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Better stats editor
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commit
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@ -43,7 +43,7 @@ foreach ($ISCData as $k => $v) {
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//$filePath = "D:\Diablo II\MODS\MedianXL2012\save\Test.d2s";
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$filePath = "Sorc.d2s";
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$filePath = "Test.d2s";
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$char = new D2Char($filePath);
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//$char->setChar("CharacterStatus", "Died", 0);
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@ -51,13 +51,14 @@ $char = new D2Char($filePath);
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//$char->setChar("CharacterStatus", "Expansion", 1);
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//$char->setChar("LeftmousebuttonskillID", 223);
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$char->setAllSkills(1);
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$char->setAllSkills(0);
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//$char->setSkill(3, 20);
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//$char->setChar("CharacterClass", "Necromancer"); // 127
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//$char->setChar("CharacterProgression", 1); // 0 in normal, 1 finished normal, 2 finished nm, 3 finished hell
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//$char->setChar("CharacterStatus", "Died", 1);
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//$char->setChar("CharacterLevel", 99);
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$char->setChar("CharacterLevel", 1);
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$char->setStat("newskills", 99);
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//$char->setStat("strength", 270);
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//$char->setStat("energy", 270);
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//$char->setStat("dexterity", 270);
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@ -88,5 +89,5 @@ unset($char); // destroy $char so we can read it again after writing to it to ge
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$char = new D2Char($filePath);
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var_dump($char->cData['items']);
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var_dump($char->cData);
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//var_dump($char->cData['stats']);
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@ -400,7 +400,7 @@ $(document).ready(function () {
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return "/saveCharacter.php?cmd=" + cmd + "&name=" + name + "&value=" + value + "&filePath=" + filePath;
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}
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$(".charform input[name='Difficulty'], .charform .skill, #CharacterName, #CharacterClass, #CharacterLevel, #CharacterClass, .stats input, .form-check-input").change(function () {
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$(".charform input[name='Difficulty'], .charform .skill, #CharacterName, #CharacterClass, #CharacterLevel, #CharacterClass, .stats input, .form-check-input, #statsdiv input").change(function () {
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var name = $(this).attr("name");
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var newValue = $(this).val();
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@ -115,66 +115,7 @@ switch ($cmd) {
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echo "Handling skills command - Skill: $name, Value: $value, File Path: $filePath";
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break;
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// stats
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// Handle strength command
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case "strength":
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$char->setStat("strength", $value); // Set the "strength" stat to the provided value
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echo "Handling strength command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the strength command
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break;
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// Handle dexterity command
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case "dexterity":
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$char->setStat("dexterity", $value); // Set the "dexterity" stat to the provided value
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echo "Handling dexterity command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the dexterity command
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break;
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// Handle vitality command
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case "vitality":
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$char->setStat("vitality", $value); // Set the "vitality" stat to the provided value
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echo "Handling vitality command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the vitality command
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break;
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// Handle energy command
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case "energy":
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$char->setStat("energy", $value); // Set the "energy" stat to the provided value
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echo "Handling energy command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the energy command
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break;
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// Handle hitpoints command
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case "hitpoints":
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$char->setStat("hitpoints", $value); // Set the "hitpoints" stat to the provided value
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echo "Handling hitpoints command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the hitpoints command
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break;
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// Handle maxhp command
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case "maxhp":
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$char->setStat("maxhp", $value); // Set the "maxhp" stat to the provided value
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echo "Handling maxhp command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the maxhp command
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break;
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// Handle mana command
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case "mana":
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$char->setStat("mana", $value); // Set the "mana" stat to the provided value
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echo "Handling mana command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the mana command
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break;
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// Handle maxmana command
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case "maxmana":
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$char->setStat("maxmana", $value); // Set the "maxmana" stat to the provided value
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echo "Handling maxmana command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the maxmana command
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break;
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// Handle stamina command
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case "stamina":
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$char->setStat("stamina", $value); // Set the "stamina" stat to the provided value
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echo "Handling stamina command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the stamina command
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break;
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// Handle maxstamina command
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case "maxstamina":
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$char->setStat("maxstamina", $value); // Set the "maxstamina" stat to the provided value
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echo "Handling maxstamina command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the maxstamina command
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break;
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case "Died":
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$char->setChar("CharacterStatus", "Died", $value); // Set the "CharacterStatusDied" value to the provided value
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echo "Handling Died command - Value: $value, File Path: $filePath"; // Display a message indicating the handling of the Died command
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@ -317,6 +258,12 @@ switch ($cmd) {
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fclose($fp);
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break;
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// stats commands
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case "stats":
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echo "Handling $name command. New value: $value";
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$char->setStat($name, $value);
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break;
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// default command
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default:
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// Handle unknown command
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@ -20,6 +20,26 @@ EOT;
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<div class="tab-content" id="CTabContent">
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<?php
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session_start();
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ob_start();
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require_once './config.php';
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require_once './_pdo.php';
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require_once './src/D2Functions.php';
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require_once './src/D2ByteReader.php';
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require_once './src/D2BitReader.php';
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require_once './src/D2Item.php';
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require_once './src/D2Char.php';
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error_reporting(E_ERROR | E_PARSE);
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set_time_limit(-1);
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ini_set('max_input_time', '-1');
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ini_set('max_execution_time', '0');
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define('DB_FILE', $_SESSION['modname'] . ".db");
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PDO_Connect("sqlite:" . DB_FILE);
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foreach ($charData as $c) {
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$quests = '';
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@ -208,6 +228,41 @@ foreach ($skillsByPage as $page => $skills) {
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HTML;
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}
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$sql = "SELECT ID,Stat,CSvBits FROM itemstatcost WHERE Saved=1";
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$ISCData = PDO_FetchAll($sql);
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foreach ($ISCData as $k) {
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$ISC[$k["Stat"]] = $k['CSvBits'];
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}
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// stats
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$cDataStats = $c->cData["stats"];
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$commonKeys = array_intersect_key($cDataStats, $ISC);
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foreach ($commonKeys as $key => $value) {
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$cDataStats[$key] = $ISC[$key];
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}
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$stats = '';
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foreach ($cDataStats as $stat => $bits) {
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// Calculate the maximum value for the number of bits
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$maxValue = pow(2, $bits) - 1;
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// Get the default value from $c->cData['stats']
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$defaultValue = isset($c->cData['stats'][$stat]) ? $c->cData['stats'][$stat] : 0;
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// Create an HTML input for the stat
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$stats .= '<div class="stats" id="statsdiv" style="border:1px solid #ccc;"><input cmd="stats" type="number" id="' . $stat . '" name="' . $stat . '" max="' . $maxValue . '" value="' . $defaultValue . '">';
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// Create an HTML label for the stat
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$stats .= '<label for="' . $stat . '">' . ucfirst($stat) . ':<br> Max Value - ' . $maxValue . '</label><br></div>';
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}
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// Create a new array to store objects sorted by container
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$sortedArray = [];
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// Iterate over the original array
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@ -239,6 +294,8 @@ $items = "<div class='accordion' id='accordionExample'>";
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foreach ($sortedArray as $index => $container) {
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$containerId = "container_" . $index;
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if (empty($index)) $index = "Socketed";
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// Create accordion card for the container
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$items .= "<div class='card'>";
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$items .= "<div class='card-header' id='{$containerId}-heading'>";
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@ -284,7 +341,6 @@ foreach ($sortedArray as $index => $container) {
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$items .= "</div>";
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$tabContent .= <<<EOT
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<div style="background: white; margin-top: 10px;" class="tab-pane fade" id="{$c->cData['CharacterName']}" role="tabpanel" aria-labelledby="{$c->cData['CharacterName']}-tab">
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<form id='{$c->cData['CharacterName']}' class="charform {$c->cData['CharacterName']}" method="POST" action="/saveCharacter.php">
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@ -315,7 +371,7 @@ $checkboxes
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<hr>
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<!-- STATS -->
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<!-- STATS
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<div class="stats">
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<div class="form-row" style="background: #eed;">
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<div class="form-group col-md-3">
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@ -365,8 +421,9 @@ $checkboxes
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<input type="number" class="form-control" id="maxstamina" name="maxstamina" min="1" max="2097151" value="{$c->cData['stats']['maxstamina']}" required>
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</div>
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</div>
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</div>
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</div>-->
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<hr>
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$stats
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<div style="background:;">
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<h3 style="text-align: center">Skills</h3>
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<div class="accordion" id="accordionExample">
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