d2tools/src/D2Files.php

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<?php
/*
GPLv2 (C) <2021> <HashCasper>
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This file is part of D2IM.
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D2IM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
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D2IM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
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along with D2IM. If not, see <http://www.gnu.org/licenses/>.
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*/
class D2Files {
public $files = [
"Aiparms" => "Aiparms.txt",
"Arena" => "Arena.txt",
"Armor" => "Armor.txt",
"ArmType" => "ArmType.txt",
"automagic" => "automagic.txt",
"AutoMap" => "AutoMap.txt",
"belts" => "belts.txt",
"bodylocs" => "bodylocs.txt",
"Books" => "Books.txt",
"CharStats" => "CharStats.txt",
"CharTemplate" => "CharTemplate.txt",
"colors" => "colors.txt",
"CompCode" => "CompCode.txt",
"Composit" => "Composit.txt",
"CubeMain" => "CubeMain.txt",
"CubeMod" => "CubeMod.txt",
"cubetype" => "cubetype.txt",
"DifficultyLevels" => "DifficultyLevels.txt",
"ElemTypes" => "ElemTypes.txt",
"Events" => "Events.txt",
"Experience" => "Experience.txt",
"gamble" => "gamble.txt",
"Gems" => "Gems.txt",
"hiredesc" => "hiredesc.txt",
"Hireling" => "Hireling.txt",
"HitClass" => "HitClass.txt",
"Inventory" => "Inventory.txt",
"ItemRatio" => "ItemRatio.txt",
"ItemStatCost" => "ItemStatCost.txt",
"ItemTypes" => "ItemTypes.txt",
"Levels" => "Levels.txt",
"lowqualityitems" => "lowqualityitems.txt",
"LvlMaze" => "LvlMaze.txt",
"LvlPrest" => "LvlPrest.txt",
"LvlSub" => "LvlSub.txt",
"LvlTypes" => "LvlTypes.txt",
"LvlWarp" => "LvlWarp.txt",
"MagicPrefix" => "MagicPrefix.txt",
"MagicSuffix" => "MagicSuffix.txt",
"Misc" => "Misc.txt",
"MissCalc" => "MissCalc.txt",
"Missiles" => "Missiles.txt",
"MonAi" => "MonAi.txt",
"MonEquip" => "MonEquip.txt",
"MonItemPercent" => "MonItemPercent.txt",
"MonLvl" => "MonLvl.txt",
"MonMode" => "MonMode.txt",
"MonName" => "MonName.txt",
"MonPlace" => "MonPlace.txt",
"MonPreset" => "MonPreset.txt",
"MonProp" => "MonProp.txt",
"MonSeq" => "MonSeq.txt",
"MonSounds" => "MonSounds.txt",
"MonStats2" => "MonStats2.txt",
"MonStats" => "MonStats.txt",
"MonType" => "MonType.txt",
"MonUMod" => "MonUMod.txt",
"Npc" => "Npc.txt",
"Objects" => "Objects.txt",
"objgroup" => "objgroup.txt",
"ObjMode" => "ObjMode.txt",
"ObjType" => "ObjType.txt",
"Overlay" => "Overlay.txt",
"PetType" => "PetType.txt",
"PlayerClass" => "PlayerClass.txt",
"PlrMode" => "PlrMode.txt",
"PlrType" => "PlrType.txt",
"Properties" => "Properties.txt",
"qualityitems" => "qualityitems.txt",
"RarePrefix" => "RarePrefix.txt",
"RareSuffix" => "RareSuffix.txt",
"Runes" => "Runes.txt",
"SetItems" => "SetItems.txt",
"Sets" => "Sets.txt",
"Shrines" => "Shrines.txt",
"SkillCalc" => "SkillCalc.txt",
"SkillDesc" => "SkillDesc.txt",
"Skills" => "Skills.txt",
"SoundEnviron" => "SoundEnviron.txt",
"Sounds" => "Sounds.txt",
"States" => "States.txt",
"StorePage" => "StorePage.txt",
"SuperUniques" => "SuperUniques.txt",
"TreasureClassEx" => "TreasureClassEx.txt",
"TreasureClass" => "TreasureClass.txt",
"UniqueAppellation" => "UniqueAppellation.txt",
"UniqueItems" => "UniqueItems.txt",
"UniquePrefix" => "UniquePrefix.txt",
"UniqueSuffix" => "UniqueSuffix.txt",
"UniqueTitle" => "UniqueTitle.txt",
"WeaponClass" => "WeaponClass.txt",
"Weapons" => "Weapons.txt"
];
public function __construct() {
}
public function getFiles(){
return $this->files;
}
public function getFile($name){
return $this->files[$name];
}
}