Refactored into classes, now just need to display data, and later create editing form

This commit is contained in:
Hash Borgir 2022-05-07 06:25:27 -06:00
parent 322f6d1223
commit bd7a2efed7
29 changed files with 920 additions and 1661 deletions

134
CharEditor.php Normal file
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<?php
error_reporting(E_ERROR | E_PARSE);
set_time_limit(-1);
ini_set('max_input_time', '-1');
ini_set('max_execution_time', '0');
session_start();
ob_start();
echo "<pre>";
$filePath = "D:\Diablo II\MODS\ironman-dev\save\Barb.d2s";
$fp = fopen($filePath, "rb");
function strtobits(string $str): string {
$ret = "";
for ($i = 0; $i < strlen($str); ++$i) {
$ord = ord($str[$i]);
for ($bitnum = 7; $bitnum >= 0; --$bitnum) {
if ($ord & (1 << $bitnum)) {
$ret .= "1";
} else {
$ret .= "0";
}
}
}
return $ret;
}
foreach ($qNorm as $k => $v) {
fseek($fp, $k);
$questsNorm[$k] = fread($fp, 2);
}
foreach ($qNM as $k => $v) {
fseek($fp, $k);
$questsNM[$k] = fread($fp, 2);
}
foreach ($qHell as $k => $v) {
fseek($fp, $k);
$questsHell[$k] = fread($fp, 2);
}
foreach ($offsets as $k => $v) {
fseek($fp, $k);
$data[$k] = fread($fp, $v);
}
$charData['Identifier'] = bin2hex($data[0]);
$charData['VersionID'] = unpack('l', $data[4])[1]; // 96 is v1.10+ - check out
$charData['Filesize'] = round(unpack('l', $data[8])[1] / 1024, 2) . " KB"; // 1.41 KB (1,447 bytes) - checks out
// $charData['Checksum'] = bin2hex($data['12']);
// $charData['Activeweapon'] = unpack('l', $data['16']);
$charData['CharacterName'] = ($data[20]);
$charData['CharacterStatus'] = array_filter(str_split(strtobits($data[36])));
foreach ($charData['CharacterStatus'] as $k => $v) {
$str .= ($characterStatus[$k]) . " ";
}
$charData['CharacterStatus'] = $str;
// $charData['Characterprogression'] = bindec($data['37']);
$charData['CharacterClass'] = $class[unpack('C', $data[40])[1]];
$charData['CharacterLevel'] = unpack('C', $data[43])[1];
$charData['Lastplayed'] = gmdate("Y-m-d\TH:i:s\Z", unpack('I', $data[48])[0]);
// $charData['Assignedskills'] = (unpack('i16', $data['56']));
$charData['LeftmousebuttonskillID'] = $skills[unpack('i', $data[120])[1]];
$charData['RightmousebuttonskillID'] = $skills[unpack('i', $data[124])[1]];
$charData['LeftswapmousebuttonskillID'] = $skills[unpack('i', $data[128])[1]];
$charData['RightswapmousebuttonskillID'] = $skills[unpack('i', $data[132])[1]];
// $charData['Charactermenuappearance'] = unpack('i', $data[136]);
$x = str_split(strtobits($data[168]), 8);
$onDifficulty['Norm'] = $x[0][0];
$onDifficulty['NM'] = $x[1][0];
$onDifficulty['Hell'] = $x[2][0];
$charData['Difficulty'] = array_filter($onDifficulty);
//$charData['MapID'] = $data['171'];
//$charData['Mercenarydead'] = unpack('i', $data['177']);
//$charData['MercenaryID'] = $data['179'];
//$charData['MercenaryNameID'] = $data['183'];
//$charData['Mercenarytype'] = $data['185'];
//$charData['Mercenaryexperience'] = $data['187'];
foreach ($questsNorm as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qNorm[$k] . " => " . (($x[0][0])) . "<br>");
}
}
foreach ($questsNM as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qNM[$k] . " => " . (($x[0][0])) . "<br>");
}
}
foreach ($questsHell as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qHell[$k] . " => " . (($x[0][0])) . "<br>");
}
}
$charData['Quests'] = $quests;
$charData['Waypoints'] = $data[633];
$charData['NPCIntroductions'] = $data[714];
print_r($charData);
// $charData['Unknown'] = $data['44'];
// $charData['Unknown'] = $data['52'];
// $charData['Unknown'] = $data['175'];
// $charData['Unknown'] = $data['191'];

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@ -1,416 +0,0 @@
<?php
error_reporting(E_ERROR | E_PARSE);
set_time_limit(-1);
ini_set('max_input_time', '-1');
ini_set('max_execution_time', '0');
session_start();
ob_start();
require_once './D2SaveFileStructureData.php';
$filePath = "D:\Diablo II\MODS\ironman-dev\save\Barb.d2s";
$fp = fopen($filePath, "rb");
$offsets = [
0 => 4, // Identifier
4 => 4, // Version ID
8 => 4, // File size
12 => 4, // Checksum
16 => 4, // Active weapon
20 => 16, // Character Name
36 => 1, // Character Status
37 => 1, // Character progression
38 => 2, // Unknown
40 => 1, // Character Class
41 => 2, // Unknown
43 => 1, // Character Level
44 => 4, // Unknown
48 => 4, // Last played
52 => 4, // Unknown
56 => 64, // Assigned skills
120 => 4, // Left mouse button skill ID
124 => 4, // Right mouse button skill ID
128 => 4, // Left swap mouse button skill ID
132 => 4, // Right swap mouse button skill ID
136 => 32, // Character menu appearance
168 => 3, // Difficulty
171 => 4, // Map ID
175 => 2, // Unknown
177 => 2, // Mercenary dead
179 => 4, // Mercenary ID
183 => 2, // Mercenary Name ID
185 => 2, // Mercenary type
187 => 4, // Mercenary experience
191 => 144, // Unknown
335 => 298, // Quests
633 => 81, // Waypoints
714 => 51, // NPC Introductions
];
$questOffsetsNormal = [
345 => 2,
347 => 2,
349 => 2,
351 => 2,
353 => 2,
355 => 2,
357 => 2,
359 => 2,
361 => 2,
363 => 2,
365 => 2,
367 => 2,
369 => 2,
371 => 2,
373 => 2,
375 => 2,
377 => 2,
379 => 2,
381 => 2,
383 => 2,
385 => 2,
387 => 2,
389 => 2,
391 => 2,
393 => 2,
395 => 2,
397 => 2,
399 => 2,
401 => 2,
403 => 2,
405 => 2,
407 => 2,
409 => 2,
414 => 2,
416 => 2,
418 => 2,
420 => 2,
422 => 2,
424 => 2
];
$questOffsetsNM = [
438 => 2,
440 => 2,
442 => 2,
444 => 2,
446 => 2,
448 => 2,
450 => 2,
452 => 2,
454 => 2,
456 => 2,
458 => 2,
460 => 2,
462 => 2,
464 => 2,
466 => 2,
468 => 2,
470 => 2,
472 => 2,
474 => 2,
476 => 2,
478 => 2,
480 => 2,
482 => 2,
484 => 2,
486 => 2,
488 => 2,
490 => 2,
492 => 2,
494 => 2,
496 => 2,
498 => 2,
500 => 2,
502 => 2,
504 => 2,
506 => 2,
508 => 2,
510 => 2,
512 => 2,
514 => 2,
];
$questOffsetsHell = [
528 => 2,
530 => 2,
532 => 2,
534 => 2,
536 => 2,
538 => 2,
540 => 2,
542 => 2,
544 => 2,
546 => 2,
548 => 2,
550 => 2,
552 => 2,
554 => 2,
556 => 2,
558 => 2,
560 => 2,
562 => 2,
564 => 2,
566 => 2,
568 => 2,
570 => 2,
572 => 2,
574 => 2,
576 => 2,
578 => 2,
580 => 2,
582 => 2,
584 => 2,
586 => 2,
588 => 2,
590 => 2,
592 => 2,
594 => 2,
596 => 2,
598 => 2,
600 => 2,
602 => 2,
604 => 2,
];
$qNorm = [
345 => 'introWarriv',
347 => 'DenOfEvil',
349 => 'SistersBurialGrounds',
351 => 'ToolsOfTheTrade',
353 => 'TheSearchForCain',
355 => 'TheForgottenTower',
357 => 'SistersToTheSlaughter',
359 => 'traveledToAct2',
361 => 'introJerhyn',
363 => 'RadamentsLair',
365 => 'TheHoradricStaff',
367 => 'TaintedSun',
369 => 'ArcaneSanctuary',
371 => 'TheSummoner',
373 => 'TheSevenTombs',
375 => 'traveledToAct3',
377 => 'introHratli',
379 => 'LamEsensTome',
381 => 'KhalimsWill',
383 => 'BladeOfTheOldReligion',
385 => 'TheGoldenBird',
387 => 'TheBlackenedTemple',
389 => 'TheGuardian',
391 => 'traveledtoAct4',
393 => 'introToAct4',
395 => 'TheFallenAngel',
397 => 'TerrorsEnd',
399 => 'HellForge',
401 => 'empty',
403 => 'empty',
405 => 'empty',
407 => 'traveledToAct5',
409 => 'completedTerrorsEnd',
414 => 'SiegeOnHarrogath',
416 => 'RescueOnMountArreat',
418 => 'PrisonOfIce',
420 => 'BetrayalOfHarrogath',
422 => 'RiteOfPassage',
424 => 'EveOfDestruction',
];
$qNM = [
438 => 'introWarrivNM',
440 => 'DenOfEvilNM',
442 => 'SistersBurialGroundsNM',
444 => 'ToolsOfTheTradeNM',
446 => 'TheSearchForCainNM',
448 => 'TheForgottenTowerNM',
450 => 'SistersToTheSlaughterNM',
452 => 'traveledToAct2NM',
454 => 'introJerhynNM',
456 => 'RadamentsLairNM',
458 => 'TheHoradricStaffNM',
460 => 'TaintedSunNM',
462 => 'ArcaneSanctuaryNM',
464 => 'TheSummonerNM',
466 => 'TheSevenTombsNM',
468 => 'traveledToAct3NM',
470 => 'introHratliNM',
472 => 'LamEsensTomeNM',
474 => 'KhalimsWillNM',
476 => 'BladeOfTheOldReligionNM',
478 => 'TheGoldenBirdNM',
480 => 'TheBlackenedTempleNM',
482 => 'TheGuardianNM',
484 => 'traveledtoAct4NM',
486 => 'introToAct4NM',
488 => 'TheFallenAngelNM',
490 => 'TerrorsEndNM',
492 => 'HellForgeNM',
494 => 'emptyNM',
496 => 'emptyNM',
498 => 'emptyNM',
500 => 'traveledToAct5NM',
502 => 'completedTerrorsEndNM',
504 => 'SiegeOnHarrogathNM',
506 => 'RescueOnMountArreatNM',
508 => 'PrisonOfIceNM',
510 => 'BetrayalOfHarrogathNM',
512 => 'RiteOfPassageNM',
514 => 'EveOfDestructionNM',
];
$qHell = [
528 => 'introWarrivHell',
530 => 'DenOfEvilHell',
532 => 'SistersBurialGroundsHell',
534 => 'ToolsOfTheTradeHell',
536 => 'TheSearchForCainHell',
538 => 'TheForgottenTowerHell',
540 => 'SistersToTheSlaughterHell',
542 => 'traveledToAct2Hell',
544 => 'introJerhynHell',
546 => 'RadamentsLairHell',
548 => 'TheHoradricStaffHell',
550 => 'TaintedSunHell',
552 => 'ArcaneSanctuaryHell',
554 => 'TheSummonerHell',
556 => 'TheSevenTombsHell',
558 => 'traveledToAct3Hell',
560 => 'introHratliHell',
562 => 'LamEsensTomeHell',
564 => 'KhalimsWillHell',
566 => 'BladeOfTheOldReligionHell',
568 => 'TheGoldenBirdHell',
570 => 'TheBlackenedTempleHell',
572 => 'TheGuardianHell',
574 => 'traveledtoAct4Hell',
576 => 'introToAct4Hell',
578 => 'TheFallenAngelHell',
580 => 'TerrorsEndHell',
582 => 'HellForgeHell',
584 => 'emptyHell',
586 => 'emptyHell',
588 => 'emptyHell',
590 => 'traveledToAct5Hell',
592 => 'completedTerrorsEndHell',
594 => 'SiegeOnHarrogathHell',
596 => 'RescueOnMountArreatHell',
598 => 'PrisonOfIceHell',
600 => 'BetrayalOfHarrogathHell',
602 => 'RiteOfPassageHell',
604 => 'EveOfDestructionHell',
];
echo "<pre>";
function isCompleted($questData) {
return (($questData[0] >> 0) & 1) > 0;
}
foreach ($questOffsetsNormal as $k => $v) {
fseek($fp, $k);
$questsNorm[$k] = fread($fp, $v);
}
foreach ($questOffsetsNM as $k => $v) {
fseek($fp, $k);
$questsNM[$k] = fread($fp, $v);
}
foreach ($questOffsetsHell as $k => $v) {
fseek($fp, $k);
$questsHell[$k] = fread($fp, $v);
}
foreach ($offsets as $k => $v) {
fseek($fp, $k);
$data[$k] = fread($fp, $v);
}
function strtobits(string $str): string {
$ret = "";
for ($i = 0; $i < strlen($str); ++$i) {
$ord = ord($str[$i]);
for ($bitnum = 7; $bitnum >= 0; --$bitnum) {
if ($ord & (1 << $bitnum)) {
$ret .= "1";
} else {
$ret .= "0";
}
}
}
return $ret;
}
$charData['Identifier'] = bin2hex($data[0]);
$charData['VersionID'] = unpack('l', $data[4])[1]; // 96 is v1.10+ - check out
$charData['Filesize'] = round(unpack('l', $data[8])[1] / 1024, 2) . " KB"; // 1.41 KB (1,447 bytes) - checks out
// $charData['Checksum'] = bin2hex($data['12']);
// $charData['Activeweapon'] = unpack('l', $data['16']);
$charData['CharacterName'] = ($data[20]);
$charData['CharacterStatus'] = array_filter(str_split(strtobits($data[36])));
foreach ($charData['CharacterStatus'] as $k => $v) {
$str .= ($characterStatus[$k]) . " ";
}
$charData['CharacterStatus'] = $str;
// $charData['Characterprogression'] = bindec($data['37']);
$charData['CharacterClass'] = $class[unpack('C', $data[40])[1]];
$charData['CharacterLevel'] = unpack('C', $data[43])[1];
$charData['Lastplayed'] = gmdate("Y-m-d\TH:i:s\Z", unpack('I', $data[48])[0]);
// $charData['Assignedskills'] = (unpack('i16', $data['56']));
$charData['LeftmousebuttonskillID'] = $skills[unpack('i', $data[120])[1]];
$charData['RightmousebuttonskillID'] = $skills[unpack('i', $data[124])[1]];
$charData['LeftswapmousebuttonskillID'] = $skills[unpack('i', $data[128])[1]];
$charData['RightswapmousebuttonskillID'] = $skills[unpack('i', $data[132])[1]];
// $charData['Charactermenuappearance'] = unpack('i', $data[136]);
$charData['Difficulty'] = strtobits($data[168]);
// $charData['MapID'] = $data['171'];
//$charData['Mercenarydead'] = unpack('i', $data['177']);
//$charData['MercenaryID'] = $data['179'];
//$charData['MercenaryNameID'] = $data['183'];
//$charData['Mercenarytype'] = $data['185'];
//$charData['Mercenaryexperience'] = $data['187'];
foreach ($questsNorm as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qNorm[$k] . " => " . (($x[0][0]) ? "Completed" : "Not Started") . "<br>");
}
}
foreach ($questsNM as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qNM[$k] . " => " . (($x[0][0]) ? "Completed" : "Not Started") . "<br>");
}
}
foreach ($questsHell as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($qHell[$k] . " => " . (($x[0][0]) ? "Completed" : "Not Started") . "<br>");
}
}
$charData['Quests'] = $quests;
$charData['Waypoints'] = $data[633];
$charData['NPCIntroductions'] = $data[714];
print_r($charData);
// $charData['Unknown'] = $data['44'];
// $charData['Unknown'] = $data['52'];
// $charData['Unknown'] = $data['175'];
// $charData['Unknown'] = $data['191'];

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<?php
$skills = [
0 => 'Attack',
1 => 'Kick',
2 => 'Throw',
3 => 'Unsummon',
4 => 'Left Hand Throw',
5 => 'Left Hand Swing',
6 => 'Magic Arrow',
7 => 'Fire Arrow',
8 => 'Inner Sight',
9 => 'Critical Strike',
10 => 'Jab',
11 => 'Cold Arrow',
12 => 'Multiple Shot',
13 => 'Dodge',
14 => 'Power Strike',
15 => 'Poison Javelin',
16 => 'Exploding Arrow',
17 => 'Slow Missiles',
18 => 'Avoid',
19 => 'Impale',
20 => 'Lightning Bolt',
21 => 'Ice Arrow',
22 => 'Guided Arrow',
23 => 'Penetrate',
24 => 'Charged Strike',
25 => 'Plague Javelin',
26 => 'Strafe',
27 => 'Immolation Arrow',
28 => 'Decoy',
29 => 'Evade',
30 => 'Fend',
31 => 'Freezing Arrow',
32 => 'Valkyrie',
33 => 'Pierce',
34 => 'Lightning Strike',
35 => 'Lightning Fury',
36 => 'Fire Bolt',
37 => 'Warmth',
38 => 'Charged Bolt',
39 => 'Ice Bolt',
40 => 'Frozen Armor',
41 => 'Inferno',
42 => 'Static Field',
43 => 'Telekinesis',
44 => 'Frost Nova',
45 => 'Ice Blast',
46 => 'Blaze',
47 => 'Fire Ball',
48 => 'Nova',
49 => 'Lightning',
50 => 'Shiver Armor',
51 => 'Fire Wall',
52 => 'Enchant',
53 => 'Chain Lightning',
54 => 'Teleport',
55 => 'Glacial Spike',
56 => 'Meteor',
57 => 'Thunder Storm',
58 => 'Energy Shield',
59 => 'Blizzard',
60 => 'Chilling Armor',
61 => 'Fire Mastery',
62 => 'Hydra',
63 => 'Lightning Mastery',
64 => 'Frozen Orb',
65 => 'Cold Mastery',
66 => 'Amplify Damage',
67 => 'Teeth',
68 => 'Bone Armor',
69 => 'Skeleton Mastery',
70 => 'Raise Skeleton',
71 => 'Dim Vision',
72 => 'Weaken',
73 => 'Poison Dagger',
74 => 'Corpse Explosion',
75 => 'Clay Golem',
76 => 'Iron Maiden',
77 => 'Terror',
78 => 'Bone Wall',
79 => 'Golem Mastery',
80 => 'Raise Skeletal Mage',
81 => 'Confuse',
82 => 'Life Tap',
83 => 'Poison Explosion',
84 => 'Bone Spear',
85 => 'Air Elemental',
86 => 'Attract',
87 => 'Decrepify',
88 => 'Bone Prison',
89 => 'Summon Resist',
90 => 'Iron Golem',
91 => 'Lower Resist',
92 => 'Poison Nova',
93 => 'Bone Spirit',
94 => 'Fire Golem',
95 => 'Revive',
96 => 'Sacrifice',
97 => 'Smite',
98 => 'Might',
99 => 'Prayer',
100 => 'Resist Fire',
101 => 'Holy Bolt',
102 => 'Holy Fire',
103 => 'Thorns',
104 => 'Defiance',
105 => 'Resist Cold',
106 => 'Zeal',
107 => 'Charge',
108 => 'Blessed Aim',
109 => 'Cleansing',
110 => 'Resist Lightning',
111 => 'Vengeance',
112 => 'Blessed Hammer',
113 => 'Concentration',
114 => 'Holy Freeze',
115 => 'Vigor',
116 => 'Conversion',
117 => 'Holy Shield',
118 => 'Holy Shock',
119 => 'Sanctuary',
120 => 'Meditation',
121 => 'Fist of the Heavens',
122 => 'Fanaticism',
123 => 'Conviction',
124 => 'Redemption',
125 => 'Salvation',
126 => 'Bash',
127 => 'Sword Mastery',
128 => 'Axe Mastery',
129 => 'Mace Mastery',
130 => 'Howl',
131 => 'Find Potion',
132 => 'Leap',
133 => 'Double Swing',
134 => 'Pole Arm Mastery',
135 => 'Throwing Mastery',
136 => 'Spear Mastery',
137 => 'Taunt',
138 => 'Shout',
139 => 'Stun',
140 => 'Double Throw',
141 => 'Increased Stamina',
142 => 'Find Item',
143 => 'Leap Attack',
144 => 'Concentrate',
145 => 'Iron Skin',
146 => 'Battle Cry',
147 => 'Frenzy',
148 => 'Increased Speed',
149 => 'Battle Orders',
150 => 'Grim Ward',
151 => 'Whirlwind',
152 => 'Berserk',
153 => 'Natural Resistance',
154 => 'War Cry',
155 => 'Battle Command',
190 => 'Prime Ice Nova',
195 => 'Diablo Fire',
201 => 'Andariel Poison Bolt',
217 => 'Scroll of Identify',
218 => 'Tome of Identify',
219 => 'Scroll of Townportal',
220 => 'Tome of Townportal',
221 => 'Raven',
222 => 'Werewolf',
223 => 'Werewolf',
224 => 'Lycanthropy',
225 => 'Firestorm',
226 => 'Oak Sage',
227 => 'Summon Spirit Wolf',
228 => 'Werebear',
229 => 'Molten Boulder',
230 => 'Arctic Blast',
231 => 'Carrion Vine',
232 => 'Feral Rage',
233 => 'Maul',
234 => 'Fissure',
235 => 'Cyclone Armor',
236 => 'Heart of Wolverine',
237 => 'Summon Dire Wolf',
238 => 'Rabies',
239 => 'Fire Claws',
240 => 'Twister',
241 => 'Solar Creeper',
242 => 'Hunger',
243 => 'Shock Wave',
244 => 'Volcano',
245 => 'Tornado',
246 => 'Spirit of Barbs',
247 => 'Summon Grizzly',
248 => 'Fury',
249 => 'Armageddon',
250 => 'Hurricane',
251 => 'Fire Blast',
252 => 'Claw Mastery',
253 => 'Psychic Hammer',
254 => 'Tiger Strike',
255 => 'Dragon Talon',
256 => 'Shock Web',
257 => 'Blade Sentinel',
258 => 'Burst of Speed',
259 => 'Fists of Fire',
260 => 'Dragon Claw',
261 => 'Charged Bolt Sentry',
262 => 'Wake of Fire',
263 => 'Weapon Block',
264 => 'Cloak of Shadows',
265 => 'Cobra Strike',
266 => 'Blade Fury',
267 => 'Fade',
268 => 'Shadow Warrior',
269 => 'Claws of Thunder',
270 => 'Dragon Tail',
271 => 'Lightning Sentry',
272 => 'Wake of Inferno',
273 => 'Mind Blast',
274 => 'Blades of Ice',
275 => 'Dragon Flight',
276 => 'Death Sentry',
277 => 'Blade Shield',
278 => 'Venom',
279 => 'Shadow Master',
280 => 'Phoenix Strike',
316 => 'Baal Nova',
317 => 'Baal Inferno',
318 => 'Baal Cold Missiles',
350 => 'Delirium',
358 => 'Poison Bolt',
359 => 'Poison Spray',
360 => 'StartingPassive',
366 => 'Prime Ice Nova',
371 => 'Diablo Fire',
377 => 'Andariel Poison Bolt',
378 => 'Baal Nova',
379 => 'Baal Inferno',
380 => 'Baal Cold Missiles',
383 => 'Might',
384 => 'Prayer',
385 => 'Resist Fire',
386 => 'Holy Fire',
387 => 'Thorns',
388 => 'Defiance',
389 => 'Resist Cold',
390 => 'Blessed Aim',
391 => 'Cleansing',
392 => 'Resist Lightning',
393 => 'Concentration',
394 => 'Holy Freeze',
395 => 'Vigor',
396 => 'Holy Shock',
397 => 'Sanctuary',
398 => 'Meditation',
399 => 'Fanaticism',
400 => 'Conviction',
401 => 'Redemption',
402 => 'Salvation',
403 => 'Warmth',
404 => 'Warmth',
405 => 'Warmth',
406 => 'Warmth',
407 => 'Warmth',
408 => 'Warmth',
409 => 'Warmth',
410 => 'Experience Boost',
411 => 'Experience Boost',
412 => 'Experience Boost',
413 => 'Experience Boost',
414 => 'Experience Boost',
415 => 'Experience Boost',
416 => 'Experience Boost',
417 => 'Andariel Poison Bolt',
418 => 'Blizzard',
419 => 'Bone Spirit',
420 => 'Chain Lightning',
421 => 'Charged Bolt',
422 => 'Diablo Fire',
425 => 'Fissure',
426 => 'Fire Ball',
427 => 'Fire Bolt',
428 => 'Fire Blast',
429 => 'Fire Wall',
430 => 'Firestorm',
431 => 'Fist of the Heavens',
432 => 'Frost Nova',
433 => 'Frozen Orb',
434 => 'Glacial Spike',
435 => 'Ice Blast',
436 => 'Ice Bolt',
439 => 'Lightning',
440 => 'Meteor',
441 => 'Molten Boulder',
442 => 'Nova',
443 => 'Poison Nova',
448 => 'Prime Ice Nova',
453 => 'Shock Wave',
454 => 'Static Field',
455 => 'Teeth',
456 => 'Tornado',
457 => 'Twister',
461 => 'Volcano',
462 => 'Diablo Red Lightning',
463 => 'Diablo Red Lightning',
464 => 'Summon Skeleton',
465 => 'Summon Returned',
466 => 'Summon BoneWarrior',
467 => 'Summon BurningDead',
468 => 'Summon Horror',
469 => 'Summon Zombie',
470 => 'Summon HungryDead',
471 => 'Summon Ghoul',
472 => 'Summon DrownedCarcass',
473 => 'Summon PlagueBearer',
474 => 'Summon Afflicted',
475 => 'Summon Tainted',
476 => 'Summon Misshapen',
477 => 'Summon Disfigured',
478 => 'Summon Damned',
479 => 'Summon FoulCrow',
480 => 'Summon BloodHawk',
481 => 'Summon BlackRaptor',
482 => 'Summon CloudStalker',
483 => 'Summon Fallen',
484 => 'Summon Carver',
485 => 'Summon Devilkin',
486 => 'Summon DarkOne',
487 => 'Summon WarpedFallen',
488 => 'Summon Brute',
489 => 'Summon Yeti',
490 => 'Summon Crusher',
491 => 'Summon WailingBeast',
492 => 'Summon GargantuanBeast',
493 => 'Summon SandRaider',
494 => 'Summon Marauder',
495 => 'Summon Invader',
496 => 'Summon Infidel',
497 => 'Summon Assailant',
498 => 'Summon Ghost',
499 => 'Summon Wraith',
500 => 'Summon Specter',
501 => 'Summon Apparition',
502 => 'Summon DarkShape',
503 => 'Summon DarkHunter',
504 => 'Summon VileHunter',
505 => 'Summon DarkStalker',
506 => 'Summon BlackRogue',
507 => 'Summon FleshHunter',
508 => 'Summon DuneBeast',
509 => 'Summon RockDweller',
510 => 'Summon JungleHunter',
511 => 'Summon DoomApe',
512 => 'Summon TempleGuard',
513 => 'Summon MoonClan',
514 => 'Summon NightClan',
515 => 'Summon BloodClan',
516 => 'Summon HellClan',
517 => 'Summon DeathClan',
518 => 'Summon FallenShaman',
519 => 'Summon CarverShaman',
520 => 'Summon DevilkinShaman',
521 => 'Summon DarkShaman',
522 => 'Summon WarpedShaman',
523 => 'Summon QuillRat',
524 => 'Summon SpikeFiend',
525 => 'Summon ThornBeast',
526 => 'Summon RazorSpine',
527 => 'Summon JungleUrchin',
528 => 'Summon SandMaggot',
529 => 'Summon RockWorm',
530 => 'Summon Devourer',
531 => 'Summon GiantLamprey',
532 => 'Summon WorldKiller',
533 => 'Summon TombViper',
534 => 'Summon ClawViper',
535 => 'Summon Salamander',
536 => 'Summon PitViper',
537 => 'Summon SerpentMagus',
538 => 'Summon SandLeaper',
539 => 'Summon CaveLeaper',
540 => 'Summon TombCreeper',
541 => 'Summon TreeLurker',
542 => 'Summon RazorPitRaakshus',
543 => 'Summon Huntress',
544 => 'Summon SaberCat',
545 => 'Summon NightTiger',
546 => 'Summon HellCat',
547 => 'Summon Itchies',
548 => 'Summon BlackLocusts',
549 => 'Summon PlagueBugs',
550 => 'Summon HellSwarm',
551 => 'Summon DungSoldier',
552 => 'Summon SandWarrior',
553 => 'Summon Scarab',
554 => 'Summon SteelWeevil',
555 => 'Summon AlbinoRoach',
556 => 'Summon DriedCorpse',
557 => 'Summon Decayed',
558 => 'Summon Embalmed',
559 => 'Summon PreservedDead',
560 => 'Summon Cadaver',
561 => 'Summon HollowOne',
562 => 'Summon Guardian',
563 => 'Summon Unraveler',
564 => 'Summon Horadrim Ancient',
565 => 'Summon Baal Subject Mummy',
566 => 'Summon CarrionBird',
567 => 'Summon UndeadScavenger',
568 => 'Summon HellBuzzard',
569 => 'Summon WingedNightmare',
570 => 'Summon Sucker',
571 => 'Summon Feeder',
572 => 'Summon BloodHook',
573 => 'Summon BloodWing',
574 => 'Summon Gloam',
575 => 'Summon SwampGhost',
576 => 'Summon BurningSoul',
577 => 'Summon BlackSoul',
578 => 'Summon Arach',
579 => 'Summon SandFisher',
580 => 'Summon PoisonSpinner',
581 => 'Summon FlameSpider',
582 => 'Summon SpiderMagus',
583 => 'Summon ThornedHulk',
584 => 'Summon BrambleHulk',
585 => 'Summon Thrasher',
586 => 'Summon Spikefist',
587 => 'Summon GhoulLord',
588 => 'Summon NightLord',
589 => 'Summon DarkLord',
590 => 'Summon BloodLord',
591 => 'Summon Banished',
592 => 'Summon DesertWing',
593 => 'Summon Fiend',
594 => 'Summon Gloombat',
595 => 'Summon BloodDiver',
596 => 'Summon DarkFamiliar',
597 => 'Summon RatMan',
598 => 'Summon Fetish',
599 => 'Summon Flayer',
600 => 'Summon SoulKiller',
601 => 'Summon StygianDoll',
602 => 'Summon Andariel',
603 => 'Summon DarkRanger',
604 => 'Summon VileArcher',
605 => 'Summon DarkArcher',
606 => 'Summon BlackArcher',
607 => 'Summon FleshArcher',
608 => 'Summon DarkSpearwoman',
609 => 'Summon VileLancer',
610 => 'Summon DarkLancer',
611 => 'Summon BlackLancer',
612 => 'Summon FleshLancer',
613 => 'Summon SkeletonArcher',
614 => 'Summon ReturnedArcher',
615 => 'Summon BoneArcher',
616 => 'Summon BurningDeadArcher',
617 => 'Summon HorrorArcher',
618 => 'Summon SandMaggotYoung',
619 => 'Summon RockWormYoung',
620 => 'Summon DevourerYoung',
621 => 'Summon GiantLampreyYoung',
622 => 'Summon WorldKillerYoung',
623 => 'Summon Blunderbore',
624 => 'Summon Gorbelly',
625 => 'Summon Mauler',
626 => 'Summon Urdar',
627 => 'Summon SandMaggotEgg',
628 => 'Summon RockWormEgg',
629 => 'Summon DevourerEgg',
630 => 'Summon GiantLampreyEgg',
631 => 'Summon WorldKillerEgg',
632 => 'Summon FoulCrowNest',
633 => 'Summon BloodHawkNest',
634 => 'Summon BlackVultureNest',
635 => 'Summon CloudStalkerNest',
636 => 'Summon Duriel',
637 => 'Summon Undead RatMan',
638 => 'Summon Undead Fetish',
639 => 'Summon Undead Flayer',
640 => 'Summon Undead SoulKiller',
641 => 'Summon Undead StygianDoll',
642 => 'Summon Radament',
643 => 'Summon FlyingScimitar',
644 => 'Summon Zakarumite',
645 => 'Summon Faithful',
646 => 'Summon Zealot',
647 => 'Summon Sexton',
648 => 'Summon Cantor',
649 => 'Summon Heirophant',
650 => 'Summon Heirophant',
651 => 'Summon Mephisto',
652 => 'Summon Diablo',
653 => 'Summon Swamp Dweller',
654 => 'Summon Bog Creature',
655 => 'Summon Slime Prince',
656 => 'Summon Summoner',
657 => 'Summon izual',
658 => 'Summon Bloodraven',
659 => 'Summon GargoyleTrap',
660 => 'Summon ReturnedMage',
661 => 'Summon BoneMage',
662 => 'Summon BurningDeadMage',
663 => 'Summon HorrorMage',
664 => 'Summon RatManShaman',
665 => 'Summon FetishShaman',
666 => 'Summon FlayerShaman',
667 => 'Summon SoulKillerShaman',
668 => 'Summon StygianDollShaman',
669 => 'Summon SandMaggotQueen',
670 => 'Summon RockWormQueen',
671 => 'Summon DevourerQueen',
672 => 'Summon GiantLampreyQueen',
673 => 'Summon WorldKillerQueen',
674 => 'Summon ClayGolem',
675 => 'Summon BloodGolem',
676 => 'Summon IronGolem',
677 => 'Summon FireGolem',
678 => 'Summon FleshSpawner',
679 => 'Summon StygianHag',
680 => 'Summon Grotesque',
681 => 'Summon FleshBeast',
682 => 'Summon StygianDog',
683 => 'Summon GrotesqueWyrm',
684 => 'Summon Groper',
685 => 'Summon Strangler',
686 => 'Summon StormCaster',
687 => 'Summon Corpulent',
688 => 'Summon CorpseSpitter',
689 => 'Summon MawFiend',
690 => 'Summon DoomKnight',
691 => 'Summon AbyssKnight',
692 => 'Summon OblivionKnight',
693 => 'Summon QuillBear',
694 => 'Summon SpikeGiant',
695 => 'Summon ThornBrute',
696 => 'Summon RazorBeast',
697 => 'Summon GiantUrchin',
698 => 'Summon Council Member',
699 => 'Summon Council Member',
700 => 'Summon Council Member',
701 => 'Summon Turret',
702 => 'Summon Turret',
703 => 'Summon Turret',
704 => 'Summon Hydra',
705 => 'Summon Hydra',
706 => 'Summon Hydra',
707 => 'Summon Balrog',
708 => 'Summon PitLord',
709 => 'Summon VenomLord',
710 => 'Summon Griswold',
711 => 'Summon LightningSpire',
712 => 'Summon FireTower',
713 => 'Summon Slinger',
714 => 'Summon SpearCat',
715 => 'Summon NightSlinger',
716 => 'Summon HellSlinger',
717 => 'Summon ReturnedMage',
718 => 'Summon BoneMage',
719 => 'Summon BaalColdMage',
720 => 'Summon HorrorMage',
721 => 'Summon ReturnedMage',
722 => 'Summon BoneMage',
723 => 'Summon BurningDeadMage',
724 => 'Summon HorrorMage',
725 => 'Summon ReturnedMage',
726 => 'Summon BoneMage',
727 => 'Summon BurningDeadMage',
728 => 'Summon HorrorMage',
729 => 'Summon Hell Bovine',
730 => 'Summon SpearCat',
731 => 'Summon NightSlinger',
732 => 'Summon RatMan',
733 => 'Summon Fetish',
734 => 'Summon Flayer',
735 => 'Summon SoulKiller',
736 => 'Summon StygianDoll',
737 => 'Summon The Smith',
738 => 'Summon TrappedSoul',
739 => 'Summon TrappedSoul',
740 => 'Summon RatMan',
741 => 'Summon The Feature Creep',
742 => 'Summon RotWalker',
743 => 'Summon ReanimatedHorde',
744 => 'Summon ProwlingDead',
745 => 'Summon UnholyCorpse',
746 => 'Summon DefiledWarrior',
747 => 'Summon Siege Beast',
748 => 'Summon CrushBiest',
749 => 'Summon BloodBringer',
750 => 'Summon GoreBearer',
751 => 'Summon DeamonSteed',
752 => 'Summon Snow Drifter',
753 => 'Summon Abominable',
754 => 'Summon Chilled Froth',
755 => 'Summon Frozen Abyss',
756 => 'Summon FanaticMinion',
757 => 'Summon BerserkSlayer',
758 => 'Summon ConsumedIceBoar',
759 => 'Summon ConsumedFireBoar',
760 => 'Summon FrenziedHellSpawn',
761 => 'Summon FrenziedIceSpawn',
762 => 'Summon InsaneHellSpawn',
763 => 'Summon InsaneIceSpawn',
764 => 'Summon Succubusexp',
765 => 'Summon VileTemptress',
766 => 'Summon StygianHarlot',
767 => 'Summon Hell Temptress',
768 => 'Summon Blood Temptress',
769 => 'Summon Dominus',
770 => 'Summon VileWitch',
771 => 'Summon StygianFury',
772 => 'Summon Blood Witch',
773 => 'Summon Hell Witch',
774 => 'Summon OverSeer',
775 => 'Summon Lasher',
776 => 'Summon OverLord',
777 => 'Summon BloodBoss',
778 => 'Summon HellWhip',
779 => 'Summon Raakshus Portal',
780 => 'Summon Raakshus Portal',
781 => 'Summon Raakshus Portal',
782 => 'Summon Raakshus Portal',
783 => 'Summon Raakshus Portal',
784 => 'Summon Raakshus Portal',
785 => 'Summon Raakshus Portal',
786 => 'Summon Raakshus Portal',
787 => 'Summon Raakshus Imp',
788 => 'Summon Raakshus Rascal',
789 => 'Summon Raakshus Gremlin',
790 => 'Summon Raakshus Trickster',
791 => 'Summon Raakshus Sprite',
792 => 'Summon Frozen Creeper',
793 => 'Summon Frozen Terror',
794 => 'Summon Frozen Scourge',
795 => 'Summon Frozen Horror',
796 => 'Summon Frozen Scorch',
797 => 'Summon Moon Lord',
798 => 'Summon Night Lord',
799 => 'Summon Blood Lord',
800 => 'Summon Death Lord',
801 => 'Summon Hell Lord',
802 => 'Summon Death Mauler',
803 => 'Summon Death Brawler',
804 => 'Summon Death Slasher',
805 => 'Summon Death Berserker',
806 => 'Summon Death Brigadier',
807 => 'Summon Putrid Defiler',
808 => 'Summon Wretched Defiler',
809 => 'Summon Fetid Defiler',
810 => 'Summon Rancid Defiler',
811 => 'Summon Rank Defiler',
812 => 'Summon Pain Worm',
813 => 'Summon Torment Worm',
814 => 'Summon Agony Worm',
815 => 'Summon Menace Worm',
816 => 'Summon Anguish Worm',
817 => 'Summon VenomLord',
818 => 'Summon Festering Appendages',
819 => 'Summon Festering Appendages',
820 => 'Summon Festering Appendages',
821 => 'Summon Festering Appendages',
822 => 'Summon Festering Appendages',
823 => 'Summon Baal',
824 => 'Summon Stone Giant',
825 => 'Ice Golem',
826 => 'Ice Golem',
827 => 'Ice Golem',
828 => 'Ice Golem',
829 => 'Ice Golem',
830 => 'Ice Golem',
831 => 'Teeth Nova',
832 => 'Teeth Nova',
833 => 'Teeth Nova',
834 => 'Teeth Nova',
835 => 'Teeth Nova',
836 => 'Teeth Nova',
837 => 'Teeth Nova',
838 => 'Find Potion',
839 => 'Find Potion',
840 => 'Find Potion',
841 => 'Find Potion',
842 => 'Find Potion',
843 => 'Find Potion',
844 => 'Find Potion',
845 => 'Find Item',
846 => 'Find Item',
847 => 'Find Item',
848 => 'Find Item',
849 => 'Find Item',
850 => 'Find Item',
851 => 'Find Item',
852 => 'Poisonous Wildfire Nova',
853 => 'Poisonous Wildfire',
854 => 'Acid Rain',
855 => 'Poison Orb',
856 => 'Toxic Fumes',
857 => 'Djinni',
858 => 'dummy',
859 => 'dummy',
860 => 'dummy',
861 => 'dummy',
862 => 'dummy',
863 => 'dummy',
864 => 'dummy',
865 => 'dummy',
866 => 'dummy',
867 => 'Poison Arrow',
868 => 'dummy',
869 => 'dummy',
870 => 'Summon Leopard',
871 => 'Summon EarthSpirit',
872 => 'Summon Snake',
873 => 'Poison Mastery',
874 => 'Magic Mastery',
875 => 'Fire Mastery',
876 => 'Cold Mastery',
877 => 'Lightning Mastery',
878 => 'Poison Mastery',
879 => 'Magic Mastery',
880 => 'Fire Mastery',
881 => 'Cold Mastery',
882 => 'Lightning Mastery',
883 => 'Poison Mastery',
884 => 'Magic Mastery',
885 => 'Fire Mastery',
886 => 'Cold Mastery',
887 => 'Lightning Mastery',
888 => 'Poison Mastery',
889 => 'Magic Mastery',
890 => 'Fire Mastery',
891 => 'Cold Mastery',
892 => 'Lightning Mastery',
893 => 'Poison Mastery',
894 => 'Magic Mastery',
895 => 'Fire Mastery',
896 => 'Cold Mastery',
897 => 'Lightning Mastery',
898 => 'Poison Mastery',
899 => 'Magic Mastery',
900 => 'Fire Mastery',
901 => 'Cold Mastery',
902 => 'Lightning Mastery',
903 => 'Poison Mastery',
904 => 'Magic Mastery',
905 => 'dummy',
906 => 'dummy',
907 => 'dummy',
908 => 'Flying Djinni',
909 => 'dummy',
910 => 'dummy',
911 => 'Bone Golem',
912 => 'dummy',
913 => 'Summon Wild Dog',
914 => 'dummy',
915 => 'dummy',
916 => 'dummy',
917 => 'dummy',
918 => 'Lava Golem',
919 => 'dummy',
920 => 'Summon Blood Wolf',
921 => 'dummy',
922 => 'Summon Mastery',
923 => 'Summon Mastery',
924 => 'Summon Mastery',
925 => 'Summon Mastery',
926 => 'dummy',
927 => 'Summon Mastery',
928 => 'Summon Mastery',
929 => 'Green Slime',
930 => 'Purple Slime',
931 => 'Red Slime',
932 => 'Yellow Slime',
933 => 'Blue Slime',
934 => 'dummy',
935 => 'dummy',
936 => 'dummy',
937 => 'dummy',
938 => 'dummy',
939 => 'dummy',
940 => 'dummy',
941 => 'dummy',
942 => 'dummy',
943 => 'dummy',
944 => 'dummy',
945 => 'dummy',
946 => 'dummy',
947 => 'dummy',
948 => 'dummy',
949 => 'dummy',
950 => 'dummy',
951 => 'dummy',
952 => 'dummy',
953 => 'dummy',
954 => 'dummy',
955 => 'dummy',
956 => 'dummy',
957 => 'dummy',
958 => 'dummy',
959 => 'dummy',
960 => 'dummy',
961 => 'dummy',
962 => 'dummy',
963 => 'dummy'
];
$class = [
0 => 'Amazon',
1 => 'Sorceress',
2 => 'Necromancer',
3 => 'Paladin',
4 => 'Barbarian',
5 => 'Druid',
6 => 'Assassin'
];
$characterStatus = [
0 => '',
1 => '',
2 => 'Hardcore',
3 => 'Died',
4 => '',
5 => 'Expansion',
6 => 'Ladder',
7 => ''
];

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View File

@ -85,6 +85,11 @@ if (!isset($_SESSION['modname']) || (!file_exists(APP_DB)) || (!file_exists($_SE
require_once './src/D2Files.php';
require_once './src/D2TxtParser.php';
require_once './src/D2ItemDesc.php';
require_once './src/D2SaveFile.php';
$chars = new D2SaveFile();
$idesc = new D2ItemDesc();
$db = new D2Database();

View File

@ -1,193 +0,0 @@
<?php
error_reporting(E_ERROR | E_PARSE);
set_time_limit(-1);
ini_set('max_input_time', '-1');
ini_set('max_execution_time', '0');
session_start();
ob_start();
require_once './config.php';
require_once './_pdo.php';
require_once "./src/D2Functions.php";
require_once './src/D2ItemData.php';
require_once './src/D2ItemDesc.php';
require_once './src/D2DocGenerator.php';
// define('DB_FILE', $_SESSION['modname'] . ".db");
// PDO_Connect("sqlite:" . DB_FILE);
$filePath = "D:\Diablo II\MODS\ironman-dev\save\Sorc.d2s";
$fp = fopen($filePath, "rb");
$offsets = [
0 => 4,
4 => 4,
8 => 4,
12 => 4,
16 => 4,
20 => 16,
36 => 1,
37 => 1,
38 => 2,
40 => 1,
41 => 2,
43 => 1,
44 => 4,
48 => 4,
52 => 4,
56 => 64,
120 => 4,
124 => 4,
128 => 4,
132 => 4,
136 => 32,
168 => 3,
171 => 4,
175 => 2,
177 => 2,
179 => 4,
183 => 2,
185 => 2,
187 => 4,
191 => 144,
335 => 298,
633 => 81,
714 => 51,
];
foreach ($offsets as $k => $v){
fseek($fp, $k);
$data[$k] = fread($fp, $v);
}
echo "<pre>";
print_r($data);
//$sql = "SELECT code FROM uniqueitems";
//$res = PDO_FetchAll($sql);
//
//
//foreach ($res as $code){
// $c = $code['code'];
//
// $sql = "SELECT flippyfile FROM misc WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
//
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE normcode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE ubercode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE ultracode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
//
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE normcode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE ubercode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE ultracode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
//
// $return[] = $ret;
//
// echo $ret . "_uni<br>";
//}
//dump($return)
//
//
//$sql = "SELECT item FROM setitems";
//$res = PDO_FetchAll($sql);
//
//
//foreach ($res as $code){
// $c = $code['item'];
//
//
// $sql = "SELECT flippyfile FROM misc WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
//
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE normcode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE ubercode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM armor WHERE ultracode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
//
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE code = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE normcode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE ubercode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
// if(empty($ret)){
// $sql = "SELECT flippyfile FROM weapons WHERE ultracode = '$c'";
// $ret = PDO_FetchOne($sql);
// }
//
// $return[] = $ret;
//
// echo $ret . "_set<br>";
//};

View File

@ -51,16 +51,21 @@ if (!empty($_POST)) {
$modname = str_replace(' ', '', $_POST['modname']);
$_SESSION['modname'] = $modname;
$time = time();
$savePath = '';
// write the D2Modder.db file and replace \ with \\
if (strtoupper(substr(PHP_OS, 0, 3)) === 'WIN') {
$path = rtrim($_POST['path'], "\\");
$path = str_replace("\\", "\\\\", $path);
$savePath .= $path . '\\\\save\\\\';
$tbl = $path.'\\\\data\\\\local\\\\lng\\\\eng\\\\';
$path .= '\\\\data\\\\global\\\\excel\\\\';
PDO_Connect("sqlite:../D2Modder.db");
$sql = "CREATE TABLE IF NOT EXISTS D2Modder (
modname VARCHAR(255),
@ -80,6 +85,7 @@ ERROR: INVALID PATH</h1></center>';
// set this mod to active mod in session
$_SESSION['path'] = $path;
$_SESSION['tbl'] = $tbl;
$_SESSION['savePath'] = $savePath;
// Don't yell at me, security is the least of my considerations atm
// check modname in db
$sql = "SELECT * FROM D2Modder WHERE modname=?";

View File

@ -1,64 +1,78 @@
<?php
/*
Copyright (C) 2021 Hash Borgir
Copyright (C) 2021 Hash Borgir
This file is part of D2Modder
This file is part of D2Modder
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* This software must not be used for commercial purposes
* without my consent. Any sales or commercial use are prohibited
* without my express knowledge and consent.
* This software must not be used for commercial purposes
* without my consent. Any sales or commercial use are prohibited
* without my express knowledge and consent.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY!
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY!
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
class D2Files {
public $files = [];
public $files = [];
public $charFiles;
public function __construct() {
$filesToIgnore = [
"aiparms.txt",
"shrines.txt",
"cubemain.txt", // cubemain is processed manually in sqlite cli tool
"misc.txt", // grew too large, process manually in processmanually function
"treasureclass.txt",
"treasureclassex.txt"
];
$glob = glob($_SESSION['path'] . '*.txt');
foreach ($glob as $g) {
$files[] = basename($g);
}
$this->files = array_udiff($files, $filesToIgnore, 'strcasecmp');
return $this->files;
}
public function getSaveFiles() {
$glob = glob($_SESSION['savePath'] . '*.d2s');
foreach ($glob as $g) {
$this->charFiles[] = basename($g);
}
return $this->charFiles;
}
public function __construct() {
$filesToIgnore = [
"aiparms.txt",
"shrines.txt",
"cubemain.txt", // cubemain is processed manually in sqlite cli tool
"misc.txt", // grew too large, process manually in processmanually function
"treasureclass.txt",
"treasureclassex.txt"
];
$glob = glob($_SESSION['path'].'*.txt');
foreach ($glob as $g){
$files[] = basename($g);
}
$this->files = array_udiff($files, $filesToIgnore, 'strcasecmp');
return $this->files;
}
}

View File

@ -41,20 +41,36 @@
*/
function ddump($var) {
//echo "<pre>";
//var_dump($var);
//echo "</pre>";
echo "<pre>";
var_dump($var);
echo "</pre>";
header('Content-Type: application/json');
echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT);
// header('Content-Type: application/json');
// echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT);
die();
}
function dump($var) {
//echo "<pre>";
//echo "$var";
//echo "</pre>";
echo "<pre>";
echo "$var";
echo "</pre>";
header('Content-Type: application/json');
echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT);
//header('Content-Type: application/json');
//echo json_encode($var, JSON_INVALID_UTF8_IGNORE | JSON_PRETTY_PRINT);
}
function strtobits(string $str): string {
$ret = "";
for ($i = 0; $i < strlen($str); ++$i) {
$ord = ord($str[$i]);
for ($bitnum = 7; $bitnum >= 0; --$bitnum) {
if ($ord & (1 << $bitnum)) {
$ret .= "1";
} else {
$ret .= "0";
}
}
}
return $ret;
}

186
src/D2SaveFile.php Executable file → Normal file
View File

@ -1,91 +1,135 @@
<?php
/*
Copyright (C) 2021 Hash Borgir
require_once 'D2SaveFileStructureData.php';
require_once 'D2Files.php';
This file is part of D2Modder
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* This software must not be used for commercial purposes
* without my consent. Any sales or commercial use are prohibited
* without my express knowledge and consent.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY!
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
class D2SaveFile {
public $path;
public $charData;
public function save($file, $data) {
public function __construct() {
$fp = fopen($this->path.DIRECTORY_SEPARATOR.$file, 'a+');
$this->saveBackup($file);
fputcsv($fp, $data, "\t");
}
$sdata = new D2SaveFileStructureData();
$D2Files = new D2Files();
$files = $D2Files->getSaveFiles();
foreach ($files as $f) {
$filePath = $_SESSION['savePath'] . $f;
$fp = fopen($filePath, "rb+");
public function saveBackup($file){
foreach ($sdata->qNorm as $k => $v) {
fseek($fp, $k);
$questsNorm[$k] = fread($fp, 2);
}
// if dir doesn't exist, create it
if (!is_dir($this->path.DIRECTORY_SEPARATOR."backup")) mkdir($this->path."backup", 0700);
foreach ($sdata->qNM as $k => $v) {
fseek($fp, $k);
$questsNM[$k] = fread($fp, 2);
}
$oldfile = $this->path.$file;
foreach ($sdata->qHell as $k => $v) {
fseek($fp, $k);
$questsHell[$k] = fread($fp, 2);
}
if (strtoupper(substr(PHP_OS, 0, 3)) === 'WIN') {
// set new file location to copy to (backup)
$newfile = $this->path."\\backup\\$file";
} else {
$newfile = $this->path."backup/$file";
}
if (!copy($oldfile, $newfile)) {
echo "Failed to create backup of $file...\n";
}
}
public function saveTblEnries($filename) {
$post = $_POST;
// read offsets here from sdata and put into $data which will be used for charData
if (!is_dir($this->path."tblEntries")) mkdir($this->path."tblEntries", 0700);
foreach ($sdata->offsets as $k => $v) {
fseek($fp, $k);
$data[$k] = fread($fp, $v);
}
// write for .tbl
$str = '"'.$post['index'].'"'."\t".'"'.$post['index'].'"'.PHP_EOL;
$file = $this->path."\\tblEntries\\$filename";
file_put_contents($file, $str, FILE_APPEND);
}
$charData['Identifier'] = bin2hex($data[0]);
public function __construct() {
$this->path = TXT_PATH;
}
$charData['VersionID'] = $sdata->version[unpack('l', $data[4])[1]]; // 96 is v1.10+ - check out
$charData['Filesize'] = round(unpack('l', $data[8])[1] / 1024, 2) . " KB"; // 1.41 KB (1,447 bytes) - checks out
// $charData['Checksum'] = bin2hex($data['12']);
// $charData['Activeweapon'] = unpack('l', $data['16']);
$charData['CharacterName'] = ($data[20]);
$charData['CharacterStatus'] = array_filter(str_split(strtobits($data[36])));
foreach ($charData['CharacterStatus'] as $k => $v) {
$str .= ($characterStatus[$k]) . " ";
}
$charData['CharacterStatus'] = $str;
// $charData['Characterprogression'] = bindec($data['37']);
$charData['CharacterClass'] = $sdata->class[unpack('C', $data[40])[1]];
$charData['CharacterLevel'] = unpack('C', $data[43])[1];
$charData['Lastplayed'] = gmdate("Y-m-d\TH:i:s\Z", unpack('I', $data[48])[0]);
// $charData['Assignedskills'] = (unpack('i16', $data['56']));
$charData['LeftmousebuttonskillID'] = $sdata->skills[unpack('i', $data[120])[1]];
$charData['RightmousebuttonskillID'] = $sdata->skills[unpack('i', $data[124])[1]];
$charData['LeftswapmousebuttonskillID'] = $sdata->skills[unpack('i', $data[128])[1]];
$charData['RightswapmousebuttonskillID'] = $sdata->skills[unpack('i', $data[132])[1]];
// $charData['Charactermenuappearance'] = unpack('i', $data[136]);
$x = str_split(strtobits($data[168]), 8);
$onDifficulty['Norm'] = $x[0][0];
$onDifficulty['NM'] = $x[1][0];
$onDifficulty['Hell'] = $x[2][0];
$charData['Difficulty'] = array_filter($onDifficulty);
//$charData['MapID'] = $data['171'];
//$charData['Mercenarydead'] = unpack('i', $data['177']);
//$charData['MercenaryID'] = $data['179'];
//$charData['MercenaryNameID'] = $data['183'];
//$charData['Mercenarytype'] = $data['185'];
//$charData['Mercenaryexperience'] = $data['187'];
foreach ($questsNorm as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($sdata->qNorm[$k] . " => " . $x[0][0]);
}
}
foreach ($questsNM as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($sdata->qNM[$k] . " => " . $x[0][0]);
}
}
foreach ($questsHell as $k => $v) {
$x = array_filter(str_split(strtobits($v), 8));
if ($x[0][0]) {
$quests[] = ($sdata->qHell[$k] . " => " . $x[0][0]);
}
}
$charData['Quests'] = $quests;
$charData['Waypoints'] = $data[633];
$charData['NPCIntroductions'] = $data[714];
$this->charData[] = $charData;
// ddump($charData);
}
return $this->charData;
}
}
?>

View File

@ -0,0 +1,230 @@
<?php
error_reporting(E_ERROR | E_PARSE);
set_time_limit(-1);
ini_set('max_input_time', '-1');
ini_set('max_execution_time', '0');
session_start();
ob_start();
define('DB_FILE', $_SESSION['modname'] . ".db");
PDO_Connect("sqlite:" . DB_FILE);
class D2SaveFileStructureData {
public $skills;
public $class = [
0 => 'Amazon',
1 => 'Sorceress',
2 => 'Necromancer',
3 => 'Paladin',
4 => 'Barbarian',
5 => 'Druid',
6 => 'Assassin'
];
public $characterStatus = [
0 => '',
1 => '',
2 => 'Hardcore',
3 => 'Died',
4 => '',
5 => 'Expansion',
6 => 'Ladder',
7 => ''
];
public $offsets = [
0 => 4, // Identifier
4 => 4, // Version ID
8 => 4, // File size
12 => 4, // Checksum
16 => 4, // Active weapon
20 => 16, // Character Name
36 => 1, // Character Status
37 => 1, // Character progression
38 => 2, // Unknown
40 => 1, // Character Class
41 => 2, // Unknown
43 => 1, // Character Level
44 => 4, // Unknown
48 => 4, // Last played
52 => 4, // Unknown
56 => 64, // Assigned skills
120 => 4, // Left mouse button skill ID
124 => 4, // Right mouse button skill ID
128 => 4, // Left swap mouse button skill ID
132 => 4, // Right swap mouse button skill ID
136 => 32, // Character menu appearance
168 => 3, // Difficulty
171 => 4, // Map ID
175 => 2, // Unknown
177 => 2, // Mercenary dead
179 => 4, // Mercenary ID
183 => 2, // Mercenary Name ID
185 => 2, // Mercenary type
187 => 4, // Mercenary experience
191 => 144, // Unknown
335 => 298, // Quests
633 => 81, // Waypoints
714 => 51, // NPC Introductions
];
public $qNorm = [
345 => 'introWarriv',
347 => 'DenOfEvil',
349 => 'SistersBurialGrounds',
351 => 'ToolsOfTheTrade',
353 => 'TheSearchForCain',
355 => 'TheForgottenTower',
357 => 'SistersToTheSlaughter',
359 => 'traveledToAct2',
361 => 'introJerhyn',
363 => 'RadamentsLair',
365 => 'TheHoradricStaff',
367 => 'TaintedSun',
369 => 'ArcaneSanctuary',
371 => 'TheSummoner',
373 => 'TheSevenTombs',
375 => 'traveledToAct3',
377 => 'introHratli',
379 => 'LamEsensTome',
381 => 'KhalimsWill',
383 => 'BladeOfTheOldReligion',
385 => 'TheGoldenBird',
387 => 'TheBlackenedTemple',
389 => 'TheGuardian',
391 => 'traveledtoAct4',
393 => 'introToAct4',
395 => 'TheFallenAngel',
397 => 'TerrorsEnd',
399 => 'HellForge',
401 => 'empty',
403 => 'empty',
405 => 'empty',
407 => 'traveledToAct5',
409 => 'completedTerrorsEnd',
414 => 'SiegeOnHarrogath',
416 => 'RescueOnMountArreat',
418 => 'PrisonOfIce',
420 => 'BetrayalOfHarrogath',
422 => 'RiteOfPassage',
424 => 'EveOfDestruction',
];
public $qNM = [
438 => 'introWarrivNM',
440 => 'DenOfEvilNM',
442 => 'SistersBurialGroundsNM',
444 => 'ToolsOfTheTradeNM',
446 => 'TheSearchForCainNM',
448 => 'TheForgottenTowerNM',
450 => 'SistersToTheSlaughterNM',
452 => 'traveledToAct2NM',
454 => 'introJerhynNM',
456 => 'RadamentsLairNM',
458 => 'TheHoradricStaffNM',
460 => 'TaintedSunNM',
462 => 'ArcaneSanctuaryNM',
464 => 'TheSummonerNM',
466 => 'TheSevenTombsNM',
468 => 'traveledToAct3NM',
470 => 'introHratliNM',
472 => 'LamEsensTomeNM',
474 => 'KhalimsWillNM',
476 => 'BladeOfTheOldReligionNM',
478 => 'TheGoldenBirdNM',
480 => 'TheBlackenedTempleNM',
482 => 'TheGuardianNM',
484 => 'traveledtoAct4NM',
486 => 'introToAct4NM',
488 => 'TheFallenAngelNM',
490 => 'TerrorsEndNM',
492 => 'HellForgeNM',
494 => 'emptyNM',
496 => 'emptyNM',
498 => 'emptyNM',
500 => 'traveledToAct5NM',
502 => 'completedTerrorsEndNM',
504 => 'SiegeOnHarrogathNM',
506 => 'RescueOnMountArreatNM',
508 => 'PrisonOfIceNM',
510 => 'BetrayalOfHarrogathNM',
512 => 'RiteOfPassageNM',
514 => 'EveOfDestructionNM',
];
public $qHell = [
528 => 'introWarrivHell',
530 => 'DenOfEvilHell',
532 => 'SistersBurialGroundsHell',
534 => 'ToolsOfTheTradeHell',
536 => 'TheSearchForCainHell',
538 => 'TheForgottenTowerHell',
540 => 'SistersToTheSlaughterHell',
542 => 'traveledToAct2Hell',
544 => 'introJerhynHell',
546 => 'RadamentsLairHell',
548 => 'TheHoradricStaffHell',
550 => 'TaintedSunHell',
552 => 'ArcaneSanctuaryHell',
554 => 'TheSummonerHell',
556 => 'TheSevenTombsHell',
558 => 'traveledToAct3Hell',
560 => 'introHratliHell',
562 => 'LamEsensTomeHell',
564 => 'KhalimsWillHell',
566 => 'BladeOfTheOldReligionHell',
568 => 'TheGoldenBirdHell',
570 => 'TheBlackenedTempleHell',
572 => 'TheGuardianHell',
574 => 'traveledtoAct4Hell',
576 => 'introToAct4Hell',
578 => 'TheFallenAngelHell',
580 => 'TerrorsEndHell',
582 => 'HellForgeHell',
584 => 'emptyHell',
586 => 'emptyHell',
588 => 'emptyHell',
590 => 'traveledToAct5Hell',
592 => 'completedTerrorsEndHell',
594 => 'SiegeOnHarrogathHell',
596 => 'RescueOnMountArreatHell',
598 => 'PrisonOfIceHell',
600 => 'BetrayalOfHarrogathHell',
602 => 'RiteOfPassageHell',
604 => 'EveOfDestructionHell',
];
public $version = [
71 => "1.00 through v1.06",
87 => "1.07 or Expansion Set v1.08",
89 => "standard game v1.08",
92 => "v1.09 (both the standard game and the Expansion Set.)",
96 => "v1.10+"
];
/*
Initialize Skills From Skills.txt
*/
public function __construct() {
$sql = "
SELECT
skills.Id,
skills.skilldesc,
skilldesc.skilldesc,
skilldesc.`str name`,
`strings`.`Key`,
strings.`String`
FROM skills, skilldesc, strings
WHERE skills.skilldesc = skilldesc.skilldesc
AND skilldesc.`str name` = strings.Key
";
$res = PDO_FetchAll($sql);
foreach ($res as $r) {
$this->skills[$r['Id']] = $r['String'];
}
}
}

91
src/D2SaveTXT.php Executable file
View File

@ -0,0 +1,91 @@
<?php
/*
Copyright (C) 2021 Hash Borgir
This file is part of D2Modder
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* This software must not be used for commercial purposes
* without my consent. Any sales or commercial use are prohibited
* without my express knowledge and consent.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY!
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
class D2SaveTXT {
public $path;
public function save($file, $data) {
$fp = fopen($this->path.DIRECTORY_SEPARATOR.$file, 'a+');
$this->saveBackup($file);
fputcsv($fp, $data, "\t");
}
public function saveBackup($file){
// if dir doesn't exist, create it
if (!is_dir($this->path.DIRECTORY_SEPARATOR."backup")) mkdir($this->path."backup", 0700);
$oldfile = $this->path.$file;
if (strtoupper(substr(PHP_OS, 0, 3)) === 'WIN') {
// set new file location to copy to (backup)
$newfile = $this->path."\\backup\\$file";
} else {
$newfile = $this->path."backup/$file";
}
if (!copy($oldfile, $newfile)) {
echo "Failed to create backup of $file...\n";
}
}
public function saveTblEnries($filename) {
$post = $_POST;
if (!is_dir($this->path."tblEntries")) mkdir($this->path."tblEntries", 0700);
// write for .tbl
$str = '"'.$post['index'].'"'."\t".'"'.$post['index'].'"'.PHP_EOL;
$file = $this->path."\\tblEntries\\$filename";
file_put_contents($file, $str, FILE_APPEND);
}
public function __construct() {
$this->path = TXT_PATH;
}
}
?>

View File

@ -43,80 +43,85 @@
?>
<!doctype html>
<html lang="en">
<?php
/* Require the <head> section */
require_once "head.php";
?>
<?php
/* Require the <head> section */
require_once "head.php";
?>
<body>
<div class="container container-top bg_grad">
<div style="">
<div class="row">
<div class="col">
<div class="container container-top bg_grad">
<div style="">
<div class="row">
<div class="col">
<img src="/img/Diablo2.png" style="float:right"><h1 syle="display:inline; font-weight: 900;"><?php echo $title . " " . $version; ?><span style="font-family: Lato !important; font-size: 14px;"> <?php echo " By" . $author ?></span></h1>
<div style="font-family: Lato !important; text-align:right; color: tomato">
Active Mod: <span style="color: purple"><?php echo $_SESSION['modname'] ?></span>
<span style="color: #8888FF">[<?php echo $_SESSION['path'] ?>]</span>
</div>
<ul class="nav nav-tabs" id="Tabs" role="tablist">
<li class="nav-item" role="presentation">
<a class="nav-link active" id="Unique-tab" data-toggle="tab" href="#Unique" role="tab" aria-controls="Unique" aria-selected="true">Unique Items</a>
</li>
<!-- <li class="nav-item" role="presentation">
<a class="nav-link" id="Set-tab" data-toggle="tab" href="#Set" role="tab" aria-controls="Set" aria-selected="false">Set Items</a>
</li>-->
<!-- <li class="nav-item" role="presentation">
<a class="nav-link" id="Gem-tab" data-toggle="tab" href="#Gem" role="tab" aria-controls="Set" aria-selected="false">Gems</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Runewords-tab" data-toggle="tab" href="#Runewords" role="tab" aria-controls="Set" aria-selected="false">Runewords</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Cube-tab" data-toggle="tab" href="#Cube" role="tab" aria-controls="Set" aria-selected="false">Cube</a>
</li>
-->
<img src="/img/Diablo2.png" style="float:right"><h1 syle="display:inline; font-weight: 900;"><?php echo $title . " " . $version; ?><span style="font-family: Lato !important; font-size: 14px;"> <?php echo " By" . $author ?></span></h1>
<div style="font-family: Lato !important; text-align:right; color: tomato">
Active Mod: <span style="color: purple"><?php echo $_SESSION['modname'] ?></span>
<span style="color: #8888FF">[<?php echo $_SESSION['path'] ?>]</span>
</div>
<ul class="nav nav-tabs" id="Tabs" role="tablist">
<li class="nav-item" role="presentation">
<a class="nav-link active" id="Unique-tab" data-toggle="tab" href="#Unique" role="tab" aria-controls="Unique" aria-selected="true">Unique Items</a>
</li>
<!-- <li class="nav-item" role="presentation">
<a class="nav-link" id="Set-tab" data-toggle="tab" href="#Set" role="tab" aria-controls="Set" aria-selected="false">Set Items</a>
</li>-->
<!-- <li class="nav-item" role="presentation">
<a class="nav-link" id="Gem-tab" data-toggle="tab" href="#Gem" role="tab" aria-controls="Set" aria-selected="false">Gems</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Runewords-tab" data-toggle="tab" href="#Runewords" role="tab" aria-controls="Set" aria-selected="false">Runewords</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Cube-tab" data-toggle="tab" href="#Cube" role="tab" aria-controls="Set" aria-selected="false">Cube</a>
</li>
-->
<li class="nav-item" role="presentation">
<a class="nav-link" id="Chars-tab" data-toggle="tab" href="#Chars" role="tab" aria-controls="Chars" aria-selected="false">Character Editor</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Doc-tab" data-toggle="tab" href="#Doc" role="tab" aria-controls="Doc" aria-selected="false">Documentation Generator</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Debug-tab" data-toggle="tab" href="#Debug" role="tab" aria-controls="Debug" aria-selected="false">Debug</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="about-tab" data-toggle="tab" href="#About" role="tab" aria-controls="About" aria-selected="false">About</a>
</li>
</ul>
</div>
</div>
<div class="tab-content" id="TabContent">
<div class="tab-pane fade show active" id="Unique" role="tabpanel" aria-labelledby="Unique-tab">
<?php require_once 'tabs/UniqueItems.php'; ?>
</div>
<div class="tab-pane fade" id="Set" role="tabpanel" aria-labelledby="Set-tab">
<?php require_once 'tabs/SetItems.php'; ?>
</div>
<!-- <div class="tab-pane fade" id="Gem" role="tabpanel" aria-labelledby="Gem-tab">
<?php //require_once 'tabs/Gems.php'; ?>
</div>
<div class="tab-pane fade" id="Runewords" role="tabpanel" aria-labelledby="Runewords-tab">
<?php //require_once 'tabs/Runewords.php'; ?>
</div>
<div class="tab-pane fade" id="Cube" role="tabpanel" aria-labelledby="Cube-tab">
<?php //require_once 'tabs/Cube.php'; ?>
</div>-->
<div class="tab-pane fade" id="Doc" role="tabpanel" aria-labelledby="Doc-tab">
<?php require_once 'tabs/Doc.php'; ?>
</div>
<div class="tab-pane fade" id="Debug" role="tabpanel" aria-labelledby="Debug-tab">
<?php require_once 'tabs/Debug.php'; ?>
</div>
<div class="tab-pane fade" id="About" role="tabpanel" aria-labelledby="about-tab">
<?php require_once 'tabs/about.php'; ?>
</div>
</div>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Doc-tab" data-toggle="tab" href="#Doc" role="tab" aria-controls="Doc" aria-selected="false">Documentation Generator</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="Debug-tab" data-toggle="tab" href="#Debug" role="tab" aria-controls="Debug" aria-selected="false">Debug</a>
</li>
<li class="nav-item" role="presentation">
<a class="nav-link" id="about-tab" data-toggle="tab" href="#About" role="tab" aria-controls="About" aria-selected="false">About</a>
</li>
</ul>
</div>
</div>
<div class="tab-content" id="TabContent">
<div class="tab-pane fade show active" id="Unique" role="tabpanel" aria-labelledby="Unique-tab">
<?php require_once 'tabs/UniqueItems.php'; ?>
</div>
<div class="tab-pane fade" id="Set" role="tabpanel" aria-labelledby="Set-tab">
<?php require_once 'tabs/SetItems.php'; ?>
</div>
<!-- <div class="tab-pane fade" id="Gem" role="tabpanel" aria-labelledby="Gem-tab">
<?php //require_once 'tabs/Gems.php'; ?>
</div>
<div class="tab-pane fade" id="Runewords" role="tabpanel" aria-labelledby="Runewords-tab">
<?php //require_once 'tabs/Runewords.php'; ?>
</div>
<div class="tab-pane fade" id="Cube" role="tabpanel" aria-labelledby="Cube-tab">
<?php //require_once 'tabs/Cube.php'; ?>
</div>-->
<div class="tab-pane fade" id="Doc" role="tabpanel" aria-labelledby="Doc-tab">
<?php require_once 'tabs/Doc.php'; ?>
</div>
<div class="tab-pane fade" id="Chars" role="tabpanel" aria-labelledby="Chars-tab">
<?php require_once 'tabs/Chars.php'; ?>
</div>
<div class="tab-pane fade" id="Debug" role="tabpanel" aria-labelledby="Debug-tab">
<?php require_once 'tabs/Debug.php'; ?>
</div>
<div class="tab-pane fade" id="About" role="tabpanel" aria-labelledby="about-tab">
<?php require_once 'tabs/about.php'; ?>
</div>
</div>
</div>

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<?php
/*
Copyright (C) 2021 Hash Borgir
This file is part of D2Modder
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* This software must not be used for commercial purposes
* without my consent. Any sales or commercial use are prohibited
* without my express knowledge and consent.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY!
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// var_dump($chars->charData);
?>
<div style="text-align: center; margin-top: 20px;">
<div class="container">
<ul class="nav nav-tabs" id="CTabs" role="tablist">
<?php
$tabs = '';
foreach ($chars->charData as $c) {
$tabs .= <<<EOT
<li class="nav-item" role="presentation">
<a class="nav-link btn btn-outline-danger" style="background: #ddd; border: 1px solid #888;" id="{$c['CharacterName']}-tab" data-toggle="tab" href="#{$c['CharacterName']}" role="tab" aria-controls="{$c['CharacterName']}" aria-selected="true"><img height="64" width="" src="img/chars/{$c['CharacterClass']}.gif">{$c['CharacterName']}</a>
</li>
EOT;
}
echo $tabs;
?>
</ul>
</div>
</div>
<div class="tab-content" id="CTabContent">
<?php
foreach ($c['Quests'] as $q) {
$quest .= "<>";
}
foreach ($chars->charData as $c) {
$tabContent .= <<<EOT
<div style="background: white;" class="tab-pane fade" id="{$c['CharacterName']}" role="tabpanel" aria-labelledby="{$c['CharacterName']}-tab">
<h1 style="margin: 15px;">{$c['CharacterName']}</h1>
<table>
<tr>
<td>
<img style="height: 240px;" src="img/chars/{$c['CharacterClass']}.gif">
</td>
<td>
<ul>
<li>Version: {$c['VersionID']}</li>
<li>Filesize: {$c['Filesize']}</li>
<li>CharacterStatus: {$c['CharacterStatus']}</li>
<li>CharacterClass: {$c['CharacterClass']}</li>
<li>CharacterLevel: {$c['CharacterLevel']}</li>
<li>Lastplayed: {$c['Lastplayed']}</li>
<li>LeftmousebuttonskillID: {$c['LeftmousebuttonskillID']}</li>
<li>LeftmousebuttonskillID: {$c['LeftmousebuttonskillID']}</li>
<li>LeftswapmousebuttonskillID: {$c['LeftswapmousebuttonskillID']}</li>
<li>RightswapmousebuttonskillID: {$c['RightswapmousebuttonskillID']}</li>
<li>Difficulty: {$c['Difficulty']}</li>
</ul>
</td>
<td>
<ul>
<li>{$c['Quests']}</li>
</ul>
</td>
</tr>
</table>
</div>
EOT;
}
echo $tabContent;
?>
</div>

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<?php
error_reporting(E_ERROR | E_PARSE);
set_time_limit(-1);
ini_set('max_input_time', '-1');
ini_set('max_execution_time', '0');
session_start();
ob_start();
require_once './config.php';
require_once './_pdo.php';
require_once "./src/D2Functions.php";
require_once './src/D2ItemData.php';
require_once './src/D2ItemDesc.php';
require_once './src/D2DocGenerator.php';
define('DB_FILE', "ironman-dev.db");
PDO_Connect("sqlite:" . DB_FILE);
$fp = fopen("x", "rb+");
fseek($fp, 0);
$y = fread($fp, 1);
fseek($fp, 4);
fwrite($fp, "__");
fclose($fp);

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ABCD__G123456789