    -
    Aprhodite's Girdle160Scarab Huskula -
    - -
    - -
    -
    -
    -

    • Aprhodite's Girdle
    • (Scarab Husk)
    • Level: 1
    • Level Required: 60
    • Item Code: ula
    • +300-500 Defense
    • +2 to Amazon Skill Levels
    • +2 to Sorceress Skill Levels
    • +2 to Assassin Skills
    • +30% Faster Run/Walk
    • +35 to Energy
    • +75 to Mana
    • +20% Faster Cast Rate

    -
    -
    -
    -
    Thoqqua's Slipper164scarabshell bootsuvb -
    - -
    - -
    -
    -
    -

    • Thoqqua's Slipper
    • (scarabshell boots)
    • Level: 1
    • Level Required: 64
    • Item Code: uvb
    • +75-120 Defense
    • 40% better chance of getting magic item
    • Fire Resist 10%
    • +35-50 to Life
    • +50% Faster Run/Walk

    -
    -
    -
    -
    Sandstorm Trek170scarabshell bootsuvb -
    - -
    - -
    -
    -
    -

    • Sandstorm Trek
    • (scarabshell boots)
    • Level: 1
    • Level Required: 70
    • Item Code: uvb
    • +140% Enhanced Defense
    • +20% Faster Run/Walk
    • +20% Faster Hit Recovery
    • +8 Maximum Stamina (Based on Character Level)
    • 50% Stamina Drain
    • Poison Resist 40%
    • Repairs 1 Durability In X seconds
    • +10-15 to Strength
    • +10-15 to Vitality

    -
    -
    -
    -
    Ambercall18scepterscp -
    - -
    - -
    -
    -
    -

    • Ambercall
    • (scepter)
    • Level: 1
    • Level Required: 8
    • Item Code: scp
    • +6-9 to Minimum Fire Damage
    • +15-20 to Maximum Fire Damage
    • +1 to Shout
    • +10 to Vitality
    • +10 to Dexterity

    -
    -
    -
    -
    Knell Striker15Scepterscp -
    - -
    - -
    -
    -
    -

    • Knell Striker
    • (Scepter)
    • Level: 1
    • Level Required: 5
    • Item Code: scp
    • 45% Chance of Crushing Blow
    • Fire Resist 20%
    • Poison Resist 20%
    • +15 to Mana
    • +35 to Attack Rating
    • +8-15 to Minimum Damage

    -
    -
    -
    -
    Angelic Sympathy2524scepterscp -
    - -
    - -
    -
    -
    -

    • Angelic Sympathy
    • (scepter)
    • Level: 25
    • Level Required: 24
    • Item Code: scp
    • Replenish Life +7
    • Level [sLvl] [skill] Aura When Equipped
    • Damage Reduced by 15%
    • Fire Resist 15%

    -
    -
    -
    -
    Briarblade18scimitarscm -
    - -
    - -
    -
    -
    -

    • Briarblade
    • (scimitar)
    • Level: 1
    • Level Required: 8
    • Item Code: scm
    • +100 to Minimum Poison Damage
    • 50% Chance of Open Wounds
    • +3-5 Life after each Kill
    • 15% Deadly Strike

    -
    -
    -
    -
    Anadek's Sword2426scimitarscm -
    - -
    - -
    -
    -
    -

    • Anadek's Sword
    • (scimitar)
    • Level: 24
    • Level Required: 26
    • Item Code: scm
    • +25-50 to Minimum Damage
    • +15% Increased Attack Speed
    • +25-40 to Minimum Fire Damage
    • Cold Resist 20%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Blood Crescent15Scimitarscm -
    - -
    - -
    -
    -
    -

    • Blood Crescent
    • (Scimitar)
    • Level: 1
    • Level Required: 5
    • Item Code: scm
    • Fire Resist 15%
    • +15 to Life
    • +4 to Light Radius
    • 33% Chance of Open Wounds
    • +15% Increased Attack Speed
    • 15% Life stolen per hit

    -
    -
    -
    -
    Martial Law133scissors katarskr -
    - -
    - -
    -
    -
    -

    • Martial Law
    • (scissors katar)
    • Level: 1
    • Level Required: 33
    • Item Code: skr
    • +3 to Martial Arts
    • +15 to Strength
    • +20 to Dexterity
    • +25 to Vitality
    • Damage Reduced by 10%
    • 20% Chance of Crushing Blow
    • 6% Deadly Strike (Based on Character Level)

    -
    -
    -
    -
    Troll's Touch127Scissors Katarskr -
    - -
    - -
    -
    -
    -

    • Troll's Touch
    • (Scissors Katar)
    • Level: 1
    • Level Required: 27
    • Item Code: skr
    • Replenish Life +25
    • 6% Life stolen per hit
    • 6% Mana stolen per hit
    • Regenerate Mana 75%
    • +2 to Assassin Skills
    • +15-30 to Minimum Damage

    -
    -
    -
    -
    Dark Demense3238scissors katarskr -
    - -
    - -
    -
    -
    -

    • Dark Demense
    • (scissors katar)
    • Level: 32
    • Level Required: 38
    • Item Code: skr
    • +1 to Martial Arts
    • +1 to Assassin Skills
    • +1 to All Skills
    • Hit blinds target +2
    • 11% Chance to cast level 4 Dim Vision when struck
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Path of the Nightwalker5570scissors quhab9qr -
    - -
    - -
    -
    -
    -

    • Path of the Nightwalker
    • (scissors quhab)
    • Level: 55
    • Level Required: 70
    • Item Code: 9qr
    • +5 to Maximum Damage (Based on Character Level)
    • 35% bonus to Attack Rating
    • +25% Faster Hit Recovery
    • +10-25 to Strength
    • Repairs 1 Durability In X seconds
    • +7 to Fade (Assassin Only)

    -
    -
    -
    -
    Fearsome Rumors154scissors quhab9qr -
    - -
    - -
    -
    -
    -

    • Fearsome Rumors
    • (scissors quhab)
    • Level: 1
    • Level Required: 54
    • Item Code: 9qr
    • +40% Increased Attack Speed
    • +3 to Dragon Claw (Assassin Only)
    • +3 to Weapon Block (Assassin Only)
    • Requirements -100%
    • +75 to Life
    • Poison Resist 30%

    -
    -
    -
    -
    Glitterkill149Scissors Quhab9qr -
    - -
    - -
    -
    -
    -

    • Glitterkill
    • (Scissors Quhab)
    • Level: 1
    • Level Required: 49
    • Item Code: 9qr
    • +2 to Assassin Skills
    • Magic Resist 20%
    • Fire Resist 25%
    • +25% Faster Run/Walk
    • +1 to Quickness (Assassin Only)
    • +1 to Cloak of Shadows (Assassin Only)
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Avalanche Strike189scissors suwayyah7qr -
    - -
    - -
    -
    -
    -

    • Avalanche Strike
    • (scissors suwayyah)
    • Level: 1
    • Level Required: 89
    • Item Code: 7qr
    • +200-250 to Minimum Cold Damage
    • 50% Chance to cast level 4 Glacial Spike on striking
    • Cold Resist 45%
    • Repairs 1 Durability In X seconds
    • 6% Life stolen per hit
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Torturer's Trust183Scissors Suwayyah7qr -
    - -
    - -
    -
    -
    -

    • Torturer's Trust
    • (Scissors Suwayyah)
    • Level: 1
    • Level Required: 83
    • Item Code: 7qr
    • +2 to All Skills
    • +1 to Martial Arts
    • Fire Resist 30%
    • +252 to Fire Arrow (Amazon Only)
    • Replenish Life +15
    • 25% better chance of getting magic item
    • 100% bonus to Attack Rating

    -
    -
    -
    -
    Stormlash182scourge7fl -
    - -
    - -
    -
    -
    -

    • Stormlash
    • (scourge)
    • Level: 1
    • Level Required: 82
    • Item Code: 7fl
    • +30% Increased Attack Speed
    • 15% Chance to cast level 10 on striking
    • 20% Chance to cast level 18 on striking
    • +1-473 to Minimum Lightning Damage
    • Attacker Takes Lightning Damage of 30
    • 33% Chance of Crushing Blow
    • +3-9 Lightning Absorb

    -
    -
    -
    -
    Horizon's Tornado170scourge7fl -
    - -
    - -
    -
    -
    -

    • Horizon's Tornado
    • (scourge)
    • Level: 1
    • Level Required: 70
    • Item Code: 7fl
    • +50% Increased Attack Speed
    • Slows target by 20%
    • 20% Chance to cast level 15 on striking
    • Requirements -20%
    • +1 to All Skills

    -
    -
    -
    -
    Savant Sin142scutumxrg -
    - -
    - -
    -
    -
    -

    • Savant Sin
    • (scutum)
    • Level: 1
    • Level Required: 42
    • Item Code: xrg
    • +120% Enhanced Defense
    • +1 to Paladin Skill Levels
    • +1 to Holy Shield
    • +20% Faster Hit Recovery
    • +5-15 to Minimum Damage
    • +10% Increased Attack Speed
    • Lightning Resist 35%

    -
    -
    -
    -
    Stormchaser135Scutumxrg -
    - -
    - -
    -
    -
    -

    • Stormchaser
    • (Scutum)
    • Level: 1
    • Level Required: 35
    • Item Code: xrg
    • +1-60 to Minimum Lightning Damage
    • 20% Increased Chance of Blocking
    • Half Freeze Duration
    • Lightning Resist 50%
    • +150 to Attack Rating
    • +160% Enhanced Defense
    • +10% Faster Block Rate
    • 4% Chance to cast level 6 Blizzard when struck
    • 4% Chance to cast level 5 Tornado when struck

    -
    -
    -
    -
    Spellbreaker139scutumxrg -
    - -
    - -
    -
    -
    -

    • Spellbreaker
    • (scutum)
    • Level: 1
    • Level Required: 39
    • Item Code: xrg
    • +80% Enhanced Defense
    • +1 to Sorceress Skill Levels
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • 15% Increased Chance of Blocking
    • +15% Faster Cast Rate
    • +4-7 to Mana after each Kill
    • Increase Maximum Mana 10%

    -
    -
    -
    -
    Slayer of Fields3026scythescy -
    - -
    - -
    -
    -
    -

    • Slayer of Fields
    • (scythe)
    • Level: 30
    • Level Required: 26
    • Item Code: scy
    • +1 to Druid Skills
    • Ignore Target's Defense
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Soul Harvest116Scythescy -
    - -
    - -
    -
    -
    -

    • Soul Harvest
    • (Scythe)
    • Level: 1
    • Level Required: 16
    • Item Code: scy
    • 30% Chance of Open Wounds
    • +45 to Attack Rating
    • Fire Resist 20%
    • 10% Mana stolen per hit
    • +5 to Energy

    -
    -
    -
    -
    Rebuker119scythescy -
    - -
    - -
    -
    -
    -

    • Rebuker
    • (scythe)
    • Level: 1
    • Level Required: 19
    • Item Code: scy
    • Knockback
    • Slows target by 20%
    • Hit blinds target +2

    -
    -
    -
    -
    Celestial Judgment181seraph rod7qs -
    - -
    - -
    -
    -
    -

    • Celestial Judgment
    • (seraph rod)
    • Level: 1
    • Level Required: 81
    • Item Code: 7qs
    • +10-500 to Minimum Lightning Damage
    • +300-400 to Minimum Fire Damage
    • +100-200 to Minimum Cold Damage
    • Freezes target +3
    • 9% Chance to cast level 2 Glacial Spike on striking
    • 3% Chance to cast level 7 Frozen Orb when struck
    • Cold Resist 80%
    • Fire Resist 50%

    -
    -
    -
    -
    Wrath Of Heaven177Seraph Rod7qs -
    - -
    - -
    -
    -
    -

    • Wrath Of Heaven
    • (Seraph Rod)
    • Level: 1
    • Level Required: 77
    • Item Code: 7qs
    • +20% Increased Attack Speed
    • +20% to Fire Skill Damage
    • +8 to
    • +8 to Fire Mastery
    • +15-30 Fire Absorb
    • Fire Resist 35%
    • 15% Increased Chance of Blocking

    -
    -
    -
    -
    Skin of the Vipermagi129SerpentSkin Armorxea -
    - -
    - -
    -
    -
    -

    • Skin of the Vipermagi
    • (SerpentSkin Armor)
    • Level: 1
    • Level Required: 29
    • Item Code: xea
    • +120% Enhanced Defense
    • Fire Resist 20%
    • +30% Faster Cast Rate
    • Magic Damage Reduced by 9
    • +1 to All Skills

    -
    -
    -
    -
    Anaconda Skin142serpentskin armorxea -
    - -
    - -
    -
    -
    -

    • Anaconda Skin
    • (serpentskin armor)
    • Level: 1
    • Level Required: 42
    • Item Code: xea
    • +110% Enhanced Defense
    • 20% Chance of Crushing Blow
    • +25% Faster Run/Walk
    • Poison Resist 25%
    • +15 to Strength
    • Damage Reduced by 10
    • Magic Damage Reduced by 10

    -
    -
    -
    -
    Scavanger's Carapace134serpentskin armorxea -
    - -
    - -
    -
    -
    -

    • Scavanger's Carapace
    • (serpentskin armor)
    • Level: 1
    • Level Required: 34
    • Item Code: xea
    • +95% Enhanced Defense
    • Repairs 1 Durability In X seconds
    • Damage Reduced by 10%
    • Cold Resist 35%
    • +10% to Maximum Cold Resist
    • +10 Defense (Based on Character Level)
    • +24% Damage to Undead (Based on Character Level)

    -
    -
    -
    -
    Fallen Hero's Disgrace143sextan trophyne8 -
    - -
    - -
    -
    -
    -

    • Fallen Hero's Disgrace
    • (sextan trophy)
    • Level: 1
    • Level Required: 43
    • Item Code: ne8
    • + Defense (Based on Character Level)
    • +2 to Necromancer Skill Levels
    • +30 to Dexterity
    • +30 to Strength
    • 25% Increased Chance of Blocking
    • Damage Reduced by 10
    • Magic Damage Reduced by 10
    • 100% Chance to cast level 37 Blizzard when you Die

    -
    -
    -
    -
    Rictus of the Joker136Sexton Trophyne8 -
    - -
    - -
    -
    -
    -

    • Rictus of the Joker
    • (Sexton Trophy)
    • Level: 1
    • Level Required: 36
    • Item Code: ne8
    • +100% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +30% Faster Block Rate
    • +1 to Curses
    • +2 to Necromancer Skill Levels

    -
    -
    -
    -
    Death Shade160Shadow Bow6lb -
    - -
    - -
    -
    -
    -

    • Death Shade
    • (Shadow Bow)
    • Level: 1
    • Level Required: 60
    • Item Code: 6lb
    • +25% Increased Attack Speed
    • +5 to Revive
    • +5 to Skeleton Mastery
    • Fire Resist 35%
    • Knockback

    -
    -
    -
    -
    Golgomere172shadow bow6lb -
    - -
    - -
    -
    -
    -

    • Golgomere
    • (shadow bow)
    • Level: 1
    • Level Required: 72
    • Item Code: 6lb
    • +35-70 to Minimum Damage
    • Requirements -60%
    • Fires Magic Arrows
    • +25% Faster Cast Rate
    • +10 to Mana (Based on Character Level)
    • +2 to Sorceress Skill Levels

    -
    -
    -
    -
    Steel Carapice177shadow plateuul -
    - -
    - -
    -
    -
    -

    • Steel Carapice
    • (shadow plate)
    • Level: 1
    • Level Required: 77
    • Item Code: uul
    • +190% Enhanced Defense
    • +20% Faster Hit Recovery
    • Damage Reduced by 9
    • Cold Resist 40%
    • Regenerate Mana 10%
    • Repairs 1 Durability In X seconds
    • 8% Chance to cast level 6 when struck

    -
    -
    -
    -
    Shadowtrick184shadow plateuul -
    - -
    - -
    -
    -
    -

    • Shadowtrick
    • (shadow plate)
    • Level: 1
    • Level Required: 84
    • Item Code: uul
    • +130% Enhanced Defense
    • +3 to Fade
    • +3 to Quickness
    • +3 to Teleport
    • +3 to Shout
    • +3 to Battle Orders
    • +2 to All Skills
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Bane's Dark Wisdom155shakouap -
    - -
    - -
    -
    -
    -

    • Bane's Dark Wisdom
    • (shako)
    • Level: 1
    • Level Required: 55
    • Item Code: uap
    • +100-125 Defense
    • +1 to All Skills
    • +50% to Experience Gained

    -
    -
    -
    -
    Harlequin Crest161Shakouap -
    - -
    - -
    -
    -
    -

    • Harlequin Crest
    • (Shako)
    • Level: 1
    • Level Required: 61
    • Item Code: uap
    • +2 to All Skills
    • +12 to Life (Based on Character Level)
    • +12 to Mana (Based on Character Level)
    • 50% better chance of getting magic item
    • Damage Reduced by 10%
    • +2 to Strength
    • +2 to Dexterity
    • +2 to Vitality
    • +2 to Energy

    -
    -
    -
    -
    Hexfire133Shamshir9sb -
    - -
    - -
    -
    -
    -

    • Hexfire
    • (Shamshir)
    • Level: 1
    • Level Required: 33
    • Item Code: 9sb
    • Level 6 Hydra (36/36 Charges)
    • Ignore Target's Defense
    • Fire Resist 25%
    • +10% to Maximum Fire Resist
    • +35-50 to Minimum Damage

    -
    -
    -
    -
    Locathah5543shamshir9sb -
    - -
    - -
    -
    -
    -

    • Locathah
    • (shamshir)
    • Level: 55
    • Level Required: 43
    • Item Code: 9sb
    • +8 to Maximum Damage (Based on Character Level)
    • +40% Increased Attack Speed
    • +20% Faster Block Rate
    • +20% Faster Cast Rate
    • +50-60 to Mana
    • +1 to All Skills

    -
    -
    -
    -
    Death of a Thousand Cuts138shamshir9sb -
    - -
    - -
    -
    -
    -

    • Death of a Thousand Cuts
    • (shamshir)
    • Level: 1
    • Level Required: 38
    • Item Code: 9sb
    • 11% Chance of Open Wounds (Based on Character Level)
    • 4% Chance of Crushing Blow (Based on Character Level)
    • +30% Increased Attack Speed
    • +6 to Blade Shield
    • 6% Life stolen per hit
    • 8% to Enemy Lightning Resistance
    • Lightning Resist 35%

    -
    -
    -
    -
    Razortail132Sharkskin Beltzvb -
    - -
    - -
    -
    -
    -

    • Razortail
    • (Sharkskin Belt)
    • Level: 1
    • Level Required: 32
    • Item Code: zvb
    • Attacker Takes Damage of (Based on Character Level) 8
    • +15 to Dexterity
    • +33% Piercing Attack
    • +15 Defense
    • +120% Enhanced Defense

    -
    -
    -
    -
    Megladon Wrap141sharkskin beltzvb -
    - -
    - -
    -
    -
    -

    • Megladon Wrap
    • (sharkskin belt)
    • Level: 1
    • Level Required: 41
    • Item Code: zvb
    • +10 Defense (Based on Character Level)
    • +6-10 Life after each Kill
    • 4% Life stolen per hit
    • 15% Chance of Crushing Blow
    • Lightning Resist (Based on Character Level) 6%
    • +10 to Dexterity

    -
    -
    -
    -
    Wave Whipper137sharkskin beltzvb -
    - -
    - -
    -
    -
    -

    • Wave Whipper
    • (sharkskin belt)
    • Level: 1
    • Level Required: 37
    • Item Code: zvb
    • +110% Enhanced Defense
    • Cold Resist 25%
    • 5% Chance of Crushing Blow
    • 5% Deadly Strike
    • +1 to Increased Stamina
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Road to Perdition1138sharkskin bootsxvb -
    - -
    - -
    -
    -
    -

    • Road to Perdition1
    • (sharkskin boots)
    • Level: 1
    • Level Required: 38
    • Item Code: xvb
    • +120% Enhanced Defense
    • +15% Faster Run/Walk
    • +25% Faster Hit Recovery
    • +20 to Dexterity
    • Repairs 1 Durability In X seconds
    • +4% to Experience Gained
    • Level 20 Sacrifice (250/250 Charges)

    -
    -
    -
    -
    Asheara's Slippers145sharkskin bootsxvb -
    - -
    - -
    -
    -
    -

    • Asheara's Slippers
    • (sharkskin boots)
    • Level: 1
    • Level Required: 45
    • Item Code: xvb
    • +110% Enhanced Defense
    • +25-40 Defense
    • Poison Resist 25%
    • Cold Resist 30%
    • +25% Faster Run/Walk
    • +20% Faster Hit Recovery
    • +10% to Cold Skill Damage

    -
    -
    -
    -
    Waterwalk132Sharkskin Bootsxvb -
    - -
    - -
    -
    -
    -

    • Waterwalk
    • (Sharkskin Boots)
    • Level: 1
    • Level Required: 32
    • Item Code: xvb
    • +100 Defense vs. Missile
    • +20% Faster Run/Walk
    • +15 to Dexterity
    • +180% Enhanced Defense
    • +45-65 to Life
    • +40 Maximum Stamina
    • +5% to Maximum Fire Resist
    • Heal Stamina Plus 50%

    -
    -
    -
    -
    Conspiracy of Thieves139sharkskin glovesxvg -
    - -
    - -
    -
    -
    -

    • Conspiracy of Thieves
    • (sharkskin gloves)
    • Level: 1
    • Level Required: 39
    • Item Code: xvg
    • +125% Enhanced Defense
    • +25 to Dexterity
    • 20% better chance of getting magic item
    • +10-15 Fire Absorb
    • +10-15 Cold Absorb
    • +10-15 Lightning Absorb
    • +20-40 Defense

    -
    -
    -
    -
    Gravepalm132Sharkskin Glovesxvg -
    - -
    - -
    -
    -
    -

    • Gravepalm
    • (Sharkskin Gloves)
    • Level: 1
    • Level Required: 32
    • Item Code: xvg
    • +10 to Energy
    • +10 to Strength
    • +100% Damage to Undead
    • +100-200 to Attack Rating against Undead
    • +140% Enhanced Defense

    -
    -
    -
    -
    Lady of the Lake143sharkskin glovesxvg -
    - -
    - -
    -
    -
    -

    • Lady of the Lake
    • (sharkskin gloves)
    • Level: 1
    • Level Required: 43
    • Item Code: xvg
    • +120% Enhanced Defense
    • +1 to Sorceress Skill Levels
    • +1 to Amazon Skill Levels
    • +1 to Assassin Skills
    • +40-50 to Mana
    • +15% Faster Cast Rate
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Bloodlust Frenzy159sharktooth armorxld -
    - -
    - -
    -
    -
    -

    • Bloodlust Frenzy
    • (sharktooth armor)
    • Level: 1
    • Level Required: 59
    • Item Code: xld
    • +185-235 Defense
    • +20% Increased Attack Speed
    • +1 to All Skills
    • +1 to Masteries
    • +1 to Frenzy (Barbarian Only)
    • 6% Life stolen per hit
    • Increase Maximum Life 10%

    -
    -
    -
    -
    Seaflame155sharktooth armorxld -
    - -
    - -
    -
    -
    -

    • Seaflame
    • (sharktooth armor)
    • Level: 1
    • Level Required: 55
    • Item Code: xld
    • +150% Enhanced Defense
    • Fire Resist 50%
    • Magic Damage Reduced by 12
    • +8-12 Life after each Kill
    • Replenish Life +10
    • Regenerate Mana 50%
    • 60% better chance of getting magic item

    -
    -
    -
    -
    Toothrow148Sharktooth Armorxld -
    - -
    - -
    -
    -
    -

    • Toothrow
    • (Sharktooth Armor)
    • Level: 1
    • Level Required: 48
    • Item Code: xld
    • Attacker Takes Damage of 20
    • +40-60 Defense
    • +10 to Strength
    • 40% Chance of Open Wounds
    • Fire Resist 15%
    • +160% Enhanced Defense

    -
    -
    -
    -
    Sanctuary176Shillelah6bs -
    - -
    - -
    -
    -
    -

    • Sanctuary
    • (Shillelah)
    • Level: 1
    • Level Required: 76
    • Item Code: 6bs
    • +20% Faster Cast Rate
    • +220 to Mana
    • +350-550 Defense
    • Damage Reduced by 50%
    • +2 to Sorceress Skill Levels
    • Increase Maximum Mana 25%

    -
    -
    -
    -
    Summoner's Risk179shillelah6bs -
    - -
    - -
    -
    -
    -

    • Summoner's Risk
    • (shillelah)
    • Level: 1
    • Level Required: 79
    • Item Code: 6bs
    • +6 to BloodGolem
    • +20 to Golem Mastery
    • 35% Damage Taken Goes To Mana
    • +30% Faster Cast Rate
    • Fire Resist 100%
    • +40% Faster Hit Recovery
    • Replenish Life +3

    -
    -
    -
    -
    Willowsting122short battle bowsbb -
    - -
    - -
    -
    -
    -

    • Willowsting
    • (short battle bow)
    • Level: 1
    • Level Required: 22
    • Item Code: sbb
    • 12% Chance to cast level 7 Teeth when struck
    • Requirements -25%
    • +20% Faster Hit Recovery
    • 6% Life stolen per hit

    -
    -
    -
    -
    Shayira's Flight2829short battle bowsbb -
    - -
    - -
    -
    -
    -

    • Shayira's Flight
    • (short battle bow)
    • Level: 28
    • Level Required: 29
    • Item Code: sbb
    • +80-100 to Minimum Fire Damage
    • +10-200 to Minimum Lightning Damage
    • +40-50 to Minimum Cold Damage
    • +10-20 to Minimum Damage
    • +5 to Strength

    -
    -
    -
    -
    Pullspite119Short Battle Bowsbb -
    - -
    - -
    -
    -
    -

    • Pullspite
    • (Short Battle Bow)
    • Level: 1
    • Level Required: 19
    • Item Code: sbb
    • +1-30 to Minimum Lightning Damage
    • +8 to Strength
    • +28 to Attack Rating
    • +25% Piercing Attack
    • Lightning Resist 25%

    -
    -
    -
    -
    Pluckeye14Short Bowsbw -
    - -
    - -
    -
    -
    -

    • Pluckeye
    • (Short Bow)
    • Level: 1
    • Level Required: 4
    • Item Code: sbw
    • +28 to Attack Rating
    • +10 to Life
    • +2 to Light Radius
    • 3% Mana stolen per hit
    • +2 to Mana after each Kill

    -
    -
    -
    -
    Freedom's Flight2425short bowsbw -
    - -
    - -
    -
    -
    -

    • Freedom's Flight
    • (short bow)
    • Level: 24
    • Level Required: 25
    • Item Code: sbw
    • +20-40 to Minimum Damage
    • +20% Increased Attack Speed
    • +1 to Bow and Crossbow Skills
    • 50% bonus to Attack Rating
    • +10 to Magic Arrow (Amazon Only)

    -
    -
    -
    -
    Violetwing17short bowsbw -
    - -
    - -
    -
    -
    -

    • Violetwing
    • (short bow)
    • Level: 1
    • Level Required: 7
    • Item Code: sbw
    • +4-8 to Minimum Damage
    • +15% Increased Attack Speed
    • +3 to Magic Arrow (Amazon Only)
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Whichwild String139Short Siege Bow8s8 -
    - -
    - -
    -
    -
    -

    • Whichwild String
    • (Short Siege Bow)
    • Level: 1
    • Level Required: 39
    • Item Code: 8s8
    • 2% Chance to cast level 5 Amplify Damage on striking
    • Fire Resist 40%
    • 8% Deadly Strike (Based on Character Level)
    • Fires Magic Arrows

    -
    -
    -
    -
    Pride's Paradox145short siege bow8s8 -
    - -
    - -
    -
    -
    -

    • Pride's Paradox
    • (short siege bow)
    • Level: 1
    • Level Required: 45
    • Item Code: 8s8
    • Knockback
    • +1 to Minimum Cold Damage
    • Freezes target +3
    • +30% Piercing Attack

    -
    -
    -
    -
    Hailstrike5552short siege bow8s8 -
    - -
    - -
    -
    -
    -

    • Hailstrike
    • (short siege bow)
    • Level: 55
    • Level Required: 52
    • Item Code: 8s8
    • +35-70 to Minimum Damage
    • +3 to Cold Arrow (Amazon Only)
    • +5 to Ice Arrow (Amazon Only)
    • 4% Chance to cast level 1 Freezing Arrow when struck
    • 40% better chance of getting magic item

    -
    -
    -
    -
    Chaoskiller2627short spearssp -
    - -
    - -
    -
    -
    -

    • Chaoskiller
    • (short spear)
    • Level: 26
    • Level Required: 27
    • Item Code: ssp
    • +25-50 to Minimum Damage
    • Replenishes quantity
    • Increased Stack Size
    • Slain Monsters Rest in Peace
    • +2% to Experience Gained
    • Ignore Target's Defense

    -
    -
    -
    -
    Teeth of Infinity121short spearssp -
    - -
    - -
    -
    -
    -

    • Teeth of Infinity
    • (short spear)
    • Level: 1
    • Level Required: 21
    • Item Code: ssp
    • Replenishes quantity
    • Increased Stack Size
    • +5 to Teeth
    • Level 30 Teeth (250/250 Charges)
    • +20% Increased Attack Speed
    • 7% Life stolen per hit

    -
    -
    -
    -
    Pridebreaker117Short Spearssp -
    - -
    - -
    -
    -
    -

    • Pridebreaker
    • (Short Spear)
    • Level: 1
    • Level Required: 17
    • Item Code: ssp
    • Replenishes quantity
    • +75% Damage to Demons
    • +75 to Attack Rating
    • Increased Stack Size

    -
    -
    -
    -
    Bane Ash13Short Staffsst -
    - -
    - -
    -
    -
    -

    • Bane Ash
    • (Short Staff)
    • Level: 1
    • Level Required: 3
    • Item Code: sst
    • +4 to Minimum Fire Damage
    • +6 to Maximum Fire Damage
    • Fire Resist 50%
    • +30 to Mana
    • +20% Increased Attack Speed
    • +5 to Fire Bolt (Sorceress Only)
    • +2 to Warmth (Sorceress Only)

    -
    -
    -
    -
    Puzzler's Mystery16short staffsst -
    - -
    - -
    -
    -
    -

    • Puzzler's Mystery
    • (short staff)
    • Level: 1
    • Level Required: 6
    • Item Code: sst
    • +5-10 to Minimum Damage
    • +36 to Throw ( Only)
    • +36 to Throw ( Only)
    • +25 to Mana
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Invoker2424short staffsst -
    - -
    - -
    -
    -
    -

    • Invoker
    • (short staff)
    • Level: 24
    • Level Required: 24
    • Item Code: sst
    • +20% Increased Attack Speed
    • +50% Faster Cast Rate
    • Increase Maximum Mana 15%

    -
    -
    -
    -
    Deviljack15short swordssd -
    - -
    - -
    -
    -
    -

    • Deviljack
    • (short sword)
    • Level: 1
    • Level Required: 5
    • Item Code: ssd
    • +100% Damage to Demons
    • +3% to Experience Gained
    • +10 to Life

    -
    -
    -
    -
    Epee of Speed2324short swordssd -
    - -
    - -
    -
    -
    -

    • Epee of Speed
    • (short sword)
    • Level: 23
    • Level Required: 24
    • Item Code: ssd
    • +25-50 to Minimum Damage
    • +30% Increased Attack Speed
    • +30% Faster Hit Recovery
    • +20% Faster Run/Walk
    • Level 8 Stun (100/100 Charges)
    • 20% Increased Chance of Blocking

    -
    -
    -
    -
    Rixots Keen12Short Swordssd -
    - -
    - -
    -
    -
    -

    • Rixots Keen
    • (Short Sword)
    • Level: 1
    • Level Required: 2
    • Item Code: ssd
    • 20% bonus to Attack Rating
    • +2-4 to Light Radius
    • 25% Chance of Crushing Blow
    • +25 Defense

    -
    -
    -
    -
    Hellclap126Short War Bowswb -
    - -
    - -
    -
    -
    -

    • Hellclap
    • (Short War Bow)
    • Level: 1
    • Level Required: 26
    • Item Code: swb
    • +10% Increased Attack Speed
    • +15 to Minimum Fire Damage
    • +30-50 to Maximum Fire Damage
    • +50-75 to Attack Rating
    • Fire Resist 40%
    • +12 to Dexterity

    -
    -
    -
    -
    Sylvan Battle Bow3035short war bowswb -
    - -
    - -
    -
    -
    -

    • Sylvan Battle Bow
    • (short war bow)
    • Level: 30
    • Level Required: 35
    • Item Code: swb
    • +35-70 to Minimum Damage
    • +30% Increased Attack Speed
    • Increase Maximum Life 10%
    • Increase Maximum Mana 20%
    • +2 to Ice Arrow
    • +1 to Amazon Skill Levels
    • +1 to Bow and Crossbow Skills

    -
    -
    -
    -
    Ranger's Sting129short war bowswb -
    - -
    - -
    -
    -
    -

    • Ranger's Sting
    • (short war bow)
    • Level: 1
    • Level Required: 29
    • Item Code: swb
    • +2 to Barbarian Skill Levels
    • +20% Increased Attack Speed
    • +6 to Strafe
    • +35 to Dexterity
    • 6% Mana stolen per hit

    -
    -
    -
    -
    Raven Myst143siege crossbow8mx -
    - -
    - -
    -
    -
    -

    • Raven Myst
    • (siege crossbow)
    • Level: 1
    • Level Required: 43
    • Item Code: 8mx
    • +13 to Maximum Damage (Based on Character Level)
    • +30% Increased Attack Speed
    • +5 to Raven
    • Level [sLvl] [skill] Aura When Equipped
    • Knockback

    -
    -
    -
    -
    Giant Hair Crossbow5553siege crossbow8mx -
    - -
    - -
    -
    -
    -

    • Giant Hair Crossbow
    • (siege crossbow)
    • Level: 55
    • Level Required: 53
    • Item Code: 8mx
    • +40% Increased Attack Speed
    • Ignore Target's Defense
    • 6% Life stolen per hit
    • Requirements 15%
    • 10% to Enemy Cold Resistance

    -
    -
    -
    -
    Pus Spiter136Siege Crossbow8mx -
    - -
    - -
    -
    -
    -

    • Pus Spiter
    • (Siege Crossbow)
    • Level: 1
    • Level Required: 36
    • Item Code: 8mx
    • +192 to Minimum Poison Damage
    • 4% Chance to cast level 1 Lower Resist on striking
    • +2 to Necromancer Skill Levels
    • Requirements -60%
    • 9% Chance to cast level 6 Poison Nova when struck
    • +10% Increased Attack Speed
    • +10 to Attack Rating (Based on Character Level)

    -
    -
    -
    -
    Shapeshifter169silver-edged axe7ba -
    - -
    - -
    -
    -
    -

    • Shapeshifter
    • (silver-edged axe)
    • Level: 1
    • Level Required: 69
    • Item Code: 7ba
    • +40% Increased Attack Speed
    • +10 to Shape Shifting (Druid Only)
    • Increase Maximum Life 40%

    -
    -
    -
    -
    Ethereal Edge162silver-edged axe7ba -
    - -
    - -
    -
    -
    -

    • Ethereal Edge
    • (silver-edged axe)
    • Level: 1
    • Level Required: 62
    • Item Code: 7ba
    • +25% Increased Attack Speed
    • +10-12 Fire Absorb
    • +150% Damage to Demons
    • +5-10 Life after each Demon Kill
    • +270-350 to Attack Rating

    -
    -
    -
    -
    Hatemonger138Simbilan9s9 -
    - -
    - -
    -
    -
    -

    • Hatemonger
    • (Simbilan)
    • Level: 1
    • Level Required: 38
    • Item Code: 9s9
    • +200-300 Defense vs. Melee
    • Replenish Life +10
    • 7% Mana stolen per hit
    • 7% Life stolen per hit
    • +5 to Attract

    -
    -
    -
    -
    Cursed One147simbilan9s9 -
    - -
    - -
    -
    -
    -

    • Cursed One
    • (simbilan)
    • Level: 1
    • Level Required: 47
    • Item Code: 9s9
    • Replenishes quantity
    • Increased Stack Size
    • 12% Chance to cast level 7 Confuse when struck
    • Replenish Life +-1
    • +6 to Maximum Damage (Based on Character Level)
    • +15-25 to Strength

    -
    -
    -
    -
    Artimus's Spiculum5561simbilan9s9 -
    - -
    - -
    -
    -
    -

    • Artimus's Spiculum
    • (simbilan)
    • Level: 55
    • Level Required: 61
    • Item Code: 9s9
    • +40-80 to Minimum Damage
    • +6 to Maximum Damage (Based on Character Level)
    • Increased Stack Size
    • 35% better chance of getting magic item
    • 25% to Enemy Lightning Resistance
    • +10% to Lightning Skill Damage

    -
    -
    -
    -
    Devourer of Dreams113skull capskp -
    - -
    - -
    -
    -
    -

    • Devourer of Dreams
    • (skull cap)
    • Level: 1
    • Level Required: 13
    • Item Code: skp
    • +15-25 Defense
    • +15% Faster Cast Rate
    • +1 to Warmth
    • Replenish Life +3
    • Knockback

    -
    -
    -
    -
    Liespreader116skull capskp -
    - -
    - -
    -
    -
    -

    • Liespreader
    • (skull cap)
    • Level: 1
    • Level Required: 16
    • Item Code: skp
    • +30-40 Defense
    • +15 to Life
    • +1 to Passive and Magic Skills
    • +25 to Life
    • +25 to Mana

    -
    -
    -
    -
    Tarnhelm110Skull Capskp -
    - -
    - -
    -
    -
    -

    • Tarnhelm
    • (Skull Cap)
    • Level: 1
    • Level Required: 10
    • Item Code: skp
    • 25% better chance of getting magic item
    • +1 to All Skills

    -
    -
    -
    -
    Hecuba's Tresses179sky spiritdre -
    - -
    - -
    -
    -
    -

    • Hecuba's Tresses
    • (sky spirit)
    • Level: 1
    • Level Required: 79
    • Item Code: dre
    • +240-300 Defense
    • +4 to Druid Skills

    -
    -
    -
    -
    Ravenlore174sky spiritdre -
    - -
    - -
    -
    -
    -

    • Ravenlore
    • (sky spirit)
    • Level: 1
    • Level Required: 74
    • Item Code: dre
    • +120% Enhanced Defense
    • Fire Resist 15%
    • +3 to Elemental Skills
    • +20-30 to Energy
    • 10% to Enemy Fire Resistance
    • +7 to ( Only)
    • +2 to Druid Skills
    • +5% to Experience Gained

    -
    -
    -
    -
    Vanguard151slayer guardbaa -
    - -
    - -
    -
    -
    -

    • Vanguard
    • (slayer guard)
    • Level: 1
    • Level Required: 51
    • Item Code: baa
    • +150-190 Defense
    • +1 to Barbarian Skill Levels
    • +126 to Left Hand Swing ( Only)
    • +126 to Left Hand Throw ( Only)
    • +126 to Unsummon ( Only)
    • Damage Reduced by 20
    • Magic Resist 20%
    • +10-20 Fire Absorb
    • 25% Increased Chance of Blocking

    -
    -
    -
    -
    Arreat's Face142Slayer Guardbaa -
    - -
    - -
    -
    -
    -

    • Arreat's Face
    • (Slayer Guard)
    • Level: 1
    • Level Required: 42
    • Item Code: baa
    • +2 to Barbarian Skill Levels
    • +2 to Combat Skills
    • +150% Enhanced Defense
    • +30% Faster Hit Recovery
    • 20% bonus to Attack Rating
    • +20 to Strength
    • +20 to Dexterity
    • 3% Life stolen per hit
    • Fire Resist 30%

    -
    -
    -
    -
    Moon Blade164Small Crescent7ax -
    - -
    - -
    -
    -
    -

    • Moon Blade
    • (Small Crescent)
    • Level: 1
    • Level Required: 64
    • Item Code: 7ax
    • 15% Increased Chance of Blocking
    • +15% Faster Block Rate
    • +20% Faster Hit Recovery
    • +3 to
    • Fire Resist 20%

    -
    -
    -
    -
    Death Slaad7171small crescent7ax -
    - -
    - -
    -
    -
    -

    • Death Slaad
    • (small crescent)
    • Level: 71
    • Level Required: 71
    • Item Code: 7ax
    • +8 to Maximum Damage (Based on Character Level)
    • +60% Increased Attack Speed
    • Slain Monsters Rest in Peace

    -
    -
    -
    -
    Skein of Deceit111small shieldsml -
    - -
    - -
    -
    -
    -

    • Skein of Deceit
    • (small shield)
    • Level: 1
    • Level Required: 11
    • Item Code: sml
    • +25-35 Defense
    • 15% Increased Chance of Blocking
    • +20% Faster Block Rate
    • +1 to Fire Bolt (Sorceress Only)
    • +1 to Charged Bolt (Sorceress Only)
    • +1 to Ice Bolt (Sorceress Only)
    • +25 to Mana

    -
    -
    -
    -
    Umbral Disk17Small Shieldsml -
    - -
    - -
    -
    -
    -

    • Umbral Disk
    • (Small Shield)
    • Level: 1
    • Level Required: 7
    • Item Code: sml
    • Hit blinds target +1
    • +10 to Dexterity
    • +30-40 Defense
    • +20-30 to Life
    • +-2 to Light Radius
    • +40% Enhanced Defense
    • 30% Increased Chance of Blocking

    -
    -
    -
    -
    Golgomere's Shield114small shieldsml -
    - -
    - -
    -
    -
    -

    • Golgomere's Shield
    • (small shield)
    • Level: 1
    • Level Required: 14
    • Item Code: sml
    • +100% Enhanced Defense
    • +20% Faster Block Rate
    • +5-8 Life after each Kill
    • Regenerate Mana 50%
    • +10% to Cold Skill Damage
    • Cold Resist 25%
    • +20 to Life

    -
    -
    -
    -
    Soul Stinger118Smoked Sphereob3 -
    - -
    - -
    -
    -
    -

    • Soul Stinger
    • (Smoked Sphere)
    • Level: 1
    • Level Required: 18
    • Item Code: ob3
    • +1 to Sorceress Skill Levels
    • Slain Monsters Rest in Peace
    • +2 to Weaken
    • 75% Chance to cast level 5 Amplify Damage on striking
    • +10-20 to Minimum Damage
    • 35% Mana stolen per hit

    -
    -
    -
    -
    Revoker123smoked sphereob3 -
    - -
    - -
    -
    -
    -

    • Revoker
    • (smoked sphere)
    • Level: 1
    • Level Required: 23
    • Item Code: ob3
    • +1 to All Skills
    • 20% better chance of getting magic item
    • +25% Faster Cast Rate
    • +10% to Lightning Skill Damage
    • Fire Resist 20%
    • +35-50 to Life
    • Level 8 Shout (60/60 Charges)

    -
    -
    -
    -
    Desecration Sigil150Sparkling Ballob9 -
    - -
    - -
    -
    -
    -

    • Desecration Sigil
    • (Sparkling Ball)
    • Level: 1
    • Level Required: 50
    • Item Code: ob9
    • +5 to Skeleton Mastery
    • +1 to Revive
    • +6 to Raise Skeletal Mage
    • +40% Faster Cast Rate
    • +10 to Life
    • +8 to Mana (Based on Character Level)
    • +2 to Sorceress Skill Levels
    • +1 to Grim Ward

    -
    -
    -
    -
    Manna from Heaven148sparkling ballob9 -
    - -
    - -
    -
    -
    -

    • Manna from Heaven
    • (sparkling ball)
    • Level: 1
    • Level Required: 48
    • Item Code: ob9
    • +1 to Sorceress Skill Levels
    • +5% to Maximum Fire Resist
    • Fire Resist 50%
    • +20 to Mana (Based on Character Level)
    • 10% Chance to cast level 12 Energy Shield when struck
    • +15% Faster Hit Recovery
    • +10-20 Magic Absorb
    • Poison Length Reduced by 50%

    -
    -
    -
    -
    Sleepthorn2018spearspr -
    - -
    - -
    -
    -
    -

    • Sleepthorn
    • (spear)
    • Level: 20
    • Level Required: 18
    • Item Code: spr
    • +35-70 to Minimum Damage
    • Hit blinds target +3
    • Slows target by 80%
    • Poison Resist 30%
    • +115% Increased Attack Speed

    -
    -
    -
    -
    Zealot's Branch19spearspr -
    - -
    - -
    -
    -
    -

    • Zealot's Branch
    • (spear)
    • Level: 1
    • Level Required: 9
    • Item Code: spr
    • +20% Increased Attack Speed
    • +3 to Zeal (Paladin Only)
    • Poison Resist 15%
    • +10 to Vitality
    • +10 to Strength

    -
    -
    -
    -
    The Dragon Chang15Spearspr -
    - -
    - -
    -
    -
    -

    • The Dragon Chang
    • (Spear)
    • Level: 1
    • Level Required: 5
    • Item Code: spr
    • +35 to Attack Rating
    • +2 to Light Radius
    • +100% Damage to Undead
    • +3-6 to Minimum Fire Damage

    -
    -
    -
    -
    Dragon Turtle2932spetumspt -
    - -
    - -
    -
    -
    -

    • Dragon Turtle
    • (spetum)
    • Level: 29
    • Level Required: 32
    • Item Code: spt
    • +50-100 to Minimum Damage
    • Fire Resist 20%
    • Damage Reduced by 15%
    • +1 to Barbarian Skill Levels
    • 30% better chance of getting magic item
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Lance of Yaggai122Spetumspt -
    - -
    - -
    -
    -
    -

    • Lance of Yaggai
    • (Spetum)
    • Level: 1
    • Level Required: 22
    • Item Code: spt
    • Attacker Takes Damage of 8
    • +1 to Minimum Lightning Damage
    • +60 to Maximum Lightning Damage
    • Fire Resist 15%
    • +40% Increased Attack Speed
    • +15-40 to Minimum Damage

    -
    -
    -
    -
    Ruemonger126spetumspt -
    - -
    - -
    -
    -
    -

    • Ruemonger
    • (spetum)
    • Level: 1
    • Level Required: 26
    • Item Code: spt
    • +10-20 to Minimum Damage
    • Hit blinds target +1
    • +2 to Spear Mastery
    • +1 to All Skills
    • +15% to Lightning Skill Damage
    • 20% to Enemy Lightning Resistance

    -
    -
    -
    -
    Confusion Flight5565spiculum9gl -
    - -
    - -
    -
    -
    -

    • Confusion Flight
    • (spiculum)
    • Level: 55
    • Level Required: 65
    • Item Code: 9gl
    • +45-90 to Minimum Damage
    • +7 to Maximum Damage (Based on Character Level)
    • Increased Stack Size
    • Replenishes quantity
    • Hit blinds target +2
    • +20% Increased Attack Speed
    • Damage Reduced by 15
    • Magic Damage Reduced by 25

    -
    -
    -
    -
    Warbreeder141Spiculum9gl -
    - -
    - -
    -
    -
    -

    • Warbreeder
    • (Spiculum)
    • Level: 1
    • Level Required: 41
    • Item Code: 9gl
    • Replenishes quantity
    • Fire Resist 40%
    • +75 to Life
    • +6 to Charged Strike
    • 35% to Enemy Lightning Resistance
    • Slows target by 15%
    • +1-250 to Minimum Lightning Damage

    -
    -
    -
    -
    Blessed One150spiculum9gl -
    - -
    - -
    -
    -
    -

    • Blessed One
    • (spiculum)
    • Level: 1
    • Level Required: 50
    • Item Code: 9gl
    • Replenishes quantity
    • Increased Stack Size
    • Level [sLvl] [skill] Aura When Equipped
    • 25% Increased Chance of Blocking
    • +70-100 Defense
    • +10 to Strength
    • +1 to All Skills

    -
    -
    -
    -
    Black Widow151Spider Bow6sb -
    - -
    - -
    -
    -
    -

    • Black Widow
    • (Spider Bow)
    • Level: 1
    • Level Required: 51
    • Item Code: 6sb
    • +20% Increased Attack Speed
    • +900 to Minimum Poison Damage
    • Slows target by 25%
    • +50% Faster Run/Walk
    • +4 to Dexterity (Based on Character Level)

    -
    -
    -
    -
    Arachnid's Bite165spider bow6sb -
    - -
    - -
    -
    -
    -

    • Arachnid's Bite
    • (spider bow)
    • Level: 1
    • Level Required: 65
    • Item Code: 6sb
    • 50% Chance of Open Wounds
    • +750 to Minimum Poison Damage
    • +56 to Maximum Poison Damage (Based on Character Level)
    • Hit blinds target +3
    • +15% Faster Hit Recovery
    • +2 to All Skills

    -
    -
    -
    -
    Duskwreath160spiderweb sashulc -
    - -
    - -
    -
    -
    -

    • Duskwreath
    • (spiderweb sash)
    • Level: 1
    • Level Required: 60
    • Item Code: ulc
    • +100-150 Defense
    • Fire Resist 35%
    • +20% Faster Hit Recovery
    • +15% Faster Cast Rate
    • +30 to Energy

    -
    -
    -
    -
    Arachnid Mesh155spiderweb sashulc -
    - -
    - -
    -
    -
    -

    • Arachnid Mesh
    • (spiderweb sash)
    • Level: 1
    • Level Required: 55
    • Item Code: ulc
    • +90% Enhanced Defense
    • +20% Faster Cast Rate
    • Level 3 (11/11 Charges)
    • +1 to All Skills
    • Slows target by 10%
    • Increase Maximum Mana 5%

    -
    -
    -
    -
    Stoutnail15Spiked Clubspc -
    - -
    - -
    -
    -
    -

    • Stoutnail
    • (Spiked Club)
    • Level: 1
    • Level Required: 5
    • Item Code: spc
    • Attacker Takes Damage of 3
    • +7-12 to Vitality
    • Magic Damage Reduced by 2

    -
    -
    -
    -
    Oakheart19spiked clubspc -
    - -
    - -
    -
    -
    -

    • Oakheart
    • (spiked club)
    • Level: 1
    • Level Required: 9
    • Item Code: spc
    • Damage Reduced by 8%
    • Damage Reduced by 3
    • Magic Damage Reduced by 3
    • +20-30 to Life
    • Replenish Life +3

    -
    -
    -
    -
    Troll's Nail2830spiked clubspc -
    - -
    - -
    -
    -
    -

    • Troll's Nail
    • (spiked club)
    • Level: 28
    • Level Required: 30
    • Item Code: spc
    • Replenish Life +6
    • Regenerate Mana 60%
    • +344 to Minimum Poison Damage
    • Fire Resist 20%
    • Damage Reduced by 10

    -
    -
    -
    -
    Debtfinisher118spiked shieldspk -
    - -
    - -
    -
    -
    -

    • Debtfinisher
    • (spiked shield)
    • Level: 1
    • Level Required: 18
    • Item Code: spk
    • +110% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +25% Faster Block Rate
    • +1 to Zeal
    • +1 to Paladin Skill Levels
    • +1 to Sacrifice (Paladin Only)
    • +1 to Defiance (Paladin Only)
    • +30-40 Defense

    -
    -
    -
    -
    Fanged Shield122spiked shieldspk -
    - -
    - -
    -
    -
    -

    • Fanged Shield
    • (spiked shield)
    • Level: 1
    • Level Required: 22
    • Item Code: spk
    • +100% Enhanced Defense
    • Attacker Takes Damage of (Based on Character Level) 8
    • +20% Faster Block Rate
    • +1 to All Skills
    • Ignore Target's Defense
    • +25-35 to Mana
    • 30% Chance of Open Wounds

    -
    -
    -
    -
    Swordback Hold115Spiked Shieldspk -
    - -
    - -
    -
    -
    -

    • Swordback Hold
    • (Spiked Shield)
    • Level: 1
    • Level Required: 15
    • Item Code: spk
    • Attacker Takes Damage of 5
    • 20% Increased Chance of Blocking
    • 50% Chance of Open Wounds
    • +30% Enhanced Defense
    • Attacker Takes Damage of 5
    • +10-30 Defense

    -
    -
    -
    -
    Veil of Steel175Spired Helmuhm -
    - -
    - -
    -
    -
    -

    • Veil of Steel
    • (Spired Helm)
    • Level: 1
    • Level Required: 75
    • Item Code: uhm
    • Fire Resist 50%
    • +60% Enhanced Defense
    • +15 to Strength
    • +15 to Vitality
    • +-4 to Light Radius
    • +140 Defense
    • +-30 to Mana

    -
    -
    -
    -
    Nightwing's Veil186spired helmuhm -
    - -
    - -
    -
    -
    -

    • Nightwing's Veil
    • (spired helm)
    • Level: 1
    • Level Required: 86
    • Item Code: uhm
    • +90% Enhanced Defense
    • +2 to All Skills
    • +10-20 to Dexterity
    • +5-9 Cold Absorb
    • Half Freeze Duration
    • +8% to Cold Skill Damage
    • Requirements -50%

    -
    -
    -
    -
    Lion's Pride130spirit maskdr5 -
    - -
    - -
    -
    -
    -

    • Lion's Pride
    • (spirit mask)
    • Level: 1
    • Level Required: 30
    • Item Code: dr5
    • +120% Enhanced Defense
    • +20 to Strength
    • 20% Deadly Strike
    • +20% Faster Hit Recovery
    • +6 to Strength (Based on Character Level)
    • 30% better chance of getting magic item

    -
    -
    -
    -
    Wraith Whisper125Spirit Maskdr5 -
    - -
    - -
    -
    -
    -

    • Wraith Whisper
    • (Spirit Mask)
    • Level: 1
    • Level Required: 25
    • Item Code: dr5
    • +80% Enhanced Defense
    • +1 to Druid Skills
    • +1 to Elemental Skills
    • +3-5 to Light Radius
    • Repairs 1 Durability In X seconds
    • Cold Resist (Based on Character Level) 8%

    -
    -
    -
    -
    Starsong126splint mailspl -
    - -
    - -
    -
    -
    -

    • Starsong
    • (splint mail)
    • Level: 1
    • Level Required: 26
    • Item Code: spl
    • +205-220 Defense
    • +25-50 to Life
    • +25-55 to Mana
    • +3-5 to Mana after each Kill
    • +8-12 Life after each Kill
    • Poison Resist 30%

    -
    -
    -
    -
    Russetfire122splint mailspl -
    - -
    - -
    -
    -
    -

    • Russetfire
    • (splint mail)
    • Level: 1
    • Level Required: 22
    • Item Code: spl
    • +100-150 Defense
    • 35% better chance of getting magic item
    • Fire Resist 40%
    • Fire Absorb 20%
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Iceblink119Splint Mailspl -
    - -
    - -
    -
    -
    -

    • Iceblink
    • (Splint Mail)
    • Level: 1
    • Level Required: 19
    • Item Code: spl
    • Freezes target +1
    • Cold Resist 30%
    • +4 to Light Radius
    • Magic Damage Reduced by 1
    • +70% Enhanced Defense

    -
    -
    -
    -
    Horadric Staff10Staffhst -
    - -
    - -
    -
    -
    -

    • Horadric Staff
    • (Staff)
    • Level: 1
    • Level Required: 0
    • Item Code: hst
    • +10 to Mana
    • Poison Resist 25%
    • +10 to Life
    • Fire Resist 10%
    • +50% Increased Attack Speed

    -
    -
    -
    -
    Staff of Kings10Staffmsf -
    - -
    - -
    -
    -
    -

    • Staff of Kings
    • (Staff)
    • Level: 1
    • Level Required: 0
    • Item Code: msf
    • Fire Resist 10%
    • +50% Increased Attack Speed

    -
    -
    -
    -
    Angelsong112Stag Bowam1 -
    - -
    - -
    -
    -
    -

    • Angelsong
    • (Stag Bow)
    • Level: 1
    • Level Required: 12
    • Item Code: am1
    • +5-10 to Minimum Damage
    • +10% Increased Attack Speed
    • Level [sLvl] [skill] Aura When Equipped
    • 45% to Enemy Fire Resistance
    • 45% to Enemy Cold Resistance
    • +200% Damage to Demons

    -
    -
    -
    -
    Damsel of Destruction2626stag bowam1 -
    - -
    - -
    -
    -
    -

    • Damsel of Destruction
    • (stag bow)
    • Level: 26
    • Level Required: 26
    • Item Code: am1
    • +20-40 to Minimum Damage
    • +1 to Bow and Crossbow Skills
    • +15% Increased Attack Speed
    • +10-25 to Minimum Fire Damage
    • +5 to Mana after each Kill
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Bleeding Branch118stag bowam1 -
    - -
    - -
    -
    -
    -

    • Bleeding Branch
    • (stag bow)
    • Level: 1
    • Level Required: 18
    • Item Code: am1
    • +10-20 to Minimum Damage
    • 5% Life stolen per hit
    • Prevent Monster Heal
    • 57% Chance of Open Wounds

    -
    -
    -
    -
    Ogden's Wisdom169stalagmite6ls -
    - -
    - -
    -
    -
    -

    • Ogden's Wisdom
    • (stalagmite)
    • Level: 1
    • Level Required: 69
    • Item Code: 6ls
    • +2 to All Skills
    • +20% Faster Cast Rate
    • +35 to Energy
    • +3% to Experience Gained
    • +15 Life after each Kill
    • +10 to Life
    • +36 to Left Hand Swing ( Only)
    • +36 to Left Hand Swing ( Only)
    • +36 to Left Hand Swing ( Only)

    -
    -
    -
    -
    Gorgon Strength155Stalagmite6ls -
    - -
    - -
    -
    -
    -

    • Gorgon Strength
    • (Stalagmite)
    • Level: 1
    • Level Required: 55
    • Item Code: 6ls
    • +100 to Strength
    • +150 to Mana
    • +3 to Sorceress Skill Levels
    • 8% better chance of getting magic item (Based on Character Level)
    • Fire Resist 25%
    • +40 Defense (Based on Character Level)

    -
    -
    -
    -
    Thieve's Lockpicker5556stilleto9bl -
    - -
    - -
    -
    -
    -

    • Thieve's Lockpicker
    • (stilleto)
    • Level: 55
    • Level Required: 56
    • Item Code: 9bl
    • +30% Faster Cast Rate
    • +50-100 to Mana
    • +1 to All Skills
    • +25% Faster Run/Walk
    • +20% Faster Block Rate
    • 15% Increased Chance of Blocking
    • Poison Length Reduced by 90%
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Falcon Talon148stilleto9bl -
    - -
    - -
    -
    -
    -

    • Falcon Talon
    • (stilleto)
    • Level: 1
    • Level Required: 48
    • Item Code: 9bl
    • +30% Increased Attack Speed
    • +30% Faster Run/Walk
    • Level 1 (250/250 Charges)
    • +6 to Raven
    • 12% Deadly Strike (Based on Character Level)
    • +40-70 to Life
    • Cold Resist 25%

    -
    -
    -
    -
    Stormspike141Stilleto9bl -
    - -
    - -
    -
    -
    -

    • Stormspike
    • (Stilleto)
    • Level: 1
    • Level Required: 41
    • Item Code: 9bl
    • +1-120 to Minimum Lightning Damage
    • Attacker Takes Lightning Damage of 20
    • 25% Chance to cast level 3 Charged Bolt when struck
    • Lightning Resist (Based on Character Level) 8%

    -
    -
    -
    -
    Twitchthroe18Studded Leatherstu -
    - -
    - -
    -
    -
    -

    • Twitchthroe
    • (Studded Leather)
    • Level: 1
    • Level Required: 8
    • Item Code: stu
    • +20% Increased Attack Speed
    • +10 to Dexterity
    • 25% Increased Chance of Blocking
    • +25-50 Defense
    • +10 to Strength
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Scarab of Protection117studded leatherstu -
    - -
    - -
    -
    -
    -

    • Scarab of Protection
    • (studded leather)
    • Level: 1
    • Level Required: 17
    • Item Code: stu
    • +100-115 Defense
    • Damage Reduced by 8
    • Magic Resist 10%
    • Fire Resist 10%
    • +35-45 to Life
    • +15% Faster Block Rate

    -
    -
    -
    -
    Gemini Coat112studded leatherstu -
    - -
    - -
    -
    -
    -

    • Gemini Coat
    • (studded leather)
    • Level: 1
    • Level Required: 12
    • Item Code: stu
    • +80% Enhanced Defense
    • +25-40 Defense
    • +1 to Amazon Skill Levels
    • Level [sLvl] [skill] Aura When Equipped
    • Increase Maximum Durability 25%

    -
    -
    -
    -
    Breath Of Fire158Stygian Pike7tr -
    - -
    - -
    -
    -
    -

    • Breath Of Fire
    • (Stygian Pike)
    • Level: 1
    • Level Required: 58
    • Item Code: 7tr
    • +30% Increased Attack Speed
    • +40 to Inferno
    • Fire Resist 75%
    • 30% to Enemy Fire Resistance
    • Fire Absorb 25%

    -
    -
    -
    -
    Kuo-Toa's Spear169stygian pike7tr -
    - -
    - -
    -
    -
    -

    • Kuo-Toa's Spear
    • (stygian pike)
    • Level: 1
    • Level Required: 69
    • Item Code: 7tr
    • +25% Increased Attack Speed
    • +8875 to Minimum Poison Damage
    • Hit Causes Monster To Flee117.1875

    -
    -
    -
    -
    Summerstrike174Stygian Pilum7pi -
    - -
    - -
    -
    -
    -

    • Summerstrike
    • (Stygian Pilum)
    • Level: 1
    • Level Required: 74
    • Item Code: 7pi
    • Replenishes quantity
    • +300-500 to Minimum Fire Damage
    • Fire Absorb 40%
    • Increased Stack Size

    -
    -
    -
    -
    Woundripper161stygian pilum7pi -
    - -
    - -
    -
    -
    -

    • Woundripper
    • (stygian pilum)
    • Level: 1
    • Level Required: 61
    • Item Code: 7pi
    • Replenishes quantity
    • Increased Stack Size
    • +10 Life after each Kill
    • Prevent Monster Heal
    • 88% Chance of Open Wounds
    • +5 to Plague Javelin
    • +25% Faster Block Rate

    -
    -
    -
    -
    Prayer for the Dying178succubae skullnee -
    - -
    - -
    -
    -
    -

    • Prayer for the Dying
    • (succubae skull)
    • Level: 1
    • Level Required: 78
    • Item Code: nee
    • +150% Enhanced Defense
    • Slain Monsters Rest in Peace
    • +10% to Experience Gained
    • +3 to Necromancer Skill Levels
    • 50% Increased Chance of Blocking

    -
    -
    -
    -
    Boneflame172succubae skullnee -
    - -
    - -
    -
    -
    -

    • Boneflame
    • (succubae skull)
    • Level: 1
    • Level Required: 72
    • Item Code: nee
    • +120% Enhanced Defense
    • +20% Faster Run/Walk
    • 15% Chance to cast level 3 when struck
    • +2 to Necromancer Skill Levels
    • Fire Resist 20%
    • Magic Absorb 25%

    -
    -
    -
    -
    Sanctuary's Scion159Sun Spiritdrc -
    - -
    - -
    -
    -
    -

    • Sanctuary's Scion
    • (Sun Spirit)
    • Level: 1
    • Level Required: 59
    • Item Code: drc
    • +150% Enhanced Defense
    • +2 to Druid Skills
    • Damage Reduced by 20%
    • Magic Damage Reduced by 20
    • 25% better chance of getting magic item
    • 35% bonus to Attack Rating
    • +222 to Fire Arrow (Amazon Only)

    -
    -
    -
    -
    Eagle Eyes165sun spiritdrc -
    - -
    - -
    -
    -
    -

    • Eagle Eyes
    • (sun spirit)
    • Level: 1
    • Level Required: 65
    • Item Code: drc
    • +160-210 Defense
    • +3 to Summoning Skills
    • +1 to Druid Skills
    • Damage Reduced by 15
    • Level Slow Missiles (20/20 Charges)
    • Poison Length Reduced by 60%
    • 35% bonus to Attack Rating

    -
    -
    -
    -
    Iniquity Razor155Suwayyah7ar -
    - -
    - -
    -
    -
    -

    • Iniquity Razor
    • (Suwayyah)
    • Level: 1
    • Level Required: 55
    • Item Code: 7ar
    • +1-2 to All Skills
    • 5% better chance of getting magic item (Based on Character Level)
    • 25% better chance of getting magic item
    • 50% Deadly Strike
    • 15% Increased Chance of Blocking
    • +40% Faster Block Rate
    • +1 to Martial Arts

    -
    -
    -
    -
    Wakazashi164suwayyah7ar -
    - -
    - -
    -
    -
    -

    • Wakazashi
    • (suwayyah)
    • Level: 1
    • Level Required: 64
    • Item Code: 7ar
    • +2 to Assassin Skills
    • +1 to Martial Arts
    • +30% Increased Attack Speed
    • Ignore Target's Defense

    -
    -
    -
    -
    The Oculus142Swirling Crystaloba -
    - -
    - -
    -
    -
    -

    • The Oculus
    • (Swirling Crystal)
    • Level: 1
    • Level Required: 42
    • Item Code: oba
    • +3 to Sorceress Skill Levels
    • 25% Chance to cast level 1 Teleport when struck
    • Fire Resist 20%
    • +30% Faster Cast Rate
    • +20% Enhanced Defense
    • +20 to Vitality
    • +20 to Energy
    • +5 to Mana after each Kill
    • 50% better chance of getting magic item

    -
    -
    -
    -
    Quandry of the Queen139swirling crystaloba -
    - -
    - -
    -
    -
    -

    • Quandry of the Queen
    • (swirling crystal)
    • Level: 1
    • Level Required: 39
    • Item Code: oba
    • +1-2 to All Skills
    • +4 to Vitality (Based on Character Level)
    • +4 to Energy (Based on Character Level)
    • +3 to Strength (Based on Character Level)
    • +3 to Dexterity (Based on Character Level)
    • +30% Faster Cast Rate
    • Damage Reduced by 10%
    • Replenish Life +8
    • Regenerate Mana 75%

    -
    -
    -
    -
    Stormrider141Tabar9bt -
    - -
    - -
    -
    -
    -

    • Stormrider
    • (Tabar)
    • Level: 1
    • Level Required: 41
    • Item Code: 9bt
    • 5% Chance to cast level 10 Chain Lightning on striking
    • 10% Chance to cast level 0 Charged Bolt on striking
    • +1-200 to Minimum Lightning Damage
    • +35-75 to Minimum Damage
    • Attacker Takes Lightning Damage of 15
    • 15% Chance to cast level 5 Charged Bolt when struck

    -
    -
    -
    -
    Spirit Naga5554tabar9bt -
    - -
    - -
    -
    -
    -

    • Spirit Naga
    • (tabar)
    • Level: 55
    • Level Required: 54
    • Item Code: 9bt
    • Repairs 1 Durability In X seconds
    • +150% Damage to Demons
    • Fire Resist 35%
    • +10% to Maximum Fire Resist
    • +2 to Barbarian Skill Levels
    • 8% Mana stolen per hit

    -
    -
    -
    -
    Ravid's Bite147tabar9bt -
    - -
    - -
    -
    -
    -

    • Ravid's Bite
    • (tabar)
    • Level: 1
    • Level Required: 47
    • Item Code: 9bt
    • 12% Chance to cast level 2 Rabies on striking
    • +30% Increased Attack Speed
    • +20 to Strength
    • Increase Maximum Life 15%
    • Slows target by 10%
    • +1 to All Skills

    -
    -
    -
    -
    Validator18targepa1 -
    - -
    - -
    -
    -
    -

    • Validator
    • (targe)
    • Level: 1
    • Level Required: 8
    • Item Code: pa1
    • +20-25 Defense
    • 15% Increased Chance of Blocking
    • +15% Faster Block Rate
    • Fire Resist 15%
    • +10% Increased Attack Speed

    -
    -
    -
    -
    Seafarer's Security15Targepa1 -
    - -
    - -
    -
    -
    -

    • Seafarer's Security
    • (Targe)
    • Level: 1
    • Level Required: 5
    • Item Code: pa1
    • +10-15 Defense
    • 20% Increased Chance of Blocking

    -
    -
    -
    -
    Guardian Angel145Templar Coatxlt -
    - -
    - -
    -
    -
    -

    • Guardian Angel
    • (Templar Coat)
    • Level: 1
    • Level Required: 45
    • Item Code: xlt
    • +4 to Light Radius
    • +1 to Paladin Skill Levels
    • +180% Enhanced Defense
    • +30% Faster Block Rate
    • +15% to Maximum Fire Resist
    • +5 to Attack Rating against Demons (Based on Character Level)
    • 20% Increased Chance of Blocking

    -
    -
    -
    -
    Succulent Sin152templar coatxlt -
    - -
    - -
    -
    -
    -

    • Succulent Sin
    • (templar coat)
    • Level: 1
    • Level Required: 52
    • Item Code: xlt
    • +140% Enhanced Defense
    • +1 to Assassin Skills
    • +251 to Left Hand Throw ( Only)
    • +251 to Unsummon ( Only)
    • +1 to Zeal
    • 15% Deadly Strike
    • +4 to Vitality (Based on Character Level)

    -
    -
    -
    -
    Demonspike Coat157templar coatxlt -
    - -
    - -
    -
    -
    -

    • Demonspike Coat
    • (templar coat)
    • Level: 1
    • Level Required: 57
    • Item Code: xlt
    • +180% Enhanced Defense
    • +75% Damage to Demons
    • +25 Life after each Demon Kill
    • 6% Life stolen per hit
    • Replenish Life +1
    • Attacker Takes Damage of (Based on Character Level) 16

    -
    -
    -
    -
    The Reaper's Toll168thresher7s8 -
    - -
    - -
    -
    -
    -

    • The Reaper's Toll
    • (thresher)
    • Level: 1
    • Level Required: 68
    • Item Code: 7s8
    • 33% Chance to cast level 1 on striking
    • Ignore Target's Defense
    • 11% Life stolen per hit
    • Requirements -25%
    • 33% Deadly Strike
    • +4-44 to Minimum Cold Damage

    -
    -
    -
    -
    Winter Solstice175thresher7s8 -
    - -
    - -
    -
    -
    -

    • Winter Solstice
    • (thresher)
    • Level: 1
    • Level Required: 75
    • Item Code: 7s8
    • +255-400 to Minimum Cold Damage
    • Freezes target +6
    • +5 to Whirlwind
    • Cold Resist 80%

    -
    -
    -
    -
    Spectral Slayer2020throwing axetax -
    - -
    - -
    -
    -
    -

    • Spectral Slayer
    • (throwing axe)
    • Level: 20
    • Level Required: 20
    • Item Code: tax
    • +20-40 to Minimum Damage
    • Increased Stack Size
    • Replenishes quantity
    • +1 to Barbarian Skill Levels

    -
    -
    -
    -
    Solstice Edge16Throwing Axetax -
    - -
    - -
    -
    -
    -

    • Solstice Edge
    • (Throwing Axe)
    • Level: 1
    • Level Required: 6
    • Item Code: tax
    • Increased Stack Size
    • Replenishes quantity
    • +3-9 to Minimum Fire Damage
    • 20% better chance of getting magic item
    • Knockback

    -
    -
    -
    -
    Tonguecutter110throwing axetax -
    - -
    - -
    -
    -
    -

    • Tonguecutter
    • (throwing axe)
    • Level: 1
    • Level Required: 10
    • Item Code: tax
    • Replenishes quantity
    • Increased Stack Size
    • 5% Life stolen per hit
    • 5% Mana stolen per hit
    • +1 to Barbarian Skill Levels

    -
    -
    -
    -
    Sheera's Knives2522throwing knifetkf -
    - -
    - -
    -
    -
    -

    • Sheera's Knives
    • (throwing knife)
    • Level: 25
    • Level Required: 22
    • Item Code: tkf
    • +20-40 to Minimum Damage
    • Increased Stack Size
    • Replenishes quantity
    • +100 Defense vs. Melee
    • +20% Piercing Attack
    • Damage Reduced by 6
    • Fire Resist 15%

    -
    -
    -
    -
    Subtle Slice17throwing knifetkf -
    - -
    - -
    -
    -
    -

    • Subtle Slice
    • (throwing knife)
    • Level: 1
    • Level Required: 7
    • Item Code: tkf
    • Replenishes quantity
    • Increased Stack Size
    • +4-8 to Minimum Damage
    • 35% Deadly Strike
    • +55 to Minimum Poison Damage
    • 14% Chance to cast level 3 Fire Bolt when struck
    • +10 to Dexterity

    -
    -
    -
    -
    Splinterbeam14Throwing Knifetkf -
    - -
    - -
    -
    -
    -

    • Splinterbeam
    • (Throwing Knife)
    • Level: 1
    • Level Required: 4
    • Item Code: tkf
    • Replenishes quantity
    • +25% Increased Attack Speed
    • 3% Mana stolen per hit
    • Cold Resist 25%
    • Lightning Resist 25%
    • 10% Target Defense

    -
    -
    -
    -
    Dancing Scarecrow3137throwing speartsp -
    - -
    - -
    -
    -
    -

    • Dancing Scarecrow
    • (throwing spear)
    • Level: 31
    • Level Required: 37
    • Item Code: tsp
    • +40-70 to Minimum Damage
    • +15% Increased Attack Speed
    • +15% Faster Hit Recovery
    • +15% Faster Cast Rate
    • +15% Faster Block Rate
    • +200 to Attack Rating
    • Knockback
    • +33% Piercing Attack

    -
    -
    -
    -
    Splinterfreeze132throwing speartsp -
    - -
    - -
    -
    -
    -

    • Splinterfreeze
    • (throwing spear)
    • Level: 1
    • Level Required: 32
    • Item Code: tsp
    • Replenishes quantity
    • Increased Stack Size
    • 100% Chance to cast level 6 Frost Nova on striking
    • Level [sLvl] [skill] Aura When Equipped
    • +1 to Frozen Orb
    • +1 to Cold Mastery
    • +75 to Mana

    -
    -
    -
    -
    Baba Yaga's Needle129Throwing Speartsp -
    - -
    - -
    -
    -
    -

    • Baba Yaga's Needle
    • (Throwing Spear)
    • Level: 1
    • Level Required: 29
    • Item Code: tsp
    • Replenishes quantity
    • 6% Life stolen per hit
    • Poison Resist 25%
    • +25% Faster Run/Walk
    • Increased Stack Size
    • +3-7 Magic Absorb

    -
    -
    -
    -
    The Cranium Basher172Thunder Maul7gm -
    - -
    - -
    -
    -
    -

    • The Cranium Basher
    • (Thunder Maul)
    • Level: 1
    • Level Required: 72
    • Item Code: 7gm
    • +20% Increased Attack Speed
    • +25 to Strength
    • Fire Resist 25%
    • 75% Chance of Crushing Blow
    • +20 to Minimum Damage
    • 4% Chance to cast level 1 Amplify Damage on striking
    • +-30 to Mana

    -
    -
    -
    -
    Earthshifter187thunder maul7gm -
    - -
    - -
    -
    -
    -

    • Earthshifter
    • (thunder maul)
    • Level: 1
    • Level Required: 87
    • Item Code: 7gm
    • 25% Chance to cast level 14 on striking
    • 33% Chance of Crushing Blow
    • +10% Increased Attack Speed
    • Level 14 (30/30 Charges)
    • +7 to Elemental Skills
    • +10% Faster Cast Rate

    -
    -
    -
    -
    Gillian's Hairpin172tiaraci2 -
    - -
    - -
    -
    -
    -

    • Gillian's Hairpin
    • (tiara)
    • Level: 1
    • Level Required: 72
    • Item Code: ci2
    • +75-150 Defense
    • 15% Increased Chance of Blocking
    • +20% Faster Block Rate
    • Slows target by 25%
    • +2 to Teleport
    • Replenish Life +8

    -
    -
    -
    -
    Mystic Angel168tiaraci2 -
    - -
    - -
    -
    -
    -

    • Mystic Angel
    • (tiara)
    • Level: 1
    • Level Required: 68
    • Item Code: ci2
    • +100% Enhanced Defense
    • +1 to Valkyrie
    • Increase Maximum Mana 20%
    • Lightning Resist 20%
    • Fire Resist 25%
    • Damage Reduced by 10%

    -
    -
    -
    -
    Kira's Guardian160tiaraci2 -
    - -
    - -
    -
    -
    -

    • Kira's Guardian
    • (tiara)
    • Level: 1
    • Level Required: 60
    • Item Code: ci2
    • +50-120 Defense
    • Fire Resist 50%
    • Cannot Be Frozen
    • +20% Faster Hit Recovery
    • Damage Reduced by 25%

    -
    -
    -
    -
    Crow Caw137Tigulated Mailxcl -
    - -
    - -
    -
    -
    -

    • Crow Caw
    • (Tigulated Mail)
    • Level: 1
    • Level Required: 37
    • Item Code: xcl
    • 35% Chance of Open Wounds
    • +150% Enhanced Defense
    • +15 to Dexterity
    • +15% Faster Hit Recovery
    • +15% Increased Attack Speed
    • Level 5 Raven (3/3 Charges)

    -
    -
    -
    -
    Weakest Link147tigulated mailxcl -
    - -
    - -
    -
    -
    -

    • Weakest Link
    • (tigulated mail)
    • Level: 1
    • Level Required: 47
    • Item Code: xcl
    • +140% Enhanced Defense
    • Repairs 1 Durability In X seconds
    • +20% Faster Hit Recovery
    • 6% Mana stolen per hit
    • 8% Damage Taken Goes To Mana
    • +1 to All Skills

    -
    -
    -
    -
    Panic of Thousands143tigulated mailxcl -
    - -
    - -
    -
    -
    -

    • Panic of Thousands
    • (tigulated mail)
    • Level: 1
    • Level Required: 43
    • Item Code: xcl
    • +125% Enhanced Defense
    • 33% Chance to cast level 3 Terror when struck
    • +4 to Enchant
    • Fire Resist 35%
    • Lightning Resist 35%
    • +4 to Dexterity (Based on Character Level)

    -
    -
    -
    -
    Razoredge158Tomahawk7ha -
    - -
    - -
    -
    -
    -

    • Razoredge
    • (Tomahawk)
    • Level: 1
    • Level Required: 58
    • Item Code: 7ha
    • +40% Increased Attack Speed
    • 33% Target Defense
    • 50% Deadly Strike
    • 50% Chance of Open Wounds

    -
    -
    -
    -
    Marilith6868tomahawk7ha -
    - -
    - -
    -
    -
    -

    • Marilith
    • (tomahawk)
    • Level: 68
    • Level Required: 68
    • Item Code: 7ha
    • +2 to All Skills
    • Ignore Target's Defense
    • Level [sLvl] [skill] Aura When Equipped
    • 6% Life stolen per hit
    • 6% Mana stolen per hit
    • 20% Damage Taken Goes To Mana

    -
    -
    -
    -
    Wand of Fireballs145tomb wand9bw -
    - -
    - -
    -
    -
    -

    • Wand of Fireballs
    • (tomb wand)
    • Level: 1
    • Level Required: 45
    • Item Code: 9bw
    • 100% Chance to cast level 15 Fire Ball when struck
    • +20 to Strength
    • +66 to Unsummon ( Only)
    • +66 to Unsummon ( Only)
    • +1 to All Skills
    • +25% Faster Cast Rate

    -
    -
    -
    -
    Asylum's Ward5549tomb wand9bw -
    - -
    - -
    -
    -
    -

    • Asylum's Ward
    • (tomb wand)
    • Level: 55
    • Level Required: 49
    • Item Code: 9bw
    • +2 to Necromancer Skill Levels
    • +66 to Throw ( Only)
    • +66 to Throw ( Only)
    • +66 to Unsummon ( Only)
    • Level 8 Weaken (42/42 Charges)
    • 6% Chance to cast level 4 Confuse when struck
    • Magic Damage Reduced by 10

    -
    -
    -
    -
    Arm of King Leoric136Tomb Wand9bw -
    - -
    - -
    -
    -
    -

    • Arm of King Leoric
    • (Tomb Wand)
    • Level: 1
    • Level Required: 36
    • Item Code: 9bw
    • +2 to Summoning Skills
    • 5% Chance to cast level 10 Bone Spirit when struck
    • +10 to Mana (Based on Character Level)
    • 10% Chance to cast level 2 Bone Prison when struck
    • +10% Faster Cast Rate
    • +2 to Poison and Bone Skills
    • +2 to Terror (Necromancer Only)
    • +2 to Raise Skeletal Mage (Necromancer Only)
    • +3 to Skeleton Mastery (Necromancer Only)
    • +3 to Raise Skeleton (Necromancer Only)

    -
    -
    -
    -
    Leader of the Pack150totemic maskdra -
    - -
    - -
    -
    -
    -

    • Leader of the Pack
    • (totemic mask)
    • Level: 1
    • Level Required: 50
    • Item Code: dra
    • +170% Enhanced Defense
    • +1 to All Skills
    • +221 to Unsummon ( Only)
    • +221 to Unsummon ( Only)
    • +3 to Summon Fenris (Druid Only)
    • +3 to Summon Spirit Wolf (Druid Only)
    • +20% Faster Run/Walk
    • +20% Faster Hit Recovery
    • Increase Maximum Life 10%

    -
    -
    -
    -
    Jalal's Mane142Totemic Maskdra -
    - -
    - -
    -
    -
    -

    • Jalal's Mane
    • (Totemic Mask)
    • Level: 1
    • Level Required: 42
    • Item Code: dra
    • +2 to Druid Skills
    • +2 to Shape Shifting Skills
    • +150% Enhanced Defense
    • +30% Faster Hit Recovery
    • 20% bonus to Attack Rating
    • +20 to Strength
    • +20 to Energy
    • +5 to Mana after each Kill
    • Fire Resist 30%

    -
    -
    -
    -
    Bverrit Keep123Tower Shieldtow -
    - -
    - -
    -
    -
    -

    • Bverrit Keep
    • (Tower Shield)
    • Level: 1
    • Level Required: 23
    • Item Code: tow
    • +30-50 Defense
    • Fire Resist 75%
    • +5 to Strength
    • Magic Damage Reduced by 5
    • +80% Enhanced Defense
    • 10% Increased Chance of Blocking

    -
    -
    -
    -
    Bigby's Crushing Fist125tower shieldtow -
    - -
    - -
    -
    -
    -

    • Bigby's Crushing Fist
    • (tower shield)
    • Level: 1
    • Level Required: 25
    • Item Code: tow
    • +40-70 Defense
    • 5% Chance of Crushing Blow (Based on Character Level)
    • +1 to All Skills

    -
    -
    -
    -
    Knight's Dawn129tower shieldtow -
    - -
    - -
    -
    -
    -

    • Knight's Dawn
    • (tower shield)
    • Level: 1
    • Level Required: 29
    • Item Code: tow
    • +120% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +30% Faster Block Rate
    • +1 to Barbarian Skill Levels
    • +1 to Holy Shield
    • +1 to Vengeance
    • +1 to Concentration

    -
    -
    -
    -
    Cold Comfort138trellised armorxtu -
    - -
    - -
    -
    -
    -

    • Cold Comfort
    • (trellised armor)
    • Level: 1
    • Level Required: 38
    • Item Code: xtu
    • +110% Enhanced Defense
    • +200-250 Defense
    • 15% Chance to cast level 8 Chilling Armor when struck
    • Cold Resist 50%
    • 15% to Enemy Cold Resistance
    • Cold Absorb 10%
    • +5% to Cold Skill Damage
    • Cannot Be Frozen

    -
    -
    -
    -
    Lilt of the Dryad144trellised armorxtu -
    - -
    - -
    -
    -
    -

    • Lilt of the Dryad
    • (trellised armor)
    • Level: 1
    • Level Required: 44
    • Item Code: xtu
    • +130% Enhanced Defense
    • +20% Increased Attack Speed
    • +1 to Amazon Skill Levels
    • +1 to Passive and Magic Skills
    • Fire Resist 20%
    • Lightning Resist 20%
    • Slows target by 15%

    -
    -
    -
    -
    Ironpelt133Tresllised Armorxtu -
    - -
    - -
    -
    -
    -

    • Ironpelt
    • (Tresllised Armor)
    • Level: 1
    • Level Required: 33
    • Item Code: xtu
    • +25 to Life
    • Magic Damage Reduced by 10
    • Damage Reduced by 15
    • +24 Defense (Based on Character Level)
    • +50% Enhanced Defense

    -
    -
    -
    -
    Razortine110Tridenttri -
    - -
    - -
    -
    -
    -

    • Razortine
    • (Trident)
    • Level: 1
    • Level Required: 10
    • Item Code: tri
    • Slows target by 25%
    • 50% Target Defense
    • +15 to Strength
    • +8 to Dexterity
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Mako's Pierce2623tridenttri -
    - -
    - -
    -
    -
    -

    • Mako's Pierce
    • (trident)
    • Level: 26
    • Level Required: 23
    • Item Code: tri
    • +40-80 to Minimum Damage
    • 25% Chance of Open Wounds
    • +15 Life after each Demon Kill
    • 15% Life stolen per hit
    • Attacker Takes Damage of 15
    • +100 to Attack Rating
    • +10 to Strength

    -
    -
    -
    -
    Deceiver's Device115tridenttri -
    - -
    - -
    -
    -
    -

    • Deceiver's Device
    • (trident)
    • Level: 1
    • Level Required: 15
    • Item Code: tri
    • +25% Faster Run/Walk
    • +15 to Life
    • Lightning Resist 35%
    • 5% Life stolen per hit
    • +225 to Attack Rating

    -
    -
    -
    -
    Wisdom's Wrap178troll beltutc -
    - -
    - -
    -
    -
    -

    • Wisdom's Wrap
    • (troll belt)
    • Level: 1
    • Level Required: 78
    • Item Code: utc
    • +150% Enhanced Defense
    • +3% to Experience Gained
    • +5 to Energy (Based on Character Level)
    • +1 to All Skills
    • Repairs 1 Durability In X seconds
    • 15% Damage Taken Goes To Mana
    • Fire Resist 15%

    -
    -
    -
    -
    Ecstacy of Ishtar171Troll Beltutc -
    - -
    - -
    -
    -
    -

    • Ecstacy of Ishtar
    • (Troll Belt)
    • Level: 1
    • Level Required: 71
    • Item Code: utc
    • +100% Enhanced Defense
    • Increase Maximum Life 25%
    • Increase Maximum Mana 25%
    • Damage Reduced by 25
    • Magic Damage Reduced by 25
    • +50% Piercing Attack

    -
    -
    -
    -
    Cry of the Wretched180troll nestush -
    - -
    - -
    -
    -
    -

    • Cry of the Wretched
    • (troll nest)
    • Level: 1
    • Level Required: 80
    • Item Code: ush
    • 15% Chance to cast level 3 Lower Resist when struck
    • +200% Enhanced Defense
    • 25% Increased Chance of Blocking
    • +25% Faster Cast Rate
    • +1 to Necromancer Skill Levels
    • +50 to Mana
    • 5% Mana stolen per hit

    -
    -
    -
    -
    Headhunter's Glory175troll nestush -
    - -
    - -
    -
    -
    -

    • Headhunter's Glory
    • (troll nest)
    • Level: 1
    • Level Required: 75
    • Item Code: ush
    • +320-420 Defense
    • +300-350 Defense vs. Missile
    • Poison Resist 30%
    • Fire Resist 20%
    • +5-7 Life after each Kill

    -
    -
    -
    -
    Nord's Tenderizer163truncheon7cl -
    - -
    - -
    -
    -
    -

    • Nord's Tenderizer
    • (truncheon)
    • Level: 1
    • Level Required: 63
    • Item Code: 7cl
    • Freezes target +2
    • +25% Increased Attack Speed
    • Level 16 (12/12 Charges)
    • 150% bonus to Attack Rating
    • Cold Absorb 5%
    • +205-455 to Minimum Cold Damage

    -
    -
    -
    -
    Stirgi's Club170truncheon7cl -
    - -
    - -
    -
    -
    -

    • Stirgi's Club
    • (truncheon)
    • Level: 1
    • Level Required: 70
    • Item Code: 7cl
    • Knockback
    • +1 to Bash
    • +1 to All Skills
    • Ignore Target's Defense
    • Cold Resist 40%
    • Lightning Resist 40%
    • +75 to Life

    -
    -
    -
    -
    Blade of Ali Baba135Tulwar9fc -
    - -
    - -
    -
    -
    -

    • Blade of Ali Baba
    • (Tulwar)
    • Level: 1
    • Level Required: 35
    • Item Code: 9fc
    • 8% better chance of getting magic item (Based on Character Level)
    • +15 to Mana
    • +5-15 to Dexterity

    -
    -
    -
    -
    Song of the Damned5545tulwar9fc -
    - -
    - -
    -
    -
    -

    • Song of the Damned
    • (tulwar)
    • Level: 55
    • Level Required: 45
    • Item Code: 9fc
    • +4 to Maximum Damage (Based on Character Level)
    • +1 to Battle Orders
    • +1 to Revive
    • +5 to Skeleton Mastery
    • +32% Damage to Undead (Based on Character Level)
    • +25 to Dexterity
    • +25% Increased Attack Speed

    -
    -
    -
    -
    Fleshbleeder140tulwar9fc -
    - -
    - -
    -
    -
    -

    • Fleshbleeder
    • (tulwar)
    • Level: 1
    • Level Required: 40
    • Item Code: 9fc
    • +20-40 to Minimum Damage
    • 100% Chance of Open Wounds
    • 6% Life stolen per hit
    • +6-8 Life after each Kill
    • Replenish Life +8
    • Cold Resist 30%

    -
    -
    -
    -
    The Mangler149tusk sword9gs -
    - -
    - -
    -
    -
    -

    • The Mangler
    • (tusk sword)
    • Level: 1
    • Level Required: 49
    • Item Code: 9gs
    • +8% Enhanced Maximum Damage (Based on Character Level)
    • 25% Deadly Strike
    • 25% Chance of Crushing Blow
    • Repairs 1 Durability In X seconds
    • 100% Chance of Open Wounds

    -
    -
    -
    -
    Thunderclap5556tusk sword9gs -
    - -
    - -
    -
    -
    -

    • Thunderclap
    • (tusk sword)
    • Level: 55
    • Level Required: 56
    • Item Code: 9gs
    • +20% Increased Attack Speed
    • +75-150 to Minimum Lightning Damage
    • 10% to Enemy Lightning Resistance
    • +3 to Thunder Storm
    • +3 to Lightning Mastery
    • Lightning Resist 45%
    • Lightning Absorb 10%

    -
    -
    -
    -
    The Vile Husk142Tusk Sword9gs -
    - -
    - -
    -
    -
    -

    • The Vile Husk
    • (Tusk Sword)
    • Level: 1
    • Level Required: 42
    • Item Code: 9gs
    • 6% Chance to cast level 1 Amplify Damage on striking
    • +60% Damage to Undead (Based on Character Level)
    • Poison Resist 50%
    • +426 to Minimum Poison Damage
    • +20 to Attack Rating against Undead (Based on Character Level)

    -
    -
    -
    -
    Harvest of Souls150twin axe92a -
    - -
    - -
    -
    -
    -

    • Harvest of Souls
    • (twin axe)
    • Level: 1
    • Level Required: 50
    • Item Code: 92a
    • +30% Increased Attack Speed
    • +4 to Bone Spirit
    • Level [sLvl] [skill] Aura When Equipped
    • +175% Damage to Undead
    • 5% Life stolen per hit
    • Prevent Monster Heal

    -
    -
    -
    -
    Cryohydra5556twin axe92a -
    - -
    - -
    -
    -
    -

    • Cryohydra
    • (twin axe)
    • Level: 55
    • Level Required: 56
    • Item Code: 92a
    • +10-20 to Minimum Cold Damage
    • Freezes target +5
    • Fire Resist 55%
    • Cold Resist 30%
    • 75% Chance to cast level 20 Ice Bolt when struck

    -
    -
    -
    -
    Islestrike143Twin Axe92a -
    - -
    - -
    -
    -
    -

    • Islestrike
    • (Twin Axe)
    • Level: 1
    • Level Required: 43
    • Item Code: 92a
    • +2 to Druid Skills
    • +10 to Strength
    • +10 to Dexterity
    • +10 to Vitality
    • +10 to Energy
    • +50 Defense vs. Missile
    • 25% Chance of Crushing Blow
    • +1 to Maul (Druid Only)
    • +1 to Fury (Druid Only)

    -
    -
    -
    -
    Blightsummoner177tyrant club7sp -
    - -
    - -
    -
    -
    -

    • Blightsummoner
    • (tyrant club)
    • Level: 1
    • Level Required: 77
    • Item Code: 7sp
    • +20% Increased Attack Speed
    • 12% Life stolen per hit
    • 9% Mana stolen per hit
    • +15-25 Lightning Absorb
    • Lightning Resist 35%
    • Poison Resist 90%
    • 8% Chance to cast level 6 Poison Nova on striking

    -
    -
    -
    -
    Demonlimb168tyrant club7sp -
    - -
    - -
    -
    -
    -

    • Demonlimb
    • (tyrant club)
    • Level: 1
    • Level Required: 68
    • Item Code: 7sp
    • +222-333 to Minimum Fire Damage
    • 7% Life stolen per hit
    • Level 23 (20/20 Charges)
    • Repairs 1 Durability In X seconds
    • +123% Damage to Demons
    • Fire Resist 15%

    -
    -
    -
    -
    Deaths's Web180unearthed wand7gw -
    - -
    - -
    -
    -
    -

    • Deaths's Web
    • (unearthed wand)
    • Level: 1
    • Level Required: 80
    • Item Code: 7gw
    • +2 to All Skills
    • 40% to Enemy Poison Resistance
    • +7-12 Life after each Kill
    • +7-12 to Mana after each Kill
    • +1 to Poison and Bone Skills

    -
    -
    -
    -
    Pull of Darkness186unearthed wand7gw -
    - -
    - -
    -
    -
    -

    • Pull of Darkness
    • (unearthed wand)
    • Level: 1
    • Level Required: 86
    • Item Code: 7gw
    • +2 to All Skills
    • 60% better chance of getting magic item
    • +7 to Bone Spirit (Necromancer Only)
    • +40% Faster Run/Walk
    • 25% Increased Chance of Blocking
    • +20% Faster Block Rate

    -
    -
    -
    -
    Scalphunter115Unraveller Headne3 -
    - -
    - -
    -
    -
    -

    • Scalphunter
    • (Unraveller Head)
    • Level: 1
    • Level Required: 15
    • Item Code: ne3
    • +50% Enhanced Defense
    • 20% Increased Chance of Blocking
    • +25% Faster Block Rate
    • +1 to Curses
    • Damage Reduced by 8
    • +15 Life after each Demon Kill
    • +20% Faster Cast Rate

    -
    -
    -
    -
    Death Mauler119unraveller headne3 -
    - -
    - -
    -
    -
    -

    • Death Mauler
    • (unraveller head)
    • Level: 1
    • Level Required: 19
    • Item Code: ne3
    • +75% Enhanced Defense
    • +1 to Poison and Bone Skills
    • Level 10 Bash (100/100 Charges)
    • +200 to Attack Rating
    • +5-10 to Minimum Damage
    • +20% Faster Block Rate
    • +25% Faster Hit Recovery

    -
    -
    -
    -
    Lachdonnan's Bracers180vambracesumg -
    - -
    - -
    -
    -
    -

    • Lachdonnan's Bracers
    • (vambraces)
    • Level: 1
    • Level Required: 80
    • Item Code: umg
    • +160% Enhanced Defense
    • Requirements 40%
    • +1 to Summoning Skills
    • +10-20 to Minimum Damage
    • +100% Damage to Demons
    • Fire Resist 25%
    • 35% better chance of getting magic item

    -
    -
    -
    -
    Souldrain174vambracesumg -
    - -
    - -
    -
    -
    -

    • Souldrain
    • (vambraces)
    • Level: 1
    • Level Required: 74
    • Item Code: umg
    • +90% Enhanced Defense
    • 4% Mana stolen per hit
    • 4% Life stolen per hit
    • 8% Chance to cast level 3 on striking
    • +-50 to Monster Defense Per Hit

    -
    -
    -
    -
    Dracul's Grasp165vampirebone glovesuvg -
    - -
    - -
    -
    -
    -

    • Dracul's Grasp
    • (vampirebone gloves)
    • Level: 1
    • Level Required: 65
    • Item Code: uvg
    • +90% Enhanced Defense
    • 7% Life stolen per hit
    • 25% Chance of Open Wounds
    • 5% Chance to cast level 10 on striking
    • +5-10 Life after each Kill
    • +10-15 to Strength

    -
    -
    -
    -
    Bloodyearn171vampirebone glovesuvg -
    - -
    - -
    -
    -
    -

    • Bloodyearn
    • (vampirebone gloves)
    • Level: 1
    • Level Required: 71
    • Item Code: uvg
    • +120% Enhanced Defense
    • Increase Maximum Life 25%
    • +6 to Life (Based on Character Level)
    • 6% Life stolen per hit
    • +20% Increased Attack Speed
    • +1 to Masteries

    -
    -
    -
    -
    Nosferatu's Coil159Vampirefang Beltuvc -
    - -
    - -
    -
    -
    -

    • Nosferatu's Coil
    • (Vampirefang Belt)
    • Level: 1
    • Level Required: 59
    • Item Code: uvc
    • +15 to Strength
    • +2 to Mana after each Kill
    • Slows target by 10%
    • 10% Life stolen per hit
    • +10% Increased Attack Speed
    • +-3 to Light Radius

    -
    -
    -
    -
    Dreadfury164vampirefang beltuvc -
    - -
    - -
    -
    -
    -

    • Dreadfury
    • (vampirefang belt)
    • Level: 1
    • Level Required: 64
    • Item Code: uvc
    • +120% Enhanced Defense
    • +1 to Druid Skills
    • +10% Increased Attack Speed
    • Hit Causes Monster To Flee25.78125
    • +221 to Throw ( Only)
    • +10% to Fire Skill Damage

    -
    -
    -
    -
    Unity of Mind173vortex orbobe -
    - -
    - -
    -
    -
    -

    • Unity of Mind
    • (vortex orb)
    • Level: 1
    • Level Required: 73
    • Item Code: obe
    • +2 to Sorceress Skill Levels
    • +24 to Mana (Based on Character Level)
    • 25% Damage Taken Goes To Mana
    • Regenerate Mana 100%
    • +7 to Energy Shield (Sorceress Only)
    • +50% Faster Cast Rate
    • Fire Resist 40%
    • +5% to Experience Gained

    -
    -
    -
    -
    Athena's Tirade178Vortex Orbobe -
    - -
    - -
    -
    -
    -

    • Athena's Tirade
    • (Vortex Orb)
    • Level: 1
    • Level Required: 78
    • Item Code: obe
    • +3 to Sorceress Skill Levels
    • Level [sLvl] [skill] Aura When Equipped
    • +200 Defense
    • 25% Damage Taken Goes To Mana
    • +35 to Strength
    • Replenish Life +25
    • Regenerate Mana 150%
    • 50% better chance of getting magic item

    -
    -
    -
    -
    Fortress of Morpheus188Vortex Shieldpaf -
    - -
    - -
    -
    -
    -

    • Fortress of Morpheus
    • (Vortex Shield)
    • Level: 1
    • Level Required: 88
    • Item Code: paf
    • +4 to Paladin Skill Levels
    • +175% Enhanced Defense
    • Damage Reduced by 10%
    • Fire Resist 30%

    -
    -
    -
    -
    Valorsong184vortex shieldpaf -
    - -
    - -
    -
    -
    -

    • Valorsong
    • (vortex shield)
    • Level: 1
    • Level Required: 84
    • Item Code: paf
    • +2 to All Skills
    • +19 Defense (Based on Character Level)
    • Fire Resist 60%
    • 5% Chance to cast level 4 Battle Orders when struck
    • 5% Chance to cast level 4 Shout when struck
    • 88% Chance of Open Wounds
    • 15% Damage Taken Goes To Mana
    • +1 to Warmth

    -
    -
    -
    -
    Oreseeker114voulgevou -
    - -
    - -
    -
    -
    -

    • Oreseeker
    • (voulge)
    • Level: 1
    • Level Required: 14
    • Item Code: vou
    • 25% better chance of getting magic item
    • Level 5 Find Item (100/100 Charges)
    • Requirements -35%
    • +5 to Life

    -
    -
    -
    -
    Simpering Edge2723voulgevou -
    - -
    - -
    -
    -
    -

    • Simpering Edge
    • (voulge)
    • Level: 27
    • Level Required: 23
    • Item Code: vou
    • +1 to All Skills
    • 35% Deadly Strike
    • 4% Life stolen per hit
    • +2 to Pole Arm Mastery

    -
    -
    -
    -
    Steelgoad111Voulgevou -
    - -
    - -
    -
    -
    -

    • Steelgoad
    • (Voulge)
    • Level: 1
    • Level Required: 11
    • Item Code: vou
    • Hit Causes Monster To Flee75
    • 30% Deadly Strike
    • +30 to Attack Rating
    • Fire Resist 5%

    -
    -
    -
    -
    Jadrik's Torment149Walking Stick6ss -
    - -
    - -
    -
    -
    -

    • Jadrik's Torment
    • (Walking Stick)
    • Level: 1
    • Level Required: 49
    • Item Code: 6ss
    • +35 to Energy
    • +40% Faster Cast Rate
    • +50% Faster Run/Walk
    • +55% Increased Attack Speed
    • +-50 to Strength
    • +200 to Life

    -
    -
    -
    -
    Road to Perdition167walking stick6ss -
    - -
    - -
    -
    -
    -

    • Road to Perdition
    • (walking stick)
    • Level: 1
    • Level Required: 67
    • Item Code: 6ss
    • +3 to All Skills
    • 200% better chance of getting magic item
    • +40% Faster Cast Rate
    • +16 to Mana (Based on Character Level)

    -
    -
    -
    -
    Acolyte's Wand2425wandwnd -
    - -
    - -
    -
    -
    -

    • Acolyte's Wand
    • (wand)
    • Level: 24
    • Level Required: 25
    • Item Code: wnd
    • +1 to Necromancer Skill Levels
    • +20% Faster Cast Rate
    • +44 to Mana
    • Regenerate Mana 50%
    • +66 to Throw ( Only)
    • +66 to Throw ( Only)

    -
    -
    -
    -
    Iros Torch15Wandwnd -
    - -
    - -
    -
    -
    -

    • Iros Torch
    • (Wand)
    • Level: 1
    • Level Required: 5
    • Item Code: wnd
    • +1 to Necromancer Skill Levels
    • 6% Life stolen per hit
    • +5-9 to Minimum Fire Damage
    • +3 to Light Radius
    • +10 to Energy
    • Regenerate Mana 5%

    -
    -
    -
    -
    Bitter Sorrow19wandwnd -
    - -
    - -
    -
    -
    -

    • Bitter Sorrow
    • (wand)
    • Level: 1
    • Level Required: 9
    • Item Code: wnd
    • +66 to Unsummon ( Only)
    • +66 to Unsummon ( Only)

    -
    -
    -
    -
    Shadazar's Answer3035war axewax -
    - -
    - -
    -
    -
    -

    • Shadazar's Answer
    • (war axe)
    • Level: 30
    • Level Required: 35
    • Item Code: wax
    • +20-70 to Minimum Damage
    • +1 to All Skills
    • Knockback
    • 5% Life stolen per hit
    • +3-5 to Mana after each Kill
    • Damage Reduced by 8

    -
    -
    -
    -
    Deathflake130war axewax -
    - -
    - -
    -
    -
    -

    • Deathflake
    • (war axe)
    • Level: 1
    • Level Required: 30
    • Item Code: wax
    • Level 40 (2/2 Charges)
    • +5-8 Life after each Kill
    • +200% Damage to Undead
    • Level [sLvl] [skill] Aura When Equipped

    -
    -
    -
    -
    Rakescar127War Axewax -
    - -
    - -
    -
    -
    -

    • Rakescar
    • (War Axe)
    • Level: 1
    • Level Required: 27
    • Item Code: wax
    • +128 to Minimum Poison Damage
    • +128 to Maximum Poison Damage
    • +50 to Attack Rating
    • Poison Resist 50%
    • +30% Increased Attack Speed

    -
    -
    -
    -
    Shattered Dreams150war beltzhb -
    - -
    - -
    -
    -
    -

    • Shattered Dreams
    • (war belt)
    • Level: 1
    • Level Required: 50
    • Item Code: zhb
    • +135% Enhanced Defense
    • Hit blinds target +1
    • +10% Increased Attack Speed
    • Replenish Life +5
    • 10% Deadly Strike
    • +1 to Mace Mastery

    -
    -
    -
    -
    Thudergod's Vigor147War Beltzhb -
    - -
    - -
    -
    -
    -

    • Thudergod's Vigor
    • (War Belt)
    • Level: 1
    • Level Required: 47
    • Item Code: zhb
    • 5% Chance to cast level 7 Fist of the Heavens when struck
    • +1-50 to Minimum Lightning Damage
    • +10% to Maximum Lightning Resist
    • +20 Lightning Absorb
    • +160% Enhanced Defense
    • +20 to Vitality
    • +20 to Strength
    • +3 to Lightning Strike (Amazon Only)
    • +3 to Lightning Fury (Amazon Only)

    -
    -
    -
    -
    The Art of War154war beltzhb -
    - -
    - -
    -
    -
    -

    • The Art of War
    • (war belt)
    • Level: 1
    • Level Required: 54
    • Item Code: zhb
    • +150% Enhanced Defense
    • +35 to Strength
    • +4 to Maximum Damage (Based on Character Level)
    • +15% Increased Attack Speed
    • +1 to Barbarian Skill Levels
    • +4 to Vitality (Based on Character Level)
    • Lightning Resist 35%

    -
    -
    -
    -
    Doubtraiser155war bootsxhb -
    - -
    - -
    -
    -
    -

    • Doubtraiser
    • (war boots)
    • Level: 1
    • Level Required: 55
    • Item Code: xhb
    • +12 Defense (Based on Character Level)
    • +20 to Strength
    • +15% Faster Run/Walk
    • +-3% to Experience Gained
    • +12 Life after each Kill
    • Fire Resist 25%
    • +5 Kick Damage
    • 25% better chance of getting magic item

    -
    -
    -
    -
    Gorerider147War Bootsxhb -
    - -
    - -
    -
    -
    -

    • Gorerider
    • (War Boots)
    • Level: 1
    • Level Required: 47
    • Item Code: xhb
    • Requirements -25%
    • 15% Deadly Strike
    • +30% Faster Run/Walk
    • 15% Chance of Crushing Blow
    • 10% Chance of Open Wounds
    • +160% Enhanced Defense
    • +20 Maximum Stamina

    -
    -
    -
    -
    River Stalker160war bootsxhb -
    - -
    - -
    -
    -
    -

    • River Stalker
    • (war boots)
    • Level: 1
    • Level Required: 60
    • Item Code: xhb
    • +100-140 Defense
    • +30% Faster Hit Recovery
    • +1 to Avoid
    • +1 to Dodge
    • +1 to Evade
    • +30-50 to Mana
    • Regenerate Mana 35%
    • +3-5 to Mana after each Kill

    -
    -
    -
    -
    Hill Giant's Bludgeon5559war club9m9 -
    - -
    - -
    -
    -
    -

    • Hill Giant's Bludgeon
    • (war club)
    • Level: 55
    • Level Required: 59
    • Item Code: 9m9
    • 9% Chance to cast level 5 Stun on striking
    • +2 to Druid Skills
    • +3% to Experience Gained
    • Requirements 25%
    • +4 to Strength (Based on Character Level)

    -
    -
    -
    -
    Readiness for War148war club9m9 -
    - -
    - -
    -
    -
    -

    • Readiness for War
    • (war club)
    • Level: 1
    • Level Required: 48
    • Item Code: 9m9
    • +30% Increased Attack Speed
    • +10 to Mace Mastery
    • +2 to All Skills
    • 6% Chance of Crushing Blow (Based on Character Level)
    • +3% to Experience Gained
    • +30% Faster Run/Walk

    -
    -
    -
    -
    Bloodtree Stump140War Club9m9 -
    - -
    - -
    -
    -
    -

    • Bloodtree Stump
    • (War Club)
    • Level: 1
    • Level Required: 40
    • Item Code: 9m9
    • 50% Chance of Crushing Blow
    • Fire Resist 20%
    • +25 to Strength
    • +2 to Masteries
    • +3 to Mace Mastery (Barbarian Only)

    -
    -
    -
    -
    Braced for Battle186warduts -
    - -
    - -
    -
    -
    -

    • Braced for Battle
    • (ward)
    • Level: 1
    • Level Required: 86
    • Item Code: uts
    • +100% Enhanced Defense
    • Requirements -70%
    • +30% Faster Block Rate
    • +60% Faster Hit Recovery
    • +20% Increased Attack Speed

    -
    -
    -
    -
    Spirit Ward180warduts -
    - -
    - -
    -
    -
    -

    • Spirit Ward
    • (ward)
    • Level: 1
    • Level Required: 80
    • Item Code: uts
    • +130% Enhanced Defense
    • +6-11 Cold Absorb
    • Fire Resist 30%
    • 20% Increased Chance of Blocking
    • +25% Faster Block Rate
    • 5% Chance to cast level 8 when struck

    -
    -
    -
    -
    Darts of Evermeet5569war dart9bk -
    - -
    - -
    -
    -
    -

    • Darts of Evermeet
    • (war dart)
    • Level: 55
    • Level Required: 69
    • Item Code: 9bk
    • Replenishes quantity
    • Increased Stack Size
    • +40-80 to Minimum Damage
    • +1 to All Skills
    • +15% to Fire Skill Damage
    • +60-120 to Minimum Fire Damage
    • +20% Enhanced Defense
    • +15-20 to Dexterity

    -
    -
    -
    -
    Pain Harvester145War Dart9bk -
    - -
    - -
    -
    -
    -

    • Pain Harvester
    • (War Dart)
    • Level: 1
    • Level Required: 45
    • Item Code: 9bk
    • Increased Stack Size
    • 50% bonus to Attack Rating
    • +20 to Dexterity
    • +20 to Strength
    • +2 to Barbarian Skill Levels
    • Cannot Be Frozen

    -
    -
    -
    -
    Ravenstar152war dart9bk -
    - -
    - -
    -
    -
    -

    • Ravenstar
    • (war dart)
    • Level: 1
    • Level Required: 52
    • Item Code: 9bk
    • Replenishes quantity
    • Increased Stack Size
    • Slows target by 25%
    • 8% Mana stolen per hit
    • +30% Faster Cast Rate
    • +1 to All Skills
    • +30-50 to Mana

    -
    -
    -
    -
    Patron of Perversity182ward bow6sw -
    - -
    - -
    -
    -
    -

    • Patron of Perversity
    • (ward bow)
    • Level: 1
    • Level Required: 82
    • Item Code: 6sw
    • +2 to Druid Skills
    • +40% Increased Attack Speed
    • +25% Faster Hit Recovery
    • +15 to Magic Arrow
    • Prevent Monster Heal
    • +50-100 to Minimum Damage
    • +4 to Shape Shifting (Druid Only)

    -
    -
    -
    -
    Widowmaker171ward bow6sw -
    - -
    - -
    -
    -
    -

    • Widowmaker
    • (ward bow)
    • Level: 1
    • Level Required: 71
    • Item Code: 6sw
    • 33% Deadly Strike
    • Ignore Target's Defense
    • Fires Magic Arrows
    • +3 to
    • +30-60 to Minimum Damage

    -
    -
    -
    -
    Nightwrath176war fist7xf -
    - -
    - -
    -
    -
    -

    • Nightwrath
    • (war fist)
    • Level: 1
    • Level Required: 76
    • Item Code: 7xf
    • +6 to Maximum Damage (Based on Character Level)
    • 15% Increased Chance of Blocking
    • +1 to Weapon Block (Assassin Only)
    • +1 to Assassin Skills
    • Hit blinds target +1

    -
    -
    -
    -
    Silent Shank170War Fist7xf -
    - -
    - -
    -
    -
    -

    • Silent Shank
    • (War Fist)
    • Level: 1
    • Level Required: 70
    • Item Code: 7xf
    • +35% Increased Attack Speed
    • +25% Faster Cast Rate
    • Replenish Life +10
    • Cannot Be Frozen
    • +20 to Life
    • +7 to Maximum Damage (Based on Character Level)

    -
    -
    -
    -
    Fear and Loathing144war fork9br -
    - -
    - -
    -
    -
    -

    • Fear and Loathing
    • (war fork)
    • Level: 1
    • Level Required: 44
    • Item Code: 9br
    • +40-80 to Minimum Damage
    • 6% Chance to cast level 4 Terror when struck
    • 10% Chance to cast level 3 Attract on striking
    • +30% Increased Attack Speed
    • 5% Mana stolen per hit
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Dragoon's Shank5549war fork9br -
    - -
    - -
    -
    -
    -

    • Dragoon's Shank
    • (war fork)
    • Level: 55
    • Level Required: 49
    • Item Code: 9br
    • +60-120 to Minimum Damage
    • +10 to Leap Attack (Barbarian Only)
    • +20% Increased Attack Speed
    • +2 to Barbarian Skill Levels

    -
    -
    -
    -
    Soulfeast Tine137War Fork9br -
    - -
    - -
    -
    -
    -

    • Soulfeast Tine
    • (War Fork)
    • Level: 1
    • Level Required: 37
    • Item Code: 9br
    • Requirements -20%
    • 7% Life stolen per hit
    • 7% Mana stolen per hit
    • 20% Stamina Drain
    • +150-250 to Attack Rating

    -
    -
    -
    -
    Burning Soul160war gauntletsxhg -
    - -
    - -
    -
    -
    -

    • Burning Soul
    • (war gauntlets)
    • Level: 1
    • Level Required: 60
    • Item Code: xhg
    • +100-150 Defense
    • +77-122 to Minimum Fire Damage
    • Fire Resist 35%
    • Fire Absorb 10%
    • +10% to Fire Skill Damage
    • 10% to Enemy Fire Resistance

    -
    -
    -
    -
    Threat of Retribution155war gauntletsxhg -
    - -
    - -
    -
    -
    -

    • Threat of Retribution
    • (war gauntlets)
    • Level: 1
    • Level Required: 55
    • Item Code: xhg
    • +16 Defense (Based on Character Level)
    • +50% Enhanced Defense
    • Level 10 Inner Sight (77/77 Charges)
    • 3% Chance to cast level 1 Static Field when struck
    • 3% Chance to cast level 10 Ice Bolt on striking
    • +15% Faster Hit Recovery
    • +15% Faster Run/Walk

    -
    -
    -
    -
    Hellmouth147War Gauntletsxhg -
    - -
    - -
    -
    -
    -

    • Hellmouth
    • (War Gauntlets)
    • Level: 1
    • Level Required: 47
    • Item Code: xhg
    • +15-72 to Minimum Fire Damage
    • +15 Fire Absorb
    • +150% Enhanced Defense
    • 2% Chance to cast level 4 Meteor on striking
    • 4% Chance to cast level 12 Firestorm on striking

    -
    -
    -
    -
    Stunhummer132war hammerwhm -
    - -
    - -
    -
    -
    -

    • Stunhummer
    • (war hammer)
    • Level: 1
    • Level Required: 32
    • Item Code: whm
    • +8 to Maximum Damage (Based on Character Level)
    • Slows target by 50%
    • +20% Increased Attack Speed
    • +1 to Paladin Skill Levels
    • +1 to Mace Mastery
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Ironstone127War Hammerwhm -
    - -
    - -
    -
    -
    -

    • Ironstone
    • (War Hammer)
    • Level: 1
    • Level Required: 27
    • Item Code: whm
    • +100-150 to Attack Rating
    • +1 to Minimum Lightning Damage
    • +10-20 to Maximum Lightning Damage
    • +10 to Strength
    • +5 to Energy

    -
    -
    -
    -
    Gnat Sting3535war hammerwhm -
    - -
    - -
    -
    -
    -

    • Gnat Sting
    • (war hammer)
    • Level: 35
    • Level Required: 35
    • Item Code: whm
    • +20% Increased Attack Speed
    • Hit blinds target +1
    • Slows target by 35%
    • +15 to Strength

    -
    -
    -
    -
    Peasent Crown128War Hatxap -
    - -
    - -
    -
    -
    -

    • Peasent Crown
    • (War Hat)
    • Level: 1
    • Level Required: 28
    • Item Code: xap
    • +20 to Energy
    • +20 to Vitality
    • +1 to All Skills
    • +15% Faster Run/Walk
    • Replenish Life +6
    • +100% Enhanced Defense

    -
    -
    -
    -
    Hushmaker133war hatxap -
    - -
    - -
    -
    -
    -

    • Hushmaker
    • (war hat)
    • Level: 1
    • Level Required: 33
    • Item Code: xap
    • +80% Enhanced Defense
    • Damage Reduced by 8
    • Magic Damage Reduced by 6
    • +20% Faster Hit Recovery
    • Slows target by 10%
    • +1 to Resist Lightning

    -
    -
    -
    -
    Pepin's Blessing136war hatxap -
    - -
    - -
    -
    -
    -

    • Pepin's Blessing
    • (war hat)
    • Level: 1
    • Level Required: 36
    • Item Code: xap
    • +100% Enhanced Defense
    • Replenish Life +5
    • Regenerate Mana 75%
    • +3% to Experience Gained
    • +1 to All Skills
    • +4 to Mana after each Kill
    • 5% Mana stolen per hit

    -
    -
    -
    -
    Severalkill131War Javelin9ja -
    - -
    - -
    -
    -
    -

    • Severalkill
    • (War Javelin)
    • Level: 1
    • Level Required: 31
    • Item Code: 9ja
    • Replenishes quantity
    • Increased Stack Size
    • Cold Resist 20%
    • Fire Resist 20%
    • +12 Life after each Kill
    • 25% Chance of Crushing Blow

    -
    -
    -
    -
    Rhyme of the Bard137war javelin9ja -
    - -
    - -
    -
    -
    -

    • Rhyme of the Bard
    • (war javelin)
    • Level: 1
    • Level Required: 37
    • Item Code: 9ja
    • Replenishes quantity
    • Increased Stack Size
    • Level 3 Battle Orders (200/200 Charges)
    • Level 3 Shout (200/200 Charges)
    • Level 2 War Cry (200/200 Charges)
    • +35% Increased Attack Speed

    -
    -
    -
    -
    Aiel Javelins5554war javelin9ja -
    - -
    - -
    -
    -
    -

    • Aiel Javelins
    • (war javelin)
    • Level: 55
    • Level Required: 54
    • Item Code: 9ja
    • +35-70 to Minimum Damage
    • +4 to Maximum Damage (Based on Character Level)
    • Replenishes quantity
    • +20% Increased Attack Speed
    • +25% Piercing Attack
    • 15% Target Defense

    -
    -
    -
    -
    Steelpillar180war pike7p7 -
    - -
    - -
    -
    -
    -

    • Steelpillar
    • (war pike)
    • Level: 1
    • Level Required: 80
    • Item Code: 7p7
    • +25% Increased Attack Speed
    • 20% Target Defense
    • +50% Enhanced Defense
    • 25% Chance of Crushing Blow

    -
    -
    -
    -
    Prancing Pike186war pike7p7 -
    - -
    - -
    -
    -
    -

    • Prancing Pike
    • (war pike)
    • Level: 1
    • Level Required: 86
    • Item Code: 7p7
    • +60% Increased Attack Speed
    • +40% Faster Hit Recovery
    • +3 to All Skills
    • +35-50 Life after each Kill

    -
    -
    -
    -
    Stormeye123War Scepterwsp -
    - -
    - -
    -
    -
    -

    • Stormeye
    • (War Scepter)
    • Level: 1
    • Level Required: 23
    • Item Code: wsp
    • +1-6 to Minimum Lightning Damage
    • +3-5 to Minimum Cold Damage
    • Replenish Life +10
    • +3 to Resist Lightning (Paladin Only)
    • +3 to Holy Shock (Paladin Only)
    • +1 to Blessed Hammer (Paladin Only)

    -
    -
    -
    -
    Crusader's Wrath3042war scepterwsp -
    - -
    - -
    -
    -
    -

    • Crusader's Wrath
    • (war scepter)
    • Level: 30
    • Level Required: 42
    • Item Code: wsp
    • +30-60 to Minimum Damage
    • 22% Chance of Crushing Blow
    • +10 to Strength
    • 6% Mana stolen per hit
    • +3 to Blessed Hammer (Paladin Only)
    • Prevent Monster Heal

    -
    -
    -
    -
    Dawnskein129war scepterwsp -
    - -
    - -
    -
    -
    -

    • Dawnskein
    • (war scepter)
    • Level: 1
    • Level Required: 29
    • Item Code: wsp
    • +10-20 to Minimum Damage
    • +1 to All Skills
    • 5% Life stolen per hit
    • +3-7 to Light Radius
    • +8 to Mana (Based on Character Level)
    • +8 to Life (Based on Character Level)

    -
    -
    -
    -
    The Grim Reaper129War Scythewsc -
    - -
    - -
    -
    -
    -

    • The Grim Reaper
    • (War Scythe)
    • Level: 1
    • Level Required: 29
    • Item Code: wsc
    • 100% Deadly Strike
    • Prevent Monster Heal
    • 5% Mana stolen per hit
    • Increase Maximum Life 20%

    -
    -
    -
    -
    Slayer's Debt132war scythewsc -
    - -
    - -
    -
    -
    -

    • Slayer's Debt
    • (war scythe)
    • Level: 1
    • Level Required: 32
    • Item Code: wsc
    • +15-30 to Minimum Damage
    • +1 to All Skills
    • Replenish Life +-5
    • Requirements 20%
    • +15% Increased Attack Speed
    • +1 to Corpse Explosion

    -
    -
    -
    -
    Sommerstrike Edge3335war scythewsc -
    - -
    - -
    -
    -
    -

    • Sommerstrike Edge
    • (war scythe)
    • Level: 33
    • Level Required: 35
    • Item Code: wsc
    • +100-150 to Minimum Fire Damage
    • Cold Resist 45%
    • Fire Resist 50%
    • 40% better chance of getting magic item
    • +30-50 to Life

    -
    -
    -
    -
    Old Wolf5541war spear9sr -
    - -
    - -
    -
    -
    -

    • Old Wolf
    • (war spear)
    • Level: 55
    • Level Required: 41
    • Item Code: 9sr
    • +50-100 to Minimum Damage
    • +3% to Experience Gained
    • +5 to Wearwolf
    • +3 to Shape Shifting
    • +40% Increased Attack Speed
    • 5% Life stolen per hit
    • +3 to Fury

    -
    -
    -
    -
    The Impaler131War Spear9sr -
    - -
    - -
    -
    -
    -

    • The Impaler
    • (War Spear)
    • Level: 1
    • Level Required: 31
    • Item Code: 9sr
    • Ignore Target's Defense
    • +150 to Attack Rating
    • +20% Increased Attack Speed
    • 40% Chance of Open Wounds
    • Prevent Monster Heal
    • +5 to Impale (Amazon Only)
    • +3 to Power Strike (Amazon Only)

    -
    -
    -
    -
    Mandrake135war spear9sr -
    - -
    - -
    -
    -
    -

    • Mandrake
    • (war spear)
    • Level: 1
    • Level Required: 35
    • Item Code: 9sr
    • +8 Life after each Kill
    • 6% Life stolen per hit
    • +65 to Life
    • +20% Increased Attack Speed
    • +3% to Experience Gained
    • 9% Chance to cast level 5 Lightning on striking

    -
    -
    -
    -
    Cranebeak173War Spike7mp -
    - -
    - -
    -
    -
    -

    • Cranebeak
    • (War Spike)
    • Level: 1
    • Level Required: 73
    • Item Code: 7mp
    • +1-305 to Minimum Lightning Damage
    • +40% Increased Attack Speed
    • 25% Target Defense
    • 20% better chance of getting magic item
    • Level 8 (15/15 Charges)

    -
    -
    -
    -
    Elder Tojanida8080war spike7mp -
    - -
    - -
    -
    -
    -

    • Elder Tojanida
    • (war spike)
    • Level: 80
    • Level Required: 80
    • Item Code: 7mp
    • +33% Enhanced Maximum Damage (Based on Character Level)
    • +3% to Experience Gained
    • Lightning Resist 30%
    • Cold Resist 25%
    • +15% to Fire Skill Damage

    -
    -
    -
    -
    Warmth of Ash3240war staffwst -
    - -
    - -
    -
    -
    -

    • Warmth of Ash
    • (war staff)
    • Level: 32
    • Level Required: 40
    • Item Code: wst
    • +75-100 to Minimum Fire Damage
    • Fire Resist 65%
    • +10-20 Cold Absorb
    • +36 to Throw ( Only)

    -
    -
    -
    -
    The Iron Jang Bong125War Staffwst -
    - -
    - -
    -
    -
    -

    • The Iron Jang Bong
    • (War Staff)
    • Level: 1
    • Level Required: 25
    • Item Code: wst
    • +30 Defense
    • +20% Faster Cast Rate
    • 50% bonus to Attack Rating
    • +2 to Nova (Sorceress Only)
    • +2 to Blaze (Sorceress Only)
    • +3 to Frost Nova (Sorceress Only)
    • +2 to Sorceress Skill Levels

    -
    -
    -
    -
    Riddlesolver129war staffwst -
    - -
    - -
    -
    -
    -

    • Riddlesolver
    • (war staff)
    • Level: 1
    • Level Required: 29
    • Item Code: wst
    • +36 to Throw ( Only)
    • +36 to Unsummon ( Only)
    • +36 to Unsummon ( Only)
    • +1 to Sorceress Skill Levels
    • +25% Faster Cast Rate
    • +30% Faster Hit Recovery

    -
    -
    -
    -
    Warrior Untamed3036war swordwsd -
    - -
    - -
    -
    -
    -

    • Warrior Untamed
    • (war sword)
    • Level: 30
    • Level Required: 36
    • Item Code: wsd
    • +40-100 to Minimum Damage
    • +1 to Shout
    • +1 to Battle Orders
    • +1 to Battle Command
    • Requirements 50%
    • +40% Increased Attack Speed

    -
    -
    -
    -
    Culwens Point129War Swordwsd -
    - -
    - -
    -
    -
    -

    • Culwens Point
    • (War Sword)
    • Level: 1
    • Level Required: 29
    • Item Code: wsd
    • +1 to All Skills
    • Poison Length Reduced by 50%
    • +20% Faster Hit Recovery
    • +20% Increased Attack Speed
    • +60 to Attack Rating
    • +10-18 to Minimum Damage

    -
    -
    -
    -
    Orc Slayer131war swordwsd -
    - -
    - -
    -
    -
    -

    • Orc Slayer
    • (war sword)
    • Level: 1
    • Level Required: 31
    • Item Code: wsd
    • +10-20 to Minimum Damage
    • +100% Damage to Demons
    • +20 Life after each Demon Kill
    • +100 to Attack Rating
    • 35% Chance of Open Wounds
    • +15% to Maximum Poison Resist

    -
    -
    -
    -
    Lacerator175winged axe7b8 -
    - -
    - -
    -
    -
    -

    • Lacerator
    • (winged axe)
    • Level: 1
    • Level Required: 75
    • Item Code: 7b8
    • Replenishes quantity
    • +30% Increased Attack Speed
    • Prevent Monster Heal
    • 33% Chance of Open Wounds
    • Hit Causes Monster To Flee50
    • 33% Chance to cast level 3 on striking

    -
    -
    -
    -
    Golden Wyndlass185winged axe7b8 -
    - -
    - -
    -
    -
    -

    • Golden Wyndlass
    • (winged axe)
    • Level: 1
    • Level Required: 85
    • Item Code: 7b8
    • Replenishes quantity
    • +1 to Warcries
    • Ignore Target's Defense
    • +20% Increased Attack Speed
    • Hit blinds target +2
    • +50 to Mana
    • +3 to Redemption
    • +20% Faster Run/Walk

    -
    -
    -
    -
    Serpent Lord186winged harpoon7ts -
    - -
    - -
    -
    -
    -

    • Serpent Lord
    • (winged harpoon)
    • Level: 1
    • Level Required: 86
    • Item Code: 7ts
    • +40% Increased Attack Speed
    • Increased Stack Size
    • +888 to Minimum Poison Damage
    • Poison Resist 100%
    • Slows target by 50%
    • +1 to All Skills
    • +20% Piercing Attack

    -
    -
    -
    -
    Gargoyle's Bite175winged harpoon7ts -
    - -
    - -
    -
    -
    -

    • Gargoyle's Bite
    • (winged harpoon)
    • Level: 1
    • Level Required: 75
    • Item Code: 7ts
    • Replenishes quantity
    • +300 to Minimum Poison Damage
    • 9% Life stolen per hit
    • Level 11 (60/60 Charges)
    • +3 to Barbarian Skill Levels

    -
    -
    -
    -
    Embracing Solitude153winged helmxhm -
    - -
    - -
    -
    -
    -

    • Embracing Solitude
    • (winged helm)
    • Level: 1
    • Level Required: 53
    • Item Code: xhm
    • +80% Enhanced Defense
    • +1 to Druid Skills
    • +221 to Throw ( Only)
    • +221 to Throw ( Only)
    • +15% Increased Attack Speed
    • 6% Life stolen per hit
    • +15% Faster Cast Rate
    • Fire Resist 15%

    -
    -
    -
    -
    Gotterdamerung150winged helmxhm -
    - -
    - -
    -
    -
    -

    • Gotterdamerung
    • (winged helm)
    • Level: 1
    • Level Required: 50
    • Item Code: xhm
    • +90% Enhanced Defense
    • Fire Resist 35%
    • Damage Reduced by 15%
    • +8-12 Fire Absorb
    • +25% Faster Hit Recovery
    • 4% Chance to cast level 7 Teeth on striking
    • 8% Chance of Open Wounds (Based on Character Level)

    -
    -
    -
    -
    Valkiry Wing144Winged Helmxhm -
    - -
    - -
    -
    -
    -

    • Valkiry Wing
    • (Winged Helm)
    • Level: 1
    • Level Required: 44
    • Item Code: xhm
    • +150% Enhanced Defense
    • +20% Faster Run/Walk
    • +20% Faster Hit Recovery
    • +1 to Amazon Skill Levels
    • +2-4 to Mana after each Kill

    -
    -
    -
    -
    Frostbite Shard180winged knife7bk -
    - -
    - -
    -
    -
    -

    • Frostbite Shard
    • (winged knife)
    • Level: 1
    • Level Required: 80
    • Item Code: 7bk
    • Replenishes quantity
    • Increased Stack Size
    • +250-300 to Minimum Cold Damage
    • Freezes target +6
    • +6 to Maximum Damage (Based on Character Level)
    • Cold Resist 35%
    • +65 to Mana

    -
    -
    -
    -
    Warshrike173winged knife7bk -
    - -
    - -
    -
    -
    -

    • Warshrike
    • (winged knife)
    • Level: 1
    • Level Required: 73
    • Item Code: 7bk
    • +50% Piercing Attack
    • +30% Increased Attack Speed
    • 50% Deadly Strike
    • Replenishes quantity
    • 25% Chance to cast level 9 on striking

    -
    -
    -
    -
    Wyrmbane173wire fleeceutu -
    - -
    - -
    -
    -
    -

    • Wyrmbane
    • (wire fleece)
    • Level: 1
    • Level Required: 73
    • Item Code: utu
    • +120% Enhanced Defense
    • +1 to All Skills
    • Damage Reduced by 10%
    • +25% Faster Hit Recovery
    • +65% Damage to Demons
    • +25 to Dexterity
    • +150-250 Defense

    -
    -
    -
    -
    The Gladiator's Bane164Wire Fleeceutu -
    - -
    - -
    -
    -
    -

    • The Gladiator's Bane
    • (Wire Fleece)
    • Level: 1
    • Level Required: 64
    • Item Code: utu
    • +150% Enhanced Defense
    • Magic Damage Reduced by 15
    • Damage Reduced by 15
    • Attacker Takes Damage of 20
    • Poison Length Reduced by 50%
    • +30% Faster Hit Recovery
    • +50 Defense
    • Cannot Be Frozen

    -
    -
    -
    -
    Morning After112wolf headdr1 -
    - -
    - -
    -
    -
    -

    • Morning After
    • (wolf head)
    • Level: 1
    • Level Required: 12
    • Item Code: dr1
    • +100% Enhanced Defense
    • Replenish Life +8
    • +1 to Summoning Skills
    • +5 to Mana after each Kill

    -
    -
    -
    -
    Blood Brother14Wolf Headdr1 -
    - -
    - -
    -
    -
    -

    • Blood Brother
    • (Wolf Head)
    • Level: 1
    • Level Required: 4
    • Item Code: dr1
    • +50% Enhanced Defense
    • 5% Life stolen per hit
    • +25 to Life
    • +20 to Mana
    • +1 to Wearwolf (Druid Only)
    • +1 to Shape Shifting (Druid Only)

    -
    -
    -
    -
    Murdering Bloom18Wrist Bladewrb -
    - -
    - -
    -
    -
    -

    • Murdering Bloom
    • (Wrist Blade)
    • Level: 1
    • Level Required: 8
    • Item Code: wrb
    • +1 to Assassin Skills
    • 25% Chance to cast level 5 when you Kill an Enemy
    • +15% Increased Attack Speed

    -
    -
    -
    -
    Razorspine1919wrist bladewrb -
    - -
    - -
    -
    -
    -

    • Razorspine
    • (wrist blade)
    • Level: 19
    • Level Required: 19
    • Item Code: wrb
    • +1 to Shadow Disciplines
    • Attacker Takes Damage of 15
    • Prevent Monster Heal
    • Poison Resist 15%

    -
    -
    -
    -
    Storms of Spring113wrist bladewrb -
    - -
    - -
    -
    -
    -

    • Storms of Spring
    • (wrist blade)
    • Level: 1
    • Level Required: 13
    • Item Code: wrb
    • +10-15 to Minimum Lightning Damage
    • Lightning Resist 15%
    • 8% Chance to cast level 5 Charged Bolt when struck
    • 15% Increased Chance of Blocking

    -
    -
    -
    -
    Sabertooth5556wrist spike9wb -
    - -
    - -
    -
    -
    -

    • Sabertooth
    • (wrist spike)
    • Level: 55
    • Level Required: 56
    • Item Code: 9wb
    • +1 to Shadow Disciplines
    • +1 to Assassin Skills
    • Cold Resist 25%
    • Replenish Life +15
    • +15 to Strength
    • Damage Reduced by 10

    -
    -
    -
    -
    Dusk Ray132Wrist Spike9wb -
    - -
    - -
    -
    -
    -

    • Dusk Ray
    • (Wrist Spike)
    • Level: 1
    • Level Required: 32
    • Item Code: 9wb
    • +20-40 to Minimum Damage
    • +1 to All Skills
    • +1 to Martial Arts
    • +40-90 to Minimum Fire Damage
    • Level [sLvl] [skill] Aura When Equipped
    • +30% Increased Attack Speed
    • +35 to Mana

    -
    -
    -
    -
    Pleasures of the Perverse141wrist spike9wb -
    - -
    - -
    -
    -
    -

    • Pleasures of the Perverse
    • (wrist spike)
    • Level: 1
    • Level Required: 41
    • Item Code: 9wb
    • +30% Increased Attack Speed
    • +2 to Assassin Skills
    • +1 to Dragon Claw (Assassin Only)
    • +1 to Weapon Block (Assassin Only)
    • Level 20 Bone Armor (25/25 Charges)
    • +8 Kick Damage (Based on Character Level)

    -
    -
    -
    -
    Jadetalon166wrist sword7wb -
    - -
    - -
    -
    -
    -

    • Jadetalon
    • (wrist sword)
    • Level: 1
    • Level Required: 66
    • Item Code: 7wb
    • 10% Mana stolen per hit
    • Fire Resist 40%
    • +30% Faster Hit Recovery
    • +1 to Shadow Disciplines
    • +1 to Martial Arts
    • +1500 to Minimum Poison Damage

    -
    -
    -
    -
    Biteblade171wrist sword7wb -
    - -
    - -
    -
    -
    -

    • Biteblade
    • (wrist sword)
    • Level: 1
    • Level Required: 71
    • Item Code: 7wb
    • +20-40 to Minimum Damage
    • 15% Target Defense
    • Prevent Monster Heal
    • +1 to Traps
    • +25 Life after each Demon Kill
    • +1 to Dragon Claw (Assassin Only)

    -
    -
    -
    -
    Crescent of Secrets157Wyrmhideuea -
    - -
    - -
    -
    -
    -

    • Crescent of Secrets
    • (Wyrmhide)
    • Level: 1
    • Level Required: 57
    • Item Code: uea
    • +75% Enhanced Defense
    • +1 to All Skills
    • +50 to Strength
    • 50% better chance of getting magic item

    -
    -
    -
    -
    Ancient Dragon167wyrmhideuea -
    - -
    - -
    -
    -
    -

    • Ancient Dragon
    • (wyrmhide)
    • Level: 1
    • Level Required: 67
    • Item Code: uea
    • +100% Enhanced Defense
    • +1 to All Skills
    • Increase Maximum Mana 15%
    • +16 to Life (Based on Character Level)
    • Hit blinds target +1
    • Knockback

    -
    -
    -
    -
    Stallion Hooves167Wyrmhide Bootsulb -
    - -
    - -
    -
    -
    -

    • Stallion Hooves
    • (Wyrmhide Boots)
    • Level: 1
    • Level Required: 67
    • Item Code: ulb
    • +100% Enhanced Defense
    • +35 to Dexterity
    • +40% Faster Hit Recovery
    • +40% Faster Run/Walk
    • Repairs 1 Durability In X seconds
    • 15% Chance of Crushing Blow
    • 20% Deadly Strike

    -
    -
    -
    -
    Dance of the Cobra156wyrmhide bootsulb -
    - -
    - -
    -
    -
    -

    • Dance of the Cobra
    • (wyrmhide boots)
    • Level: 1
    • Level Required: 56
    • Item Code: ulb
    • +100% Enhanced Defense
    • Hit blinds target +1
    • +15% Faster Run/Walk
    • Poison Resist 75%
    • Poison Length Reduced by 25%
    • +777 to Minimum Poison Damage
    • Prevent Monster Heal

    -
    -
    -
    -
    Hone Sundan140Yari9st -
    - -
    - -
    -
    -
    -

    • Hone Sundan
    • (Yari)
    • Level: 1
    • Level Required: 40
    • Item Code: 9st
    • +20-40 to Minimum Damage
    • 45% Chance of Crushing Blow
    • Repairs 1 Durability In X seconds

    -
    -
    -
    -
    Dreams of Empire147yari9st -
    - -
    - -
    -
    -
    -

    • Dreams of Empire
    • (yari)
    • Level: 1
    • Level Required: 47
    • Item Code: 9st
    • 25% Chance of Crushing Blow
    • +40% Faster Hit Recovery
    • +10% to Experience Gained
    • Increase Maximum Life 5%
    • +1 to Valkyrie
    • 40% better chance of getting magic item

    -
    -
    -
    -
    Dragon Soul5554yari9st -
    - -
    - -
    -
    -
    -

    • Dragon Soul
    • (yari)
    • Level: 55
    • Level Required: 54
    • Item Code: 9st
    • +70-140 to Minimum Damage
    • 15% Life stolen per hit
    • Increase Maximum Life 20%
    • +40% Faster Run/Walk
    • +25% Faster Hit Recovery
    • Fire Resist 20%

    -
    -
    -
    -
    Ladrina's Enchantment3030yew wandywn -
    - -
    - -
    -
    -
    -

    • Ladrina's Enchantment
    • (yew wand)
    • Level: 30
    • Level Required: 30
    • Item Code: ywn
    • Level 12 Amplify Damage (200/200 Charges)
    • Level 7 Life Tap (33/33 Charges)
    • Level 20 Static Field (19/19 Charges)
    • Level 27 Thunder Storm (7/7 Charges)
    • Level 29 Slow Missiles (112/112 Charges)
    • Level 15 War Cry (61/61 Charges)
    • Level 20 Cyclone Armor (17/17 Charges)

    -
    -
    -
    -
    Maelstromwrath114Yew Wandywn -
    - -
    - -
    -
    -
    -

    • Maelstromwrath
    • (Yew Wand)
    • Level: 1
    • Level Required: 14
    • Item Code: ywn
    • +1 to Minimum Lightning Damage
    • +9 to Maximum Lightning Damage
    • Lightning Resist 40%
    • +30 to Mana
    • +30% Faster Cast Rate
    • +1 to Corpse Explosion (Necromancer Only)
    • +1 to Terror (Necromancer Only)
    • +1 to Amplify Damage (Necromancer Only)
    • +1 to Iron Maiden (Necromancer Only)

    -
    -
    -
    -
    Ire of Astaroth119yew wandywn -
    - -
    - -
    -
    -
    -

    • Ire of Astaroth
    • (yew wand)
    • Level: 1
    • Level Required: 19
    • Item Code: ywn
    • +66 to Kick ( Only)
    • +66 to Throw ( Only)
    • +66 to Throw ( Only)
    • +66 to Unsummon ( Only)
    • +1 to Necromancer Skill Levels
    • +40 to Mana
    • +25% Faster Cast Rate

    -
    -
    -
    -
    Dragonscale178zakarum shieldpae -
    - -
    - -
    -
    -
    -

    • Dragonscale
    • (zakarum shield)
    • Level: 1
    • Level Required: 78
    • Item Code: pae
    • +170% Enhanced Defense
    • Fire Absorb 10%
    • +5% to Maximum Fire Resist
    • +15-25 to Strength
    • +211-371 to Minimum Fire Damage
    • +10 to
    • +15% to Fire Skill Damage

    -
    -
    -
    -
    God's Word181zakarum shieldpae -
    - -
    - -
    -
    -
    -

    • God's Word
    • (zakarum shield)
    • Level: 1
    • Level Required: 81
    • Item Code: pae
    • +24 Defense (Based on Character Level)
    • +15-40 to Minimum Damage
    • +1 to Paladin Skill Levels

    -
    -
    -
    -
    Paingiver112zombie headne2 -
    - -
    - -
    -
    -
    -

    • Paingiver
    • (zombie head)
    • Level: 1
    • Level Required: 12
    • Item Code: ne2
    • +25-40 Defense
    • +1 to Curses
    • +1 to Amplify Damage (Necromancer Only)
    • +25 to Mana
    • 15% Increased Chance of Blocking
    • +15% Faster Block Rate

    -
    -
    -
    -
    Death's Witness19Zombie Headne2 -
    - -
    - -
    -
    -
    -

    • Death's Witness
    • (Zombie Head)
    • Level: 1
    • Level Required: 9
    • Item Code: ne2
    • +45% Enhanced Defense
    • 10% Increased Chance of Blocking
    • +25% Faster Run/Walk
    • +1 to Necromancer Skill Levels
    • +15-25 Defense
    • Poison Resist 35%
    • +15% Faster Cast Rate

    -
    -
    -
    -
    Demand for Justice154zweihander9fb -
    - -
    - -
    -
    -
    -

    • Demand for Justice
    • (zweihander)
    • Level: 1
    • Level Required: 54
    • Item Code: 9fb
    • +1 to All Skills
    • +6% to Experience Gained
    • +5-12 Life after each Demon Kill
    • 22% Chance to cast level 13 when you Kill an Enemy
    • +75 Defense
    • Level 30 Death Sentry (15/15 Charges)
    • +20% Faster Hit Recovery

    -
    -
    -
    -
    Black Razor5561zweihander9fb -
    - -
    - -
    -
    -
    -

    • Black Razor
    • (zweihander)
    • Level: 55
    • Level Required: 61
    • Item Code: 9fb
    • +25-50 to Minimum Damage
    • 44% Deadly Strike
    • 66% Chance of Open Wounds
    • 12% Life stolen per hit
    • 30% bonus to Attack Rating
    • +2 to Barbarian Skill Levels

    -
    -
    -
    -
    Todesfaelle Flamme146Zweihander9fb -
    - -
    - -
    -
    -
    -

    • Todesfaelle Flamme
    • (Zweihander)
    • Level: 1
    • Level Required: 46
    • Item Code: 9fb
    • +50-200 to Minimum Fire Damage
    • Fire Resist 40%
    • +10 Fire Absorb
    • 10% Chance to cast level 6 Fire Ball on attack
    • Level 10 Enchant (45/45 Charges)
    • Level 10 Fire Wall (20/20 Charges)

    -
    -
    -
    -
    \ No newline at end of file diff --git a/genDocs.php b/genDocs.php index 1aa3b8d..0ebbe2d 100755 --- a/genDocs.php +++ b/genDocs.php @@ -207,8 +207,8 @@ if ($cmd == "genDocCube") { $htmlFinal = ''; $htmlFinal .= $htmltop; -// echo $htmltop; -// ob_flush(); + echo $htmltop; + ob_flush(); $table = << @@ -229,9 +229,9 @@ if ($cmd == "genDocCube") { EOT; - //echo $table; + echo $table; $htmlFinal .= $table; - //ob_flush(); + ob_flush(); $i_params = [ "any" => "Any Item", "low" => "Low Quality", @@ -265,9 +265,12 @@ EOT; ]; // get all cube rows - $sql = "SELECT * FROM cubemain WHERE enabled=1"; + // changed enabled=1 to enabled > 0 for CubeOps.dll users + + $sql = "SELECT * FROM cubemain WHERE enabled > 0"; $res = PDO_FetchAll($sql); + // process each cube row here foreach ($res as $r) { $desc = str_replace('+', '
    +
    ', $r['description']); @@ -496,7 +499,7 @@ EOT; for ($i = 1; $i <= 7; $i++) { - $htmlRow .= ""; + $htmlRow .= ""; // replace _input with input to get grey td bg colors back if (!empty($output["input $i"]["img"])) { $htmlRow .= "
    "; if (str_contains($output["input $i"][0], "ÿc")) { @@ -526,7 +529,7 @@ EOT; } - $htmlRow .= ""; + $htmlRow .= ""; // change _output to output if (!empty($output["output"]["img"])) { $htmlRow .= "
    "; if (str_contains($output["output"][0], "ÿc")) { @@ -576,7 +579,7 @@ EOT; } $htmlRow .= ""; - $htmlRow .= ""; + $htmlRow .= ""; // change _output2 to output if (!empty($output["output b"]["img"])) { $htmlRow .= "
    "; if (str_contains($output["output b"][0], "ÿc")) { @@ -609,7 +612,7 @@ EOT; } $htmlRow .= ""; - $htmlRow .= ""; + $htmlRow .= ""; // change _output3 to normal if (!empty($output["output c"]["img"])) { $htmlRow .= "
    "; if (str_contains($output["output c"][0], "ÿc")) { @@ -643,19 +646,21 @@ EOT; $htmlRow .= ""; $htmlRow .= ""; -// echo $htmlRow; -// ob_flush(); + echo $htmlRow; + ob_flush(); $htmlFinal .= $htmlRow; -// ob_flush(); + ob_flush(); unset($output); }// end each row loop $tableBottom = ''; - //echo $tableBottom; - //echo $htmlbottom; - //ob_flush(); + echo $tableBottom; + echo $htmlbottom; + ob_flush(); $htmlFinal .= $tableBottom . $htmlbottom; + + // echo $htmlFinal; // save file and redirect to it file_put_contents("$dir/cubemain.html", $htmlFinal); @@ -1232,7 +1237,7 @@ if ($cmd == 'genDocArmor') { $tableTop = << body { font-family: Tahoma,Arial,Sans-Serif} - table { font-family: ExocetHeavy;} + table { font-family: ;}
    @@ -1244,7 +1249,6 @@ if ($cmd == 'genDocArmor') { - @@ -1263,10 +1267,15 @@ EOT; } else { $indestructable = "No"; } + + - $imgUnique = (!empty($r['uniqueinvfile'])) ? "{$strings[$r['ultracode']]}
    " : ""; - $imgSet = (!empty($r['setinvfile'])) ? "{$strings[$r['ubercode']]}
    " : ""; + + $imgUnique = (!empty($r['uniqueinvfile'])) ? "
    " : ""; + $imgSet = (!empty($r['setinvfile'])) ? "
    " : ""; + + if (!empty($r['auto prefix'])) { $sql = "SELECT * FROM automagic WHERE `group` = ?"; $ret = PDO_FetchRow($sql, [$r['auto prefix']]); @@ -1307,27 +1316,29 @@ EOT; $tr .= << - - - EOT; @@ -1359,9 +1366,150 @@ EOT; $htmlFinal = $htmltop . $tableTop . $tr . $tableBottom . $htmlbottom; -// ob_flush(); -// echo $htmlFinal; + ob_flush(); + echo $htmlFinal; - file_put_contents("$dir/armor.html", $htmlFinal); - header("Location: docs/{$_SESSION['modname']}/armor.html"); + //file_put_contents("$dir/armor.html", $htmlFinal); + //header("Location: docs/{$_SESSION['modname']}/armor.html"); +} + +if ($cmd == 'genDocWeapons') { + + $tableTop = << + body { font-family: Tahoma,Arial,Sans-Serif} + table { font-family: ;} + +
    Min AC Max AC Block ChanceSet/Unique Exceptional & Elite
    +
    • $name
    • -
    • -
    • Defense: [{$r['minac']} - {$r['maxac']}]
    • -
    • Weight: {$r['speed']}
    • -
    • Level: {$r['level']}
    • -
    • Required Level: {$r['levelreq']}
    • -
    • Required Strength: {$r['reqstr']}
    • -
    • Indestructable: $indestructable
    • -
    • Durability: {$r['durability']}
    • -
    • Cost: {$r['cost']}
    • +
    • $imgC
    • +
    • Defense: [{$r['minac']} - {$r['maxac']}]
    • +
    • Weight: {$r['speed']}
    • +
    • Level: {$r['level']}
    • +
    • Required Level: {$r['levelreq']}
    • +
    • Required Strength: {$r['reqstr']}
    • +
    • Indestructable: $indestructable
    • +
    • Durability: {$r['durability']}
    • +
    • Cost: {$r['cost']}
    • -
    • Normal: +
    • Normal: {$strings[$r['normcode']]}
    • -
    • Exceptional: +
    • Exceptional:
      {$strings[$r['ubercode']]} + $imgSet
    • -
    • Elite: +
    • Elite:
      {$strings[$r['ultracode']]} + $imgUnique
    • Sockets: {$r['gemsockets']}
    • $autoprefix{$props[0]}
    • @@ -1346,10 +1357,6 @@ EOT;
    Min AC:
    {$r['minac']}
    Max AC:
    {$r['maxac']}
    Block:
    {$r['block']}
    -
  • $imgUnique
    $imgUnique
  • -
    + + + + + + + + + + + +EOT; + $tableBottom = '
    NameLvlRequired LvlRequired StrMin ACMax AC
    '; + + $sql = "SELECT * FROM weapons WHERE spawnable=1 AND namestr != ''"; + $res = PDO_FetchAll($sql); + + foreach ($res as $r) { + + $name = (!empty($strings[$r['namestr']])) ? $strings[$r['namestr']] : $r['name']; + + if ($r['indestructible'] == '1') { + $indestructable = "Yes"; + } else { + $indestructable = "No"; + } + + + $imgUnique = (!empty($r['uniqueinvfile'])) ? "
    " : ""; + $imgSet = (!empty($r['setinvfile'])) ? "
    " : ""; + + if (!empty($r['auto prefix'])) { + $sql = "SELECT * FROM automagic WHERE `group` = ?"; + $ret = PDO_FetchRow($sql, [$r['auto prefix']]); + + // ddump($isc[$ret['mod1code']]); + + for ($i = 1; $i <= 3; $i++) { + if ($ret["mod{$i}code"] != '') { + + // ddump($isc[$ret["mod{$i}code"]]['string1']); + $params = [ + "string1" => $isc[$ret["mod{$i}code"]]["string1"], + "string2" => $isc[$ret["mod{$i}code"]]["string2"], + "gstring1" => $isc[$ret["mod{$i}code"]]["gstring"], + "gstring2" => $isc[$ret["mod{$i}code"]]["gstring2"], + "descfunc" => $isc[$ret["mod{$i}code"]]["descfunc"], + "descval" => $isc[$ret["mod{$i}code"]]["descval"], + "dgrp" => $isc[$ret["mod{$i}code"]]["dgrp"], + "dgrpfunc" => $isc[$ret["mod{$i}code"]]["dgrpfunc"], + "dgrpval" => $isc[$ret["mod{$i}code"]]["dgrpval"], + "prop" => $isc[$ret["mod{$i}code"]]["prop"] + ]; + $params["par"] = $ret["mod{$i}param"]; + $params["min"] = $ret["mod{$i}min"]; + $params["max"] = $ret["mod{$i}max"]; + + $props[$i] = $idesc->getDesc($params); + } + } + + // dump($props); + $autoprefix = "Automagic/Auto prefix Mods"; + } + + $strbonus = (!empty($r['StrBonus'])) ? "Strength Bonus: {$r['StrBonus']}" : ""; + + if (empty($r['mindmg']) OR empty($r['maxdmg'])){ + $mindmg = $r['2handmindam']; + $maxdmg = $r['2handmaxdam']; + } else { + $mindmg = $r['mindmg']; + $maxdmg = $r['maxdmg']; + } + + $tr .= << + +
      +
    • $name
    • +
    • +
    • Damage: [$mindmg - $maxdmg]
    • +
    • Weight: {$r['speed']}
    • +
    • Level: {$r['level']}
    • +
    • Required Level: {$r['levelreq']}
    • +
    • Required Strength: {$r['reqstr']}
    • +
    • Indestructable: $indestructable
    • +
    • Durability: {$r['durability']}
    • +
    • Cost: {$r['cost']}
    • + +
    • Normal: + {$strings[$r['normcode']]} +
    • +
    • Exceptional: + {$strings[$r['ubercode']]} + $imgSet +
    • +
    • Elite: + {$strings[$r['ultracode']]} + $imgUnique +
    • +
    • Sockets: {$r['gemsockets']}
    • +
    • $autoprefix{$props[0]}
    • +
    • {$props[1]}
    • +
    • {$props[2]}
    • +
    • $strbonus
    • +
    • $block
    • + + + +
    + + Level:
    {$r['level']} + Level Required:
    {$r['levelreq']} + Requird Strength:
    {$r['reqstr']} + Min Dmg:
    {$mindmg} + Max Dmg:
    {$maxdmg} + + +EOT; + } + + + + $htmlFinal = $htmltop . $tableTop . $tr . $tableBottom . $htmlbottom; + + ob_flush(); + echo $htmlFinal; + + file_put_contents("$dir/weapons.html", $htmlFinal); + header("Location: docs/{$_SESSION['modname']}/weapons.html"); } \ No newline at end of file diff --git a/index.php b/index.php index 8e77c25..3e0fe0b 100755 --- a/index.php +++ b/index.php @@ -1,5 +1,6 @@ "stst" + AND type <> "sum0" + AND type <> "prtl" + AND type <> "xfor" + AND type <> "rext" + AND type <> "gext" + AND type <> "ques" + AND type <> "key" + AND type <> "body" + '); $weapon = PDO_FetchAll('SELECT * FROM weapons WHERE spawnable=1'); $uniqueitems = PDO_FetchAll("SELECT `index`,`code` FROM uniqueitems WHERE `enabled`='1' ORDER BY `index` ASC"); diff --git a/nbproject/project.properties b/nbproject/project.properties index d383fb4..50a6cf9 100644 --- a/nbproject/project.properties +++ b/nbproject/project.properties @@ -1,3 +1,4 @@ +browser.reload.on.save=true include.path=${php.global.include.path} php.version=PHP_81 source.encoding=UTF-8 diff --git a/processFiles.php b/processFiles.php index 7be60dd..0aa27c7 100755 --- a/processFiles.php +++ b/processFiles.php @@ -48,95 +48,106 @@ session_start(); include "./_pdo.php"; include "./config.php"; -function processCubeMain() { +function processFilesManuallyInSqlite() { - $bin = getcwd() . DIRECTORY_SEPARATOR . "bin" . DIRECTORY_SEPARATOR . "sqlite3.exe "; - $dbfile = getcwd() . DIRECTORY_SEPARATOR . DB_FILE; - $cubemain = TXT_PATH . "cubemain.txt"; - - exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$cubemain\\\" cubemain\""); + $bin = getcwd() . DIRECTORY_SEPARATOR . "bin" . DIRECTORY_SEPARATOR . "sqlite3.exe "; + $dbfile = getcwd() . DIRECTORY_SEPARATOR . DB_FILE; + $cubemain = TXT_PATH . "cubemain.txt"; + $misc = TXT_PATH . "Misc.txt"; + exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$cubemain\\\" cubemain\""); + exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$misc\\\" misc\""); } -function processCubeMainLinux() { +function processFilesManuallyInSqliteLinux() { - $bin = "/usr/bin/sqlite3"; - $dbfile = getcwd() . DIRECTORY_SEPARATOR . DB_FILE; - $cubemain = TXT_PATH . "CubeMain.txt"; + $bin = "/usr/bin/sqlite3"; + $dbfile = getcwd() . DIRECTORY_SEPARATOR . DB_FILE; + $cubemain = TXT_PATH . "CubeMain.txt"; + $misc = TXT_PATH . "Misc.txt"; - exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$cubemain\\\" cubemain\""); + exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$cubemain\\\" cubemain\""); + exec("$bin $dbfile \".separator \\\"\\t\\\"\" \".import \\\"$misc\\\" misc\""); } // check to see if config db exists or if for some reason it doesn't exist if (file_exists(APP_DB)) { - if (file_exists($_SESSION['modname'] . ".db")) { - unlink($_SESSION['modname'] . ".db"); // delete old mod db file - } - // Set CONSTANTS (if D2Modder.db exists, D2Config set the session mod correctly) - define('FILTER_PROPERTIES_FILE', 'filterProperties.txt'); - define('DB_FILE', $_SESSION['modname'] . ".db"); - define('TXT_PATH', $_SESSION['path']); + if (file_exists($_SESSION['modname'] . ".db")) { + unlink($_SESSION['modname'] . ".db"); // delete old mod db file + } + // Set CONSTANTS (if D2Modder.db exists, D2Config set the session mod correctly) + define('FILTER_PROPERTIES_FILE', 'filterProperties.txt'); + define('DB_FILE', $_SESSION['modname'] . ".db"); + define('TXT_PATH', $_SESSION['path']); - // require src - require_once "./src/D2Functions.php"; - require_once "./src/D2Database.php"; - require_once './src/D2Files.php'; - require_once './src/D2TxtParser.php'; - require_once './src/D2Tbl.php'; + // require src + require_once "./src/D2Functions.php"; + require_once "./src/D2Database.php"; + require_once './src/D2Files.php'; + require_once './src/D2TxtParser.php'; + require_once './src/D2Tbl.php'; - // Create objects - $files = new D2Files(); - $parser = new D2TxtParser(); - $db = new D2Database(); + // Create objects + $files = new D2Files(); + $parser = new D2TxtParser(); + $db = new D2Database(); - // Parse all files - foreach ($files->files as $k => $v) { - $data[$v] = $parser->parseFile($v); - } + // Parse all files + foreach ($files->files as $k => $v) { + $data[$v] = $parser->parseFile($v); + } - // Write all parse data to mod db - foreach ($data as $k => $v) { - $db->createTables($k, $v); - $db->fillsTables($k, $v); - } + // Write all parse data to mod db + foreach ($data as $k => $v) { + $db->createTables($k, $v); + $db->fillsTables($k, $v); + } - processCubeMain('cubemain.txt'); - processCubeMainLinux('cubemain.txt'); - // put in html redirect as backup, because - // for some odd reason windows gives - // an error on header() but linux does not. + // Process Files Manually In Sqlite + processFilesManuallyInSqlite(); + processFilesManuallyInSqliteLinux(); + /* + Process tbl files + * + * + */ - /* - Process tbl files - * - * - */ + $tbl = $_SESSION['tbl']; - $tbl = $_SESSION['tbl']; - - // ddump($tbl); - + // ddump($tbl); - $string = D2Tbl::getStrings($tbl."string.tbl"); - $stringExpansion = D2Tbl::getStrings($tbl."expansionstring.tbl"); - $stringPatch = D2Tbl::getStrings($tbl."patchstring.tbl"); + /* + $string = D2Tbl::getStrings($tbl."string.tbl"); + $stringExpansion = D2Tbl::getStrings($tbl."expansionstring.tbl"); + $stringPatch = D2Tbl::getStrings($tbl."patchstring.tbl"); - $strings = array_merge($stringPatch, $stringExpansion, $string); - - $db->writeTbl($strings); + $strings = array_merge($stringPatch, $stringExpansion, $string); + */ + $strs = ["dummy" => "dummy"]; + foreach (glob($tbl . "*.tbl") as $filename) { + $strings = D2Tbl::getStrings($filename); + if (!empty($strings)) + $strs = array_merge($strs, $strings); + } + $db->writeTbl($strs); } else { - // if config db does not exist, go to configure page - header("Location: /src/D2Config.php"); + // if config db does not exist, go to configure page + header("Location: /src/D2Config.php"); } + + +// put in html redirect as backup, because +// for some odd reason windows gives +// an error on header() but linux does not. ?> - - - - - + + + + + \ No newline at end of file diff --git a/src/D2Files.php b/src/D2Files.php index 741db27..f3a5d61 100755 --- a/src/D2Files.php +++ b/src/D2Files.php @@ -49,7 +49,10 @@ class D2Files { $filesToIgnore = [ "aiparms.txt", "shrines.txt", - "cubemain.txt" + "cubemain.txt", // cubemain is processed manually in sqlite cli tool + "misc.txt", // grew too large, process manually in processmanually function + "treasureclass.txt", + "treasureclassex.txt" ]; $glob = glob($_SESSION['path'].'*.txt'); foreach ($glob as $g){ diff --git a/src/D2Functions.php b/src/D2Functions.php index ba247f0..ae2776b 100755 --- a/src/D2Functions.php +++ b/src/D2Functions.php @@ -41,14 +41,20 @@ */ function ddump($var) { - echo "
    ";
    -	var_dump($var);
    -	echo "
    "; + //echo "
    ";
    +	//var_dump($var);
    +	//echo "
    "; + + header('Content-Type: application/json'); + echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT); die(); } function dump($var) { - echo "
    ";
    -	var_dump($var);
    -	echo "
    "; + //echo "
    ";
    +	//echo "$var";
    +	//echo "
    "; + + header('Content-Type: application/json'); + echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT); } diff --git a/src/D2ItemData.php b/src/D2ItemData.php index 659ff99..f559b4e 100755 --- a/src/D2ItemData.php +++ b/src/D2ItemData.php @@ -126,12 +126,19 @@ class D2ItemData { */ + // prop1 is dmg% then... - - $sql = "SELECT func1,stat1 FROM properties WHERE code = ?"; + $sql = "SELECT + func1,stat1 + func2,stat2 + func3,stat3 + func4,stat4 + func5,stat5 + func6,stat6 + func6,stat7 + FROM properties WHERE code = ?"; $props[$key]['stat'] = PDO_FetchRow($sql, [$val['prop' . $counter]]); - // if not empty, filter props key stat if (!empty($props[$key]['stat'])) { $props[$key]['stat'] = array_filter($props[$key]['stat']); @@ -140,6 +147,10 @@ class D2ItemData { $counter++; } + + // this is where every stat from peroperties stat1 goes into getISCStrings + // but what is stat1 is empty, then we generate custom info for it. + $counter = 1; //each stat now goes into getIscStrings foreach ($props as $k => $v) { @@ -150,21 +161,683 @@ class D2ItemData { // Values in params, so I can get generated string for that prop $counter = 1; foreach ($props as $k => $v) { // for each property Prop1 Prop2 - $params = [ - 'string1' => $v['desc']['string1'], - 'string2' => $v['desc']['string2'], - 'gstring1' => $v['desc']['gstring1'], - 'gstring2' => $v['desc']['gstring2'], - 'descfunc' => $v['desc']['descfunc'], - 'descval' => $v['desc']['descval'], - 'dgrp' => $v['desc']['dgrp'], - 'dgrpfunc' => $v['desc']['dgrpfunc'], - 'dgrpval' => $v['desc']['dgrpval'], - "prop" => $return['prop' . $counter], - "par" => $return['par' . $counter], - "min" => $return['min' . $counter], - "max" => $return['max' . $counter], - ]; + // if prop1 = our custom props like dmg% + // then create new function in idesc-> as getCustomDesc() + // and get it from there. we have min/max for the prop + //ddump($v['prop1']); + if ($v['prop1'] == 'dmg%' || $v['prop2'] == 'dmg%' || $v['prop3'] == 'dmg%' || $v['prop4'] == 'dmg%' || $v['prop5'] == 'dmg%' || $v['prop6'] == 'dmg%' || $v['prop7'] == 'dmg%') { + $params = [ + 'string1' => "Enhanced Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-min' || + $v['prop2'] == 'dmg-min' || + $v['prop3'] == 'dmg-min' || + $v['prop4'] == 'dmg-min' || + $v['prop5'] == 'dmg-min' || + $v['prop6'] == 'dmg-min' || + $v['prop7'] == 'dmg-min') { + $params = [ + 'string1' => " Minimum Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-max' || + $v['prop2'] == 'dmg-max' || + $v['prop3'] == 'dmg-max' || + $v['prop4'] == 'dmg-max' || + $v['prop5'] == 'dmg-max' || + $v['prop6'] == 'dmg-max' || + $v['prop7'] == 'dmg-max') { + $params = [ + 'string1' => "Maximum Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'res-all' || + $v['prop2'] == 'res-all' || + $v['prop3'] == 'res-all' || + $v['prop4'] == 'res-all' || + $v['prop5'] == 'res-all' || + $v['prop6'] == 'res-all' || + $v['prop7'] == 'res-all') { + $params = [ + 'string1' => "Resist All", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'res-all-max' || + $v['prop2'] == 'res-all-max' || + $v['prop3'] == 'res-all-max' || + $v['prop4'] == 'res-all-max' || + $v['prop5'] == 'res-all-max' || + $v['prop6'] == 'res-all-max' || + $v['prop7'] == 'res-all-max') { + $params = [ + 'string1' => "Resist All Max", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'fireskill' || + $v['prop2'] == 'fireskill' || + $v['prop3'] == 'fireskill' || + $v['prop4'] == 'fireskill' || + $v['prop5'] == 'fireskill' || + $v['prop6'] == 'fireskill' || + $v['prop7'] == 'fireskill') { + $params = [ + 'string1' => "to Fire Skills", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-min' || + $v['prop2'] == 'dmg-min' || + $v['prop3'] == 'dmg-min' || + $v['prop4'] == 'dmg-min' || + $v['prop5'] == 'dmg-min' || + $v['prop6'] == 'dmg-min' || + $v['prop7'] == 'dmg-min') { + $params = [ + 'string1' => "Increased Chance of Finding Gems", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'regen-dur' || + $v['prop2'] == 'regen-dur' || + $v['prop3'] == 'regen-dur' || + $v['prop4'] == 'regen-dur' || + $v['prop5'] == 'regen-dur' || + $v['prop6'] == 'regen-dur' || + $v['prop7'] == 'regen-dur') { + $params = [ + 'string1' => "Repair Durability", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'gems%/lvl' || + $v['prop2'] == 'gems%/lvl' || + $v['prop3'] == 'gems%/lvl' || + $v['prop4'] == 'gems%/lvl' || + $v['prop5'] == 'gems%/lvl' || + $v['prop6'] == 'gems%/lvl' || + $v['prop7'] == 'gems%/lvl') { + $params = [ + 'string1' => "Increase chance of finding gems per character level", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-slash' || + $v['prop2'] == 'dmg-slash' || + $v['prop3'] == 'dmg-slash' || + $v['prop4'] == 'dmg-slash' || + $v['prop5'] == 'dmg-slash' || + $v['prop6'] == 'dmg-slash' || + $v['prop7'] == 'dmg-slash') { + $params = [ + 'string1' => "Slashing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-slash%' || + $v['prop2'] == 'dmg-slash%' || + $v['prop3'] == 'dmg-slash%' || + $v['prop4'] == 'dmg-slash%' || + $v['prop5'] == 'dmg-slash%' || + $v['prop6'] == 'dmg-slash%' || + $v['prop7'] == 'dmg-slash%') { + $params = [ + 'string1' => "% Slashing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-crush' || + $v['prop2'] == 'dmg-crush' || + $v['prop3'] == 'dmg-crush' || + $v['prop4'] == 'dmg-crush' || + $v['prop5'] == 'dmg-crush' || + $v['prop6'] == 'dmg-crush' || + $v['prop7'] == 'dmg-crush') { + $params = [ + 'string1' => "Crushing Blow", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-crush%' || + $v['prop2'] == 'dmg-crush%' || + $v['prop3'] == 'dmg-crush%' || + $v['prop4'] == 'dmg-crush%' || + $v['prop5'] == 'dmg-crush%' || + $v['prop6'] == 'dmg-crush%' || + $v['prop7'] == 'dmg-crush%') { + $params = [ + 'string1' => "% Crushing Blow", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-thrust' || + $v['prop2'] == 'dmg-thrust' || + $v['prop3'] == 'dmg-thrust' || + $v['prop4'] == 'dmg-thrust' || + $v['prop5'] == 'dmg-thrust' || + $v['prop6'] == 'dmg-thrust' || + $v['prop7'] == 'dmg-thrust') { + $params = [ + 'string1' => "Thrust Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-thrust%' || + $v['prop2'] == 'dmg-thrust%' || + $v['prop3'] == 'dmg-thrust%' || + $v['prop4'] == 'dmg-thrust%' || + $v['prop5'] == 'dmg-thrust%' || + $v['prop6'] == 'dmg-thrust%' || + $v['prop7'] == 'dmg-thrust%') { + $params = [ + 'string1' => "% Thrust Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-slash' || + $v['prop2'] == 'abs-slash' || + $v['prop3'] == 'abs-slash' || + $v['prop4'] == 'abs-slash' || + $v['prop5'] == 'abs-slash' || + $v['prop6'] == 'abs-slash' || + $v['prop7'] == 'abs-slash') { + $params = [ + 'string1' => "Absorb Slashing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-crush' || + $v['prop2'] == 'abs-crush' || + $v['prop3'] == 'abs-crush' || + $v['prop4'] == 'abs-crush' || + $v['prop5'] == 'abs-crush' || + $v['prop6'] == 'abs-crush' || + $v['prop7'] == 'abs-crush') { + $params = [ + 'string1' => "Absorb Crushing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-thrust' || + $v['prop2'] == 'abs-thrust' || + $v['prop3'] == 'abs-thrust' || + $v['prop4'] == 'abs-thrust' || + $v['prop5'] == 'abs-thrust' || + $v['prop6'] == 'abs-thrust' || + $v['prop7'] == 'abs-thrust') { + $params = [ + 'string1' => "Absorb Thrusting Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-slash%' || + $v['prop2'] == 'abs-slash%' || + $v['prop3'] == 'abs-slash%' || + $v['prop4'] == 'abs-slash%' || + $v['prop5'] == 'abs-slash%' || + $v['prop6'] == 'abs-slash%' || + $v['prop7'] == 'abs-slash%') { + $params = [ + 'string1' => "% Absorb Slashing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-crush%' || + $v['prop2'] == 'abs-crush%' || + $v['prop3'] == 'abs-crush%' || + $v['prop4'] == 'abs-crush%' || + $v['prop5'] == 'abs-crush%' || + $v['prop6'] == 'abs-crush%' || + $v['prop7'] == 'abs-crush%') { + $params = [ + 'string1' => "% Absorb Crushing Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'abs-thrust%' || + $v['prop2'] == 'abs-thrust%' || + $v['prop3'] == 'abs-thrust%' || + $v['prop4'] == 'abs-thrust%' || + $v['prop5'] == 'abs-thrust%' || + $v['prop6'] == 'abs-thrust%' || + $v['prop7'] == 'abs-thrust%') { + $params = [ + 'string1' => "% Absorb Thrusting Damage", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "2", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg-mon' || + $v['prop2'] == 'dmg-mon' || + $v['prop3'] == 'dmg-mon' || + $v['prop4'] == 'dmg-mon' || + $v['prop5'] == 'dmg-mon' || + $v['prop6'] == 'dmg-mon' || + $v['prop7'] == 'dmg-mon') { + $params = [ + 'string1' => "Damage vs.", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "22", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'dmg%-mon' || + $v['prop2'] == 'dmg%-mon' || + $v['prop3'] == 'dmg%-mon' || + $v['prop4'] == 'dmg%-mon' || + $v['prop5'] == 'dmg%-mon' || + $v['prop6'] == 'dmg%-mon' || + $v['prop7'] == 'dmg%-mon') { + $params = [ + 'string1' => "% Damage vs.", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "22", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'att%-mon' || + $v['prop2'] == 'att%-mon' || + $v['prop3'] == 'att%-mon' || + $v['prop4'] == 'att%-mon' || + $v['prop5'] == 'att%-mon' || + $v['prop6'] == 'att%-mon' || + $v['prop7'] == 'att%-mon') { + $params = [ + 'string1' => "To Hit % vs. ", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "22", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'ac-mon' || + $v['prop2'] == 'ac-mon' || + $v['prop3'] == 'ac-mon' || + $v['prop4'] == 'ac-mon' || + $v['prop5'] == 'ac-mon' || + $v['prop6'] == 'ac-mon' || + $v['prop7'] == 'ac-mon') { + $params = [ + 'string1' => "Defense against ", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "22", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'ac%-mon' || + $v['prop2'] == 'ac%-mon' || + $v['prop3'] == 'ac%-mon' || + $v['prop4'] == 'ac%-mon' || + $v['prop5'] == 'ac%-mon' || + $v['prop6'] == 'ac%-mon' || + $v['prop7'] == 'ac%-mon') { + $params = [ + 'string1' => "% Defense against", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "22", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'indestruct' || + $v['prop2'] == 'indestruct' || + $v['prop3'] == 'indestruct' || + $v['prop4'] == 'indestruct' || + $v['prop5'] == 'indestruct' || + $v['prop6'] == 'indestruct' || + $v['prop7'] == 'indestruct') { + $params = [ + 'string1' => "Indestructable", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'ethereal' || + $v['prop2'] == 'ethereal' || + $v['prop3'] == 'ethereal' || + $v['prop4'] == 'ethereal' || + $v['prop5'] == 'ethereal' || + $v['prop6'] == 'ethereal' || + $v['prop7'] == 'ethereal') { + $params = [ + 'string1' => "Ethereal (Cannot be repaired)", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'skill-rand' || + $v['prop2'] == 'skill-rand' || + $v['prop3'] == 'skill-rand' || + $v['prop4'] == 'skill-rand' || + $v['prop5'] == 'skill-rand' || + $v['prop6'] == 'skill-rand' || + $v['prop7'] == 'skill-rand') { + $params = [ + 'string1' => "+ to Random Skill", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "1", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else if ($v['prop1'] == 'aura-rand' || + $v['prop2'] == 'aura-rand' || + $v['prop3'] == 'aura-rand' || + $v['prop4'] == 'aura-rand' || + $v['prop5'] == 'aura-rand' || + $v['prop6'] == 'aura-rand' || + $v['prop7'] == 'aura-rand') { + $params = [ + 'string1' => "to Random Aura When Equipped", + 'string2' => "", + 'gstring1' => "", + 'gstring2' => "", + 'descfunc' => "16", + 'descval' => "1", + 'dgrp' => "", + 'dgrpfunc' => "", + 'dgrpval' => "", + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } else { + $params = [ + 'string1' => $v['desc']['string1'], + 'string2' => $v['desc']['string2'], + 'gstring1' => $v['desc']['gstring1'], + 'gstring2' => $v['desc']['gstring2'], + 'descfunc' => $v['desc']['descfunc'], + 'descval' => $v['desc']['descval'], + 'dgrp' => $v['desc']['dgrp'], + 'dgrpfunc' => $v['desc']['dgrpfunc'], + 'dgrpval' => $v['desc']['dgrpval'], + "prop" => $return['prop' . $counter], + "par" => $return['par' . $counter], + "min" => $return['min' . $counter], + "max" => $return['max' . $counter], + ]; + } + + /* * getDesc should process string1, not file guide copy pasta @@ -172,7 +845,7 @@ class D2ItemData { */ if ((!empty($v['desc']))) { require_once 'D2ItemDesc.php'; - $idesc = new D2ItemDesc(); + $idesc = new D2ItemDesc(); // process all properties.txt func1 here, total 25 in comments above //process property func 12, random skill @@ -181,6 +854,9 @@ class D2ItemData { } else { $props[$k]['string'][] = ($idesc->getDesc($params)); } + + + // ddump($props[$k]['string']); } $counter++; } diff --git a/templates/htmlTop.php b/templates/htmlTop.php index ec3acff..f7cd468 100644 --- a/templates/htmlTop.php +++ b/templates/htmlTop.php @@ -28,10 +28,10 @@ $htmltop = <<"; -}; \ No newline at end of file +//$sql = "SELECT item FROM setitems"; +//$res = PDO_FetchAll($sql); +// +// +//foreach ($res as $code){ +// $c = $code['item']; +// +// +// $sql = "SELECT flippyfile FROM misc WHERE code = '$c'"; +// $ret = PDO_FetchOne($sql); +// +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM armor WHERE code = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM armor WHERE normcode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM armor WHERE ubercode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM armor WHERE ultracode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM weapons WHERE code = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM weapons WHERE normcode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM weapons WHERE ubercode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// if(empty($ret)){ +// $sql = "SELECT flippyfile FROM weapons WHERE ultracode = '$c'"; +// $ret = PDO_FetchOne($sql); +// } +// +// $return[] = $ret; +// +// echo $ret . "_set
    "; +//}; \ No newline at end of file